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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | - | warn("edit by manari#3750 or monika#6853 or plytalent")
|
| 4 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | - | plr = game.Players.LocalPlayer |
| 6 | + | do |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | - | end |
| 42 | + | if io.isMouse then |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | - | CamShake=function(Part,Distan,Power,Times) |
| 49 | + | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | Player = game:GetService("Players").plytalent
| |
| 87 | -- script hair-- | |
| 88 | plr = Player | |
| 89 | part = nil | |
| 90 | bp = nil | |
| 91 | particles = nil | |
| 92 | --- | |
| 93 | local char = plr.Character | |
| 94 | local hum = char:FindFirstChildOfClass'Humanoid' | |
| 95 | local hed = char.Head | |
| 96 | hed.face.Transparency = 1 | |
| 97 | local tors = char.Torso | |
| 98 | local ra = char["Right Arm"] | |
| 99 | local la = char["Left Arm"] | |
| 100 | local rl = char["Right Leg"] | |
| 101 | local ll = char["Left Leg"] | |
| 102 | local neck = tors["Neck"] | |
| 103 | --local mouse = plr:GetMouse() | |
| 104 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 105 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 106 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 107 | local maincolor = BrickColor.new("Institutional white")
| |
| 108 | cam = game.Workspace.CurrentCamera | |
| 109 | CF = CFrame.new | |
| 110 | angles = CFrame.Angles | |
| 111 | attack = false | |
| 112 | Euler = CFrame.fromEulerAnglesXYZ | |
| 113 | Rad = math.rad | |
| 114 | IT = Instance.new | |
| 115 | BrickC = BrickColor.new | |
| 116 | Cos = math.cos | |
| 117 | Acos = math.acos | |
| 118 | Sin = math.sin | |
| 119 | Asin = math.asin | |
| 120 | Abs = math.abs | |
| 121 | - | for i = 1, 50 do |
| 121 | + | Mrandom = math.random |
| 122 | Floor = math.floor | |
| 123 | --script hair-- | |
| 124 | if char:FindFirstChildOfClass("Accessory") ~= nil then
| |
| 125 | repeat | |
| 126 | wait(0.000000000000000000000000000001) | |
| 127 | char:FindFirstChildOfClass("Accessory"):Destroy()
| |
| 128 | until char:FindFirstChildOfClass("Accessory") == nil
| |
| 129 | end | |
| 130 | HSHair = IT("Model")
| |
| 131 | HSHair.Parent = char | |
| 132 | HSHair.Name = "HSHair" | |
| 133 | RHe = IT("Part")
| |
| 134 | RHe.Parent = HSHair | |
| 135 | RHe.BrickColor = BrickColor.new("New Yeller")
| |
| 136 | RHe.Locked = true | |
| 137 | RHe.CanCollide = false | |
| 138 | RHe.Transparency = 0 | |
| 139 | - | CFuncs = {
|
| 139 | + | PMesh = IT("SpecialMesh")
|
| 140 | - | ["Part"] = {
|
| 140 | + | RHe.formFactor = "Symmetric" |
| 141 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 141 | + | PMesh.MeshType = "FileMesh" |
| 142 | - | local Part = Create("Part"){
|
| 142 | + | PMesh.MeshId = "rbxassetid://731023666" |
| 143 | - | Parent = Parent, |
| 143 | + | PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002) |
| 144 | - | Reflectance = Reflectance, |
| 144 | + | PMesh.Parent = RHe |
| 145 | - | Transparency = Transparency, |
| 145 | + | local RWeld = IT("Weld")
|
| 146 | - | CanCollide = false, |
| 146 | + | RWeld.Parent = RHe |
| 147 | - | Locked = true, |
| 147 | + | RWeld.Part0 = RHe |
| 148 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 148 | + | RWeld.Part1 = hed |
| 149 | - | Name = Name, |
| 149 | + | RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0) |
| 150 | - | Size = Size, |
| 150 | + | --end or hair script-- |
| 151 | - | Material = Material, |
| 151 | + | |
| 152 | - | } |
| 152 | + | |
| 153 | - | RemoveOutlines(Part) |
| 153 | + | |
| 154 | - | return Part |
| 154 | + | warn("edit by plytalent#3750 or plytalent")
|
| 155 | - | end; |
| 155 | + | |
| 156 | - | }; |
| 156 | + | plr = game:GetService("Players").plytalent
|
| 157 | - | |
| 157 | + | --plr = owner |
| 158 | - | ["Mesh"] = {
|
| 158 | + | --plr = game.Players.LocalPlayer |
| 159 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 159 | + | |
| 160 | - | local Msh = Create(Mesh){
|
| 160 | + | Character = plr.Character |
| 161 | - | Parent = Part, |
| 161 | + | |
| 162 | - | Offset = OffSet, |
| 162 | + | |
| 163 | - | Scale = Scale, |
| 163 | + | |
| 164 | - | } |
| 164 | + | |
| 165 | - | if Mesh == "SpecialMesh" then |
| 165 | + | |
| 166 | - | Msh.MeshType = MeshType |
| 166 | + | |
| 167 | - | Msh.MeshId = MeshId |
| 167 | + | |
| 168 | rl = char["Right Leg"] | |
| 169 | - | return Msh |
| 169 | + | |
| 170 | - | end; |
| 170 | + | |
| 171 | - | }; |
| 171 | + | |
| 172 | - | |
| 172 | + | |
| 173 | - | ["Mesh"] = {
|
| 173 | + | |
| 174 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 174 | + | |
| 175 | - | local Msh = Create(Mesh){
|
| 175 | + | |
| 176 | - | Parent = Part, |
| 176 | + | |
| 177 | - | Offset = OffSet, |
| 177 | + | |
| 178 | - | Scale = Scale, |
| 178 | + | |
| 179 | - | } |
| 179 | + | |
| 180 | - | if Mesh == "SpecialMesh" then |
| 180 | + | |
| 181 | - | Msh.MeshType = MeshType |
| 181 | + | |
| 182 | - | Msh.MeshId = MeshId |
| 182 | + | |
| 183 | function CameraShake(Times, Power) | |
| 184 | - | return Msh |
| 184 | + | |
| 185 | - | end; |
| 185 | + | |
| 186 | - | }; |
| 186 | + | |
| 187 | - | |
| 187 | + | |
| 188 | - | ["Weld"] = {
|
| 188 | + | |
| 189 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 189 | + | |
| 190 | - | local Weld = Create("Weld"){
|
| 190 | + | |
| 191 | - | Parent = Parent, |
| 191 | + | |
| 192 | - | Part0 = Part0, |
| 192 | + | |
| 193 | - | Part1 = Part1, |
| 193 | + | |
| 194 | - | C0 = C0, |
| 194 | + | |
| 195 | - | C1 = C1, |
| 195 | + | end |
| 196 | - | } |
| 196 | + | |
| 197 | - | return Weld |
| 197 | + | |
| 198 | - | end; |
| 198 | + | |
| 199 | - | }; |
| 199 | + | |
| 200 | end | |
| 201 | - | ["Sound"] = {
|
| 201 | + | |
| 202 | - | Create = function(id, par, vol, pit) |
| 202 | + | CamShake=function(Part,Distan,Power,Times) |
| 203 | - | coroutine.resume(coroutine.create(function() |
| 203 | + | |
| 204 | - | local S = Create("Sound"){
|
| 204 | + | |
| 205 | - | Volume = vol, |
| 205 | + | |
| 206 | - | Pitch = pit or 1, |
| 206 | + | |
| 207 | - | SoundId = id, |
| 207 | + | |
| 208 | - | Parent = par or workspace, |
| 208 | + | |
| 209 | - | } |
| 209 | + | |
| 210 | - | wait() |
| 210 | + | |
| 211 | - | S:play() |
| 211 | + | |
| 212 | - | game:GetService("Debris"):AddItem(S, 10)
|
| 212 | + | |
| 213 | - | end)) |
| 213 | + | |
| 214 | - | end; |
| 214 | + | |
| 215 | - | }; |
| 215 | + | |
| 216 | CameraShake(Times, Power) | |
| 217 | end | |
| 218 | - | Create = function(id, par, vol, pit) |
| 218 | + | |
| 219 | - | coroutine.resume(coroutine.create(function() |
| 219 | + | |
| 220 | - | local S = Create("Sound"){
|
| 220 | + | |
| 221 | - | Volume = vol, |
| 221 | + | |
| 222 | - | Pitch = pit or 1, |
| 222 | + | |
| 223 | - | SoundId = id, |
| 223 | + | |
| 224 | - | Parent = par or workspace, |
| 224 | + | |
| 225 | - | } |
| 225 | + | |
| 226 | - | wait() |
| 226 | + | |
| 227 | - | S:play() |
| 227 | + | |
| 228 | - | game:GetService("Debris"):AddItem(S, 30)
|
| 228 | + | |
| 229 | - | end)) |
| 229 | + | |
| 230 | - | end; |
| 230 | + | |
| 231 | - | }; |
| 231 | + | |
| 232 | - | |
| 232 | + | |
| 233 | - | ["ParticleEmitter"] = {
|
| 233 | + | |
| 234 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 234 | + | |
| 235 | - | local fp = Create("ParticleEmitter"){
|
| 235 | + | |
| 236 | - | Parent = Parent, |
| 236 | + | |
| 237 | - | Color = ColorSequence.new(Color1, Color2), |
| 237 | + | |
| 238 | - | LightEmission = LightEmission, |
| 238 | + | |
| 239 | - | Size = Size, |
| 239 | + | |
| 240 | - | Texture = Texture, |
| 240 | + | |
| 241 | - | Transparency = Transparency, |
| 241 | + | |
| 242 | - | ZOffset = ZOffset, |
| 242 | + | |
| 243 | - | Acceleration = Accel, |
| 243 | + | |
| 244 | - | Drag = Drag, |
| 244 | + | |
| 245 | - | LockedToPart = LockedToPart, |
| 245 | + | |
| 246 | - | VelocityInheritance = VelocityInheritance, |
| 246 | + | |
| 247 | - | EmissionDirection = EmissionDirection, |
| 247 | + | |
| 248 | - | Enabled = Enabled, |
| 248 | + | |
| 249 | - | Lifetime = LifeTime, |
| 249 | + | |
| 250 | - | Rate = Rate, |
| 250 | + | |
| 251 | - | Rotation = Rotation, |
| 251 | + | |
| 252 | - | RotSpeed = RotSpeed, |
| 252 | + | |
| 253 | - | Speed = Speed, |
| 253 | + | |
| 254 | - | VelocitySpread = VelocitySpread, |
| 254 | + | |
| 255 | - | } |
| 255 | + | |
| 256 | - | return fp |
| 256 | + | |
| 257 | - | end; |
| 257 | + | |
| 258 | - | }; |
| 258 | + | |
| 259 | wait(0.01) | |
| 260 | - | CreateTemplate = {
|
| 260 | + | |
| 261 | - | |
| 261 | + | |
| 262 | - | }; |
| 262 | + | |
| 263 | if randomrot == 1 then | |
| 264 | for i = 1, 50 do | |
| 265 | swait() | |
| 266 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 267 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 268 | - | local Object = Instance.new(Object) |
| 268 | + | |
| 269 | - | for Index, Value in pairs(Data or {}) do
|
| 269 | + | |
| 270 | - | Object[Index] = Value |
| 270 | + | |
| 271 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 272 | - | Object.Parent = Parent |
| 272 | + | |
| 273 | - | Object.Name = Name |
| 273 | + | |
| 274 | - | return Object |
| 274 | + | for i = 1, 50 do |
| 275 | swait() | |
| 276 | - | local halocolor = BrickColor.new("Dark indigo")
|
| 276 | + | |
| 277 | - | local wepcolor = BrickColor.new("Really black")
|
| 277 | + | |
| 278 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 279 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 280 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 281 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 282 | end | |
| 283 | end | |
| 284 | naeeym2:Destroy() | |
| 285 | end) | |
| 286 | chat() | |
| 287 | end | |
| 288 | ||
| 289 | ||
| 290 | local Create = LoadLibrary("RbxUtility").Create
| |
| 291 | ||
| 292 | CFuncs = {
| |
| 293 | ["Part"] = {
| |
| 294 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 295 | local Part = Create("Part"){
| |
| 296 | Parent = Parent, | |
| 297 | Reflectance = Reflectance, | |
| 298 | Transparency = Transparency, | |
| 299 | CanCollide = false, | |
| 300 | Locked = true, | |
| 301 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 302 | Name = Name, | |
| 303 | Size = Size, | |
| 304 | Material = Material, | |
| 305 | } | |
| 306 | RemoveOutlines(Part) | |
| 307 | return Part | |
| 308 | end; | |
| 309 | }; | |
| 310 | ||
| 311 | ["Mesh"] = {
| |
| 312 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 313 | local Msh = Create(Mesh){
| |
| 314 | Parent = Part, | |
| 315 | Offset = OffSet, | |
| 316 | Scale = Scale, | |
| 317 | } | |
| 318 | if Mesh == "SpecialMesh" then | |
| 319 | Msh.MeshType = MeshType | |
| 320 | Msh.MeshId = MeshId | |
| 321 | end | |
| 322 | return Msh | |
| 323 | end; | |
| 324 | }; | |
| 325 | ||
| 326 | ["Mesh"] = {
| |
| 327 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 328 | local Msh = Create(Mesh){
| |
| 329 | Parent = Part, | |
| 330 | Offset = OffSet, | |
| 331 | Scale = Scale, | |
| 332 | } | |
| 333 | if Mesh == "SpecialMesh" then | |
| 334 | Msh.MeshType = MeshType | |
| 335 | Msh.MeshId = MeshId | |
| 336 | end | |
| 337 | return Msh | |
| 338 | end; | |
| 339 | }; | |
| 340 | ||
| 341 | ["Weld"] = {
| |
| 342 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 343 | local Weld = Create("Weld"){
| |
| 344 | Parent = Parent, | |
| 345 | Part0 = Part0, | |
| 346 | Part1 = Part1, | |
| 347 | C0 = C0, | |
| 348 | C1 = C1, | |
| 349 | } | |
| 350 | return Weld | |
| 351 | end; | |
| 352 | }; | |
| 353 | ||
| 354 | ["Sound"] = {
| |
| 355 | Create = function(id, par, vol, pit) | |
| 356 | coroutine.resume(coroutine.create(function() | |
| 357 | local S = Create("Sound"){
| |
| 358 | Volume = vol, | |
| 359 | Pitch = pit or 1, | |
| 360 | SoundId = id, | |
| 361 | Parent = par or workspace, | |
| 362 | } | |
| 363 | wait() | |
| 364 | S:play() | |
| 365 | game:GetService("Debris"):AddItem(S, 10)
| |
| 366 | end)) | |
| 367 | end; | |
| 368 | }; | |
| 369 | ||
| 370 | - | Player=game:GetService("Players").LocalPlayer
|
| 370 | + | |
| 371 | - | Character=Player.Character |
| 371 | + | Create = function(id, par, vol, pit) |
| 372 | - | PlayerGui=Player.PlayerGui |
| 372 | + | coroutine.resume(coroutine.create(function() |
| 373 | - | Backpack=Player.Backpack |
| 373 | + | local S = Create("Sound"){
|
| 374 | - | Torso=Character.Torso |
| 374 | + | Volume = vol, |
| 375 | - | Head=Character.Head |
| 375 | + | Pitch = pit or 1, |
| 376 | SoundId = id, | |
| 377 | Parent = par or workspace, | |
| 378 | - | LeftArm=Character["Left Arm"] |
| 378 | + | } |
| 379 | - | LeftLeg=Character["Left Leg"] |
| 379 | + | |
| 380 | - | RightArm=Character["Right Arm"] |
| 380 | + | S:play() |
| 381 | - | RightLeg=Character["Right Leg"] |
| 381 | + | game:GetService("Debris"):AddItem(S, 30)
|
| 382 | - | LS=Torso["Left Shoulder"] |
| 382 | + | end)) |
| 383 | - | LH=Torso["Left Hip"] |
| 383 | + | end; |
| 384 | - | RS=Torso["Right Shoulder"] |
| 384 | + | }; |
| 385 | - | RH=Torso["Right Hip"] |
| 385 | + | |
| 386 | ["ParticleEmitter"] = {
| |
| 387 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 388 | local fp = Create("ParticleEmitter"){
| |
| 389 | Parent = Parent, | |
| 390 | Color = ColorSequence.new(Color1, Color2), | |
| 391 | LightEmission = LightEmission, | |
| 392 | Size = Size, | |
| 393 | Texture = Texture, | |
| 394 | Transparency = Transparency, | |
| 395 | ZOffset = ZOffset, | |
| 396 | Acceleration = Accel, | |
| 397 | Drag = Drag, | |
| 398 | LockedToPart = LockedToPart, | |
| 399 | VelocityInheritance = VelocityInheritance, | |
| 400 | EmissionDirection = EmissionDirection, | |
| 401 | Enabled = Enabled, | |
| 402 | Lifetime = LifeTime, | |
| 403 | Rate = Rate, | |
| 404 | - | attack = false |
| 404 | + | Rotation = Rotation, |
| 405 | - | attackdebounce = false |
| 405 | + | RotSpeed = RotSpeed, |
| 406 | Speed = Speed, | |
| 407 | VelocitySpread = VelocitySpread, | |
| 408 | } | |
| 409 | return fp | |
| 410 | end; | |
| 411 | }; | |
| 412 | ||
| 413 | CreateTemplate = {
| |
| 414 | ||
| 415 | }; | |
| 416 | } | |
| 417 | ||
| 418 | ||
| 419 | ||
| 420 | New = function(Object, Parent, Name, Data) | |
| 421 | - | player=nil |
| 421 | + | local Object = Instance.new(Object) |
| 422 | for Index, Value in pairs(Data or {}) do
| |
| 423 | - | mouse=Player:GetMouse() |
| 423 | + | Object[Index] = Value |
| 424 | - | --save shoulders |
| 424 | + | |
| 425 | - | RSH, LSH=nil, nil |
| 425 | + | Object.Parent = Parent |
| 426 | - | --welds |
| 426 | + | Object.Name = Name |
| 427 | - | RW, LW=Instance.new("Weld"), Instance.new("Weld")
|
| 427 | + | return Object |
| 428 | end | |
| 429 | local halocolor = BrickColor.new("New Yeller")
| |
| 430 | local wepcolor = BrickColor.new("New Yeller")
| |
| 431 | local m = Instance.new("Model",char)
| |
| 432 | ||
| 433 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 434 | local p = Instance.new("Part")
| |
| 435 | - | player=Player |
| 435 | + | |
| 436 | p.BottomSurface = 0 | |
| 437 | - | RSH=ch.Torso["Right Shoulder"] |
| 437 | + | |
| 438 | - | LSH=ch.Torso["Left Shoulder"] |
| 438 | + | |
| 439 | - | -- |
| 439 | + | |
| 440 | - | RSH.Parent=nil |
| 440 | + | |
| 441 | - | LSH.Parent=nil |
| 441 | + | |
| 442 | - | -- |
| 442 | + | |
| 443 | p.BrickColor = brickcolor | |
| 444 | - | RW.Part0=ch.Torso |
| 444 | + | |
| 445 | - | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) |
| 445 | + | |
| 446 | - | RW.C1=cf(0, 0.5, 0) |
| 446 | + | |
| 447 | - | RW.Part1=ch["Right Arm"] |
| 447 | + | |
| 448 | - | RW.Parent=ch.Torso |
| 448 | + | |
| 449 | - | -- |
| 449 | + | |
| 450 | mesh.MeshType = meshtype | |
| 451 | - | LW.Part0=ch.Torso |
| 451 | + | |
| 452 | - | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
| 452 | + | |
| 453 | - | LW.C1=cf(0, 0.5, 0) |
| 453 | + | |
| 454 | - | LW.Part1=ch["Left Arm"] |
| 454 | + | |
| 455 | - | LW.Parent=ch.Torso |
| 455 | + | |
| 456 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 457 | mesh.MeshType = "FileMesh" | |
| 458 | mesh.MeshId = meshid | |
| 459 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 460 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 461 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 462 | return mesh | |
| 463 | end | |
| 464 | ||
| 465 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 466 | local weld = Instance.new("Weld")
| |
| 467 | weld.Parent = parent | |
| 468 | weld.Part0 = part0 | |
| 469 | weld.Part1 = part1 | |
| 470 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 471 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 472 | return weld | |
| 473 | end | |
| 474 | ||
| 475 | ||
| 476 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 477 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 478 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 479 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 480 | ||
| 481 | function RemoveOutlines(part) | |
| 482 | - | fp.formFactor=formfactor |
| 482 | + | |
| 483 | end | |
| 484 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 485 | local Part = Create("Part")({
| |
| 486 | - | fp.CanCollide=false |
| 486 | + | |
| 487 | Reflectance = Reflectance, | |
| 488 | Transparency = Transparency, | |
| 489 | CanCollide = false, | |
| 490 | Locked = true, | |
| 491 | - | fp.Position=Torso.Position |
| 491 | + | |
| 492 | Name = Name, | |
| 493 | Size = Size, | |
| 494 | Material = Material | |
| 495 | - | return fp |
| 495 | + | |
| 496 | - | end |
| 496 | + | |
| 497 | RemoveOutlines(Part) | |
| 498 | return Part | |
| 499 | - | local mesh=it(Mesh) |
| 499 | + | |
| 500 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 501 | local Msh = Create(Mesh)({
| |
| 502 | Parent = Part, | |
| 503 | Offset = OffSet, | |
| 504 | Scale = Scale | |
| 505 | }) | |
| 506 | if Mesh == "SpecialMesh" then | |
| 507 | Msh.MeshType = MeshType | |
| 508 | Msh.MeshId = MeshId | |
| 509 | end | |
| 510 | return Msh | |
| 511 | end | |
| 512 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 513 | - | local weld=it("Weld")
|
| 513 | + | |
| 514 | Parent = Parent, | |
| 515 | - | weld.Part0=part0 |
| 515 | + | |
| 516 | - | weld.Part1=part1 |
| 516 | + | |
| 517 | C0 = C0, | |
| 518 | C1 = C1 | |
| 519 | }) | |
| 520 | return Weld | |
| 521 | end | |
| 522 | ||
| 523 | --Player=game:GetService("Players").LocalPlayer
| |
| 524 | Player = plr | |
| 525 | Character=Player.Character | |
| 526 | PlayerGui=Player.PlayerGui | |
| 527 | Backpack=Player.Backpack | |
| 528 | Torso=Character.Torso | |
| 529 | Head=Character.Head | |
| 530 | Humanoid=Character.Humanoid | |
| 531 | m=Instance.new('Model',Character)
| |
| 532 | LeftArm=Character["Left Arm"] | |
| 533 | LeftLeg=Character["Left Leg"] | |
| 534 | RightArm=Character["Right Arm"] | |
| 535 | RightLeg=Character["Right Leg"] | |
| 536 | LS=Torso["Left Shoulder"] | |
| 537 | - | so = function(id,par,vol,pit) |
| 537 | + | |
| 538 | RS=Torso["Right Shoulder"] | |
| 539 | RH=Torso["Right Hip"] | |
| 540 | Face = Head.face | |
| 541 | Neck=Torso.Neck | |
| 542 | it=Instance.new | |
| 543 | - | swait() |
| 543 | + | |
| 544 | - | sou:play() |
| 544 | + | |
| 545 | cf=CFrame.new | |
| 546 | euler=CFrame.fromEulerAnglesXYZ | |
| 547 | angles=CFrame.Angles | |
| 548 | cloaked=false | |
| 549 | - | function clerp(a,b,t) |
| 549 | + | |
| 550 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 551 | - | local qb = {QuaternionFromCFrame(b)}
|
| 551 | + | |
| 552 | - | local ax, ay, az = a.x, a.y, a.z |
