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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | - | F = part(Enum.FormFactor.Plate, m, Enum.Material.Plastic, 0, 0, "Royal purple", "Handle", Vector3.new(3.5875988, 0.478346467, 1.19586647)) |
| 56 | + | FakeMouse.Hit = io.Hit |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | ||
| 153 | ||
| 154 | wait(1) | |
| 155 | Player = game:GetService("Players").LocalPlayer
| |
| 156 | Character = Player.Character | |
| 157 | Mouse = Player:GetMouse() | |
| 158 | m = Instance.new("Model", Character)
| |
| 159 | local weldBetween = function(a, b) | |
| 160 | local weldd = Instance.new("ManualWeld")
| |
| 161 | weldd.Part0 = a | |
| 162 | weldd.Part1 = b | |
| 163 | weldd.C0 = CFrame.new() | |
| 164 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 165 | weldd.Parent = a | |
| 166 | return weldd | |
| 167 | end | |
| 168 | it = Instance.new | |
| 169 | function nooutline(part) | |
| 170 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 171 | end | |
| 172 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 173 | local fp = it("Part")
| |
| 174 | fp.formFactor = formfactor | |
| 175 | fp.Parent = parent | |
| 176 | fp.Reflectance = reflectance | |
| 177 | fp.Transparency = transparency | |
| 178 | fp.CanCollide = false | |
| 179 | fp.Locked = true | |
| 180 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
| 181 | fp.Name = name | |
| 182 | fp.Size = size | |
| 183 | fp.Position = Character.Torso.Position | |
| 184 | nooutline(fp) | |
| 185 | fp.Material = material | |
| 186 | fp:BreakJoints() | |
| 187 | return fp | |
| 188 | end | |
| 189 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 190 | local mesh = it(Mesh) | |
| 191 | mesh.Parent = part | |
| 192 | if Mesh == "SpecialMesh" then | |
| 193 | mesh.MeshType = meshtype | |
| 194 | mesh.MeshId = meshid | |
| 195 | end | |
| 196 | mesh.Offset = offset | |
| 197 | mesh.Scale = scale | |
| 198 | return mesh | |
| 199 | end | |
| 200 | function weld(parent, part0, part1, c0, c1) | |
| 201 | local weld = it("Weld")
| |
| 202 | weld.Parent = parent | |
| 203 | weld.Part0 = part0 | |
| 204 | weld.Part1 = part1 | |
| 205 | weld.C0 = c0 | |
| 206 | weld.C1 = c1 | |
| 207 | return weld | |
| 208 | end | |
| 209 | F = part(Enum.FormFactor.Plate, m, Enum.Material.Plastic, 0, 0, "Fossil", "Handle", Vector3.new(3.5875988, 0.478346467, 1.19586647)) | |
| 210 | Fweld = weld(m, Character.Head, F, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0157470703, -0.438977718, 0.00266170502, 0.995733142, 0, 0.0922800079, 0.00925354939, 0.994959533, -0.0998490006, -0.0918148756, 0.10027688, 0.990714252)) | |
| 211 | mesh("SpecialMesh", F, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1029012", Vector3.new(0, 0, 0), Vector3.new(1.31545293, 1.31545281, 1.31545317))
| |
| 212 | player = game.Players.LocalPlayer | |
| 213 | char = player.Character | |
| 214 | run = game:GetService("RunService")
| |
| 215 | local xd = Instance.new("Model", game.Workspace)
| |
| 216 | xd.Name = player.Name .. "'s INSTANCES" | |
| 217 | ignore = {}
| |
| 218 | mouse = player:GetMouse() | |
| 219 | mouse.TargetFilter = xd | |
| 220 | local IdleAndWalk = false | |
| 221 | current = true | |
| 222 | skl = false | |
| 223 | function onKeyDown(key) | |
| 224 | key:lower() | |
| 225 | if key == "f" then | |
| 226 | do | |
| 227 | local Camera = game.Workspace.CurrentCamera | |
| 228 | local Player = game:GetService("Players").LocalPlayer
| |
| 229 | repeat | |
| 230 | wait() | |
| 231 | until Player.Character | |
| 232 | Camera.CameraType = "Scriptable" | |
| 233 | game:GetService("RunService").Stepped:connect(function()
| |
| 234 | Camera.CoordinateFrame = Camera.CoordinateFrame * CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0.01) | |
| 235 | end) | |
| 236 | end | |
| 237 | end | |
| 238 | end | |
| 239 | mouse.KeyDown:connect(onKeyDown) | |
| 240 | function onKeyDown(key) | |
| 241 | key:lower() | |
| 242 | if key == "g" then | |
