SHOW:
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- or go back to the newest paste.
| 1 | --Dio Burando | |
| 2 | FakeHeartbeat=Instance.new('BindableEvent',script)
| |
| 3 | FakeHeartbeat.Name='Heartbeat' | |
| 4 | ||
| 5 | script:WaitForChild'Heartbeat' | |
| 6 | ||
| 7 | frame=1/30 | |
| 8 | tf=0 | |
| 9 | lastframea=tick() | |
| 10 | script.Heartbeat:Fire() | |
| 11 | ||
| 12 | game:service'RunService'.Heartbeat:connect(function(s,p) | |
| 13 | tf = tf + s | |
| 14 | if tf >= frame then | |
| 15 | for i=1, math.floor(tf/frame) do | |
| 16 | script.Heartbeat:Fire() | |
| 17 | end | |
| 18 | lastframea=tick() | |
| 19 | tf = tf - frame * math.floor(tf/frame) | |
| 20 | end | |
| 21 | end) | |
| 22 | wait() | |
| 23 | Tool=script.Parent | |
| 24 | JogarMaxm=game.Players.LocalPlayer | |
| 25 | - | repeat wait() until vPlayer.Character; vPlayer = JogarMaxm |
| 25 | + | repeat wait() until .Character; = JogarMaxm |
| 26 | repeat wait() until #script:children() >= 4 and script:FindFirstChild("Armor") ~= nil
| |
| 27 | ||
| 28 | ||
| 29 | RightShoulder=nil | |
| 30 | LeftShoulder=nil | |
| 31 | RightHip=nil | |
| 32 | LeftHip=nil | |
| 33 | Neck=nil | |
| 34 | RootJoint=nil | |
| 35 | ||
| 36 | RightShoulderC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 37 | RightShoulderC1=CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 38 | LeftShoulderC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 39 | LeftShoulderC1=CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 40 | RightHipC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 41 | RightHipC1=CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 42 | LeftHipC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 43 | LeftHipC1=CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 44 | NeckC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 45 | NeckC1=CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 46 | RootJointC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 47 | RootJointC1=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 48 | ||
| 49 | Grip=nil | |
| 50 | GripC0=CFrame.new(0,-.7,0)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,math.pi) | |
| 51 | ||
| 52 | TrackFunction=nil | |
| 53 | PlayerAnimationScript=nil | |
| 54 | equipdebounce=true | |
| 55 | ||
| 56 | PlayerCanJump = true | |
| 57 | ||
| 58 | StickDir=5 | |
| 59 | StickPos=5 | |
| 60 | PlayerCombatKeys={}
| |
| 61 | ||
| 62 | radiushelp = .2 | |
| 63 | ||
| 64 | InfoGui=nil | |
| 65 | ||
| 66 | SoundTable={["Airdash"] = "153092348",
| |
| 67 | ["BarrierHit"] = "153092205", | |
| 68 | ["Grapple"] = "153092304", | |
| 69 | ["Hit_Damage_Heavycut"] = "153092274", | |
| 70 | ["Hit_Damage_Heavydelaysmack"] = "153092217", | |
| 71 | ["Hit_Damage_Heavysmack"] = "153092227", | |
| 72 | ["Hit_Damage_Lightcut"] = "153092285", | |
| 73 | ["Hit_Damage_Lightsmack"] = "153092249", | |
| 74 | ["Hit_Damage_Mediumcut"] = "153092292", | |
| 75 | ["Hit_Damage_Medsmack"] = "153092238", | |
| 76 | ["Hit_Damage_Medsmack_Alt"] = "153092213", | |
| 77 | ["Hit_Damage_Tinycut"] = "153092296", | |
| 78 | ["Overdrive_Begin"] = "153092315", | |
| 79 | ["Overdrive_End"] = "153092334", | |
| 80 | ["none"]="", | |
| 81 | } | |
| 82 | ||
| 83 | BodyVel=Instance.new("BodyVelocity")
| |
| 84 | BodyVel.Name="HumanoidMover" | |
| 85 | BodyVel.P=400 | |
| 86 | BodyVel.maxForce=Vector3.new(220000,0,220000) | |
| 87 | BodyVel.Parent=nil | |
| 88 | ||
| 89 | BodyGyro=Instance.new("BodyGyro")
| |
| 90 | BodyGyro.P=13000 | |
| 91 | BodyGyro.maxTorque=Vector3.new(185000,185000,185000) | |
| 92 | BodyGyro.D=1000 | |
| 93 | ||
| 94 | CanAttack=true | |
| 95 | ||
| 96 | PlayerInputs={}
| |
| 97 | PlayerInputCullThreshold=30 | |
| 98 | PlayerInputAgeCullFactor=30 | |
| 99 | PlayerInputStringFrame=.7 | |
| 100 | ||
| 101 | CurrentCameraState="3D" | |
| 102 | CanChangeCameraState=false | |
| 103 | CameraResetTime=180 | |
| 104 | PlayerFacing="Right" | |
| 105 | DesiredPlayerFacing="Right" | |
| 106 | CameraPlane=CFrame.new(0,0,0) | |
| 107 | CameraOutDir=Vector3.new(0,0,0) | |
| 108 | FirstTick=false | |
| 109 | ||
| 110 | DesiredWalkspeed=16 | |
| 111 | ||
| 112 | ||
| 113 | -- | |
| 114 | Cooldowns={
| |
| 115 | ["E"]=0, | |
| 116 | ["Z"]=0, | |
| 117 | ["X"]=0, | |
| 118 | ["C"]=0, | |
| 119 | ["V"]=45, | |
| 120 | ["EZ"]=0, | |
| 121 | ["EX"]=0, | |
| 122 | ["EC"]=0, | |
| 123 | ["EV"]=45, | |
| 124 | } | |
| 125 | ||
| 126 | -- | |
| 127 | Trap = nil | |
| 128 | TrapType = "" | |
| 129 | TrapMovespeed = 16 * 1.25 / 30 | |
| 130 | -- | |
| 131 | ||
| 132 | ||
| 133 | ||
| 134 | TwoDInputs={}
| |
| 135 | ||
| 136 | fwait=function(num) --RS hooked thread yielding | |
| 137 | if num == 0 or num == nil then | |
| 138 | FakeHeartbeat.Event:wait(0) | |
| 139 | else | |
| 140 | for i = 0, num do | |
| 141 | FakeHeartbeat.Event:wait(0) | |
| 142 | end | |
| 143 | end | |
| 144 | end | |
| 145 | ||
| 146 | setlastnormal=function(key) | |
| 147 | lastnormal=key | |
| 148 | coroutine.resume(coroutine.create(function(k,kt) | |
| 149 | while k == lastnormal do | |
| 150 | if kt + 1.2 < tick() then | |
| 151 | break | |
| 152 | end | |
| 153 | fwait() | |
| 154 | end | |
| 155 | lastnormal="" | |
| 156 | ----print("Done")
| |
| 157 | end),lastnormal,tick()) | |
| 158 | end | |
| 159 | ||
| 160 | BillboardGui=function(image,position,size) --returns a basic billboard gui object for further manipulation | |
| 161 | local billpar = Instance.new("Part")
| |
| 162 | billpar.Transparency=1 | |
| 163 | billpar.formFactor="Custom" | |
| 164 | billpar.Size=Vector3.new(1,1,1) | |
| 165 | billpar.Anchored=true | |
| 166 | billpar.CanCollide=false | |
| 167 | billpar.CFrame = CFrame.new(position) | |
| 168 | billpar.Name="BillboardGuiPart" | |
| 169 | local bill = Instance.new("BillboardGui",billpar)
| |
| 170 | bill.Adornee=billpar | |
| 171 | bill.Size=UDim2.new(1,0,1,0) | |
| 172 | bill.SizeOffset=Vector2.new(size,size) | |
| 173 | local d = Instance.new("ImageLabel",bill)
| |
| 174 | d.BackgroundTransparency=1 | |
| 175 | d.Size=UDim2.new(1,0,1,0) | |
| 176 | d.Image=image | |
| 177 | return billpar | |
| 178 | end | |
| 179 | NewPart=function(size,cframe,color,meshtype,meshscale) --returns a basic part for further manipulation | |
| 180 | local par = Instance.new("Part")
| |
| 181 | par.formFactor="Custom" | |
| 182 | par.TopSurface=0 | |
| 183 | par.BottomSurface=0 | |
| 184 | par.Size=size | |
| 185 | par.CFrame=cframe | |
| 186 | par.BrickColor=BrickColor.new(color) | |
| 187 | if meshtype then | |
| 188 | local m = Instance.new(meshtype,par) | |
| 189 | m.Scale=meshscale | |
| 190 | end | |
| 191 | return par | |
| 192 | end | |
| 193 | CFrameFromTopBack=function(at, top, back) | |
| 194 | --Credit to basic mathematics | |
| 195 | local right = top:Cross(back) | |
| 196 | return CFrame.new(at.x, at.y, at.z, | |
| 197 | right.x, top.x, back.x, | |
| 198 | right.y, top.y, back.y, | |
| 199 | right.z, top.z, back.z) | |
| 200 | end | |
| 201 | ||
| 202 | Triangle=function(a, b, c, col) | |
| 203 | --Credit to Fenrier | |
| 204 | local edg1 = (c-a):Dot((b-a).unit) | |
| 205 | local edg2 = (a-b):Dot((c-b).unit) | |
| 206 | local edg3 = (b-c):Dot((a-c).unit) | |
| 207 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 208 | a, b, c = a, b, c | |
| 209 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 210 | a, b, c = b, c, a | |
| 211 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 212 | a, b, c = c, a, b | |
| 213 | else | |
| 214 | assert(false, "unreachable") | |
| 215 | end | |
| 216 | ||
| 217 | local len1 = (c-a):Dot((b-a).unit) | |
| 218 | local len2 = (b-a).magnitude - len1 | |
| 219 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 220 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 221 | ||
| 222 | local list = {}
| |
| 223 | ||
| 224 | if len1 > 0.01 then | |
| 225 | local w1 = Instance.new('WedgePart', vPlayer.Character.Weapon)
| |
| 226 | game:GetService("Debris"):AddItem(w1,5)
| |
| 227 | coroutine.resume(coroutine.create(function(p) | |
| 228 | for i=1, 7 do | |
| 229 | p.Transparency=.5 + i/14 | |
| 230 | fwait() | |
| 231 | end | |
| 232 | p:Remove() | |
| 233 | end),w1) | |
| 234 | w1.FormFactor = "Custom" | |
| 235 | w1.BrickColor = col | |
| 236 | w1.Material = "SmoothPlastic" | |
| 237 | w1.CanCollide = false | |
| 238 | local sz = Vector3.new(0.2, width, len1) | |
| 239 | w1.Size = sz | |
| 240 | local sp = Instance.new("SpecialMesh",w1)
| |
| 241 | sp.MeshType = "Wedge" | |
| 242 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 243 | w1:BreakJoints() | |
| 244 | w1.Anchored = true | |
| 245 | w1.Transparency = 0 | |
| 246 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 247 | end | |
| 248 | ||
| 249 | if len2 > 0.01 then | |
| 250 | local w2 = Instance.new('WedgePart', vPlayer.Character.Weapon)
| |
| 251 | game:GetService("Debris"):AddItem(w2,5)
| |
| 252 | coroutine.resume(coroutine.create(function(p) | |
| 253 | for i=1, 7 do | |
| 254 | p.Transparency=.5 + i/14 | |
| 255 | fwait() | |
| 256 | end | |
| 257 | p:Remove() | |
| 258 | end),w2) | |
| 259 | w2.Material = "SmoothPlastic" | |
| 260 | w2.FormFactor = "Custom" | |
| 261 | w2.BrickColor = col | |
| 262 | w2.Material = "SmoothPlastic" | |
| 263 | w2.CanCollide = false | |
| 264 | local sz = Vector3.new(0.2, width, len2) | |
| 265 | w2.Size = sz | |
| 266 | local sp = Instance.new("SpecialMesh",w2)
| |
| 267 | sp.MeshType = "Wedge" | |
| 268 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 269 | w2:BreakJoints() | |
| 270 | w2.Anchored = true | |
| 271 | w2.Transparency = 0 | |
| 272 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 273 | end | |
| 274 | return unpack(list) | |
| 275 | end | |
| 276 | ||
| 277 | CameraPlane = function() | |
| 278 | local buttspoop = (workspace.CurrentCamera.CoordinateFrame.p - (workspace.CurrentCamera.CoordinateFrame*CFrame.new(0,0,5)).p).unit | |
| 279 | return Vector3.new(buttspoop.x,0,buttspoop.z).unit | |
| 280 | end | |
| 281 | MousePlane = function() | |
| 282 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 283 | local buttspoop = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - mouse.Hit.p).unit | |
| 284 | return -Vector3.new(buttspoop.x,0,buttspoop.z).unit | |
| 285 | end | |
| 286 | CanStun = true --blorb | |
| 287 | InputNormals={}
| |
| 288 | ||
| 289 | --Normal Specials | |
| 290 | GetIgnoreList=function() | |
| 291 | --nevermind | |
| 292 | local lel={}
| |
| 293 | local filter={}
| |
| 294 | lol=function(p) | |
| 295 | for _,v in pairs(p) do | |
| 296 | if v:IsA("BasePart") or v.className==("UnionOperation") then
| |
| 297 | table.insert(lel,v) | |
| 298 | if #v:children()>0 then | |
| 299 | lol(v:children()) | |
| 300 | end | |
| 301 | end | |
| 302 | end | |
| 303 | end | |
| 304 | lol(workspace:children()) | |
| 305 | for _,v in pairs(lel) do | |
| 306 | if v.Parent.className=="Tool" or v.Parent:FindFirstChild("Humanoid") or v.CanCollide==false or v.Parent.className=="Hat" or (v.Parent.className=="Model" and v.Parent:FindFirstChild("Humanoid")==nil) then
| |
| 307 | table.insert(filter,v) | |
| 308 | end | |
| 309 | end | |
| 310 | lel=nil | |
| 311 | return filter | |
| 312 | end | |
| 313 | VProj = function(size,position,direction,speed,ignl) -- :/ | |
| 314 | speed = speed * .7 | |
| 315 | local direction = direction + Vector3.new(math.random(-3,3),math.random(-3,3)+.1,math.random(-3,3)).unit * .16 --add some flava | |
| 316 | position = position + direction*1.1 | |
| 317 | local pc = NewPart(Vector3.new(.1,.1,.1),CFrame.new(position + Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3)).unit * .2),"Really black") | |
| 318 | pc.Parent=workspace | |
| 319 | pc.Anchored=true | |
| 320 | pc.CanCollide=false | |
| 321 | pc.Transparency=1 | |
| 322 | pc.Name="Blast" | |
| 323 | game:GetService("Debris"):AddItem(pc,10)
| |
| 324 | print(#ignl) | |
| 325 | for i=1, 20 do | |
| 326 | if size < 1.1 then | |
| 327 | if i==3 then | |
| 328 | ||
| 329 | local plc = NewPart(Vector3.new(1,1,1),CFrame.new(pc.CFrame.p,pc.CFrame.p + direction*10) * CFrame.Angles(math.pi/2,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(1,1.3,1)) | |
| 330 | plc.Mesh.MeshType="FileMesh" | |
| 331 | plc.Anchored=true | |
| 332 | plc.CanCollide=false | |
| 333 | plc.Parent=workspace | |
| 334 | plc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 335 | plc.Name="Shockwave" | |
| 336 | game:GetService("Debris"):AddItem(plc,5)
| |
| 337 | ||
| 338 | coroutine.resume(coroutine.create(function(p,s) | |
| 339 | for ii=1, 8 do | |
| 340 | p.Transparency=ii/8 | |
| 341 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(30 + ii),0) | |
| 342 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.5,-.1,.5) + Vector3.new(.5,0,.5) * s | |
| 343 | fwait() | |
| 344 | end | |
| 345 | p:Remove() | |
| 346 | end),plc,size) | |
| 347 | ||
| 348 | end | |
| 349 | else | |
| 350 | if i%2 == 0 then | |
| 351 | local plc = NewPart(Vector3.new(1,1,1),CFrame.new(pc.CFrame.p,pc.CFrame.p + direction*10) * CFrame.Angles(math.pi/2,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(1,1.3,1)) | |
| 352 | plc.Mesh.MeshType="FileMesh" | |
| 353 | plc.Anchored=true | |
| 354 | plc.CanCollide=false | |
| 355 | plc.Parent=workspace | |
| 356 | plc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 357 | plc.Name="Shockwave" | |
| 358 | game:GetService("Debris"):AddItem(plc,5)
| |
| 359 | ||
| 360 | coroutine.resume(coroutine.create(function(p,s) | |
| 361 | for ii=1, 8 do | |
| 362 | p.Transparency=ii/8 | |
| 363 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(30 + ii),0) | |
| 364 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.5,-.1,.5) + Vector3.new(.5,0,.5) * s | |
| 365 | fwait() | |
| 366 | end | |
| 367 | p:Remove() | |
| 368 | end),plc,size) | |
| 369 | end | |
| 370 | end | |
| 371 | ||
| 372 | local eff = NewPart(Vector3.new(.1,.1,.1),pc.CFrame * CFrame.new(math.random(-15,15)/120,math.random(-15,15)/120,math.random(-15,15)/120) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)) - direction*.3,"Really black","BlockMesh",Vector3.new(size,size,size)*15) | |
| 373 | eff.Parent=vPlayer.Character.Weapon | |
| 374 | eff.Name="Trail" | |
| 375 | eff.Anchored=true | |
| 376 | eff.CanCollide=false | |
| 377 | game:GetService("Debris"):AddItem(eff,5)
| |
| 378 | coroutine.resume(coroutine.create(function(p,A) | |
| 379 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 380 | for ii=1, 5 do | |
| 381 | p.Mesh.Scale = p.Mesh.Scale / 1.2 | |
| 382 | p.Transparency=ii/5 | |
| 383 | p.CFrame = p.CFrame * A | |
| 384 | fwait() | |
| 385 | end | |
| 386 | p:Remove() | |
| 387 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2))) | |
| 388 | ||
| 389 | fwait(.05) | |
| 390 | local par,loc=workspace:FindPartOnRayWithIgnoreList(Ray.new(pc.Position,direction*(speed)),ignl) | |
| 391 | if par then | |
| 392 | local v = par -- :| | |
| 393 | if v.Parent.className=="Tool" or (v.CanCollide==false and v.Parent:FindFirstChild("Humanoid")==false) or v.Parent.className=="Hat" then
| |
| 394 | print("8)")
| |
| 395 | pc.CFrame = pc.CFrame-- + Vector3.new(math.random(-1,1),math.random(-1,1)-.2,math.random(-1,1)) | |
| 396 | else | |
| 397 | print(par) | |
| 398 | if (loc - pc.CFrame.p).magnitude < 25 then --I shouldn't have to do this, but raycast insists on being wierd. | |
| 399 | pc.CFrame = CFrame.new(loc) | |
| 400 | else | |
| 401 | print("!",loc)
| |
| 402 | end | |
| 403 | print(loc,"|",pc.CFrame.p) | |
| 404 | ccpos = loc | |
| 405 | break | |
| 406 | end | |
| 407 | else | |
| 408 | pc.CFrame = pc.CFrame + direction*(speed) | |
| 409 | end | |
| 410 | ||
| 411 | local eff = NewPart(Vector3.new(.1,.1,.1),pc.CFrame * CFrame.new(math.random(-15,15)/120,math.random(-15,15)/120,math.random(-15,15)/120) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)) - direction*speed/2,"Really black","BlockMesh",Vector3.new(size,size,size)*15) | |
| 412 | eff.Parent=vPlayer.Character.Weapon | |
| 413 | eff.Name="Trail" | |
| 414 | eff.Anchored=true | |
| 415 | eff.CanCollide=false | |
| 416 | game:GetService("Debris"):AddItem(eff,5)
| |
| 417 | coroutine.resume(coroutine.create(function(p,A) | |
| 418 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 419 | for ii=1, 5 do | |
| 420 | p.Mesh.Scale = p.Mesh.Scale / 1.2 | |
| 421 | p.Transparency=ii/5 | |
| 422 | p.CFrame = p.CFrame * A | |
| 423 | fwait() | |
| 424 | end | |
| 425 | p:Remove() | |
| 426 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2))) | |
| 427 | fwait(.03) | |
| 428 | ||
| 429 | end | |
| 430 | print(pc.CFrame.p,'()') | |
| 431 | --if par == nil then print("(") end
| |
| 432 | local eff = NewPart(Vector3.new(1,1,1),pc.CFrame * CFrame.new(math.random(-15,15)/20,math.random(-15,15)/20,math.random(-15,15)/20) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Really black","BlockMesh",Vector3.new(size,size,size)) | |
| 433 | eff.Parent=workspace | |
| 434 | eff.Name="Trail" | |
| 435 | eff.Anchored=true | |
| 436 | eff.CanCollide=false | |
| 437 | game:GetService("Debris"):AddItem(eff,5)
| |
| 438 | coroutine.resume(coroutine.create(function(p,A,s) | |
| 439 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 440 | for i=1, 8 do | |
| 441 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5,1.5,1.5) + Vector3.new(.1,.1,.1)*s | |
| 442 | p.Transparency=.5 + i/8 | |
| 443 | p.CFrame = p.CFrame * A | |
| 444 | fwait() | |
| 445 | end | |
| 446 | p:Remove() | |
| 447 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),size) | |
| 448 | ||
| 449 | if size > 1.1 then | |
| 450 | local eff = NewPart(Vector3.new(1,1,1),pc.CFrame * CFrame.new(math.random(-15,15)/20,math.random(-15,15)/20,math.random(-15,15)/20) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Really black","BlockMesh",Vector3.new(size,size,size)) | |
| 451 | eff.Parent=workspace | |
| 452 | eff.Name="Trail" | |
| 453 | eff.Anchored=true | |
| 454 | eff.CanCollide=false | |
| 455 | game:GetService("Debris"):AddItem(eff,5)
| |
| 456 | ||
| 457 | ||
| 458 | ||
| 459 | coroutine.resume(coroutine.create(function(p,A,s) | |
| 460 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 461 | for i=1, 18 do | |
| 462 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5,1.5,1.5) + Vector3.new(.1,.1,.1)*s | |
| 463 | p.Transparency=.5 + i/36 | |
| 464 | p.CFrame = p.CFrame * A | |
| 465 | fwait() | |
| 466 | end | |
| 467 | p:Remove() | |
| 468 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),size*2) | |
| 469 | ||
| 470 | local p=Instance.new("Sound",eff)
| |
| 471 | p.Volume=1 | |
| 472 | p.Pitch=1.07 | |
| 473 | p.SoundId="http://www.roblox.com/asset/?id=231917744" | |
| 474 | wait() | |
| 475 | p:Play() | |
| 476 | game:GetService("Debris"):AddItem(p,3)
| |
| 477 | else | |
| 478 | local p=Instance.new("Sound",eff)
| |
| 479 | p.Volume=1 | |
| 480 | p.Pitch=1 | |
| 481 | p.SoundId="http://www.roblox.com/asset/?id=231917845" | |
| 482 | wait() | |
| 483 | p:Play() | |
| 484 | game:GetService("Debris"):AddItem(p,3)
| |
| 485 | end | |
| 486 | ||
| 487 | local plc = NewPart(Vector3.new(1,1,1),CFrame.new(pc.CFrame.p + Vector3.new(0,4,0)) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(3,7,3)) | |
| 488 | plc.Mesh.MeshType="FileMesh" | |
| 489 | plc.Anchored=true | |
| 490 | plc.CanCollide=false | |
| 491 | plc.Parent=workspace | |
| 492 | plc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 493 | plc.Name="Shockwave" | |
| 494 | game:GetService("Debris"):AddItem(plc,5)
| |
| 495 | ||
| 496 | coroutine.resume(coroutine.create(function(p,s) | |
| 497 | for ii=1, 10 do | |
| 498 | p.Transparency=ii/10 | |
| 499 | p.CFrame = p.CFrame * CFrame.Angles(0,-math.rad(15 + ii),0) - Vector3.new(0,.25,0) | |
| 500 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1,-.5,1) + Vector3.new(.3,0,.3) * s | |
| 501 | fwait() | |
| 502 | end | |
| 503 | p:Remove() | |
| 504 | end),plc,size) | |
| 505 | ||
| 506 | local plc = NewPart(Vector3.new(1,1,1),CFrame.new(pc.CFrame.p + Vector3.new(0,2,0)) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(3,3.5,3)) | |
| 507 | plc.Mesh.MeshType="FileMesh" | |
| 508 | plc.Anchored=true | |
| 509 | plc.CanCollide=false | |
| 510 | plc.Parent=workspace | |
| 511 | plc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 512 | plc.Name="Shockwave" | |
| 513 | game:GetService("Debris"):AddItem(plc,5)
| |
| 514 | ||
| 515 | coroutine.resume(coroutine.create(function(p,s) | |
| 516 | for ii=1, 10 do | |
| 517 | p.Transparency=ii/10 | |
| 518 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + ii),0) - Vector3.new(0,.125,0) | |
| 519 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(2,-.25,2) + Vector3.new(.5,0,.5) * s | |
| 520 | fwait() | |
| 521 | end | |
| 522 | p:Remove() | |
| 523 | end),plc,size) | |
| 524 | ||
| 525 | for _,v in pairs(GetNubsInRadius(pc.CFrame.p + Vector3.new(0,1,0),15+size^2)) do | |
| 526 | --print("DAMN SON",time())
| |
| 527 | if size < 1.1 then | |
| 528 | applyDamage(v,7,Vector3.new(),false,false,nil,.01,1,"",.95,false,true) | |
| 529 | else | |
| 530 | applyDamage(v,12,Vector3.new(0,55,0),true,false,nil,.1,1,"",.95,false,true) | |
| 531 | end | |
| 532 | applyCameraShake(v,250,6) | |
| 533 | end | |
| 534 | for _,v in pairs(game.Players:children()) do | |
| 535 | if v.Character then | |
| 536 | if v.Character:FindFirstChild("Torso") then
| |
| 537 | if (v.Character.Torso.Position-pc.CFrame.p).magnitude <= 40 then | |
| 538 | applyCameraShake(v.Character,55 - (v.Character.Torso.Position-pc.CFrame.p).magnitude,8) | |
| 539 | end | |
| 540 | end | |
| 541 | end | |
| 542 | end | |
| 543 | ||
| 544 | local par,loc = workspace:FindPartOnRay(Ray.new(pc.Position + Vector3.new(0,1,0),Vector3.new(0,-3,0)),vPlayer.Character) | |
| 545 | local pz = NewPart(Vector3.new(12,12,1),CFrame.new(loc) * CFrame.Angles(math.pi/2,0,0),"Really black","BlockMesh",Vector3.new(1,1,0)) | |
| 546 | pz.Transparency=1 | |
| 547 | pz.Anchored=true | |
| 548 | pz.CanCollide=false | |
| 549 | pz.Parent=workspace | |
| 550 | pz.Name="Rune" | |
| 551 | local d1 = Instance.new("Decal",pz)
| |
| 552 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 553 | d1.Face="Front" | |
| 554 | d1.Name="d1" | |
| 555 | local d1 = Instance.new("Decal",pz)
| |
| 556 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 557 | d1.Face="Back" | |
| 558 | d1.Name="d2" | |
| 559 | ||
