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| 1 | - | [] spawn {
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| 1 | + | _video = {
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| 2 | - | with uiNamespace do {
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| 2 | + | _type = typeOf _x; |
| 3 | - | _tv = "Land_Billboard_F" createVehicle (player modelToWorld [0,1,0]); |
| 3 | + | if(_type isEqualTo "Land_Billboard_F")then |
| 4 | - | _tv setObjectTexture [0,"Intro1.ogv"]; |
| 4 | + | {
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| 5 | _type setObjectTexture [0,"Intro1.ogv"]; | |
| 6 | disableSerialization; | |
| 7 | 1100 cutRsc ["RscMissionScreen","PLAIN"]; | |
| 8 | _scr = BIS_RscMissionScreen displayCtrl 1100; | |
| 9 | _scr ctrlSetPosition [-10,-10,0,0]; | |
| 10 | - | _scr ctrlAddEventHandler ["VideoStopped", {
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| 10 | + | |
| 11 | - | (uiNamespace getVariable "BIS_RscMissionScreen") closeDisplay 1; |
| 11 | + | _scr ctrlAddEventHandler ["VideoStopped", {(uiNamespace getVariable "BIS_RscMissionScreen") closeDisplay 1;}];
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| 12 | - | }]; |
| 12 | + | |
| 13 | }; | |
| 14 | - | }; |
| 14 | + | } forEach _x; |