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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by StarzoZero");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("DREaMS CoME TRUe")
| |
| 141 | wait() | |
| 142 | LoudVolume = true | |
| 143 | Submerged = false | |
| 144 | Music = true | |
| 145 | script.Name = "InkPerson" -- or Bendy. | |
| 146 | Character = game.Players.LocalPlayer.Character | |
| 147 | Head = Character.Head | |
| 148 | anim = Character.Humanoid.Animator | |
| 149 | b23 = Instance.new("BoolValue",Character)b23.Name = "InkPerson"
| |
| 150 | rage = false | |
| 151 | CV="Blue" | |
| 152 | p = game.Players.LocalPlayer | |
| 153 | char = p.Character | |
| 154 | local txt = Instance.new("BillboardGui", char)
| |
| 155 | txt.Adornee = char .Head | |
| 156 | txt.Name = "_status" | |
| 157 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 158 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 159 | local text = Instance.new("TextLabel", txt)
| |
| 160 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 161 | text.FontSize = "Size24" | |
| 162 | text.TextScaled = true | |
| 163 | text.TextTransparency = 0 | |
| 164 | text.BackgroundTransparency = 1 | |
| 165 | text.TextTransparency = 0 | |
| 166 | text.TextStrokeTransparency = 0 | |
| 167 | text.Font = "Arcade" | |
| 168 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 169 | ||
| 170 | text.TextColor3 = Color3.new(0,1,0) | |
| 171 | text.Text = "" | |
| 172 | s = Instance.new("Sound",char.Head)
| |
| 173 | s.Name = "BendyMusic" | |
| 174 | s.SoundId = "rbxassetid://746781548" | |
| 175 | s.Pitch = 1 | |
| 176 | if LoudVolume == true then | |
| 177 | s.Volume = 5 | |
| 178 | else | |
| 179 | s.Volume = 1 | |
| 180 | end | |
| 181 | s.Looped = true | |
| 182 | wait(0.1) | |
| 183 | s:play() | |
| 184 | ds = Instance.new("ChorusSoundEffect",s)ds.Enabled = false
| |
| 185 | ds2 = Instance.new("TremoloSoundEffect",s)ds2.Frequency = 1.25 ds2.Depth = 0.75 ds2.Duty = 1.5 ds2.Enabled = false
| |
| 186 | Music = false | |
| 187 | p = game.Players.LocalPlayer | |
| 188 | char = p.Character | |
| 189 | torso = char.Torso | |
| 190 | neck = char.Torso.Neck | |
| 191 | cos = math.cos | |
| 192 | Player=game:GetService("Players").LocalPlayer
| |
| 193 | Character=Player.Character | |
| 194 | PlayerGui=Player.PlayerGui | |
| 195 | Backpack=Player.Backpack | |
| 196 | Torso=Character.Torso | |
| 197 | Head=Character.Head | |
| 198 | Humanoid=Character.Humanoid Humanoid.Name = "Bendy" | |
| 199 | LeftArm=Character["Left Arm"] | |
| 200 | LeftLeg=Character["Left Leg"] | |
| 201 | RightArm=Character["Right Arm"] | |
| 202 | RightLeg=Character["Right Leg"] | |
| 203 | cam=game.Workspace.CurrentCamera | |
| 204 | LS=Torso["Left Shoulder"] | |
| 205 | LH=Torso["Left Hip"] | |
| 206 | RS=Torso["Right Shoulder"] | |
| 207 | RH=Torso["Right Hip"] | |
| 208 | Face = Head.face | |
| 209 | Neck=Torso.Neck | |
| 210 | it=Instance.new | |
| 211 | attacktype=1 | |
| 212 | vt=Vector3.new | |
| 213 | cf=CFrame.new | |
| 214 | euler=CFrame.fromEulerAnglesXYZ | |
| 215 | angles=CFrame.Angles | |
| 216 | cloaked=false | |
| 217 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 218 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 219 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 220 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 221 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 222 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 223 | RootPart=Character.HumanoidRootPart | |
| 224 | RootJoint=RootPart.RootJoint | |
| 225 | RootCF=euler(-1.57,0,3.14) | |
| 226 | attack = false | |
| 227 | bounce=false | |
