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| 1 | ||
| 2 | --fireman23332333 | |
| 3 | ||
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 6 | do | |
| 7 | script.Parent = owner.Character | |
| 8 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 9 | local function NewFakeEvent() | |
| 10 | local Bind = Instance.new("BindableEvent")
| |
| 11 | local Fake;Fake = {Connections = {},
| |
| 12 | fakeEvent=true; | |
| 13 | Connect=function(self,Func) | |
| 14 | Bind.Event:connect(Func) | |
| 15 | self.Connections[Bind] = true | |
| 16 | return setmetatable({Connected = true},{
| |
| 17 | __index = function (self,Index) | |
| 18 | if Index:lower() == "disconnect" then | |
| 19 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 20 | end | |
| 21 | return Fake[Index] | |
| 22 | end; | |
| 23 | __tostring = function() return "Connection" end; | |
| 24 | }) | |
| 25 | end} | |
| 26 | Fake.connect = Fake.Connect;return Fake; | |
| 27 | end | |
| 28 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 29 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 30 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 31 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 32 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 33 | local function TriggerEvent(self,Event,...) | |
| 34 | local Trigger = Mouse[Event] | |
| 35 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 36 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 37 | end | |
| 38 | end | |
| 39 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 40 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 41 | if FiredBy.Name ~= owner.Name then return end | |
| 42 | if Input.MouseEvent then | |
| 43 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 44 | else | |
| 45 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 46 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 47 | for _,Action in pairs(ContextActionService.Actions) do | |
| 48 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 49 | end | |
| 50 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 51 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 52 | end | |
| 53 | end) | |
| 54 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 55 | Event.Parent = NLS([[ | |
| 56 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 57 | local Input = function(Input,gameProcessedEvent) | |
| 58 | if gameProcessedEvent then return end | |
| 59 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 60 | end | |
| 61 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 62 | local Hit,Target | |
| 63 | while wait(1/30) do | |
| 64 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 65 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 66 | end | |
| 67 | end | |
| 68 | ]],owner.Character) | |
| 69 | end | |
| 70 | RealGame = game;game = setmetatable({},{
| |
| 71 | __index = function (self,Index) | |
| 72 | local Sandbox = function (Thing) | |
| 73 | if Thing:IsA("Player") then
| |
| 74 | local RealPlayer = Thing | |
| 75 | return setmetatable({},{
| |
| 76 | __index = function (self,Index) | |
| 77 | local Type = type(RealPlayer[Index]) | |
| 78 | if Type == "function" then | |
| 79 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 80 | return function (self)return InternalData["Mouse"] end | |
| 81 | end | |
| 82 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 83 | end | |
| 84 | return RealPlayer[Index] | |
| 85 | end; | |
| 86 | __tostring = function(self) return RealPlayer.Name end | |
| 87 | }) | |
| 88 | end | |
| 89 | end | |
| 90 | if RealGame[Index] then | |
| 91 | local Type = type(RealGame[Index]) | |
| 92 | if Type == "function" then | |
| 93 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 94 | return function (self,Service) | |
| 95 | local FakeServices = {
| |
| 96 | ["players"] = function() | |
| 97 | return setmetatable({},{
| |
| 98 | __index = function (self2,Index2) | |
| 99 | local RealService = RealGame:GetService(Service) | |
| 100 | local Type2 = type(Index2) | |
| 101 | if Type2 == "function" then | |
| 102 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 103 | else | |
| 104 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 105 | return RealService[Index2] | |
| 106 | end | |
| 107 | end; | |
| 108 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 109 | }) | |
| 110 | end; | |
| 111 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 112 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 113 | ["runservice"] = function() | |
| 114 | return setmetatable({},{
| |
| 115 | __index = function(self2,Index2) | |
| 116 | local RealService = RealGame:GetService(Service) | |
| 117 | local Type2 = type(Index2) | |
| 118 | if Type2 == "function" then | |
| 119 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 120 | else | |
| 121 | local RunServices = {
| |
| 122 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 123 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 124 | } | |
| 125 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 126 | return RealService[Index2] | |
| 127 | end | |
| 128 | end | |
| 129 | }) | |
| 130 | end | |
| 131 | } | |
| 132 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 133 | return RealGame:GetService(Service) | |
| 134 | end | |
| 135 | end | |
| 136 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 137 | else | |
| 138 | if game:GetService(Index) then return game:GetService(Index) end | |
| 139 | return RealGame[Index] | |
| 140 | end | |
| 141 | end | |
| 142 | return nil | |
| 143 | end | |
| 144 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 145 | ||
| 146 | local plr=game.Players.LocalPlayer;ch=plr.Character; | |
| 147 | local tor=ch.Torso;local head=ch.Head;local ra=ch['Right Arm'];local la=ch['Left Arm'];local rl=ch['Right Leg'];local ll=ch['Left Leg']; | |
| 148 | local rj=ch.HumanoidRootPart.RootJoint;local neck=tor.Neck; | |
| 149 | local rm=Instance.new("Weld",tor);rm.C1=CFrame.new(0,0.5,0);rm.C0=CFrame.new(1.5,0.5,0);rm.Part0=tor;rm.Part1=ra;
| |
| 150 | local lm=Instance.new("Weld",tor);lm.C1=CFrame.new(0,0.5,0);lm.C0=CFrame.new(-1.5,0.5,0);lm.Part0=tor;lm.Part1=la;
| |
| 151 | local rlm=Instance.new("Weld",tor);rlm.C1=CFrame.new(0,1,0);rlm.C0=CFrame.new(0.5,-1,0);rlm.Part0=tor;rlm.Part1=rl;
| |
| 152 | local llm=Instance.new("Weld",tor);llm.C1=CFrame.new(0,1,0);llm.C0=CFrame.new(-0.5,-1,0);llm.Part0=tor;llm.Part1=ll;
| |
| 153 | local hum=ch.Humanoid | |
| 154 | for i,v in pairs(head:GetChildren()) do if v.ClassName=="Sound" then v:Destroy() end end | |
| 155 | rj.C0=CFrame.new() | |
