SHOW:
|
|
- or go back to the newest paste.
| 1 | ------------------ | |
| 2 | --Basic Fighting-- | |
| 3 | ------------------ | |
| 4 | --By CKbackup-- | |
| 5 | --------------- | |
| 6 | ||
| 7 | player = game.Players.LocalPlayer | |
| 8 | - | mouse = player:GetMouse() |
| 8 | + | |
| 9 | - | chara = player.Character |
| 9 | + | |
| 10 | - | equipped = false |
| 10 | + | |
| 11 | ArtificialHB.Name = "Heartbeat" | |
| 12 | - | attacking = false |
| 12 | + | |
| 13 | frame = 0.03333333333333 | |
| 14 | - | hum = chara:FindFirstChildOfClass("Humanoid")
|
| 14 | + | |
| 15 | - | debby = game.Debris |
| 15 | + | |
| 16 | - | ws = 16 |
| 16 | + | |
| 17 | - | if hum.WalkSpeed > 16 then |
| 17 | + | |
| 18 | - | ws = hum.WalkSpeed |
| 18 | + | |
| 19 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 20 | tf = tf + s | |
| 21 | if tf >= frame then | |
| 22 | if allowframeloss then | |
| 23 | script.Heartbeat:Fire() | |
| 24 | lastframe = tick() | |
| 25 | else | |
| 26 | for i = 1, math.floor(tf / frame) do | |
| 27 | script.Heartbeat:Fire() | |
| 28 | end | |
| 29 | lastframe = tick() | |
| 30 | end | |
| 31 | if tossremainder then | |
| 32 | tf = 0 | |
| 33 | else | |
| 34 | tf = tf - frame * math.floor(tf / frame) | |
| 35 | end | |
| 36 | end | |
| 37 | end) | |
| 38 | function swait(num) | |
| 39 | if num == 0 or num == nil then | |
| 40 | ArtificialHB.Event:wait() | |
| 41 | else | |
| 42 | for i = 0, num*30 do | |
| 43 | ArtificialHB.Event:wait() | |
| 44 | end | |
| 45 | end | |
| 46 | end | |
| 47 | ||
| 48 | New = function(Object, Parent, Name, Data) | |
| 49 | local Object = Instance.new(Object) | |
| 50 | for Index, Value in pairs(Data or {}) do
| |
| 51 | Object[Index] = Value | |
| 52 | end | |
| 53 | Object.Parent = Parent | |
| 54 | Object.Name = Name | |
| 55 | return Object | |
| 56 | end | |
| 57 | ||
| 58 | RightArm = New("Model",chara,"RightArm",{})
| |
| 59 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 60 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 61 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 62 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 63 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 64 | LeftArm = New("Model",chara,"LeftArm",{})
| |
| 65 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 66 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 67 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 68 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 69 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 70 | ||
| 71 | lach = LeftArm:GetChildren() | |
| 72 | rach = RightArm:GetChildren() | |
| 73 | ||
| 74 | local pemit = Instance.new("ParticleEmitter")
| |
| 75 | pemit.Enabled = false | |
| 76 | pemit.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 77 | pemit.LightEmission = 1 | |
| 78 | pemit.Size = NumberSequence.new(1.5,0) | |
| 79 | pemit.Texture = "http://www.roblox.com/asset/?id=243098098" | |
| 80 | pemit.Lifetime = NumberRange.new(.2) | |
| 81 | pemit.Rate = 100 | |
| 82 | pemit.Rotation = NumberRange.new(0,360) | |
| 83 | pemit.Speed = NumberRange.new(0) | |
| 84 | ||
| 85 | local p1 = pemit:Clone() | |
| 86 | p1.Parent = EmitPart | |
| 87 | local p2 = pemit:Clone() | |
| 88 | p2.Parent = Emit2Part | |
| 89 | local p3 = pemit:Clone() | |
| 90 | p3.Parent = chara["Right Leg"] | |
| 91 | p3.Rate = 10000 | |
| 92 | local p4 = pemit:Clone() | |
| 93 | p4.Parent = chara["Left Leg"] | |
| 94 | p4.Rate = 10000 | |
| 95 | ||
| 96 | --Sounds-- | |
| 97 | function LoadSnd(id,loop,vol,pit) | |
| 98 | local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 99 | return snd | |
| 100 | end | |
| 101 | Swing2Snd = LoadSnd(536642316,false,1,1) | |
| 102 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
| 103 | HitHamonSnd = LoadSnd(260433624,false,1,1) | |
| 104 | HamonSnd = LoadSnd(876570589,false,1,1) | |
| 105 | SHamonSnd = LoadSnd(379557765,true,.5,1) | |
| 106 | ||
| 107 | --Play Sound in Part-- | |
| 108 | function PlaySnd(snd,part) | |
| 109 | local sound = snd:Clone() | |
| 110 | sound.PlayOnRemove = true | |
| 111 | sound.Parent = part | |
| 112 | sound:Destroy() | |
| 113 | end | |
| 114 | ||
| 115 | maincol = "White" | |
| 116 | ||
| 117 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
| 118 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
| |
| 119 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
| |
| 120 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
| |
| 121 | return TEff | |
| 122 | end | |
| 123 | ||
| 124 | RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0) | |