| 243 | local Camera = game.Workspace.CurrentCamera | |
| 244 | Camera.CameraType = "Follow" | |
| 245 | end | |
| 246 | end | |
| 247 | mouse.KeyDown:connect(onKeyDown) | |
| 248 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse()
| |
| 249 | local currentCam = workspace.CurrentCamera | |
| 250 | Humanoid = Character:findFirstChild("Humanoid")
| |
| 251 | Torso = Character:findFirstChild("Torso")
| |
| 252 | Head = Character:findFirstChild("Head")
| |
| 253 | Right_Arm = Character:findFirstChild("Right Arm")
| |
| 254 | Left_Arm = Character:findFirstChild("Left Arm")
| |
| 255 | Right_Leg = Character:findFirstChild("Right Leg")
| |
| 256 | Right_Leg.FormFactor = "Custom" | |
| 257 | Left_Leg = Character:findFirstChild("Left Leg")
| |
| 258 | Left_Leg.FormFactor = "Custom" | |
| 259 | Right_Shoulder = Torso:findFirstChild("Right Shoulder")
| |
| 260 | Left_Shoulder = Torso:findFirstChild("Left Shoulder")
| |
| 261 | Right_Hip = Torso:findFirstChild("Right Hip")
| |
| 262 | Left_Hip = Torso:findFirstChild("Left Hip")
| |
| 263 | Neck = Torso:findFirstChild("Neck")
| |
| 264 | rootPart = Character:findFirstChild("HumanoidRootPart")
| |
| 265 | rootPart.Archivable = true | |
| 266 | rootJoint = rootPart:findFirstChild("RootJoint")
| |
| 267 | rootJoint.Archivable = true | |
| 268 | c_new = CFrame.new | |
| 269 | i_new = Instance.new | |
| 270 | c_angles = CFrame.Angles | |
| 271 | Humanoid:ClearAllChildren() | |
| 272 | local Animations = false | |
| 273 | local followMouse = false | |
| 274 | local isSprinting = false | |
| 275 | local Angle = 0 | |
| 276 | local angleSpeed = 1 | |
| 277 | local currentAnim | |
| 278 | local Vaping = false | |
| 279 | local vapePower = 2.5 | |
| 280 | local Release = false | |
| 281 | local currentFace = Head.face.Texture | |
| 282 | function math_pos(float) | |
| 283 | if float < 0 then | |
| 284 | float = 0 | |
| 285 | end | |
| 286 | return float | |
| 287 | end | |
| 288 | function math_neg(float) | |
| 289 | if float > 0 then | |
| 290 | float = 0 | |
| 291 | end | |
| 292 | return float | |
| 293 | end | |
| 294 | function math_max(float, max) | |
| 295 | if max < float then | |
| 296 | float = max | |
| 297 | end | |
| 298 | return float | |
| 299 | end | |
| 300 | function math_min(float, min) | |
| 301 | if min < float then | |
| 302 | float = min | |
| 303 | end | |
| 304 | return float | |
| 305 | end | |
| 306 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 307 | wld = Instance.new("Weld", wp1)
| |
| 308 | wld.Part0 = wp0 | |
| 309 | wld.Part1 = wp1 | |
| 310 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 311 | return wld | |
| 312 | end | |
| 313 | function newWeld2(wp02, wp12, wc0x2, wc0y2, wc0z2, wc0x12, wc0y12, wc0z12) | |
| 314 | wld2 = Instance.new("Weld", wp12)
| |
| 315 | wld2.Part0 = wp02 | |
| 316 | wld2.Part1 = wp12 | |
| 317 | wld2.C0 = CFrame.new(wc0x2, wc0y2, wc0z2) * CFrame.Angles(wc0x12, wc0y12, wc0z12) | |
| 318 | return wld2 | |
| 319 | end | |
| 320 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
| 321 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 322 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
| 323 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 324 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
| 325 | - | z2.SoundId = "rbxassetid://179697562" |
| 325 | + | |
| 326 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
| 327 | - | z2.Pitch = 0.72 |
| 327 | + | |
| 328 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
| 329 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 330 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
| 331 | function nooutline(part) | |
| 332 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 333 | end | |
| 334 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 335 | local fp = i_new("Part")
| |
| 336 | fp.formFactor = formfactor | |
| 337 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" |
| 337 | + | |
| 338 | fp.Reflectance = reflectance | |