| 156 | rj.C1=CFrame.new() | |
| 157 | tor['Right Shoulder']:Destroy();tor['Left Shoulder']:Destroy();tor['Right Hip']:Destroy();tor['Left Hip']:Destroy(); | |
| 158 | neck.C0=CFrame.new(0,1,0);neck.C1=CFrame.new(0,-0.5,0); | |
| 159 | rmC0=rm.C0;rmC1=rm.C1;lmC0=lm.C0;lmC1=lm.C1;nC0=neck.C0;nC1=neck.C1;rjC0=rj.C0;rjC1=rj.C1;rlmC0=rlm.C0;rlmC1=rlm.C1;llmC0=llm.C0;llmC1=llm.C1; | |
| 160 | local defWS=9.5 | |
| 161 | local defJP=50 | |
| 162 | hum.WalkSpeed=defWS | |
| 163 | ch:WaitForChild("Animate"):Destroy()
| |
| 164 | hum:WaitForChild("Animator"):Destroy()
| |
| 165 | local mouse=plr:GetMouse();local cam=workspace.CurrentCamera; | |
| 166 | ||
| 167 | for i,v in pairs(ch:GetChildren()) do | |
| 168 | if v:IsA("Part") then
| |
| 169 | v.CanCollide=false | |
| 170 | end | |
| 171 | end | |
| 172 | ||
| 173 | local bodyColor=BrickColor.new("Really black")
| |
| 174 | ||
| 175 | local bc=ch:WaitForChild("Body Colors")
| |
| 176 | bc.HeadColor=bodyColor;bc.LeftArmColor=bodyColor;bc.LeftLegColor=bodyColor;bc.RightArmColor=bodyColor;bc.RightLegColor=bodyColor;bc.TorsoColor=bodyColor; | |
| 177 | head:WaitForChild("face"):Destroy()
| |
| 178 | ||
| 179 | for i,v in pairs(head:GetChildren()) do if v.ClassName=="Sound" then v:Destroy() end end | |
| 180 | ||
| 181 | function swait(num) | |
| 182 | if num==0 or num==nil then | |
| 183 | game:service'RunService'.RenderStepped:wait() | |
| 184 | else | |
| 185 | for i=0,num do | |
| 186 | game:service'RunService'.RenderStepped:wait() | |
| 187 | end | |
| 188 | end | |
| 189 | end | |
| 190 | ||
| 191 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
| 192 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf;
| |
| 193 | return p | |
| 194 | end | |
| 195 | ||
| 196 | function doMesh(parent,meshType,meshId,scale) | |
| 197 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale
| |
| 198 | return m | |
| 199 | end | |
| 200 | ||
| 201 | local hm=Instance.new("Model",ch);hm.Name="HelmetModel"
| |
| 202 | ||
| 203 | local hat=doBrick(hm,Vector3.new(0,0,0),head.CFrame*CFrame.new(0,0.1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),Vector3.new(1,1,1),BrickColor.new("Cool yellow"),"SmoothPlastic",0,true,false,10,10,10,10,10,10)
| |
| 204 | local hoodMesh=doMesh(hat,"FileMesh","http://www.roblox.com/asset/?id=6552202",Vector3.new(3,3,3)) | |
| 205 | ||
| 206 | local grabPart=Instance.new("Part",ch);grabPart.Anchored=false;grabPart.CanCollide=false;grabPart.Size=Vector3.new(1,1,1);grabPart.Transparency=1;grabPart.Name="GrabPart";
| |
| 207 | --local gpw=Instance.new("Weld",ch);gpw.Part0=grabPart;gpw.Part1=ra;gpw.C1=CFrame.new(0,-1.25,0.6)
| |
| 208 | ||
| 209 | local mainGui=nil | |
| 210 | ||
| 211 | function displayGrabOptions() | |
| 212 | local mainGui=Instance.new("ScreenGui",plr.PlayerGui)
| |
| 213 | mainGui.Name="OptionsGui" | |
| 214 | local grabOption1=Instance.new("TextLabel",mainGui)
| |
| 215 | grabOption1.BackgroundTransparency=0.25 | |
| 216 | grabOption1.BackgroundColor3=Color3.new(2.55,1.50,0.50) | |
| 217 | grabOption1.BorderSizePixel=0 | |
| 218 | grabOption1.Size=UDim2.new(0,125,0,40) | |
| 219 | grabOption1.Position=UDim2.new(0,-125+1,0.5,40) | |
| 220 | grabOption1.Text="F - Release" | |
| 221 | grabOption1.Font=Enum.Font.SourceSansLight | |
| 222 | grabOption1.FontSize=Enum.FontSize.Size24 | |
| 223 | grabOption1.TextColor3=Color3.new(1,1,1) | |
| 224 | grabOption1.TextStrokeTransparency=0 | |
| 225 | ||
| 226 | grabOption1:TweenPosition(UDim2.new(0,0,0.5,40),"Out","Bounce",0.5,false,nil) | |
| 227 | ||
| 228 | local grabOption2=Instance.new("TextLabel",mainGui)
| |
| 229 | grabOption2.BackgroundTransparency=0.25 | |
| 230 | grabOption2.BackgroundColor3=Color3.new(2.55,1.50,0.50) | |
| 231 | grabOption2.BorderSizePixel=0 | |
| 232 | grabOption2.Size=UDim2.new(0,125,0,40) | |
| 233 | grabOption2.Position=UDim2.new(0,-125+1,0.5,(40*2)+1) | |
| 234 | grabOption2.Text="E - Soul Punch" | |
| 235 | grabOption2.Font=Enum.Font.SourceSansLight | |
| 236 | grabOption2.FontSize=Enum.FontSize.Size24 | |
| 237 | grabOption2.TextColor3=Color3.new(1,1,1) | |
| 238 | grabOption2.TextStrokeTransparency=0 | |
| 239 | ||
| 240 | grabOption2:TweenPosition(UDim2.new(0,0,0.5,(40*2)+1),"Out","Bounce",0.6,false,nil) | |
| 241 | end | |
| 242 | ||
| 243 | function hideGrabOptions() | |
| 244 | if plr.PlayerGui:findFirstChild("OptionsGui",true)~=nil then
| |
| 245 | plr.PlayerGui.OptionsGui:Destroy() | |
| 246 | end | |
| 247 | end | |
| 248 | ||
| 249 | for i,v in pairs(hm:GetChildren()) do | |
| 250 | if v:IsA("BasePart") then
| |
| 251 | local w=Instance.new("Weld",hm)
| |
| 252 | w.Part0=head | |
| 253 | w.Part1=v | |
| 254 | w.C0=head.CFrame:inverse() | |
| 255 | w.C1=v.CFrame:inverse() | |
| 256 | v.Anchored=false | |
| 257 | end | |
| 258 | end | |
| 259 | ||
| 260 | function poseJointC0(joint,JB,cf,speed) | |
| 261 | joint.C0=joint.C0:lerp(JB*cf,speed) | |
| 262 | end | |
| 263 | function poseJointC1(joint,JB,cf,speed) | |
| 264 | joint.C1=joint.C1:lerp(JB*cf,speed) | |
| 265 | end | |
| 266 | ||
| 267 | local RLattacking=false | |
| 268 | local grabbing=false | |
| 269 | local grabbingMode=false | |
| 270 | local grabbedCharacter=nil | |
| 271 | local grabWeld=nil | |
| 272 | ||
| 273 | local dmgDebounce=false | |
| 274 | ||
| 275 | local speed=1 | |
| 276 | ||
| 277 | --[[temp | |
| 278 | ||
| 279 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 280 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 281 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 282 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 283 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(13),math.rad(0),math.rad(0)),i*speed) | |
| 284 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 285 | ||
| 286 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 287 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 288 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 289 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 290 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 291 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 292 | ||
| 293 | swait() | |
| 294 | ]] | |
| 295 | ||
| 296 | function sound(id,vol,pitch,parent) | |
| 297 | local s=Instance.new("Sound",parent)
| |
| 298 | s.SoundId="http://www.roblox.com/asset/?id="..id.."" | |
| 299 | s.Volume=vol | |
| 300 | s.Pitch=pitch | |
| 301 | game.Debris:AddItem(s,5) | |
| 302 | s:play() | |
| 303 | end | |
| 304 | ||
| 305 | local EP=Instance.new("Model",ch);EP.Name="ExtraParts";
| |
| 306 | ||
| 307 | function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame) | |
