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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | ||
| 152 | -- TheFlamingBlaster 2016 | |
| 153 | print("Script stealer by TheFlamingBlaster successfully started up.")
| |
| 154 | print("December 30th, 2016.")
| |
| 155 | print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.")
| |
| 156 | print("This only works with localscripts")
| |
| 157 | print("This won't allow you to get the code of the scripts.")
| |
| 158 | ||
| 159 | local plr = game.Players.LocalPlayer | |
| 160 | function exe(cmd) | |
| 161 | game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd | |
| 162 | end | |
| 163 | local mouse = plr:GetMouse() | |
| 164 | local adornees | |
| 165 | local destroyit = false | |
| 166 | local lasttarget | |
| 167 | local currenttarget | |
| 168 | local changed = {}
| |
| 169 | mouse.Button1Down:connect(function() | |
| 170 | if mouse.Target then | |
| 171 | if mouse.Target.Parent.ClassName == "Model" then | |
| 172 | currenttarget = mouse.Target.Parent | |
| 173 | lasttarget = mouse.Target.Parent | |
| 174 | adornees = Instance.new("Model",plr.Character)
| |
| 175 | for i,v in pairs(mouse.Target.Parent:GetChildren()) do | |
| 176 | local s = Instance.new("SelectionBox",adornees)
| |
| 177 | if v:IsA("Part") then
| |
| 178 | if v.Name == "Torso" then | |
| 179 | local lasso = Instance.new("SelectionPartLasso",adornees)
| |
| 180 | lasso.Humanoid = plr.Character.Humanoid | |
| 181 | lasso.Part = v | |
| 182 | end | |
| 183 | s.Adornee = v | |
| 184 | if v.Anchored == false then | |
| 185 | table.insert(changed,v) | |
| 186 | v.Anchored = true | |
| 187 | end | |
| 188 | end | |
| 189 | ||
| 190 | end | |
| 191 | destroyit = true | |
| 192 | end | |
| 193 | end | |
| 194 | end) | |
| 195 | game:GetService('UserInputService').InputBegan:connect(function(input,processed)
| |
| 196 | if mouse.Target and destroyit == true then | |
| 197 | if input.KeyCode == Enum.KeyCode.C then | |
| 198 | --currenttarget:Destroy() | |
| 199 | for i,v in pairs(currenttarget:GetChildren()) do | |
| 200 | if v:IsA("LocalScript") then
| |
| 201 | local c = v | |
| 202 | c.Parent = plr.Character | |
| 203 | c.Name = "Stolen" | |
| 204 | exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)')
| |
| 205 | print(c.Parent) | |
| 206 | end | |
| 207 | end | |
| 208 | adornees:Destroy() | |
| 209 | end | |
| 210 | end | |
| 211 | end) | |
| 212 | mouse.Button1Up:connect(function() | |
| 213 | if destroyit == true then | |
| 214 | currenttarget = nil | |
| 215 | for i,v in pairs(changed) do | |
| 216 | v.Anchored = false | |
| 217 | end | |
| 218 | changed = {}
| |
| 219 | adornees:Destroy() | |
| 220 | destroyit = false | |
| 221 | end | |
| 222 | end) |