| 560 | coroutine.resume(coroutine.create(function(p,dir) | |
| 561 | for i=1, 5 do | |
| 562 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(10 + i*2)) | |
| 563 | p.d1.Transparency=.9+i/50 | |
| 564 | p.d2.Transparency=.9+i/50 | |
| 565 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(2,2,0) | |
| 566 | fwait() | |
| 567 | end | |
| 568 | p:Remove() | |
| 569 | end),pz) | |
| 570 | ||
| 571 | game:GetService("Debris"):AddItem(pz,6)
| |
| 572 | ||
| 573 | pc:Remove() | |
| 574 | end | |
| 575 | ||
| 576 | InputNormals["C"]=function() --Eliminator | |
| 577 | ||
| 578 | if TrackFunction~=nil then | |
| 579 | TrackFunction:disconnect() | |
| 580 | TrackFunction=nil | |
| 581 | end | |
| 582 | ||
| 583 | CanInterrupt(false) | |
| 584 | PlayerIsAttacking=true | |
| 585 | ||
| 586 | local rawframes=0 | |
| 587 | Tool.Status.AnimFrame.Value=0 | |
| 588 | ||
| 589 | local DidHit=false | |
| 590 | ||
| 591 | ccctime = tick() | |
| 592 | ||
| 593 | local CPlane=MousePlane() | |
| 594 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 595 | BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p,vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50) | |
| 596 | local cl = 0 | |
| 597 | local clastframe = lastframe | |
| 598 | local cframes = 0 | |
| 599 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 600 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 601 | ||
| 602 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 603 | p.Volume=1 | |
| 604 | p.Pitch=1 | |
| 605 | p.SoundId="http://www.roblox.com/asset/?id=235097614" | |
| 606 | wait() | |
| 607 | p:Play() | |
| 608 | game:GetService("Debris"):AddItem(p,3)
| |
| 609 | ||
| 610 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 611 | if rawframes < 7 then | |
| 612 | CPlane = MousePlane() | |
| 613 | BodyGyro.cframe=clerp(BodyGyro.cframe,CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50),1) | |
| 614 | ||
| 615 | ||
| 616 | else | |
| 617 | CPlane = vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
| 618 | end | |
| 619 | if rawframes < 47 then | |
| 620 | if (rawframes+1)%6 == 0 then | |
| 621 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(1,7,1)) | |
| 622 | pc.Mesh.MeshType="FileMesh" | |
| 623 | pc.Anchored=true | |
| 624 | pc.CanCollide=false | |
| 625 | pc.Parent=workspace | |
| 626 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 627 | pc.Name="Shockwave" | |
| 628 | game:GetService("Debris"):AddItem(pc,5)
| |
| 629 | ||
| 630 | coroutine.resume(coroutine.create(function(p) | |
| 631 | for ii=1, 10 do | |
| 632 | p.Transparency=ii/10 | |
| 633 | p.CFrame = p.CFrame * CFrame.Angles(0,-math.rad(15 + ii),0) - Vector3.new(0,.25,0) | |
| 634 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1,-.5,1) | |
| 635 | fwait() | |
| 636 | end | |
| 637 | p:Remove() | |
| 638 | end),pc) | |
| 639 | ||
| 640 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0,2.5,0)) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(11,1,11)) | |
| 641 | pc.Mesh.MeshType="FileMesh" | |
| 642 | pc.Anchored=true | |
| 643 | pc.CanCollide=false | |
| 644 | pc.Parent=workspace | |
| 645 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 646 | pc.Name="Shockwave" | |
| 647 | game:GetService("Debris"):AddItem(pc,5)
| |
| 648 | ||
| 649 | coroutine.resume(coroutine.create(function(p) | |
| 650 | for ii=1, 10 do | |
| 651 | p.Transparency=ii/10 | |
| 652 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + ii),0) - Vector3.new(0,0,0) | |
| 653 | p.Mesh.Scale=p.Mesh.Scale - Vector3.new(.5,0,.5) | |
| 654 | fwait() | |
| 655 | end | |
| 656 | p:Remove() | |
| 657 | end),pc) | |
| 658 | end | |
| 659 | end | |
| 660 | if rawframes <= 7 then | |
| 661 | cl = cl + (rawframes-0) * .036 | |
| 662 | LerpWelds(clastframe,cl,Animations["ShatterCannon"]["Animation"](0)) | |
| 663 | print(cl) | |
| 664 | if rawframes == 2 then | |
| 665 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 666 | p.Volume=.33 | |
| 667 | p.Pitch=.8 | |
| 668 | p.SoundId="http://www.roblox.com/asset/?id=231917794" | |
| 669 | wait() | |
| 670 | p:Play() | |
| 671 | game:GetService("Debris"):AddItem(p,3)
| |
| 672 | end | |
| 673 | elseif rawframes > 7 and rawframes <= 29 then | |
| 674 | ||
| 675 | if rawframes == 7 + 1 then | |
| 676 | ||
| 677 | ||
| 678 | ||
| 679 | local pz = NewPart(Vector3.new(2,2,1),CFrame.new(vPlayer.Character["HumanoidRootPart"].Position + CPlane * 3,vPlayer.Character["HumanoidRootPart"].Position + CPlane * 5),"Really black","BlockMesh",Vector3.new(1,1,0)) | |
| 680 | pz.Transparency=1 | |
| 681 | pz.Anchored=true | |
| 682 | pz.CanCollide=false | |
| 683 | pz.Parent=workspace | |
| 684 | pz.Name="Rune" | |
| 685 | local d1 = Instance.new("Decal",pz)
| |
| 686 | d1.Texture="http://www.roblox.com/asset/?id=233522684" | |
| 687 | d1.Face="Front" | |
| 688 | d1.Name="d1" | |
| 689 | d1.Transparency=1 | |
| 690 | local d1 = Instance.new("Decal",pz)
| |
| 691 | d1.Texture="http://www.roblox.com/asset/?id=233522684" | |
| 692 | d1.Face="Back" | |
| 693 | d1.Name="d2" | |
| 694 | d1.Transparency=1 | |
| 695 | ||
| 696 | coroutine.resume(coroutine.create(function(p,dir) | |
| 697 | for i=1, 28 do | |
| 698 | fwait() | |
| 699 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(2)) | |
| 700 | if i <= 10 then | |
| 701 | p["d1"].Transparency = 1-i/12 | |
| 702 | p["d2"].Transparency = 1-i/12 | |
| 703 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.3,.3,0) | |
| 704 | end | |
| 705 | end | |
| 706 | for i=1, 8 do | |
| 707 | fwait() | |
| 708 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(2)) | |
| 709 | end | |
| 710 | for i=1, 8 do | |
| 711 | fwait() | |
| 712 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(2 + i)) | |
| 713 | p["d1"].Transparency = i/8 | |
| 714 | p["d2"].Transparency = i/8 | |
| 715 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.1 + i*.1,.1 + i*.1,0) | |
| 716 | end | |
| 717 | p:Remove() | |
| 718 | end),pz,CPlane) | |
| 719 | ||
| 720 | ||
| 721 | ||
| 722 | cl = 0 | |
| 723 | end | |
| 724 | if rawframes == 12 then | |
| 725 | local pz = NewPart(Vector3.new(2,2,1),CFrame.new(vPlayer.Character["HumanoidRootPart"].Position + CPlane * 4.2,vPlayer.Character["HumanoidRootPart"].Position + CPlane * 7),"Really black","BlockMesh",Vector3.new(1,1,0)) | |
| 726 | pz.Transparency=1 | |
| 727 | pz.Anchored=true | |
| 728 | pz.CanCollide=false | |
| 729 | pz.Parent=workspace | |
| 730 | pz.Name="Rune" | |
| 731 | local d1 = Instance.new("Decal",pz)
| |
| 732 | d1.Texture="http://www.roblox.com/asset/?id=233083678" | |
| 733 | d1.Face="Front" | |
| 734 | d1.Name="d1" | |
| 735 | d1.Transparency=1 | |
| 736 | local d1 = Instance.new("Decal",pz)
| |
| 737 | d1.Texture="http://www.roblox.com/asset/?id=233083678" | |
| 738 | d1.Face="Back" | |
| 739 | d1.Name="d2" | |
| 740 | d1.Transparency=1 | |
| 741 | ||
| 742 | coroutine.resume(coroutine.create(function(p,dir) | |
| 743 | for i=1, 28 do | |
| 744 | fwait() | |
| 745 | p.CFrame = p.CFrame * CFrame.Angles(0,0,-math.rad(3)) | |
| 746 | if i <= 10 then | |
| 747 | p["d1"].Transparency = 1-i/12 | |
| 748 | p["d2"].Transparency = 1-i/12 | |
| 749 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.15,.15,0) | |
| 750 | ||
| 751 | end | |
| 752 | end | |
| 753 | for i=1, 3 do | |
| 754 | fwait() | |
| 755 | p.CFrame = p.CFrame * CFrame.Angles(0,0,-math.rad(3)) | |
| 756 | end | |
| 757 | for i=1, 8 do | |
| 758 | fwait() | |
| 759 | p.CFrame = p.CFrame * CFrame.Angles(0,0,-math.rad(3 - i)) | |
| 760 | p["d1"].Transparency = i/8 | |
| 761 | p["d2"].Transparency = i/8 | |
| 762 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.1 + i*.1,.1 + i*.1,0) | |
| 763 | end | |
| 764 | p:Remove() | |
| 765 | end),pz,CPlane) | |
| 766 | ||
| 767 | game:GetService("Debris"):AddItem(pz,6)
| |
| 768 | end | |
| 769 | cframes = rawframes - 7 | |
| 770 | cl = cl+cframes * .004 | |
| 771 | LerpWelds({Animations["ShatterCannon"]["Animation"](0)},cl,Animations["ShatterCannon"]["Animation"](1))
| |
| 772 | Grip.C0 = Grip.C0 * CFrame.fromEulerAnglesXYZ(0,0,-math.rad(710/27*cframes)) | |
| 773 | elseif rawframes > 29 and rawframes <= 34 then | |
| 774 | cframes = rawframes - 29 | |
| 775 | LerpWelds({Animations["ShatterCannon"]["Animation"](0)},1 + (cl-1) * (cframes / 6),Animations["ShatterCannon"]["Animation"](1))
| |
| 776 | print(1 + (cl-1) * (cframes / 6),"|") | |
| 777 | Grip.C0 = Grip.C0 * CFrame.fromEulerAnglesXYZ(0,0,-math.rad(710/27*(cframes + 22))) | |
| 778 | print(720/27*(cframes + 26)) | |
| 779 | ||
| 780 | elseif rawframes > 43 and rawframes <= 46 then | |
| 781 | if rawframes == 43 + 1 then | |
| 782 | cl = 0 | |
| 783 | local par,loc = workspace:FindPartOnRay(Ray.new(vPlayer.Character.Torso.Position,Vector3.new(0,-3,0)),vPlayer.Character) | |
| 784 | local pz = NewPart(Vector3.new(6,6,1),CFrame.new(loc) * CFrame.Angles(math.pi/2,0,0),"Really black","BlockMesh",Vector3.new(1,1,0)) | |
| 785 | pz.Transparency=1 | |
| 786 | pz.Anchored=true | |
| 787 | pz.CanCollide=false | |
| 788 | pz.Parent=workspace | |
| 789 | pz.Name="Rune" | |
| 790 | local d1 = Instance.new("Decal",pz)
| |
| 791 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 792 | d1.Face="Front" | |
| 793 | d1.Name="d1" | |
| 794 | local d1 = Instance.new("Decal",pz)
| |
| 795 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 796 | d1.Face="Back" | |
| 797 | d1.Name="d2" | |
| 798 | ||
| 799 | coroutine.resume(coroutine.create(function(p,dir) | |
| 800 | for i=1, 5 do | |
| 801 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(10 + i*2)) | |
| 802 | p.d1.Transparency=.9+i/50 | |
| 803 | p.d2.Transparency=.9+i/50 | |
| 804 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(2,2,0) | |
| 805 | fwait() | |
| 806 | end | |
| 807 | p:Remove() | |
| 808 | end),pz,CPlane) | |
| 809 | ||
| 810 | game:GetService("Debris"):AddItem(pz,6)
| |
| 811 | ||
| 812 | ||
| 813 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 814 | p.Volume=1 | |
| 815 | p.Pitch=.7 | |
| 816 | p.SoundId="http://www.roblox.com/asset/?id=231917856" | |
| 817 | wait() | |
| 818 | p:Play() | |
| 819 | game:GetService("Debris"):AddItem(p,3)
| |
| 820 | ||
| 821 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(3,5,3)) | |
| 822 | pc.Mesh.MeshType="FileMesh" | |
| 823 | pc.Anchored=true | |
| 824 | pc.CanCollide=false | |
| 825 | pc.Parent=workspace | |
| 826 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 827 | pc.Name="Shockwave" | |
| 828 | pc.Transparency=.5 | |
| 829 | game:GetService("Debris"):AddItem(pc,5)
| |
| 830 | ||
| 831 | coroutine.resume(coroutine.create(function(p) | |
| 832 | for ii=1, 15 do | |
| 833 | p.Transparency=ii/15 | |
| 834 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(5 + ii),0) - Vector3.new(0,.25,0) | |
| 835 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.3,-.33,1.3) | |
| 836 | fwait() | |
| 837 | end | |
| 838 | p:Remove() | |
| 839 | end),pc) | |
| 840 | ||
| 841 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(6),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(-math.pi/2,math.random(-10,10),0),"Institutional white","SpecialMesh",Vector3.new(7.3,6,7.3)) | |
| 842 | pc.Mesh.MeshType="FileMesh" | |
| 843 | pc.Parent=workspace | |
| 844 | pc.Anchored=true | |
| 845 | pc.CanCollide=false | |
| 846 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 847 | pc.Name="Shockwave" | |
| 848 | pc.Transparency=.5 | |
| 849 | game:GetService("Debris"):AddItem(pc,5)
| |
| 850 | ||
| 851 | coroutine.resume(coroutine.create(function(p) | |
| 852 | for ii=1, 9 do | |
| 853 | p.Transparency=.5 + ii/18 | |
| 854 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(3 + ii),0) * CFrame.new(0,.5,0) | |
| 855 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(4/4,-.3,4/4) | |
| 856 | fwait() | |
| 857 | end | |
| 858 | p:Remove() | |
| 859 | end),pc) | |
| 860 | ||
| 861 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(15),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(-math.pi/2,math.random(-10,10),0),"Institutional white","SpecialMesh",Vector3.new(4,4,4)) | |
| 862 | pc.Mesh.MeshType="FileMesh" | |
| 863 | pc.Parent=workspace | |
| 864 | pc.Anchored=true | |
| 865 | pc.CanCollide=false | |
| 866 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 867 | pc.Name="Shockwave" | |
| 868 | pc.Transparency=.5 | |
| 869 | game:GetService("Debris"):AddItem(pc,5)
| |
| 870 | ||
| 871 | coroutine.resume(coroutine.create(function(p) | |
| 872 | for ii=1, 9 do | |
| 873 | p.Transparency=.5 + ii/18 | |
| 874 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(3 + ii),0) * CFrame.new(0,.5,0) | |
| 875 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(4/4,-.2,4/4) | |
| 876 | fwait() | |
| 877 | end | |
| 878 | p:Remove() | |
| 879 | end),pc) | |
| 880 | ||
| 881 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(23),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(-math.pi/2,math.random(-10,10),0),"Institutional white","SpecialMesh",Vector3.new(2,2,2)) | |
| 882 | pc.Mesh.MeshType="FileMesh" | |
| 883 | pc.Parent=workspace | |
| 884 | pc.Anchored=true | |
| 885 | pc.CanCollide=false | |
| 886 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 887 | pc.Name="Shockwave" | |
| 888 | pc.Transparency=.5 | |
| 889 | game:GetService("Debris"):AddItem(pc,5)
| |
| 890 | ||
| 891 | coroutine.resume(coroutine.create(function(p) | |
| 892 | for ii=1, 9 do | |
| 893 | p.Transparency=.5 + ii/18 | |
| 894 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(3 + ii),0) * CFrame.new(0,.5,0) | |
| 895 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(2/4,-.1,2/4) | |
| 896 | fwait() | |
| 897 | end | |
| 898 | p:Remove() | |
| 899 | end),pc) | |
| 900 | ||
| 901 | ||
| 902 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(0),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(0,0,0),"Black","SpecialMesh",Vector3.new(2.5,2.5,2)) | |
| 903 | pc.Mesh.MeshType="Sphere" | |
| 904 | pc.Parent=workspace | |
| 905 | pc.Anchored=true | |
| 906 | pc.CanCollide=false | |
| 907 | pc.Transparency=.5 | |
| 908 | game:GetService("Debris"):AddItem(pc,5)
| |
| 909 | ||
| 910 | coroutine.resume(coroutine.create(function(p) | |
| 911 | for ii=1, 10 do | |
| 912 | p.Transparency=ii/10 | |
| 913 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,(ii*.45 + .5)/1.5) | |
| 914 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(-2.5/10,-2.5/10,ii*.9 + .4) | |
| 915 | fwait() | |
| 916 | end | |
| 917 | p:Remove() | |
| 918 | end),pc) | |
| 919 | ||
| 920 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(0),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(0,0,0),"Royal purple","SpecialMesh",Vector3.new(2,2,3)) | |
| 921 | pc.Mesh.MeshType="Sphere" | |
| 922 | pc.Parent=workspace | |
| 923 | pc.Anchored=true | |
| 924 | pc.CanCollide=false | |
| 925 | pc.Transparency=.5 | |
| 926 | game:GetService("Debris"):AddItem(pc,5)
| |
| 927 | ||
| 928 | coroutine.resume(coroutine.create(function(p) | |
| 929 | for ii=1, 10 do | |
| 930 | p.Transparency=ii/10 | |
| 931 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,(ii*.75 + .5)/1.5) | |
| 932 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(-2/10,-2/10,ii*.9 + .85) | |
| 933 | fwait() | |
| 934 | end | |
| 935 | p:Remove() | |
| 936 | end),pc) | |
| 937 | ||
| 938 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(0),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(0,0,0),"Really black","SpecialMesh",Vector3.new(4,4,2)) | |
| 939 | pc.Mesh.MeshType="Sphere" | |
| 940 | pc.Parent=workspace | |
| 941 | pc.Anchored=true | |
| 942 | pc.CanCollide=false | |
| 943 | pc.Transparency=.5 | |
| 944 | game:GetService("Debris"):AddItem(pc,5)
| |
| 945 | ||
| 946 | coroutine.resume(coroutine.create(function(p) | |
| 947 | for ii=1, 10 do | |
| 948 | p.Transparency=ii/10 | |
| 949 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,(ii*.5 + .5)/1.5) | |
| 950 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(-4/10,-4/10,ii*.9 + .85) | |
| 951 | fwait() | |
| 952 | end | |
| 953 | p:Remove() | |
| 954 | end),pc) | |
| 955 | ||
| 956 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character.Torso.Position + CPlane*(0),vPlayer.Character.Torso.Position - CPlane*(9.5)) * CFrame.Angles(0,0,0),"Really black","SpecialMesh",Vector3.new(5,5,2)) | |
| 957 | pc.Mesh.MeshType="Sphere" | |
| 958 | pc.Parent=workspace | |
| 959 | pc.Anchored=true | |
| 960 | pc.CanCollide=false | |
| 961 | pc.Transparency=.5 | |
| 962 | game:GetService("Debris"):AddItem(pc,5)
| |
| 963 | ||
| 964 | coroutine.resume(coroutine.create(function(p) | |
| 965 | for ii=1, 12 do | |
| 966 | p.Transparency=ii/12 | |
| 967 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,(ii*.5 + .5)/1.5) | |
| 968 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(-5/12,-5/12,ii*.9 + .85) | |
| 969 | fwait() | |
| 970 | end | |
| 971 | p:Remove() | |
| 972 | end),pc) | |
| 973 | ||
| 974 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,1,0),25)) do | |
| 975 | applyCameraShake(v,360,4) | |
| 976 | end | |
| 977 | applyCameraShake(vPlayer.Character,360,4) | |
| 978 | ||
| 979 | end | |
| 980 | cframes = rawframes - 43 | |
| 981 | cl = cframes*.33 | |
| 982 | LerpWelds({Animations["ShatterCannon"]["Animation"](1)},cl,Animations["ShatterCannon"]["Animation"](2))
| |
| 983 | print(cl,"D") | |
| 984 | elseif rawframes >= 60 then | |
| 985 | LerpWelds({Animations["ShatterCannon"]["Animation"](2)},(rawframes-60)/10,Animations["Stand"]["Animation"](0))
| |
| 986 | end | |
| 987 | if rawframes > 46 and rawframes <= 53 then | |
| 988 | BodyVel.velocity = CPlane * 50 | |
| 989 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * ((rawframes-45)*3.3),7)) do | |
| 990 | ||
| 991 | applyCameraShake(v,500,18) | |
| 992 | DidHit=true | |
| 993 | if v.Humanoid:FindFirstChild("SADebounce"..asset) == nil then
| |
| 994 | for sus = 1, 3 do | |
| 995 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(v.Torso.Position,v.Torso.Position - CPlane*(9.5)) * CFrame.Angles(math.random(-30,30)/50,math.random(-30,30)/50,math.random(-30,30)/50),"Really black","SpecialMesh",Vector3.new(3,3,2)) | |
| 996 | pc.Mesh.MeshType="FileMesh" | |
| 997 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 998 | pc.Parent=workspace | |
| 999 | pc.Anchored=true | |
| 1000 | pc.CanCollide=false | |
| 1001 | pc.Transparency=.5 | |
| 1002 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1003 | ||
| 1004 | coroutine.resume(coroutine.create(function(p) | |
| 1005 | for ii=1, 18 do | |
| 1006 | p.Transparency=ii/18 | |
| 1007 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) | |
| 1008 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.6 - ii*.07,1.6-ii*.07,0) | |
| 1009 | fwait() | |
| 1010 | end | |
| 1011 | p:Remove() | |
| 1012 | end),pc) | |
| 1013 | end | |
| 1014 | end | |
| 1015 | applyDamage(v,40,CPlane*80 + Vector3.new(0,20,0),true,false,nil,1,1,"231917970",.82,true,true) | |
| 1016 | end | |
| 1017 | ||
| 1018 | else | |
| 1019 | BodyVel.velocity = BodyVel.velocity/1.3 | |
| 1020 | end | |
| 1021 | if rawframes == 70 then | |
| 1022 | TrackFunction:disconnect() | |
| 1023 | TrackFunction=nil | |
| 1024 | DesiredWalkspeed=18 | |
| 1025 | PlayerIsAttacking=false | |
| 1026 | CanInterrupt(true) | |
| 1027 | setlastnormal("")
| |
| 1028 | Stand() | |
| 1029 | end | |
| 1030 | rawframes=rawframes+1 | |
| 1031 | end) | |
| 1032 | end | |
| 1033 | ||
| 1034 | InputNormals["X"]=function() --Blackstar | |
| 1035 | ||
| 1036 | if TrackFunction~=nil then | |
| 1037 | TrackFunction:disconnect() | |
| 1038 | TrackFunction=nil | |
| 1039 | end | |
| 1040 | ||
| 1041 | CanInterrupt(false) | |
| 1042 | PlayerIsAttacking=true | |
| 1043 | ||
| 1044 | local rawframes=0 | |
| 1045 | Tool.Status.AnimFrame.Value=0 | |
| 1046 | ||
| 1047 | local DidHit=false | |
| 1048 | ||
| 1049 | ccctime = tick() | |
| 1050 | ||
| 1051 | local CPlane=MousePlane() | |
| 1052 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1053 | ||
| 1054 | local cl = 0 | |
| 1055 | local clastframe = lastframe | |
| 1056 | local cproj = nil | |
| 1057 | local cprojtab = {}
| |
| 1058 | local cpm = Instance.new("Model")
| |
| 1059 | game:GetService("Debris"):AddItem(cpm,10)
| |
| 1060 | cpm.Name="BSHolder" | |
| 1061 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1062 | if rawframes < 4 then | |
| 1063 | CPlane = MousePlane() | |
| 1064 | end | |
| 1065 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1066 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1067 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1068 | if rawframes==0 then | |
| 1069 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1070 | end | |
| 1071 | if rawframes < 25 then | |
| 1072 | local pc = NewPart(Vector3.new(1,1,1),vPlayer.Character["Left Arm"].CFrame * CFrame.new(0,-1.5,0) * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),"Really black","BlockMesh",Vector3.new(1.6,1.6,1.6)) | |
| 1073 | pc.CanCollide=false | |
| 1074 | pc.Anchored=true | |
| 1075 | pc.Parent=workspace | |
| 1076 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1077 | coroutine.resume(coroutine.create(function(p) | |
| 1078 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
| 1079 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
| 1080 | for i=1, 20 do | |
| 1081 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
| 1082 | p.Transparency = .5 + i/40 | |
| 1083 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
| 1084 | fwait() | |
| 1085 | end | |
| 1086 | p:Remove() | |
| 1087 | end),pc) | |
| 1088 | end | |
| 1089 | if rawframes <= 5 then | |
| 1090 | LerpWelds(clastframe,rawframes/5,Animations["BlackSpace"]["Animation"](0)) | |
| 1091 | if rawframes == 1 then | |
| 1092 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 1093 | p.Volume=.85 | |
| 1094 | p.Pitch=.9 | |
| 1095 | p.SoundId="http://www.roblox.com/asset/?id=233091161" | |
| 1096 | wait() | |
| 1097 | p:Play() | |
| 1098 | game:GetService("Debris"):AddItem(p,3)
| |
| 1099 | ||
| 1100 | end | |
| 1101 | ||
| 1102 | elseif rawframes > 5 and rawframes <= 8 then | |
| 1103 | LerpWelds(clastframe,1 + (rawframes - 6)*.02,Animations["BlackSpace"]["Animation"](0)) | |
| 1104 | if rawframes == 6 then | |
| 1105 | local pz = NewPart(Vector3.new(2,2,1),(vPlayer.Character["HumanoidRootPart"].CFrame*CFrame.new(0,.4,-4.7)),"Really black","BlockMesh",Vector3.new(1.5,1.5,0)) | |