| 552 | + | |
| 553 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 554 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 555 | - | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) |
| 555 | + | |
| 556 | - | end |
| 556 | + | |
| 557 | RootCF=euler(-1.57,0,3.14) | |
| 558 | - | function QuaternionFromCFrame(cf) |
| 558 | + | |
| 559 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 559 | + | attackdebounce = false |
| 560 | - | local trace = m00 + m11 + m22 |
| 560 | + | |
| 561 | - | if trace > 0 then |
| 561 | + | |
| 562 | - | local s = math.sqrt(1 + trace) |
| 562 | + | |
| 563 | - | local recip = 0.5/s |
| 563 | + | |
| 564 | - | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 |
| 564 | + | |
| 565 | - | else |
| 565 | + | |
| 566 | - | local i = 0 |
| 566 | + | |
| 567 | attackmode='none' | |
| 568 | local idle=0 | |
| 569 | local Anim="Idle" | |
| 570 | - | if m22 > (i == 0 and m00 or m11) then |
| 570 | + | |
| 571 | - | i = 2 |
| 571 | + | |
| 572 | - | end |
| 572 | + | |
| 573 | - | if i == 0 then |
| 573 | + | |
| 574 | - | local s = math.sqrt(m00-m11-m22+1) |
| 574 | + | |
| 575 | - | local recip = 0.5/s |
| 575 | + | player=nil |
| 576 | - | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
| 576 | + | |
| 577 | - | elseif i == 1 then |
| 577 | + | --mouse=Player:GetMouse() |
| 578 | - | local s = math.sqrt(m11-m22-m00+1) |
| 578 | + | --save shoulders |
| 579 | - | local recip = 0.5/s |
| 579 | + | RSH, LSH=nil, nil |
| 580 | - | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip |
| 580 | + | --welds |
| 581 | - | elseif i == 2 then |
| 581 | + | RW, LW=Instance.new("Weld"), Instance.new("Weld")
|
| 582 | - | local s = math.sqrt(m22-m00-m11+1) |
| 582 | + | |
| 583 | - | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip |
| 583 | + | |
| 584 | - | end |
| 584 | + | |
| 585 | - | end |
| 585 | + | |
| 586 | function NoOutline(Part) | |
| 587 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 588 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 588 | + | |
| 589 | - | local xs, ys, zs = x + x, y + y, z + z |
| 589 | + | player=Player |
| 590 | - | local wx, wy, wz = w*xs, w*ys, w*zs |
| 590 | + | |
| 591 | - | local xx = x*xs |
| 591 | + | RSH=ch.Torso["Right Shoulder"] |
| 592 | - | local xy = x*ys |
| 592 | + | LSH=ch.Torso["Left Shoulder"] |
| 593 | - | local xz = x*zs |
| 593 | + | -- |
| 594 | - | local yy = y*ys |
| 594 | + | RSH.Parent=nil |
| 595 | - | local yz = y*zs |
| 595 | + | LSH.Parent=nil |
| 596 | - | local zz = z*zs |
| 596 | + | -- |
| 597 | - | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) |
| 597 | + | |
| 598 | RW.Part0=ch.Torso | |
| 599 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 600 | - | function QuaternionSlerp(a, b, t) |
| 600 | + | RW.C1=cf(0, 0.5, 0) |
| 601 | - | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] |
| 601 | + | RW.Part1=ch["Right Arm"] |
| 602 | - | local startInterp, finishInterp; |
| 602 | + | RW.Parent=ch.Torso |
| 603 | - | if cosTheta >= 0.0001 then |
| 603 | + | -- |
| 604 | - | if (1 - cosTheta) > 0.0001 then |
| 604 | + | |
| 605 | - | local theta = math.acos(cosTheta) |
| 605 | + | LW.Part0=ch.Torso |
| 606 | - | local invSinTheta = 1/math.sin(theta) |
| 606 | + | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
| 607 | - | startInterp = math.sin((1-t)*theta)*invSinTheta |
| 607 | + | LW.C1=cf(0, 0.5, 0) |
| 608 | LW.Part1=ch["Left Arm"] | |
| 609 | - | else |
| 609 | + | LW.Parent=ch.Torso |
| 610 | - | startInterp = 1-t |
| 610 | + | |
| 611 | - | finishInterp = t |
| 611 | + | |
| 612 | - | end |
| 612 | + | |
| 613 | - | else |
| 613 | + | |
| 614 | - | if (1+cosTheta) > 0.0001 then |
| 614 | + | |
| 615 | - | local theta = math.acos(-cosTheta) |
| 615 | + | |
| 616 | - | local invSinTheta = 1/math.sin(theta) |
| 616 | + | |
| 617 | - | startInterp = math.sin((t-1)*theta)*invSinTheta |
| 617 | + | |
| 618 | - | finishInterp = math.sin(t*theta)*invSinTheta |
| 618 | + | |
| 619 | - | else |
| 619 | + | |
| 620 | - | startInterp = t-1 |
| 620 | + | |
| 621 | - | finishInterp = t |
| 621 | + | |
| 622 | - | end |
| 622 | + | |
| 623 | - | end |
| 623 | + | |
| 624 | - | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp |
| 624 | + | |
| 625 | Speed.Value=1 | |
| 626 | local Mvmt=Instance.new("NumberValue")
| |
| 627 | Mvmt.Name="Movement" | |
| 628 | Mvmt.Parent=Stats | |
| 629 | Mvmt.Value=1 | |
| 630 | ||
| 631 | local donum=0 | |
| 632 | ||
| 633 | ||
| 634 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 635 | local fp=it("Part")
| |
| 636 | fp.formFactor=formfactor | |
| 637 | fp.Parent=parent | |
| 638 | fp.Reflectance=reflectance | |
| 639 | fp.Transparency=transparency | |
| 640 | fp.CanCollide=false | |
| 641 | fp.Locked=true | |
| 642 | fp.BrickColor=brickcolor | |
| 643 | fp.Name=name | |
| 644 | fp.Size=size | |
| 645 | fp.Position=Torso.Position | |
| 646 | NoOutline(fp) | |
| 647 | fp.Material="SmoothPlastic" | |
| 648 | fp:BreakJoints() | |
| 649 | return fp | |
| 650 | end | |
| 651 | ||
| 652 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 653 | local mesh=it(Mesh) | |
| 654 | mesh.Parent=part | |
| 655 | if Mesh=="SpecialMesh" then | |
| 656 | mesh.MeshType=meshtype | |
| 657 | if meshid~="nil" then | |
| 658 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 659 | end | |
| 660 | end | |
| 661 | mesh.Offset=offset | |
| 662 | mesh.Scale=scale | |
| 663 | return mesh | |
| 664 | end | |
| 665 | ||
| 666 | function weld(parent,part0,part1,c0) | |
| 667 | local weld=it("Weld")
| |
| 668 | weld.Parent=parent | |
| 669 | weld.Part0=part0 | |
| 670 | weld.Part1=part1 | |
| 671 | weld.C0=c0 | |
| 672 | return weld | |
| 673 | end | |
| 674 | ||
| 675 | local Color1= BrickColor.new("Dark indigo")
| |
| 676 | ||
| 677 | local bodvel=Instance.new("BodyVelocity")
| |
| 678 | local bg=Instance.new("BodyGyro")
| |
| 679 | ||
| 680 | function swait(num) | |
| 681 | if num==0 or num==nil then | |
| 682 | game:service'RunService'.Stepped:wait(0) | |
| 683 | else | |
| 684 | for i=0,num do | |
| 685 | game:service'RunService'.Stepped:wait(0) | |
| 686 | end | |
| 687 | end | |
| 688 | end | |
| 689 | ||
| 690 | ||
| 691 | so = function(id,par,vol,pit) | |
| 692 | coroutine.resume(coroutine.create(function() | |
| 693 | local sou = Instance.new("Sound",par or workspace)
| |
| 694 | sou.Volume=vol | |
| 695 | sou.Pitch=pit or 1 | |
| 696 | sou.SoundId=id | |
| 697 | swait() | |
| 698 | sou:play() | |
| 699 | game:GetService("Debris"):AddItem(sou,6)
| |
| 700 | end)) | |
| 701 | end | |
| 702 | ||
| 703 | function clerp(a,b,t) | |
| 704 | local qa = {QuaternionFromCFrame(a)}
| |
| 705 | local qb = {QuaternionFromCFrame(b)}
| |
| 706 | local ax, ay, az = a.x, a.y, a.z | |
| 707 | local bx, by, bz = b.x, b.y, b.z | |
| 708 | local _t = 1-t | |
| 709 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 710 | end | |
| 711 | ||
| 712 | function QuaternionFromCFrame(cf) | |
| 713 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 714 | local trace = m00 + m11 + m22 | |
| 715 | if trace > 0 then | |
| 716 | local s = math.sqrt(1 + trace) | |
| 717 | local recip = 0.5/s | |
| 718 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 719 | else | |
| 720 | local i = 0 | |
| 721 | if m11 > m00 then | |
| 722 | i = 1 | |
| 723 | end | |
| 724 | if m22 > (i == 0 and m00 or m11) then | |
| 725 | i = 2 | |
| 726 | end | |
| 727 | if i == 0 then | |
| 728 | local s = math.sqrt(m00-m11-m22+1) | |
| 729 | local recip = 0.5/s | |
| 730 | - | Value = game:service("Players").LocalPlayer,
|
| 730 | + | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
| 731 | elseif i == 1 then | |
| 732 | local s = math.sqrt(m11-m22-m00+1) | |
| 733 | local recip = 0.5/s | |
| 734 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 735 | elseif i == 2 then | |
| 736 | local s = math.sqrt(m22-m00-m11+1) | |
| 737 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 738 | end | |
| 739 | end | |
| 740 | end | |
| 741 | ||
| 742 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 743 | local xs, ys, zs = x + x, y + y, z + z | |
| 744 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 745 | local xx = x*xs | |
| 746 | local xy = x*ys | |
| 747 | local xz = x*zs | |
| 748 | local yy = y*ys | |
| 749 | local yz = y*zs | |
| 750 | local zz = z*zs | |
| 751 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 752 | end | |
| 753 | ||
| 754 | function QuaternionSlerp(a, b, t) | |
| 755 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 756 | local startInterp, finishInterp; | |
| 757 | if cosTheta >= 0.0001 then | |
| 758 | if (1 - cosTheta) > 0.0001 then | |
| 759 | local theta = math.acos(cosTheta) | |
| 760 | local invSinTheta = 1/math.sin(theta) | |
| 761 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 762 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 763 | else | |
| 764 | startInterp = 1-t | |
| 765 | finishInterp = t | |
| 766 | end | |
| 767 | else | |
| 768 | if (1+cosTheta) > 0.0001 then | |
| 769 | local theta = math.acos(-cosTheta) | |
| 770 | local invSinTheta = 1/math.sin(theta) | |
| 771 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 772 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 773 | else | |
| 774 | startInterp = t-1 | |
| 775 | finishInterp = t | |
| 776 | end | |
| 777 | end | |
| 778 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 779 | end | |
| 780 | ||
| 781 | local function CFrameFromTopBack(at, top, back) | |
| 782 | local right = top:Cross(back) | |
| 783 | return CFrame.new(at.x, at.y, at.z, | |
| 784 | right.x, top.x, back.x, | |
| 785 | right.y, top.y, back.y, | |
| 786 | right.z, top.z, back.z) | |
| 787 | end | |
| 788 | ||
| 789 | function Triangle(a, b, c) | |
| 790 | local edg1 = (c-a):Dot((b-a).unit) | |
| 791 | local edg2 = (a-b):Dot((c-b).unit) | |
| 792 | local edg3 = (b-c):Dot((a-c).unit) | |
| 793 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 794 | a, b, c = a, b, c | |
| 795 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 796 | a, b, c = b, c, a | |
| 797 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 798 | a, b, c = c, a, b | |
| 799 | else | |
| 800 | assert(false, "unreachable") | |
| 801 | end | |
| 802 | ||
| 803 | local len1 = (c-a):Dot((b-a).unit) | |
| 804 | local len2 = (b-a).magnitude - len1 | |
| 805 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 806 | ||
| 807 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 808 | ||
| 809 | local list = {}
| |
| 810 | ||
| 811 | if len1 > 0.01 then | |
| 812 | local w1 = Instance.new('WedgePart', m)
| |
| 813 | game:GetService("Debris"):AddItem(w1,5)
| |
| 814 | w1.Material = "SmoothPlastic" | |
| 815 | w1.FormFactor = 'Custom' | |
| 816 | w1.BrickColor = BrickColor.new("Dark indigo")
| |
| 817 | w1.Transparency = 0 | |
| 818 | w1.Reflectance = 0 | |
| 819 | w1.Material = "SmoothPlastic" | |
| 820 | w1.CanCollide = false | |
| 821 | local l1 = Instance.new("PointLight",w1)
| |
| 822 | l1.Color = Color3.new(170,0,0) | |
| 823 | NoOutline(w1) | |
| 824 | local sz = Vector3.new(0.2, width, len1) | |
| 825 | w1.Size = sz | |
| 826 | local sp = Instance.new("SpecialMesh",w1)
| |
| 827 | sp.MeshType = "Wedge" | |
| 828 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 829 | w1:BreakJoints() | |
| 830 | w1.Anchored = true | |
| 831 | w1.Parent = workspace | |
| 832 | w1.Transparency = 0.7 | |
| 833 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 834 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 835 | table.insert(list,w1) | |
| 836 | end | |
| 837 | ||
| 838 | if len2 > 0.01 then | |
| 839 | local w2 = Instance.new('WedgePart', m)
| |
| 840 | game:GetService("Debris"):AddItem(w2,5)
| |
| 841 | w2.Material = "SmoothPlastic" | |
| 842 | w2.FormFactor = 'Custom' | |
| 843 | w2.BrickColor = BrickColor.new("Dark indigo")
| |
| 844 | w2.Transparency = 0 | |
| 845 | w2.Reflectance = 0 | |
| 846 | w2.Material = "SmoothPlastic" | |
| 847 | w2.CanCollide = false | |
| 848 | local l2 = Instance.new("PointLight",w2)
| |
| 849 | l2.Color = Color3.new(170,0,0) | |
| 850 | NoOutline(w2) | |
| 851 | local sz = Vector3.new(0.2, width, len2) | |
| 852 | w2.Size = sz | |
| 853 | local sp = Instance.new("SpecialMesh",w2)
| |
| 854 | sp.MeshType = "Wedge" | |
| 855 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 856 | w2:BreakJoints() | |
| 857 | w2.Anchored = true | |
| 858 | w2.Parent = workspace | |
| 859 | w2.Transparency = 0.7 | |
| 860 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 861 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 862 | table.insert(list,w2) | |
| 863 | end | |
| 864 | return unpack(list) | |
| 865 | end | |
| 866 | ||
| 867 | ||
| 868 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 869 | if hit.Parent == nil then | |
| 870 | return | |
| 871 | end | |
| 872 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 873 | for _, v in pairs(hit.Parent:children()) do | |
| 874 | if v:IsA("Humanoid") then
| |
| 875 | h = v | |
| 876 | end | |
| 877 | end | |
| 878 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 879 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 880 | return | |
| 881 | end | |
| 882 | local c = Create("ObjectValue")({
| |
| 883 | Name = "creator", | |
| 884 | Value = game:service("Players").plytalent,
| |
| 885 | Parent = h | |
| 886 | }) | |
| 887 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 888 | if HitSound ~= nil and HitPitch ~= nil then | |
| 889 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 890 | end | |
| 891 | local Damage = math.random(0, 0) | |
| 892 | local blocked = false | |
| 893 | local block = hit.Parent:findFirstChild("Block")
| |
| 894 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 895 | blocked = false | |
| 896 | block.Value = block.Value - 1 | |
| 897 | print(block.Value) | |
| 898 | end | |
| 899 | if blocked == false then | |
| 900 | HitHealth = h.Health | |
| 901 | h.Health = 0 | |
| 902 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 903 | print("gained kill")
| |
| 904 | end | |
| 905 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 906 | else | |
| 907 | h.Health = -math.huge | |
| 908 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 909 | end | |
| 910 | if Type == "Knockdown" then | |
| 911 | local hum = hit.Parent.Humanoid | |
| 912 | hum.PlatformStand = true | |
| 913 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 914 | swait(1) | |
| 915 | HHumanoid.PlatformStand = false | |
| 916 | end), hum) | |
| 917 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 918 | local bodvol = Create("BodyVelocity")({
| |
| 919 | velocity = angle * knockback, | |
| 920 | P = 5000, | |
| 921 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 922 | Parent = hit | |
| 923 | }) | |
| 924 | local rl = Create("BodyAngularVelocity")({
| |
| 925 | P = 3000, | |
| 926 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 927 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 928 | Parent = hit | |
| 929 | }) | |
| 930 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 931 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 932 | elseif Type == "Normal" then | |
| 933 | local vp = Create("BodyVelocity")({
| |
| 934 | P = 500, | |
| 935 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 936 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 937 | }) | |
| 938 | if knockback > 0 then | |
| 939 | vp.Parent = hit.Parent.Torso | |
| 940 | end | |
| 941 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 942 | elseif Type == "Up" then | |
| 943 | local bodyVelocity = Create("BodyVelocity")({
| |
| 944 | velocity = Vector3.new(0, 20, 0), | |
| 945 | P = 5000, | |
| 946 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 947 | Parent = hit | |
| 948 | }) | |
| 949 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 950 | local bodyVelocity = Create("BodyVelocity")({
| |
| 951 | velocity = Vector3.new(0, 20, 0), | |
| 952 | P = 5000, | |
| 953 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 954 | Parent = hit | |
| 955 | }) | |
| 956 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 957 | elseif Type == "Leech" then | |
| 958 | local hum = hit.Parent.Humanoid | |
| 959 | if hum ~= nil then | |
| 960 | for i = 0, 2 do | |
| 961 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 962 | end | |
| 963 | Humanoid.Health = Humanoid.Health + 10 | |
| 964 | end | |
| 965 | - | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
|
| 965 | + | |
| 966 | local hum = hit.Parent.Humanoid | |
| 967 | hum.PlatformStand = true | |
| 968 | if hum ~= nil then | |
| 969 | hitr = true | |
| 970 | end | |
| 971 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 972 | swait(5) | |
| 973 | HHumanoid.PlatformStand = false | |
| 974 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
|
| 974 | + | |
| 975 | - | end |
| 975 | + | |
| 976 | local bodyVelocity = Create("BodyVelocity")({
| |
| 977 | velocity = Vector3.new(0, 20, 0), | |
| 978 | P = 5000, | |
| 979 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 980 | Parent = hit | |
| 981 | }) | |
| 982 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 983 | local bodyVelocity = Create("BodyVelocity")({
| |
| 984 | velocity = Vector3.new(0, 20, 0), | |
| 985 | - | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) |
| 985 | + | |
| 986 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 987 | Parent = hit | |
| 988 | }) | |
| 989 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 990 | elseif Type == "Snare" then | |
| 991 | local bp = Create("BodyPosition")({
| |
| 992 | P = 2000, | |
| 993 | D = 100, | |
| 994 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 995 | position = hit.Parent.Torso.Position, | |
| 996 | Parent = hit.Parent.Torso | |
| 997 | }) | |
| 998 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 999 | elseif Type == "Slashnare" then | |
| 1000 | Effects.Block.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 1001 | for i = 1, math.random(4, 5) do | |
| 1002 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1003 | end | |
| 1004 | local bp = Create("BodyPosition")({
| |
| 1005 | P = 2000, | |
| 1006 | D = 100, | |
| 1007 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1008 | position = hit.Parent.Torso.Position, | |
| 1009 | Parent = hit.Parent.Torso | |
| 1010 | }) | |
| 1011 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1011 | + | |
| 1012 | elseif Type == "Spike" then | |
| 1013 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 1014 | local bp = Create("BodyPosition")({
| |
| 1015 | P = 2000, | |
| 1016 | D = 100, | |
| 1017 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1018 | position = hit.Parent.Torso.Position, | |
| 1019 | Parent = hit.Parent.Torso | |
| 1020 | }) | |
| 1021 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1022 | elseif Type == "Freeze" then | |
| 1023 | local BodPos = Create("BodyPosition")({
| |
| 1024 | P = 50000, | |
| 1025 | D = 1000, | |
| 1026 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1027 | position = hit.Parent.Torso.Position, | |
| 1028 | Parent = hit.Parent.Torso | |
| 1029 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1029 | + | |
| 1030 | - | local rtype = rottype |
| 1030 | + | |
| 1031 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1032 | P = 20000, | |
| 1033 | Parent = hit.Parent.Torso, | |
| 1034 | cframe = hit.Parent.Torso.CFrame | |
| 1035 | }) | |
| 1036 | hit.Parent.Torso.Anchored = true | |
| 1037 | coroutine.resume(coroutine.create(function(Part) | |
| 1038 | swait(1.5) | |
| 1039 | Part.Anchored = false | |
