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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | - | local p = game:service'Players'.LocalPlayer |
| 22 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
|
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | - | local pl = game:service'Players'.LocalPlayer |
| 54 | + | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | - | maincol = "White" |
| 59 | + | end |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = owner | |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --[[ | |
| 88 | req list | |
| 89 | ||
| 90 | heart control (the force) | |
| 91 | ||
| 92 | teleport | |
| 93 | ||
| 94 | - | char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
|
| 94 | + | |
| 95 | ||
| 96 | - | char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
|
| 96 | + | |
| 97 | - | char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
|
| 97 | + | |
| 98 | - | char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
|
| 98 | + | |
| 99 | local Level=666 | |
| 100 | local function RiseLevel(hum,dmg) | |
| 101 | if tonumber(Level)then | |
| 102 | if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1 | |
| 103 | local s=Instance.new("Sound")end--s. end
| |
| 104 | else warn'String is not able to level up , or having issure to level.'end | |
| 105 | end | |
| 106 | ||
| 107 | local Tired={n=0,m=10000,d=false}local DefAble=true
| |
| 108 | local p = owner | |
| 109 | local char = p.Character | |
| 110 | local mouse = p:GetMouse() | |
| 111 | local larm = char["Left Arm"] | |
| 112 | local rarm = char["Right Arm"] | |
| 113 | local lleg = char["Left Leg"] | |
| 114 | local rleg = char["Right Leg"] | |
| 115 | local hed = char.Head | |
| 116 | local Torso = char.Torso | |
| 117 | local hum = char.Humanoid | |
| 118 | - | p = game.Players.LocalPlayer |
| 118 | + | |
| 119 | local root = char.HumanoidRootPart | |
| 120 | local deb = false | |
| 121 | local shot = 0 | |
| 122 | local potential = false | |
| 123 | local debris=game:service"Debris" | |
| 124 | local l = game:GetService("Lighting")
| |
| 125 | local rs = game:GetService("RunService").RenderStepped
| |
| 126 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 127 | math.randomseed(os.time()) | |
| 128 | for i,v in pairs(char:children()) do | |
| 129 | if v:IsA("Accessory") then
| |
| 130 | v:Destroy() | |
| 131 | end | |
| 132 | end | |
| 133 | for i,v in pairs (hed:GetChildren()) do | |
| 134 | if v:IsA("Sound") then
| |
| 135 | v:Destroy() | |
| 136 | end | |
| 137 | end | |
| 138 | music = Instance.new("Sound",c)
| |
| 139 | music2 = Instance.new("Sound",c)
| |
| 140 | local pl = owner | |
| 141 | local chara = pl.Character | |
| 142 | local hum = chara:FindFirstChildOfClass("Humanoid")
| |
| 143 | hum.MaxHealth = 10000000000000000000 | |
| 144 | hum.Health = 10000000000000000000 | |
| 145 | maincol = "Really black" | |
| 146 | increment = 20 | |
| 147 | if 1 then | |
| 148 | local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
| |
| 149 | local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
| |
| 150 | Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0) | |
| 151 | local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
| |
| 152 | idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new() | |
| 153 | idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1) | |
| 154 | idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end) | |
| 155 | local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
| |
| 156 | normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1) | |
| 157 | normal.TextXAlignment="Left"normal.TextYAlignment="Top" | |
| 158 | normal.Text=[[* Able to hold | |
| 159 | ! It changes function when sprint | |
| 160 | ---------------------------------- | |
| 161 | K: Passive | |
| 162 | !*Q :Gaster Blaster (quick) | |
| 163 | ! E :Gaster Blaster (high damage) | |
| 164 | T :Teleport | |
| 165 | F :Bone Zone | |
| 166 | *G :Bone Throw | |
| 167 | *C :Heart Control | |
| 168 | Shift : Sprint | |
| 169 | ||
| 170 | Hey arthurfoxy i am sebastian :P | |
| 171 | ]] | |
| 172 | spawn(function() | |
| 173 | while game:service'RunService'.RenderStepped:wait()do | |
| 174 | Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1) | |
| 175 | end end) | |
| 176 | end | |
| 177 | -------------------------------------------------------- | |
| 178 | hed.face.Texture = "rbxassetid://404306534" | |
| 179 | chara:WaitForChild"Body Colors" | |
| 180 | char["Body Colors"].HeadColor = BrickColor.new("Really black")
| |
| 181 | char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 182 | char["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 183 | char["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 184 | char["Body Colors"].RightLegColor = BrickColor.new("Really black")
| |
| 185 | char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
| |
| 186 | --------------------------------------- | |
| 187 | ypcall(function() | |
| 188 | shirt = Instance.new("Shirt", char)
| |
| 189 | shirt.Name = "Shirt" | |
| 190 | pants = Instance.new("Pants", char)
| |
| 191 | pants.Name = "Pants" | |
| 192 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=71047904" | |
| 193 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=71047904" | |
| 194 | end) | |
| 195 | -------------------------------------------------------- | |
| 196 | KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
| |
| 197 | KG.Volume = 3 | |
| 198 | KG.SoundId = "rbxassetid://1138145518" | |
| 199 | KG.Looped = true | |
| 200 | KG:Play() | |
| 201 | ||
| 202 | -------------------------------------------------------- | |
| 203 | CV="Eggplant" | |
| 204 | p = owner | |
| 205 | char = p.Character | |
| 206 | local txt = Instance.new("BillboardGui", char)
| |
| 207 | txt.Adornee = char .Head | |
| 208 | txt.Name = "_status" | |
| 209 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 210 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 211 | local text = Instance.new("TextLabel", txt)
| |
| 212 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 213 | text.FontSize = "Size24" | |
