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| 1 | Player=game:GetService("Players").LocalPlayer
| |
| 2 | Character=Player.Character | |
| 3 | PlayerGui=Player.PlayerGui | |
| 4 | Backpack=Player.Backpack | |
| 5 | Torso=Character.Torso | |
| 6 | Head=Character.Head | |
| 7 | Humanoid=Character.Humanoid | |
| 8 | m=Instance.new('Model',Character)
| |
| 9 | LeftArm=Character["Left Arm"] | |
| 10 | LeftLeg=Character["Left Leg"] | |
| 11 | RightArm=Character["Right Arm"] | |
| 12 | RightLeg=Character["Right Leg"] | |
| 13 | LS=Torso["Left Shoulder"] | |
| 14 | LH=Torso["Left Hip"] | |
| 15 | RS=Torso["Right Shoulder"] | |
| 16 | RH=Torso["Right Hip"] | |
| 17 | Face = Head.face | |
| 18 | Neck=Torso.Neck | |
| 19 | it=Instance.new | |
| 20 | attacktype=1 | |
| 21 | vt=Vector3.new | |
| 22 | cf=CFrame.new | |
| 23 | euler=CFrame.fromEulerAnglesXYZ | |
| 24 | angles=CFrame.Angles | |
| 25 | cloaked=false | |
| 26 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 28 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 29 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 30 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 31 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 32 | RootPart=Character.HumanoidRootPart | |
| 33 | RootJoint=RootPart.RootJoint | |
| 34 | RootCF=euler(-1.57,0,3.14) | |
| 35 | attack = false | |
| 36 | attackdebounce = false | |
| 37 | deb=false | |
| 38 | equipped=true | |
| 39 | hand=false | |
| 40 | MMouse=nil | |
| 41 | combo=0 | |
| 42 | mana=0 | |
| 43 | trispeed=1 | |
| 44 | pathtrans=.7 | |
| 45 | attackmode='none' | |
| 46 | local idle=0 | |
| 47 | local Anim="Idle" | |
| 48 | local Effects={}
| |
| 49 | local gun=false | |
| 50 | local shoot=false | |
| 51 | player=nil | |
| 52 | cloak=false | |
| 53 | ||
| 54 | ||
| 55 | ---------------------------------------- | |
| 56 | local p = game.Players.LocalPlayer | |
| 57 | local char = p.Character | |
| 58 | local mouse = p:GetMouse() | |
| 59 | local larm = char["Left Arm"] | |
| 60 | local rarm = char["Right Arm"] | |
| 61 | local lleg = char["Left Leg"] | |
| 62 | local rleg = char["Right Leg"] | |
| 63 | local hed = char.Head | |
| 64 | local torso = char.Torso | |
| 65 | local hum = char.Humanoid | |
| 66 | local cam = game.Workspace.CurrentCamera | |
| 67 | local root = char.HumanoidRootPart | |
| 68 | local rj = root.RootJoint | |
| 69 | local deb = false | |
| 70 | local shot = 0 | |
| 71 | local stanceToggle = "Idle1" | |
| 72 | local l = game:GetService("Lighting")
| |
| 73 | local rs = game:GetService("RunService").RenderStepped
| |
| 74 | local hb = game:GetService("RunService").Heartbeat
| |
| 75 | local Stepped = game:GetService("RunService").Stepped
| |
| 76 | math.randomseed(os.time()) | |
| 77 | ---------------------------------------------------- | |
| 78 | fat = Instance.new("BindableEvent",script)
| |
| 79 | fat.Name = "Heartbeat" | |
| 80 | ||
| 81 | script:WaitForChild("Heartbeat")
| |
| 82 | ||
| 83 | frame = 1/30 | |
| 84 | tf = 0 | |
| 85 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
| 86 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
| 87 | lastframe = tick() | |
| 88 | script.Heartbeat:Fire() --ayy lmao | |
| 89 | ||
| 90 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
| |
| 91 | tf = tf + s | |
| 92 | if tf >= frame then | |
| 93 | if allowframeloss then | |
| 94 | script.Heartbeat:Fire() | |
| 95 | lastframe=tick() | |
| 96 | else | |
| 97 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
| |
| 98 | for i=1, math.floor(tf/frame) do | |
| 99 | script.Heartbeat:Fire() | |
| 100 | end | |
| 101 | lastframe=tick() | |
| 102 | end | |
| 103 | if tossremainder then | |
| 104 | tf = 0 | |
| 105 | else | |
| 106 | tf = tf - frame * math.floor(tf/frame) | |
| 107 | end | |
| 108 | end | |
| 109 | end) | |
| 110 | ||
| 111 | function Swait(NUMBER) | |
| 112 | if NUMBER == 0 or NUMBER == nil then | |
| 113 | fat.Event:wait() | |
| 114 | else | |
| 115 | for i = 1, NUMBER do | |
| 116 | fat.Event:wait() | |
| 117 | end | |
| 118 | end | |
| 119 | end | |
| 120 | ---------------------------------------------------- | |
| 121 | Debounces = {
| |
| 122 | CanAttack = true; | |
| 123 | CanJoke = true; | |
| 124 | NoIdl = false; | |
| 125 | Slashing = false; | |
| 126 | Slashed = false; | |
| 127 | ks = false; | |
| 128 | } | |
| 129 | ---------------------------------------------------- | |
| 130 | ||
| 131 | function lerp(a, b, t) -- Linear interpolation | |
| 132 | return a + (b - a)*t | |
| 133 | end | |
| 134 | ||
| 135 | function slerp(a, b, t) --Spherical interpolation | |
| 136 | dot = a:Dot(b) | |
| 137 | if dot > 0.99999 or dot < -0.99999 then | |
| 138 | return t <= 0.5 and a or b | |
| 139 | else | |
| 140 | r = math.acos(dot) | |
| 141 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 142 | end | |
| 143 | end | |
| 144 | ||
| 145 | function matrixInterpolate(a, b, t) | |
| 146 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 147 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 148 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 149 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 150 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 151 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 152 | local t = v1:Dot(v2) | |
| 153 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 154 | return CFrame.new() | |
| 155 | end | |
| 156 | return CFrame.new( | |
| 157 | v0.x, v0.y, v0.z, | |
| 158 | v1.x, v1.y, v1.z, | |
| 159 | v2.x, v2.y, v2.z, | |
| 160 | v3.x, v3.y, v3.z) | |
| 161 | end | |
| 162 | ---------------------------------------------------- | |
| 163 | function genWeld(a,b) | |
| 164 | local w = Instance.new("Weld",a)
| |
| 165 | w.Part0 = a | |
| 166 | w.Part1 = b | |
| 167 | return w | |
| 168 | end | |
| 169 | function weld(a, b) | |
| 170 | local weld = Instance.new("Weld")
| |
| 171 | weld.Name = "W" | |
| 172 | weld.Part0 = a | |
| 173 | weld.Part1 = b | |
| 174 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 175 | weld.Parent = a | |
| 176 | return weld; | |
| 177 | end | |
| 178 | ---------------------------------------------------- | |
| 179 | function Lerp(c1,c2,al) | |
| 180 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 181 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 182 | for i,v in pairs(com1) do | |
| 183 | com1[i] = v+(com2[i]-v)*al | |
| 184 | end | |
| 185 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 186 | end | |
| 187 | ---------------------------------------------------- | |
| 188 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 189 | local wld = Instance.new("Weld", wp1)
| |
| 190 | wld.Part0 = wp0 | |
| 191 | wld.Part1 = wp1 | |
| 192 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 193 | end | |
| 194 | ---------------------------------------------------- | |
| 195 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 196 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 197 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 198 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 199 | newWeld(torso, hed, 0, 1.5, 0) | |
| 200 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 201 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 202 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 203 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 204 | newWeld(root, torso, 0, -1, 0) | |
| 205 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 206 | ---------------------------------------------------- | |
| 207 | ||
| 208 | ---------------------------------------------------- | |
| 209 | ||
| 210 | ||
| 211 | ||
| 212 | ----{{ Torso Skin }}--------
| |
| 213 | ||
| 214 | local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
| |
| 215 | - | TBlast.BrickColor = BrickColor.new("Deep orange")
|
| 215 | + | TBlast.BrickColor = BrickColor.new("Dark blue")
|
| 216 | TBlast.Transparency = 1 | |
| 217 | TBlast.Anchored = true | |
| 218 | TBlast.CanCollide = false | |
| 219 | TBlast.CFrame = root.CFrame | |
| 220 | TBlast.Size = Vector3.new(2,2,2) | |
| 221 | TBMesh.Parent = TBlast | |
| 222 | TBMesh.MeshType = "Sphere" | |
| 223 | ||
| 224 | local TB, TM = Instance.new("Part"), Instance.new("SpecialMesh")
| |
| 225 | - | TB.BrickColor = BrickColor.new("Deep orange")
|
| 225 | + | TB.BrickColor = BrickColor.new("Dark blue")
|
| 226 | TB.Transparency = 1 | |
| 227 | TB.Anchored = true | |
| 228 | TB.CanCollide = false | |
| 229 | TB.CFrame = root.CFrame | |
| 230 | TB.Size = Vector3.new(2,2,2) | |
| 231 | TB.Parent = TBlast | |
| 232 | TM.MeshType = "Sphere" | |
| 233 | ||
| 234 | ||
| 235 | game.Lighting.Brightness = 0 | |
| 236 | game.Lighting.OutdoorAmbient = TB.BrickColor.Color | |
| 237 | game.Lighting.TimeOfDay = 0.1 | |
| 238 | game.Lighting.FogEnd = 1000 | |
| 239 | game.Lighting.FogColor = TB.BrickColor.Color | |
| 240 | game.Lighting.TimeOfDay = "00:00:00" | |
| 241 | game.Lighting.Ambient = Color3.new(0,0,0) | |
| 242 | game.Lighting.FogColor = Color3.new(0,0,0) | |
| 243 | game.Lighting.FogEnd = 500 | |
| 244 | game.Lighting.FogStart = 0 | |
| 245 | game.Lighting.GlobalShadows = true | |
| 246 | ||
| 247 | ||
| 248 | LightOnBody = Instance.new("PointLight", hed)
| |
| 249 | LightOnBody.Brightness = 3000 | |
| 250 | LightOnBody.Range = 20 | |
| 251 | LightOnBody.Color = TBlast.BrickColor.Color | |
| 252 | z = Instance.new("Sound",char) --Smile: print("Ã?Æ?Ã?â??Ã?â? ââ?¬â?¢Ã?Æ?ââ?¬ Ã?¢ââ??‰â??¢Ã?Æ?Ã?â??Ã?¢ââ??¬ Ã?Æ?Ã?¢Ã?¢ââ?¬Å¡Ã?¬Ã?¢ââ?¬Å¾Ã?¢Ã?Æ?Ã?â??Ã?â? ââ?¬â?¢Ã?Æ?Ã?¢Ã?¢ââ?¬Å¡Ã?¬Ã?â?¦Ã?¡Ã?Æ?Ã?â??Ã?¢ââ??¬Ã?¡Ã?Æ?ââ?¬Å¡Ã?â??Ã?¢?Ã?Æ?Ã?â??Ã?â? ââ?¬â?¢Ã?Æ?ââ?¬ Ã?¢ââ??‰â??¢Ã?Æ?Ã?â??Ã?â??Ã?¢Ã?Æ?Ã?¢Ã?¢ââ??¬Ã?¡Ã?â??Ã?¬Ã?Æ?ââ?¬Â¦Ã?â??Ã?¡Ã?Æ?Ã?â??Ã?â? ââ?¬â?¢Ã?Æ?Ã?¢Ã?¢ââ?¬Å¡Ã?¬Ã?â?¦Ã?¡��?Æ?Ã?â??Ã?¢ââ??¬Ã?¡Ã?Æ?ââ?¬Å¡Ã?â??Ã?º")
| |
| 253 | - | z.SoundId = "rbxassetid://621339355"--410761150, 411368002 |
| 253 | + | z.SoundId = "rbxassetid://1204786669"--410761150, 411368002 |
| 254 | z.Looped = true | |
| 255 | z.Pitch = 1 | |
| 256 | - | z.Volume = 7 |
| 256 | + | z.Volume = 4 |
| 257 | wait(0.1) | |
| 258 | z:Play() | |
| 259 | ||
| 260 | local Orbd = Instance.new("Part", char)
| |
| 261 | Orbd.Name = "Orbd" | |
| 262 | Orbd.Shape = Enum.PartType.Ball | |
| 263 | Orbd.CanCollide = false | |
| 264 | - | Orbd.BrickColor = BrickColor.new("Deep orange")
|
| 264 | + | Orbd.BrickColor = BrickColor.new("Dark blue")
|
| 265 | Orbd.Transparency = 0 | |
| 266 | Orbd.Material = "Neon" | |
| 267 | Orbd.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 268 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 269 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 270 | ||
| 271 | local Weld = Instance.new("Weld", Orbd)
| |
| 272 | Weld.Part0 = char.Head | |
| 273 | Weld.Part1 = Orbd | |
| 274 | Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) | |
| 275 | ||
| 276 | local Orbvc = Instance.new("Part", char)
| |
| 277 | Orbvc.Name = "Orbvc" | |
| 278 | Orbvc.Shape = Enum.PartType.Ball | |
| 279 | Orbvc.CanCollide = false | |
| 280 | - | Orbvc.BrickColor = BrickColor.new("Deep orange")
|
| 280 | + | Orbvc.BrickColor = BrickColor.new("Dark blue")
|
| 281 | Orbvc.Transparency = 0 | |
| 282 | Orbvc.Material = "Neon" | |
| 283 | Orbvc.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 284 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
| 285 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
| 286 | ||
| 287 | local Weld = Instance.new("Weld", Orbvc)
| |
| 288 | Weld.Part0 = char.Head | |
| 289 | Weld.Part1 = Orbvc | |
| 290 | Weld.C1 = CFrame.new(0.2, -0.2, 0.5) | |
| 291 | ||
| 292 | local plr=game.Players.LocalPlayer | |
| 293 | local ch=plr.Character | |
| 294 | local head=ch.Head | |
| 295 | ||
| 296 | ||
| 297 | - | head.BrickColor = BrickColor.new("Really black")
|
| 297 | + | head.BrickColor = BrickColor.new("Pastel brown")
|
| 298 | head.Transparency = 1 | |
| 299 | ||
| 300 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
| 301 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf;
| |
| 302 | return p | |
| 303 | end | |
| 304 | ||
| 305 | function doMesh(parent,meshType,meshId,scale) | |
| 306 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale
| |
| 307 | return m | |
| 308 | end | |
| 309 | ||
| 310 | ||
| 311 | local hm=Instance.new("Model",ch);hm.Name="HelmetModel"
| |
| 312 | ||
| 313 | - | local hat=doBrick(hm,Vector3.new(0,0,0),head.CFrame*CFrame.new(0,0.1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),Vector3.new(1,1,1),BrickColor.new("Really black"),"Granite",0,true,false,10,10,10,10,10,10)
|
| 313 | + | local hat=doBrick(hm,Vector3.new(0,0,0),head.CFrame*CFrame.new(0,0.1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),Vector3.new(1,1,1),BrickColor.new("Pastel brown"),"Granite",0,true,false,10,10,10,10,10,10)
|
| 314 | local hoodMesh=doMesh(hat,"FileMesh","http://www.roblox.com/asset/?id=6552202",Vector3.new(3,3,3)) | |
| 315 | ||
| 316 | hat.Anchored = false | |
| 317 | ||
| 318 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Head"])
| |
| 319 | w.Part0 = game.Players.LocalPlayer.Character["Head"] | |
| 320 | w.Part1 = hat | |
| 321 | w.C0 = CFrame.new(0, .1, 0)*CFrame.Angles(0, 0, 0) | |
| 322 | ||
| 323 | ||
| 324 | ||
| 325 | plr:ClearCharacterAppearance() | |
| 326 | wait(0.1) | |
| 327 | - | plr.Character.Head.BrickColor = BrickColor.new("Really black")
|
| 327 | + | plr.Character.Head.BrickColor = BrickColor.new("Pastel brown")
|
| 328 | - | plr.Character.Torso.BrickColor = BrickColor.new("Really black")
|
| 328 | + | plr.Character.Torso.BrickColor = BrickColor.new("Pastel brown")
|
| 329 | - | plr.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
|
| 329 | + | plr.Character["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
|
| 330 | - | plr.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
|
| 330 | + | plr.Character["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
|
| 331 | - | plr.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
|
| 331 | + | plr.Character["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
|
| 332 | - | plr.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
|
| 332 | + | plr.Character["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
|
| 333 | plr.Character.Head.face:Destroy() | |
| 334 | ||
| 335 | ||
| 336 | local runDummyScript = function(f,scri) | |
| 337 | local oldenv = getfenv(f) | |
| 338 | local newenv = setmetatable({}, {
| |
| 339 | __index = function(_, k) | |
| 340 | if k:lower() == 'script' then | |
| 341 | return scri | |
| 342 | else | |
| 343 | return oldenv[k] | |
| 344 | end | |
| 345 | end | |
| 346 | }) | |
| 347 | setfenv(f, newenv) | |
| 348 | ypcall(function() f() end) | |
| 349 | end | |
| 350 | cors = {}
| |
| 351 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 352 | mas.Name = "CompiledModel" | |
| 353 | o1 = Instance.new("Model")
| |
| 354 | o2 = Instance.new("Part")
| |
| 355 | o3 = Instance.new("Weld")
| |
| 356 | o4 = Instance.new("Weld")
| |
| 357 | o5 = Instance.new("Part")
| |
| 358 | o6 = Instance.new("Part")
| |
| 359 | o1.Name = "Torso2" | |
| 360 | o1.Parent = mas | |
| 361 | o2.Parent = o1 | |
| 362 | o2.Material = Enum.Material.Neon | |
| 363 | - | o2.BrickColor = BrickColor.new("Deep orange")
|
| 363 | + | o2.BrickColor = BrickColor.new("Dark blue")
|
| 364 | o2.Position = Vector3.new(3, 3, 11.5) | |
| 365 | o2.Size = Vector3.new(2, 2, 1) | |
| 366 | o2.CFrame = CFrame.new(3, 3, 11.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 367 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 368 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 369 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 370 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 371 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 372 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 373 | o2.Color = Color3.new(1, 0.686275, 0) | |
| 374 | o2.Position = Vector3.new(3, 3, 11.5) | |
| 375 | o3.Name = "MainWeld" | |
| 376 | o3.Parent = o2 | |
| 377 | o3.C0 = CFrame.new(0.0149998665, 0.62999773, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 378 | o3.Part0 = o2 | |
| 379 | o3.Part1 = o5 | |
| 380 | o4.Name = "MainWeld" | |
| 381 | o4.Parent = o2 | |
| 382 | o4.C0 = CFrame.new(0.0149998665, -0.314815998, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 383 | o4.Part0 = o2 | |
| 384 | o4.Part1 = o6 | |
| 385 | o5.Parent = o1 | |
| 386 | o5.Material = Enum.Material.Granite | |
| 387 | o5.BrickColor = BrickColor.new("Really black")
| |
| 388 | o5.Position = Vector3.new(3.01499987, 3.62999773, 11.4949999) | |
| 389 | o5.Size = Vector3.new(2.04999995, 0.839999557, 1.08999991) | |