| 1040 | end), hit.Parent.Torso) | |
| 1041 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1042 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1043 | end | |
| 1044 | local debounce = Create("BoolValue")({
| |
| 1045 | Name = "DebounceHit", | |
| 1046 | Parent = hit.Parent, | |
| 1047 | Value = true | |
| 1048 | }) | |
| 1049 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1050 | c = Instance.new("ObjectValue")
| |
| 1051 | c.Name = "creator" | |
| 1052 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1052 | + | |
| 1053 | c.Parent = h | |
| 1054 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1055 | end | |
| 1056 | end | |
| 1057 | function ShowDamage(Pos, Text, Time, Color) | |
| 1058 | local Rate = 0.03333333333333333 | |
| 1059 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1060 | local Text = Text or "" | |
| 1061 | local Time = Time or 2 | |
| 1062 | local Color = Color or Color3.new(1, 0, 1) | |
| 1063 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1064 | EffectPart.Anchored = true | |
| 1065 | local BillboardGui = Create("BillboardGui")({
| |
| 1066 | Size = UDim2.new(3, 0, 3, 0), | |
| 1067 | Adornee = EffectPart, | |
| 1068 | Parent = EffectPart | |
| 1069 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1069 | + | |
| 1070 | - | local rtype = rottype |
| 1070 | + | |
| 1071 | BackgroundTransparency = 1, | |
| 1072 | Size = UDim2.new(1, 0, 1, 0), | |
| 1073 | Text = Text, | |
| 1074 | TextColor3 = Color, | |
| 1075 | TextScaled = true, | |
| 1076 | Font = Enum.Font.ArialBold, | |
| 1077 | Parent = BillboardGui | |
| 1078 | }) | |
| 1079 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1080 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1081 | delay(0, function() | |
| 1082 | local Frames = Time / Rate | |
| 1083 | for Frame = 1, Frames do | |
| 1084 | wait(Rate) | |
| 1085 | local Percent = Frame / Frames | |
| 1086 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1087 | TextLabel.TextTransparency = Percent | |
| 1088 | end | |
| 1089 | if EffectPart and EffectPart.Parent then | |
| 1090 | EffectPart:Destroy() | |
| 1091 | end | |
| 1092 | end) | |
| 1093 | end | |
| 1094 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1094 | + | |
| 1095 | - | local rtype = rottype |
| 1095 | + | |
| 1096 | local hum = c:findFirstChild("Humanoid")
| |
| 1097 | if hum ~= nil then | |
| 1098 | local head = c:findFirstChild("Torso")
| |
| 1099 | if head ~= nil then | |
| 1100 | local targ = head.Position - Part.Position | |
| 1101 | local mag = targ.magnitude | |
| 1102 | if magni >= mag and c.Name ~= Player.Name then | |
| 1103 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1104 | end | |
| 1105 | end | |
| 1106 | end | |
| 1107 | end | |
| 1108 | end | |
| 1109 | ||
| 1110 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 1111 | for _, c in pairs(workspace:children()) do | |
| 1112 | local hum = c:findFirstChild("Humanoid")
| |
| 1113 | if hum ~= nil then | |
| 1114 | local head = c:findFirstChild("Torso")
| |
| 1115 | if head ~= nil then | |
| 1116 | local targ = head.Position - Part.Position | |
| 1117 | local mag = targ.magnitude | |
| 1118 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1118 | + | |
| 1119 | - | local rtype = rottype |
| 1119 | + | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
|
| 1120 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1121 | end | |
| 1122 | end | |
| 1123 | end | |
| 1124 | end | |
| 1125 | end | |
| 1126 | ||
| 1127 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1128 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1129 | end | |
| 1130 | ||
| 1131 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1132 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1133 | prt.Anchored=true | |
| 1134 | prt.CFrame=cframe | |
| 1135 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1136 | --http://www.roblox.com/asset/?id=4770560 | |
| 1137 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1138 | CF=prt.CFrame | |
| 1139 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1140 | for i=0,1,0.2 do | |
| 1141 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1141 | + | |
| 1142 | - | local rtype = rottype |
| 1142 | + | |
| 1143 | end | |
| 1144 | for i=0,1,delay do | |
| 1145 | wait() | |
| 1146 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1147 | Mesh.Scale=Mesh.Scale | |
| 1148 | end | |
| 1149 | for i=0,1,0.1 do | |
| 1150 | wait() | |
| 1151 | Part.Transparency=i | |
| 1152 | end | |
| 1153 | Part.Parent=nil | |
| 1154 | end),prt,msh,CF) | |
| 1155 | end | |
| 1156 | ||
| 1157 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1158 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1159 | prt.Anchored=true | |
| 1160 | prt.Material = "Neon" | |
| 1161 | prt.CFrame=cframe | |
| 1162 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1163 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1164 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1164 | + | |
| 1165 | - | local rtype = rottype |
| 1165 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1166 | for i=0,1,delay do | |
| 1167 | swait() | |
| 1168 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1169 | Part.Transparency=i | |
| 1170 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1171 | end | |
| 1172 | Part.Parent=nil | |
| 1173 | end),prt,msh) | |
| 1174 | end | |
| 1175 | ||
| 1176 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1177 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1178 | prt.Anchored=true | |
| 1179 | prt.Material = "Neon" | |
| 1180 | prt.CFrame=cframe | |
| 1181 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1182 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1183 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1184 | local rtype = rottype | |
| 1185 | for i=0,1,delay do | |
| 1186 | swait() | |
| 1187 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1187 | + | |
| 1188 | - | local rtype = rottype |
| 1188 | + | |
| 1189 | elseif rtype == 2 then | |
| 1190 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1191 | end | |
| 1192 | Part.Transparency=i | |
| 1193 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1194 | end | |
| 1195 | Part.Parent=nil | |
| 1196 | end),prt,msh) | |
| 1197 | end | |
| 1198 | ||
| 1199 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1200 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1201 | prt.Anchored=true | |
| 1202 | prt.CFrame=cframe | |
| 1203 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1204 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1205 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1206 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1207 | for i=0,1,delay do | |
| 1208 | wait() | |
| 1209 | Part.Transparency=i | |
| 1210 | - | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) |
| 1210 | + | |
| 1211 | end | |
| 1212 | Part.Parent=nil | |
| 1213 | end),prt,msh) | |
| 1214 | end | |
| 1215 | ||
| 1216 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1217 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1218 | prt.Anchored=true | |
| 1219 | prt.Material = "Neon" | |
| 1220 | prt.CFrame=cframe | |
| 1221 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1222 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1223 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1224 | local rtype = rottype | |
| 1225 | for i=0,1,delay do | |
| 1226 | swait() | |
| 1227 | if rtype == 1 then | |
| 1228 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1229 | - | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) |
| 1229 | + | |
| 1230 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1231 | end | |
| 1232 | Part.Transparency=i | |
| 1233 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1234 | end | |
| 1235 | Part.Parent=nil | |
| 1236 | end),prt,msh) | |
| 1237 | end | |
| 1238 | ||
| 1239 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1240 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1241 | prt.Anchored=true | |
| 1242 | prt.Material = "Neon" | |
| 1243 | prt.CFrame=cframe | |
| 1244 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt) | |
| 1245 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt) | |
| 1246 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1247 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1247 | + | |
| 1248 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1249 | local rtype = rottype | |
| 1250 | for i=0,1,delay do | |
| 1251 | swait() | |
| 1252 | if rtype == 1 then | |
| 1253 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1254 | elseif rtype == 2 then | |
| 1255 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1256 | end | |
| 1257 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1257 | + | |
| 1258 | dec2.Transparency=i | |
| 1259 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1260 | end | |
| 1261 | Part.Parent=nil | |
| 1262 | end),prt,msh) | |
| 1263 | end | |
| 1264 | ||
| 1265 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1266 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1267 | prt.Anchored=true | |
| 1268 | prt.Material = "Neon" | |
| 1269 | prt.CFrame=cframe | |
| 1270 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1271 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1272 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1273 | local rtype = rottype | |
| 1274 | for i=0,1,delay do | |
| 1275 | swait() | |
| 1276 | if rtype == 1 then | |
| 1277 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1278 | elseif rtype == 2 then | |
| 1279 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1280 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1280 | + | |
| 1281 | prt.Transparency=i | |
| 1282 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1283 | end | |
| 1284 | Part.Parent=nil | |
| 1285 | end),prt,msh) | |
| 1286 | end | |
| 1287 | ||
| 1288 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1289 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1290 | prt.Anchored=true | |
| 1291 | prt.Material = "Neon" | |
| 1292 | prt.CFrame=cframe | |
| 1293 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1294 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1295 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1296 | local rtype = rottype | |
| 1297 | - | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) |
| 1297 | + | |
| 1298 | swait() | |
| 1299 | if rtype == 1 then | |
| 1300 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1301 | elseif rtype == 2 then | |
| 1302 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 1303 | end | |
| 1304 | prt.Transparency=i | |
| 1305 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 1306 | end | |
| 1307 | Part.Parent=nil | |
| 1308 | end),prt,msh) | |
| 1309 | end | |
| 1310 | ||
| 1311 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 1312 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1313 | prt.Anchored=true | |
| 1314 | prt.Material = "Neon" | |
| 1315 | prt.CFrame=cframe | |
| 1316 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1317 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1318 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1319 | local rtype = rottype | |
| 1320 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1320 | + | |
| 1321 | swait() | |
| 1322 | if rtype == 1 then | |
| 1323 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1324 | elseif rtype == 2 then | |
| 1325 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1326 | end | |
| 1327 | prt.Transparency=i | |
| 1328 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1329 | end | |
| 1330 | Part.Parent=nil | |
| 1331 | end),prt,msh) | |
| 1332 | end | |
| 1333 | ||
| 1334 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1335 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1336 | prt.Anchored=true | |
| 1337 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1337 | + | |
| 1338 | prt.CFrame=cframe | |
| 1339 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1340 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1341 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1342 | local rtype = rottype | |
| 1343 | for i=0,1,delay do | |
| 1344 | swait() | |
| 1345 | if rtype == 1 then | |
| 1346 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1347 | elseif rtype == 2 then | |
| 1348 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1349 | end | |
| 1350 | prt.Transparency=i | |
| 1351 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1352 | end | |
| 1353 | Part.Parent=nil | |
| 1354 | - | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) |
| 1354 | + | |
| 1355 | end | |
| 1356 | ||
| 1357 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1358 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1359 | prt.Anchored=false | |
| 1360 | prt.CFrame=cframe | |
| 1361 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1362 | local wld=weld(prt,prt,Parent,cframe) | |
| 1363 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1364 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1365 | for i=0,1,delay do | |
| 1366 | wait() | |
| 1367 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1368 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1369 | Part.Transparency=i | |
| 1370 | - | hitcon = what.Touched:connect(function(hit) |
| 1370 | + | |
| 1371 | - | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 1371 | + | |
| 1372 | - | if hum and not hum:IsDescendantOf(Character) then |
| 1372 | + | |
| 1373 | - | hum.Maxhealth = 0 |
| 1373 | + | |
| 1374 | - | hum.Health = 0 |
| 1374 | + | |
| 1375 | ||
| 1376 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1377 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1378 | prt.Anchored=false | |
| 1379 | prt.CFrame=cframe | |
| 1380 | - | hitcon:disconnect() |
| 1380 | + | |
| 1381 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1382 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1383 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1384 | for i=0,1,delay do | |
| 1385 | wait() | |
| 1386 | Weld.C0=euler(i*20,0,0) | |
| 1387 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1388 | - | coroutine.resume(coroutine.create(function() |
| 1388 | + | |
| 1389 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1390 | end | |
| 1391 | Part.Parent=nil | |
| 1392 | end),prt,msh,wld) | |
| 1393 | end | |
| 1394 | ||
| 1395 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1396 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1397 | prt.Anchored=true | |
| 1398 | - | coroutine.resume(coroutine.create(function(derp) |
| 1398 | + | |
| 1399 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1400 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1401 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1402 | for i=0,1,delay do | |
| 1403 | wait() | |
| 1404 | Part.CFrame=Part.CFrame | |
| 1405 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1406 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1407 | prt2.Anchored=true | |
| 1408 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1409 | - | coroutine.resume(coroutine.create(function() |
| 1409 | + | |
| 1410 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1411 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1412 | for i=0,1,0.1 do | |
| 1413 | wait() | |
| 1414 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1415 | end | |
| 1416 | Part.Parent=nil | |
| 1417 | end),prt2,msh2) | |
| 1418 | end | |
| 1419 | for i=0,1,delay*2 do | |
| 1420 | wait() | |
| 1421 | - | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
|
| 1421 | + | |
| 1422 | - | Face.Parent=Head |
| 1422 | + | |
| 1423 | end | |
| 1424 | Part.Parent=nil | |
| 1425 | end),prt,msh) | |
| 1426 | - | coroutine.resume(coroutine.create(function() |
| 1426 | + | |
| 1427 | ||
| 1428 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1429 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1430 | prt.Anchored=true | |
| 1431 | prt.CFrame=cframe | |
| 1432 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1433 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1434 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1435 | for i=0,1,delay do | |
| 1436 | - | coroutine.resume(coroutine.create(function(derp) |
| 1436 | + | |
| 1437 | Part.CFrame=Part.CFrame | |
| 1438 | Part.Transparency=i | |
| 1439 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1440 | end | |
| 1441 | Part.Parent=nil | |
| 1442 | end),prt,msh) | |
| 1443 | end | |
| 1444 | ||
| 1445 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1446 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1447 | - | coroutine.resume(coroutine.create(function() |
| 1447 | + | |
| 1448 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1449 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1450 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1451 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1452 | CF=Part.CFrame | |
| 1453 | Numbb=0 | |
| 1454 | randnumb=math.random()/10 | |
| 1455 | rand1=math.random()/10 | |
| 1456 | for i=0,1,rand1 do | |
| 1457 | wait() | |
| 1458 | CF=CF*cf(0,math.random()/2,0) | |
| 1459 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1460 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1461 | Part.Transparency=i | |
| 1462 | - | local expart = Instance.new("Part",char)
|
| 1462 | + | |
| 1463 | - | local expart2 = Instance.new("Part",char)
|
| 1463 | + | |
| 1464 | - | local rin = Instance.new("Part",char)
|
| 1464 | + | |
| 1465 | - | local rin2 = Instance.new("Part",char)
|
| 1465 | + | |
| 1466 | - | local partMesh = Instance.new("SpecialMesh",expart)
|
| 1466 | + | |
| 1467 | - | partMesh.MeshType = "Sphere" |
| 1467 | + | |
| 1468 | - | local partMesh2 = Instance.new("SpecialMesh",expart2)
|
| 1468 | + | |
| 1469 | - | partMesh2.MeshType = "Sphere" |
| 1469 | + | |
| 1470 | - | local partMesh3 = Instance.new("SpecialMesh",rin)
|
| 1470 | + | |
| 1471 | - | partMesh3.MeshType = "Brick" |
| 1471 | + | |
| 1472 | - | local partMesh4 = Instance.new("SpecialMesh",rin2)
|
| 1472 | + | |
| 1473 | - | partMesh4.MeshType = "Brick" |
| 1473 | + | |
| 1474 | - | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
|
| 1474 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1475 | - | partMesh.Scale = vt(rad,rad,rad) |
| 1475 | + | |
| 1476 | - | expart.Size = vt(1,1,1) |
| 1476 | + | |
| 1477 | - | expart.Transparency = 1 |
| 1477 | + | |
| 1478 | - | expart.Anchored = true |
| 1478 | + | |
| 1479 | - | expart.Material = "Neon" |
| 1479 | + | |
| 1480 | - | expart.BrickColor = bc("Really black")
|
| 1480 | + | |
| 1481 | - | expart.CFrame = par.CFrame |
| 1481 | + | |
| 1482 | - | partMesh2.Scale = vt(rad,rad,rad) |
| 1482 | + | |
| 1483 | - | expart2.Size = vt(1.15,1.15,1.15) |
| 1483 | + | |
| 1484 | - | expart2.Transparency = 0.75 |
| 1484 | + | |
| 1485 | - | expart2.Anchored = true |
| 1485 | + | |
| 1486 | - | expart2.Material = "Glass" |
| 1486 | + | |
| 1487 | - | expart2.BrickColor = par.BrickColor |
| 1487 | + | |
| 1488 | - | expart2.CFrame = par.CFrame |
| 1488 | + | |
| 1489 | - | rin.Size = vt(1.15,1.15,1.15) |
| 1489 | + | |
| 1490 | - | rin.Transparency = 1 |
| 1490 | + | |
| 1491 | - | rin.Anchored = true |
| 1491 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
| 1492 | - | rin.Material = "Neon" |
| 1492 | + | |
| 1493 | - | rin.BrickColor = par.BrickColor |
| 1493 | + | |
| 1494 | - | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
| 1494 | + | |
| 1495 | - | rin2.Size = vt(1.15,1.15,1.15) |
