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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | --//Holiday Feelings//-- | |
| 145 | print("Holiday Feelings")
| |
| 146 | print("Made by vlad20020.")
| |
| 147 | warn("This is holiday time!")
| |
| 148 | print("Controls below ok")
| |
| 149 | warn([[E - Hug | |
| 150 | Q - Throw snowbal | |
| 151 | F - Place a gift | |
| 152 | C - TP | |
| 153 | Z - Sit]]) | |
| 154 | local plr = game:GetService("Players").LocalPlayer
| |
| 155 | local plrg = plr.PlayerGui | |
| 156 | local mouse = plr:GetMouse() | |
| 157 | local char = plr.Character | |
| 158 | local h = char:FindFirstChild("Head")
| |
| 159 | local t = char:FindFirstChild("Torso")
| |
| 160 | local ra = char:FindFirstChild("Right Arm")
| |
| 161 | local la = char:FindFirstChild("Left Arm")
| |
| 162 | local rl = char:FindFirstChild("Right Leg")
| |
| 163 | local ll = char:FindFirstChild("Left Leg")
| |
| 164 | local rs = t:FindFirstChild("Right Shoulder")
| |
| 165 | local ls = t:FindFirstChild("Left Shoulder")
| |
| 166 | local rh = t:FindFirstChild("Right Hip")
| |
| 167 | local lh = t:FindFirstChild("Left Hip")
| |
| 168 | local nec = t.Neck | |
| 169 | local rut = char.HumanoidRootPart | |
| 170 | local rutj = rut.RootJoint | |
| 171 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 172 | local cf1 = nec.C1 | |
| 173 | local cf2 = rutj.C1 | |
| 174 | local cf3 = rs.C1 | |
| 175 | local cf4 = ls.C1 | |
| 176 | local cf5 = rh.C1 | |
| 177 | local cf6 = lh.C1 | |
| 178 | local cf01 = nec.C0 | |
| 179 | local cf02 = rutj.C0 | |
| 180 | local cf03 = rs.C0 | |
| 181 | local cf04 = ls.C0 | |
| 182 | local cf05 = rh.C0 | |
| 183 | local cf06 = lh.C0 | |
| 184 | local p0,p1 = nec.Part0,nec.Part1 | |
| 185 | local rsp0,rsp1 = rs.Part0,rs.Part1 | |
| 186 | local lsp0,lsp1 = ls.Part0,ls.Part1 | |
| 187 | local rhp0,rhp1 = rh.Part0,rh.Part1 | |
| 188 | local lhp0,lhp1 = lh.Part0,lh.Part1 | |
| 189 | local aa = 10 | |
| 190 | local aaa = aa*3 | |
| 191 | local change = 0 | |
| 192 | local lchange = 0 | |
| 193 | local sine = 1 | |
| 194 | local hugtime = 1 | |
| 195 | local anim = "idle" | |
| 196 | local animspeed = .005 | |
| 197 | local animspeed1 = 1.5 | |
| 198 | local walkanimspeed = .1 | |
| 199 | local walkspeed = 16 | |
| 200 | local sumthin = walkspeed/8 | |
| 201 | local idlenum = 0 | |
| 202 | local lsvol = 2.5 | |
| 203 | local whenbored = math.random(2,6) | |
| 204 | local rad = math.rad | |
| 205 | local huge = math.huge | |
| 206 | local using = false | |
| 207 | local hugging = false | |
| 208 | local lookinaround = false | |
| 209 | local aiming = false | |
| 210 | local sitting = false | |
| 211 | local furmode = false | |
| 212 | local landed = false | |
| 213 | local readytoland = false | |
| 214 | local cangrabthecorner = false | |
| 215 | local grabbedc = false | |
| 216 | local qui = Enum.EasingStyle.Quint | |
| 217 | local io = Enum.EasingDirection.InOut | |
| 218 | local tweens = game:GetService("TweenService")
| |
| 219 | local debrs = game:GetService("Debris")
| |
| 220 | local gifts = {"rbxassetid://5013502","rbxassetid://1237427","rbxassetid://6109471","rbxassetid://7812400","rbxassetid://19428684"}
| |
| 221 | local spart | |
| 222 | local phit | |
| 223 | local cos = math.cos | |
| 224 | local sin = math.sin | |
| 225 | local tan = math.tan | |
| 226 | local ray = Ray.new | |
| 227 | local v3 = Vector3.new | |
| 228 | cff5 = cf5 * CFrame.Angles(rad(2),rad(3),rad(0)) | |
| 229 | cff6 = cf6 * CFrame.Angles(rad(2),rad(-3),rad(0)) | |
| 230 | if plr.UserId == 90745958 or plr.UserId == 62574108 then | |
| 231 | furmode = true | |
| 232 | end | |
| 233 | if furmode then | |
| 234 | hugtime = 2.5 | |
| 235 | print("owo uwu")
| |
| 236 | end | |
| 237 | local effpart = Instance.new("Part") effpart.Size = Vector3.new(2,.1,1) effpart.Massless = true effpart.Transparency = 1 effpart.CanCollide = false effpart.Anchored = false effpart.Parent = char
| |
| 238 | local grabpart = Instance.new("Part") grabpart.Size = Vector3.new(.1,.1,.1) grabpart.Massless = true grabpart.Transparency = 1 grabpart.CanCollide = false grabpart.Anchored = false grabpart.Material = "Neon" grabpart.Parent = char
| |
| 239 | local pweld = Instance.new("Weld",effpart) pweld.Part0 = t pweld.Part1 = effpart pweld.C0 = CFrame.new(0,-2.2,-.5)
| |
| 240 | local gweld = Instance.new("Weld",grabpart) gweld.Part0 = rut gweld.Part1 = grabpart gweld.C0 = CFrame.new(0,3,-1.4)
| |
| 241 | local lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
| |
| 242 | --//ArmJointParts~//-- | |
| 243 | local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 tpr.Locked = true
| |
| 244 | local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 tpl.Locked = true
| |
| 245 | local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
| |
| 246 | local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
| |
| 247 | -- | |
| 248 | local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 rapr.Locked = true
| |
| 249 | local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 lapl.Locked = true
| |
| 250 | local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
| |
| 251 | local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
| |
| 252 | --/JointsWelds~//-- | |
| 253 | local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
| |
| 254 | local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
| |
| 255 | local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0)
| |
| 256 | local effects = Instance.new("Model",char) effects.Name = "Effects"
| |
| 257 | local noanim = true | |
| 258 | if noanim then | |
| 259 | if char:WaitForChild("Animate",1.5) then
| |
| 260 | char.Animate:Destroy() | |
| 261 | end | |
| 262 | for i,v in pairs(hum:GetPlayingAnimationTracks()) do | |
| 263 | v:Stop(0) | |
| 264 | v:AdjustSpeed(0) | |
| 265 | v:AdjustWeight(math.huge) | |
| 266 | v.TimePosition = 0 | |
| 267 | v:Destroy() | |
| 268 | end | |
| 269 | wait() | |
| 270 | if hum:FindFirstChildOfClass("Animator") then
| |
| 271 | char.Humanoid.Animator:Destroy() | |
| 272 | end | |
| 273 | end | |
| 274 | function swait(num) | |
| 275 | game:GetService("RunService").Stepped:Wait()
| |
| 276 | end | |
| 277 | function remove(instanc,timee) | |
| 278 | debrs:AddItem(instanc,timee) | |
| 279 | end | |
| 280 | function dest(hit,type) | |
| 281 | if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
| |
| 282 | hit.Parent = nil | |
| 283 | end | |
| 284 | hit:ClearAllChildren() | |
| 285 | hit.Anchored = false hit.CanCollide = true | |
| 286 | if hit:IsA("Part") then
| |
| 287 | hit.FormFactor = "Custom" | |
| 288 | end | |
| 289 | hit.Size = v3(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 290 | hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 291 | local clone = hit:Clone() clone.Parent = workspace | |
| 292 | local clone1 = hit:Clone() clone1.Parent = workspace | |
| 293 | local clone2 = hit:Clone() clone2.Parent = workspace | |
| 294 | local clone3 = hit:Clone() clone3.Parent = workspace | |
| 295 | local clone4 = hit:Clone() clone4.Parent = workspace | |
| 296 | local clone5 = hit:Clone() clone5.Parent = workspace | |
| 297 | local clone6 = hit:Clone() clone6.Parent = workspace | |
| 298 | clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0) | |
| 299 | clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0) | |
| 300 | clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0) | |
| 301 | clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z) | |
| 302 | clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z) | |
| 303 | clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z) | |
| 304 | clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z) | |
| 305 | local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
| |
| 306 | return parts | |
| 307 | end | |
| 308 | function rayc(spos,direc,ignore,dist) | |
| 309 | local rai = ray(spos,direc.Unit * dist) | |
| 310 | local rhit,rpos,rrot = workspace:FindPartOnRayWithIgnoreList(rai,ignore,false,false) | |
| 311 | return rhit,rpos,rrot | |
| 312 | end | |
| 313 | local tlerp = function(part,tablee,leinght,easingstyle,easingdirec) | |
| 314 | pcall(function() | |
| 315 | local info = TweenInfo.new( | |
| 316 | leinght, | |
| 317 | easingstyle, | |
| 318 | easingdirec, | |
| 319 | 0, | |
| 320 | false, | |
| 321 | 0 | |
| 322 | ) | |
| 323 | local lerp = tweens:Create(part,info,tablee) | |
| 324 | lerp:Play() | |
| 325 | end) | |
| 326 | end | |
| 327 | function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise) | |
| 328 | local part = Instance.new("Part",parent) part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20))
| |
| 329 | if onlyraise == true then | |
| 330 | part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z)) | |
| 331 | else | |
| 332 | end | |
| 333 | local pcf = part.CFrame | |
| 334 | tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)
| |
| 335 | game:GetService("Debris"):AddItem(part,leinght)
| |
| 336 | end | |
| 337 | function removewithfade(part,timebeforefade,randc) | |
| 338 | pcall(function() | |
| 339 | coroutine.resume(coroutine.create(function() | |
| 340 | wait(timebeforefade) | |
| 341 | part:BreakJoints() | |
| 342 | part.Name = "JustGoingAwayOk?" | |
| 343 | for i = 1,25 do | |
| 344 | if randc then | |
| 345 | part.BrickColor = BrickColor.Random() | |
| 346 | end | |
| 347 | part.Transparency = part.Transparency +.04 | |
| 348 | wait() | |
| 349 | end | |
| 350 | part:Destroy() | |
| 351 | end)) | |
| 352 | end) | |
| 353 | end | |
| 354 | function fadewithfly(part,color,randc) | |
| 355 | pcall(function() | |
| 356 | part:ClearAllChildren() | |
| 357 | part.CanCollide = false | |
| 358 | part.Anchored = false | |
| 359 | part.Massless = true | |
| 360 | part.Locked = false | |
| 361 | part.Archivable = true | |
| 362 | part.Material = "Neon" | |
| 363 | part.BrickColor = BrickColor.new(color) | |
| 364 | local vel = Instance.new("BodyVelocity")
| |
| 365 | vel.MaxForce = v3(huge,huge,huge) | |
| 366 | vel.P = 10000 | |
| 367 | vel.Velocity = v3(math.random(-3,3),math.random(1,3),math.random(-3,3)) | |
| 368 | local avel = Instance.new("BodyAngularVelocity")
| |
| 369 | avel.MaxTorque = v3(huge,huge,huge) | |
| 370 | avel.AngularVelocity = v3(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
| 371 | avel.Parent = part | |
| 372 | vel.Parent = part | |
| 373 | if randc then | |
| 374 | removewithfade(part,0,true) | |
| 375 | else | |
| 376 | removewithfade(part,0,false) | |
| 377 | end | |
| 378 | end) | |
| 379 | end | |
| 380 | function throwsb(to,power) | |
| 381 | pcall(function() | |
| 382 | local sb = Instance.new("Part")
| |
| 383 | sb.Size = v3(1,1,1) | |
| 384 | sb.BrickColor = BrickColor.new("Institutional white")
| |
| 385 | sb.CFrame = ra.CFrame * CFrame.new(0,-1.5,0) | |
| 386 | sb.Material = "Sand" | |
| 387 | sb.Parent = workspace | |
| 388 | sb.Shape = "Ball" | |
| 389 | sb:BreakJoints() | |
| 390 | local vel = Instance.new("BodyVelocity")
| |
| 391 | vel.MaxForce = v3(huge,huge,huge) | |
| 392 | vel.Velocity = CFrame.new(sb.Position,to).LookVector * power | |
| 393 | remove(vel,.2) | |
| 394 | vel.Parent = sb | |
| 395 | sb.Touched:Connect(function(hit) | |
| 396 | if hit.Parent ~= char and hit.Parent.Parent ~= char then | |
| 397 | local shum = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 398 | if shum then | |
| 399 | coroutine.resume(coroutine.create(function() | |
| 400 | shum.PlatformStand = true | |
| 401 | wait(.5) | |
| 402 | shum.PlatformStand = false | |
| 403 | end)) | |
| 404 | end | |
| 405 | local cf = sb.CFrame | |
| 406 | sb:Destroy() | |
| 407 | for i = 1,math.random(6,12) do | |
| 408 | local force = 5 | |
| 409 | local debr = Instance.new("Part")
| |
| 410 | debr.Size = v3(.2,.2,.2) | |
| 411 | debr.BrickColor = BrickColor.new("Institutional white")
| |
| 412 | debr.Material = "Sand" | |
| 413 | debr.Parent = workspace | |
| 414 | debr.CFrame = cf * CFrame.new(1/math.random(-5,5),1/math.random(-5,5),1/math.random(-5,5)) | |
| 415 | debr:BreakJoints() | |
| 416 | debr.Name = "SnowDedree" | |
| 417 | local mesh = Instance.new("SpecialMesh",debr)
| |
| 418 | mesh.MeshType = "Sphere" | |
| 419 | mesh.Scale = v3(math.random(10,30)/10,math.random(10,30)/10,math.random(10,30)/10) | |