| 214 | text.TextScaled = true | |
| 215 | text.TextTransparency = 0 | |
| 216 | text.BackgroundTransparency = 1 | |
| 217 | text.TextTransparency = 0 | |
| 218 | text.TextStrokeTransparency = 0 | |
| 219 | text.Font = "Arcade" | |
| 220 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
| 221 | ||
| 222 | v=Instance.new("Part")
| |
| 223 | v.Name = "ColorBrick" | |
| 224 | v.Parent=p.Character | |
| 225 | v.FormFactor="Symmetric" | |
| 226 | v.Anchored=true | |
| 227 | v.CanCollide=false | |
| 228 | v.BottomSurface="Smooth" | |
| 229 | v.TopSurface="Smooth" | |
| 230 | v.Size=Vector3.new(10,5,3) | |
| 231 | v.Transparency=1 | |
| 232 | v.CFrame=char.Torso.CFrame | |
| 233 | v.BrickColor=BrickColor.new(CV) | |
| 234 | v.Transparency=1 | |
| 235 | text.TextColor3 = Color3.new(0,0,0) | |
| 236 | v.Shape="Block" | |
| 237 | wait() | |
| 238 | text.Text = "HA HA HA HA" | |
| 239 | wait(2) | |
| 240 | text.Text = "YOU WILL DIE NOW"; | |
| 241 | wait(3) | |
| 242 | text.TextColor3 = Color3.new(0,0,0) | |
| 243 | spawn(function()while wait()do text.Text = "CORRUPTED MICHEAL LV"..tostring(Level)end end) | |
| 244 | hed.face.Texture = "rbxassetid://404306534" | |
| 245 | -------------------------------------------------------- | |
| 246 | pls = game:GetService'Players' | |
| 247 | rs = game:GetService'RunService' | |
| 248 | uinps = game:GetService'UserInputService' | |
| 249 | lp = pls.LocalPlayer | |
| 250 | mouse = lp:GetMouse() | |
| 251 | - | HeadColor = BrickColor.new("Institutional white");
|
| 251 | + | |
| 252 | human = c.Humanoid | |
| 253 | - | RightArmColor = BrickColor.new("Institutional white");
|
| 253 | + | |
| 254 | wait() | |
| 255 | - | RightLegColor = BrickColor.new("Institutional white");
|
| 255 | + | |
| 256 | - | TorsoColor = BrickColor.new("Mid gray");
|
| 256 | + | |
| 257 | -------------------------------------------------------- | |
| 258 | Hulmet = Instance.new("Part")
| |
| 259 | Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0) | |
| 260 | Hulmet.Parent = game.Players.LocalPlayer.Character | |
| 261 | Hulmet.Name = "Helmet" | |
| 262 | Hulmet.Size = Vector3.new(1.643, 1.157, 1.696) | |
| 263 | Hulmet.Material = Enum.Material.Metal | |
| 264 | Hulmet.BrickColor = BrickColor.new("Really black")
| |
| 265 | MSHE = Instance.new("SpecialMesh")
| |
| 266 | MSHE.Parent = Hulmet | |
| 267 | MSHE.MeshId = "rbxassetid://101203373" | |
| 268 | WULD = Instance.new("Weld")
| |
| 269 | WULD.Parent = Hulmet | |
| 270 | WULD.Part0 = Hulmet | |
| 271 | WULD.Part1 = game.Players.LocalPlayer.Character.Head | |
| 272 | WULD.C1 = CFrame.Angles(0,0,0) | |
| 273 | WULD.C0 = CFrame.new(0,0,0) | |
| 274 | -------------------------------------------------------- | |
| 275 | ||
| 276 | Debounces = {
| |
| 277 | AnimationCycles = 0; | |
| 278 | FPS = 0; | |
| 279 | scalingDamage = false; | |
| 280 | damageLevel = 0; | |
| 281 | attackNumber = 0; | |
| 282 | isAttacking = false; | |
| 283 | isMoving = false; | |
| 284 | isSprinting = false; | |
| 285 | isBoosting = false; | |
| 286 | isPassive = false; | |
| 287 | isTyping = false; | |
| 288 | } | |
| 289 | ||
| 290 | -------------------------------------------------------- | |
| 291 | ||
| 292 | numLerp = function(start, goal, alpha) | |
| 293 | return(((goal - start) * alpha) + start) | |
| 294 | end | |
| 295 | ||
| 296 | CFrameZero = function() | |
| 297 | return CFrame.new(Vector3.new()) | |
| 298 | end | |
| 299 | ||
| 300 | rad = function(value) | |
| 301 | return math.rad(value) | |
| 302 | end | |
| 303 | ||
| 304 | CFAngles = function(Vector) | |
| 305 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
| 306 | end | |
| 307 | ||
| 308 | -------------------------------------------------------- | |
| 309 | ||
| 310 | AnimStat = {
| |
| 311 | lerpSpeed = .2; | |
| 312 | lerpSpeed2 = .35; | |
| 313 | lerpTween = 0; | |
| 314 | } | |
| 315 | ||
| 316 | Joints = {
| |
| 317 | c.HumanoidRootPart.RootJoint; | |
| 318 | c.Torso.Neck; | |
| 319 | c.Torso['Left Shoulder']; | |
| 320 | c.Torso['Right Shoulder']; | |
| 321 | c.Torso['Left Hip']; | |
| 322 | c.Torso['Right Hip']; | |
| 323 | } | |
| 324 | ||
| 325 | JointTargets = {
| |
| 326 | CFrameZero(); | |
| 327 | CFrameZero(); | |
| 328 | CFrameZero(); | |
| 329 | CFrameZero(); | |
| 330 | CFrameZero(); | |
| 331 | CFrameZero(); | |
| 332 | } | |
| 333 | ||
| 334 | -------------------------------------------------------- | |
| 335 | ||
| 336 | BodyColors = {
| |
| 337 | HeadColor = BrickColor.new("Really black");
| |
| 338 | LeftArmColor = BrickColor.new("Really black");
| |
| 339 | RightArmColor = BrickColor.new("Really black");
| |
| 340 | LeftLegColor = BrickColor.new("Really black");
| |
| 341 | RightLegColor = BrickColor.new("Really black");
| |
| 342 | TorsoColor = BrickColor.new("Reallly black");
| |
| 343 | } | |
| 344 | ||
| 345 | Customs = {
| |
| 346 | Face = "http://www.roblox.com/asset/?id=404306534"; | |
| 347 | Shirt = "http://www.roblox.com/asset/?id=357134155"; | |
| 348 | Pants = "http://www.roblox.com/asset/?id=343128366"; | |
| 349 | } | |
| 350 | ||
| 351 | -------------------------------------------------------- | |
| 352 | ||
| 353 | prepareCharacter = function() | |
| 354 | local transPoints = {
| |
| 355 | NumberSequenceKeypoint.new(0,.819,.0375), | |
| 356 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
| 357 | NumberSequenceKeypoint.new(.4,.55,.031), | |
| 358 | NumberSequenceKeypoint.new(.57,.619,.05), | |
| 359 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
| 360 | NumberSequenceKeypoint.new(1,1,0), | |
| 361 | } | |
| 362 | local sizePoints = {
| |
| 363 | NumberSequenceKeypoint.new(0,.687,0), | |
| 364 | NumberSequenceKeypoint.new(.111,.875,0), | |
| 365 | NumberSequenceKeypoint.new(.327,1.19,0), | |
| 366 | NumberSequenceKeypoint.new(.646,1.56,0), | |
| 367 | NumberSequenceKeypoint.new(.805,1.37,0), | |
| 368 | NumberSequenceKeypoint.new(.905,1.06,0), | |
| 369 | NumberSequenceKeypoint.new(.968,.938,0), | |
| 370 | NumberSequenceKeypoint.new(.984,1.13,0), | |