| 228 | cooldown=false | |
| 229 | deeznuts=false | |
| 230 | attackdebounce = false | |
| 231 | deb=false | |
| 232 | equipped=true | |
| 233 | hand=false | |
| 234 | MMouse=nil | |
| 235 | combo=0 | |
| 236 | mana=0 | |
| 237 | trispeed=.2 | |
| 238 | attackmode='none' | |
| 239 | local idle=0 | |
| 240 | local Anim="Idle" | |
| 241 | local Effects={}
| |
| 242 | local gun=false | |
| 243 | local shoot=false | |
| 244 | player=nil | |
| 245 | mana=0 | |
| 246 | cam = workspace.CurrentCamera | |
| 247 | ZTarget = nil | |
| 248 | RocketTarget = nil | |
| 249 | local m = Instance.new("Model",Character)
| |
| 250 | m.Name = "WeaponModel" | |
| 251 | Humanoid.MaxHealth = math.huge | |
| 252 | Humanoid.Health = Humanoid.MaxHealth | |
| 253 | mouse=Player:GetMouse() | |
| 254 | --welds | |
| 255 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 256 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 257 | LH=Torso["Left Hip"] | |
| 258 | RH=Torso["Right Hip"] | |
| 259 | TorsoColor=Torso.BrickColor | |
| 260 | function NoOutline(Part) | |
| 261 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 262 | end | |
| 263 | player=Player | |
| 264 | ch=Character | |
| 265 | RSH=ch.Torso["Right Shoulder"] | |
| 266 | LSH=ch.Torso["Left Shoulder"] | |
| 267 | -- | |
| 268 | ||
| 269 | function swait(num) | |
| 270 | if num==0 or num==nil then | |
| 271 | game:service'RunService'.Heartbeat:wait(0) | |
| 272 | else | |
| 273 | for i=0,num do | |
| 274 | game:service'RunService'.Heartbeat:wait(0) | |
| 275 | end | |
| 276 | end | |
| 277 | end | |
| 278 | ||
| 279 | ||
| 280 | local Player = game.Players.localPlayer | |
| 281 | local Character = Player.Character | |
| 282 | local red = 255 | |
| 283 | local green = 255 | |
| 284 | local blue = 255 | |
| 285 | local mouse = Player:GetMouse() | |
| 286 | local m = Instance.new("Model", Character)
| |
| 287 | m.Name = "WeaponModel" | |
| 288 | local Head = Character.Head | |
| 289 | local Torso = Character.Torso | |
| 290 | local cam = game.Workspace.CurrentCamera | |
| 291 | local RootPart = Character.HumanoidRootPart | |
| 292 | local RootJoint = RootPart.RootJoint | |
| 293 | local equipped = false | |
| 294 | local attack = false | |
| 295 | local Anim = "Idle" | |
| 296 | local idle = 0 | |
| 297 | local attacktype = 1 | |
| 298 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 299 | local velocity = RootPart.Velocity.y | |
| 300 | local sine = 0 | |
| 301 | local change = 1 | |
| 302 | local charge = 1 | |
| 303 | local grabbed = false | |
| 304 | local cn = CFrame.new | |
| 305 | local mr = math.rad | |
| 306 | local angles = CFrame.Angles | |
| 307 | local ud = UDim2.new | |
| 308 | local c3 = Color3.new | |
| 309 | local lim = 0 | |
| 310 | local st = 0 | |
| 311 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 312 | local attacktype = 1 | |
| 313 | local ZTarget, RocketTarget = nil, nil | |
| 314 | local euler = CFrame.fromEulerAnglesXYZ | |
| 315 | local v = game.Players.localPlayer | |
| 316 | local torso = v.Character.Torso | |
| 317 | -- Bypass | |
| 318 | local trazx = Instance.new("ParticleEmitter")
| |
| 319 | local soonds = Instance.new("Sound")
| |
| 320 | -- | |
| 321 | plr = game.Players.LocalPlayer | |
| 322 | char = game.Players.LocalPlayer.Character | |
| 323 | t = game.Players.LocalPlayer.Character.Torso | |
| 324 | h = game.Players.LocalPlayer.Character.Head | |
| 325 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
| 326 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
| 327 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
| 328 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
| 329 | hrp = Character.HumanoidRootPart | |
