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| 1 | wait(0.016666666666666666) | |
| 2 | Effects = {}
| |
| 3 | local Player = game.Players.localPlayer | |
| 4 | local Character = Player.Character | |
| 5 | local Humanoid = Character.Humanoid | |
| 6 | local Mouse = Player:GetMouse() | |
| 7 | local LeftArm = Character["Left Arm"] | |
| 8 | local RightArm = Character["Right Arm"] | |
| 9 | local LeftLeg = Character["Left Leg"] | |
| 10 | local RightLeg = Character["Right Leg"] | |
| 11 | local Head = Character.Head | |
| 12 | local Torso = Character.Torso | |
| 13 | local Camera = game.Workspace.CurrentCamera | |
| 14 | local RootPart = Character.HumanoidRootPart | |
| 15 | local RootJoint = RootPart.RootJoint | |
| 16 | local attack = false | |
| 17 | local Anim = "Idle" | |
| 18 | local attacktype = 1 | |
| 19 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 20 | local velocity = RootPart.Velocity.y | |
| 21 | local sine = 0 | |
| 22 | local change = 1 | |
| 23 | local Create = LoadLibrary("RbxUtility").Create
| |
| 24 | local m = Create("Model")({
| |
| 25 | Parent = Character, | |
| 26 | Name = "WeaponModel" | |
| 27 | }) | |
| 28 | Humanoid.Animator.Parent = nil | |
| 29 | Character.Animate.Parent = nil | |
| 30 | local function newMotor(part0, part1, c0, c1) | |
| 31 | local w = Create("Motor")({
| |
| 32 | Parent = part0, | |
| 33 | Part0 = part0, | |
| 34 | Part1 = part1, | |
| 35 | C0 = c0, | |
| 36 | C1 = c1 | |
| 37 | }) | |
| 38 | return w | |
| 39 | end | |
| 40 | function clerp(a, b, t) | |
| 41 | return a:lerp(b, t) | |
| 42 | end | |
| 43 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 44 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 45 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 46 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 47 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 48 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 49 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 50 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 51 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 52 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 53 | local rarmc1 = RW.C1 | |
| 54 | local larmc1 = LW.C1 | |
| 55 | local rlegc1 = RH.C1 | |
| 56 | local llegc1 = LH.C1 | |
| 57 | local resetc1 = false | |
| 58 | function PlayAnimationFromTable(table, speed, bool) | |
| 59 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 60 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 61 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 62 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 63 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 64 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 65 | if bool == true and resetc1 == false then | |
| 66 | resetc1 = true | |
| 67 | RootJoint.C1 = RootJoint.C1 | |
| 68 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 69 | RW.C1 = rarmc1 | |
| 70 | LW.C1 = larmc1 | |
| 71 | RH.C1 = rlegc1 | |
| 72 | LH.C1 = llegc1 | |
| 73 | end | |
| 74 | end | |
| 75 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
| |
| 76 | script:WaitForChild("Heartbeat")
| |
| 77 | frame = 0.03333333333333333 | |
| 78 | tf = 0 | |
| 79 | allowframeloss = false | |
| 80 | tossremainder = false | |
| 81 | lastframe = tick() | |
| 82 | script.Heartbeat:Fire() | |
| 83 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 84 | tf = tf + s | |
| 85 | if tf >= frame then | |
| 86 | if allowframeloss then | |
| 87 | script.Heartbeat:Fire() | |
| 88 | lastframe = tick() | |
| 89 | else | |
| 90 | for i = 1, math.floor(tf / frame) do | |
| 91 | script.Heartbeat:Fire() | |
| 92 | end | |
| 93 | lastframe = tick() | |
| 94 | end | |
| 95 | if tossremainder then | |
| 96 | tf = 0 | |
| 97 | else | |
| 98 | tf = tf - frame * math.floor(tf / frame) | |
| 99 | end | |
| 100 | end | |
| 101 | end) | |
| 102 | function swait(num) | |
| 103 | if num == 0 or num == nil then | |
| 104 | ArtificialHB.Event:wait() | |
| 105 | else | |
| 106 | for i = 0, num do | |
| 107 | ArtificialHB.Event:wait() | |
| 108 | end | |
| 109 | end | |
| 110 | end | |
| 111 | function RemoveOutlines(part) | |
| 112 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 113 | end | |
| 114 | CFuncs = {
| |
| 115 | Part = {
| |
| 116 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 117 | local Part = Create("Part")({
| |
| 118 | Parent = Parent, | |
| 119 | Reflectance = Reflectance, | |
| 120 | Transparency = Transparency, | |
| 121 | CanCollide = false, | |
| 122 | Locked = true, | |
| 123 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 124 | Name = Name, | |
| 125 | Size = Size, | |
| 126 | Material = Material | |
| 127 | }) | |
| 128 | RemoveOutlines(Part) | |
| 129 | return Part | |
| 130 | end | |
| 131 | }, | |
| 132 | Mesh = {
| |
| 133 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 134 | local Msh = Create(Mesh)({
| |
| 135 | Parent = Part, | |
| 136 | Offset = OffSet, | |
| 137 | Scale = Scale | |
| 138 | }) | |
| 139 | if Mesh == "SpecialMesh" then | |
| 140 | Msh.MeshType = MeshType | |
| 141 | Msh.MeshId = MeshId | |
| 142 | end | |
| 143 | return Msh | |
| 144 | end | |
| 145 | }, | |
| 146 | Weld = {
| |
| 147 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 148 | local Weld = Create("Weld")({
| |
| 149 | Parent = Parent, | |
| 150 | Part0 = Part0, | |
| 151 | Part1 = Part1, | |
| 152 | C0 = C0, | |
| 153 | C1 = C1 | |
| 154 | }) | |
| 155 | return Weld | |
| 156 | end | |
| 157 | }, | |
| 158 | Sound = {
| |
| 159 | Create = function(id, par, vol, pit) | |
| 160 | coroutine.resume(coroutine.create(function() | |
| 161 | local Sound = Create("Sound")({
| |
| 162 | Volume = vol, | |
| 163 | Pitch = pit or 1, | |
| 164 | SoundId = "rbxassetid://" .. id, | |
| 165 | Parent = par or workspace | |
| 166 | }) | |
| 167 | Sound:play() | |
| 168 | game:GetService("Debris"):AddItem(Sound, 10)
| |
| 169 | end)) | |
| 170 | end | |
| 171 | }, | |
| 172 | Decal = {
| |
| 173 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 174 | local Decal = Create("Decal")({
| |
| 175 | Color3 = Color, | |
| 176 | Texture = "rbxassetid://" .. Texture, | |
| 177 | Transparency = Transparency, | |
| 178 | Name = Name, | |
| 179 | Parent = Parent | |
| 180 | }) | |
| 181 | return Decal | |
| 182 | end | |
| 183 | }, | |
| 184 | BillboardGui = {
| |
| 185 | Create = function(Parent, Image, Position, Size) | |
| 186 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 187 | BillPar.CFrame = CFrame.new(Position) | |
| 188 | local Bill = Create("BillboardGui")({
| |
| 189 | Parent = BillPar, | |
| 190 | Adornee = BillPar, | |
| 191 | Size = UDim2.new(1, 0, 1, 0), | |
| 192 | SizeOffset = Vector2.new(Size, Size) | |
| 193 | }) | |
| 194 | local d = Create("ImageLabel", Bill)({
| |
| 195 | Parent = Bill, | |
| 196 | BackgroundTransparency = 1, | |
| 197 | Size = UDim2.new(1, 0, 1, 0), | |
| 198 | Image = "rbxassetid://" .. Image | |
| 199 | }) | |
| 200 | return BillPar | |
| 201 | end | |
| 202 | }, | |
| 203 | ParticleEmitter = {
| |
| 204 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 205 | local Particle = Create("ParticleEmitter")({
| |
| 206 | Parent = Parent, | |
| 207 | Color = ColorSequence.new(Color1, Color2), | |
| 208 | LightEmission = LightEmission, | |
| 209 | Size = Size, | |
| 210 | Texture = Texture, | |
| 211 | Transparency = Transparency, | |
| 212 | ZOffset = ZOffset, | |
| 213 | Acceleration = Accel, | |
| 214 | Drag = Drag, | |
| 215 | LockedToPart = LockedToPart, | |
| 216 | VelocityInheritance = VelocityInheritance, | |
| 217 | EmissionDirection = EmissionDirection, | |
| 218 | Enabled = Enabled, | |
| 219 | Lifetime = LifeTime, | |
| 220 | Rate = Rate, | |
| 221 | Rotation = Rotation, | |
| 222 | RotSpeed = RotSpeed, | |
| 223 | Speed = Speed, | |
| 224 | VelocitySpread = VelocitySpread | |
| 225 | }) | |
| 226 | return Particle | |
| 227 | end | |
| 228 | }, | |
| 229 | CreateTemplate = {}
| |
| 230 | } | |
| 231 | function rayCast(Position, Direction, Range, Ignore) | |
| 232 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 233 | end | |
| 234 | function FindNearestTorso(pos) | |
| 235 | local list = game.Workspace:children() | |
| 236 | local torso | |
| 237 | local dist = 9999999 | |
| 238 | local temp, human, temp2 | |
| 239 | for x = 1, #list do | |
| 240 | temp2 = list[x] | |
| 241 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 242 | temp = temp2:findFirstChild("Torso")
| |
| 243 | human = temp2:findFirstChild("Humanoid")
| |
| 244 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
| 245 | local dohit = true | |
| 246 | if dohit == true then | |
| 247 | torso = temp | |
| 248 | dist = (temp.Position - pos).magnitude | |
| 249 | end | |
| 250 | end | |
| 251 | end | |
| 252 | end | |
| 253 | return torso, dist | |
| 254 | end | |
| 255 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 256 | if hit.Parent == nil then | |
| 257 | return | |
| 258 | end | |
| 259 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 260 | for _, v in pairs(hit.Parent:children()) do | |
| 261 | if v:IsA("Humanoid") then
| |
| 262 | h = v | |
| 263 | end | |
| 264 | end | |
| 265 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 266 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 267 | return | |
| 268 | end | |
| 269 | local c = Create("ObjectValue")({
| |
| 270 | Name = "creator", | |
| 271 | Value = game:service("Players").LocalPlayer,
| |
| 272 | Parent = h | |
| 273 | }) | |
| 274 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 275 | if HitSound ~= nil and HitPitch ~= nil then | |
| 276 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 277 | end | |
| 278 | - | local Damage = math.random(minim, maxim) |
| 278 | + | local Damage = math.huge |
| 279 | local blocked = false | |
| 280 | local block = hit.Parent:findFirstChild("Block")
| |
| 281 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 282 | blocked = true | |
| 283 | block.Value = block.Value - 1 | |
| 284 | print(block.Value) | |
| 285 | end | |
| 286 | if blocked == false then | |
| 287 | h.Health = h.Health - Damage | |
| 288 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 289 | else | |
| 290 | h.Health = h.Health - Damage / 2 | |
| 291 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 292 | end | |
| 293 | if Type == "Knockdown" then | |
| 294 | local hum = hit.Parent.Humanoid | |
| 295 | hum.PlatformStand = true | |
| 296 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 297 | swait(1) | |
| 298 | HHumanoid.PlatformStand = false | |
| 299 | end), hum) | |
| 300 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 301 | local bodvol = Create("BodyVelocity")({
| |
| 302 | velocity = angle * knockback, | |
| 303 | P = 5000, | |
| 304 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 305 | Parent = hit | |
| 306 | }) | |
| 307 | local rl = Create("BodyAngularVelocity")({
| |
| 308 | P = 3000, | |
| 309 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 310 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 311 | Parent = hit | |
| 312 | }) | |
| 313 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 314 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 315 | elseif Type == "Normal" then | |
| 316 | local vp = Create("BodyVelocity")({
| |
| 317 | P = 500, | |
| 318 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 319 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 320 | }) | |
| 321 | if knockback > 0 then | |
| 322 | vp.Parent = hit.Parent.Torso | |
| 323 | end | |
| 324 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 325 | elseif Type == "Up" then | |
| 326 | local bodyVelocity = Create("BodyVelocity")({
| |
| 327 | velocity = Vector3.new(0, 20, 0), | |
| 328 | P = 5000, | |
| 329 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 330 | Parent = hit | |
| 331 | }) | |
| 332 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 333 | elseif Type == "DarkUp" then | |
| 334 | coroutine.resume(coroutine.create(function() | |
| 335 | for i = 0, 1, 0.1 do | |
| 336 | swait() | |
| 337 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 338 | end | |
| 339 | end)) | |
| 340 | local bodyVelocity = Create("BodyVelocity")({
| |
| 341 | velocity = Vector3.new(0, 20, 0), | |
| 342 | P = 5000, | |
| 343 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 344 | Parent = hit | |
| 345 | }) | |
| 346 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 347 | elseif Type == "Snare" then | |
| 348 | local bp = Create("BodyPosition")({
| |
| 349 | P = 2000, | |
| 350 | D = 100, | |
| 351 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 352 | position = hit.Parent.Torso.Position, | |
| 353 | Parent = hit.Parent.Torso | |
| 354 | }) | |
| 355 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 356 | elseif Type == "Freeze" then | |
| 357 | local BodPos = Create("BodyPosition")({
| |
| 358 | P = 50000, | |
| 359 | D = 1000, | |
| 360 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 361 | position = hit.Parent.Torso.Position, | |
| 362 | Parent = hit.Parent.Torso | |
| 363 | }) | |
| 364 | local BodGy = Create("BodyGyro")({
| |
| 365 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 366 | P = 20000, | |
| 367 | Parent = hit.Parent.Torso, | |
| 368 | cframe = hit.Parent.Torso.CFrame | |
| 369 | }) | |
| 370 | hit.Parent.Torso.Anchored = true | |
| 371 | coroutine.resume(coroutine.create(function(Part) | |
| 372 | swait(1.5) | |
| 373 | Part.Anchored = false | |
| 374 | end), hit.Parent.Torso) | |
| 375 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 376 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 377 | end | |
| 378 | local debounce = Create("BoolValue")({
| |
| 379 | Name = "DebounceHit", | |
| 380 | Parent = hit.Parent, | |
| 381 | Value = true | |
| 382 | }) | |
| 383 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 384 | c = Create("ObjectValue")({
| |
| 385 | Name = "creator", | |
| 386 | Value = Player, | |
| 387 | Parent = h | |
| 388 | }) | |
| 389 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 390 | end | |
| 391 | end | |
| 392 | function ShowDamage(Pos, Text, Time, Color) | |
| 393 | local Rate = 0.03333333333333333 | |
| 394 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 395 | local Text = Text or "" | |
| 396 | local Time = Time or 2 | |
| 397 | local Color = Color or Color3.new(1, 0, 1) | |
| 398 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 399 | EffectPart.Anchored = true | |
| 400 | local BillboardGui = Create("BillboardGui")({
| |
| 401 | Size = UDim2.new(3, 0, 3, 0), | |
| 402 | Adornee = EffectPart, | |
| 403 | Parent = EffectPart | |
| 404 | }) | |
| 405 | local TextLabel = Create("TextLabel")({
| |
| 406 | BackgroundTransparency = 1, | |
| 407 | Size = UDim2.new(1, 0, 1, 0), | |
| 408 | Text = Text, | |
| 409 | Font = "SciFi", | |
| 410 | TextColor3 = Color, | |
| 411 | TextScaled = true, | |
| 412 | Parent = BillboardGui | |
| 413 | }) | |
| 414 | game.Debris:AddItem(EffectPart, Time) | |
| 415 | EffectPart.Parent = game:GetService("Workspace")
| |
| 416 | delay(0, function() | |
| 417 | local Frames = Time / Rate | |
| 418 | for Frame = 1, Frames do | |
| 419 | wait(Rate) | |
| 420 | local Percent = Frame / Frames | |
| 421 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 422 | TextLabel.TextTransparency = Percent | |
| 423 | end | |
| 424 | if EffectPart and EffectPart.Parent then | |
| 425 | EffectPart:Destroy() | |
| 426 | end | |
| 427 | end) | |
| 428 | end | |
| 429 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 430 | for _, c in pairs(workspace:children()) do | |
| 431 | local hum = c:findFirstChild("Humanoid")
| |
| 432 | if hum ~= nil then | |
| 433 | local head = c:findFirstChild("Torso")
| |
| 434 | if head ~= nil then | |
| 435 | local targ = head.Position - Part.Position | |
| 436 | local mag = targ.magnitude | |
| 437 | if Magnitude >= mag and c.Name ~= Player.Name then | |
| 438 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, "rbxassetid://" .. HitSound, HitPitch) | |
| 439 | end | |
| 440 | end | |
| 441 | end | |
| 442 | end | |
| 443 | end | |
| 444 | function New(Object, Parent, Name, Data) | |
| 445 | local Object = Instance.new(Object) | |
| 446 | for Index, Value in pairs(Data or {}) do
| |
| 447 | Object[Index] = Value | |
| 448 | end | |
| 449 | Object.Parent = Parent | |
| 450 | Object.Name = Name | |
| 451 | return Object | |
| 452 | end | |
| 453 | IceSword = New("Model", Character, "Shadow Sword", {})
| |
| 454 | Handle = New("Part", IceSword, "Handle", {
| |
| 455 | Transparency = 1, | |
| 456 | Transparency = 1, | |
| 457 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 458 | CFrame = CFrame.new(6.8866396, 6.01643038, 19.396225, -0.581862211, 0.417403787, -0.698006868, -0.652571678, -0.751827598, 0.0943981037, -0.485377461, 0.510424376, 0.709843695), | |
| 459 | CanCollide = false | |
| 460 | }) | |
| 461 | moter = New("Motor", Handle, "HandleWeld", {Part0 = LeftArm, Part1 = Handle})
| |
| 462 | BlackDot = New("Part", IceSword, "BlackDot", {
| |
| 463 | BrickColor = BrickColor.new("Really black"),
| |
| 464 | Shape = Enum.PartType.Cylinder, | |
| 465 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 466 | CFrame = CFrame.new(7.56232977, 5.95119858, 18.666317, 0.582174301, 0.660046756, -0.474779367, 0.652553082, -0.0309626535, 0.757114351, 0.485029101, -0.750588536, -0.448739022), | |
| 467 | CanCollide = false, | |
| 468 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 469 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 470 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 471 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 472 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 473 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 474 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 475 | }) | |
| 476 | Mesh = New("SpecialMesh", BlackDot, "Mesh", {
| |
| 477 | Scale = Vector3.new(0.717522621, 0.42811656, 0.315093756), | |
| 478 | MeshType = Enum.MeshType.Cylinder | |
| 479 | }) | |
| 480 | mot = New("Motor", BlackDot, "mot", {
| |
| 481 | Part0 = BlackDot, | |
| 482 | Part1 = Handle, | |
| 483 | C0 = CFrame.new(0, 0, 0, 0.582173109, 0.652550876, 0.485028237, 0.660045683, -0.0309626013, -0.750587583, -0.474778712, 0.757112324, -0.448738605), | |
| 484 | C1 = CFrame.new(0.0036907196, -0.0414838791, -0.995911598, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 485 | }) | |
| 486 | BlackGrip = New("Part", IceSword, "BlackGrip", {
| |
| 487 | BrickColor = BrickColor.new("Really black"),
| |
