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1 | database: | |
2 | #Database backend type, can be set to mysql or sqlite | |
3 | type: sqlite | |
4 | #MySQL database host | |
5 | mySQLHost: localhost | |
6 | #MySQL connection port number | |
7 | mySQLPort: 3306 | |
8 | #MySQL database name | |
9 | mySQLDatabase: db | |
10 | #MySQL database user | |
11 | mySQLUser: root | |
12 | #MySQL user's password | |
13 | mySQLPassword: "" | |
14 | #MySQL table names | |
15 | tableNames: | |
16 | alliances: "alliances" | |
17 | arenas: "arenas" | |
18 | gangs: "gangs" | |
19 | players: "players" | |
20 | modules: | |
21 | #Enable alliances? | |
22 | alliances: true | |
23 | #Enable gang bank accounts? | |
24 | bank: true | |
25 | #Enable gang chat? | |
26 | chat: true | |
27 | #Enable fights? | |
28 | fights: true | |
29 | #Enable homes? | |
30 | homes: true | |
31 | broadcasts: | |
32 | #Choose how messages will be broadcasted. Valid values are message/title/subtitle | |
33 | type: message | |
34 | broadcast: | |
35 | #Choose if certain actions should be broadcasted | |
36 | gangCreate: true | |
37 | gangDisband: true | |
38 | gangDisbandByAdmin: true | |
39 | gangJoin: true | |
40 | gangKick: true | |
41 | gangLeaderChange: true | |
42 | gangLeave: true | |
43 | gangLevelUp: true | |
44 | fightStart: true | |
45 | fightEnd: true | |
46 | gangs: | |
47 | #Gang name regex, don't change it unless you know how it works | |
48 | allowedNameCharacters: '[^a-zA-Z0-9\\ ]' | |
49 | #Choose if spaces are allowed in gang name | |
50 | allowSpaces: false | |
51 | #Minimum gang name length | |
52 | minGangNameLength: 3 | |
53 | #Maximum gang name length | |
54 | maxGangNameLength: 32 | |
55 | #Maximal gang level | |
56 | maxGangLevel: 5 | |
57 | #Player won't be able to create gangs with names containing following words/phrases | |
58 | bannedNames: | |
59 | - ass | |
60 | - noob | |
61 | #Choose if friendly fire is disabled or enabled | |
62 | friendlyFire: true | |
63 | #Choose if gang leaders are able to toggle on/off friendly fire (if value above set to false they still won't be able) | |
64 | friendlyFireTogglableByLeader: true | |
65 | #Show gang's bank balance to other players (even those who aren't members of that gang)? Players with gangsplus.checkbalance will be still able to see it. | |
66 | showBankBalanceToOthers: false | |
67 | #Choose if color codes in gang names should be parsed as colors (remember you have to add the ampersand (&) to allowedNameCharacters in order to allow using colors) | |
68 | parseColorCodesInNames: false | |
69 | #Choose if color codes in gang names should be ignored. For instance, when set to true &aExample will be the same as Example. It's recommended to set it to true | |
70 | ignoreColorCodesInNames: true | |
71 | gangNameFormat: | |
72 | #Default gang name format (used when useLevelBased is set to false) | |
73 | default: '&f[%gang%]' | |
74 | #Gang name for gangless players (set to '' to display none) | |
75 | noGang: '' | |
76 | #Choose if you want to use the level based gang name format | |
77 | useLevelBased: false | |
78 | #Custom gang name format amount depending on its level. Format is LEVEL:AMOUNT | |
79 | levelBased: | |
80 | 1: '&a[%gang%] &f' | |
81 | 2: '&b[%gang%] &f' | |
82 | 3: '&6&l[%gang%] &f' | |
83 | maxMembers: | |
84 | #Default amount of max members (used when useLevelBased is set to false) | |
85 | default: 5 | |
86 | #Choose if you want to use the level based max members amount | |
87 | useLevelBased: false | |
88 | #Custom maximum members amount depending on its level. Format is LEVEL:AMOUNT | |
89 | levelBased: | |
90 | 1: 5 | |
91 | 2: 10 | |
92 | 3: 20 | |
93 | maxHomes: | |
94 | #Default amount of max homes (used when useLevelBased is set to false) | |
95 | default: 5 | |
96 | #Choose if you want to use the level based max homes amount | |
97 | useLevelBased: false | |
98 | #Custom maximum homes amount depending on its level. Format is LEVEL:AMOUNT | |
99 | levelBased: | |
100 | 1: 2 | |
101 | 2: 5 | |
102 | 3: 10 | |
103 | #Rewards for upgrading the gang to higher level. Following commands will be executed for every online gang member. | |
104 | #Placeholders: | |
105 | #{PLAYER} - will be replaced with name of each of online gang members | |
