SHOW:
|
|
- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | setmetatable(g,{
| |
| 124 | __index=function(self,s) | |
| 125 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 126 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 127 | end, | |
| 128 | __newindex = fsmt.__newindex, | |
| 129 | __call = fsmt.__call | |
| 130 | }) | |
| 131 | --Changing owner to fake player object to support owner:GetMouse() | |
| 132 | game,owner = g,g.Players.LocalPlayer | |
| 133 | end | |
| 134 | --Made by noobygames12 | |
| 135 | ||
| 136 | p = game.Players.LocalPlayer | |
| 137 | char = p.Character | |
| 138 | torso = char.Torso | |
| 139 | neck = char.Torso.Neck | |
| 140 | ||
| 141 | Player=game:GetService("Players").LocalPlayer
| |
| 142 | Character=Player.Character | |
| 143 | PlayerGui=Player.PlayerGui | |
| 144 | Backpack=Player.Backpack | |
| 145 | Torso=Character.Torso | |
| 146 | Head=Character.Head | |
| 147 | Humanoid=Character.Humanoid | |
| 148 | LeftArm=Character["Left Arm"] | |
| 149 | LeftLeg=Character["Left Leg"] | |
| 150 | RightArm=Character["Right Arm"] | |
| 151 | RightLeg=Character["Right Leg"] | |
| 152 | cam=game.Workspace.CurrentCamera | |
| 153 | LS=Torso["Left Shoulder"] | |
| 154 | LH=Torso["Left Hip"] | |
| 155 | RS=Torso["Right Shoulder"] | |
| 156 | RH=Torso["Right Hip"] | |
| 157 | Face = Head.face | |
| 158 | Neck=Torso.Neck | |
| 159 | it=Instance.new | |
| 160 | attacktype=1 | |
| 161 | vt=Vector3.new | |
| 162 | cf=CFrame.new | |
| 163 | euler=CFrame.fromEulerAnglesXYZ | |
| 164 | angles=CFrame.Angles | |
| 165 | cloaked=false | |
| 166 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 167 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 168 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 169 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 170 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 171 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 172 | RootPart=Character.HumanoidRootPart | |
| 173 | RootJoint=RootPart.RootJoint | |
| 174 | RootCF=euler(-1.57,0,3.14) | |
| 175 | attack = false | |
| 176 | bounce=false | |
| 177 | cooldown=false | |
| 178 | deeznuts=false | |
| 179 | attackdebounce = false | |
| 180 | deb=false | |
| 181 | equipped=true | |
| 182 | hand=false | |
| 183 | MMouse=nil | |
| 184 | combo=0 | |
| 185 | mana=0 | |
| 186 | trispeed=.2 | |
| 187 | attackmode='none' | |
| 188 | local idle=0 | |
| 189 | local Anim="Idle" | |
| 190 | local Effects={}
| |
| 191 | local gun=false | |
| 192 | local shoot=false | |
| 193 | player=nil | |
| 194 | mana=0 | |
| 195 | cam = workspace.CurrentCamera | |
| 196 | ZTarget = nil | |
| 197 | RocketTarget = nil | |
| 198 | local m = Instance.new("Model",Character)
| |
| 199 | m.Name = "WeaponModel" | |
| 200 | ||
| 201 | mouse=Player:GetMouse() | |
| 202 | --save shoulders | |
| 203 | RSH, LSH=nil, nil | |
| 204 | --welds | |
| 205 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 206 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 207 | LH=Torso["Left Hip"] | |
| 208 | RH=Torso["Right Hip"] | |
| 209 | TorsoColor=Torso.BrickColor | |
| 210 | function NoOutline(Part) | |
| 211 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 212 | end | |
| 213 | player=Player | |
| 214 | ch=Character | |
| 215 | RSH=ch.Torso["Right Shoulder"] | |
| 216 | LSH=ch.Torso["Left Shoulder"] | |
| 217 | -- | |
| 218 | RSH.Parent=nil | |
| 219 | LSH.Parent=nil | |
| 220 | -- | |
| 221 | RW.Name="Right Shoulder" | |
| 222 | RW.Part0=ch.Torso | |
| 223 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 224 | RW.C1=cf(0, 0.5, 0) | |
| 225 | RW.Part1=ch["Right Arm"] | |
| 226 | RW.Parent=ch.Torso | |
| 227 | -- | |
| 228 | LW.Name="Left Shoulder" | |
| 229 | LW.Part0=ch.Torso | |
| 230 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 231 | LW.C1=cf(0, 0.5, 0) | |
| 232 | LW.Part1=ch["Left Arm"] | |
| 233 | LW.Parent=ch.Torso | |
| 234 | ||
| 235 | function swait(num) | |
| 236 | if num==0 or num==nil then | |
| 237 | game:service'RunService'.Heartbeat:wait(0) | |
| 238 | else | |
| 239 | for i=0,num do | |
| 240 | game:service'RunService'.Heartbeat:wait(0) | |
| 241 | end | |
| 242 | end | |
| 243 | end | |
| 244 | ||
| 245 | ||
| 246 | local Player = game.Players.localPlayer | |
| 247 | local Character = Player.Character | |
| 248 | local red = 255 | |
| 249 | local green = 255 | |
| 250 | local blue = 255 | |
| 251 | local Humanoid = Character.Humanoid | |
| 252 | local mouse = Player:GetMouse() | |
| 253 | local m = Instance.new("Model", Character)
| |
| 254 | m.Name = "WeaponModel" | |
| 255 | local LeftArm = Character["Left Arm"] | |
| 256 | local RightArm = Character["Right Arm"] | |
| 257 | local LeftLeg = Character["Left Leg"] | |
| 258 | local RightLeg = Character["Right Leg"] | |
| 259 | local Head = Character.Head | |
| 260 | local Torso = Character.Torso | |
| 261 | local cam = game.Workspace.CurrentCamera | |
| 262 | local RootPart = Character.HumanoidRootPart | |
| 263 | local RootJoint = RootPart.RootJoint | |
| 264 | local equipped = false | |
| 265 | local attack = false | |
| 266 | local Anim = "Idle" | |
| 267 | local idle = 0 | |
| 268 | local attacktype = 1 | |
| 269 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 270 | local velocity = RootPart.Velocity.y | |
| 271 | local sine = 0 | |
| 272 | local change = 1 | |
| 273 | local grabbed = false | |
| 274 | local cn = CFrame.new | |
| 275 | local mr = math.rad | |
| 276 | local angles = CFrame.Angles | |
| 277 | local ud = UDim2.new | |
| 278 | local c3 = Color3.new | |
| 279 | local lim = 0 | |
| 280 | local st = 0 | |
| 281 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 282 | local attacktype = 1 | |
| 283 | local ZTarget, RocketTarget = nil, nil | |
| 284 | local euler = CFrame.fromEulerAnglesXYZ | |
| 285 | function clerp(a,b,t) | |
| 286 | local qa = {QuaternionFromCFrame(a)}
| |
| 287 | local qb = {QuaternionFromCFrame(b)}
| |
| 288 | local ax, ay, az = a.x, a.y, a.z | |
| 289 | local bx, by, bz = b.x, b.y, b.z | |
| 290 | local _t = 1-t | |
| 291 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 292 | end | |
| 293 | ||
| 294 | function QuaternionFromCFrame(cf) | |
| 295 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 296 | local trace = m00 + m11 + m22 | |
| 297 | if trace > 0 then | |
| 298 | local s = math.sqrt(1 + trace) | |
| 299 | local recip = 0.5/s | |
| 300 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 301 | else | |
| 302 | local i = 0 | |
| 303 | if m11 > m00 then | |
| 304 | i = 1 | |
| 305 | end | |
| 306 | if m22 > (i == 0 and m00 or m11) then | |
| 307 | i = 2 | |
| 308 | end | |
| 309 | if i == 0 then | |
| 310 | local s = math.sqrt(m00-m11-m22+1) | |
| 311 | local recip = 0.5/s | |
| 312 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 313 | elseif i == 1 then | |
| 314 | local s = math.sqrt(m11-m22-m00+1) | |
| 315 | local recip = 0.5/s | |
| 316 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 317 | elseif i == 2 then | |
| 318 | local s = math.sqrt(m22-m00-m11+1) | |
| 319 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 320 | end | |
| 321 | end | |
| 322 | end | |
| 323 | ||
| 324 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 325 | local xs, ys, zs = x + x, y + y, z + z | |
| 326 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 327 | local xx = x*xs | |
| 328 | local xy = x*ys | |
| 329 | local xz = x*zs | |
| 330 | local yy = y*ys | |
| 331 | local yz = y*zs | |
| 332 | local zz = z*zs | |
| 333 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 334 | end | |
| 335 | ||
| 336 | function QuaternionSlerp(a, b, t) | |
| 337 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 338 | local startInterp, finishInterp; | |
| 339 | if cosTheta >= 0.0001 then | |
| 340 | if (1 - cosTheta) > 0.0001 then | |
| 341 | local theta = math.acos(cosTheta) | |
| 342 | local invSinTheta = 1/math.sin(theta) | |
| 343 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 344 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 345 | else | |
| 346 | startInterp = 1-t | |
| 347 | finishInterp = t | |
| 348 | end | |
| 349 | else | |
| 350 | if (1+cosTheta) > 0.0001 then | |
| 351 | local theta = math.acos(-cosTheta) | |
| 352 | local invSinTheta = 1/math.sin(theta) | |
| 353 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 354 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 355 | else | |
| 356 | startInterp = t-1 | |
| 357 | finishInterp = t | |
| 358 | end | |
| 359 | end | |
| 360 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 361 | end | |
| 362 | rayCast = function(Position, Direction, Range, Ignore) | |