| 488 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 489 | CFrame = CFrame.new(6.59798956, 6.04393435, 19.6987133, -0.679397285, 0.582157671, -0.446672201, 0.0627245754, 0.652583838, 0.755120277, 0.731087387, 0.485007852, -0.479876906), | |
| 490 | CanCollide = false, | |
| 491 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 492 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 493 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 494 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 495 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 496 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 497 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 498 | }) | |
| 499 | Mesh = New("SpecialMesh", BlackGrip, "Mesh", {
| |
| 500 | Scale = Vector3.new(4.65219927, 0.513739824, 0.520018876), | |
| 501 | MeshType = Enum.MeshType.Brick | |
| 502 | }) | |
| 503 | mot = New("Motor", BlackGrip, "mot", {
| |
| 504 | Part0 = BlackGrip, | |
| 505 | Part1 = Handle, | |
| 506 | C0 = CFrame.new(0, 0, 0, -0.679396152, 0.0627244264, 0.731086493, 0.582156479, 0.652581692, 0.485007048, -0.446671635, 0.75511831, -0.479876429), | |
| 507 | C1 = CFrame.new(0.00318527222, 0.0132350922, 0.418793678, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 508 | }) | |
| 509 | BlackGrip = New("Part", IceSword, "BlackGrip", {
| |
| 510 | BrickColor = BrickColor.new("Really black"),
| |
| 511 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 512 | CFrame = CFrame.new(6.86146784, 6.03025103, 19.4000301, -0.660042167, 0.582180679, -0.474778444, 0.0309844464, 0.652562261, 0.757105887, 0.750592113, 0.485009402, -0.448754787), | |
| 513 | CanCollide = false, | |
| 514 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 515 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 516 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 517 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 518 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 519 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 520 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 521 | }) | |
| 522 | Mesh = New("SpecialMesh", BlackGrip, "Mesh", {
| |
| 523 | Scale = Vector3.new(8.66365242, 0.480632186, 0.520018876), | |
| 524 | MeshType = Enum.MeshType.Brick | |
| 525 | }) | |
| 526 | mot = New("Motor", BlackGrip, "mot", {
| |
| 527 | Part0 = BlackGrip, | |
| 528 | Part1 = Handle, | |
| 529 | C0 = CFrame.new(0, 0, 0, -0.660041034, 0.0309843943, 0.750591159, 0.582179427, 0.652560115, 0.485008597, -0.474777818, 0.75710398, -0.44875437), | |
| 530 | C1 = CFrame.new(0.00378036499, -0.0189552307, 0.0215759277, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 531 | }) | |
| 532 | BladeNeon = New("Part", IceSword, "BladeNeon", {
| |
| 533 | BrickColor = BrickColor.new("Really black"),
| |
| 534 | Transparency = 0.10000000149012, | |
| 535 | Transparency = 0.10000000149012, | |
| 536 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 537 | CFrame = CFrame.new(3.88266635, 6.09045744, 22.8983784, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
| 538 | CanCollide = false, | |
| 539 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 540 | }) | |
| 541 | Mesh = New("SpecialMesh", BladeNeon, "Mesh", {
| |
| 542 | MeshId = "rbxassetid://913596536", | |
| 543 | MeshType = Enum.MeshType.FileMesh | |
| 544 | }) | |
| 545 | mot = New("Motor", BladeNeon, "mot", {
| |
| 546 | Part0 = BladeNeon, | |
| 547 | Part1 = Handle, | |
| 548 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
| 549 | C1 = CFrame.new(-2.784729E-4, 0.478057861, 4.58975315, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 550 | }) | |
| 551 | BladeNeonHilt = New("Part", IceSword, "BladeNeonHilt", {
| |
| 552 | BrickColor = BrickColor.new("Really black"),
| |
| 553 | Transparency = 0.10000000149012, | |
| 554 | Transparency = 0.10000000149012, | |
| 555 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 556 | CFrame = CFrame.new(5.93768215, 6.35003185, 20.0817909, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
| 557 | CanCollide = false, | |
| 558 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 559 | }) | |
| 560 | Mesh = New("SpecialMesh", BladeNeonHilt, "Mesh", {
| |
| 561 | MeshId = "rbxassetid://916391622", | |
| 562 | MeshType = Enum.MeshType.FileMesh | |
| 563 | }) | |
| 564 | mot = New("Motor", BladeNeonHilt, "mot", {
| |
| 565 | Part0 = BladeNeonHilt, | |
| 566 | Part1 = Handle, | |
| 567 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
| 568 | C1 = CFrame.new(0.00170516968, -0.296977997, 1.18051243, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 569 | }) | |
| 570 | BladeStone = New("Part", IceSword, "BladeStone", {
| |
| 571 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 572 | CFrame = CFrame.new(4.02447128, 6.05598068, 22.7747364, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
| 573 | CanCollide = false | |
| 574 | }) | |
| 575 | Mesh = New("SpecialMesh", BladeStone, "Mesh", {
| |
| 576 | MeshId = "rbxassetid://913587447", | |
| 577 | TextureId = "rbxassetid://275528128", | |
| 578 | MeshType = Enum.MeshType.FileMesh | |
| 579 | }) | |
| 580 | BladeNeon_Weld = New("Weld", BladeStone, "BladeNeon_Weld", {
| |
| 581 | Part0 = BladeStone, | |
| 582 | Part1 = BladeNeon, | |
| 583 | C0 = CFrame.new(-59.79916, -7.50522184, 18.2540474, -1, 3.05171125E-5, 3.05180438E-5, 3.05180438E-5, 1, 3.05171125E-5, -3.05171125E-5, 3.05180438E-5, -1), | |
| 584 | C1 = CFrame.new(-59.79916, -7.48321819, 18.0640469, -1, 3.05171125E-5, 3.05180438E-5, 3.05180438E-5, 1, 3.05171125E-5, -3.05171125E-5, 3.05180438E-5, -1) | |
| 585 | }) | |
| 586 | mot = New("Motor", BladeStone, "mot", {
| |
| 587 | Part0 = BladeStone, | |
| 588 | Part1 = Handle, | |
| 589 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
| 590 | C1 = CFrame.new(-2.76565552E-4, 0.500059128, 4.39975071, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 591 | }) | |
| 592 | CGAPoop = New("Part", IceSword, "CGAPoop", {
| |
| 593 | BrickColor = BrickColor.new("Really black"),
| |
| 594 | Material = Enum.Material.Metal, | |
| 595 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 596 | CFrame = CFrame.new(5.90282583, 6.1101799, 20.4482441, 0.624490201, 0.582118273, 0.520725131, 0.023227714, 0.652577579, -0.757370949, -0.780689716, 0.485064298, 0.394005001), | |
| 597 | CanCollide = false, | |
| 598 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 599 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 600 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 601 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 602 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 603 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 604 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 605 | }) | |
| 606 | Mesh = New("SpecialMesh", CGAPoop, "Mesh", {
| |
| 607 | Scale = Vector3.new(2.19766498, 0.513739824, 0.499575377), | |
| 608 | MeshType = Enum.MeshType.Brick | |
| 609 | }) | |
| 610 | Wedge_Weld = New("Weld", CGAPoop, "Wedge_Weld", {
| |
| 611 | Part0 = CGAPoop, | |
| 612 | C0 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -3.71716509E-4, -0.155295521, 0.987868011, 0.99999994, -8.49896678E-5, 3.62920924E-4, 2.75985785E-5, 0.987868071, 0.155295521), | |
| 613 | C1 = CFrame.new(-59.7924957, 10.3961735, -19.4687557, -1, 6.13118755E-5, -3.93130351E-4, 4.6657388E-7, -0.987874627, -0.155253887, -3.97882453E-4, -0.155253872, 0.987874508) | |
| 614 | }) | |
| 615 | mot = New("Motor", CGAPoop, "mot", {
| |
| 616 | Part0 = CGAPoop, | |
| 617 | Part1 = Handle, | |
| 618 | C0 = CFrame.new(0, 0, 0, 0.624489129, 0.0232276469, -0.780688643, 0.582117021, 0.652575314, 0.485063404, 0.520724416, -0.757368982, 0.394004613), | |
| 619 | C1 = CFrame.new(6.38961792E-4, 0.0558452606, 1.44232368, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 620 | }) | |
| 621 | CGAPoop = New("Part", IceSword, "CGAPoop", {
| |
| 622 | BrickColor = BrickColor.new("Really black"),
| |
| 623 | Material = Enum.Material.Metal, | |
| 624 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 625 | CFrame = CFrame.new(6.23239088, 6.09482622, 20.0738411, 0.668403387, 0.582114398, 0.463016629, -0.0443215817, 0.652568102, -0.756438136, -0.742479801, 0.485082597, 0.461976469), | |
| 626 | CanCollide = false, | |
| 627 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 628 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 629 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 630 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 631 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 632 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 633 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 634 | }) | |
| 635 | Mesh = New("SpecialMesh", CGAPoop, "Mesh", {
| |
| 636 | Scale = Vector3.new(0.682703316, 0.496329725, 0.29368794), | |
| 637 | MeshType = Enum.MeshType.Brick | |
| 638 | }) | |
| 639 | CGAPoop_Weld = New("Weld", CGAPoop, "CGAPoop_Weld", {
| |
| 640 | Part0 = CGAPoop, | |
| 641 | Part1 = CGAPoop, | |
| 642 | C0 = CFrame.new(-21.215065, 59.791954, -8.44947815, -3.51933006E-4, -0.0666778013, 0.997774482, 1, -7.01255121E-5, 3.48031666E-4, 4.67634563E-5, 0.997774541, 0.0666778237), | |
| 643 | C1 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -3.71716509E-4, -0.155295521, 0.987868011, 0.99999994, -8.49896678E-5, 3.62920924E-4, 2.75985785E-5, 0.987868071, 0.155295521) | |
| 644 | }) | |
| 645 | mot = New("Motor", CGAPoop, "mot", {
| |
| 646 | Part0 = CGAPoop, | |
| 647 | Part1 = Handle, | |
| 648 | C0 = CFrame.new(0, 0, 0, 0.668402255, -0.0443214923, -0.742478788, 0.582113147, 0.652565897, 0.485081732, 0.463016003, -0.756436169, 0.461976051), | |
| 649 | C1 = CFrame.new(6.23703003E-4, 0.0138463974, 0.945070267, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 650 | }) | |
| 651 | Hitbox = New("Part", IceSword, "Hitbox", {
| |
| 652 | Transparency = 1, | |
| 653 | Transparency = 1, | |
| 654 | Size = Vector3.new(0.200000003, 1.75, 6.42999744), | |
| 655 | CFrame = CFrame.new(4.01929188, 6.06677103, 22.767004, -0.581858873, 0.417401731, -0.698009908, -0.652570724, -0.751826882, 0.0943968222, -0.48538056, 0.510425448, 0.709840059), | |
| 656 | CanCollide = false | |
| 657 | }) | |
| 658 | mot = New("Motor", Hitbox, "mot", {
| |
| 659 | Part0 = Hitbox, | |
| 660 | Part1 = Handle, | |
| 661 | C0 = CFrame.new(0, 0, 0, -0.581858695, -0.652570426, -0.485380411, 0.417401552, -0.751826584, 0.510425389, -0.69800961, 0.0943966955, 0.70983988), | |
| 662 | C1 = CFrame.new(-5.51223755E-4, 0.485837936, 4.39889526, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 663 | }) | |
| 664 | Part = New("Part", IceSword, "Part", {
| |
| 665 | BrickColor = BrickColor.new("Mid gray"),
| |
| 666 | Material = Enum.Material.Concrete, | |
| 667 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 668 | CFrame = CFrame.new(6.23781252, 5.98940802, 20.2059612, 0.133617371, 0.582152605, -0.802028418, -0.665228546, 0.652558327, 0.362831622, 0.734590054, 0.485049754, 0.474455595), | |
| 669 | CanCollide = false, | |
| 670 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 671 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 672 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 673 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 674 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 675 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 676 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 677 | }) | |
| 678 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 679 | Scale = Vector3.new(0.256869525, 0.627904177, 0.0570823476), | |
| 680 | MeshType = Enum.MeshType.Brick | |
| 681 | }) | |
| 682 | mot = New("Motor", Part, "mot", {
| |
| 683 | Part0 = Part, | |
| 684 | Part1 = Handle, | |
| 685 | C0 = CFrame.new(0, 0, 0, 0.133617312, -0.665226817, 0.734589219, 0.582151353, 0.652556121, 0.48504892, -0.802027106, 0.362830728, 0.47445488), | |
| 686 | C1 = CFrame.new(0.00213432312, 0.162801743, 1.02511787, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 687 | }) | |
| 688 | Part = New("Part", IceSword, "Part", {
| |
| 689 | Material = Enum.Material.Concrete, | |
| 690 | Shape = Enum.PartType.Cylinder, | |
| 691 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 692 | CFrame = CFrame.new(6.85888529, 5.92762995, 19.4823322, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
| 693 | CanCollide = false, | |
| 694 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 695 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 696 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 697 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 698 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 699 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 700 | }) | |
| 701 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 702 | Scale = Vector3.new(9.39515781, 0.285411, 0.570822001), | |
| 703 | MeshType = Enum.MeshType.Brick | |
| 704 | }) | |
| 705 | mot = New("Motor", Part, "mot", {
| |
| 706 | Part0 = Part, | |
| 707 | Part1 = Handle, | |
| 708 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
| 709 | C1 = CFrame.new(0.0323028564, 0.0991287231, 0.0721130371, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 710 | }) | |
| 711 | Part = New("Part", IceSword, "Part", {
| |
| 712 | Material = Enum.Material.Concrete, | |
| 713 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 714 | CFrame = CFrame.new(7.57354259, 5.98195744, 18.6107006, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
| 715 | CanCollide = false, | |
| 716 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 717 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 718 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 719 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 720 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 721 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 722 | }) | |
| 723 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 724 | Scale = Vector3.new(2.31582403, 0.570822001, 0.82883352), | |
| 725 | MeshType = Enum.MeshType.Brick | |
| 726 | }) | |
| 727 | mot = New("Motor", Part, "mot", {
| |
| 728 | Part0 = Part, | |
| 729 | Part1 = Handle, | |
| 730 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
| 731 | C1 = CFrame.new(0.00408935547, -0.0883169174, -1.04031372, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 732 | }) | |
| 733 | Part = New("Part", IceSword, "Part", {
| |
| 734 | BrickColor = BrickColor.new("Mid gray"),
| |
| 735 | Material = Enum.Material.Concrete, | |
| 736 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 737 | CFrame = CFrame.new(6.1835537, 6.06379795, 20.1707439, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
| 738 | CanCollide = false, | |
| 739 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 740 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 741 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 742 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 743 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 744 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 745 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 746 | }) | |
| 747 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 748 | Scale = Vector3.new(0.399574995, 0.627904236, 0.713527739), | |
| 749 | MeshType = Enum.MeshType.Brick | |
| 750 | }) | |
| 751 | mot = New("Motor", Part, "mot", {
| |
| 752 | Part0 = Part, | |
| 753 | Part1 = Handle, | |
| 754 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
| 755 | C1 = CFrame.new(0.00225448608, 0.0662498474, 1.04501438, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 756 | }) | |
| 757 | Part = New("Part", IceSword, "Part", {
| |
| 758 | BrickColor = BrickColor.new("Mid gray"),
| |
| 759 | Material = Enum.Material.Concrete, | |
| 760 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 761 | CFrame = CFrame.new(6.19411755, 6.00025606, 20.2433205, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
| 762 | CanCollide = false, | |
| 763 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 764 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 765 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 766 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 767 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 768 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 769 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 770 | }) | |
| 771 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 772 | Scale = Vector3.new(0.456657231, 0.627904236, 0.0570823587), | |
| 773 | MeshType = Enum.MeshType.Brick | |
| 774 | }) | |
| 775 | mot = New("Motor", Part, "mot", {
| |
| 776 | Part0 = Part, | |
| 777 | Part1 = Handle, | |
| 778 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
| 779 | C1 = CFrame.new(0.00234603882, 0.15547657, 1.0831604, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 780 | }) | |
| 781 | Part = New("Part", IceSword, "Part", {
| |
| 782 | BrickColor = BrickColor.new("Mid gray"),
| |
| 783 | Material = Enum.Material.Concrete, | |
| 784 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 785 | CFrame = CFrame.new(6.14986467, 6.1792469, 20.0559673, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
| 786 | CanCollide = false, | |
| 787 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 788 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 789 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 790 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 791 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 792 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 793 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 794 | }) | |
| 795 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 796 | Scale = Vector3.new(2.16912341, 0.627904236, 0.570822239), | |
| 797 | MeshType = Enum.MeshType.Brick | |
| 798 | }) | |
| 799 | mot = New("Motor", Part, "mot", {
| |
| 800 | Part0 = Part, | |
| 801 | Part1 = Handle, | |
| 802 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
| 803 | C1 = CFrame.new(0.0022277832, -0.0931930542, 0.997955322, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 804 | }) | |
| 805 | Part = New("Part", IceSword, "Part", {
| |
| 806 | BrickColor = BrickColor.new("Mid gray"),
| |
| 807 | Material = Enum.Material.Concrete, | |
| 808 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 809 | CFrame = CFrame.new(6.21123981, 5.99768305, 20.2262764, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
| 810 | CanCollide = false, | |
| 811 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 812 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 813 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 814 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 815 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 816 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 817 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 818 | }) | |