| 308 | local cw1=coroutine.wrap(function() | |
| 309 | for i=1,repeatloop do | |
| 310 | local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
| 311 | local z=doMesh(x,meshType,meshId,scale) | |
| 312 | ||
| 313 | local cw2=coroutine.wrap(function() | |
| 314 | for i=1,loop do | |
| 315 | if loopTransparency then | |
| 316 | x.Transparency=i/loop | |
| 317 | z.Scale=z.Scale+scaleAdd | |
| 318 | x.CFrame=x.CFrame*loopCFrame | |
| 319 | wait() | |
| 320 | else | |
| 321 | z.Scale=z.Scale+scaleAdd | |
| 322 | x.CFrame=x.CFrame*loopCFrame | |
| 323 | end | |
| 324 | end | |
| 325 | x:Destroy() | |
| 326 | end) | |
| 327 | cw2() | |
| 328 | swait(repeatLoopWait) | |
| 329 | end | |
| 330 | end) | |
| 331 | cw1() | |
| 332 | end | |
| 333 | ||
| 334 | local currentAnim="" | |
| 335 | local speed=0 | |
| 336 | local doingMove=false | |
| 337 | local attacking=false | |
| 338 | ||
| 339 | function anim(x) | |
| 340 | if not doingMove then | |
| 341 | if x=="jump" then | |
| 342 | if currentAnim==x then return end | |
| 343 | currentAnim=x | |
| 344 | speed=0.45 | |
| 345 | print(x) | |
| 346 | for i=0,0.8,0.1*speed do | |
| 347 | if currentAnim~=x then break end | |
| 348 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)),i*speed) | |
| 349 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)),i*speed) | |
| 350 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 351 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 352 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(8),math.rad(0),math.rad(0)),i*speed) | |
| 353 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 354 | ||
| 355 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 356 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 357 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,-0.35,0.35),i*speed) | |
| 358 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 359 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 360 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 361 | swait() | |
| 362 | end | |
| 363 | currentAnim=nil | |
| 364 | end | |
| 365 | if x=="descend" then | |
| 366 | if currentAnim==x then return end | |
| 367 | currentAnim=x | |
| 368 | speed=0.45 | |
| 369 | print(x) | |
| 370 | for i=0,0.67,0.1*speed do | |
| 371 | if currentAnim~=x then break end | |
| 372 | if grabbingMode then | |
| 373 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(87)),i*speed) | |
| 374 | end | |
| 375 | if not grabbingMode then | |
| 376 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)),i*speed) | |
| 377 | end | |
| 378 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)),i*speed) | |
| 379 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 380 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),i*speed) | |
| 381 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-24),math.rad(0),math.rad(0)),i*speed) | |
| 382 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(24),math.rad(0),math.rad(0)),i*speed) | |
| 383 | ||
| 384 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 385 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 386 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 387 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 388 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 389 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 390 | swait() | |
| 391 | end | |
| 392 | currentAnim=nil | |
| 393 | end | |
| 394 | if x=="walk" then | |
| 395 | if currentAnim==x then return end | |
| 396 | currentAnim=x | |
| 397 | speed=0.35 | |
| 398 | print(x) | |
| 399 | while true do | |
| 400 | if currentAnim~=x then break end | |
| 401 | for i=0,0.8,0.1*speed do | |
| 402 | if currentAnim~=x then break end | |
| 403 | if grabbingMode then | |
| 404 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(135),math.rad(0),math.rad(25)),i*speed) | |
| 405 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),i*speed) | |
| 406 | end | |
| 407 | if not grabbingMode then | |
| 408 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(-25)),i*speed) | |
| 409 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(25)),i*speed) | |
| 410 | end | |
| 411 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),i*speed) | |
| 412 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(55),math.rad(0),math.rad(0)),i*speed) | |
| 413 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(5),math.rad(12),math.rad(0)),i*speed) | |
| 414 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-14),math.rad(-12),math.rad(-10)),i*speed) | |
| 415 | ||
| 416 | if grabbingMode then | |
| 417 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 418 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 419 | end | |
| 420 | if not grabbingMode then | |
| 421 | poseJointC1(rm,rmC1,CFrame.new(0,0.45,0),i*speed) | |
| 422 | poseJointC1(lm,lmC1,CFrame.new(0,0.45,0),i*speed) | |
| 423 | end | |
| 424 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,0,0),i*speed) | |
| 425 | poseJointC1(llm,llmC1,CFrame.new(-0.05,0,0),i*speed) | |
| 426 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 427 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 428 | swait() | |
| 429 | end | |
| 430 | for i=0,0.34,0.1*speed do | |
| 431 | if currentAnim~=x then break end | |
| 432 | if grabbingMode then | |
| 433 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(135),math.rad(0),math.rad(25)),i*speed) | |
| 434 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),i*speed) | |
| 435 | end | |
| 436 | if not grabbingMode then | |
| 437 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(-25)),i*speed) | |
| 438 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(25)),i*speed) | |
| 439 | end | |
| 440 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),i*speed) | |
| 441 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),i*speed) | |
| 442 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),i*speed) | |
| 443 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),i*speed) | |
| 444 | ||
| 445 | if grabbingMode then | |
| 446 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 447 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 448 | end | |
| 449 | if not grabbingMode then | |
| 450 | poseJointC1(rm,rmC1,CFrame.new(0,0.45,0),i*speed) | |
| 451 | poseJointC1(lm,lmC1,CFrame.new(0,0.45,0),i*speed) | |
| 452 | end | |
| 453 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,-0.75,0.7),i*speed) | |
| 454 | poseJointC1(llm,llmC1,CFrame.new(-0.05,0,0),i*speed) | |
