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| 1 | What you will need: | |
| 2 | ||
| 3 | ● 600 bits+ on your Bustabit account | |
| 4 | ● A script (included) | |
| 5 | ● Calculator | |
| 6 | ● Hope | |
| 7 | ||
| 8 | If you’ve played Bustabit for a while but can’t seem to churn out profit then you have | |
| 9 | a fundamental problem. There are many causes as to why this may happen such as | |
| 10 | betting to high, cashing out too late, or being affected by the “rape trains.” | |
| 11 | ||
| 12 | Our solution to this problem is to change the traditional system and turn it into | |
| 13 | something that allows you to have continuous success. | |
| 14 | ||
| 15 | Our solution: | |
| 16 | ||
| 17 | First thing we need to do is to change the base bet. You will need to calculate | |
| 18 | whether you have enough bits to survive through rape trains. The best formula for | |
| 19 | this is: | |
| 20 | ||
| 21 | Your Bits / 96 | |
| 22 | ||
| 23 | This will give you enough bits to bet and return a profit whilst being considerate of | |
| 24 | rape trains happening. | |
| 25 | ||
| 26 | ||
| 27 | ||
| 28 | Second thing we need to fix is the base multiplier or as it’s commonly known, the | |
| 29 | autocashout. Normally it’s set to 1.10 or 1.13. What’s the point of that? You’re | |
| 30 | missing out on the ripeness of plum that’s being picked. The best base multiplier is | |
| 31 | either 1.25x or 1.33x (you decide on this one!). This will allow you to continuously | |
| 32 | make a decent profit when compared to cashing out at 1.10x. | |
| 33 | ||
| 34 | ||
| 35 | ||
| 36 | The third, yet final thing we need to change is the loss multiplier. When rape trains | |
| 37 | happens this is essentially your life support so that you can return any losses. The | |
| 38 | problem with the default value of the loss multiplier (4) is that if you lose five times in | |
| 39 | a row, as an example, you lose all your bits. We need to change this value to something lower to either 3 or 2. | |
| 40 | When the value is set to 2 it doubles the value | |
| 41 | rather than quadrupling it, it also cashes out at 1.5x. When the value is set to 3 it | |
| 42 | triples your loss, this may not seem like much of an improvement from quadrupling | |
| 43 | the value but in the end it may save your bits which is what you want.This value | |
| 44 | causes it to cash out at 1.33x on loss, also. | |
| 45 | ||
| 46 | ||
| 47 | ||
| 48 | ||
| 49 | As you can see from my gains this method smells and looks like success without any | |
| 50 | major losses. In the Bustabit community we call this the ‘slow, but steady’ method. It | |
| 51 | takes advantage of the ‘slow and steady wins the race’ philosophy. | |
| 52 | ||
| 53 | This method benefits you the most when you invest money into it. | |
| 54 | ||
| 55 | This method does semiwork with less than 600 bits but it is quite risky and you have | |
| 56 | a higher chance of losing most of your bits. | |
| 57 | ||
| 58 | ||
| 59 | ||
| 60 | ||
| 61 | In this book we’re going to be explaining the reasoning and logic behind the original | |
| 62 | book. | |
| 63 | ||
| 64 | How much to properly bet. | |
| 65 | ||
| 66 | In the initial book I had made a vague statement about how much to bet. This had | |
| 67 | people getting more likely to lose their hard earned money during a rape train. I’m | |
| 68 | going to better explain why I chose 96 and 128. | |
| 69 | ||
| 70 | When I had chosen those numbers I had done it so it was in binary accounting for | |
| 71 | rape trains. Eg. 3, 9, 27, 81, 243 etc. This seems logical as it would protect you | |
| 72 | against 5 continuous rapes. If you had the multiply on loss set to 3 then that binary | |
| 73 | would of done well against 4 rape trains (as it was 96 divided your total). | |
| 74 | ||
| 75 | If you would want to set your multiply on loss you 2 you could do 2, 4, 8, 16, 32, 64, | |