| 1495 | + | |
| 1496 | - | rin2.Transparency = 1 |
| 1496 | + | |
| 1497 | - | rin2.Anchored = true |
| 1497 | + | |
| 1498 | - | rin2.Material = "Neon" |
| 1498 | + | |
| 1499 | - | rin2.BrickColor = par.BrickColor |
| 1499 | + | |
| 1500 | - | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
| 1500 | + | |
| 1501 | - | partMesh3.Scale = vt(0,1,0) |
| 1501 | + | |
| 1502 | - | partMesh4.Scale = vt(0,1,0) |
| 1502 | + | |
| 1503 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1504 | prt.Anchored=true | |
| 1505 | prt.CFrame=cframe*cf(x,y,z) | |
| 1506 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1507 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1508 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1509 | local num=math.random() | |
| 1510 | local num2=math.random(-3,2)+math.random() | |
| 1511 | local numm=0 | |
| 1512 | for i=0,1,delay*2 do | |
| 1513 | swait() | |
| 1514 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1515 | Part.Transparency=i | |
| 1516 | numm=numm+0.01 | |
| 1517 | end | |
| 1518 | Part.Parent=nil | |
| 1519 | Mesh.Parent=nil | |
| 1520 | end),prt,msh,x,y,z) | |
| 1521 | end | |
| 1522 | ||
| 1523 | function dmgstart(dmg,what) | |
| 1524 | - | for i = 0, 199 do |
| 1524 | + | hitcon = what.Touched:connect(function(hit) |
| 1525 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1526 | - | expart.CFrame = expart.CFrame |
| 1526 | + | if hum and not hum:IsDescendantOf(Character) then |
| 1527 | hum.Maxhealth = 0 | |
| 1528 | - | expart2.CFrame = expart.CFrame |
| 1528 | + | hum.Health = 0 |
| 1529 | end | |
| 1530 | end) | |
| 1531 | - | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) |
| 1531 | + | |
| 1532 | - | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) |
| 1532 | + | |
| 1533 | - | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) |
| 1533 | + | |
| 1534 | - | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) |
| 1534 | + | hitcon:disconnect() |
| 1535 | end | |
| 1536 | ||
| 1537 | function Cloak() | |
| 1538 | Face.Parent=nil | |
| 1539 | cloaked=true | |
| 1540 | for _,v in pairs(Torso.Parent:children()) do | |
| 1541 | - | expart.Transparency = expart.Transparency + 0.025 |
| 1541 | + | |
| 1542 | - | expart2.Transparency = expart2.Transparency + 0.025 |
| 1542 | + | coroutine.resume(coroutine.create(function() |
| 1543 | - | rin.Transparency = rin.Transparency + 0.025 |
| 1543 | + | |
| 1544 | - | rin2.Transparency = rin2.Transparency + 0.025 |
| 1544 | + | |
| 1545 | v.Transparency=i | |
| 1546 | - | swait() |
| 1546 | + | |
| 1547 | v.Transparency=1 | |
| 1548 | end)) | |
| 1549 | end | |
| 1550 | if v.className=="Hat" then | |
| 1551 | hatp=v.Handle | |
| 1552 | coroutine.resume(coroutine.create(function(derp) | |
| 1553 | for i=0,1,0.2 do | |
| 1554 | wait() | |
| 1555 | - | local expart = Instance.new("Part",char)
|
| 1555 | + | |
| 1556 | - | local expart2 = Instance.new("Part",char)
|
| 1556 | + | |
| 1557 | - | local partMesh = Instance.new("SpecialMesh",expart)
|
| 1557 | + | |
| 1558 | - | partMesh.MeshType = "Sphere" |
| 1558 | + | |
| 1559 | - | local partMesh2 = Instance.new("SpecialMesh",expart2)
|
| 1559 | + | |
| 1560 | - | partMesh2.MeshType = "Sphere" |
| 1560 | + | |
| 1561 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
|
| 1561 | + | |
| 1562 | - | partMesh.Scale = vt(rad,rad,rad) |
| 1562 | + | |
| 1563 | - | expart.Size = vt(1,1,1) |
| 1563 | + | coroutine.resume(coroutine.create(function() |
| 1564 | - | expart.Transparency = 0 |
| 1564 | + | |
| 1565 | - | expart.Anchored = true |
| 1565 | + | |
| 1566 | - | expart.Material = "Neon" |
| 1566 | + | |
| 1567 | - | expart.BrickColor = bc("Really black")
|
| 1567 | + | |
| 1568 | - | expart.CFrame = par.CFrame |
| 1568 | + | |
| 1569 | - | partMesh2.Scale = vt(rad,rad,rad) |
| 1569 | + | |
| 1570 | - | expart2.Size = vt(1.15,1.15,1.15) |
| 1570 | + | |
| 1571 | - | expart2.Transparency = 0.5 |
| 1571 | + | |
| 1572 | - | expart2.Anchored = true |
| 1572 | + | |
| 1573 | - | expart2.Material = "Neon" |
| 1573 | + | |
| 1574 | - | expart2.BrickColor = par.BrickColor |
| 1574 | + | |
| 1575 | - | expart2.CFrame = par.CFrame |
| 1575 | + | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
|
| 1576 | Face.Parent=Head | |
| 1577 | cloaked=false | |
| 1578 | for _,v in pairs(Torso.Parent:children()) do | |
| 1579 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1580 | - | for i = 0, 75 do |
| 1580 | + | coroutine.resume(coroutine.create(function() |
| 1581 | for i=0,1,0.1 do | |
| 1582 | - | expart.CFrame = expart.CFrame |
| 1582 | + | |
| 1583 | v.Transparency=v.Transparency-0.1 | |
| 1584 | - | expart2.CFrame = expart.CFrame |
| 1584 | + | |
| 1585 | v.Transparency=0 | |
| 1586 | end)) | |
| 1587 | end | |
| 1588 | - | expart.Transparency = expart.Transparency + 0.05 |
| 1588 | + | |
| 1589 | - | expart2.Transparency = expart2.Transparency + 0.05 |
| 1589 | + | |
| 1590 | coroutine.resume(coroutine.create(function(derp) | |
| 1591 | - | swait() |
| 1591 | + | |
| 1592 | wait() | |
| 1593 | derp.Transparency=derp.Transparency-0.1 | |
| 1594 | end | |
| 1595 | derp.Transparency=0 | |
| 1596 | end),hatp) | |
| 1597 | end | |
| 1598 | - | local expart = Instance.new("Part",char)
|
| 1598 | + | |
| 1599 | - | local partMesh = Instance.new("SpecialMesh",expart)
|
| 1599 | + | |
| 1600 | - | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
|
| 1600 | + | |
| 1601 | - | partMesh.MeshType = "Sphere" |
| 1601 | + | coroutine.resume(coroutine.create(function() |
| 1602 | - | partMesh.Scale = vt(rad,rad,rad) |
| 1602 | + | |
| 1603 | - | expart.Size = vt(1,1,1) |
| 1603 | + | |
| 1604 | - | expart.Transparency = 0.5 |
| 1604 | + | |
| 1605 | - | expart.Anchored = true |
| 1605 | + | |
| 1606 | - | expart.Material = "Neon" |
| 1606 | + | |
| 1607 | - | expart.CanCollide = false |
| 1607 | + | |
| 1608 | - | expart.BrickColor = par.BrickColor |
| 1608 | + | |
| 1609 | - | expart.CFrame = par.CFrame |
| 1609 | + | |
| 1610 | end | |
| 1611 | end | |
| 1612 | - | for i = 0, 14 do |
| 1612 | + | |
| 1613 | - | wait() |
| 1613 | + | |
| 1614 | ---- This section of explosions. | |
| 1615 | - | expart.CFrame = expart.CFrame |
| 1615 | + | |
| 1616 | local expart = Instance.new("Part",char)
| |
| 1617 | local expart2 = Instance.new("Part",char)
| |
| 1618 | - | value = 0 |
| 1618 | + | local rin = Instance.new("Part",char)
|
| 1619 | local rin2 = Instance.new("Part",char)
| |
| 1620 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1621 | - | wait(0.25) |
| 1621 | + | partMesh.MeshType = "Sphere" |
| 1622 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1623 | partMesh2.MeshType = "Sphere" | |
| 1624 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 1625 | partMesh3.MeshType = "Brick" | |
| 1626 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 1627 | partMesh4.MeshType = "Brick" | |
| 1628 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 1629 | - | wait() |
| 1629 | + | partMesh.Scale = vt(rad,rad,rad) |
| 1630 | expart.Size = vt(1,1,1) | |
| 1631 | - | expart.CFrame = expart.CFrame |
| 1631 | + | expart.Transparency = 1 |
| 1632 | expart.Anchored = true | |
| 1633 | expart.Material = "Neon" | |
| 1634 | expart.BrickColor = bc("Really black")
| |
| 1635 | expart.CFrame = par.CFrame | |
| 1636 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1637 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1638 | expart2.Transparency = 0.75 | |
| 1639 | - | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
|
| 1639 | + | expart2.Anchored = true |
| 1640 | - | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
|
| 1640 | + | expart2.Material = "Glass" |
| 1641 | - | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
|
| 1641 | + | expart2.BrickColor = par.BrickColor |
| 1642 | - | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
|
| 1642 | + | expart2.CFrame = par.CFrame |
| 1643 | - | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") |
| 1643 | + | rin.Size = vt(1.15,1.15,1.15) |
| 1644 | - | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) |
| 1644 | + | rin.Transparency = 1 |
| 1645 | - | for i = 0, 24 do |
| 1645 | + | rin.Anchored = true |
| 1646 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) |
| 1646 | + | rin.Material = "Neon" |
| 1647 | rin.BrickColor = par.BrickColor | |
| 1648 | - | for i = 0, 24 do |
| 1648 | + | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
| 1649 | - | local expart = Instance.new("Part",char)
|
| 1649 | + | rin2.Size = vt(1.15,1.15,1.15) |
| 1650 | - | expart.Transparency = 1 |
| 1650 | + | rin2.Transparency = 1 |
| 1651 | - | expart.Anchored = true |
| 1651 | + | rin2.Anchored = true |
| 1652 | - | expart.CanCollide = false |
| 1652 | + | rin2.Material = "Neon" |
| 1653 | - | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) |
| 1653 | + | rin2.BrickColor = par.BrickColor |
| 1654 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1655 | partMesh3.Scale = vt(0,1,0) | |
| 1656 | partMesh4.Scale = vt(0,1,0) | |
| 1657 | local dec2 = Instance.new("Decal", rin)
| |
| 1658 | dec2.Face = "Top" | |
| 1659 | - | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) |
| 1659 | + | |
| 1660 | dec2.Parent = rin | |
| 1661 | local dec2b = dec2:Clone() | |
| 1662 | dec2b.Face = "Bottom" | |
| 1663 | dec2b.Parent = rin | |
| 1664 | --196486942 | |
| 1665 | local dec2a = Instance.new("Decal", rin2)
| |
| 1666 | dec2a.Face = "Top" | |
| 1667 | - | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
|
| 1667 | + | |
| 1668 | - | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
|
| 1668 | + | |
| 1669 | - | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
|
| 1669 | + | |
| 1670 | - | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
|
| 1670 | + | |
| 1671 | - | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") |
| 1671 | + | |
| 1672 | - | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) |
| 1672 | + | |
| 1673 | - | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) |
| 1673 | + | |
| 1674 | - | for i = 0, 24 do |
| 1674 | + | |
| 1675 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) |
| 1675 | + | |
| 1676 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 1677 | - | for i = 0, 24 do |
| 1677 | + | |
| 1678 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) |
| 1678 | + | for i = 0, 199 do |
| 1679 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1680 | expart.CFrame = expart.CFrame | |
| 1681 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1682 | expart2.CFrame = expart.CFrame | |
| 1683 | value = value - 0.035*rad/30 | |
| 1684 | if value < 7.5 then | |
| 1685 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 1686 | - | attack = true |
| 1686 | + | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) |
| 1687 | - | --[[for i = 0,1,0.1 do |
| 1687 | + | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) |
| 1688 | - | swait() |
| 1688 | + | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) |
| 1689 | end | |
| 1690 | if value < 0 then | |
| 1691 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 1692 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 1693 | - | end]]-- |
| 1693 | + | |
| 1694 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 1695 | expart.Transparency = expart.Transparency + 0.025 | |
| 1696 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 1697 | rin.Transparency = rin.Transparency + 0.025 | |
| 1698 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 1699 | end | |
| 1700 | swait() | |
| 1701 | end | |
| 1702 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1703 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1704 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 1705 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 1706 | end | |
| 1707 | ||
| 1708 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 1709 | local expart = Instance.new("Part",char)
| |
| 1710 | local expart2 = Instance.new("Part",char)
| |
| 1711 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1712 | partMesh.MeshType = "Sphere" | |
| 1713 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1714 | partMesh2.MeshType = "Sphere" | |
| 1715 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 1716 | partMesh.Scale = vt(rad,rad,rad) | |
| 1717 | expart.Size = vt(1,1,1) | |
| 1718 | expart.Transparency = 0 | |
| 1719 | expart.Anchored = true | |
| 1720 | expart.Material = "Neon" | |
| 1721 | expart.BrickColor = bc("Really black")
| |
| 1722 | expart.CFrame = par.CFrame | |
| 1723 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1724 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1725 | expart2.Transparency = 0.5 | |
| 1726 | expart2.Anchored = true | |
| 1727 | expart2.Material = "Neon" | |
| 1728 | expart2.BrickColor = par.BrickColor | |
| 1729 | expart2.CFrame = par.CFrame | |
| 1730 | expart.CanCollide = false | |
| 1731 | expart2.CanCollide = false | |
| 1732 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 1733 | - | attack = false |
| 1733 | + | |
| 1734 | for i = 0, 75 do | |
| 1735 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1736 | expart.CFrame = expart.CFrame | |
| 1737 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1738 | expart2.CFrame = expart.CFrame | |
| 1739 | value = value - 0.035*rad/5 | |
| 1740 | if value < 0 then | |
| 1741 | value = 0 | |
| 1742 | expart.Transparency = expart.Transparency + 0.05 | |
| 1743 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 1744 | end | |
| 1745 | swait() | |
| 1746 | end | |
| 1747 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1748 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1749 | end | |
| 1750 | ||
| 1751 | function AreaDanger(rad,par,mindam,maxdam) | |
| 1752 | local expart = Instance.new("Part",char)
| |
| 1753 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1754 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1755 | partMesh.MeshType = "Sphere" | |
| 1756 | partMesh.Scale = vt(rad,rad,rad) | |
| 1757 | expart.Size = vt(1,1,1) | |
| 1758 | expart.Transparency = 0.5 | |
| 1759 | expart.Anchored = true | |
| 1760 | expart.Material = "Neon" | |
| 1761 | expart.CanCollide = false | |
| 1762 | expart.BrickColor = par.BrickColor | |
| 1763 | expart.CFrame = par.CFrame | |
| 1764 | local value = 1*rad/5 | |
| 1765 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 1766 | for i = 0, 14 do | |
| 1767 | wait() | |
| 1768 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1769 | expart.CFrame = expart.CFrame | |
| 1770 | value = value - 0.035*rad | |
| 1771 | if value < 0 then | |
| 1772 | value = 0 | |
| 1773 | end | |
| 1774 | end | |
| 1775 | wait(0.25) | |
| 1776 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 1777 | wait(0.5) | |
| 1778 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 1779 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 1780 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 1781 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 1782 | for i = 0, 14 do | |
| 1783 | wait() | |
| 1784 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1785 | expart.CFrame = expart.CFrame | |
| 1786 | value = value - 0.035*rad/2 | |
| 1787 | end | |
| 1788 | expart.Transparency = 1 | |
| 1789 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 1790 | end | |
| 1791 | ||
| 1792 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 1793 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 1794 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 1795 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 1796 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1797 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 1798 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 1799 | for i = 0, 24 do | |
| 1800 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 1801 | end | |
| 1802 | for i = 0, 24 do | |
| 1803 | local expart = Instance.new("Part",char)
| |
| 1804 | expart.Transparency = 1 | |
| 1805 | expart.Anchored = true | |
| 1806 | expart.CanCollide = false | |
| 1807 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 1808 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 1809 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1810 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 1811 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 1812 | for i = 0, 9 do | |
| 1813 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 1814 | end | |
| 1815 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 1816 | wait(0.1) | |
| 1817 | end | |
| 1818 | end | |
| 1819 | ||
| 1820 | function EXterPlosion(par) | |
| 1821 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 1822 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 1823 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 1824 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1825 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 1826 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 1827 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 1828 | for i = 0, 24 do | |
| 1829 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 1830 | end | |
| 1831 | for i = 0, 24 do | |
| 1832 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 1833 | end | |
| 1834 | end | |
| 1835 | ---- | |
| 1836 | ||
| 1837 | local stackingpower = 1 | |
| 1838 | ||
| 1839 | function HellsCore() | |
| 1840 | attack = true | |
| 1841 | --[[for i = 0,1,0.1 do | |
| 1842 | swait() | |
| 1843 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 1844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1845 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 1846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 1847 | end]]-- | |
| 1848 | ||
| 1849 | local rng = Instance.new("Part", char)
| |
| 1850 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
| |
| 1851 | rng.Anchored = true | |
| 1852 | rng.BrickColor = origcolor | |
| 1853 | rng.CanCollide = false | |
| 1854 | rng.FormFactor = 3 | |
| 1855 | rng.Name = "Ring" | |
| 1856 | rng.Material = "Neon" | |
| 1857 | rng.Size = Vector3.new(1, 1, 1) | |
| 1858 | rng.Transparency = 1 | |
| 1859 | rng.TopSurface = 0 | |
| 1860 | rng.BottomSurface = 0 | |
| 1861 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
| 1862 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1863 | rngm.MeshType = "Brick" | |
| 1864 | local dec = Instance.new("Decal",rng)
| |
| 1865 | dec.Texture = "http://www.roblox.com/asset/?id=196486942" | |
| 1866 | dec.Face = "Top" | |
| 1867 | local dec2 = dec:Clone() | |
| 1868 | dec2.Parent = rng | |
| 1869 | dec2.Face = "Bottom" | |
| 1870 | ||
| 1871 | local scaler2 = 1 | |
| 1872 | scaler2 = 1*3 | |
| 1873 | for i = 0,10,0.1 do | |
| 1874 | swait() | |
| 1875 | scaler2 = scaler2 - 0.01*3 | |
| 1876 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 1877 | end | |
| 1878 | wait(3) | |
| 1879 | for i = 0,10,0.1 do | |
| 1880 | swait() | |
| 1881 | scaler2 = scaler2 - 0.01*3 | |
| 1882 | dec.Transparency = dec.Transparency + 0.01 | |
| 1883 | dec2.Transparency = dec2.Transparency + 0.01 | |
| 1884 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 1885 | end | |
| 1886 | rng:Destroy() | |
| 1887 | attack = false | |
| 1888 | end | |
| 1889 | ||
| 1890 | ||
| 1891 | function FaceMouse() | |
| 1892 | Cam = workspace.CurrentCamera | |
| 1893 | return {
| |
| 1894 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1895 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1896 | } | |
| 1897 | end | |
| 1898 | ||
| 1899 | function FaceMouse2() | |
| 1900 | Cam = workspace.CurrentCamera | |
| 1901 | return {
| |