| 455 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 456 | poseJointC1(rj,rjC1,CFrame.new(0,0.3,0),i*speed) | |
| 457 | swait() | |
| 458 | end | |
| 459 | for i=0,0.8,0.1*speed do | |
| 460 | if currentAnim~=x then break end | |
| 461 | if grabbingMode then | |
| 462 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(135),math.rad(0),math.rad(25)),i*speed) | |
| 463 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),i*speed) | |
| 464 | end | |
| 465 | if not grabbingMode then | |
| 466 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(-25)),i*speed) | |
| 467 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(25)),i*speed) | |
| 468 | end | |
| 469 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(55),math.rad(0),math.rad(0)),i*speed) | |
| 470 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),i*speed) | |
| 471 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(5),math.rad(-12),math.rad(0)),i*speed) | |
| 472 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-14),math.rad(12),math.rad(10)),i*speed) | |
| 473 | ||
| 474 | if grabbingMode then | |
| 475 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 476 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 477 | end | |
| 478 | if not grabbingMode then | |
| 479 | poseJointC1(rm,rmC1,CFrame.new(0,0.45,0),i*speed) | |
| 480 | poseJointC1(lm,lmC1,CFrame.new(0,0.45,0),i*speed) | |
| 481 | end | |
| 482 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,0,0),i*speed) | |
| 483 | poseJointC1(llm,llmC1,CFrame.new(-0.05,0,0),i*speed) | |
| 484 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 485 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 486 | swait() | |
| 487 | end | |
| 488 | for i=0,0.34,0.1*speed do | |
| 489 | if currentAnim~=x then break end | |
| 490 | if grabbingMode then | |
| 491 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(135),math.rad(0),math.rad(25)),i*speed) | |
| 492 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),i*speed) | |
| 493 | end | |
| 494 | if not grabbingMode then | |
| 495 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(-25)),i*speed) | |
| 496 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(25)),i*speed) | |
| 497 | end | |
| 498 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),i*speed) | |
| 499 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),i*speed) | |
| 500 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),i*speed) | |
| 501 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)),i*speed) | |
| 502 | ||
| 503 | if grabbingMode then | |
| 504 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 505 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 506 | end | |
| 507 | if not grabbingMode then | |
| 508 | poseJointC1(rm,rmC1,CFrame.new(0,0.45,0),i*speed) | |
| 509 | poseJointC1(lm,lmC1,CFrame.new(0,0.45,0),i*speed) | |
| 510 | end | |
| 511 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,0,0),i*speed) | |
| 512 | poseJointC1(llm,llmC1,CFrame.new(-0.05,-0.75,0.7),i*speed) | |
| 513 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 514 | poseJointC1(rj,rjC1,CFrame.new(0,0.3,0),i*speed) | |
| 515 | swait() | |
| 516 | end | |
| 517 | end | |
| 518 | end | |
| 519 | if x=="idle" then | |
| 520 | if currentAnim==x then return end | |
| 521 | currentAnim=x | |
| 522 | speed=0.24 | |
| 523 | print(x) | |
| 524 | for i=0,0.45,0.1*speed do | |
| 525 | if currentAnim~=x then break end | |
| 526 | if grabbingMode then | |
| 527 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(145),math.rad(0),math.rad(45)),speed) | |
| 528 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(-12)),speed) | |
| 529 | end | |
| 530 | if not grabbingMode then | |
| 531 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(100),math.rad(0),math.rad(45)),speed) | |
| 532 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(45)),speed) | |
| 533 | end | |
| 534 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(12)),speed) | |
| 535 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-23),math.rad(0),math.rad(-6)),speed) | |
| 536 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-4),math.rad(-45),math.rad(0)),speed) | |
| 537 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-12),math.rad(45),math.rad(0)),speed) | |
| 538 | ||
| 539 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),speed) | |
| 540 | if grabbingMode then | |
| 541 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),speed) | |
| 542 | end | |
| 543 | if not grabbingMode then | |
| 544 | poseJointC1(lm,lmC1,CFrame.new(0,0.75,0),speed) | |
| 545 | end | |
| 546 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,-0.45,0.45),speed) | |
| 547 | poseJointC1(llm,llmC1,CFrame.new(-0.05,-0.45,0.35),speed) | |
| 548 | poseJointC1(neck,nC1,CFrame.new(0,0,0),speed) | |
| 549 | poseJointC1(rj,rjC1,CFrame.new(0,0.45,0),speed) | |
| 550 | swait() | |
| 551 | end | |
| 552 | while true do | |
| 553 | if currentAnim~=x then break end | |
| 554 | for i=0,0.75,0.1*speed do | |
| 555 | if currentAnim~=x then break end | |
| 556 | if grabbingMode then | |
| 557 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(145),math.rad(0),math.rad(45)),i*speed) | |
| 558 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(-12)),i*speed) | |
| 559 | end | |
| 560 | if not grabbingMode then | |
| 561 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(112),math.rad(0),math.rad(45)),i*speed) | |
| 562 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(45)),i*speed) | |
| 563 | end | |
| 564 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(12)),i*speed) | |
| 565 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-6)),i*speed) | |
| 566 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-4),math.rad(-45),math.rad(0)),i*speed) | |
| 567 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-12),math.rad(45),math.rad(0)),i*speed) | |
| 568 | ||
| 569 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 570 | if grabbingMode then | |
| 571 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 572 | end | |
| 573 | if not grabbingMode then | |
| 574 | poseJointC1(lm,lmC1,CFrame.new(0,0.75,0),i*speed) | |
| 575 | end | |
| 576 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,-0.45,0.45),i*speed) | |
| 577 | poseJointC1(llm,llmC1,CFrame.new(-0.05,-0.55,0.35),i*speed) | |
| 578 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 579 | poseJointC1(rj,rjC1,CFrame.new(0,0.55,0),i*speed) | |
| 580 | swait() | |
| 581 | end | |
| 582 | for i=0,0.75,0.1*speed do | |
| 583 | if currentAnim~=x then break end | |
| 584 | if grabbingMode then | |