| 420 | local fors = Instance.new("BodyForce",debr)
| |
| 421 | fors.Force = v3(math.random(-force,force),math.random(-force,force),math.random(-force,force)) | |
| 422 | remove(debr,math.random(4,7)) | |
| 423 | remove(fors,.05) | |
| 424 | end | |
| 425 | end | |
| 426 | end) | |
| 427 | end) | |
| 428 | end | |
| 429 | function introhat() | |
| 430 | pcall(function() | |
| 431 | using = true | |
| 432 | rsw.Part1 = rapr | |
| 433 | lsw.Part1 = lapl | |
| 434 | local hpart = Instance.new("Part",char) hpart.Size = Vector3.new(.01,.01,.01) hpart.Transparency = 0 hpart.Name = "Santa Hat"
| |
| 435 | hpart.Locked = true | |
| 436 | local hmesh = Instance.new("FileMesh",hpart) hmesh.MeshId = "http://www.roblox.com/asset/?id=1090610" hmesh.TextureId = "http://www.roblox.com/asset/?id=66690053"
| |
| 437 | local hweld = Instance.new("Weld",h) hweld.Part0 = ra hweld.Part1 = hpart hweld.C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(30),rad(0))
| |
| 438 | tlerp(rsw,{C0 = CFrame.new(-.3,-.1,-.1) * CFrame.Angles(rad(50),rad(20),rad(-40))},.5,qui,io)
| |
| 439 | tlerp(lsw,{C0 = CFrame.new(.3,-.1,-.1) * CFrame.Angles(rad(50),rad(-20),rad(40))},.5,qui,io)
| |
| 440 | tlerp(hweld,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(-65),rad(-30))},.5,qui,io)
| |
| 441 | wait(.65) | |
| 442 | tlerp(rsw,{C0 = CFrame.new(-.3,.65,-.2) * CFrame.Angles(rad(160),rad(20),rad(-30))},.7,qui,io)
| |
| 443 | tlerp(lsw,{C0 = CFrame.new(.3,.65,-.2) * CFrame.Angles(rad(160),rad(-20),rad(30))},.7,qui,io)
| |
| 444 | tlerp(hweld,{C0 = CFrame.new(-.3,-1.2,-.2) * CFrame.Angles(rad(-180),rad(-65),rad(-100)) * CFrame.Angles(rad(0),rad(0),rad(60))},.7,qui,io)
| |
| 445 | wait(.65) | |
| 446 | tlerp(rsw,{C0 = CFrame.new(-.3,.15,0) * CFrame.Angles(rad(179),rad(20),rad(-30))},.7,qui,io)
| |
| 447 | tlerp(lsw,{C0 = CFrame.new(.3,.15,0) * CFrame.Angles(rad(179),rad(-20),rad(30))},.7,qui,io)
| |
| 448 | hweld.C0 = CFrame.new(-.3,-1,-.2) * CFrame.Angles(rad(-180),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-30)) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
| 449 | wait(.6) | |
| 450 | hweld.Part0 = h | |
| 451 | hweld.C0 = CFrame.new(0,.5,0) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
| 452 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
| |
| 453 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
| |
| 454 | - | local music = Instance.new("Sound",t) music.Name = "Song" music.SoundId = "rbxassetid://1845187266" music.Volume = 0 music.Looped = true music:Play()
|
| 454 | + | |
| 455 | spart = Instance.new("Part",char) spart.Size = Vector3.new(20,1,20) spart.CanCollide = false spart.Anchored = true spart.Massless = true spart.Transparency = 1 spart.CFrame = h.CFrame * CFrame.new(0,15,0) spart.Locked = true
| |
| 456 | - | for i = 1,5 do |
| 456 | + | |
| 457 | - | music.Volume = music.Volume +.125 |
| 457 | + | |
| 458 | - | wait(.2) |
| 458 | + | |
| 459 | rs:Destroy() | |
| 460 | ls:Destroy() | |
| 461 | rh:Destroy() | |
| 462 | lh:Destroy() | |
| 463 | nec = Instance.new("Motor6D",t) nec.Part0 = p0 nec.Part1 = p1 nec.C0 = cf01
| |
| 464 | rs = Instance.new("Motor6D",t) rs.Part0 = rsp0 rs.Part1 = rsp1 rs.C0 = cf03
| |
| 465 | ls = Instance.new("Motor6D",t) ls.Part0 = lsp0 ls.Part1 = lsp1 ls.C0 = cf04
| |
| 466 | rh = Instance.new("Motor6D",t) rh.Part0 = rhp0 rh.Part1 = rhp1 rh.C0 = cf05
| |
| 467 | lh = Instance.new("Motor6D",t) lh.Part0 = lhp0 lh.Part1 = lhp1 lh.C0 = cf06
| |
| 468 | rsw.Part1 = nil | |
| 469 | lsw.Part1 = nil | |
| 470 | using = false | |
| 471 | end) | |
| 472 | end | |
| 473 | function hug(who) | |
| 474 | pcall(function() | |
| 475 | if not hugging then | |
| 476 | local removerut = false | |
| 477 | hugging = true | |
| 478 | using = true | |
| 479 | local tors = who:FindFirstChild("Torso") or who:FindFirstChild("UpperTorso")
| |
| 480 | local hu = who:FindFirstChildOfClass("Humanoid")
| |
| 481 | hu.PlatformStand = true | |
| 482 | local weld = Instance.new("Weld",t) weld.Part0 = t weld.Part1 = tors weld.C0 = CFrame.new(0,0,-.9) * CFrame.Angles(rad(0),rad(180),rad(0))
| |
| 483 | local deb = Instance.new("Glue",who) deb.Name = "Hugging"
| |
| 484 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
| |
| 485 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
| |
| 486 | tlerp(nec,{C0 = CFrame.new(-.15,1,0) * CFrame.Angles(rad(90),rad(180),rad(0)) * CFrame.Angles(rad(0),rad(15),rad(25))},.4,qui,io)
| |
| 487 | rsw.Part1 = rapr | |
| 488 | lsw.Part1 = lapl | |
| 489 | wait(hugtime) | |
| 490 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 491 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 492 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 493 | wait(.4) | |
| 494 | hu.PlatformStand = false | |
| 495 | weld:Destroy() | |
| 496 | wait(.4) | |
| 497 | rsw.Part1 = nil | |
| 498 | lsw.Part1 = nil | |
| 499 | deb:Destroy() | |
| 500 | hugging = false | |
| 501 | using = false | |
| 502 | end | |
| 503 | end) | |
| 504 | end | |
| 505 | function detect() | |
| 506 | pcall(function() | |
| 507 | coroutine.resume(coroutine.create(function() | |
| 508 | local canhug = true | |
| 509 | local fakedetect = Instance.new("Part",char) fakedetect.Size = Vector3.new(3.5,5,3.5) fakedetect.CanCollide = false fakedetect.Massless = true fakedetect.Transparency = 1 fakedetect.CFrame = t.CFrame
| |
| 510 | local fdweld = Instance.new("Weld",fakedetect) fdweld.Part0 = t fdweld.Part1 = fakedetect fdweld.C0 = CFrame.new(0,0,-1)
| |
| 511 | local region | |
| 512 | for i = 1,5 do | |
| 513 | if canhug then | |
| 514 | region = Region3.new(fakedetect.Position - fakedetect.Size/2,fakedetect.Position + fakedetect.Size/2) | |
| 515 | local hit = workspace:FindPartsInRegion3WithIgnoreList(region,{char},200)
| |
| 516 | local characters = {}
| |
| 517 | for i,v in pairs(hit) do | |
| 518 | if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 519 | characters[v.Parent.Name] = v.Parent | |
| 520 | end | |
| 521 | end | |
| 522 | for i,v in pairs(characters) do | |
| 523 | spawn(function() | |
| 524 | fakedetect:Destroy() | |
| 525 | hug(v) | |
| 526 | canhug = false | |
| 527 | end) | |
| 528 | end | |
| 529 | end | |
| 530 | wait(.1) | |
| 531 | end | |
| 532 | if canhug then | |
| 533 | if fakedetect ~= nil then | |
| 534 | fakedetect:Destroy() | |
| 535 | end | |
| 536 | end | |
| 537 | end)) | |
| 538 | end) | |
| 539 | end | |
| 540 | function placegift() | |
| 541 | pcall(function() | |
| 542 | using = true | |
| 543 | hum.WalkSpeed = 0 hum.JumpPower = 0 | |
| 544 | rsw.Part1 = rapr | |
| 545 | lsw.Part1 = lapl | |
| 546 | local giftp = Instance.new("Part",char) giftp.Size = Vector3.new(1.5,1.5,1.5) giftp.Massless = true giftp.CanCollide = false giftp.Name = "Gift"
| |
| 547 | local gmesh = Instance.new("FileMesh",giftp) gmesh.MeshId = "rbxassetid://1237207" gmesh.TextureId = gifts[math.random(1,#gifts)] gmesh.Scale = Vector3.new(1.5,1.5,1.5)
| |
| 548 | local gweld = Instance.new("Weld",giftp) gweld.Part0 = ra gweld.Part1 = giftp gweld.C0 = CFrame.new(-.55,-1.4,0) * CFrame.Angles(rad(-60),rad(-10),rad(10))
| |
| 549 | tlerp(rsw,{C0 = CFrame.new(-.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(-20))},.7,qui,io)
| |
| 550 | tlerp(lsw,{C0 = CFrame.new(.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(20))},.7,qui,io)
| |
| 551 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
| |
| 552 | tlerp(rh,{C0 = CFrame.new(1,0,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(20))},.7,qui,io)
| |
| 553 | tlerp(lh,{C0 = CFrame.new(-1,-1.3,-1) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(70))},.7,qui,io)
| |
| 554 | tlerp(rutj,{C0 = CFrame.new(0,-1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
| |
| 555 | wait(.6) | |
| 556 | local ray = Ray.new(giftp.Position - Vector3.new(0,giftp.Size.y/2,0),-giftp.CFrame.UpVector.unit * 20) | |
| 557 | local hit,pos,idk = workspace:FindPartOnRayWithIgnoreList(ray,{char,giftp},false,true)
| |
| 558 | if hit ~= nil then | |
| 559 | local oy = giftp.Orientation.y | |
| 560 | local oz = giftp.Orientation.z | |
| 561 | giftp:BreakJoints() | |
| 562 | giftp.Anchored = true | |
| 563 | giftp.CanCollide = true | |
| 564 | giftp.Parent = workspace | |
| 565 | giftp.CFrame = CFrame.new(pos,pos + idk) * CFrame.Angles(rad(-90),rad(oy),rad(oz)) * CFrame.new(0,.75,0) | |
| 566 | local cdet = Instance.new("ClickDetector",giftp) cdet.MaxActivationDistance = 10
| |
| 567 | spawn(function() | |
| 568 | removewithfade(giftp,30) | |
| 569 | cdet.MouseClick:Connect(function(plr) | |
| 570 | if script.ClassName == "Script" then | |
| 571 | local ids = {113328094,16924676,26419811,164207842,212641536}
| |
| 572 | local requireditem = game:GetService("InsertService"):LoadAsset(ids[math.random(1,#ids)])
| |
| 573 | local item = requireditem:FindFirstChildOfClass("Tool")
| |
| 574 | item.Parent = plr.Backpack | |
| 575 | removewithfade(giftp,0) | |
| 576 | cdet:Destroy() | |
| 577 | else | |
| 578 | print("oof")
| |
| 579 | removewithfade(giftp,0) | |
| 580 | cdet:Destroy() | |
| 581 | end | |
| 582 | end) | |
| 583 | end) | |
| 584 | else | |
| 585 | giftp:Destroy() | |
| 586 | end | |
| 587 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 588 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 589 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 590 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.7,qui,io)
| |
| 591 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.7,qui,io)
| |
| 592 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 593 | wait(.6) | |
| 594 | hum.WalkSpeed = 16 hum.JumpPower = 50 | |
| 595 | rsw.Part1 = nil | |
| 596 | lsw.Part1 = nil | |
| 597 | using = false | |
| 598 | end) | |
| 599 | end | |
| 600 | function huggies() | |
| 601 | pcall(function() | |
| 602 | using = true | |
| 603 | rsw.Part1 = rapr | |
| 604 | lsw.Part1 = lapl | |
| 605 | tlerp(rsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(50))},.55,qui,io)
| |
| 606 | tlerp(lsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-50))},.65,qui,io)
| |
| 607 | wait(.35) | |
| 608 | detect() | |
| 609 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
| |
| 610 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
| |
| 611 | wait(.5) | |
| 612 | if not hugging then | |
| 613 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
| |
| 614 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
| |
| 615 | wait(.5) | |
| 616 | rsw.Part1 = nil | |
| 617 | lsw.Part1 = nil | |
| 618 | using = false | |
| 619 | end | |
| 620 | end) | |
| 621 | end | |
| 622 | function grabsb() | |
| 623 | pcall(function() | |
| 624 | using = true | |
| 625 | hum.WalkSpeed = 0 | |
| 626 | hum.JumpPower = 0 | |
| 627 | rsw.Part1 = rapr | |
| 628 | tlerp(rsw,{C0 = CFrame.new(0,-.4,0) * CFrame.Angles(rad(30),rad(0),rad(20))},.4,qui,io)
| |
| 629 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.4,qui,io)
| |
| 630 | tlerp(rh,{C0 = CFrame.new(1,.6,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-25),rad(0),rad(20))},.4,qui,io)
| |
| 631 | tlerp(lh,{C0 = CFrame.new(-1,.3,-.7) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(15),rad(0),rad(-20))},.4,qui,io)
| |
| 632 | tlerp(rutj,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(60),rad(180),rad(30))},.4,qui,io)
| |
| 633 | wait(.3) | |
| 634 | local hit,pos,rot = rayc(ra.Position -v3(0,1,0),-ra.CFrame.UpVector,{char},.5)
| |
| 635 | if hit ~= nil and pos then | |
| 636 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
| 637 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 638 | tlerp(snow,{Size =v3(.1,2.5,2.5),Transparency = 0},.2,qui,io)
| |
| 639 | snow.CFrame = cff | |
| 640 | removewithfade(snow,1) | |
| 641 | else | |
| 642 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 643 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 644 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 645 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 646 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 647 | wait(.4) | |
| 648 | aiming = false | |
| 649 | hum.WalkSpeed = 16 | |
| 650 | hum.JumpPower = 50 | |
| 651 | rut.Anchored = false | |
| 652 | rsw.Part1 = nil | |
| 653 | using = false | |
| 654 | return warn("Can`t grab a snow ball.")