| 125 | LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0) | |
| 126 | RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0) | |
| 127 | LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0) | |
| 128 | ||
| 129 | --Punch Hit Effect-- | |
| 130 | function PunchEff(pos) | |
| 131 | local p = Instance.new("Part",game.Workspace)
| |
| 132 | p.Size = Vector3.new(1,1,1) | |
| 133 | p.BrickColor = BrickColor.new(maincol) | |
| 134 | p.Material = "Neon" | |
| 135 | p.Anchored = true | |
| 136 | p.CanCollide = false | |
| 137 | p.CFrame = pos | |
| 138 | local pm = Instance.new("SpecialMesh",p)
| |
| 139 | pm.MeshType = "Sphere" | |
| 140 | coroutine.resume(coroutine.create(function() | |
| 141 | for i = 0,1,.05 do | |
| 142 | swait() | |
| 143 | p.Transparency = i | |
| 144 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
| 145 | end | |
| 146 | swait() | |
| 147 | p:Destroy() | |
| 148 | end)) | |
| 149 | end | |
| 150 | ||
| 151 | --Damage Function-- | |
| 152 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
| 153 | coroutine.resume(coroutine.create(function() | |
| 154 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
| |
| 155 | finaldmg = damage + math.random(-env,env) | |
| 156 | dudehum = dude:FindFirstChildOfClass("Humanoid")
| |
| 157 | dudehum.MaxHealth = 100 | |
| 158 | dudehum.Health = dudehum.Health - finaldmg | |
| 159 | local vall = Instance.new("ObjectValue",dude)
| |
| 160 | vall.Name = "IsHit" | |
| 161 | game.Debris:AddItem(vall,toim) | |
| 162 | local bfos = Instance.new("BodyVelocity",dude.Head)
| |
| 163 | bfos.P = 20000 | |
| 164 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 165 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
| 166 | game.Debris:AddItem(bfos,.1) | |
| 167 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 168 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 169 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 170 | naeeym2.Adornee = dude.Head | |
| 171 | naeeym2.Name = "TalkingBillBoard" | |
| 172 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 173 | tecks2.BackgroundTransparency = 1 | |
| 174 | tecks2.BorderSizePixel = 0 | |
| 175 | tecks2.Text = "-"..finaldmg | |
| 176 | tecks2.Font = "Fantasy" | |
| 177 | tecks2.FontSize = "Size24" | |
| 178 | tecks2.TextStrokeTransparency = 0 | |
| 179 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
| 180 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 181 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 182 | for i = 1, 5 do | |
| 183 | wait(.1) | |
| 184 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 185 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 186 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 187 | end | |
| 188 | naeeym2:Destroy() | |
| 189 | end | |
| 190 | end)) | |
| 191 | end | |
| 192 | ||
| 193 | --Explode Hitbox-- | |
| 194 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
| 195 | local E = Instance.new("Explosion")
| |
| 196 | E.Position = pos | |
| 197 | E.Parent = game.Workspace | |
| 198 | E.BlastRadius = rad | |
| 199 | E.BlastPressure = 0 | |
| 200 | E.Visible = false | |
| 201 | E.Hit:connect(function(hit) | |
| 202 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
| |
| 203 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
| 204 | end | |
| 205 | end) | |
| 206 | end | |
| 207 | ||
| 208 | --Punch Touch-- | |
| 209 | dela = .5 | |
| 210 | punchactive = false | |
| 211 | function punchhit(hit) | |
| 212 | if punchactive == true then | |
| 213 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 214 | dealdmg(hit.Parent,15,2,dela,0,5) | |
| 215 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 216 | if maincol == "New Yeller" then | |
| 217 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
| 218 | end | |
| 219 | PunchEff(hit.CFrame) | |
| 220 | end | |
| 221 | end | |
| 222 | end | |
| 223 | Emit2Part.Touched:connect(punchhit) | |
| 224 | EmitPart.Touched:connect(punchhit) | |
| 225 | ||
| 226 | --Kick Touch-- | |
| 227 | kickactive = false | |
| 228 | function kickhit(hit) | |
| 229 | if kickactive == true then | |
| 230 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 231 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 232 | PunchEff(hit.CFrame) | |
| 233 | if maincol == "New Yeller" then | |
| 234 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
| 235 | end | |
| 236 | dealdmg(hit.Parent,20,2,dela,0,20) | |
| 237 | end | |
| 238 | end | |
| 239 | end | |
| 240 | chara["Right Leg"].Touched:connect(kickhit) | |
| 241 | chara["Left Leg"].Touched:connect(kickhit) | |
| 242 | ||
| 243 | --Chat Function-- | |
