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1 | #---------------------------- | |
2 | ||
3 | #Change TARGET to specify the output program name | |
4 | #Change DEBUGMODE to "DEBUG" in order to compile debug.h functions in, and "NDEBUG" to not compile debugging functions | |
5 | #Change ARCHIVED to "YES" to mark the output as archived, and "NO" to not | |
6 | #Change APPVAR to "YES" to create the file as an AppVar, otherwise "NO" for programs | |
7 | #Change ICONPNG to change the name of the png file that should be made into the icon | |
8 | #Change DESCRIPTION to modify what is displayed within a compatible shell (Not compiled in if icon is not present) | |
9 | ||
10 | #---------------------------- | |
11 | TARGET ?= DEMOT | |
12 | DEBUGMODE ?= NDEBUG | |
13 | ARCHIVED ?= NO | |
14 | APPVAR ?= NO | |
15 | #---------------------------- | |
16 | ICONPNG := iconc.png | |
17 | DESCRIPTION ?= "C Toolchain Template" | |
18 | #---------------------------- | |
19 | ||
20 | #Add shared library names to the L varible, for instance: | |
21 | # L := graphx fileioc keypadc | |
22 | L := | |
23 | ||
24 | #These directories specify where source and output should go | |
25 | ||
26 | #---------------------------- | |
27 | SRCDIR := src | |
28 | OBJDIR := obj | |
29 | BINDIR := bin | |
30 | GFXDIR := src/gfx | |
31 | #---------------------------- | |
32 | ||
33 | #This changes the location of compiled output (Advanced) | |
34 | ||
35 | #---------------------------- | |
36 | BSSHEAP_LOW := D031F6 | |
37 | BSSHEAP_HIGH := D13FD6 | |
38 | STACK_HIGH := D1A87E | |
39 | INIT_LOC := D1A87F | |
40 | #---------------------------- | |
41 | ||
42 | include $(CEDEV)/bin/main_makefile |