| 390 | o5.CFrame = CFrame.new(3.01499987, 3.62999773, 11.4949999, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 391 | o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 392 | o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 393 | o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 394 | o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 395 | o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 396 | o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 397 | o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 398 | o5.Position = Vector3.new(3.01499987, 3.62999773, 11.4949999) | |
| 399 | o6.Parent = o1 | |
| 400 | o6.Material = Enum.Material.Granite | |
| 401 | o6.BrickColor = BrickColor.new("Really black")
| |
| 402 | o6.Position = Vector3.new(3.01499987, 2.685184, 11.4949999) | |
| 403 | o6.Size = Vector3.new(2.04999995, 0.839999557, 1.08999991) | |
| 404 | o6.CFrame = CFrame.new(3.01499987, 2.685184, 11.4949999, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 405 | o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 406 | o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 407 | o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 408 | o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 409 | o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 410 | o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 411 | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 412 | o6.Position = Vector3.new(3.01499987, 2.685184, 11.4949999) | |
| 413 | mas.Parent = workspace | |
| 414 | mas:MakeJoints() | |
| 415 | local mas1 = mas:GetChildren() | |
| 416 | for i=1,#mas1 do | |
| 417 | mas1[i].Parent = workspace | |
| 418 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 419 | end | |
| 420 | mas:Destroy() | |
| 421 | for i=1,#cors do | |
| 422 | coroutine.resume(cors[i]) | |
| 423 | end | |
| 424 | ||
| 425 | ||
| 426 | wait() | |
| 427 | ||
| 428 | workspace["Torso2"].Parent = game.Players.LocalPlayer.Character | |
| 429 | ||
| 430 | game.Players.LocalPlayer.Character["Torso2"].Name = "Familiar Torso2" | |
| 431 | ||
| 432 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Torso"])
| |
| 433 | w.Part0 = game.Players.LocalPlayer.Character["Torso"] | |
| 434 | w.Part1 = o2 | |
| 435 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
| 436 | game.Players.LocalPlayer.Character["Torso"].Transparency = 1 | |
| 437 | ||
| 438 | for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Torso2"]:GetChildren()) do | |
| 439 | if v.ClassName == "Part" then | |
| 440 | v.CanCollide = false | |
| 441 | v.Anchored = false | |
| 442 | end | |
| 443 | end | |
| 444 | ||
| 445 | ||
| 446 | ||
| 447 | ---{{Right Arm}}--------
| |
| 448 | local runDummyScript = function(f,scri) | |
| 449 | local oldenv = getfenv(f) | |
| 450 | local newenv = setmetatable({}, {
| |
| 451 | __index = function(_, k) | |
| 452 | if k:lower() == 'script' then | |
| 453 | return scri | |
| 454 | else | |
| 455 | return oldenv[k] | |
| 456 | end | |
| 457 | end | |
| 458 | }) | |
| 459 | setfenv(f, newenv) | |
| 460 | ypcall(function() f() end) | |
| 461 | end | |
| 462 | cors = {}
| |
| 463 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 464 | mas.Name = "CompiledModel" | |
| 465 | o1 = Instance.new("Model")
| |
| 466 | o2 = Instance.new("Part")
| |
| 467 | o3 = Instance.new("Weld")
| |
| 468 | o4 = Instance.new("Weld")
| |
| 469 | o5 = Instance.new("Weld")
| |
| 470 | o6 = Instance.new("Weld")
| |
| 471 | o7 = Instance.new("Weld")
| |
| 472 | o8 = Instance.new("Weld")
| |
| 473 | o9 = Instance.new("Weld")
| |
| 474 | o10 = Instance.new("Weld")
| |
| 475 | o11 = Instance.new("Part")
| |
| 476 | o12 = Instance.new("Part")
| |
| 477 | o13 = Instance.new("Part")
| |
| 478 | o14 = Instance.new("Model")
| |
| 479 | o15 = Instance.new("Part")
| |
| 480 | o16 = Instance.new("Weld")
| |
| 481 | o17 = Instance.new("Weld")
| |
| 482 | o18 = Instance.new("Weld")
| |
| 483 | o19 = Instance.new("Weld")
| |
| 484 | o20 = Instance.new("Part")
| |
| 485 | o21 = Instance.new("Part")
| |
| 486 | o22 = Instance.new("Part")
| |
| 487 | o23 = Instance.new("Part")
| |
| 488 | o1.Name = "RightArm" | |
| 489 | o1.Parent = mas | |
| 490 | o2.Parent = o1 | |
| 491 | o2.Material = Enum.Material.Neon | |
| 492 | - | o2.BrickColor = BrickColor.new("Deep orange")
|
| 492 | + | o2.BrickColor = BrickColor.new("Dark blue")
|
| 493 | o2.Position = Vector3.new(-3.5987432, 0.987944722, 11.4995985) | |
| 494 | o2.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 495 | o2.Size = Vector3.new(1, 2, 1) | |
| 496 | o2.CFrame = CFrame.new(-3.5987432, 0.987944722, 11.4995985, 1, -0.00018174194, 7.21687247e-05, 0.000181727533, 0.99999994, 0.000199583432, -7.22049954e-05, -0.000199570306, 1) | |
| 497 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 498 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 499 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 500 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 501 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 502 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 503 | o2.Color = Color3.new(1, 0.686275, 0) | |
| 504 | o2.Position = Vector3.new(-3.5987432, 0.987944722, 11.4995985) | |
| 505 | o3.Name = "MainWeld" | |
| 506 | o3.Parent = o2 | |
| 507 | o3.C0 = CFrame.new(-0.00500011444, 0.00169897079, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 508 | o3.Part0 = o2 | |
| 509 | o3.Part1 = o12 | |
| 510 | o4.Name = "MainWeld" | |
| 511 | o4.Parent = o2 | |
| 512 | o4.C0 = CFrame.new(-0.00500011444, -0.587784529, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 513 | o4.Part0 = o2 | |
| 514 | o4.Part1 = o13 | |
| 515 | o5.Name = "MainWeld" | |
| 516 | o5.Parent = o2 | |
| 517 | o5.C0 = CFrame.new(0.0796999931, 1.02396202, 0.208361626, -0.529894114, 0, 0.848072529, 0, 1, 0, -0.848072529, 0, -0.529894114) | |
| 518 | o5.Part0 = o2 | |
| 519 | o5.Part1 = o23 | |
| 520 | o6.Name = "MainWeld" | |
| 521 | o6.Parent = o2 | |
| 522 | o6.C0 = CFrame.new(-0.107108831, 1.02396202, 0.158407211, 0.601842105, 0, 0.798615098, 0, 1, 0, -0.798615098, 0, 0.601842105) | |
| 523 | o6.Part0 = o2 | |
| 524 | o6.Part1 = o21 | |
| 525 | o7.Name = "MainWeld" | |
| 526 | o7.Parent = o2 | |
| 527 | o7.C0 = CFrame.new(0.0340138674, 1.02396202, -0.0815076828, 0.104554683, 0, 0.994519114, 0, 1, 0, -0.994519174, 0, 0.104554668) | |
| 528 | o7.Part0 = o2 | |
| 529 | o7.Part1 = o22 | |
| 530 | o8.Name = "MainWeld" | |
| 531 | o8.Parent = o2 | |
| 532 | o8.C0 = CFrame.new(-0.00500011444, 0.734998703, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 533 | o8.Part0 = o2 | |
| 534 | o8.Part1 = o11 | |
| 535 | o9.Name = "MainWeld" | |
| 536 | o9.Parent = o2 | |
| 537 | o9.C0 = CFrame.new(0.112232327, 1.02396202, 0.00985622406, 0.933583438, 0, 0.358360171, 0, 1, 0, -0.358360112, 0, 0.933583498) | |
| 538 | o9.Part0 = o2 | |
| 539 | o9.Part1 = o20 | |
| 540 | o10.Name = "MainWeld" | |
| 541 | o10.Parent = o2 | |
| 542 | o10.C0 = CFrame.new(-0.190126657, 1.02396202, -0.0120782852, 0.956306815, 0, -0.292364985, 0, 1, 0, 0.292364985, 0, 0.956306815) | |
| 543 | o10.Part0 = o2 | |
| 544 | o10.Part1 = o15 | |
| 545 | o11.Parent = o1 | |
| 546 | o11.Material = Enum.Material.Granite | |
| 547 | o11.BrickColor = BrickColor.new("Really black")
| |
| 548 | o11.Position = Vector3.new(-3.60387659, 1.72294354, 11.5044537) | |
| 549 | o11.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 550 | o11.Size = Vector3.new(1.08999991, 0.610000014, 1.04999995) | |
| 551 | o11.CFrame = CFrame.new(-3.60387659, 1.72294354, 11.5044537, 1, -0.00018174194, 7.21687247e-05, 0.000181727533, 0.99999994, 0.000199583432, -7.22049954e-05, -0.000199570306, 1) | |
| 552 | o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 553 | o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 554 | o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 555 | o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 556 | o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 557 | o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 558 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 559 | o11.Position = Vector3.new(-3.60387659, 1.72294354, 11.5044537) | |
| 560 | o12.Parent = o1 | |
| 561 | o12.Material = Enum.Material.Granite | |
| 562 | o12.BrickColor = BrickColor.new("Really black")
| |
| 563 | o12.Position = Vector3.new(-3.60374331, 0.989643812, 11.5045996) | |
| 564 | o12.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 565 | o12.Size = Vector3.new(1.08999991, 0.610000014, 1.04999995) | |
| 566 | o12.CFrame = CFrame.new(-3.60374331, 0.989643812, 11.5045996, 1, -0.00018174194, 7.21687247e-05, 0.000181727533, 0.99999994, 0.000199583432, -7.22049954e-05, -0.000199570306, 1) | |
| 567 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 568 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 569 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 570 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 571 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 572 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 573 | o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 574 | o12.Position = Vector3.new(-3.60374331, 0.989643812, 11.5045996) | |
| 575 | o13.Parent = o1 | |
| 576 | o13.Material = Enum.Material.Granite | |
| 577 | o13.BrickColor = BrickColor.new("Really black")
| |
| 578 | o13.Position = Vector3.new(-3.60363603, 0.400160372, 11.5047169) | |
| 579 | o13.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 580 | o13.Size = Vector3.new(1.08999991, 0.329999954, 1.04999995) | |
| 581 | o13.CFrame = CFrame.new(-3.60363603, 0.400160372, 11.5047169, 1, -0.00018174194, 7.21687247e-05, 0.000181727533, 0.99999994, 0.000199583432, -7.22049954e-05, -0.000199570306, 1) | |
| 582 | o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 583 | o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 584 | o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 585 | o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 586 | o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 587 | o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 588 | o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 589 | o13.Position = Vector3.new(-3.60363603, 0.400160372, 11.5047169) | |
| 590 | o14.Name = "Star" | |
| 591 | o14.Parent = o1 | |
| 592 | o15.Parent = o14 | |
| 593 | o15.Material = Enum.Material.Granite | |
| 594 | - | o15.BrickColor = BrickColor.new("Deep orange")
|
| 594 | + | o15.BrickColor = BrickColor.new("Dark blue")
|
| 595 | o15.Position = Vector3.new(-3.78905678, 2.01186967, 11.4873295) | |
| 596 | o15.Rotation = Vector3.new(-0.00999999978, -17, 0.00999999978) | |
| 597 | o15.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 598 | o15.CFrame = CFrame.new(-3.78905678, 2.01186967, 11.4873295, 0.956327915, -0.00018174194, -0.292295963, 0.000232138496, 0.99999994, 0.000137732219, 0.292295933, -0.000199570306, 0.956327915) | |
| 599 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 600 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 601 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 602 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 603 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 604 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 605 | o15.Color = Color3.new(1, 0.686275, 0) | |
| 606 | o15.Position = Vector3.new(-3.78905678, 2.01186967, 11.4873295) | |
| 607 | o16.Name = "MainWeld" | |
| 608 | o16.Parent = o15 | |
| 609 | o16.C0 = CFrame.new(0.194045544, 0, -0.131924629, -0.190776467, 0, 0.981634915, 0, 1, 0, -0.981634796, 0, -0.190776095) | |
| 610 | o16.Part0 = o15 | |
| 611 | o16.Part1 = o22 | |
| 612 | o17.Name = "MainWeld" | |
| 613 | o17.Parent = o15 | |
| 614 | o17.C0 = CFrame.new(0.129232407, 0, 0.138762474, 0.34205988, 0, 0.939684212, 0, 1, 0, -0.939682126, 0, 0.34206447) | |
| 615 | o17.Part0 = o15 | |
| 616 | o17.Part1 = o21 | |
| 617 | o18.Name = "MainWeld" | |
| 618 | o18.Parent = o15 | |
| 619 | o18.C0 = CFrame.new(0.295556545, 0, -0.0674219131, 0.788021266, 0, 0.615649581, 0, 1, 0, -0.615650117, 0, 0.78802079) | |
| 620 | o18.Part0 = o15 | |
| 621 | o18.Part1 = o20 | |
| 622 | o19.Name = "MainWeld" | |
| 623 | o19.Parent = o15 | |
| 624 | o19.C0 = CFrame.new(0.322481155, 0, 0.131917953, -0.754688084, 0, 0.656095028, 0, 1, 0, -0.656095028, 0, -0.754688084) | |
| 625 | o19.Part0 = o15 | |
| 626 | o19.Part1 = o23 | |
| 627 | o20.Parent = o14 | |
| 628 | o20.Material = Enum.Material.Granite | |
| 629 | - | o20.BrickColor = BrickColor.new("Deep orange")
|
| 629 | + | o20.BrickColor = BrickColor.new("Dark blue")
|
| 630 | o20.Position = Vector3.new(-3.48669624, 2.01192904, 11.5092421) | |
| 631 | o20.Rotation = Vector3.new(-0.0199999996, 21, 0.00999999978) | |
| 632 | o20.Size = Vector3.new(0.0500000119, 0.0500000007, 1) | |
| 633 | o20.CFrame = CFrame.new(-3.48669624, 2.01192904, 11.5092421, 0.93355757, -0.00018174194, 0.358427554, 9.81350677e-05, 0.99999994, 0.000251451711, -0.358427525, -0.000199570306, 0.93355763) | |
| 634 | o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 635 | o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 636 | o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 637 | o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 638 | o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 639 | o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 640 | o20.Color = Color3.new(1, 0.686275, 0) | |
| 641 | o20.Position = Vector3.new(-3.48669624, 2.01192904, 11.5092421) | |
| 642 | o21.Parent = o14 | |
| 643 | o21.Material = Enum.Material.Granite | |
| 644 | - | o21.BrickColor = BrickColor.new("Deep orange")
|
| 644 | + | o21.BrickColor = BrickColor.new("Dark blue")
|
| 645 | o21.Position = Vector3.new(-3.70602679, 2.01191878, 11.6578093) | |
| 646 | o21.Rotation = Vector3.new(-0.0299999993, 53, 0.0199999996) | |
| 647 | o21.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 648 | o21.CFrame = CFrame.new(-3.70602679, 2.01191878, 11.6578093, 0.601784468, -0.00018174194, 0.79865855, -5.00190654e-05, 0.99999994, 0.000265248062, -0.79865855, -0.000199570306, 0.601784468) | |
| 649 | o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 650 | o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 651 | o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 652 | o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 653 | o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 654 | o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 655 | o21.Color = Color3.new(1, 0.686275, 0) | |
| 656 | o21.Position = Vector3.new(-3.70602679, 2.01191878, 11.6578093) | |
| 657 | o22.Parent = o14 | |
| 658 | o22.Material = Enum.Material.Granite | |
| 659 | - | o22.BrickColor = BrickColor.new("Deep orange")
|
| 659 | + | o22.BrickColor = BrickColor.new("Dark blue")
|
| 660 | o22.Position = Vector3.new(-3.56492138, 2.01189661, 11.4178839) | |
| 661 | o22.Rotation = Vector3.new(-0.109999999, 84, 0.100000001) | |
| 662 | o22.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 663 | o22.CFrame = CFrame.new(-3.56492138, 2.01189661, 11.4178839, 0.104482912, -0.00018174194, 0.994526684, -0.000179489085, 0.99999994, 0.000201598872, -0.994526744, -0.000199570306, 0.104482859) | |
| 664 | o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 665 | o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 666 | o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 667 | o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 668 | o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 669 | o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 670 | o22.Color = Color3.new(1, 0.686275, 0) | |
| 671 | o22.Position = Vector3.new(-3.56492138, 2.01189661, 11.4178839) | |
| 672 | o23.Parent = o14 | |
| 673 | o23.Material = Enum.Material.Granite | |
| 674 | - | o23.BrickColor = BrickColor.new("Deep orange")
|
| 674 | + | o23.BrickColor = BrickColor.new("Dark blue")
|
| 675 | o23.Position = Vector3.new(-3.51921415, 2.01196265, 11.7077503) | |
| 676 | o23.Rotation = Vector3.new(-179.990005, 58, 179.979996) | |
| 677 | o23.Size = Vector3.new(0.0500000007, 0.0500000007, 0.930000067) | |
| 678 | o23.CFrame = CFrame.new(-3.51921415, 2.01196265, 11.7077503, -0.529955328, -0.00018174194, 0.848034263, -0.000265557581, 0.99999994, 4.83600379e-05, -0.848034263, -0.000199570306, -0.529955328) | |
| 679 | o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 680 | o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 681 | o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 682 | o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 683 | o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 684 | o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 685 | o23.Color = Color3.new(1, 0.686275, 0) | |
| 686 | o23.Position = Vector3.new(-3.51921415, 2.01196265, 11.7077503) | |
| 687 | mas.Parent = workspace | |
