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1-
--[[
1+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2-
Jump in the CAAC
2+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3-
by EthanHong0407
3+
do
4
	print("FE Compatibility code by Mokiros")
5-
why the hell did i make this
5+
	script.Parent = Player.Character
6-
i dont even know anymore
6+
7-
]]
7+
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
84
local plr = game.Players.LocalPlayer
85
local char = plr.Character
86
local hum = char:FindFirstChildOfClass("Humanoid")
87
local t = tick()
88
local action = ""
89
local torsorot = 0
90
if hum:FindFirstChild("Animator") then
91
hum.Animator:Destroy()
92
end
93
94
hum.WalkSpeed = 0
95
96
97
local song = Instance.new("Sound", char)
98
song.SoundId = "rbxassetid://1883633498"
99
song.Volume = 1
100
song.TimePosition = 3
101
song:Play()
102
function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
103
	local joint = Instance.new("Motor6D", wp0)
104
	joint.Part0 = wp0
105
	joint.Part1 = wp1
106
	joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
107
        joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
108
        joint.Name = name
109
	return joint
110
end
111
112
local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
113
local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
114
local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
115
local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
116
local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
117
local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
118
119
local rsc0 = RS.C0
120
local lsc0 = LS.C0
121
local tsc0 = TS.C0
122
local rhc0 = RH.C0
123
local lhc0 = LH.C0
124
local nkc0 = NK.C0
125
126
local gun = Instance.new("Part", char)
127
gun.Size = Vector3.new(1, 1, 1)
128
gun.Anchored = false
129
gun.CFrame = CFrame.new(0, 10, 0)
130
gun.BrickColor = BrickColor.new("Black")
131
gun:BreakJoints()
132
local gunMesh = Instance.new("SpecialMesh", gun)
133
gunMesh.MeshId = "rbxassetid://430697201"
134
gunMesh.Scale = Vector3.new(1, 1, 1)
135
136
local gunWeld = Instance.new("Weld", gun)
137
gunWeld.Part0 = char["Right Arm"]
138
gunWeld.Part1 = gun
139
gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
140
* CFrame.Angles(math.rad(-90), 0, 0)
141
* CFrame.Angles(0, math.rad(180), 0)
142
143
144
TS.C0 = CFrame.new(0, 10000, 0)
145
game:GetService("RunService").RenderStepped:connect(function()
146
t = t + 0.5
147
if action == "IGotAGun" then
148
local speed = 0.3
149
torsorot = torsorot + 45
150
NK.C0 = NK.C0:lerp(nkc0, speed)
151
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
152
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
153
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
154
* CFrame.Angles(math.rad(90), 0, 0), speed)
155
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
156
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
157
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
158
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
159
elseif action == "IGotAGun2" then
160
local speed = 0.3
161
162
NK.C0 = NK.C0:lerp(nkc0, speed)
163
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
164
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
165
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
166
* CFrame.Angles(math.rad(90), 0, 0), speed)
167
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
168
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
169
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
170
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
171
elseif action == "CoufCouf" then
172
local speed = 1
173
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
174
math.rad(math.random(-360, 360)), 
175
math.rad(math.random(-360, 360))), speed)
176
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
177
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
178
math.rad(math.random(-360, 360)), 
179
math.rad(math.random(-360, 360))), speed)
180
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
181
math.rad(math.random(-360, 360)), 
182
math.rad(math.random(-360, 360))), speed)
183
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
184
math.rad(math.random(-360, 360)), 
185
math.rad(math.random(-360, 360))), speed)
186
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
187
math.rad(math.random(-360, 360)), 
188
math.rad(math.random(-360, 360))), speed)
189
elseif action == "Sleep" then
190
local speed = 1 
191
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
192
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) 
193
* CFrame.Angles(math.rad(90), 0, 0), speed)
194
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
195
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
196
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
197
