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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | wait(0.2)if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 7 | do | |
| 8 | print("FE Compatibility code by Mokiros")
| |
| 9 | script.Parent = Player.Character | |
| 10 | ||
| 11 | --RemoteEvent for communicating | |
| 12 | local Event = Instance.new("RemoteEvent")
| |
| 13 | Event.Name = "UserInput_Event" | |
| 14 | ||
| 15 | --Fake event to make stuff like Mouse.KeyDown work | |
| 16 | local function fakeEvent() | |
| 17 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 18 | t.connect = t.Connect | |
| 19 | return t | |
| 20 | end | |
| 21 | ||
| 22 | --Creating fake input objects with fake variables | |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent and t.Function then | |
| 35 | t.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=Player then return end | |
| 43 | if io.isMouse then | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | else | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local Mouse = Player:GetMouse() | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 86 | end | |
| 87 | ||
| 88 | Player = owner | |
| 89 | PlayerGui = Player.PlayerGui | |
| 90 | Cam = workspace.CurrentCamera | |
| 91 | Backpack = Player.Backpack | |
| 92 | Character = Player.Character | |
| 93 | Humanoid = Character.Humanoid | |
| 94 | RootPart = Character["HumanoidRootPart"] | |
| 95 | Torso = Character["Torso"] | |
| 96 | Head = Character["Head"] | |
| 97 | RightArm = Character["Right Arm"] | |
| 98 | LeftArm = Character["Left Arm"] | |
| 99 | RightLeg = Character["Right Leg"] | |
| 100 | LeftLeg = Character["Left Leg"] | |
| 101 | RootJoint = RootPart["RootJoint"] | |
| 102 | Neck = Torso["Neck"] | |
| 103 | RightShoulder = Torso["Right Shoulder"] | |
| 104 | LeftShoulder = Torso["Left Shoulder"] | |
| 105 | RightHip = Torso["Right Hip"] | |
| 106 | LeftHip = Torso["Left Hip"] | |
| 107 | local sick = Instance.new("Sound",Character)
| |
| 108 | sick.SoundId = "rbxassetid://1494340971" | |
| 109 | sick.Looped = true | |
| 110 | sick.Pitch = 1 | |
| 111 | sick.Volume = 1 | |
| 112 | sick:Play() | |
| 113 | ||
| 114 | IT = Instance.new | |
| 115 | CF = CFrame.new | |
| 116 | VT = Vector3.new | |
| 117 | RAD = math.rad | |
| 118 | C3 = Color3.new | |
| 119 | UD2 = UDim2.new | |
| 120 | BRICKC = BrickColor.new | |
| 121 | ANGLES = CFrame.Angles | |
| 122 | EULER = CFrame.fromEulerAnglesXYZ | |
| 123 | COS = math.cos | |
| 124 | ACOS = math.acos | |
| 125 | SIN = math.sin | |
| 126 | ASIN = math.asin | |
| 127 | ABS = math.abs | |
| 128 | MRANDOM = math.random | |
| 129 | FLOOR = math.floor | |
| 130 | ||
| 131 | --//=================================\\ | |
| 132 | - | --|| USEFUL VALUES |
| 132 | + | --|| USEFUL VALUES |
| 133 | --\\=================================// | |
| 134 | ||
| 135 | Animation_Speed = 3 | |
| 136 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 137 | local Speed = 25 | |
| 138 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 139 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 140 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 141 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 142 | local DAMAGEMULTIPLIER = 1 | |
| 143 | local ANIM = "Idle" | |
| 144 | local ATTACK = false | |
| 145 | local EQUIPPED = false | |
| 146 | local HOLD = false | |
| 147 | local COMBO = 1 | |
| 148 | local Rooted = false | |
| 149 | local SINE = 0 | |
| 150 | local KEYHOLD = false | |
| 151 | local CHANGE = 2 / Animation_Speed | |
| 152 | local WALKINGANIM = false | |
| 153 | local VALUE1 = false | |
| 154 | local VALUE2 = false | |
| 155 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 156 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 157 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 158 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 159 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 160 | WEAPONGUI.Name = "Weapon GUI" | |
| 161 | local Effects = IT("Folder", Character)
| |
| 162 | Effects.Name = "Effects" | |
| 163 | local ANIMATOR = Humanoid.Animator | |
| 164 | local ANIMATE = Character.Animate | |
| 165 | local UNANCHOR = true | |
| 166 | local PLAYMAINANIM = true | |
| 167 | - | local BOLTSOUNDS = {168586621,168586586,178452241}
|
| 167 | + | local BOLTSOUNDS = {865772287,865772670,865772398}
|
| 168 | ||
| 169 | --//=================================\\ | |
| 170 | --\\=================================// | |
| 171 | ||
| 172 | ||
| 173 | --//=================================\\ | |
| 174 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 175 | --\\=================================// | |
| 176 | ||
| 177 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 178 | ArtificialHB.Name = "ArtificialHB" | |
| 179 | ||
| 180 | script:WaitForChild("ArtificialHB")
| |
| 181 | ||
| 182 | frame = Frame_Speed | |
| 183 | tf = 0 | |
| 184 | allowframeloss = false | |
| 185 | tossremainder = false | |
| 186 | lastframe = tick() | |
| 187 | script.ArtificialHB:Fire() | |
| 188 | ||
| 189 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 190 | - | tf = tf + s |
| 190 | + | tf = tf + s |
| 191 | - | if tf >= frame then |
| 191 | + | if tf >= frame then |
| 192 | - | if allowframeloss then |
| 192 | + | if allowframeloss then |
| 193 | - | script.ArtificialHB:Fire() |
| 193 | + | script.ArtificialHB:Fire() |
| 194 | - | lastframe = tick() |
| 194 | + | lastframe = tick() |
| 195 | else | |
| 196 | - | for i = 1, math.floor(tf / frame) do |
| 196 | + | for i = 1, math.floor(tf / frame) do |
| 197 | - | script.ArtificialHB:Fire() |
| 197 | + | script.ArtificialHB:Fire() |
| 198 | end | |
| 199 | - | lastframe = tick() |
| 199 | + | lastframe = tick() |
| 200 | end | |
| 201 | - | if tossremainder then |
| 201 | + | if tossremainder then |
| 202 | - | tf = 0 |
| 202 | + | tf = 0 |
| 203 | else | |
| 204 | - | tf = tf - frame * math.floor(tf / frame) |
| 204 | + | tf = tf - frame * math.floor(tf / frame) |
| 205 | end | |
| 206 | end | |
| 207 | end) | |
| 208 | ||
| 209 | --//=================================\\ | |
| 210 | --\\=================================// | |
| 211 | ||
| 212 | --//=================================\\ | |
| 213 | - | --|| SOME FUNCTIONS |
| 213 | + | --|| SOME FUNCTIONS |
| 214 | --\\=================================// | |
| 215 | ||
| 216 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 217 | - | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 217 | + | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 218 | end | |
| 219 | ||
| 220 | function PositiveAngle(NUMBER) | |
| 221 | - | if NUMBER >= 0 then |
| 221 | + | if NUMBER >= 0 then |
| 222 | - | NUMBER = 0 |
| 222 | + | NUMBER = 0 |
| 223 | end | |
| 224 | - | return NUMBER |
| 224 | + | return NUMBER |
| 225 | end | |
| 226 | ||
| 227 | function NegativeAngle(NUMBER) | |
| 228 | - | if NUMBER <= 0 then |
| 228 | + | if NUMBER <= 0 then |
| 229 | - | NUMBER = 0 |
| 229 | + | NUMBER = 0 |
| 230 | end | |
| 231 | - | return NUMBER |
| 231 | + | return NUMBER |
| 232 | end | |
| 233 | ||
| 234 | function Swait(NUMBER) | |
| 235 | - | if NUMBER == 0 or NUMBER == nil then |
| 235 | + | if NUMBER == 0 or NUMBER == nil then |
| 236 | - | ArtificialHB.Event:wait() |
| 236 | + | ArtificialHB.Event:wait() |
| 237 | - | else |
| 237 | + | else |
| 238 | - | for i = 1, NUMBER do |
| 238 | + | for i = 1, NUMBER do |
| 239 | - | ArtificialHB.Event:wait() |
| 239 | + | ArtificialHB.Event:wait() |
| 240 | end | |
| 241 | end | |
| 242 | end | |
| 243 | ||
| 244 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 245 | - | local NEWMESH = IT(MESH) |
| 245 | + | local NEWMESH = IT(MESH) |
| 246 | - | if MESH == "SpecialMesh" then |
| 246 | + | if MESH == "SpecialMesh" then |
| 247 | - | NEWMESH.MeshType = MESHTYPE |
| 247 | + | NEWMESH.MeshType = MESHTYPE |
| 248 | - | if MESHID ~= "nil" and MESHID ~= "" then |
| 248 | + | if MESHID ~= "nil" and MESHID ~= "" then |
| 249 | - | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
| 249 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
| 250 | end | |
| 251 | - | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 251 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 252 | - | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
| 252 | + | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
| 253 | end | |
| 254 | end | |
| 255 | - | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 255 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 256 | - | NEWMESH.Scale = SCALE |
| 256 | + | NEWMESH.Scale = SCALE |
| 257 | - | NEWMESH.Parent = PARENT |
| 257 | + | NEWMESH.Parent = PARENT |
| 258 | - | return NEWMESH |
| 258 | + | return NEWMESH |
| 259 | end | |
| 260 | ||
| 261 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 262 | - | local NEWPART = IT("Part")
|
| 262 | + | local NEWPART = IT("Part")
|
| 263 | - | NEWPART.formFactor = FORMFACTOR |
| 263 | + | NEWPART.formFactor = FORMFACTOR |
| 264 | - | NEWPART.Reflectance = REFLECTANCE |
| 264 | + | NEWPART.Reflectance = REFLECTANCE |
| 265 | - | NEWPART.Transparency = TRANSPARENCY |
| 265 | + | NEWPART.Transparency = TRANSPARENCY |
| 266 | - | NEWPART.CanCollide = false |
| 266 | + | NEWPART.CanCollide = false |
| 267 | - | NEWPART.Locked = true |
| 267 | + | NEWPART.Locked = true |
| 268 | - | NEWPART.Anchored = true |
| 268 | + | NEWPART.Anchored = true |
| 269 | - | if ANCHOR == false then |
| 269 | + | if ANCHOR == false then |
| 270 | - | NEWPART.Anchored = false |
| 270 | + | game.Workspace.Part.Transparency = 0.2 |
| 271 | wait(0.5) | |
| 272 | - | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 272 | + | game.Workspace.Part.Transparency = 0.4 |
| 273 | - | NEWPART.Name = NAME |
| 273 | + | wait(0.5) |
| 274 | - | NEWPART.Size = SIZE |
| 274 | + | game.Workspace.Part.Transparency = 0.6 |
| 275 | - | NEWPART.Position = Torso.Position |
| 275 | + | wait(0.5) |
| 276 | - | NEWPART.Material = MATERIAL |
| 276 | + | game.Workspace.Part.Transparency = 0.8 |
| 277 | - | NEWPART:BreakJoints() |
| 277 | + | wait(0.5) |
| 278 | - | NEWPART.Parent = PARENT |
| 278 | + | game.Workspace.Part.Transparency = 1 |
| 279 | - | return NEWPART |
| 279 | + | wait(0.5) |
| 280 | ||
| 281 | NEWPART.Anchored = false | |
| 282 | - | local function weldBetween(a, b) |
| 282 | + | end |
| 283 | - | local weldd = Instance.new("ManualWeld")
|
| 283 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 284 | - | weldd.Part0 = a |
| 284 | + | NEWPART.Name = NAME |
| 285 | - | weldd.Part1 = b |
| 285 | + | NEWPART.Size = SIZE |
| 286 | - | weldd.C0 = CFrame.new() |
| 286 | + | NEWPART.Position = Torso.Position |
| 287 | - | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 287 | + | NEWPART.Material = MATERIAL |
| 288 | - | weldd.Parent = a |
| 288 | + | NEWPART:BreakJoints() |
| 289 | - | return weldd |
| 289 | + | NEWPART.Parent = PARENT |
| 290 | game.Workspace.Part.Transparency = 0.2 | |
| 291 | wait(0.5) | |
| 292 | game.Workspace.Part.Transparency = 0.4 | |
| 293 | wait(0.5) | |
| 294 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 294 | + | game.Workspace.Part.Transparency = 0.6 |
| 295 | - | local trace = m00 + m11 + m22 |
| 295 | + | wait(0.5) |
| 296 | - | if trace > 0 then |
| 296 | + | game.Workspace.Part.Transparency = 0.8 |
| 297 | - | local s = math.sqrt(1 + trace) |
| 297 | + | wait(0.5) |
| 298 | - | local recip = 0.5 / s |
| 298 | + | game.Workspace.Part.Transparency = 1 |
| 299 | - | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 299 | + | wait(0.5) |
| 300 | - | else |