| 1902 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 1903 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1904 | } | |
| 1905 | end | |
| 1906 | ||
| 1907 | ||
| 1908 | local HoldingZ = false | |
| 1909 | local HoldingX = false | |
| 1910 | local HoldingC = false | |
| 1911 | local HoldingV = false | |
| 1912 | local HoldingB = false | |
| 1913 | ||
| 1914 | ||
| 1915 | function RingEffect(pos,startsize,size,col) | |
| 1916 | local lb = Instance.new("Part")
| |
| 1917 | lb.Parent = char | |
| 1918 | lb.BrickColor = col | |
| 1919 | lb.CanCollide = false | |
| 1920 | lb.Material = "Neon" | |
| 1921 | lb.Anchored = true | |
| 1922 | lb.TopSurface = 0 | |
| 1923 | lb.BottomSurface = 0 | |
| 1924 | lb.Transparency = 1 | |
| 1925 | lb.Size = vt(1,1,1) | |
| 1926 | lb.CFrame = pos | |
| 1927 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1928 | thingery.MeshType = "Brick" | |
| 1929 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 1930 | local dec2 = Instance.new("Texture", lb)
| |
| 1931 | dec2.Face = "Top" | |
| 1932 | dec2.Texture = "http://www.roblox.com/asset/?id=196486942" | |
| 1933 | dec2.Color3 = lb.Color | |
| 1934 | dec2.Parent = lb | |
| 1935 | dec2.StudsPerTileU = startsize | |
| 1936 | dec2.StudsPerTileV = startsize | |
| 1937 | local dec2b = dec2:Clone() | |
| 1938 | dec2b.Face = "Bottom" | |
| 1939 | dec2b.Parent = lb | |
| 1940 | local randomrot = math.random(1,2) | |
| 1941 | coroutine.resume(coroutine.create(function() | |
| 1942 | for i = 0, 19 do | |
| 1943 | swait() | |
| 1944 | if randomrot == 1 then | |
| 1945 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 1946 | elseif randomrot == 2 then | |
| 1947 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 1948 | end | |
| 1949 | dec2.Transparency = dec2.Transparency + 0.05 | |
| 1950 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
| 1951 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
| 1952 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
| 1953 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
| 1954 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
| 1955 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 1956 | end | |
| 1957 | lb:Destroy() | |
| 1958 | end)) | |
| 1959 | end | |
| 1960 | ||
| 1961 | function SlowRingEffect(pos,startsize,size,col) | |
| 1962 | local lb = Instance.new("Part")
| |
| 1963 | lb.Parent = char | |
| 1964 | lb.BrickColor = col | |
| 1965 | lb.CanCollide = false | |
| 1966 | lb.Material = "Neon" | |
| 1967 | lb.Anchored = true | |
| 1968 | lb.TopSurface = 0 | |
| 1969 | lb.BottomSurface = 0 | |
| 1970 | lb.Transparency = 1 | |
| 1971 | lb.Size = vt(1,1,1) | |
| 1972 | lb.CFrame = pos | |
| 1973 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1974 | thingery.MeshType = "Brick" | |
| 1975 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 1976 | local dec2 = Instance.new("Decal", lb)
| |
| 1977 | dec2.Face = "Top" | |
| 1978 | dec2.Texture = "http://www.roblox.com/asset/?id=196486942" | |
| 1979 | dec2.Color3 = lb.Color | |
| 1980 | dec2.Parent = lb | |
| 1981 | local dec2b = dec2:Clone() | |
| 1982 | dec2b.Face = "Bottom" | |
| 1983 | dec2b.Parent = lb | |
| 1984 | local randomrot = math.random(1,2) | |
| 1985 | coroutine.resume(coroutine.create(function() | |
| 1986 | for i = 0, 49 do | |
| 1987 | swait() | |
| 1988 | if randomrot == 1 then | |
| 1989 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 1990 | elseif randomrot == 2 then | |
| 1991 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 1992 | end | |
| 1993 | dec2.Transparency = dec2.Transparency + 0.02 | |
| 1994 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
| 1995 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 1996 | end | |
| 1997 | lb:Destroy() | |
| 1998 | end)) | |
| 1999 | end | |
| 2000 | ||
| 2001 | ||
| 2002 | function groundringaa(pos) | |
| 2003 | local rng = Instance.new("Part", char)
| |
| 2004 | rng.Anchored = true | |
| 2005 | rng.BrickColor = origcolor | |
| 2006 | rng.CanCollide = false | |
| 2007 | rng.FormFactor = 3 | |
| 2008 | rng.Name = "Ring" | |
| 2009 | rng.Size = Vector3.new(1, 1, 1) | |
| 2010 | rng.Transparency = 1 | |
| 2011 | rng.TopSurface = 0 | |
| 2012 | rng.BottomSurface = 0 | |
| 2013 | rng.CFrame = pos | |
| 2014 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2015 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2016 | rngm.Scale = Vector3.new(100,100,5) | |
| 2017 | local scaler2 = -10/2 | |
| 2018 | coroutine.resume(coroutine.create(function() | |
| 2019 | for i = 0,10,0.1 do | |
| 2020 | swait() | |
| 2021 | scaler2 = scaler2 + 0.1/2 | |
| 2022 | rng.Transparency = rng.Transparency - 0.01 | |
| 2023 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 2024 | end | |
| 2025 | rng:Destroy() | |
| 2026 | end)) | |
| 2027 | end | |
| 2028 | ||
| 2029 | function groundringbb(pos) | |
| 2030 | local rng = Instance.new("Part", char)
| |
| 2031 | rng.Anchored = true | |
| 2032 | rng.BrickColor = origcolor | |
| 2033 | rng.CanCollide = false | |
| 2034 | rng.FormFactor = 3 | |
| 2035 | rng.Name = "Ring" | |
| 2036 | rng.Size = Vector3.new(1, 1, 1) | |
| 2037 | rng.Transparency = 0 | |
| 2038 | rng.TopSurface = 0 | |
| 2039 | rng.BottomSurface = 0 | |
| 2040 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2041 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2042 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2043 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2044 | rngm.Scale = Vector3.new(0,0,5) | |
| 2045 | local scaler2 = 10 | |
| 2046 | coroutine.resume(coroutine.create(function() | |
| 2047 | for i = 0,10*2,0.1 do | |
| 2048 | swait() | |
| 2049 | scaler2 = scaler2 - 0.1/2 | |
| 2050 | rng.Transparency = rng.Transparency + 0.005 | |
| 2051 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 2052 | end | |
| 2053 | rng:Destroy() | |
| 2054 | end)) | |
| 2055 | end | |
| 2056 | ||
| 2057 | function groundglowaa(pos) | |
| 2058 | local rng = Instance.new("Part", char)
| |
| 2059 | rng.Anchored = true | |
| 2060 | rng.BrickColor = origcolor | |
| 2061 | rng.CanCollide = false | |
| 2062 | rng.FormFactor = 3 | |
| 2063 | rng.Material = "Neon" | |
| 2064 | rng.Name = "Ring" | |
| 2065 | rng.Size = Vector3.new(1, 1, 1) | |
| 2066 | rng.Transparency = 0 | |
| 2067 | rng.TopSurface = 0 | |
| 2068 | rng.BottomSurface = 0 | |
| 2069 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2070 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2071 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2072 | rngm.MeshType = "Sphere" | |
| 2073 | rngm.Scale = Vector3.new(0,0,25) | |
| 2074 | local scaler2 = 10*2 | |
| 2075 | coroutine.resume(coroutine.create(function() | |
| 2076 | for i = 0,10*2,0.1 do | |
| 2077 | swait() | |
| 2078 | scaler2 = scaler2 - 0.1*2/2 | |
| 2079 | rng.Transparency = rng.Transparency + 0.005 | |
| 2080 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 2081 | end | |
| 2082 | rng:Destroy() | |
| 2083 | end)) | |
| 2084 | end | |
| 2085 | ||
| 2086 | function bemaa(pos) | |
| 2087 | local rng = Instance.new("Part", char)
| |
| 2088 | rng.Anchored = true | |
| 2089 | rng.BrickColor = origcolor | |
| 2090 | rng.CanCollide = false | |
| 2091 | rng.FormFactor = 3 | |
| 2092 | rng.Material = "Neon" | |
| 2093 | rng.Name = "Ring" | |
| 2094 | rng.Size = Vector3.new(1, 1, 1) | |
| 2095 | rng.Transparency = 0 | |
| 2096 | rng.TopSurface = 0 | |
| 2097 | rng.BottomSurface = 0 | |
| 2098 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2099 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2100 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2101 | rngm.MeshType = "Sphere" | |
| 2102 | rngm.Scale = Vector3.new(0,0,10000) | |
| 2103 | local scaler2 = 1 | |
| 2104 | coroutine.resume(coroutine.create(function() | |
| 2105 | for i = 0,99,0.1 do | |
| 2106 | swait() | |
| 2107 | scaler2 = scaler2 - 0.0025 | |
| 2108 | rng.Transparency = rng.Transparency + 0.0025 | |
| 2109 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 2110 | end | |
| 2111 | rng:Destroy() | |
| 2112 | end)) | |
| 2113 | end | |
| 2114 | ||
| 2115 | function bemaashake(pos) | |
| 2116 | local rng = Instance.new("Part", char)
| |
| 2117 | rng.Anchored = true | |
| 2118 | rng.BrickColor = origcolor | |
| 2119 | rng.CanCollide = false | |
| 2120 | rng.FormFactor = 3 | |
| 2121 | rng.Material = "Neon" | |
| 2122 | rng.Name = "Ring" | |
| 2123 | rng.Size = Vector3.new(1, 1, 1) | |
| 2124 | rng.Transparency = 0 | |
| 2125 | rng.TopSurface = 0 | |
| 2126 | rng.BottomSurface = 0 | |
| 2127 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2128 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2129 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2130 | rngm.MeshType = "Sphere" | |
| 2131 | local oof = Instance.new("Part",char)
| |
| 2132 | oof.Parent = rng | |
| 2133 | oof.CFrame = rng.CFrame | |
| 2134 | oof.CanCollide = false | |
| 2135 | oof.Anchored = true | |
| 2136 | oof.Transparency = 1 | |
| 2137 | rngm.Scale = Vector3.new(0,0,10000) | |
| 2138 | local scaler2 = 1*10 | |
| 2139 | coroutine.resume(coroutine.create(function() | |
| 2140 | for i = 0,99,0.1 do | |
| 2141 | swait() | |
| 2142 | scaler2 = scaler2 - 0.0025*10 | |
| 2143 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
| 2144 | rng.Transparency = rng.Transparency + 0.0025 | |
| 2145 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 2146 | end | |
| 2147 | rng:Destroy() | |
| 2148 | end)) | |
| 2149 | end | |
| 2150 | ||
| 2151 | function groundringlarge(pos) | |
| 2152 | local rng = Instance.new("Part", char)
| |
| 2153 | rng.Anchored = true | |
| 2154 | rng.BrickColor = origcolor | |
| 2155 | rng.CanCollide = false | |
| 2156 | rng.FormFactor = 3 | |
| 2157 | rng.Name = "Ring" | |
| 2158 | rng.Size = Vector3.new(1, 1, 1) | |
| 2159 | rng.Transparency = 0 | |
| 2160 | rng.TopSurface = 0 | |
| 2161 | rng.BottomSurface = 0 | |
| 2162 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2163 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2164 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2165 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2166 | rngm.Scale = Vector3.new(0,0,5) | |
| 2167 | local scaler2 = 10*10 | |
| 2168 | coroutine.resume(coroutine.create(function() | |
| 2169 | for i = 0,10*2,0.1 do | |
| 2170 | swait() | |
| 2171 | scaler2 = scaler2 - 0.1*10/2 | |
| 2172 | rng.Transparency = rng.Transparency + 0.005 | |
| 2173 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 2174 | end | |
| 2175 | rng:Destroy() | |
| 2176 | end)) | |
| 2177 | end | |
| 2178 | ||
| 2179 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 2180 | local type = type | |
| 2181 | local rng = Instance.new("Part", char)
| |
| 2182 | rng.Anchored = true | |
| 2183 | rng.BrickColor = color | |
| 2184 | rng.CanCollide = false | |
| 2185 | rng.FormFactor = 3 | |
| 2186 | rng.Name = "Ring" | |
| 2187 | rng.Material = "Neon" | |
| 2188 | rng.Size = Vector3.new(1, 1, 1) | |
| 2189 | rng.Transparency = 0 | |
| 2190 | rng.TopSurface = 0 | |
| 2191 | rng.BottomSurface = 0 | |
| 2192 | rng.CFrame = pos | |
| 2193 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2194 | rngm.MeshType = "Sphere" | |
| 2195 | rngm.Scale = scale | |
| 2196 | local scaler2 = 1 | |
| 2197 | if type == "Add" then | |
| 2198 | scaler2 = 1*value | |
| 2199 | elseif type == "Divide" then | |
| 2200 | scaler2 = 1/value | |
| 2201 | end | |
| 2202 | coroutine.resume(coroutine.create(function() | |
| 2203 | for i = 0,10/bonuspeed,0.1 do | |
| 2204 | swait() | |
| 2205 | if type == "Add" then | |
| 2206 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2207 | elseif type == "Divide" then | |
| 2208 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2209 | end | |
| 2210 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2211 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2212 | end | |
| 2213 | rng:Destroy() | |
| 2214 | end)) | |
| 2215 | end | |
| 2216 | ||
| 2217 | ||
| 2218 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2219 | local type = type | |
| 2220 | local rng = Instance.new("Part", char)
| |
| 2221 | rng.Anchored = true | |
| 2222 | rng.BrickColor = color | |
| 2223 | rng.CanCollide = false | |
| 2224 | rng.FormFactor = 3 | |
| 2225 | rng.Name = "Ring" | |
| 2226 | rng.Material = "Neon" | |
| 2227 | rng.Size = Vector3.new(1, 1, 1) | |
| 2228 | rng.Transparency = 0 | |
| 2229 | rng.TopSurface = 0 | |
| 2230 | rng.BottomSurface = 0 | |
| 2231 | rng.CFrame = pos | |
| 2232 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2233 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2234 | rngm.MeshType = "Sphere" | |
| 2235 | rngm.Scale = vt(x1,y1,z1) | |
| 2236 | local scaler2 = 1 | |
| 2237 | local speeder = FastSpeed | |
| 2238 | if type == "Add" then | |
| 2239 | scaler2 = 1*value | |
| 2240 | elseif type == "Divide" then | |
| 2241 | scaler2 = 1/value | |
| 2242 | end | |
| 2243 | coroutine.resume(coroutine.create(function() | |
| 2244 | for i = 0,10/bonuspeed,0.1 do | |
| 2245 | swait() | |
| 2246 | if type == "Add" then | |
| 2247 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2248 | elseif type == "Divide" then | |
| 2249 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2250 | end | |
| 2251 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2252 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2253 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2254 | - | a.Name = "Direction" |
| 2254 | + | |
| 2255 | - | a.Anchored = true |
| 2255 | + | |
| 2256 | - | a.BrickColor = maincolor |
| 2256 | + | |
| 2257 | end)) | |
| 2258 | end | |
| 2259 | - | a.CanCollide = false |
| 2259 | + | |
| 2260 | - | local ray = Ray.new( |
| 2260 | + | |
| 2261 | - | rng.CFrame.p, -- origin |
| 2261 | + | |
| 2262 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
| 2262 | + | |
| 2263 | - | ) |
| 2263 | + | |
| 2264 | - | local ignore = Character |
| 2264 | + | |
| 2265 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2265 | + | |
| 2266 | - | a.BottomSurface = 10 |
| 2266 | + | |
| 2267 | - | a.TopSurface = 10 |
| 2267 | + | |
| 2268 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2268 | + | |
| 2269 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
| 2269 | + | |
| 2270 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
| 2270 | + | |
| 2271 | - | local lb = Instance.new("Part")
|
| 2271 | + | |
| 2272 | rng.TopSurface = 0 | |
| 2273 | rng.BottomSurface = 0 | |
| 2274 | rng.CFrame = pos | |
| 2275 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2276 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2277 | rngm.MeshType = "Sphere" | |
| 2278 | rngm.Scale = vt(x1,y1,z1) | |
| 2279 | local scaler2 = 1 | |
| 2280 | local speeder = FastSpeed | |
| 2281 | if type == "Add" then | |
| 2282 | scaler2 = 1*value | |
| 2283 | elseif type == "Divide" then | |
| 2284 | scaler2 = 1/value | |
| 2285 | end | |
| 2286 | coroutine.resume(coroutine.create(function() | |
| 2287 | for i = 0,10/bonuspeed,0.1 do | |
| 2288 | swait() | |
| 2289 | if type == "Add" then | |
| 2290 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2291 | elseif type == "Divide" then | |
| 2292 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2293 | end | |
| 2294 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2295 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2296 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
| 2297 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2298 | end | |
| 2299 | rng:Destroy() | |
| 2300 | end)) | |
| 2301 | end | |
| 2302 | ||
| 2303 | ||
| 2304 | function LightStorm() | |
| 2305 | HoldingZ = true | |
| 2306 | attack = true | |
| 2307 | local sbs = Instance.new("BodyPosition", root)
| |
| 2308 | sbs.P = 3000 | |
| 2309 | sbs.D = 1000 | |
| 2310 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
| 2311 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
| 2312 | wait(0.1) | |
| 2313 | root.Anchored = true | |
| 2314 | hum.WalkSpeed = 0 | |
| 2315 | local rotation = 0 | |
| 2316 | local typrot = math.random(1,2) | |
| 2317 | local rng = Instance.new("Part", char)
| |
| 2318 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
| |
| 2319 | rng.Anchored = true | |
| 2320 | rng.BrickColor = origcolor | |
| 2321 | rng.CanCollide = false | |
| 2322 | rng.FormFactor = 3 | |
| 2323 | rng.Name = "Ring" | |
| 2324 | rng.Material = "Neon" | |
| 2325 | rng.Size = Vector3.new(1, 0.05, 1) | |
| 2326 | rng.Transparency = 1 | |
| 2327 | rng.TopSurface = 0 | |
| 2328 | rng.BottomSurface = 0 | |
| 2329 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2330 | rngm.MeshType = "Brick" | |
| 2331 | rngm.Scale = vt(0,1,0) | |
| 2332 | local dec = Instance.new("Decal",rng)
| |
| 2333 | dec.Texture = "rbxassetid://196486941" | |
| 2334 | dec.Face = "Top" | |
| 2335 | dec.Transparency = 0 | |
| 2336 | local dec2 = dec:Clone() | |
| 2337 | dec2.Parent = rng | |
| 2338 | dec2.Face = "Bottom" | |
| 2339 | dec2.Transparency = 0 | |
| 2340 | ||
| 2341 | --rbxassetid://196486941 | |
| 2342 | local summoned = Instance.new("ParticleEmitter",rng)
| |
| 2343 | summoned.LightEmission = 1 | |
| 2344 | summoned.Color = ColorSequence.new(maincolor.Color) | |
| 2345 | summoned.Rate = 100 | |
| 2346 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
| 2347 | - | a.Name = "Direction" |
| 2347 | + | |
| 2348 | - | a.Anchored = true |
| 2348 | + | |
| 2349 | - | a.BrickColor = maincolor |
| 2349 | + | |
| 2350 | summoned.Speed = NumberRange.new(0,0) | |
| 2351 | summoned.Rotation = NumberRange.new(-500,500) | |
| 2352 | - | a.CanCollide = false |
| 2352 | + | |
| 2353 | - | local ray = Ray.new( |
| 2353 | + | |
| 2354 | - | rng.CFrame.p, -- origin |
| 2354 | + | |
| 2355 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
| 2355 | + | |
| 2356 | - | ) |
| 2356 | + | |
| 2357 | - | local ignore = Character |
| 2357 | + | |
| 2358 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2358 | + | |
| 2359 | - | a.BottomSurface = 10 |
| 2359 | + | |
| 2360 | - | a.TopSurface = 10 |
| 2360 | + | |
| 2361 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2361 | + | |
| 2362 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
| 2362 | + | |
| 2363 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
| 2363 | + | |
| 2364 | - | local lb = Instance.new("Part")
|
| 2364 | + | |
| 2365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2366 | RootPart.CFrame = FaceMouse2()[1] | |
| 2367 | end | |
| 2368 | summoned.Enabled = false | |
| 2369 | ||
| 2370 | local Power = 4 | |
| 2371 | while true do | |
| 2372 | swait() | |
| 2373 | Power = Power + 0.4 | |
| 2374 | rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085) | |
| 2375 | if typrot == 1 then | |
| 2376 | rotation = rotation + 2.5 | |
| 2377 | elseif typrot == 2 then | |
| 2378 | rotation = rotation - 2.5 | |
| 2379 | end | |
| 2380 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
| 2381 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 2382 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2383 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
| 2384 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 2385 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2386 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2387 | RootPart.CFrame = FaceMouse2()[1] | |
| 2388 | if HoldingZ == false then | |
| 2389 | coroutine.resume(coroutine.create(function() | |
| 2390 | while true do | |
| 2391 | if rng.Parent ~= nil then | |
| 2392 | swait() | |
| 2393 | if typrot == 1 then | |
| 2394 | rotation = rotation + 2.5 | |
| 2395 | elseif typrot == 2 then | |
| 2396 | rotation = rotation - 2.5 | |