| 585 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(145),math.rad(0),math.rad(45)),i*speed) | |
| 586 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(-12)),i*speed) | |
| 587 | end | |
| 588 | if not grabbingMode then | |
| 589 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(100),math.rad(0),math.rad(45)),i*speed) | |
| 590 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(99),math.rad(0),math.rad(45)),i*speed) | |
| 591 | end | |
| 592 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(12),math.rad(0),math.rad(12)),i*speed) | |
| 593 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-23),math.rad(0),math.rad(-6)),i*speed) | |
| 594 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-4),math.rad(-45),math.rad(0)),i*speed) | |
| 595 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-12),math.rad(45),math.rad(0)),i*speed) | |
| 596 | ||
| 597 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 598 | if grabbingMode then | |
| 599 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 600 | end | |
| 601 | if not grabbingMode then | |
| 602 | poseJointC1(lm,lmC1,CFrame.new(0,0.75,0),i*speed) | |
| 603 | end | |
| 604 | poseJointC1(rlm,rlmC1,CFrame.new(0.05,-0.45,0.45),i*speed) | |
| 605 | poseJointC1(llm,llmC1,CFrame.new(-0.05,-0.45,0.35),i*speed) | |
| 606 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 607 | poseJointC1(rj,rjC1,CFrame.new(0,0.45,0),i*speed) | |
| 608 | swait() | |
| 609 | end | |
| 610 | end | |
| 611 | end | |
| 612 | end | |
| 613 | if doingMove then | |
| 614 | if x=="spar1" then | |
| 615 | if currentAnim==x then return end | |
| 616 | currentAnim=x | |
| 617 | speed=0.75 | |
| 618 | print(x) | |
| 619 | for i=0,0.5,0.1*speed do | |
| 620 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(75),math.rad(0),math.rad(-45)),i*speed) | |
| 621 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(90),math.rad(0),math.rad(-45)),i*speed) | |
| 622 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(45)),i*speed) | |
| 623 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-12)),i*speed) | |
| 624 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),i*speed) | |
| 625 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(90),math.rad(12)),i*speed) | |
| 626 | ||
| 627 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 628 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 629 | poseJointC1(rlm,rlmC1,CFrame.new(0,-0.2,0),i*speed) | |
| 630 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 631 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 632 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 633 | swait() | |
| 634 | end | |
| 635 | attacking=true | |
| 636 | RLattacking=true | |
| 637 | sound(233856146,1,1,rl) | |
| 638 | for i=0,1,0.1*speed do | |
| 639 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(80),math.rad(0),math.rad(-45)),i*speed) | |
| 640 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(90),math.rad(0),math.rad(-45)),i*speed) | |
| 641 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(106.5)),i*speed) | |
| 642 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-45)),i*speed) | |
| 643 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),i*speed) | |
| 644 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(90),math.rad(45)),i*speed) | |
| 645 | ||
| 646 | poseJointC1(rm,rmC1,CFrame.new(0,0.5,0),i*speed) | |
| 647 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 648 | poseJointC1(rlm,rlmC1,CFrame.new(0,0.2,0),i*speed) | |
| 649 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 650 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 651 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 652 | swait() | |
| 653 | end | |
| 654 | attacking=false | |
| 655 | RLattacking=false | |
| 656 | currentAnim=nil | |
| 657 | end | |
| 658 | if x=="spar2" then | |
| 659 | if currentAnim==x then return end | |
| 660 | currentAnim=x | |
| 661 | speed=0.75 | |
| 662 | print(x) | |
| 663 | for i=0,0.5,0.1*speed do | |
| 664 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(45),math.rad(0),math.rad(-45)),i*speed) | |
| 665 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(45),math.rad(0),math.rad(45)),i*speed) | |
| 666 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(45)),i*speed) | |
| 667 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),i*speed) | |
| 668 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),i*speed) | |
| 669 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(5),math.rad(-25),math.rad(0)),i*speed) | |
| 670 | ||
| 671 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 672 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 673 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 674 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 675 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 676 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 677 | swait() | |
| 678 | end | |
| 679 | attacking=true | |
| 680 | RLattacking=true | |
| 681 | sound(233856146,1,0.85,rl) | |
| 682 | for i=0,1,0.1*speed do | |
| 683 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(45)),i*speed) | |
| 684 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-45)),i*speed) | |
| 685 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(0)),i*speed) | |
| 686 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),i*speed) | |
| 687 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-23),math.rad(0),math.rad(0)),i*speed) | |
| 688 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(23),math.rad(0),math.rad(0)),i*speed) | |
| 689 | ||
| 690 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 691 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 692 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 693 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 694 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 695 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 696 | swait() | |
| 697 | end | |
| 698 | attacking=false | |
| 699 | RLattacking=false | |
| 700 | currentAnim=nil | |
| 701 | end | |
| 702 | if x=="grab" then | |
| 703 | if currentAnim==x then return end | |
| 704 | currentAnim=x | |
| 705 | speed=0.75 | |
| 706 | print(x) | |
| 707 | for i=0,0.5,0.1*speed do | |
| 708 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(45),math.rad(0),math.rad(5)),i*speed) | |
| 709 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 710 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 711 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 712 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 713 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),i*speed) | |