| 819 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 820 | Scale = Vector3.new(0.371033907, 0.627904236, 0.285411149), | |
| 821 | MeshType = Enum.MeshType.Brick | |
| 822 | }) | |
| 823 | mot = New("Motor", Part, "mot", {
| |
| 824 | Part0 = Part, | |
| 825 | Part1 = Handle, | |
| 826 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
| 827 | C1 = CFrame.new(0.00233459473, 0.155858994, 1.05886841, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 828 | }) | |
| 829 | Part = New("Part", IceSword, "Part", {
| |
| 830 | Material = Enum.Material.Concrete, | |
| 831 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 832 | CFrame = CFrame.new(6.8674798, 5.95906448, 19.4891834, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
| 833 | CanCollide = false, | |
| 834 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 835 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 836 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 837 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 838 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 839 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 840 | }) | |
| 841 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 842 | Scale = Vector3.new(9.39458752, 0.313952088, 0.447524458), | |
| 843 | MeshType = Enum.MeshType.Brick | |
| 844 | }) | |
| 845 | mot = New("Motor", Part, "mot", {
| |
| 846 | Part0 = Part, | |
| 847 | Part1 = Handle, | |
| 848 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
| 849 | C1 = CFrame.new(0.00346374512, 0.0825796127, 0.0739440918, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 850 | }) | |
| 851 | Part = New("Part", IceSword, "Part", {
| |
| 852 | BrickColor = BrickColor.new("Mid gray"),
| |
| 853 | Material = Enum.Material.Concrete, | |
| 854 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 855 | CFrame = CFrame.new(6.21560287, 6.01842165, 20.193676, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
| 856 | CanCollide = false, | |
| 857 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 858 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 859 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 860 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 861 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 862 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 863 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 864 | }) | |
| 865 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 866 | Scale = Vector3.new(0.11416401, 0.627904236, 0.285411179), | |
| 867 | MeshType = Enum.MeshType.Brick | |
| 868 | }) | |
| 869 | mot = New("Motor", Part, "mot", {
| |
| 870 | Part0 = Part, | |
| 871 | Part1 = Handle, | |
| 872 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
| 873 | C1 = CFrame.new(0.0020866394, 0.125447273, 1.0346384, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 874 | }) | |
| 875 | Part = New("Part", IceSword, "Part", {
| |
| 876 | BrickColor = BrickColor.new("Mid gray"),
| |
| 877 | Material = Enum.Material.Concrete, | |
| 878 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 879 | CFrame = CFrame.new(6.11741829, 6.28885698, 19.9474068, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
| 880 | CanCollide = false, | |
| 881 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 882 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 883 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 884 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 885 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 886 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 887 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 888 | }) | |
| 889 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 890 | Scale = Vector3.new(2.71140432, 0.627904236, 0.428116679), | |
| 891 | MeshType = Enum.MeshType.Brick | |
| 892 | }) | |
| 893 | mot = New("Motor", Part, "mot", {
| |
| 894 | Part0 = Part, | |
| 895 | Part1 = Handle, | |
| 896 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
| 897 | C1 = CFrame.new(0.00227165222, -0.244555473, 0.953888893, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 898 | }) | |
| 899 | Part = New("Part", IceSword, "Part", {
| |
| 900 | Material = Enum.Material.Concrete, | |
| 901 | Shape = Enum.PartType.Cylinder, | |
| 902 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 903 | CFrame = CFrame.new(6.89227486, 5.96492147, 19.5101204, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
| 904 | CanCollide = false, | |
| 905 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 906 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 907 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 908 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 909 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 910 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 911 | }) | |
| 912 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 913 | Scale = Vector3.new(9.39515781, 0.285411, 0.570822001), | |
| 914 | MeshType = Enum.MeshType.Brick | |
| 915 | }) | |
| 916 | mot = New("Motor", Part, "mot", {
| |
| 917 | Part0 = Part, | |
| 918 | Part1 = Handle, | |
| 919 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
| 920 | C1 = CFrame.new(-0.0249481201, 0.0992126465, 0.072052002, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 921 | }) | |
| 922 | SomeStonePart = New("Part", IceSword, "SomeStonePart", {
| |
| 923 | Material = Enum.Material.Concrete, | |
| 924 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 925 | CFrame = CFrame.new(6.26027679, 6.04677296, 20.1048565, 0.668402314, 0.582114756, 0.463017762, -0.0443221331, 0.652568996, -0.756437302, -0.742480814, 0.485080779, 0.461976886), | |
| 926 | CanCollide = false, | |
| 927 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 928 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 929 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 930 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 931 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 932 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 933 | }) | |
| 934 | Mesh = New("BlockMesh", SomeStonePart, "Mesh", {
| |
| 935 | Scale = Vector3.new(0.661583066, 0.57082206, 0.342493564) | |
| 936 | }) | |
| 937 | mot = New("Motor", SomeStonePart, "mot", {
| |
| 938 | Part0 = SomeStonePart, | |
| 939 | Part1 = Handle, | |
| 940 | C0 = CFrame.new(0, 0, 0, 0.668401182, -0.044322025, -0.742479861, 0.582113504, 0.652566791, 0.485079914, 0.463017166, -0.756435335, 0.461976409), | |
| 941 | C1 = CFrame.new(7.01904297E-4, 0.0774440765, 0.943084717, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 942 | }) | |
| 943 | StoneHandle = New("Part", IceSword, "StoneHandle", {
| |
| 944 | Shape = Enum.PartType.Cylinder, | |
| 945 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 946 | CFrame = CFrame.new(6.60691071, 5.94789267, 19.8188362, -0.582046032, 0.417522281, -0.697783947, -0.652676046, -0.751709759, 0.0946295038, -0.485019237, 0.510502934, 0.710033119), | |
| 947 | CanCollide = false, | |
| 948 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 949 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 950 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 951 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 952 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 953 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 954 | }) | |
| 955 | Mesh = New("SpecialMesh", StoneHandle, "Mesh", {
| |
| 956 | MeshId = "rbxassetid://916417548", | |
| 957 | TextureId = "rbxassetid://275528128", | |
| 958 | MeshType = Enum.MeshType.FileMesh | |
| 959 | }) | |
| 960 | mot = New("Motor", StoneHandle, "mot", {
| |
| 961 | Part0 = StoneHandle, | |
| 962 | Part1 = Handle, | |
| 963 | C0 = CFrame.new(0, 0, 0, -0.58204478, -0.652673841, -0.485018373, 0.417521715, -0.751707733, 0.510502398, -0.697782755, 0.0946292803, 0.710032105), | |
| 964 | C1 = CFrame.new(0.00236320496, 0.150479317, 0.488769531, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 965 | }) | |
| 966 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 967 | Material = Enum.Material.Concrete, | |
| 968 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 969 | CFrame = CFrame.new(5.70878983, 6.0042429, 20.8209248, -0.582150221, -0.520682573, 0.624497414, -0.652558506, 0.757391453, 0.0231791437, -0.485055387, -0.3940247, -0.780686378), | |
| 970 | CanCollide = false, | |
| 971 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 972 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 973 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 974 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 975 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 976 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 977 | }) | |
| 978 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 979 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 980 | MeshType = Enum.MeshType.Wedge | |
| 981 | }) | |
| 982 | mot = New("Motor", Wedge, "mot", {
| |
| 983 | Part0 = Wedge, | |
| 984 | Part1 = Handle, | |
| 985 | C0 = CFrame.new(0, 0, 0, -0.58214891, -0.652556241, -0.485054523, -0.520681858, 0.757389486, -0.394024372, 0.624496281, 0.0231790915, -0.780685365), | |
| 986 | C1 = CFrame.new(0.00178146362, 0.244725227, 1.83230591, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 987 | }) | |
| 988 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 989 | Material = Enum.Material.Concrete, | |
| 990 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 991 | CFrame = CFrame.new(5.74259281, 6.00414038, 20.7818222, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
| 992 | CanCollide = false, | |
| 993 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 994 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 995 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 996 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 997 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 998 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 999 | }) | |
| 1000 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1001 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1002 | MeshType = Enum.MeshType.Wedge | |
| 1003 | }) | |
| 1004 | mot = New("Motor", Wedge, "mot", {
| |
| 1005 | Part0 = Wedge, | |
| 1006 | Part1 = Handle, | |
| 1007 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
| 1008 | C1 = CFrame.new(0.00115966797, 0.238952637, 1.78094482, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1009 | }) | |
| 1010 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1011 | Material = Enum.Material.Concrete, | |
| 1012 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1013 | CFrame = CFrame.new(6.09190369, 6.01707697, 20.3449574, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
| 1014 | CanCollide = false, | |
| 1015 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1016 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1017 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1018 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1019 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1020 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1021 | }) | |
| 1022 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1023 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1024 | MeshType = Enum.MeshType.Wedge | |
| 1025 | }) | |
| 1026 | mot = New("Motor", Wedge, "mot", {
| |
| 1027 | Part0 = Wedge, | |
| 1028 | Part1 = Handle, | |
| 1029 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
| 1030 | C1 = CFrame.new(0.00151062012, 0.152044296, 1.22824097, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1031 | }) | |
| 1032 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1033 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1034 | Material = Enum.Material.Concrete, | |
| 1035 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1036 | CFrame = CFrame.new(6.2424798, 5.96553993, 20.2322941, 0.582145751, 0.802027822, -0.133650512, 0.652582645, -0.362819403, 0.66521132, 0.485025257, -0.474465907, -0.734599471), | |
| 1037 | CanCollide = false, | |
| 1038 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1039 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1040 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1041 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1042 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1043 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1044 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1045 | }) | |
| 1046 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1047 | Scale = Vector3.new(0.627904177, 0.0570821986, 0.085623607), | |
| 1048 | MeshType = Enum.MeshType.Wedge | |
| 1049 | }) | |
| 1050 | mot = New("Motor", Wedge, "mot", {
| |
| 1051 | Part0 = Wedge, | |
| 1052 | Part1 = Handle, | |
| 1053 | C0 = CFrame.new(0, 0, 0, 0.582144439, 0.65258044, 0.485024422, 0.80202657, -0.36281848, -0.474465191, -0.133650452, 0.665209591, -0.734598756), | |
| 1054 | C1 = CFrame.new(0.00221252441, 0.196135521, 1.03829956, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1055 | }) | |
| 1056 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1057 | Material = Enum.Material.Concrete, | |
| 1058 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1059 | CFrame = CFrame.new(5.75872421, 6.00612497, 20.7586842, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1060 | CanCollide = false, | |
| 1061 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1062 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1063 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1064 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1065 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1066 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1067 | }) | |
| 1068 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1069 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1070 | MeshType = Enum.MeshType.Wedge | |
| 1071 | }) | |
| 1072 | mot = New("Motor", Wedge, "mot", {
| |
| 1073 | Part0 = Wedge, | |
| 1074 | Part1 = Handle, | |
| 1075 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1076 | C1 = CFrame.new(0.00170898438, 0.232383728, 1.75344849, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1077 | }) | |
| 1078 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1079 | Material = Enum.Material.Concrete, | |
| 1080 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1081 | CFrame = CFrame.new(5.79247379, 6.00596762, 20.7193222, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
| 1082 | CanCollide = false, | |
| 1083 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1084 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1085 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1086 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1087 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1088 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1089 | }) | |
| 1090 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1091 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1092 | MeshType = Enum.MeshType.Wedge | |
| 1093 | }) | |
| 1094 | mot = New("Motor", Wedge, "mot", {
| |
| 1095 | Part0 = Wedge, | |
| 1096 | Part1 = Handle, | |
| 1097 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
| 1098 | C1 = CFrame.new(0.00127983093, 0.22649765, 1.70193481, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1099 | }) | |
| 1100 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1101 | Material = Enum.Material.Concrete, | |
| 1102 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1103 | CFrame = CFrame.new(5.84248114, 6.00790739, 20.6571465, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
| 1104 | CanCollide = false, | |
| 1105 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1106 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1107 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1108 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1109 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1110 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1111 | }) | |
| 1112 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1113 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1114 | MeshType = Enum.MeshType.Wedge | |
| 1115 | }) | |
| 1116 | mot = New("Motor", Wedge, "mot", {
| |
| 1117 | Part0 = Wedge, | |
| 1118 | Part1 = Handle, | |
| 1119 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
| 1120 | C1 = CFrame.new(0.00109481812, 0.214177132, 1.62307835, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1121 | }) | |
| 1122 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1123 | Material = Enum.Material.Concrete, | |
| 1124 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1125 | CFrame = CFrame.new(5.99220181, 6.01346588, 20.469841, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
| 1126 | CanCollide = false, | |
| 1127 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1128 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1129 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1130 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1131 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1132 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1133 | }) | |
| 1134 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1135 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1136 | MeshType = Enum.MeshType.Wedge | |
| 1137 | }) | |
| 1138 | mot = New("Motor", Wedge, "mot", {
| |
| 1139 | Part0 = Wedge, | |
| 1140 | Part1 = Handle, | |
| 1141 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
| 1142 | C1 = CFrame.new(0.00126457214, 0.176886559, 1.38613987, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1143 | }) | |
| 1144 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1145 | Material = Enum.Material.Concrete, | |
| 1146 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1147 | CFrame = CFrame.new(5.89247894, 6.00966358, 20.5944672, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
| 1148 | CanCollide = false, | |
| 1149 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1150 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1151 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1152 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1153 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1154 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1155 | }) | |
| 1156 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1157 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1158 | MeshType = Enum.MeshType.Wedge | |