| 363 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 364 | end | |
| 365 | local v = game.Players.localPlayer | |
| 366 | local torso = v.Character.Torso | |
| 367 | ||
| 368 | plr = game.Players.LocalPlayer | |
| 369 | char = game.Players.LocalPlayer.Character | |
| 370 | hum = game.Players.LocalPlayer.Character.Humanoid | |
| 371 | t = game.Players.LocalPlayer.Character.Torso | |
| 372 | h = game.Players.LocalPlayer.Character.Head | |
| 373 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
| 374 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
| 375 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
| 376 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
| 377 | tors = Character.Torso | |
| 378 | lleg = Character["Left Leg"] | |
| 379 | root = Character.HumanoidRootPart | |
| 380 | hed = Character.Head | |
| 381 | rleg = Character["Right Leg"] | |
| 382 | rarm = Character["Right Arm"] | |
| 383 | larm = Character["Left Arm"] | |
| 384 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
| 385 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
| 386 | local Effects = {}
| |
| 387 | attack = false | |
| 388 | local attacking = false | |
| 389 | vt = Vector3.new | |
| 390 | bc = BrickColor.new | |
| 391 | br = BrickColor.random | |
| 392 | it = Instance.new | |
| 393 | cf = CFrame.new | |
| 394 | euler = CFrame.fromEulerAnglesXYZ | |
| 395 | angles = CFrame.Angles | |
| 396 | matr = math.random | |
| 397 | local colororg = BrickColor.new("Dark indigo") -- set color u like
| |
| 398 | local meshtype = "Sphere" -- only for specialmesh | |
| 399 | mouse = plr:GetMouse() | |
| 400 | ||
| 401 | ||
| 402 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 403 | if hit.Parent==nil then | |
| 404 | return | |
| 405 | end | |
| 406 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 407 | for _,v in pairs(hit.Parent:children()) do | |
| 408 | if v:IsA("Humanoid") then
| |
| 409 | h=v | |
| 410 | end | |
| 411 | end | |
| 412 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 413 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 414 | end | |
| 415 | if hit.Parent.className=="Hat" then | |
| 416 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 417 | end | |
| 418 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 419 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 420 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 421 | return | |
| 422 | end]] | |
| 423 | -- hs(hit,1.2) | |
| 424 | c=Instance.new("ObjectValue")
| |
| 425 | c.Name="creator" | |
| 426 | c.Value=game:service("Players").LocalPlayer
| |
| 427 | c.Parent=h | |
| 428 | game:GetService("Debris"):AddItem(c,.5)
| |
| 429 | Damage=math.random(minim,maxim) | |
| 430 | -- h:TakeDamage(Damage) | |
| 431 | blocked=false | |
| 432 | block=hit.Parent:findFirstChild("Block")
| |
| 433 | if block~=nil then | |
| 434 | print(block.className) | |
| 435 | if block.className=="NumberValue" then | |
| 436 | if block.Value>0 then | |
| 437 | blocked=true | |
| 438 | if decreaseblock==nil then | |
| 439 | block.Value=block.Value-1 | |
| 440 | end | |
| 441 | end | |
| 442 | end | |
| 443 | if block.className=="IntValue" then | |
| 444 | if block.Value>0 then | |
| 445 | blocked=true | |
| 446 | if decreaseblock~=nil then | |
| 447 | block.Value=block.Value-1 | |
| 448 | end | |
| 449 | end | |
| 450 | end | |
| 451 | end | |
| 452 | if blocked==false then | |
| 453 | -- h:TakeDamage(Damage) | |
| 454 | h.Health=h.Health-Damage | |
| 455 | showDamage(hit.Parent,Damage,3,TorsoColor) | |
| 456 | else | |
| 457 | h.Health=h.Health-(Damage/2) | |
| 458 | showDamage(hit.Parent,Damage/2,3,BrickColor.new("Bright blue"))
| |
| 459 | end | |
| 460 | if Type=="Knockdown" then | |
| 461 | hum=hit.Parent.Humanoid | |
| 462 | hum.PlatformStand=true | |
| 463 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 464 | swait(1) | |
| 465 | HHumanoid.PlatformStand=false | |
| 466 | end),hum) | |
| 467 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 468 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 469 | local bodvol=Instance.new("BodyVelocity")
| |
| 470 | bodvol.velocity=angle*knockback | |
| 471 | bodvol.P=5000 | |
| 472 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 473 | bodvol.Parent=hit | |
| 474 | rl=Instance.new("BodyAngularVelocity")
| |
| 475 | rl.P=3000 | |
| 476 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 477 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 478 | rl.Parent=hit | |
| 479 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 480 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 481 | elseif Type=="Normal" then | |
| 482 | vp=Instance.new("BodyVelocity")
| |
| 483 | vp.P=500 | |
| 484 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 485 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 486 | if KnockbackType==1 then | |
| 487 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 488 | elseif KnockbackType==2 then | |
| 489 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 490 | end | |
| 491 | if knockback>0 then | |
| 492 | vp.Parent=hit.Parent.Torso | |
| 493 | end | |
| 494 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 495 | elseif Type=="Up" then | |
| 496 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 497 | bodyVelocity.velocity=vt(0,10,0) | |
| 498 | bodyVelocity.P=1000 | |
| 499 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
| 500 | bodyVelocity.Parent=hit | |
| 501 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 502 | rl=Instance.new("BodyAngularVelocity")
| |
| 503 | rl.P=3000 | |
| 504 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 505 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 506 | rl.Parent=hit | |
| 507 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 508 | elseif Type=="Snare" then | |
| 509 | bp=Instance.new("BodyPosition")
| |
| 510 | bp.P=2000 | |
| 511 | bp.D=100 | |
| 512 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 513 | bp.position=hit.Parent.Torso.Position | |
| 514 | bp.Parent=hit.Parent.Torso | |
| 515 | game:GetService("Debris"):AddItem(bp,1)
| |
| 516 | elseif Type=="Target" then | |
| 517 | if Targetting==false then | |
| 518 | ZTarget=hit.Parent.Torso | |
| 519 | coroutine.resume(coroutine.create(function(Part) | |
| 520 | swait(5) | |
| 521 | end),ZTarget) | |
| 522 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 523 | targetgui=Instance.new("BillboardGui")
| |
| 524 | targetgui.Parent=ZTarget | |
| 525 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 526 | targ=Instance.new("ImageLabel")
| |
| 527 | targ.Parent=targetgui | |
| 528 | targ.BackgroundTransparency=1 | |
| 529 | targ.Image="rbxassetid://4834067" | |
| 530 | targ.Size=UDim2.new(1,0,1,0) | |
| 531 | cam.CameraType="Scriptable" | |
| 532 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 533 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 534 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 535 | Targetting=true | |
| 536 | RocketTarget=ZTarget | |
| 537 | for i=1,Property do | |
| 538 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 539 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 540 | swait() | |
| 541 | end | |
| 542 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 543 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 544 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 545 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 546 | end | |
| 547 | Targetting=false | |
| 548 | RocketTarget=nil | |
| 549 | targetgui.Parent=nil | |
| 550 | cam.CameraType="Custom" | |
| 551 | end | |
| 552 | end | |
| 553 | debounce=Instance.new("BoolValue")
| |
| 554 | debounce.Name="DebounceHit" | |
| 555 | debounce.Parent=hit.Parent | |
| 556 | debounce.Value=true | |
| 557 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 558 | c=Instance.new("ObjectValue")
| |
| 559 | c.Name="creator" | |
| 560 | c.Value=Player | |
| 561 | c.Parent=h | |
| 562 | game:GetService("Debris"):AddItem(c,.5)
| |
| 563 | CRIT=false | |
| 564 | hitDeb=true | |
| 565 | AttackPos=6 | |
| 566 | end | |
| 567 | end | |
| 568 | ||
| 569 | showDamage=function(Char,Dealt,du,Color) | |
| 570 | m=Instance.new("Model")
| |
| 571 | m.Name="" | |
| 572 | h=Instance.new("Humanoid")
| |
| 573 | h.Health=0 | |
| 574 | h.MaxHealth=0 | |
| 575 | h.Parent=m | |
| 576 | c=Instance.new("Part")
| |
| 577 | c.Transparency=0 | |
| 578 | c.Material = "Neon" | |
| 579 | c.BrickColor=bc("Bright red")
| |
| 580 | c.Name="Head" | |
| 581 | c.TopSurface=0 | |
| 582 | c.BottomSurface=0 | |
| 583 | CV="Hot pink" | |
| 584 | ||
| 585 | local txt = Instance.new("BillboardGui", c)