| 339 | fp.Transparency = transparency | |
| 340 | fp.CanCollide = false | |
| 341 | fp.Locked = true | |
| 342 | - | z.SoundId = "rbxassetid://394983740" |
| 342 | + | |
| 343 | fp.Name = name | |
| 344 | - | z.Pitch = 0.72 |
| 344 | + | |
| 345 | fp.Position = Character.Torso.Position | |
| 346 | nooutline(fp) | |
| 347 | fp.Material = material | |
| 348 | fp:BreakJoints() | |
| 349 | return fp | |
| 350 | end | |
| 351 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 352 | local mesh = i_new(Mesh) | |
| 353 | mesh.Parent = part | |
| 354 | if Mesh == "SpecialMesh" then | |
| 355 | mesh.MeshType = meshtype | |
| 356 | mesh.MeshId = meshid | |
| 357 | end | |
| 358 | mesh.Offset = offset | |
| 359 | mesh.Scale = scale | |
| 360 | return mesh | |
| 361 | end | |
| 362 | function weld(parent, part0, part1, c0, c1) | |
| 363 | local weld = i_new("Weld")
| |
| 364 | weld.Parent = parent | |
| 365 | weld.Part0 = part0 | |
| 366 | weld.Part1 = part1 | |
| 367 | weld.C0 = c0 | |
| 368 | weld.C1 = c1 | |
| 369 | return weld | |
| 370 | end | |
| 371 | function swait(num) | |
| 372 | if num == 0 or num == nil then | |
| 373 | game:GetService("RunService").Stepped:wait(0)
| |
| 374 | else | |
| 375 | for i = 0, num do | |
| 376 | game:GetService("RunService").Stepped:wait(0)
| |
| 377 | end | |
| 378 | end | |
| 379 | end | |
| 380 | function newRay(start, face, range, wat) | |
| 381 | local ray = Ray.new(start.p, (face.p - start.p).Unit * range) | |
| 382 | hit, pos = workspace:findPartOnRayWithIgnoreList(ray, wat) | |
| 383 | return ray, hit, pos | |
| 384 | end | |
| 385 | function QuaternionFromCFrame(cf) | |
| 386 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 387 | local trace = m00 + m11 + m22 | |
| 388 | if trace > 0 then | |
| 389 | local s = math.sqrt(1 + trace) | |
| 390 | local recip = 0.5 / s | |
| 391 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 392 | else | |
| 393 | local i = 0 | |
| 394 | if m00 < m11 then | |
| 395 | i = 1 | |
| 396 | end | |
| 397 | if m22 > (i == 0 and m00 or m11) then | |
| 398 | i = 2 | |
| 399 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" |
| 399 | + | |
| 400 | if i == 0 then | |
| 401 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 402 | local recip = 0.5 / s | |
| 403 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 404 | elseif i == 1 then | |
| 405 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 406 | local recip = 0.5 / s | |
| 407 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 408 | elseif i == 2 then | |
| 409 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 410 | local recip = 0.5 / s | |
| 411 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 412 | - | Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Royal purple", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003)) |
| 412 | + | |
| 413 | end | |
| 414 | end | |
| 415 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 416 | local xs, ys, zs = x + x, y + y, z + z | |
| 417 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 418 | local xx = x * xs | |
| 419 | local xy = x * ys | |
| 420 | local xz = x * zs | |
| 421 | local yy = y * ys | |
| 422 | local yz = y * zs | |
| 423 | local zz = z * zs | |
| 424 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 425 | end | |
| 426 | function QuaternionSlerp(a, b, t) | |
| 427 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 428 | local startInterp, finishInterp | |
| 429 | if cosTheta >= 1.0E-4 then | |
| 430 | if 1 - cosTheta > 1.0E-4 then | |
| 431 | local theta = math.acos(cosTheta) | |
| 432 | local invSinTheta = 1 / math.sin(theta) | |
| 433 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 434 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 435 | else | |
| 436 | startInterp = 1 - t | |
| 437 | finishInterp = t | |
| 438 | end | |
| 439 | elseif 1 + cosTheta > 1.0E-4 then | |
| 440 | local theta = math.acos(-cosTheta) | |
| 441 | local invSinTheta = 1 / math.sin(theta) | |