| |
| 655 | end | |
| 656 | wait(.15) | |
| 657 | local fsb = Instance.new("Part",char) fsb.Name = "MustDestroy" fsb.Shape = "Ball" fsb.Size = v3(1,1,1) fsb.CanCollide = false fsb.BrickColor = BrickColor.new("Institutional white") fsb.Material = "Sand"
| |
| 658 | local fweld = Instance.new("Weld",fsb) fweld.Part0 = ra fweld.Part1 = fsb fweld.C0 = CFrame.new(0,-1.2,0)
| |
| 659 | tlerp(rsw,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(200),rad(10),rad(-10))},.4,qui,io)
| |
| 660 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.4,qui,io)
| |
| 661 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.4,qui,io)
| |
| 662 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.4,qui,io)
| |
| 663 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(-10))},.4,qui,io)
| |
| 664 | wait(.3) | |
| 665 | aiming = true | |
| 666 | repeat | |
| 667 | wait(.2) | |
| 668 | until aiming == false | |
| 669 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 670 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 671 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 672 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 673 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 674 | wait(.4) | |
| 675 | rsw.Part1 = nil | |
| 676 | using = false | |
| 677 | end) | |
| 678 | end | |
| 679 | function land() | |
| 680 | if phit then | |
| 681 | readytoland = false | |
| 682 | landed = true | |
| 683 | hum.WalkSpeed = 1.5 | |
| 684 | hum.JumpPower = 0 | |
| 685 | lsound:Play() | |
| 686 | for i = 0,1,.1 do | |
| 687 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.5,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
| 688 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.5,-.3) * CFrame.Angles(rad(11),rad(90),rad(0)),i) | |
| 689 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.5,-.25) * CFrame.Angles(rad(9),rad(-90),rad(0)),i) | |
| 690 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(10)),i) | |
| 691 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.35,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(-10)),i) | |
| 692 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
| 693 | swait() | |
| 694 | end | |
| 695 | for i = 1,math.random(6,9) do | |
| 696 | fire(effpart,workspace,tostring(phit.BrickColor),tostring(phit.BrickColor),math.random(7,13)/10,math.random(3,6)/10,math.random(4,6)/10,phit.Material,0,0,"Block",5,0,1,true) | |
| 697 | end | |
| 698 | wait(.3) | |
| 699 | landed = false | |
| 700 | hum.WalkSpeed = 16 | |
| 701 | hum.JumpPower = 50 | |
| 702 | end | |
| 703 | end | |
| 704 | function tsbanim() | |
| 705 | pcall(function() | |
| 706 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.2,qui,io)
| |
| 707 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.2,qui,io)
| |
| 708 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.2,qui,io)
| |
| 709 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(10))},.2,qui,io)
| |
| 710 | coroutine.resume(coroutine.create(function() | |
| 711 | for i = 0,1,.05 do | |
| 712 | rsw.C0 = rsw.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(170),rad(-10),rad(10)) * CFrame.Angles(-cos(i/aa/1.5)*rad(70),0,0),i) | |
| 713 | swait() | |
| 714 | end | |
| 715 | end)) | |
| 716 | wait(.1) | |
| 717 | char:WaitForChild("MustDestroy",.5):Destroy()
| |
| 718 | throwsb(mouse.Hit.p,70) | |
| 719 | aiming = false | |
| 720 | hum.WalkSpeed = 16 | |
| 721 | hum.JumpPower = 50 | |
| 722 | rut.Anchored = false | |
| 723 | end) | |
| 724 | end | |
| 725 | function sit() | |
| 726 | pcall(function() | |
| 727 | using = true | |
| 728 | hum.WalkSpeed = 0 | |
| 729 | hum.JumpPower = 0 | |
| 730 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 731 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
| |
| 732 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
| |
| 733 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
| |
| 734 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
| |
| 735 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
| |
| 736 | wait(.35) | |
| 737 | if not furmode then | |
| 738 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.5,qui,io)
| |
| 739 | tlerp(rutj,{C0 = CFrame.new(0,-1.7,0) * CFrame.Angles(rad(120),rad(180),rad(0))},.5,qui,io)
| |
| 740 | tlerp(rs,{C0 = CFrame.new(1,.15,.25) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 741 | tlerp(ls,{C0 = CFrame.new(-1,.15,.25) * CFrame.Angles(rad(-35),rad(-65),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 742 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(60),rad(90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 743 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(60),rad(-90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 744 | else | |
| 745 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180))},.5,qui,io)
| |
| 746 | tlerp(rutj,{C0 = CFrame.new(0,-1.6,0) * CFrame.Angles(rad(-105),rad(0),rad(180))},.5,qui,io)
| |
| 747 | tlerp(rs,{C0 = CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0))},.5,qui,io)
| |
| 748 | tlerp(ls,{C0 = CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0))},.5,qui,io)
| |
| 749 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90))},.5,qui,io)
| |
| 750 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90))},.5,qui,io)
| |
| 751 | end | |
| 752 | wait(.35) | |
| 753 | sitting = true | |
| 754 | end) | |
| 755 | end | |
| 756 | function getup() | |
| 757 | pcall(function() | |
| 758 | using = true | |
| 759 | sitting = true | |
| 760 | hum.WalkSpeed = 0 | |
| 761 | hum.JumpPower = 0 | |
| 762 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 763 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
| |
| 764 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
| |
| 765 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
| |
| 766 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
| |
| 767 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
| |
| 768 | wait(.35) | |
| 769 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 770 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 771 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 772 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 773 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 774 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 775 | wait(.35) | |
| 776 | using = false | |
| 777 | sitting = false | |
| 778 | hum.WalkSpeed = 16 | |
| 779 | hum.JumpPower = 50 | |
| 780 | end) | |
| 781 | end | |
| 782 | function tp() | |
| 783 | pcall(function() | |
| 784 | using = true | |
| 785 | hum.WalkSpeed = 0 | |
| 786 | hum.JumpPower = 0 | |
| 787 | rut.Anchored = true | |
| 788 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},30)
| |
| 789 | local hit1,pos1,rot1 = rayc(mouse.Hit.p+v3(0,.7,0),-rut.CFrame.UpVector,{char},10)
| |
| 790 | if hit ~= nil and pos and hit1 then | |
| 791 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
| 792 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 793 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
| |
| 794 | snow.CFrame = cff | |
| 795 | wait(.1) | |
| 796 | tlerp(rut,{CFrame = CFrame.new(pos) * CFrame.new(0,-5,0)},.3,qui,io)
| |
| 797 | wait(.2) | |
| 798 | removewithfade(snow,1) | |
| 799 | else | |
| 800 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 801 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 802 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 803 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 804 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 805 | wait(.4) | |
| 806 | aiming = false | |
| 807 | hum.WalkSpeed = 16 | |
| 808 | hum.JumpPower = 50 | |
| 809 | rut.Anchored = false | |
| 810 | rsw.Part1 = nil | |
| 811 | using = false | |
| 812 | return warn("Can`t teleport.")
| |
| 813 | end | |
| 814 | local sn | |
| 815 | if hit1 ~= nil and pos1 then | |
| 816 | local cff = CFrame.new(pos1,pos1+rot1) * CFrame.Angles(0,rad(90),0) | |
| 817 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 818 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
| |
| 819 | snow.CFrame = cff | |
| 820 | sn = snow | |
| 821 | removewithfade(snow,1) | |
| 822 | else | |
| 823 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 824 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 825 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 826 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 827 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 828 | wait(.4) | |
| 829 | aiming = false | |
| 830 | hum.WalkSpeed = 16 | |
| 831 | hum.JumpPower = 50 | |
| 832 | rut.Anchored = false | |
| 833 | rsw.Part1 = nil | |
| 834 | using = false | |
| 835 | return warn("Can`t teleport.")
| |
| 836 | end | |
| 837 | if sn.Orientation.z ~= 90 then | |
| 838 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
| 839 | rut.CFrame = CFrame.new(rut.Position,sn.Position) | |
| 840 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,0,-5)},.3,qui,io)
| |
| 841 | else | |
| 842 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
| 843 | rut.CFrame = CFrame.new(rut.Position,v3(nil,sn.CFrame.y,sn.CFrame.z)) | |
| 844 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,5,0)},.3,qui,io)
| |
| 845 | end | |
| 846 | wait(.2) | |
| 847 | rut.CFrame = CFrame.new(rut.Position,Vector3.new(nil,rut.CFrame.y,-rut.CFrame.z)) | |
| 848 | rut.Anchored = false | |
| 849 | hum.WalkSpeed = 16 | |
| 850 | hum.JumpPower = 50 | |
| 851 | using = false | |
| 852 | end) | |
| 853 | end | |
| 854 | function candybag() | |
| 855 | pcall(function() | |
| 856 | using = true | |
| 857 | rsw.Part1 = rapr | |
| 858 | lsw.Part1 = lapl | |
| 859 | local bag = Instance.new("Part",char) bag.Locked = true bag.Size = v3(.1,.1,.1) bag.CanCollide = false bag:BreakJoints()
| |
| 860 | local bmesh = Instance.new("FileMesh",bag) bmesh.MeshId = "rbxassetid://25921854" bmesh.Scale = v3(3.5,3.5,3.5) bmesh.TextureId = "rbxassetid://36938238" bmesh.Offset = v3(0,-.6,0)
| |
| 861 | local weld = Instance.new("Weld",bag) weld.Part0 = ra weld.Part1 = bag weld.C0 = CFrame.new(0,-1,0)
| |
| 862 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 863 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 864 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 865 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 866 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 867 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 868 | wait(.4) | |
| 869 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 870 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 871 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 872 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 873 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 874 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 875 | wait(.4) | |
| 876 | rsw.Part1 = nil | |
| 877 | lsw.Part1 = nil | |
| 878 | using = false | |
| 879 | end) | |
| 880 | end | |
| 881 | function saddeath(who) | |
| 882 | for i,v in pairs(who:GetDescendants()) do | |
| 883 | coroutine.resume(coroutine.create(function() | |
| 884 | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ForceField") or v:IsA("CharacterMesh") then
| |
| 885 | v:Destroy() | |
| 886 | end | |
| 887 | end)) | |
| 888 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 889 | fadewithfly(v,"White",false) | |
| 890 | end | |
| 891 | end | |
| 892 | end | |
| 893 | ||
| 894 | mouse.KeyDown:Connect(function(key) | |
| 895 | pcall(function() | |
| 896 | if key == "e" and not using then | |
| 897 | huggies() | |
| 898 | end | |
| 899 | if key == "f" and not using then | |
| 900 | placegift() | |
| 901 | end | |
| 902 | if key == "q" and not using then | |
| 903 | grabsb() | |
| 904 | end | |
| 905 | if key == "z" and not using and not sitting then | |
| 906 | sit() | |
| 907 | elseif key == "z" and using and sitting then | |
| 908 | getup() | |
| 909 | end | |
| 910 | if key == "c" and not using then | |
| 911 | tp() | |
| 912 | end | |
| 913 | if key == "r"and not using then | |
| 914 | --candybag() | |
| 915 | end | |
| 916 | end) | |
| 917 | end) | |
| 918 | mouse.Button1Down:Connect(function() | |
| 919 | if aiming then | |
| 920 | tsbanim() | |
| 921 | end | |
| 922 | end) | |
| 923 | hum.Died:Connect(function() | |
| 924 | saddeath(char) | |
| 925 | end) | |
| 926 | ||
| 927 | local anims = coroutine.wrap(function() | |
| 928 | while hum.Health > .001 do | |
| 929 | if aiming then | |
| 930 | rut.Anchored = true | |
| 931 | rut.CFrame = CFrame.new(rut.Position,v3(mouse.Hit.x,rut.CFrame.y,mouse.Hit.z)) | |
| 932 | end | |
| 933 | if hum.WalkSpeed >32 then | |
| 934 | hum.WalkSpeed = 32 | |
| 935 | end | |
| 936 | if not lsound.Parent then | |
| 937 | lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
| |
| 938 | end | |
| 939 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},2.7)
| |
| 940 | local grhit,grpos,grrot = rayc(grabpart.Position,-grabpart.CFrame.UpVector,{char},1)
| |
| 941 | phit = hit | |
| 942 | if not using then | |
| 943 | if grhit and grhit.Anchored == true then | |
| 944 | cangrabthecorner = true | |
| 945 | else | |
| 946 | cangrabthecorner = false | |
| 947 | end | |
| 948 | end | |
| 949 | if cangrabthecorner and not grabbedc then | |
| 950 | local shit,spos,srot = rayc(rut.Position+Vector3.new(0,2.5,0),rut.CFrame.LookVector,{char},1.5)
| |
| 951 | if shit then | |
| 952 | grabbedc = true | |
| 953 | local cf = CFrame.new(spos,spos+srot) * CFrame.Angles(rad(0),rad(180),0) * CFrame.new(0,-2,.7) | |
| 954 | using = true | |
| 955 | cangrabthecorner = false | |
| 956 | rut.Anchored = true | |
| 957 | local oldws = hum.WalkSpeed | |
| 958 | hum.WalkSpeed = 0 | |
| 959 | hum.JumpPower = 0 | |
| 960 | rut.CFrame = cf | |
| 961 | local curcf = rut.CFrame | |
| 962 | for i = 0,1,.1 do | |
| 963 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 964 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 965 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 966 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.8,-.2) * CFrame.Angles(rad(160),rad(90),rad(0)),animspeed*50) | |
| 967 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.8,-.2) * CFrame.Angles(rad(160),rad(-90),rad(0)),animspeed*50) | |
| 968 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-30),rad(0),rad(180)),animspeed*50) | |
| 969 | swait() | |
| 970 | end | |
| 971 | for i = 0,.65,.025 do | |
| 972 | rut.CFrame = rut.CFrame:Lerp(curcf * CFrame.new(0,4.5,-3),i) | |
| 973 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.8,0) * CFrame.Angles(rad(-120),rad(0),rad(180)),i) | |
| 974 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.7,-.3) * CFrame.Angles(rad(-60),rad(90),rad(0)),i) | |
| 975 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.7,0) * CFrame.Angles(rad(20),rad(-90),rad(0)),i) | |
| 976 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.3,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
| 977 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
| 978 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),i) | |
| 979 | swait() | |
| 980 | end | |
| 981 | hum.WalkSpeed = oldws | |
| 982 | hum.JumpPower = 50 | |
| 983 | rut.Anchored = false | |
| 984 | t.Anchored = false | |
| 985 | using = false | |
| 986 | grabbedc = false | |
| 987 | end | |
| 988 | end | |
| 989 | walkspeed = hum.WalkSpeed | |
| 990 | sumthin = walkspeed/8 | |
| 991 | animspeed1 = 1.5/sumthin | |
| 992 | change = change +sine | |
| 993 | if lookinaround then | |
| 994 | lchange = lchange +sine | |
| 995 | else | |
| 996 | lchange = 0 | |
| 997 | end | |
| 998 | local vervel = rut.Velocity.y | |
| 999 | local tvel = (rut.Velocity * v3(1,0,1)).Magnitude | |
| 1000 | local Ccf=rut.CFrame | |
| 1001 | local Walktest1 = hum.MoveDirection*Ccf.LookVector | |
| 1002 | local Walktest2 = hum.MoveDirection*Ccf.RightVector | |
| 1003 | rotfb = Walktest1.X+Walktest1.Z | |
| 1004 | rotrl = Walktest2.X+Walktest2.Z | |