| |
| 586 | txt.Adornee = c | |
| 587 | txt.Name = "_status" | |
| 588 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 589 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 590 | local text = Instance.new("TextLabel", txt)
| |
| 591 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 592 | text.FontSize = "Size24" | |
| 593 | text.TextScaled = true | |
| 594 | text.TextTransparency = 0 | |
| 595 | text.BackgroundTransparency = 1 | |
| 596 | text.TextTransparency = 0 | |
| 597 | text.TextStrokeTransparency = 0 | |
| 598 | if Dealt < 12 then | |
| 599 | text.Font = "Highway" | |
| 600 | elseif Dealt < 20 then | |
| 601 | text.Font = "SourceSansBold" | |
| 602 | elseif Dealt >= 20 then | |
| 603 | text.Font = "Fantasy" | |
| 604 | end | |
| 605 | text.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 606 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
| |
| 607 | v=Instance.new("Part")
| |
| 608 | v.Name = "ColorBrick" | |
| 609 | v.Parent=c | |
| 610 | v.FormFactor="Symmetric" | |
| 611 | v.Anchored=true | |
| 612 | v.CanCollide=false | |
| 613 | v.BottomSurface="Smooth" | |
| 614 | v.TopSurface="Smooth" | |
| 615 | v.Size=Vector3.new(10,5,3) | |
| 616 | v.Transparency=1 | |
| 617 | v.CFrame=c.CFrame | |
| 618 | v.BrickColor=BrickColor.new(CV) | |
| 619 | v.Transparency=1 | |
| 620 | if Dealt < 12 then | |
| 621 | text.TextColor3 = BrickColor.new("White").Color
| |
| 622 | elseif Dealt < 20 then | |
| 623 | text.TextColor3 = BrickColor.new("Bright yellow").Color
| |
| 624 | elseif Dealt >= 20 then | |
| 625 | text.TextColor3 = BrickColor.new("Really red").Color
| |
| 626 | end | |
| 627 | v.Shape="Block" | |
| 628 | text.Text = tostring(Dealt).. "!" | |
| 629 | local dam = Instance.new("Sound",c)
| |
| 630 | local rndm=math.random(1,#hitsounds) | |
| 631 | local r=rndm | |
| 632 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
| 633 | dam.Volume = 1.25 | |
| 634 | dam.Pitch = 1 | |
| 635 | dam:Play() | |
| 636 | c.formFactor="Plate" | |
| 637 | c.Transparency = 1 | |
| 638 | c.Size=Vector3.new(1,.4,1) | |
| 639 | ms=Instance.new("CylinderMesh")
| |
| 640 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 641 | if CRIT==true then | |
| 642 | ms.Scale=Vector3.new(1,1.25,1) | |
| 643 | end | |
| 644 | ms.Parent=c | |
| 645 | c.Reflectance=0 | |
| 646 | Instance.new("BodyGyro").Parent=c
| |
| 647 | c.Parent=m | |
| 648 | if Char:findFirstChild("Head")~=nil then
| |
| 649 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 650 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 651 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 652 | end | |
| 653 | f=Instance.new("BodyPosition")
| |
| 654 | f.P=2000 | |
| 655 | f.D=100 | |
| 656 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 657 | f.position=c.Position+Vector3.new(0,3,0) | |
| 658 | f.Parent=c | |
| 659 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 660 | c.CanCollide=false | |
| 661 | m.Parent=workspace | |
| 662 | c.CanCollide=false | |
| 663 | wait(1) | |
| 664 | for l = 0, 9 do | |
| 665 | text.TextTransparency = text.TextTransparency + 0.1 | |
| 666 | text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 | |
| 667 | wait() | |
| 668 | end | |
| 669 | end | |
| 670 | ||
| 671 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 672 | local gui = it(GuiType) | |
| 673 | gui.Parent = parent | |
| 674 | gui.Text = text | |
| 675 | gui.BackgroundTransparency = backtrans | |
| 676 | gui.BackgroundColor3 = backcol | |
| 677 | gui.SizeConstraint = "RelativeXY" | |
| 678 | gui.TextXAlignment = "Center" | |
| 679 | gui.TextYAlignment = "Center" | |
| 680 | gui.Position = pos | |
| 681 | gui.Size = size | |
| 682 | gui.Font = "SourceSans" | |
| 683 | gui.FontSize = "Size14" | |
| 684 | gui.TextWrapped = false | |
| 685 | gui.TextStrokeTransparency = 0 | |
| 686 | gui.TextColor = BrickColor.new("White")
| |
| 687 | return gui | |
| 688 | end | |
| 689 | ||
| 690 | local mana = 249 | |
| 691 | ---- GUI set | |
| 692 | local basgui = it("GuiMain")
| |
| 693 | basgui.Parent = Player.PlayerGui | |
| 694 | basgui.Name = "CooldownsGUI" | |
| 695 | local basframe = it("Frame")
| |
| 696 | basframe.Parent = basgui | |
| 697 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 698 | basframe.BackgroundTransparency = 1 | |
| 699 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 700 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 701 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 702 | local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(-0.15, 0, -0.175, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 703 | basicgui.ZIndex = 2 | |
| 704 | basicgui.Font = "Highway" | |
| 705 | basicgui.BackgroundTransparency = 0.5 | |
| 706 | basicgui.BorderSizePixel = 0.65 | |
| 707 | basicgui.TextScaled = true | |
| 708 | basicgui.Text = "(Z)\nHotshot" | |
| 709 | basicgui.TextSize = 24 | |
| 710 | local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(0.35, 0, -0.175, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 711 | basicgui2.ZIndex = 2 | |
| 712 | basicgui2.Font = "Highway" | |
| 713 | basicgui2.BackgroundTransparency = 0.5 | |
| 714 | basicgui2.BorderSizePixel = 0.65 | |
| 715 | basicgui2.TextScaled = true | |
| 716 | basicgui2.Text = "(X)\nBlazing Dash" | |
| 717 | basicgui2.TextSize = 24 | |
| 718 | local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 719 | basicgui3.ZIndex = 2 | |
| 720 | basicgui3.Font = "Highway" | |
| 721 | basicgui3.BackgroundTransparency = 0.5 | |
| 722 | basicgui3.BorderSizePixel = 0.65 | |
| 723 | basicgui3.TextScaled = true | |
| 724 | basicgui3.Text = "(C)\nBlazing Boomrang" | |
| 725 | basicgui3.TextSize = 24 | |
| 726 | local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright orange").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
| |
| 727 | basicgui4.ZIndex = 2 | |
| 728 | basicgui4.Font = "Highway" | |
| 729 | basicgui4.BackgroundTransparency = 0.5 | |
| 730 | basicgui4.BorderSizePixel = 0.65 | |
| 731 | basicgui4.TextScaled = true | |
| 732 | basicgui4.Text = "(V)\nDying Star" | |
| 733 | basicgui4.TextSize = 24 | |
| 734 | ||
| 735 | local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 736 | healthg.ZIndex = 2 | |
| 737 | healthg.Font = "Highway" | |
| 738 | healthg.BackgroundTransparency = 0.5 | |
| 739 | healthg.BorderSizePixel = 0.65 | |
| 740 | healthg.TextScaled = true | |
| 741 | healthg.Text = "health" | |
| 742 | healthg.TextSize = 24 | |
| 743 | ||
| 744 | local manag = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Bright blue").Color, UDim2.new(-0.15, 0, -0.35, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 745 | manag.ZIndex = 2 | |
| 746 | manag.Font = "Highway" | |
| 747 | manag.BackgroundTransparency = 0.5 | |
| 748 | manag.BorderSizePixel = 0.65 | |
| 749 | manag.TextScaled = true | |
| 750 | manag.Text = "health" | |
| 751 | manag.TextSize = 24 | |
| 752 | ||
| 753 | ---------------- Weapon model | |
| 754 | ||
| 755 | local handle = Instance.new("Part")
| |
| 756 | handle.Parent = Character | |
| 757 | handle.Size = Vector3.new(1,1,1) | |
| 758 | handle.Archivable = true | |
| 759 | handle.Transparency = 0.99 | |
| 760 | handle.BrickColor = BrickColor.new("White")
| |
| 761 | handle.Material = "Neon" | |
| 762 | local handlmesh = Instance.new("BlockMesh",handle)
| |
| 763 | handlmesh.Scale = Vector3.new(1,1,1) | |
| 764 | local handleweld = Instance.new("Weld")
| |
| 765 | handleweld.Parent = handle | |
| 766 | handleweld.Part0 = torso | |
| 767 | handleweld.Part1 = handle | |
| 768 | handleweld.C1 = CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 769 | local par = Instance.new("Part")
| |
| 770 | par.Parent = Character | |
| 771 | par.Size = Vector3.new(0.2,0.2,0.2) | |
| 772 | par.Archivable = true | |
| 773 | par.Transparency = 0 | |
| 774 | par.BrickColor = BrickColor.new("Really black")
| |
| 775 | par.Material = "Metal" | |
| 776 | local parmesh = Instance.new("SpecialMesh",par)
| |
| 777 | parmesh.MeshType = "FileMesh" | |
| 778 | parmesh.MeshId = "http://www.roblox.com/asset?id=156292343" | |
| 779 | parmesh.Scale = Vector3.new(5,5,5) | |
| 780 | local weld12 = Instance.new("Weld")
| |
| 781 | weld12.Parent = par | |
| 782 | weld12.Part0 = handle | |
| 783 | weld12.Part1 = par | |
| 784 | weld12.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 785 | local par2 = Instance.new("Part")
| |
| 786 | par2.Parent = Character | |
| 787 | par2.Size = Vector3.new(0.2,0.2,0.2) | |
| 788 | par2.Archivable = true | |
| 789 | par2.Transparency = 0 | |
| 790 | par2.BrickColor = BrickColor.new("Really black")
| |
| 791 | par2.Material = "Metal" | |