| 442 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 443 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 444 | else | |
| 445 | startInterp = t - 1 | |
| 446 | finishInterp = t | |
| 447 | end | |
| 448 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 449 | end | |
| 450 | function clerp(a, b, t) | |
| 451 | local qa = {
| |
| 452 | QuaternionFromCFrame(a) | |
| 453 | } | |
| 454 | local qb = {
| |
| 455 | QuaternionFromCFrame(b) | |
| 456 | } | |
| 457 | local ax, ay, az = a.x, a.y, a.z | |
| 458 | local bx, by, bz = b.x, b.y, b.z | |
| 459 | local _t = 1 - t | |
| 460 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 461 | end | |
| 462 | local freeFalling = false | |
| 463 | Humanoid.FreeFalling:connect(function(f) | |
| 464 | if f then | |
| 465 | freeFalling = true | |
| 466 | else | |
| 467 | freeFalling = false | |
| 468 | - | BottleR = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Royal purple", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) |
| 468 | + | |
| 469 | end) | |
| 470 | - | mesh("SpecialMesh", BottleR, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=11409474", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969))
|
| 470 | + | |
| 471 | end | |
| 472 | function Vape() | |
| 473 | if Release == true and vapePower > 5 then | |
| 474 | Vaping = true | |
| 475 | Humanoid.WalkSpeed = 0 | |
| 476 | Humanoid.JumpPower = 0 | |
| 477 | z2 = Instance.new("Sound", char)
| |
| 478 | z2.SoundId = "rbxassetid://399712419" | |
| 479 | z2.Looped = false | |
| 480 | z2.Pitch = 1 | |
| 481 | z2.Volume = 5 | |
| 482 | for i = 0, 3, 0.01 do | |
| 483 | Animations = true | |
| 484 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(20)), 0.01) | |
| 485 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.01) | |
| 486 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-5.5)), 0.005) | |
| 487 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(5.5)), 0.005) | |
| 488 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), 0), 0.01) | |
| 489 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.005) | |
| 490 | Head.face.Texture = "http://www.roblox.com/asset/?id=108394858" | |
| 491 | swait() | |
| 492 | end | |
| 493 | z2:Play() | |
| 494 | z = Instance.new("Sound", char)
| |
| 495 | z.SoundId = "rbxassetid://399712419" | |
| 496 | z.Looped = false | |
| 497 | z.Pitch = 1 | |
| 498 | z.Volume = 10 | |
| 499 | wait(0.1) | |
| 500 | z:Play() | |
| 501 | wait(7.5) | |
| 502 | Head.face.Texture = currentFace | |
| 503 | Humanoid.WalkSpeed = 16 | |
| 504 | Humanoid.JumpPower = 50 | |
| 505 | Animations = false | |
| 506 | wait(1) | |
| 507 | Vaping = false | |
| 508 | vapePower = 2.5 | |
| 509 | elseif vapePower < 5 then | |
| 510 | Vaping = false | |
| 511 | vapePower = 2.5 | |
| 512 | end | |
| 513 | end | |
| 514 | Mouse.KeyDown:connect(function(key) | |
| 515 | if key == "z" and followMouse == false then | |
| 516 | followMouse = true | |
| 517 | gyro = Instance.new("BodyGyro", rootPart)
| |
| 518 | gyro.P = 10000000 | |
| 519 | gyro.D = 1000 | |
| 520 | gyro.MaxTorque = Vector3.new(0, 10000000, 0) | |
| 521 | coroutine.resume(coroutine.create(function() | |
| 522 | while wait() do | |
| 523 | gyro.CFrame = CFrame.new(Vector3.new(), (Mouse.Hit.p - rootPart.CFrame.p).unit * 100) | |
| 524 | end | |
| 525 | - | BottleL = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Royal purple", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) |
| 525 | + | |
| 526 | elseif key == "z" and followMouse == true then | |
| 527 | - | mesh("SpecialMesh", BottleL, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=11409474", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969))
|
| 527 | + | |
| 528 | gyro:Destroy() | |
| 529 | end | |
| 530 | end) | |
| 531 | Mouse.Button1Down:connect(function() | |
| 532 | if Vaping == false then | |
| 533 | Vaping = true | |
| 534 | Release = false | |
| 535 | Mouse.Button1Up:connect(function() | |