| 1159 | }) | |
| 1160 | mot = New("Motor", Wedge, "mot", {
| |
| 1161 | Part0 = Wedge, | |
| 1162 | Part1 = Handle, | |
| 1163 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
| 1164 | C1 = CFrame.new(0.00127983093, 0.201732635, 1.54385281, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1165 | }) | |
| 1166 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1167 | Material = Enum.Material.Concrete, | |
| 1168 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1169 | CFrame = CFrame.new(5.8086834, 6.00798798, 20.6961708, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1170 | CanCollide = false, | |
| 1171 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1172 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1173 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1174 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1175 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1176 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1177 | }) | |
| 1178 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1179 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1180 | MeshType = Enum.MeshType.Wedge | |
| 1181 | }) | |
| 1182 | mot = New("Motor", Wedge, "mot", {
| |
| 1183 | Part0 = Wedge, | |
| 1184 | Part1 = Handle, | |
| 1185 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1186 | C1 = CFrame.new(0.00176620483, 0.219927788, 1.67437744, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1187 | }) | |
| 1188 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1189 | Material = Enum.Material.Concrete, | |
| 1190 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1191 | CFrame = CFrame.new(6.00831127, 6.01542091, 20.4466438, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1192 | CanCollide = false, | |
| 1193 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1194 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1195 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1196 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1197 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1198 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1199 | }) | |
| 1200 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1201 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1202 | MeshType = Enum.MeshType.Wedge | |
| 1203 | }) | |
| 1204 | mot = New("Motor", Wedge, "mot", {
| |
| 1205 | Part0 = Wedge, | |
| 1206 | Part1 = Handle, | |
| 1207 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1208 | C1 = CFrame.new(0.00187492371, 0.170300484, 1.35861301, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1209 | }) | |
| 1210 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1211 | Material = Enum.Material.Concrete, | |
| 1212 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1213 | CFrame = CFrame.new(5.95832348, 6.01363707, 20.5092449, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1214 | CanCollide = false, | |
| 1215 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1216 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1217 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1218 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1219 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1220 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1221 | }) | |
| 1222 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1223 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1224 | MeshType = Enum.MeshType.Wedge | |
| 1225 | }) | |
| 1226 | mot = New("Motor", Wedge, "mot", {
| |
| 1227 | Part0 = Wedge, | |
| 1228 | Part1 = Handle, | |
| 1229 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1230 | C1 = CFrame.new(0.00173950195, 0.182729721, 1.4377737, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1231 | }) | |
| 1232 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1233 | Material = Enum.Material.Concrete, | |
| 1234 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1235 | CFrame = CFrame.new(6.05811024, 6.01733637, 20.3844376, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1236 | CanCollide = false, | |
| 1237 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1238 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1239 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1240 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1241 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1242 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1243 | }) | |
| 1244 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1245 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1246 | MeshType = Enum.MeshType.Wedge | |
| 1247 | }) | |
| 1248 | mot = New("Motor", Wedge, "mot", {
| |
| 1249 | Part0 = Wedge, | |
| 1250 | Part1 = Handle, | |
| 1251 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1252 | C1 = CFrame.new(0.00184249878, 0.157895088, 1.27987766, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1253 | }) | |
| 1254 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1255 | Material = Enum.Material.Concrete, | |
| 1256 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1257 | CFrame = CFrame.new(5.94229364, 6.01150942, 20.5321159, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
| 1258 | CanCollide = false, | |
| 1259 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1260 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1261 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1262 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1263 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1264 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1265 | }) | |
| 1266 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1267 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1268 | MeshType = Enum.MeshType.Wedge | |
| 1269 | }) | |
| 1270 | mot = New("Motor", Wedge, "mot", {
| |
| 1271 | Part0 = Wedge, | |
| 1272 | Part1 = Handle, | |
| 1273 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
| 1274 | C1 = CFrame.new(0.00135421753, 0.189311981, 1.46499634, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1275 | }) | |
| 1276 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1277 | Material = Enum.Material.Concrete, | |
| 1278 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1279 | CFrame = CFrame.new(5.90850925, 6.01164103, 20.5713615, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1280 | CanCollide = false, | |
| 1281 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1282 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1283 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1284 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1285 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1286 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1287 | }) | |
| 1288 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1289 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1290 | MeshType = Enum.MeshType.Wedge | |
| 1291 | }) | |
| 1292 | mot = New("Motor", Wedge, "mot", {
| |
| 1293 | Part0 = Wedge, | |
| 1294 | Part1 = Handle, | |
| 1295 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1296 | C1 = CFrame.new(0.00187683105, 0.1951437, 1.51644897, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1297 | }) | |
| 1298 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1299 | Material = Enum.Material.Concrete, | |
| 1300 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1301 | CFrame = CFrame.new(5.85867262, 6.00986099, 20.6339417, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
| 1302 | CanCollide = false, | |
| 1303 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1304 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1305 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1306 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1307 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1308 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1309 | }) | |
| 1310 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1311 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
| 1312 | MeshType = Enum.MeshType.Wedge | |
| 1313 | }) | |
| 1314 | mot = New("Motor", Wedge, "mot", {
| |
| 1315 | Part0 = Wedge, | |
| 1316 | Part1 = Handle, | |
| 1317 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
| 1318 | C1 = CFrame.new(0.00166130066, 0.207622528, 1.5954895, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1319 | }) | |
| 1320 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1321 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1322 | Material = Enum.Material.Concrete, | |
| 1323 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1324 | CFrame = CFrame.new(6.14447498, 6.37547398, 19.8002834, -0.582103014, 0.802053392, 0.133683592, -0.652624965, -0.362779707, -0.66519165, -0.485019863, -0.474453181, 0.734611392), | |
| 1325 | CanCollide = false, | |
| 1326 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1327 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1328 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1329 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1330 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1331 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1332 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1333 | }) | |
| 1334 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1335 | Scale = Vector3.new(0.627904236, 0.14270547, 1.05602109), | |
| 1336 | MeshType = Enum.MeshType.Wedge | |
| 1337 | }) | |
| 1338 | mot = New("Motor", Wedge, "mot", {
| |
| 1339 | Part0 = Wedge, | |
| 1340 | Part1 = Handle, | |
| 1341 | C0 = CFrame.new(0, 0, 0, -0.582101762, -0.6526227, -0.485018969, 0.802052081, -0.362778753, -0.474452466, 0.133683562, -0.665189862, 0.734610558), | |
| 1342 | C1 = CFrame.new(0.00141525269, -0.373478413, 0.838745117, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1343 | }) | |
| 1344 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1345 | Material = Enum.Material.Concrete, | |
| 1346 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1347 | CFrame = CFrame.new(7.5135231, 6.05210543, 18.5905476, -0.582156241, -0.474704593, 0.660117149, -0.652547598, 0.757117927, -0.0310190618, -0.485059828, -0.448813468, -0.750524759), | |
| 1348 | CanCollide = false, | |
| 1349 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1350 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1351 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1352 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1353 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1354 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1355 | }) | |
| 1356 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1357 | Scale = Vector3.new(0.570822001, 0.0844817236, 2.0195682), | |
| 1358 | MeshType = Enum.MeshType.Wedge | |
| 1359 | }) | |
| 1360 | mot = New("Motor", Wedge, "mot", {
| |
| 1361 | Part0 = Wedge, | |
| 1362 | Part1 = Handle, | |
| 1363 | C0 = CFrame.new(0, 0, 0, -0.58215493, -0.652545393, -0.485058963, -0.474703968, 0.75711596, -0.448813081, 0.660116017, -0.0310190171, -0.750523746), | |
| 1364 | C1 = CFrame.new(0.00301742554, -0.176394463, -1.00610352, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1365 | }) | |
| 1366 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1367 | Material = Enum.Material.Concrete, | |
| 1368 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1369 | CFrame = CFrame.new(7.52818394, 5.86567545, 18.8235226, 0.582155228, 0.47474438, 0.660089374, 0.652547956, -0.757119656, -0.0309726819, 0.485060811, 0.448768377, -0.750551045), | |
| 1370 | CanCollide = false, | |
| 1371 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1372 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1373 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1374 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1375 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1376 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1377 | }) | |
| 1378 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1379 | Scale = Vector3.new(0.570822001, 0.798009157, 1.4487462), | |
| 1380 | MeshType = Enum.MeshType.Wedge | |
| 1381 | }) | |
| 1382 | mot = New("Motor", Wedge, "mot", {
| |
| 1383 | Part0 = Wedge, | |
| 1384 | Part1 = Handle, | |
| 1385 | C0 = CFrame.new(0, 0, 0, 0.582153976, 0.652545691, 0.485059977, 0.474743724, -0.757117629, 0.44876796, 0.660088241, -0.0309726149, -0.750550032), | |
| 1386 | C1 = CFrame.new(0.00306510925, 0.0888023376, -0.868560791, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1387 | }) | |
| 1388 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1389 | Material = Enum.Material.Concrete, | |
| 1390 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1391 | CFrame = CFrame.new(7.75981569, 5.97202492, 18.4031429, -0.582128525, 0.474781871, -0.660085857, -0.652594686, -0.757079303, 0.0309739187, -0.485029668, 0.448797077, 0.750553966), | |
| 1392 | CanCollide = false, | |
| 1393 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1394 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1395 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1396 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1397 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1398 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1399 | }) | |
| 1400 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1401 | Scale = Vector3.new(0.570822001, 0.826550245, 0.449807793), | |
| 1402 | MeshType = Enum.MeshType.Wedge | |
| 1403 | }) | |
| 1404 | mot = New("Motor", Wedge, "mot", {
| |
| 1405 | Part0 = Wedge, | |
| 1406 | Part1 = Handle, | |
| 1407 | C0 = CFrame.new(0, 0, 0, -0.582127273, -0.65259248, -0.485028833, 0.474781215, -0.757077277, 0.44879663, -0.660084724, 0.0309738442, 0.750553012), | |
| 1408 | C1 = CFrame.new(0.0029296875, -0.109041214, -1.31860447, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1409 | }) | |
| 1410 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1411 | Material = Enum.Material.Concrete, | |
| 1412 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1413 | CFrame = CFrame.new(7.71656609, 5.85458803, 18.6135063, -0.582128525, 0.474781871, -0.660085857, -0.652594686, -0.757079303, 0.0309739187, -0.485029668, 0.448797077, 0.750553966), | |
| 1414 | CanCollide = false, | |
| 1415 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1416 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1417 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1418 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1419 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1420 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1421 | }) | |
| 1422 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1423 | Scale = Vector3.new(0.570822001, 0.798009157, 1.36312294), | |
| 1424 | MeshType = Enum.MeshType.Wedge | |
| 1425 | }) | |
| 1426 | mot = New("Motor", Wedge, "mot", {
| |
| 1427 | Part0 = Wedge, | |
| 1428 | Part1 = Handle, | |
| 1429 | C0 = CFrame.new(0, 0, 0, -0.582127273, -0.65259248, -0.485028833, 0.474781215, -0.757077277, 0.44879663, -0.660084724, 0.0309738442, 0.750553012), | |
| 1430 | C1 = CFrame.new(0.00262451172, 0.068572998, -1.15017605, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1431 | }) | |
| 1432 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1433 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1434 | Material = Enum.Material.Concrete, | |
| 1435 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1436 | CFrame = CFrame.new(6.22209454, 5.96416998, 20.2582588, 0.58214587, 0.802027404, -0.133652478, 0.65258348, -0.362818688, 0.665210962, 0.485024035, -0.47446692, -0.73459959), | |
| 1437 | CanCollide = false, | |
| 1438 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1439 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1440 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1441 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1442 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1443 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1444 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1445 | }) | |
| 1446 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1447 | Scale = Vector3.new(0.627904236, 0.228328764, 0.0856236219), | |
| 1448 | MeshType = Enum.MeshType.Wedge | |
| 1449 | }) | |
| 1450 | mot = New("Motor", Wedge, "mot", {
| |
| 1451 | Part0 = Wedge, | |
| 1452 | Part1 = Handle, | |
| 1453 | C0 = CFrame.new(0, 0, 0, 0.582144558, 0.652581275, 0.485023201, 0.802026153, -0.362817764, -0.474466264, -0.133652389, 0.665209174, -0.734598756), | |
| 1454 | C1 = CFrame.new(0.0023651123, 0.201910019, 1.07083035, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1455 | }) | |
| 1456 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1457 | Material = Enum.Material.Concrete, | |
| 1458 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1459 | CFrame = CFrame.new(6.04216099, 6.01531839, 20.4074554, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
| 1460 | CanCollide = false, | |
| 1461 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1462 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1463 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1464 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1465 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1466 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1467 | }) | |
| 1468 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1469 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
| 1470 | MeshType = Enum.MeshType.Wedge | |
| 1471 | }) | |
| 1472 | mot = New("Motor", Wedge, "mot", {
| |
| 1473 | Part0 = Wedge, | |
| 1474 | Part1 = Handle, | |
| 1475 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
| 1476 | C1 = CFrame.new(0.00126647949, 0.164504051, 1.30715942, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1477 | }) | |
| 1478 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1479 | Material = Enum.Material.Concrete, | |
| 1480 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1481 | CFrame = CFrame.new(7.69443893, 6.04375648, 18.3815536, 0.582197487, -0.474742889, -0.660053194, 0.652543545, 0.757121801, 0.0310126022, 0.485015869, -0.448766381, 0.750581324), | |
| 1482 | CanCollide = false, | |
| 1483 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1484 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1485 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1486 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1487 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1488 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1489 | }) | |
| 1490 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1491 | Scale = Vector3.new(0.570822001, 0.0844817236, 0.763759911), | |