| 244 | function chatfunc(text) | |
| 245 | coroutine.resume(coroutine.create(function() | |
| 246 | if chara:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 247 | chara:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 248 | end | |
| 249 | local naeeym2 = Instance.new("BillboardGui",chara)
| |
| 250 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 251 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 252 | naeeym2.Adornee = chara.Head | |
| 253 | naeeym2.Name = "TalkingBillBoard" | |
| 254 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 255 | tecks2.BackgroundTransparency = 1 | |
| 256 | tecks2.BorderSizePixel = 0 | |
| 257 | tecks2.Text = "" | |
| 258 | tecks2.Font = "Fantasy" | |
| 259 | tecks2.FontSize = "Size24" | |
| 260 | tecks2.TextStrokeTransparency = 0 | |
| 261 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 262 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 263 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 264 | coroutine.resume(coroutine.create(function() | |
| 265 | for i = 1,string.len(text),1 do | |
| 266 | tecks2.Text = string.sub(text,1,i) | |
| 267 | swait(0.01) | |
| 268 | end | |
| 269 | swait(1) | |
| 270 | for i = 1, 5 do | |
| 271 | swait(.01) | |
| 272 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 273 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 274 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 275 | end | |
| 276 | naeeym2:Destroy() | |
| 277 | end)) | |
| 278 | end)) | |
| 279 | end | |
| 280 | ||
| 281 | function onChatted(msg) | |
| 282 | --chatfunc(msg) | |
| 283 | if msg == "WA CH A" then | |
| 284 | HamonSnd:Play() | |
| 285 | maincol = "New Yeller" | |
| 286 | for i = 0,.1,.01 do | |
| 287 | swait() | |
| 288 | EmitPart.Transparency = 1-i | |
| 289 | Emit2Part.Transparency = 1-i | |
| 290 | end | |
| 291 | p1.Enabled = true | |
| 292 | p2.Enabled = true | |
| 293 | RPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 294 | - | if msg == "Hamon!" then |
| 294 | + | |
| 295 | RKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 296 | LKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 297 | elseif msg == "TECHNIQUE off." then | |
| 298 | maincol = "White" | |
| 299 | p1.Enabled = false | |
| 300 | p2.Enabled = false | |
| 301 | for i = .9,1,.01 do | |
| 302 | swait() | |
| 303 | EmitPart.Transparency = i | |
| 304 | Emit2Part.Transparency = i | |
| 305 | end | |
| 306 | RPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 307 | LPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 308 | - | elseif msg == "Hamon off." then |
| 308 | + | |
| 309 | LKickT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 310 | end | |
| 311 | end | |
| 312 | player.Chatted:connect(onChatted) | |
| 313 | ||
| 314 | ||
| 315 | --Flip-- | |
| 316 | function Flip() | |
| 317 | del = true | |
| 318 | res() | |
| 319 | hum.WalkSpeed = 0 | |
| 320 | AddLegWelds() | |
| 321 | Swing2Snd:Play() | |
| 322 | for i = 0,.6,.2 do | |
| 323 | swait() | |
| 324 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
| 325 | - | --Clerp Animations-- |
| 325 | + | |
| 326 | - | TC = chara.HumanoidRootPart.RootJoint |
| 326 | + | |
| 327 | - | HC = chara.Torso.Neck |
| 327 | + | |
| 328 | - | RAC = chara.Torso["Right Shoulder"] |
| 328 | + | |
| 329 | - | LAC = chara.Torso["Left Shoulder"] |
| 329 | + | |
| 330 | - | RLC = chara.Torso["Right Hip"] |
| 330 | + | |
| 331 | - | LLC = chara.Torso["Left Hip"] |
| 331 | + | |
| 332 | - | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
| 332 | + | |
| 333 | - | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
| 333 | + | |
| 334 | - | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
| 334 | + | |
| 335 | - | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 335 | + | |
| 336 | - | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
| 336 | + | |
| 337 | - | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 337 | + | |
| 338 | - | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
| 338 | + | |
| 339 | - | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
| 339 | + | |
| 340 | - | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
| 340 | + | |
| 341 | - | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
| 341 | + | |
| 342 | - | RW = Instance.new("Weld",HC.Parent)
|
| 342 | + | |
| 343 | - | RW.Part1 = HC.Parent |
| 343 | + | |
| 344 | - | RW.Part0 = chara["Right Arm"] |
| 344 | + | |
| 345 | for i = 0,1,.25 do | |
| 346 | - | LW = Instance.new("Weld",HC.Parent)
|
| 346 | + | |
| 347 | - | LW.Part1 = HC.Parent |
| 347 | + | |
| 348 | - | LW.Part0 = chara["Left Arm"] |