| 688 | mas:MakeJoints() | |
| 689 | local mas1 = mas:GetChildren() | |
| 690 | for i=1,#mas1 do | |
| 691 | mas1[i].Parent = workspace | |
| 692 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 693 | end | |
| 694 | mas:Destroy() | |
| 695 | for i=1,#cors do | |
| 696 | coroutine.resume(cors[i]) | |
| 697 | end | |
| 698 | ||
| 699 | ||
| 700 | ||
| 701 | wait() | |
| 702 | ||
| 703 | workspace["RightArm"].Parent = game.Players.LocalPlayer.Character | |
| 704 | ||
| 705 | game.Players.LocalPlayer.Character["RightArm"].Name = "Familiar Right Arm" | |
| 706 | ||
| 707 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
| |
| 708 | w.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 709 | w.Part1 = o2 | |
| 710 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
| 711 | game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1 | |
| 712 | ||
| 713 | for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Right Arm"]:GetChildren()) do | |
| 714 | if v.ClassName == "Part" then | |
| 715 | v.CanCollide = false | |
| 716 | v.Anchored = false | |
| 717 | end | |
| 718 | end | |
| 719 | ||
| 720 | ||
| 721 | ||
| 722 | ----{{ Right Leg }}------
| |
| 723 | --Created with PenguinAnonymous's compiler | |
| 724 | --PenguinAnonymous is not responsible for damages caused to your game | |
| 725 | --This plugin does not remove things | |
| 726 | --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing | |
| 727 | --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments | |
| 728 | --Thank you for using my plugin and enjoy :) | |
| 729 | --It is free to use | |
| 730 | --If you use this plugin to create your own, please give me credit | |
| 731 | --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry | |
| 732 | --Errors: | |
| 733 | local runDummyScript = function(f,scri) | |
| 734 | local oldenv = getfenv(f) | |
| 735 | local newenv = setmetatable({}, {
| |
| 736 | __index = function(_, k) | |
| 737 | if k:lower() == 'script' then | |
| 738 | return scri | |
| 739 | else | |
| 740 | return oldenv[k] | |
| 741 | end | |
| 742 | end | |
| 743 | }) | |
| 744 | setfenv(f, newenv) | |
| 745 | ypcall(function() f() end) | |
| 746 | end | |
| 747 | cors = {}
| |
| 748 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 749 | mas.Name = "CompiledModel" | |
| 750 | o1 = Instance.new("Model")
| |
| 751 | o2 = Instance.new("Part")
| |
| 752 | o3 = Instance.new("Weld")
| |
| 753 | o4 = Instance.new("Weld")
| |
| 754 | o5 = Instance.new("Weld")
| |
| 755 | o6 = Instance.new("Weld")
| |
| 756 | o7 = Instance.new("Part")
| |
| 757 | o8 = Instance.new("Part")
| |
| 758 | o9 = Instance.new("Part")
| |
| 759 | o10 = Instance.new("Part")
| |
| 760 | o1.Name = "RightLeg" | |
| 761 | o1.Parent = mas | |
| 762 | o2.Parent = o1 | |
| 763 | o2.Material = Enum.Material.Neon | |
| 764 | - | o2.BrickColor = BrickColor.new("Deep orange")
|
| 764 | + | o2.BrickColor = BrickColor.new("Dark blue")
|
| 765 | o2.Position = Vector3.new(-4.19035339, 1.01002204, 4.73999977) | |
| 766 | o2.Size = Vector3.new(1, 2.01999998, 1) | |
| 767 | o2.CFrame = CFrame.new(-4.19035339, 1.01002204, 4.73999977, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 768 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 769 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 770 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 771 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 772 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 773 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 774 | o2.Color = Color3.new(1, 0.686275, 0) | |
| 775 | o2.Position = Vector3.new(-4.19035339, 1.01002204, 4.73999977) | |
| 776 | o3.Name = "MainWeld" | |
| 777 | o3.Parent = o2 | |
| 778 | o3.C0 = CFrame.new(-0.0150003433, -0.154792666, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 779 | o3.Part0 = o2 | |
| 780 | o3.Part1 = o9 | |
| 781 | o4.Name = "MainWeld" | |
| 782 | o4.Parent = o2 | |
| 783 | o4.C0 = CFrame.new(-0.0150003433, -0.639977336, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 784 | o4.Part0 = o2 | |
| 785 | o4.Part1 = o10 | |
| 786 | o5.Name = "MainWeld" | |
| 787 | o5.Parent = o2 | |
| 788 | o5.C0 = CFrame.new(-0.0150003433, 0.345878243, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 789 | o5.Part0 = o2 | |
| 790 | o5.Part1 = o8 | |
| 791 | o6.Name = "MainWeld" | |
| 792 | o6.Parent = o2 | |
| 793 | o6.C0 = CFrame.new(-0.0150003433, 0.799999952, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 794 | o6.Part0 = o2 | |
| 795 | o6.Part1 = o7 | |
| 796 | o7.Parent = o1 | |
| 797 | o7.Material = Enum.Material.Granite | |
| 798 | o7.BrickColor = BrickColor.new("Really black")
| |
| 799 | o7.Position = Vector3.new(-4.20535374, 1.810022, 4.74499989) | |
| 800 | o7.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 801 | o7.CFrame = CFrame.new(-4.20535374, 1.810022, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 802 | o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 803 | o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 804 | o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 805 | o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 806 | o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 807 | o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 808 | o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 809 | o7.Position = Vector3.new(-4.20535374, 1.810022, 4.74499989) | |
| 810 | o8.Parent = o1 | |
| 811 | o8.Material = Enum.Material.Granite | |
| 812 | o8.BrickColor = BrickColor.new("Really black")
| |
| 813 | o8.Position = Vector3.new(-4.20535374, 1.35590029, 4.74499989) | |
| 814 | o8.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 815 | o8.CFrame = CFrame.new(-4.20535374, 1.35590029, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 816 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 817 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 818 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 819 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 820 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 821 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 822 | o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 823 | o8.Position = Vector3.new(-4.20535374, 1.35590029, 4.74499989) | |
| 824 | o9.Parent = o1 | |
| 825 | o9.Material = Enum.Material.Granite | |
| 826 | o9.BrickColor = BrickColor.new("Really black")
| |
| 827 | o9.Position = Vector3.new(-4.20535374, 0.855229378, 4.74499989) | |
| 828 | o9.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 829 | o9.CFrame = CFrame.new(-4.20535374, 0.855229378, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 830 | o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 831 | o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 832 | o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 833 | o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 834 | o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 835 | o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 836 | o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 837 | o9.Position = Vector3.new(-4.20535374, 0.855229378, 4.74499989) | |
| 838 | o10.Parent = o1 | |
| 839 | o10.Material = Enum.Material.Granite | |
| 840 | o10.BrickColor = BrickColor.new("Really black")
| |
| 841 | o10.Position = Vector3.new(-4.20535374, 0.370044708, 4.74499989) | |
| 842 | o10.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 843 | o10.CFrame = CFrame.new(-4.20535374, 0.370044708, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 844 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 845 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 846 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 847 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 848 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 849 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 850 | o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 851 | o10.Position = Vector3.new(-4.20535374, 0.370044708, 4.74499989) | |
| 852 | mas.Parent = workspace | |
| 853 | mas:MakeJoints() | |
| 854 | local mas1 = mas:GetChildren() | |
| 855 | for i=1,#mas1 do | |
| 856 | mas1[i].Parent = workspace | |
| 857 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 858 | end | |
| 859 | mas:Destroy() | |
| 860 | for i=1,#cors do | |
| 861 | coroutine.resume(cors[i]) | |
| 862 | end | |
| 863 | ||
| 864 | ||
| 865 | ||
| 866 | wait() | |
| 867 | ||
| 868 | workspace["RightLeg"].Parent = game.Players.LocalPlayer.Character | |
| 869 | ||
| 870 | game.Players.LocalPlayer.Character["RightLeg"].Name = "Familiar Right Leg" | |
| 871 | ||
| 872 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Leg"])
| |
| 873 | w.Part0 = game.Players.LocalPlayer.Character["Right Leg"] | |
| 874 | w.Part1 = o2 | |
| 875 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
| 876 | game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1 | |
| 877 | ||
| 878 | for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Right Leg"]:GetChildren()) do | |
| 879 | if v.ClassName == "Part" then | |
| 880 | v.CanCollide = false | |
| 881 | v.Anchored = false | |
| 882 | end | |
| 883 | end | |
| 884 | ||
| 885 | ||
| 886 | ||
| 887 | ||
| 888 | ----{{ Left Leg}}--------
| |
| 889 | local runDummyScript = function(f,scri) | |
| 890 | local oldenv = getfenv(f) | |
| 891 | local newenv = setmetatable({}, {
| |
| 892 | __index = function(_, k) | |
| 893 | if k:lower() == 'script' then | |
| 894 | return scri | |
| 895 | else | |
| 896 | return oldenv[k] | |
| 897 | end | |
| 898 | end | |
| 899 | }) | |
| 900 | setfenv(f, newenv) | |
| 901 | ypcall(function() f() end) | |
| 902 | end | |
| 903 | cors = {}
| |
| 904 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 905 | mas.Name = "CompiledModel" | |
| 906 | o1 = Instance.new("Model")
| |
| 907 | o2 = Instance.new("Part")
| |
| 908 | o3 = Instance.new("Weld")
| |
| 909 | o4 = Instance.new("Weld")
| |
| 910 | o5 = Instance.new("Weld")
| |
| 911 | o6 = Instance.new("Weld")
| |
| 912 | o7 = Instance.new("Part")
| |
| 913 | o8 = Instance.new("Part")
| |
| 914 | o9 = Instance.new("Part")
| |
| 915 | o10 = Instance.new("Part")
| |
| 916 | o1.Name = "LeftLeg" | |
| 917 | o1.Parent = mas | |
| 918 | o2.Parent = o1 | |
| 919 | o2.Material = Enum.Material.Neon | |
| 920 | - | o2.BrickColor = BrickColor.new("Deep orange")
|
| 920 | + | o2.BrickColor = BrickColor.new("Dark blue")
|
| 921 | o2.Position = Vector3.new(3.73664784, 1.01502204, 4.73999977) | |
| 922 | o2.Size = Vector3.new(1, 2.02999997, 1) | |
| 923 | o2.CFrame = CFrame.new(3.73664784, 1.01502204, 4.73999977, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 924 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 925 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 926 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 927 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 928 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 929 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 930 | o2.Color = Color3.new(1, 0.686275, 0) | |
| 931 | o2.Position = Vector3.new(3.73664784, 1.01502204, 4.73999977) | |
| 932 | o3.Name = "MainWeld" | |
| 933 | o3.Parent = o2 | |
| 934 | o3.C0 = CFrame.new(-0.0150003433, 0.794999957, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 935 | o3.Part0 = o2 | |
| 936 | o3.Part1 = o7 | |
| 937 | o4.Name = "MainWeld" | |
| 938 | o4.Parent = o2 | |
| 939 | o4.C0 = CFrame.new(-0.0150003433, 0.340878248, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 940 | o4.Part0 = o2 | |
| 941 | o4.Part1 = o8 | |
| 942 | o5.Name = "MainWeld" | |
| 943 | o5.Parent = o2 | |
| 944 | o5.C0 = CFrame.new(-0.0150003433, -0.644977331, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 945 | o5.Part0 = o2 | |
| 946 | o5.Part1 = o10 | |
| 947 | o6.Name = "MainWeld" | |
| 948 | o6.Parent = o2 | |
| 949 | o6.C0 = CFrame.new(-0.0150003433, -0.159792662, 0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 950 | o6.Part0 = o2 | |
| 951 | o6.Part1 = o9 | |
| 952 | o7.Parent = o1 | |
| 953 | o7.Material = Enum.Material.Granite | |
| 954 | o7.BrickColor = BrickColor.new("Really black")
| |
| 955 | o7.Position = Vector3.new(3.7216475, 1.810022, 4.74499989) | |
| 956 | o7.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 957 | o7.CFrame = CFrame.new(3.7216475, 1.810022, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 958 | o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 959 | o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 960 | o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 961 | o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 962 | o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 963 | o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 964 | o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 965 | o7.Position = Vector3.new(3.7216475, 1.810022, 4.74499989) | |
| 966 | o8.Parent = o1 | |
| 967 | o8.Material = Enum.Material.Granite | |
| 968 | o8.BrickColor = BrickColor.new("Really black")
| |
| 969 | o8.Position = Vector3.new(3.7216475, 1.35590029, 4.74499989) | |
| 970 | o8.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 971 | o8.CFrame = CFrame.new(3.7216475, 1.35590029, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 972 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 973 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 974 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 975 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 976 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 977 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 978 | o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 979 | o8.Position = Vector3.new(3.7216475, 1.35590029, 4.74499989) | |
| 980 | o9.Parent = o1 | |
| 981 | o9.Material = Enum.Material.Granite | |
| 982 | o9.BrickColor = BrickColor.new("Really black")
| |
| 983 | o9.Position = Vector3.new(3.7216475, 0.855229378, 4.74499989) | |
| 984 | o9.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 985 | o9.CFrame = CFrame.new(3.7216475, 0.855229378, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 986 | o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 987 | o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 988 | o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 989 | o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 990 | o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 991 | o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 992 | o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 993 | o9.Position = Vector3.new(3.7216475, 0.855229378, 4.74499989) | |
| 994 | o10.Parent = o1 | |
| 995 | o10.Material = Enum.Material.Granite | |
| 996 | o10.BrickColor = BrickColor.new("Really black")
| |
| 997 | o10.Position = Vector3.new(3.7216475, 0.370044708, 4.74499989) | |
| 998 | o10.Size = Vector3.new(1.08999991, 0.379999936, 1.06999993) | |
| 999 | o10.CFrame = CFrame.new(3.7216475, 0.370044708, 4.74499989, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1000 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1001 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1002 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1003 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1004 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1005 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1006 | o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1007 | o10.Position = Vector3.new(3.7216475, 0.370044708, 4.74499989) | |
| 1008 | mas.Parent = workspace | |
| 1009 | mas:MakeJoints() | |
| 1010 | local mas1 = mas:GetChildren() | |
| 1011 | for i=1,#mas1 do | |
| 1012 | mas1[i].Parent = workspace | |
| 1013 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 1014 | end | |
| 1015 | mas:Destroy() | |
| 1016 | for i=1,#cors do | |
| 1017 | coroutine.resume(cors[i]) | |
| 1018 | end | |
| 1019 | ||
| 1020 | wait() | |
| 1021 | ||
| 1022 | workspace["LeftLeg"].Parent = game.Players.LocalPlayer.Character | |
| 1023 | ||
| 1024 | game.Players.LocalPlayer.Character["LeftLeg"].Name = "Familiar Left Leg" | |
| 1025 | ||
| 1026 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Left Leg"])
| |
| 1027 | w.Part0 = game.Players.LocalPlayer.Character["Left Leg"] | |
| 1028 | w.Part1 = o2 | |
| 1029 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
| 1030 | game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1 | |
| 1031 | ||
| 1032 | for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Left Leg"]:GetChildren()) do | |
| 1033 | if v.ClassName == "Part" then | |
| 1034 | v.CanCollide = false | |
| 1035 | v.Anchored = false | |
| 1036 | end | |
| 1037 | end | |
| 1038 | ||
| 1039 | ||
| 1040 | ||
| 1041 | -----{{ Left Arm}}------
| |