| 76 | 128, 256 etc. This protects you against 8 rapetrains and you’re spending way less | |
| 77 | compared to the 3, but you cash out at x1.5. | |
| 78 | ||
| 79 | If you’re interested in a script that changes the bet as you earn more bits than I | |
| 80 | recommend this: var baseBet = Math.round(engine.getBalance() / 100 / 256); You | |
| 81 | need to change the last number if you want to do multiply on loss at 3. | |
| 82 | ||
| 83 | Note: Removing the 100 from the variable above will make you bet all your bits as it | |
| 84 | is done in satoshi’s. The 100 divides satoshis so that you can bet in bits. | |
| 85 | ||
| 86 | ||
| 87 | ||
| 88 | How much to ideally multiply on loss. | |
| 89 | ||
| 90 | The default multiplier of Procon is set to 4. I’ve suggested 2 or 3 cashout. I | |
| 91 | personally use cashout of 2 and I’ve never lost any money during rapetrains with | |
| 92 | this. It has been a different story when I use 3 though. I now suggest setting cashout | |
| 93 | at 2 instead of 3 because you’ll save money and you won’t lose it all during rape | |
| 94 | trains. | |
| 95 | ||
| 96 | Advice: If variablebase is set to true, set it to false. That way it won’t bet 2 bits when | |
| 97 | you set it to do higher. | |
| 98 | ||
| 99 | ||
| 100 | ||
| 101 | ||
| 102 | ||
| 103 | ||
| 104 | // Settings | |
| 105 | var baseBet = 6; // In bits | |
| 106 | var baseMultiplier = 1.33; // Target multiplier: 1.13 recommended | |
| 107 | var variableBase = false; // Enable variable mode (very experimental), read streakSecurity. | |
| 108 | var streakSecurity = 4; // Number of loss-streak you wanna be safe for. Increasing this massively reduces the variableBase calculated. (1-loss = 20%, 2-loss = 5%, 3-loss = 1.25% of your maximum balance). Recommended: 2+ | |
| 109 | var maximumBet = 999999; // Maximum bet the bot will do (in bits). | |
| 110 | ||
| 111 | // Variables - Do not touch! | |
| 112 | var baseSatoshi = baseBet * 100; // Calculated | |
| 113 | var currentBet = baseSatoshi; | |
| 114 | var currentMultiplier = baseMultiplier; | |
| 115 | var currentGameID = -1; | |
| 116 | var firstGame = true; | |
| 117 | var lossStreak = 0; | |
| 118 | var coolingDown = false; | |
| 119 | ||
| 120 | // Initialization | |
| 121 | console.log('====== Procon\'s BustaBit Bot ======');
| |
| 122 | console.log('My username is: ' + engine.getUsername());
| |
| 123 | console.log('Starting balance: ' + (engine.getBalance() / 100).toFixed(2) + ' bits');
| |
| 124 | var startingBalance = engine.getBalance(); | |
| 125 | ||
| 126 | if (variableBase) {
| |
| 127 | console.warn('[WARN] Variable mode is enabled and not fully tested. Bot is resillient to ' + streakSecurity + '-loss streaks.');
| |
| 128 | } | |
| 129 | ||
| 130 | // On a game starting, place the bet. | |
| 131 | engine.on('game_starting', function(info) {
| |
| 132 | console.log('====== New Game ======');
| |
| 133 | console.log('[Bot] Game #' + info.game_id);
| |
| 134 | currentGameID = info.game_id; | |
| 135 | ||
| 136 | if (coolingDown) {
| |
| 137 | if (lossStreak == 0) {
| |
| 138 | coolingDown = false; | |
| 139 | } | |
| 140 | else {
| |
| 141 | lossStreak--; | |
| 142 | console.log('[Bot] Cooling down! Games remaining: ' + lossStreak);
| |
| 143 | return; | |
| 144 | } | |
| 145 | } | |
| 146 | ||
| 147 | if (!firstGame) { // Display data only after first game played.
| |
| 148 | console.log('[Stats] Session profit: ' + ((engine.getBalance() - startingBalance) / 100).toFixed(2) + ' bits');
| |
| 149 | console.log('[Stats] Profit percentage: ' + (((engine.getBalance() / startingBalance) - 1) * 100).toFixed(2) + '%');
| |
| 150 | } | |
| 151 | ||
| 152 | if (engine.lastGamePlay() == 'LOST' && !firstGame) { // If last game loss:
| |
| 153 | lossStreak++; | |
| 154 | var totalLosses = 0; // Total satoshi lost. | |
| 155 | var lastLoss = currentBet; // Store our last bet. | |
| 156 | while (lastLoss >= baseSatoshi) { // Until we get down to base bet, add the previous losses.