| 1492 | MeshType = Enum.MeshType.Wedge | |
| 1493 | }) | |
| 1494 | mot = New("Motor", Wedge, "mot", {
| |
| 1495 | Part0 = Wedge, | |
| 1496 | Part1 = Handle, | |
| 1497 | C0 = CFrame.new(0, 0, 0, 0.582196236, 0.65254128, 0.485015005, -0.474742234, 0.757119775, -0.448765963, -0.660052061, 0.0310125425, 0.750580311), | |
| 1498 | C1 = CFrame.new(0.00463867188, -0.201278687, -1.28152466, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1499 | }) | |
| 1500 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1501 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1502 | Material = Enum.Material.Concrete, | |
| 1503 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1504 | CFrame = CFrame.new(6.24268389, 6.00661039, 20.1764317, 0.58214587, 0.802027404, -0.133652478, 0.65258348, -0.362818688, 0.665210962, 0.485024035, -0.47446692, -0.73459959), | |
| 1505 | CanCollide = false, | |
| 1506 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1507 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1508 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1509 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1510 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1511 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1512 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1513 | }) | |
| 1514 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1515 | Scale = Vector3.new(0.627904236, 0.0570822097, 0.0856236294), | |
| 1516 | MeshType = Enum.MeshType.Wedge | |
| 1517 | }) | |
| 1518 | mot = New("Motor", Wedge, "mot", {
| |
| 1519 | Part0 = Wedge, | |
| 1520 | Part1 = Handle, | |
| 1521 | C0 = CFrame.new(0, 0, 0, 0.582144558, 0.652581275, 0.485023201, 0.802026153, -0.362817764, -0.474466264, -0.133652389, 0.665209174, -0.734598756), | |
| 1522 | C1 = CFrame.new(0.00240707397, 0.136829376, 1.00238037, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1523 | }) | |
| 1524 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1525 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1526 | Material = Enum.Material.Concrete, | |
| 1527 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1528 | CFrame = CFrame.new(6.20441771, 6.18095875, 19.9901237, -0.582103014, 0.802053392, 0.133683592, -0.652624965, -0.362779707, -0.66519165, -0.485019863, -0.474453181, 0.734611392), | |
| 1529 | CanCollide = false, | |
| 1530 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1531 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1532 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1533 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1534 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1535 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1536 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1537 | }) | |
| 1538 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1539 | Scale = Vector3.new(0.627904236, 0.142705455, 1.71246648), | |
| 1540 | MeshType = Enum.MeshType.Wedge | |
| 1541 | }) | |
| 1542 | mot = New("Motor", Wedge, "mot", {
| |
| 1543 | Part0 = Wedge, | |
| 1544 | Part1 = Handle, | |
| 1545 | C0 = CFrame.new(0, 0, 0, -0.582101762, -0.6526227, -0.485018969, 0.802052081, -0.362778753, -0.474452466, 0.133683562, -0.665189862, 0.734610558), | |
| 1546 | C1 = CFrame.new(0.00132751465, -0.105318069, 0.913299561, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1547 | }) | |
| 1548 | Wedge = New("WedgePart", IceSword, "Wedge", {
| |
| 1549 | BrickColor = BrickColor.new("Mid gray"),
| |
| 1550 | Material = Enum.Material.Concrete, | |
| 1551 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1552 | CFrame = CFrame.new(6.16478109, 6.0116334, 20.2632179, -0.58214587, -0.802036822, -0.13359642, -0.65258348, 0.36286521, 0.665185571, -0.485024035, 0.47441563, -0.73463285), | |
| 1553 | CanCollide = false, | |
| 1554 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1555 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1556 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1557 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1558 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1559 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1560 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 1561 | }) | |
| 1562 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 1563 | Scale = Vector3.new(0.627904236, 0.313952088, 0.456657976), | |
| 1564 | MeshType = Enum.MeshType.Wedge | |
| 1565 | }) | |
| 1566 | mot = New("Motor", Wedge, "mot", {
| |
| 1567 | Part0 = Wedge, | |
| 1568 | Part1 = Handle, | |
| 1569 | C0 = CFrame.new(0, 0, 0, -0.582144558, -0.652581275, -0.485023201, -0.802035511, 0.362864256, 0.474414915, -0.133596361, 0.665183842, -0.734632015), | |
| 1570 | C1 = CFrame.new(0.00233268738, 0.144834518, 1.1188364, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
| 1571 | }) | |
| 1572 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
| |
| 1573 | Effects = {
| |
| 1574 | Block = {
| |
| 1575 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1576 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1577 | prt.Anchored = true | |
| 1578 | prt.CFrame = cframe | |
| 1579 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1580 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1581 | if Type == 1 or Type == nil then | |
| 1582 | table.insert(Effects, {
| |
| 1583 | prt, | |
| 1584 | "Block1", | |
| 1585 | delay, | |
| 1586 | x3, | |
| 1587 | y3, | |
| 1588 | z3, | |
| 1589 | msh | |
| 1590 | }) | |
| 1591 | elseif Type == 2 then | |
| 1592 | table.insert(Effects, {
| |
| 1593 | prt, | |
| 1594 | "Block2", | |
| 1595 | delay, | |
| 1596 | x3, | |
| 1597 | y3, | |
| 1598 | z3, | |
| 1599 | msh | |
| 1600 | }) | |
| 1601 | end | |
| 1602 | end | |
| 1603 | }, | |
| 1604 | Cylinder = {
| |
| 1605 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1606 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1607 | prt.Anchored = true | |
| 1608 | prt.CFrame = cframe | |
| 1609 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1610 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1611 | Effects[#Effects + 1] = {
| |
| 1612 | prt, | |
| 1613 | "Cylinder", | |
| 1614 | delay, | |
| 1615 | x3, | |
| 1616 | y3, | |
| 1617 | z3, | |
| 1618 | msh | |
| 1619 | } | |
| 1620 | end | |
| 1621 | }, | |
| 1622 | Head = {
| |
| 1623 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1624 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1625 | prt.Anchored = true | |
| 1626 | prt.CFrame = cframe | |
| 1627 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1628 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1629 | table.insert(Effects, {
| |
| 1630 | prt, | |
| 1631 | "Cylinder", | |
| 1632 | delay, | |
| 1633 | x3, | |
| 1634 | y3, | |
| 1635 | z3, | |
| 1636 | msh | |
| 1637 | }) | |
| 1638 | end | |
| 1639 | }, | |
| 1640 | Sphere = {
| |
| 1641 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1642 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1643 | prt.Anchored = true | |
| 1644 | prt.CFrame = cframe | |
| 1645 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1646 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1647 | table.insert(Effects, {
| |
| 1648 | prt, | |
| 1649 | "Cylinder", | |
| 1650 | delay, | |
| 1651 | x3, | |
| 1652 | y3, | |
| 1653 | z3, | |
| 1654 | msh | |
| 1655 | }) | |
| 1656 | end | |
| 1657 | }, | |
| 1658 | Elect = {
| |
| 1659 | Create = function(cff, x, y, z) | |
| 1660 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
| |
| 1661 | prt.Anchored = true | |
| 1662 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 1663 | prt.CFrame = CFrame.new(prt.Position) | |
| 1664 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1665 | local xval = math.random() / 2 | |
| 1666 | local yval = math.random() / 2 | |
| 1667 | local zval = math.random() / 2 | |
| 1668 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1669 | table.insert(Effects, {
| |
| 1670 | prt, | |
| 1671 | "Elec", | |
| 1672 | 0.1, | |
| 1673 | x, | |
| 1674 | y, | |
| 1675 | z, | |
| 1676 | xval, | |
| 1677 | yval, | |
| 1678 | zval | |
| 1679 | }) | |
| 1680 | end | |
| 1681 | }, | |
| 1682 | Ring = {
| |
| 1683 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1684 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1685 | prt.Anchored = true | |
| 1686 | prt.CFrame = cframe | |
| 1687 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1688 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1689 | table.insert(Effects, {
| |
| 1690 | prt, | |
| 1691 | "Cylinder", | |
| 1692 | delay, | |
| 1693 | x3, | |
| 1694 | y3, | |
| 1695 | z3, | |
| 1696 | msh | |
| 1697 | }) | |
| 1698 | end | |
| 1699 | }, | |
| 1700 | Wave = {
| |
| 1701 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1702 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1703 | prt.Anchored = true | |
| 1704 | prt.CFrame = cframe | |
| 1705 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1706 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1707 | table.insert(Effects, {
| |
| 1708 | prt, | |
| 1709 | "Cylinder", | |
| 1710 | delay, | |
| 1711 | x3, | |
| 1712 | y3, | |
| 1713 | z3, | |
| 1714 | msh | |
| 1715 | }) | |
| 1716 | end | |
| 1717 | }, | |
| 1718 | Break = {
| |
| 1719 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1720 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1721 | prt.Anchored = true | |
| 1722 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1723 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1724 | local num = math.random(10, 50) / 1000 | |
| 1725 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1726 | table.insert(Effects, {
| |
| 1727 | prt, | |
| 1728 | "Shatter", | |
| 1729 | num, | |
| 1730 | prt.CFrame, | |
| 1731 | math.random() - math.random(), | |
| 1732 | 0, | |
| 1733 | math.random(50, 100) / 100 | |
| 1734 | }) | |
| 1735 | end | |
| 1736 | }, | |
| 1737 | Fire = {
| |
| 1738 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 1739 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1740 | prt.Anchored = true | |
| 1741 | prt.CFrame = cframe | |
| 1742 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1743 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1744 | table.insert(Effects, {
| |
| 1745 | prt, | |
| 1746 | "Fire", | |
| 1747 | delay, | |
| 1748 | 1, | |
| 1749 | 1, | |
| 1750 | 1, | |
| 1751 | msh | |
| 1752 | }) | |
| 1753 | end | |
| 1754 | }, | |
| 1755 | FireWave = {
| |
| 1756 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1757 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1758 | prt.Anchored = true | |
| 1759 | prt.CFrame = cframe | |
| 1760 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1761 | local d = Create("Decal")({
| |
| 1762 | Parent = prt, | |
| 1763 | Texture = "rbxassetid://26356434", | |
| 1764 | Face = "Top" | |
| 1765 | }) | |
| 1766 | local d = Create("Decal")({
| |
| 1767 | Parent = prt, | |
| 1768 | Texture = "rbxassetid://26356434", | |
| 1769 | Face = "Bottom" | |
| 1770 | }) | |
| 1771 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1772 | table.insert(Effects, {
| |
| 1773 | prt, | |
| 1774 | "FireWave", | |
| 1775 | 1, | |
| 1776 | 30, | |
| 1777 | math.random(400, 600) / 100, | |
| 1778 | msh | |
| 1779 | }) | |
| 1780 | end | |
| 1781 | }, | |
| 1782 | Lightning = {
| |
| 1783 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 1784 | local magz = (p0 - p1).magnitude | |
| 1785 | local curpos = p0 | |
| 1786 | local trz = {
| |
| 1787 | -ofs, | |
| 1788 | ofs | |
| 1789 | } | |
| 1790 | for i = 1, tym do | |
| 1791 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
| 1792 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 1793 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 1794 | li.Material = "Neon" | |
| 1795 | if tym == i then | |
| 1796 | local magz2 = (curpos - p1).magnitude | |
| 1797 | li.Size = Vector3.new(th, th, magz2) | |
| 1798 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 1799 | table.insert(Effects, {
| |
| 1800 | li, | |
| 1801 | "Disappear", | |
| 1802 | last | |
| 1803 | }) | |
| 1804 | else | |
| 1805 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 1806 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 1807 | game.Debris:AddItem(li, 10) | |
| 1808 | table.insert(Effects, {
| |
| 1809 | li, | |
| 1810 | "Disappear", | |
| 1811 | last | |
| 1812 | }) | |
| 1813 | end | |
| 1814 | end | |
| 1815 | end | |
| 1816 | }, | |
| 1817 | Slash = {
| |
| 1818 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1819 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1820 | prt.Anchored = true | |
| 1821 | prt.CFrame = cframe | |
| 1822 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1823 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1824 | table.insert(Effects, {
| |
| 1825 | prt, | |
| 1826 | "Cylinder", | |
| 1827 | delay, | |
| 1828 | x3, | |
| 1829 | y3, | |
| 1830 | z3, | |
| 1831 | msh | |
| 1832 | }) | |
| 1833 | end | |
| 1834 | }, | |
| 1835 | Skull = {
| |
| 1836 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1837 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1838 | prt.Anchored = true | |
| 1839 | prt.CFrame = cframe | |
| 1840 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1841 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1842 | table.insert(Effects, {
| |
| 1843 | prt, | |
| 1844 | "Cylinder", | |
| 1845 | delay, | |
| 1846 | x3, | |
| 1847 | y3, | |
| 1848 | z3, | |
| 1849 | msh | |
| 1850 | }) | |
| 1851 | end | |
| 1852 | }, | |
| 1853 | EffectTemplate = {}
| |
| 1854 | } | |
| 1855 | function attackone() | |
| 1856 | attack = true | |
| 1857 | for i = 0, 1, 0.1 do | |
| 1858 | swait() | |
| 1859 | PlayAnimationFromTable({
| |
| 1860 | CFrame.new(0, 0, 0, 0.788027108, 0.200439662, 0.582113743, -0.0643608272, 0.967165112, -0.245897591, -0.612277567, 0.156305239, 0.775040984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1861 | CFrame.new(-0.163657367, 1.54006076, -0.314461529, 0.787917316, 0.0880405009, -0.60945487, 0.197614655, 0.901225626, 0.385670096, 0.583210886, -0.424313545, 0.692693353) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1862 | CFrame.new(1.8288635, 0.381291211, -0.57471168, 0.751814485, -0.658605754, -0.031838093, 0.212950945, 0.288220018, -0.933585405, 0.624041021, 0.695103228, 0.356938779) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1863 | CFrame.new(-1.57013321, 1.38517094, -0.646275699, 0.914500296, 0.146399811, 0.377168834, 0.186001778, -0.980010509, -0.0705930442, 0.359294534, 0.134711549, -0.923450589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1864 | CFrame.new(1.0699085, -2.02657509, 0.134410679, 0.788019538, -0.128005981, -0.602195799, 0.200437695, 0.978197515, 0.0543574244, 0.582108378, -0.163537562, 0.796496212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1865 | CFrame.new(-0.743313193, -1.86672938, 0.767257631, 0.787544429, 0.142957345, -0.599447191, 0.195243567, 0.864731491, 0.462731034, 0.584511697, -0.481459677, 0.653102934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1866 | }, i, false) | |
| 1867 | moter.C0 = clerp(moter.C0, CFrame.new(0.0667977333, -0.984575689, 0.116360553, -0.967758358, 0.00126608438, -0.25188145, 0.00521415938, 0.999874771, -0.0150051713, 0.251830697, -0.0158345364, -0.967642367) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1868 | end | |
| 1869 | CFuncs.Sound.Create("338586331", RootPart, 1, 1.7)
| |
| 1870 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
| 1870 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
| 1871 | for i = 0, 1, 0.1 do | |
| 1872 | swait() | |
| 1873 | PlayAnimationFromTable({
| |
| 1874 | CFrame.new(-5.64008951E-6, -0.289271295, 0.02058433, 0.639179468, -0.0118554207, -0.768978715, 0.437588871, 0.82786274, 0.350963235, 0.632437468, -0.560817003, 0.534331679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1875 | CFrame.new(0.0686899498, 1.58266675, -0.129292831, 0.637305677, -0.0515040718, 0.768888116, -0.0220653396, 0.996135354, 0.0850155279, -0.770295262, -0.0711466372, 0.633706331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1876 | CFrame.new(1.43613672, 0.538367867, -0.769264698, 0.883401334, -0.225479841, -0.410805315, -0.448511213, -0.152794391, -0.880620182, 0.135793269, 0.962191701, -0.236109018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1877 | CFrame.new(-1.33263493, 0.530908823, -1.13173735, 0.774448752, 0.420989633, -0.472225487, -0.627114832, 0.412453532, -0.660764217, -0.083403796, 0.807867646, 0.583432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1878 | CFrame.new(0.130533919, -1.99022949, -0.107515812, 0.79067564, 0.313304603, 0.525996566, -0.393056899, 0.91847229, 0.0437623933, -0.469402313, -0.241348416, 0.849360108) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1879 | CFrame.new(-1.64740181, -0.934829354, -0.803672612, 0.640997708, 0.566141248, 0.518272221, -0.00869186409, 0.680546522, -0.732653499, -0.767493784, 0.465124398, 0.441149563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1880 | }, i, false) | |
| 1881 | moter.C0 = clerp(moter.C0, CFrame.new(0.026622802, -0.904997647, 0.196058303, -0.708818436, -0.385801375, -0.5905388, 0.358256072, 0.524275482, -0.772521675, 0.607644081, -0.75914067, -0.233399957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1882 | end | |
| 1883 | attack = false | |
| 1884 | end | |
| 1885 | function attacktwo() | |
| 1886 | attack = true | |
| 1887 | for i = 0, 1, 0.1 do | |
| 1888 | swait() | |
| 1889 | PlayAnimationFromTable({
| |
| 1890 | CFrame.new(-2.09920108E-6, -0.0797994137, 0.00567831565, 0.623923182, -0.142310739, 0.768431246, -0.172238931, 0.934068501, 0.312834471, -0.762274981, -0.327534169, 0.558266401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1891 | CFrame.new(-0.152614132, 1.43419397, 0.0694229528, 0.624071181, 0.00533478009, -0.781349361, -0.144962683, 0.983407199, -0.109068729, 0.767802656, 0.181333169, 0.614489555) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1892 | CFrame.new(1.62733138, 0.337771654, -0.817679524, 0.817072392, -0.535290003, -0.214143738, -0.170663342, 0.130222797, -0.976686299, 0.55069679, 0.834569812, 0.0150470603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1893 | CFrame.new(-1.69386077, 0.698338449, -0.593923628, 0.670243919, 0.708830357, -0.219847083, 0.0301288702, -0.321978152, -0.946267664, -0.741529047, 0.627606273, -0.237160176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1894 | CFrame.new(0.875844359, -1.75295043, -0.506822169, 0.604221463, -0.109132633, -0.789307654, -0.157859325, 0.954547882, -0.252821982, 0.781022966, 0.277360052, 0.559530675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1895 | CFrame.new(-0.754942417, -1.99775577, -0.353243321, 0.62407285, -0.0491860658, -0.779816508, -0.14496313, 0.973402441, -0.177407607, 0.767801285, 0.223759934, 0.600343823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1896 | }, i, false) | |