| 2397 | end | |
| 2398 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
| 2399 | elseif rng.Parent == nil then | |
| 2400 | break | |
| 2401 | end | |
| 2402 | end | |
| 2403 | end)) | |
| 2404 | coroutine.resume(coroutine.create(function() | |
| 2405 | for i = 0, 24*Power/4 do | |
| 2406 | swait(2) | |
| 2407 | local a = Instance.new("Part",Character)
| |
| 2408 | a.Name = "Direction" | |
| 2409 | a.Anchored = true | |
| 2410 | a.BrickColor = maincolor | |
| 2411 | a.Material = "Neon" | |
| 2412 | a.Transparency = 1 | |
| 2413 | a.CanCollide = false | |
| 2414 | local ray = Ray.new( | |
| 2415 | rng.CFrame.p, -- origin | |
| 2416 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
| 2417 | ) | |
| 2418 | local ignore = Character | |
| 2419 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2420 | a.BottomSurface = 10 | |
| 2421 | a.TopSurface = 10 | |
| 2422 | local distance = (rng.CFrame.p - position).magnitude | |
| 2423 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2424 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2425 | local lb = Instance.new("Part")
| |
| 2426 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
| |
| 2427 | lb.Parent = char | |
| 2428 | lb.Color = Color3.new(1,1,0.5) | |
| 2429 | lb.CanCollide = false | |
| 2430 | lb.Material = "Neon" | |
| 2431 | lb.Anchored = true | |
| 2432 | lb.TopSurface = 0 | |
| 2433 | lb.BottomSurface = 0 | |
| 2434 | lb.Transparency = 0 | |
| 2435 | lb.Size = vt(1.5,1.5,1.5) | |
| 2436 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0) | |
| 2437 | lb.Anchored = false | |
| 2438 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 2439 | thingery.MeshType = "Sphere" | |
| 2440 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 2441 | local bv = Instance.new("BodyVelocity")
| |
| 2442 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2443 | bv.velocity = lb.CFrame.lookVector*250 | |
| 2444 | bv.Parent = lb | |
| 2445 | local hitted = false | |
| 2446 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 2447 | RootPart.CFrame = FaceMouse2()[1] | |
| 2448 | coroutine.resume(coroutine.create(function() | |
| 2449 | swait(1) | |
| 2450 | lb.Touched:connect(function(hit) | |
| 2451 | if hitted == false then | |
| 2452 | hitted = true | |
| 2453 | lb.Transparency = 1 | |
| 2454 | lb.Anchored = true | |
| 2455 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
| |
| 2456 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
| |
| 2457 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
| 2458 | sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White"))
| |
| 2459 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor) | |
| 2460 | wait(3) | |
| 2461 | lb:Destroy() | |
| 2462 | end | |
| 2463 | end) | |
| 2464 | end)) | |
| 2465 | ||
| 2466 | end | |
| 2467 | for i = 0,1,0.1 do | |
| 2468 | swait() | |
| 2469 | dec.Transparency = dec.Transparency + 0.1 | |
| 2470 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 2471 | rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5) | |
| 2472 | end | |
| 2473 | rng:Destroy() | |
| 2474 | hum.WalkSpeed = 16 | |
| 2475 | sbs:Destroy() | |
| 2476 | root.Anchored = false | |
| 2477 | attack = false | |
| 2478 | end)) | |
| 2479 | break | |
| 2480 | end | |
| 2481 | if Power > 63 and HoldingZ == true then | |
| 2482 | coroutine.resume(coroutine.create(function() | |
| 2483 | while true do | |
| 2484 | if rng.Parent ~= nil then | |
| 2485 | swait() | |
| 2486 | if typrot == 1 then | |
| 2487 | rotation = rotation + 2.5 | |
| 2488 | elseif typrot == 2 then | |
| 2489 | rotation = rotation - 2.5 | |
| 2490 | end | |
| 2491 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
| 2492 | elseif rng.Parent == nil then | |
| 2493 | break | |
| 2494 | end | |
| 2495 | end | |
| 2496 | end)) | |
| 2497 | coroutine.resume(coroutine.create(function() | |
| 2498 | for i = 0, 24*Power/4 do | |
| 2499 | swait(1) | |
| 2500 | local a = Instance.new("Part",Character)
| |
| 2501 | a.Name = "Direction" | |
| 2502 | a.Anchored = true | |
| 2503 | a.BrickColor = maincolor | |
| 2504 | a.Material = "Neon" | |
| 2505 | a.Transparency = 1 | |
| 2506 | a.CanCollide = false | |
| 2507 | local ray = Ray.new( | |
| 2508 | rng.CFrame.p, -- origin | |
| 2509 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
| 2510 | ) | |
| 2511 | local ignore = Character | |
| 2512 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2513 | a.BottomSurface = 10 | |
| 2514 | a.TopSurface = 10 | |
| 2515 | local distance = (rng.CFrame.p - position).magnitude | |
| 2516 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2517 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2518 | local lb = Instance.new("Part")
| |
| 2519 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
| |
| 2520 | lb.Parent = char | |
| 2521 | lb.Color = Color3.new(1,0,1) | |
| 2522 | lb.CanCollide = false | |
| 2523 | lb.Material = "Neon" | |
| 2524 | lb.Anchored = true | |
| 2525 | lb.TopSurface = 0 | |
| 2526 | lb.BottomSurface = 0 | |
| 2527 | lb.Transparency = 0 | |
| 2528 | lb.Size = vt(1.5,1.5,1.5) | |
| 2529 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0) | |
| 2530 | lb.Anchored = false | |
| 2531 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 2532 | thingery.MeshType = "Sphere" | |
| 2533 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 2534 | local bv = Instance.new("BodyVelocity")
| |
| 2535 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2536 | bv.velocity = lb.CFrame.lookVector*250 | |
| 2537 | bv.Parent = lb | |
| 2538 | local hitted = false | |
| 2539 | - | a.Name = "Direction" |
| 2539 | + | |
| 2540 | - | a.Anchored = true |
| 2540 | + | |
| 2541 | - | a.BrickColor = bc("White")
|
| 2541 | + | |
| 2542 | swait(1) | |
| 2543 | lb.Touched:connect(function(hit) | |
| 2544 | if hitted == false then | |
| 2545 | - | a.CanCollide = false |
| 2545 | + | |
| 2546 | lb.Transparency = 1 | |
| 2547 | - | a2.Name = "Direction" |
| 2547 | + | |
| 2548 | - | a2.Anchored = true |
| 2548 | + | |
| 2549 | - | a2.BrickColor = maincolor |
| 2549 | + | |
| 2550 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
| 2551 | sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White"))
| |
| 2552 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor) | |
| 2553 | - | a2.CanCollide = false |
| 2553 | + | |
| 2554 | lb:Destroy() | |
| 2555 | - | b.Name = "HitDirect" |
| 2555 | + | |
| 2556 | - | b.Anchored = true |
| 2556 | + | |
| 2557 | - | b.BrickColor = maincolor |
| 2557 | + | |
| 2558 | ||
| 2559 | end | |
| 2560 | - | b.CanCollide = false |
| 2560 | + | |
| 2561 | - | local ray = Ray.new( |
| 2561 | + | |
| 2562 | - | rng.CFrame.p, -- origin |
| 2562 | + | |
| 2563 | - | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction |
| 2563 | + | |
| 2564 | - | ) |
| 2564 | + | |
| 2565 | - | local ignore = Character |
| 2565 | + | |
| 2566 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2566 | + | |
| 2567 | - | a.BottomSurface = 10 |
| 2567 | + | |
| 2568 | - | a.TopSurface = 10 |
| 2568 | + | |
| 2569 | - | a2.BottomSurface = 10 |
| 2569 | + | |
| 2570 | - | a2.TopSurface = 10 |
| 2570 | + | |
| 2571 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2571 | + | |
| 2572 | - | a.Size = Vector3.new(distance, 1, 1) |
| 2572 | + | |
| 2573 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 2573 | + | |
| 2574 | - | a2.Size = Vector3.new(distance, 1, 1) |
| 2574 | + | |
| 2575 | - | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 2575 | + | |
| 2576 | end | |
| 2577 | ||
| 2578 | function LightBeam() | |
| 2579 | HoldingX = true | |
| 2580 | attack = true | |
| 2581 | local sbs = Instance.new("BodyPosition", root)
| |
| 2582 | sbs.P = 3000 | |
| 2583 | sbs.D = 1000 | |
| 2584 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
| 2585 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
| 2586 | wait(0.1) | |
| 2587 | root.Anchored = true | |
| 2588 | hum.WalkSpeed = 0 | |
| 2589 | local rotation = 0 | |
| 2590 | local typrot = math.random(1,2) | |
| 2591 | local rng = Instance.new("Part", char)
| |
| 2592 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
| |
| 2593 | rng.Anchored = true | |
| 2594 | rng.BrickColor = origcolor | |
| 2595 | rng.CanCollide = false | |
| 2596 | rng.FormFactor = 3 | |
| 2597 | rng.Name = "Ring" | |
| 2598 | rng.Material = "Neon" | |
| 2599 | rng.Size = Vector3.new(1, 0.05, 1) | |
| 2600 | rng.Transparency = 1 | |
| 2601 | rng.TopSurface = 0 | |
| 2602 | rng.BottomSurface = 0 | |
| 2603 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2604 | rngm.MeshType = "Brick" | |
| 2605 | rngm.Scale = vt(0,1,0) | |
| 2606 | local dec = Instance.new("Decal",rng)
| |
| 2607 | dec.Texture = "rbxassetid://196486941" | |
| 2608 | dec.Face = "Top" | |
| 2609 | dec.Transparency = 0 | |
| 2610 | local dec2 = dec:Clone() | |
| 2611 | dec2.Parent = rng | |
| 2612 | dec2.Face = "Bottom" | |
| 2613 | dec2.Transparency = 0 | |
| 2614 | ||
| 2615 | local rngb = Instance.new("Part", char)
| |
| 2616 | rngb.Anchored = true | |
| 2617 | rngb.BrickColor = origcolor | |
| 2618 | rngb.CanCollide = false | |
| 2619 | rngb.FormFactor = 3 | |
| 2620 | rngb.Name = "Ring" | |
| 2621 | rngb.Material = "Neon" | |
| 2622 | rngb.Size = Vector3.new(1, 0.05, 1) | |
| 2623 | rngb.Transparency = 1 | |
| 2624 | rngb.TopSurface = 0 | |
| 2625 | rngb.BottomSurface = 0 | |
| 2626 | local rngmb = Instance.new("SpecialMesh", rngb)
| |
| 2627 | rngmb.MeshType = "Brick" | |
| 2628 | rngmb.Scale = vt(0,1,0) | |
| 2629 | local decb = Instance.new("Decal",rngb)
| |
| 2630 | decb.Texture = "http://www.roblox.com/asset/?id=196486942" | |
| 2631 | - | a.Name = "Direction" |
| 2631 | + | |
| 2632 | - | a.Anchored = true |
| 2632 | + | |
| 2633 | - | a.BrickColor = bc("White")
|
| 2633 | + | |
| 2634 | dec2b.Parent = rngb | |
| 2635 | dec2b.Face = "Bottom" | |
| 2636 | dec2b.Transparency = 1 | |
| 2637 | - | a.CanCollide = false |
| 2637 | + | |
| 2638 | local summoned = Instance.new("ParticleEmitter",rng)
| |
| 2639 | - | a2.Name = "Direction" |
| 2639 | + | |
| 2640 | - | a2.Anchored = true |
| 2640 | + | |
| 2641 | - | a2.BrickColor = maincolor |
| 2641 | + | |
| 2642 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
| 2643 | summoned.Lifetime = NumberRange.new(0.5) | |
| 2644 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
| |
| 2645 | - | a2.CanCollide = false |
| 2645 | + | |
| 2646 | summoned.Speed = NumberRange.new(0,0) | |
| 2647 | - | b.Name = "HitDirect" |
| 2647 | + | |
| 2648 | - | b.Anchored = true |
| 2648 | + | |
| 2649 | - | b.BrickColor = maincolor |
| 2649 | + | |
| 2650 | for i = 0,1,0.1 do | |
| 2651 | swait() | |
| 2652 | - | b.CanCollide = false |
| 2652 | + | |
| 2653 | - | local ray = Ray.new( |
| 2653 | + | |
| 2654 | - | rng.CFrame.p, -- origin |
| 2654 | + | |
| 2655 | - | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction |
| 2655 | + | |
| 2656 | - | ) |
| 2656 | + | |
| 2657 | - | local ignore = Character |
| 2657 | + | |
| 2658 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2658 | + | |
| 2659 | - | a.BottomSurface = 10 |
| 2659 | + | |
| 2660 | - | a.TopSurface = 10 |
| 2660 | + | |
| 2661 | - | a2.BottomSurface = 10 |
| 2661 | + | |
| 2662 | - | a2.TopSurface = 10 |
| 2662 | + | |
| 2663 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2663 | + | |
| 2664 | - | a.Size = Vector3.new(distance, 1, 1) |
| 2664 | + | |
| 2665 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 2665 | + | |
| 2666 | - | a2.Size = Vector3.new(distance, 1, 1) |
| 2666 | + | |
| 2667 | - | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 2667 | + | |
| 2668 | summoned.Enabled = false | |
| 2669 | ||
| 2670 | local Power = 3 | |
| 2671 | while true do | |
| 2672 | swait() | |
| 2673 | Power = Power + 0.2 | |
| 2674 | rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57) | |
| 2675 | rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57) | |
| 2676 | if typrot == 1 then | |
| 2677 | rotation = rotation + 2.5 | |
| 2678 | elseif typrot == 2 then | |
| 2679 | rotation = rotation - 2.5 | |
| 2680 | end | |
| 2681 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
| 2682 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 2683 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
| 2684 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
| 2685 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 2686 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
| 2687 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2688 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2689 | RootPart.CFrame = FaceMouse2()[1] | |
| 2690 | if HoldingX == false then | |
| 2691 | coroutine.resume(coroutine.create(function() | |
| 2692 | local a = Instance.new("Part",Character)
| |
| 2693 | a.Name = "Direction" | |
| 2694 | a.Anchored = true | |
| 2695 | a.BrickColor = bc("White")
| |
| 2696 | a.Material = "Neon" | |
| 2697 | a.Transparency = 0 | |
| 2698 | a.Shape = "Cylinder" | |
| 2699 | a.CanCollide = false | |
| 2700 | local a2 = Instance.new("Part",Character)
| |
| 2701 | a2.Name = "Direction" | |
| 2702 | a2.Anchored = true | |
| 2703 | a2.BrickColor = maincolor | |
| 2704 | a2.Material = "Neon" | |
| 2705 | a2.Transparency = 0 | |
| 2706 | a2.Shape = "Cylinder" | |
| 2707 | a2.CanCollide = false | |
| 2708 | local b = Instance.new("Part",Character)
| |
| 2709 | b.Name = "HitDirect" | |
| 2710 | b.Anchored = true | |
| 2711 | b.BrickColor = maincolor | |
| 2712 | b.Material = "Neon" | |
| 2713 | b.Transparency = 1 | |
| 2714 | b.CanCollide = false | |
| 2715 | local ray = Ray.new( | |
| 2716 | rng.CFrame.p, -- origin | |
| 2717 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
| 2718 | ) | |
| 2719 | local ignore = Character | |
| 2720 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2721 | a.BottomSurface = 10 | |
| 2722 | a.TopSurface = 10 | |
| 2723 | a2.BottomSurface = 10 | |
| 2724 | a2.TopSurface = 10 | |
| 2725 | local distance = (rng.CFrame.p - position).magnitude | |
| 2726 | a.Size = Vector3.new(distance, 1, 1) | |
| 2727 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2728 | a2.Size = Vector3.new(distance, 1, 1) | |
| 2729 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2730 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 2731 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 2732 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 2733 | game:GetService("Debris"):AddItem(a, 10)
| |
| 2734 | game:GetService("Debris"):AddItem(a2, 10)
| |
| 2735 | game:GetService("Debris"):AddItem(b, 10)
| |
| 2736 | local msh = Instance.new("SpecialMesh",a)
| |
| 2737 | msh.MeshType = "Cylinder" | |
| 2738 | msh.Scale = vt(1,5,5) | |
| 2739 | local msh2 = Instance.new("SpecialMesh",a2)
| |
| 2740 | msh2.MeshType = "Cylinder" | |
| 2741 | msh2.Scale = vt(1,6,6) | |
| 2742 | ||
| 2743 | coroutine.resume(coroutine.create(function() | |
| 2744 | for i = 0,10,0.1 do | |
| 2745 | swait() | |
| 2746 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
| 2747 | a.Transparency = a.Transparency + 0.025 | |
| 2748 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
| 2749 | a2.Transparency = a2.Transparency + 0.05 | |
| 2750 | end | |
| 2751 | a:Destroy() | |
| 2752 | a2:Destroy() | |
| 2753 | end)) | |
| 2754 | MagniDamage(b, 75, 60,95, 0, "Normal") | |
| 2755 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
| |
| 2756 | sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White"))
| |
| 2757 | sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,maincolor) | |
| 2758 | CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
| |
| 2759 | CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
| |
| 2760 | for i = 0, 9 do | |
| 2761 | sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0)
| |
| 2762 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0) | |
| 2763 | end | |
| 2764 | for i = 0,1,0.1 do | |
| 2765 | swait() | |
| 2766 | dec.Transparency = dec.Transparency + 0.1 | |
| 2767 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 2768 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 2769 | decb.Transparency = decb.Transparency + 0.1 | |
| 2770 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
| 2771 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
| 2772 | end | |
| 2773 | rng:Destroy() | |
| 2774 | rngb:Destroy() | |
| 2775 | hum.WalkSpeed = 16 | |
| 2776 | sbs:Destroy() | |
| 2777 | root.Anchored = false | |
| 2778 | attack = false | |
| 2779 | end)) | |
| 2780 | break | |
| 2781 | end | |
| 2782 | if Power > 35 and HoldingX == true then | |
| 2783 | coroutine.resume(coroutine.create(function() | |
| 2784 | local a = Instance.new("Part",Character)
| |
| 2785 | a.Name = "Direction" | |
| 2786 | a.Anchored = true | |
| 2787 | a.BrickColor = bc("White")
| |
| 2788 | a.Material = "Neon" | |
| 2789 | a.Transparency = 0 | |
| 2790 | a.Shape = "Cylinder" | |
| 2791 | a.CanCollide = false | |
| 2792 | local a2 = Instance.new("Part",Character)
| |
| 2793 | a2.Name = "Direction" | |
| 2794 | a2.Anchored = true | |
| 2795 | a2.BrickColor = maincolor | |
| 2796 | a2.Material = "Neon" | |
| 2797 | a2.Transparency = 0 | |
| 2798 | a2.Shape = "Cylinder" | |
| 2799 | a2.CanCollide = false | |
| 2800 | local b = Instance.new("Part",Character)
| |
| 2801 | b.Name = "HitDirect" | |
| 2802 | b.Anchored = true | |
| 2803 | b.BrickColor = maincolor | |
| 2804 | b.Material = "Neon" | |
| 2805 | b.Transparency = 1 | |
| 2806 | b.CanCollide = false | |
| 2807 | local ray = Ray.new( | |
| 2808 | rng.CFrame.p, -- origin | |
| 2809 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
| 2810 | ) | |
| 2811 | local ignore = Character | |
| 2812 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2813 | a.BottomSurface = 10 | |
| 2814 | a.TopSurface = 10 | |
| 2815 | a2.BottomSurface = 10 | |
| 2816 | a2.TopSurface = 10 | |
| 2817 | local distance = (rng.CFrame.p - position).magnitude | |
| 2818 | a.Size = Vector3.new(distance, 1, 1) | |
| 2819 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2820 | a2.Size = Vector3.new(distance, 1, 1) | |
| 2821 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2822 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 2823 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 2824 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 2825 | game:GetService("Debris"):AddItem(a, 10)
| |
| 2826 | game:GetService("Debris"):AddItem(a2, 10)
| |
| 2827 | game:GetService("Debris"):AddItem(b, 10)
| |
| 2828 | local msh = Instance.new("SpecialMesh",a)
| |
| 2829 | msh.MeshType = "Cylinder" | |
| 2830 | msh.Scale = vt(1,5,5) | |
| 2831 | local msh2 = Instance.new("SpecialMesh",a2)
| |
| 2832 | msh2.MeshType = "Cylinder" | |
| 2833 | msh2.Scale = vt(1,6,6) | |
| 2834 | ||
| 2835 | coroutine.resume(coroutine.create(function() | |
| 2836 | for i = 0,10,0.1 do | |
| 2837 | swait() | |
| 2838 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
| 2839 | a.Transparency = a.Transparency + 0.025 | |
| 2840 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
| 2841 | - | a.Name = "Direction" |
| 2841 | + | |
| 2842 | - | a.Anchored = true |
| 2842 | + | |
| 2843 | - | a.BrickColor = maincolor |
| 2843 | + | |
| 2844 | a2:Destroy() | |
| 2845 | end)) | |
| 2846 | - | a.CanCollide = false |
| 2846 | + | |
| 2847 | - | local ray = Ray.new( |
| 2847 | + | |
| 2848 | - | rng.CFrame.p, -- origin |
| 2848 | + | |
| 2849 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
| 2849 | + | |
| 2850 | - | ) |
| 2850 | + | |
| 2851 | - | local ignore = Character |
| 2851 | + | |
| 2852 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2852 | + | |