| 300 | + | |
| 301 | - | local i = 0 |
| 301 | + | return NEWPART |
| 302 | - | if m11 > m00 then |
| 302 | + | |
| 303 | - | i = 1 |
| 303 | + | |
| 304 | ||
| 305 | - | if m22 > (i == 0 and m00 or m11) then |
| 305 | + | local function weldBetween(a, b) |
| 306 | - | i = 2 |
| 306 | + | local weldd = Instance.new("ManualWeld")
|
| 307 | weldd.Part0 = a | |
| 308 | - | if i == 0 then |
| 308 | + | weldd.Part1 = b |
| 309 | - | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 309 | + | weldd.C0 = CFrame.new() |
| 310 | - | local recip = 0.5 / s |
| 310 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 311 | - | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 311 | + | weldd.Parent = a |
| 312 | - | elseif i == 1 then |
| 312 | + | return weldd |
| 313 | - | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 313 | + | end |
| 314 | - | local recip = 0.5 / s |
| 314 | + | |
| 315 | - | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 315 | + | |
| 316 | - | elseif i == 2 then |
| 316 | + | |
| 317 | - | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 317 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 318 | - | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 318 | + | local trace = m00 + m11 + m22 |
| 319 | if trace > 0 then | |
| 320 | local s = math.sqrt(1 + trace) | |
| 321 | local recip = 0.5 / s | |
| 322 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 323 | else | |
| 324 | - | local xs, ys, zs = x + x, y + y, z + z |
| 324 | + | local i = 0 |
| 325 | - | local wx, wy, wz = w * xs, w * ys, w * zs |
| 325 | + | if m11 > m00 then |
| 326 | - | local xx = x * xs |
| 326 | + | i = 1 |
| 327 | - | local xy = x * ys |
| 327 | + | end |
| 328 | - | local xz = x * zs |
| 328 | + | if m22 > (i == 0 and m00 or m11) then |
| 329 | - | local yy = y * ys |
| 329 | + | i = 2 |
| 330 | - | local yz = y * zs |
| 330 | + | end |
| 331 | - | local zz = z * zs |
| 331 | + | if i == 0 then |
| 332 | - | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 332 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 333 | local recip = 0.5 / s | |
| 334 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 335 | elseif i == 1 then | |
| 336 | - | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 336 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 337 | - | local startInterp, finishInterp; |
| 337 | + | local recip = 0.5 / s |
| 338 | - | if cosTheta >= 0.0001 then |
| 338 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 339 | - | if (1 - cosTheta) > 0.0001 then |
| 339 | + | elseif i == 2 then |
| 340 | - | local theta = ACOS(cosTheta) |
| 340 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 341 | - | local invSinTheta = 1 / SIN(theta) |
| 341 | + | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 342 | - | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 342 | + | end |
| 343 | - | finishInterp = SIN(t * theta) * invSinTheta |
| 343 | + | end |
| 344 | end | |
| 345 | - | startInterp = 1 - t |
| 345 | + | |
| 346 | - | finishInterp = t |
| 346 | + | |
| 347 | local xs, ys, zs = x + x, y + y, z + z | |
| 348 | - | else |
| 348 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 349 | - | if (1 + cosTheta) > 0.0001 then |
| 349 | + | local xx = x * xs |
| 350 | - | local theta = ACOS(-cosTheta) |
| 350 | + | local xy = x * ys |
| 351 | - | local invSinTheta = 1 / SIN(theta) |
| 351 | + | local xz = x * zs |
| 352 | - | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 352 | + | local yy = y * ys |
| 353 | - | finishInterp = SIN(t * theta) * invSinTheta |
| 353 | + | local yz = y * zs |
| 354 | local zz = z * zs | |
| 355 | - | startInterp = t - 1 |
| 355 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 356 | - | finishInterp = t |
| 356 | + | |
| 357 | ||
| 358 | function QuaternionSlerp(a, b, t) | |
| 359 | - | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 359 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 360 | local startInterp, finishInterp; | |
| 361 | if cosTheta >= 0.0001 then | |
| 362 | if (1 - cosTheta) > 0.0001 then | |
| 363 | - | local qa = {QuaternionFromCFrame(a)}
|
| 363 | + | local theta = ACOS(cosTheta) |
| 364 | - | local qb = {QuaternionFromCFrame(b)}
|
| 364 | + | local invSinTheta = 1 / SIN(theta) |
| 365 | - | local ax, ay, az = a.x, a.y, a.z |
| 365 | + | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 366 | - | local bx, by, bz = b.x, b.y, b.z |
| 366 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 367 | - | local _t = 1 - t |
| 367 | + | else |
| 368 | - | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 368 | + | startInterp = 1 - t |
| 369 | finishInterp = t | |
| 370 | end | |
| 371 | else | |
| 372 | - | local frame = IT("Frame")
|
| 372 | + | if (1 + cosTheta) > 0.0001 then |
| 373 | - | frame.BackgroundTransparency = TRANSPARENCY |
| 373 | + | local theta = ACOS(-cosTheta) |
| 374 | - | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 374 | + | local invSinTheta = 1 / SIN(theta) |
| 375 | - | frame.Position = POSITION |
| 375 | + | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 376 | - | frame.Size = SIZE |
| 376 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 377 | - | frame.BackgroundColor3 = COLOR |
| 377 | + | else |
| 378 | - | frame.BorderColor3 = BORDERCOLOR |
| 378 | + | startInterp = t - 1 |
| 379 | - | frame.Name = NAME |
| 379 | + | finishInterp = t |
| 380 | - | frame.Parent = PARENT |
| 380 | + | end |
| 381 | - | return frame |
| 381 | + | end |
| 382 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 383 | end | |
| 384 | ||
| 385 | - | local label = IT("TextLabel")
|
| 385 | + | |
| 386 | - | label.BackgroundTransparency = 1 |
| 386 | + | local qa = {QuaternionFromCFrame(a)}
|
| 387 | - | label.Size = UD2(1, 0, 1, 0) |
| 387 | + | local qb = {QuaternionFromCFrame(b)}
|
| 388 | - | label.Position = UD2(0, 0, 0, 0) |
| 388 | + | local ax, ay, az = a.x, a.y, a.z |
| 389 | - | label.TextColor3 = TEXTCOLOR |
| 389 | + | local bx, by, bz = b.x, b.y, b.z |
| 390 | - | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 390 | + | local _t = 1 - t |
| 391 | - | label.TextTransparency = TRANSPARENCY |
| 391 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 392 | - | label.FontSize = TEXTFONTSIZE |
| 392 | + | |
| 393 | - | label.Font = TEXTFONT |
| 393 | + | |
| 394 | - | label.BorderSizePixel = BORDERSIZEPIXEL |
| 394 | + | |
| 395 | - | label.TextScaled = false |
| 395 | + | local frame = IT("Frame")
|
| 396 | - | label.Text = TEXT |
| 396 | + | frame.BackgroundTransparency = TRANSPARENCY |
| 397 | - | label.Name = NAME |
| 397 | + | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 398 | - | label.Parent = PARENT |
| 398 | + | frame.Position = POSITION |
| 399 | - | return label |
| 399 | + | frame.Size = SIZE |
| 400 | frame.BackgroundColor3 = COLOR | |
| 401 | frame.BorderColor3 = BORDERCOLOR | |
| 402 | frame.Name = NAME | |
| 403 | - | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 403 | + | frame.Parent = PARENT |
| 404 | return frame | |
| 405 | end | |
| 406 | ||
| 407 | - | local NEWWELD = IT(TYPE) |
| 407 | + | |
| 408 | - | NEWWELD.Part0 = PART0 |
| 408 | + | local label = IT("TextLabel")
|
| 409 | - | NEWWELD.Part1 = PART1 |
| 409 | + | label.BackgroundTransparency = 1 |
| 410 | - | NEWWELD.C0 = C0 |
| 410 | + | label.Size = UD2(1, 0, 1, 0) |
| 411 | - | NEWWELD.C1 = C1 |
| 411 | + | label.Position = UD2(0, 0, 0, 0) |
| 412 | - | NEWWELD.Parent = PARENT |
| 412 | + | label.TextColor3 = TEXTCOLOR |
| 413 | - | return NEWWELD |
| 413 | + | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 414 | label.TextTransparency = TRANSPARENCY | |
| 415 | label.FontSize = TEXTFONTSIZE | |
| 416 | label.Font = TEXTFONT | |
| 417 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 418 | - | local NEWSOUND = nil |
| 418 | + | label.TextScaled = false |
| 419 | - | coroutine.resume(coroutine.create(function() |
| 419 | + | label.Text = TEXT |
| 420 | - | NEWSOUND = S:Clone() |
| 420 | + | label.Name = NAME |
| 421 | - | NEWSOUND.Parent = PARENT |
| 421 | + | label.Parent = PARENT |
| 422 | - | NEWSOUND.Volume = VOLUME |
| 422 | + | return label |
| 423 | - | NEWSOUND.Pitch = PITCH |
| 423 | + | |
| 424 | - | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 424 | + | |
| 425 | - | NEWSOUND:play() |
| 425 | + | |
| 426 | - | if DOESLOOP == true then |
| 426 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 427 | - | NEWSOUND.Looped = true |
| 427 | + | |
| 428 | ||
| 429 | - | repeat wait(1) until NEWSOUND.Playing == false |
| 429 | + | |
| 430 | - | NEWSOUND:remove() |
| 430 | + | local NEWWELD = IT(TYPE) |
| 431 | NEWWELD.Part0 = PART0 | |
| 432 | - | end)) |
| 432 | + | NEWWELD.Part1 = PART1 |
| 433 | - | return NEWSOUND |
| 433 | + | NEWWELD.C0 = C0 |
| 434 | NEWWELD.C1 = C1 | |
| 435 | NEWWELD.Parent = PARENT | |
| 436 | return NEWWELD | |
| 437 | - | NumberSequenceKeypoint.new(0,2,0), |
| 437 | + | |
| 438 | - | NumberSequenceKeypoint.new(1,0,0) |
| 438 | + | |
| 439 | local S = IT("Sound")
| |
| 440 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 441 | - | NumberSequenceKeypoint.new(0,0.5,0), |
| 441 | + | local NEWSOUND = nil |
| 442 | - | NumberSequenceKeypoint.new(1,1,0) |
| 442 | + | coroutine.resume(coroutine.create(function() |
| 443 | NEWSOUND = S:Clone() | |
| 444 | NEWSOUND.Parent = PARENT | |
| 445 | NEWSOUND.Volume = VOLUME | |
| 446 | - | PE.Color = ColorSequence.new(BRICKC("Crimson").Color,BRICKC("Really red").Color)
|
| 446 | + | NEWSOUND.Pitch = PITCH |
| 447 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 448 | NEWSOUND:play() | |
| 449 | if DOESLOOP == true then | |
| 450 | NEWSOUND.Looped = true | |
| 451 | else | |
| 452 | repeat wait(1) until NEWSOUND.Playing == false | |
| 453 | NEWSOUND:remove() | |
| 454 | end | |
| 455 | end)) | |
| 456 | return NEWSOUND | |
| 457 | end | |
| 458 | ||
| 459 | local EyeSizes={
| |
| 460 | NumberSequenceKeypoint.new(0,2,0), | |
| 461 | NumberSequenceKeypoint.new(1,0,0) | |
| 462 | - | local PARTICLES = PE:Clone() |
| 462 | + | |
| 463 | - | PARTICLES.Parent = art |
| 463 | + | |
| 464 | - | PARTICLES.Enabled = true |
| 464 | + | NumberSequenceKeypoint.new(0,0.5,0), |
| 465 | - | return PARTICLES |
| 465 | + | NumberSequenceKeypoint.new(1,1,0) |
| 466 | } | |
| 467 | local PE=Instance.new("ParticleEmitter",nil)
| |
| 468 | PE.LightEmission=.8 | |
| 469 | - | local right = top:Cross(back) |
| 469 | + | PE.Color = ColorSequence.new(BRICKC("Alder").Color,BRICKC("Lavender").Color)
|
| 470 | - | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 470 | + | |
| 471 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 472 | PE.Lifetime=NumberRange.new(0.35,1) | |
| 473 | PE.Rotation=NumberRange.new(0,360) | |
| 474 | PE.Rate=100 | |
| 475 | - | local TYPE = (Table.EffectType or "Sphere") |
| 475 | + | |
| 476 | - | local SIZE = (Table.Size or VT(1,1,1)) |
| 476 | + | |
| 477 | - | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
| 477 | + | |
| 478 | - | local TRANSPARENCY = (Table.Transparency or 0) |
| 478 | + | |
| 479 | - | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
| 479 | + | |
| 480 | - | local CFRAME = (Table.CFrame or Torso.CFrame) |
| 480 | + | |
| 481 | - | local MOVEDIRECTION = (Table.MoveToPos or nil) |
| 481 | + | |
| 482 | - | local ROTATION1 = (Table.RotationX or 0) |
| 482 | + | |
| 483 | - | local ROTATION2 = (Table.RotationY or 0) |
| 483 | + | |
| 484 | - | local ROTATION3 = (Table.RotationZ or 0) |
| 484 | + | |
| 485 | - | local MATERIAL = (Table.Material or "Neon") |