| 371 | NumberSequenceKeypoint.new(1,1.62,0), | |
| 372 | } | |
| 373 | local Size = NumberSequence.new(sizePoints) | |
| 374 | local Transparency = NumberSequence.new(transPoints) | |
| 375 | rayModel = Instance.new("Model",c)
| |
| 376 | efcModel = Instance.new("Model",c)
| |
| 377 | efxBlock = Instance.new("Part",c)
| |
| 378 | efxBlock.BrickColor = BrickColor.new("Bright violet")
| |
| 379 | efxBlock.Material = "Neon" | |
| 380 | efxBlock.FormFactor = "Custom" | |
| 381 | efxBlock.Transparency = .3 | |
| 382 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
| 383 | local mesh = Instance.new("SpecialMesh",efxBlock)
| |
| 384 | mesh.MeshType = Enum.MeshType.Sphere | |
| 385 | mesh.Scale = Vector3.new(1,1,1) | |
| 386 | light = Instance.new("PointLight",c.Head)
| |
| 387 | light.Range = 10 | |
| 388 | light.Color = Color3.new(0,200/255,1) | |
| 389 | light.Shadows = false | |
| 390 | local particles = Instance.new("ParticleEmitter",efxBlock)
| |
| 391 | particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109)) | |
| 392 | particles.LightEmission = .5 | |
| 393 | particles.Size = Size | |
| 394 | particles.Name = "Fire" | |
| 395 | particles.Transparency = Transparency | |
| 396 | particles.LockedToPart = true | |
| 397 | particles.VelocityInheritance = .5 | |
| 398 | particles.LockedToPart = true | |
| 399 | particles.Rate = 70 | |
| 400 | particles.Texture = "rbxassetid://170478388" | |
| 401 | particles.Lifetime = NumberRange.new(2,2) | |
| 402 | particles.RotSpeed = NumberRange.new(100,100) | |
| 403 | particles.Speed = NumberRange.new(7,7) | |
| 404 | script.Parent = efxBlock | |
| 405 | fire = particles | |
| 406 | local offset = Vector3.new(-0.11, .23, -0.5) | |
| 407 | local weld = Instance.new("Weld",c.Head)
| |
| 408 | weld.Part0 = c.Head | |
| 409 | weld.Part1 = efxBlock | |
| 410 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
| 411 | efxBlock.Parent = c | |
| 412 | music.SoundId = "rbxassetid://316012176" | |
| 413 | music.Looped = true | |
| 414 | music.Volume = 0 | |
| 415 | fight = music | |
| 416 | music2.SoundId = "rbxassetid://316014309" | |
| 417 | music2.Looped = true | |
| 418 | music2.Volume = 0 | |
| 419 | sans = music2 | |
| 420 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
| |
| 421 | pointGyro.P = 1e7 | |
| 422 | pointGyro.D = 1e3 | |
| 423 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
| 424 | animator = c.Humanoid:FindFirstChild("Animator")
| |
| 425 | if animator then | |
| 426 | animator:Destroy() | |
| 427 | end | |
| 428 | c.Torso.roblox:Destroy() | |
| 429 | for i,v in pairs (c.Head:children()) do | |
| 430 | if v.ClassName == "Sound" then | |
| 431 | v:Destroy() | |
| 432 | end | |
| 433 | end | |
| 434 | for i = 1,#Joints do | |
| 435 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
| 436 | end | |
| 437 | human.WalkSpeed = 0 | |
| 438 | human.JumpPower = 0 | |
| 439 | end | |
| 440 | ||
| 441 | uinps.InputBegan:connect(function(InputObject) | |
| 442 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
| 443 | Debounces.isPassive = not Debounces.isPassive | |
| 444 | end | |
| 445 | end) | |
| 446 | ||
| 447 | setJointCFrames = function(table) | |
| 448 | for i = 1,#table do | |
| 449 | JointTargets[i] = table[i] | |
| 450 | end | |
| 451 | AnimationCycles = 0 | |
| 452 | end | |
| 453 | ||
| 454 | setLerp = function(speed) | |
| 455 | AnimStat.lerpSpeed = speed | |
| 456 | end | |
| 457 | ||
| 458 | setTween = function(tween) | |
| 459 | AnimStat.lerpTween = tween | |
| 460 | end | |
| 461 | ||
| 462 | takeDamage = function(position,damage,distance,platformStand) | |
| 463 | for i,v in pairs (pls:children()) do | |
| 464 | if v.ClassName == "Player" and v:FindFirstChild("Character") then
| |
| 465 | local torso = v.Character:FindFirstChild("Torso")
| |
| 466 | if torso and (torso.Position - position).magnitude < distance then | |
| 467 | RiseLevel(v.Character.Humanoid,damage) | |
| 468 | v.Character.Humanoid:TakeDamage(damage) | |
| 469 | if platformStand == true then | |
| 470 | v.Character.PlatformStand = platformStand | |
| 471 | end | |
| 472 | end | |
| 473 | end | |
| 474 | end | |
| 475 | end | |
| 476 | ||
| 477 | -------------------------------------------------------- | |
| 478 | ||
| 479 | prepareCharacter() | |
| 480 | ||
| 481 | -------------------------------------------------------- | |
| 482 | hldng={}Player=p
| |
| 483 | function chatfunc(text) | |
| 484 | spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end | |
| 485 | local rs=game:service'RunService'.RenderStepped | |
| 486 | local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end | |
| 487 | local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart | |
| 488 | local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
| |
| 489 | if Character:FindFirstChild("cht")then Character.cht:Destroy()end
| |
| 490 | local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
| |
| 491 | local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0) | |
| 492 | local texts={}
| |
| 493 | for i=1,snum do | |
| 494 | texts[i]=Instance.new("TextButton",b)
| |
| 495 | texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30 | |
| 496 | texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0) | |
| 497 | texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1) | |
| 498 | texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1 | |
| 499 | end | |
| 500 | local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then | |
| 501 | if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end | |
| 502 | else texts[i][Set]=Val end end end end | |
| 503 | for i=1,#texts do | |
| 504 | if texts[i].Parent then | |
| 505 | texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0 | |
| 506 | end | |
| 507 | if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end | |
| 508 | sw(3) | |
| 509 | end | |
| 510 | sw(180) | |
| 511 | for i=1,0,-.025 do | |
| 512 | DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
| |
| 513 | sw() | |
| 514 | end | |
| 515 | b:Destroy() | |
| 516 | end) | |