| 1897 | moter.C0 = clerp(moter.C0, CFrame.new(0.162098616, -1.02794576, -0.117436513, 0.0782562196, 0.137678057, -0.987381399, 0.00224706531, 0.990392148, 0.138275817, 0.99693197, -0.0130390227, 0.0771949515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1898 | end | |
| 1899 | CFuncs.Sound.Create("338586331", RootPart, 1, 2)
| |
| 1900 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
| 1900 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
| 1901 | for i = 0, 1, 0.1 do | |
| 1902 | swait() | |
| 1903 | PlayAnimationFromTable({
| |
| 1904 | CFrame.new(-0.0499974564, -0.0798594058, 0.00481094467, 0.849877775, 0.157017037, -0.503063321, -0.00562059274, 0.957236528, 0.289279073, 0.526964068, -0.243021384, 0.814403236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1905 | CFrame.new(0.0296154618, 1.44001687, 0.0344077349, 0.849942803, -0.077871114, 0.521088719, 0.155828983, 0.981924474, -0.107433058, -0.503303766, 0.172512665, 0.846714199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1906 | CFrame.new(1.84586084, 0.445828378, -0.804978013, 0.780323446, -0.54935348, -0.298841774, -0.216951087, 0.210386321, -0.953241825, 0.586538792, 0.808670878, 0.044986546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1907 | CFrame.new(-1.0121001, 0.440028369, -1.32980573, 0.954659402, -0.291670084, 0.0596162379, 0.100457259, 0.127108827, -0.98678869, 0.280238986, 0.948035836, 0.150646046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1908 | CFrame.new(0.648227751, -1.86480665, -0.323074669, 0.864699662, -0.150720268, 0.479143202, 0.145383865, 0.988187134, 0.0484750643, -0.480789363, 0.027743306, 0.876397192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1909 | CFrame.new(-0.61671412, -1.87324643, -0.523296058, 0.849882841, -0.0145570682, 0.52677083, 0.156719849, 0.961371779, -0.226281956, -0.503128529, 0.274868608, 0.819334567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1910 | }, i, false) | |
| 1911 | moter.C0 = clerp(moter.C0, CFrame.new(-0.384238243, -0.768568754, 0.153875023, 0.0601015612, -0.455863953, 0.888018727, -0.377705216, -0.833866358, -0.402501494, 0.923974574, -0.311217338, -0.222298473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1912 | end | |
| 1913 | attack = false | |
| 1914 | end | |
| 1915 | function attackthree() | |
| 1916 | attack = true | |
| 1917 | for i = 0, 1, 0.1 do | |
| 1918 | swait() | |
| 1919 | PlayAnimationFromTable({
| |
| 1920 | CFrame.new(-0.0499973297, -0.0798598602, 0.00481046597, 0.999858201, -0.00149920012, -0.0173327345, 0.00121767877, 0.999875307, -0.0162376091, 0.01735471, 0.0162129551, 0.999719501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1921 | CFrame.new(0.0169489048, 1.56883669, -0.0505518913, 0.999848664, -0.00181485142, 0.0173025373, -0.00270418916, 0.9662444, 0.257613689, -0.0171860047, -0.257621527, 0.966093123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1922 | CFrame.new(0.689603448, 0.32244575, -1.15621376, 0.958393574, 0.250816524, -0.136330888, -0.152626008, 0.0466087461, -0.987185419, -0.241249755, 0.966912031, 0.0829500705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1923 | CFrame.new(-0.709262848, 0.301288217, -1.15373099, 0.80526787, -0.558297455, 0.199624285, 0.262970656, 0.0345502421, -0.964191675, 0.531403482, 0.828924596, 0.174640104) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1924 | CFrame.new(0.514648438, -1.9529357, 0.145957515, 1, 0, 0, 0, 0.99619472, 0.087155737, 0, -0.087155737, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1925 | CFrame.new(-0.497644067, -1.93463278, 0.0476821139, 0.999848664, 0.00121836609, 0.0173566956, -0.00180215947, 0.999431849, 0.0336592235, -0.017305823, -0.0336854123, 0.999282658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1926 | }, i, false) | |
| 1927 | moter.C0 = clerp(moter.C0, CFrame.new(0.0791045055, -1.08195245, 0.273342192, -0.797526002, 0.59368664, 0.107188642, 0.585703671, 0.804548204, -0.0982935429, -0.144595325, -0.0156096313, -0.98937571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1928 | end | |
| 1929 | local Sword2 = IceSword:Clone() | |
| 1930 | Sword2.Parent = Character | |
| 1931 | local Handle2 = Sword2:FindFirstChild("Handle")
| |
| 1932 | local moter2 = Handle2:FindFirstChild("HandleWeld")
| |
| 1933 | moter2.Part0 = RightArm | |
| 1934 | moter2.Part1 = Handle2 | |
| 1935 | for _, v in pairs(Sword2:GetChildren()) do | |
| 1936 | if v:IsA("BasePart") and v.Name ~= "Handle" or v.Name ~= "Hitbox" then
| |
| 1937 | v.Transparency = 0.5 | |
| 1938 | v.BrickColor = BrickColor.new("Really black")
| |
| 1939 | v.Material = "Neon" | |
| 1940 | end | |
| 1941 | end | |
| 1942 | Handle2.Transparency = 1 | |
| 1943 | Sword2:FindFirstChild("Hitbox").Transparency = 1
| |
| 1944 | Effects.Sphere.Create(BrickColor.new("Really black"), Sword2:FindFirstChild("BladeNeon").CFrame, 13, 15, 70, 0.12, 0.12, 0.12, 0.1)
| |
| 1945 | Effects.Slash.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(90), 1.57, 0), 0.001, 0.18, 0.13, 0, -0.002, 0.002, 0.03)
| |
| 1946 | RootPart.Velocity = RootPart.CFrame.lookVector * 45 | |
| 1947 | CFuncs.Sound.Create("338586331", RootPart, 1, 0.5)
| |
| 1948 | CFuncs.Sound.Create("160772554", RootPart, 0.5, 0.55)
| |
| 1949 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
| 1949 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
| 1950 | for i = 0, 1, 0.5 do | |
| 1951 | swait() | |
| 1952 | PlayAnimationFromTable({
| |
| 1953 | CFrame.new(-0.0500016212, -0.329231203, 0.0225556642, 0.999858201, 0.0102395713, -0.0140649555, 0.00121767877, 0.765281439, 0.643708169, 0.01735471, -0.643624544, 0.765147686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1954 | CFrame.new(0.0169506818, 1.60043335, -0.114883959, 0.999848664, -0.00181445573, 0.0173009839, -0.00360010937, 0.951432884, 0.307837874, -0.0170192812, -0.30785352, 0.951282501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1955 | CFrame.new(1.68962038, 0.694522381, -0.748418629, 0.775285363, -0.623473227, 0.101062834, 0.0290704276, -0.124615148, -0.991780043, 0.630942345, 0.771850407, -0.0784876943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1956 | CFrame.new(-1.7892493, 0.549818873, -0.568478703, 0.533697248, 0.839618206, 0.101036876, 0.12066935, 0.0426445529, -0.991777241, -0.837022781, 0.541500926, -0.0785568953) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1957 | CFrame.new(0.514648438, -1.4967339, -0.846125245, 1, 8.34075653E-9, 4.29083293E-8, 2.56920902E-8, 0.682013929, -0.731340468, -3.536422E-8, 0.731340468, 0.682013929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1958 | CFrame.new(-0.49764061, -1.98858178, -0.123531431, 0.999848664, 0.00122016063, 0.0173572805, 0.00122832146, 0.990101039, -0.140357047, -0.0173567198, 0.140357107, 0.989949703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1959 | }, i, false) | |
| 1960 | moter.C0 = clerp(moter.C0, CFrame.new(0.227522105, -0.949697673, 0.083877556, 0.196539521, -0.195968777, -0.960713029, -0.385219932, 0.885601759, -0.259454459, 0.901654124, 0.42107904, 0.0985645503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1961 | moter2.C0 = clerp(moter2.C0, CFrame.new(-0.193855926, -1.05636168, 0.0417949595, 0.162672698, -0.0745624304, 0.983859658, 0.497444749, 0.867340088, -0.0165162086, -0.852108419, 0.49210152, 0.178182915) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1962 | end | |
| 1963 | for i = 0, 1, 0.1 do | |
| 1964 | swait() | |
| 1965 | PlayAnimationFromTable({
| |
| 1966 | CFrame.new(-0.0500016212, -0.329231203, 0.0225556642, 0.999858201, 0.0102395713, -0.0140649555, 0.00121767877, 0.765281439, 0.643708169, 0.01735471, -0.643624544, 0.765147686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1967 | CFrame.new(0.0169506818, 1.60043335, -0.114883959, 0.999848664, -0.00181445573, 0.0173009839, -0.00360010937, 0.951432884, 0.307837874, -0.0170192812, -0.30785352, 0.951282501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1968 | CFrame.new(1.68962038, 0.694522381, -0.748418629, 0.775285363, -0.623473227, 0.101062834, 0.0290704276, -0.124615148, -0.991780043, 0.630942345, 0.771850407, -0.0784876943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1969 | CFrame.new(-1.7892493, 0.549818873, -0.568478703, 0.533697248, 0.839618206, 0.101036876, 0.12066935, 0.0426445529, -0.991777241, -0.837022781, 0.541500926, -0.0785568953) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1970 | CFrame.new(0.514648438, -1.4967339, -0.846125245, 1, 8.34075653E-9, 4.29083293E-8, 2.56920902E-8, 0.682013929, -0.731340468, -3.536422E-8, 0.731340468, 0.682013929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1971 | CFrame.new(-0.49764061, -1.98858178, -0.123531431, 0.999848664, 0.00122016063, 0.0173572805, 0.00122832146, 0.990101039, -0.140357047, -0.0173567198, 0.140357107, 0.989949703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1972 | }, i, false) | |
| 1973 | moter.C0 = clerp(moter.C0, CFrame.new(0.227522105, -0.949697673, 0.083877556, 0.196539521, -0.195968777, -0.960713029, -0.385219932, 0.885601759, -0.259454459, 0.901654124, 0.42107904, 0.0985645503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1974 | moter2.C0 = clerp(moter2.C0, CFrame.new(-0.193855926, -1.05636168, 0.0417949595, 0.162672698, -0.0745624304, 0.983859658, 0.497444749, 0.867340088, -0.0165162086, -0.852108419, 0.49210152, 0.178182915) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1975 | end | |
| 1976 | Effects.Sphere.Create(BrickColor.new("Really black"), Sword2:FindFirstChild("BladeNeon").CFrame, 13, 15, 70, 0.12, 0.12, 0.12, 0.1)
| |
| 1977 | Sword2:Destroy() | |
| 1978 | attack = false | |
| 1979 | end | |
| 1980 | function ShadowLifeup() | |
| 1981 | attack = true | |
| 1982 | Humanoid.WalkSpeed = 0 | |
| 1983 | CFuncs.Sound.Create("200633455", RootPart, 1, 0.8)
| |
| 1984 | for i = 0, 1, 0.1 do | |
| 1985 | swait() | |
| 1986 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 1987 | PlayAnimationFromTable({
| |
| 1988 | CFrame.new(2.36694294E-4, -0.165932477, 0.0121781016, 0.951047719, 1.70907624E-5, 0.309068084, -0.0219534542, 0.997489929, 0.0674986467, -0.308284253, -0.0709784925, 0.948639631) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1989 | CFrame.new(-0.0399513692, 1.5036521, 0.0137562454, 0.950926244, 0.0985037833, -0.293345392, -0.00360206119, 0.951449573, 0.30781588, 0.309424132, -0.291647404, 0.905096233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1990 | CFrame.new(0.518663287, 0.938370526, -0.893899322, 0.80482924, 0.576911807, -0.139420331, 0.546046793, -0.811793268, -0.206988886, -0.232586116, 0.0904616639, -0.968360066) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1991 | CFrame.new(-1.86190963, 1.21705341, -0.242829353, 0.106027916, 0.795499623, -0.596618652, -0.38721922, -0.519609869, -0.761634171, -0.915872574, 0.311775237, 0.252931416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1992 | CFrame.new(0.564078152, -1.97355533, -0.211758241, 0.945527017, -6.90096385E-7, -0.325563669, -4.87980856E-8, 1.00001204, -6.18237891E-7, 0.32556662, 2.05827814E-6, 0.945517302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1993 | CFrame.new(-0.748728037, -1.84512103, 0.491537005, 0.950199544, 0.15364711, -0.271189928, -0.00920823961, 0.883534074, 0.468318999, 0.31156081, -0.442481041, 0.840917051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1994 | }, i, false) | |
| 1995 | moter.C0 = clerp(moter.C0, CFrame.new(0.0662204325, -1.14818954, 0.056487143, 0.894144773, -0.203799203, 0.398714215, -0.0164565369, 0.874866486, 0.484086186, -0.447478026, -0.439404547, 0.778902352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1996 | end | |
| 1997 | for i = 0, 1, 0.1 do | |
| 1998 | swait() | |
| 1999 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 2000 | PlayAnimationFromTable({
| |
| 2001 | CFrame.new(2.36694294E-4, -0.165932477, 0.0121781016, 0.951047719, 1.70907624E-5, 0.309068084, -0.0219534542, 0.997489929, 0.0674986467, -0.308284253, -0.0709784925, 0.948639631) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2002 | CFrame.new(-0.0399514288, 1.50365257, 0.0137563497, 0.950923443, -0.0361511931, -0.307332307, 0.00363300764, 0.994398475, -0.105728164, 0.309432745, 0.0994216055, 0.945709944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2003 | CFrame.new(1.22780836, 1.47837555, -0.649716556, 0.995220065, -0.022877438, 0.095022127, -0.0143391676, -0.995885551, -0.0895893574, 0.0966844261, 0.0877962708, -0.991435528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2004 | CFrame.new(-1.86190963, 1.21705341, -0.242829353, 0.106027916, 0.795499623, -0.596618652, -0.38721922, -0.519609869, -0.761634171, -0.915872574, 0.311775237, 0.252931416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2005 | CFrame.new(0.564078152, -1.97355533, -0.211758241, 0.945527017, -6.90096385E-7, -0.325563669, -4.87980856E-8, 1.00001204, -6.18237891E-7, 0.32556662, 2.05827814E-6, 0.945517302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2006 | CFrame.new(-0.748728037, -1.84512103, 0.491537005, 0.950199544, 0.15364711, -0.271189928, -0.00920823961, 0.883534074, 0.468318999, 0.31156081, -0.442481041, 0.840917051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2007 | }, i, false) | |
| 2008 | moter.C0 = clerp(moter.C0, CFrame.new(0.0662204325, -1.14818954, 0.056487143, 0.894144773, -0.203799203, 0.398714215, -0.0164565369, 0.874866486, 0.484086186, -0.447478026, -0.439404547, 0.778902352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2009 | end | |
| 2010 | Humanoid.Health = Humanoid.Health + math.random(300, 400) | |
| 2011 | CFuncs.Sound.Create("200633433", RootPart, 1, 0.9)
| |
| 2012 | for i = 1, 5 do | |
| 2013 | swait(3) | |
| 2014 | Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, 0 + i * 0.45, -1), 10, 10, 10, 2.2, 2.2, 2.2, 0.1)
| |
| 2015 | end | |
| 2016 | Humanoid.WalkSpeed = 16 | |
| 2017 | attack = false | |
| 2018 | end | |
| 2019 | function SoulStorm() | |
| 2020 | attack = true | |
| 2021 | Humanoid.WalkSpeed = 0 | |
| 2022 | coroutine.resume(coroutine.create(function() | |
| 2023 | while attack do | |
| 2024 | swait() | |
| 2025 | Effects.Block.Create(BrickColor.new("Really black"), Hitbox.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1)), 6, 6, 6, 0, 0, 0, 0.1)
| |
| 2026 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1)
| |
| 2027 | end | |
| 2028 | end)) | |
| 2029 | CFuncs.Sound.Create("200633455", RootPart, 1, 0.7)
| |
| 2030 | CFuncs.Sound.Create("160772554", RootPart, 0.5, 0.45)
| |
| 2031 | for i = 0, 1, 0.02 do | |
| 2032 | swait() | |
| 2033 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
| 2034 | for i = 1, 3 do | |
| 2035 | Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(pos), 60, 1, 60, 1, 0.1, 1, 0.1)
| |
| 2036 | Effects.Sphere.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.new(math.random(-60, 60) / 12, 0, math.random(-60, 60) / 12), 2, 5, 2, -0.1, 3, -0.1, 0.1)
| |
| 2037 | end | |
| 2038 | PlayAnimationFromTable({
| |
| 2039 | CFrame.new(-5.72018325E-6, -0.230002046, -3.00072134E-6, 0.559195936, -8.33266824E-8, 0.829035521, -0.214569971, 0.965925932, 0.144730538, -0.800786853, -0.258818865, 0.54014194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2040 | CFrame.new(-0.126341924, 1.46079528, 0.0128399879, 0.559195936, -0.158188418, -0.813803554, -8.33266824E-8, 0.981626987, -0.190810263, 0.829035521, 0.106700383, 0.548921883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2041 | CFrame.new(1.95948887, 0.60129106, -0.417018443, 0.559195936, -0.827899337, 0.043388769, -8.33266824E-8, -0.052336514, -0.99862951, 0.829035521, 0.558429658, -0.0292664319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2042 | CFrame.new(-1.90513086, 0.186149895, 0.0788308382, 0.44871527, 0.800888658, 0.396524757, -0.892936826, 0.419823706, 0.162517756, -0.0363119096, -0.426995873, 0.90352428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2043 | CFrame.new(1.2839973, -1.50780475, -0.262963831, 0.559195936, -0.510405779, -0.653288484, -8.33266824E-8, 0.78801018, -0.615662217, 0.829035521, 0.344275951, 0.440652132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2044 | CFrame.new(-0.952763319, -2.04096246, -0.0207639895, 0.559195936, 0.283545077, -0.779039204, -8.33266824E-8, 0.939693451, 0.342017978, 0.829035521, -0.191255033, 0.525472879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2045 | }, i, false) | |
| 2046 | moter.C0 = clerp(moter.C0, CFrame.new(0.0256040171, -0.762414455, -0.287873328, -0.962945282, 0.269269049, 0.0152509212, 0.132935002, 0.424671888, 0.895535409, 0.234663725, 0.864378214, -0.444730461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2047 | end | |
| 2048 | local orbtab = {part = nil, mesh = nil}
| |
| 2049 | local orb = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, "Really black", "Orb", Vector3.new(0.2, 0.2, 0.2)) | |
| 2050 | orb.Anchored = true | |
| 2051 | orb.CFrame = RootPart.CFrame * CFrame.new(0, 0, -8) | |
| 2052 | local msh = CFuncs.Mesh.Create("SpecialMesh", orb, "Sphere", "", Vector3.new(), Vector3.new(17, 17, 17))
| |
| 2053 | orbtab.part = orb | |
| 2054 | orbtab.mesh = msh | |
| 2055 | coroutine.resume(coroutine.create(function() | |
| 2056 | local block = 0 | |
| 2057 | repeat | |
| 2058 | swait() | |
| 2059 | block = block + 1 | |
| 2060 | orbtab.part.Transparency = orbtab.part.Transparency - 0.03 | |
| 2061 | orbtab.part.CFrame = orbtab.part.CFrame * CFrame.new(0, 0, -0.2) | |
| 2062 | if block == 10 then | |
| 2063 | block = 0 | |
| 2064 | Effects.Block.Create(BrickColor.new("Really black"), orbtab.part.CFrame, 10, 10, 10, 0.1, 0.1, 0.1, 0.1)
| |
| 2065 | end | |
| 2066 | until orbtab.part.Transparency < 0.2 | |
| 2067 | orbtab.part.Transparency = 1 | |
| 2068 | local effecting = 0 | |
| 2069 | local rot = 0 | |
| 2070 | CFuncs.Sound.Create("215315446", orbtab.part, 1, 1)
| |
| 2071 | CFuncs.Sound.Create("160772554", RootPart, 1.2, 0.8)
| |
| 2072 | for i = 1, 80 do | |
| 2073 | swait() | |
| 2074 | local hit, pos = rayCast(orbtab.part.Position, CFrame.new(orbtab.part.Position, orbtab.part.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
| 2075 | effecting = effecting + 1 | |
| 2076 | rot = rot + 5 | |
| 2077 | if effecting % 1 == 0 then | |
| 2078 | Effects.Wave.Create(orbtab.part.BrickColor, CFrame.new(pos) * CFrame.Angles(0, math.rad(rot), 0), 25, 1, 25, -1, 1, -1, 0.09) | |
| 2079 | end | |