| 2853 | - | a.BottomSurface = 10 |
| 2853 | + | |
| 2854 | - | a.TopSurface = 10 |
| 2854 | + | |
| 2855 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2855 | + | |
| 2856 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
| 2856 | + | |
| 2857 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
| 2857 | + | |
| 2858 | - | local lb = Instance.new("Part")
|
| 2858 | + | |
| 2859 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 2860 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 2861 | decb.Transparency = decb.Transparency + 0.1 | |
| 2862 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
| 2863 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
| 2864 | end | |
| 2865 | rng:Destroy() | |
| 2866 | rngb:Destroy() | |
| 2867 | hum.WalkSpeed = 16 | |
| 2868 | sbs:Destroy() | |
| 2869 | root.Anchored = false | |
| 2870 | attack = false | |
| 2871 | end)) | |
| 2872 | HoldingX = false | |
| 2873 | break | |
| 2874 | end | |
| 2875 | end | |
| 2876 | end | |
| 2877 | ||
| 2878 | function LightBomb() | |
| 2879 | HoldingC = true | |
| 2880 | attack = true | |
| 2881 | local sbs = Instance.new("BodyPosition", root)
| |
| 2882 | sbs.P = 3000 | |
| 2883 | sbs.D = 1000 | |
| 2884 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
| 2885 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
| 2886 | wait(0.1) | |
| 2887 | root.Anchored = true | |
| 2888 | hum.WalkSpeed = 0 | |
| 2889 | local rotation = 0 | |
| 2890 | local typrot = math.random(1,2) | |
| 2891 | local rng = Instance.new("Part", char)
| |
| 2892 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
| |
| 2893 | rng.Anchored = true | |
| 2894 | rng.BrickColor = origcolor | |
| 2895 | rng.CanCollide = false | |
| 2896 | rng.FormFactor = 3 | |
| 2897 | rng.Name = "Ring" | |
| 2898 | rng.Material = "Neon" | |
| 2899 | rng.Size = Vector3.new(1, 0.05, 1) | |
| 2900 | rng.Transparency = 1 | |
| 2901 | rng.TopSurface = 0 | |
| 2902 | rng.BottomSurface = 0 | |
| 2903 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2904 | rngm.MeshType = "Brick" | |
| 2905 | rngm.Scale = vt(0,1,0) | |
| 2906 | local dec = Instance.new("Decal",rng)
| |
| 2907 | dec.Texture = "rbxassetid://196486941" | |
| 2908 | dec.Face = "Top" | |
| 2909 | dec.Transparency = 0 | |
| 2910 | local dec2 = dec:Clone() | |
| 2911 | dec2.Parent = rng | |
| 2912 | dec2.Face = "Bottom" | |
| 2913 | dec2.Transparency = 0 | |
| 2914 | ||
| 2915 | local rngb = Instance.new("Part", char)
| |
| 2916 | rngb.Anchored = true | |
| 2917 | rngb.BrickColor = origcolor | |
| 2918 | rngb.CanCollide = false | |
| 2919 | rngb.FormFactor = 3 | |
| 2920 | rngb.Name = "Ring" | |
| 2921 | rngb.Material = "Neon" | |
| 2922 | rngb.Size = Vector3.new(1, 0.05, 1) | |
| 2923 | rngb.Transparency = 1 | |
| 2924 | rngb.TopSurface = 0 | |
| 2925 | rngb.BottomSurface = 0 | |
| 2926 | local rngmb = Instance.new("SpecialMesh", rngb)
| |
| 2927 | rngmb.MeshType = "Brick" | |
| 2928 | rngmb.Scale = vt(0,1,0) | |
| 2929 | local decb = Instance.new("Decal",rngb)
| |
| 2930 | decb.Texture = "rbxassetid://196486941" | |
| 2931 | decb.Face = "Top" | |
| 2932 | decb.Transparency = 0 | |
| 2933 | local dec2b = dec:Clone() | |
| 2934 | dec2b.Parent = rngb | |
| 2935 | dec2b.Face = "Bottom" | |
| 2936 | dec2b.Transparency = 0 | |
| 2937 | ||
| 2938 | ||
| 2939 | ||
| 2940 | local summoned = Instance.new("ParticleEmitter",rng)
| |
| 2941 | summoned.LightEmission = 1 | |
| 2942 | summoned.Color = ColorSequence.new(Color3.new(1,0,1)) | |
| 2943 | summoned.Rate = 100 | |
| 2944 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
| 2945 | summoned.Lifetime = NumberRange.new(0.5) | |
| 2946 | - | a.Name = "Direction" |
| 2946 | + | |
| 2947 | - | a.Anchored = true |
| 2947 | + | |
| 2948 | - | a.BrickColor = maincolor |
| 2948 | + | |
| 2949 | summoned.Rotation = NumberRange.new(-500,500) | |
| 2950 | summoned.RotSpeed = NumberRange.new(-500,500) | |
| 2951 | - | a.CanCollide = false |
| 2951 | + | |
| 2952 | - | local ray = Ray.new( |
| 2952 | + | |
| 2953 | - | rng.CFrame.p, -- origin |
| 2953 | + | |
| 2954 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
| 2954 | + | |
| 2955 | - | ) |
| 2955 | + | |
| 2956 | - | local ignore = Character |
| 2956 | + | |
| 2957 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 2957 | + | |
| 2958 | - | a.BottomSurface = 10 |
| 2958 | + | |
| 2959 | - | a.TopSurface = 10 |
| 2959 | + | |
| 2960 | - | local distance = (rng.CFrame.p - position).magnitude |
| 2960 | + | |
| 2961 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
| 2961 | + | |
| 2962 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
| 2962 | + | |
| 2963 | - | local lb = Instance.new("Part")
|
| 2963 | + | |
| 2964 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
| 2965 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
| 2966 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2967 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2968 | RootPart.CFrame = FaceMouse2()[1] | |
| 2969 | end | |
| 2970 | summoned.Enabled = false | |
| 2971 | ||
| 2972 | local Power = 8 | |
| 2973 | while true do | |
| 2974 | swait() | |
| 2975 | Power = Power + 0.2 | |
| 2976 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 2977 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
| 2978 | if typrot == 1 then | |
| 2979 | rotation = rotation + 2.5 | |
| 2980 | elseif typrot == 2 then | |
| 2981 | rotation = rotation - 2.5 | |
| 2982 | end | |
| 2983 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9 | |
| 2984 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 2985 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 2986 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2987 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
| 2988 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 2989 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2990 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 2991 | RootPart.CFrame = FaceMouse2()[1] | |
| 2992 | if HoldingC == false then | |
| 2993 | coroutine.resume(coroutine.create(function() | |
| 2994 | local a = Instance.new("Part",Character)
| |
| 2995 | a.Name = "Direction" | |
| 2996 | a.Anchored = true | |
| 2997 | a.BrickColor = maincolor | |
| 2998 | a.Material = "Neon" | |
| 2999 | a.Transparency = 1 | |
| 3000 | a.CanCollide = false | |
| 3001 | local ray = Ray.new( | |
| 3002 | rng.CFrame.p, -- origin | |
| 3003 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
| 3004 | ) | |
| 3005 | local ignore = Character | |
| 3006 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 3007 | a.BottomSurface = 10 | |
| 3008 | a.TopSurface = 10 | |
| 3009 | local distance = (rng.CFrame.p - position).magnitude | |
| 3010 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 3011 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 3012 | local lb = Instance.new("Part")
| |
| 3013 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
| |
| 3014 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
| |
| 3015 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
| |
| 3016 | lb.Parent = char | |
| 3017 | lb.Color = Color3.new(1,0,1) | |
| 3018 | lb.CanCollide = false | |
| 3019 | lb.Material = "Neon" | |
| 3020 | lb.Anchored = true | |
| 3021 | lb.TopSurface = 0 | |
| 3022 | lb.BottomSurface = 0 | |
| 3023 | lb.Transparency = 0 | |
| 3024 | lb.Size = vt(3,3,3) | |
| 3025 | lb.CFrame = a.CFrame | |
| 3026 | lb.Anchored = false | |
| 3027 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 3028 | thingery.MeshType = "Sphere" | |
| 3029 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
| 3030 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 3031 | local bv = Instance.new("BodyVelocity")
| |
| 3032 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 3033 | bv.velocity = lb.CFrame.lookVector*125 | |
| 3034 | bv.Parent = lb | |
| 3035 | local hitted = false | |
| 3036 | coroutine.resume(coroutine.create(function() | |
| 3037 | while true do | |
| 3038 | swait(3) | |
| 3039 | if lb.Parent ~= nil and hitted == false then | |
| 3040 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White"))
| |
| 3041 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor) | |
| 3042 | elseif lb.Parent == nil then | |
| 3043 | break | |
| 3044 | end | |
| 3045 | end | |
| 3046 | end)) | |
| 3047 | ||
| 3048 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 3049 | RootPart.CFrame = FaceMouse2()[1] | |
| 3050 | ||
| 3051 | coroutine.resume(coroutine.create(function() | |
| 3052 | swait(1) | |
| 3053 | lb.Touched:connect(function(hit) | |
| 3054 | if hitted == false then | |
| 3055 | hitted = true | |
| 3056 | lb.Transparency = 1 | |
| 3057 | lb.Anchored = true | |
| 3058 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
| |
| 3059 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
| |
| 3060 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
| |
| 3061 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
| |
| 3062 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
| |
| 3063 | MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal") | |
| 3064 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White"))
| |
| 3065 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor) | |
| 3066 | for i = 0, 9 do | |
| 3067 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0)
| |
| 3068 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0) | |
| 3069 | end | |
| 3070 | for i = 0, 19 do | |
| 3071 | swait(2) | |
| 3072 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White"))
| |
| 3073 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor) | |
| 3074 | end | |
| 3075 | end | |
| 3076 | end) | |
| 3077 | end)) | |
| 3078 | ||
| 3079 | for i = 0,1,0.1 do | |
| 3080 | swait() | |
| 3081 | dec.Transparency = dec.Transparency + 0.1 | |
| 3082 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 3083 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3084 | decb.Transparency = decb.Transparency + 0.1 | |
| 3085 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
| 3086 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3087 | end | |
| 3088 | rng:Destroy() | |
| 3089 | rngb:Destroy() | |
| 3090 | hum.WalkSpeed = 16 | |
| 3091 | sbs:Destroy() | |
| 3092 | root.Anchored = false | |
| 3093 | attack = false | |
| 3094 | end)) | |
| 3095 | break | |
| 3096 | end | |
| 3097 | if Power > 55 and HoldingC == true then | |
| 3098 | coroutine.resume(coroutine.create(function() | |
| 3099 | local a = Instance.new("Part",Character)
| |
| 3100 | a.Name = "Direction" | |
| 3101 | a.Anchored = true | |
| 3102 | a.BrickColor = maincolor | |
| 3103 | a.Material = "Neon" | |
| 3104 | a.Transparency = 1 | |
| 3105 | a.CanCollide = false | |
| 3106 | local ray = Ray.new( | |
| 3107 | rng.CFrame.p, -- origin | |
| 3108 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
| 3109 | ) | |
| 3110 | local ignore = Character | |
| 3111 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 3112 | a.BottomSurface = 10 | |
| 3113 | a.TopSurface = 10 | |
| 3114 | local distance = (rng.CFrame.p - position).magnitude | |
| 3115 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 3116 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 3117 | local lb = Instance.new("Part")
| |
| 3118 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
| |
| 3119 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
| |
| 3120 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
| |
| 3121 | lb.Parent = char | |
| 3122 | lb.Color = Color3.new(1,0,1) | |
| 3123 | lb.CanCollide = false | |
| 3124 | lb.Material = "Neon" | |
| 3125 | lb.Anchored = true | |
| 3126 | lb.TopSurface = 0 | |
| 3127 | lb.BottomSurface = 0 | |
| 3128 | lb.Transparency = 0 | |
| 3129 | lb.Size = vt(3,3,3) | |
| 3130 | lb.CFrame = a.CFrame | |
| 3131 | lb.Anchored = false | |
| 3132 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 3133 | thingery.MeshType = "Sphere" | |
| 3134 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
| 3135 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 3136 | local bv = Instance.new("BodyVelocity")
| |
| 3137 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 3138 | bv.velocity = lb.CFrame.lookVector*125 | |
| 3139 | bv.Parent = lb | |
| 3140 | local hitted = false | |
| 3141 | ||
| 3142 | coroutine.resume(coroutine.create(function() | |
| 3143 | while true do | |
| 3144 | swait(3) | |
| 3145 | if lb.Parent ~= nil and hitted == false then | |
| 3146 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White"))
| |
| 3147 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor) | |
| 3148 | elseif lb.Parent == nil then | |
| 3149 | break | |
| 3150 | end | |
| 3151 | end | |
| 3152 | end)) | |
| 3153 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 3154 | RootPart.CFrame = FaceMouse2()[1] | |
| 3155 | ||
| 3156 | coroutine.resume(coroutine.create(function() | |
| 3157 | swait(1) | |
| 3158 | lb.Touched:connect(function(hit) | |
| 3159 | if hitted == false then | |
| 3160 | hitted = true | |
| 3161 | lb.Transparency = 1 | |
| 3162 | lb.Anchored = true | |
| 3163 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
| |
| 3164 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
| |
| 3165 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
| |
| 3166 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
| |
| 3167 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
| |
| 3168 | MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal") | |
| 3169 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White"))
| |
| 3170 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor) | |
| 3171 | for i = 0, 9 do | |
| 3172 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0)
| |
| 3173 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0) | |
| 3174 | end | |
| 3175 | for i = 0, 19 do | |
| 3176 | swait(2) | |
| 3177 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White"))
| |
| 3178 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor) | |
| 3179 | end | |
| 3180 | end | |
| 3181 | end) | |
| 3182 | end)) | |
| 3183 | ||
| 3184 | for i = 0,1,0.1 do | |
| 3185 | swait() | |
| 3186 | dec.Transparency = dec.Transparency + 0.1 | |
| 3187 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 3188 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3189 | decb.Transparency = decb.Transparency + 0.1 | |
| 3190 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
| 3191 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3192 | end | |
| 3193 | rng:Destroy() | |
| 3194 | rngb:Destroy() | |
| 3195 | hum.WalkSpeed = 16 | |
| 3196 | sbs:Destroy() | |
| 3197 | root.Anchored = false | |
| 3198 | attack = false | |
| 3199 | end)) | |
| 3200 | HoldingC = false | |
| 3201 | break | |
| 3202 | end | |
| 3203 | end | |
| 3204 | end | |
| 3205 | ||
| 3206 | ||
| 3207 | function LightHeal() | |
| 3208 | HoldingV = true | |
| 3209 | attack = true | |
| 3210 | local sbs = Instance.new("BodyPosition", root)
| |
| 3211 | sbs.P = 3000 | |
| 3212 | sbs.D = 1000 | |
| 3213 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
| 3214 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
| 3215 | wait(0.1) | |
| 3216 | root.Anchored = true | |
| 3217 | hum.WalkSpeed = 0 | |
| 3218 | local rotation = 0 | |
| 3219 | local typrot = math.random(1,2) | |
| 3220 | local rng = Instance.new("Part", char)
| |
| 3221 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
| |
| 3222 | rng.Anchored = true | |
| 3223 | rng.BrickColor = origcolor | |
| 3224 | rng.CanCollide = false | |
| 3225 | rng.FormFactor = 3 | |
| 3226 | rng.Name = "Ring" | |
| 3227 | rng.Material = "Neon" | |
| 3228 | rng.Size = Vector3.new(1, 0.05, 1) | |
| 3229 | rng.Transparency = 1 | |
| 3230 | rng.TopSurface = 0 | |
| 3231 | rng.BottomSurface = 0 | |
| 3232 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3233 | rngm.MeshType = "Brick" | |
| 3234 | rngm.Scale = vt(0,1,0) | |
| 3235 | local dec = Instance.new("Decal",rng)
| |
| 3236 | dec.Texture = "rbxassetid://196486941" | |
| 3237 | dec.Face = "Top" | |
| 3238 | dec.Transparency = 1 | |
| 3239 | local dec2 = dec:Clone() | |
| 3240 | dec2.Parent = rng | |
| 3241 | dec2.Face = "Bottom" | |
| 3242 | dec2.Transparency = 1 | |
| 3243 | ||
| 3244 | ||
| 3245 | ||
| 3246 | local summoned = Instance.new("ParticleEmitter",rng)
| |
| 3247 | summoned.LightEmission = 1 | |
| 3248 | summoned.Color = ColorSequence.new(maincolor.Color) | |
| 3249 | summoned.Rate = 100 | |
| 3250 | summoned.Lifetime = NumberRange.new(0.5) | |
| 3251 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
| 3252 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
| |
| 3253 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3254 | summoned.Speed = NumberRange.new(0,0) | |
| 3255 | summoned.Rotation = NumberRange.new(-500,500) | |
| 3256 | summoned.RotSpeed = NumberRange.new(-500,500) | |
| 3257 | ||
| 3258 | for i = 0,1,0.1 do | |
| 3259 | swait() | |
| 3260 | dec.Transparency = dec.Transparency - 0.1 | |
| 3261 | dec2.Transparency = dec2.Transparency - 0.1 | |
| 3262 | rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2) | |
| 3263 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
| 3264 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 3265 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 3266 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3) | |
| 3267 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3) | |
| 3268 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3269 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3270 | RootPart.CFrame = FaceMouse()[1] | |
| 3271 | end | |
| 3272 | summoned.Enabled = false | |
| 3273 | ||
| 3274 | local Power = 6 | |
| 3275 | while true do | |
| 3276 | swait() | |
| 3277 | Power = Power + 0.1 | |
| 3278 | rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4) | |
| 3279 | if typrot == 1 then | |
| 3280 | rotation = rotation + 2.5 | |
| 3281 | elseif typrot == 2 then | |
| 3282 | rotation = rotation - 2.5 | |
| 3283 | end | |
| 3284 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
| 3285 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 3286 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 3287 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1) | |
| 3288 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1) | |
| 3289 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3290 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3291 | RootPart.CFrame = FaceMouse()[1] | |
| 3292 | if HoldingV == false then | |
| 3293 | coroutine.resume(coroutine.create(function() | |
| 3294 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
| |
| 3295 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
| |
| 3296 | MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal") | |
| 3297 | hum:TakeDamage(0,0) | |
| 3298 | local takenresult = hum.Health | |
| 3299 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White"))
| |
| 3300 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor) | |
| 3301 | for i = 0, 24 do | |
| 3302 | swait(1) | |
| 3303 | hum.Health = math.huge | |
| 3304 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0) | |
| 3305 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor) | |
| 3306 | end | |
| 3307 | for i = 0,1,0.1 do | |
| 3308 | swait() | |
| 3309 | dec.Transparency = dec.Transparency + 0.1 | |
| 3310 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 3311 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3312 | end | |
| 3313 | rng:Destroy() | |
| 3314 | hum.WalkSpeed = 16 | |
| 3315 | sbs:Destroy() | |
| 3316 | root.Anchored = false | |
| 3317 | attack = false | |
| 3318 | end)) | |