| 485 | + | local PARTICLES = PE:Clone() |
| 486 | - | local COLOR = (Table.Color or C3(1,1,1)) |
| 486 | + | PARTICLES.Parent = art |
| 487 | - | local TIME = (Table.Time or 45) |
| 487 | + | PARTICLES.Enabled = true |
| 488 | - | local SOUNDID = (Table.SoundID or nil) |
| 488 | + | return PARTICLES |
| 489 | - | local SOUNDPITCH = (Table.SoundPitch or nil) |
| 489 | + | |
| 490 | - | local SOUNDVOLUME = (Table.SoundVolume or nil) |
| 490 | + | |
| 491 | - | coroutine.resume(coroutine.create(function() |
| 491 | + | |
| 492 | - | local PLAYSSOUND = false |
| 492 | + | local right = top:Cross(back) |
| 493 | - | local SOUND = nil |
| 493 | + | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 494 | - | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Crimson"), "Effect", VT(1,1,1), true)
|
| 494 | + | |
| 495 | - | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 495 | + | |
| 496 | - | PLAYSSOUND = true |
| 496 | + | |
| 497 | - | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
| 497 | + | |
| 498 | local TYPE = (Table.EffectType or "Sphere") | |
| 499 | - | EFFECT.Color = COLOR |
| 499 | + | local SIZE = (Table.Size or VT(1,1,1)) |
| 500 | - | local MSH = nil |
| 500 | + | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
| 501 | - | if TYPE == "Sphere" then |
| 501 | + | local TRANSPARENCY = (Table.Transparency or 0) |
| 502 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
|
| 502 | + | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
| 503 | - | elseif TYPE == "Block" or TYPE == "Box" then |
| 503 | + | local CFRAME = (Table.CFrame or Torso.CFrame) |
| 504 | - | MSH = IT("BlockMesh",EFFECT)
|
| 504 | + | local MOVEDIRECTION = (Table.MoveToPos or nil) |
| 505 | - | MSH.Scale = SIZE |
| 505 | + | local ROTATION1 = (Table.RotationX or 0) |
| 506 | - | elseif TYPE == "Wave" then |
| 506 | + | local ROTATION2 = (Table.RotationY or 0) |
| 507 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
|
| 507 | + | local ROTATION3 = (Table.RotationZ or 0) |
| 508 | - | elseif TYPE == "Ring" then |
| 508 | + | local MATERIAL = (Table.Material or "Neon") |
| 509 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
|
| 509 | + | local COLOR = (Table.Color or C3(1,1,1)) |
| 510 | - | elseif TYPE == "Slash" then |
| 510 | + | local TIME = (Table.Time or 45) |
| 511 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 511 | + | local SOUNDID = (Table.SoundID or nil) |
| 512 | - | elseif TYPE == "Round Slash" then |
| 512 | + | local SOUNDPITCH = (Table.SoundPitch or nil) |
| 513 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 513 | + | local SOUNDVOLUME = (Table.SoundVolume or nil) |
| 514 | - | elseif TYPE == "Swirl" then |
| 514 | + | coroutine.resume(coroutine.create(function() |
| 515 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
|
| 515 | + | local PLAYSSOUND = false |
| 516 | - | elseif TYPE == "Skull" then |
| 516 | + | local SOUND = nil |
| 517 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
|
| 517 | + | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
|
| 518 | - | elseif TYPE == "Crystal" then |
| 518 | + | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 519 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
|
| 519 | + | PLAYSSOUND = true |
| 520 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 521 | - | if MSH ~= nil then |
| 521 | + | end |
| 522 | - | local MOVESPEED = nil |
| 522 | + | EFFECT.Color = COLOR |
| 523 | - | if MOVEDIRECTION ~= nil then |
| 523 | + | local MSH = nil |
| 524 | - | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
| 524 | + | if TYPE == "Sphere" then |
| 525 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 526 | - | local GROWTH = SIZE - ENDSIZE |
| 526 | + | elseif TYPE == "Block" or TYPE == "Box" then |
| 527 | - | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
| 527 | + | MSH = IT("BlockMesh",EFFECT)
|
| 528 | - | if TYPE == "Block" then |
| 528 | + | MSH.Scale = SIZE |
| 529 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 529 | + | elseif TYPE == "Wave" then |
| 530 | - | else |
| 530 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
|
| 531 | - | EFFECT.CFrame = CFRAME |
| 531 | + | elseif TYPE == "Ring" then |
| 532 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 533 | - | for LOOP = 1, TIME+1 do |
| 533 | + | elseif TYPE == "Slash" then |
| 534 | - | Swait() |
| 534 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 535 | - | MSH.Scale = MSH.Scale - GROWTH/TIME |
| 535 | + | elseif TYPE == "Round Slash" then |
| 536 | - | if TYPE == "Wave" then |
| 536 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 537 | - | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
| 537 | + | elseif TYPE == "Swirl" then |
| 538 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 539 | - | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
| 539 | + | elseif TYPE == "Skull" then |
| 540 | - | if TYPE == "Block" then |
| 540 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
|
| 541 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 541 | + | elseif TYPE == "Crystal" then |
| 542 | - | else |
| 542 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
|
| 543 | - | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) |
| 543 | + | end |
| 544 | if MSH ~= nil then | |
| 545 | - | if MOVEDIRECTION ~= nil then |
| 545 | + | local MOVESPEED = nil |
| 546 | - | local ORI = EFFECT.Orientation |
| 546 | + | if MOVEDIRECTION ~= nil then |
| 547 | - | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
| 547 | + | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
| 548 | - | EFFECT.Orientation = ORI |
| 548 | + | end |
| 549 | local GROWTH = SIZE - ENDSIZE | |
| 550 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 551 | - | if PLAYSSOUND == false then |
| 551 | + | if TYPE == "Block" then |
| 552 | - | EFFECT:remove() |
| 552 | + | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 553 | - | else |
| 553 | + | else |
| 554 | - | repeat wait(1) until SOUND.Playing == false |
| 554 | + | EFFECT.CFrame = CFRAME |
| 555 | - | EFFECT:remove() |
| 555 | + | end |
| 556 | for LOOP = 1, TIME+1 do | |
| 557 | Swait() | |
| 558 | - | if PLAYSSOUND == false then |
| 558 | + | MSH.Scale = MSH.Scale - GROWTH/TIME |
| 559 | - | EFFECT:remove() |
| 559 | + | if TYPE == "Wave" then |
| 560 | - | else |
| 560 | + | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
| 561 | - | repeat Swait() until SOUND.Playing == false |
| 561 | + | end |
| 562 | - | EFFECT:remove() |
| 562 | + | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
| 563 | if TYPE == "Block" then | |
| 564 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 565 | - | end)) |
| 565 | + | else |
| 566 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 567 | end | |
| 568 | if MOVEDIRECTION ~= nil then | |
| 569 | - | if TYPE == "Cyl" then |
| 569 | + | local ORI = EFFECT.Orientation |
| 570 | - | local MSH = IT("CylinderMesh",PART)
|
| 570 | + | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
| 571 | - | elseif TYPE == "Ball" then |
| 571 | + | EFFECT.Orientation = ORI |
| 572 | - | local MSH = IT("SpecialMesh",PART)
|
| 572 | + | end |
| 573 | - | MSH.MeshType = "Sphere" |
| 573 | + | end |
| 574 | - | elseif TYPE == "Wedge" then |
| 574 | + | if PLAYSSOUND == false then |
| 575 | - | local MSH = IT("SpecialMesh",PART)
|
| 575 | + | EFFECT:remove() |
| 576 | - | MSH.MeshType = "Wedge" |
| 576 | + | else |
| 577 | repeat wait(1) until SOUND.Playing == false | |
| 578 | EFFECT:remove() | |
| 579 | end | |
| 580 | else | |
| 581 | if PLAYSSOUND == false then | |
| 582 | EFFECT:remove() | |
| 583 | - | local DIRECTION = CF(StartPos,EndPos).lookVector |
| 583 | + | else |
| 584 | - | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
| 584 | + | repeat Swait() until SOUND.Playing == false |
| 585 | EFFECT:remove() | |
| 586 | end | |
| 587 | end | |
| 588 | end)) | |
| 589 | - | PLAYMAINANIM = false |
| 589 | + | |
| 590 | - | if WhichPose == "Cast1" then |
| 590 | + | |
| 591 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 591 | + | |
| 592 | - | Swait() |
| 592 | + | if TYPE == "Cyl" then |
| 593 | - | if Magic == true then |
| 593 | + | local MSH = IT("CylinderMesh",PART)
|
| 594 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 594 | + | elseif TYPE == "Ball" then |
| 595 | local MSH = IT("SpecialMesh",PART)
| |
| 596 | - | if Gyro ~= nil and Gyro ~= false then |
| 596 | + | MSH.MeshType = "Sphere" |
| 597 | - | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 597 | + | elseif TYPE == "Wedge" then |
| 598 | local MSH = IT("SpecialMesh",PART)
| |
| 599 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) |
| 599 | + | MSH.MeshType = "Wedge" |
| 600 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) |
| 600 | + | end |
| 601 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 601 | + | |
| 602 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 602 | + | |
| 603 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 603 | + | |
| 604 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 604 | + | |
| 605 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 606 | - | elseif WhichPose == "Cast2" then |
| 606 | + | local DIRECTION = CF(StartPos,EndPos).lookVector |
| 607 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 607 | + | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
| 608 | - | Swait() |
| 608 | + | |
| 609 | - | if Magic == true then |
| 609 | + | |
| 610 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 610 | + | |
| 611 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 611 | + | |
| 612 | PLAYMAINANIM = false | |
| 613 | - | if Gyro ~= nil and Gyro ~= false then |
| 613 | + | if WhichPose == "Cast1" then |
| 614 | - | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 614 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 615 | Swait() | |
| 616 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 616 | + | if Magic == true then |
| 617 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 617 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 618 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 618 | + | end |
| 619 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 619 | + | if Gyro ~= nil and Gyro ~= false then |
| 620 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 620 | + | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 621 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 621 | + | end |
| 622 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 623 | - | elseif WhichPose == "RightArmUp" then |
| 623 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) |
| 624 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 624 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 625 | - | Swait() |
| 625 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 626 | - | if Magic == true then |
| 626 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 627 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 627 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 628 | end | |
| 629 | - | if Gyro ~= nil and Gyro ~= false then |
| 629 | + | elseif WhichPose == "Cast2" then |
| 630 | - | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 630 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 631 | Swait() | |
| 632 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) |
| 632 | + | if Magic == true then |
| 633 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 633 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 634 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 634 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 635 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 635 | + | end |
