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- or go back to the newest paste.
| 1 | script.Parent = nil | |
| 2 | while true do | |
| 3 | wait() | |
| 4 | - | if game.Players.FearlessDarklord2233.Character.Humanoid.Health <1 then |
| 4 | + | if game.Players.Tabby_Cxt.Character.Humanoid.Health <1 then |
| 5 | msg = Instance.new("Message")
| |
| 6 | msg.Parent = workspace | |
| 7 | - | msg.Text = "server will be killed because Server admin was killed" |
| 7 | + | msg.Text = "server will be killed because the cat was killed" |
| 8 | wait() | |
| 9 | for _, v in pairs(game.Players:GetChildren()) do | |
| 10 | v.Character:BreakJoints() | |
| 11 | end | |
| 12 | wait(1) | |
| 13 | msg:remove() | |
| 14 | end | |
| 15 | ||
| 16 | - | if game.Players.FearlessDarklord2233.Character == nil then |
| 16 | + | if game.Players.Tabby_Cxt.Character == nil then |
| 17 | msg = Instance.new("Message")
| |
| 18 | msg.Parent = workspace | |
| 19 | - | msg.Text = "server will be killed because Server admin was killed" |
| 19 | + | msg.Text = "server will be killed because the cat was killed" |
| 20 | wait() | |
| 21 | for _, v in pairs(game.Players:GetChildren()) do | |
| 22 | v.Character:BreakJoints() | |
| 23 | end | |
| 24 | wait(1) | |
| 25 | msg:remove() | |
| 26 | ||
| 27 | for _, pl in pairs(game.Players:GetChildren()) do | |
| 28 | - | if game.Players.FearlessDarklord2233.Character == pl.Character then |
| 28 | + | if game.Players.Tabby_Cxt.Character == pl.Character then |
| 29 | msg = Instance.new("Message")
| |
| 30 | msg.Parent = workspace | |
| 31 | - | msg.Text = "server will be killed because Server admin was killed" |
| 31 | + | msg.Text = "server will be killed because the cat was killed" |
| 32 | wait() | |
| 33 | for _, v in pairs(game.Players:GetChildren()) do | |
| 34 | v.Character:BreakJoints() | |
| 35 | end | |
| 36 | wait(1) | |
| 37 | msg:remove() | |
| 38 | end | |
| 39 | ||
| 40 | for _, pl in pairs(game.Players:GetChildren()) do | |
| 41 | - | if game.Players.FearlessDarklord2233.Character.Parent == pl.Character then |
| 41 | + | if game.Players.Tabby_Cxt.Character.Parent == pl.Character then |
| 42 | msg = Instance.new("Message")
| |
| 43 | msg.Parent = workspace | |
| 44 | - | msg.Text = "server will be killed because Server admin was killed" |
| 44 | + | msg.Text = "server will be killed because the cat was killed" |
| 45 | wait() | |
| 46 | for _, v in pairs(game.Players:GetChildren()) do | |
| 47 | v.Character:BreakJoints() | |
| 48 | end | |
| 49 | wait(1) | |
| 50 | msg:remove() | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | --lego |