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
198
elseif action == "WakeUp" then
199
local speed = 0.3
200
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
201
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
202
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
203
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
204
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
205
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
206
elseif action == "Whehw" then
207
local speed = 1
208
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
209
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
210
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
211
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
212
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
213
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
214
elseif action == "Julioliolio" then
215
local speed = 1
216
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
217
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
218
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
219
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
220
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
221
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
222
elseif action == "ICan" then
223
local speed = 1
224
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
225
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
226
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
227
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
228
* CFrame.Angles(math.rad(-5), 0, 0), speed)
229
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
230
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
231
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
232
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
233
elseif action == "ICan2" then
234
local speed = 0.4
235
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
236
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
237
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
238
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
239
* CFrame.Angles(math.rad(-5), 0, 0), speed)
240
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
241
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
242
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
243
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
244
elseif action == "ICant" then
245
local speed = 0.4
246
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
247
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
248
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
249
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
250
* CFrame.Angles(math.rad(-5), 0, 0), speed)
251
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
252
* CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
253
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
254
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
255
elseif action == "BabyJeans" then
256
NK.C0 = nkc0
257
TS.C0 = tsc0 * CFrame.new(0, 8, 0)
258
LS.C0 = lsc0
259
RS.C0 = rsc0
260
LH.C0 = lhc0
261
RH.C0 = rhc0
262
elseif action == "YouAndYour" then
263
local speed = 1
264
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
265
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
266
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
267
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
268
* CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
269
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
270
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
271
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
272
elseif action == "Painis" then
273
local speed = 0.4
274
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
275
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
276
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
277
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
278
 * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
279
LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
280
* CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
281
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
282
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
283
elseif action == "Impoopments" then
284
local speed = 1
285
NK.C0 = NK.C0:lerp(nkc0, speed)
286
TS.C0 = TS.C0:lerp(tsc0, speed)
287
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
288
math.rad(math.random(-360, 360)), 
289
math.rad(math.random(-360, 360))), speed)
290
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
291
math.rad(math.random(-360, 360)), 
292
math.rad(math.random(-360, 360))), speed)
293
RH.C0 = RH.C0:lerp(rhc0, speed)
294
LH.C0 = LH.C0:lerp(lhc0, speed)
295
elseif action == "Normal" then
296
local speed = 1
297
NK.C0 = nkc0
298
TS.C0 = tsc0
299
LS.C0 = lsc0
300
RS.C0 = rsc0