| 636 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 636 | + | if Gyro ~= nil and Gyro ~= false then |
| 637 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 637 | + | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 638 | end | |
| 639 | - | elseif WhichPose == "Taunt" then |
| 639 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 640 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 640 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 641 | - | Swait() |
| 641 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 642 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 642 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 643 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 643 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 644 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 644 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 645 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 645 | + | end |
| 646 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 646 | + | elseif WhichPose == "RightArmUp" then |
| 647 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 647 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 648 | Swait() | |
| 649 | - | HATWELD.Part0 = RightArm |
| 649 | + | if Magic == true then |
| 650 | - | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) |
| 650 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 651 | - | CreateSound(221057812,Torso,10,1,false) |
| 651 | + | end |
| 652 | - | for i=0, Time*2, 0.1 / Animation_Speed do |
| 652 | + | if Gyro ~= nil and Gyro ~= false then |
| 653 | - | Swait() |
| 653 | + | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 654 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 654 | + | end |
| 655 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 655 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) |
| 656 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 656 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 657 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 657 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 658 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 658 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 659 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 659 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 660 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 661 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 661 | + | end |
| 662 | - | Swait() |
| 662 | + | elseif WhichPose == "Taunt" then |
| 663 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 663 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 664 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 664 | + | Swait() |
| 665 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 665 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 666 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 666 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 667 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 667 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 668 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 668 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 669 | - | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) |
| 669 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 670 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 671 | - | HATWELD.Part0 = Head |
| 671 | + | end |
| 672 | - | HATWELD.C0 = CF(0,0.35,0) |
| 672 | + | HATWELD.Part0 = RightArm |
| 673 | - | elseif WhichPose == "Prepare key" then |
| 673 | + | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) |
| 674 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 674 | + | CreateSound(221057812,Torso,10,1,false) |
| 675 | - | Swait() |
| 675 | + | for i=0, Time*2, 0.1 / Animation_Speed do |
| 676 | - | if Gyro ~= nil and Gyro ~= false then |
| 676 | + | Swait() |
| 677 | - | Gyro.cframe = CF(RootPart.Position,Tors.Position) |
| 677 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 678 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 679 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) |
| 679 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 680 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) |
| 680 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 681 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 681 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 682 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 682 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 683 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 683 | + | end |
| 684 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 684 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 685 | Swait() | |
| 686 | - | elseif WhichPose == "Turn key" then |
| 686 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 687 | - | for i=0, Time, 0.1 / Animation_Speed do |
| 687 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 688 | - | Swait() |
| 688 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 689 | - | if Gyro ~= nil and Gyro ~= false then |
| 689 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 690 | - | Gyro.cframe = CF(RootPart.Position,Tors.Position) |
| 690 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 691 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 692 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) |
| 692 | + | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) |
| 693 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) |
| 693 | + | end |
| 694 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 694 | + | HATWELD.Part0 = Head |
| 695 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 695 | + | HATWELD.C0 = CF(0,0.35,0) |
| 696 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 696 | + | elseif WhichPose == "Prepare key" then |
| 697 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 697 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 698 | Swait() | |
| 699 | if Gyro ~= nil and Gyro ~= false then | |
| 700 | - | PLAYMAINANIM = true |
| 700 | + | Gyro.cframe = CF(RootPart.Position,Tors.Position) |
| 701 | end | |
| 702 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) | |
| 703 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) | |
| 704 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 705 | - | local Color = Table.Color or C3(1,1,1) |
| 705 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 706 | - | local StartPos = Table.Start or Torso.Position |
| 706 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 707 | - | local EndPos = Table.End or Mouse.Hit.p |
| 707 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 708 | - | local SegmentLength = Table.SegmentL or 2 |
| 708 | + | end |
| 709 | - | local Thickness = Table.Thickness or 0.1 |
| 709 | + | elseif WhichPose == "Turn key" then |
| 710 | - | local Dissapear = Table.DoesFade or false |
| 710 | + | for i=0, Time, 0.1 / Animation_Speed do |
| 711 | - | local Parent = Table.Ignore or Character |
| 711 | + | Swait() |
| 712 | - | local MaxDist = Table.MaxDist or 400 |
| 712 | + | if Gyro ~= nil and Gyro ~= false then |
| 713 | - | local Branches = Table.Branches or false |
| 713 | + | Gyro.cframe = CF(RootPart.Position,Tors.Position) |
| 714 | - | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) |
| 714 | + | end |
| 715 | - | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) |
| 715 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) |
| 716 | - | local LIGHTNINGMODEL = IT("Model",Effects)
|
| 716 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) |
| 717 | - | LIGHTNINGMODEL.Name = "Lightning" |
| 717 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) |
| 718 | - | local LastBolt = nil |
| 718 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) |
| 719 | - | for E = 1, DISTANCE do |
| 719 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) |
| 720 | - | local ExtraSize = (DISTANCE-E)/15 |
| 720 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) |
| 721 | - | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
|
| 721 | + | end |
| 722 | - | PART.Color = Color |
| 722 | + | end |
| 723 | - | MakeForm(PART,"Cyl") |
| 723 | + | PLAYMAINANIM = true |
| 724 | - | if LastBolt == nil then |
| 724 | + | |
| 725 | - | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) |
| 725 | + | |
| 726 | --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
| |
| 727 | - | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) |
| 727 | + | |
| 728 | local Color = Table.Color or C3(1,1,1) | |
| 729 | - | LastBolt = PART |
| 729 | + | local StartPos = Table.Start or Torso.Position |
| 730 | - | if Branches == true then |
| 730 | + | local EndPos = Table.End or Mouse.Hit.p |
| 731 | - | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) |
| 731 | + | local SegmentLength = Table.SegmentL or 2 |
| 732 | - | if CHOICE == 1 then |
| 732 | + | local Thickness = Table.Thickness or 0.1 |
| 733 | - | local LASTBRANCH = nil |
| 733 | + | local Dissapear = Table.DoesFade or false |
| 734 | - | for i = 1, MRANDOM(2,5) do |
| 734 | + | local Parent = Table.Ignore or Character |
| 735 | - | local ExtraSize2 = ((DISTANCE-E)/25)/i |
| 735 | + | local MaxDist = Table.MaxDist or 400 |
| 736 | - | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
|
| 736 | + | local Branches = Table.Branches or false |
| 737 | - | PART.Color = Color |
| 737 | + | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) |
| 738 | - | MakeForm(PART,"Cyl") |
| 738 | + | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) |
| 739 | - | if LASTBRANCH == nil then |
| 739 | + | local LIGHTNINGMODEL = IT("Model",Effects)
|
| 740 | - | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) |
| 740 | + | LIGHTNINGMODEL.Name = "Lightning" |
| 741 | - | else |
| 741 | + | local LastBolt = nil |
| 742 | - | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) |
| 742 | + | for E = 1, DISTANCE do |
| 743 | local ExtraSize = (DISTANCE-E)/15 | |
| 744 | - | LASTBRANCH = PART |
| 744 | + | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
|
| 745 | PART.Color = Color | |
| 746 | MakeForm(PART,"Cyl") | |
| 747 | if LastBolt == nil then | |
| 748 | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 749 | - | if Dissapear == true then |
| 749 | + | else |
| 750 | - | coroutine.resume(coroutine.create(function() |
| 750 | + | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) |
| 751 | - | for i = 1, 10 do |
| 751 | + | end |
| 752 | - | Swait() |
| 752 | + | LastBolt = PART |
| 753 | - | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do |
| 753 | + | if Branches == true then |
| 754 | - | if c.ClassName == "Part" then |
| 754 | + | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) |
| 755 | - | c.Transparency = i/10 |
| 755 | + | if CHOICE == 1 then |
| 756 | local LASTBRANCH = nil | |
| 757 | for i = 1, MRANDOM(2,5) do | |
| 758 | local ExtraSize2 = ((DISTANCE-E)/25)/i | |
| 759 | - | LIGHTNINGMODEL:remove() |
| 759 | + | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
|
| 760 | - | end)) |
| 760 | + | PART.Color = Color |
| 761 | - | elseif Dissapear == false then |
| 761 | + | MakeForm(PART,"Cyl") |
| 762 | - | Debris:AddItem(LIGHTNINGMODEL,0.1) |
| 762 | + | if LASTBRANCH == nil then |
| 763 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 764 | - | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