| 1005 | if spart then | |
| 1006 | spart.CFrame = spart.CFrame:Lerp(h.CFrame * CFrame.new(0,15,0),.1) | |
| 1007 | end | |
| 1008 | if not hit and anim == "fall" then | |
| 1009 | readytoland = true | |
| 1010 | end | |
| 1011 | if not landed then | |
| 1012 | if readytoland and hit then | |
| 1013 | land() | |
| 1014 | end | |
| 1015 | if not lookinaround and not sitting then | |
| 1016 | if anim == "idle" and hit then | |
| 1017 | --Neck | |
| 1018 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,-sin(change/aa/2.5)*rad(1)),.1) | |
| 1019 | --Humanoid Root Part | |
| 1020 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,0),.1) | |
| 1021 | --Shoulders | |
| 1022 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/1.5)*rad(1),sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(2.5)),.1) | |
| 1023 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(1),-sin(change/aa/2.5)*rad(2.5)),.1) | |
| 1024 | --Hips | |
| 1025 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
| 1026 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,-sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
| 1027 | elseif anim == "sit" then | |
| 1028 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 1029 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 1030 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 1031 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 1032 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 1033 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 1034 | elseif anim == "jump" and not hit then | |
| 1035 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 1036 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 1037 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 1038 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 1039 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 1040 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 1041 | elseif anim == "fall" and not hit then | |
| 1042 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 1043 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 1044 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 1045 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 1046 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 1047 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 1048 | elseif anim == "walk" and hit then | |
| 1049 | --Neck | |
| 1050 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/animspeed1)/17.5) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(5),-rut.RotVelocity.y/90,rut.RotVelocity.y/60),walkanimspeed) | |
| 1051 | --Humanoid Root Part | |
| 1052 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,cos(change/aa/animspeed1)/15) * CFrame.Angles(sin(change/aa/animspeed1)*rad(2.5*sumthin),-rut.RotVelocity.y/100,sin(change/aa/animspeed1)*rad(5*sumthin) * -rut.RotVelocity.y/100) * CFrame.Angles(-rotfb/5,rotrl/5,0),walkanimspeed) | |
| 1053 | --Shoulders | |
| 1054 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(0,0,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
| 1055 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(0,0,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
| 1056 | --Hips | |
| 1057 | rh.C1 = rh.C1:Lerp(cf5 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
| 1058 | lh.C1 = lh.C1:Lerp(cf6 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(-cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
| 1059 | end | |
| 1060 | if not grabbedc then | |
| 1061 | if vervel > 1 and hum.Sit == false then | |
| 1062 | anim = "jump" | |
| 1063 | if not using then | |
| 1064 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),animspeed*50) | |
| 1065 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),animspeed*50) | |
| 1066 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.4,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),animspeed*50) | |
| 1067 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.25,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
| 1068 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
| 1069 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),animspeed*50) | |
| 1070 | end | |
| 1071 | elseif vervel < -1 and hum.Sit == false then | |
| 1072 | anim = "fall" | |
| 1073 | if not using then | |
| 1074 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),.00025) | |
| 1075 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),.00025) | |
| 1076 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.55,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),.00025) | |
| 1077 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
| 1078 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
| 1079 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)),.00025) | |
| 1080 | end | |
| 1081 | elseif tvel < 1 and hum.Sit == false then | |
| 1082 | anim = "idle" | |
| 1083 | if not using then | |
| 1084 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 1085 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 1086 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 1087 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 1088 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 1089 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 1090 | end | |
| 1091 | elseif tvel > 1 and hum.Sit == false then | |
| 1092 | anim = "walk" | |
| 1093 | if not using then | |
| 1094 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(0*sumthin),rad(0),rad(0)),animspeed*50) | |
| 1095 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.8+rotrl/4,-.15) * CFrame.Angles(rad(0),rad(90),rad(-10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(-rotrl/5,-rotrl/5,rotfb/5),animspeed*50) | |
| 1096 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.8-rotrl/4,-.15) * CFrame.Angles(rad(0),rad(-90),rad(10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(rotrl/5,-rotrl/5,-rotfb/5),animspeed*50) | |
| 1097 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(5*sumthin)),animspeed*50) | |
| 1098 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-5*sumthin)),animspeed*50) | |
| 1099 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(-5*sumthin),rad(0),rad(-40*rotrl)),animspeed*50) | |
| 1100 | end | |
| 1101 | elseif hum.Sit == true then | |
| 1102 | anim = "sit" | |
| 1103 | if not using then | |
| 1104 | if not furmode then | |
| 1105 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 1106 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(90)),animspeed*50) | |
| 1107 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-90)),animspeed*50) | |
| 1108 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
| 1109 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(-30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
| 1110 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-95),rad(0),rad(180)),animspeed*50) | |
| 1111 | else | |
| 1112 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-105),rad(0),rad(180)),animspeed*50) | |
| 1113 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90)),animspeed*50) | |
| 1114 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90)),animspeed*50) | |
| 1115 | rs.C0 = rs.C0:Lerp(CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0)),animspeed*50) | |
| 1116 | ls.C0 = ls.C0:Lerp(CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0)),animspeed*50) | |
| 1117 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180)),animspeed*50) | |
| 1118 | end | |
| 1119 | end | |
| 1120 | else | |
| 1121 | nec.C1 = nec.C1:Lerp(cf1,animspeed*50) | |
| 1122 | rutj.C1 = rutj.C1:Lerp(cf2,animspeed*50) | |
| 1123 | rs.C1 = rs.C1:Lerp(cf3,animspeed*50) | |
| 1124 | ls.C1 = ls.C1:Lerp(cf4,animspeed*50) | |
| 1125 | rh.C1 = rh.C1:Lerp(cf5,animspeed*50) | |
| 1126 | lh.C1 = lh.C1:Lerp(cf6,animspeed*50) | |
| 1127 | end | |
| 1128 | end | |
| 1129 | end | |
| 1130 | end | |
| 1131 | if sitting then | |
| 1132 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa)/(2.5*10)) * CFrame.Angles(sin(change/aa/1.5)*rad(2.5),0,-sin(change/aa/1.5)*rad(2.5)),.1) | |
| 1133 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 1134 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 1135 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 1136 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 1137 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 1138 | end | |
| 1139 | coroutine.resume(coroutine.create(function() | |
| 1140 | if not using and anim == "idle" then | |
| 1141 | if not lookinaround then | |
| 1142 | idlenum = idlenum +.005 | |
| 1143 | if idlenum >= whenbored then | |
| 1144 | idlenum = 0 | |
| 1145 | local oldws = hum.WalkSpeed | |
| 1146 | local oldjp = hum.JumpPower | |
| 1147 | hum.WalkSpeed = 0 | |
| 1148 | hum.JumpPower = 0 | |
| 1149 | rut.Anchored = true | |
| 1150 | rh.Part0 = rut | |
| 1151 | lh.Part0 = rut | |
| 1152 | using = true | |
| 1153 | lookinaround = true | |
| 1154 | wait(3) | |
| 1155 | hum.WalkSpeed = oldws | |
| 1156 | hum.JumpPower = oldjp | |
| 1157 | rut.Anchored = false | |
| 1158 | using = false | |
| 1159 | rh.Part0 = t | |
| 1160 | lh.Part0 = t | |
| 1161 | whenbored = math.random(2,6) | |
| 1162 | lookinaround = false | |
| 1163 | end | |
| 1164 | end | |
| 1165 | elseif using then | |
| 1166 | idlenum = 0 | |
| 1167 | elseif anim ~= "idle" then | |
| 1168 | idlenum = 0 | |
| 1169 | end | |
| 1170 | end)) | |
| 1171 | if lookinaround then | |
| 1172 | --Neck | |
| 1173 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,0) * CFrame.Angles(sin(lchange/aa/1.5)*rad(10),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(40)),.1) | |
| 1174 | --Humanoid Root Part | |
| 1175 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,0) * CFrame.Angles(cos(lchange/aa/1.5)*rad(5),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(20)),.1) | |
| 1176 | --Shoulders | |
| 1177 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
| 1178 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
| 1179 | --Hips | |
| 1180 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
| 1181 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
| 1182 | end | |
| 1183 | swait() | |
| 1184 | end | |
| 1185 | end) | |
| 1186 | anims() | |
| 1187 | introhat() | |
| 1188 | ||
| 1189 | ||
| 1190 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 1191 | local Player,game,owner = owner,game | |
| 1192 | local RealPlayer = Player | |
| 1193 | do | |
| 1194 | print("FE Compatibility code by Mokiros")
| |
| 1195 | local rp = RealPlayer | |
| 1196 | script.Parent = rp.Character | |
| 1197 | ||
| 1198 | --RemoteEvent for communicating | |
| 1199 | local Event = Instance.new("RemoteEvent")
| |
| 1200 | Event.Name = "UserInput_Event" | |
| 1201 | ||
| 1202 | --Fake event to make stuff like Mouse.KeyDown work | |
| 1203 | local function fakeEvent() | |
| 1204 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 1205 | t.connect = t.Connect | |
| 1206 | return t | |
| 1207 | end | |
| 1208 | ||
| 1209 | --Creating fake input objects with fake variables | |
| 1210 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 1211 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 1212 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 1213 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 1214 | end} | |
| 1215 | --Merged 2 functions into one by checking amount of arguments | |
| 1216 | CAS.UnbindAction = CAS.BindAction | |
| 1217 | ||
| 1218 | --This function will trigger the events that have been :Connect()'ed | |
| 1219 | local function te(self,ev,...) | |
| 1220 | local t = m[ev] | |
| 1221 | if t and t._fakeEvent then | |
| 1222 | for _,f in pairs(t.Functions) do | |
| 1223 | f(...) | |
| 1224 | end | |
| 1225 | end | |
| 1226 | end | |
| 1227 | m.TrigEvent = te | |
| 1228 | UIS.TrigEvent = te | |
| 1229 | ||
| 1230 | Event.OnServerEvent:Connect(function(plr,io) | |
| 1231 | if plr~=rp then return end | |
| 1232 | m.Target = io.Target | |
| 1233 | m.Hit = io.Hit | |
| 1234 | if not io.isMouse then | |
| 1235 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 1236 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 1237 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 1238 | end | |
| 1239 | for _,t in pairs(CAS.Actions) do | |
| 1240 | for _,k in pairs(t.Keys) do | |
| 1241 | if k==io.KeyCode then | |
| 1242 | t.Function(t.Name,io.UserInputState,io) | |
| 1243 | end | |
| 1244 | end | |
| 1245 | end | |
| 1246 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 1247 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 1248 | end | |
| 1249 | end) | |
| 1250 | Event.Parent = NLS([==[ | |
| 1251 | local Player = game:GetService("Players").LocalPlayer
| |
| 1252 | local Event = script:WaitForChild("UserInput_Event")
| |
| 1253 | ||
| 1254 | local Mouse = Player:GetMouse() | |
| 1255 | local UIS = game:GetService("UserInputService")
| |
| 1256 | local input = function(io,a) | |
| 1257 | if a then return end | |
| 1258 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 1259 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 1260 | end | |
| 1261 | UIS.InputBegan:Connect(input) | |
| 1262 | UIS.InputEnded:Connect(input) | |
| 1263 | ||
| 1264 | local h,t | |
| 1265 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 1266 | --If player is not moving their mouse, client won't fire events | |
| 1267 | while wait(1/30) do | |
| 1268 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 1269 | h,t=Mouse.Hit,Mouse.Target | |
| 1270 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 1271 | end | |
| 1272 | end]==],Player.Character) | |
| 1273 | ||
| 1274 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 1275 | --Real game object | |
| 1276 | local _rg = game | |
| 1277 | ||
| 1278 | --Metatable for fake service | |
| 1279 | local fsmt = {
| |
| 1280 | __index = function(self,k) | |
| 1281 | local s = rawget(self,"_RealService") | |
| 1282 | if s then return s[k] end | |
| 1283 | end, | |
| 1284 | __newindex = function(self,k,v) | |
| 1285 | local s = rawget(self,"_RealService") | |
| 1286 | if s then s[k]=v end | |
| 1287 | end, | |
| 1288 | __call = function(self,...) | |
| 1289 | local s = rawget(self,"_RealService") | |
| 1290 | if s then return s(...) end | |
| 1291 | end | |
| 1292 | } | |
| 1293 | local function FakeService(t,RealService) | |
| 1294 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 1295 | return setmetatable(t,fsmt) | |
| 1296 | end | |
| 1297 | ||
| 1298 | --Fake game object | |
| 1299 | local g = {
| |
| 1300 | GetService = function(self,s) | |
| 1301 | return self[s] | |
| 1302 | end, | |
| 1303 | Players = FakeService({
| |
| 1304 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 1305 | },"Players"), | |
| 1306 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 1307 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 1308 | } | |
| 1309 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 1310 | g.service = g.GetService | |
| 1311 | ||
| 1312 | g.RunService = FakeService({
| |
| 1313 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 1314 | BindToRenderStep = function(self,name,_,fun) | |
| 1315 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 1316 | end, | |
| 1317 | UnbindFromRenderStep = function(self,name) | |
| 1318 | self._btrs[name]:Disconnect() | |
| 1319 | end, | |
| 1320 | },"RunService") | |
| 1321 | ||
| 1322 | setmetatable(g,{
| |
| 1323 | __index=function(self,s) | |
| 1324 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 1325 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 1326 | end, | |
| 1327 | __newindex = fsmt.__newindex, | |
| 1328 | __call = fsmt.__call | |
| 1329 | }) | |
| 1330 | --Changing owner to fake player object to support owner:GetMouse() | |
| 1331 | game,owner = g,g.Players.LocalPlayer | |
| 1332 | end | |
| 1333 | --//Holiday Feelings//-- | |
| 1334 | print("Holiday Feelings")
| |
| 1335 | print("Made by vlad20020.")