| 517 | end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end) | |
| 518 | mouse.KeyUp:connect(function(k) | |
| 519 | hldng[k]=nil | |
| 520 | end) | |
| 521 | ||
| 522 | local function doit() | |
| 523 | if DefAble then | |
| 524 | return | |
| 525 | else | |
| 526 | if human.Health~=human.MaxHealth then | |
| 527 | DefAble=false | |
| 528 | human:Destroy() | |
| 529 | human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
| |
| 530 | human.MaxHealth=1 human.Health=1 | |
| 531 | human.HealthChanged:connect(doit) | |
| 532 | root.CFrame=root.CFrame*CFrame.new(0,0,10) | |
| 533 | hldng.r=nil warn"Dodged" | |
| 534 | Tired.n=Tired.n+10 | |
| 535 | end | |
| 536 | end | |
| 537 | end | |
| 538 | dodge=human.HealthChanged:connect(doit) | |
| 539 | local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end | |
| 540 | spawn(function() | |
| 541 | local sine = 0 | |
| 542 | local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
| |
| 543 | local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
| |
| 544 | frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0) | |
| 545 | frm.Position=UDim2.new(.3,0,.7,0) | |
| 546 | ||
| 547 | local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
| |
| 548 | t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1 | |
| 549 | t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1) | |
| 550 | while wait()do | |
| 551 | t.Size=UDim2.new(Tired.n/Tired.m,0,1,0) | |
| 552 | if Tired.n>=Tired.m then | |
| 553 | Tired.n=Tired.m | |
| 554 | Tired.d=true | |
| 555 | end | |
| 556 | if Tired.d then | |
| 557 | Tired.n=Tired.n-5 DefAble=true hldng.r=nil | |
| 558 | end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m) | |
| 559 | if Tired.n<=0 then Tired.n=0 Tired.d=false end | |
| 560 | if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else | |
| 561 | dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit) | |
| 562 | ||
| 563 | end | |
| 564 | ||
| 565 | if hldng.r then DefAble=false else DefAble=1 end | |
| 566 | ||
| 567 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
| 568 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
| 569 | setLerp(.1) | |
| 570 | if Debounces.isPassive == true then --walk | |
| 571 | setJointCFrames({
| |
| 572 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
| 573 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
| 574 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
| 575 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
| 576 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
| 577 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
| 578 | }) | |
| 579 | else | |
| 580 | setJointCFrames({
| |
| 581 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 582 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 583 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 584 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 585 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 586 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 587 | }) | |
| 588 | end | |
| 589 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
| 590 | sine = sine + math.rad(12) --else jump | |
| 591 | human.WalkSpeed = 15 | |
| 592 | setLerp(.15) | |
| 593 | setJointCFrames({
| |
| 594 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
| 595 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
| 596 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
| 597 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
| 598 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
| 599 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
| 600 | }) | |
| 601 | end | |
| 602 | if Debounces.scalingDamage == true then | |
| 603 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
| 604 | end | |
| 605 | end | |
| 606 | end) | |
| 607 | human.Changed:connect(function(prop) | |
| 608 | if prop == "MoveDirection" then | |
| 609 | if human.MoveDirection.magnitude > .02 then | |
| 610 | Debounces.isMoving = true | |
| 611 | else | |
| 612 | Debounces.isMoving = false | |
| 613 | end | |
| 614 | end | |
| 615 | end) | |
| 616 | local dunkedon=false | |
| 617 | mouse.KeyDown:connect(function(k) | |
| 618 | hldng[k]=true | |
| 619 | if not Debounces.isAttacking then | |
| 620 | if k=="c"and not Tired.d and Debounces.isPassive then | |
| 621 | local GrabObj=mouse.Target | |
| 622 | local hum=nil | |
| 623 | if GrabObj then | |
| 624 | if not GrabObj.Anchored then | |
| 625 | if GrabObj.Parent then | |
| 626 | if GrabObj.Parent:FindFirstChild'Humanoid'then | |
| 627 | hum=GrabObj.Parent.Humanoid | |
| 628 | end | |
| 629 | end | |
| 630 | local jet=Instance.new("BodyPosition",GrabObj)
| |
| 631 | if not hum then jet.D=2000 jet.P=2000 end | |
| 632 | while hldng.c and not Tired.d do | |
| 633 | jet.MaxForce=Vector3.new(10,10,10)*10000000 | |
| 634 | jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position | |
| 635 | Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2) | |
| 636 | local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z | |
| 637 | if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end | |
| 638 | sw() | |
| 639 | end | |
| 640 | jet:Destroy() | |
| 641 | else | |
| 642 | warn'The object is anchored!' | |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | if k=="t"and not Tired.d then -- TELEPORT | |
| 647 | if mouse.Target then Debounces.isAttacking=true | |
| 648 | local pos=mouse.Hit KG:Pause() | |
| 649 | root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999) | |
| 650 | local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
| |
| 651 | jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
| |
| 652 | j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0) | |
| 653 | wait(1)Debounces.isAttacking=false KG:Resume() | |
| 654 | root.CFrame=pos+Vector3.new(0,3,0) | |
| 655 | jam:Destroy()root.Anchored=false | |
| 656 | end | |
| 657 | Tired.n=Tired.n+50 | |
| 658 | end | |
| 659 | if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then | |
| 660 | dunkedon=true local pos=mouse.Hit.p | |
| 661 | Tired.n=Tired.n+100 | |