| 1106 | pz.Transparency=1 | |
| 1107 | pz.Anchored=true | |
| 1108 | pz.CanCollide=false | |
| 1109 | pz.Parent=workspace | |
| 1110 | pz.Name="Rune" | |
| 1111 | local d1 = Instance.new("Decal",pz)
| |
| 1112 | d1.Texture="http://www.roblox.com/asset/?id=233069802" | |
| 1113 | d1.Face="Front" | |
| 1114 | d1.Name="d1" | |
| 1115 | local d1 = Instance.new("Decal",pz)
| |
| 1116 | d1.Texture="http://www.roblox.com/asset/?id=233069802" | |
| 1117 | d1.Face="Back" | |
| 1118 | d1.Name="d2" | |
| 1119 | ||
| 1120 | coroutine.resume(coroutine.create(function(p,dir) | |
| 1121 | for i=1, 28 do | |
| 1122 | fwait() | |
| 1123 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(28 - i)) | |
| 1124 | if i <= 7 then | |
| 1125 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(i*.12,i*.12,0) | |
| 1126 | end | |
| 1127 | if i > 20 then | |
| 1128 | p.d1.Transparency=(i-20)/8 | |
| 1129 | p.d2.Transparency=(i-20)/8 | |
| 1130 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad((i-20)*5)) | |
| 1131 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.1,.1,0) | |
| 1132 | end | |
| 1133 | end | |
| 1134 | p:Remove() | |
| 1135 | end),pz,CPlane) | |
| 1136 | ||
| 1137 | game:GetService("Debris"):AddItem(pz,6)
| |
| 1138 | elseif rawframes == 8 then | |
| 1139 | local pz = NewPart(Vector3.new(2,2,1),(vPlayer.Character["HumanoidRootPart"].CFrame*CFrame.new(0,.4,-4.7)),"Really black","BlockMesh",Vector3.new(1.5,1.5,0)) | |
| 1140 | pz.Transparency=1 | |
| 1141 | pz.Anchored=true | |
| 1142 | pz.CanCollide=false | |
| 1143 | pz.Parent=workspace | |
| 1144 | pz.Name="Rune" | |
| 1145 | local d1 = Instance.new("Decal",pz)
| |
| 1146 | d1.Texture="http://www.roblox.com/asset/?id=233069844" | |
| 1147 | d1.Face="Front" | |
| 1148 | d1.Name="d1" | |
| 1149 | local d1 = Instance.new("Decal",pz)
| |
| 1150 | d1.Texture="http://www.roblox.com/asset/?id=233069844" | |
| 1151 | d1.Face="Back" | |
| 1152 | d1.Name="d2" | |
| 1153 | ||
| 1154 | coroutine.resume(coroutine.create(function(p,dir) | |
| 1155 | for i=1, 28 do | |
| 1156 | fwait() | |
| 1157 | p.CFrame = p.CFrame * CFrame.Angles(0,0,-math.rad(28 - i)) | |
| 1158 | if i <= 7 then | |
| 1159 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(i*.048,i*.048,0) | |
| 1160 | end | |
| 1161 | if i > 20 then | |
| 1162 | p.d1.Transparency=(i-20)/8 | |
| 1163 | p.d2.Transparency=(i-20)/8 | |
| 1164 | p.CFrame = p.CFrame * CFrame.Angles(0,0,-math.rad((i-20)*5)) | |
| 1165 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.1,.1,0) | |
| 1166 | end | |
| 1167 | end | |
| 1168 | p:Remove() | |
| 1169 | end),pz,CPlane) | |
| 1170 | ||
| 1171 | game:GetService("Debris"):AddItem(pz,6)
| |
| 1172 | end | |
| 1173 | elseif rawframes > 8 and rawframes <= 12 then | |
| 1174 | LerpWelds(clastframe,1.04 - (rawframes - 8)*.02,Animations["BlackSpace"]["Animation"](0)) | |
| 1175 | ||
| 1176 | elseif rawframes > 12 and rawframes <= 17 then | |
| 1177 | cl = cl + (rawframes-12)*.066 | |
| 1178 | if rawframes == 15 then | |
| 1179 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 1180 | p.Volume=.4 | |
| 1181 | p.Pitch=.7 | |
| 1182 | p.SoundId="http://www.roblox.com/asset/?id=233856140" | |
| 1183 | wait() | |
| 1184 | p:Play() | |
| 1185 | game:GetService("Debris"):AddItem(p,3)
| |
| 1186 | end | |
| 1187 | LerpWelds({Animations["BlackSpace"]["Animation"](0)},cl,Animations["BlackSpace"]["Animation"](1))
| |
| 1188 | print(cl) | |
| 1189 | elseif rawframes > 17 and rawframes <= 20 then | |
| 1190 | ||
| 1191 | LerpWelds({Animations["BlackSpace"]["Animation"](0)},1 + (rawframes - 17)*.02,Animations["BlackSpace"]["Animation"](1))
| |
| 1192 | elseif rawframes > 20 and rawframes <= 23 then | |
| 1193 | ||
| 1194 | LerpWelds({Animations["BlackSpace"]["Animation"](0)},1.04 - (rawframes - 20)*.02,Animations["BlackSpace"]["Animation"](1))
| |
| 1195 | elseif rawframes > 25 and rawframes <= 34 then | |
| 1196 | LerpWelds({Animations["BlackSpace"]["Animation"](1)},(rawframes-25)/9,Animations["Stand"]["Animation"](0))
| |
| 1197 | end | |
| 1198 | if rawframes == 17 then | |
| 1199 | ||
| 1200 | ||
| 1201 | ||
| 1202 | local eb = BillboardGui("http://www.roblox.com/asset/?id=234376736",(vPlayer.Character["HumanoidRootPart"].CFrame*CFrame.new(0,.4,-6)).p,0)
| |
| 1203 | eb.Parent=workspace | |
| 1204 | eb.BillboardGui.ImageLabel.Rotation=math.random(-180,180) | |
| 1205 | eb.BillboardGui.Size=UDim2.new(8,0,8,0) | |
| 1206 | eb.BillboardGui.ImageLabel.ImageTransparency=.5 | |
| 1207 | game:GetService("Debris"):AddItem(eb,3)
| |
| 1208 | ||
| 1209 | p=Instance.new("Sound",eb)
| |
| 1210 | p.Volume=1 | |
| 1211 | p.Pitch=1 | |
| 1212 | p.SoundId="http://www.roblox.com/asset/?id=231917975" | |
| 1213 | wait() | |
| 1214 | p:Play() | |
| 1215 | game:GetService("Debris"):AddItem(p,3)
| |
| 1216 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1217 | ||
| 1218 | for i=1, 50 do | |
| 1219 | p.CFrame = p.CFrame + cdir*.2 | |
| 1220 | if i >= 45 then | |
| 1221 | p.BillboardGui.ImageLabel.ImageTransparency=p.BillboardGui.ImageLabel.ImageTransparency+.1 | |
| 1222 | end | |
| 1223 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation - (i + 5) | |
| 1224 | if i % 8 == 0 and i <= 40 then | |
| 1225 | ||
| 1226 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(p.Position - Vector3.new(0,2.2,0)) * CFrame.Angles(0,math.random(-10,10),0),"Light stone grey","SpecialMesh",Vector3.new(12,2,12)) | |
| 1227 | pc.Mesh.MeshType="FileMesh" | |
| 1228 | pc.Anchored=true | |
| 1229 | pc.CanCollide=false | |
| 1230 | pc.Parent=workspace | |
| 1231 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1232 | pc.Name="Shockwave" | |
| 1233 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1234 | ||
| 1235 | coroutine.resume(coroutine.create(function(p) | |
| 1236 | for ii=1, 20 do | |
| 1237 | p.Transparency=.75 + ii/80 | |
| 1238 | p.CFrame = p.CFrame * CFrame.Angles(0,-math.rad(3 + ii),0) - Vector3.new(0,.05,0) | |
| 1239 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.4,-.1,.4) | |
| 1240 | fwait() | |
| 1241 | end | |
| 1242 | p:Remove() | |
| 1243 | end),pc) | |
| 1244 | ||
| 1245 | if i < 40 then | |
| 1246 | ||
| 1247 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(p.Position) * CFrame.Angles(0 + math.rad(90),0,0),"Really black","SpecialMesh",Vector3.new(5,5,2)) | |
| 1248 | pc.Mesh.MeshType="FileMesh" | |
| 1249 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 1250 | pc.Parent=workspace | |
| 1251 | pc.Anchored=true | |
| 1252 | pc.CanCollide=false | |
| 1253 | pc.Transparency=.5 | |
| 1254 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1255 | ||
| 1256 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1257 | for ii=1, 12 do | |
| 1258 | p.Transparency=ii/12 | |
| 1259 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) + cdir*.15 | |
| 1260 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.4,1.4,0) | |
| 1261 | fwait() | |
| 1262 | end | |
| 1263 | p:Remove() | |
| 1264 | end),pc,cdir) | |
| 1265 | end | |
| 1266 | end | |
| 1267 | if i % 5 == 0 and i <= 50 then | |
| 1268 | ||
| 1269 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(p.Position) * CFrame.Angles(math.random(-30,30)/50 + math.rad(90),math.random(-30,30)/50,math.random(-30,30)/50),"Really black","SpecialMesh",Vector3.new(8,8,3)) | |
| 1270 | pc.Mesh.MeshType="FileMesh" | |
| 1271 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 1272 | pc.Parent=workspace | |
| 1273 | pc.Anchored=true | |
| 1274 | pc.CanCollide=false | |
| 1275 | pc.Transparency=.5 | |
| 1276 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1277 | ||
| 1278 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1279 | for ii=1, 12 do | |
| 1280 | p.Transparency=ii/12 | |
| 1281 | p.CFrame = p.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) + cdir*.15 | |
| 1282 | p.Mesh.Scale=p.Mesh.Scale - Vector3.new(.7,.7,0) | |
| 1283 | fwait() | |
| 1284 | end | |
| 1285 | p:Remove() | |
| 1286 | end),pc,cdir) | |
| 1287 | ||
| 1288 | ||
| 1289 | for _,v in pairs(GetNubsInRadius(p.Position,28)) do | |
| 1290 | local sitoop = (p.Position - v.Torso.Position)*8 | |
| 1291 | if (p.Position - v.Torso.Position).magnitude <= 8 then | |
| 1292 | applyDamage(v,1,Vector3.new(),false,false,nil,.01,1,"233856106",math.random(190,210)/100,false,false) | |
| 1293 | ||
| 1294 | local pz = Instance.new("BodyPosition",v.Torso)
| |
| 1295 | pz.P=3500 | |
| 1296 | pz.D=1500 | |
| 1297 | pz.maxForce=Vector3.new(180000,180000,180000) | |
| 1298 | pz.position=p.Position + cdir*4 | |
| 1299 | game:GetService("Debris"):AddItem(pz,.1)
| |
| 1300 | ||
| 1301 | local cpro = NewPart(Vector3.new(1,1,1),CFrame.new(v.Torso.Position + Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))),"Really black","BlockMesh",Vector3.new(1,1,1)) | |
| 1302 | cpro.Anchored = true | |
| 1303 | cpro.CanCollide = false | |
| 1304 | cpro.Reflectance = .1 | |
| 1305 | cpro.Parent=workspace | |
| 1306 | cpro.Transparency = .5 | |
| 1307 | game:GetService("Debris"):AddItem(cpro,10)
| |
| 1308 | coroutine.resume(coroutine.create(function(p,cdir,R) | |
| 1309 | for ii=1, 10 do | |
| 1310 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.5,.5,.5) | |
| 1311 | p.Transparency = .5 + ii/20 | |
| 1312 | p.CFrame = p.CFrame * R | |
| 1313 | fwait() | |
| 1314 | end | |
| 1315 | end),cpro,cdir,CFrame.Angles(math.random(-30,30)/100,math.random(-30,30)/100,math.random(-30,30)/100)) | |
| 1316 | ||
| 1317 | else | |
| 1318 | --applyDamage(v,0,Vector3.new(sitoop.x,0,sitoop.z) / 6.25,false,false,nil,.01,1,"",0,false,false) | |
| 1319 | end | |
| 1320 | applyCameraShake(v,50,5) | |
| 1321 | ||
| 1322 | local cpro = NewPart(Vector3.new(1,1,1),CFrame.new(v.Torso.Position + Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))),"Really black","SpecialMesh",Vector3.new(1,1,1)) | |
| 1323 | cpro.Anchored = true | |
| 1324 | cpro.Mesh.MeshType="Sphere" | |
| 1325 | cpro.CanCollide = false | |
| 1326 | cpro.Reflectance = .1 | |
| 1327 | cpro.Parent=workspace | |
| 1328 | cpro.Transparency = .5 | |
| 1329 | game:GetService("Debris"):AddItem(cpro,10)
| |
| 1330 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1331 | for ii=1, 7 do | |
| 1332 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.5,.5,.5) | |
| 1333 | p.Transparency = .5 + ii/14 | |
| 1334 | p.CFrame = p.CFrame + cdir*.15 | |
| 1335 | fwait() | |
| 1336 | end | |
| 1337 | end),cpro,cdir) | |
| 1338 | ||
| 1339 | end | |
| 1340 | ||
| 1341 | local cpro = NewPart(Vector3.new(1,1,1),p.CFrame,"Really black","SpecialMesh",Vector3.new(6,6,6)) | |
| 1342 | cpro.Anchored = true | |
| 1343 | cpro.Mesh.MeshType="Sphere" | |
| 1344 | cpro.CanCollide = false | |
| 1345 | cpro.Reflectance = .1 | |
| 1346 | cpro.Parent=workspace | |
| 1347 | cpro.Transparency = .5 | |
| 1348 | game:GetService("Debris"):AddItem(cpro,10)
| |
| 1349 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1350 | for ii=1, 10 do | |
| 1351 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.75,.75,.75) | |
| 1352 | p.Transparency = .5 + ii/20 | |
| 1353 | p.CFrame = p.CFrame + cdir*.15 | |
| 1354 | fwait() | |
| 1355 | end | |
| 1356 | end),cpro,cdir) | |
| 1357 | ||
| 1358 | local cpro = NewPart(Vector3.new(1,1,1),p.CFrame,"Really black","SpecialMesh",Vector3.new(12,12,12)) | |
| 1359 | cpro.Anchored = true | |
| 1360 | cpro.Mesh.MeshType="Sphere" | |
| 1361 | cpro.CanCollide = false | |
| 1362 | cpro.Reflectance = .1 | |
| 1363 | cpro.Parent=workspace | |
| 1364 | cpro.Transparency = .5 | |
| 1365 | game:GetService("Debris"):AddItem(cpro,10)
| |
| 1366 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1367 | for ii=1, 10 do | |
| 1368 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.95,.95,.95) | |
| 1369 | p.Transparency = .5 + ii/20 | |
| 1370 | p.CFrame = p.CFrame + cdir*.15 | |
| 1371 | fwait() | |
| 1372 | end | |
| 1373 | end),cpro,cdir) | |
| 1374 | ||
| 1375 | local cpro = NewPart(Vector3.new(1,1,1),p.CFrame,"Really black","SpecialMesh",Vector3.new(17,17,17)) | |
| 1376 | cpro.Anchored = true | |
| 1377 | cpro.Mesh.MeshType="Sphere" | |
| 1378 | cpro.CanCollide = false | |
| 1379 | cpro.Reflectance = .1 | |
| 1380 | cpro.Parent=workspace | |
| 1381 | cpro.Transparency = .5 | |
| 1382 | game:GetService("Debris"):AddItem(cpro,10)
| |
| 1383 | coroutine.resume(coroutine.create(function(p,cdir) | |
| 1384 | for ii=1, 15 do | |
| 1385 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.2,1.2,1.2) | |
| 1386 | p.Transparency = .75 + ii/60 | |
| 1387 | p.CFrame = p.CFrame + cdir*.15 | |
| 1388 | fwait() | |
| 1389 | end | |
| 1390 | end),cpro,cdir) | |
| 1391 | ||
| 1392 | end | |
| 1393 | ||
| 1394 | fwait() | |
| 1395 | end | |
| 1396 | p:Remove() | |
| 1397 | end),eb,CPlane) | |
| 1398 | ||
| 1399 | end | |
| 1400 | BodyVel.velocity=BodyVel.velocity/1.1 | |
| 1401 | if rawframes == 34 then | |
| 1402 | TrackFunction:disconnect() | |
| 1403 | TrackFunction=nil | |
| 1404 | DesiredWalkspeed=18 | |
| 1405 | PlayerIsAttacking=false | |
| 1406 | CanInterrupt(true) | |
| 1407 | setlastnormal("")
| |
| 1408 | Stand() | |
| 1409 | end | |
| 1410 | rawframes=rawframes+1 | |
| 1411 | end) | |
| 1412 | end | |
| 1413 | --//Normal Specials | |
| 1414 | ||
| 1415 | --Basic Combo / Normals | |
| 1416 | InputNormals["M"]=function() | |
| 1417 | ||
| 1418 | if TrackFunction~=nil then | |
| 1419 | TrackFunction:disconnect() | |
| 1420 | TrackFunction=nil | |
| 1421 | end | |
| 1422 | ||
| 1423 | CanInterrupt(false) | |
| 1424 | PlayerIsAttacking=true | |
| 1425 | ||
| 1426 | local rawframes=0 | |
| 1427 | Tool.Status.AnimFrame.Value=0 | |
| 1428 | ||
| 1429 | local DidHit=false | |
| 1430 | ||
| 1431 | ccctime = tick() | |
| 1432 | ||
| 1433 | local CPlane=MousePlane() | |
| 1434 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1435 | ||
| 1436 | local cl = 0 | |
| 1437 | local clastframe = lastframe | |
| 1438 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1439 | if rawframes < 4 then | |
| 1440 | CPlane = MousePlane() | |
| 1441 | end | |
| 1442 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1443 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1444 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1445 | if rawframes==0 then | |
| 1446 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1447 | end | |
| 1448 | if rawframes <= 5 then | |
| 1449 | LerpWelds(clastframe,rawframes/5,Animations["Z"]["Animation"](0)) | |
| 1450 | if rawframes == 1 then | |
| 1451 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 1452 | p.Volume=1 | |
| 1453 | p.Pitch=.8 | |
| 1454 | p.SoundId="http://www.roblox.com/asset/?id=233856140" | |
| 1455 | wait() | |
| 1456 | p:Play() | |
| 1457 | game:GetService("Debris"):AddItem(p,3)
| |
| 1458 | ||
| 1459 | end | |
| 1460 | elseif rawframes > 5 and rawframes <= 9 then | |
| 1461 | LerpWelds(clastframe,1 + (rawframes - 6)*.02,Animations["Z"]["Animation"](0)) | |
| 1462 | elseif rawframes > 9 and rawframes <= 13 then | |
| 1463 | LerpWelds(clastframe,1.06 - (rawframes - 10)*.02,Animations["Z"]["Animation"](0)) | |
| 1464 | elseif rawframes > 13 then | |
| 1465 | ----print((rawframes-22)/7) | |
| 1466 | LerpWelds({Animations["Z"]["Animation"](0)},(rawframes-13)/7,Animations["Stand"]["Animation"](0))
| |
| 1467 | end | |
| 1468 | if rawframes >= 1 and rawframes <= 5 then | |
| 1469 | BodyVel.velocity=CPlane*(rawframes*4 + 5) | |
| 1470 | else | |
| 1471 | BodyVel.velocity=BodyVel.velocity/1.2 | |
| 1472 | end | |
| 1473 | if rawframes >= 2 and rawframes <= 6 and rawframes%2==0 then | |
| 1474 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.Torso.Position + CPlane * 2.5,3.6)) do | |
| 1475 | applyDamage(v,8,CPlane*30,false,false,nil,.2,1,"153092238",1,false,true) | |
| 1476 | applyCameraShake(v,70,5) | |
| 1477 | DidHit=true | |
| 1478 | end | |
| 1479 | end | |
| 1480 | if rawframes==7 then | |
| 1481 | setlastnormal("M")
| |
| 1482 | CanInterrupt(true) | |
| 1483 | ||
| 1484 | ----print("JORJ")
| |
| 1485 | end | |
| 1486 | if rawframes == 20 then | |
| 1487 | TrackFunction:disconnect() | |
| 1488 | TrackFunction=nil | |
| 1489 | DesiredWalkspeed=18 | |
| 1490 | PlayerIsAttacking=false | |
| 1491 | CanInterrupt(true) | |
| 1492 | setlastnormal("")
| |
| 1493 | Stand() | |
| 1494 | end | |
| 1495 | rawframes=rawframes+1 | |
| 1496 | end) | |
| 1497 | end | |
| 1498 | ||
| 1499 | InputNormals["MM"]=function() | |
| 1500 | ||
| 1501 | if TrackFunction~=nil then | |
| 1502 | TrackFunction:disconnect() | |
| 1503 | TrackFunction=nil | |
| 1504 | end | |
| 1505 | ||
| 1506 | CanInterrupt(false) | |
| 1507 | PlayerIsAttacking=true | |
| 1508 | ||
| 1509 | local rawframes=0 | |
| 1510 | Tool.Status.AnimFrame.Value=0 | |
| 1511 | ||
| 1512 | local DidHit=false | |
| 1513 | ||
| 1514 | local CPlane=MousePlane() | |
| 1515 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1516 | ||
| 1517 | local lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 1518 | local cpos=nil | |
| 1519 | ||
| 1520 | local cl = 0 | |
| 1521 | local clastframe = lastframe | |
| 1522 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1523 | if rawframes < 6 then | |
| 1524 | CPlane = MousePlane() | |
| 1525 | end | |
| 1526 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1527 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1528 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1529 | if rawframes==0 then | |
| 1530 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1531 | end | |
| 1532 | if rawframes <= 4 then | |
| 1533 | LerpWelds(clastframe,rawframes/4,Animations["ZZ"]["Animation"](0)) | |
| 1534 | if rawframes == 1 then | |
| 1535 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 1536 | p.Volume=1 | |
| 1537 | p.Pitch=.6 | |
| 1538 | p.SoundId="http://www.roblox.com/asset/?id=234365549" | |
| 1539 | wait() | |
| 1540 | p:Play() | |
| 1541 | game:GetService("Debris"):AddItem(p,3)
| |
| 1542 | end | |
| 1543 | elseif rawframes > 4 and rawframes <= 6 then | |
| 1544 | LerpWelds({Animations["ZZ"]["Animation"](0)},(rawframes-4)/2,Animations["ZZ"]["Animation"](1))
| |
| 1545 | elseif rawframes > 6 and rawframes <= 8 then | |
| 1546 | LerpWelds({Animations["ZZ"]["Animation"](1)},(rawframes-6)/2,Animations["ZZ"]["Animation"](2))
| |
| 1547 | elseif rawframes > 8 and rawframes <= 11 then | |
| 1548 | LerpWelds({Animations["ZZ"]["Animation"](1)},1 + (rawframes - 8)*.03,Animations["ZZ"]["Animation"](2))
| |
| 1549 | elseif rawframes > 11 and rawframes <= 15 then | |
| 1550 | LerpWelds({Animations["ZZ"]["Animation"](1)},1.08 - (rawframes-11) * .03,Animations["ZZ"]["Animation"](2))
| |
| 1551 | elseif rawframes > 15 then | |
| 1552 | LerpWelds({Animations["ZZ"]["Animation"](2)},(rawframes-15)/6,Animations["Stand"]["Animation"](0))
| |
| 1553 | end | |
| 1554 | if rawframes >= 3 and rawframes <= 5 then | |
| 1555 | BodyVel.velocity=CPlane*(rawframes*4 + 15) | |
| 1556 | else | |
| 1557 | BodyVel.velocity=BodyVel.velocity/1.5 | |
| 1558 | end | |
| 1559 | if rawframes >= 4 and rawframes <= 10 and rawframes%2==0 then | |
| 1560 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2,4)) do | |
| 1561 | applyDamage(v,9,CPlane*40,false,false,nil,.4,1,"201858024",.6,true,true) | |
| 1562 | applyCameraShake(v,90,5) | |
| 1563 | DidHit=true | |
| 1564 | end | |
| 1565 | end | |
| 1566 | if rawframes < 19 then | |
| 1567 | if rawframes%2 == 0 then | |
| 1568 | --print("borb")
| |
| 1569 | lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 1570 | if cpos and (cpos.p - vPlayer.Character.Weapon.Blade.CFrame.p).magnitude > .1 then | |
| 1571 | --print('bub')
| |
| 1572 | local h = vPlayer.Character.Weapon.Blade.Size.y / 2 | |
| 1573 | local a,b=Triangle((cpos * CFrame.new(0,h,0)).p,(cpos * CFrame.new(0,-h,0)).p,(lpos * CFrame.new(0,h,0)).p,BrickColor.new("Black"))
| |
| 1574 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 1575 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 1576 | local a,b=Triangle((lpos * CFrame.new(0,h,0)).p,(lpos * CFrame.new(0,-h,0)).p,(cpos * CFrame.new(0,-h,0)).p,BrickColor.new("Black"))
| |
| 1577 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 1578 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 1579 | cpos = lpos | |
| 1580 | elseif not cpos then | |
| 1581 | cpos = lpos | |
| 1582 | end | |
| 1583 | end | |
| 1584 | end | |
| 1585 | if rawframes==10 then | |
| 1586 | CanInterrupt(true) | |
| 1587 | setlastnormal("MM")
| |
| 1588 | ----print("JORJ")
| |
| 1589 | end | |
| 1590 | if rawframes == 21 then | |
| 1591 | TrackFunction:disconnect() | |
| 1592 | TrackFunction=nil | |
| 1593 | DesiredWalkspeed=18 | |
| 1594 | PlayerIsAttacking=false | |
| 1595 | CanInterrupt(true) | |
| 1596 | setlastnormal("")
| |
| 1597 | Stand() | |
| 1598 | end | |
| 1599 | rawframes=rawframes+1 | |
| 1600 | end) | |
| 1601 | end | |
| 1602 | InputNormals["MMM"]=function() | |
| 1603 | ||
| 1604 | if TrackFunction~=nil then | |
| 1605 | TrackFunction:disconnect() | |
| 1606 | TrackFunction=nil | |
| 1607 | end | |
| 1608 | ||
| 1609 | CanInterrupt(false) | |
| 1610 | PlayerIsAttacking=true | |
| 1611 | ||
| 1612 | local rawframes=0 | |
| 1613 | Tool.Status.AnimFrame.Value=0 | |
| 1614 | ||
| 1615 | local DidHit=false | |
| 1616 | ||
| 1617 | local CPlane=MousePlane() | |
| 1618 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1619 | ||
| 1620 | local cl = 0 | |
| 1621 | local clastframe = lastframe | |
| 1622 | ||
| 1623 | local lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 1624 | local cpos=nil | |
| 1625 | ||
| 1626 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1627 | if rawframes < 8 then | |
| 1628 | CPlane = MousePlane() | |
| 1629 | end | |
| 1630 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1631 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1632 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1633 | if rawframes==0 then | |
| 1634 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1635 | end | |
| 1636 | if rawframes <= 8 then | |
| 1637 | LerpWelds(clastframe,rawframes/8,Animations["ZZZ"]["Animation"](0)) | |
| 1638 | elseif rawframes > 8 and rawframes <= 15 then | |
| 1639 | cl = cl + (rawframes - 8) * .036 | |
| 1640 | LerpWelds({Animations["ZZZ"]["Animation"](0)},cl,Animations["ZZZ"]["Animation"](1))
| |
| 1641 | if rawframes == 9 then | |