| 3319 | break | |
| 3320 | end | |
| 3321 | if Power > 15 and HoldingV == true then | |
| 3322 | coroutine.resume(coroutine.create(function() | |
| 3323 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
| |
| 3324 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
| |
| 3325 | MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal") | |
| 3326 | hum:TakeDamage(0,0) | |
| 3327 | local takenresult = hum.Health | |
| 3328 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White"))
| |
| 3329 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor) | |
| 3330 | for i = 0, 24 do | |
| 3331 | swait(1) | |
| 3332 | hum.Health = math.huge | |
| 3333 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0) | |
| 3334 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor) | |
| 3335 | end | |
| 3336 | for i = 0,1,0.1 do | |
| 3337 | swait() | |
| 3338 | dec.Transparency = dec.Transparency + 0.1 | |
| 3339 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 3340 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3341 | end | |
| 3342 | rng:Destroy() | |
| 3343 | hum.WalkSpeed = 16 | |
| 3344 | sbs:Destroy() | |
| 3345 | root.Anchored = false | |
| 3346 | attack = false | |
| 3347 | end)) | |
| 3348 | HoldingV = false | |
| 3349 | break | |
| 3350 | end | |
| 3351 | end | |
| 3352 | end | |
| 3353 | ||
| 3354 | function UltralightBeam() | |
| 3355 | attack = true | |
| 3356 | local sbs = Instance.new("BodyPosition", root)
| |
| 3357 | sbs.P = 3000 | |
| 3358 | sbs.D = 1000 | |
| 3359 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
| 3360 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
| 3361 | wait(0.1) | |
| 3362 | root.Anchored = true | |
| 3363 | hum.WalkSpeed = 0 | |
| 3364 | local rotation = 0 | |
| 3365 | local typrot = math.random(1,2) | |
| 3366 | local rng = Instance.new("Part", char)
| |
| 3367 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
| |
| 3368 | - | a.Name = "Direction" |
| 3368 | + | |
| 3369 | - | a.Anchored = true |
| 3369 | + | |
| 3370 | - | a.BrickColor = bc("White")
|
| 3370 | + | |
| 3371 | rng.FormFactor = 3 | |
| 3372 | rng.Name = "Ring" | |
| 3373 | rng.Material = "Neon" | |
| 3374 | - | a.CanCollide = false |
| 3374 | + | |
| 3375 | rng.Transparency = 1 | |
| 3376 | - | a2.Name = "Direction" |
| 3376 | + | |
| 3377 | - | a2.Anchored = true |
| 3377 | + | |
| 3378 | - | a2.BrickColor = bc("Pastel yellow")
|
| 3378 | + | |
| 3379 | rngm.MeshType = "Brick" | |
| 3380 | rngm.Scale = vt(0,1,0) | |
| 3381 | local dec = Instance.new("Decal",rng)
| |
| 3382 | - | a2.CanCollide = false |
| 3382 | + | |
| 3383 | dec.Face = "Top" | |
| 3384 | - | b.Name = "HitDirect" |
| 3384 | + | |
| 3385 | - | b.Anchored = true |
| 3385 | + | |
| 3386 | - | b.BrickColor = bc("Pastel yellow")
|
| 3386 | + | |
| 3387 | dec2.Face = "Bottom" | |
| 3388 | dec2.Transparency = 0 | |
| 3389 | - | b.CanCollide = false |
| 3389 | + | |
| 3390 | - | local ray = Ray.new( |
| 3390 | + | |
| 3391 | - | orb.CFrame.p, -- origin |
| 3391 | + | |
| 3392 | - | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction |
| 3392 | + | |
| 3393 | - | ) |
| 3393 | + | |
| 3394 | - | local ignore = Character |
| 3394 | + | |
| 3395 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
| 3395 | + | |
| 3396 | - | a.BottomSurface = 10 |
| 3396 | + | |
| 3397 | - | a.TopSurface = 10 |
| 3397 | + | |
| 3398 | - | a2.BottomSurface = 10 |
| 3398 | + | |
| 3399 | - | a2.TopSurface = 10 |
| 3399 | + | |
| 3400 | - | local distance = (orb.CFrame.p - position).magnitude |
| 3400 | + | |
| 3401 | - | a.Size = Vector3.new(distance, 1, 1) |
| 3401 | + | |
| 3402 | - | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 3402 | + | |
| 3403 | - | a2.Size = Vector3.new(distance, 1, 1) |
| 3403 | + | |
| 3404 | - | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
| 3404 | + | |
| 3405 | ||
| 3406 | local orb = rngb:Clone() | |
| 3407 | orb.Parent = char | |
| 3408 | orb.Transparency = 0 | |
| 3409 | orb.BrickColor = BrickColor.new("White")
| |
| 3410 | orb.Size = vt(1,1,1) | |
| 3411 | local orbmish = orb.SizeMesh | |
| 3412 | orbmish.Scale = vt(0,0,0) | |
| 3413 | orbmish.MeshType = "Sphere" | |
| 3414 | ||
| 3415 | local orbe = rngb:Clone() | |
| 3416 | orbe.Parent = char | |
| 3417 | orbe.Transparency = 0.5 | |
| 3418 | orbe.BrickColor = BrickColor.new("Pastel yellow")
| |
| 3419 | orbe.Size = vt(1,1,1) | |
| 3420 | local orbmish2 = orbe.SizeMesh | |
| 3421 | orbmish2.Scale = vt(0,0,0) | |
| 3422 | orbmish2.MeshType = "Sphere" | |
| 3423 | - | orb.CFrame.p, -- origin |
| 3423 | + | |
| 3424 | - | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction |
| 3424 | + | |
| 3425 | - | ) |
| 3425 | + | |
| 3426 | decb.Face = "Top" | |
| 3427 | decb.Transparency = 0 | |
| 3428 | local dec2b = dec:Clone() | |
| 3429 | dec2b.Parent = rngb | |
| 3430 | dec2b.Face = "Bottom" | |
| 3431 | dec2b.Transparency = 0 | |
| 3432 | ||
| 3433 | maincolor = BrickColor.new("Pastel yellow")
| |
| 3434 | ||
| 3435 | local summoned = Instance.new("ParticleEmitter",rng)
| |
| 3436 | summoned.LightEmission = 1 | |
| 3437 | summoned.Color = ColorSequence.new(maincolor.Color) | |
| 3438 | summoned.Rate = 100 | |
| 3439 | summoned.Lifetime = NumberRange.new(0.5) | |
| 3440 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
| |
| 3441 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3442 | summoned.Speed = NumberRange.new(0,0) | |
| 3443 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
| 3444 | summoned.Rotation = NumberRange.new(-500,500) | |
| 3445 | summoned.RotSpeed = NumberRange.new(-500,500) | |
| 3446 | ||
| 3447 | local scaled = 1 | |
| 3448 | for i = 0,1,0.1 do | |
| 3449 | swait() | |
| 3450 | dec.Transparency = dec.Transparency - 0.1 | |
| 3451 | dec2.Transparency = dec2.Transparency - 0.1 | |
| 3452 | rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6) | |
| 3453 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
| 3454 | decb.Transparency = decb.Transparency - 0.1 | |
| 3455 | dec2b.Transparency = dec2b.Transparency - 0.1 | |
| 3456 | rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9) | |
| 3457 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 3458 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
| 3459 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
| 3460 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 3461 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
| 3462 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3463 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3464 | RootPart.CFrame = FaceMouse2()[1] | |
| 3465 | end | |
| 3466 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
| |
| 3467 | summoned.Enabled = false | |
| 3468 | for i = 0,10,0.1 do | |
| 3469 | swait() | |
| 3470 | scaled = scaled - 0.01 | |
| 3471 | if typrot == 1 then | |
| 3472 | rotation = rotation + 2.5 | |
| 3473 | elseif typrot == 2 then | |
| 3474 | rotation = rotation - 2.5 | |
| 3475 | end | |
| 3476 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
| 3477 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
| 3478 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3479 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3480 | sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,maincolor,50) | |
| 3481 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
| 3482 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 3483 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
| 3484 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
| 3485 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 3486 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
| 3487 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3488 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3489 | RootPart.CFrame = FaceMouse2()[1] | |
| 3490 | - | if k == "f" and cloaked == false then |
| 3490 | + | |
| 3491 | - | cloaked = true |
| 3491 | + | |
| 3492 | - | Cloak() |
| 3492 | + | |
| 3493 | - | elseif k == "f" and cloaked == true then |
| 3493 | + | |
| 3494 | - | cloaked = false |
| 3494 | + | |
| 3495 | - | UnCloak() |
| 3495 | + | |
| 3496 | rotation = rotation - 2.5 | |
| 3497 | end | |
| 3498 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3499 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3500 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
| 3501 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 3502 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
| 3503 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
| 3504 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 3505 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
| 3506 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3507 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
| 3508 | RootPart.CFrame = FaceMouse2()[1] | |
| 3509 | end | |
| 3510 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
| |
| 3511 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
| |
| 3512 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
| |
| 3513 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
| |
| 3514 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
| |
| 3515 | local xd= Instance.new("Sound",char)
| |
| 3516 | xd.SoundId = "rbxassetid://445796828" | |
| 3517 | xd.Pitch = 0.75 | |
| 3518 | xd.Looped = true | |
| 3519 | xd.Volume = 1.25 | |
| 3520 | xd:Play() | |
| 3521 | local a = Instance.new("Part",Character)
| |
| 3522 | a.Name = "Direction" | |
| 3523 | a.Anchored = true | |
| 3524 | a.BrickColor = bc("White")
| |
| 3525 | a.Material = "Neon" | |
| 3526 | a.Transparency = 0 | |
| 3527 | a.Shape = "Cylinder" | |
| 3528 | a.CanCollide = false | |
| 3529 | local a2 = Instance.new("Part",Character)
| |
| 3530 | a2.Name = "Direction" | |
| 3531 | a2.Anchored = true | |
| 3532 | a2.BrickColor = bc("Pastel yellow")
| |
| 3533 | - | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude |
| 3533 | + | |
| 3534 | a2.Transparency = 0.5 | |
| 3535 | a2.Shape = "Cylinder" | |
| 3536 | a2.CanCollide = false | |
| 3537 | local b = Instance.new("Part",Character)
| |
| 3538 | b.Name = "HitDirect" | |
| 3539 | b.Anchored = true | |
| 3540 | b.BrickColor = bc("Pastel yellow")
| |
| 3541 | b.Material = "Neon" | |
| 3542 | b.Transparency = 1 | |
| 3543 | b.CanCollide = false | |
| 3544 | local ray = Ray.new( | |
| 3545 | orb.CFrame.p, -- origin | |
| 3546 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
| 3547 | - | if RootPart.Velocity.y > 1 and hitfloor==nil then |
| 3547 | + | ) |
| 3548 | local ignore = Character | |
| 3549 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 3550 | a.BottomSurface = 10 | |
| 3551 | a.TopSurface = 10 | |
| 3552 | a2.BottomSurface = 10 | |
| 3553 | a2.TopSurface = 10 | |
| 3554 | local distance = (orb.CFrame.p - position).magnitude | |
| 3555 | a.Size = Vector3.new(distance, 1, 1) | |
| 3556 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 3557 | - | elseif RootPart.Velocity.y < -1 and hitfloor==nil then |
| 3557 | + | a2.Size = Vector3.new(distance, 1, 1) |
| 3558 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 3559 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 3560 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 3561 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 3562 | game:GetService("Debris"):AddItem(a, 20)
| |
| 3563 | game:GetService("Debris"):AddItem(a2, 20)
| |
| 3564 | game:GetService("Debris"):AddItem(b, 20)
| |
| 3565 | local msh = Instance.new("SpecialMesh",a)
| |
| 3566 | msh.MeshType = "Cylinder" | |
| 3567 | msh.Scale = vt(1,5*5,5*5) | |
| 3568 | local msh2 = Instance.new("SpecialMesh",a2)
| |
| 3569 | msh2.MeshType = "Cylinder" | |
| 3570 | msh2.Scale = vt(1,6*5,6*5) | |
| 3571 | ||
| 3572 | for i = 0,20,0.1 do | |
| 3573 | swait() | |
| 3574 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3575 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
| 3576 | ray = Ray.new( | |
| 3577 | orb.CFrame.p, -- origin | |
| 3578 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
| 3579 | ) | |
| 3580 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 3581 | distance = (orb.CFrame.p - position).magnitude | |
| 3582 | if typrot == 1 then | |
| 3583 | rotation = rotation + 2.5 | |
| 3584 | elseif typrot == 2 then | |
| 3585 | rotation = rotation - 2.5 | |
| 3586 | end | |
| 3587 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
| 3588 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
| 3589 | RootPart.CFrame = FaceMouse2()[1] | |
| 3590 | a.Size = Vector3.new(distance, 1, 1) | |
| 3591 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 3592 | a2.Size = Vector3.new(distance, 1, 1) | |
| 3593 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 3594 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 3595 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 3596 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
| 3597 | msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5) | |
| 3598 | msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5) | |
| 3599 | orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175) | |
| 3600 | orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175) | |
| 3601 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0)
| |
| 3602 | sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0) | |
| 3603 | sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,maincolor) | |
| 3604 | xd.Volume = xd.Volume - 0.0025 | |
| 3605 | MagniDamage(b, 50,30,60, 3, "Normal") | |
| 3606 | end | |
| 3607 | sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,maincolor) | |
| 3608 | for i = 0, 9 do | |
| 3609 | sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,maincolor,0) | |
| 3610 | end | |
| 3611 | xd:Destroy() | |
| 3612 | a:Destroy() | |
| 3613 | a2:Destroy() | |
| 3614 | orb:Destroy() | |
| 3615 | orbe:Destroy() | |
| 3616 | MagniDamage(b, 50,30,60, 3, "Normal") | |
| 3617 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
| |
| 3618 | CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
| |
| 3619 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
| |
| 3620 | for i = 0, 14 do | |
| 3621 | sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("White"),0)
| |
| 3622 | sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,maincolor,0) | |
| 3623 | end | |
| 3624 | sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("White"))
| |
| 3625 | sphere(1,"Add",b.CFrame,vt(5,5,5),5,maincolor) | |
| 3626 | for i = 0,1,0.1 do | |
| 3627 | swait() | |
| 3628 | dec.Transparency = dec.Transparency + 0.1 | |
| 3629 | dec2.Transparency = dec2.Transparency + 0.1 | |
| 3630 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
| 3631 | decb.Transparency = decb.Transparency + 0.1 | |
| 3632 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
| 3633 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
| 3634 | end | |
| 3635 | rng:Destroy() | |
| 3636 | rngb:Destroy() | |
| 3637 | hum.WalkSpeed = 16 | |
| 3638 | sbs:Destroy() | |
| 3639 | root.Anchored = false | |
| 3640 | attack = false | |
| 3641 | end | |
| 3642 | ||
| 3643 | mouse.KeyDown:connect(function(k) | |
| 3644 | if k == "f" and cloaked == false then | |
| 3645 | cloaked = true | |
| 3646 | Cloak() | |
| 3647 | elseif k == "f" and cloaked == true then | |
| 3648 | cloaked = false | |
| 3649 | UnCloak() | |
| 3650 | end | |
| 3651 | if k == "z" and attack == false and HoldingZ == false then | |
| 3652 | LightStorm() | |
| 3653 | end | |
| 3654 | if k == "x" and attack == false and HoldingX == false then | |
| 3655 | LightBeam() | |
| 3656 | end | |
| 3657 | if k == "c" and attack == false and HoldingC == false then | |
| 3658 | LightBomb() | |
| 3659 | end | |
| 3660 | if k == "v" and attack == false and HoldingV == false then | |
| 3661 | LightHeal() | |
| 3662 | end | |
| 3663 | if k == "b" and attack == false then | |
| 3664 | UltralightBeam() | |
| 3665 | end | |
| 3666 | end) | |
| 3667 | ||
| 3668 | mouse.KeyUp:connect(function(k) | |
| 3669 | if k == "z" and attack == true and HoldingZ == true then | |
| 3670 | HoldingZ = false | |
| 3671 | end | |
| 3672 | if k == "x" and attack == true and HoldingX == true then | |
| 3673 | HoldingX = false | |
| 3674 | end | |
| 3675 | if k == "c" and attack == true and HoldingC == true then | |
| 3676 | HoldingC = false | |
| 3677 | end | |
| 3678 | if k == "v" and attack == true and HoldingV == true then | |
| 3679 | HoldingV = false | |
| 3680 | end | |
| 3681 | end) | |
| 3682 | Humanoid.Animator.Parent = nil | |
| 3683 | idleanim=.4 | |
| 3684 | while true do | |
| 3685 | swait() | |
| 3686 | sine = sine + change | |
| 3687 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 3688 | local velderp=RootPart.Velocity.y | |
| 3689 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 3690 | if equipped==true or equipped==false then | |
| 3691 | if attack==false then | |
| 3692 | idle=idle+1 | |
| 3693 | else | |
| 3694 | idle=0 | |
| 3695 | end | |
| 3696 | if idle>=500 then | |
| 3697 | if attack==false then | |
| 3698 | --Sheath() | |
| 3699 | end | |
| 3700 | end | |
| 3701 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 3702 | Anim="Jump" | |
| 3703 | if attack==false then | |
| 3704 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 3705 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 3706 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 3707 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 3708 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 3709 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 3710 | end | |
| 3711 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 3712 | Anim="Fall" | |
| 3713 | if attack==false then | |
| 3714 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 3715 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 3716 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 3717 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 3718 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 3719 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 3720 | end | |
| 3721 | elseif torvel<1 and hitfloor~=nil then | |
| 3722 | Anim="Idle" | |
| 3723 | if attack==false then | |
| 3724 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1) | |
| 3725 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
| 3726 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
| 3727 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
| 3728 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
| 3729 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
| 3730 | end | |
| 3731 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 3732 | Anim="Walk" | |
| 3733 | if attack==false then | |
| 3734 | RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
| 3735 | LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
| 3736 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1) | |
| 3737 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1) | |
| 3738 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1) | |
| 3739 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1) | |
| 3740 | end | |
| 3741 | elseif torvel>=22 and hitfloor~=nil then | |
| 3742 | Anim="Run" | |
| 3743 | if attack==false then | |
| 3744 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 3745 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 3746 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
| 3747 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
| 3748 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
| 3749 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
| 3750 | end | |
| 3751 | end | |
| 3752 | end | |
| 3753 | end |