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-- By Theamazingnater
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-- hi
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plr = game.Players.LocalPlayer
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char = plr.Character
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game.Workspace.Lundo_Fett.Humanoid.MaxHealth = math.huge
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-- Defining RenderStepped?
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renders = game:GetService("RunService").RenderStepped
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-- Intro
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char.Torso.roblox.Texture = "rbxassetid://305296807"
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local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
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        local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
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        rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
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        rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
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        local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
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        local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
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        lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
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        lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
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        local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
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        game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
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        local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
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        llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
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        llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
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        local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
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        game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
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        local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
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        rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
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        rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
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        local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
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        game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
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        local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
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        humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
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        local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
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        local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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        headweld.Part0 = game.Players.LocalPlayer.Character.Torso
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        headweld.Part1 = game.Players.LocalPlayer.Character.Head
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        headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
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local gunshot = Instance.new("Sound",char.Torso)
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gunshot.Name = "BANG"
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gunshot.SoundId = "rbxassetid://213603013"
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gunshot.Volume = 2
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gunshot:Play()
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char.Humanoid.WalkSpeed = 0
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char.Humanoid.JumpPower = 0
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for i = 0,1 , 0.03 do
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	rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.975958347, -2.06729031, 0, 0.905177712, -0.425033659, 8.83524214e-27, 0.425034732, 0.905179977, 4.223007e-27, -1.05518035e-26, 3.02922588e-28, 1.0000025),i)
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	llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.901434898, -1.97289896, 0, 0.896831989, 0.442371875, -3.88750654e-27, -0.442372978, 0.896834254, 5.09510506e-27, 4.69530011e-27, -3.35739201e-27, 1.0000025),i)
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i)
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	lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.80910063, 0.148392916, 0, 0.586558223, 0.80990839, -5.84135723e-26, -0.809910417, 0.586559713, -6.21380681e-26, -1.6509281e-26, 8.28998148e-26, 1.0000025),i)
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    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -2.50004101, 2.00000429, 1, -4.90253133e-27, 8.98669496e-27, 8.98670343e-27, 1.77323375e-06, -1, 4.90251553e-27, 1, 1.77323375e-06),i)
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	renders:wait()
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end
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wait(3)
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local scream = Instance.new("Sound",char.Torso)
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scream.SoundId = "rbxassetid://138167455"
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scream.Volume = 4
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scream:Play()
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char.Head.face.Texture = "http://www.roblox.com/asset/?id=1364114735"
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for i = 0,1 , 0.03 do
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.52452374, 0.510128379, -0.901310444, -0.0983733907, 0.0243432298, 0.994851828, 0.995149672, 0.00240636896, 0.0983439684, 2.91038305e-08, 0.999700963, -0.0244618785),i)
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	renders:wait()
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end
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wait(5)
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char.Head.face.Texture = "http://www.roblox.com/asset/?id=295197013"
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for i = 0,1 , 0.03 do
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i)
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	renders:wait()
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end
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local Part0 = Instance.new("Part")
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Part0.Name = "bl00d"
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Part0.CanCollide = false
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Part0.Anchored = true
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Part0.Parent = char
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Part0.BrickColor = BrickColor.new("Crimson")
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Part0.Rotation = Vector3.new(0, 0, 90)
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Part0.Shape = Enum.PartType.Cylinder
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Part0.Size = Vector3.new(0.310000002, 1.77000022, 2)
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Part0.CFrame = CFrame.new(10.5427914, 1.28072846, 11.4908791, 4.47034836e-07, -1.00000215, 0, 1.00000215, 4.47034836e-07, 0, 0, 0, 1)
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Part0.Color = Color3.new(0.458824, 0, 0)
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Part0.Position = Vector3.new(10.5427914, 1.28072846, 11.4908791)
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Part0.Orientation = Vector3.new(0, 0, 90)
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Part0.Color = Color3.new(0.458824, 0, 0)
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for i = 1,400 do
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 game.Players.LocalPlayer.Character.Head.CanCollide = false
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 Part0.Size = Part0.Size + Vector3.new(0,0.01,0.01)
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 Part0.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,0.4)
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 Part0.CFrame = Part0.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
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 game:GetService("RunService").Stepped:wait()
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end
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wait(4)
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for i = 0,1 , 0.03 do
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	lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
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	llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
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	rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
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	headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
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	humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
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	renders:wait()
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end
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lhandweld:Destroy()
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llegweld:Destroy()
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rhandweld:Destroy()
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rlegweld:Destroy()
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headweld:Destroy()
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humanoidrootpart:Destroy()
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lhandclone.Parent = char.Torso
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llegclone.Parent = char.Torso
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rhandclone.Parent = char.Torso
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rlegclone.Parent = char.Torso
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heed.Parent = char.Torso
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rootjointclone.Parent = char.HumanoidRootPart