301
LH.C0 = lhc0
302
RH.C0 = rhc0
303
elseif action == "Jooj" then
304
NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
305
TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
306
LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
307
LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
308
RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
309
RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
310
elseif action == "Upsidedown" then
311
local speed = 1
312
NK.C0 = nkc0
313
TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
314
LS.C0 = lsc0
315
RS.C0 = rsc0
316
LH.C0 = lhc0
317
RH.C0 = rhc0
318
elseif action == "CAAC" then
319
local speed = 0.1
320
NK.C0 = nkc0
321
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
322
LS.C0 = lsc0
323
RS.C0 = rsc0
324
LH.C0 = lhc0
325
RH.C0 = rhc0
326
end
327
end)
328
329
330
action = "IGotAGun"
331
wait(0.5)
332
action = "IGotAGun2"
333
wait(2.9)
334
action = "CoufCouf"
335
local part = Instance.new("Part", char)
336
part.Anchored = true
337
part.Material = "Neon"
338
part.BrickColor = BrickColor.new("New Yeller")
339
part.CanCollide = false
340
part.Size = Vector3.new(0.1, 0.1, 10000)
341
for i = 1, 16 do
342
343
344
part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) 
345
wait(0.5/16)
346
347
end
348
part:Destroy()
349
gun:Destroy()
350
local bed = Instance.new("Part", char)
351
bed.Anchored = false
352
bed.CanCollide = false
353
bed.Size = Vector3.new(4, 8, 2)
354
bed:BreakJoints()
355
local bedmesh = Instance.new("SpecialMesh", bed)
356
bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
357
bedmesh.MeshId = "rbxassetid://473508427"
358
bedmesh.TextureId = "rbxassetid://473508936"
359
local bedweld = Instance.new("Weld", bed)
360
bedweld.Part0 = char.HumanoidRootPart
361
bedweld.Part1 = bed
362
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
363
* CFrame.Angles(math.rad(-90), 0, 0)
364
action = "Sleep"
365
wait(0.25)
366
action = "WakeUp"
367
wait(0.5)
368
action = "Whehw"
369
wait(0.7)
370
action = "Julioliolio"
371
for i = 1, 16 do
372
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
373
* CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
374
wait(1/16)
375
end
376
bed:Destroy()
377
action = "ICan"
378
wait(0.2)
379
action = "ICant"
380
wait(0.25)
381
action = "ICan2"
382
wait(0.2)
383
action = "ICant"
384
wait(0.35)
385-
char.Head:Destroy()
385+
386
local baby = Instance.new("Part", char)
387
baby.Size = Vector3.new(2, 2, 1)
388
baby.Anchored = false
389
baby.CanCollide = false
390
baby:BreakJoints()
391
392
local baby2 = Instance.new("SpecialMesh", baby)
393
baby2.MeshId = "rbxassetid://430300723"
394
baby2.Scale = Vector3.new(5, 5, 5)
395
baby2.TextureId = "rbxassetid://430300725"
396
397
local babyweld = Instance.new("Weld", baby)
398
babyweld.Part0 = char.Torso
399
babyweld.Part1 = baby
400
babyweld.C0 = CFrame.new(0, -1, 0) 
401
* CFrame.Angles(0, math.rad(180), 0)
402
wait(0.5)
403
baby2.TextureId = "rbxassetid://140688857"
404
wait(1.1)
405
baby:Destroy()
406
action = "YouAndYour"
407
wait(0.5)
408
action = "Painis"
409
wait(0.4)
410
action = "Impoopments"
411
wait(1)
412
413
local pp = Instance.new("Part", char)
414
pp.Size = Vector3.new(1, 1, 1)
415
pp.Anchored = true
416
pp.CanCollide = false
417
pp.Transparency = 1
418
pp.BrickColor = char.Torso.BrickColor
419
pp:BreakJoints()
420
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
421
422
for i = 1, 20 do
423
pp.Size = pp.Size + Vector3.new(0, 0, 2)
424
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
425
wait(0.5/20)
426
end
427
pp:Destroy()
428
action = "Jooj"
429
wait(1.7)
430
action = "Normal"
431
wait(0.5)
432
action = "Upsidedown"
433
wait(0.5)
434
action = "Normal"
435
TS.C0 = tsc0 * CFrame.new(0, 10, 0)
436
local caac = Instance.new("Part", char)
437
caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
438
caac.Anchored = true
439
caac.CanCollide = true
440
caac.Size = Vector3.new(8, 4, 1)
441
caac:BreakJoints()
442
local caactext = Instance.new("SurfaceGui", caac)
443
caactext.Adornee = caac
444
local caactext2 = Instance.new("TextLabel", caactext)
445
caactext2.Size = UDim2.new(1, 0, 1, 0)
446
caactext2.TextScaled = true
447
caactext2.Text = "CAAC"
448
caactext2.Font = "Legacy"
449
action = "CAAC"
450
wait(1.7)
451
coroutine.resume(coroutine.create(function()
452
for i = 1, 100 do
453
if char.Head ~= nil then
454
char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
455
end
456
wait(0.5/100)
457
end
458
end))
459
wait(1)
460
caac.Anchored = false
461
char.Head:Clone()
462
local sound = Instance.new("Sound", char.Torso)
463
sound.SoundId = "rbxassetid://440431180"
464
sound.Volume = 1
465
sound:Play()
466
467
local explosion = Instance.new("Explosion", char)
468
explosion.BlastRadius = 1
469
explosion.BlastPressure = 9000
470
explosion.Position = char.Torso.Position