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1 | 1.exe: | |
2 | #define CONSOLEAPP | |
3 | using System; | |
4 | namespace ClientConsoleTest | |
5 | { | |
6 | class Program | |
7 | { | |
8 | static void Main(string[] args) | |
9 | { | |
10 | OtherLib.Do(); | |
11 | } | |
12 | } | |
13 | } | |
14 | ||
15 | - | OtherLib: |
15 | + | OtherLib.dll: |
16 | namespace OtherLib | |
17 | { | |
18 | public static class Game | |
19 | { | |
20 | public static void Do() | |
21 | { | |
22 | #if !CONSOLEAPP | |
23 | - | UnityEngine.Application.LoadLevel(1); //WHY IT RUN? |
23 | + | Console.WriteLine("hmm"); //WHY IT RUN? |
24 | #endif | |
25 | } | |
26 | } | |
27 | } |