SHOW:
|
|
- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | ||
| 84 | plr = owner | |
| 85 | char = plr.Character | |
| 86 | ||
| 87 | ||
| 88 | print("By Theamazingnater")
| |
| 89 | print("Wow, I can't believe nobody made a Mario Sunshine script. Nebula that's your cue.")
| |
| 90 | print("Controls:")
| |
| 91 | print("Click: Shoot water")
| |
| 92 | print("E to refill water")
| |
| 93 | ||
| 94 | ||
| 95 | local FLUDD = Instance.new("Part",char)
| |
| 96 | FLUDD.CanCollide = false | |
| 97 | local mesh = Instance.new("FileMesh",FLUDD)
| |
| 98 | mesh.MeshId = "rbxassetid://431033581" | |
| 99 | mesh.TextureId = "rbxassetid://431033588" | |
| 100 | mesh.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 101 | local weld = Instance.new("Weld",FLUDD)
| |
| 102 | weld.Part0 = FLUDD | |
| 103 | weld.Part1 = char.Torso | |
| 104 | weld.C0 = CFrame.new(-0.0198745728, -1.29713154, 0.881149292, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 105 | local nozzletip = Instance.new("Part",FLUDD)
| |
| 106 | nozzletip.Size = Vector3.new(1.28, 1.26, 0.34) | |
| 107 | nozzletip.CanCollide = false | |
| 108 | nozzletip.Transparency = 1 | |
| 109 | local weld = Instance.new("Weld",nozzletip)
| |
| 110 | weld.Part0 = nozzletip | |
| 111 | weld.Part1 = FLUDD | |
| 112 | weld.C0 = CFrame.new(0.0432662964, -1.92287493, 0.714660645, -0.998149037, 0, -0.0608149767, 0, 1, 0, 0.0608149767, 0, -0.998149037) | |
| 113 | local particle = Instance.new("ParticleEmitter",nozzletip)
| |
| 114 | particle.EmissionDirection = "Front" | |
| 115 | particle.Texture = "rbxasset://textures/ui/Smooth.png" | |
| 116 | particle.Transparency = NumberSequence.new(0.5) | |
| 117 | particle.Enabled = false | |
| 118 | particle.Lifetime = NumberRange.new(1.8) | |
| 119 | particle.Rate = 1000 | |
| 120 | particle.Speed = NumberRange.new(5) | |
| 121 | particle.Acceleration = Vector3.new(0, -10, 0) | |
| 122 | particle.VelocityInheritance = 1 | |
| 123 | particle.Size = NumberSequence.new{
| |
| 124 | NumberSequenceKeypoint.new(0,0), | |
| 125 | NumberSequenceKeypoint.new(0.1, 0.1), | |
| 126 | NumberSequenceKeypoint.new(0.9, 0.1), | |
| 127 | NumberSequenceKeypoint.new(1, 0)} | |
| 128 | particle.Color = ColorSequence.new(Color3.fromRGB(35, 205, 255)) | |
| 129 | local music = Instance.new("Sound",char)
| |
| 130 | music.SoundId = "rbxassetid://237230814" | |
| 131 | music.Volume = 4 | |
| 132 | music.Looped = true | |
| 133 | music:Play() | |
| 134 | ||
| 135 | ||
| 136 | local rhandweld = Instance.new("Weld",char)
| |
| 137 | rhandweld.Part0 = char.Torso | |
| 138 | rhandweld.Part1 = char["Right Arm"] | |
| 139 | rhandweld.C0 = CFrame.new(1.5, 0.11954546, 0.119522095, 1, -8.40425491e-06, 2.19345093e-05, 0, 0.934387326, 0.356259078, -2.348423e-05, -0.356259137, 0.934387147) | |
| 140 | local lhandweld = Instance.new("Weld",char)
| |
| 141 | lhandweld.Part0 = char.Torso | |
| 142 | lhandweld.Part1 = char["Left Arm"] | |
| 143 | lhandweld.C0 = CFrame.new(-1.49998474, 0.0580296516, 0.103591919, 1, -2.19196081e-05, 0.000150620937, -4.3e-05, 0.908508003, 0.41786769, -0.000145971775, -0.417867661, 0.908507943) | |
| 144 | holding = false | |
| 145 | - | water = 5000 -- Total water in tank |
| 145 | + | water = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 -- Total water in tank |
| 146 | PlrGui = plr.PlayerGui | |
| 147 | NewInstance = function(instance,parent,properties) | |
| 148 | local inst = Instance.new(instance) | |
| 149 | inst.Parent = parent | |
| 150 | if(properties)then | |
| 151 | for i,v in next, properties do | |
| 152 | pcall(function() inst[i] = v end) | |
| 153 | end | |
| 154 | end | |
| 155 | return inst; | |
| 156 | end | |
| 157 | local gui = NewInstance("ScreenGui",PlrGui,{})
| |
| 158 | local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=Color3.fromRGB(32, 205, 255),Font=Enum.Font.Arcade,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Water:',TextColor3=Color3.fromRGB(35, 205, 255),TextScaled=true,TextWrapped=true,})
| |
| 159 | function spray() | |
| 160 | if holding == false then | |
| 161 | holding = true | |
| 162 | while holding and water > 0 do | |
| 163 | particle.Enabled = true | |
| 164 | particle.Speed = NumberRange.new(20) | |
| 165 | water = water - 1 | |
| 166 | wait() | |
| 167 | end | |
| 168 | particle.Enabled = false | |
| 169 | particle.Speed = NumberRange.new(5) | |
| 170 | end | |
| 171 | end | |
| 172 | Mouse.Button1Down:connect(function() | |
| 173 | spray() | |
| 174 | end) | |
| 175 | Mouse.Button1Up:connect(function() | |
| 176 | holding = false | |
| 177 | end) | |
| 178 | Mouse.KeyDown:connect(function(k) | |
| 179 | if k == "e" then | |
| 180 | holding = true | |
| 181 | - | while holding and water ~= 5000 do |
| 181 | + | while holding and water ~= inf do |
| 182 | water = water + 1 | |
| 183 | wait() | |
| 184 | end | |
| 185 | end | |
| 186 | end) | |
| 187 | Mouse.KeyUp:connect(function(k) | |
| 188 | if k == "e" then | |
| 189 | holding = false | |
| 190 | end | |
| 191 | end) | |
| 192 | while true do | |
| 193 | wait() | |
| 194 | - | txt.Text = "Water: " .. water .. " milligrams" |
| 194 | + | txt.Text = "Water: " .. water .. " gallons you need help desperate" |
| 195 | end |