| 792 | local parmesh2 = Instance.new("SpecialMesh",par2)
| |
| 793 | parmesh2.MeshType = "FileMesh" | |
| 794 | parmesh2.MeshId = "http://www.roblox.com/asset?id=156292343" | |
| 795 | parmesh2.Scale = Vector3.new(5.25,5.25,4.75) | |
| 796 | parmesh2.VertexColor = Vector3.new(1,0.5,0) | |
| 797 | parmesh2.TextureId = "rbxassetid://269748808" | |
| 798 | local weld13 = Instance.new("Weld")
| |
| 799 | weld13.Parent = par2 | |
| 800 | weld13.Part0 = handle | |
| 801 | weld13.Part1 = par2 | |
| 802 | weld13.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 803 | local par3 = Instance.new("Part")
| |
| 804 | par3.Parent = Character | |
| 805 | par3.Size = Vector3.new(0.2,0.2,0.2) | |
| 806 | par3.Archivable = true | |
| 807 | par3.Transparency = 0 | |
| 808 | par3.BrickColor = BrickColor.new("Really black")
| |
| 809 | par3.Material = "Metal" | |
| 810 | local parmesh3 = Instance.new("SpecialMesh",par3)
| |
| 811 | parmesh3.MeshType = "FileMesh" | |
| 812 | parmesh3.MeshId = "http://www.roblox.com/asset?id=156292343" | |
| 813 | parmesh3.Scale = Vector3.new(5.65,5.65,4.25) | |
| 814 | parmesh3.VertexColor = Vector3.new(1,0.75,0.25) | |
| 815 | parmesh3.TextureId = "rbxassetid://269748808" | |
| 816 | local weld14 = Instance.new("Weld")
| |
| 817 | weld14.Parent = par3 | |
| 818 | weld14.Part0 = handle | |
| 819 | weld14.Part1 = par3 | |
| 820 | weld14.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 821 | local par4 = Instance.new("Part")
| |
| 822 | par4.Parent = Character | |
| 823 | par4.Size = Vector3.new(0.2,0.2,0.2) | |
| 824 | par4.Archivable = true | |
| 825 | par4.Transparency = 0 | |
| 826 | par4.BrickColor = BrickColor.new("Really black")
| |
| 827 | par4.Material = "Metal" | |
| 828 | local parmesh4 = Instance.new("SpecialMesh",par4)
| |
| 829 | parmesh4.MeshType = "FileMesh" | |
| 830 | parmesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 831 | parmesh4.Scale = Vector3.new(4.5,4.5,1.25) | |
| 832 | parmesh4.VertexColor = Vector3.new(1,0.75,0) | |
| 833 | parmesh4.TextureId = "rbxassetid://269748808" | |
| 834 | local weld15 = Instance.new("Weld")
| |
| 835 | weld15.Parent = par4 | |
| 836 | weld15.Part0 = handle | |
| 837 | weld15.Part1 = par4 | |
| 838 | weld15.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 839 | local par4a = Instance.new("Part")
| |
| 840 | par4a.Parent = Character | |
| 841 | par4a.Size = Vector3.new(0.2,0.2,0.2) | |
| 842 | par4a.Archivable = true | |
| 843 | par4a.Transparency = 0 | |
| 844 | par4a.BrickColor = BrickColor.new("Really black")
| |
| 845 | par4a.Material = "Metal" | |
| 846 | local parmesh4a = Instance.new("SpecialMesh",par4a)
| |
| 847 | parmesh4a.MeshType = "FileMesh" | |
| 848 | parmesh4a.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 849 | parmesh4a.Scale = Vector3.new(1.25,7.5,1) | |
| 850 | parmesh4a.VertexColor = Vector3.new(1,0.5,0) | |
| 851 | parmesh4a.TextureId = "rbxassetid://269748808" | |
| 852 | local weld15a = Instance.new("Weld")
| |
| 853 | weld15a.Parent = par4a | |
| 854 | weld15a.Part0 = par4 | |
| 855 | weld15a.Part1 = par4a | |
| 856 | weld15a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 857 | local par4b = Instance.new("Part")
| |
| 858 | par4b.Parent = Character | |
| 859 | par4b.Size = Vector3.new(0.2,0.2,0.2) | |
| 860 | par4b.Archivable = true | |
| 861 | par4b.Transparency = 0 | |
| 862 | par4b.BrickColor = BrickColor.new("Really black")
| |
| 863 | par4b.Material = "Metal" | |
| 864 | local parmesh4b = Instance.new("SpecialMesh",par4b)
| |
| 865 | parmesh4b.MeshType = "FileMesh" | |
| 866 | parmesh4b.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 867 | parmesh4b.Scale = Vector3.new(7.5,1.25,1) | |
| 868 | parmesh4b.VertexColor = Vector3.new(1,0.5,0) | |
| 869 | parmesh4b.TextureId = "rbxassetid://269748808" | |
| 870 | local weld15b = Instance.new("Weld")
| |
| 871 | weld15b.Parent = par4b | |
| 872 | weld15b.Part0 = par4 | |
| 873 | weld15b.Part1 = par4b | |
| 874 | weld15b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 875 | local par5 = Instance.new("Part")
| |
| 876 | par5.Parent = Character | |
| 877 | par5.Size = Vector3.new(0.2,0.2,0.2) | |
| 878 | par5.Archivable = true | |
| 879 | par5.Transparency = 0 | |
| 880 | par5.BrickColor = BrickColor.new("Really black")
| |
| 881 | par5.Material = "Metal" | |
| 882 | local parmesh5 = Instance.new("SpecialMesh",par5)
| |
| 883 | parmesh5.MeshType = "FileMesh" | |
| 884 | parmesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 885 | parmesh5.Scale = Vector3.new(1,1,0.75) | |
| 886 | parmesh5.VertexColor = Vector3.new(1,0.75,0) | |
| 887 | parmesh5.TextureId = "rbxassetid://269748808" | |
| 888 | local weld16 = Instance.new("Weld")
| |
| 889 | weld16.Parent = par5 | |
| 890 | weld16.Part0 = handle | |
| 891 | weld16.Part1 = par5 | |
| 892 | weld16.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 893 | local par5a = Instance.new("Part")
| |
| 894 | par5a.Parent = Character | |
| 895 | par5a.Size = Vector3.new(0.2,0.2,0.2) | |
| 896 | par5a.Archivable = true | |
| 897 | par5a.Transparency = 0 | |
| 898 | par5a.BrickColor = BrickColor.new("Really black")
| |
| 899 | par5a.Material = "Metal" | |
| 900 | local parmesh5a = Instance.new("SpecialMesh",par5a)
| |
| 901 | parmesh5a.MeshType = "FileMesh" | |
| 902 | parmesh5a.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 903 | parmesh5a.Scale = Vector3.new(3,0.75,0.5) | |
| 904 | parmesh5a.VertexColor = Vector3.new(1,0.5,0) | |
| 905 | parmesh5a.TextureId = "rbxassetid://269748808" | |
| 906 | local weld16a = Instance.new("Weld")
| |
| 907 | weld16a.Parent = par5a | |
| 908 | weld16a.Part0 = par5 | |
| 909 | weld16a.Part1 = par5a | |
| 910 | weld16a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 911 | local par5b = Instance.new("Part")
| |
| 912 | par5b.Parent = Character | |
| 913 | par5b.Size = Vector3.new(0.2,0.2,0.2) | |
| 914 | par5b.Archivable = true | |
| 915 | par5b.Transparency = 0 | |
| 916 | par5b.BrickColor = BrickColor.new("Really black")
| |
| 917 | par5b.Material = "Metal" | |
| 918 | local parmesh5b = Instance.new("SpecialMesh",par5b)
| |
| 919 | parmesh5b.MeshType = "FileMesh" | |
| 920 | parmesh5b.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 921 | parmesh5b.Scale = Vector3.new(0.75,3,0.5) | |
| 922 | parmesh5b.VertexColor = Vector3.new(1,0.5,0) | |
| 923 | parmesh5b.TextureId = "rbxassetid://269748808" | |
| 924 | local weld16b = Instance.new("Weld")
| |
| 925 | weld16b.Parent = par5b | |
| 926 | weld16b.Part0 = par5 | |
| 927 | weld16b.Part1 = par5b | |
| 928 | weld16b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 929 | local par6 = Instance.new("Part")
| |
| 930 | par6.Parent = Character | |
| 931 | par6.Size = Vector3.new(0.2,0.2,0.2) | |
| 932 | par6.Archivable = true | |
| 933 | par6.Transparency = 0 | |
| 934 | par6.BrickColor = BrickColor.new("Really black")
| |
| 935 | par6.Material = "Metal" | |
| 936 | local parmesh6 = Instance.new("SpecialMesh",par6)
| |
| 937 | parmesh6.MeshType = "FileMesh" | |
| 938 | parmesh6.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
| 939 | parmesh6.Scale = Vector3.new(1.65,1.65,0.115) | |
| 940 | parmesh6.VertexColor = Vector3.new(1,0.35,0) | |
| 941 | parmesh6.TextureId = "rbxassetid://269748808" | |
| 942 | local weld17 = Instance.new("Weld")
| |
| 943 | weld17.Parent = par6 | |
| 944 | weld17.Part0 = handle | |
| 945 | weld17.Part1 = par6 | |
| 946 | weld17.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 947 | local par6a = Instance.new("Part")
| |
| 948 | par6a.Parent = Character | |
| 949 | par6a.Size = Vector3.new(0.2,0.2,0.2) | |
| 950 | par6a.Archivable = true | |
| 951 | par6a.Transparency = 0 | |
| 952 | par6a.BrickColor = BrickColor.new("Really black")
| |
| 953 | par6a.Material = "Metal" | |
| 954 | local parmesh6a = Instance.new("SpecialMesh",par6a)
| |
| 955 | parmesh6a.MeshType = "FileMesh" | |
| 956 | parmesh6a.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
| 957 | parmesh6a.Scale = Vector3.new(7.5,0.95,0.115) | |
| 958 | parmesh6a.VertexColor = Vector3.new(1,0.35,0) | |
| 959 | parmesh6a.TextureId = "rbxassetid://269748808" | |
| 960 | local weld17a = Instance.new("Weld")
| |
| 961 | weld17a.Parent = par6a | |
| 962 | weld17a.Part0 = par6 | |
| 963 | weld17a.Part1 = par6a | |
| 964 | weld17a.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(45)) | |
| 965 | local par6b = Instance.new("Part")
| |
| 966 | par6b.Parent = Character | |
| 967 | par6b.Size = Vector3.new(0.2,0.2,0.2) | |
| 968 | par6b.Archivable = true | |
| 969 | par6b.Transparency = 0 | |
| 970 | par6b.BrickColor = BrickColor.new("Really black")
| |