|
| 764 | + | else |
| 765 | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 766 | end | |
| 767 | LASTBRANCH = PART | |
| 768 | - | --|| WEAPON CREATION |
| 768 | + | end |
| 769 | end | |
| 770 | end | |
| 771 | end | |
| 772 | - | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) |
| 772 | + | if Dissapear == true then |
| 773 | - | FACE.Color = C3(0,0,0) |
| 773 | + | coroutine.resume(coroutine.create(function() |
| 774 | - | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
|
| 774 | + | for i = 1, 10 do |
| 775 | - | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
|
| 775 | + | Swait() |
| 776 | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do | |
| 777 | - | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false) |
| 777 | + | if c.ClassName == "Part" then |
| 778 | c.Transparency = i/10 | |
| 779 | end | |
| 780 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false) |
| 780 | + | end |
| 781 | end | |
| 782 | LIGHTNINGMODEL:remove() | |
| 783 | end)) | |
| 784 | - | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false) |
| 784 | + | elseif Dissapear == false then |
| 785 | Debris:AddItem(LIGHTNINGMODEL,0.1) | |
| 786 | end | |
| 787 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false) |
| 787 | + | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
|
| 788 | end | |
| 789 | ||
| 790 | --//=================================\\ | |
| 791 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false) |
| 791 | + | --|| WEAPON CREATION |
| 792 | --\\=================================// | |
| 793 | ||
| 794 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false) |
| 794 | + | |
| 795 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) | |
| 796 | FACE.Color = C3(0,0,0) | |
| 797 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false) |
| 797 | + | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
|
| 798 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
| |
| 799 | end | |
| 800 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false) |
| 800 | + | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(2,0.2,2),false) |
| 801 | MakeForm(HAT1,"Cyl") | |
| 802 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
| |
| 803 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 803 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(2.01,0.15,2.01),false) |
| 804 | BELT.Color = C3(15/255,15/255,15/255) | |
| 805 | MakeForm(BELT,"Cyl") | |
| 806 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 807 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 807 | + | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.3,2.2,1.3),false) |
| 808 | MakeForm(HAT2,"Cyl") | |
| 809 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
| |
| 810 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.31,0.2,1.31),false) | |
| 811 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 811 | + | |
| 812 | MakeForm(BELT,"Cyl") | |
| 813 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 814 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Crimson", "Gem", VT(0.25,0.25,0.1),false) | |
| 815 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 815 | + | |
| 816 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
| |
| 817 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Crimson", "Gem", VT(0.25,0.25,0.1),false) | |
| 818 | MakeForm(GEM,"Ball") | |
| 819 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false) |
| 819 | + | |
| 820 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Crimson", "Gem", VT(0.1,0.25,0.25),false) | |
| 821 | MakeForm(GEM,"Ball") | |
| 822 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 823 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Crimson", "Gem", VT(0.1,0.25,0.25),false) | |
| 824 | MakeForm(GEM,"Ball") | |
| 825 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 826 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.1,1.31),false) | |
| 827 | BELT.Color = C3(15/255,15/255,15/255) | |
| 828 | MakeForm(BELT,"Cyl") | |
| 829 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
| |
| 830 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.31,0.1,1.31),false) | |
| 831 | BELT.Color = C3(15/255,15/255,15/255) | |
| 832 | MakeForm(BELT,"Cyl") | |
| 833 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
| |
| 834 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.31,0.1,1.31),false) | |
| 835 | - | tecks2.Text = "The Warden" |
| 835 | + | |
| 836 | MakeForm(BELT,"Cyl") | |
| 837 | - | tecks2.TextSize = 30 |
| 837 | + | |
| 838 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.31,0.1,1.31),false) | |
| 839 | BELT.Color = C3(15/255,15/255,15/255) | |
| 840 | - | tecks2.TextStrokeColor3 = BRICKC"Really red".Color |
| 840 | + | |
| 841 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
| |
| 842 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Oyster", "Hat", VT(1.3,0.5,1.3),false) | |
| 843 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false) |
| 843 | + | |
| 844 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
| |
| 845 | - | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
|
| 845 | + | |
| 846 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false) |
| 846 | + | |
| 847 | naeeym2.AlwaysOnTop = true | |
| 848 | - | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
|
| 848 | + | |
| 849 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false) |
| 849 | + | |
| 850 | naeeym2.MaxDistance = 75 | |
| 851 | - | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
|
| 851 | + | |
| 852 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false) |
| 852 | + | |
| 853 | naeeym2.PlayerToHideFrom = Player | |
| 854 | - | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
|
| 854 | + | |
| 855 | tecks2.BackgroundTransparency = 1 | |
| 856 | tecks2.TextScaled = true | |
| 857 | - | top.ShirtTemplate = "rbxassetid://676428254" |
| 857 | + | |
| 858 | tecks2.Text = "Chronos" | |
| 859 | tecks2.Font = "Bodoni" | |
| 860 | tecks2.TextSize = 40 | |
| 861 | - | bottom.PantsTemplate = "rbxassetid://676428351" |
| 861 | + | |
| 862 | tecks2.TextColor3 = C3(0,0,0) | |
| 863 | tecks2.TextStrokeColor3 = BRICKC"Really black".Color | |
| 864 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 865 | - | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then |
| 865 | + | |
| 866 | - | c.Material = "Neon" |
| 866 | + | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Maroon", "FaceGradient", VT(0.15,0.15,0.15),false) |
| 867 | - | if c:FindFirstChildOfClass("ParticleEmitter") then
|
| 867 | + | |
| 868 | - | c:FindFirstChildOfClass("ParticleEmitter"):remove()
|
| 868 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.55), CF(0, 0, 0))
|
| 869 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Maroon", "FaceGradient", VT(0.05,0.14,0.05),false) | |
| 870 | - | c.Color = C3(1,1,1) |
| 870 | + | EYE.Color = C3(0,0,0) |
| 871 | - | if c == Head then |
| 871 | + | |
| 872 | - | if c:FindFirstChild("face") then
|
| 872 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.6), CF(0, 0, 0))
|
| 873 | - | c.face:remove() |
| 873 | + | |
| 874 | top.ShirtTemplate = "rbxassetid://466355376" | |
| 875 | top.Parent = Character | |
| 876 | - | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then |
| 876 | + | |
| 877 | - | c:remove() |
| 877 | + | |
| 878 | - | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then |
| 878 | + | bottom.PantsTemplate = "rbxassetid://745457035" |
| 879 | - | c:remove() |
| 879 | + | |
| 880 | bottom.Name = "Cloth" | |
| 881 | for _, c in pairs(Character:GetChildren()) do | |
| 882 | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then | |
| 883 | c.Material = "Neon" | |
| 884 | - | if c:IsA("BasePart") and c.Name ~= "Handle" then
|
| 884 | + | if c:FindFirstChildOfClass("ParticleEmitter") then
|
| 885 | - | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then |
| 885 | + | c:FindFirstChildOfClass("ParticleEmitter"):remove()
|
| 886 | - | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) |
| 886 | + | end |
| 887 | c.Color = C3(1,1,1) | |
| 888 | - | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
|
| 888 | + | if c == Head then |
| 889 | - | elseif c:IsA("JointInstance") then
|
| 889 | + | if c:FindFirstChild("face") then
|
| 890 | - | table.insert(BODY,{c,c.Parent,nil,nil,nil})
|
| 890 | + | c.face:remove() |
| 891 | end | |
| 892 | end | |
| 893 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 894 | - | if BODY[e] ~= nil then |
| 894 | + | c:remove() |
| 895 | - | local STUFF = BODY[e] |
| 895 | + | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then |
| 896 | - | local PART = STUFF[1] |
| 896 | + | c:remove() |
| 897 | - | local PARENT = STUFF[2] |
| 897 | + | end |
| 898 | - | local MATERIAL = STUFF[3] |
| 898 | + | |
| 899 | - | local COLOR = STUFF[4] |
| 899 | + | |
| 900 | - | local TRANSPARENCY = STUFF[5] |
| 900 | + | |
| 901 | - | if PART.ClassName == "Part" and PART ~= RootPart then |
| 901 | + | if c:IsA("BasePart") and c.Name ~= "Handle" then
|
| 902 | - | PART.Material = MATERIAL |
| 902 | + | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then |
| 903 | - | PART.Color = COLOR |
| 903 | + | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) |
| 904 | - | PART.Transparency = TRANSPARENCY |
| 904 | + | end |
| 905 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 906 | - | PART.AncestryChanged:Connect(function() |
| 906 | + | elseif c:IsA("JointInstance") then
|
| 907 | - | PART.Parent = PARENT |
| 907 | + | table.insert(BODY,{c,c.Parent,nil,nil,nil})
|
| 908 | - | end) |
| 908 | + | end |
| 909 | end | |
| 910 | for e = 1, #BODY do | |
| 911 | if BODY[e] ~= nil then | |
| 912 | - | Character.Parent = workspace |
| 912 | + | local STUFF = BODY[e] |
| 913 | - | for e = 1, #BODY do |
| 913 | + | local PART = STUFF[1] |
| 914 | - | if BODY[e] ~= nil then |
| 914 | + | local PARENT = STUFF[2] |
| 915 | - | local STUFF = BODY[e] |
| 915 | + | local MATERIAL = STUFF[3] |
| 916 | - | local PART = STUFF[1] |
| 916 | + | local COLOR = STUFF[4] |
| 917 | - | local PARENT = STUFF[2] |
| 917 | + | local TRANSPARENCY = STUFF[5] |
| 918 | - | local MATERIAL = STUFF[3] |
| 918 | + | if PART.ClassName == "Part" and PART ~= RootPart then |
| 919 | - | local COLOR = STUFF[4] |
| 919 | + | PART.Material = MATERIAL |
| 920 | - | local TRANSPARENCY = STUFF[5] |
| 920 | + | PART.Color = COLOR |
| 921 | - | if PART.ClassName == "Part" and PART ~= RootPart then |
| 921 | + | PART.Transparency = TRANSPARENCY |
| 922 | - | PART.Material = MATERIAL |
| 922 | + | end |
| 923 | - | PART.Color = COLOR |
| 923 | + | PART.AncestryChanged:Connect(function() |
| 924 | - | PART.Transparency = TRANSPARENCY |
| 924 | + | PART.Parent = PARENT |
| 925 | end) | |
| 926 | - | if PART.Parent ~= PARENT then |
| 926 | + | end |
| 927 | - | Humanoid:remove() |
| 927 | + | |
| 928 | - | PART.Parent = PARENT |
| 928 | + | |
| 929 | - | Humanoid = IT("Humanoid",Character)
|
| 929 | + | Character.Parent = workspace |
| 930 | for e = 1, #BODY do | |
| 931 | if BODY[e] ~= nil then | |
| 932 | local STUFF = BODY[e] | |
| 933 | local PART = STUFF[1] | |
| 934 | - | local SKILLTEXTCOLOR = BRICKC"Really red".Color |
| 934 | + | local PARENT = STUFF[2] |
| 935 | local MATERIAL = STUFF[3] | |
| 936 | local COLOR = STUFF[4] | |
| 937 | local TRANSPARENCY = STUFF[5] | |
| 938 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 939 | - | refit() |
| 939 | + | PART.Material = MATERIAL |
| 940 | PART.Color = COLOR | |
| 941 | PART.Transparency = TRANSPARENCY | |
| 942 | end | |
