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| 1 | #define FILTERSCRIPT | |
| 2 | ||
| 3 | #include <a_samp> | |
| 4 | #include <zcmd> | |
| 5 | ||
| 6 | new AdminVehicle[MAX_PLAYERS] = {INVALID_VEHICLE_ID, ...};
| |
| 7 | ||
| 8 | CMD:acar(playerid, params[]) | |
| 9 | {
| |
| 10 | if(pInfo[playerid][pAdmin] >= 3) | |
| 11 | {
| |
| 12 | - | CheckAdminVehicle(playerid); |
| 12 | + | CheckAdminVehicle(playerid); |
| 13 | ||
| 14 | new Float:asdX, Float:asdY, Float:asdZ; | |
| 15 | GetPlayerPos(playerid,asdX, asdY, asdZ); | |
| 16 | AdminVehicle[playerid] = CreateVehicle(411, Float:asdX, Float:asdY, Float:asdZ, 0, 1, 1, 0); | |
| 17 | PutPlayerInVehicle(playerid, AdminVehicle[playerid], 0); | |
| 18 | } | |
| 19 | return 1; | |
| 20 | } | |
| 21 | ||
| 22 | public OnPlayerDisconnect(playerid, reason) | |
| 23 | {
| |
| 24 | CheckAdminVehicle(playerid); //Igen, még akkor is ellenőrizzük, ha nem admin. (Hogyha időközben elvették volna az adminját akkor is törli.) | |
| 25 | return 1; | |
| 26 | } | |
| 27 | ||
| 28 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 29 | {
| |
| 30 | if(oldstate == PLAYER_STATE_DRIVER) CheckAdminVehicle(playerid); | |
| 31 | return 1; | |
| 32 | } | |
| 33 | ||
| 34 | stock CheckAdminVehicle(playerid) {
| |
| 35 | if(AdminVehicle[playerid] != INVALID_VEHICLE_ID) {
| |
| 36 | //Ha van neki adminjárműve.. | |
| 37 | AdminVehicle[playerid] = INVALID_VEHICLE_ID; | |
| 38 | DestroyVehicle(AdminVehicle[playerid]); | |
| 39 | } | |
| 40 | } |