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Player = game:GetService("Players").LocalPlayer
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Character = Player.Character
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PlayerGui = Player.PlayerGui
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Backpack = Player.Backpack
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Torso = Character.Torso
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Head = Character.Head
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Humanoid = Character.Humanoid
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RootPart = Character.HumanoidRootPart
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RootJoint = RootPart.RootJoint
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LeftArm = Character["Left Arm"]
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LeftLeg = Character["Left Leg"]
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RightArm = Character["Right Arm"]
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RightLeg = Character["Right Leg"]
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LS = Torso["Left Shoulder"]
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LH = Torso["Left Hip"]
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RS = Torso["Right Shoulder"]
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RH = Torso["Right Hip"]
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Humanoid.MaxHealth = math.huge
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wait()
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Humanoid.Health = Humanoid.MaxHealth
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local BC = Character["Body Colors"]
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BC.HeadColor = BrickColor.new("Pastel brown")
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BC.HeadColor = BrickColor.new("Bright orange")
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BC.LeftArmColor = BrickColor.new("Pastel brown")
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BC.LeftLegColor = BrickColor.new("Pastel brown")
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BC.RightArmColor = BrickColor.new("Pastel brown")
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BC.RightLegColor = BrickColor.new("Pastel brown")
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BC.TorsoColor = BrickColor.new("Pastel brown")
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------Heavy---------
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CV="Maroon"
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	Player = game.Players.LocalPlayer
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	char = Player.Character
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	local txt = Instance.new("BillboardGui", Character)
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	txt.Adornee = Character .Head
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	txt.Name = "_status"
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	txt.Size = UDim2.new(2, 0, 1.2, 0)
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	txt.StudsOffset = Vector3.new(-9, 8, 0)
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	local text = Instance.new("TextLabel", txt)
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	text.Size = UDim2.new(10, 0, 7, 0)
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	text.FontSize = "Size24"
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	text.TextScaled = true
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	text.TextTransparency = 0
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	text.BackgroundTransparency = 1 
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	text.TextTransparency = 0
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	text.TextStrokeTransparency = 0
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	text.Font = "Bodoni"
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	text.TextStrokeColor3 = Color3.new(50,0,0)
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	v=Instance.new("Part")
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	v.Name = "ColorBrick"
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	v.Parent=Player.Character
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	v.FormFactor="Symmetric"
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	v.Anchored=true
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	v.CanCollide=false
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	v.BottomSurface="Smooth"
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	v.TopSurface="Smooth"
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	v.Size=Vector3.new(10,5,3)
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	v.Transparency=1
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	v.CFrame=Character.Torso.CFrame
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	v.BrickColor=BrickColor.new(CV)
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	v.Transparency=1
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	text.TextColor3 = Color3.new(255,204,153)
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	v.Shape="Block"
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text.Text = "a Cat"
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text.Text = "Erasedcat The Creature"