| 1042 | local runDummyScript = function(f,scri) | |
| 1043 | local oldenv = getfenv(f) | |
| 1044 | local newenv = setmetatable({}, {
| |
| 1045 | __index = function(_, k) | |
| 1046 | if k:lower() == 'script' then | |
| 1047 | return scri | |
| 1048 | else | |
| 1049 | return oldenv[k] | |
| 1050 | end | |
| 1051 | end | |
| 1052 | }) | |
| 1053 | setfenv(f, newenv) | |
| 1054 | ypcall(function() f() end) | |
| 1055 | end | |
| 1056 | cors = {}
| |
| 1057 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 1058 | mas.Name = "CompiledModel" | |
| 1059 | o1 = Instance.new("Model")
| |
| 1060 | o2 = Instance.new("Part")
| |
| 1061 | o3 = Instance.new("Weld")
| |
| 1062 | o4 = Instance.new("Weld")
| |
| 1063 | o5 = Instance.new("Weld")
| |
| 1064 | o6 = Instance.new("Weld")
| |
| 1065 | o7 = Instance.new("Weld")
| |
| 1066 | o8 = Instance.new("Weld")
| |
| 1067 | o9 = Instance.new("Weld")
| |
| 1068 | o10 = Instance.new("Weld")
| |
| 1069 | o11 = Instance.new("Part")
| |
| 1070 | o12 = Instance.new("Part")
| |
| 1071 | o13 = Instance.new("Part")
| |
| 1072 | o14 = Instance.new("Model")
| |
| 1073 | o15 = Instance.new("Part")
| |
| 1074 | o16 = Instance.new("Weld")
| |
| 1075 | o17 = Instance.new("Weld")
| |
| 1076 | o18 = Instance.new("Weld")
| |
| 1077 | o19 = Instance.new("Weld")
| |
| 1078 | o20 = Instance.new("Part")
| |
| 1079 | o21 = Instance.new("Part")
| |
| 1080 | o22 = Instance.new("Part")
| |
| 1081 | o23 = Instance.new("Part")
| |
| 1082 | o1.Name = "LeftArm" | |
| 1083 | o1.Parent = mas | |
| 1084 | o2.Parent = o1 | |
| 1085 | o2.Material = Enum.Material.Neon | |
| 1086 | - | o2.BrickColor = BrickColor.new("Deep orange")
|
| 1086 | + | o2.BrickColor = BrickColor.new("Dark blue")
|
| 1087 | o2.Position = Vector3.new(18.4260292, 0.987944722, 11.4995985) | |
| 1088 | o2.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 1089 | o2.Size = Vector3.new(1, 2, 1) | |
| 1090 | o2.CFrame = CFrame.new(18.4260292, 0.987944722, 11.4995985, 1, -0.000181492287, 7.22773766e-05, 0.000181477895, 0.99999994, 0.000198908368, -7.23134726e-05, -0.000198895257, 1) | |
| 1091 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1092 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1093 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1094 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1095 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1096 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1097 | o2.Color = Color3.new(1, 0.686275, 0) | |
| 1098 | o2.Position = Vector3.new(18.4260292, 0.987944722, 11.4995985) | |
| 1099 | o3.Name = "MainWeld" | |
| 1100 | o3.Parent = o2 | |
| 1101 | o3.C0 = CFrame.new(-0.190127373, 1.02396202, -0.0120782852, 0.956306815, 0, -0.292364985, 0, 1, 0, 0.292364985, 0, 0.956306815) | |
| 1102 | o3.Part0 = o2 | |
| 1103 | o3.Part1 = o15 | |
| 1104 | o4.Name = "MainWeld" | |
| 1105 | o4.Parent = o2 | |
| 1106 | o4.C0 = CFrame.new(0.112231255, 1.02396202, 0.00985622406, 0.933583438, 0, 0.358360171, 0, 1, 0, -0.358360112, 0, 0.933583498) | |
| 1107 | o4.Part0 = o2 | |
| 1108 | o4.Part1 = o20 | |
| 1109 | o5.Name = "MainWeld" | |
| 1110 | o5.Parent = o2 | |
| 1111 | o5.C0 = CFrame.new(-0.107109547, 1.02396202, 0.158407211, 0.601842105, 0, 0.798615098, 0, 1, 0, -0.798615098, 0, 0.601842105) | |
| 1112 | o5.Part0 = o2 | |
| 1113 | o5.Part1 = o21 | |
| 1114 | o6.Name = "MainWeld" | |
| 1115 | o6.Parent = o2 | |
| 1116 | o6.C0 = CFrame.new(-0.00500011444, 0.00169897079, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1117 | o6.Part0 = o2 | |
| 1118 | o6.Part1 = o12 | |
| 1119 | o7.Name = "MainWeld" | |
| 1120 | o7.Parent = o2 | |
| 1121 | o7.C0 = CFrame.new(0.0340137482, 1.02396202, -0.0815076828, 0.104554683, 0, 0.994519114, 0, 1, 0, -0.994519174, 0, 0.104554668) | |
| 1122 | o7.Part0 = o2 | |
| 1123 | o7.Part1 = o22 | |
| 1124 | o8.Name = "MainWeld" | |
| 1125 | o8.Parent = o2 | |
| 1126 | o8.C0 = CFrame.new(0.0796995163, 1.02396202, 0.208361626, -0.529894114, 0, 0.848072529, 0, 1, 0, -0.848072529, 0, -0.529894114) | |
| 1127 | o8.Part0 = o2 | |
| 1128 | o8.Part1 = o23 | |
| 1129 | o9.Name = "MainWeld" | |
| 1130 | o9.Parent = o2 | |
| 1131 | o9.C0 = CFrame.new(-0.00500011444, -0.587784529, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1132 | o9.Part0 = o2 | |
| 1133 | o9.Part1 = o13 | |
| 1134 | o10.Name = "MainWeld" | |
| 1135 | o10.Parent = o2 | |
| 1136 | o10.C0 = CFrame.new(-0.00500011444, 0.734998703, 0.00500106812, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1137 | o10.Part0 = o2 | |
| 1138 | o10.Part1 = o11 | |
| 1139 | o11.Parent = o1 | |
| 1140 | o11.Material = Enum.Material.Granite | |
| 1141 | o11.BrickColor = BrickColor.new("Really black")
| |
| 1142 | o11.Position = Vector3.new(18.4208965, 1.72294354, 11.5044537) | |
| 1143 | o11.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 1144 | o11.Size = Vector3.new(1.08999991, 0.610000014, 1.04999995) | |
| 1145 | o11.CFrame = CFrame.new(18.4208965, 1.72294354, 11.5044537, 1, -0.000181492287, 7.22773766e-05, 0.000181477895, 0.99999994, 0.000198908368, -7.23134726e-05, -0.000198895257, 1) | |
| 1146 | o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1147 | o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1148 | o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1149 | o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1150 | o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1151 | o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1152 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1153 | o11.Position = Vector3.new(18.4208965, 1.72294354, 11.5044537) | |
| 1154 | o12.Parent = o1 | |
| 1155 | o12.Material = Enum.Material.Granite | |
| 1156 | o12.BrickColor = BrickColor.new("Really black")
| |
| 1157 | o12.Position = Vector3.new(18.42103, 0.989643753, 11.5045996) | |
| 1158 | o12.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 1159 | o12.Size = Vector3.new(1.08999991, 0.610000014, 1.04999995) | |
| 1160 | o12.CFrame = CFrame.new(18.42103, 0.989643753, 11.5045996, 1, -0.000181492287, 7.22773766e-05, 0.000181477895, 0.99999994, 0.000198908368, -7.23134726e-05, -0.000198895257, 1) | |
| 1161 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1162 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1163 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1164 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1165 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1166 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1167 | o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1168 | o12.Position = Vector3.new(18.42103, 0.989643753, 11.5045996) | |
| 1169 | o13.Parent = o1 | |
| 1170 | o13.Material = Enum.Material.Granite | |
| 1171 | o13.BrickColor = BrickColor.new("Really black")
| |
| 1172 | o13.Position = Vector3.new(18.4211369, 0.400160372, 11.5047169) | |
| 1173 | o13.Rotation = Vector3.new(-0.00999999978, 0, 0.00999999978) | |
| 1174 | o13.Size = Vector3.new(1.08999991, 0.329999954, 1.04999995) | |
| 1175 | o13.CFrame = CFrame.new(18.4211369, 0.400160372, 11.5047169, 1, -0.000181492287, 7.22773766e-05, 0.000181477895, 0.99999994, 0.000198908368, -7.23134726e-05, -0.000198895257, 1) | |
| 1176 | o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1177 | o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1178 | o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1179 | o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1180 | o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1181 | o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1182 | o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1183 | o13.Position = Vector3.new(18.4211369, 0.400160372, 11.5047169) | |
| 1184 | o14.Name = "Star" | |
| 1185 | o14.Parent = o1 | |
| 1186 | o15.Parent = o14 | |
| 1187 | o15.Material = Enum.Material.Granite | |
| 1188 | - | o15.BrickColor = BrickColor.new("Deep orange")
|
| 1188 | + | o15.BrickColor = BrickColor.new("Dark blue")
|
| 1189 | o15.Position = Vector3.new(18.2357159, 2.01186991, 11.4873304) | |
| 1190 | o15.Rotation = Vector3.new(-0.00999999978, -17, 0.00999999978) | |
| 1191 | o15.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 1192 | o15.CFrame = CFrame.new(18.2357159, 2.01186991, 11.4873304, 0.956327975, -0.000181492287, -0.292295873, 0.000231702375, 0.99999994, 0.000137159645, 0.292295843, -0.000198895257, 0.956327975) | |
| 1193 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1194 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1195 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1196 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1197 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1198 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1199 | o15.Color = Color3.new(1, 0.686275, 0) | |
| 1200 | o15.Position = Vector3.new(18.2357159, 2.01186991, 11.4873304) | |
| 1201 | o16.Name = "MainWeld" | |
| 1202 | o16.Parent = o15 | |
| 1203 | o16.C0 = CFrame.new(0.295556068, 0, -0.0674219131, 0.788021266, 0, 0.615649581, 0, 1, 0, -0.615650117, 0, 0.78802079) | |
| 1204 | o16.Part0 = o15 | |
| 1205 | o16.Part1 = o20 | |
| 1206 | o17.Name = "MainWeld" | |
| 1207 | o17.Parent = o15 | |
| 1208 | o17.C0 = CFrame.new(0.194046021, 0, -0.131924629, -0.190776467, 0, 0.981634915, 0, 1, 0, -0.981634796, 0, -0.190776095) | |
| 1209 | o17.Part0 = o15 | |
| 1210 | o17.Part1 = o22 | |
| 1211 | o18.Name = "MainWeld" | |
| 1212 | o18.Parent = o15 | |
| 1213 | o18.C0 = CFrame.new(0.129232407, 0, 0.138762474, 0.34205988, 0, 0.939684212, 0, 1, 0, -0.939682126, 0, 0.34206447) | |
| 1214 | o18.Part0 = o15 | |
| 1215 | o18.Part1 = o21 | |
| 1216 | o19.Name = "MainWeld" | |
| 1217 | o19.Parent = o15 | |
| 1218 | o19.C0 = CFrame.new(0.322481155, 0, 0.131917953, -0.754688084, 0, 0.656095028, 0, 1, 0, -0.656095028, 0, -0.754688084) | |
| 1219 | o19.Part0 = o15 | |
| 1220 | o19.Part1 = o23 | |
| 1221 | o20.Parent = o14 | |
| 1222 | o20.Material = Enum.Material.Granite | |
| 1223 | - | o20.BrickColor = BrickColor.new("Deep orange")
|
| 1223 | + | o20.BrickColor = BrickColor.new("Dark blue")
|
| 1224 | o20.Position = Vector3.new(18.5380745, 2.01192904, 11.509243) | |
| 1225 | o20.Rotation = Vector3.new(-0.0199999996, 21, 0.00999999978) | |
| 1226 | o20.Size = Vector3.new(0.0500000119, 0.0500000007, 1) | |
| 1227 | o20.CFrame = CFrame.new(18.5380745, 2.01192904, 11.509243, 0.93355751, -0.000181492287, 0.358427644, 9.81439371e-05, 0.99999994, 0.000250732031, -0.358427614, -0.000198895257, 0.93355757) | |
| 1228 | o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1229 | o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1230 | o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1231 | o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1232 | o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1233 | o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1234 | o20.Color = Color3.new(1, 0.686275, 0) | |
| 1235 | o20.Position = Vector3.new(18.5380745, 2.01192904, 11.509243) | |
| 1236 | o21.Parent = o14 | |
| 1237 | o21.Material = Enum.Material.Granite | |
| 1238 | - | o21.BrickColor = BrickColor.new("Deep orange")
|
| 1238 | + | o21.BrickColor = BrickColor.new("Dark blue")
|
| 1239 | o21.Position = Vector3.new(18.3187447, 2.01191854, 11.6578102) | |
| 1240 | o21.Rotation = Vector3.new(-0.0299999993, 53, 0.0199999996) | |
| 1241 | o21.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 1242 | o21.CFrame = CFrame.new(18.3187447, 2.01191854, 11.6578102, 0.601784408, -0.000181492287, 0.798658609, -4.96301873e-05, 0.99999994, 0.000264642411, -0.798658609, -0.000198895257, 0.601784348) | |
| 1243 | o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1244 | o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1245 | o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1246 | o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1247 | o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1248 | o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1249 | o21.Color = Color3.new(1, 0.686275, 0) | |
| 1250 | o21.Position = Vector3.new(18.3187447, 2.01191854, 11.6578102) | |
| 1251 | o22.Parent = o14 | |
| 1252 | o22.Material = Enum.Material.Granite | |
| 1253 | - | o22.BrickColor = BrickColor.new("Deep orange")
|
| 1253 | + | o22.BrickColor = BrickColor.new("Dark blue")
|
| 1254 | o22.Position = Vector3.new(18.4598503, 2.01189661, 11.4178848) | |
| 1255 | o22.Rotation = Vector3.new(-0.109999999, 84, 0.100000001) | |
| 1256 | o22.Size = Vector3.new(0.0500000007, 0.0500000007, 1) | |
| 1257 | o22.CFrame = CFrame.new(18.4598503, 2.01189661, 11.4178848, 0.1044828, -0.000181492287, 0.994526684, -0.000178843824, 0.99999994, 0.00020128004, -0.994526744, -0.000198895257, 0.104482748) | |
| 1258 | o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1259 | o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1260 | o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1261 | o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1262 | o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1263 | o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1264 | o22.Color = Color3.new(1, 0.686275, 0) | |
| 1265 | o22.Position = Vector3.new(18.4598503, 2.01189661, 11.4178848) | |
| 1266 | o23.Parent = o14 | |
| 1267 | o23.Material = Enum.Material.Granite | |
| 1268 | - | o23.BrickColor = BrickColor.new("Deep orange")
|
| 1268 | + | o23.BrickColor = BrickColor.new("Dark blue")
|
| 1269 | o23.Position = Vector3.new(18.505558, 2.01196241, 11.7077503) | |
| 1270 | o23.Rotation = Vector3.new(-179.990005, 58, 179.979996) | |
| 1271 | o23.Size = Vector3.new(0.0500000007, 0.0500000007, 0.930000067) | |
| 1272 | o23.CFrame = CFrame.new(18.505558, 2.01196241, 11.7077503, -0.529955387, -0.000181492287, 0.848034203, -0.000264852803, 0.99999994, 4.85060373e-05, -0.848034203, -0.000198895257, -0.529955447) | |
| 1273 | o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1274 | o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1275 | o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1276 | o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1277 | o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1278 | o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1279 | o23.Color = Color3.new(1, 0.686275, 0) | |
| 1280 | o23.Position = Vector3.new(18.505558, 2.01196241, 11.7077503) | |
| 1281 | mas.Parent = workspace | |
| 1282 | mas:MakeJoints() | |
| 1283 | local mas1 = mas:GetChildren() | |
| 1284 | for i=1,#mas1 do | |
| 1285 | mas1[i].Parent = workspace | |
| 1286 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 1287 | end | |
| 1288 | mas:Destroy() | |
| 1289 | for i=1,#cors do | |
| 1290 | coroutine.resume(cors[i]) | |
| 1291 | end | |
| 1292 | ||
| 1293 | wait() | |
| 1294 | ||
| 1295 | workspace["LeftArm"].Parent = game.Players.LocalPlayer.Character | |
| 1296 | ||
| 1297 | game.Players.LocalPlayer.Character["LeftArm"].Name = "Familiar Left Arm" | |
| 1298 | ||
| 1299 | w = Instance.new("Weld", game.Players.LocalPlayer.Character["Left Arm"])
| |
| 1300 | w.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 1301 | w.Part1 = o2 | |
| 1302 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
| 1303 | game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1 | |
| 1304 | ||
| 1305 | for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Left Arm"]:GetChildren()) do | |
| 1306 | if v.ClassName == "Part" then | |
| 1307 | v.CanCollide = false | |
| 1308 | v.Anchored = false | |
| 1309 | end | |
| 1310 | end | |
| 1311 | ||
| 1312 | ||
| 1313 | ||
| 1314 | ||
| 1315 | function smooth(obj) | |
| 1316 | local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}
| |
| 1317 | for i,v in pairs(sides) do | |
| 1318 | obj[v.."Surface"] = "SmoothNoOutlines" | |
| 1319 | end | |
| 1320 | end | |
| 1321 | function fade(obj, dest, grow) | |
| 1322 | spawn(function() | |
| 1323 | local oldcf = obj.CFrame | |
| 1324 | for i = 0, 10 do | |
| 1325 | if grow then | |
| 1326 | obj.Size = obj.Size +Vector3.new(1,1,1) | |
| 1327 | obj.CFrame = oldcf | |
| 1328 | end | |
| 1329 | obj.Transparency = obj.Transparency +0.1 | |
| 1330 | Swait() | |
| 1331 | end | |
| 1332 | if dest then | |
| 1333 | obj:Destroy() | |
| 1334 | end | |
| 1335 | end) | |
| 1336 | end | |
| 1337 | ||
| 1338 | ||
| 1339 | ||
| 1340 | ||
| 1341 | ||
| 1342 | IT = Instance.new | |
| 1343 | CF = CFrame.new | |
| 1344 | VT = Vector3.new | |
| 1345 | RAD = math.rad | |
| 1346 | C3 = Color3.new | |
| 1347 | UD2 = UDim2.new | |
| 1348 | BRICKC = BrickColor.new | |
| 1349 | ANGLES = CFrame.Angles | |
| 1350 | EULER = CFrame.fromEulerAnglesXYZ | |
| 1351 | COS = math.cos | |
| 1352 | ACOS = math.acos | |
| 1353 | SIN = math.sin | |
| 1354 | ASIN = math.asin | |
| 1355 | ABS = math.abs | |
| 1356 | MRANDOM = math.random | |