| 662 | local idk=Instance.new("Part",efcModel)
| |
| 663 | idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
| |
| 664 | sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder" | |
| 665 | idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90)) | |
| 666 | idk.Material="SmoothPlastic" | |
| 667 | idk.Transparency=.5 sw(20)idk:Destroy() | |
| 668 | spawn(function()for i=1,300 do | |
| 669 | local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0) | |
| 670 | spawn(function() | |
| 671 | local p=Instance.new("Part",efcModel)
| |
| 672 | p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
| |
| 673 | p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos | |
| 674 | local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
| |
| 675 | local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
| |
| 676 | m.Scale=Vector3.new(.05,.08,.05)/1.2 | |
| 677 | spawn(function() | |
| 678 | for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end | |
| 679 | sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy() | |
| 680 | end) | |
| 681 | end) | |
| 682 | sw() | |
| 683 | end | |
| 684 | end) | |
| 685 | wait(5) | |
| 686 | ||
| 687 | dunkedon=false | |
| 688 | end | |
| 689 | end | |
| 690 | if Debounces.isPassive and k=="g"then | |
| 691 | while hldng.g and not Tired.d do | |
| 692 | sw(10) | |
| 693 | Tired.n=Tired.n+1 | |
| 694 | local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p) | |
| 695 | spawn(function() | |
| 696 | local p=Instance.new("Part",efcModel)
| |
| 697 | p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
| |
| 698 | p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos | |
| 699 | local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
| |
| 700 | local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
| |
| 701 | m.Scale=Vector3.new(.05,.08,.05)/2.5 | |
| 702 | spawn(function() | |
| 703 | for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end | |
| 704 | sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy() | |
| 705 | end) | |
| 706 | end) | |
| 707 | end | |
| 708 | end | |
| 709 | ||
| 710 | end) | |
| 711 | uinps.InputBegan:connect(function(InputObject) | |
| 712 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 713 | Debounces.isBoosting = true | |
| 714 | Debounces.damageLevel = 10 | |
| 715 | Debounces.scalingDamage = true | |
| 716 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 717 | setLerp(.15) | |
| 718 | setJointCFrames({
| |
| 719 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
| 720 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
| 721 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
| 722 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
| 723 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
| 724 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
| 725 | }) | |
| 726 | local boostSpeed = 250 | |
| 727 | local efx = Instance.new("Sound",c.Head)
| |
| 728 | efx.SoundId = "rbxassetid://200632875" | |
| 729 | efx.Pitch = math.random(1100,1300)/1000 | |
| 730 | efx.Volume = .5 | |
| 731 | efx:Play() | |
| 732 | spawn(function() | |
| 733 | wait(5) | |
| 734 | efx:Destroy() | |
| 735 | end) | |
| 736 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
| 737 | vel.P = 1e3 | |
| 738 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 739 | wait(.15) | |
| 740 | vel.P = 1000 | |
| 741 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 742 | vel.Velocity = Vector3.new() | |
| 743 | wait(.3) | |
| 744 | setLerp(.3) | |
| 745 | setJointCFrames({
| |
| 746 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
| 747 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
| 748 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
| 749 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
| 750 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
| 751 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
| 752 | }) | |
| 753 | wait(.2) | |
| 754 | vel:Destroy() | |
| 755 | Debounces.damageLevel = 0 | |
| 756 | Debounces.scalingDamage = false | |
| 757 | Debounces.isBoosting = false | |
| 758 | end | |
| 759 | end) | |
| 760 | ||
| 761 | uinps.InputBegan:connect(function(InputObject) | |
| 762 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 763 | Debounces.isBoosting = true | |
| 764 | Debounces.damageLevel = 10 | |
| 765 | Debounces.scalingDamage = true | |
| 766 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 767 | setLerp(.15) | |
| 768 | setJointCFrames({
| |
| 769 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
| 770 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
| 771 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
| 772 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
| 773 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
| 774 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
| 775 | }) | |
| 776 | local boostSpeed = 250 | |
| 777 | local efx = Instance.new("Sound",c.Head)
| |
| 778 | efx.SoundId = "rbxassetid://200632875" | |
| 779 | efx.Pitch = math.random(1100,1300)/1000 | |
| 780 | efx.Volume = .5 | |
| 781 | efx:Play() | |
| 782 | spawn(function() | |
| 783 | wait(5) | |
| 784 | efx:Destroy() | |
| 785 | end) | |
| 786 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
| 787 | vel.P = 1e3 | |
| 788 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 789 | wait(.15) | |
| 790 | vel.P = 1000 | |
| 791 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 792 | vel.Velocity = Vector3.new() | |
| 793 | wait(.3) | |
| 794 | setLerp(.3) | |
| 795 | setJointCFrames({
| |
| 796 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
| 797 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 798 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 799 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 800 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 801 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 802 | }) | |
| 803 | wait(.2) | |
| 804 | vel:Destroy() | |
| 805 | Debounces.damageLevel = 0 | |
| 806 | Debounces.scalingDamage = false | |
| 807 | Debounces.isBoosting = false | |