| 2080 | if effecting % 2 == 0 then | |
| 2081 | Effects.Sphere.Create(orbtab.part.BrickColor, orbtab.part.CFrame, 120, 120, 120, -8, -8, -8, 0.1) | |
| 2082 | Effects.Ring.Create(orbtab.part.BrickColor, orbtab.part.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 28, 28, 1, -3, -3, 0, 0.1) | |
| 2083 | Effects.Skull.Create(orbtab.part.BrickColor, orbtab.part.CFrame, 30, 30, 30, 0.02, 0.02, 0.02, 0.06) | |
| 2084 | end | |
| 2085 | if effecting % 7 == 0 then | |
| 2086 | - | MagnitudeDamage(orbtab.part, 20, 1, 3, -40, "Knockdown2", 0, 0) |
| 2086 | + | MagnitudeDamage(orbtab.part, 20, math.huge, math.huge, -40, "Knockdown2", 0, 0) |
| 2087 | end | |
| 2088 | end | |
| 2089 | end)) | |
| 2090 | for i = 0, 1, 0.042 do | |
| 2091 | swait() | |
| 2092 | PlayAnimationFromTable({
| |
| 2093 | CFrame.new(1.75088644E-6, -0.230000034, 1.39186159E-6, 0.187588051, 0.186177894, -0.964442134, 0.160125047, 0.962941587, 0.217033267, 0.969108224, -0.195144162, 0.150824606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2094 | CFrame.new(0.0195947587, 1.48957789, 0.0114011243, 0.172918722, 0.107836269, 0.979015052, 0.101545259, 0.986739695, -0.126622558, -0.979687631, 0.121309787, 0.159675509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2095 | CFrame.new(0.60565275, 0.535414517, -1.20973635, 0.65992105, 0.751324415, -0.00400392711, 0.059079282, -0.0572030246, -0.996613026, -0.749008715, 0.657449365, -0.0821371824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2096 | CFrame.new(-2.01896071, 0.614290714, -0.222265363, -0.0441553891, 0.969284713, -0.241945714, -0.998780847, -0.0374795645, 0.0321278647, 0.0220730193, 0.24306941, 0.969757855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2097 | CFrame.new(0.883885264, -1.95736468, -0.122990832, 0.187588051, -0.514942288, 0.836448133, 0.186177894, 0.854768634, 0.484467298, -0.964442134, 0.0648478791, 0.256215274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2098 | CFrame.new(-1.2569139, -1.55988181, -0.307114631, 0.187588051, 0.374025822, 0.908248663, 0.186177894, 0.89436239, -0.406760156, -0.964442134, 0.245399207, 0.0981363654) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2099 | }, i, false) | |
| 2100 | moter.C0 = clerp(moter.C0, CFrame.new(0.0538328141, -1.19583273, 0.0302671492, 0.971527398, 0.183628127, -0.149726093, -0.122722164, -0.150559187, -0.980955005, -0.202672854, 0.971398175, -0.123737022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2101 | end | |
| 2102 | Humanoid.WalkSpeed = 16 | |
| 2103 | attack = false | |
| 2104 | end | |
| 2105 | function DarkerSword() | |
| 2106 | attack = true | |
| 2107 | Humanoid.WalkSpeed = 0 | |
| 2108 | Humanoid.AutoRotate = false | |
| 2109 | local pitches = {
| |
| 2110 | 0.9, | |
| 2111 | 0.8, | |
| 2112 | 0.85, | |
| 2113 | 0.75, | |
| 2114 | 0.7, | |
| 2115 | 0.65, | |
| 2116 | 0.5 | |
| 2117 | } | |
| 2118 | moter.Part0 = RootPart | |
| 2119 | Effects.Block.Create(BrickColor.new("Really black"), RootPart.CFrame, 45, 45, 45, 1, 1, 1, 0.1)
| |
| 2120 | Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 40, 40, 40, 0.7, 0.7, 0.7, 0.065)
| |
| 2121 | Effects.Skull.Create(BrickColor.new("Really black"), RootPart.CFrame, 30, 30, 30, 1, 1, 1, 0.04)
| |
| 2122 | CFuncs.Sound.Create("183763512", RootPart, 3, 1)
| |
| 2123 | CFuncs.Sound.Create("183763512", RootPart, 3, 0.8)
| |
| 2124 | CFuncs.Sound.Create("160772554", RootPart, 2, 0.4)
| |
| 2125 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 38) | |
| 2126 | for i = 0, 1, 0.35 do | |
| 2127 | swait() | |
| 2128 | PlayAnimationFromTable({
| |
| 2129 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692378, -0.342021108, 0, 0.342021108, 0.939692378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2130 | CFrame.new(0, 1.59332514, -0.154239595, 1, 0, 0, 0, 0.898794413, 0.438370794, 0, -0.438370794, 0.898794413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2131 | CFrame.new(1.65000391, 0.192084476, -0.495581985, 0.281068981, -0.662157178, 0.694656909, 0.772158682, 0.585867286, 0.246029824, -0.569887161, 0.467234075, 0.675959468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2132 | CFrame.new(-1.82999885, 0.133283958, 0.0153404474, 0.544984221, 0.750108302, -0.374606252, -0.684918106, 0.655990541, 0.317118049, 0.483611047, 0.0837503076, 0.871267259) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2133 | CFrame.new(0.5, -1.44646192, -0.143957973, 1, 0, 0, 0, 0.788010895, 0.615661502, 0, -0.615661502, 0.788010895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2134 | CFrame.new(-0.5, -1.87253022, 0.702851415, 1, 0, 0, 0, 0.848048627, 0.529918671, 0, -0.529918671, 0.848048627) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2135 | }, i, false) | |
| 2136 | moter.C0 = clerp(moter.C0, CFrame.new(-2.98971844, 0.115092121, -3.04004264, 0.00416248059, 0.00702877389, 0.999967217, 0.0129201636, -0.999893069, 0.00697452482, 0.999908924, 0.0128913252, -0.00425275369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2137 | end | |
| 2138 | coroutine.resume(coroutine.create(function() | |
| 2139 | while attack do | |
| 2140 | swait(3.2) | |
| 2141 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1)
| |
| 2142 | end | |
| 2143 | end)) | |
| 2144 | for i = 1, 6 do | |
| 2145 | swait() | |
| 2146 | for i = 0, 1, 0.15 do | |
| 2147 | swait() | |
| 2148 | Effects.Block.Create(BrickColor.new("Really black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 2149 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1)
| |
| 2150 | PlayAnimationFromTable({
| |
| 2151 | CFrame.new(0, 0, 0, 0.817175806, 0.224950016, 0.530679941, -0.188658953, 0.97437036, -0.122516543, -0.544638872, 4.05787723E-8, 0.838670671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2152 | CFrame.new(-0.194566935, 1.45106626, 0.00485451892, 0.817175806, -0.216904089, -0.534019053, 0.224950016, 0.973035097, -0.0509936139, 0.530679941, -0.078456834, 0.843933284) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2153 | CFrame.new(1.99792635, 0.42438525, -0.109518886, 0.183307916, -0.982930779, 0.0156615004, 0.104886964, 0.00371502154, -0.994477272, 0.977444053, 0.183938175, 0.103777625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2154 | CFrame.new(-1.84469199, 0.765861571, -0.291787863, -0.431554615, 0.805913985, 0.40529424, -0.585192084, -0.592029512, 0.55412221, 0.686520875, 0.00195896626, 0.727107406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2155 | CFrame.new(1.14222896, -1.90446579, -0.00940740108, 0.817175806, -0.289114296, -0.498634845, 0.224950016, 0.956468701, -0.185917705, 0.530679941, 0.0397595465, 0.846639276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2156 | CFrame.new(-0.368951023, -2.06120801, 0.499673218, 0.817175806, -0.0713004991, -0.571961522, 0.224950016, 0.953078389, 0.202581391, 0.530679941, -0.294207335, 0.794871628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2157 | }, i, false) | |
| 2158 | moter.C0 = clerp(moter.C0, CFrame.new(-0.933959723, 1.01142776, -3.13172626, -0.702766538, 0.0883038342, -0.705920279, -0.626287341, -0.547482669, 0.555003703, -0.337469488, 0.832145929, 0.440055311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2159 | end | |
| 2160 | CFuncs.Sound.Create("338586331", Torso, 1, pitches[math.random(1, #pitches)])
| |
| 2161 | for i = 0, 1, 0.3 do | |
| 2162 | swait() | |
| 2163 | Effects.Block.Create(BrickColor.new("Really black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 2164 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1)
| |
| 2165 | RootPart.Velocity = RootPart.CFrame.lookVector * 20 | |
| 2166 | PlayAnimationFromTable({
| |
| 2167 | CFrame.new(-7.78585672E-7, -0.230000347, -4.84287739E-7, 0.702638149, 0.0467694327, -0.710008681, 0.250638068, 0.917616546, 0.308481067, 0.665943205, -0.394705772, 0.633030117) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2168 | CFrame.new(0.0758162737, 1.54775798, -0.0624485612, 0.702638149, -0.115911841, 0.702042878, 0.0467694327, 0.99203223, 0.116981894, -0.710008681, -0.0493617952, 0.702460766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2169 | CFrame.new(1.70870852, 0.869282424, -0.181329966, 0.293090641, -0.814630449, 0.500475168, -0.19852069, -0.563907802, -0.801622033, 0.935247302, 0.135593191, -0.326997042) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2170 | CFrame.new(-1.44018364, 0.600144386, -0.906840622, 0.692433476, 0.212914363, 0.689350128, 0.584826946, 0.393893898, -0.709101677, -0.422508746, 0.894156039, 0.148227215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2171 | CFrame.new(0.316358805, -1.91763854, -0.517459929, 0.702638149, -0.152496666, 0.695014119, 0.0467694327, 0.984550059, 0.168742776, -0.710008681, -0.0860597193, 0.698914528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2172 | CFrame.new(-1.28774691, -1.35547483, -0.659449458, 0.702638149, 0.351728559, 0.618536055, 0.0467694327, 0.844573915, -0.533392847, -0.710008681, 0.403710693, 0.576979637) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2173 | }, i, false) | |
| 2174 | moter.C0 = clerp(moter.C0, CFrame.new(-0.721186399, -0.531761169, -4.58712864, -0.216070339, 0.276477396, 0.936416268, -0.941065133, 0.19663246, -0.275199085, -0.260216624, -0.940689981, 0.217696428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2175 | end | |
| 2176 | for i = 0, 1, 0.15 do | |
| 2177 | swait() | |
| 2178 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 2179 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1)
| |
| 2180 | PlayAnimationFromTable({
| |
| 2181 | CFrame.new(-5.66244125E-7, -0.230000436, -6.2957406E-7, 0.693908453, 0.119958177, -0.710000932, 0.15334712, 0.938787758, 0.308484167, 0.703545511, -0.322936177, 0.633037269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2182 | CFrame.new(0.151966915, 1.46815932, 0.157141477, 0.693908453, 0.116310135, 0.710607886, 0.119958177, 0.954404712, -0.27335307, -0.710000932, 0.274925232, 0.64831686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2183 | CFrame.new(1.82994854, 1.01797819, -0.34449178, 0.439582378, -0.705411673, -0.556024611, -0.513565958, -0.705262542, 0.488729298, -0.73689729, 0.0707185417, -0.672296047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2184 | CFrame.new(-0.810288668, 0.472726107, -1.21208191, 0.298541695, -0.62045753, 0.725194216, 0.949190557, 0.113767609, -0.293418109, 0.0995496735, 0.775944591, 0.62289685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2185 | CFrame.new(0.515074432, -1.87406552, -0.517457187, 0.693908453, -0.254571408, 0.673561513, 0.119958177, 0.96321708, 0.240464509, -0.710000932, -0.0860610008, 0.698922157) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2186 | CFrame.new(-1.13900375, -1.48265195, -0.659464002, 0.693908453, 0.261517674, 0.6708951, 0.119958177, 0.876711667, -0.465818733, -0.710000932, 0.403714836, 0.576986194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2187 | }, i, false) | |
| 2188 | moter.C0 = clerp(moter.C0, CFrame.new(3.56326842, 0.845295548, -3.03803849, -0.114336103, -0.844628632, 0.523001194, 0.716687202, 0.294443429, 0.632190704, -0.687961757, 0.447110474, 0.571668088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2189 | end | |
| 2190 | CFuncs.Sound.Create("338586331", Torso, 1, pitches[math.random(1, #pitches)])
| |
| 2191 | for i = 0, 1, 0.3 do | |
| 2192 | swait() | |
| 2193 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1)
| |
| 2194 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1)
| |
| 2195 | RootPart.Velocity = RootPart.CFrame.lookVector * 30 | |
| 2196 | PlayAnimationFromTable({
| |
| 2197 | CFrame.new(7.33882189E-7, -0.490002513, 1.00396574E-6, 0.54235661, 0.197365835, 0.816637278, -0.45949614, 0.883440852, 0.0916560441, -0.703359306, -0.424951494, 0.569826961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2198 | CFrame.new(-0.172250822, 1.40173042, -0.0162052196, 0.54235661, -0.176917613, -0.821310699, 0.197365835, 0.977051914, -0.0801324248, 0.816637278, -0.118637763, 0.56482625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2199 | CFrame.new(1.30227256, 0.0545119941, -1.02839708, 0.889395177, 0.202474177, 0.409856468, 0.190501004, 0.650849521, -0.734921038, -0.415556431, 0.731710732, 0.540289044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2200 | CFrame.new(-1.75802565, 0.121509805, 0.0960294902, -0.234124482, 0.963418901, 0.13045612, 0.507817686, 0.235606611, -0.828626335, -0.82904166, -0.127748281, -0.544401467) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2201 | CFrame.new(1.72096014, -1.01080537, -0.286387861, 0.54235661, -0.77424866, -0.326177746, 0.197365835, 0.494790703, -0.846307456, 0.816637278, 0.394622952, 0.421161771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2202 | CFrame.new(-0.267580092, -2.07263899, 0.0663588941, 0.54235661, 0.0123737454, -0.840058327, 0.197365835, 0.970035613, 0.141712844, 0.816637278, -0.242656767, 0.523661494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2203 | }, i, false) | |
| 2204 | moter.C0 = clerp(moter.C0, CFrame.new(-0.270566553, -2.05693698, -2.78419375, -0.0986230448, 0.0966294408, -0.990425408, 0.994555473, -0.0243374687, -0.101407148, -0.0339039601, -0.995028019, -0.0937018916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2205 | end | |
| 2206 | end | |
| 2207 | Humanoid.WalkSpeed = 16 | |
| 2208 | Humanoid.AutoRotate = true | |
| 2209 | moter.Part0 = LeftArm | |
| 2210 | attack = false | |
| 2211 | end | |
| 2212 | function YourOwnSoul() | |
| 2213 | attack = true | |
| 2214 | Humanoid.WalkSpeed = 0 | |
| 2215 | Humanoid.AutoRotate = false | |
| 2216 | Humanoid.JumpPower = 0 | |
| 2217 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
| 2218 | for i = 1, math.random(10, 20) do | |
| 2219 | if hit then | |
| 2220 | do | |
| 2221 | local sizing = math.random(1, 4) | |
| 2222 | local brek = CFuncs.Part.Create(EffectModel, hit.Material, 0, 0, tostring(hit.BrickColor), "Ground Break", Vector3.new(sizing, sizing, sizing)) | |
| 2223 | brek.Anchored = true | |
| 2224 | brek.CFrame = CFrame.new(pos) * CFrame.new(math.random(-30, 30), 0, math.random(-30, 30)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2225 | coroutine.resume(coroutine.create(function(prt) | |
| 2226 | swait(100) | |
| 2227 | brek.Anchored = false | |
| 2228 | end), brek) | |
| 2229 | end | |
| 2230 | end | |
| 2231 | end | |
| 2232 | if hit then | |
| 2233 | Effects.Wave.Create(hit.BrickColor, CFrame.new(pos), 10, 10, 10, 5, -0.1, 5, 0.1) | |
| 2234 | CFuncs.Sound.Create("215315446", Torso, 3, 3)
| |
| 2235 | CFuncs.Sound.Create("160772554", Torso, 3, 1)
| |
| 2236 | end | |
| 2237 | coroutine.resume(coroutine.create(function() | |
| 2238 | while attack do | |
| 2239 | swait() | |
| 2240 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1)
| |
| 2241 | end | |
| 2242 | end)) | |
| 2243 | for i = 0, 1, 0.3 do | |
| 2244 | swait() | |
| 2245 | PlayAnimationFromTable({
| |
| 2246 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2247 | CFrame.new(1.23266176E-7, 1.53146183, -0.0521153808, 1, 8.60946372E-8, -1.51807882E-8, -7.92319454E-8, 0.965925813, 0.258819222, 3.69464601E-8, -0.258819222, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2248 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2249 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2250 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2251 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2252 | }, i, false) | |
| 2253 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2254 | end | |
| 2255 | for i = 0, 1, 0.02 do | |
| 2256 | swait() | |
| 2257 | PlayAnimationFromTable({
| |
| 2258 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2259 | CFrame.new(1.23266176E-7, 1.53146183, -0.0521153808, 1, 8.60946372E-8, -1.51807882E-8, -7.92319454E-8, 0.965925813, 0.258819222, 3.69464601E-8, -0.258819222, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2260 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2261 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2262 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2263 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2264 | }, i, false) | |
| 2265 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2266 | end | |
| 2267 | for i = 0, 1, 0.01 do | |
| 2268 | swait() | |
| 2269 | PlayAnimationFromTable({
| |
| 2270 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2271 | CFrame.new(1.01410571E-7, 1.36827826, 0.189484239, 1, 2.55600696E-8, -8.36027851E-8, -7.92319454E-8, 0.669131756, -0.743143916, 3.69464601E-8, 0.743143916, 0.669131756) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2272 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2273 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2274 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2275 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2276 | }, i, false) | |
| 2277 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2278 | end | |
| 2279 | Effects.Ring.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.Angles(1.57, 0, 0), 50, 50, 10000, -1, -1, 0, 0.08)
| |
| 2280 | Effects.Ring.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.Angles(1.57, 0, 0), 50, 50, 1.5, 7, 7, 0, 0.1)
| |
| 2281 | local spot = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, "White", "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 2282 | spot.Anchored = true | |
| 2283 | spot.CFrame = CFrame.new(pos) | |
| 2284 | for i = 0, 1, 0.3 do | |
| 2285 | swait() | |
| 2286 | PlayAnimationFromTable({
| |
| 2287 | CFrame.new(0, 99999, 1.41561031E-7, 1, 0, 0, 0, 0.951055884, -0.30901897, 0, 0.30901897, 0.951055884) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2288 | CFrame.new(0, 1.5547142, -0.263321638, 1, 0, 0, 0, 0.819150031, 0.573579371, 0, -0.573579371, 0.819150031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2289 | CFrame.new(0.950003147, 1.06736982, -1.05129409, 0.877996206, 0.377188534, 0.29470557, 0.478483945, -0.674544334, -0.562177002, -0.0132547468, 0.634601235, -0.772726059) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2290 | CFrame.new(-0.790023625, 1.10613036, -1.15852356, 0.877973974, -0.377296001, -0.294634551, -0.478521943, -0.674530387, -0.562161505, 0.013361305, 0.634552181, -0.772764564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2291 | CFrame.new(0.5, -1.79961967, 0.448044091, 1, 0, 0, 0, 0.848049223, 0.529917598, 0, -0.529917598, 0.848049223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2292 | CFrame.new(-0.5, -1.35301614, -0.89574194, 1, 0, 0, 0, 0.79863739, -0.601812541, 0, 0.601812541, 0.79863739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2293 | }, i, false) | |