| 714 | ||
| 715 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 716 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 717 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 718 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 719 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 720 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 721 | swait() | |
| 722 | end | |
| 723 | attacking=true | |
| 724 | grabbing=true | |
| 725 | sound(233856146,1,0.95,rl) | |
| 726 | for i=0,1,0.1*speed do | |
| 727 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(125),math.rad(0),math.rad(-25)),i*speed) | |
| 728 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)),i*speed) | |
| 729 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 730 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 731 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(13),math.rad(-35),math.rad(0)),i*speed) | |
| 732 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 733 | ||
| 734 | poseJointC1(rm,rmC1,CFrame.new(0,1,0),i*speed) | |
| 735 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 736 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 737 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 738 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 739 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 740 | swait() | |
| 741 | end | |
| 742 | attacking=false | |
| 743 | grabbing=false | |
| 744 | currentAnim=nil | |
| 745 | end | |
| 746 | if x=="release" then | |
| 747 | if currentAnim==x then return end | |
| 748 | currentAnim=x | |
| 749 | speed=0.75 | |
| 750 | print(x) | |
| 751 | for i=0,0.5,0.1*speed do | |
| 752 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(45),math.rad(0),math.rad(5)),i*speed) | |
| 753 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 754 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 755 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 756 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 757 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),i*speed) | |
| 758 | ||
| 759 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 760 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 761 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 762 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 763 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 764 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 765 | swait() | |
| 766 | end | |
| 767 | sound(233856146,1,0.95,rl) | |
| 768 | grabWeld:Destroy() | |
| 769 | local bv=Instance.new("BodyVelocity",grabbedCharacter:WaitForChild("Torso"))
| |
| 770 | bv.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 771 | bv.velocity=head.CFrame.lookVector*50+Vector3.new(0,15,0) | |
| 772 | game.Debris:AddItem(bv,0.05) | |
| 773 | grabbedCharacter.Humanoid.WalkSpeed=16 | |
| 774 | grabbedCharacter.Humanoid.JumpPower=50 | |
| 775 | for i=0,1,0.1*speed do | |
| 776 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(125),math.rad(0),math.rad(-25)),i*speed) | |
| 777 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)),i*speed) | |
| 778 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 779 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 780 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(13),math.rad(-35),math.rad(0)),i*speed) | |
| 781 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 782 | ||
| 783 | poseJointC1(rm,rmC1,CFrame.new(0,1,0),i*speed) | |
| 784 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 785 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 786 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 787 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 788 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 789 | swait() | |
| 790 | end | |
| 791 | currentAnim=nil | |
| 792 | end | |
| 793 | if x=="grabPose" then | |
| 794 | if currentAnim==x then return end | |
| 795 | currentAnim=x | |
| 796 | speed=0.75 | |
| 797 | print(x) | |
| 798 | for i=0,1,0.1*speed do | |
| 799 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(125),math.rad(0),math.rad(-25)),i*speed) | |
| 800 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)),i*speed) | |
| 801 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 802 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 803 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(13),math.rad(-35),math.rad(0)),i*speed) | |
| 804 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 805 | ||
| 806 | poseJointC1(rm,rmC1,CFrame.new(0,1,0),i*speed) | |
| 807 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 808 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 809 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 810 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 811 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 812 | swait() | |
| 813 | end | |
| 814 | end | |
| 815 | if x=="airAttack" then | |
| 816 | if currentAnim==x then return end | |
| 817 | currentAnim=x | |
| 818 | speed=0.75 | |
| 819 | print(x) | |
| 820 | for i=0,0.5,0.1*speed do | |
| 821 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(45),math.rad(0),math.rad(5)),i*speed) | |
| 822 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 823 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 824 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 825 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 826 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),i*speed) | |
| 827 | ||
| 828 | poseJointC1(rm,rmC1,CFrame.new(0,0,0),i*speed) | |
| 829 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 830 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 831 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 832 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 833 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 834 | swait() | |
| 835 | end | |
| 836 | sound(233856146,1,0.95,rl) | |
| 837 | grabWeld:Destroy() | |
| 838 | local bv=Instance.new("BodyVelocity",grabbedCharacter:WaitForChild("Torso"))
| |
| 839 | bv.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 840 | bv.velocity=head.CFrame.lookVector*10+Vector3.new(0,30,0) | |
| 841 | game.Debris:AddItem(bv,0.05) | |
| 842 | local bf=Instance.new("BodyForce",grabbedCharacter:WaitForChild("Torso"))
| |
| 843 | bf.force=Vector3.new(0,750,0)*grabbedCharacter:WaitForChild("Torso"):GetMass()
| |
| 844 | game.Debris:AddItem(bf,2.5) | |
| 845 | grabbedCharacter.Humanoid.WalkSpeed=16 | |
| 846 | grabbedCharacter.Humanoid.JumpPower=50 | |