| 808 | end | |
| 809 | end) | |
| 810 | ||
| 811 | uinps.InputBegan:connect(function(InputObject) | |
| 812 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 813 | Debounces.isBoosting = true | |
| 814 | Debounces.damageLevel = 10 | |
| 815 | Debounces.scalingDamage = true | |
| 816 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 817 | setLerp(.15) | |
| 818 | setJointCFrames({
| |
| 819 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
| 820 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
| 821 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
| 822 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
| 823 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
| 824 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 825 | }) | |
| 826 | local boostSpeed = 250 | |
| 827 | local efx = Instance.new("Sound",c.Head)
| |
| 828 | efx.SoundId = "rbxassetid://200632875" | |
| 829 | efx.Pitch = math.random(1100,1300)/1000 | |
| 830 | efx.Volume = .5 | |
| 831 | efx:Play() | |
| 832 | spawn(function() | |
| 833 | wait(5) | |
| 834 | efx:Destroy() | |
| 835 | end) | |
| 836 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
| 837 | vel.P = 1e3 | |
| 838 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 839 | wait(.15) | |
| 840 | vel.P = 1000 | |
| 841 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 842 | vel.Velocity = Vector3.new() | |
| 843 | wait(.3) | |
| 844 | setLerp(.3) | |
| 845 | setJointCFrames({
| |
| 846 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
| 847 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 848 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 849 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 850 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 851 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 852 | }) | |
| 853 | wait(.2) | |
| 854 | vel:Destroy() | |
| 855 | Debounces.damageLevel = 0 | |
| 856 | Debounces.scalingDamage = false | |
| 857 | Debounces.isBoosting = false | |
| 858 | end | |
| 859 | end) | |
| 860 | ||
| 861 | uinps.InputBegan:connect(function(InputObject) | |
| 862 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 863 | Debounces.isBoosting = true | |
| 864 | Debounces.damageLevel = 10 | |
| 865 | Debounces.scalingDamage = true | |
| 866 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 867 | setLerp(.15) | |
| 868 | setJointCFrames({
| |
| 869 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
| 870 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
| 871 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
| 872 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
| 873 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
| 874 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 875 | }) | |
| 876 | local boostSpeed = 150 | |
| 877 | local boostSpeed = 250 | |
| 878 | local efx = Instance.new("Sound",c.Head)
| |
| 879 | efx.SoundId = "rbxassetid://200632875" | |
| 880 | efx.Pitch = math.random(1100,1300)/1000 | |
| 881 | efx.Volume = .5 | |
| 882 | efx:Play() | |
| 883 | spawn(function() | |
| 884 | wait(5) | |
| 885 | efx:Destroy() | |
| 886 | end) | |
| 887 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
| 888 | vel.P = 1e3 | |
| 889 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 890 | wait(.15) | |
| 891 | vel.P = 1000 | |
| 892 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 893 | vel.Velocity = Vector3.new() | |
| 894 | wait(.3) | |
| 895 | setLerp(.3) | |
| 896 | setJointCFrames({
| |
| 897 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
| 898 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
| 899 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
| 900 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
| 901 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
| 902 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
| 903 | }) | |
| 904 | wait(.2) | |
| 905 | vel:Destroy() | |
| 906 | Debounces.damageLevel = 0 | |
| 907 | Debounces.scalingDamage = false | |
| 908 | Debounces.isBoosting = false | |
| 909 | end | |
| 910 | end) | |
| 911 | ||
| 912 | uinps.InputBegan:connect(function(InputObject) | |
| 913 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then | |
| 914 | local isLooping = true | |
| 915 | uinps.InputEnded:connect(function(InputObject2) | |
| 916 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 917 | isLooping = false | |
| 918 | end | |
| 919 | end) | |
| 920 | while not Tired.d do | |
| 921 | if isLooping == false then | |
| 922 | break | |
| 923 | end | |
| 924 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 925 | local aimPos = mouse.Hit.p | |
| 926 | local head = Instance.new("Part",c)
| |
| 927 | head.Size = Vector3.new(12,.2,12) | |
| 928 | head.CanCollide = false | |
| 929 | head.Anchored = true | |
| 930 | head.Transparency = 1 | |
| 931 | local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 932 | mesh.Scale=Vector3.new(.05,.05,.05) | |
| 933 | local decal = Instance.new("Decal",head)
| |
| 934 | decal.Texture = "rbxassetid://441975828" | |
| 935 | if Debounces.attackNumber%2 == 1 then | |
| 936 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 937 | else | |
| 938 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 939 | end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 940 | spawn(function() | |
| 941 | local timer = 0 | |
| 942 | while rs.RenderStepped:wait() do | |
| 943 | if timer >= 1.55 then | |
| 944 | break | |
| 945 | end | |
| 946 | head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10) | |
| 947 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 948 | end | |
| 949 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 950 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 951 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 952 | local dis = (head.CFrame.p - pos).magnitude | |
| 953 | local rayPart = Instance.new("Part",rayModel)
| |
| 954 | rayPart.Material = "Neon" | |
| 955 | rayPart.FormFactor = "Custom" | |
| 956 | rayPart.BrickColor = BrickColor.new"Really black" | |
| 957 | rayPart.Anchored = true | |