| 1642 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 1643 | p.Volume=1 | |
| 1644 | p.Pitch=.85 | |
| 1645 | p.SoundId="http://www.roblox.com/asset/?id=234365573" | |
| 1646 | wait() | |
| 1647 | p:Play() | |
| 1648 | game:GetService("Debris"):AddItem(p,3)
| |
| 1649 | end | |
| 1650 | elseif rawframes > 15 and rawframes <= 21 then | |
| 1651 | LerpWelds({Animations["ZZZ"]["Animation"](0)},1 + (rawframes - 15) * .01,Animations["ZZZ"]["Animation"](1))
| |
| 1652 | --print(1 + (rawframes - 15) * .01) | |
| 1653 | elseif rawframes > 21 and rawframes <= 25 then | |
| 1654 | LerpWelds({Animations["ZZZ"]["Animation"](0)},1.1 - (rawframes-21)*.04,Animations["ZZZ"]["Animation"](1))
| |
| 1655 | elseif rawframes > 25 then | |
| 1656 | LerpWelds({Animations["ZZZ"]["Animation"](1)},(rawframes-25)/6,Animations["Stand"]["Animation"](0))
| |
| 1657 | end | |
| 1658 | if rawframes >= 7 and rawframes <= 8 then | |
| 1659 | BodyVel.velocity=CPlane*(rawframes*5 + 26) | |
| 1660 | else | |
| 1661 | BodyVel.velocity=BodyVel.velocity/1.7 | |
| 1662 | end | |
| 1663 | if rawframes >= 8 and rawframes <= 14 and rawframes%2==0 then | |
| 1664 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2,4)) do | |
| 1665 | applyDamage(v,9,CPlane*50,false,false,nil,.6,1,"201858024",.5,true,true) | |
| 1666 | applyCameraShake(v,90,5) | |
| 1667 | DidHit=true | |
| 1668 | end | |
| 1669 | end | |
| 1670 | if rawframes < 18 then | |
| 1671 | if rawframes%2 == 0 then | |
| 1672 | --print("borb")
| |
| 1673 | lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 1674 | if cpos and (cpos.p - vPlayer.Character.Weapon.Blade.CFrame.p).magnitude > .1 then | |
| 1675 | --print('bub')
| |
| 1676 | local h = vPlayer.Character.Weapon.Blade.Size.y / 2 | |
| 1677 | local a,b=Triangle((cpos * CFrame.new(0,h,0)).p,(cpos * CFrame.new(0,-h,0)).p,(lpos * CFrame.new(0,h,0)).p,BrickColor.new("Black"))
| |
| 1678 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 1679 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 1680 | local a,b=Triangle((lpos * CFrame.new(0,h,0)).p,(lpos * CFrame.new(0,-h,0)).p,(cpos * CFrame.new(0,-h,0)).p,BrickColor.new("Black"))
| |
| 1681 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 1682 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 1683 | cpos = lpos | |
| 1684 | elseif not cpos then | |
| 1685 | cpos = lpos | |
| 1686 | end | |
| 1687 | end | |
| 1688 | end | |
| 1689 | if rawframes==16 then | |
| 1690 | CanInterrupt(true) | |
| 1691 | setlastnormal("MMM")
| |
| 1692 | ----print("JORJ")
| |
| 1693 | end | |
| 1694 | if rawframes == 31 then | |
| 1695 | TrackFunction:disconnect() | |
| 1696 | TrackFunction=nil | |
| 1697 | DesiredWalkspeed=18 | |
| 1698 | PlayerIsAttacking=false | |
| 1699 | CanInterrupt(true) | |
| 1700 | setlastnormal("")
| |
| 1701 | Stand() | |
| 1702 | end | |
| 1703 | rawframes=rawframes+1 | |
| 1704 | end) | |
| 1705 | end | |
| 1706 | ||
| 1707 | InputNormals["MMMM"]=function() | |
| 1708 | ||
| 1709 | if TrackFunction~=nil then | |
| 1710 | TrackFunction:disconnect() | |
| 1711 | TrackFunction=nil | |
| 1712 | end | |
| 1713 | ||
| 1714 | CanInterrupt(false) | |
| 1715 | PlayerIsAttacking=true | |
| 1716 | ||
| 1717 | local rawframes=0 | |
| 1718 | Tool.Status.AnimFrame.Value=0 | |
| 1719 | ||
| 1720 | local DidHit=false | |
| 1721 | ||
| 1722 | local CPlane=MousePlane() | |
| 1723 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1724 | ||
| 1725 | local cl = 0 | |
| 1726 | local clastframe = lastframe | |
| 1727 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1728 | if rawframes < 9 then | |
| 1729 | CPlane=MousePlane() | |
| 1730 | end | |
| 1731 | ||
| 1732 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1733 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1734 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1735 | if rawframes==0 then | |
| 1736 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1737 | end | |
| 1738 | BodyVel.velocity=BodyVel.velocity/1.25 | |
| 1739 | if rawframes <= 5 then | |
| 1740 | LerpWelds(clastframe,rawframes/5,Animations["ZZZZ"]["Animation"](0)) | |
| 1741 | elseif rawframes > 5 and rawframes <= 10 then | |
| 1742 | LerpWelds({Animations["ZZZZ"]["Animation"](0)},(rawframes-5)/5,Animations["ZZZZ"]["Animation"](1))
| |
| 1743 | if rawframes == 6 then | |
| 1744 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 1745 | p.Volume=.25 | |
| 1746 | p.Pitch=.9 | |
| 1747 | p.SoundId="http://www.roblox.com/asset/?id=233856140" | |
| 1748 | wait() | |
| 1749 | p:Play() | |
| 1750 | game:GetService("Debris"):AddItem(p,3)
| |
| 1751 | end | |
| 1752 | ||
| 1753 | local pc = NewPart(Vector3.new(1,1,1),vPlayer.Character["Left Arm"].CFrame * CFrame.new(0,-1.5,0) * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),"Really black","BlockMesh",Vector3.new(1.6,1.6,1.6)) | |
| 1754 | pc.CanCollide=false | |
| 1755 | pc.Anchored=true | |
| 1756 | pc.Parent=workspace | |
| 1757 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1758 | coroutine.resume(coroutine.create(function(p) | |
| 1759 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
| 1760 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
| 1761 | for i=1, 20 do | |
| 1762 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
| 1763 | p.Transparency = i/20 | |
| 1764 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
| 1765 | fwait() | |
| 1766 | end | |
| 1767 | p:Remove() | |
| 1768 | end),pc) | |
| 1769 | elseif rawframes > 20 and rawframes <= 26 then | |
| 1770 | LerpWelds({Animations["ZZZZ"]["Animation"](0)},1-(rawframes-20)*.02,Animations["ZZZZ"]["Animation"](1))
| |
| 1771 | elseif rawframes > 26 and rawframes <= 33 then | |
| 1772 | LerpWelds({Animations["ZZZZ"]["Animation"](1)},(rawframes-26)/7.05-.10,Animations["ZZZZ"]["Animation"](2))
| |
| 1773 | elseif rawframes > 40 then | |
| 1774 | LerpWelds({Animations["ZZZZ"]["Animation"](2)},(rawframes-40)/9,Animations["Stand"]["Animation"](0))
| |
| 1775 | end | |
| 1776 | if rawframes == 30 then | |
| 1777 | ||
| 1778 | cpos = vPlayer.Character.Torso.Position + CPlane * 30 | |
| 1779 | coroutine.resume(coroutine.create(function(pos,dir) | |
| 1780 | for i=0, 2 do | |
| 1781 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(pos - dir*(i*10) - Vector3.new(0,3,0)) * CFrame.Angles(0,math.random(-10,10),0),"Really black","SpecialMesh",Vector3.new(7,1,7)) | |
| 1782 | pc.Mesh.MeshType="FileMesh" | |
| 1783 | pc.Parent=workspace | |
| 1784 | pc.Anchored=true | |
| 1785 | pc.CanCollide=false | |
| 1786 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1787 | pc.Name="Shockwave" | |
| 1788 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1789 | ||
| 1790 | coroutine.resume(coroutine.create(function(p) | |
| 1791 | for ii=1, 15 do | |
| 1792 | p.Transparency=ii/15 | |
| 1793 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(15 + ii),0) + Vector3.new(0,.35,0) | |
| 1794 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(-6/15,.7,-6/15) | |
| 1795 | fwait() | |
| 1796 | end | |
| 1797 | p:Remove() | |
| 1798 | end),pc) | |
| 1799 | ||
| 1800 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(pos - dir*(i*8) + Vector3.new(0,0,0)) * CFrame.Angles(0,math.random(-10,10),0),"Black","SpecialMesh",Vector3.new(1,7,1)) | |
| 1801 | pc.Mesh.MeshType="FileMesh" | |
| 1802 | pc.Anchored=true | |
| 1803 | pc.CanCollide=false | |
| 1804 | pc.Parent=workspace | |
| 1805 | pc.Mesh.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1806 | pc.Name="Shockwave" | |
| 1807 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1808 | ||
| 1809 | coroutine.resume(coroutine.create(function(p) | |
| 1810 | for ii=1, 10 do | |
| 1811 | p.Transparency=ii/10 | |
| 1812 | p.CFrame = p.CFrame * CFrame.Angles(0,-math.rad(15 + ii),0) - Vector3.new(0,.25,0) | |
| 1813 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1,-.5,1) | |
| 1814 | fwait() | |
| 1815 | end | |
| 1816 | p:Remove() | |
| 1817 | end),pc) | |
| 1818 | ||
| 1819 | local p=Instance.new("Sound",pc)
| |
| 1820 | p.Volume=1 | |
| 1821 | p.Pitch=.85 | |
| 1822 | p.SoundId="http://www.roblox.com/asset/?id=233856106" | |
| 1823 | wait() | |
| 1824 | p:Play() | |
| 1825 | game:GetService("Debris"):AddItem(p,3)
| |
| 1826 | ||
| 1827 | for _,v in pairs(GetNubsInRadius(pc.CFrame.p + Vector3.new(0,0,0),7.5)) do | |
| 1828 | --print("DAMN SON",time())
| |
| 1829 | applyDamage(v,3,-dir*(58.5 - i*5),false,false,nil,.01,1,"",1.125,false,true) | |
| 1830 | applyCameraShake(v,70,3) | |
| 1831 | DidHit=true | |
| 1832 | end | |
| 1833 | ||
| 1834 | fwait(.215) | |
| 1835 | end | |
| 1836 | end),cpos,CPlane) | |
| 1837 | ||
| 1838 | end | |
| 1839 | if rawframes == 8 then | |
| 1840 | ||
| 1841 | local pz = NewPart(Vector3.new(1,1,1),CFrame.new(vPlayer.Character["Left Arm"].Position) + CPlane * .5,"Really black","SpecialMesh",Vector3.new(2,2,0)) | |
| 1842 | pz.Anchored=true | |
| 1843 | pz.CanCollide=false | |
| 1844 | pz.Parent=workspace | |
| 1845 | pz.Mesh.MeshType="Sphere" | |
| 1846 | game:GetService("Debris"):AddItem(pz,5)
| |
| 1847 | ||
| 1848 | local p=Instance.new("Sound",pz)
| |
| 1849 | p.Volume=1 | |
| 1850 | p.Pitch=.65 | |
| 1851 | p.SoundId="http://www.roblox.com/asset/?id=231917788" | |
| 1852 | wait() | |
| 1853 | p:Play() | |
| 1854 | game:GetService("Debris"):AddItem(p,3)
| |
| 1855 | local p=Instance.new("Sound",pz)
| |
| 1856 | p.Volume=1 | |
| 1857 | p.Pitch=1 | |
| 1858 | p.SoundId="http://www.roblox.com/asset/?id=233091183" | |
| 1859 | wait() | |
| 1860 | p:Play() | |
| 1861 | game:GetService("Debris"):AddItem(p,3)
| |
| 1862 | ||
| 1863 | local pc = NewPart(Vector3.new(1,1,1),vPlayer.Character["Left Arm"].CFrame * CFrame.new(0,-1.5,0) * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),"Really black","BlockMesh",Vector3.new(1.6,1.6,1.6)) | |
| 1864 | pc.CanCollide=false | |
| 1865 | pc.Anchored=true | |
| 1866 | pc.Parent=workspace | |
| 1867 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1868 | coroutine.resume(coroutine.create(function(p) | |
| 1869 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
| 1870 | for i=1, 15 do | |
| 1871 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2,2,2)/15 | |
| 1872 | p.Transparency = i/15 | |
| 1873 | p.CFrame = p.CFrame * R | |
| 1874 | fwait() | |
| 1875 | end | |
| 1876 | p:Remove() | |
| 1877 | end),pc) | |
| 1878 | ||
| 1879 | coroutine.resume(coroutine.create(function(p,dir) | |
| 1880 | for i=1, 15 do | |
| 1881 | fwait() | |
| 1882 | p.CFrame = p.CFrame + dir * 1.5 | |
| 1883 | ||
| 1884 | local pc = NewPart(Vector3.new(1,1,1),CFrame.new(p.Position) * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),"Really black","BlockMesh",Vector3.new(1,1,1)) | |
| 1885 | pc.CanCollide=false | |
| 1886 | pc.Anchored=true | |
| 1887 | pc.Parent=workspace | |
| 1888 | game:GetService("Debris"):AddItem(pc,5)
| |
| 1889 | ||
| 1890 | if i%3 == 0 then | |
| 1891 | for _,v in pairs(GetNubsInRadius(p.CFrame.p - CPlane*2,4.5)) do | |
| 1892 | --print("DAMN SON",time())
| |
| 1893 | applyDamage(v,2,dir*52.5,false,false,nil,.01,1,"231917784",.95,false,true) | |
| 1894 | applyCameraShake(v,50,3) | |
| 1895 | DidHit=true | |
| 1896 | end | |
| 1897 | end | |
| 1898 | ||
| 1899 | coroutine.resume(coroutine.create(function(p,c) | |
| 1900 | for ii=1, 8 do | |
| 1901 | p.Mesh.Scale = p.Mesh.Scale * 1.1 + Vector3.new(c,c,c) | |
| 1902 | p.Transparency=ii/8 | |
| 1903 | fwait() | |
| 1904 | end | |
| 1905 | p:Remove() | |
| 1906 | end),pc,i/20) | |
| 1907 | end | |
| 1908 | p:Remove() | |
| 1909 | end),pz,CPlane) | |
| 1910 | ||
| 1911 | local pz = NewPart(Vector3.new(2,2,1),CFrame.new(vPlayer.Character["Left Arm"].Position + CPlane * 1.5,vPlayer.Character["Left Arm"].Position + CPlane * 2),"Really black","BlockMesh",Vector3.new(1.5,1.5,0)) | |
| 1912 | pz.Transparency=1 | |
| 1913 | pz.Anchored=true | |
| 1914 | pz.CanCollide=false | |
| 1915 | pz.Parent=workspace | |
| 1916 | pz.Name="Rune" | |
| 1917 | local d1 = Instance.new("Decal",pz)
| |
| 1918 | d1.Texture="http://www.roblox.com/asset/?id=233069844" | |
| 1919 | d1.Face="Front" | |
| 1920 | d1.Name="d1" | |
| 1921 | local d1 = Instance.new("Decal",pz)
| |
| 1922 | d1.Texture="http://www.roblox.com/asset/?id=233069844" | |
| 1923 | d1.Face="Back" | |
| 1924 | d1.Name="d2" | |
| 1925 | ||
| 1926 | coroutine.resume(coroutine.create(function(p,dir) | |
| 1927 | for i=1, 28 do | |
| 1928 | fwait() | |
| 1929 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(1 + i*2)) | |
| 1930 | p.d1.Transparency=i/28 | |
| 1931 | p.d2.Transparency=i/28 | |
| 1932 | if i <= 14 then | |
| 1933 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(i*.02,i*.02,0) | |
| 1934 | end | |
| 1935 | end | |
| 1936 | p:Remove() | |
| 1937 | end),pz,CPlane) | |
| 1938 | ||
| 1939 | game:GetService("Debris"):AddItem(pz,6)
| |
| 1940 | ||
| 1941 | end | |
| 1942 | if rawframes==38 then | |
| 1943 | CanInterrupt(true) | |
| 1944 | setlastnormal("MMMM")
| |
| 1945 | ----print("JORJ")
| |
| 1946 | end | |
| 1947 | if rawframes == 48 then | |
| 1948 | TrackFunction:disconnect() | |
| 1949 | TrackFunction=nil | |
| 1950 | DesiredWalkspeed=18 | |
| 1951 | PlayerIsAttacking=false | |
| 1952 | CanInterrupt(true) | |
| 1953 | setlastnormal("")
| |
| 1954 | Stand() | |
| 1955 | end | |
| 1956 | rawframes=rawframes+1 | |
| 1957 | end) | |
| 1958 | end | |
| 1959 | ||
| 1960 | InputNormals["MMMMM"]=function() | |
| 1961 | ||
| 1962 | if TrackFunction~=nil then | |
| 1963 | TrackFunction:disconnect() | |
| 1964 | TrackFunction=nil | |
| 1965 | end | |
| 1966 | ||
| 1967 | CanInterrupt(false) | |
| 1968 | PlayerIsAttacking=true | |
| 1969 | ||
| 1970 | local rawframes=0 | |
| 1971 | Tool.Status.AnimFrame.Value=0 | |
| 1972 | ||
| 1973 | local DidHit=false | |
| 1974 | ||
| 1975 | local CPlane=MousePlane() | |
| 1976 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 1977 | ||
| 1978 | local lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 1979 | local cpos=nil | |
| 1980 | ||
| 1981 | local cl = 0 | |
| 1982 | local clastframe = lastframe | |
| 1983 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 1984 | if rawframes < 6 then | |
| 1985 | CPlane = MousePlane() | |
| 1986 | end | |
| 1987 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 1988 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 1989 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 1990 | if rawframes==0 then | |
| 1991 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 1992 | end | |
| 1993 | if rawframes <= 5 then | |
| 1994 | LerpWelds(clastframe,rawframes/5,Animations["ZZZZZ"]["Animation"](0)) | |
| 1995 | if rawframes == 3 then | |
| 1996 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 1997 | p.Volume=1 | |
| 1998 | p.Pitch=.8 | |
| 1999 | p.SoundId="http://www.roblox.com/asset/?id=234365549" | |
| 2000 | wait() | |
| 2001 | p:Play() | |
| 2002 | game:GetService("Debris"):AddItem(p,3)
| |
| 2003 | end | |
| 2004 | elseif rawframes > 5 and rawframes <= 8 then | |
| 2005 | LerpWelds({Animations["ZZZZZ"]["Animation"](0)},(rawframes-5)/4,Animations["ZZZZZ"]["Animation"](1))
| |
| 2006 | elseif rawframes > 8 and rawframes <= 11 then | |
| 2007 | LerpWelds({Animations["ZZZZZ"]["Animation"](1)},(rawframes-8)/3,Animations["ZZZZZ"]["Animation"](2))
| |
| 2008 | elseif rawframes > 11 and rawframes <= 14 then | |
| 2009 | LerpWelds({Animations["ZZZZZ"]["Animation"](1)},1 + (rawframes - 11)*.03,Animations["ZZZZZ"]["Animation"](2))
| |
| 2010 | elseif rawframes > 14 and rawframes <= 19 then | |
| 2011 | LerpWelds({Animations["ZZZZZ"]["Animation"](1)},1.08 - (rawframes-14) * .03,Animations["ZZZZZ"]["Animation"](2))
| |
| 2012 | elseif rawframes > 19 then | |
| 2013 | LerpWelds({Animations["ZZZZZ"]["Animation"](2)},(rawframes-19)/8,Animations["Stand"]["Animation"](0))
| |
| 2014 | end | |
| 2015 | if rawframes >= 1 and rawframes <= 5 then | |
| 2016 | BodyVel.velocity=CPlane*(rawframes*4 + 5) | |
| 2017 | else | |
| 2018 | BodyVel.velocity=BodyVel.velocity/1.2 | |
| 2019 | end | |
| 2020 | if rawframes >= 6 and rawframes <= 10 then | |
| 2021 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.Weapon.Blade.Position - CPlane * .5 - Vector3.new(0,.5,0),3.3)) do | |
| 2022 | applyDamage(v,7,CPlane*30,false,false,nil,.1,1,"201858024",.85,true,true) | |
| 2023 | applyCameraShake(v,120,5) | |
| 2024 | DidHit=true | |
| 2025 | end | |
| 2026 | end | |
| 2027 | if rawframes == 11 then | |
| 2028 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 2029 | p.Volume=1 | |
| 2030 | p.Pitch=1.1 | |
| 2031 | p.SoundId="http://www.roblox.com/asset/?id=191395766" | |
| 2032 | wait() | |
| 2033 | p:Play() | |
| 2034 | game:GetService("Debris"):AddItem(p,3)
| |
| 2035 | ||
| 2036 | local par,loc = workspace:FindPartOnRay(Ray.new(vPlayer.Character.Weapon.Blade.Position,Vector3.new(0,-3,0)),vPlayer.Character) | |
| 2037 | local pz = NewPart(Vector3.new(2,2,1),CFrame.new(loc) * CFrame.Angles(math.pi/2,0,0),"Really black","BlockMesh",Vector3.new(.5,.5,0)) | |
| 2038 | pz.Transparency=1 | |
| 2039 | pz.Anchored=true | |
| 2040 | pz.CanCollide=false | |
| 2041 | pz.Parent=workspace | |
| 2042 | pz.Name="Rune" | |
| 2043 | local d1 = Instance.new("Decal",pz)
| |
| 2044 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 2045 | d1.Face="Front" | |
| 2046 | d1.Name="d1" | |
| 2047 | local d1 = Instance.new("Decal",pz)
| |
| 2048 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 2049 | d1.Face="Back" | |
| 2050 | d1.Name="d2" | |
| 2051 | ||
| 2052 | coroutine.resume(coroutine.create(function(p,dir) | |
| 2053 | for i=1, 5 do | |
| 2054 | fwait() | |
| 2055 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(10 + i*2)) | |
| 2056 | p.d1.Transparency=.5+i/10 | |
| 2057 | p.d2.Transparency=.5+i/10 | |
| 2058 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(.5,.5,0) | |
| 2059 | end | |
| 2060 | p:Remove() | |
| 2061 | end),pz,CPlane) | |
| 2062 | ||
| 2063 | game:GetService("Debris"):AddItem(pz,6)
| |
| 2064 | ||
| 2065 | end | |
| 2066 | if rawframes < 18 then | |
| 2067 | if rawframes%2 == 0 then | |
| 2068 | --print("borb")
| |
| 2069 | lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 2070 | if cpos and (cpos.p - vPlayer.Character.Weapon.Blade.CFrame.p).magnitude > .1 then | |
| 2071 | --print('bub')
| |
| 2072 | local h = vPlayer.Character.Weapon.Blade.Size.y / 2 | |
| 2073 | local a,b=Triangle((cpos * CFrame.new(0,h,0)).p,(cpos * CFrame.new(0,-h,0)).p,(lpos * CFrame.new(0,h,0)).p,BrickColor.new("Black"))
| |
| 2074 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 2075 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 2076 | local a,b=Triangle((lpos * CFrame.new(0,h,0)).p,(lpos * CFrame.new(0,-h,0)).p,(cpos * CFrame.new(0,-h,0)).p,BrickColor.new("Black"))
| |
| 2077 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 2078 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 2079 | cpos = lpos | |
| 2080 | elseif not cpos then | |
| 2081 | cpos = lpos | |
| 2082 | end | |
| 2083 | end | |
| 2084 | end | |
| 2085 | if rawframes==17 then | |
| 2086 | CanInterrupt(true) | |
| 2087 | setlastnormal("MMMMM")
| |
| 2088 | ----print("JORJ")
| |
| 2089 | end | |
| 2090 | if rawframes == 26 then | |
| 2091 | TrackFunction:disconnect() | |
| 2092 | TrackFunction=nil | |
| 2093 | DesiredWalkspeed=18 | |
| 2094 | PlayerIsAttacking=false | |
| 2095 | CanInterrupt(true) | |
| 2096 | setlastnormal("")
| |
| 2097 | Stand() | |
| 2098 | end | |
| 2099 | rawframes=rawframes+1 | |
| 2100 | end) | |
| 2101 | end | |
| 2102 | ||
| 2103 | InputNormals["MMMMMM"]=function() | |
| 2104 | ||
| 2105 | if TrackFunction~=nil then | |
| 2106 | TrackFunction:disconnect() | |
| 2107 | TrackFunction=nil | |
| 2108 | end | |
| 2109 | ||
| 2110 | CanInterrupt(false) | |
| 2111 | PlayerIsAttacking=true | |
| 2112 | ||
| 2113 | local rawframes=0 | |
| 2114 | Tool.Status.AnimFrame.Value=0 | |
| 2115 | ||
| 2116 | local DidHit=false | |
| 2117 | ||
| 2118 | local CPlane=MousePlane() | |
| 2119 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 2120 | ||
| 2121 | local cl = 0 | |
| 2122 | local clastframe = lastframe | |
| 2123 | ||
| 2124 | local lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 2125 | local cpos=nil | |
| 2126 | ||
| 2127 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 2128 | if rawframes < 8 then | |
| 2129 | CPlane = MousePlane() | |
| 2130 | end | |
| 2131 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 2132 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 2133 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 2134 | if rawframes==0 then | |
| 2135 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 2136 | end | |
| 2137 | if rawframes <= 5 then | |
| 2138 | LerpWelds(clastframe,rawframes/5,Animations["ZZZZZZ"]["Animation"](0)) | |
| 2139 | if rawframes == 1 then | |
| 2140 | p=Instance.new("Sound",vPlayer.Character.Torso)
| |
| 2141 | p.Volume=1 | |
| 2142 | p.Pitch=1 | |
| 2143 | p.SoundId="http://www.roblox.com/asset/?id=233856140" | |
| 2144 | wait() | |
| 2145 | p:Play() | |
| 2146 | game:GetService("Debris"):AddItem(p,3)
| |
| 2147 | end | |
| 2148 | elseif rawframes > 5 and rawframes <= 9 then | |
| 2149 | LerpWelds(clastframe,1 + (rawframes - 5)*.01,Animations["ZZZZZZ"]["Animation"](0)) | |
| 2150 | elseif rawframes > 9 and rawframes <= 13 then | |
| 2151 | LerpWelds(clastframe,1.03 - (rawframes - 9)*.01,Animations["ZZZZZZ"]["Animation"](0)) | |
| 2152 | elseif rawframes > 16 then | |
| 2153 | ----print((rawframes-22)/7) | |
| 2154 | LerpWelds({Animations["ZZZZZZ"]["Animation"](0)},(rawframes-16)/11,Animations["Stand"]["Animation"](0))
| |
| 2155 | end | |
| 2156 | if rawframes >= 1 and rawframes <= 5 then | |
| 2157 | BodyVel.velocity=CPlane*(rawframes*6 + 10) | |
| 2158 | else | |
| 2159 | BodyVel.velocity=BodyVel.velocity/1.2 | |
| 2160 | end | |
| 2161 | if rawframes >= 4 and rawframes <= 7 and rawframes%2==0 then | |
| 2162 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.Torso.Position + CPlane * 2.5,3.6)) do | |
| 2163 | applyDamage(v,7,CPlane*45,false,false,nil,.33,1,"153092238",.8,false,true) | |
| 2164 | applyCameraShake(v,140,5) | |
| 2165 | DidHit=true | |
| 2166 | end | |
| 2167 | end | |
| 2168 | if rawframes==12 then | |
| 2169 | CanInterrupt(true) | |
| 2170 | setlastnormal("MMMMMM")
| |
| 2171 | ----print("JORJ")
| |
| 2172 | end | |
| 2173 | if rawframes == 27 then | |