| 1357 | FLOOR = math.floor | |
| 1358 | ||
| 1359 | ||
| 1360 | function NoOutlines(PART) | |
| 1361 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1362 | end | |
| 1363 | ||
| 1364 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 1365 | local NEWPART = IT("Part")
| |
| 1366 | NEWPART.formFactor = FORMFACTOR | |
| 1367 | NEWPART.Reflectance = REFLECTANCE | |
| 1368 | NEWPART.Transparency = TRANSPARENCY | |
| 1369 | NEWPART.CanCollide = false | |
| 1370 | NEWPART.Locked = true | |
| 1371 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 1372 | NEWPART.Name = NAME | |
| 1373 | NEWPART.Size = SIZE | |
| 1374 | NEWPART.Position = Torso.Position | |
| 1375 | NoOutlines(NEWPART) | |
| 1376 | NEWPART.Material = MATERIAL | |
| 1377 | NEWPART:BreakJoints() | |
| 1378 | NEWPART.Parent = PARENT | |
| 1379 | return NEWPART | |
| 1380 | end | |
| 1381 | ||
| 1382 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 1383 | coroutine.resume(coroutine.create(function() | |
| 1384 | local NEWSOUND = IT("Sound", PARENT)
| |
| 1385 | NEWSOUND.Volume = VOLUME | |
| 1386 | NEWSOUND.Pitch = PITCH | |
| 1387 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1388 | Swait() | |
| 1389 | NEWSOUND:play() | |
| 1390 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 1391 | end)) | |
| 1392 | end | |
| 1393 | ||
| 1394 | ||
| 1395 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 1396 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 1397 | end | |
| 1398 | ||
| 1399 | function FirePillar(POSITION1, POSITION2, SIZE, RISE, RANGE, LOWDAMAGE, HIGHDAMAGE, LASTINGTIME) | |
| 1400 | local POS1 = POSITION1 | |
| 1401 | local POS2 = POSITION2 | |
| 1402 | local MOUSELOOK = CF((POS1 + POS2) / 2, POS2) | |
| 1403 | local FIREPILLARHITSOUNDS = {"171378971", --[["646619365",--]] "472579737"--[[, "144140670"--]]}
| |
| 1404 | - | local FIREPILLARCOLORS = {"Really black", "Black", "Deep orange"}
|
| 1404 | + | local FIREPILLARCOLORS = {"Really black", "Black", "Dark blue"}
|
| 1405 | local FIREPILLAR1HIT, FIREPILLAR1POS = Raycast(POS1, MOUSELOOK.lookVector, RANGE * Player_Size, Character) | |
| 1406 | local FirePillarRefpart1 = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
| 1407 | FirePillarRefpart1.Anchored = true | |
| 1408 | FirePillarRefpart1.CFrame = CF(FIREPILLAR1POS) * CF(0, 10, 0) | |
| 1409 | game:GetService("Debris"):AddItem(FirePillarRefpart1, 5)
| |
| 1410 | local FIREPILLAR2HIT, FIREPILLAR2POS = Raycast(FirePillarRefpart1.Position, CF(FirePillarRefpart1.Position, FirePillarRefpart1.Position + VT(0, -1, 0)).lookVector, 999, Character) | |
| 1411 | if FIREPILLAR2HIT ~= nil then | |
| 1412 | FirePillarRefpart1.Parent = nil | |
| 1413 | local FirePillarRefpart2 = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
| 1414 | FirePillarRefpart2.Anchored = true | |
| 1415 | FirePillarRefpart2.CFrame = CF(FIREPILLAR2POS) | |
| 1416 | game:GetService("Debris"):AddItem(FirePillarRefpart2, 5)
| |
| 1417 | CreateSound(FIREPILLARHITSOUNDS[MRANDOM(1, #FIREPILLARHITSOUNDS)], FirePillarRefpart2, 1.2, MRANDOM(11, 13) / 10) | |
| 1418 | for i = 1, MRANDOM(5, 10) do | |
| 1419 | MagicBlock(FIREPILLARCOLORS[MRANDOM(1, #FIREPILLARCOLORS)], "Neon", FirePillarRefpart2.CFrame * ANGLES(RAD(MRANDOM(-60, 60)), 0, RAD(MRANDOM(-60, 60))), CF(0, MRANDOM(5, 7) / 10 * Player_Size, 0), VT(0, 0, 0), 30, 30, 30, 0, 0, 0, MRANDOM(3, 5) / 100) | |
| 1420 | end | |
| 1421 | for i = 1, MRANDOM(15, 20) do | |
| 1422 | local FIREEFFECTSIZE = MRANDOM(1, 2) | |
| 1423 | MagicBlock(FIREPILLARCOLORS[MRANDOM(1, #FIREPILLARCOLORS)], "Neon", FirePillarRefpart2.CFrame, CF(0, MRANDOM(5, 10) / 100, 0) * ANGLES(0, RAD(MRANDOM(-20, 20)), 0), VT(MRANDOM(SIZE / 6, SIZE / 4), 0, 0), FIREEFFECTSIZE, FIREEFFECTSIZE, FIREEFFECTSIZE, -0.02, -0.02, -0.02, MRANDOM(1, 2) / 100) | |
| 1424 | end | |
| 1425 | MagicCylinder("Really black", "Neon", CF(FIREPILLAR2POS), ANGLES(0, 0, 0), VT(0, 0, 0), SIZE, 0.1, SIZE, 1.5, 0, 1.5, LASTINGTIME)
| |
| 1426 | MagicSphere("Really black", "Neon", FirePillarRefpart2.CFrame, ANGLES(0, 0, 0), VT(0, 0, 0), SIZE, 0.1, SIZE, 1.5, RISE, 1.5, LASTINGTIME)
| |
| 1427 | MagicSphere("Black", "Neon", FirePillarRefpart2.CFrame, ANGLES(0, 0, 0), VT(0, 0, 0), SIZE * 0.5, 0.1, SIZE * 0.5, 1.5, RISE * 0.75, 1.5, LASTINGTIME)
| |
| 1428 | MagicSphere("Dark indigo", "Neon", FirePillarRefpart2.CFrame, ANGLES(0, 0, 0), VT(0, 0, 0), SIZE * 0.25, 0.1, SIZE * 0.25, 1.5, RISE * 0.375, 1.5, LASTINGTIME)
| |
| 1429 | MagnitudeDamage("", "", "", "", 10, 10, 10, 1, FirePillarRefpart2, SIZE / 3, false, LOWDAMAGE, HIGHDAMAGE, 0, "Normal", RootPart, 0, 1, MRANDOM(10, 15), nil, false, true, "Movement", -0.1, 3, true)
| |
| 1430 | end | |
| 1431 | end | |
| 1432 | ||
| 1433 | ||
| 1434 | ||
| 1435 | ||
| 1436 | ||
| 1437 | mouse.KeyDown:connect(function(key) | |
| 1438 | if key == "b" then | |
| 1439 | hum.WalkSpeed = 0 | |
| 1440 | if Debounces.CanAttack == true then | |
| 1441 | Debounces.CanAttack = false | |
| 1442 | Debounces.NoIdl = true | |
| 1443 | Debounces.on = true | |
| 1444 | v = Instance.new("Sound")
| |
| 1445 | v.SoundId = "http://www.roblox.com/asset/?id=800952230" | |
| 1446 | v.Parent = char | |
| 1447 | v.Looped = false | |
| 1448 | v.Pitch = 1 | |
| 1449 | v.Volume = 3000 | |
| 1450 | ||
| 1451 | wait() | |
| 1452 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1) | |
| 1453 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1) | |
| 1454 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1) | |
| 1455 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1) | |
| 1456 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1) | |
| 1457 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1) | |
| 1458 | if Debounces.on == false then | |
| 1459 | end | |
| 1460 | wait() | |
| 1461 | end | |
| 1462 | wait() | |
| 1463 | ||
| 1464 | v:Play() | |
| 1465 | ||
| 1466 | for i = 1, 15 do | |
| 1467 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
| 1468 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
| 1469 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
| 1470 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
| 1471 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
| 1472 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1473 | if Debounces.on == false then | |
| 1474 | break | |
| 1475 | end | |
| 1476 | wait() | |
| 1477 | end | |
| 1478 | for i = 1, 15 do | |
| 1479 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
| 1480 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
| 1481 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
| 1482 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
| 1483 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1484 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
| 1485 | if Debounces.on == false then | |
| 1486 | break | |
| 1487 | end | |
| 1488 | wait() | |
| 1489 | end | |
| 1490 | for i = 1, 15 do | |
| 1491 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
| 1492 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
| 1493 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
| 1494 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
| 1495 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
| 1496 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1497 | if Debounces.on == false then | |
| 1498 | break | |
| 1499 | end | |
| 1500 | wait() | |
| 1501 | end | |
| 1502 | for i = 1, 15 do | |
| 1503 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
| 1504 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
| 1505 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
| 1506 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
| 1507 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1508 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
| 1509 | if Debounces.on == false then | |
| 1510 | break | |
| 1511 | end | |
| 1512 | wait() | |
| 1513 | end | |
| 1514 | for i = 1, 15 do | |
| 1515 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) | |
| 1516 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) | |
| 1517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) | |
| 1518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) | |
| 1519 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) | |
| 1520 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1521 | if Debounces.on == false then | |
| 1522 | break | |
| 1523 | end | |
| 1524 | wait() | |
| 1525 | end | |
| 1526 | for i = 1, 10 do | |
| 1527 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) | |
| 1528 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) | |
| 1529 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) | |
| 1530 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) | |
| 1531 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) | |
| 1532 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) | |
| 1533 | if Debounces.on == false then | |
| 1534 | break | |
| 1535 | end | |
| 1536 | wait() | |
| 1537 | end | |
| 1538 | ||
| 1539 | wait(1.4) | |
| 1540 | Debounces.NoIdl = false | |
| 1541 | hum.WalkSpeed = 5 | |
| 1542 | Debounces.on = false | |
| 1543 | wait() | |
| 1544 | if Debounces.CanAttack == false then | |
| 1545 | Debounces.CanAttack = true | |
| 1546 | v:Destroy() | |
| 1547 | ||
| 1548 | end | |
| 1549 | end | |
| 1550 | end) | |
| 1551 | ||
| 1552 | ||
| 1553 | ||
| 1554 | ||
| 1555 | ||
| 1556 | ||
| 1557 | ||
| 1558 | ||
| 1559 | function Ragdoll(Format, Character, Force) | |
| 1560 | if Force ~= true then | |
| 1561 | if Character:FindFirstChild("Ragdoll") ~= nil and Format == true then
| |
| 1562 | return false | |
| 1563 | end | |
| 1564 | if Character:FindFirstChild("Ragdoll") == nil and Format == false then
| |
| 1565 | return false | |
| 1566 | end | |
| 1567 | end | |
| 1568 | local Head, Torso, Humanoid | |
| 1569 | local Dead = false | |
| 1570 | for _, Children in pairs(Character:GetChildren()) do | |
| 1571 | if Children.ClassName == "ForceField" then | |
| 1572 | Children:Remove() | |
| 1573 | end | |
| 1574 | if Children.Name == "" then | |
| 1575 | Children:Remove() | |
| 1576 | end | |
| 1577 | if Children.Name == "Head" then | |
| 1578 | Head = Children | |
| 1579 | end | |
| 1580 | if Children.Name == "Torso" then | |
| 1581 | Torso = Children | |
| 1582 | end | |
| 1583 | if Children.ClassName == "Humanoid" then | |
| 1584 | Humanoid = Children | |
| 1585 | end | |
| 1586 | if Children:IsA("Accoutrement") then
| |
| 1587 | if Children:FindFirstChild("Handle") ~= nil then
| |
| 1588 | if math.random(1, 3) == 1 then | |
| 1589 | coroutine.wrap(function() | |
| 1590 | Children.Parent = Workspace | |
| 1591 | wait() | |
| 1592 | Children.Parent = Character | |
| 1593 | Children.Handle.CanCollide = true | |
| 1594 | end)() | |
| 1595 | else | |
| 1596 | Children.Parent = Workspace | |
| 1597 | Children.Handle.CanCollide = true | |
| 1598 | end | |
| 1599 | else | |
| 1600 | Children:Remove() | |
| 1601 | end | |
| 1602 | end | |
| 1603 | end | |
| 1604 | if Humanoid ~= nil and Humanoid.Health <= 0 then | |
| 1605 | Dead = true | |
| 1606 | end | |
| 1607 | if Torso ~= nil then | |
| 1608 | for _, Children2 in pairs(Torso:GetChildren()) do | |
| 1609 | if Children2:IsA("JointInstance") then
| |
| 1610 | Children2:Remove() | |
| 1611 | end | |
| 1612 | end | |
| 1613 | end | |
| 1614 | if Head ~= nil then | |
| 1615 | if (function() | |
| 1616 | if Dead == true and math.random(1, 2) == 1 then | |
| 1617 | return true | |
| 1618 | else | |
| 1619 | return false | |
| 1620 | end | |
| 1621 | end)() == false then | |
| 1622 | local Neck = Instance.new("Motor6D")
| |
| 1623 | Neck.Name = "Neck" | |
| 1624 | Neck.Part0 = Torso | |
| 1625 | Neck.Part1 = Head | |
| 1626 | Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(180)) | |
| 1627 | Neck.C1 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(180)) | |
| 1628 | Neck.MaxVelocity = 0.1 | |
| 1629 | Neck.Parent = Torso | |
| 1630 | end | |
| 1631 | end | |
| 1632 | if Format == true then | |
| 1633 | local Ragdoll = Instance.new("IntValue")
| |
| 1634 | Ragdoll.Name = "Ragdoll" | |
| 1635 | Ragdoll.Parent = Character | |
| 1636 | if Torso ~= nil then | |
| 1637 | Torso.Velocity = Torso.Velocity / 1.25 | |
| 1638 | Torso.RotVelocity = Torso.RotVelocity / 1.25 + Head.CFrame.lookVector * 80 | |
| 1639 | if Dead == true and Humanoid ~= nil then | |
| 1640 | local Humanoid2 = Humanoid:Clone() | |
| 1641 | wait() | |
| 1642 | Humanoid:Remove() | |
| 1643 | Humanoid2.Parent = Character | |
| 1644 | Humanoid = Humanoid2 | |
| 1645 | end | |
| 1646 | local Limb = Character:FindFirstChild("Right Arm")
| |
| 1647 | if Limb ~= nil then | |
| 1648 | Limb.Velocity = Torso.Velocity | |
| 1649 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 1650 | local Joint = Instance.new("Glue")
| |
| 1651 | Joint.Name = "RightShoulder" | |
| 1652 | Joint.Part0 = Torso | |
| 1653 | Joint.Part1 = Limb | |
| 1654 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1655 | Joint.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1656 | Joint.Parent = Torso | |
| 1657 | local Weight = Instance.new("Part")
| |
| 1658 | Weight.Name = "" | |
| 1659 | Weight.TopSurface = 0 | |
| 1660 | Weight.BottomSurface = 0 | |
| 1661 | Weight.Shape = "Block" | |
| 1662 | Weight.FormFactor = "Custom" | |
| 1663 | Weight.Size = Vector3.new(1, 1, 1) | |
| 1664 | Weight.Transparency = 1 | |
| 1665 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1666 | Weight.Parent = Character | |
| 1667 | local Weld = Instance.new("Weld")
| |
| 1668 | Weld.Part0 = Limb | |
| 1669 | Weld.Part1 = Weight | |
| 1670 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
| 1671 | Weld.Parent = Limb | |
| 1672 | end | |
| 1673 | local Limb = Character:FindFirstChild("Left Arm")
| |
| 1674 | if Limb then | |
| 1675 | Limb.Velocity = Torso.Velocity | |
| 1676 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 1677 | local Joint = Instance.new("Glue")
| |
| 1678 | Joint.Name = "LeftShoulder" | |
| 1679 | Joint.Part0 = Torso | |
| 1680 | Joint.Part1 = Limb | |
| 1681 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1682 | Joint.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1683 | Joint.Parent = Torso | |
| 1684 | local Weight = Instance.new("Part")
| |
| 1685 | Weight.Name = "" | |
| 1686 | Weight.TopSurface = 0 | |
| 1687 | Weight.BottomSurface = 0 | |
| 1688 | Weight.Shape = "Block" | |
| 1689 | Weight.FormFactor = "Custom" | |
| 1690 | Weight.Size = Vector3.new(1, 1, 1) | |
| 1691 | Weight.Transparency = 1 | |
| 1692 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1693 | Weight.Parent = Character | |
| 1694 | local Weld = Instance.new("Weld")
| |
| 1695 | Weld.Part0 = Limb | |
| 1696 | Weld.Part1 = Weight | |
| 1697 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
| 1698 | Weld.Parent = Limb | |
| 1699 | end | |
| 1700 | local Limb = Character:FindFirstChild("Right Leg")
| |
| 1701 | if Limb then | |
| 1702 | Limb.Velocity = Torso.Velocity | |
| 1703 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 1704 | local Joint = Instance.new("Glue")
| |
| 1705 | Joint.Name = "RightHip" | |
| 1706 | Joint.Part0 = Torso | |
| 1707 | Joint.Part1 = Limb | |
| 1708 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1709 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1710 | Joint.Parent = Torso | |
| 1711 | local Weight = Instance.new("Part")
| |
| 1712 | Weight.Name = "" | |
| 1713 | Weight.TopSurface = 0 | |
| 1714 | Weight.BottomSurface = 0 | |
| 1715 | Weight.Shape = "Block" | |
| 1716 | Weight.FormFactor = "Custom" | |
| 1717 | Weight.Size = Vector3.new(1, 1, 1) | |
| 1718 | Weight.Transparency = 1 | |
| 1719 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1720 | Weight.Parent = Character | |
| 1721 | local Weld = Instance.new("Weld")
| |
| 1722 | Weld.Part0 = Limb | |
| 1723 | Weld.Part1 = Weight | |
| 1724 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
| 1725 | Weld.Parent = Limb | |
| 1726 | end | |
| 1727 | local Limb = Character:FindFirstChild("Left Leg")
| |
| 1728 | if Limb then | |
| 1729 | Limb.Velocity = Torso.Velocity | |
| 1730 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1731 | local Joint = Instance.new("Glue")
| |
| 1732 | Joint.Name = "LeftHip" | |
| 1733 | Joint.Part0 = Torso | |
| 1734 | Joint.Part1 = Limb | |
| 1735 | Joint.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1736 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1737 | Joint.Parent = Torso | |
| 1738 | local Weight = Instance.new("Part")
| |
| 1739 | Weight.Name = "" | |
| 1740 | Weight.TopSurface = 0 | |
| 1741 | Weight.BottomSurface = 0 | |
| 1742 | Weight.Shape = "Block" | |
| 1743 | Weight.FormFactor = "Custom" | |
| 1744 | Weight.Size = Vector3.new(1, 1, 1) | |
| 1745 | Weight.Transparency = 1 | |