| |
| 1336 | warn("This is holiday time!")
| |
| 1337 | print("Controls below ok")
| |
| 1338 | warn([[E - Hug | |
| 1339 | Q - Throw snowbal | |
| 1340 | F - Place a gift | |
| 1341 | C - TP | |
| 1342 | Z - Sit]]) | |
| 1343 | local plr = game:GetService("Players").LocalPlayer
| |
| 1344 | local plrg = plr.PlayerGui | |
| 1345 | local mouse = plr:GetMouse() | |
| 1346 | local char = plr.Character | |
| 1347 | local h = char:FindFirstChild("Head")
| |
| 1348 | local t = char:FindFirstChild("Torso")
| |
| 1349 | local ra = char:FindFirstChild("Right Arm")
| |
| 1350 | local la = char:FindFirstChild("Left Arm")
| |
| 1351 | local rl = char:FindFirstChild("Right Leg")
| |
| 1352 | local ll = char:FindFirstChild("Left Leg")
| |
| 1353 | local rs = t:FindFirstChild("Right Shoulder")
| |
| 1354 | local ls = t:FindFirstChild("Left Shoulder")
| |
| 1355 | local rh = t:FindFirstChild("Right Hip")
| |
| 1356 | local lh = t:FindFirstChild("Left Hip")
| |
| 1357 | local nec = t.Neck | |
| 1358 | local rut = char.HumanoidRootPart | |
| 1359 | local rutj = rut.RootJoint | |
| 1360 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 1361 | local cf1 = nec.C1 | |
| 1362 | local cf2 = rutj.C1 | |
| 1363 | local cf3 = rs.C1 | |
| 1364 | local cf4 = ls.C1 | |
| 1365 | local cf5 = rh.C1 | |
| 1366 | local cf6 = lh.C1 | |
| 1367 | local cf01 = nec.C0 | |
| 1368 | local cf02 = rutj.C0 | |
| 1369 | local cf03 = rs.C0 | |
| 1370 | local cf04 = ls.C0 | |
| 1371 | local cf05 = rh.C0 | |
| 1372 | local cf06 = lh.C0 | |
| 1373 | local p0,p1 = nec.Part0,nec.Part1 | |
| 1374 | local rsp0,rsp1 = rs.Part0,rs.Part1 | |
| 1375 | local lsp0,lsp1 = ls.Part0,ls.Part1 | |
| 1376 | local rhp0,rhp1 = rh.Part0,rh.Part1 | |
| 1377 | local lhp0,lhp1 = lh.Part0,lh.Part1 | |
| 1378 | local aa = 10 | |
| 1379 | local aaa = aa*3 | |
| 1380 | local change = 0 | |
| 1381 | local lchange = 0 | |
| 1382 | local sine = 1 | |
| 1383 | local hugtime = 1 | |
| 1384 | local anim = "idle" | |
| 1385 | local animspeed = .005 | |
| 1386 | local animspeed1 = 1.5 | |
| 1387 | local walkanimspeed = .1 | |
| 1388 | local walkspeed = 16 | |
| 1389 | local sumthin = walkspeed/8 | |
| 1390 | local idlenum = 0 | |
| 1391 | local lsvol = 2.5 | |
| 1392 | local whenbored = math.random(2,6) | |
| 1393 | local rad = math.rad | |
| 1394 | local huge = math.huge | |
| 1395 | local using = false | |
| 1396 | local hugging = false | |
| 1397 | local lookinaround = false | |
| 1398 | local aiming = false | |
| 1399 | local sitting = false | |
| 1400 | local furmode = false | |
| 1401 | local landed = false | |
| 1402 | local readytoland = false | |
| 1403 | local cangrabthecorner = false | |
| 1404 | local grabbedc = false | |
| 1405 | local qui = Enum.EasingStyle.Quint | |
| 1406 | local io = Enum.EasingDirection.InOut | |
| 1407 | local tweens = game:GetService("TweenService")
| |
| 1408 | local debrs = game:GetService("Debris")
| |
| 1409 | local gifts = {"rbxassetid://5013502","rbxassetid://1237427","rbxassetid://6109471","rbxassetid://7812400","rbxassetid://19428684"}
| |
| 1410 | local spart | |
| 1411 | local phit | |
| 1412 | local cos = math.cos | |
| 1413 | local sin = math.sin | |
| 1414 | local tan = math.tan | |
| 1415 | local ray = Ray.new | |
| 1416 | local v3 = Vector3.new | |
| 1417 | cff5 = cf5 * CFrame.Angles(rad(2),rad(3),rad(0)) | |
| 1418 | cff6 = cf6 * CFrame.Angles(rad(2),rad(-3),rad(0)) | |
| 1419 | if plr.UserId == 90745958 or plr.UserId == 62574108 then | |
| 1420 | furmode = true | |
| 1421 | end | |
| 1422 | if furmode then | |
| 1423 | hugtime = 2.5 | |
| 1424 | print("owo uwu")
| |
| 1425 | end | |
| 1426 | local effpart = Instance.new("Part") effpart.Size = Vector3.new(2,.1,1) effpart.Massless = true effpart.Transparency = 1 effpart.CanCollide = false effpart.Anchored = false effpart.Parent = char
| |
| 1427 | local grabpart = Instance.new("Part") grabpart.Size = Vector3.new(.1,.1,.1) grabpart.Massless = true grabpart.Transparency = 1 grabpart.CanCollide = false grabpart.Anchored = false grabpart.Material = "Neon" grabpart.Parent = char
| |
| 1428 | local pweld = Instance.new("Weld",effpart) pweld.Part0 = t pweld.Part1 = effpart pweld.C0 = CFrame.new(0,-2.2,-.5)
| |
| 1429 | local gweld = Instance.new("Weld",grabpart) gweld.Part0 = rut gweld.Part1 = grabpart gweld.C0 = CFrame.new(0,3,-1.4)
| |
| 1430 | local lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
| |
| 1431 | --//ArmJointParts~//-- | |
| 1432 | local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 tpr.Locked = true
| |
| 1433 | local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 tpl.Locked = true
| |
| 1434 | local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
| |
| 1435 | local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
| |
| 1436 | -- | |
| 1437 | local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 rapr.Locked = true
| |
| 1438 | local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 lapl.Locked = true
| |
| 1439 | local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
| |
| 1440 | local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
| |
| 1441 | --/JointsWelds~//-- | |
| 1442 | local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
| |
| 1443 | local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
| |
| 1444 | local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0)
| |
| 1445 | local effects = Instance.new("Model",char) effects.Name = "Effects"
| |
| 1446 | local noanim = true | |
| 1447 | if noanim then | |
| 1448 | if char:WaitForChild("Animate",1.5) then
| |
| 1449 | char.Animate:Destroy() | |
| 1450 | end | |
| 1451 | for i,v in pairs(hum:GetPlayingAnimationTracks()) do | |
| 1452 | v:Stop(0) | |
| 1453 | v:AdjustSpeed(0) | |
| 1454 | v:AdjustWeight(math.huge) | |
| 1455 | v.TimePosition = 0 | |
| 1456 | v:Destroy() | |
| 1457 | end | |
| 1458 | wait() | |
| 1459 | if hum:FindFirstChildOfClass("Animator") then
| |
| 1460 | char.Humanoid.Animator:Destroy() | |
| 1461 | end | |
| 1462 | end | |
| 1463 | function swait(num) | |
| 1464 | game:GetService("RunService").Stepped:Wait()
| |
| 1465 | end | |
| 1466 | function remove(instanc,timee) | |
| 1467 | debrs:AddItem(instanc,timee) | |
| 1468 | end | |
| 1469 | function dest(hit,type) | |
| 1470 | if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
| |
| 1471 | hit.Parent = nil | |
| 1472 | end | |
| 1473 | hit:ClearAllChildren() | |
| 1474 | hit.Anchored = false hit.CanCollide = true | |
| 1475 | if hit:IsA("Part") then
| |
| 1476 | hit.FormFactor = "Custom" | |
| 1477 | end | |
| 1478 | hit.Size = v3(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 1479 | hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
| 1480 | local clone = hit:Clone() clone.Parent = workspace | |
| 1481 | local clone1 = hit:Clone() clone1.Parent = workspace | |
| 1482 | local clone2 = hit:Clone() clone2.Parent = workspace | |
| 1483 | local clone3 = hit:Clone() clone3.Parent = workspace | |
| 1484 | local clone4 = hit:Clone() clone4.Parent = workspace | |
| 1485 | local clone5 = hit:Clone() clone5.Parent = workspace | |
| 1486 | local clone6 = hit:Clone() clone6.Parent = workspace | |
| 1487 | clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0) | |
| 1488 | clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0) | |
| 1489 | clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0) | |
| 1490 | clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z) | |
| 1491 | clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z) | |
| 1492 | clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z) | |
| 1493 | clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z) | |
| 1494 | local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
| |
| 1495 | return parts | |
| 1496 | end | |
| 1497 | function rayc(spos,direc,ignore,dist) | |
| 1498 | local rai = ray(spos,direc.Unit * dist) | |
| 1499 | local rhit,rpos,rrot = workspace:FindPartOnRayWithIgnoreList(rai,ignore,false,false) | |
| 1500 | return rhit,rpos,rrot | |
| 1501 | end | |
| 1502 | local tlerp = function(part,tablee,leinght,easingstyle,easingdirec) | |
| 1503 | pcall(function() | |
| 1504 | local info = TweenInfo.new( | |
| 1505 | leinght, | |
| 1506 | easingstyle, | |
| 1507 | easingdirec, | |
| 1508 | 0, | |
| 1509 | false, | |
| 1510 | 0 | |
| 1511 | ) | |
| 1512 | local lerp = tweens:Create(part,info,tablee) | |
| 1513 | lerp:Play() | |
| 1514 | end) | |
| 1515 | end | |
| 1516 | function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise) | |
| 1517 | local part = Instance.new("Part",parent) part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20))
| |
| 1518 | if onlyraise == true then | |
| 1519 | part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z)) | |
| 1520 | else | |
| 1521 | end | |
| 1522 | local pcf = part.CFrame | |
| 1523 | tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)
| |
| 1524 | game:GetService("Debris"):AddItem(part,leinght)
| |
| 1525 | end | |
| 1526 | function removewithfade(part,timebeforefade,randc) | |
| 1527 | pcall(function() | |
| 1528 | coroutine.resume(coroutine.create(function() | |
| 1529 | wait(timebeforefade) | |
| 1530 | part:BreakJoints() | |
| 1531 | part.Name = "JustGoingAwayOk?" | |
| 1532 | for i = 1,25 do | |
| 1533 | if randc then | |
| 1534 | part.BrickColor = BrickColor.Random() | |
| 1535 | end | |
| 1536 | part.Transparency = part.Transparency +.04 | |
| 1537 | wait() | |
| 1538 | end | |
| 1539 | part:Destroy() | |
| 1540 | end)) | |
| 1541 | end) | |
| 1542 | end | |
| 1543 | function fadewithfly(part,color,randc) | |
| 1544 | pcall(function() | |
| 1545 | part:ClearAllChildren() | |
| 1546 | part.CanCollide = false | |
| 1547 | part.Anchored = false | |
| 1548 | part.Massless = true | |
| 1549 | part.Locked = false | |
| 1550 | part.Archivable = true | |
| 1551 | part.Material = "Neon" | |
| 1552 | part.BrickColor = BrickColor.new(color) | |
| 1553 | local vel = Instance.new("BodyVelocity")
| |
| 1554 | vel.MaxForce = v3(huge,huge,huge) | |
| 1555 | vel.P = 10000 | |
| 1556 | vel.Velocity = v3(math.random(-3,3),math.random(1,3),math.random(-3,3)) | |
| 1557 | local avel = Instance.new("BodyAngularVelocity")
| |
| 1558 | avel.MaxTorque = v3(huge,huge,huge) | |
| 1559 | avel.AngularVelocity = v3(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
| 1560 | avel.Parent = part | |
| 1561 | vel.Parent = part | |
| 1562 | if randc then | |
| 1563 | removewithfade(part,0,true) | |
| 1564 | else | |
| 1565 | removewithfade(part,0,false) | |
| 1566 | end | |
| 1567 | end) | |
| 1568 | end | |
| 1569 | function throwsb(to,power) | |
| 1570 | pcall(function() | |
| 1571 | local sb = Instance.new("Part")
| |
| 1572 | sb.Size = v3(1,1,1) | |
| 1573 | sb.BrickColor = BrickColor.new("Institutional white")
| |
| 1574 | sb.CFrame = ra.CFrame * CFrame.new(0,-1.5,0) | |
| 1575 | sb.Material = "Sand" | |
| 1576 | sb.Parent = workspace | |
| 1577 | sb.Shape = "Ball" | |
| 1578 | sb:BreakJoints() | |
| 1579 | local vel = Instance.new("BodyVelocity")
| |
| 1580 | vel.MaxForce = v3(huge,huge,huge) | |
| 1581 | vel.Velocity = CFrame.new(sb.Position,to).LookVector * power | |
| 1582 | remove(vel,.2) | |
| 1583 | vel.Parent = sb | |
| 1584 | sb.Touched:Connect(function(hit) | |
| 1585 | if hit.Parent ~= char and hit.Parent.Parent ~= char then | |
| 1586 | local shum = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1587 | if shum then | |
| 1588 | coroutine.resume(coroutine.create(function() | |
| 1589 | shum.PlatformStand = true | |
| 1590 | wait(.5) | |
| 1591 | shum.PlatformStand = false | |
| 1592 | end)) | |
| 1593 | end | |
| 1594 | local cf = sb.CFrame | |
| 1595 | sb:Destroy() | |
| 1596 | for i = 1,math.random(6,12) do | |
| 1597 | local force = 5 | |
| 1598 | local debr = Instance.new("Part")
| |
| 1599 | debr.Size = v3(.2,.2,.2) | |
| 1600 | debr.BrickColor = BrickColor.new("Institutional white")
| |
| 1601 | debr.Material = "Sand" | |
| 1602 | debr.Parent = workspace | |
| 1603 | debr.CFrame = cf * CFrame.new(1/math.random(-5,5),1/math.random(-5,5),1/math.random(-5,5)) | |
| 1604 | debr:BreakJoints() | |
| 1605 | debr.Name = "SnowDedree" | |
| 1606 | local mesh = Instance.new("SpecialMesh",debr)
| |
| 1607 | mesh.MeshType = "Sphere" | |
| 1608 | mesh.Scale = v3(math.random(10,30)/10,math.random(10,30)/10,math.random(10,30)/10) | |
| 1609 | local fors = Instance.new("BodyForce",debr)
| |
| 1610 | fors.Force = v3(math.random(-force,force),math.random(-force,force),math.random(-force,force)) | |