| 2174 | TrackFunction:disconnect() | |
| 2175 | TrackFunction=nil | |
| 2176 | DesiredWalkspeed=18 | |
| 2177 | PlayerIsAttacking=false | |
| 2178 | CanInterrupt(true) | |
| 2179 | setlastnormal("")
| |
| 2180 | Stand() | |
| 2181 | end | |
| 2182 | rawframes=rawframes+1 | |
| 2183 | end) | |
| 2184 | end | |
| 2185 | ||
| 2186 | InputNormals["MMMMMMM"]=function() | |
| 2187 | ||
| 2188 | if TrackFunction~=nil then | |
| 2189 | TrackFunction:disconnect() | |
| 2190 | TrackFunction=nil | |
| 2191 | end | |
| 2192 | ||
| 2193 | CanInterrupt(false) | |
| 2194 | PlayerIsAttacking=true | |
| 2195 | ||
| 2196 | local rawframes=0 | |
| 2197 | Tool.Status.AnimFrame.Value=0 | |
| 2198 | ||
| 2199 | local DidHit=false | |
| 2200 | ||
| 2201 | local CPlane=MousePlane() | |
| 2202 | vPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CPlane * 50) | |
| 2203 | ||
| 2204 | local lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 2205 | local cpos=nil | |
| 2206 | ||
| 2207 | local cl = 0 | |
| 2208 | local clastframe = lastframe | |
| 2209 | TrackFunction=FakeHeartbeat.Event:connect(function() | |
| 2210 | if rawframes < 6 then | |
| 2211 | CPlane = MousePlane() | |
| 2212 | end | |
| 2213 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
| 2214 | BodyGyro.Parent=vPlayer.Character.HumanoidRootPart | |
| 2215 | BodyGyro.cframe=CFrame.new(BodyGyro.Parent.Position,BodyGyro.Parent.Position + CPlane * 50) | |
| 2216 | if rawframes==0 then | |
| 2217 | BodyGyro.Parent.CFrame=BodyGyro.cframe | |
| 2218 | end | |
| 2219 | if rawframes <= 6 then | |
| 2220 | LerpWelds(clastframe,rawframes/6,Animations["ZZZZZZZ"]["Animation"](0)) | |
| 2221 | if rawframes == 2 then | |
| 2222 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 2223 | p.Volume=1 | |
| 2224 | p.Pitch=.9 | |
| 2225 | p.SoundId="http://www.roblox.com/asset/?id=234365549" | |
| 2226 | wait() | |
| 2227 | p:Play() | |
| 2228 | game:GetService("Debris"):AddItem(p,3)
| |
| 2229 | end | |
| 2230 | elseif rawframes > 6 and rawframes <= 10 then | |
| 2231 | LerpWelds(clastframe,.98 + (rawframes - 6)*.005,Animations["ZZZZZZZ"]["Animation"](0)) | |
| 2232 | if rawframes == 7 then | |
| 2233 | p=Instance.new("Sound",vPlayer.Character.Weapon.Blade)
| |
| 2234 | p.Volume=1 | |
| 2235 | p.Pitch=1.5 | |
| 2236 | p.SoundId="http://www.roblox.com/asset/?id=231917806" | |
| 2237 | wait() | |
| 2238 | p:Play() | |
| 2239 | game:GetService("Debris"):AddItem(p,3)
| |
| 2240 | ||
| 2241 | local par,loc = workspace:FindPartOnRay(Ray.new(vPlayer.Character.Weapon.Blade.Position,Vector3.new(0,-1,0)),vPlayer.Character) | |
| 2242 | local pz = NewPart(Vector3.new(2,2,1),CFrame.new(loc) * CFrame.Angles(math.pi/2,0,0),"Really black","BlockMesh",Vector3.new(2.5,2.5,0)) | |
| 2243 | pz.Transparency=1 | |
| 2244 | pz.Anchored=true | |
| 2245 | pz.CanCollide=false | |
| 2246 | pz.Parent=workspace | |
| 2247 | pz.Name="Rune" | |
| 2248 | local d1 = Instance.new("Decal",pz)
| |
| 2249 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 2250 | d1.Face="Front" | |
| 2251 | d1.Name="d1" | |
| 2252 | local d1 = Instance.new("Decal",pz)
| |
| 2253 | d1.Texture="http://www.roblox.com/asset/?id=234376725" | |
| 2254 | d1.Face="Back" | |
| 2255 | d1.Name="d2" | |
| 2256 | ||
| 2257 | coroutine.resume(coroutine.create(function(p,dir) | |
| 2258 | for i=1, 5 do | |
| 2259 | fwait() | |
| 2260 | p.CFrame = p.CFrame * CFrame.Angles(0,0,math.rad(20 + i*2)) | |
| 2261 | p.d1.Transparency=.5+i/10 | |
| 2262 | p.d2.Transparency=.5+i/10 | |
| 2263 | p.Mesh.Scale=p.Mesh.Scale + Vector3.new(1.5,1.5,0) | |
| 2264 | end | |
| 2265 | p:Remove() | |
| 2266 | end),pz,CPlane) | |
| 2267 | ||
| 2268 | game:GetService("Debris"):AddItem(pz,6)
| |
| 2269 | ||
| 2270 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.Weapon.Blade.Position + CPlane * 1.5 + Vector3.new(0,2,0),15)) do | |
| 2271 | applyCameraShake(v,50,15) | |
| 2272 | end | |
| 2273 | applyCameraShake(vPlayer.Character,100,15) | |
| 2274 | end | |
| 2275 | elseif rawframes > 10 and rawframes <= 15 then | |
| 2276 | LerpWelds(clastframe,1.01 - (rawframes - 10)*.005,Animations["ZZZZZZZ"]["Animation"](0)) | |
| 2277 | elseif rawframes > 17 then | |
| 2278 | ----print((rawframes-22)/7) | |
| 2279 | LerpWelds({Animations["ZZZZZZZ"]["Animation"](0)},(rawframes-17)/10,Animations["Stand"]["Animation"](0))
| |
| 2280 | end | |
| 2281 | if rawframes >= 3 and rawframes <= 5 then | |
| 2282 | BodyVel.velocity=CPlane*(rawframes*4 + 30) | |
| 2283 | else | |
| 2284 | BodyVel.velocity=BodyVel.velocity/1.7 | |
| 2285 | end | |
| 2286 | if rawframes >= 3 and rawframes <= 9 and rawframes%2==0 then | |
| 2287 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.Weapon.Blade.Position + CPlane * 1.5 + Vector3.new(0,2,0),5)) do | |
| 2288 | applyDamage(v,12,CPlane*115,false,false,nil,1,1,"201858024",.55,true,true) | |
| 2289 | applyCameraShake(v,250,10) | |
| 2290 | DidHit=true | |
| 2291 | end | |
| 2292 | end | |
| 2293 | if rawframes==20 then | |
| 2294 | CanInterrupt(true) | |
| 2295 | setlastnormal("")
| |
| 2296 | ----print("JORJ")
| |
| 2297 | --print(tick() - ccctime) | |
| 2298 | end | |
| 2299 | if rawframes <= 20 then | |
| 2300 | lpos=vPlayer.Character.Weapon.Blade.CFrame | |
| 2301 | if cpos and (cpos.p - vPlayer.Character.Weapon.Blade.CFrame.p).magnitude > .1 then | |
| 2302 | --print('bub')
| |
| 2303 | local h = vPlayer.Character.Weapon.Blade.Size.y / 2 | |
| 2304 | local a,b=Triangle((cpos * CFrame.new(0,h,0)).p,(cpos * CFrame.new(0,-h,0)).p,(lpos * CFrame.new(0,h,0)).p,BrickColor.new("Black"))
| |
| 2305 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 2306 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 2307 | local a,b=Triangle((lpos * CFrame.new(0,h,0)).p,(lpos * CFrame.new(0,-h,0)).p,(cpos * CFrame.new(0,-h,0)).p,BrickColor.new("Black"))
| |
| 2308 | if a then game:GetService("Debris"):AddItem(a,5) end
| |
| 2309 | if b then game:GetService("Debris"):AddItem(b,5) end
| |
| 2310 | cpos = lpos | |
| 2311 | elseif not cpos then | |
| 2312 | cpos = lpos | |
| 2313 | end | |
| 2314 | end | |
| 2315 | if rawframes == 27 then | |
| 2316 | TrackFunction:disconnect() | |
| 2317 | TrackFunction=nil | |
| 2318 | DesiredWalkspeed=18 | |
| 2319 | PlayerIsAttacking=false | |
| 2320 | CanInterrupt(true) | |
| 2321 | setlastnormal("")
| |
| 2322 | Stand() | |
| 2323 | end | |
| 2324 | rawframes=rawframes+1 | |
| 2325 | end) | |
| 2326 | end | |
| 2327 | ||
| 2328 | GetNubs=function() | |
| 2329 | scrubs={}
| |
| 2330 | for _,v in pairs(game.Workspace:children()) do | |
| 2331 | if v:FindFirstChild("Humanoid")~=nil and v:FindFirstChild("Torso")~=nil and v.Name~=game.Players.LocalPlayer.Name then
| |
| 2332 | table.insert(scrubs,v) | |
| 2333 | end | |
| 2334 | end | |
| 2335 | return scrubs | |
| 2336 | end | |
| 2337 | Nubs={}
| |
| 2338 | ||
| 2339 | ||
| 2340 | GetNubsInRadius=function(pos,radius) | |
| 2341 | radius=radius+radiushelp | |
| 2342 | scrubs=Nubs | |
| 2343 | filtered={}
| |
| 2344 | ||
| 2345 | --[[local vpar = Instance.new("Part",workspace)
| |
| 2346 | vpar.Transparency=.5 | |
| 2347 | vpar.CanCollide=false | |
| 2348 | vpar.Anchored=true | |
| 2349 | vpar.formFactor="Symmetric" | |
| 2350 | vpar.Size=Vector3.new(1,1,1) | |
| 2351 | vpar.TopSurface = 0 vpar.BottomSurface = 0 | |
| 2352 | vpar.CFrame = CFrame.new(pos) | |
| 2353 | vpar.BrickColor=BrickColor:Red() | |
| 2354 | local m = Instance.new("SpecialMesh",vpar)
| |
| 2355 | m.MeshType="Sphere" | |
| 2356 | m.Scale=Vector3.new(radius,radius,radius) | |
| 2357 | game:GetService("Debris"):AddItem(vpar,3)]]
| |
| 2358 | ||
| 2359 | ||
| 2360 | for _,v in pairs(scrubs) do | |
| 2361 | if v:FindFirstChild("Torso")~=nil then
| |
| 2362 | if (v.Torso.Position-pos).magnitude<=radius then | |
| 2363 | table.insert(filtered,v) | |
| 2364 | end | |
| 2365 | end | |
| 2366 | end | |
| 2367 | return filtered | |
| 2368 | end | |
| 2369 | ||
| 2370 | noy=function(pos) | |
| 2371 | return Vector3.new(pos.x,0,pos.z) | |
| 2372 | end | |
| 2373 | ||
| 2374 | applyCameraShake=function(Noob,Intens,Time) | |
| 2375 | Intens = Intens / 5.2 | |
| 2376 | if game.Players:GetPlayerFromCharacter(Noob)~=nil then | |
| 2377 | local ss=script.CamShake:clone() | |
| 2378 | ss.Disabled=false | |
| 2379 | ss.intensity.Value=Intens | |
| 2380 | ss.times.Value=Time | |
| 2381 | ss.Parent=Noob | |
| 2382 | ||
| 2383 | end | |
| 2384 | end | |
| 2385 | ||
| 2386 | LastHitTime=time() | |
| 2387 | LastDamage=0 | |
| 2388 | ComboHits=0 | |
| 2389 | asset = math.random(1,10^8) | |
| 2390 | ----print("asset roll: "..asset)
| |
| 2391 | applyDamage=function(Noob,Damage,KnockDir,Down,ForceDown,addFunc,DebounceTime,aYvel,hitsound,hitpitch,canburn,canproc) | |
| 2392 | if KnockDir==nil then | |
| 2393 | KnockDir=Vector3.new(0,0,0) | |
| 2394 | end | |
| 2395 | if Down==nil then | |
| 2396 | Down=false | |
| 2397 | end | |
| 2398 | if addFunc==nil then | |
| 2399 | addFunc=function() end | |
| 2400 | end | |
| 2401 | if aYvel==nil then | |
| 2402 | aYvel=0 | |
| 2403 | end | |
| 2404 | if hitsound == nil then hitsound = "" end | |
| 2405 | if hitpitch == nil then hitpitch = 1 end | |
| 2406 | local h=Noob:FindFirstChild("Humanoid")
| |
| 2407 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 2408 | if t==nil then | |
| 2409 | t=Noob:FindFirstChild("Torso")
| |
| 2410 | end | |
| 2411 | if h~=nil and t~=nil then | |
| 2412 | if h:FindFirstChild("SADebounce"..asset) == nil then
| |
| 2413 | ||
| 2414 | local b = Instance.new("BoolValue",h)
| |
| 2415 | b.Name="SADebounce"..asset | |
| 2416 | game:GetService("Debris"):AddItem(b,DebounceTime)
| |
| 2417 | else | |
| 2418 | print("NOE")
| |
| 2419 | return | |
| 2420 | end | |
| 2421 | local s = Instance.new("Sound",t)
| |
| 2422 | s.Volume=1 | |
| 2423 | s.Pitch=hitpitch | |
| 2424 | s.SoundId="http://www.roblox.com/asset/?id="..hitsound | |
| 2425 | wait() | |
| 2426 | s:Play() | |
| 2427 | game:GetService("Debris"):AddItem(s,2)
| |
| 2428 | if hitsound == "201858024" then | |
| 2429 | local s = Instance.new("Sound",t)
| |
| 2430 | s.Volume=1 | |
| 2431 | s.Pitch=hitpitch | |
| 2432 | s.SoundId="http://www.roblox.com/asset/?id="..hitsound | |
| 2433 | wait() | |
| 2434 | s:Play() | |
| 2435 | game:GetService("Debris"):AddItem(s,2)
| |
| 2436 | end | |
| 2437 | if addFunc~=nil then | |
| 2438 | addFunc(Noob) | |
| 2439 | end | |
| 2440 | coroutine.resume(coroutine.create(function(t,KnockDir,aYvel,KnockForce,aHitstop) | |
| 2441 | if t:FindFirstChild("AIDS"..asset) then t["AIDS"..asset]:Remove() end
| |
| 2442 | v=Instance.new("BodyVelocity")
| |
| 2443 | v.Name="AIDS"..asset | |
| 2444 | v.P=36 | |
| 2445 | if KnockDir.magnitude > 0 then | |
| 2446 | v.Parent=t | |
| 2447 | end | |
| 2448 | aYvel = 0 | |
| 2449 | if KnockDir.y > 1 then | |
| 2450 | aYvel=1.2 | |
| 2451 | end | |
| 2452 | v.maxForce=Vector3.new(98000,aYvel*98000,98000) | |
| 2453 | v.velocity=Vector3.new(KnockDir.x,KnockDir.y,KnockDir.z)*1.1 | |
| 2454 | game:GetService("Debris"):AddItem(v,.25)
| |
| 2455 | end),t,KnockDir,aYvel) | |
| 2456 | if Down==true then | |
| 2457 | g=Instance.new("BodyAngularVelocity")
| |
| 2458 | g.P=200 | |
| 2459 | g.maxTorque=Vector3.new(80000,80000,80000) | |
| 2460 | g.angularvelocity=(KnockDir / 1.5 + Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)))/3 | |
| 2461 | g.Parent=t | |
| 2462 | game:GetService("Debris"):AddItem(g,.5)
| |
| 2463 | ----print(g.Parent) | |
| 2464 | if game.Players:GetPlayerFromCharacter(t.Parent) then | |
| 2465 | local s = script.ForceState:clone() s.Value.Value="FallingDown" s.Parent=t.Parent | |
| 2466 | end | |
| 2467 | h:ChangeState(Enum.HumanoidStateType["FallingDown"]) | |
| 2468 | if ForceDown==true then | |
| 2469 | g:Remove() | |
| 2470 | t.CFrame=t.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)+Vector3.new(0,.3,0) | |
| 2471 | g=Instance.new("BodyGyro")
| |
| 2472 | g.P=400 | |
| 2473 | g.maxTorque=Vector3.new(80000,80000,80000) | |
| 2474 | g.D=20 | |
| 2475 | g.cframe=CFrame.new(vPlayer.Character.Torso.Position,vPlayer.Character.Torso.Position-Vector3.new(0,50,0)) | |
| 2476 | g.Parent=v.Parent | |
| 2477 | game:GetService("Debris"):AddItem(g,1)
| |
| 2478 | end | |
| 2479 | end | |
| 2480 | ||
| 2481 | local enemymana = 1 | |
| 2482 | ||
| 2483 | if enemymana<=0 and canproc == true then | |
| 2484 | local s = Instance.new("Sound",t)
| |
| 2485 | s.Volume=.77 | |
| 2486 | s.Pitch=.5 | |
| 2487 | s.SoundId="http://www.roblox.com/asset/?id=".."234365587" | |
| 2488 | wait() | |
| 2489 | s:Play() | |
| 2490 | game:GetService("Debris"):AddItem(s,2)
| |
| 2491 | local eff = NewPart(Vector3.new(1,1,1),CFrame.new(t.Position + Vector3.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10)) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Really black","SpecialMesh",Vector3.new(1,1,1)) | |
| 2492 | eff.Parent=workspace | |
| 2493 | eff.Mesh.MeshType="Sphere" | |
| 2494 | eff.Name="BloodEffect" | |
| 2495 | eff.Anchored=true | |
| 2496 | eff.CanCollide=false | |
| 2497 | game:GetService("Debris"):AddItem(eff,5)
| |
| 2498 | coroutine.resume(coroutine.create(function(p,A,V,diff) | |
| 2499 | for i=1, 10 do | |
| 2500 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.2,.2,.2) | |
| 2501 | p.Transparency=.25 + i/(10/(3/4)) | |
| 2502 | p.CFrame = t.CFrame * A + diff | |
| 2503 | fwait() | |
| 2504 | end | |
| 2505 | p:Remove() | |
| 2506 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),KnockDir/30,(t.Position-eff.Position)) | |
| 2507 | ||
| 2508 | local pla = eff.Position | |
| 2509 | local diff = (pla - t.Position) | |
| 2510 | local eb = BillboardGui("http://www.roblox.com/asset/?id=235269395",pla,0)
| |
| 2511 | eb.Parent=workspace | |
| 2512 | eb.BillboardGui.ImageLabel.Rotation=math.random(-180,180) | |
| 2513 | eb.BillboardGui.Size=UDim2.new(2,0,2,0) | |
| 2514 | game:GetService("Debris"):AddItem(eb,3)
| |
| 2515 | coroutine.resume(coroutine.create(function(p,par,diff) | |
| 2516 | local r = math.random(-3,3)*9 | |
| 2517 | if r > -6 and r < 1 then | |
| 2518 | r = -6 | |
| 2519 | elseif r < 6 and r > -1 then | |
| 2520 | r = 6 | |
| 2521 | end | |
| 2522 | for i=1, 12 do | |
| 2523 | p.BillboardGui.ImageLabel.ImageTransparency=i/12 | |
| 2524 | p.BillboardGui.Size=UDim2.new(2 + i/2,0,2 + i/2,0) | |
| 2525 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
| 2526 | p.CFrame = par.CFrame + diff | |
| 2527 | fwait() | |
| 2528 | end | |
| 2529 | p:Remove() | |
| 2530 | end),eb,t,diff) | |
| 2531 | ||
| 2532 | local pla = eff.Position | |
| 2533 | coroutine.resume(coroutine.create(function(par,diff,h) | |
| 2534 | for i=1, 3 do | |
| 2535 | fwait(.15) | |
| 2536 | h:TakeDamage(1) --Ignores defense/anything else pleoz | |
| 2537 | local eff = NewPart(Vector3.new(1,1,1),par.CFrame * CFrame.new(math.random(-15,15)/10,math.random(-20,15)/10,math.random(-5,5)/10) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Really black","SpecialMesh",Vector3.new(.5,.5,.5)) | |
| 2538 | eff.Parent=workspace | |
| 2539 | eff.Name="BloodEffect" | |
| 2540 | eff.Mesh.MeshType="Sphere" | |
| 2541 | eff.Anchored=true | |
| 2542 | eff.CanCollide=false | |
| 2543 | game:GetService("Debris"):AddItem(eff,5)
| |
| 2544 | coroutine.resume(coroutine.create(function(p,A,V) | |
| 2545 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 2546 | for i=1, 6 do | |
| 2547 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.75,.75,.75) | |
| 2548 | p.Transparency=.25 + i/(6/(3/4)) | |
| 2549 | p.CFrame = p.CFrame * A | |
| 2550 | fwait() | |
| 2551 | end | |
| 2552 | p:Remove() | |
| 2553 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),KnockDir/30) | |
| 2554 | local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772",eff.Position,0)
| |
| 2555 | eb.Parent=workspace | |
| 2556 | eb.BillboardGui.ImageLabel.Rotation=math.random(-180,180) | |
| 2557 | eb.BillboardGui.Size=UDim2.new(2,0,2,0) | |
| 2558 | game:GetService("Debris"):AddItem(eb,3)
| |
| 2559 | coroutine.resume(coroutine.create(function(p) | |
| 2560 | local r = math.random(-3,3)*9 | |
| 2561 | if r > -12 and r < 1 then | |
| 2562 | r = -12 | |
| 2563 | elseif r < 12 and r > -1 then | |
| 2564 | r = 12 | |
| 2565 | end | |
| 2566 | for i=1, 6 do | |
| 2567 | p.BillboardGui.ImageLabel.ImageTransparency=.25 + i/(6/(3/4)) | |
| 2568 | p.BillboardGui.Size=UDim2.new(2 + i/2,0,2 + i/2,0) | |
| 2569 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
| 2570 | fwait() | |
| 2571 | end | |
| 2572 | p:Remove() | |
| 2573 | end),eb) | |
| 2574 | end | |
| 2575 | end),t,(t.Position-pla),h) | |
| 2576 | elseif enemymana>0 and canburn == true then | |
| 2577 | local eff = NewPart(Vector3.new(1,1,1),CFrame.new(t.Position + Vector3.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10)) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Bright blue","BlockMesh",Vector3.new(.6,.6,.6)) | |
| 2578 | eff.Parent=workspace | |
| 2579 | eff.Name="BloodEffect" | |
| 2580 | eff.Anchored=true | |
| 2581 | eff.CanCollide=false | |
| 2582 | game:GetService("Debris"):AddItem(eff,5)
| |
| 2583 | coroutine.resume(coroutine.create(function(p,A,V,diff,par) | |
| 2584 | for i=1, 10 do | |
| 2585 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.4,.4,.4) | |
| 2586 | p.Transparency=.25 + i/(10/(3/4)) | |
| 2587 | p.CFrame = par.CFrame * A + diff | |
| 2588 | fwait() | |
| 2589 | end | |
| 2590 | p:Remove() | |
| 2591 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),KnockDir/30,(eff.Position-t.Position),t) | |
| 2592 | local pla = eff.Position | |
| 2593 | local diff = (pla - t.Position) | |
| 2594 | local eb = BillboardGui("http://www.roblox.com/asset/?id=235269378",pla,0)
| |
| 2595 | eb.Parent=workspace | |
| 2596 | eb.BillboardGui.ImageLabel.Rotation=math.random(-180,180) | |
| 2597 | eb.BillboardGui.Size=UDim2.new(2,0,2,0) | |
| 2598 | game:GetService("Debris"):AddItem(eb,3)
| |
| 2599 | coroutine.resume(coroutine.create(function(p,par,diff) | |
| 2600 | local r = math.random(-3,3)*9 | |
| 2601 | if r > -6 and r < 1 then | |
| 2602 | r = -6 | |
| 2603 | elseif r < 6 and r > -1 then | |
| 2604 | r = 6 | |
| 2605 | end | |
| 2606 | for i=1, 8 do | |
| 2607 | p.BillboardGui.ImageLabel.ImageTransparency=i/8 | |
| 2608 | p.BillboardGui.Size=UDim2.new(2 + i/2,0,2 + i/2,0) | |
| 2609 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
| 2610 | p.CFrame = par.CFrame + diff | |
| 2611 | fwait() | |
| 2612 | end | |
| 2613 | p:Remove() | |
| 2614 | end),eb,t,diff) | |
| 2615 | ||
| 2616 | coroutine.resume(coroutine.create(function(par,diff,man,manaloss,scrub) | |
| 2617 | print(manaloss+1," lost mana") | |
| 2618 | for i=1, manaloss+1 do | |
| 2619 | man = man - 1 | |
| 2620 | --scrub.Value.Value = scrub.Value.Value-1 | |
| 2621 | local eff = NewPart(Vector3.new(1,1,1),CFrame.new(par.Position + diff + Vector3.new(math.random(-5,5)/20,math.random(-5,5)/20,math.random(-5,5)/20)) * CFrame.Angles(math.random(-15,15),math.random(-15,15),math.random(-15,15)),"Bright blue","BlockMesh",Vector3.new(.5,.5,.5)) | |
| 2622 | eff.Parent=workspace | |
| 2623 | eff.Name="BloodEffect" | |
| 2624 | eff.Anchored=true | |
| 2625 | eff.CanCollide=false | |
| 2626 | game:GetService("Debris"):AddItem(eff,5)
| |
| 2627 | coroutine.resume(coroutine.create(function(p,A,V) | |
| 2628 | local R = Vector3.new(math.random(-5,5),math.random(7,9),math.random(-5,5)) / 50 | |
| 2629 | for i=1, 20 do | |
| 2630 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(.05,.05,.05) | |
| 2631 | p.Transparency=.5 + i/40 | |
| 2632 | p.CFrame = p.CFrame * A + R - Vector3.new(0,9.82/30/9*(i-1),0) | |
| 2633 | fwait() | |
| 2634 | end | |
| 2635 | p:Remove() | |
| 2636 | end),eff,CFrame.Angles(math.rad(math.random(-4,4)*4),math.rad(math.random(-4,4)*3),math.rad(math.random(-4,4)*2)),KnockDir/30) | |
| 2637 | fwait(.3) | |
| 2638 | end | |
| 2639 | end),t,(t.Position-pla),enemymana,math.ceil(Damage*.4),t.Parent) | |
| 2640 | end | |
| 2641 | h:TakeDamage(Damage*1) | |
| 2642 | end | |
| 2643 | end | |
| 2644 | ||
| 2645 | coroutine.resume(coroutine.create(function() | |
| 2646 | while true do | |
| 2647 | fwait() | |
| 2648 | if Hitstop>1 then | |
| 2649 | vPlayer.Character.HumanoidRootPart.Anchored=true | |
| 2650 | else | |
| 2651 | vPlayer.Character.HumanoidRootPart.Anchored=false | |
| 2652 | end | |
| 2653 | if Comboing==true then | |
| 2654 | if InfoGui==nil then | |
| 2655 | ||
| 2656 | InfoGui=script.InfoGui:clone() | |
| 2657 | if vPlayer:FindFirstChild("PlayerGui")~=nil then
| |
| 2658 | InfoGui.Parent=vPlayer.PlayerGui | |
| 2659 | end | |
| 2660 | ||
| 2661 | Scrubs=0 | |
| 2662 | for _,v in pairs(ComboNubs) do | |
| 2663 | Scrubs=Scrubs+1 | |
| 2664 | end | |
| 2665 | if Scrubs==0 then Scrubs=1 end | |
| 2666 | ||
| 2667 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
| 2668 | InfoGui.Frame.DamageLabel.Text=LastDamage | |
| 2669 | InfoGui.Frame.EffectiveDamageLabel.Text=LastDamage / Scrubs | |
| 2670 | ||
| 2671 | else | |
| 2672 | ||
| 2673 | Scrubs=0 | |
| 2674 | for _,v in pairs(ComboNubs) do | |
| 2675 | Scrubs=Scrubs+1 | |
| 2676 | end | |
| 2677 | if Scrubs==0 then Scrubs=1 end | |
| 2678 | ||
| 2679 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
| 2680 | InfoGui.Frame.DamageLabel.Text=math.floor(LastDamage) | |
| 2681 | InfoGui.Frame.EffectiveDamageLabel.Text=math.floor(LastDamage / Scrubs) | |
| 2682 | TimeDiff = LastHitTime - time() | |
| 2683 | ||
| 2684 | InfoGui.Frame.HitstunFrame.Fill.Size=UDim2.new(0,40 * TimeDiff,0,10) | |
| 2685 | InfoGui.Frame.HitstunFrame.Fill.Position=UDim2.new(.5,-20 * TimeDiff,0,0) | |
| 2686 | ||
| 2687 | end | |
| 2688 | else | |
| 2689 | if InfoGui~=nil then | |
| 2690 | coroutine.resume(coroutine.create(function(g) | |
| 2691 | for i=1, 15 do | |
| 2692 | g.Frame.Position=g.Frame.Position+UDim2.new(0,10 + i,0,0) | |
| 2693 | fwait(.03) | |
| 2694 | end | |
| 2695 | g:Remove() | |
| 2696 | end),InfoGui) | |
| 2697 | InfoGui=nil | |
| 2698 | end | |
| 2699 | end | |
| 2700 | if LastHitTime<=time() and Comboing==true then | |
| 2701 | Scrubs=0 | |
| 2702 | for _,v in pairs(ComboNubs) do | |
| 2703 | Scrubs=Scrubs+1 | |
| 2704 | end | |
| 2705 | if Scrubs==0 then Scrubs=1 end | |
| 2706 | ComboNubs={}
| |
| 2707 | LastDamage=LastDamage/Scrubs | |
| 2708 | ----print("Combo Ended: "..LastDamage.." effective damage.")