106 | #{GANG} - will be replaced with gang name | |
107 | #{LEVEL} - will be replaced with new gang's level | |
108 | levelUpRewards: | |
109 | 1: | |
110 | commands: | |
111 | - msg {PLAYER} Congratulations! | |
112 | - | - give {PLAYER} diamond 64 |
112 | + | |
113 | commands: | |
114 | - msg {PLAYER} Congratulations! | |
115 | #All gang related commands will be disabled in these worlds | |
116 | - | - give {PLAYER} diamond 128 |
116 | + | |
117 | - flat | |
118 | #Players won't be able to set gang homes in these worlds | |
119 | disableHomesInWorlds: | |
120 | - world_nether | |
121 | #Friendly fire will be disabled in these worlds (regardless of per-gang settings) | |
122 | disableFriendlyFireInWorlds: | |
123 | - example | |
124 | fights: | |
125 | #If set to false players won't be able to move from the beginning location until fight starts | |
126 | freezeBeforeStart: true | |
127 | #Delay in seconds before fight starts, players can join then so recommended value is higher than 5 | |
128 | delayBeforeStart: 30 | |
129 | #Minimal players amount that can be chosen when challenging other gang for a fight | |
130 | minMembersAmount: 2 | |
131 | #Maximal players amount that can be chosen when challenging other gang for a fight | |
132 | maxMembersAmount: 5 | |
133 | #Minimal entry fee that can be chosen when challenging other gang for a fight | |
134 | minMoneyAmount: 100.0 | |
135 | #Maximal entry fee that can be chosen when challenging other gang for a fight | |
136 | maxMoneyAmount: 1000000.0 | |
137 | #Enable fight time limit? | |
138 | enableFightTimeLimit: true | |
139 | #After that time (in seconds) fight will end with no winner and loser if enableFightTimeLimit set to true. | |
140 | fightTimeLimit: 300 | |
141 | #Delay (in seconds) before players get teleported out of arena after winning a fight | |
142 | delayBeforeTeleport: 15 | |
143 | #Players without gangsplus.fightcommands won't be able to use these commands during fights | |
144 | disableCommandsDuringFight: | |
145 | - /espawn | |
146 | - /spawn | |
147 | - /tpa | |
148 | - /etpa | |
149 | cooldowns: | |
150 | #Cooldowns before teleports, set to 0 to disable | |
151 | home: 5 | |
152 | fightJoin: 0 | |
153 | prices: | |
154 | #Gang's creation price | |
155 | create: 30000 | |
156 | #Level up price from each level. Format is FROMLEVEL:PRICE | |
157 | levelup: | |
158 | 1: 50000 | |
159 | 2: 100000 | |
160 | 3: 250000 | |
161 | settings: | |
162 | #Date format; more info: https://docs.oracle.com/javase/tutorial/i18n/format/simpleDateFormat.html | |
163 | dateFormat: "dd.MM.yyyy, HH:mm" | |
164 | #Format of online player's name, $name will be replaced with player's nickname | |
165 | onlinePlayerNameFormat: "&a%player%&b" | |
166 | #How many gangs should be shown on the gangs list per page | |
167 | gangsPerPage: 10 | |
168 | #How many gangs should be shown in /g top | |
169 | gangsTopLimit: 10 | |
170 | #Choose the default order criteria for /g top. Valid values: ALL, KILLS, DEATHS, KDR, WON, LOST, WLR, LEVEL, MEMBERS, MEMBERS_ONLINE, BANK, MONEY | |
171 | gangsTopDefaultOrder: LEVEL | |
172 | #Players who damaged the player within these X seconds before them getting killed will be given an assist | |
173 | assistDamageDelay: 60 | |
174 | #Choose if all data should be saved instantly or periodically (every X minutes set in dataSaveInterval) | |
175 | saveDataPeriodically: false | |
176 | #Periodical save interval (in minutes), takes effect when saveDataPeriodically is set to true | |
177 | dataSaveInterval: 1 | |
178 | #Choose if gang home locations should be checked if they're safe before teleporting the player/setting the home | |
179 | safeCheckHomes: true | |
180 | #Choose if online players only should be rewarded for having the gang level up | |
181 | levelUpRewardOnlinePlayersOnly: true | |
182 | messages: | |
183 | #Format of messages sent by the plugin to gang members. Placeholders: %gang%, %message% | |
184 | inGang: "&b%gang% > &7%message%" | |
185 | #Format of messages sent by the plugin to players present in certain fight arena. Placeholders: %arena%, %message% | |
186 | inArena: "&bFight > &7%message%" | |
187 | #Format of gang chat messages. Placeholders: %gang%, %rank%, %player%, %message% | |