| 958 | rayPart.CanCollide = false | |
| 959 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
| 960 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 961 | rayPart.CFrame = rayCFrame | |
| 962 | head:Destroy() | |
| 963 | end) | |
| 964 | wait() | |
| 965 | local s = Instance.new("Sound",head)
| |
| 966 | s.Volume = 1 | |
| 967 | s.SoundId = "rbxassetid://332223043" | |
| 968 | s:Play() | |
| 969 | wait(.04) | |
| 970 | Tired.n=Tired.n+2 | |
| 971 | end | |
| 972 | end | |
| 973 | end) | |
| 974 | ||
| 975 | uinps.InputBegan:connect(function(InputObj) | |
| 976 | if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then | |
| 977 | Debounces.isAttacking = true | |
| 978 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 979 | local head = Instance.new("Part",c)
| |
| 980 | head.Size = Vector3.new(18,.2,18) | |
| 981 | head.CanCollide = false | |
| 982 | head.Anchored = true | |
| 983 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 984 | head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 985 | local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 986 | mesh.Scale=Vector3.new(.1,.1,.1) | |
| 987 | local decal = Instance.new("Decal",head)
| |
| 988 | decal.Texture = "rbxassetid://441975828" | |
| 989 | setLerp(.1) | |
| 990 | setJointCFrames({
| |
| 991 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 992 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 993 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 994 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 995 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 996 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 997 | }) | |
| 998 | spawn(function() | |
| 999 | local timer = 0 | |
| 1000 | while rs.RenderStepped:wait() do | |
| 1001 | if timer >= 1.55/.8 then | |
| 1002 | break | |
| 1003 | end | |
| 1004 | head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10) | |
| 1005 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1006 | end | |
| 1007 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1008 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 1009 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 1010 | local dis = (head.CFrame.p - pos).magnitude | |
| 1011 | local rayPart = Instance.new("Part",rayModel)
| |
| 1012 | rayPart.Material = "Neon" | |
| 1013 | rayPart.FormFactor = "Custom" | |
| 1014 | rayPart.Name = "Punch" | |
| 1015 | rayPart.BrickColor = BrickColor.new"Really black" | |
| 1016 | rayPart.Anchored = true | |
| 1017 | rayPart.CanCollide = false | |
| 1018 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
| 1019 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 1020 | rayPart.CFrame = rayCFrame | |
| 1021 | head:Destroy() | |
| 1022 | end) | |
| 1023 | wait() | |
| 1024 | local s = Instance.new("Sound",head)
| |
| 1025 | s.Volume = 1 | |
| 1026 | s.SoundId = "rbxassetid://332223043" | |
| 1027 | s.Pitch = .8 | |
| 1028 | s:Play() | |
| 1029 | wait(.75) | |
| 1030 | setLerp(.17) | |
| 1031 | setJointCFrames({
| |
| 1032 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 1033 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 1034 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 1035 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 1036 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 1037 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 1038 | }) | |
| 1039 | Tired.n=Tired.n+15 | |
| 1040 | wait(.5) | |
| 1041 | Debounces.isAttacking = false | |
| 1042 | end | |
| 1043 | end) | |
| 1044 | ||
| 1045 | reflect = function(d,n) | |
| 1046 | local i, n = -1 * d.unit, n.unit | |
| 1047 | local dot = n:Dot(i) | |
| 1048 | return 2*dot*n - i | |
| 1049 | end | |
| 1050 | ||
| 1051 | makeReflectionBeam = function(pos,look,isCrit) | |
| 1052 | local ray = Ray.new(pos,look) | |
| 1053 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
| 1054 | local e = Instance.new("Part",rayModel)
| |
| 1055 | e.Anchored = true | |
| 1056 | e.CanCollide = false | |
| 1057 | e.BrickColor = BrickColor.new("Bright violet")
| |
| 1058 | e.Material = "Neon" | |
| 1059 | e.FormFactor = "Custom" | |
| 1060 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
| 1061 | if isCrit == true then | |
| 1062 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
| 1063 | e.Name = "Punch" | |
| 1064 | end | |
| 1065 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
| 1066 | local e = Instance.new("Sound",c)
| |
| 1067 | if isCrit == true then | |
| 1068 | e.Volume = .5 | |
| 1069 | else | |
| 1070 | e.Volume = .3 | |
| 1071 | e.Pitch = 1.5 | |
| 1072 | end | |
| 1073 | e.SoundId = "rbxassetid://200632875" | |
| 1074 | e:Play() | |
| 1075 | spawn(function() | |
| 1076 | wait(6) | |
| 1077 | e:Destroy() | |
| 1078 | end) | |
| 1079 | wait(.05) | |
| 1080 | if hit ~= nil then | |
| 1081 | newDir = reflect(look.unit,norm,isCrit) | |
| 1082 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
| 1083 | end | |
| 1084 | end | |
| 1085 | ||
| 1086 | uinps.InputBegan:connect(function(InputObject) | |
| 1087 | if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then | |
| 1088 | local isLooping = true | |
| 1089 | uinps.InputEnded:connect(function(InputObject2) | |
| 1090 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 1091 | isLooping = false | |
| 1092 | end | |
| 1093 | end) | |
| 1094 | while not Tired.d do | |
| 1095 | if isLooping == false then | |
| 1096 | break | |
| 1097 | end | |
| 1098 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 1099 | local aimPos = mouse.Hit.p | |
| 1100 | local head = Instance.new("Part",c)
| |
| 1101 | head.Size = Vector3.new(12,.2,12) | |
| 1102 | head.CanCollide = false | |
| 1103 | head.Anchored = true | |
| 1104 | head.Transparency=1 | |
| 1105 | local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 1106 | mesh.Scale=Vector3.new(.05,.05,.05) | |
| 1107 | local decal = Instance.new("Decal",head)
| |
| 1108 | decal.Texture = "rbxassetid://441975828" | |
| 1109 | ||
| 1110 | if Debounces.attackNumber%2 == 1 then | |