| 1611 | remove(debr,math.random(4,7)) | |
| 1612 | remove(fors,.05) | |
| 1613 | end | |
| 1614 | end | |
| 1615 | end) | |
| 1616 | end) | |
| 1617 | end | |
| 1618 | function introhat() | |
| 1619 | pcall(function() | |
| 1620 | using = true | |
| 1621 | rsw.Part1 = rapr | |
| 1622 | lsw.Part1 = lapl | |
| 1623 | local hpart = Instance.new("Part",char) hpart.Size = Vector3.new(.01,.01,.01) hpart.Transparency = 0 hpart.Name = "Santa Hat"
| |
| 1624 | hpart.Locked = true | |
| 1625 | local hmesh = Instance.new("FileMesh",hpart) hmesh.MeshId = "http://www.roblox.com/asset/?id=1090610" hmesh.TextureId = "http://www.roblox.com/asset/?id=66690053"
| |
| 1626 | local hweld = Instance.new("Weld",h) hweld.Part0 = ra hweld.Part1 = hpart hweld.C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(30),rad(0))
| |
| 1627 | tlerp(rsw,{C0 = CFrame.new(-.3,-.1,-.1) * CFrame.Angles(rad(50),rad(20),rad(-40))},.5,qui,io)
| |
| 1628 | tlerp(lsw,{C0 = CFrame.new(.3,-.1,-.1) * CFrame.Angles(rad(50),rad(-20),rad(40))},.5,qui,io)
| |
| 1629 | tlerp(hweld,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(-65),rad(-30))},.5,qui,io)
| |
| 1630 | wait(.65) | |
| 1631 | tlerp(rsw,{C0 = CFrame.new(-.3,.65,-.2) * CFrame.Angles(rad(160),rad(20),rad(-30))},.7,qui,io)
| |
| 1632 | tlerp(lsw,{C0 = CFrame.new(.3,.65,-.2) * CFrame.Angles(rad(160),rad(-20),rad(30))},.7,qui,io)
| |
| 1633 | tlerp(hweld,{C0 = CFrame.new(-.3,-1.2,-.2) * CFrame.Angles(rad(-180),rad(-65),rad(-100)) * CFrame.Angles(rad(0),rad(0),rad(60))},.7,qui,io)
| |
| 1634 | wait(.65) | |
| 1635 | tlerp(rsw,{C0 = CFrame.new(-.3,.15,0) * CFrame.Angles(rad(179),rad(20),rad(-30))},.7,qui,io)
| |
| 1636 | tlerp(lsw,{C0 = CFrame.new(.3,.15,0) * CFrame.Angles(rad(179),rad(-20),rad(30))},.7,qui,io)
| |
| 1637 | hweld.C0 = CFrame.new(-.3,-1,-.2) * CFrame.Angles(rad(-180),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-30)) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
| 1638 | wait(.6) | |
| 1639 | hweld.Part0 = h | |
| 1640 | hweld.C0 = CFrame.new(0,.5,0) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
| 1641 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
| |
| 1642 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
| |
| 1643 | ||
| 1644 | spart = Instance.new("Part",char) spart.Size = Vector3.new(20,1,20) spart.CanCollide = false spart.Anchored = true spart.Massless = true spart.Transparency = 1 spart.CFrame = h.CFrame * CFrame.new(0,15,0) spart.Locked = true
| |
| 1645 | local emitter = Instance.new("ParticleEmitter",spart) emitter.Texture = "http://www.roblox.com/asset/?id=137831468" emitter.Size = NumberSequence.new(.2,.01) emitter.Rate = 40 emitter.Color = ColorSequence.new(Color3.new(1,1,1),Color3.new(1,1,1)) emitter.EmissionDirection = "Top" emitter.Lifetime = NumberRange.new(3) emitter.Acceleration = Vector3.new(0,-40,0) emitter.Speed = NumberRange.new(-10,10) emitter.SpreadAngle = Vector2.new(-30,30)
| |
| 1646 | wait(1) | |
| 1647 | nec:Destroy() | |
| 1648 | rs:Destroy() | |
| 1649 | ls:Destroy() | |
| 1650 | rh:Destroy() | |
| 1651 | lh:Destroy() | |
| 1652 | nec = Instance.new("Motor6D",t) nec.Part0 = p0 nec.Part1 = p1 nec.C0 = cf01
| |
| 1653 | rs = Instance.new("Motor6D",t) rs.Part0 = rsp0 rs.Part1 = rsp1 rs.C0 = cf03
| |
| 1654 | ls = Instance.new("Motor6D",t) ls.Part0 = lsp0 ls.Part1 = lsp1 ls.C0 = cf04
| |
| 1655 | rh = Instance.new("Motor6D",t) rh.Part0 = rhp0 rh.Part1 = rhp1 rh.C0 = cf05
| |
| 1656 | lh = Instance.new("Motor6D",t) lh.Part0 = lhp0 lh.Part1 = lhp1 lh.C0 = cf06
| |
| 1657 | rsw.Part1 = nil | |
| 1658 | lsw.Part1 = nil | |
| 1659 | using = false | |
| 1660 | end) | |
| 1661 | end | |
| 1662 | function hug(who) | |
| 1663 | pcall(function() | |
| 1664 | if not hugging then | |
| 1665 | local removerut = false | |
| 1666 | hugging = true | |
| 1667 | using = true | |
| 1668 | local tors = who:FindFirstChild("Torso") or who:FindFirstChild("UpperTorso")
| |
| 1669 | local hu = who:FindFirstChildOfClass("Humanoid")
| |
| 1670 | hu.PlatformStand = true | |
| 1671 | local weld = Instance.new("Weld",t) weld.Part0 = t weld.Part1 = tors weld.C0 = CFrame.new(0,0,-.9) * CFrame.Angles(rad(0),rad(180),rad(0))
| |
| 1672 | local deb = Instance.new("Glue",who) deb.Name = "Hugging"
| |
| 1673 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
| |
| 1674 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
| |
| 1675 | tlerp(nec,{C0 = CFrame.new(-.15,1,0) * CFrame.Angles(rad(90),rad(180),rad(0)) * CFrame.Angles(rad(0),rad(15),rad(25))},.4,qui,io)
| |
| 1676 | rsw.Part1 = rapr | |
| 1677 | lsw.Part1 = lapl | |
| 1678 | wait(hugtime) | |
| 1679 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 1680 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 1681 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 1682 | wait(.4) | |
| 1683 | hu.PlatformStand = false | |
| 1684 | weld:Destroy() | |
| 1685 | wait(.4) | |
| 1686 | rsw.Part1 = nil | |
| 1687 | lsw.Part1 = nil | |
| 1688 | deb:Destroy() | |
| 1689 | hugging = false | |
| 1690 | using = false | |
| 1691 | end | |
| 1692 | end) | |
| 1693 | end | |
| 1694 | function detect() | |
| 1695 | pcall(function() | |
| 1696 | coroutine.resume(coroutine.create(function() | |
| 1697 | local canhug = true | |
| 1698 | local fakedetect = Instance.new("Part",char) fakedetect.Size = Vector3.new(3.5,5,3.5) fakedetect.CanCollide = false fakedetect.Massless = true fakedetect.Transparency = 1 fakedetect.CFrame = t.CFrame
| |
| 1699 | local fdweld = Instance.new("Weld",fakedetect) fdweld.Part0 = t fdweld.Part1 = fakedetect fdweld.C0 = CFrame.new(0,0,-1)
| |
| 1700 | local region | |
| 1701 | for i = 1,5 do | |
| 1702 | if canhug then | |
| 1703 | region = Region3.new(fakedetect.Position - fakedetect.Size/2,fakedetect.Position + fakedetect.Size/2) | |
| 1704 | local hit = workspace:FindPartsInRegion3WithIgnoreList(region,{char},200)
| |
| 1705 | local characters = {}
| |
| 1706 | for i,v in pairs(hit) do | |
| 1707 | if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 1708 | characters[v.Parent.Name] = v.Parent | |
| 1709 | end | |
| 1710 | end | |
| 1711 | for i,v in pairs(characters) do | |
| 1712 | spawn(function() | |
| 1713 | fakedetect:Destroy() | |
| 1714 | hug(v) | |
| 1715 | canhug = false | |
| 1716 | end) | |
| 1717 | end | |
| 1718 | end | |
| 1719 | wait(.1) | |
| 1720 | end | |
| 1721 | if canhug then | |
| 1722 | if fakedetect ~= nil then | |
| 1723 | fakedetect:Destroy() | |
| 1724 | end | |
| 1725 | end | |
| 1726 | end)) | |
| 1727 | end) | |
| 1728 | end | |
| 1729 | function placegift() | |
| 1730 | pcall(function() | |
| 1731 | using = true | |
| 1732 | hum.WalkSpeed = 0 hum.JumpPower = 0 | |
| 1733 | rsw.Part1 = rapr | |
| 1734 | lsw.Part1 = lapl | |
| 1735 | local giftp = Instance.new("Part",char) giftp.Size = Vector3.new(1.5,1.5,1.5) giftp.Massless = true giftp.CanCollide = false giftp.Name = "Gift"
| |
| 1736 | local gmesh = Instance.new("FileMesh",giftp) gmesh.MeshId = "rbxassetid://1237207" gmesh.TextureId = gifts[math.random(1,#gifts)] gmesh.Scale = Vector3.new(1.5,1.5,1.5)
| |
| 1737 | local gweld = Instance.new("Weld",giftp) gweld.Part0 = ra gweld.Part1 = giftp gweld.C0 = CFrame.new(-.55,-1.4,0) * CFrame.Angles(rad(-60),rad(-10),rad(10))
| |
| 1738 | tlerp(rsw,{C0 = CFrame.new(-.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(-20))},.7,qui,io)
| |
| 1739 | tlerp(lsw,{C0 = CFrame.new(.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(20))},.7,qui,io)
| |
| 1740 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
| |
| 1741 | tlerp(rh,{C0 = CFrame.new(1,0,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(20))},.7,qui,io)
| |
| 1742 | tlerp(lh,{C0 = CFrame.new(-1,-1.3,-1) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(70))},.7,qui,io)
| |
| 1743 | tlerp(rutj,{C0 = CFrame.new(0,-1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
| |
| 1744 | wait(.6) | |
| 1745 | local ray = Ray.new(giftp.Position - Vector3.new(0,giftp.Size.y/2,0),-giftp.CFrame.UpVector.unit * 20) | |
| 1746 | local hit,pos,idk = workspace:FindPartOnRayWithIgnoreList(ray,{char,giftp},false,true)
| |
| 1747 | if hit ~= nil then | |
| 1748 | local oy = giftp.Orientation.y | |
| 1749 | local oz = giftp.Orientation.z | |
| 1750 | giftp:BreakJoints() | |
| 1751 | giftp.Anchored = true | |
| 1752 | giftp.CanCollide = true | |
| 1753 | giftp.Parent = workspace | |
| 1754 | giftp.CFrame = CFrame.new(pos,pos + idk) * CFrame.Angles(rad(-90),rad(oy),rad(oz)) * CFrame.new(0,.75,0) | |
| 1755 | local cdet = Instance.new("ClickDetector",giftp) cdet.MaxActivationDistance = 10
| |
| 1756 | spawn(function() | |
| 1757 | removewithfade(giftp,30) | |
| 1758 | cdet.MouseClick:Connect(function(plr) | |
| 1759 | if script.ClassName == "Script" then | |
| 1760 | local ids = {113328094,16924676,26419811,164207842,212641536}
| |
| 1761 | local requireditem = game:GetService("InsertService"):LoadAsset(ids[math.random(1,#ids)])
| |
| 1762 | local item = requireditem:FindFirstChildOfClass("Tool")
| |
| 1763 | item.Parent = plr.Backpack | |
| 1764 | removewithfade(giftp,0) | |
| 1765 | cdet:Destroy() | |
| 1766 | else | |
| 1767 | print("oof")
| |
| 1768 | removewithfade(giftp,0) | |
| 1769 | cdet:Destroy() | |
| 1770 | end | |
| 1771 | end) | |
| 1772 | end) | |
| 1773 | else | |
| 1774 | giftp:Destroy() | |
| 1775 | end | |
| 1776 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 1777 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
| |
| 1778 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 1779 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.7,qui,io)
| |
| 1780 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.7,qui,io)
| |
| 1781 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
| |
| 1782 | wait(.6) | |
| 1783 | hum.WalkSpeed = 16 hum.JumpPower = 50 | |
| 1784 | rsw.Part1 = nil | |
| 1785 | lsw.Part1 = nil | |
| 1786 | using = false | |
| 1787 | end) | |
| 1788 | end | |
| 1789 | function huggies() | |
| 1790 | pcall(function() | |
| 1791 | using = true | |
| 1792 | rsw.Part1 = rapr | |
| 1793 | lsw.Part1 = lapl | |
| 1794 | tlerp(rsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(50))},.55,qui,io)
| |
| 1795 | tlerp(lsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-50))},.65,qui,io)
| |
| 1796 | wait(.35) | |
| 1797 | detect() | |
| 1798 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
| |
| 1799 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
| |
| 1800 | wait(.5) | |
| 1801 | if not hugging then | |
| 1802 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
| |
| 1803 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
| |
| 1804 | wait(.5) | |
| 1805 | rsw.Part1 = nil | |
| 1806 | lsw.Part1 = nil | |
| 1807 | using = false | |
| 1808 | end | |
| 1809 | end) | |
| 1810 | end | |
| 1811 | function grabsb() | |
| 1812 | pcall(function() | |
| 1813 | using = true | |
| 1814 | hum.WalkSpeed = 0 | |
| 1815 | hum.JumpPower = 0 | |
| 1816 | rsw.Part1 = rapr | |
| 1817 | tlerp(rsw,{C0 = CFrame.new(0,-.4,0) * CFrame.Angles(rad(30),rad(0),rad(20))},.4,qui,io)
| |
| 1818 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.4,qui,io)
| |
| 1819 | tlerp(rh,{C0 = CFrame.new(1,.6,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-25),rad(0),rad(20))},.4,qui,io)
| |
| 1820 | tlerp(lh,{C0 = CFrame.new(-1,.3,-.7) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(15),rad(0),rad(-20))},.4,qui,io)
| |
| 1821 | tlerp(rutj,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(60),rad(180),rad(30))},.4,qui,io)
| |
| 1822 | wait(.3) | |
| 1823 | local hit,pos,rot = rayc(ra.Position -v3(0,1,0),-ra.CFrame.UpVector,{char},.5)
| |
| 1824 | if hit ~= nil and pos then | |
| 1825 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
| 1826 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 1827 | tlerp(snow,{Size =v3(.1,2.5,2.5),Transparency = 0},.2,qui,io)
| |
| 1828 | snow.CFrame = cff | |
| 1829 | removewithfade(snow,1) | |
| 1830 | else | |
| 1831 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 1832 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1833 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 1834 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 1835 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1836 | wait(.4) | |
| 1837 | aiming = false | |
| 1838 | hum.WalkSpeed = 16 | |
| 1839 | hum.JumpPower = 50 | |
| 1840 | rut.Anchored = false | |
| 1841 | rsw.Part1 = nil | |
| 1842 | using = false | |
| 1843 | return warn("Can`t grab a snow ball.")