| 348 | + | |
| 349 | swait(.5) | |
| 350 | - | RLW = nil |
| 350 | + | |
| 351 | - | LLW = nil |
| 351 | + | |
| 352 | - | grp = Instance.new("Model",chara)
|
| 352 | + | |
| 353 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
| 354 | - | function AddLegWelds() |
| 354 | + | |
| 355 | - | RLW = Instance.new("Weld",chara["Right Leg"])
|
| 355 | + | |
| 356 | - | RLW.Part1 = HC.Parent |
| 356 | + | |
| 357 | - | RLW.Part0 = chara["Right Leg"] |
| 357 | + | |
| 358 | - | RLW.C0 = RLWF |
| 358 | + | |
| 359 | - | LLW = Instance.new("Weld",chara["Left Leg"])
|
| 359 | + | |
| 360 | - | LLW.Part1 = HC.Parent |
| 360 | + | |
| 361 | - | LLW.Part0 = chara["Left Leg"] |
| 361 | + | |
| 362 | - | LLW.C0 = LLWF |
| 362 | + | |
| 363 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 364 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
| 365 | - | function DestroyLegWelds() |
| 365 | + | |
| 366 | - | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
|
| 366 | + | |
| 367 | - | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
|
| 367 | + | |
| 368 | - | RLW:Destroy() |
| 368 | + | |
| 369 | - | LLW:Destroy() |
| 369 | + | |
| 370 | hum.WalkSpeed = ws | |
| 371 | walking = false | |
| 372 | - | function clerp(a,b,c) |
| 372 | + | |
| 373 | - | return a:lerp(b,c) |
| 373 | + | |
| 374 | function BackFlip() | |
| 375 | del = true | |
| 376 | - | ITCF = TCF |
| 376 | + | |
| 377 | - | IHCF = HCF |
| 377 | + | |
| 378 | - | IRWF = RWF |
| 378 | + | |
| 379 | - | ILWF = LWF |
| 379 | + | |
| 380 | for i = 0,.6,.2 do | |
| 381 | - | function res() |
| 381 | + | |
| 382 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
| 383 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
| 384 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
| 385 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
| 386 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
| 387 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
| 388 | end | |
| 389 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 390 | bf.P = 100000 | |
| 391 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 392 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30 | |
| 393 | for i = 0,1,.25 do | |
| 394 | swait() | |
| 395 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i) | |
| 396 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
| 397 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 398 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 399 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
| 400 | end | |
| 401 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
| 402 | for i = 0,1,.25 do | |
| 403 | swait() | |
| 404 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i) | |
| 405 | end | |
| 406 | swait(.5) | |
| 407 | bf:Destroy() | |
| 408 | for i = 0,1,.25 do | |
| 409 | swait() | |
| 410 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
| 411 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
| 412 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 413 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
| 414 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
| 415 | end | |
| 416 | for i = 0,.6,.2 do | |
| 417 | swait() | |
| 418 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
| 419 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
| 420 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 421 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
| 422 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
| 423 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
| 424 | end | |
| 425 | DestroyLegWelds() | |
| 426 | res() | |
| 427 | hum.WalkSpeed = ws | |
| 428 | walking = false | |
| 429 | del = false | |
| 430 | end | |
| 431 | ||
| 432 | --Keys-- | |
| 433 | combo = 0 | |
| 434 | function onKeyDown(key) | |
| 435 | if del == false then | |
| 436 | if key == "r" then | |
| 437 | BackFlip() | |
| 438 | elseif key == "t" then | |
| 439 | Flip() | |
| 440 | end | |
| 441 | end | |
| 442 | end | |
| 443 | function onButton1Down() | |
| 444 | if del == false then | |
| 445 | del = true | |
| 446 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude | |
| 447 | res() | |
| 448 | if torvel > 3 then | |
| 449 | Swing2Snd:Play() | |
| 450 | kickactive = true | |
| 451 | RKickT.Enabled = true | |
| 452 | if maincol == "New Yeller" then | |
| 453 | SHamonSnd:Play() | |
| 454 | p3.Enabled = true | |
| 455 | end | |
| 456 | AddLegWelds() | |
| 457 | for i = 0,1,.2 do | |
| 458 | swait() | |
| 459 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 460 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