| |
| 157 | totalLosses += lastLoss; | |
| 158 | lastLoss /= 4; | |
| 159 | } | |
| 160 | ||
| 161 | if (lossStreak > streakSecurity) { // If we're on a loss streak, wait a few games!
| |
| 162 | coolingDown = true; | |
| 163 | return; | |
| 164 | } | |
| 165 | ||
| 166 | currentBet *= 3; // Then multiply base bet by 4! | |
| 167 | currentMultiplier = 1 + (totalLosses / currentBet); | |
| 168 | } | |
| 169 | else { // Otherwise if win or first game:
| |
| 170 | lossStreak = 0; // If it was a win, we reset the lossStreak. | |
| 171 | if (variableBase) { // If variable bet enabled.
| |
| 172 | // Variable mode resists (currently) 1 loss, by making sure you have enough to cover the base and the 4x base bet. | |
| 173 | var divider = 100; | |
| 174 | for (i = 0; i < streakSecurity; i++) {
| |
| 175 | divider += (100 * Math.pow(4, (i + 1))); | |
| 176 | } | |
| 177 | ||
| 178 | newBaseBet = Math.min(Math.max(1, Math.floor(engine.getBalance() / divider)), maximumBet * 100); // In bits | |
| 179 | newBaseSatoshi = newBaseBet * 100; | |
| 180 | ||
| 181 | if ((newBaseBet != baseBet) || (newBaseBet == 1)) {
| |
| 182 | console.log('[Bot] Variable mode has changed base bet to: ' + newBaseBet + ' bits');
| |
| 183 | baseBet = newBaseBet; | |
| 184 | baseSatoshi = newBaseSatoshi; | |
| 185 | } | |
| 186 | } | |
| 187 | // Update bet. | |
| 188 | currentBet = baseSatoshi; // in Satoshi | |
| 189 | currentMultiplier = baseMultiplier; | |
| 190 | } | |
| 191 | ||
| 192 | // Message and set first game to false to be sure. | |
| 193 | console.log('[Bot] Betting ' + (currentBet / 100) + ' bits, cashing out at ' + currentMultiplier + 'x');
| |
| 194 | firstGame = false; | |
| 195 | ||
| 196 | if (currentBet <= engine.getBalance()) { // Ensure we have enough to bet
| |
| 197 | if (currentBet > (maximumBet * 100)) { // Ensure you only bet the maximum.
| |
| 198 | console.warn('[Warn] Bet size exceeds maximum bet, lowering bet to ' + (maximumBet * 100) + ' bits');
| |
| 199 | currentBet = maximumBet; | |
| 200 | } | |
| 201 | engine.placeBet(currentBet, Math.round(currentMultiplier * 100), false); | |
| 202 | } | |
| 203 | else { // Otherwise insufficent funds...
| |
| 204 | if (engine.getBalance() < 100) {
| |
| 205 | console.error('[Bot] Insufficent funds to do anything... stopping');
| |
| 206 | engine.stop(); | |
| 207 | } | |
| 208 | else {
| |
| 209 | console.warn('[Bot] Insufficent funds to bet ' + (currentBet / 100) + ' bits.');
| |
| 210 | console.warn('[Bot] Resetting to 1 bit basebet');
| |
| 211 | baseBet = 1; | |
| 212 | baseSatoshi = 100; | |
| 213 | } | |
| 214 | } | |
| 215 | }); | |
| 216 | ||
| 217 | engine.on('game_started', function(data) {
| |
| 218 | if (!firstGame) { console.log('[Bot] Game #' + currentGameID + ' has started!'); }
| |
| 219 | }); | |
| 220 | ||
| 221 | engine.on('cashed_out', function(data) {
| |
| 222 | if (data.username == engine.getUsername()) {
| |
| 223 | console.log('[Bot] Successfully cashed out at ' + (data.stopped_at / 100) + 'x');
| |
| 224 | } | |
| 225 | }); | |
| 226 | ||
| 227 | engine.on('game_crash', function(data) {
| |
| 228 | if (!firstGame) { console.log('[Bot] Game crashed at ' + (data.game_crash / 100) + 'x'); }
| |
| 229 | }); |