| 1746 | Weight.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1747 | Weight.Parent = Character | |
| 1748 | local Weld = Instance.new("Weld")
| |
| 1749 | Weld.Part0 = Limb | |
| 1750 | Weld.Part1 = Weight | |
| 1751 | Weld.C0 = CFrame.new(0, -0.5, 0) | |
| 1752 | Weld.Parent = Limb | |
| 1753 | end | |
| 1754 | local Weight = Instance.new("Part")
| |
| 1755 | Weight.Name = "" | |
| 1756 | Weight.TopSurface = 0 | |
| 1757 | Weight.BottomSurface = 0 | |
| 1758 | Weight.Shape = "Block" | |
| 1759 | Weight.FormFactor = "Custom" | |
| 1760 | Weight.Size = Vector3.new(1.75, 1.5, 1.1) | |
| 1761 | Weight.Transparency = 1 | |
| 1762 | Weight.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 1763 | Weight.Parent = Character | |
| 1764 | local Weld = Instance.new("Weld")
| |
| 1765 | Weld.Part0 = Torso | |
| 1766 | Weld.Part1 = Weight | |
| 1767 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1768 | Weld.Parent = Torso | |
| 1769 | end | |
| 1770 | elseif Format == false then | |
| 1771 | if Character:FindFirstChild("Ragdoll") ~= nil then
| |
| 1772 | Character.Ragdoll:Remove() | |
| 1773 | end | |
| 1774 | if Torso ~= nil then | |
| 1775 | local Limb = Character:FindFirstChild("Right Arm")
| |
| 1776 | if Limb ~= nil then | |
| 1777 | local Joint = Instance.new("Motor6D")
| |
| 1778 | Joint.Name = "Right Shoulder" | |
| 1779 | Joint.Part0 = Torso | |
| 1780 | Joint.Part1 = Limb | |
| 1781 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1782 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1783 | Joint.MaxVelocity = 0.15 | |
| 1784 | Joint.Parent = Torso | |
| 1785 | end | |
| 1786 | local Limb = Character:FindFirstChild("Left Arm")
| |
| 1787 | if Limb ~= nil then | |
| 1788 | local Joint = Instance.new("Motor6D")
| |
| 1789 | Joint.Name = "Left Shoulder" | |
| 1790 | Joint.Part0 = Torso | |
| 1791 | Joint.Part1 = Limb | |
| 1792 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1793 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1794 | Joint.MaxVelocity = 0.15 | |
| 1795 | Joint.Parent = Torso | |
| 1796 | end | |
| 1797 | local Limb = Character:FindFirstChild("Right Leg")
| |
| 1798 | if Limb ~= nil then | |
| 1799 | local Joint = Instance.new("Motor6D")
| |
| 1800 | Joint.Name = "Right Hip" | |
| 1801 | Joint.Part0 = Torso | |
| 1802 | Joint.Part1 = Limb | |
| 1803 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1804 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1805 | Joint.MaxVelocity = 0.1 | |
| 1806 | Joint.Parent = Torso | |
| 1807 | end | |
| 1808 | local Limb = Character:FindFirstChild("Left Leg")
| |
| 1809 | if Limb ~= nil then | |
| 1810 | local Joint = Instance.new("Motor6D")
| |
| 1811 | Joint.Name = "Left Hip" | |
| 1812 | Joint.Part0 = Torso | |
| 1813 | Joint.Part1 = Limb | |
| 1814 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1815 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1816 | Joint.MaxVelocity = 0.1 | |
| 1817 | Joint.Parent = Torso | |
| 1818 | end | |
| 1819 | local Animate = Character:FindFirstChild("Animate")
| |
| 1820 | if Animate ~= nil then | |
| 1821 | local Animate2 = Animate:Clone() | |
| 1822 | Animate:Remove() | |
| 1823 | Animate2.Parent = Character | |
| 1824 | end | |
| 1825 | end | |
| 1826 | else | |
| 1827 | return false | |
| 1828 | end | |
| 1829 | return true, Format | |
| 1830 | end | |
| 1831 | ||
| 1832 | ||
| 1833 | ||
| 1834 | ||
| 1835 | ||
| 1836 | function weld5(part0, part1, c0, c1) | |
| 1837 | weeld=Instance.new("Weld", part0)
| |
| 1838 | weeld.Part0=part0 | |
| 1839 | weeld.Part1=part1 | |
| 1840 | weeld.C0=c0 | |
| 1841 | weeld.C1=c1 | |
| 1842 | return weeld | |
| 1843 | end | |
| 1844 | ||
| 1845 | ||
| 1846 | ||
| 1847 | ||
| 1848 | ||
| 1849 | Grab = false | |
| 1850 | mouse.KeyDown:connect(function(key) | |
| 1851 | if key == "z" then | |
| 1852 | Debounces.on = true | |
| 1853 | Debounces.NoIdl = true | |
| 1854 | Debounces.ks = true | |
| 1855 | if Grab == false then | |
| 1856 | gp = nil | |
| 1857 | for i = 1, 20 do | |
| 1858 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 1859 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
| 1860 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
| 1861 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
| 1862 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
| 1863 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
| 1864 | if Debounces.on == false then break end | |
| 1865 | rs:wait(2) | |
| 1866 | end | |
| 1867 | con1=larm.Touched:connect(function(hit) -- this is grab | |
| 1868 | ht = hit.Parent | |
| 1869 | hum1=ht:FindFirstChild('Humanoid')
| |
| 1870 | if hum1 ~= nil then | |
| 1871 | if Debounces.ks==true then | |
| 1872 | z = Instance.new("Sound",hed)
| |
| 1873 | z.SoundId = "rbxassetid://200632821" | |
| 1874 | z.Volume = 1 | |
| 1875 | z:Play() | |
| 1876 | Debounces.ks=false | |
| 1877 | end | |
| 1878 | hum1.PlatformStand=true | |
| 1879 | gp = ht | |
| 1880 | Grab = true | |
| 1881 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
| |
| 1882 | asd.Parent = larm | |
| 1883 | asd.Name = "asd" | |
| 1884 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
| 1885 | stanceToggle = "Grabbed" | |
| 1886 | ||
| 1887 | --[[elseif hum1 == nil then | |
| 1888 | con1:disconnect() | |
| 1889 | wait() return]]-- | |
| 1890 | end | |
| 1891 | end) | |
| 1892 | for i = 1, 20 do | |
| 1893 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 1894 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
| 1895 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
| 1896 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
| 1897 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 1898 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
| 1899 | if Debounces.on == false then break end | |
| 1900 | rs:wait(2) | |
| 1901 | end | |
| 1902 | con1:disconnect() | |
| 1903 | Debounces.on = false | |
| 1904 | Debounces.NoIdl = false | |
| 1905 | elseif Grab == true then | |
| 1906 | Grab = false | |
| 1907 | --[[for i = 1, 16 do | |
| 1908 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
| 1909 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
| 1910 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
| 1911 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 1912 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 1913 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 1914 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
| 1915 | if Debounces.on == false then end | |
| 1916 | rs:wait() | |
| 1917 | end]]-- | |
| 1918 | for i = 1, 16 do | |
| 1919 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1920 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3) | |
| 1921 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
| 1922 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
| 1923 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
| 1924 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 1925 | if Debounces.on == false then end | |
| 1926 | rs:wait() | |
| 1927 | end | |
| 1928 | Grabee = gp:FindFirstChild("Torso")
| |
| 1929 | par,loc=workspace:FindPartOnRay(Ray.new(Character.Torso.Position,(Character.Torso.Position-(Character.Torso.Position-Vector3.new(0,2,0))).unit*-500),Character) | |
| 1930 | for i=1, 30 do | |
| 1931 | p=Instance.new("Part")
| |
| 1932 | p.FrontSurface=par.TopSurface | |
| 1933 | p.Material=par.Material | |
| 1934 | p.BottomSurface=0 | |
| 1935 | p.Anchored=true p.CanCollide=false | |
| 1936 | p.BrickColor=par.BrickColor | |
| 1937 | p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5)) | |
| 1938 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
| 1939 | p.Parent=Character | |
| 1940 | game:GetService("Debris"):AddItem(p,2+i*.1)
| |
| 1941 | if math.random(1,5)==5 then | |
| 1942 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
| |
| 1943 | end | |
| 1944 | end | |
| 1945 | for i=1, 30 do | |
| 1946 | for i=1, 1 do | |
| 1947 | p=Instance.new("Part")
| |
| 1948 | p.TopSurface=par.TopSurface | |
| 1949 | p.BottomSurface=par.BottomSurface | |
| 1950 | p.Material=par.Material | |
| 1951 | p.BottomSurface=0 | |
| 1952 | p.Anchored=false p.CanCollide=true | |
| 1953 | p.BrickColor=par.BrickColor | |
| 1954 | p.formFactor="Custom" | |
| 1955 | p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12) | |
| 1956 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20) | |
| 1957 | p.Parent=Character | |
| 1958 | game:GetService("Debris"):AddItem(p,3+i*.1)
| |
| 1959 | p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4) | |
| 1960 | p.RotVelocity=p.Velocity | |
| 1961 | if math.random(1,5)==5 then | |
| 1962 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
| |
| 1963 | end | |
| 1964 | end | |
| 1965 | Swait(.025) | |
| 1966 | end | |
| 1967 | ||
| 1968 | for i = 1, 13 do | |
| 1969 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1970 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3) | |
| 1971 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
| 1972 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
| 1973 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
| 1974 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
| 1975 | if Debounces.on == false then end | |
| 1976 | rs:wait() | |
| 1977 | end | |
| 1978 | wait(0.3) | |
| 1979 | hum1:TakeDamage(math.random(10000020,10000030)) | |
| 1980 | if gp ~= nil then | |
| 1981 | for i,v in pairs(larm:GetChildren()) do | |
| 1982 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 1983 | v:Remove() | |
| 1984 | end | |
| 1985 | end | |
| 1986 | wait(0.3) | |
| 1987 | stanceToggle = "Idle1" | |
| 1988 | ||
| 1989 | ||
| 1990 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
| |
| 1991 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
| 1992 | bv.P = 125000 | |
| 1993 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
| 1994 | ht=nil | |
| 1995 | Debounces.on = false | |
| 1996 | Debounces.NoIdl = false | |
| 1997 | elseif ht == nil then wait() | |
| 1998 | Grab = false | |
| 1999 | Debounces.on = false | |
| 2000 | Debounces.NoIdl = false | |
| 2001 | end | |
| 2002 | end | |
| 2003 | end | |
| 2004 | end) | |
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | ||
| 2009 | ||
| 2010 | ||
| 2011 | mouse.KeyDown:connect(function(key) | |
| 2012 | if key == "q" then | |
| 2013 | Character.Humanoid.WalkSpeed = 0 | |
| 2014 | Debounces.on = true | |
| 2015 | Debounces.NoIdl = true | |
| 2016 | Debounces.ks = true | |
| 2017 | for i = 1, 20 do | |
| 2018 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2) | |
| 2019 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
| 2020 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2) | |
| 2021 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
| 2022 | if Debounces.on == false then break end | |
| 2023 | rs:wait() | |
| 2024 | end | |
| 2025 | local HitBox = Instance.new("Part",Character["Right Arm"])
| |
| 2026 | HitBox.Size = Vector3.new(3,3,3) | |
| 2027 | HitBox.Transparency = 1 | |
| 2028 | HitBox.CanCollide = false | |
| 2029 | local HitBox2 = Instance.new("Weld",HitBox)
| |
| 2030 | HitBox2.Part0 = Character["Right Arm"] | |
| 2031 | HitBox2.Part1 = HitBox | |
| 2032 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
| 2033 | HitBox.Touched:connect(function(hit) | |
| 2034 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
| |
| 2035 | HitBox:remove() | |
| 2036 | hit.Parent.Head.Transparency = 1e9 | |
| 2037 | local SFXZ = Instance.new("Sound",hit.Parent.Torso)
| |
| 2038 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 2039 | SFXZ.Volume = 1 | |
| 2040 | SFXZ.Pitch = 1 | |
| 2041 | SFXZ.Looped = false | |
| 2042 | wait(0.01) | |
| 2043 | SFXZ:Play() | |
| 2044 | local HitBox = Instance.new("Part",Character["Right Arm"])
| |
| 2045 | HitBox.Transparency = 0 | |
| 2046 | HitBox.Size = Vector3.new(1,1,1) | |
| 2047 | HitBox.BrickColor = hit.Parent.Head.BrickColor | |
| 2048 | HitBox.CanCollide = false | |
| 2049 | local HitBoxM = Instance.new("SpecialMesh",HitBox)
| |
| 2050 | HitBoxM.MeshType = "Head" | |
| 2051 | HitBoxM.Scale = Vector3.new(1.25,1.25,1.25) | |
| 2052 | local HitBox2 = Instance.new("Weld",HitBox)
| |
| 2053 | HitBox2.Part0 = Character["Right Arm"] | |
| 2054 | HitBox2.Part1 = HitBox | |
| 2055 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
| 2056 | local D = Instance.new("Decal",HitBox)
| |
| 2057 | D.Face = "Front" | |
| 2058 | D.Texture = hit.Parent.Head.face.Texture | |
| 2059 | hit.Parent.Head.face:remove() | |
| 2060 | local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
| |
| 2061 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 2062 | partasdeff.LightEmission = .1 | |
| 2063 | partasdeff.Size = NumberSequence.new(0.2) | |
| 2064 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 2065 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 2066 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2067 | partasdeff.Transparency = bbb | |
| 2068 | partasdeff.Size = aaa | |
| 2069 | partasdeff.ZOffset = .9 | |
| 2070 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 2071 | partasdeff.LockedToPart = false | |
| 2072 | partasdeff.EmissionDirection = "Top" | |
| 2073 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 2074 | partasdeff.Rate = 1000 | |
| 2075 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 2076 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 2077 | partasdeff.Speed = NumberRange.new(10) | |
| 2078 | partasdeff.VelocitySpread = 20 | |
| 2079 | partasdeff.Enabled=true | |
| 2080 | hit.Parent.Head:remove() | |
| 2081 | wait(1) | |
| 2082 | for i = 1,14 do | |
| 2083 | HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1) | |
| 2084 | game:GetService("RunService").RenderStepped:wait()
| |
| 2085 | end | |
| 2086 | HitBox:remove() | |
| 2087 | wait(0.5) | |
| 2088 | partasdeff.Enabled = false | |
| 2089 | HitBox:remove() | |
| 2090 | Debounces.on = false | |
| 2091 | Debounces.NoIdl = false | |
| 2092 | Debounces.ks = false | |
| 2093 | Character.Humanoid.WalkSpeed = 16 | |
| 2094 | local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
| |
| 2095 | a.Transparency = 1 | |
| 2096 | a.Size = Vector3.new(.2,.2,.2) | |
| 2097 | local b = Instance.new("Weld",a.Parent.Parent)
| |
| 2098 | b.Part0 = a | |
| 2099 | b.Part1 = a.Parent | |
| 2100 | b.C0 = CFrame.new(0,.3,0.65) | |
| 2101 | local p2mit = Instance.new("ParticleEmitter",a)
| |
| 2102 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
| 2103 | p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
| |
| 2104 | p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
| |
| 2105 | p2mit.Lifetime = NumberRange.new(1) | |
| 2106 | p2mit.Rate = 10 | |
| 2107 | p2mit.VelocitySpread = 10 | |
| 2108 | p2mit.Acceleration = Vector3.new(0,-10,0) | |
| 2109 | p2mit.Speed = NumberRange.new(0) | |
| 2110 | coroutine.wrap(function() | |
| 2111 | wait(15) | |
| 2112 | p2mit.Enabled=false | |
| 2113 | game:service'Debris':AddItem(a,2) | |
| 2114 | end)() | |
| 2115 | end | |
| 2116 | end) | |
| 2117 | for i = 1, 20 do | |
| 2118 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2) | |
| 2119 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5) | |
| 2120 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2) | |
| 2121 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5) | |
| 2122 | if Debounces.on == false then break end | |
| 2123 | fat.Event:wait() | |
| 2124 | end | |
| 2125 | wait(0.5) | |
| 2126 | HitBox:remove() | |
| 2127 | wait(3) | |
| 2128 | Debounces.on = false | |
| 2129 | Debounces.NoIdl = false | |
| 2130 | Debounces.ks = false | |
| 2131 | Character.Humanoid.WalkSpeed = 5 | |
| 2132 | end | |
| 2133 | end) | |
| 2134 | ||
| 2135 | Humanoid.WalkSpeed = 5 | |
| 2136 | ||
| 2137 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 2138 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 2139 | local List = {}
| |
| 2140 | for i,v in pairs(workspace:GetChildren())do | |
| 2141 | if v:IsA("Model")then
| |
| 2142 | if v:findFirstChild("Torso")then
| |
| 2143 | if v ~= char then | |
| 2144 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 2145 | table.insert(List,v) | |
| 2146 | end | |
| 2147 | end | |
| 2148 | end | |
| 2149 | end | |
| 2150 | end | |
| 2151 | return List | |
| 2152 | end | |
| 2153 | ||
| 2154 | ||
| 2155 | ||
| 2156 | ||
| 2157 | ||
| 2158 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2159 | local valuer = 5 | |
| 2160 | local valuer2 = 10 | |
| 2161 | local valuer3 = 15 | |
| 2162 | ||
| 2163 | ||
| 2164 | mouse.KeyDown:connect(function(key) | |
| 2165 | if key == "f" then | |
| 2166 | if Debounces.CanAttack == true then | |
| 2167 | Debounces.CanAttack = false | |
| 2168 | Debounces.NoIdl = true | |
| 2169 | Debounces.on = true | |
| 2170 | ||
| 2171 | ||