| 536 | Release = true | |
| 537 | end) | |
| 538 | if Release == false then | |
| 539 | repeat | |
| 540 | Animations = true | |
| 541 | vapePower = vapePower + 0.1 | |
| 542 | Humanoid.WalkSpeed = 0 | |
| 543 | Humanoid.JumpPower = 0 | |
| 544 | wait() | |
| 545 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.8, 1.4, -1) * c_angles(math.rad(60), math.rad(-25), math.rad(-80)) * CFrame.Angles(0, math.rad(150), 0), 0.1) | |
| 546 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(-12.5), math.rad(10), math.rad(-25)), 0.1) | |
| 547 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.01) | |
| 548 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(5)), 0.01) | |
| 549 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(11.5), math.rad(0), 0), 0.05) | |
| 550 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(15), math.rad(0), 0), 0.01) | |
| 551 | if vapePower > 5 then | |
| 552 | Head.face.Texture = "http://www.roblox.com/asset/?id=108394858" | |
| 553 | elseif vapePower < 5 then | |
| 554 | Humanoid.WalkSpeed = 16 | |
| 555 | Humanoid.JumpPower = 50 | |
| 556 | end | |
| 557 | print(vapePower) | |
| 558 | until Release == true | |
| 559 | end | |
| 560 | Animations = false | |
| 561 | Vape() | |
| 562 | end | |
| 563 | end) | |
| 564 | Vepr = Instance.new("Model", Character)
| |
| 565 | Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Fossil", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
| 566 | Handleweld = weld(Vepr, Right_Arm, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.677656174, -0.199986219, -0.745416641, 0.721854568, 0.692044795, -4.12490877E-8, 0, 5.96046377E-8, 1, 0.692044854, -0.721854508, 4.30258851E-8)) | |
| 567 | Player = game:GetService("Players").LocalPlayer
| |
| 568 | Character = Player.Character | |
| 569 | Mouse = Player:GetMouse() | |
| 570 | m = Instance.new("Model", Character)
| |
| 571 | local weldBetween = function(a, b) | |
| 572 | local weldd = Instance.new("ManualWeld")
| |
| 573 | weldd.Part0 = a | |
| 574 | weldd.Part1 = b | |
| 575 | weldd.C0 = CFrame.new() | |
| 576 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 577 | weldd.Parent = a | |
| 578 | return weldd | |
| 579 | end | |
| 580 | it = Instance.new | |
| 581 | function nooutline(part) | |
| 582 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 583 | end | |
| 584 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 585 | local fp = it("Part")
| |
| 586 | fp.formFactor = formfactor | |
| 587 | fp.Parent = parent | |
| 588 | fp.Reflectance = reflectance | |
| 589 | fp.Transparency = transparency | |
| 590 | fp.CanCollide = false | |
| 591 | fp.Locked = true | |
| 592 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
| 593 | fp.Name = name | |
| 594 | fp.Size = size | |
| 595 | fp.Position = Character.Torso.Position | |
| 596 | nooutline(fp) | |
| 597 | fp.Material = material | |
| 598 | fp:BreakJoints() | |
| 599 | return fp | |
| 600 | end | |
| 601 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 602 | local mesh = it(Mesh) | |
| 603 | mesh.Parent = part | |
| 604 | if Mesh == "SpecialMesh" then | |
| 605 | mesh.MeshType = meshtype | |
| 606 | mesh.MeshId = meshid | |
| 607 | end | |
| 608 | mesh.Offset = offset | |
| 609 | mesh.Scale = scale | |
| 610 | return mesh | |
| 611 | end | |
| 612 | function weld(parent, part0, part1, c0, c1) | |
| 613 | local weld = it("Weld")
| |
| 614 | weld.Parent = parent | |
| 615 | weld.Part0 = part0 | |
| 616 | weld.Part1 = part1 | |
| 617 | weld.C0 = c0 | |
| 618 | weld.C1 = c1 | |
| 619 | return weld | |
| 620 | end | |
| 621 | BottleR = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Earth orange", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) | |
| 622 | BottleRweld = weld(m, Character["Right Arm"], BottleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150012493, 1.13759422, -1.12566471, -1, 0, 0, 0, 0.146834984, -0.989161015, 0, -0.989160895, -0.146834999)) | |