| |
| 1844 | end | |
| 1845 | wait(.15) | |
| 1846 | local fsb = Instance.new("Part",char) fsb.Name = "MustDestroy" fsb.Shape = "Ball" fsb.Size = v3(1,1,1) fsb.CanCollide = false fsb.BrickColor = BrickColor.new("Institutional white") fsb.Material = "Sand"
| |
| 1847 | local fweld = Instance.new("Weld",fsb) fweld.Part0 = ra fweld.Part1 = fsb fweld.C0 = CFrame.new(0,-1.2,0)
| |
| 1848 | tlerp(rsw,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(200),rad(10),rad(-10))},.4,qui,io)
| |
| 1849 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.4,qui,io)
| |
| 1850 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.4,qui,io)
| |
| 1851 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.4,qui,io)
| |
| 1852 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(-10))},.4,qui,io)
| |
| 1853 | wait(.3) | |
| 1854 | aiming = true | |
| 1855 | repeat | |
| 1856 | wait(.2) | |
| 1857 | until aiming == false | |
| 1858 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 1859 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1860 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 1861 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 1862 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1863 | wait(.4) | |
| 1864 | rsw.Part1 = nil | |
| 1865 | using = false | |
| 1866 | end) | |
| 1867 | end | |
| 1868 | function land() | |
| 1869 | if phit then | |
| 1870 | readytoland = false | |
| 1871 | landed = true | |
| 1872 | hum.WalkSpeed = 1.5 | |
| 1873 | hum.JumpPower = 0 | |
| 1874 | lsound:Play() | |
| 1875 | for i = 0,1,.1 do | |
| 1876 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.5,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
| 1877 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.5,-.3) * CFrame.Angles(rad(11),rad(90),rad(0)),i) | |
| 1878 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.5,-.25) * CFrame.Angles(rad(9),rad(-90),rad(0)),i) | |
| 1879 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(10)),i) | |
| 1880 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.35,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(-10)),i) | |
| 1881 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
| 1882 | swait() | |
| 1883 | end | |
| 1884 | for i = 1,math.random(6,9) do | |
| 1885 | fire(effpart,workspace,tostring(phit.BrickColor),tostring(phit.BrickColor),math.random(7,13)/10,math.random(3,6)/10,math.random(4,6)/10,phit.Material,0,0,"Block",5,0,1,true) | |
| 1886 | end | |
| 1887 | wait(.3) | |
| 1888 | landed = false | |
| 1889 | hum.WalkSpeed = 16 | |
| 1890 | hum.JumpPower = 50 | |
| 1891 | end | |
| 1892 | end | |
| 1893 | function tsbanim() | |
| 1894 | pcall(function() | |
| 1895 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.2,qui,io)
| |
| 1896 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.2,qui,io)
| |
| 1897 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.2,qui,io)
| |
| 1898 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(10))},.2,qui,io)
| |
| 1899 | coroutine.resume(coroutine.create(function() | |
| 1900 | for i = 0,1,.05 do | |
| 1901 | rsw.C0 = rsw.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(170),rad(-10),rad(10)) * CFrame.Angles(-cos(i/aa/1.5)*rad(70),0,0),i) | |
| 1902 | swait() | |
| 1903 | end | |
| 1904 | end)) | |
| 1905 | wait(.1) | |
| 1906 | char:WaitForChild("MustDestroy",.5):Destroy()
| |
| 1907 | throwsb(mouse.Hit.p,70) | |
| 1908 | aiming = false | |
| 1909 | hum.WalkSpeed = 16 | |
| 1910 | hum.JumpPower = 50 | |
| 1911 | rut.Anchored = false | |
| 1912 | end) | |
| 1913 | end | |
| 1914 | function sit() | |
| 1915 | pcall(function() | |
| 1916 | using = true | |
| 1917 | hum.WalkSpeed = 0 | |
| 1918 | hum.JumpPower = 0 | |
| 1919 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1920 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
| |
| 1921 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
| |
| 1922 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
| |
| 1923 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
| |
| 1924 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
| |
| 1925 | wait(.35) | |
| 1926 | if not furmode then | |
| 1927 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.5,qui,io)
| |
| 1928 | tlerp(rutj,{C0 = CFrame.new(0,-1.7,0) * CFrame.Angles(rad(120),rad(180),rad(0))},.5,qui,io)
| |
| 1929 | tlerp(rs,{C0 = CFrame.new(1,.15,.25) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 1930 | tlerp(ls,{C0 = CFrame.new(-1,.15,.25) * CFrame.Angles(rad(-35),rad(-65),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 1931 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(60),rad(90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 1932 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(60),rad(-90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
| |
| 1933 | else | |
| 1934 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180))},.5,qui,io)
| |
| 1935 | tlerp(rutj,{C0 = CFrame.new(0,-1.6,0) * CFrame.Angles(rad(-105),rad(0),rad(180))},.5,qui,io)
| |
| 1936 | tlerp(rs,{C0 = CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0))},.5,qui,io)
| |
| 1937 | tlerp(ls,{C0 = CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0))},.5,qui,io)
| |
| 1938 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90))},.5,qui,io)
| |
| 1939 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90))},.5,qui,io)
| |
| 1940 | end | |
| 1941 | wait(.35) | |
| 1942 | sitting = true | |
| 1943 | end) | |
| 1944 | end | |
| 1945 | function getup() | |
| 1946 | pcall(function() | |
| 1947 | using = true | |
| 1948 | sitting = true | |
| 1949 | hum.WalkSpeed = 0 | |
| 1950 | hum.JumpPower = 0 | |
| 1951 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1952 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
| |
| 1953 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
| |
| 1954 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
| |
| 1955 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
| |
| 1956 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
| |
| 1957 | wait(.35) | |
| 1958 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1959 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1960 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 1961 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 1962 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 1963 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 1964 | wait(.35) | |
| 1965 | using = false | |
| 1966 | sitting = false | |
| 1967 | hum.WalkSpeed = 16 | |
| 1968 | hum.JumpPower = 50 | |
| 1969 | end) | |
| 1970 | end | |
| 1971 | function tp() | |
| 1972 | pcall(function() | |
| 1973 | using = true | |
| 1974 | hum.WalkSpeed = 0 | |
| 1975 | hum.JumpPower = 0 | |
| 1976 | rut.Anchored = true | |
| 1977 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},30)
| |
| 1978 | local hit1,pos1,rot1 = rayc(mouse.Hit.p+v3(0,.7,0),-rut.CFrame.UpVector,{char},10)
| |
| 1979 | if hit ~= nil and pos and hit1 then | |
| 1980 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
| 1981 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 1982 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
| |
| 1983 | snow.CFrame = cff | |
| 1984 | wait(.1) | |
| 1985 | tlerp(rut,{CFrame = CFrame.new(pos) * CFrame.new(0,-5,0)},.3,qui,io)
| |
| 1986 | wait(.2) | |
| 1987 | removewithfade(snow,1) | |
| 1988 | else | |
| 1989 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 1990 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1991 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 1992 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 1993 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 1994 | wait(.4) | |
| 1995 | aiming = false | |
| 1996 | hum.WalkSpeed = 16 | |
| 1997 | hum.JumpPower = 50 | |
| 1998 | rut.Anchored = false | |
| 1999 | rsw.Part1 = nil | |
| 2000 | using = false | |
| 2001 | return warn("Can`t teleport.")
| |
| 2002 | end | |
| 2003 | local sn | |
| 2004 | if hit1 ~= nil and pos1 then | |
| 2005 | local cff = CFrame.new(pos1,pos1+rot1) * CFrame.Angles(0,rad(90),0) | |
| 2006 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
| |
| 2007 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
| |
| 2008 | snow.CFrame = cff | |
| 2009 | sn = snow | |
| 2010 | removewithfade(snow,1) | |
| 2011 | else | |
| 2012 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 2013 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2014 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 2015 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 2016 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2017 | wait(.4) | |
| 2018 | aiming = false | |
| 2019 | hum.WalkSpeed = 16 | |
| 2020 | hum.JumpPower = 50 | |
| 2021 | rut.Anchored = false | |
| 2022 | rsw.Part1 = nil | |
| 2023 | using = false | |
| 2024 | return warn("Can`t teleport.")