| 1111 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 1112 | else | |
| 1113 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 1114 | end | |
| 1115 | head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1116 | spawn(function() | |
| 1117 | local timer = 0 | |
| 1118 | while rs.RenderStepped:wait() do | |
| 1119 | if timer >= 1.55 then | |
| 1120 | break | |
| 1121 | end | |
| 1122 | head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10) | |
| 1123 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1124 | end | |
| 1125 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1126 | head:Destroy() | |
| 1127 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
| 1128 | end) | |
| 1129 | ||
| 1130 | wait() | |
| 1131 | local s = Instance.new("Sound",head)
| |
| 1132 | s.Volume = 1 | |
| 1133 | s.SoundId = "rbxassetid://332223043" | |
| 1134 | s.Pitch = 1.02 | |
| 1135 | s:Play() | |
| 1136 | Tired.n=Tired.n+15 | |
| 1137 | wait(.2) | |
| 1138 | end | |
| 1139 | end | |
| 1140 | end) | |
| 1141 | ||
| 1142 | uinps.InputBegan:connect(function(InputObj) | |
| 1143 | if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then | |
| 1144 | Debounces.isAttacking = true | |
| 1145 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 1146 | local head = Instance.new("Part",c)
| |
| 1147 | head.Size = Vector3.new(18,.2,18) | |
| 1148 | head.CanCollide = false | |
| 1149 | head.Anchored = true | |
| 1150 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 1151 | head.Transparency = 1 | |
| 1152 | local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 1153 | mesh.Scale=Vector3.new(.1,.1,.1) | |
| 1154 | local decal = Instance.new("Decal",head)
| |
| 1155 | decal.Texture = "rbxassetid://441975828" | |
| 1156 | head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1157 | setLerp(.1) | |
| 1158 | setJointCFrames({
| |
| 1159 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 1160 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 1161 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 1162 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 1163 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 1164 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 1165 | }) | |
| 1166 | spawn(function() | |
| 1167 | local timer = 0 | |
| 1168 | while rs.RenderStepped:wait() do | |
| 1169 | if timer >= 1.55/.8 then | |
| 1170 | break | |
| 1171 | end | |
| 1172 | head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10) | |
| 1173 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1174 | end | |
| 1175 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1176 | head:Destroy() | |
| 1177 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
| 1178 | end) | |
| 1179 | wait() | |
| 1180 | local s = Instance.new("Sound",head)
| |
| 1181 | s.Volume = 2 | |
| 1182 | s.SoundId = "rbxassetid://332223043" | |
| 1183 | s.Pitch = .8 | |
| 1184 | s:Play() | |
| 1185 | wait(.75) | |
| 1186 | setLerp(.17) | |
| 1187 | setJointCFrames({
| |
| 1188 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 1189 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 1190 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 1191 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 1192 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 1193 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 1194 | }) | |
| 1195 | Tired.n=Tired.n+30 | |
| 1196 | wait(.5) | |
| 1197 | Debounces.isAttacking = false | |
| 1198 | end | |
| 1199 | end) | |
| 1200 | ||
| 1201 | uinps.InputBegan:connect(function(InputObj) | |
| 1202 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 1203 | local finishEvent = nil | |
| 1204 | Debounces.isTyping = true | |
| 1205 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
| 1206 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 1207 | Debounces.isTyping = false | |
| 1208 | finishEvent:disconnect() | |
| 1209 | end | |
| 1210 | end) | |
| 1211 | end | |
| 1212 | end) | |
| 1213 | ||
| 1214 | uinps.InputBegan:connect(function(InputObj) | |
| 1215 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 1216 | Debounces.isSprinting = true | |
| 1217 | end | |
| 1218 | end) | |
| 1219 | ||
| 1220 | uinps.InputEnded:connect(function(InputObj) | |
| 1221 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 1222 | Debounces.isSprinting = false | |
| 1223 | end | |
| 1224 | end) | |
| 1225 | uinps.InputBegan:connect(function(InputObj) | |
| 1226 | ||
| 1227 | end) | |
| 1228 | ||
| 1229 | rs.RenderStepped:connect(function() | |
| 1230 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
| 1231 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
| 1232 | if Debounces.isPassive == false then | |
| 1233 | fire.Enabled = false | |
| 1234 | light.Range = 0 | |
| 1235 | fight:Pause() | |
| 1236 | sans:Resume() | |
| 1237 | efxBlock.Transparency = 1 | |
| 1238 | else | |
| 1239 | fire.Enabled = true | |
| 1240 | light.Range = 10 | |
| 1241 | fight:Resume() | |
| 1242 | sans:Pause() | |
| 1243 | efxBlock.Transparency = 0 | |
| 1244 | end local tD=3 | |
| 1245 | for i,v in pairs (rayModel:children()) do | |
| 1246 | if v.Transparency >= 1 then | |
| 1247 | v:Destroy() | |
| 1248 | else | |
| 1249 | v.CanCollide = true | |
| 1250 | local parts = v:GetTouchingParts() | |
| 1251 | v.CanCollide = false | |
| 1252 | for i = 1,#parts do | |
| 1253 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
| |
| 1254 | RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
| 1255 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
| |
| 1256 | RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
| 1257 | end | |
| 1258 | end | |
| 1259 | v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
| 1260 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
| 1261 | end | |
| 1262 | end | |
| 1263 | for i = 1,#Joints do | |
| 1264 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
| 1265 | end | |
| 1266 | local sineval = math.sin(tick() * 2) * 3 | |
| 1267 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
| 1268 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
| 1269 | end) |