| 971 | par6b.Material = "Metal" | |
| 972 | local parmesh6b = Instance.new("SpecialMesh",par6b)
| |
| 973 | parmesh6b.MeshType = "FileMesh" | |
| 974 | parmesh6b.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
| 975 | parmesh6b.Scale = Vector3.new(7.5,0.95,0.115) | |
| 976 | parmesh6b.VertexColor = Vector3.new(1,0.35,0) | |
| 977 | parmesh6b.TextureId = "rbxassetid://269748808" | |
| 978 | local weld17b = Instance.new("Weld")
| |
| 979 | weld17b.Parent = par6b | |
| 980 | weld17b.Part0 = par6 | |
| 981 | weld17b.Part1 = par6b | |
| 982 | weld17b.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-45)) | |
| 983 | local par7 = Instance.new("Part")
| |
| 984 | par7.Parent = Character | |
| 985 | par7.Size = Vector3.new(0.2,0.2,0.2) | |
| 986 | par7.Archivable = true | |
| 987 | par7.Transparency = 0 | |
| 988 | par7.BrickColor = BrickColor.new("Really black")
| |
| 989 | par7.Material = "Metal" | |
| 990 | local parmesh7 = Instance.new("SpecialMesh",par7)
| |
| 991 | parmesh7.MeshType = "FileMesh" | |
| 992 | parmesh7.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 993 | parmesh7.Scale = Vector3.new(4.375,4.375,2.15) | |
| 994 | local weld18 = Instance.new("Weld")
| |
| 995 | weld18.Parent = par7 | |
| 996 | weld18.Part0 = handle | |
| 997 | weld18.Part1 = par7 | |
| 998 | weld18.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 999 | local par8 = Instance.new("Part")
| |
| 1000 | par8.Parent = Character | |
| 1001 | par8.Size = Vector3.new(0.2,0.2,0.2) | |
| 1002 | par8.Archivable = true | |
| 1003 | par8.Transparency = 0 | |
| 1004 | par8.BrickColor = BrickColor.new("Really black")
| |
| 1005 | par8.Material = "Metal" | |
| 1006 | local parmesh8 = Instance.new("SpecialMesh",par8)
| |
| 1007 | parmesh8.MeshType = "FileMesh" | |
| 1008 | parmesh8.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1009 | parmesh8.Scale = Vector3.new(4.365,4.365,2.165) | |
| 1010 | parmesh8.VertexColor = Vector3.new(1,0.25,0) | |
| 1011 | parmesh8.TextureId = "rbxassetid://269748808" | |
| 1012 | local weld19 = Instance.new("Weld")
| |
| 1013 | weld19.Parent = par8 | |
| 1014 | weld19.Part0 = handle | |
| 1015 | weld19.Part1 = par8 | |
| 1016 | weld19.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 1017 | ----- lol | |
| 1018 | handle.CanCollide = false | |
| 1019 | par.CanCollide = false | |
| 1020 | par2.CanCollide = false | |
| 1021 | par3.CanCollide = false | |
| 1022 | par4.CanCollide = false | |
| 1023 | par4a.CanCollide = false | |
| 1024 | par4b.CanCollide = false | |
| 1025 | par5.CanCollide = false | |
| 1026 | par5a.CanCollide = false | |
| 1027 | par5b.CanCollide = false | |
| 1028 | par6.CanCollide = false | |
| 1029 | par6a.CanCollide = false | |
| 1030 | par6b.CanCollide = false | |
| 1031 | par7.CanCollide = false | |
| 1032 | par8.CanCollide = false | |
| 1033 | ---- | |
| 1034 | ||
| 1035 | function attackone() | |
| 1036 | attack = true | |
| 1037 | handleweld.Part0 = rarm | |
| 1038 | for i = 0,2,0.1 do | |
| 1039 | swait() | |
| 1040 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1041 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1042 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1043 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1044 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 2.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 1045 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1046 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1047 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1048 | end | |
| 1049 | local slas = Instance.new("Sound",handle)
| |
| 1050 | slas.SoundId = "rbxassetid://199145095" | |
| 1051 | slas.Volume = 1.75 | |
| 1052 | slas.Pitch = 1 | |
| 1053 | slas:Play() | |
| 1054 | local hit = handle.Touched:connect(function(hit) | |
| 1055 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
| 1056 | end) | |
| 1057 | for i = 0,1,0.1 do | |
| 1058 | swait() | |
| 1059 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1060 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
| 1061 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1063 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 1064 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1065 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1066 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1067 | end | |
| 1068 | attack = false | |
| 1069 | hit:disconnect() | |
| 1070 | wait(3) | |
| 1071 | slas:Destroy() | |
| 1072 | end | |
| 1073 | ||
| 1074 | function attacktwo() | |
| 1075 | attack = true | |
| 1076 | handleweld.Part0 = rarm | |
| 1077 | for i = 0,2,0.1 do | |
| 1078 | swait() | |
| 1079 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1080 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1081 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1082 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1083 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 2.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 1084 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1085 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1086 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1087 | end | |
| 1088 | local slas = Instance.new("Sound",handle)
| |
| 1089 | slas.SoundId = "rbxassetid://199145095" | |
| 1090 | slas.Volume = 1.75 | |
| 1091 | slas.Pitch = 0.9 | |
| 1092 | slas:Play() | |
| 1093 | local hit = handle.Touched:connect(function(hit) | |
| 1094 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
| 1095 | end) | |
| 1096 | for i = 0,1,0.5 do | |
| 1097 | swait() | |
| 1098 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 1099 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
| 1100 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1101 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1102 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 10, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 1103 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1104 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1105 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1106 | end | |
| 1107 | for i = 0,1,0.5 do | |
| 1108 | swait() | |
| 1109 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 1110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
| 1111 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1113 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 15, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
| 1114 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1115 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1116 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1117 | end | |
| 1118 | for i = 0,1,0.5 do | |
| 1119 | swait() | |
| 1120 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 1121 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
| 1122 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1124 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 20, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
| 1125 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1126 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1127 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1128 | end | |
| 1129 | for i = 0,3,0.5 do | |
| 1130 | swait() | |
| 1131 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 1132 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3) | |
| 1133 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1134 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1135 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 25, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25) | |
| 1136 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1137 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1138 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1139 | end | |
| 1140 | attack = false | |
| 1141 | hit:disconnect() | |
| 1142 | wait(3) | |
| 1143 | slas:Destroy() | |
| 1144 | end | |
| 1145 | ||
| 1146 | function attackthree() | |
| 1147 | attack = true | |
| 1148 | handleweld.Part0 = rarm | |
| 1149 | for i = 0,2,0.1 do | |
| 1150 | swait() | |
| 1151 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1152 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1153 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1154 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1155 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1156 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1157 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1158 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1159 | end | |
| 1160 | local hit = handle.Touched:connect(function(hit) | |