| 847 | for i=0,1,0.1*speed do | |
| 848 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(150),math.rad(0),math.rad(-25)),i*speed) | |
| 849 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)),i*speed) | |
| 850 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
| 851 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
| 852 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(17.5),math.rad(-35),math.rad(0)),i*speed) | |
| 853 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),i*speed) | |
| 854 | ||
| 855 | poseJointC1(rm,rmC1,CFrame.new(0,1,0),i*speed) | |
| 856 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 857 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),i*speed) | |
| 858 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),i*speed) | |
| 859 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 860 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),i*speed) | |
| 861 | swait() | |
| 862 | end | |
| 863 | speed=0.2 | |
| 864 | hum.WalkSpeed=0 | |
| 865 | hum.JumpPower=0 | |
| 866 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=6552202",Vector3.new(1,1,1),Vector3.new(10,10,10),5,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0))
| |
| 867 | coroutine.resume(coroutine.create(function() | |
| 868 | for i=1,100 do | |
| 869 | magicBrick(Vector3.new(0,0,0),ra.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 870 | magicBrick(Vector3.new(0,0,0),ra.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 871 | swait(.1) | |
| 872 | end | |
| 873 | end)) | |
| 874 | for i,v in pairs(grabbedCharacter:GetChildren()) do | |
| 875 | if v:IsA("Part") then
| |
| 876 | v.CanCollide=false | |
| 877 | end | |
| 878 | if v.ClassName=="Hat" then | |
| 879 | for i,v in pairs(v:GetChildren()) do | |
| 880 | if v:IsA("BasePart") then
| |
| 881 | v.CanCollide=false | |
| 882 | end | |
| 883 | end | |
| 884 | end | |
| 885 | end | |
| 886 | sound(215395388,1,0.87,head) | |
| 887 | for i=0,1.25,0.1*speed do | |
| 888 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(90),math.rad(0),math.rad(12)),i*speed) | |
| 889 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),i*speed) | |
| 890 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),i*speed) | |
| 891 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-23.5),math.rad(0),math.rad(0)),i*speed) | |
| 892 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)),i*speed) | |
| 893 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(0),math.rad(-85),math.rad(0)),i*speed) | |
| 894 | ||
| 895 | poseJointC1(rm,rmC1,CFrame.new(0,-0.65,0),i*speed) | |
| 896 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),i*speed) | |
| 897 | poseJointC1(rlm,rlmC1,CFrame.new(0,-0.45,0.3),i*speed) | |
| 898 | poseJointC1(llm,llmC1,CFrame.new(0,-0.45,0.3),i*speed) | |
| 899 | poseJointC1(neck,nC1,CFrame.new(0,0,0),i*speed) | |
| 900 | poseJointC1(rj,rjC1,CFrame.new(0,0.45,0),i*speed) | |
| 901 | swait() | |
| 902 | end | |
| 903 | local bv=Instance.new("BodyVelocity",tor)
| |
| 904 | bv.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 905 | bv.velocity=head.CFrame.lookVector*55+Vector3.new(0,60,0) | |
| 906 | game.Debris:AddItem(bv,0.1) | |
| 907 | for i=0,0.25,0.1*speed do | |
| 908 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(110),math.rad(0),math.rad(24)),speed) | |
| 909 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-24)),speed) | |
| 910 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
| 911 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-23.5),math.rad(0),math.rad(0)),speed) | |
| 912 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(-12),math.rad(75),math.rad(0)),speed) | |
| 913 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-75),math.rad(-75),math.rad(0)),speed) | |
| 914 | ||
| 915 | poseJointC1(rm,rmC1,CFrame.new(0,-0.45,0),speed) | |
| 916 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),speed) | |
| 917 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),speed) | |
| 918 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),speed) | |
| 919 | poseJointC1(neck,nC1,CFrame.new(0,0,0),speed) | |
| 920 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),speed) | |
| 921 | swait() | |
| 922 | end | |
| 923 | local didHit=false | |
| 924 | coroutine.resume(coroutine.create(function() | |
| 925 | if (grabbedCharacter:WaitForChild("Torso").Position-tor.Position).magnitude<=10 then
| |
| 926 | if not dmgDebounce then | |
| 927 | dmgDebounce=true | |
| 928 | sound(227194094,1,0.8,ra) | |
| 929 | sound(215395468,2.5,0.9,head) | |
| 930 | coroutine.resume(coroutine.create(function() | |
| 931 | for i=1,3 do | |
| 932 | magicBrick(Vector3.new(0,0,0),head.CFrame*CFrame.Angles(math.rad(24),0,0)*CFrame.new(0,0,-8+i*2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"SmoothPlastic",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(3,3,3),Vector3.new(2+i,2+i,0.5),6,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0))
| |
| 933 | end | |
| 934 | end)) | |
| 935 | sound(206082327,2.5,1,grabbedCharacter:WaitForChild("Torso"))
| |
| 936 | grabbedCharacter.Humanoid:TakeDamage(grabbedCharacter.Humanoid.MaxHealth/5) | |
| 937 | grabbedCharacter.Humanoid.PlatformStand=false | |
| 938 | local bv=Instance.new("BodyVelocity",grabbedCharacter:WaitForChild("Torso"))
| |
| 939 | bv.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 940 | bv.velocity=head.CFrame.lookVector*100+Vector3.new(0,0,0) | |
| 941 | game.Debris:AddItem(bv,0.05) | |
| 942 | didHit=true | |
| 943 | wait(0.5) | |
| 944 | dmgDebounce=false | |
| 945 | end | |
| 946 | end | |
| 947 | end)) | |
| 948 | for i=0,0.25,0.1*speed do | |
| 949 | poseJointC0(rm,rmC0,CFrame.Angles(math.rad(120),math.rad(0),math.rad(-24)),speed) | |
| 950 | poseJointC0(lm,lmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-24)),speed) | |
| 951 | poseJointC0(rlm,rlmC0,CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
| 952 | poseJointC0(llm,llmC0,CFrame.Angles(math.rad(-23.5),math.rad(0),math.rad(0)),speed) | |
| 953 | poseJointC0(neck,nC0,CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
| 954 | poseJointC0(rj,rjC0,CFrame.Angles(math.rad(-35),math.rad(45),math.rad(0)),speed) | |
| 955 | ||
| 956 | poseJointC1(rm,rmC1,CFrame.new(0,0.35,0),speed) | |
| 957 | poseJointC1(lm,lmC1,CFrame.new(0,0,0),speed) | |
| 958 | poseJointC1(rlm,rlmC1,CFrame.new(0,0,0),speed) | |
| 959 | poseJointC1(llm,llmC1,CFrame.new(0,0,0),speed) | |
| 960 | poseJointC1(neck,nC1,CFrame.new(0,0,0),speed) | |
| 961 | poseJointC1(rj,rjC1,CFrame.new(0,0,0),speed) | |
| 962 | swait() | |
| 963 | end | |