| 623 | mesh("SpecialMesh", BottleR, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1352690460", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969))
| |
| 624 | Player = game:GetService("Players").LocalPlayer
| |
| 625 | Character = Player.Character | |
| 626 | Mouse = Player:GetMouse() | |
| 627 | m = Instance.new("Model", Character)
| |
| 628 | local weldBetween = function(a, b) | |
| 629 | local weldd = Instance.new("ManualWeld")
| |
| 630 | weldd.Part0 = a | |
| 631 | weldd.Part1 = b | |
| 632 | weldd.C0 = CFrame.new() | |
| 633 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 634 | weldd.Parent = a | |
| 635 | return weldd | |
| 636 | end | |
| 637 | it = Instance.new | |
| 638 | function nooutline(part) | |
| 639 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 640 | end | |
| 641 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 642 | local fp = it("Part")
| |
| 643 | fp.formFactor = formfactor | |
| 644 | fp.Parent = parent | |
| 645 | fp.Reflectance = reflectance | |
| 646 | fp.Transparency = transparency | |
| 647 | fp.CanCollide = false | |
| 648 | fp.Locked = true | |
| 649 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
| 650 | fp.Name = name | |
| 651 | fp.Size = size | |
| 652 | fp.Position = Character.Torso.Position | |
| 653 | nooutline(fp) | |
| 654 | fp.Material = material | |
| 655 | fp:BreakJoints() | |
| 656 | return fp | |
| 657 | end | |
| 658 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 659 | local mesh = it(Mesh) | |
| 660 | mesh.Parent = part | |
| 661 | if Mesh == "SpecialMesh" then | |
| 662 | mesh.MeshType = meshtype | |
| 663 | mesh.MeshId = meshid | |
| 664 | end | |
| 665 | mesh.Offset = offset | |
| 666 | mesh.Scale = scale | |
| 667 | return mesh | |
| 668 | end | |
| 669 | function weld(parent, part0, part1, c0, c1) | |
| 670 | local weld = it("Weld")
| |
| 671 | weld.Parent = parent | |
| 672 | weld.Part0 = part0 | |
| 673 | weld.Part1 = part1 | |
| 674 | weld.C0 = c0 | |
| 675 | weld.C1 = c1 | |
| 676 | return weld | |
| 677 | end | |
| 678 | BottleL = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Earth orange", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) | |
| 679 | BottleLweld = weld(m, Character["Left Arm"], BottleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.229987741, 1.13759422, -1.12566471, -1, 0, 0, 0, 0.146834984, -0.989161015, 0, -0.989160895, -0.146834999)) | |
| 680 | mesh("SpecialMesh", BottleL, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1352690460", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969))
| |
| 681 | game:GetService("RunService").Stepped:connect(function()
| |
| 682 | Angle = Angle % 100 + angleSpeed / 10 | |
| 683 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
| 684 | jumpVel = Torso.Velocity.Y | |
| 685 | if Humanoid.Jump and jumpVel > 1 then | |
| 686 | currentAnim = "Jumping" | |
| 687 | elseif freeFalling == true then | |
| 688 | currentAnim = "Falling" | |
| 689 | elseif walkingMagnitude < 2 then | |
| 690 | currentAnim = "Idling" | |
| 691 | elseif isSprinting == true then | |
| 692 | currentAnim = "Sprinting" | |
| 693 | elseif walkingMagnitude > 2 then | |
| 694 | currentAnim = "Walking" | |
| 695 | end | |
| 696 | if currentAnim == "Jumping" and Animations == false then | |
| 697 | angleSpeed = 1 | |
| 698 | axisSpeed = 1 | |
| 699 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
| 700 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
| 701 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
| 702 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
| 703 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)) * c_angles(math.rad(0), math.rad(0), rootPart.RotVelocity.Y / 55), 0.4) | |
| 704 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 705 | elseif currentAnim == "Falling" and Animations == false then | |
| 706 | angleSpeed = 1 | |
| 707 | axisSpeed = 1 | |
| 708 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(65)), 0.125) | |
| 709 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(-65)), 0.125) | |