| 1161 | Damagefunc(hit,5,6,5,"Normal",root,.2,1) | |
| 1162 | end) | |
| 1163 | local slas = Instance.new("Sound",handle)
| |
| 1164 | slas.SoundId = "rbxassetid://199145095" | |
| 1165 | slas.Volume = 1.75 | |
| 1166 | slas.Pitch = 0.95 | |
| 1167 | slas:Play() | |
| 1168 | for i = 0,2,0.1 do | |
| 1169 | swait() | |
| 1170 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(75)),.3) | |
| 1171 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-75)),.3) | |
| 1172 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(75 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1173 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1174 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 7.5) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3) | |
| 1175 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1176 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1177 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1178 | end | |
| 1179 | slas:Destroy() | |
| 1180 | attack = false | |
| 1181 | hit:disconnect() | |
| 1182 | end | |
| 1183 | ||
| 1184 | function attackfour() | |
| 1185 | attack = true | |
| 1186 | handleweld.Part0 = rarm | |
| 1187 | local tra = Instance.new("ParticleEmitter",handle)
| |
| 1188 | tra.Texture = "rbxassetid://296874871" | |
| 1189 | tra.LightEmission = 0.95 | |
| 1190 | tra.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1191 | tra.Rate = 1000 | |
| 1192 | tra.Lifetime = NumberRange.new(0.25) | |
| 1193 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1194 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)})
| |
| 1195 | tra.Speed = NumberRange.new(0) | |
| 1196 | tra.Rotation = NumberRange.new(-500,500) | |
| 1197 | tra.VelocitySpread = 90000 | |
| 1198 | tra.LockedToPart = true | |
| 1199 | tra.RotSpeed = NumberRange.new(-500,500) | |
| 1200 | for i = 0,5,0.1 do | |
| 1201 | swait() | |
| 1202 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1203 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1204 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1205 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1206 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1207 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1208 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1209 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1210 | end | |
| 1211 | local traz = Instance.new("ParticleEmitter",handle)
| |
| 1212 | traz.Texture = "rbxassetid://296874871" | |
| 1213 | traz.LightEmission = 0.95 | |
| 1214 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1215 | traz.Rate = 1000000 | |
| 1216 | traz.Lifetime = NumberRange.new(0.5) | |
| 1217 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,15,0)})
| |
| 1218 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1219 | traz.Speed = NumberRange.new(50) | |
| 1220 | traz.Rotation = NumberRange.new(-500,500) | |
| 1221 | traz.VelocitySpread = 90000 | |
| 1222 | traz.RotSpeed = NumberRange.new(-500,500) | |
| 1223 | local sa = Instance.new("Sound",handle)
| |
| 1224 | sa.SoundId = "rbxassetid://519795084" | |
| 1225 | sa.Volume = 1.25 | |
| 1226 | sa.Pitch = 1.5 | |
| 1227 | sa:Play() | |
| 1228 | tra.Rate = 0 | |
| 1229 | local lb = Instance.new("Part")
| |
| 1230 | lb.Parent = char | |
| 1231 | lb.Material = "Neon" | |
| 1232 | lb.Color = Color3.new(1,0.5,0) | |
| 1233 | lb.CanCollide = false | |
| 1234 | lb.Shape = "Ball" | |
| 1235 | lb.CFrame = handle.CFrame | |
| 1236 | lb.Anchored = true | |
| 1237 | lb.Size = vt(3,3,3) | |
| 1238 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1239 | thing.MeshType = meshtype | |
| 1240 | lb.Touched:connect(function(hit) | |
| 1241 | Damagefunc(hit,7,8,5,"Normal",root,.2,1) | |
| 1242 | end) | |
| 1243 | lb.Anchored = false | |
| 1244 | local trail = Instance.new("ParticleEmitter",lb)
| |
| 1245 | trail.Texture = "rbxassetid://296874871" | |
| 1246 | trail.LightEmission = 0.95 | |
| 1247 | trail.Color = ColorSequence.new(lb.BrickColor.Color) | |
| 1248 | trail.Rate = 10000 | |
| 1249 | trail.Lifetime = NumberRange.new(1.5) | |
| 1250 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1251 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1252 | trail.Speed = NumberRange.new(0,0) | |
| 1253 | trail.Rotation = NumberRange.new(-500,500) | |
| 1254 | trail.RotSpeed = NumberRange.new(-500,500) | |
| 1255 | local bv = Instance.new("BodyVelocity")
| |
| 1256 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1257 | bv.velocity = mouse.Hit.lookVector *175 | |
| 1258 | bv.Parent = lb | |
| 1259 | traz.Rate = 0 | |
| 1260 | for i = 0,1,0.1 do | |
| 1261 | swait() | |
| 1262 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.5,0)* angles(math.rad(0),math.rad(0),math.rad(-85)),.3) | |
| 1263 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(85)),.3) | |
| 1264 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(25 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1265 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1266 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1267 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1268 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1269 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1270 | end | |
| 1271 | attack = false | |
| 1272 | wait(10) | |
| 1273 | traz:Destroy() | |
| 1274 | tra:Destroy() | |
| 1275 | sa:Destroy() | |
| 1276 | lb:Destroy() | |
| 1277 | end | |
| 1278 | hold = false | |
| 1279 | ||
| 1280 | function do1() | |
| 1281 | attack = true | |
| 1282 | handleweld.Part0 = rarm | |
| 1283 | local tra = Instance.new("ParticleEmitter",handle)
| |
| 1284 | tra.Texture = "rbxassetid://296874871" | |
| 1285 | tra.LightEmission = 0.95 | |
| 1286 | tra.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1287 | tra.Rate = 1000 | |
| 1288 | tra.Lifetime = NumberRange.new(0.25) | |
| 1289 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1290 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)})
| |
| 1291 | tra.Speed = NumberRange.new(0) | |
| 1292 | tra.Rotation = NumberRange.new(-500,500) | |
| 1293 | tra.VelocitySpread = 90000 | |
| 1294 | tra.LockedToPart = true | |
| 1295 | tra.RotSpeed = NumberRange.new(-500,500) | |
| 1296 | while true do | |
| 1297 | swait() | |
| 1298 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1299 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1300 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1301 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1302 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1303 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1304 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1305 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1306 | if hold == false then | |
| 1307 | break | |
| 1308 | end | |
| 1309 | end | |
| 1310 | local traz = Instance.new("ParticleEmitter",handle)
| |
| 1311 | traz.Texture = "rbxassetid://296874871" | |
| 1312 | traz.LightEmission = 0.95 | |
| 1313 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1314 | traz.Rate = 1000000 | |
| 1315 | traz.Lifetime = NumberRange.new(0.5) | |
| 1316 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,15,0)})
| |
| 1317 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1318 | traz.Speed = NumberRange.new(50) | |
| 1319 | traz.Rotation = NumberRange.new(-500,500) | |
| 1320 | traz.VelocitySpread = 90000 | |
| 1321 | traz.RotSpeed = NumberRange.new(-500,500) | |
| 1322 | local sa = Instance.new("Sound",handle)
| |
| 1323 | sa.SoundId = "rbxassetid://519795084" | |
| 1324 | sa.Volume = 1.25 | |
| 1325 | sa.Pitch = 1.15 | |
| 1326 | sa:Play() | |
| 1327 | tra.Rate = 0 | |
| 1328 | local lb = Instance.new("Part")
| |
| 1329 | lb.Parent = char | |
| 1330 | lb.Material = "Neon" | |
| 1331 | lb.Color = Color3.new(1,0.5,0) | |
| 1332 | lb.CanCollide = false | |
| 1333 | lb.Shape = "Ball" | |
| 1334 | lb.CFrame = handle.CFrame | |
| 1335 | lb.Anchored = true | |
| 1336 | lb.Size = vt(7.5,7.5,7.5) | |
| 1337 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1338 | thing.MeshType = meshtype | |
| 1339 | lb.Touched:connect(function(hit) | |
| 1340 | Damagefunc(hit,10,15,5,"Normal",root,.2,1) | |
| 1341 | end) | |
| 1342 | lb.Anchored = false | |
| 1343 | local trail = Instance.new("ParticleEmitter",lb)
| |
| 1344 | trail.Texture = "rbxassetid://296874871" | |
| 1345 | trail.LightEmission = 0.95 | |
| 1346 | trail.Color = ColorSequence.new(lb.BrickColor.Color) | |
| 1347 | trail.Rate = 10000 | |
| 1348 | trail.Lifetime = NumberRange.new(1.5) | |
| 1349 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1350 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1351 | trail.Speed = NumberRange.new(0,0) | |