| 2294 | moter.C0 = clerp(moter.C0, CFrame.new(0.521317542, -0.984084427, -0.125668928, -0.866649091, 0.388701022, -0.312782019, 0.383405834, 0.92002219, 0.08100155, 0.319251567, -0.0497221947, -0.946365476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2295 | end | |
| 2296 | CFuncs.Sound.Create("213087748", spot, 15, 1)
| |
| 2297 | for i = 1, 20 do | |
| 2298 | swait(math.random(5, 17)) | |
| 2299 | do | |
| 2300 | local ishit = false | |
| 2301 | local soul = CFuncs.Part.Create(EffectModel, "Neon", 0, 0.5, "Really black", "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 2302 | soul.Anchored = false | |
| 2303 | soul.CFrame = spot.CFrame * CFrame.new(math.random(-50, 50), 200, math.random(-50, 50)) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 2304 | local msh = CFuncs.Mesh.Create("SpecialMesh", soul, "Sphere", "", Vector3.new(), Vector3.new(100, 100, 100))
| |
| 2305 | local bodvel = Instance.new("BodyVelocity")
| |
| 2306 | bodvel.Parent = soul | |
| 2307 | bodvel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2308 | bodvel.Velocity = soul.CFrame.lookVector * 265 | |
| 2309 | coroutine.resume(coroutine.create(function() | |
| 2310 | while ishit == false do | |
| 2311 | swait() | |
| 2312 | Effects.Block.Create(soul.BrickColor, soul.CFrame, 87, 87, 87, -0.5, -0.5, -0.5, 0.1) | |
| 2313 | end | |
| 2314 | end)) | |
| 2315 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 30, 30, 30, 0.1) | |
| 2316 | soul.Touched:connect(function(hit) | |
| 2317 | if hit and hit.Name ~= "Effect" and hit.CanCollide ~= false and ishit == false then | |
| 2318 | ishit = true | |
| 2319 | soul.Anchored = true | |
| 2320 | bodvel:Destroy() | |
| 2321 | CFuncs.Sound.Create("633129949", soul, 2, 1)
| |
| 2322 | Effects.Block.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 7, 7, 7, 0.1) | |
| 2323 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 0.1, 0.1, 0.1, 0.09) | |
| 2324 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 10, 10, 10, 0.09) | |
| 2325 | soul.Transparency = 1 | |
| 2326 | game:GetService("Debris"):AddItem(soul, 4.8)
| |
| 2327 | end | |
| 2328 | end) | |
| 2329 | end | |
| 2330 | end | |
| 2331 | local isfinalhit = false | |
| 2332 | local you = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, "Really black", "YourSkull", Vector3.new(0.2, 0.2, 0.2)) | |
| 2333 | you.Anchored = false | |
| 2334 | you.CFrame = spot.CFrame * CFrame.new(0, 700, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 2335 | local msh = CFuncs.Mesh.Create("SpecialMesh", you, "FileMesh", "rbxassetid://4770583", Vector3.new(), Vector3.new(65, 65, 65))
| |
| 2336 | local bodvel = Instance.new("BodyVelocity")
| |
| 2337 | bodvel.Parent = you | |
| 2338 | bodvel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2339 | bodvel.Velocity = you.CFrame.lookVector * 180 | |
| 2340 | coroutine.resume(coroutine.create(function() | |
| 2341 | while isfinalhit == false do | |
| 2342 | swait() | |
| 2343 | Effects.Skull.Create(you.BrickColor, you.CFrame, 65, 65, 65, -5, -5, -5, 0.25) | |
| 2344 | Effects.Block.Create(you.BrickColor, you.CFrame, 200, 200, 200, -2, -2, -2, 0.01) | |
| 2345 | Effects.Lightning.Create(spot.Position, you.Position, 2, 4, "Really black", 1, 0.4, 0.8) | |
| 2346 | end | |
| 2347 | end)) | |
| 2348 | Effects.Sphere.Create(you.BrickColor, you.CFrame, 250, 250, 250, 1, 1, 1, 0.01) | |
| 2349 | you.Touched:connect(function(hit) | |
| 2350 | if hit and hit.Name ~= "Effect" and hit.CanCollide ~= false and isfinalhit == false then | |
| 2351 | isfinalhit = true | |
| 2352 | you.Anchored = true | |
| 2353 | bodvel:Destroy() | |
| 2354 | for i = 1, 2 do | |
| 2355 | Effects.Ring.Create(you.BrickColor, you.CFrame * CFrame.Angles(0, math.random(-180, 180), math.random(-50, 50)), 70, 70, 1.5, 3, 3, 0, 0.04) | |
| 2356 | end | |
| 2357 | Effects.Block.Create(you.BrickColor, you.CFrame, 200, 200, 200, 1, 1, 1, 0.0098) | |
| 2358 | Effects.Ring.Create(you.BrickColor, you.CFrame * CFrame.Angles(0, 0, 0), 70, 70, 1.5, 1, 1, 0, 0.01) | |
| 2359 | you:Destroy() | |
| 2360 | end | |
| 2361 | end) | |
| 2362 | while isfinalhit == false do | |
| 2363 | swait() | |
| 2364 | end | |
| 2365 | CFuncs.Sound.Create("10209236", spot, 12, 1)
| |
| 2366 | for i = 0, 1, 0.3 do | |
| 2367 | swait() | |
| 2368 | PlayAnimationFromTable({
| |
| 2369 | CFrame.new(0, -0.100000665, -1.15483999E-7, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2370 | CFrame.new(0, 1.621382, -0.127661437, 1, 0, 0, 0, 0.913546085, 0.40673545, 0, -0.40673545, 0.913546085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2371 | CFrame.new(0.840001643, 0.445644855, -1.15338969, 0.877995908, 0.377186775, 0.294709057, 0.270526379, 0.116915792, -0.95558697, -0.394890904, 0.918727994, 6.12586737E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2372 | CFrame.new(-0.790021539, 0.387530982, -1.00634634, 0.877973735, -0.377295136, -0.294636101, -0.182428837, 0.305334628, -0.934607148, 0.442585289, 0.874310851, 0.199246258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2373 | CFrame.new(0.5, -1.89283884, -0.622281432, 1, 0, 0, 0, 0.99862957, -0.0523368716, 0, 0.0523368716, 0.99862957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2374 | CFrame.new(-0.5, -1.48787773, -1.10489452, 1, 0, 0, 0, 0.694656968, -0.719341278, 0, 0.719341278, 0.694656909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2375 | }, i, false) | |
| 2376 | moter.C0 = clerp(moter.C0, CFrame.new(0.0917251706, -1.2568078, -0.649247885, -0.865373552, -0.0278544277, -0.500354588, 0.40147993, 0.559004545, -0.725485921, 0.299907863, -0.828697681, -0.472563922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2377 | end | |
| 2378 | for i = 0, 1, 0.007 do | |
| 2379 | swait() | |
| 2380 | PlayAnimationFromTable({
| |
| 2381 | CFrame.new(0, -0.100000665, -1.15483999E-7, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2382 | CFrame.new(0, 1.621382, -0.127661437, 1, 0, 0, 0, 0.913546085, 0.40673545, 0, -0.40673545, 0.913546085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2383 | CFrame.new(0.840001643, 0.445644855, -1.15338969, 0.877995908, 0.377186775, 0.294709057, 0.270526379, 0.116915792, -0.95558697, -0.394890904, 0.918727994, 6.12586737E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2384 | CFrame.new(-0.790021539, 0.387530982, -1.00634634, 0.877973735, -0.377295136, -0.294636101, -0.182428837, 0.305334628, -0.934607148, 0.442585289, 0.874310851, 0.199246258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2385 | CFrame.new(0.5, -1.89283884, -0.622281432, 1, 0, 0, 0, 0.99862957, -0.0523368716, 0, 0.0523368716, 0.99862957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2386 | CFrame.new(-0.5, -1.48787773, -1.10489452, 1, 0, 0, 0, 0.694656968, -0.719341278, 0, 0.719341278, 0.694656909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2387 | }, i, false) | |
| 2388 | moter.C0 = clerp(moter.C0, CFrame.new(0.0917251706, -1.2568078, -0.649247885, -0.865373552, -0.0278544277, -0.500354588, 0.40147993, 0.559004545, -0.725485921, 0.299907863, -0.828697681, -0.472563922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 2389 | end | |
| 2390 | spot:Destroy() | |
| 2391 | Humanoid.WalkSpeed = 16 | |
| 2392 | Humanoid.AutoRotate = true | |
| 2393 | Humanoid.JumpPower = 50 | |
| 2394 | attack = false | |
| 2395 | end | |
| 2396 | Mouse.Button1Down:connect(function() | |
| 2397 | if attack == false and attacktype == 1 then | |
| 2398 | attackone() | |
| 2399 | attacktype = 2 | |
| 2400 | elseif attack == false and attacktype == 2 then | |
| 2401 | attacktwo() | |
| 2402 | attacktype = 3 | |
| 2403 | elseif attack == false and attacktype == 3 then | |
| 2404 | attackthree() | |
| 2405 | attacktype = 1 | |
| 2406 | end | |
| 2407 | end) | |
| 2408 | Mouse.KeyDown:connect(function(k) | |
| 2409 | k = k:lower() | |
| 2410 | if attack == false and k == "z" then | |
| 2411 | ShadowLifeup() | |
| 2412 | elseif attack == false and k == "x" then | |
| 2413 | SoulStorm() | |
| 2414 | elseif attack == false and k == "c" then | |
| 2415 | DarkerSword() | |
| 2416 | elseif attack == false and k == "v" and (Anim == "Walk" or Anim == "Idle") then | |
| 2417 | YourOwnSoul() | |
| 2418 | end | |
| 2419 | end) | |
| 2420 | while true do | |
| 2421 | swait() | |
| 2422 | for i, v in pairs(Character:GetChildren()) do | |
| 2423 | if v:IsA("Part") then
| |
| 2424 | v.Material = "SmoothPlastic" | |
| 2425 | elseif v:IsA("Accessory") then
| |
| 2426 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 2427 | end | |
| 2428 | end | |
| 2429 | Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 2430 | velocity = RootPart.Velocity.y | |
| 2431 | sine = sine + change | |
| 2432 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 2433 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 2434 | Anim = "Jump" | |
| 2435 | if attack == false then | |
| 2436 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2437 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2438 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2439 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2440 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2441 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2442 | end | |
| 2443 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 2444 | Anim = "Fall" | |
| 2445 | if attack == false then | |
| 2446 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2447 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2448 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2449 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2450 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2451 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2452 | end | |
| 2453 | elseif Torsovelocity.y < 1 and hit ~= nil then | |
| 2454 | Anim = "Idle" | |
| 2455 | if attack == false then | |
| 2456 | change = 1 | |
| 2457 | PlayAnimationFromTable({
| |
| 2458 | CFrame.new(0, 0, 0, 0.968739808, -1.79269691E-7, 0.248079389, 1.60914965E-7, 1, 9.42668521E-8, -0.248079404, -5.13996383E-8, 0.968739748) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0), | |
| 2459 | CFrame.new(-1.32070791E-5, 1.50002956, -4.06864856E-5, 0.892828166, 1.96548513E-7, -0.45039764, -2.67216478E-7, 1, -9.33187039E-8, 0.450397581, 2.03671334E-7, 0.892828166) * CFrame.new(0, 0, 0 + 0.02 * math.cos(sine / 15)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 15), 0, 0 - 0.07 * math.cos(sine / 17)), | |
| 2460 | CFrame.new(1.45311666, -6.28829002E-6, 0.372088969, 0.895106196, -0.194979951, -0.400958717, 0.382409453, 0.798119783, 0.465583444, 0.229233623, -0.570076942, 0.788964093) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), | |
| 2461 | CFrame.new(-1.45139003, 0.340547949, -0.04563272, 0.771265745, 0.0560300648, 0.634042561, 0.467952371, -0.725152671, -0.505147874, 0.43147409, 0.686304927, -0.585504711) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0 - 0.12 * math.cos(sine / 19.2), 0 - 0.1 * math.cos(sine / 16.1)), | |
| 2462 | CFrame.new(0.658170998, -2.00000167, -0.11732538, 0.88452214, 2.64153073E-7, -0.466498375, -3.49613401E-7, 1, -9.66542757E-8, 0.466498375, 2.48587639E-7, 0.884522021) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0), | |
| 2463 | CFrame.new(-0.654144943, -1.96726179, 0.329243183, 0.993146002, -0.0531077534, 0.104118809, 1.41373148E-5, 0.890865266, 0.454267859, -0.116880938, -0.451152772, 0.884759963) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0) | |
| 2464 | }, 0.3, false) | |
| 2465 | moter.C0 = clerp(moter.C0, CFrame.new(0.179472119, -1.14195812, -0.233011931, -0.692816734, -0.146720871, 0.706029892, 0.62582171, 0.364091128, 0.689771771, -0.358262986, 0.91973412, -0.160427243) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.1 * math.cos(sine / 17), 0, 0), 0.3) | |
| 2466 | end | |
| 2467 | elseif Torsovelocity.y > 2 and hit ~= nil then | |
| 2468 | Anim = "Walk" | |
| 2469 | if attack == false then | |
| 2470 | PlayAnimationFromTable({
| |
| 2471 | CFrame.new(0, 0, 0, 1.00001907, -6.00703061E-8, 5.77419996E-8, -6.47269189E-8, 0.994537473, 0.104534052, 7.07805157E-8, -0.104534708, 0.99452424) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 5), 0, 0), | |
| 2472 | CFrame.new(-2.29809193E-5, 1.49501002, 0.0693363324, 1.00001907, -6.24436325E-8, 6.70552254E-8, -6.00703061E-8, 0.999406695, -0.0349029452, 5.77419996E-8, 0.0349032544, 0.999393284) * CFrame.new(0 - 0.01 * math.cos(sine / 8.3), 0, -0.03 - 0.03 * math.cos(sine / 12.5)) * CFrame.Angles(0 - 0.1 * math.cos(sine / 12.5), 0, 0 - 0.1 * math.cos(sine / 8.3)), | |
| 2473 | CFrame.new(1.43292463, 0.0894208327, 0.263825029, 0.8660447, -0.441476524, -0.234741032, 0.497263879, 0.809555292, 0.312059432, 0.0522677414, -0.386972547, 0.920611799) * CFrame.new(0, 0 + 0.13 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0, 0), | |
| 2474 | CFrame.new(-1.47107434, 0.539406598, -0.0455293655, 0.797084689, 0.425618619, 0.428397, 0.566574514, -0.772563398, -0.286628008, 0.208966494, 0.471177697, -0.856929123) * CFrame.new(0, 0 + 0.13 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 - 0.14 * math.cos(sine / 8.2), 0 - 0.13 * math.cos(sine / 6.1)), | |
| 2475 | CFrame.new(0.5, -1.85 - 0.5 * math.cos(sine / 4) / 2, 0 + 1.5 * math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-40 * math.sin(sine / 4)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 4), 0), | |
| 2476 | CFrame.new(-0.5, -1.85 + 0.5 * math.cos(sine / 4) / 2, 0 - 1.5 * math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(40 * math.sin(sine / 4)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 4), 0) | |
| 2477 | }, 0.3, false) | |
| 2478 | moter.C0 = clerp(moter.C0, CFrame.new(0.197707862, -1.05524755, -0.282646626, -0.647745311, -0.498332202, 0.576275408, 0.244140357, 0.580745637, 0.7766155, -0.721681118, 0.643740177, -0.254511893) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.12 * math.cos(sine / 6.1), 0, 0), 0.3) | |
| 2479 | end | |
| 2480 | end | |
| 2481 | if 0 < #Effects then | |
| 2482 | for e = 1, #Effects do | |
| 2483 | if Effects[e] ~= nil then | |
| 2484 | local Thing = Effects[e] | |
| 2485 | if Thing ~= nil then | |
| 2486 | local Part = Thing[1] | |
| 2487 | local Mode = Thing[2] | |
| 2488 | local Delay = Thing[3] | |
| 2489 | local IncX = Thing[4] | |
| 2490 | local IncY = Thing[5] | |
| 2491 | local IncZ = Thing[6] | |
| 2492 | if Thing[2] == "Shoot" then | |
| 2493 | local Look = Thing[1] | |
| 2494 | local move = 30 | |
| 2495 | if Thing[8] == 3 then | |
| 2496 | move = 10 | |
| 2497 | end | |
| 2498 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
| 2499 | if Thing[10] ~= nil then | |
| 2500 | da = pos | |
| 2501 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
| 2502 | cfa = CFrame.new(Thing[4], pos) | |
| 2503 | tehCF = cfa:lerp(cf2, 0.2) | |
| 2504 | Thing[1] = tehCF.lookVector | |
| 2505 | end | |
| 2506 | local mag = (Thing[4] - pos).magnitude | |
| 2507 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
| 2508 | if Thing[8] == 2 then | |
| 2509 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
| 2510 | end | |
| 2511 | Thing[4] = Thing[4] + Look * move | |
| 2512 | Thing[3] = Thing[3] - 1 | |
| 2513 | if 2 < Thing[5] then | |
| 2514 | Thing[5] = Thing[5] - 0.3 | |
| 2515 | Thing[6] = Thing[6] - 0.3 | |
| 2516 | end | |
| 2517 | if hit ~= nil then | |
| 2518 | Thing[3] = 0 | |
| 2519 | if Thing[8] == 1 or Thing[8] == 3 then | |
| 2520 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 2521 | elseif Thing[8] == 2 then | |
| 2522 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 2523 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2524 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
| |
| 2525 | ref.Anchored = true | |
| 2526 | ref.CFrame = CFrame.new(pos) | |
| 2527 | CFuncs.Sound.Create("161006093", ref, 1, 1.2)
| |
| 2528 | game:GetService("Debris"):AddItem(ref, 0.2)
| |
| 2529 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
| 2530 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
| |
| 2531 | - | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) |
| 2531 | + | MagnitudeDamage(ref, 15, math.huge, math.huge, 0, "Normal", "", 1) |
| 2532 | end | |
| 2533 | end | |
| 2534 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
| |
| 2535 | ref.Anchored = true | |
| 2536 | ref.CFrame = CFrame.new(pos) | |
| 2537 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
| 2538 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2539 | end | |
| 2540 | if Thing[3] <= 0 then | |
| 2541 | table.remove(Effects, e) | |
| 2542 | end | |
| 2543 | end | |
| 2544 | if Thing[2] == "FireWave" then | |
| 2545 | if Thing[3] <= Thing[4] then | |
| 2546 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 2547 | Thing[3] = Thing[3] + 1 | |
| 2548 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
| 2549 | else | |
| 2550 | Part.Parent = nil | |
| 2551 | table.remove(Effects, e) | |
| 2552 | end | |
| 2553 | end | |
| 2554 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
| 2555 | if Thing[1].Transparency <= 1 then | |
| 2556 | if Thing[2] == "Block1" then | |
| 2557 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2558 | Mesh = Thing[7] | |
| 2559 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2560 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2561 | elseif Thing[2] == "Block2" then | |
| 2562 | Thing[1].CFrame = Thing[1].CFrame | |
| 2563 | Mesh = Thing[7] | |
| 2564 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2565 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2566 | elseif Thing[2] == "Fire" then | |
| 2567 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
| 2568 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2569 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2570 | elseif Thing[2] == "Cylinder" then | |
| 2571 | Mesh = Thing[7] | |
| 2572 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2573 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2574 | elseif Thing[2] == "Blood" then | |
| 2575 | Mesh = Thing[7] | |
| 2576 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
| 2577 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2578 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2579 | elseif Thing[2] == "Elec" then | |
| 2580 | Mesh = Thing[10] | |
| 2581 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2582 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2583 | elseif Thing[2] == "Disappear" then | |
| 2584 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2585 | end | |
| 2586 | else | |
| 2587 | Part.Parent = nil | |
| 2588 | table.remove(Effects, e) | |
| 2589 | end | |
| 2590 | end | |
| 2591 | end | |
| 2592 | end | |
| 2593 | end | |
| 2594 | end | |
| 2595 | end |