| 461 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 462 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 463 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
| 464 | end | |
| 465 | for i = 0,1,.2 do | |
| 466 | swait() | |
| 467 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 468 | end | |
| 469 | DestroyLegWelds() | |
| 470 | kickactive = false | |
| 471 | RKickT.Enabled = false | |
| 472 | p3.Enabled = false | |
| 473 | SHamonSnd:Stop() | |
| 474 | elseif torvel < 3 then | |
| 475 | if combo == 0 then | |
| 476 | for i = 0,.6,.2 do | |
| 477 | swait() | |
| 478 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 479 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 480 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
| 481 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 482 | end | |
| 483 | swait(.1) | |
| 484 | Swing2Snd:Play() | |
| 485 | punchactive = true | |
| 486 | LPunchT.Enabled = true | |
| 487 | if maincol == "New Yeller" then | |
| 488 | SHamonSnd:Play() | |
| 489 | end | |
| 490 | for i = 0,.6,.3 do | |
| 491 | swait() | |
| 492 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
| 493 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
| 494 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 495 | RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 496 | end | |
| 497 | LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 498 | for i = 0,.6,.2 do | |
| 499 | swait() | |
| 500 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 501 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 502 | end | |
| 503 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 504 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 505 | swait(.1) | |
| 506 | for i = 0,.6,.2 do | |
| 507 | swait() | |
| 508 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 509 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 510 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 511 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
| 512 | end | |
| 513 | punchactive = false | |
| 514 | LPunchT.Enabled = false | |
| 515 | SHamonSnd:Stop() | |
| 516 | combo = 1 | |
| 517 | elseif combo == 1 then | |
| 518 | hum.WalkSpeed = 0 | |
| 519 | AddLegWelds() | |
| 520 | for i = 0,.6,.2 do | |
| 521 | swait() | |
| 522 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 523 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 524 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
| 525 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 526 | end | |
| 527 | swait(.1) | |
| 528 | Swing2Snd:Play() | |
| 529 | kickactive = true | |
| 530 | RKickT.Enabled = true | |
| 531 | if maincol == "New Yeller" then | |
| 532 | SHamonSnd:Play() | |
| 533 | p3.Enabled = true | |
| 534 | end | |
| 535 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
| |
| 536 | bfos.P = 10000 | |
| 537 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 538 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
| 539 | debby:AddItem(bfos,.1) | |
| 540 | for i = 0,.6,.2 do | |
| 541 | swait() | |
| 542 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
| 543 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 544 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 545 | end | |
| 546 | swait(.3) | |
| 547 | for i = 0,.6,.2 do | |
| 548 | swait() | |
| 549 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
| 550 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
| 551 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
| 552 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
| 553 | end | |
| 554 | DestroyLegWelds() | |
| 555 | kickactive = false | |
| 556 | RKickT.Enabled = false | |
| 557 | p3.Enabled = false | |
| 558 | SHamonSnd:Stop() | |
| 559 | combo = 2 | |
| 560 | elseif combo == 2 then | |
| 561 | for i = 0,.6,.2 do | |
| 562 | swait() | |
| 563 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 564 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 565 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 566 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 567 | end | |
| 568 | swait(.1) | |
| 569 | Swing2Snd:Play() | |
| 570 | punchactive = true | |
| 571 | RPunchT.Enabled = true | |
| 572 | if maincol == "New Yeller" then | |
| 573 | SHamonSnd:Play() | |
| 574 | end | |
| 575 | for i = 0,.6,.3 do | |
| 576 | swait() | |
| 577 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i) | |
| 578 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i) | |
| 579 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