| 710 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(-2.5)), 0.125) | |
| 711 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(2.5)), 0.125) | |
| 712 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05) | |
| 713 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-17.5), math.rad(0), math.rad(0)), 0.125) | |
| 714 | elseif currentAnim == "Idling" and Animations == false then | |
| 715 | angleSpeed = 0.25 | |
| 716 | axisSpeed = 0.25 | |
| 717 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(15) + math.sin(Angle) * 0.075, math.rad(0), math.rad(10) + math.sin(Angle) * 0.075), 0.125) | |
| 718 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(-10) + math.sin(Angle) * 0.075, math.rad(0), math.rad(-10) - math.sin(Angle) * 0.075), 0.125) | |
| 719 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(15), math.rad(0), math.rad(-7.5)), 0.125) | |
| 720 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(-15), math.rad(0), math.rad(7.5)), 0.125) | |
| 721 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(Angle) * 0.075, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.3) | |
| 722 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(-5) + math.sin(Angle) * 0.05, math.rad(0), 0), 0.125) | |
| 723 | elseif currentAnim == "Sprinting" and Animations == false then | |
| 724 | angleSpeed = 2 | |
| 725 | axisSpeed = 2 | |
| 726 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 2, math.rad(5) + math.sin(Angle) * 0.1, math.rad(5) + rootPart.RotVelocity.Y / 35), 0.15) | |
| 727 | RA_Weld.C1 = c_new(0, 0.5, 0) | |
| 728 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -2, math.rad(-5) + math.sin(Angle) * 0.1, math.rad(-5) + rootPart.RotVelocity.Y / 35), 0.15) | |
| 729 | LA_Weld.C1 = c_new(0, 0.5, 0) | |
| 730 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.15 + math_pos(-math.cos(Angle - 0.25) * 0.65), math_neg(math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 1, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y / 25), 0.15) | |
| 731 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.15 + math_pos(math.cos(Angle - 0.25) * 0.65), math_neg(-math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 1, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y / 25), 0.15) | |
| 732 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.25), 0) * c_angles(math.rad(-20) + math.abs(math.sin(Angle) * 0.05) + rootPart.RotVelocity.Y / 35, math.sin(Angle) * 0.015, rootPart.RotVelocity.Y / 55), 0.15) | |
| 733 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs(math.sin(Angle / 2) * 0.5 * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y / 15, 0), 0.15) | |
| 734 | elseif currentAnim == "Walking" and Animations == false then | |
| 735 | angleSpeed = 1 | |
| 736 | axisSpeed = 1 | |
| 737 | Humanoid.WalkSpeed = 7 | |
| 738 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 0.6, math.rad(5) + math.sin(Angle) * 0.05, math.rad(5)), 0.15) | |
| 739 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -0.6, math.rad(-5) + math.sin(Angle) * 0.05, math.rad(-5)), 0.15) | |
| 740 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.05 + math_pos(-math.cos(Angle - 0.25) * 0.35), math_neg(math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 0.4, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y / 65), 0.15) | |
| 741 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.05 + math_pos(math.cos(Angle - 0.25) * 0.35), math_neg(-math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 0.4, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y / 65), 0.15) | |
| 742 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.05), 0) * c_angles(math.rad(-12.5) + math.abs(math.sin(Angle) * 0.05), math.sin(Angle) * 0.015, rootPart.RotVelocity.Y / 55), 0.15) | |
| 743 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs(math.sin(Angle / 2) * 0.5 * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y / 45, 0), 0.15) | |
| 744 | end | |
| 745 | end) |