188 | gangChatFormat: "&a[%gang%]&7 %rank% &b%player%&7: %message%" | |
189 | #Format of ally chat messages. Placeholders: %gang%, %rank%, %player%, %message% | |
190 | allyChatFormat: "&b[%gang%]&7 %rank% %player%: %message%" | |
191 | commands: | |
192 | #Format of /g info output | |
193 | #Placeholders: %date%, %level%, %kills%, %deaths%, %assists%, %kdr%, %fightswon%, %fightslost%, %wlr%, %leader%, %membersamount%, %members%, %onlinemembersamount%, %onlinemembers%, %bank% | |
194 | info: | |
195 | - "&7----------------[ &3%name% profile &7]----------------" | |
196 | - "&7- Created on: &b%date%" | |
197 | - "&7- Level: &b%level%" | |
198 | - "&7- Kills: &b%kills%&7, deaths: &b%deaths%&7, assists: &b%assists%&7, K/D ratio: &b%kdr%" | |
199 | - "&7- Fights won: &b%fightswon%&7, lost: &b%fightslost%&7, W/L ratio: &b%wlr%" | |
200 | - "&7- Leader: &b%leader%" | |
201 | - "&7- Members (%membersamount%): &b%members%" | |
202 | - "&7- Online members (%onlinemembersamount%): &b%onlinemembers%" | |
203 | - "&7- Bank account: &b$%bank%" | |
204 | - "&7- Allied gangs: &b%allies%" | |
205 | #Format of /g player output | |
206 | #Placeholders: %date%, %kills%, %deaths%, %assists%, %kdr%, %gang%, %gangrank% | |
207 | #Use the {INGANG} tag to make particular line be displayed only when the player is in a gang | |
208 | playerinfo: | |
209 | - "&7----------------[ &3%name% profile &7]----------------" | |
210 | - "&7- Registered on: &b%date%" | |
211 | - "&7- Kills: &b%kills%&7, deaths: &b%deaths%&7, assists: &b%assists%&7, K/D ratio: &b%kdr%" | |
212 | - "{INGANG}&7- Gang: &b%gang%" | |
213 | - "{INGANG}&7- Rank in gang: &b%gangrank%" | |
214 | #Choose whether correct command usage shall be sent when doing /g | |
215 | sendGangCmdUsage: true | |
216 | ranks: | |
217 | #Ranks numbers and their names, you can add as many as you want | |
218 | ranks: | |
219 | 1: "Newbie" | |
220 | 2: "Rookie" | |
221 | 3: "Veteran" | |
222 | 4: "Officer" | |
223 | 5: "Leader" | |
224 | #Numbers of required ranks to perform certain actions/commands | |
225 | requiredRanks: | |
226 | fightAccept: 4 | |
227 | fightChallenge: 4 | |
228 | fightJoin: 1 | |
229 | fightLeave: 1 | |
230 | ally: 4 | |
231 | delhome: 4 | |
232 | demote: 5 | |
233 | deposit: 1 | |
234 | disband: 5 | |
235 | friendlyfire: 4 | |
236 | home: 2 | |
237 | invite: 3 | |
238 | kick: 5 | |
239 | leave: 1 | |
240 | levelup: 4 | |
241 | listhomes: 4 | |
242 | neutral: 4 | |
243 | promote: 5 | |
244 | regroup: 2 | |
245 | sethome: 4 | |
246 | uninvite: 4 | |
247 | withdraw: 4 | |
248 | #Alliances settings | |
249 | alliances: | |
250 | #Enable pvp between allied factions? | |
251 | allowPvp: false | |
252 | #Allow fights between allied factions (allowPvp value doesn't matter, they will be always able hurt to each other during the fight) | |
253 | allowFights : true | |
254 | #Enable ally chat? | |
255 | enableAllyChat: true | |
256 | #Logging settings | |
257 | log: | |
258 | #Choose whether the gang chat will be logged in your server log | |
259 | gangChatLogEnable: false | |
260 | #Set the format of logged gang chat messages | |
261 | gangChatLogFormat: "%gang% %player%: %message%" | |
262 | #Choose whether the gang chat will be logged in your server log | |
263 | allyChatLogEnable: false | |
264 | #Set the format of logged gang chat messages | |
265 | allyChatLogFormat: "%gang% %player%: %message%" | |
266 | #Commands executed when particular events occur. | |
267 | eventCommands: | |
268 | #Executed when player joins a gang | |
269 | #Placeholders: | |
270 | #{GANG} - will be replaced with the gang's name | |
271 | #{PLAYER} - will be replaced with the player's name | |
272 | gangJoin: [] | |
273 | #Executed when player leaves a gang | |
274 | #Placeholders: | |
275 | #{GANG} - will be replaced with the gang's name | |
276 | #{PLAYER} - will be replaced with the player's name | |
277 | gangLeave: [] | |
278 | #Executed when player gets kicked from a gang. | |
279 | #Placeholders: | |
280 | #{GANG} - will be replaced with the gang's name | |
281 | #{KICKEDBY} - will be replaced with the player's who kicked name | |
282 | #{PLAYER} - will be replaced with the player's who was kicked name | |
283 | gangKick: [] |