| |
| 2709 | fwait(.05) | |
| 2710 | ComboHits=0 | |
| 2711 | LastDamage=0 | |
| 2712 | Comboing=false | |
| 2713 | end | |
| 2714 | end | |
| 2715 | end)) | |
| 2716 | ||
| 2717 | addonHoldDown=function(Noob) | |
| 2718 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 2719 | if t==nil then | |
| 2720 | t=Noob:FindFirstChild("Torso")
| |
| 2721 | end | |
| 2722 | add=Vector3.new(0,0,0) | |
| 2723 | if t:FindFirstChild("AIDS")~=nil then
| |
| 2724 | add=t.AIDS.velocity | |
| 2725 | t.AIDS:Remove() | |
| 2726 | ----print(":)")
| |
| 2727 | end | |
| 2728 | v=Instance.new("BodyPosition")
| |
| 2729 | v.P=2000 | |
| 2730 | v.D=v.D/2 | |
| 2731 | v.maxForce=Vector3.new(6000000000,600000,6000000000) | |
| 2732 | v.position=t.Position-Vector3.new(0,10,0)+add | |
| 2733 | v.Parent=t | |
| 2734 | game:GetService("Debris"):AddItem(v,1.2)
| |
| 2735 | Noob.Humanoid.PlatformStand=true | |
| 2736 | coroutine.resume(coroutine.create(function(noob,t) | |
| 2737 | fwait(.5) | |
| 2738 | while t:FindFirstChild("BodyPosition")~=nil do
| |
| 2739 | fwait(.01) | |
| 2740 | end | |
| 2741 | noob.PlatformStand=false | |
| 2742 | end),Noob.Humanoid,t) | |
| 2743 | end | |
| 2744 | ||
| 2745 | addonCullMovers=function(Noob) | |
| 2746 | local t=Noob:FindFirstChild("HumanoidRootPart")
| |
| 2747 | if t==nil then | |
| 2748 | t=Noob:FindFirstChild("Torso")
| |
| 2749 | end | |
| 2750 | for _,v in pairs(t:children()) do | |
| 2751 | if v:IsA("BodyMover") then
| |
| 2752 | v:Remove() | |
| 2753 | end | |
| 2754 | end | |
| 2755 | end | |
| 2756 | ||
| 2757 | LerpWelds=function(orig,alpha,RJ0,N0,RS0,LS0,RH0,LH0,GR0,RJ1,N1,RS1,LS1,RH1,LH1) | |
| 2758 | local e = tick() | |
| 2759 | RootJoint.C0 = clerp(orig[1],RJ0,alpha) | |
| 2760 | Neck.C0 = clerp(orig[2],N0,alpha) | |
| 2761 | RightShoulder.C0 = clerp(orig[3],RS0,alpha) | |
| 2762 | LeftShoulder.C0 = clerp(orig[4],LS0,alpha) | |
| 2763 | RightHip.C0 = clerp(orig[5],RH0,alpha) | |
| 2764 | LeftHip.C0 = clerp(orig[6],LH0,alpha) | |
| 2765 | Grip.C0 = clerp(orig[7],GR0,alpha) | |
| 2766 | ||
| 2767 | RootJoint.C1 = clerp(orig[8],RJ1,alpha) | |
| 2768 | Neck.C1 = clerp(orig[9],N1,alpha) | |
| 2769 | RightShoulder.C1 = clerp(orig[10],RS1,alpha) | |
| 2770 | LeftShoulder.C1 = clerp(orig[11],LS1,alpha) | |
| 2771 | RightHip.C1 = clerp(orig[12],RH1,alpha) | |
| 2772 | LeftHip.C1 = clerp(orig[13],LH1,alpha) | |
| 2773 | ||
| 2774 | lastframe = {RootJoint.C0,Neck.C0,RightShoulder.C0,LeftShoulder.C0,RightHip.C0,LeftHip.C0,Grip.C0,RootJoint.C1,Neck.C1,RightShoulder.C1,LeftShoulder.C1,RightHip.C1,LeftHip.C1}
| |
| 2775 | return (tick() - e) | |
| 2776 | end | |
| 2777 | ||
| 2778 | sRootJoint,sNeck,sRightShoulder,sLeftShoulder,sRightHip,sLeftHip,sGrip = Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D"),Instance.new("Motor6D")
| |
| 2779 | sresetWelds=function() | |
| 2780 | sRootJoint.C0=RootJointC0 | |
| 2781 | sNeck.C0=NeckC0 | |
| 2782 | sRightShoulder.C0=RightShoulderC0 | |
| 2783 | sLeftShoulder.C0=LeftShoulderC0 | |
| 2784 | sRightHip.C0=RightHipC0 | |
| 2785 | sLeftHip.C0=LeftHipC0 | |
| 2786 | sRootJoint.C1=RootJointC1 | |
| 2787 | sNeck.C1=NeckC1 | |
| 2788 | sRightShoulder.C1=RightShoulderC1 | |
| 2789 | sLeftShoulder.C1=LeftShoulderC1 | |
| 2790 | sRightHip.C1=RightHipC1 | |
| 2791 | sLeftHip.C1=LeftHipC1 | |
| 2792 | sGrip.C0=GripC0 | |
| 2793 | end | |
| 2794 | ||
| 2795 | --//XLegoX's spherical linear interpolation | |
| 2796 | ||
| 2797 | function clerp(a,b,t) | |
| 2798 | local qa = {QuaternionFromCFrame(a)}
| |
| 2799 | local qb = {QuaternionFromCFrame(b)}
| |
| 2800 | local ax, ay, az = a.x, a.y, a.z | |
| 2801 | local bx, by, bz = b.x, b.y, b.z | |
| 2802 | local _t = 1-t | |
| 2803 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 2804 | end | |
| 2805 | ||
| 2806 | function QuaternionFromCFrame(cf) | |
| 2807 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2808 | local trace = m00 + m11 + m22 | |
| 2809 | if trace > 0 then | |
| 2810 | local s = math.sqrt(1 + trace) | |
| 2811 | local recip = 0.5/s | |
| 2812 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 2813 | else | |
| 2814 | local i = 0 | |
| 2815 | if m11 > m00 then | |
| 2816 | i = 1 | |
| 2817 | end | |
| 2818 | if m22 > (i == 0 and m00 or m11) then | |
| 2819 | i = 2 | |
| 2820 | end | |
| 2821 | if i == 0 then | |
| 2822 | local s = math.sqrt(m00-m11-m22+1) | |
| 2823 | local recip = 0.5/s | |
| 2824 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 2825 | elseif i == 1 then | |
| 2826 | local s = math.sqrt(m11-m22-m00+1) | |
| 2827 | local recip = 0.5/s | |
| 2828 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 2829 | elseif i == 2 then | |
| 2830 | local s = math.sqrt(m22-m00-m11+1) | |
| 2831 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 2832 | end | |
| 2833 | end | |
| 2834 | end | |
| 2835 | ||
| 2836 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2837 | local xs, ys, zs = x + x, y + y, z + z | |
| 2838 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 2839 | local xx = x*xs | |
| 2840 | local xy = x*ys | |
| 2841 | local xz = x*zs | |
| 2842 | local yy = y*ys | |
| 2843 | local yz = y*zs | |
| 2844 | local zz = z*zs | |
| 2845 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 2846 | end | |
| 2847 | ||
| 2848 | function QuaternionSlerp(a, b, t) | |
| 2849 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 2850 | local startInterp, finishInterp; | |
| 2851 | if cosTheta >= 0.0001 then | |
| 2852 | if (1 - cosTheta) > 0.0001 then | |
| 2853 | local theta = math.acos(cosTheta) | |
| 2854 | local invSinTheta = 1/math.sin(theta) | |
| 2855 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 2856 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2857 | else | |
| 2858 | startInterp = 1-t | |
| 2859 | finishInterp = t | |
| 2860 | end | |
| 2861 | else | |
| 2862 | if (1+cosTheta) > 0.0001 then | |
| 2863 | local theta = math.acos(-cosTheta) | |
| 2864 | local invSinTheta = 1/math.sin(theta) | |
| 2865 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 2866 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2867 | else | |
| 2868 | startInterp = t-1 | |
| 2869 | finishInterp = t | |
| 2870 | end | |
| 2871 | end | |
| 2872 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 2873 | end | |
| 2874 | ||
| 2875 | PlayerKeys={}
| |
| 2876 | ||
| 2877 | ----- | |
| 2878 | ||
| 2879 | ----- | |
| 2880 | ||
| 2881 | CurrentAnimation=nil | |
| 2882 | Hitstop=0 | |
| 2883 | ||
| 2884 | DesiredWalkspeed=18 | |
| 2885 | ||
| 2886 | ----- | |
| 2887 | ----- | |
| 2888 | ----- | |
| 2889 | ----- | |
| 2890 | ||
| 2891 | CanInterrupt=function(t) | |
| 2892 | Tool.Status.AnimCanBeInterrupted.Value=t | |
| 2893 | end | |
| 2894 | ||
| 2895 | PlayerCanJump=function() | |
| 2896 | if CurrentAnimation~=nil then | |
| 2897 | local doescancel=false | |
| 2898 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
| 2899 | if v=="Jump" or v=="Everything" then | |
| 2900 | doescancel=true | |
| 2901 | break | |
| 2902 | end | |
| 2903 | end | |
| 2904 | if Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 2905 | return doescancel | |
| 2906 | else | |
| 2907 | return false | |
| 2908 | end | |
| 2909 | end | |
| 2910 | end | |
| 2911 | ||
| 2912 | ||
| 2913 | ||
| 2914 | ||
| 2915 | ----------- | |
| 2916 | ----------- | |
| 2917 | ||
| 2918 | --[[Section 3: ATTACKING]] | |
| 2919 | ||
| 2920 | ComboNubs={}
| |
| 2921 | GetNubs=function() | |
| 2922 | scrubs={}
| |
| 2923 | for _,v in pairs(game.Workspace:children()) do | |
| 2924 | if v:FindFirstChild("Humanoid")~=nil and v:FindFirstChild("Torso")~=nil and v.Name~=game.Players.LocalPlayer.Name then
| |
| 2925 | table.insert(scrubs,v) | |
| 2926 | end | |
| 2927 | end | |
| 2928 | Nubs=scrubs | |
| 2929 | end | |
| 2930 | ||
| 2931 | PlaySound=function(SName,Vol,Pitch,Par) | |
| 2932 | if Par==nil then Par=script end | |
| 2933 | local s=Instance.new("Sound")
| |
| 2934 | s.Volume=Vol | |
| 2935 | s.Pitch=Pitch | |
| 2936 | s.SoundId="http://www.roblox.com/asset/?id="..SName | |
| 2937 | s.Parent=Par | |
| 2938 | wait() | |
| 2939 | s:Play() | |
| 2940 | game:GetService("Debris"):AddItem(s,10)
| |
| 2941 | end | |
| 2942 | ||
| 2943 | ----------- | |
| 2944 | ----------- | |
| 2945 | ||
| 2946 | ||
| 2947 | ----- | |
| 2948 | ||
| 2949 | ||
| 2950 | ------- | |
| 2951 | ------- | |
| 2952 | ||
| 2953 | --[[Section 4: HARD ANIMSET FUNCTIONS]] | |
| 2954 | ||
| 2955 | Stand=function() | |
| 2956 | if TrackFunction~=nil then | |
| 2957 | TrackFunction:disconnect() | |
| 2958 | end | |
| 2959 | if CurrentAnimation~=Animations["Stand"] then | |
| 2960 | RequestAnimationChange("Stand",0)
| |
| 2961 | Tool.Status.AnimFrame.Value=0 | |
| 2962 | end | |
| 2963 | local el = 40 | |
| 2964 | local elv = 1 | |
| 2965 | local cel = 0 | |
| 2966 | local clastframe = lastframe | |
| 2967 | TrackFunction=FakeHeartbeat.Event:connect(function(Step) | |
| 2968 | if cel > 3 then | |
| 2969 | LerpWelds({Animations["Stand"]["Animation"](0)},1,Animations["Stand"]["Animation"](0))
| |
| 2970 | elseif cel <= 3 then | |
| 2971 | LerpWelds(clastframe,cel/3,Animations["Stand"]["Animation"](0)) | |
| 2972 | end | |
| 2973 | cel = cel + 1 | |
| 2974 | end) | |
| 2975 | end | |
| 2976 | ||
| 2977 | Walk=function() | |
| 2978 | if TrackFunction~=nil then | |
| 2979 | TrackFunction:disconnect() | |
| 2980 | end | |
| 2981 | if CurrentAnimation~=Animations["Walk"] then | |
| 2982 | RequestAnimationChange("Walk",0)
| |
| 2983 | Tool.Status.AnimFrame.Value=0 | |
| 2984 | end | |
| 2985 | local e = 0 | |
| 2986 | local clastframe = lastframe | |
| 2987 | TrackFunction=FakeHeartbeat.Event:connect(function(Step) | |
| 2988 | if e <= 5 then | |
| 2989 | LerpWelds(clastframe,e/5,Animations["Walk"]["Animation"](0)) | |
| 2990 | else | |
| 2991 | LerpWelds(clastframe,1,Animations["Walk"]["Animation"](0)) | |
| 2992 | end | |
| 2993 | e = e+1 | |
| 2994 | end) | |
| 2995 | end | |
| 2996 | ||
| 2997 | DesiredWalkspeedLast=18 | |
| 2998 | PlayerInAir=false | |
| 2999 | lastplayervel=0 | |
| 3000 | ||
| 3001 | Jump=function() | |
| 3002 | if Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
| 3003 | if TrackFunction~=nil then | |
| 3004 | TrackFunction:disconnect() | |
| 3005 | end | |
| 3006 | ||
| 3007 | if CurrentAnimation~=Animations["Jump"] then | |
| 3008 | RequestAnimationChange("Jump",0)
| |
| 3009 | Tool.Status.AnimFrame.Value=0 | |
| 3010 | ------print("Jumping!")
| |
| 3011 | end | |
| 3012 | Hitstop=0 | |
| 3013 | local e = 0 | |
| 3014 | local clastframe = lastframe | |
| 3015 | TrackFunction=FakeHeartbeat.Event:connect(function(Step) | |
| 3016 | if e <= 3 then | |
| 3017 | LerpWelds(clastframe,e/3,Animations["Jump"]["Animation"](0)) | |
| 3018 | else | |
| 3019 | LerpWelds(clastframe,1,Animations["Jump"]["Animation"](0)) | |
| 3020 | end | |
| 3021 | e = e+1 | |
| 3022 | end) | |
| 3023 | enddir=Vector3.new(0,0,0) | |
| 3024 | ||
| 3025 | lastplayervel=enddir | |
| 3026 | ||
| 3027 | v_h=vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 3028 | if v_h==nil then | |
| 3029 | v_h=Instance.new("BodyVelocity")
| |
| 3030 | v_h.P=650 | |
| 3031 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 3032 | v_h.velocity=Vector3.new(lastplayervel.x,55,lastplayervel.z) | |
| 3033 | v_h.Parent=vPlayer.Character.Torso | |
| 3034 | v_h.Name="JUMP_PROP" | |
| 3035 | else | |
| 3036 | v_h.P=650 | |
| 3037 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 3038 | v_h.velocity=Vector3.new(lastplayervel.x,75,lastplayervel.z) | |
| 3039 | end | |
| 3040 | ||
| 3041 | ||
| 3042 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 3043 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 3044 | ||
| 3045 | timejump=time() | |
| 3046 | bumped=false | |
| 3047 | canland=false | |
| 3048 | PlayerState="Jumping" | |
| 3049 | CanInterrupt(true) | |
| 3050 | local ttimejump=time() | |
| 3051 | local rr = TrackFunction | |
| 3052 | DesiredMovespeed=19 | |
| 3053 | while v_h.Parent~=nil and timejump==ttimejump do | |
| 3054 | PlayerInAir=true | |
| 3055 | if time()-timejump>.4 then | |
| 3056 | canland=true | |
| 3057 | end | |
| 3058 | if (loc-cpos.p).magnitude<6 and canland==true or rawequal(rr,TrackFunction) == false then | |
| 3059 | break | |
| 3060 | end | |
| 3061 | local ss = game:GetService("RunService").Heartbeat:wait()
| |
| 3062 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 3063 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 3064 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
| 3065 | v_h.velocity=v_h.velocity-Vector3.new(0,186.2*ss,0) | |
| 3066 | end | |
| 3067 | end | |
| 3068 | if timejump~=ttimejump or rawequal(rr,TrackFunction) == false then | |
| 3069 | return | |
| 3070 | end | |
| 3071 | ||
| 3072 | PlayerState="Standing" | |
| 3073 | PlayerInAir=false | |
| 3074 | ||
| 3075 | DesiredMovespeed=19 | |
| 3076 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 3077 | v_h:Remove() | |
| 3078 | CanInterrupt(true) | |
| 3079 | PlayerIsAttacking=false | |
| 3080 | Stand() | |
| 3081 | end | |
| 3082 | Jump_Cont=function() | |
| 3083 | lastplayervel = vPlayer.Character.Torso.Velocity | |
| 3084 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 3085 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 3086 | if (loc-cpos.p).magnitude<4 then | |
| 3087 | PlayerState="Standing" | |
| 3088 | CanInterrupt(true) | |
| 3089 | return Stand() | |
| 3090 | end | |
| 3091 | if TrackFunction~=nil then | |
| 3092 | TrackFunction:disconnect() | |
| 3093 | TrackFunction=nil | |
| 3094 | end | |
| 3095 | ||
| 3096 | if CurrentAnimation~=Animations["Jump"] then | |
| 3097 | RequestAnimationChange("Jump",0)
| |
| 3098 | Tool.Status.AnimFrame.Value=0 | |
| 3099 | CurrentAnimation = Animations["Jump"] | |
| 3100 | ------print("Jumping!")
| |
| 3101 | end | |
| 3102 | Hitstop=0 | |
| 3103 | local e = 0 | |
| 3104 | local clastframe = lastframe | |
| 3105 | TrackFunction=FakeHeartbeat.Event:connect(function(Step) | |
| 3106 | if e <= 4 then | |
| 3107 | LerpWelds(clastframe,e/4,Animations["Jump"]["Animation"](0)) | |
| 3108 | else | |
| 3109 | LerpWelds(clastframe,1,Animations["Jump"]["Animation"](0)) | |
| 3110 | end | |
| 3111 | e = e+1 | |
| 3112 | end) | |
| 3113 | timejump=time() | |
| 3114 | bumped=false | |
| 3115 | canland=false | |
| 3116 | PlayerState="Jumping" | |
| 3117 | CanInterrupt(true) | |
| 3118 | local ttimejump=time() | |
| 3119 | local rr = TrackFunction | |
| 3120 | ||
| 3121 | v_h=vPlayer.Character.Torso:FindFirstChild("JUMP_PROP")
| |
| 3122 | if v_h==nil then | |
| 3123 | v_h=Instance.new("BodyVelocity")
| |
| 3124 | v_h.P=650 | |
| 3125 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 3126 | v_h.velocity=Vector3.new(lastplayervel.x,lastplayervel.y,lastplayervel.z) | |
| 3127 | v_h.Parent=vPlayer.Character.Torso | |
| 3128 | v_h.Name="JUMP_PROP" | |
| 3129 | else | |
| 3130 | v_h.P=650 | |
| 3131 | v_h.maxForce=Vector3.new(0,2800000,0) | |
| 3132 | v_h.velocity=Vector3.new(lastplayervel.x,lastplayervel.y,lastplayervel.z) | |
| 3133 | end | |
| 3134 | ||
| 3135 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
| 3136 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
| 3137 | ||
| 3138 | timejump=time() | |
| 3139 | bumped=false | |
| 3140 | canland=false | |
| 3141 | PlayerState="Jumping" | |
| 3142 | CanInterrupt(true) | |
| 3143 | local ttimejump=time() | |
| 3144 | local rr = TrackFunction | |
| 3145 | DesiredMovespeed = 18 | |
| 3146 | while v_h.Parent~=nil and timejump==ttimejump do | |
| 3147 | PlayerInAir=true | |
| 3148 | if time()-timejump>.4 then | |
| 3149 | canland=true | |
| 3150 | end | |
| 3151 | if (loc-cpos.p).magnitude<6 and canland==true or rawequal(rr,TrackFunction) == false then | |
| 3152 | break | |
| 3153 | end | |
| 3154 | local ss = game:GetService("RunService").Heartbeat:wait()
| |
| 3155 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
| 3156 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
| 3157 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
| 3158 | v_h.velocity=v_h.velocity-Vector3.new(0,186.2*ss,0) | |
| 3159 | end | |
| 3160 | end | |
| 3161 | ||
| 3162 | if timejump~=ttimejump or rawequal(rr,TrackFunction) == false then | |
| 3163 | return | |
| 3164 | end | |
| 3165 | ||
| 3166 | PlayerState="Standing" | |
| 3167 | PlayerInAir=false | |
| 3168 | ||
| 3169 | DesiredMovespeed=19 | |
| 3170 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
| 3171 | v_h:Remove() | |
| 3172 | CanInterrupt(true) | |
| 3173 | DesiredMovespeed=19 | |
| 3174 | PlayerIsAttacking=false | |
| 3175 | CanDoubleJump=true | |
| 3176 | TrackFunction:disconnect() | |
| 3177 | TrackFunction = nil | |
| 3178 | Walk() | |
| 3179 | end | |
| 3180 | ||
| 3181 | ||
| 3182 | ------- | |
| 3183 | ------- | |
| 3184 | ||
| 3185 | ------------------------------- | |
| 3186 | -------------------------------- | |
| 3187 | ---------CORE FUNCTIONS---------- | |
| 3188 | -------------------------------- | |
| 3189 | ------------------------------- | |
| 3190 | Hitstop=0 | |
| 3191 | RequestNewFrame=function(f) | |
| 3192 | if CurrentAnimation==nil then return end | |
| 3193 | if Hitstop~=nil then | |
| 3194 | if Hitstop>0 then | |
| 3195 | Hitstop=Hitstop-1 | |
| 3196 | else | |
| 3197 | CurrentAnimation["Animation"](0) | |
| 3198 | ------print(f) | |
| 3199 | end | |
| 3200 | end | |
| 3201 | return f | |
| 3202 | end | |
| 3203 | RequestAnimationChange=function(n,f) | |
| 3204 | _nanim=Animations[n] | |
| 3205 | if CurrentAnimation~=nil then | |
| 3206 | local doescancel=false | |
| 3207 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
| 3208 | if v==_nanim["Reference"] or v=="Everything" then | |
| 3209 | doescancel=true | |
| 3210 | break | |
| 3211 | end | |
| 3212 | end | |
| 3213 | if doescancel==true and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3214 | CurrentAnimation=_nanim | |
| 3215 | ||
| 3216 | return CurrentAnimation | |
| 3217 | else | |
| 3218 | ||
| 3219 | end | |
| 3220 | else | |
| 3221 | CurrentAnimation=Animations[n] --:/ | |
| 3222 | end | |
| 3223 | return false | |
| 3224 | end | |
| 3225 | ||
| 3226 | getWelds=function(c) --designate weld variables | |
| 3227 | local t=c.Torso | |
| 3228 | local hrp=c.HumanoidRootPart.RootJoint | |
| 3229 | RightShoulder=t:FindFirstChild("Right Shoulder")
| |
| 3230 | LeftShoulder=t:FindFirstChild("Left Shoulder")
| |
| 3231 | RightHip=t:FindFirstChild("Right Hip")
| |
| 3232 | LeftHip=t:FindFirstChild("Left Hip")
| |
| 3233 | RootJoint=hrp | |
| 3234 | Neck=t:FindFirstChild("Neck")
| |
| 3235 | end | |
| 3236 | resetWelds=function(ext,occ) --extent 1-3; occlusion | |
| 3237 | --1 == reset desiredangle/currentangle | |
| 3238 | --2 == reset C0/C1 | |
| 3239 | --3 == reset both des/cur/c0/c1 | |
| 3240 | local r={RightShoulder,LeftShoulder,RightHip,LeftHip,RootJoint,Neck}
| |
| 3241 | for _,v in pairs(r) do | |
| 3242 | for i=1, #occ do | |
| 3243 | if occ[i]==v then | |
| 3244 | table.remove(r,_) | |
| 3245 | end | |
| 3246 | end | |
| 3247 | end | |
| 3248 | for _,v in pairs(r) do | |
| 3249 | if v.Name=="Right Shoulder" then | |
| 3250 | if ext==1 then | |
| 3251 | v.DesiredAngle=0 | |
| 3252 | v.CurrentAngle=0 | |
| 3253 | elseif ext==2 then | |
| 3254 | v.C0=RightShoulderC0 | |
| 3255 | v.C1=RightShoulderC1 | |
| 3256 | elseif ext==3 then | |
| 3257 | v.DesiredAngle=0 | |
| 3258 | v.CurrentAngle=0 | |
| 3259 | v.C0=RightShoulderC0 | |
| 3260 | v.C1=RightShoulderC1 | |
| 3261 | end | |
| 3262 | elseif v.Name=="Left Shoulder" then | |
| 3263 | if ext==1 then | |
| 3264 | v.DesiredAngle=0 | |
| 3265 | v.CurrentAngle=0 | |
| 3266 | elseif ext==2 then | |
| 3267 | v.C0=LeftShoulderC0 | |
| 3268 | v.C1=LeftShoulderC1 | |
| 3269 | elseif ext==3 then | |
| 3270 | v.DesiredAngle=0 | |
| 3271 | v.CurrentAngle=0 | |
| 3272 | v.C0=LeftShoulderC0 | |
| 3273 | v.C1=LeftShoulderC1 | |
| 3274 | end | |
| 3275 | elseif v.Name=="Right Hip" then | |
| 3276 | if ext==1 then | |
| 3277 | v.DesiredAngle=0 | |
| 3278 | v.CurrentAngle=0 | |
| 3279 | elseif ext==2 then | |
| 3280 | v.C0=RightHipC0 | |
| 3281 | v.C1=RightHipC1 | |
| 3282 | elseif ext==3 then | |
| 3283 | v.DesiredAngle=0 | |
| 3284 | v.CurrentAngle=0 | |
| 3285 | v.C0=RightHipC0 | |
| 3286 | v.C1=RightHipC1 | |
| 3287 | end | |
| 3288 | elseif v.Name=="Left Hip" then | |
| 3289 | if ext==1 then | |
| 3290 | v.DesiredAngle=0 | |
| 3291 | v.CurrentAngle=0 | |
| 3292 | elseif ext==2 then | |
| 3293 | v.C0=LeftHipC0 | |
| 3294 | v.C1=LeftHipC1 | |
| 3295 | elseif ext==3 then | |
| 3296 | v.DesiredAngle=0 | |
| 3297 | v.CurrentAngle=0 | |
| 3298 | v.C0=LeftHipC0 | |
| 3299 | v.C1=LeftHipC1 | |
| 3300 | end | |
| 3301 | elseif v.Name=="Neck" then | |
| 3302 | if ext==1 then | |
| 3303 | v.DesiredAngle=0 | |
| 3304 | v.CurrentAngle=0 | |
| 3305 | elseif ext==2 then | |
| 3306 | v.C0=NeckC0 | |
| 3307 | v.C1=NeckC1 | |
| 3308 | elseif ext==3 then | |
| 3309 | v.DesiredAngle=0 | |
| 3310 | v.CurrentAngle=0 | |
| 3311 | v.C0=NeckC0 | |
| 3312 | v.C1=NeckC1 | |
| 3313 | end | |
| 3314 | elseif v.Name=="RootJoint" then | |
| 3315 | if ext==1 then | |
| 3316 | v.DesiredAngle=0 | |
| 3317 | v.CurrentAngle=0 | |
| 3318 | elseif ext==2 then | |
| 3319 | v.C0=RootJointC0 | |
| 3320 | v.C1=RootJointC1 | |
| 3321 | elseif ext==3 then | |
| 3322 | v.DesiredAngle=0 | |
| 3323 | v.CurrentAngle=0 | |
| 3324 | v.C0=RootJointC0 | |
| 3325 | v.C1=RootJointC1 | |
| 3326 | end | |
| 3327 | elseif v.Name=="RightGrip" then | |
| 3328 | if ext==1 then | |
| 3329 | elseif ext==2 then | |
| 3330 | Grip.C0=nGrip.C0 | |
| 3331 | Grip.C1=nGrip.C1 | |
| 3332 | elseif ext==3 then | |
| 3333 | Grip.C0=nGrip.C0 | |
| 3334 | Grip.C1=nGrip.C1 | |
| 3335 | end | |
| 3336 | end | |
| 3337 | end | |
| 3338 | end | |
| 3339 | ||
| 3340 | setMotorParameters=function(Motor,DesiredAngle,CurrentAngle,MaxVelocity,C0,C1) | |
| 3341 | if C0==nil then C0=Motor.C0 end | |
| 3342 | if C1==nil then C1=Motor.C1 end | |
| 3343 | if DesiredAngle==nil then DesiredAngle=Motor.DesiredAngle end | |
| 3344 | if CurrentAngle==nil then CurrentAngle=Motor.CurrentAngle end | |
| 3345 | if MaxVelocity==nil then MaxVelocity=Motor.MaxVelocity end | |
| 3346 | Motor.C0=C0 | |
| 3347 | Motor.C1=C1 | |
| 3348 | Motor.DesiredAngle=DesiredAngle | |
| 3349 | Motor.CurrentAngle=CurrentAngle | |
| 3350 | Motor.MaxVelocity=MaxVelocity | |
| 3351 | end | |
| 3352 | ||
| 3353 | PlayerIsAttacking=false | |
| 3354 | PlayerBeingAttacked=false | |
| 3355 | PlayerState="Standing" | |
| 3356 | ||
| 3357 | getCharacterState=function() | |
| 3358 | if Tool.Status.AnimCanBeInterrupted.Value==false or PlayerIsAttacking==true then return end | |
| 3359 | local CPlayer=game.Players.LocalPlayer.Character | |
| 3360 | local moveVelocity=CPlayer.HumanoidRootPart.Velocity.magnitude | |
| 3361 | if PlayerIsAttacking==false and PlayerState~="Jumping" then | |
| 3362 | if moveVelocity >= 5 then | |
| 3363 | PlayerState="Moving" | |
| 3364 | if StickPos>3 or CurrentCameraState=="3D" then | |
| 3365 | if MovementPreference=="Walk" then | |
| 3366 | if CurrentAnimation~=Animations["Walk"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
| 3367 | Walk() | |
| 3368 | end | |
| 3369 | end | |
| 3370 | end | |
| 3371 | else | |
| 3372 | PlayerState="Standing" | |
| 3373 | ----print("SS")
| |
| 3374 | if StickPos>3 or CurrentCameraState=="3D" then | |
| 3375 | if CurrentAnimation~=Animations["Stand"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3376 | DesiredWalkspeed=18 | |
| 3377 | Stand() | |
| 3378 | end | |
| 3379 | end | |
| 3380 | end | |
| 3381 | end | |
| 3382 | end | |
| 3383 | lastinput=time() | |
| 3384 | MovementPreference="Walk" | |
| 3385 | ||
| 3386 | playerDash=function() | |
| 3387 | end | |
| 3388 | ||
| 3389 | ---- | |
| 3390 | ||
| 3391 | NewInput=function(Key,atTick,Edge) | |
| 3392 | local new={["Input"]=Key,["Tick"]=atTick,["Edge"]=Edge,["Age"]=0}
| |
| 3393 | table.insert(PlayerInputs,new) | |
| 3394 | end | |
| 3395 | ||
| 3396 | FindInputStrings=function() | |
| 3397 | ||
| 3398 | local curtime=tick() | |
| 3399 | local strunginputs={}
| |
| 3400 | for _,v in pairs(PlayerInputs) do | |
| 3401 | if curtime - v["Tick"] <= PlayerInputStringFrame then | |
| 3402 | table.insert(strunginputs,v) | |
| 3403 | end | |
| 3404 | end | |
| 3405 | table.sort(strunginputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
| 3406 | ||
| 3407 | return strunginputs | |
| 3408 | end | |
| 3409 | ||
| 3410 | MorphInputs=function(i) | |
| 3411 | ||
| 3412 | i=string.upper(i) | |
| 3413 | ||
| 3414 | if CurrentCameraState=="3D" then | |
| 3415 | i=string.gsub(i,"A","") | |
| 3416 | i=string.gsub(i,"S","<") | |
| 3417 | i=string.gsub(i,"D","") | |
| 3418 | i=string.gsub(i,"W",">") | |
| 3419 | else | |
| 3420 | if PlayerFacing=="Left" then | |
| 3421 | i=string.gsub(i,"A","<") | |
| 3422 | i=string.gsub(i,"S","v") | |
| 3423 | i=string.gsub(i,"D",">") | |
| 3424 | i=string.gsub(i,"W","^") | |
| 3425 | else | |
| 3426 | i=string.gsub(i,"A",">") | |
| 3427 | i=string.gsub(i,"S","v") | |
| 3428 | i=string.gsub(i,"D","<") | |
| 3429 | i=string.gsub(i,"W","^") | |
| 3430 | end | |
| 3431 | end | |
| 3432 | ||
| 3433 | return i | |
| 3434 | ||
| 3435 | end | |
| 3436 | ||
| 3437 | CullPlayerInput=function() | |
| 3438 | local toremove={}
| |
| 3439 | for _,v in pairs(PlayerInputs) do | |
| 3440 | v["Age"]=v["Age"]+1 | |
| 3441 | if tick() - v["Tick"] > (PlayerInputStringFrame+.05) or _>PlayerInputCullThreshold then | |
| 3442 | table.remove(PlayerInputs,_) | |
| 3443 | end | |
| 3444 | end | |
| 3445 | table.sort(PlayerInputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
| 3446 | end | |
| 3447 | ||
| 3448 | IgnoreEdge=function(st) | |
| 3449 | str=string.gsub(st,".%-","") | |
| 3450 | str=string.gsub(str,"%+","") | |
| 3451 | return str | |
| 3452 | end | |
| 3453 | RequestNewAnimation=RequestAnimationChange | |
| 3454 | LastDashInput=time() | |
| 3455 | ||
| 3456 | CheckDeb=true | |
| 3457 | LastKeyCheck="" | |
| 3458 | LastCheckTime=time() | |
| 3459 | lastnormal="" | |
| 3460 | CheckNormals=function() | |
| 3461 | KeyCheck="" | |
| 3462 | if PlayerKeys["mouse"]~=nil then | |
| 3463 | KeyCheck="M" | |
| 3464 | else | |
| 3465 | lastnormal="" | |
| 3466 | end | |
| 3467 | local ee = "" | |
| 3468 | if PlayerKeys["e"] ~= nil then | |
| 3469 | ee = "E" | |
| 3470 | end | |
| 3471 | if PlayerKeys["z"] ~= nil then | |
| 3472 | KeyCheck = "Z" | |
| 3473 | end | |
| 3474 | if PlayerKeys["x"] ~= nil then | |
| 3475 | KeyCheck = "X" | |
| 3476 | end | |
| 3477 | if PlayerKeys["c"] ~= nil then | |
| 3478 | KeyCheck = "C" | |
| 3479 | end | |
| 3480 | if PlayerKeys["v"] ~= nil then | |
| 3481 | KeyCheck = "V" | |
| 3482 | end | |
| 3483 | ||
| 3484 | ||
| 3485 | ||
| 3486 | ||
| 3487 | KeyCheck = string.upper(KeyCheck) | |
| 3488 | if InputNormals[ee..lastnormal..KeyCheck]~=nil and CheckDeb==true and LastKeyCheck~=KeyCheck and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
| 3489 | LastKeyCheck=KeyCheck | |
| 3490 | LastCheckTime=time() | |
| 3491 | Hitstop=0 | |
| 3492 | print("JIMMIES RUSTLED")
| |
| 3493 | ----print(j..lastnormal..KeyCheck) | |
| 3494 | GetNubs() | |
| 3495 | InputNormals[ee..lastnormal..KeyCheck]() | |
| 3496 | end | |
| 3497 | if time()-LastCheckTime > .23 then | |
| 3498 | LastKeyCheck="" | |
| 3499 | end | |
| 3500 | end | |
| 3501 | timejump=time() | |
| 3502 | DetectInput=function() | |
| 3503 | local Scrub=FindInputStrings() | |
| 3504 | DURRD=false | |
| 3505 | if PlayerIsAttacking==false then | |
| 3506 | BodyGyro:Remove() | |
| 3507 | BodyVel:Remove() | |
| 3508 | vPlayer.Character.Humanoid.WalkSpeed=DesiredWalkspeed | |
| 3509 | else | |
| 3510 | vPlayer.Character.Humanoid.WalkSpeed=0 | |
| 3511 | end | |
| 3512 | if #Scrub>0 then | |
| 3513 | local input="" | |
| 3514 | for _,v in pairs(Scrub) do | |
| 3515 | input=input..v["Input"]..v["Edge"] | |
| 3516 | end | |
| 3517 | input=string.upper(MorphInputs(input)) | |
| 3518 | edgelessinput=string.upper(IgnoreEdge(input)) | |
| 3519 | DURRD=false | |
| 3520 | ||
| 3521 | --[[for _,v in pairs(InputNormals) do | |
| 3522 | for __,vv in pairs(v["Inputs"]) do | |
| 3523 | print(vv.Name) | |
| 3524 | if edgelessinput==vv and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3525 | ||
| 3526 | DURRD=true | |
| 3527 | DesiredMovespeed=0 | |
| 3528 | v() | |
| 3529 | elseif IgnoreEdge(input,true)==vv and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3530 | DURRD=true | |
| 3531 | DesiredMovespeed=0 | |
| 3532 | v() | |
| 3533 | end | |
| 3534 | end | |
| 3535 | end]] | |
| 3536 | ||
| 3537 | end | |
| 3538 | if DURRD==false then | |
| 3539 | CheckNormals() | |
| 3540 | end | |
| 3541 | end | |
| 3542 | ||
| 3543 | rawKeyInput=function() | |
| 3544 | end | |
| 3545 | ||
| 3546 | SetCombatKey=function(k) | |