| |
| 2025 | end | |
| 2026 | if sn.Orientation.z ~= 90 then | |
| 2027 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
| 2028 | rut.CFrame = CFrame.new(rut.Position,sn.Position) | |
| 2029 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,0,-5)},.3,qui,io)
| |
| 2030 | else | |
| 2031 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
| 2032 | rut.CFrame = CFrame.new(rut.Position,v3(nil,sn.CFrame.y,sn.CFrame.z)) | |
| 2033 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,5,0)},.3,qui,io)
| |
| 2034 | end | |
| 2035 | wait(.2) | |
| 2036 | rut.CFrame = CFrame.new(rut.Position,Vector3.new(nil,rut.CFrame.y,-rut.CFrame.z)) | |
| 2037 | rut.Anchored = false | |
| 2038 | hum.WalkSpeed = 16 | |
| 2039 | hum.JumpPower = 50 | |
| 2040 | using = false | |
| 2041 | end) | |
| 2042 | end | |
| 2043 | function candybag() | |
| 2044 | pcall(function() | |
| 2045 | using = true | |
| 2046 | rsw.Part1 = rapr | |
| 2047 | lsw.Part1 = lapl | |
| 2048 | local bag = Instance.new("Part",char) bag.Locked = true bag.Size = v3(.1,.1,.1) bag.CanCollide = false bag:BreakJoints()
| |
| 2049 | local bmesh = Instance.new("FileMesh",bag) bmesh.MeshId = "rbxassetid://25921854" bmesh.Scale = v3(3.5,3.5,3.5) bmesh.TextureId = "rbxassetid://36938238" bmesh.Offset = v3(0,-.6,0)
| |
| 2050 | local weld = Instance.new("Weld",bag) weld.Part0 = ra weld.Part1 = bag weld.C0 = CFrame.new(0,-1,0)
| |
| 2051 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 2052 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 2053 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2054 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 2055 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 2056 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2057 | wait(.4) | |
| 2058 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 2059 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
| |
| 2060 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2061 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
| |
| 2062 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
| |
| 2063 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
| |
| 2064 | wait(.4) | |
| 2065 | rsw.Part1 = nil | |
| 2066 | lsw.Part1 = nil | |
| 2067 | using = false | |
| 2068 | end) | |
| 2069 | end | |
| 2070 | function saddeath(who) | |
| 2071 | for i,v in pairs(who:GetDescendants()) do | |
| 2072 | coroutine.resume(coroutine.create(function() | |
| 2073 | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ForceField") or v:IsA("CharacterMesh") then
| |
| 2074 | v:Destroy() | |
| 2075 | end | |
| 2076 | end)) | |
| 2077 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 2078 | fadewithfly(v,"White",false) | |
| 2079 | end | |
| 2080 | end | |
| 2081 | end | |
| 2082 | ||
| 2083 | mouse.KeyDown:Connect(function(key) | |
| 2084 | pcall(function() | |
| 2085 | if key == "e" and not using then | |
| 2086 | huggies() | |
| 2087 | end | |
| 2088 | if key == "f" and not using then | |
| 2089 | placegift() | |
| 2090 | end | |
| 2091 | if key == "q" and not using then | |
| 2092 | grabsb() | |
| 2093 | end | |
| 2094 | if key == "z" and not using and not sitting then | |
| 2095 | sit() | |
| 2096 | elseif key == "z" and using and sitting then | |
| 2097 | getup() | |
| 2098 | end | |
| 2099 | if key == "c" and not using then | |
| 2100 | tp() | |
| 2101 | end | |
| 2102 | if key == "r"and not using then | |
| 2103 | --candybag() | |
| 2104 | end | |
| 2105 | end) | |
| 2106 | end) | |
| 2107 | mouse.Button1Down:Connect(function() | |
| 2108 | if aiming then | |
| 2109 | tsbanim() | |
| 2110 | end | |
| 2111 | end) | |
| 2112 | hum.Died:Connect(function() | |
| 2113 | saddeath(char) | |
| 2114 | end) | |
| 2115 | ||
| 2116 | local anims = coroutine.wrap(function() | |
| 2117 | while hum.Health > .001 do | |
| 2118 | if aiming then | |
| 2119 | rut.Anchored = true | |
| 2120 | rut.CFrame = CFrame.new(rut.Position,v3(mouse.Hit.x,rut.CFrame.y,mouse.Hit.z)) | |
| 2121 | end | |
| 2122 | if hum.WalkSpeed >32 then | |
| 2123 | hum.WalkSpeed = 32 | |
| 2124 | end | |
| 2125 | if not lsound.Parent then | |
| 2126 | lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
| |
| 2127 | end | |
| 2128 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},2.7)
| |
| 2129 | local grhit,grpos,grrot = rayc(grabpart.Position,-grabpart.CFrame.UpVector,{char},1)
| |
| 2130 | phit = hit | |
| 2131 | if not using then | |
| 2132 | if grhit and grhit.Anchored == true then | |
| 2133 | cangrabthecorner = true | |
| 2134 | else | |
| 2135 | cangrabthecorner = false | |
| 2136 | end | |
| 2137 | end | |
| 2138 | if cangrabthecorner and not grabbedc then | |
| 2139 | local shit,spos,srot = rayc(rut.Position+Vector3.new(0,2.5,0),rut.CFrame.LookVector,{char},1.5)
| |
| 2140 | if shit then | |
| 2141 | grabbedc = true | |
| 2142 | local cf = CFrame.new(spos,spos+srot) * CFrame.Angles(rad(0),rad(180),0) * CFrame.new(0,-2,.7) | |
| 2143 | using = true | |
| 2144 | cangrabthecorner = false | |
| 2145 | rut.Anchored = true | |
| 2146 | local oldws = hum.WalkSpeed | |
| 2147 | hum.WalkSpeed = 0 | |
| 2148 | hum.JumpPower = 0 | |
| 2149 | rut.CFrame = cf | |
| 2150 | local curcf = rut.CFrame | |
| 2151 | for i = 0,1,.1 do | |
| 2152 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 2153 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 2154 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 2155 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.8,-.2) * CFrame.Angles(rad(160),rad(90),rad(0)),animspeed*50) | |
| 2156 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.8,-.2) * CFrame.Angles(rad(160),rad(-90),rad(0)),animspeed*50) | |
| 2157 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-30),rad(0),rad(180)),animspeed*50) | |
| 2158 | swait() | |
| 2159 | end | |
| 2160 | for i = 0,.65,.025 do | |
| 2161 | rut.CFrame = rut.CFrame:Lerp(curcf * CFrame.new(0,4.5,-3),i) | |
| 2162 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.8,0) * CFrame.Angles(rad(-120),rad(0),rad(180)),i) | |
| 2163 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.7,-.3) * CFrame.Angles(rad(-60),rad(90),rad(0)),i) | |
| 2164 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.7,0) * CFrame.Angles(rad(20),rad(-90),rad(0)),i) | |
| 2165 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.3,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
| 2166 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
| 2167 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),i) | |
| 2168 | swait() | |
| 2169 | end | |
| 2170 | hum.WalkSpeed = oldws | |
| 2171 | hum.JumpPower = 50 | |
| 2172 | rut.Anchored = false | |
| 2173 | t.Anchored = false | |
| 2174 | using = false | |
| 2175 | grabbedc = false | |
| 2176 | end | |
| 2177 | end | |
| 2178 | walkspeed = hum.WalkSpeed | |
| 2179 | sumthin = walkspeed/8 | |
| 2180 | animspeed1 = 1.5/sumthin | |
| 2181 | change = change +sine | |
| 2182 | if lookinaround then | |
| 2183 | lchange = lchange +sine | |
| 2184 | else | |
| 2185 | lchange = 0 | |
| 2186 | end | |
| 2187 | local vervel = rut.Velocity.y | |
| 2188 | local tvel = (rut.Velocity * v3(1,0,1)).Magnitude | |
| 2189 | local Ccf=rut.CFrame | |
| 2190 | local Walktest1 = hum.MoveDirection*Ccf.LookVector | |
| 2191 | local Walktest2 = hum.MoveDirection*Ccf.RightVector | |
| 2192 | rotfb = Walktest1.X+Walktest1.Z | |
| 2193 | rotrl = Walktest2.X+Walktest2.Z | |
| 2194 | if spart then | |
| 2195 | spart.CFrame = spart.CFrame:Lerp(h.CFrame * CFrame.new(0,15,0),.1) | |
| 2196 | end | |
| 2197 | if not hit and anim == "fall" then | |
| 2198 | readytoland = true | |
| 2199 | end | |
| 2200 | if not landed then | |
| 2201 | if readytoland and hit then | |
| 2202 | land() | |
| 2203 | end | |
| 2204 | if not lookinaround and not sitting then | |
| 2205 | if anim == "idle" and hit then | |
| 2206 | --Neck | |
| 2207 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,-sin(change/aa/2.5)*rad(1)),.1) | |
| 2208 | --Humanoid Root Part | |
| 2209 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,0),.1) | |
| 2210 | --Shoulders | |
| 2211 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/1.5)*rad(1),sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(2.5)),.1) | |
| 2212 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(1),-sin(change/aa/2.5)*rad(2.5)),.1) | |
| 2213 | --Hips | |
| 2214 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
| 2215 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,-sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
| 2216 | elseif anim == "sit" then | |
| 2217 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 2218 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 2219 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 2220 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 2221 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 2222 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 2223 | elseif anim == "jump" and not hit then | |
| 2224 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 2225 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 2226 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 2227 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 2228 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 2229 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 2230 | elseif anim == "fall" and not hit then | |
| 2231 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
| 2232 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 2233 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 2234 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 2235 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 2236 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 2237 | elseif anim == "walk" and hit then | |
| 2238 | --Neck | |
| 2239 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/animspeed1)/17.5) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(5),-rut.RotVelocity.y/90,rut.RotVelocity.y/60),walkanimspeed) | |
| 2240 | --Humanoid Root Part | |
| 2241 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,cos(change/aa/animspeed1)/15) * CFrame.Angles(sin(change/aa/animspeed1)*rad(2.5*sumthin),-rut.RotVelocity.y/100,sin(change/aa/animspeed1)*rad(5*sumthin) * -rut.RotVelocity.y/100) * CFrame.Angles(-rotfb/5,rotrl/5,0),walkanimspeed) | |
| 2242 | --Shoulders | |
| 2243 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(0,0,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
| 2244 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(0,0,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
| 2245 | --Hips | |
| 2246 | rh.C1 = rh.C1:Lerp(cf5 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
| 2247 | lh.C1 = lh.C1:Lerp(cf6 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(-cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
| 2248 | end | |
| 2249 | if not grabbedc then | |
| 2250 | if vervel > 1 and hum.Sit == false then | |
| 2251 | anim = "jump" | |
| 2252 | if not using then | |
| 2253 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),animspeed*50) | |
| 2254 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),animspeed*50) | |
| 2255 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.4,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),animspeed*50) | |
| 2256 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.25,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
| 2257 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
| 2258 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),animspeed*50) | |
| 2259 | end | |
| 2260 | elseif vervel < -1 and hum.Sit == false then | |
| 2261 | anim = "fall" | |
| 2262 | if not using then | |
| 2263 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),.00025) | |
| 2264 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),.00025) | |
| 2265 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.55,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),.00025) | |
| 2266 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
| 2267 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
| 2268 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)),.00025) | |
| 2269 | end | |
| 2270 | elseif tvel < 1 and hum.Sit == false then | |
| 2271 | anim = "idle" | |
| 2272 | if not using then | |
| 2273 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 2274 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 2275 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 2276 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
| 2277 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
| 2278 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 2279 | end | |
| 2280 | elseif tvel > 1 and hum.Sit == false then | |
| 2281 | anim = "walk" | |
| 2282 | if not using then | |
| 2283 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(0*sumthin),rad(0),rad(0)),animspeed*50) | |
| 2284 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.8+rotrl/4,-.15) * CFrame.Angles(rad(0),rad(90),rad(-10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(-rotrl/5,-rotrl/5,rotfb/5),animspeed*50) | |
| 2285 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.8-rotrl/4,-.15) * CFrame.Angles(rad(0),rad(-90),rad(10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(rotrl/5,-rotrl/5,-rotfb/5),animspeed*50) | |
| 2286 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(5*sumthin)),animspeed*50) | |
| 2287 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-5*sumthin)),animspeed*50) | |
| 2288 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(-5*sumthin),rad(0),rad(-40*rotrl)),animspeed*50) | |
| 2289 | end | |
| 2290 | elseif hum.Sit == true then | |
| 2291 | anim = "sit" | |
| 2292 | if not using then | |
| 2293 | if not furmode then | |
| 2294 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
| 2295 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(90)),animspeed*50) | |
| 2296 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-90)),animspeed*50) | |
| 2297 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
| 2298 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(-30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
| 2299 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-95),rad(0),rad(180)),animspeed*50) | |
| 2300 | else | |
| 2301 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-105),rad(0),rad(180)),animspeed*50) | |
| 2302 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90)),animspeed*50) | |
| 2303 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90)),animspeed*50) | |
| 2304 | rs.C0 = rs.C0:Lerp(CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0)),animspeed*50) | |
| 2305 | ls.C0 = ls.C0:Lerp(CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0)),animspeed*50) | |
| 2306 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180)),animspeed*50) | |
| 2307 | end | |
| 2308 | end | |
| 2309 | else | |
| 2310 | nec.C1 = nec.C1:Lerp(cf1,animspeed*50) | |
| 2311 | rutj.C1 = rutj.C1:Lerp(cf2,animspeed*50) | |
| 2312 | rs.C1 = rs.C1:Lerp(cf3,animspeed*50) | |
| 2313 | ls.C1 = ls.C1:Lerp(cf4,animspeed*50) | |
| 2314 | rh.C1 = rh.C1:Lerp(cf5,animspeed*50) | |
| 2315 | lh.C1 = lh.C1:Lerp(cf6,animspeed*50) | |
| 2316 | end | |
| 2317 | end | |
| 2318 | end | |
| 2319 | end | |
| 2320 | if sitting then | |
| 2321 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa)/(2.5*10)) * CFrame.Angles(sin(change/aa/1.5)*rad(2.5),0,-sin(change/aa/1.5)*rad(2.5)),.1) | |
| 2322 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
| 2323 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
| 2324 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
| 2325 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
| 2326 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
| 2327 | end | |
| 2328 | coroutine.resume(coroutine.create(function() | |
| 2329 | if not using and anim == "idle" then | |
| 2330 | if not lookinaround then | |
| 2331 | idlenum = idlenum +.005 | |
| 2332 | if idlenum >= whenbored then | |
| 2333 | idlenum = 0 | |
| 2334 | local oldws = hum.WalkSpeed | |
| 2335 | local oldjp = hum.JumpPower | |
| 2336 | hum.WalkSpeed = 0 | |
| 2337 | hum.JumpPower = 0 | |
| 2338 | rut.Anchored = true | |
| 2339 | rh.Part0 = rut | |
| 2340 | lh.Part0 = rut | |
| 2341 | using = true | |
| 2342 | lookinaround = true | |
| 2343 | wait(3) | |
| 2344 | hum.WalkSpeed = oldws | |
| 2345 | hum.JumpPower = oldjp | |
| 2346 | rut.Anchored = false | |
| 2347 | using = false | |
| 2348 | rh.Part0 = t | |
| 2349 | lh.Part0 = t | |
| 2350 | whenbored = math.random(2,6) | |
| 2351 | lookinaround = false | |
| 2352 | end | |
| 2353 | end | |
| 2354 | elseif using then | |
| 2355 | idlenum = 0 | |
| 2356 | elseif anim ~= "idle" then | |
| 2357 | idlenum = 0 | |
| 2358 | end | |
| 2359 | end)) | |
| 2360 | if lookinaround then | |
| 2361 | --Neck | |
| 2362 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,0) * CFrame.Angles(sin(lchange/aa/1.5)*rad(10),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(40)),.1) | |
| 2363 | --Humanoid Root Part | |
| 2364 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,0) * CFrame.Angles(cos(lchange/aa/1.5)*rad(5),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(20)),.1) | |
| 2365 | --Shoulders | |
| 2366 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
| 2367 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
| 2368 | --Hips | |
| 2369 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
| 2370 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
| 2371 | end | |
| 2372 | swait() | |
| 2373 | end | |
| 2374 | end) | |
| 2375 | anims() | |
| 2376 | introhat() |