| 964 | currentAnim=nil | |
| 965 | end | |
| 966 | end | |
| 967 | end | |
| 968 | ||
| 969 | function spar1() | |
| 970 | if not doingMove then | |
| 971 | doingMove=true | |
| 972 | anim("spar1")
| |
| 973 | doingMove=false | |
| 974 | end | |
| 975 | end | |
| 976 | ||
| 977 | function spar2() | |
| 978 | if not doingMove then | |
| 979 | doingMove=true | |
| 980 | anim("spar2")
| |
| 981 | doingMove=false | |
| 982 | end | |
| 983 | end | |
| 984 | ||
| 985 | function grab() | |
| 986 | if not doingMove then | |
| 987 | doingMove=true | |
| 988 | hum.WalkSpeed=0 | |
| 989 | anim("grab")
| |
| 990 | doingMove=false | |
| 991 | end | |
| 992 | end | |
| 993 | ||
| 994 | function release() | |
| 995 | if not doingMove then | |
| 996 | doingMove=true | |
| 997 | anim("release")
| |
| 998 | doingMove=false | |
| 999 | end | |
| 1000 | end | |
| 1001 | ||
| 1002 | function airAttack() | |
| 1003 | if not doingMove then | |
| 1004 | doingMove=true | |
| 1005 | anim("airAttack")
| |
| 1006 | doingMove=false | |
| 1007 | end | |
| 1008 | end | |
| 1009 | ||
| 1010 | local currentSparAttack=1 | |
| 1011 | ||
| 1012 | mouse.Button1Down:connect(function() | |
| 1013 | if grabbingMode then return end | |
| 1014 | if currentSparAttack==1 then | |
| 1015 | currentSparAttack=2 | |
| 1016 | spar1() | |
| 1017 | elseif currentSparAttack==2 then | |
| 1018 | currentSparAttack=1 | |
| 1019 | spar2() | |
| 1020 | end | |
| 1021 | end) | |
| 1022 | ||
| 1023 | mouse.KeyDown:connect(function(k) | |
| 1024 | if k=="f" then | |
| 1025 | if not grabbingMode then | |
| 1026 | grab() | |
| 1027 | elseif grabbingMode then | |
| 1028 | grabbingMode=false | |
| 1029 | release() | |
| 1030 | hideGrabOptions() | |
| 1031 | end | |
| 1032 | end | |
| 1033 | if k=="e" then | |
| 1034 | if grabbingMode then | |
| 1035 | grabbingMode=false | |
| 1036 | airAttack() | |
| 1037 | hideGrabOptions() | |
| 1038 | end | |
| 1039 | end | |
| 1040 | if k=="v" then | |
| 1041 | sound(221920694,1,0.87,workspace) | |
| 1042 | coroutine.resume(coroutine.create(function() | |
| 1043 | for i=1,50 do | |
| 1044 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,50),math.random(1,50),math.random(1,50))*CFrame.new(-50/2,-50/2,-50/2),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3.5,3.5,3.5),Vector3.new(5,5,5),16,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 1045 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,50),math.random(1,50),math.random(1,50))*CFrame.new(-50/2,-50/2,-50/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3.5,3.5,3.5),Vector3.new(1,1,1),35,true,1,0,CFrame.new(0,2,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 1046 | swait(.1) | |
| 1047 | end | |
| 1048 | end)) | |
| 1049 | end | |
| 1050 | end) | |
| 1051 | ||
| 1052 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1053 | if grabbingMode then | |
| 1054 | hum.WalkSpeed=defWS/1.1 | |
| 1055 | hum.JumpPower=0 | |
| 1056 | end | |
| 1057 | if not grabbingMode then | |
| 1058 | hum.WalkSpeed=defWS | |
| 1059 | hum.JumpPower=defJP | |
| 1060 | end | |
| 1061 | if attacking then | |
| 1062 | if RLattacking then | |
| 1063 | for i,v in pairs(workspace:GetChildren()) do | |
| 1064 | if v:findFirstChild("Humanoid",true)~=nil and v~=ch then
| |
| 1065 | local vTorso=v:WaitForChild("Torso");
| |
| 1066 | if (vTorso.Position-rl.Position).magnitude<=2.5 then | |
| 1067 | if not dmgDebounce then | |
| 1068 | dmgDebounce=true | |
| 1069 | sound(694048922,5,1,vTorso) | |
| 1070 | v.Humanoid:TakeDamage(7.5) | |
| 1071 | local bv=Instance.new("BodyVelocity",v:WaitForChild("Torso"))
| |
| 1072 | bv.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1073 | bv.velocity=head.CFrame.lookVector*25+Vector3.new(0,10,0) | |
| 1074 | game.Debris:AddItem(bv,0.05) | |
| 1075 | wait(0.5) | |
| 1076 | dmgDebounce=false | |
| 1077 | end | |
| 1078 | end | |
| 1079 | end | |
| 1080 | end | |
| 1081 | end | |
| 1082 | if grabbing then | |
| 1083 | for i,v in pairs(workspace:GetChildren()) do | |
| 1084 | if v:findFirstChild("Humanoid",true)~=nil and v~=ch then
| |
| 1085 | local vTorso=v:WaitForChild("Torso");
| |
| 1086 | if (vTorso.Position-ra.Position).magnitude<=3 then | |
| 1087 | if not dmgDebounce then | |
| 1088 | dmgDebounce=true | |
| 1089 | sound(200632821,5,1,vTorso) | |
| 1090 | v.Humanoid:TakeDamage(2) | |
| 1091 | ||
| 1092 | grabbingMode=true | |
| 1093 | grabbedCharacter=vTorso.Parent | |
| 1094 | grabbedCharacter.Humanoid.PlatformStand=false | |
| 1095 | grabbedCharacter.Humanoid.WalkSpeed=0 | |
| 1096 | grabbedCharacter.Humanoid.JumpPower=0 | |
| 1097 | for i,v in pairs(grabbedCharacter:GetChildren()) do | |
| 1098 | if v:IsA("Part") then
| |
| 1099 | v.CanCollide=false | |
| 1100 | end | |
| 1101 | if v.ClassName=="Hat" then | |
| 1102 | for i,v in pairs(v:GetChildren()) do | |
| 1103 | if v:IsA("BasePart") then
| |
| 1104 | v.CanCollide=false | |
| 1105 | end | |
| 1106 | end | |
| 1107 | end | |
| 1108 | end | |
| 1109 | grabWeld=Instance.new("Weld",grabPart)
| |
| 1110 | grabWeld.Part0=vTorso | |
| 1111 | grabWeld.Part1=grabPart | |
| 1112 | grabWeld.C0=CFrame.Angles(math.rad(90),0,0) | |
| 1113 | ||
| 1114 | displayGrabOptions() | |
| 1115 | ||
| 1116 | wait(0.5) | |
| 1117 | dmgDebounce=false | |
| 1118 | end | |
| 1119 | end | |
| 1120 | end | |
| 1121 | end | |
| 1122 | end | |
| 1123 | end | |
| 1124 | if hum.Jump and not grabbingMode then | |
| 1125 | anim("jump")
| |
| 1126 | swait(1/4) | |
| 1127 | hum.Jump=false | |
| 1128 | end | |
| 1129 | if Vector3.new(0,tor.Velocity.y,0).magnitude>=10 and currentAnim~="jump" and currentAnim~="land" and hum:GetState()==Enum.HumanoidStateType.Freefall and not hum.Jump then | |
| 1130 | anim("descend")
| |
| 1131 | end | |
| 1132 | if Vector3.new(tor.Velocity.x,0,tor.Velocity.z).magnitude<5 and currentAnim~="land" and currentAnim~="jump" and currentAnim~="descend" and hum:GetState()~=Enum.HumanoidStateType.Jumping and hum:GetState()~=Enum.HumanoidStateType.Freefall then | |
| 1133 | anim("idle")
| |
| 1134 | elseif Vector3.new(tor.Velocity.x,0,tor.Velocity.z).magnitude>=5 and currentAnim~="land" and currentAnim~="jump" and currentAnim~="descend" and hum:GetState()~=Enum.HumanoidStateType.Jumping and hum:GetState()~=Enum.HumanoidStateType.Freefall then | |
| 1135 | anim("walk")
| |
| 1136 | end | |
| 1137 | if grabbingMode then | |
| 1138 | grabbedCharacter.Humanoid.PlatformStand=false | |
| 1139 | anim("grabPose")
| |
| 1140 | end | |
| 1141 | grabPart.CFrame=ra:GetRenderCFrame()*CFrame.new(0,-1.25,-0.6)*CFrame.Angles(math.rad(-90),0,0) | |
| 1142 | end) |