| 943 | if PART.Parent ~= PARENT then | |
| 944 | Humanoid:remove() | |
| 945 | PART.Parent = PARENT | |
| 946 | Humanoid = IT("Humanoid",Character)
| |
| 947 | end | |
| 948 | end | |
| 949 | end | |
| 950 | end | |
| 951 | local SKILLTEXTCOLOR = BRICKC"Lavender".Color | |
| 952 | local SKILLFONT = "Bodoni" | |
| 953 | local SKILLTEXTSIZE = 7 | |
| 954 | ||
| 955 | - | --|| DAMAGING |
| 955 | + | |
| 956 | refit() | |
| 957 | end) | |
| 958 | ||
| 959 | - | local CHILDREN = workspace:GetDescendants() |
| 959 | + | |
| 960 | - | for index, CHILD in pairs(CHILDREN) do |
| 960 | + | |
| 961 | - | if CHILD.ClassName == "Model" and CHILD ~= Character then |
| 961 | + | |
| 962 | - | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 962 | + | |
| 963 | - | if HUM then |
| 963 | + | |
| 964 | - | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 964 | + | |
| 965 | - | if TORSO then |
| 965 | + | |
| 966 | - | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then |
| 966 | + | |
| 967 | - | CHILD:BreakJoints() |
| 967 | + | |
| 968 | - | if FLING ~= 0 then |
| 968 | + | |
| 969 | - | for _, c in pairs(CHILD:GetChildren()) do |
| 969 | + | |
| 970 | - | if c:IsA("BasePart") and c.Transparency == 0 then
|
| 970 | + | |
| 971 | - | if BURN == true then |
| 971 | + | |
| 972 | - | Fire(c) |
| 972 | + | --|| DAMAGING |
| 973 | - | end |
| 973 | + | |
| 974 | - | local bv = Instance.new("BodyVelocity")
|
| 974 | + | |
| 975 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
| 975 | + | |
| 976 | - | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING |
| 976 | + | local CHILDREN = workspace:GetDescendants() |
| 977 | - | bv.Parent = c |
| 977 | + | for index, CHILD in pairs(CHILDREN) do |
| 978 | - | Debris:AddItem(bv,0.05) |
| 978 | + | if CHILD.ClassName == "Model" and CHILD ~= Character then |
| 979 | - | end |
| 979 | + | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 980 | - | end |
| 980 | + | if HUM then |
| 981 | - | end |
| 981 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 982 | if TORSO then | |
| 983 | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 984 | CHILD:BreakJoints() | |
| 985 | if FLING ~= 0 then | |
| 986 | for _, c in pairs(CHILD:GetChildren()) do | |
| 987 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 988 | if BURN == true then | |
| 989 | Fire(c) | |
| 990 | - | --|| ATTACK FUNCTIONS AND STUFF |
| 990 | + | end |
| 991 | local bv = Instance.new("BodyVelocity")
| |
| 992 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 993 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
| 994 | - | ATTACK = true |
| 994 | + | bv.Parent = c |
| 995 | - | Rooted = false |
| 995 | + | Debris:AddItem(bv,0.05) |
| 996 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 996 | + | end |
| 997 | - | GYRO.D = 750 |
| 997 | + | end |
| 998 | - | GYRO.P = 20000 |
| 998 | + | end |
| 999 | - | GYRO.MaxTorque = VT(0,40000000,0) |
| 999 | + | end |
| 1000 | - | CreateSound(348663022,RightArm,1.5,2,false) |
| 1000 | + | end |
| 1001 | - | Pose("Cast1",0.8,1,true,GYRO)
|
| 1001 | + | end |
| 1002 | - | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false})
|
| 1002 | + | end |
| 1003 | - | local Hitpos = LightningTable.End |
| 1003 | + | end |
| 1004 | - | ApplyAoE(Hitpos,10,35) |
| 1004 | + | |
| 1005 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1005 | + | |
| 1006 | - | for i = 1, 4 do |
| 1006 | + | |
| 1007 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1007 | + | --|| ATTACK FUNCTIONS AND STUFF |
| 1008 | --\\=================================// | |
| 1009 | - | Pose("Cast1",0.8,1,true)
|
| 1009 | + | |
| 1010 | - | GYRO:remove() |
| 1010 | + | |
| 1011 | - | ATTACK = false |
| 1011 | + | ATTACK = true |
| 1012 | - | Rooted = false |
| 1012 | + | Rooted = false |
| 1013 | local GYRO = IT("BodyGyro",RootPart)
| |
| 1014 | GYRO.D = 750 | |
| 1015 | GYRO.P = 20000 | |
| 1016 | - | ATTACK = true |
| 1016 | + | GYRO.MaxTorque = VT(0,40000000,0) |
| 1017 | - | Rooted = false |
| 1017 | + | CreateSound(348663022,RightArm,1.5,2,false) |
| 1018 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 1018 | + | Pose("Cast1",0.8,1,true,GYRO)
|
| 1019 | - | GYRO.D = 750 |
| 1019 | + | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false})
|
| 1020 | - | GYRO.P = 20000 |
| 1020 | + | local Hitpos = LightningTable.End |
| 1021 | - | GYRO.MaxTorque = VT(0,40000000,0) |
| 1021 | + | ApplyAoE(Hitpos,10,35) |
| 1022 | - | CreateSound(469345336,Torso,3,2,false) |
| 1022 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1023 | - | Pose("Cast2",1.5,2,true,GYRO)
|
| 1023 | + | for i = 1, 4 do |
| 1024 | - | coroutine.resume(coroutine.create(function() |
| 1024 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1025 | - | local FRAME = RootPart.CFrame |
| 1025 | + | end |
| 1026 | - | for i = 1, 25 do |
| 1026 | + | Pose("Cast1",0.8,1,true)
|
| 1027 | - | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) |
| 1027 | + | GYRO:remove() |
| 1028 | - | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true})
|
| 1028 | + | ATTACK = false |
| 1029 | - | local Hitpos = LightningTable.End |
| 1029 | + | Rooted = false |
| 1030 | - | ApplyAoE(Hitpos,20,15) |
| 1030 | + | |
| 1031 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1031 | + | |
| 1032 | - | for i = 1, 4 do |
| 1032 | + | |
| 1033 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1033 | + | ATTACK = true |
| 1034 | Rooted = false | |
| 1035 | - | wait(0.05) |
| 1035 | + | local GYRO = IT("BodyGyro",RootPart)
|
| 1036 | GYRO.D = 750 | |
| 1037 | - | end)) |
| 1037 | + | GYRO.P = 20000 |
| 1038 | - | Pose("Cast2",1.5,0.7,true)
|
| 1038 | + | GYRO.MaxTorque = VT(0,40000000,0) |
| 1039 | - | GYRO:remove() |
| 1039 | + | CreateSound(469345336,Torso,3,2,false) |
| 1040 | - | ATTACK = false |
| 1040 | + | Pose("Cast2",1.5,2,true,GYRO)
|
| 1041 | - | Rooted = false |
| 1041 | + | coroutine.resume(coroutine.create(function() |
| 1042 | local FRAME = RootPart.CFrame | |
| 1043 | for i = 1, 25 do | |
| 1044 | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) | |
| 1045 | - | ATTACK = true |
| 1045 | + | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true})
|
| 1046 | - | Rooted = false |
| 1046 | + | local Hitpos = LightningTable.End |
| 1047 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 1047 | + | ApplyAoE(Hitpos,20,15) |
| 1048 | - | GYRO.D = 750 |
| 1048 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1049 | - | GYRO.P = 20000 |
| 1049 | + | for i = 1, 4 do |
| 1050 | - | GYRO.MaxTorque = VT(0,40000000,0) |
| 1050 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1051 | - | local FIRE = IT("Model",Effects)
|
| 1051 | + | end |
| 1052 | - | FIRE.Name = "Fire" |
| 1052 | + | wait(0.05) |
| 1053 | - | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Really red", "Center", VT(0,0,0)) |
| 1053 | + | end |
| 1054 | - | FIRE.PrimaryPart = MAIN |
| 1054 | + | end)) |
| 1055 | - | local FIRES = {}
|
| 1055 | + | Pose("Cast2",1.5,0.7,true)
|
| 1056 | - | for i = 1, 45 do |
| 1056 | + | GYRO:remove() |
| 1057 | - | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Really red", "RingPart", VT(3,3,3)) |
| 1057 | + | ATTACK = false |
| 1058 | - | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) |
| 1058 | + | Rooted = false |
| 1059 | - | local F = Fire(PRT) |
| 1059 | + | |
| 1060 | - | table.insert(FIRES,F) |
| 1060 | + | |
| 1061 | function Inferno_Ring() | |
| 1062 | - | repeat |
| 1062 | + | ATTACK = true |
| 1063 | - | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) |
| 1063 | + | Rooted = false |
| 1064 | - | Pose("Cast1",1.5,0.01,false,GYRO)
|
| 1064 | + | local GYRO = IT("BodyGyro",RootPart)
|
| 1065 | - | until HOLD == true |
| 1065 | + | GYRO.D = 750 |
| 1066 | - | coroutine.resume(coroutine.create(function() |
| 1066 | + | GYRO.P = 20000 |
| 1067 | - | for i = 1, 4 do |
| 1067 | + | GYRO.MaxTorque = VT(0,40000000,0) |
| 1068 | - | ApplyAoE(MAIN.Position,21,-15,true) |
| 1068 | + | local FIRE = IT("Model",Effects)
|
| 1069 | - | CreateSound(463598785,MAIN,3,1,false) |
| 1069 | + | FIRE.Name = "Fire" |
| 1070 | - | for E = 1, #FIRES do |
| 1070 | + | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Lavender", "Center", VT(0,0,0)) |
| 1071 | - | if FIRES[E] ~= nil then |
| 1071 | + | FIRE.PrimaryPart = MAIN |
| 1072 | - | FIRES[E].Acceleration = VT(0,300,0) |
| 1072 | + | local FIRES = {}
|
| 1073 | - | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) |
| 1073 | + | for i = 1, 45 do |
| 1074 | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Lavender", "RingPart", VT(3,3,3)) | |
| 1075 | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) | |
| 1076 | - | wait(0.3) |
| 1076 | + | local F = Fire(PRT) |
| 1077 | table.insert(FIRES,F) | |
| 1078 | - | for E = 1, #FIRES do |
| 1078 | + | end |
| 1079 | - | if FIRES[E] ~= nil then |
| 1079 | + | repeat |
| 1080 | - | FIRES[E].Enabled = false |
| 1080 | + | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) |
| 1081 | Pose("Cast1",1.5,0.01,false,GYRO)
| |
| 1082 | until HOLD == true | |
| 1083 | - | Debris:AddItem(FIRE,5) |
| 1083 | + | coroutine.resume(coroutine.create(function() |
| 1084 | - | end)) |
| 1084 | + | for i = 1, 4 do |
| 1085 | - | CreateSound(215395388,RightArm,3,2,false) |
| 1085 | + | ApplyAoE(MAIN.Position,21,-15,true) |
| 1086 | - | Pose("RightArmUp",1.5,0.5,true)
|
| 1086 | + | CreateSound(463598785,MAIN,3,1,false) |
| 1087 | - | GYRO:remove() |
| 1087 | + | for E = 1, #FIRES do |
| 1088 | - | ATTACK = false |
| 1088 | + | if FIRES[E] ~= nil then |
| 1089 | - | Rooted = false |
| 1089 | + | FIRES[E].Acceleration = VT(0,300,0) |
| 1090 | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) | |
| 1091 | end | |
| 1092 | end | |
| 1093 | - | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) |
| 1093 | + | wait(0.3) |
| 1094 | - | if HITFLOOR ~= nil then |
| 1094 | + | end |
| 1095 | - | if HITFLOOR.Anchored == true then |
| 1095 | + | for E = 1, #FIRES do |
| 1096 | - | local WALL = HITFLOOR:Clone() |
| 1096 | + | if FIRES[E] ~= nil then |
| 1097 | - | WALL.Size = VT(45,45,5) |
| 1097 | + | FIRES[E].Enabled = false |
| 1098 | - | WALL.Parent = Effects |
| 1098 | + | end |
| 1099 | - | WALL.Name = "Wall" |
| 1099 | + | end |
| 1100 | - | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) |
| 1100 | + | Debris:AddItem(FIRE,5) |
| 1101 | - | CreateSound(130972023,WALL,5,0.8,false) |
| 1101 | + | end)) |
| 1102 | - | ATTACK = true |
| 1102 | + | CreateSound(215395388,RightArm,3,2,false) |
| 1103 | - | Rooted = true |
| 1103 | + | Pose("RightArmUp",1.5,0.5,true)
|
| 1104 | - | local HIT = WALL.Touched:Connect(function(hit) |
| 1104 | + | GYRO:remove() |
| 1105 | - | if hit.Parent ~= Character then |
| 1105 | + | ATTACK = false |
| 1106 | - | hit:BreakJoints() |
| 1106 | + | Rooted = false |
| 1107 | end | |
| 1108 | - | end) |
| 1108 | + | |
| 1109 | - | coroutine.resume(coroutine.create(function() |
| 1109 | + | |
| 1110 | - | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1110 | + | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) |
| 1111 | - | for i = 1, 90 do |
| 1111 | + | if HITFLOOR ~= nil then |
| 1112 | - | Swait() |
| 1112 | + | if HITFLOOR.Anchored == true then |
| 1113 | - | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) |
| 1113 | + | local WALL = HITFLOOR:Clone() |
| 1114 | WALL.Size = VT(45,45,5) | |
| 1115 | - | HIT:disconnect() |
| 1115 | + | WALL.Parent = Effects |
| 1116 | - | wait(5) |
| 1116 | + | WALL.Name = "Wall" |
| 1117 | - | for i = 1, 46 do |