| 580 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 581 | end | |
| 582 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 583 | for i = 0,.6,.2 do | |
| 584 | swait() | |
| 585 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 586 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 587 | end | |
| 588 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 589 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 590 | swait(.1) | |
| 591 | for i = 0,.6,.2 do | |
| 592 | swait() | |
| 593 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 594 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 595 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 596 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 597 | end | |
| 598 | punchactive = false | |
| 599 | RPunchT.Enabled = false | |
| 600 | SHamonSnd:Stop() | |
| 601 | combo = 3 | |
| 602 | elseif combo == 3 then | |
| 603 | hum.WalkSpeed = 0 | |
| 604 | AddLegWelds() | |
| 605 | for i = 0,.6,.2 do | |
| 606 | swait() | |
| 607 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 608 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 609 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i) | |
| 610 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i) | |
| 611 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 612 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 613 | end | |
| 614 | Swing2Snd:Play() | |
| 615 | kickactive = true | |
| 616 | LKickT.Enabled = true | |
| 617 | if maincol == "New Yeller" then | |
| 618 | SHamonSnd:Play() | |
| 619 | p4.Enabled = true | |
| 620 | end | |
| 621 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
| |
| 622 | bfos.P = 10000 | |
| 623 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 624 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
| 625 | debby:AddItem(bfos,.1) | |
| 626 | for i = 0,.6,.1 do | |
| 627 | swait() | |
| 628 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i) | |
| 629 | end | |
| 630 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)) | |
| 631 | swait(.2) | |
| 632 | for i = 0,.6,.1 do | |
| 633 | swait() | |
| 634 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i) | |
| 635 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 636 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i) | |
| 637 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i) | |
| 638 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 639 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
| 640 | end | |
| 641 | DestroyLegWelds() | |
| 642 | kickactive = false | |
| 643 | LKickT.Enabled = false | |
| 644 | p4.Enabled = false | |
| 645 | SHamonSnd:Stop() | |
| 646 | combo = 0 | |
| 647 | end | |
| 648 | end | |
| 649 | res() | |
| 650 | hum.WalkSpeed = ws | |
| 651 | walking = false | |
| 652 | del = false | |
| 653 | end | |
| 654 | end | |
| 655 | if mouse then | |
| 656 | mouse.Button1Down:connect(onButton1Down) | |
| 657 | mouse.KeyDown:connect(onKeyDown) | |
| 658 | end | |
| 659 | ||
| 660 | --Loop Function-- | |
| 661 | walking = false | |
| 662 | toim = 0 | |
| 663 | while true do | |
| 664 | swait() | |
| 665 | toim = toim + .1 | |
| 666 | if del == false then attacking = false elseif del == true then attacking = true end | |
| 667 | if atkd == true then | |
| 668 | TC.C0 = TCF | |
| 669 | HC.C0 = HCF | |
| 670 | RW.C0 = RWF | |
| 671 | LW.C0 = LWF | |
| 672 | atkd = false | |
| 673 | end | |
| 674 | if atkdd == true then | |
| 675 | TC.C0 = ITCF | |
| 676 | HC.C0 = IHCF | |
| 677 | RW.C0 = IRWF | |
| 678 | LW.C0 = ILWF | |
| 679 | atkdd = false | |
| 680 | end | |
| 681 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 682 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
| 683 | for i = 0,1,.25 do | |
| 684 | swait(.001) | |
| 685 | if del == false and attacking == false then | |
| 686 | TC.C0 = clerp(TCF,ITCF,i) | |
| 687 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
| 688 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i) | |
| 689 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i) | |
| 690 | end | |
| 691 | end | |
| 692 | walking = false | |
| 693 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
| 694 | for i = 0,1,.25 do | |
| 695 | swait(.001) | |
| 696 | if del == false and attacking == false then | |
| 697 | TC.C0 = clerp(ITCF,TCF,i) | |
| 698 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 699 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i) | |
| 700 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i) | |
| 701 | end | |
| 702 | end | |
| 703 | walking = true | |
| 704 | else | |
| 705 | end | |
| 706 | end |