| 1352 | trail.Rotation = NumberRange.new(-500,500) | |
| 1353 | trail.RotSpeed = NumberRange.new(-500,500) | |
| 1354 | local bv = Instance.new("BodyVelocity")
| |
| 1355 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1356 | bv.velocity = mouse.Hit.lookVector *175 | |
| 1357 | bv.Parent = lb | |
| 1358 | traz.Rate = 0 | |
| 1359 | for i = 0,1,0.1 do | |
| 1360 | swait() | |
| 1361 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.5,0)* angles(math.rad(0),math.rad(0),math.rad(-85)),.3) | |
| 1362 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(85)),.3) | |
| 1363 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(25 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1364 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1365 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1366 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1367 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1368 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1369 | end | |
| 1370 | attack = false | |
| 1371 | wait(10) | |
| 1372 | traz:Destroy() | |
| 1373 | tra:Destroy() | |
| 1374 | sa:Destroy() | |
| 1375 | lb:Destroy() | |
| 1376 | end | |
| 1377 | ||
| 1378 | function do2() | |
| 1379 | attack = true | |
| 1380 | handleweld.Part0 = rarm | |
| 1381 | for i = 0,2,0.1 do | |
| 1382 | swait() | |
| 1383 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1384 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3) | |
| 1385 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(-50 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1386 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1387 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1388 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1389 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1390 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1391 | end | |
| 1392 | local traz2 = Instance.new("ParticleEmitter",handle)
| |
| 1393 | traz2.Texture = "rbxassetid://296874871" | |
| 1394 | traz2.LightEmission = 0.95 | |
| 1395 | traz2.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1396 | traz2.Rate = 1000000 | |
| 1397 | traz2.Lifetime = NumberRange.new(1) | |
| 1398 | traz2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,50,0)})
| |
| 1399 | traz2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1400 | traz2.Speed = NumberRange.new(25,50) | |
| 1401 | traz2.Rotation = NumberRange.new(-500,500) | |
| 1402 | traz2.VelocitySpread = 90000 | |
| 1403 | traz2.RotSpeed = NumberRange.new(-500,500) | |
| 1404 | local traz = Instance.new("ParticleEmitter",handle)
| |
| 1405 | traz.Texture = "rbxassetid://296874871" | |
| 1406 | traz.LightEmission = 0.95 | |
| 1407 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1408 | traz.Rate = 1000000 | |
| 1409 | traz.Lifetime = NumberRange.new(0.5) | |
| 1410 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,15,0)})
| |
| 1411 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1412 | traz.Speed = NumberRange.new(0) | |
| 1413 | traz.Rotation = NumberRange.new(-500,500) | |
| 1414 | traz.VelocitySpread = 90000 | |
| 1415 | traz.RotSpeed = NumberRange.new(-500,500) | |
| 1416 | root.Velocity = root.CFrame.lookVector*250 | |
| 1417 | local hit = handle.Touched:connect(function(hit) | |
| 1418 | Damagefunc(hit,10,14,5,"Normal",root,.2,1) | |
| 1419 | end) | |
| 1420 | local slas = Instance.new("Sound",handle)
| |
| 1421 | slas.SoundId = "rbxassetid://412756170" | |
| 1422 | slas.Volume = 2.5 | |
| 1423 | slas.Pitch = 0.75 | |
| 1424 | slas:Play() | |
| 1425 | wait(0.05) | |
| 1426 | traz2.Rate = 0 | |
| 1427 | for i = 0,3.5,0.1 do | |
| 1428 | swait() | |
| 1429 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(75)),.3) | |
| 1430 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-75)),.3) | |
| 1431 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.25) * angles(math.rad(90), math.rad(0), math.rad(75 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1432 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1433 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, 7.5) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3) | |
| 1434 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1435 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1436 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1437 | end | |
| 1438 | traz.Rate = 0 | |
| 1439 | attack = false | |
| 1440 | hit:disconnect() | |
| 1441 | wait(10) | |
| 1442 | traz2:Destroy() | |
| 1443 | traz:Destroy() | |
| 1444 | slas:Destroy() | |
| 1445 | end | |
| 1446 | ||
| 1447 | function do3() | |
| 1448 | attack = true | |
| 1449 | local van = 1 | |
| 1450 | for i = 0,3,0.1 do | |
| 1451 | swait() | |
| 1452 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1453 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 1454 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1455 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1456 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, -3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1457 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1458 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1459 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1460 | end | |
| 1461 | local slas = Instance.new("Sound",handle)
| |
| 1462 | slas.SoundId = "rbxassetid://412756170" | |
| 1463 | slas.Volume = 2.5 | |
| 1464 | slas.Pitch = 0.75 | |
| 1465 | slas:Play() | |
| 1466 | local traz = Instance.new("ParticleEmitter",handle)
| |
| 1467 | traz.Texture = "rbxassetid://296874871" | |
| 1468 | traz.LightEmission = 0.95 | |
| 1469 | traz.Color = ColorSequence.new(Color3.new(1,0.5,0)) | |
| 1470 | traz.Rate = 1000000 | |
| 1471 | traz.Lifetime = NumberRange.new(0.5) | |
| 1472 | traz.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,10,0)})
| |
| 1473 | traz.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1474 | traz.Speed = NumberRange.new(0) | |
| 1475 | traz.Rotation = NumberRange.new(-500,500) | |
| 1476 | traz.VelocitySpread = 90000 | |
| 1477 | traz.RotSpeed = NumberRange.new(-500,500) | |
| 1478 | local hit = handle.Touched:connect(function(hit) | |
| 1479 | Damagefunc(hit,19,25,5,"Normal",root,.2,1) | |
| 1480 | end) | |
| 1481 | for i = 0,3,0.1 do | |
| 1482 | swait() | |
| 1483 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1484 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1485 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1486 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1487 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(75, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1488 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1489 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1490 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1491 | end | |
| 1492 | for i = 0,1,0.5 do | |
| 1493 | swait() | |
| 1494 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1495 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1496 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1497 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1498 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(50, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1499 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1500 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1501 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1502 | end | |
| 1503 | for i = 0,1,0.5 do | |
| 1504 | swait() | |
| 1505 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1506 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1507 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1508 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1509 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(25, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1510 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1511 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1512 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1513 | end | |
| 1514 | for i = 0,5,0.1 do | |
| 1515 | swait() | |
| 1516 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1517 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1518 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1519 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1520 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(5, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1521 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1522 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1523 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1524 | end | |