| 1117 | + | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) |
| 1118 | - | Swait() |
| 1118 | + | CreateSound(130972023,WALL,5,0.8,false) |
| 1119 | - | WALL.CFrame = WALL.CFrame*CF(0,-1,0) |
| 1119 | + | ATTACK = true |
| 1120 | Rooted = true | |
| 1121 | - | WALL:remove() |
| 1121 | + | local HIT = WALL.Touched:Connect(function(hit) |
| 1122 | - | end)) |
| 1122 | + | if hit.Parent ~= Character then |
| 1123 | - | Pose("RightArmUp",1.5,1.2,true)
|
| 1123 | + | hit:BreakJoints() |
| 1124 | - | ATTACK = false |
| 1124 | + | end |
| 1125 | - | Rooted = false |
| 1125 | + | end) |
| 1126 | coroutine.resume(coroutine.create(function() | |
| 1127 | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1128 | for i = 1, 90 do | |
| 1129 | Swait() | |
| 1130 | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) | |
| 1131 | - | if Mouse.Target ~= nil then |
| 1131 | + | end |
| 1132 | - | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
|
| 1132 | + | HIT:disconnect() |
| 1133 | - | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
|
| 1133 | + | wait(5) |
| 1134 | - | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
|
| 1134 | + | for i = 1, 46 do |
| 1135 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 1135 | + | Swait() |
| 1136 | - | GYRO.D = 750 |
| 1136 | + | WALL.CFrame = WALL.CFrame*CF(0,-1,0) |
| 1137 | - | GYRO.P = 20000 |
| 1137 | + | end |
| 1138 | - | GYRO.MaxTorque = VT(0,40000000,0) |
| 1138 | + | WALL:remove() |
| 1139 | - | local grav = Instance.new("BodyPosition",TORSO)
|
| 1139 | + | end)) |
| 1140 | - | grav.D = 15 |
| 1140 | + | Pose("RightArmUp",1.5,1.2,true)
|
| 1141 | - | grav.P = 20000 |
| 1141 | + | ATTACK = false |
| 1142 | - | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 1142 | + | Rooted = false |
| 1143 | - | grav.position = TORSO.Position |
| 1143 | + | end |
| 1144 | - | local GYRO2 = IT("BodyGyro",TORSO)
|
| 1144 | + | end |
| 1145 | - | GYRO2.D = 750 |
| 1145 | + | |
| 1146 | - | GYRO2.P = 20000 |
| 1146 | + | |
| 1147 | - | GYRO2.MaxTorque = VT(0,40000000,0) |
| 1147 | + | |
| 1148 | - | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1148 | + | if Mouse.Target ~= nil then |
| 1149 | - | grav.Name = "Jail" |
| 1149 | + | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
|
| 1150 | - | local LOCKPARTS = {}
|
| 1150 | + | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
|
| 1151 | - | ATTACK = true |
| 1151 | + | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
|
| 1152 | - | Rooted = false |
| 1152 | + | local GYRO = IT("BodyGyro",RootPart)
|
| 1153 | - | local LOCK = IT("Model",Effects)
|
| 1153 | + | GYRO.D = 750 |
| 1154 | - | LOCK.Name = "Lock" |
| 1154 | + | GYRO.P = 20000 |
| 1155 | - | local LOCK2 = IT("Model",LOCK)
|
| 1155 | + | GYRO.MaxTorque = VT(0,40000000,0) |
| 1156 | - | LOCK2.Name = "Metal" |
| 1156 | + | local grav = Instance.new("BodyPosition",TORSO)
|
| 1157 | - | --CREATE LOCK-- |
| 1157 | + | grav.D = 15 |
| 1158 | - | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) |
| 1158 | + | grav.P = 20000 |
| 1159 | - | LOCK.PrimaryPart = BASE |
| 1159 | + | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 1160 | - | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) |
| 1160 | + | grav.position = TORSO.Position |
| 1161 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) |
| 1161 | + | local GYRO2 = IT("BodyGyro",TORSO)
|
| 1162 | - | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) |
| 1162 | + | GYRO2.D = 750 |
| 1163 | - | MakeForm(PRT,"Cyl") |
| 1163 | + | GYRO2.P = 20000 |
| 1164 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) |
| 1164 | + | GYRO2.MaxTorque = VT(0,40000000,0) |
| 1165 | - | PRT.Color = C3(0,0,0) |
| 1165 | + | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1166 | - | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) |
| 1166 | + | grav.Name = "Jail" |
| 1167 | - | MakeForm(PRT,"Cyl") |
| 1167 | + | local LOCKPARTS = {}
|
| 1168 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) |
| 1168 | + | ATTACK = true |
| 1169 | - | PRT.Color = C3(0,0,0) |
| 1169 | + | Rooted = false |
| 1170 | - | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) |
| 1170 | + | local LOCK = IT("Model",Effects)
|
| 1171 | - | for i = 1, 45 do |
| 1171 | + | LOCK.Name = "Lock" |
| 1172 | - | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) |
| 1172 | + | local LOCK2 = IT("Model",LOCK)
|
| 1173 | - | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) |
| 1173 | + | LOCK2.Name = "Metal" |
| 1174 | --CREATE LOCK-- | |
| 1175 | - | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) |
| 1175 | + | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) |
| 1176 | - | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) |
| 1176 | + | LOCK.PrimaryPart = BASE |
| 1177 | - | LOCK2.PrimaryPart = PRT |
| 1177 | + | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) |
| 1178 | - | --------------- |
| 1178 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) |
| 1179 | - | local CHILDREN = LOCK:GetDescendants() |
| 1179 | + | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) |
| 1180 | - | for index, CHILD in pairs(CHILDREN) do |
| 1180 | + | MakeForm(PRT,"Cyl") |
| 1181 | - | if CHILD:IsA("BasePart") then
|
| 1181 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) |
| 1182 | - | CHILD.Transparency = 1 |
| 1182 | + | PRT.Color = C3(0,0,0) |
| 1183 | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 1184 | MakeForm(PRT,"Cyl") | |
| 1185 | - | for i = 1, 75 do |
| 1185 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) |
| 1186 | - | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) |
| 1186 | + | PRT.Color = C3(0,0,0) |
| 1187 | - | Swait() |
| 1187 | + | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) |
| 1188 | - | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1188 | + | for i = 1, 45 do |
| 1189 | - | GYRO.cframe = CF(RootPart.Position,TORSO.Position) |
| 1189 | + | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) |
| 1190 | - | local CHILDREN = LOCK:GetDescendants() |
| 1190 | + | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) |
| 1191 | - | for index, CHILD in pairs(CHILDREN) do |
| 1191 | + | end |
| 1192 | - | if CHILD:IsA("BasePart") then
|
| 1192 | + | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) |
| 1193 | - | CHILD.Transparency = CHILD.Transparency - 1/75 |
| 1193 | + | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) |
| 1194 | LOCK2.PrimaryPart = PRT | |
| 1195 | --------------- | |
| 1196 | local CHILDREN = LOCK:GetDescendants() | |
| 1197 | - | HUM.DisplayDistanceType = "None" |
| 1197 | + | for index, CHILD in pairs(CHILDREN) do |
| 1198 | - | local KEY = IT("Model",Effects)
|
| 1198 | + | if CHILD:IsA("BasePart") then
|
| 1199 | - | KEY.Name = "Key" |
| 1199 | + | CHILD.Transparency = 1 |
| 1200 | - | --CREATE KEY-- |
| 1200 | + | end |
| 1201 | - | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Really red", "KeyBase", VT(0.1, 1, 0.1),false) |
| 1201 | + | end |
| 1202 | - | KEY.PrimaryPart = KBASE |
| 1202 | + | for i = 1, 75 do |
| 1203 | - | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) |
| 1203 | + | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) |
| 1204 | - | local WLD = weldBetween(RightArm,KBASE) |
| 1204 | + | Swait() |
| 1205 | - | for i = 1, 45 do |
| 1205 | + | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1206 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Really red", "Key", VT(0.1, 0.1, 0.1),false) |
| 1206 | + | GYRO.cframe = CF(RootPart.Position,TORSO.Position) |
| 1207 | - | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) |
| 1207 | + | local CHILDREN = LOCK:GetDescendants() |
| 1208 | - | weldBetween(KBASE,PRT) |
| 1208 | + | for index, CHILD in pairs(CHILDREN) do |
| 1209 | if CHILD:IsA("BasePart") then
| |
| 1210 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Really red", "Key", VT(0.3, 0.1, 0.1),false) |
| 1210 | + | CHILD.Transparency = CHILD.Transparency - 1/75 |
| 1211 | - | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) |
| 1211 | + | end |
| 1212 | - | weldBetween(KBASE,PRT) |
| 1212 | + | end |
| 1213 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Really red", "Key", VT(0.3, 0.1, 0.1),false) |
| 1213 | + | end |
| 1214 | - | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) |
| 1214 | + | HUM.DisplayDistanceType = "None" |
| 1215 | - | weldBetween(KBASE,PRT) |
| 1215 | + | local KEY = IT("Model",Effects)
|
| 1216 | - | -------------- |
| 1216 | + | KEY.Name = "Key" |
| 1217 | - | Rooted = true |
| 1217 | + | --CREATE KEY-- |
| 1218 | - | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO)
|
| 1218 | + | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "KeyBase", VT(0.1, 1, 0.1),false) |
| 1219 | - | coroutine.resume(coroutine.create(function() |
| 1219 | + | KEY.PrimaryPart = KBASE |
| 1220 | - | for i = 1, 10 do |
| 1220 | + | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) |
| 1221 | - | Swait() |
| 1221 | + | local WLD = weldBetween(RightArm,KBASE) |
| 1222 | - | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1222 | + | for i = 1, 45 do |
| 1223 | - | GYRO.cframe = CF(RootPart.Position,TORSO.Position) |
| 1223 | + | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.1, 0.1, 0.1),false) |
| 1224 | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) | |
| 1225 | - | CreateSound(1149318312,BASE,5,1,false) |
| 1225 | + | weldBetween(KBASE,PRT) |
| 1226 | - | CreateSound(160772554,BASE,3,1,false) |
| 1226 | + | end |
| 1227 | - | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) |
| 1227 | + | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.3, 0.1, 0.1),false) |
| 1228 | - | for i = 1, 4 do |
| 1228 | + | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) |
| 1229 | - | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1229 | + | weldBetween(KBASE,PRT) |
| 1230 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.3, 0.1, 0.1),false) | |
| 1231 | - | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Really red".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1231 | + | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) |
| 1232 | - | wait(1) |
| 1232 | + | weldBetween(KBASE,PRT) |
| 1233 | - | TORSO.Parent.Parent = LOCK |
| 1233 | + | -------------- |
| 1234 | - | for i = 1, 75 do |
| 1234 | + | Rooted = true |
| 1235 | - | Swait() |
| 1235 | + | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO)
|
| 1236 | - | local CHILDREN = KEY:GetDescendants() |
| 1236 | + | coroutine.resume(coroutine.create(function() |
| 1237 | - | for index, CHILD in pairs(CHILDREN) do |
| 1237 | + | for i = 1, 10 do |
| 1238 | - | if CHILD:IsA("BasePart") then
|
| 1238 | + | Swait() |
| 1239 | - | CHILD.Transparency = i/25 |
| 1239 | + | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) |
| 1240 | - | end |
| 1240 | + | GYRO.cframe = CF(RootPart.Position,TORSO.Position) |
| 1241 | end | |
| 1242 | - | local CHILDREN = LOCK:GetDescendants() |
| 1242 | + | CreateSound(1149318312,BASE,5,1,false) |
| 1243 | - | for index, CHILD in pairs(CHILDREN) do |
| 1243 | + | CreateSound(160772554,BASE,3,1,false) |
| 1244 | - | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
|
| 1244 | + | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) |
| 1245 | - | CHILD.Transparency = CHILD.Transparency + 1/75 |
| 1245 | + | for i = 1, 4 do |
| 1246 | - | elseif CHILD.ClassName == "Decal" then |
| 1246 | + | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1247 | - | CHILD.Transparency = CHILD.Transparency + 1/75 |
| 1247 | + | end |
| 1248 | - | end |