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char.Humanoid.WalkSpeed = 16
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char.Humanoid.JumpPower = 50
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-- the thing that follows you
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local part = Instance.new("Part",char)
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part.Transparency = 1
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part.Size = Vector3.new(5.92, 0.05, 5.95)
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part.CanCollide = false
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local surfacegui = Instance.new("SurfaceGui",part)
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surfacegui.Adornee = part
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surfacegui.Face = "Top"
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surfacegui.AlwaysOnTop = false
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local image = Instance.new("ImageLabel",surfacegui)
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image.Size = UDim2.new(1.066, 0, 0.998, 0)
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image.Image = "rbxassetid://153485522"
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image.BackgroundTransparency = 1
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local weld = Instance.new("Weld",part)
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weld.Part0 = part
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weld.Part1 = char.HumanoidRootPart
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for i = 0,1 , 0.05 do
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    weld.C0 = weld.C0:lerp(CFrame.new(-0.232723236, 2.4942894, 0.332229614, 1, 0, 0, 0, 0.999996066, 0, 0, 0, 1),i)
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    game:GetService("RunService").RenderStepped:wait()
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end
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-- funcs
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function onTouched(brick)
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    local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
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    if humn then
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        for i,v in pairs(humn.Parent:GetChildren()) do
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            if v.ClassName == "Part" then
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                v.Transparency = 0.5
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                v.Color = Color3.new(0,0,0)
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                v.CanCollide = false
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                v.Parent.Humanoid.Health = 0
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                local bodyvel = Instance.new("BodyVelocity",v)
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                local leftarm = Instance.new("CharacterMesh",v.Parent)
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                leftarm.BodyPart = "LeftArm"
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                leftarm.MeshId = "1112256772"
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                local leftleg = Instance.new("CharacterMesh",v.Parent)
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                leftleg.BodyPart = "LeftLeg"
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                leftleg.MeshId = "1112275294"
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                local rightarm = Instance.new("CharacterMesh",v.Parent)
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                rightarm.BodyPart = "RightArm"
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                rightarm.MeshId = "1112244824"
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                local rightleg = Instance.new("CharacterMesh",v.Parent)
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                rightleg.BodyPart = "RightLeg"
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                rightleg.MeshId = "1112267576"
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                local torso = Instance.new("CharacterMesh",v.Parent)
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                torso.BodyPart = "Torso"
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                torso.MeshId = "1112228624"
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            end
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        end
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    end
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end
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char.Torso.Touched:connect(onTouched)
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-- Transparency
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char["Left Arm"].Transparency = 0.5
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char["Left Leg"].Transparency = 0.5
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char["Right Arm"].Transparency = 0.5
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char["Right Leg"].Transparency = 0.5
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char["Head"].Transparency = 0.5
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char.Torso.Transparency = 0.5
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-- Color
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local bdycolors = char["Body Colors"]
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bdycolors.HeadColor = BrickColor.new("Really black")
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bdycolors.LeftArmColor = BrickColor.new("Really black")
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bdycolors.RightArmColor = BrickColor.new("Really black")
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bdycolors.LeftLegColor = BrickColor.new("Really black")
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bdycolors.RightLegColor = BrickColor.new("Really black")
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bdycolors.TorsoColor = BrickColor.new("Really black")
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-- Music
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local music = Instance.new("Sound",char)
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music.SoundId = "rbxassetid://182562357"
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music.Volume = 4
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music:Play()
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music.Looped = true
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-- Name
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local nametag = Instance.new("BillboardGui",char.Head)
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nametag.StudsOffset = Vector3.new(0,2,0)
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nametag.Adornee = char.Head
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nametag.Size = UDim2.new(0,200,0,50)
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local text = Instance.new("TextLabel",nametag)
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text.Size = UDim2.new(0,200,0,50)
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text.BackgroundTransparency = 1
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text.Text = "The Ghost"
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text.TextColor3 = Color3.new(180/255,0,0)
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text.TextStrokeColor3 = Color3.new(0,0,0)
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text.Font = Enum.Font.Fantasy
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text.TextScaled = true
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text.TextStrokeTransparency = 0
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coroutine.wrap(function()
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	while wait() do
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		wait(3)
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		text.Text = "GIVE UP"
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		wait()
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		text.Text = "The Ghost";
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		wait(2)
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		local str = ""
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		for i = 1, math.random(3,25) do
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			str = str..string.char(math.random(65,122))
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		end
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		text.Text = str
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		wait()
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		str = ""
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		for i = 1, math.random(12,25) do
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			str = str..string.char(math.random(48,122))
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		end
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		wait()
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		text.Text = str
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		wait()
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		text.Text = "The Ghost";
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		text.Text = "BE GONE THOT"
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		text.Text = "BE GONE OOF"
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		text.Text = "Burn in hell."
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		text.Text = "Burn in heck."
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		wait()
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		text.Text = "The Ghost";
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		wait(2)
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		text.Text = "You made me do this.";
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		wait()
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		text.Text = "edgy";
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		wait()
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		for i = 1, math.random(12,25) do
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			str = str..string.char(math.random(48,57))
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		end
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		text.Text = str
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		wait()
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		text.Text = "The Ghost";
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		wait(2)
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	end
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end)()