| 2172 | local en = Instance.new("Part",hed)
| |
| 2173 | en.Material = "Neon" | |
| 2174 | - | en.BrickColor = BrickColor.new("Deep orange")
|
| 2174 | + | en.BrickColor = BrickColor.new("Dark blue")
|
| 2175 | en.CanCollide = false | |
| 2176 | en.Size = Vector3.new(.1,.1,.1) | |
| 2177 | en.Shape = "Ball" | |
| 2178 | en.TopSurface = "SmoothNoOutlines" | |
| 2179 | en.BottomSurface = "SmoothNoOutlines" | |
| 2180 | ||
| 2181 | for i = 1,200 do | |
| 2182 | en.Size = en.Size + Vector3.new(.01,.01,.01) | |
| 2183 | en.CFrame = hed.CFrame * CFrame.new(0,1.35,-0.86) | |
| 2184 | if Debounces.on == false then break end | |
| 2185 | rs:wait() | |
| 2186 | end | |
| 2187 | ||
| 2188 | en:Destroy() | |
| 2189 | wait(0.1) | |
| 2190 | local X = Instance.new("Part",char)
| |
| 2191 | - | X.BrickColor = BrickColor.new("Deep orange")
|
| 2191 | + | X.BrickColor = BrickColor.new("Dark blue")
|
| 2192 | X.Name = "Shell" | |
| 2193 | X.Shape = "Ball" | |
| 2194 | X.Material = "Neon" | |
| 2195 | X.Size = Vector3.new(1,1,1) | |
| 2196 | X.CFrame = hed.CFrame * CFrame.new(0,1.35,-1.66) | |
| 2197 | local bv = Instance.new("BodyVelocity",X)
| |
| 2198 | bv.maxForce = Vector3.new(99999,99999,99999) | |
| 2199 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
| 2200 | bv.velocity = X.CFrame.lookVector*65 | |
| 2201 | ||
| 2202 | Explode = X.Touched:connect(function(hit) | |
| 2203 | if hit ~= char and hit.Name ~= "Shell" then | |
| 2204 | local cf = X.CFrame | |
| 2205 | bv:Destroy() | |
| 2206 | X.Anchored = true | |
| 2207 | Explode:disconnect() | |
| 2208 | X.Size = Vector3.new(3,3,3) | |
| 2209 | X.Touched:connect(function(hit) end) | |
| 2210 | X.CanCollide = false | |
| 2211 | X.Transparency = 1 | |
| 2212 | ||
| 2213 | local part3 = Instance.new("Part", rarm)
| |
| 2214 | part3.Anchored=true | |
| 2215 | part3.CanCollide=false | |
| 2216 | part3.Locked = true | |
| 2217 | part3.TopSurface = "SmoothNoOutlines" | |
| 2218 | part3.BottomSurface = "SmoothNoOutlines" | |
| 2219 | part3.FormFactor='Custom' | |
| 2220 | part3.Size=Vector3.new(2,2, 2) | |
| 2221 | part3.CFrame=X.CFrame | |
| 2222 | part3.Transparency=0 | |
| 2223 | - | part3.BrickColor=BrickColor.new("Deep orange")
|
| 2223 | + | part3.BrickColor=BrickColor.new("Dark blue")
|
| 2224 | local mesh3 = Instance.new("SpecialMesh",part3)
| |
| 2225 | mesh3.MeshType = "Sphere" | |
| 2226 | mesh3.Scale = Vector3.new(2,2,2) | |
| 2227 | --debris:AddItem(X,8) | |
| 2228 | local part4 = Instance.new("Part", rarm)
| |
| 2229 | part4.Material = "Neon" | |
| 2230 | part4.Anchored=true | |
| 2231 | part4.CanCollide=false | |
| 2232 | part4.Locked = true | |
| 2233 | part4.TopSurface = "SmoothNoOutlines" | |
| 2234 | part4.BottomSurface = "SmoothNoOutlines" | |
| 2235 | part4.FormFactor='Custom' | |
| 2236 | part4.Size=Vector3.new(2,2, 2) | |
| 2237 | part4.CFrame=X.CFrame | |
| 2238 | part4.Transparency=0 | |
| 2239 | part4.BrickColor=BrickColor.new("Really black")
| |
| 2240 | local mesh4 = Instance.new("SpecialMesh",part4)
| |
| 2241 | mesh4.MeshType = "Sphere" | |
| 2242 | mesh4.Scale = Vector3.new(1,1,1) | |
| 2243 | local part7 = Instance.new("Part", rarm)
| |
| 2244 | part7.Material = "Neon" | |
| 2245 | part7.Anchored=true | |
| 2246 | part7.CanCollide=false | |
| 2247 | part7.Locked = true | |
| 2248 | part7.TopSurface = "SmoothNoOutlines" | |
| 2249 | part7.BottomSurface = "SmoothNoOutlines" | |
| 2250 | part7.FormFactor='Custom' | |
| 2251 | part7.Size=Vector3.new(2,2, 2) | |
| 2252 | part7.CFrame=X.CFrame | |
| 2253 | part7.Transparency=0 | |
| 2254 | part7.BrickColor=BrickColor.new("Really black")
| |
| 2255 | local mesh7 = Instance.new("SpecialMesh",part7)
| |
| 2256 | mesh7.MeshType = "Sphere" | |
| 2257 | mesh7.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2258 | --[[X.Touched:connect(function(ht) | |
| 2259 | hit = ht.Parent | |
| 2260 | if ht and hit:IsA("Model") then
| |
| 2261 | if hit:FindFirstChild("Humanoid") then
| |
| 2262 | if hit.Name ~= p.Name then | |
| 2263 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 2264 | wait(.3) | |
| 2265 | end | |
| 2266 | end | |
| 2267 | elseif ht and hit:IsA("Hat") then
| |
| 2268 | if hit.Parent.Name ~= p.Name then | |
| 2269 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 2270 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 2271 | wait(.3) | |
| 2272 | end | |
| 2273 | end | |
| 2274 | end | |
| 2275 | end) | |
| 2276 | part3.Touched:connect(function(ht) | |
| 2277 | hit = ht.Parent | |
| 2278 | if ht and hit:IsA("Model") then
| |
| 2279 | if hit:FindFirstChild("Humanoid") then
| |
| 2280 | if hit.Name ~= p.Name then | |
| 2281 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 2282 | wait(.3) | |
| 2283 | end | |
| 2284 | end | |
| 2285 | elseif ht and hit:IsA("Hat") then
| |
| 2286 | if hit.Parent.Name ~= p.Name then | |
| 2287 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 2288 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 2289 | wait(.3) | |
| 2290 | end | |
| 2291 | end | |
| 2292 | end | |
| 2293 | end)]]-- | |
| 2294 | for i,v in pairs(FindNearestTorso(X.CFrame.p,50000))do | |
| 2295 | if v:FindFirstChild('Humanoid') then
| |
| 2296 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
| 2297 | v.Humanoid.PlatformStand = true | |
| 2298 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
| |
| 2299 | end | |
| 2300 | end | |
| 2301 | ||
| 2302 | local acos = math.acos | |
| 2303 | local sqrt = math.sqrt | |
| 2304 | local Vec3 = Vector3.new | |
| 2305 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 2306 | ||
| 2307 | local function toAxisAngle(CFr) | |
| 2308 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 2309 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 2310 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 2311 | A = A == 0 and 0.00001 or A | |
| 2312 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 2313 | B = B == 0 and 0.00001 or B | |
| 2314 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 2315 | C = C == 0 and 0.00001 or C | |
| 2316 | local x = (R21-R12)/sqrt(A) | |
| 2317 | local y = (R02-R20)/sqrt(B) | |
| 2318 | local z = (R10-R01)/sqrt(C) | |
| 2319 | return Vec3(x,y,z),Angle | |
| 2320 | end | |
| 2321 | ||
| 2322 | function ApplyTrig(Num,Func) | |
| 2323 | local Min,Max = Func(0),Func(1) | |
| 2324 | local i = Func(Num) | |
| 2325 | return (i-Min)/(Max-Min) | |
| 2326 | end | |
| 2327 | ||
| 2328 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 2329 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 2330 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 2331 | end | |
| 2332 | ||
| 2333 | function Crater(Torso,Radius) | |
| 2334 | Spawn(function() | |
| 2335 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
| 2336 | local Ignore = {}
| |
| 2337 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 2338 | if v.Character ~= nil then | |
| 2339 | Ignore[#Ignore+1] = v.Character | |
| 2340 | end | |
| 2341 | end | |
| 2342 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
| 2343 | if Hit == nil then return end | |
| 2344 | local Parts = {}
| |
| 2345 | for i = 1,360,10 do | |
| 2346 | local P = Instance.new("Part",Torso.Parent)
| |
| 2347 | P.Anchored = true | |
| 2348 | P.FormFactor = "Custom" | |
| 2349 | P.BrickColor = Hit.BrickColor | |
| 2350 | P.Material = Hit.Material | |
| 2351 | P.TopSurface = "Smooth" | |
| 2352 | P.BottomSurface = "Smooth" | |
| 2353 | P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100) | |
| 2354 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 2355 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
| |
| 2356 | if math.random(0,5) == 0 then -- rubble | |
| 2357 | local P = Instance.new("Part",Torso.Parent)
| |
| 2358 | P.Anchored = true | |
| 2359 | P.FormFactor = "Custom" | |
| 2360 | P.BrickColor = Hit.BrickColor | |
| 2361 | P.Material = Hit.Material | |
| 2362 | P.TopSurface = "Smooth" | |
| 2363 | P.BottomSurface = "Smooth" | |
| 2364 | P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100) | |
| 2365 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 2366 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
| |
| 2367 | end | |
| 2368 | end | |
| 2369 | for i = 0,1,0.05 do | |
| 2370 | for i2,v in pairs(Parts) do | |
| 2371 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
| 2372 | end | |
| 2373 | wait(0.02) | |
| 2374 | end | |
| 2375 | for i,v in pairs(Parts) do | |
| 2376 | if v[1].Size.X > 2.1 then | |
| 2377 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
| 2378 | end | |
| 2379 | v[1].Anchored = false | |
| 2380 | end | |
| 2381 | for i = 0,1,0.05 do | |
| 2382 | for i2,v in pairs(Parts) do | |
| 2383 | v[1].Transparency = i | |
| 2384 | if i == 1 then | |
| 2385 | v[1]:Destroy() | |
| 2386 | elseif i >= 0.25 then | |
| 2387 | v[1].CanCollide = false | |
| 2388 | end | |
| 2389 | end | |
| 2390 | wait(0.02) | |
| 2391 | end | |
| 2392 | Parts = nil | |
| 2393 | end) | |
| 2394 | end | |
| 2395 | ||
| 2396 | ||
| 2397 | Part = function(x,y,z,color,tr,cc,an,parent) | |
| 2398 | local p = Instance.new('Part',parent or Weapon)
| |
| 2399 | p.formFactor = 'Custom' | |
| 2400 | p.Size = Vector3.new(x,y,z) | |
| 2401 | p.BrickColor = BrickColor.new(color) | |
| 2402 | p.CanCollide = cc | |
| 2403 | p.Transparency = tr | |
| 2404 | p.Anchored = an | |
| 2405 | p.TopSurface,p.BottomSurface = 0,0 | |
| 2406 | p.Locked=true | |
| 2407 | p:BreakJoints() | |
| 2408 | return p end | |
| 2409 | ||
| 2410 | Mesh = function(par,num,x,y,z) | |
| 2411 | local msh = _ | |
| 2412 | if num == 1 then msh = Instance.new("CylinderMesh",par)
| |
| 2413 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
| |
| 2414 | elseif num == 3 then msh = Instance.new("BlockMesh",par)
| |
| 2415 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
| |
| 2416 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
| |
| 2417 | end msh.Scale = Vector3.new(x,y,z) | |
| 2418 | return msh end | |
| 2419 | ||
| 2420 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
| 2421 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
| 2422 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
| 2423 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
| 2424 | v1,v2,v3=sz.x,sz.y,sz.z | |
| 2425 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
| 2426 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
| 2427 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
| 2428 | a.CFrame=cfr | |
| 2429 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 2430 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 2431 | ||
| 2432 | Spawn(function() | |
| 2433 | while wait() do | |
| 2434 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
| 2435 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
| 2436 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
| 2437 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
| 2438 | a.Transparency=a.Transparency+0.05 | |
| 2439 | a2.Transparency=a2.Transparency+0.05 | |
| 2440 | a3.Transparency=a3.Transparency+0.05 | |
| 2441 | end | |
| 2442 | end) | |
| 2443 | end | |
| 2444 | ||
| 2445 | Crater(X,120) | |
| 2446 | Crater(X,220) | |
| 2447 | Crater(X,320) | |
| 2448 | z = Instance.new("Sound",workspace)
| |
| 2449 | z.SoundId = "rbxassetid://231917744" | |
| 2450 | z.Pitch = .5 | |
| 2451 | z.Volume = 5 | |
| 2452 | z1 = Instance.new("Sound",workspace)
| |
| 2453 | z1.SoundId = "rbxassetid://231917744" | |
| 2454 | z1.Pitch = .5 | |
| 2455 | z1.Volume = 5 | |
| 2456 | z2 = Instance.new("Sound",workspace)
| |
| 2457 | z2.SoundId = "rbxassetid://231917744" | |
| 2458 | z2.Pitch = .5 | |
| 2459 | z2.Volume = 5 | |
| 2460 | z3 = Instance.new("Sound",workspace)
| |
| 2461 | z3.SoundId = "rbxassetid://245537790" | |
| 2462 | z3.Pitch = .7 | |
| 2463 | z3.Volume = 5 | |
| 2464 | z4 = Instance.new("Sound",workspace)
| |
| 2465 | z4.SoundId = "rbxassetid://245537790" | |
| 2466 | z4.Pitch = .7 | |
| 2467 | z4.Volume = 5 | |
| 2468 | z4a = Instance.new("Sound",workspace)
| |
| 2469 | z4a.SoundId = "rbxassetid://419447292" | |
| 2470 | z4a.Pitch = 1 | |
| 2471 | z4a.Volume = 5 | |
| 2472 | z3a = Instance.new("Sound",workspace)
| |
| 2473 | z3a.SoundId = "rbxassetid://421328847" | |
| 2474 | z3a.Pitch = 1 | |
| 2475 | z3a.Volume = 5 | |
| 2476 | wait(0.1) | |
| 2477 | z:Play() | |
| 2478 | z1:Play() | |
| 2479 | z2:Play() | |
| 2480 | z3:Play() | |
| 2481 | z4:Play() | |
| 2482 | z3a:Play() | |
| 2483 | z4a:Play() | |
| 2484 | ||
| 2485 | local part=Instance.new('Part',rarm)
| |
| 2486 | part.Anchored=true | |
| 2487 | part.CanCollide=false | |
| 2488 | part.Locked = true | |
| 2489 | part.FormFactor='Custom' | |
| 2490 | part.Size=Vector3.new(2,2,2) | |
| 2491 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
| 2492 | part.Transparency=0 | |
| 2493 | part.BrickColor=BrickColor.new('Really black')
| |
| 2494 | local mesh=Instance.new('SpecialMesh',part)
| |
| 2495 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 2496 | mesh.Scale=Vector3.new(4,4,4) | |
| 2497 | local part2=part:clone() | |
| 2498 | part2.Parent = rarm | |
| 2499 | - | part2.BrickColor=BrickColor.new("Deep orange")
|
| 2499 | + | part2.BrickColor=BrickColor.new("Dark blue")
|
| 2500 | local part5=part:clone() | |
| 2501 | part5.Parent = rarm | |
| 2502 | - | part5.BrickColor=BrickColor.new("Deep orange")
|
| 2502 | + | part5.BrickColor=BrickColor.new("Dark blue")
|
| 2503 | local part6=part:clone() | |
| 2504 | part6.Parent = rarm | |
| 2505 | - | part6.BrickColor=BrickColor.new("Deep orange")
|
| 2505 | + | part6.BrickColor=BrickColor.new("Dark blue")
|
| 2506 | local mesh2=mesh:clone() | |
| 2507 | mesh2.Parent=part2 | |
| 2508 | mesh2.Scale=Vector3.new(6, 6, 6) | |
| 2509 | local mesh5=mesh:clone() | |
| 2510 | mesh5.Parent=part5 | |
| 2511 | mesh5.Scale=Vector3.new(6, 6, 6) | |
| 2512 | local mesh6=mesh:clone() | |
| 2513 | mesh6.Parent=part6 | |
| 2514 | mesh6.Scale=Vector3.new(6, 6, 6) | |
| 2515 | local blast = Instance.new("Part", rarm)
| |
| 2516 | blast.BrickColor = BrickColor.new("Really black")
| |
| 2517 | blast.Anchored = true | |
| 2518 | blast.CanCollide = false | |
| 2519 | blast.Locked = true | |
| 2520 | blast.Size = Vector3.new(2, 2, 2) | |
| 2521 | blast.TopSurface = "Smooth" | |
| 2522 | blast.BottomSurface = "Smooth" | |
| 2523 | blast.Transparency = 0 | |
| 2524 | blast.CFrame = HandCF | |
| 2525 | local bm = Instance.new("SpecialMesh", blast)
| |
| 2526 | bm.Scale = Vector3.new(10,2,10) | |
| 2527 | bm.MeshId = "rbxassetid://3270017" | |
| 2528 | local blast2 = Instance.new("Part", rarm)
| |
| 2529 | blast2.BrickColor = BrickColor.new("Really black")
| |
| 2530 | blast2.Anchored = true | |
| 2531 | blast2.CanCollide = false | |
| 2532 | blast2.Locked = true | |
| 2533 | blast2.Size = Vector3.new(2, 2, 2) | |
| 2534 | blast2.TopSurface = "Smooth" | |
| 2535 | blast2.BottomSurface = "Smooth" | |
| 2536 | blast2.Transparency = 0 | |
| 2537 | blast2.CFrame = HandCF | |
| 2538 | local bm2 = Instance.new("SpecialMesh", blast2)
| |
| 2539 | bm2.Scale = Vector3.new(6,2,6) | |
| 2540 | bm2.MeshId = "rbxassetid://3270017" | |
| 2541 | local blast3 = Instance.new("Part", rarm)
| |
| 2542 | blast3.BrickColor = BrickColor.new("Really black")
| |
| 2543 | blast3.Anchored = true | |
| 2544 | blast3.CanCollide = false | |
| 2545 | blast3.Locked = true | |
| 2546 | blast3.Size = Vector3.new(1, 1, 1) | |
| 2547 | blast3.TopSurface = "Smooth" | |
| 2548 | blast3.BottomSurface = "Smooth" | |
| 2549 | blast3.Transparency = 0 | |
| 2550 | blast3.CFrame = HandCF | |
| 2551 | local bm3 = Instance.new("SpecialMesh", blast3)
| |
| 2552 | bm3.Scale = Vector3.new(6,2,6) | |
| 2553 | bm3.MeshId = "rbxassetid://3270017" | |
| 2554 | for i = 1,120 do rs:wait() | |
| 2555 | X.Transparency = X.Transparency + (1/120) | |
| 2556 | part.Transparency = part.Transparency + (1/120) | |
| 2557 | part2.Transparency = part2.Transparency + (1/120) | |
| 2558 | part3.Transparency = part3.Transparency + (1/120) | |
| 2559 | part4.Transparency = part4.Transparency + (1/120) | |
| 2560 | part5.Transparency = part5.Transparency + (1/120) | |
| 2561 | part6.Transparency = part6.Transparency + (1/120) | |
| 2562 | part7.Transparency = part7.Transparency + (1/120) | |
| 2563 | blast.Transparency = blast.Transparency + (1/120) | |
| 2564 | blast2.Transparency = blast2.Transparency + (1/120) | |
| 2565 | blast3.Transparency = blast3.Transparency + (1/120) | |
| 2566 | X.Size = X.Size + Vector3.new(1.6,1.6,1.6) | |
| 2567 | --part3.Size = part3.Size + Vector3.new(6,6,6) | |
| 2568 | mesh.Scale = mesh.Scale + Vector3.new(2,.4,2) | |
| 2569 | mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2) | |
| 2570 | mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6) | |