| 1248 | + | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1249 | wait(1) | |
| 1250 | TORSO.Parent.Parent = LOCK | |
| 1251 | - | TORSO.Parent:ClearAllChildren() |
| 1251 | + | for i = 1, 75 do |
| 1252 | - | KEY:remove() |
| 1252 | + | Swait() |
| 1253 | - | LOCK:remove() |
| 1253 | + | local CHILDREN = KEY:GetDescendants() |
| 1254 | - | end)) |
| 1254 | + | for index, CHILD in pairs(CHILDREN) do |
| 1255 | - | Pose("Turn key",0.8,1.2,false,GYRO,TORSO)
|
| 1255 | + | if CHILD:IsA("BasePart") then
|
| 1256 | - | GYRO:remove() |
| 1256 | + | CHILD.Transparency = i/25 |
| 1257 | - | ATTACK = false |
| 1257 | + | end |
| 1258 | - | Rooted = false |
| 1258 | + | end |
| 1259 | local CHILDREN = LOCK:GetDescendants() | |
| 1260 | for index, CHILD in pairs(CHILDREN) do | |
| 1261 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
| |
| 1262 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 1263 | elseif CHILD.ClassName == "Decal" then | |
| 1264 | - | ATTACK = true |
| 1264 | + | CHILD.Transparency = CHILD.Transparency + 1/75 |
| 1265 | - | Rooted = false |
| 1265 | + | end |
| 1266 | - | Pose("Taunt",0.4,1.2,false)
|
| 1266 | + | end |
| 1267 | - | ATTACK = false |
| 1267 | + | end |
| 1268 | - | Rooted = false |
| 1268 | + | TORSO.Parent:ClearAllChildren() |
| 1269 | KEY:remove() | |
| 1270 | LOCK:remove() | |
| 1271 | end)) | |
| 1272 | - | --|| ASSIGN THINGS TO KEYS |
| 1272 | + | Pose("Turn key",0.8,1.2,false,GYRO,TORSO)
|
| 1273 | GYRO:remove() | |
| 1274 | ATTACK = false | |
| 1275 | Rooted = false | |
| 1276 | - | HOLD = true |
| 1276 | + | end |
| 1277 | - | if ATTACK == false then |
| 1277 | + | end |
| 1278 | end | |
| 1279 | ||
| 1280 | function Hat() | |
| 1281 | ATTACK = true | |
| 1282 | Rooted = false | |
| 1283 | Pose("Taunt",0.4,1.2,false)
| |
| 1284 | ATTACK = false | |
| 1285 | Rooted = false | |
| 1286 | - | KEYHOLD = true |
| 1286 | + | |
| 1287 | - | if Key == "z" and ATTACK == false then |
| 1287 | + | |
| 1288 | - | Warden_Zap() |
| 1288 | + | |
| 1289 | --|| ASSIGN THINGS TO KEYS | |
| 1290 | --\\=================================// | |
| 1291 | - | if Key == "b" and ATTACK == false then |
| 1291 | + | |
| 1292 | - | Warden_Thunder() |
| 1292 | + | |
| 1293 | HOLD = true | |
| 1294 | if ATTACK == false then | |
| 1295 | - | if Key == "c" and ATTACK == false then |
| 1295 | + | end |
| 1296 | - | Inferno_Ring() |
| 1296 | + | |
| 1297 | ||
| 1298 | function MouseUp(Mouse) | |
| 1299 | - | if Key == "v" and ATTACK == false then |
| 1299 | + | |
| 1300 | - | Warden_Wall() |
| 1300 | + | |
| 1301 | ||
| 1302 | function KeyDown(Key) | |
| 1303 | - | if Key == "x" and ATTACK == false then |
| 1303 | + | KEYHOLD = true |
| 1304 | - | Prison_Key() |
| 1304 | + | if Key == "z" and ATTACK == false then |
| 1305 | Warden_Zap() | |
| 1306 | end | |
| 1307 | - | if Key == "t" and ATTACK == false then |
| 1307 | + | |
| 1308 | - | Hat() |
| 1308 | + | if Key == "b" and ATTACK == false then |
| 1309 | Warden_Thunder() | |
| 1310 | end | |
| 1311 | ||
| 1312 | if Key == "c" and ATTACK == false then | |
| 1313 | - | KEYHOLD = false |
| 1313 | + | Inferno_Ring() |
| 1314 | end | |
| 1315 | ||
| 1316 | - | Mouse.Button1Down:connect(function(NEWKEY) |
| 1316 | + | if Key == "v" and ATTACK == false then |
| 1317 | - | MouseDown(NEWKEY) |
| 1317 | + | Warden_Wall() |
| 1318 | end | |
| 1319 | - | Mouse.Button1Up:connect(function(NEWKEY) |
| 1319 | + | |
| 1320 | - | MouseUp(NEWKEY) |
| 1320 | + | if Key == "x" and ATTACK == false then |
| 1321 | Prison_Key() | |
| 1322 | - | Mouse.KeyDown:connect(function(NEWKEY) |
| 1322 | + | end |
| 1323 | - | KeyDown(NEWKEY) |
| 1323 | + | |
| 1324 | if Key == "t" and ATTACK == false then | |
| 1325 | - | Mouse.KeyUp:connect(function(NEWKEY) |
| 1325 | + | Hat() |
| 1326 | - | KeyUp(NEWKEY) |
| 1326 | + | end |
| 1327 | end | |
| 1328 | ||
| 1329 | function KeyUp(Key) | |
| 1330 | KEYHOLD = false | |
| 1331 | end | |
| 1332 | ||
| 1333 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1334 | - | if UNANCHOR == true then |
| 1334 | + | MouseDown(NEWKEY) |
| 1335 | - | g = Character:GetChildren() |
| 1335 | + | end) |
| 1336 | - | for i = 1, #g do |
| 1336 | + | Mouse.Button1Up:connect(function(NEWKEY) |
| 1337 | - | if g[i].ClassName == "Part" then |
| 1337 | + | MouseUp(NEWKEY) |
| 1338 | - | g[i].Anchored = false |
| 1338 | + | end) |
| 1339 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1340 | KeyDown(NEWKEY) | |
| 1341 | end) | |
| 1342 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1343 | KeyUp(NEWKEY) | |
| 1344 | end) | |
| 1345 | ||
| 1346 | - | --|| WRAP THE WHOLE SCRIPT UP |
| 1346 | + | |
| 1347 | --\\=================================// | |
| 1348 | ||
| 1349 | ||
| 1350 | - | if Jump == "Jump" and (Disable_Jump == true) then |
| 1350 | + | |
| 1351 | - | Humanoid.Jump = false |
| 1351 | + | if UNANCHOR == true then |
| 1352 | g = Character:GetChildren() | |
| 1353 | for i = 1, #g do | |
| 1354 | if g[i].ClassName == "Part" then | |
| 1355 | g[i].Anchored = false | |
| 1356 | - | Swait() |
| 1356 | + | end |
| 1357 | - | script.Parent = WEAPONGUI |
| 1357 | + | end |
| 1358 | - | Humanoid.Parent = Character |
| 1358 | + | end |
| 1359 | - | if Humanoid then |
| 1359 | + | |
| 1360 | - | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) |
| 1360 | + | |
| 1361 | - | IDLEANIMATION:Play() |
| 1361 | + | |
| 1362 | --//=================================\\ | |
| 1363 | - | if ANIMATE.Parent == Character then |
| 1363 | + | --|| WRAP THE WHOLE SCRIPT UP |
| 1364 | - | ANIMATE:Destroy() |
| 1364 | + | |
| 1365 | ||
| 1366 | - | SINE = SINE + CHANGE |
| 1366 | + | |
| 1367 | - | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude |
| 1367 | + | if Jump == "Jump" and (Disable_Jump == true) then |
| 1368 | - | local TORSOVERTICALVELOCITY = RootPart.Velocity.y |
| 1368 | + | Humanoid.Jump = false |
| 1369 | - | Humanoid.HipHeight = 1 |
| 1369 | + | end |
| 1370 | - | Humanoid.Name = "Warden" |
| 1370 | + | |
| 1371 | - | Humanoid.PlatformStand = false |
| 1371 | + | |
| 1372 | - | if PLAYMAINANIM == true then |
| 1372 | + | |
| 1373 | - | if TORSOVELOCITY < 1 then |
| 1373 | + | Swait() |
| 1374 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1374 | + | script.Parent = WEAPONGUI |
| 1375 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1375 | + | Humanoid.Parent = Character |
| 1376 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1376 | + | if Humanoid then |
| 1377 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1377 | + | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) |
| 1378 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) |
| 1378 | + | IDLEANIMATION:Play() |
| 1379 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1379 | + | end |
| 1380 | - | elseif TORSOVELOCITY > 1 then |
| 1380 | + | if ANIMATE.Parent == Character then |
| 1381 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1381 | + | ANIMATE:Destroy() |
| 1382 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1382 | + | end |
| 1383 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1383 | + | SINE = SINE + CHANGE |
| 1384 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1384 | + | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude |
| 1385 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) |
| 1385 | + | local TORSOVERTICALVELOCITY = RootPart.Velocity.y |
| 1386 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) |
| 1386 | + | Humanoid.HipHeight = 1 |
| 1387 | Humanoid.Name = "Warden" | |
| 1388 | Humanoid.PlatformStand = false | |
| 1389 | - | unanchor() |
| 1389 | + | if PLAYMAINANIM == true then |
| 1390 | - | Humanoid.MaxHealth = "inf" |
| 1390 | + | if TORSOVELOCITY < 1 then |
| 1391 | - | Humanoid.Health = "inf" |
| 1391 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1392 | - | if Rooted == false then |
| 1392 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1393 | - | Disable_Jump = false |
| 1393 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1394 | - | Humanoid.WalkSpeed = Speed |
| 1394 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1395 | - | elseif Rooted == true then |
| 1395 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) |
| 1396 | - | Disable_Jump = true |
| 1396 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1397 | - | Humanoid.WalkSpeed = 0 |
| 1397 | + | elseif TORSOVELOCITY > 1 then |
| 1398 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1399 | - | for _, c in pairs(Character:GetChildren()) do |
| 1399 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1400 | - | if c.ClassName == "Part" and c.Name ~= "Eye" then |
| 1400 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1401 | - | c.Material = "Neon" |
| 1401 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1402 | - | if c:FindFirstChildOfClass("ParticleEmitter") then
|
| 1402 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) |
| 1403 | - | c:FindFirstChildOfClass("ParticleEmitter"):remove()
|
| 1403 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) |
| 1404 | end | |
| 1405 | - | c.Color = C3(1,1,1) |
| 1405 | + | end |
| 1406 | - | if c == Head then |
| 1406 | + | unanchor() |
| 1407 | - | if c:FindFirstChild("face") then
|
| 1407 | + | Humanoid.MaxHealth = "inf" |
| 1408 | - | c.face:remove() |
| 1408 | + | Humanoid.Health = "inf" |
| 1409 | if Rooted == false then | |
| 1410 | Disable_Jump = false | |
| 1411 | - | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then |
| 1411 | + | Humanoid.WalkSpeed = Speed |
| 1412 | - | c:remove() |
| 1412 | + | elseif Rooted == true then |
| 1413 | - | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then |
| 1413 | + | Disable_Jump = true |
| 1414 | - | c:remove() |
| 1414 | + | Humanoid.WalkSpeed = 0 |
| 1415 | end | |
| 1416 | for _, c in pairs(Character:GetChildren()) do | |
| 1417 | - | sick.SoundId = "rbxassetid://1494340971" |
| 1417 | + | if c.ClassName == "Part" and c.Name ~= "Eye" then |
| 1418 | - | sick.Looped = true |
| 1418 | + | c.Material = "Neon" |
| 1419 | - | sick.Pitch = 1 |
| 1419 | + | if c:FindFirstChildOfClass("ParticleEmitter") then
|
| 1420 | - | sick.Volume = 3 |
| 1420 | + | c:FindFirstChildOfClass("ParticleEmitter"):remove()
|
| 1421 | - | sick:Resume() |
| 1421 | + | end |
| 1422 | - | sick.Parent = Torso |
| 1422 | + | c.Color = C3(1,1,1) |
| 1423 | - | refit() |
| 1423 | + | if c == Head then |
| 1424 | - | if Head:FindFirstChildOfClass("Sound") then
|
| 1424 | + | if c:FindFirstChild("face") then
|
| 1425 | - | Head:FindFirstChildOfClass("Sound"):remove()
|
| 1425 | + | c.face:remove() |
| 1426 | end | |
| 1427 | end | |
| 1428 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 1429 | c:remove() | |
| 1430 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 1431 | c:remove() | |
| 1432 | end | |
| 1433 | end | |
| 1434 | sick.SoundId = "rbxassetid://1494340971" | |
| 1435 | sick.Looped = true | |
| 1436 | sick.Pitch = 1 | |
| 1437 | - | --|| END OF SCRIPT |
| 1437 | + | sick.Volume = 3 |
| 1438 | sick:Resume() | |
| 1439 | sick.Parent = Torso | |
| 1440 | refit() | |
| 1441 | if Head:FindFirstChildOfClass("Sound") then
| |
| 1442 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 1443 | end | |
| 1444 | end | |
| 1445 | ||
| 1446 | --//=================================\\ | |
| 1447 | --\\=================================// | |
| 1448 | ||
| 1449 | ||
| 1450 | ||
| 1451 | ||
| 1452 | ||
| 1453 | --//====================================================\\-- | |
| 1454 | --|| END OF SCRIPT | |
| 1455 | --\\====================================================//-- |