| 1525 | hit:disconnect() | |
| 1526 | traz.Rate = 0 | |
| 1527 | attack = false | |
| 1528 | wait(5) | |
| 1529 | traz:Destroy() | |
| 1530 | slas:Destroy() | |
| 1531 | end | |
| 1532 | ||
| 1533 | function DeleteParent(parent) | |
| 1534 | for i,v in pairs(parent:children()) do | |
| 1535 | if v:IsA("Part") then
| |
| 1536 | v:Destroy() | |
| 1537 | end | |
| 1538 | end | |
| 1539 | end | |
| 1540 | ||
| 1541 | function do4() | |
| 1542 | attack = true | |
| 1543 | hum.WalkSpeed = 0 | |
| 1544 | local van = 1 | |
| 1545 | local lba = Instance.new("Part")
| |
| 1546 | local slas = Instance.new("Sound",lba)
| |
| 1547 | slas.SoundId = "rbxassetid://137463716" | |
| 1548 | slas.Volume = 1.5 | |
| 1549 | slas.Pitch = 0.25 | |
| 1550 | slas:Play() | |
| 1551 | local slas2 = Instance.new("Sound",lba)
| |
| 1552 | slas2.SoundId = "rbxassetid://342793847" | |
| 1553 | slas2.Volume = 1.5 | |
| 1554 | slas2.Pitch = 0.5 | |
| 1555 | slas2:Play() | |
| 1556 | lba.Parent = char | |
| 1557 | lba.Material = "Neon" | |
| 1558 | lba.BrickColor = BrickColor.new("Persimmon")
| |
| 1559 | lba.CanCollide = false | |
| 1560 | lba.Shape = "Ball" | |
| 1561 | lba.CFrame = handle.CFrame | |
| 1562 | lba.Anchored = true | |
| 1563 | lba.Size = vt(1,1,1) | |
| 1564 | local thing = Instance.new("SpecialMesh",lba)
| |
| 1565 | thing.MeshType = meshtype | |
| 1566 | for i = 0,50,0.1 do | |
| 1567 | swait() | |
| 1568 | van = van + 0.05 | |
| 1569 | thing.Scale = thing.Scale + vt(0.085,0.085,0.085) | |
| 1570 | lba.CFrame = handle.CFrame + vt(0,van,0) | |
| 1571 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1572 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 1573 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(5 - 2.5 * math.cos(sine / 32))), 0.3) | |
| 1574 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(-5 + 2.5 * math.cos(sine / 32))), 0.3) | |
| 1575 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, 0, -3.25) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.1) | |
| 1576 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 32))), 0.3) | |
| 1577 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1578 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 32))), 0.3) | |
| 1579 | end | |
| 1580 | for z = 0, 9 do | |
| 1581 | for i = 0, 24 do | |
| 1582 | thing.Scale = thing.Scale - vt(0.15,0.15,0.15) | |
| 1583 | local lb = Instance.new("Part")
| |
| 1584 | lb.Parent = handle | |
| 1585 | lb.Material = "Neon" | |
| 1586 | lb.BrickColor = BrickColor.new("Persimmon")
| |
| 1587 | lb.CanCollide = false | |
| 1588 | lb.Shape = "Ball" | |
| 1589 | lb.CFrame = lba.CFrame | |
| 1590 | lb.Anchored = false | |
| 1591 | lb.Size = vt(5,5,5) | |
| 1592 | lb.CFrame = lba.CFrame | |
| 1593 | local bv = Instance.new("BodyVelocity")
| |
| 1594 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1595 | bv.velocity = vt(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1596 | bv.Parent = lb | |
| 1597 | local sound = it("Sound",lb)
| |
| 1598 | sound.Volume = 0.5 | |
| 1599 | sound.SoundId = "rbxassetid://178452221" | |
| 1600 | sound.Pitch = 0.5 | |
| 1601 | sound:Play() | |
| 1602 | lb.Touched:connect(function(hit) | |
| 1603 | Damagefunc(hit,20,30,5,"Normal",root,.2,1) | |
| 1604 | end) | |
| 1605 | wait() | |
| 1606 | end | |
| 1607 | end | |
| 1608 | lba:Destroy() | |
| 1609 | hum.WalkSpeed = 16 | |
| 1610 | attack = false | |
| 1611 | wait(10) | |
| 1612 | DeleteParent(handle) | |
| 1613 | end | |
| 1614 | ||
| 1615 | attackcombo = 0 | |
| 1616 | ||
| 1617 | mouse.Button1Down:connect(function() | |
| 1618 | if hold == false then | |
| 1619 | if attack == false and attackcombo == 0 then | |
| 1620 | attackcombo = 1 | |
| 1621 | attackone() | |
| 1622 | elseif attack == false and attackcombo == 1 then | |
| 1623 | attackcombo = 2 | |
| 1624 | attacktwo() | |
| 1625 | elseif attack == false and attackcombo == 2 then | |
| 1626 | attackcombo = 3 | |
| 1627 | attackthree() | |
| 1628 | elseif attack == false and attackcombo == 3 then | |
| 1629 | attackcombo = 0 | |
| 1630 | attackfour() | |
| 1631 | end | |
| 1632 | end | |
| 1633 | if attack == true and hold == true then | |
| 1634 | hold = false | |
| 1635 | end | |
| 1636 | end) | |
| 1637 | ||
| 1638 | mouse.KeyDown:connect(function(key) | |
| 1639 | if key == "z" and attack == false and hold == false and mana >= 25 then | |
| 1640 | hold = true | |
| 1641 | mana = mana - 25 | |
| 1642 | do1() | |
| 1643 | end | |
| 1644 | if key == "x" and attack == false and mana >= 40 then | |
| 1645 | mana = mana - 40 | |
| 1646 | do2() | |
| 1647 | end | |
| 1648 | if key == "c" and attack == false and mana >= 60 then | |
| 1649 | mana = mana - 60 | |
| 1650 | do3() | |
| 1651 | end | |
| 1652 | if key == "v" and attack == false and mana >= 100 then | |
| 1653 | mana = mana - 100 | |
| 1654 | do4() | |
| 1655 | end | |
| 1656 | end) | |
| 1657 | ||
| 1658 | game:GetService("RunService").Stepped:connect(function()
| |
| 1659 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1660 | velocity = RootPart.Velocity.y | |
| 1661 | sine = sine + change | |
| 1662 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1663 | if equipped == true or equipped == false then | |
| 1664 | healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth) | |
| 1665 | manag.Text = "Mana: " ..math.floor(mana) | |
| 1666 | if mana <= 250 then | |
| 1667 | mana = mana + 0.25 | |
| 1668 | end | |
| 1669 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1670 | Anim = "Jump" | |
| 1671 | if attack == false then | |
| 1672 | handleweld.Part0 = torso | |
| 1673 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3) | |
| 1674 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
| 1675 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3) | |
| 1676 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
| 1677 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1678 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
| 1679 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1680 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1681 | end | |
| 1682 | else | |
| 1683 | if RootPart.Velocity.y < -1 and hit == nil then | |
| 1684 | Anim = "Fall" | |
| 1685 | if attack == false then | |
| 1686 | handleweld.Part0 = torso | |
| 1687 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1688 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
| 1689 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
| 1690 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
| 1691 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1692 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
| 1693 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1694 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1695 | end | |
| 1696 | else | |
| 1697 | if Torsovelocity < 1 and hit ~= nil then | |
| 1698 | Anim = "Idle" | |
| 1699 | if attack == false then | |
| 1700 | change = 1 | |
| 1701 | handleweld.Part0 = torso | |
| 1702 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1703 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 1704 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10 - 5 * math.cos(sine / 32))), 0.3) | |
| 1705 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 5 * math.cos(sine / 32))), 0.3) | |
| 1706 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1707 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
| 1708 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1709 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1710 | end | |
| 1711 | else | |
| 1712 | if Torsovelocity > 2 and hit ~= nil then | |
| 1713 | Anim = "Walk" | |
| 1714 | if attack == false then | |
| 1715 | handleweld.Part0 = torso | |
| 1716 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 2.5))* angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
| 1717 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 1718 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0 + 45 * math.cos(sine / 5)), math.rad(0), math.rad(10)), 0.3) | |
| 1719 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3) | |
| 1720 | handleweld.C1 = clerp(handleweld.C1, CFrame.new(0, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1721 | weld15.C1 = clerp(weld15.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 + 360 * math.cos(sine / 82))), 0.3) | |
| 1722 | weld16.C1 = clerp(weld16.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1723 | weld17.C1 = clerp(weld17.C1, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * math.cos(sine / 82))), 0.3) | |
| 1724 | end | |
| 1725 | end | |
| 1726 | end | |
| 1727 | end | |
| 1728 | end | |
| 1729 | end | |
| 1730 | end) |