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1 | #define FILTERSCRIPT | |
2 | ||
3 | #include <a_samp> | |
4 | #include <zcmd> | |
5 | ||
6 | new AdminVehicle[MAX_PLAYERS] = {INVALID_VEHICLE_ID, ...}; | |
7 | ||
8 | CMD:acar(playerid, params[]) | |
9 | { | |
10 | if(pInfo[playerid][pAdmin] >= 3) | |
11 | { | |
12 | - | CheckAdminVehicle(playerid); |
12 | + | CheckAdminVehicle(playerid); |
13 | ||
14 | new Float:asdX, Float:asdY, Float:asdZ; | |
15 | GetPlayerPos(playerid,asdX, asdY, asdZ); | |
16 | AdminVehicle[playerid] = CreateVehicle(411, Float:asdX, Float:asdY, Float:asdZ, 0, 1, 1, 0); | |
17 | PutPlayerInVehicle(playerid, AdminVehicle[playerid], 0); | |
18 | } | |
19 | return 1; | |
20 | } | |
21 | ||
22 | public OnPlayerDisconnect(playerid, reason) | |
23 | { | |
24 | CheckAdminVehicle(playerid); //Igen, még akkor is ellenőrizzük, ha nem admin. (Hogyha időközben elvették volna az adminját akkor is törli.) | |
25 | return 1; | |
26 | } | |
27 | ||
28 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
29 | { | |
30 | if(oldstate == PLAYER_STATE_DRIVER) CheckAdminVehicle(playerid); | |
31 | return 1; | |
32 | } | |
33 | ||
34 | stock CheckAdminVehicle(playerid) { | |
35 | if(AdminVehicle[playerid] != INVALID_VEHICLE_ID) { | |
36 | //Ha van neki adminjárműve.. | |
37 | AdminVehicle[playerid] = INVALID_VEHICLE_ID; | |
38 | DestroyVehicle(AdminVehicle[playerid]); | |
39 | } | |
40 | } |