| 3547 | PlayerCombatKeys[k]=true | |
| 3548 | coroutine.resume(coroutine.create(function(k) | |
| 3549 | for i=1, 1000 do | |
| 3550 | fwait(.01) | |
| 3551 | if PlayerCombatKeys[k]==nil then | |
| 3552 | break | |
| 3553 | end | |
| 3554 | end | |
| 3555 | PlayerCombatKeys[k]=nil | |
| 3556 | end),k) | |
| 3557 | end | |
| 3558 | ||
| 3559 | getCharacterState=function() | |
| 3560 | if Tool.Status.AnimCanBeInterrupted.Value==false or PlayerIsAttacking==true then return end | |
| 3561 | local CPlayer=game.Players.LocalPlayer.Character | |
| 3562 | local moveVelocity=(Vector3.new(0,0,0) - CPlayer.HumanoidRootPart.Velocity).magnitude | |
| 3563 | if PlayerIsAttacking==false and PlayerState~="Jumping" then | |
| 3564 | if moveVelocity >= 5 then | |
| 3565 | PlayerState="Moving" | |
| 3566 | if MovementPreference=="Walk" then | |
| 3567 | if CurrentAnimation~=Animations["Walk"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
| 3568 | Walk() | |
| 3569 | end | |
| 3570 | end | |
| 3571 | else | |
| 3572 | PlayerState="Standing" | |
| 3573 | if PlayerIsAttacking==false and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3574 | if CurrentAnimation~=Animations["Stand"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
| 3575 | DesiredWalkspeed=18 | |
| 3576 | Stand() | |
| 3577 | end | |
| 3578 | end | |
| 3579 | end | |
| 3580 | end | |
| 3581 | end | |
| 3582 | lastinput=time() | |
| 3583 | MovementPreference="Walk" | |
| 3584 | ||
| 3585 | controllerStore={}
| |
| 3586 | LastHealth=0 | |
| 3587 | Wep=nil | |
| 3588 | onEquip=function(mouse) | |
| 3589 | ypcall(function() | |
| 3590 | game.Players.LocalPlayer.Backpack.Saz:Destroy() | |
| 3591 | game.Players.LocalPlayer.Backpack['P:T']:Destroy() | |
| 3592 | end) | |
| 3593 | if vPlayer.Character:FindFirstChild("Armor")==nil then
| |
| 3594 | ss=script.Armor:clone() | |
| 3595 | ss.Parent=vPlayer.Character | |
| 3596 | ss.Welds.Disabled=false | |
| 3597 | ss.Cloak.CloakScript.Disabled=false | |
| 3598 | end | |
| 3599 | PlayerAnimationScript=vPlayer.Character:FindFirstChild("Animate")
| |
| 3600 | if PlayerAnimationScript~=nil then | |
| 3601 | PlayerAnimationScript.Disabled=true | |
| 3602 | end | |
| 3603 | ||
| 3604 | getWelds(vPlayer.Character) | |
| 3605 | resetWelds(3,{})
| |
| 3606 | ||
| 3607 | Wep=script.Weapon:clone() | |
| 3608 | Wep.Welds.Disabled=false | |
| 3609 | Wep.Parent=vPlayer.Character | |
| 3610 | Grip=Instance.new("Weld",Wep.Handle)
| |
| 3611 | Grip.Part0=vPlayer.Character["Right Arm"] | |
| 3612 | Grip.Part1=Grip.Parent | |
| 3613 | Grip.C0=GripC0 | |
| 3614 | ||
| 3615 | fwait(.35) | |
| 3616 | ||
| 3617 | lastframe = {Animations["Stand"]["Animation"](0)}
| |
| 3618 | ||
| 3619 | Tool.Status.AnimFrame.Value=0 | |
| 3620 | Stand() | |
| 3621 | ||
| 3622 | LastHealth=vPlayer.Character.Humanoid.Health | |
| 3623 | chs=FakeHeartbeat.Event:connect(function() | |
| 3624 | CullPlayerInput() | |
| 3625 | rawKeyInput() | |
| 3626 | end) | |
| 3627 | chsCS=FakeHeartbeat.Event:connect(function() | |
| 3628 | getCharacterState() | |
| 3629 | DetectInput() | |
| 3630 | end) | |
| 3631 | chsj=vPlayer.Character.Humanoid.Changed:connect(function(v) | |
| 3632 | vPlayer.Character.Humanoid.Jump=false | |
| 3633 | end) | |
| 3634 | mouse.Button1Down:connect(function() PlayerKeys["mouse"] = "8)" end) | |
| 3635 | mouse.Button1Up:connect(function() PlayerKeys["mouse"] = nil end) | |
| 3636 | mouse.KeyDown:connect(function(key) | |
| 3637 | PlayerKeys[key]=true | |
| 3638 | NewInput(key,tick(),"+") | |
| 3639 | SetCombatKey(key) | |
| 3640 | if key == " " and PlayerCanJump()==true then | |
| 3641 | if PlayerState == "Jumping" then | |
| 3642 | if CanDoubleJump then | |
| 3643 | CanDoubleJump=false | |
| 3644 | Jump() | |
| 3645 | end | |
| 3646 | else | |
| 3647 | Jump() | |
| 3648 | end | |
| 3649 | end | |
| 3650 | end) | |
| 3651 | mouse.KeyUp:connect(function(key) PlayerKeys[key] = nil end) | |
| 3652 | end | |
| 3653 | Down=nil | |
| 3654 | onEquipLocal=function(mouse) | |
| 3655 | ||
| 3656 | end | |
| 3657 | onPutaway=function() | |
| 3658 | TrackFunction:disconnect() | |
| 3659 | TrackFunction=nil | |
| 3660 | chs:disconnect() | |
| 3661 | chs=nil | |
| 3662 | chsj:disconnect() | |
| 3663 | chsj=nil | |
| 3664 | chsCS:disconnect() | |
| 3665 | chsCS=nil | |
| 3666 | BodyVel.Parent=nil BodyGyro.Parent=nil | |
| 3667 | Wep.Parent=nil | |
| 3668 | Wep=nil | |
| 3669 | if PlayerAnimationScript~=nil then | |
| 3670 | PlayerAnimationScript.Disabled=false | |
| 3671 | end | |
| 3672 | resetWelds(3,{})
| |
| 3673 | end | |
| 3674 | Tool.Selected:connect(onEquip) Tool.Selected:connect(onEquipLocal) | |
| 3675 | Tool.Deselected:connect(onPutaway) | |
| 3676 | ||
| 3677 | Animations={}
| |
| 3678 | Animations["Stand"]={["Animation"]=function(fr)
| |
| 3679 | local keyframe={}
| |
| 3680 | sresetWelds() | |
| 3681 | keyframe[0]=function() | |
| 3682 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,math.sin(time()*2.2)/40,.2)*CFrame.fromEulerAnglesXYZ(0,0,math.rad(66)) | |
| 3683 | sRootJoint.C1=sRootJoint.C1*CFrame.fromEulerAnglesXYZ(math.sin(time()*2.2)/49 + math.rad(4),0,0) | |
| 3684 | sNeck.C0=sNeck.C0*CFrame.new(0,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(18) + math.sin(time()*2.2)/40,math.rad(-6) - math.sin(time()*2.2)/63,math.rad(-43)) | |
| 3685 | sRightHip.C0=sRightHip.C0*CFrame.new(-.15,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(-5)- math.sin(time()*2.2)/47,-math.rad(18),-math.sin(time()*2.2)/47 - math.rad(4)) | |
| 3686 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.15,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(18),math.sin(time()*2.2)/47 + math.rad(4)) | |
| 3687 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.1,-.3,-.1)*CFrame.fromEulerAnglesXYZ(math.sin(time()*2.2)/30 - math.rad(30),-math.rad(25) - math.sin(time()*2.2)/20,math.rad(-10)) | |
| 3688 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.5,.1,0.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-0) + math.abs(math.sin(time()*2.2)/10),math.rad(0)) | |
| 3689 | ||
| 3690 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-40),math.rad(-110),math.rad(-10)) | |
| 3691 | ||
| 3692 | sGrip.C0=GripC0*CFrame.new(.15,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time()*2.2)/40) - math.rad(10),math.rad(10),math.rad(-20)) | |
| 3693 | ||
| 3694 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3695 | end | |
| 3696 | keyframe[fr]() | |
| 3697 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3698 | end,["Cancels"]={"Everything"},["Reference"]="Stand"}
| |
| 3699 | ||
| 3700 | Animations["Walk"]={["Animation"]=function(fr)
| |
| 3701 | local keyframe={}
| |
| 3702 | sresetWelds() | |
| 3703 | keyframe[0]=function() | |
| 3704 | ||
| 3705 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,math.abs(math.cos(time()*9)*.08) - .4)*CFrame.fromEulerAnglesXYZ(math.rad(55) + math.cos(time()*9)/80,0,-math.rad(math.cos(time()*9))) | |
| 3706 | sNeck.C0=sNeck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(25),0,0) | |
| 3707 | sRightHip.C0=sRightHip.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(2),math.cos(time()*9)/50,-math.cos(time()*9)*1.1 + math.rad(30)) | |
| 3708 | sLeftHip.C0=sLeftHip.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(2),math.cos(time()*9)/50,-math.cos(time()*9)*1.1 - math.rad(30)) | |
| 3709 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.45,-.3,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(80),math.rad(40) - math.cos(time()*9) / 12) | |
| 3710 | sRightShoulder.C1=sRightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(5),-math.rad(30),math.rad(0)) | |
| 3711 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(0 - math.rad(40),math.cos(time()*9)/10,math.cos(time()*9)*1.2 - math.rad(20)) | |
| 3712 | ||
| 3713 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-0 | |
| 3714 | sGrip.C0=GripC0 * CFrame.fromEulerAnglesXYZ(-math.rad(10),0,0) | |
| 3715 | end | |
| 3716 | keyframe[fr]() | |
| 3717 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3718 | end,["Cancels"]={"Everything"},["Reference"]="Walk"}
| |
| 3719 | ||
| 3720 | Animations["Jump"]={["Animation"]=function(fr)
| |
| 3721 | local keyframe={}
| |
| 3722 | sresetWelds() | |
| 3723 | keyframe[0]=function() | |
| 3724 | local vely=vPlayer.Character.Torso.Velocity.y*1.25 | |
| 3725 | if vely>60 then | |
| 3726 | vely=60 | |
| 3727 | elseif vely<-60 then | |
| 3728 | vely=-60 | |
| 3729 | end | |
| 3730 | local velx=Vector3.new(vPlayer.Character.Torso.Velocity.x,0,vPlayer.Character.Torso.Velocity.z).magnitude | |
| 3731 | if velx>10 then | |
| 3732 | velx=10 | |
| 3733 | end | |
| 3734 | local vely2=1 | |
| 3735 | local vely3=0 | |
| 3736 | if vely<0 then | |
| 3737 | vely2=0 | |
| 3738 | vely3=1 | |
| 3739 | end | |
| 3740 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(math.rad((15 + (vely*vely3/1.1)) * (velx / 10)),0,math.rad((10 + (vely*vely3/1.3)) * (velx / 10))) | |
| 3741 | sNeck.C0=sNeck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(12 + vely/2),-math.rad((4 + (vely*vely3/2)) * (velx / 20)),-math.rad((4 + (vely*vely3/2)) * (velx / 20))) | |
| 3742 | ||
| 3743 | sRightHip.C0=sRightHip.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(4 - vely*vely3/12) - math.rad((vely*vely3/12) * (velx / 10)),-math.rad(1 - vely*vely3/4)- math.rad((vely*vely3/10) * (velx / 10)),math.rad(-vely/2.6*vely2) - math.rad(8) + math.rad((vely*vely3/3) * (velx / 10))) | |
| 3744 | sLeftHip.C0=sLeftHip.C0 * CFrame.new((vely*vely3*.005) * (velx / 10),0,0) *CFrame.fromEulerAnglesXYZ(-math.rad(4 - vely*vely3/12) - math.rad((vely*vely3/10) * (velx / 10)),math.rad(1 - vely*vely3/4) + math.rad((vely*vely3/1.6) * (velx / 10)) ,math.rad(vely/2.6*vely2) + math.rad(12) + math.rad((vely*vely3/4.5) * (velx / 10))) | |
| 3745 | ||
| 3746 | sRightShoulder.C0=sRightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10 + vely*vely3),-math.rad(vely*vely3*.6),-math.rad(25)+math.rad(-vely*vely3)) | |
| 3747 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,-vely * .0055 * vely3,0)*CFrame.fromEulerAnglesXYZ(math.rad(-10 + vely*vely3/1.9),0,math.rad(15)-math.rad(-vely*vely3*2.55)) | |
| 3748 | end | |
| 3749 | keyframe[fr]() | |
| 3750 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3751 | end,["Cancels"]={"Everything"},["Reference"]="Jump"}
| |
| 3752 | ||
| 3753 | Animations["Z"]={["Animation"]=function(fr)
| |
| 3754 | local keyframe={}
| |
| 3755 | sresetWelds() | |
| 3756 | keyframe[0]=function() | |
| 3757 | resetWelds(3,{})
| |
| 3758 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(7.5),0,math.rad(-45)) | |
| 3759 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(19.8),math.rad(19.8),math.rad(40)) | |
| 3760 | ||
| 3761 | sRightShoulder.C0=sRightShoulder.C0*CFrame.Angles(-math.rad(31),0,math.rad(-32)) | |
| 3762 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.Angles(math.rad(-42),0,math.rad(17)) | |
| 3763 | ||
| 3764 | sRightHip.C0=sRightHip.C0*CFrame.new(-.36,.15,0)*CFrame.Angles(math.rad(-22),math.rad(-40),math.rad(-11)) | |
| 3765 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.5,1,.5)*CFrame.Angles(math.rad(3),math.rad(46),math.rad(28)) | |
| 3766 | ||
| 3767 | sGrip.C0=GripC0*CFrame.new(.15,0,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(5),math.rad(-30)) | |
| 3768 | ||
| 3769 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3770 | end | |
| 3771 | keyframe[fr]() | |
| 3772 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3773 | end,["Cancels"]={"ZZ","Stand","SummonPuddle"},["Reference"]="Z"}
| |
| 3774 | Animations["ZZ"]={["Animation"]=function(fr)
| |
| 3775 | local keyframe={}
| |
| 3776 | sresetWelds() | |
| 3777 | keyframe[0]=function() | |
| 3778 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0.04)*CFrame.Angles(math.rad(23),0,math.rad(-18)) | |
| 3779 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(2),math.rad(9),math.rad(15)) | |
| 3780 | ||
| 3781 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.2,-.4,.7)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(90)) | |
| 3782 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3783 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.035,-.18,-.04)*CFrame.Angles(math.rad(-30),math.rad(25),math.rad(18)) | |
| 3784 | ||
| 3785 | sRightHip.C0=sRightHip.C0*CFrame.new(.05,.375,0)*CFrame.Angles(math.rad(-18),math.rad(-23),math.rad(12)) | |
| 3786 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.78,1,.5)*CFrame.Angles(math.rad(2),math.rad(34),math.rad(20)) | |
| 3787 | ||
| 3788 | sGrip.C0=GripC0*CFrame.new(.17,0,-.04)*CFrame.fromEulerAnglesXYZ(math.rad(8),math.rad(12),math.rad(-21)) | |
| 3789 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3790 | end | |
| 3791 | keyframe[1]=function() | |
| 3792 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0.08)*CFrame.Angles(math.rad(40),0,math.rad(5)) | |
| 3793 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-4),math.rad(4),math.rad(0)) | |
| 3794 | ||
| 3795 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(110)) | |
| 3796 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3797 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.08,-.4,-.08)*CFrame.Angles(math.rad(-38),math.rad(27),math.rad(15)) | |
| 3798 | ||
| 3799 | sRightHip.C0=sRightHip.C0*CFrame.new(.5,.7,0)*CFrame.Angles(math.rad(-17),math.rad(-12),math.rad(30)) | |
| 3800 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.77,.35,.2)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(7)) | |
| 3801 | ||
| 3802 | sGrip.C0=GripC0*CFrame.new(.19,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(2),math.rad(0)) | |
| 3803 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3804 | end | |
| 3805 | keyframe[2]=function() | |
| 3806 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.08)*CFrame.Angles(math.rad(47),0,math.rad(16)) | |
| 3807 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-8),math.rad(2),math.rad(-7)) | |
| 3808 | ||
| 3809 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.25,-.35,-.4)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(90)) | |
| 3810 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-100),math.rad(0)) | |
| 3811 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.09,-.5,-.09)*CFrame.Angles(math.rad(-47),math.rad(22),math.rad(11.5)) | |
| 3812 | ||
| 3813 | sRightHip.C0=sRightHip.C0*CFrame.new(.65,.85,0)*CFrame.Angles(math.rad(-16),math.rad(-7),math.rad(45)) | |
| 3814 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.73,.15,.1)*CFrame.Angles(math.rad(0),math.rad(6.5),math.rad(2)) | |
| 3815 | ||
| 3816 | sGrip.C0=GripC0*CFrame.new(.19,0,-.01)*CFrame.fromEulerAnglesXYZ(math.rad(-45),math.rad(1),math.rad(15)) | |
| 3817 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3818 | end | |
| 3819 | keyframe[3]=function() | |
| 3820 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(50),0,math.rad(20)) | |
| 3821 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)) | |
| 3822 | ||
| 3823 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.2,-.4,-.8)*CFrame.Angles(math.rad(-30),math.rad(70),math.rad(90)) | |
| 3824 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3825 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,-.55,-.1)*CFrame.Angles(math.rad(-50),math.rad(20),math.rad(10)) | |
| 3826 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3827 | ||
| 3828 | sRightHip.C0=sRightHip.C0*CFrame.new(.8,1,0)*CFrame.Angles(math.rad(-15),math.rad(-5),math.rad(50)) | |
| 3829 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.7,-.1,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(0)) | |
| 3830 | ||
| 3831 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-50),math.rad(0),math.rad(20)) | |
| 3832 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3833 | end | |
| 3834 | keyframe[fr]() | |
| 3835 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3836 | end,["Cancels"]={"ZZZ","Stand","SummonPuddle"},["Reference"]="ZZ"}
| |
| 3837 | Animations["ZZZ"]={["Animation"]=function(fr)
| |
| 3838 | local keyframe={}
| |
| 3839 | sresetWelds() | |
| 3840 | keyframe[0]=function() | |
| 3841 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(40),0,math.rad(25)) | |
| 3842 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-15)) | |
| 3843 | ||
| 3844 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.2,-.6,-.8)*CFrame.Angles(math.rad(-10),math.rad(60),math.rad(150)) | |
| 3845 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3846 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,.5,-.1)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-180)) | |
| 3847 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 3848 | ||
| 3849 | sRightHip.C0=sRightHip.C0*CFrame.new(.8,.9,0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(32)) | |
| 3850 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.7,-.1,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(15)) | |
| 3851 | ||
| 3852 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(33),math.rad(0),math.rad(180)) | |
| 3853 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3854 | end | |
| 3855 | keyframe[1]=function() | |
| 3856 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.35)*CFrame.Angles(math.rad(50),0,math.rad(-34)) | |
| 3857 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-18),math.rad(-8),math.rad(15)) | |
| 3858 | ||
| 3859 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.3,-.4,.4)*CFrame.Angles(math.rad(-10),math.rad(-110),math.rad(90)) | |
| 3860 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3861 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.25,-.55,.4)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-130)) | |
| 3862 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 3863 | ||
| 3864 | sRightHip.C0=sRightHip.C0*CFrame.new(.7,.1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)) | |
| 3865 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 3866 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.15,.9,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-40)) | |
| 3867 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)) | |
| 3868 | ||
| 3869 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(0),math.rad(180)) | |
| 3870 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3871 | end | |
| 3872 | keyframe[fr]() | |
| 3873 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3874 | end,["Cancels"]={"ZZZZ","Stand","SummonPuddle","Extinction1"},["Reference"]="ZZZ"}
| |
| 3875 | ||
| 3876 | Animations["ZZZZ"]={["Animation"]=function(fr)
| |
| 3877 | local keyframe={}
| |
| 3878 | sresetWelds() | |
| 3879 | keyframe[0]=function() | |
| 3880 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(50),0,math.rad(-14)) | |
| 3881 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-18),math.rad(-8),math.rad(15)) | |
| 3882 | ||
| 3883 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.3,-.4,.4)*CFrame.Angles(math.rad(-10),math.rad(-60),math.rad(80)) | |
| 3884 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 3885 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.25,-.55,.4)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(-100)) | |
| 3886 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 3887 | ||
| 3888 | sRightHip.C0=sRightHip.C0*CFrame.new(.5,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)) | |
| 3889 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 3890 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.15,.6,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-40)) | |
| 3891 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)) | |
| 3892 | ||
| 3893 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(0),math.rad(180)) | |
| 3894 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3895 | end | |
| 3896 | keyframe[2]=function() | |
| 3897 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(8),math.rad(-7),math.rad(-110)) | |
| 3898 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(4),math.rad(10),math.rad(70)) | |
| 3899 | ||
| 3900 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(-20)) | |
| 3901 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 3902 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(-95)) | |
| 3903 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(15),math.rad(0)) | |
| 3904 | ||
| 3905 | sRightHip.C0=sRightHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(4),math.rad(-8),math.rad(4)) | |
| 3906 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,.2,0)*CFrame.Angles(math.rad(-18),math.rad(8),math.rad(5)) | |
| 3907 | ||
| 3908 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(25),math.rad(0),math.rad(160)) | |
| 3909 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3910 | end | |
| 3911 | keyframe[1]=function() | |
| 3912 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(8),math.rad(-7),math.rad(-64)) | |
| 3913 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(4),math.rad(10),math.rad(60)) | |
| 3914 | ||
| 3915 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(-15),math.rad(-5)) | |
| 3916 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 3917 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.55,0,.3)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(-95)) | |
| 3918 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(15),math.rad(0)) | |
| 3919 | ||
| 3920 | sRightHip.C0=sRightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-5),math.rad(-8),math.rad(0)) | |
| 3921 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-5)) | |
| 3922 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-30),0) | |
| 3923 | ||
| 3924 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(35),math.rad(0),math.rad(160)) | |
| 3925 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3926 | end | |
| 3927 | keyframe[fr]() | |
| 3928 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3929 | end,["Cancels"]={"ZZZZZ","Stand","SummonPuddle","Extinction1"},["Reference"]="ZZZZ"}
| |
| 3930 | Animations["ZZZZZ"]={["Animation"]=function(fr)
| |
| 3931 | local keyframe={}
| |
| 3932 | sresetWelds() | |
| 3933 | keyframe[0]=function() | |
| 3934 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(-18),math.rad(5),math.rad(-36)) | |
| 3935 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(20),math.rad(4),math.rad(12)) | |
| 3936 | ||
| 3937 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(-20),math.rad(167)) | |
| 3938 | ||
| 3939 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-90)) | |
| 3940 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 3941 | ||
| 3942 | sRightHip.C0=sRightHip.C0*CFrame.new(0,.02,0)*CFrame.Angles(math.rad(-10),math.rad(-8),math.rad(-30)) | |
| 3943 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.2,-.22,.05)*CFrame.Angles(math.rad(-6),math.rad(30),math.rad(24)) | |
| 3944 | ||
| 3945 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 3946 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3947 | end | |
| 3948 | keyframe[1]=function() | |
| 3949 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-26),math.rad(5),math.rad(-36)) | |
| 3950 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(25),math.rad(4),math.rad(12)) | |
| 3951 | ||
| 3952 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(-20),math.rad(197)) | |
| 3953 | ||
| 3954 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-80)) | |
| 3955 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 3956 | ||
| 3957 | sRightHip.C0=sRightHip.C0*CFrame.new(0,.07,0)*CFrame.Angles(math.rad(-18),math.rad(-8),math.rad(-40)) | |
| 3958 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.2,-.25,.05)*CFrame.Angles(math.rad(-6),math.rad(30),math.rad(34)) | |
| 3959 | ||
| 3960 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(0),math.rad(0)) | |
| 3961 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3962 | end | |
| 3963 | keyframe[2]=function() | |
| 3964 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(21),0,math.rad(23)) | |
| 3965 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(10),math.rad(4),math.rad(-12)) | |
| 3966 | ||
| 3967 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.5,0,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(119)) | |
| 3968 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(40)) | |
| 3969 | ||
| 3970 | sRightHip.C0=sRightHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-10),math.rad(-8),math.rad(-30)) | |
| 3971 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-2),math.rad(16),math.rad(-10)) | |
| 3972 | ||
| 3973 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(-8),math.rad(0)) | |
| 3974 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 3975 | end | |
| 3976 | keyframe[fr]() | |
| 3977 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3978 | end,["Cancels"]={"ZZZZZZ","Stand","SummonPuddle","Extinction1"},["Reference"]="ZZZZZ"}
| |
| 3979 | Animations["ZZZZZZ"]={["Animation"]=function(fr)
| |
| 3980 | local keyframe={}
| |
| 3981 | sresetWelds() | |
| 3982 | ||
| 3983 | keyframe[0]=function() | |
| 3984 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,-.2,.15)*CFrame.Angles(math.rad(-48),0,math.rad(30)) | |
| 3985 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(26),math.rad(6),math.rad(-20)) | |
| 3986 | ||
| 3987 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(10),math.rad(-20),math.rad(174)) | |
| 3988 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(30),math.rad(-50),math.rad(-66)) | |
| 3989 | ||
| 3990 | sRightHip.C0=sRightHip.C0*CFrame.new(.27,.07,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(41)) | |
| 3991 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),math.rad(-20),math.rad(65)) | |
| 3992 | ||
| 3993 | sGrip.C0=GripC0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(-3),math.rad(180)) | |
| 3994 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=40 | |
| 3995 | end | |
| 3996 | ||
| 3997 | keyframe[fr]() | |
| 3998 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 3999 | end,["Cancels"]={"ZZZZZZZ","Stand","SummonPuddle","Extinction1"},["Reference"]="ZZZZZZ"}
| |
| 4000 | ||
| 4001 | Animations["ZZZZZZZ"]={["Animation"]=function(fr)
| |
| 4002 | local keyframe={}
| |
| 4003 | sresetWelds() | |
| 4004 | keyframe[0]=function() | |
| 4005 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.9)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)) | |
| 4006 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)) | |
| 4007 | ||
| 4008 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.5,-.25,-.2)*CFrame.Angles(math.rad(-15),math.rad(15),math.rad(79)) | |
| 4009 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-36),math.rad(0),math.rad(50)) | |
| 4010 | ||
| 4011 | sRightHip.C0=sRightHip.C0*CFrame.new(.4,1.475,-.4)*CFrame.Angles(math.rad(-17),math.rad(17),math.rad(48)) | |
| 4012 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(17),math.rad(0)) | |
| 4013 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-1,-.35,.35)*CFrame.Angles(math.rad(20),math.rad(20),math.rad(40)) | |
| 4014 | ||
| 4015 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(32),math.rad(0),math.rad(180)) | |
| 4016 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=40 | |
| 4017 | end | |
| 4018 | keyframe[fr]() | |
| 4019 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4020 | end,["Cancels"]={"ZZZZZZZZ","Stand","SummonPuddle"},["Reference"]="ZZZZZZZ"}
| |
| 4021 | ||
| 4022 | Animations["ZZZZZZZ"]={["Animation"]=function(fr)
| |
| 4023 | local keyframe={}
| |
| 4024 | sresetWelds() | |
| 4025 | keyframe[0]=function() | |
| 4026 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.9)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)) | |
| 4027 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)) | |
| 4028 | ||
| 4029 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.5,-.25,-.2)*CFrame.Angles(math.rad(-15),math.rad(15),math.rad(79)) | |
| 4030 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-36),math.rad(0),math.rad(50)) | |
| 4031 | ||
| 4032 | sRightHip.C0=sRightHip.C0*CFrame.new(.4,1.475,-.4)*CFrame.Angles(math.rad(-17),math.rad(17),math.rad(48)) | |
| 4033 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(17),math.rad(0)) | |
| 4034 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-1,-.35,.35)*CFrame.Angles(math.rad(20),math.rad(20),math.rad(40)) | |
| 4035 | ||
| 4036 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(32),math.rad(0),math.rad(180)) | |
| 4037 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=40 | |
| 4038 | end | |
| 4039 | keyframe[fr]() | |
| 4040 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4041 | end,["Cancels"]={"Stand","Z","SummonPuddle"},["Reference"]="ZZZZZZZ"}
| |
| 4042 | ||
| 4043 | Animations["SummonPuddle"]={["Animation"]=function(fr)
| |
| 4044 | local keyframe={}
| |