| 2571 | mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4) | |
| 2572 | mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2) | |
| 2573 | mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4) | |
| 2574 | mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8) | |
| 2575 | bm.Scale = bm.Scale + Vector3.new(12,12,.4) | |
| 2576 | bm2.Scale = bm2.Scale + Vector3.new(8,8,.4) | |
| 2577 | bm3.Scale = bm3.Scale + Vector3.new(8,8,.4) | |
| 2578 | X.CFrame = cf | |
| 2579 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
| 2580 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
| 2581 | part3.CFrame=X.CFrame | |
| 2582 | part4.CFrame=X.CFrame | |
| 2583 | part7.CFrame=X.CFrame | |
| 2584 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
| 2585 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
| 2586 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2587 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
| 2588 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
| 2589 | rs:wait() | |
| 2590 | end | |
| 2591 | X:Destroy() | |
| 2592 | part:Destroy() | |
| 2593 | part2:Destroy() | |
| 2594 | part3:Destroy() | |
| 2595 | part4:Destroy() | |
| 2596 | part5:Destroy() | |
| 2597 | part6:Destroy() | |
| 2598 | blast:Destroy() | |
| 2599 | blast2:Destroy() | |
| 2600 | blast3:Destroy() | |
| 2601 | z:Destroy() | |
| 2602 | z1:Destroy() | |
| 2603 | z2:Destroy() | |
| 2604 | z3:Destroy() | |
| 2605 | z4:Destroy() | |
| 2606 | end | |
| 2607 | end) | |
| 2608 | ||
| 2609 | ||
| 2610 | if Debounces.CanAttack == false then | |
| 2611 | Debounces.CanAttack = true | |
| 2612 | Debounces.NoIdl = false | |
| 2613 | Debounces.on = false | |
| 2614 | end | |
| 2615 | end | |
| 2616 | end | |
| 2617 | end) | |
| 2618 | ||
| 2619 | ||
| 2620 | ||
| 2621 | ||
| 2622 | ||
| 2623 | ||
| 2624 | ||
| 2625 | function Throw() | |
| 2626 | if Grab == true then | |
| 2627 | Grab = false | |
| 2628 | stanceToggle = "Normal" | |
| 2629 | for i = 1, 16 do | |
| 2630 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 2631 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
| 2632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
| 2633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
| 2634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
| 2635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 2636 | if Debounces.on == false then end | |
| 2637 | rs:wait() | |
| 2638 | end | |
| 2639 | for i = 1, 16 do | |
| 2640 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(20)), 0.3) | |
| 2641 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1.5,-.4)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(20)), 0.3) | |
| 2642 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(-10),0), 0.3) | |
| 2643 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
| 2644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 2645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-15), math.rad(20)), 0.3) | |
| 2646 | if Debounces.on == false then end | |
| 2647 | rs:wait() | |
| 2648 | end | |
| 2649 | ||
| 2650 | ||
| 2651 | z3 = Instance.new("Sound",torso)
| |
| 2652 | z3.SoundId = "rbxassetid://200632136" | |
| 2653 | z3.Pitch = 0.7 | |
| 2654 | z3.Volume = 14 | |
| 2655 | z3:Play() | |
| 2656 | ||
| 2657 | for i,v in pairs(larm:GetChildren()) do | |
| 2658 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2659 | v:Remove() | |
| 2660 | end | |
| 2661 | end | |
| 2662 | ||
| 2663 | Ragdoll(true,gp) | |
| 2664 | bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
| |
| 2665 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
| 2666 | bv.P = 125000 | |
| 2667 | bv.velocity = char.Head.CFrame.lookVector * 70 | |
| 2668 | ||
| 2669 | ||
| 2670 | ||
| 2671 | for i = 1, 12 do | |
| 2672 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6, 0, -.75)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(20)), 0.5) | |
| 2673 | if Debounces.on == false then end | |
| 2674 | wait() | |
| 2675 | end | |
| 2676 | ht=nil | |
| 2677 | Spawn(function() | |
| 2678 | wait(0.5) | |
| 2679 | bv:Destroy() | |
| 2680 | end) | |
| 2681 | stanceToggle = "Idle1" | |
| 2682 | Debounces.on = false | |
| 2683 | Debounces.NoIdl = false | |
| 2684 | elseif ht == nil then wait() | |
| 2685 | Grab = false | |
| 2686 | Debounces.on = false | |
| 2687 | Debounces.NoIdl = false | |
| 2688 | end | |
| 2689 | end | |
| 2690 | ||
| 2691 | ||
| 2692 | ||
| 2693 | function Drop() | |
| 2694 | if Grab == true then | |
| 2695 | Grab = false | |
| 2696 | for i,v in pairs(larm:GetChildren()) do | |
| 2697 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2698 | v:Remove() | |
| 2699 | end | |
| 2700 | end | |
| 2701 | wait(0.1) | |
| 2702 | stanceToggle = "Idle1" | |
| 2703 | ||
| 2704 | end | |
| 2705 | end | |
| 2706 | ||
| 2707 | ||
| 2708 | mouse.KeyDown:connect(function(key) | |
| 2709 | if key == "x" then | |
| 2710 | if Grab == true then | |
| 2711 | Throw() | |
| 2712 | end | |
| 2713 | end | |
| 2714 | end) | |
| 2715 | ||
| 2716 | function Break() | |
| 2717 | if Grab == true then | |
| 2718 | z3 = Instance.new("Sound",torso)
| |
| 2719 | z3.SoundId = "rbxassetid://314390675" | |
| 2720 | z3.Pitch = 0.7 | |
| 2721 | z3.Volume = 34 | |
| 2722 | z3:Play() | |
| 2723 | wait(0.1) | |
| 2724 | Ragdoll(true,gp) | |
| 2725 | end | |
| 2726 | end | |
| 2727 | ||
| 2728 | ||
| 2729 | mouse.KeyDown:connect(function(key) | |
| 2730 | if key == "c" then | |
| 2731 | if Grab == true then | |
| 2732 | Break() | |
| 2733 | end | |
| 2734 | end | |
| 2735 | end) | |
| 2736 | ||
| 2737 | mouse.KeyDown:connect(function(key) | |
| 2738 | if key == "v" then | |
| 2739 | if Grab == true then | |
| 2740 | Drop() | |
| 2741 | end | |
| 2742 | end | |
| 2743 | end) | |
| 2744 | ||
| 2745 | mouse.KeyDown:connect(function(key) | |
| 2746 | if key == "g" then | |
| 2747 | if Grab == true then | |
| 2748 | FinishHim() | |
| 2749 | end | |
| 2750 | end | |
| 2751 | end) | |
| 2752 | ||
| 2753 | ||
| 2754 | ||
| 2755 | local animpose = "Idle1" | |
| 2756 | local lastanimpose = "Idle1" | |
| 2757 | local grab = false | |
| 2758 | local Smooth = 1 | |
| 2759 | local sine = 0 | |
| 2760 | local change = 1 | |
| 2761 | local val = 0 | |
| 2762 | local ffing = false | |
| 2763 | ---------------------------------------------------- | |
| 2764 | x = Instance.new("Sound", char)
| |
| 2765 | x.SoundId = "http://www.roblox.com/asset/?id=198360408" | |
| 2766 | x.Looped = true | |
| 2767 | x.Volume = 15 | |
| 2768 | local footsteps = false | |
| 2769 | --------------------------------------------- | |
| 2770 | jump = false | |
| 2771 | rs:connect(function() | |
| 2772 | if char.Humanoid.Jump == true then | |
| 2773 | jump = true | |
| 2774 | else | |
| 2775 | jump = false | |
| 2776 | end | |
| 2777 | char.Humanoid.FreeFalling:connect(function(f) | |
| 2778 | if f then | |
| 2779 | ffing = true | |
| 2780 | else | |
| 2781 | ffing = false | |
| 2782 | end | |
| 2783 | end) | |
| 2784 | sine = sine + change | |
| 2785 | if jump == true then | |
| 2786 | animpose = "Jumping" | |
| 2787 | elseif ffing == true then | |
| 2788 | animpose = "Freefalling" | |
| 2789 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 2790 | animpose = "Idle" | |
| 2791 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 2792 | animpose = "Walking" | |
| 2793 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 2794 | animpose = "Running" | |
| 2795 | end | |
| 2796 | RightLeg = CFrame.new(0.5,-1,0) | |
| 2797 | LeftLeg = CFrame.new(-0.5,-1,0) | |
| 2798 | ||
| 2799 | lefth = (torso.CFrame*LeftLeg) | |
| 2800 | righth = (torso.CFrame*RightLeg) | |
| 2801 | ||
| 2802 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
| 2803 | ||
| 2804 | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
| 2805 | ||
| 2806 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
| 2807 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
| 2808 | if animpose ~= lastanimpose then | |
| 2809 | sine = 0 | |
| 2810 | if Debounces.NoIdl == false then | |
| 2811 | if stanceToggle == "Idle1" then | |
| 2812 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) | |
| 2813 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) | |
| 2814 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) | |
| 2815 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) | |
| 2816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) | |
| 2817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) | |
| 2818 | elseif stanceToggle == "Idle2" then | |
| 2819 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3) | |
| 2820 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3) | |
| 2821 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2) | |
| 2822 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2) | |
| 2823 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2) | |
| 2824 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) | |
| 2825 | end | |
| 2826 | fat.Event:wait() | |
| 2827 | end | |
| 2828 | else | |
| 2829 | end | |
| 2830 | lastanimpose = animpose | |
| 2831 | if Debounces.NoIdl == false then | |
| 2832 | if animpose == "Idle" then | |
| 2833 | change = 0.5 | |
| 2834 | if stanceToggle == "Idle1" then | |
| 2835 | ||
| 2836 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) | |
| 2837 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2838 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) | |
| 2839 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2840 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) | |
| 2841 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) | |
| 2842 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) | |
| 2843 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) | |
| 2844 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
| 2845 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) | |
| 2846 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) | |
| 2847 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) | |
| 2848 | elseif stanceToggle == "Idle2" then | |
| 2849 | ||
| 2850 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) | |
| 2851 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
| 2852 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) | |
| 2853 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) | |
| 2854 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) | |
| 2855 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
| 2856 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 2857 | --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) | |
| 2858 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2859 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) | |
| 2860 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) | |
| 2861 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) | |
| 2862 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) | |
| 2863 | elseif stanceToggle == "Grabbed" then | |
| 2864 | grab = true | |
| 2865 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
| 2866 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
| 2867 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,1.25,0)*CFrame.Angles(math.rad(100+2*math.cos(sine/14)),math.rad(-62),math.rad(-80+4*math.cos(sine/14))), 0.3) | |
| 2868 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
| 2869 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
| 2870 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2871 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 2872 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) | |
| 2873 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 2874 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2875 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 2876 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2877 | end | |
| 2878 | elseif animpose == "Walking" then | |
| 2879 | if stanceToggle == "Grabbed" then | |
| 2880 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
| 2881 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
| 2882 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(-62),math.rad(-30+4*math.cos(sine/4))), 0.3) | |
| 2883 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) | |
| 2884 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
| 2885 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
| 2886 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
| 2887 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
| 2888 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
| 2889 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
| 2890 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2891 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
| 2892 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2893 | elseif stanceToggle ~= "Grabbed" then | |
| 2894 | change = 0.5 | |
| 2895 | ||
| 2896 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
| 2897 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
| 2898 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) | |
| 2899 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) | |
| 2900 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) | |
| 2901 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) | |
| 2902 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) | |
| 2903 | --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) | |
| 2904 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
| 2905 | --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
| 2906 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) | |
| 2907 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2908 | --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) | |
| 2909 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) | |
| 2910 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 2911 | end | |
| 2912 | elseif animpose == "Running" then | |
| 2913 | change = 1 | |
| 2914 | ||
| 2915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) | |
| 2916 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
| 2917 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) | |
| 2918 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2919 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) | |
| 2920 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) | |
| 2921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) | |
| 2922 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 2923 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
| 2924 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2925 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) | |
| 2926 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2927 | elseif animpose == "Jumping" then | |
| 2928 | ||
| 2929 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) | |
| 2930 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
| 2931 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) | |
| 2932 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2933 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) | |
| 2934 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
| 2935 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 2936 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 2937 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2938 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 2939 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2940 | elseif animpose == "Freefalling" then | |
| 2941 | ||
| 2942 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) | |
| 2943 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) | |
| 2944 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) | |
| 2945 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) | |
| 2946 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) | |
| 2947 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) | |
| 2948 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 2949 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) | |
| 2950 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2951 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) | |
| 2952 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2953 | end | |
| 2954 | end | |
| 2955 | ||
| 2956 | if animpose == "Walking" then | |
| 2957 | if footsteps == false then | |
| 2958 | x:Play() | |
| 2959 | footsteps = true | |
| 2960 | end | |
| 2961 | x.Pitch = 1.1 | |
| 2962 | elseif animpose == "Idle" then | |
| 2963 | x:Stop() | |
| 2964 | footsteps = false | |
| 2965 | elseif animpose == "Running" then | |
| 2966 | x.Pitch = 1.2 | |
| 2967 | if footsteps == false then | |
| 2968 | x:Play() | |
| 2969 | footsteps = true | |
| 2970 | end | |
| 2971 | end | |
| 2972 | end) | |
| 2973 | hum.MaxHealth = math.huge | |
| 2974 | wait(3) | |
| 2975 | hum.Health = math.huge |