| 4045 | sresetWelds() | |
| 4046 | keyframe[0]=function() | |
| 4047 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,.5,.2)*CFrame.Angles(math.rad(8),math.rad(-5),math.rad(-120)) | |
| 4048 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(70)) | |
| 4049 | ||
| 4050 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(-10)) | |
| 4051 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 4052 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(-125)) | |
| 4053 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(15),math.rad(0)) | |
| 4054 | ||
| 4055 | sRightHip.C0=sRightHip.C0*CFrame.new(0,-.17,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)) | |
| 4056 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)) | |
| 4057 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.25,.2,-.3)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)) | |
| 4058 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-105),math.rad(0)) | |
| 4059 | ||
| 4060 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(25),math.rad(0),math.rad(0)) | |
| 4061 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4062 | end | |
| 4063 | keyframe[1]=function() | |
| 4064 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(28),math.rad(0),math.rad(40)) | |
| 4065 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-25)) | |
| 4066 | ||
| 4067 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(-30),math.rad(10)) | |
| 4068 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 4069 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.3,0,.3)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(-105)) | |
| 4070 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(15),math.rad(0)) | |
| 4071 | ||
| 4072 | sRightHip.C0=sRightHip.C0*CFrame.new(.3,.35,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)) | |
| 4073 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 4074 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.6,-.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)) | |
| 4075 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)) | |
| 4076 | ||
| 4077 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(0),math.rad(0)) | |
| 4078 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4079 | end | |
| 4080 | keyframe[fr]() | |
| 4081 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4082 | end,["Cancels"]={"Stand","EZ","EX","EC","EV","EB","PuddleTrigger"},["Reference"]="SummonPuddle"}
| |
| 4083 | ||
| 4084 | Animations["PuddleTrigger"]={["Animation"]=function(fr)
| |
| 4085 | local keyframe={}
| |
| 4086 | sresetWelds() | |
| 4087 | keyframe[0]=function() | |
| 4088 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,math.rad(31)) | |
| 4089 | sRootJoint.C1=sRootJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(2),0,math.rad(-10)) | |
| 4090 | sNeck.C0=sNeck.C0*CFrame.new(0,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(18),math.rad(-6),math.rad(-43)) | |
| 4091 | ||
| 4092 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.1,-.3,-.1)*CFrame.fromEulerAnglesXYZ(-math.rad(18),-math.rad(20),math.rad(-20)) | |
| 4093 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(.15,.2,.05)*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-170)) | |
| 4094 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-20),math.rad(-5)) | |
| 4095 | ||
| 4096 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(-7),-math.rad(18),math.rad(-1)) | |
| 4097 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-18),math.rad(0)) | |
| 4098 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.15,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(-7),math.rad(18),math.rad(1)) | |
| 4099 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(10),math.rad(0)) | |
| 4100 | ||
| 4101 | sGrip.C0=GripC0*CFrame.new(.15,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(20),math.rad(10),math.rad(-10)) | |
| 4102 | ||
| 4103 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-5 | |
| 4104 | end | |
| 4105 | keyframe[1]=function() | |
| 4106 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,math.rad(31)) | |
| 4107 | sRootJoint.C1=sRootJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(2),0,math.rad(-10)) | |
| 4108 | sNeck.C0=sNeck.C0*CFrame.new(0,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(19),math.rad(-8),math.rad(-40)) | |
| 4109 | ||
| 4110 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.1,-.3,-.1)*CFrame.fromEulerAnglesXYZ(-math.rad(18),-math.rad(20),math.rad(-18)) | |
| 4111 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,.55,0)*CFrame.fromEulerAnglesXYZ(math.rad(46),0,math.rad(-180)) | |
| 4112 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
| 4113 | ||
| 4114 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(-7),-math.rad(18),math.rad(-1)) | |
| 4115 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-19),math.rad(0)) | |
| 4116 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.15,0,-.02)*CFrame.fromEulerAnglesXYZ(math.rad(-7),math.rad(18),math.rad(1)) | |
| 4117 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(11),math.rad(0)) | |
| 4118 | ||
| 4119 | sGrip.C0=GripC0*CFrame.new(.15,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(20),math.rad(10),math.rad(-10)) | |
| 4120 | ||
| 4121 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-5 | |
| 4122 | end | |
| 4123 | keyframe[fr]() | |
| 4124 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4125 | end,["Cancels"]={"Stand"},["Reference"]="PuddleTrigger"}
| |
| 4126 | ||
| 4127 | Animations["Extinction1"]={["Animation"]=function(fr)
| |
| 4128 | local keyframe={}
| |
| 4129 | sresetWelds() | |
| 4130 | keyframe[0]=function() | |
| 4131 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.45)*CFrame.Angles(math.rad(34),math.rad(0),math.rad(-55)) | |
| 4132 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(2),math.rad(9),math.rad(15)) | |
| 4133 | ||
| 4134 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,-.6,.4)*CFrame.Angles(math.rad(0),math.rad(-105),math.rad(65)) | |
| 4135 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-78),math.rad(0)) | |
| 4136 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.035,-.18,-.04)*CFrame.Angles(math.rad(-38),math.rad(25),math.rad(-48)) | |
| 4137 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 4138 | ||
| 4139 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
| 4140 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)) | |
| 4141 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.1,1,-.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-40)) | |
| 4142 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(-70),math.rad(-30)) | |
| 4143 | ||
| 4144 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 4145 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4146 | end | |
| 4147 | keyframe[1]=function() | |
| 4148 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(25),math.rad(0),math.rad(25)) | |
| 4149 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(7),math.rad(9),math.rad(-15)) | |
| 4150 | ||
| 4151 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.8,-.6,-.4)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(100)) | |
| 4152 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4153 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.035,-.18,-.04)*CFrame.Angles(math.rad(-58),math.rad(25),math.rad(-48)) | |
| 4154 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 4155 | ||
| 4156 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-25)) | |
| 4157 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)) | |
| 4158 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.66,.55,-.3)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-20)) | |
| 4159 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 4160 | ||
| 4161 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-50),math.rad(0),math.rad(0)) | |
| 4162 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4163 | end | |
| 4164 | keyframe[2]=function() | |
| 4165 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,1.2,-.2)*CFrame.Angles(math.rad(-57),math.rad(0),math.rad(-150)) | |
| 4166 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(10),math.rad(2),math.rad(-10)) | |
| 4167 | ||
| 4168 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.4,.6,.3)*CFrame.Angles(math.rad(0),math.rad(-130),math.rad(80)) | |
| 4169 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(140),math.rad(0)) | |
| 4170 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.5,-.4,.2)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-100)) | |
| 4171 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 4172 | ||
| 4173 | sRightHip.C0=sRightHip.C0*CFrame.new(.3,1,-.1)*CFrame.Angles(math.rad(-33),math.rad(0),math.rad(40)) | |
| 4174 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)) | |
| 4175 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.3,-.3,-.3)*CFrame.Angles(math.rad(26),math.rad(0),math.rad(-10)) | |
| 4176 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)) | |
| 4177 | ||
| 4178 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-50),math.rad(0),math.rad(0)) | |
| 4179 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4180 | end | |
| 4181 | keyframe[fr]() | |
| 4182 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4183 | end,["Cancels"]={"Stand"},["Reference"]="Extinction1"}
| |
| 4184 | Animations["Extinction2"]={["Animation"]=function(fr)
| |
| 4185 | local keyframe={}
| |
| 4186 | sresetWelds() | |
| 4187 | ||
| 4188 | keyframe[0]=function() | |
| 4189 | sRootJoint.C0=sRootJoint.C0 * CFrame.new(0,0,-.89) * CFrame.fromEulerAnglesXYZ(math.rad(-52),math.rad(-26),-math.rad(180)) | |
| 4190 | sNeck.C0=sNeck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-31),math.rad(0),math.rad(0)) | |
| 4191 | ||
| 4192 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.rad(21),-math.rad(0),math.rad(0)) | |
| 4193 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.55,-.53,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-21),-math.rad(-8),math.rad(-60)) | |
| 4194 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(-91),math.rad(0)) | |
| 4195 | ||
| 4196 | sRightHip.C0=sRightHip.C0*CFrame.new(.4,1.15,.1)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(45)) | |
| 4197 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-13),math.rad(21),math.rad(0)) | |
| 4198 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-1.1,.4,.3)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(35)) | |
| 4199 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(6),math.rad(-17),math.rad(0)) | |
| 4200 | ||
| 4201 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
| 4202 | end | |
| 4203 | ||
| 4204 | keyframe[1]=function() | |
| 4205 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(38),math.rad(0),math.rad(-150)) | |
| 4206 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(8),math.rad(2),math.rad(70)) | |
| 4207 | ||
| 4208 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.4,-.6,.3)*CFrame.Angles(math.rad(0),math.rad(-100),math.rad(80)) | |
| 4209 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4210 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.5,-.4,.2)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-100)) | |
| 4211 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 4212 | ||
| 4213 | sRightHip.C0=sRightHip.C0*CFrame.new(.2,.7,-.1)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(10)) | |
| 4214 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 4215 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.2,.3,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(30)) | |
| 4216 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-30),math.rad(0)) | |
| 4217 | ||
| 4218 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(0),math.rad(10)) | |
| 4219 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4220 | end | |
| 4221 | ||
| 4222 | keyframe[2]=function() | |
| 4223 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(15),math.rad(-20)) | |
| 4224 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)) | |
| 4225 | ||
| 4226 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.25,-.2,-.1)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(-60)) | |
| 4227 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4228 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.2,-.4,.5)*CFrame.Angles(math.rad(-24),math.rad(-13),math.rad(-30)) | |
| 4229 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 4230 | ||
| 4231 | sRightHip.C0=sRightHip.C0*CFrame.new(.4,.4,-.1)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(30)) | |
| 4232 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 4233 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.2,.3,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(15)) | |
| 4234 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
| 4235 | ||
| 4236 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(0),math.rad(10)) | |
| 4237 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4238 | end | |
| 4239 | ||
| 4240 | keyframe[3]=function() | |
| 4241 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-140),math.rad(20),math.rad(140)) | |
| 4242 | sRootJoint.C1=sRootJoint.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4243 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)) | |
| 4244 | ||
| 4245 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.25,-.2,-.1)*CFrame.Angles(math.rad(20),math.rad(30),math.rad(140)) | |
| 4246 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4247 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.2,-.4,.5)*CFrame.Angles(math.rad(-55),math.rad(13),math.rad(-50)) | |
| 4248 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 4249 | ||
| 4250 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-60)) | |
| 4251 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4252 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-65),math.rad(0),math.rad(45)) | |
| 4253 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4254 | ||
| 4255 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(0),math.rad(10)) | |
| 4256 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4257 | end | |
| 4258 | ||
| 4259 | keyframe[4]=function() | |
| 4260 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,.4,0)*CFrame.Angles(math.rad(30),math.rad(-22),math.rad(-90)) | |
| 4261 | sRootJoint.C1=sRootJoint.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),math.rad(0),math.rad(0)) | |
| 4262 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)) | |
| 4263 | ||
| 4264 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.25,-.2,-.1)*CFrame.Angles(math.rad(40),math.rad(-30),math.rad(180)) | |
| 4265 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4266 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.2,-.4,.5)*CFrame.Angles(math.rad(-95),math.rad(-8),math.rad(0)) | |
| 4267 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-25),math.rad(0)) | |
| 4268 | ||
| 4269 | sRightHip.C0=sRightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)) | |
| 4270 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4271 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(15)) | |
| 4272 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4273 | ||
| 4274 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(0),math.rad(20)) | |
| 4275 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4276 | end | |
| 4277 | ||
| 4278 | keyframe[5]=function() | |
| 4279 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-50),math.rad(170),math.rad(90)) | |
| 4280 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(15),math.rad(-65),math.rad(80)) | |
| 4281 | ||
| 4282 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.25,-.2,-.1)*CFrame.Angles(math.rad(-40),math.rad(-30),math.rad(-40)) | |
| 4283 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4284 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.2,.8,.35)*CFrame.Angles(math.rad(-175),math.rad(0),math.rad(0)) | |
| 4285 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-6),math.rad(0)) | |
| 4286 | ||
| 4287 | sRightHip.C0=sRightHip.C0*CFrame.new(1,.5,0)*CFrame.Angles(math.rad(25),math.rad(0),math.rad(-15)) | |
| 4288 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4289 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(15)) | |
| 4290 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 4291 | ||
| 4292 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(0),math.rad(20)) | |
| 4293 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4294 | end | |
| 4295 | ||
| 4296 | keyframe[6]=function() | |
| 4297 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(180),math.rad(0)) | |
| 4298 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(35),math.rad(0),math.rad(0)) | |
| 4299 | ||
| 4300 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-60),math.rad(-3),math.rad(-30)) | |
| 4301 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4302 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,.3,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-170)) | |
| 4303 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-6),math.rad(0)) | |
| 4304 | ||
| 4305 | sRightHip.C0=sRightHip.C0*CFrame.new(1,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)) | |
| 4306 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4307 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(15)) | |
| 4308 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 4309 | ||
| 4310 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 4311 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4312 | end | |
| 4313 | ||
| 4314 | keyframe[7]=function() | |
| 4315 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
| 4316 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(35),math.rad(0),math.rad(0)) | |
| 4317 | ||
| 4318 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-60),math.rad(-3),math.rad(-30)) | |
| 4319 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4320 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,.3,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-170)) | |
| 4321 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-6),math.rad(0)) | |
| 4322 | ||
| 4323 | sRightHip.C0=sRightHip.C0*CFrame.new(1,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-15)) | |
| 4324 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4325 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(15)) | |
| 4326 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)) | |
| 4327 | ||
| 4328 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 4329 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4330 | end | |
| 4331 | ||
| 4332 | keyframe[8]=function() | |
| 4333 | sRootJoint.C0=sRootJoint.C0 * CFrame.new(0,0,-.89) * CFrame.fromEulerAnglesXYZ(math.rad(52),math.rad(26),-math.rad(0)) | |
| 4334 | sNeck.C0=sNeck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-31),math.rad(0),math.rad(0)) | |
| 4335 | ||
| 4336 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.rad(21),-math.rad(0),math.rad(0)) | |
| 4337 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.55,-.53,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-21),-math.rad(-8),math.rad(-60)) | |
| 4338 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(-91),math.rad(0)) | |
| 4339 | ||
| 4340 | sRightHip.C0=sRightHip.C0*CFrame.new(.4,1.15,.1)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(45)) | |
| 4341 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-13),math.rad(21),math.rad(0)) | |
| 4342 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-1.1,.4,.3)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(35)) | |
| 4343 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(6),math.rad(-17),math.rad(0)) | |
| 4344 | ||
| 4345 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
| 4346 | end | |
| 4347 | ||
| 4348 | keyframe[fr]() | |
| 4349 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4350 | end,["Cancels"]={"ZZZ","Stand"},["Reference"]="Extinction2"}
| |
| 4351 | ||
| 4352 | Animations["ShatterCannon"]={["Animation"]=function(fr)
| |
| 4353 | local keyframe={}
| |
| 4354 | sresetWelds() | |
| 4355 | keyframe[0]=function() | |
| 4356 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(50),0,math.rad(20)) | |
| 4357 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)) | |
| 4358 | ||
| 4359 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.2,-.4,-.8)*CFrame.Angles(math.rad(-30),math.rad(70),math.rad(90)) | |
| 4360 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4361 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,-.55,-.1)*CFrame.Angles(math.rad(-50),math.rad(20),math.rad(10)) | |
| 4362 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4363 | ||
| 4364 | sRightHip.C0=sRightHip.C0*CFrame.new(.8,1,0)*CFrame.Angles(math.rad(-15),math.rad(-5),math.rad(50)) | |
| 4365 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.7,-.1,0)*CFrame.Angles(math.rad(0),math.rad(5),math.rad(0)) | |
| 4366 | ||
| 4367 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(180)) | |
| 4368 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4369 | end | |
| 4370 | keyframe[1]=function() | |
| 4371 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(-19),math.rad(0),math.rad(-95)) | |
| 4372 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(2),math.rad(15),math.rad(90)) | |
| 4373 | ||
| 4374 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.3,-.4,.4)*CFrame.Angles(math.rad(-10),math.rad(-46),math.rad(85)) | |
| 4375 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4376 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,-.7,.4)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(-70)) | |
| 4377 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(80),math.rad(0)) | |
| 4378 | ||
| 4379 | sRightHip.C0=sRightHip.C0*CFrame.new(.5,.75,0)*CFrame.Angles(math.rad(-28),math.rad(0),math.rad(-3)) | |
| 4380 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4381 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(3)) | |
| 4382 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 4383 | ||
| 4384 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-43),math.rad(0),math.rad(180)) | |
| 4385 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4386 | end | |
| 4387 | keyframe[2]=function() | |
| 4388 | resetWelds(3,{})
| |
| 4389 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(48),math.rad(16),math.rad(30)) | |
| 4390 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-10),math.rad(7),math.rad(-10)) | |
| 4391 | ||
| 4392 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.15,.2,.3)*CFrame.Angles(math.rad(-5),math.rad(-50),math.rad(125)) | |
| 4393 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-90),math.rad(0)) | |
| 4394 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(.2,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(40)) | |
| 4395 | ||
| 4396 | sRightHip.C0=sRightHip.C0*CFrame.new(.3,-.1,.05)*CFrame.Angles(math.rad(0),math.rad(-23),math.rad(-10)) | |
| 4397 | sLeftHip.C0=sLeftHip.C0*CFrame.new(-.6,.45,-.3)*CFrame.Angles(math.rad(-2),math.rad(-20),math.rad(-45)) | |
| 4398 | ||
| 4399 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(90)) | |
| 4400 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4401 | end | |
| 4402 | keyframe[fr]() | |
| 4403 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4404 | end,["Cancels"]={"Stand"},["Reference"]="ShatterCannon"}
| |
| 4405 | ||
| 4406 | Animations["Bladewave"]={["Animation"]=function(fr)
| |
| 4407 | local keyframe={}
| |
| 4408 | sresetWelds() | |
| 4409 | keyframe[0]=function() | |
| 4410 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(18),math.rad(-3),math.rad(120)) | |
| 4411 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(4),math.rad(10),math.rad(110)) | |
| 4412 | ||
| 4413 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(-20)) | |
| 4414 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
| 4415 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(-95)) | |
| 4416 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),math.rad(15),math.rad(0)) | |
| 4417 | ||
| 4418 | sRightHip.C0=sRightHip.C0*CFrame.new(0,.25,0)*CFrame.Angles(math.rad(-22),math.rad(8),math.rad(-9)) | |
| 4419 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(20),math.rad(-8),math.rad(21)) | |
| 4420 | ||
| 4421 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(0),math.rad(0)) | |
| 4422 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
| 4423 | end | |
| 4424 | ||
| 4425 | keyframe[1]=function() | |
| 4426 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.05)*CFrame.Angles(math.rad(12),math.rad(4),math.rad(-94)) | |
| 4427 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(18),math.rad(8),math.rad(35)) | |
| 4428 | ||
| 4429 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(-.3,-.4,.4)*CFrame.Angles(math.rad(-10),math.rad(-60),math.rad(90)) | |
| 4430 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4431 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.25,-.2,.4)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
| 4432 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4433 | ||
| 4434 | sRightHip.C0=sRightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(4),math.rad(0),math.rad(-8)) | |
| 4435 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4436 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(-4)) | |
| 4437 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4438 | ||
| 4439 | sGrip.C0=GripC0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 4440 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=30 | |
| 4441 | end | |
| 4442 | ||
| 4443 | ||
| 4444 | keyframe[fr]() | |
| 4445 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4446 | end,["Cancels"]={"Stand"},["Reference"]="Bladewave"}
| |
| 4447 | ||
| 4448 | Animations["BlackSpace"]={["Animation"]=function(fr)
| |
| 4449 | local keyframe={}
| |
| 4450 | sresetWelds() | |
| 4451 | keyframe[0]=function() | |
| 4452 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0,.05)*CFrame.Angles(math.rad(20),0,math.rad(80)) | |
| 4453 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)) | |
| 4454 | ||
| 4455 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(1.2,-.7,-.8)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(85)) | |
| 4456 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) | |
| 4457 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.1,.5,-.1)*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(-95)) | |
| 4458 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4459 | ||
| 4460 | sRightHip.C0=sRightHip.C0*CFrame.new(0,.4,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)) | |
| 4461 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)) | |
| 4462 | ||
| 4463 | sLeftHip.C0=sLeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-10),math.rad(5),math.rad(15)) | |
| 4464 | ||
| 4465 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(33),math.rad(0),math.rad(180)) | |
| 4466 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4467 | end | |
| 4468 | keyframe[1]=function() | |
| 4469 | sRootJoint.C0=sRootJoint.C0*CFrame.new(0,0.5,.05)*CFrame.Angles(math.rad(-24),0,math.rad(-60)) | |
| 4470 | sNeck.C0=sNeck.C0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(45)) | |
| 4471 | ||
| 4472 | sRightShoulder.C0=sRightShoulder.C0*CFrame.new(.8,-.7,-.1)*CFrame.Angles(math.rad(0),math.rad(72),math.rad(72)) | |
| 4473 | sRightShoulder.C1=sRightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-88),math.rad(0)) | |
| 4474 | sLeftShoulder.C0=sLeftShoulder.C0*CFrame.new(-.45,-.7,.2)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(-63)) | |
| 4475 | sLeftShoulder.C1=sLeftShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)) | |
| 4476 | ||
| 4477 | sRightHip.C0=sRightHip.C0*CFrame.new(.2,.2,-.3)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-8)) | |
| 4478 | sRightHip.C1=sRightHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)) | |
| 4479 | ||
| 4480 | sLeftHip.C0=sLeftHip.C0*CFrame.new(.1,-.2,-.2)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(20)) | |
| 4481 | sLeftHip.C1=sLeftHip.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 4482 | ||
| 4483 | sGrip.C0=GripC0*CFrame.new(.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(33),math.rad(0),math.rad(180)) | |
| 4484 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-2 | |
| 4485 | end | |
| 4486 | keyframe[fr]() | |
| 4487 | return sRootJoint.C0,sNeck.C0,sRightShoulder.C0,sLeftShoulder.C0,sRightHip.C0,sLeftHip.C0,sGrip.C0,sRootJoint.C1,sNeck.C1,sRightShoulder.C1,sLeftShoulder.C1,sRightHip.C1,sLeftHip.C1 | |
| 4488 | end,["Cancels"]={"Stand"},["Reference"]="BlackSpace"}
| |
| 4489 | ||
| 4490 | --boop | |
| 4491 | ||
| 4492 | print("ayyo wuts boppin") |