| 330 | tors = Character.Torso | |
| 331 | lleg = Character["Left Leg"] | |
| 332 | root = Character.HumanoidRootPart | |
| 333 | hed = Character.Head | |
| 334 | rleg = Character["Right Leg"] | |
| 335 | rarm = Character["Right Arm"] | |
| 336 | larm = Character["Left Arm"] | |
| 337 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 338 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 339 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 340 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 341 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 342 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 343 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 344 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 345 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 346 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 347 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 348 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 349 | RS = tors:FindFirstChild("Right Shoulder")
| |
| 350 | LS = tors:FindFirstChild("Left Shoulder")
| |
| 351 | RH = tors:FindFirstChild("Right Hip")
| |
| 352 | LH = tors:FindFirstChild("Left Hip")
| |
| 353 | RJ = hrp:FindFirstChild("RootJoint")
| |
| 354 | N = tors:FindFirstChild("Neck")
| |
| 355 | cf = CFrame.new | |
| 356 | ang = CFrame.Angles | |
| 357 | rd = math.rad | |
| 358 | rd2 = math.random | |
| 359 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
| 360 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
| 361 | local Effects = {}
| |
| 362 | attack = false | |
| 363 | local attacking = false | |
| 364 | vt = Vector3.new | |
| 365 | bc = BrickColor.new | |
| 366 | br = BrickColor.random | |
| 367 | it = Instance.new | |
| 368 | cf = CFrame.new | |
| 369 | euler = CFrame.fromEulerAnglesXYZ | |
| 370 | angles = CFrame.Angles | |
| 371 | matr = math.random | |
| 372 | local colororg = BrickColor.new("Dark indigo") -- set color u like
| |
| 373 | local meshtype = "Sphere" -- only for specialmesh | |
| 374 | mouse = plr:GetMouse() | |
| 375 | ||
| 376 | function lerpz(joint, prop, cfrmz, alp) | |
| 377 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 378 | end | |
| 379 | function resetlerp() | |
| 380 | RJ.C0 = RJC0 | |
| 381 | RJ.C1 = RJC1 | |
| 382 | N.C0 = NC0 | |
| 383 | N.C1 = NC1 | |
| 384 | RS.C0 = RSC0 | |
| 385 | RS.C1 = RSC1 | |
| 386 | LS.C0 = LSC0 | |
| 387 | LS.C1 = LSC1 | |
| 388 | RH.C0 = RHC0 | |
| 389 | RH.C1 = RHC1 | |
| 390 | LH.C0 = LHC0 | |
| 391 | LH.C1 = LHC1 | |
| 392 | end | |
| 393 | local S = Instance.new("Sound",hrp)S.SoundId = "rbxassetid://718967797" S:Play() S.Volume = 1
| |
| 394 | char.Head:FindFirstChild("face").Texture = "rbxassetid://258433204"
| |
| 395 | for i = 1,35,0.5 do | |
| 396 | swait() | |
| 397 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
| 398 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
| 399 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.3) | |
| 400 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 401 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.3) | |
| 402 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 403 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
| 404 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 405 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
| 406 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 407 | end | |
| 408 | char.Head:FindFirstChild("face").Texture = ""
| |
| 409 | char:findFirstChild("Body Colors"):remove()
| |
| 410 | for i,v in pairs (char:children()) do | |
| 411 | if v.ClassName == "Part" then | |
| 412 | if v.Name ~= "HumanoidRootPart" then | |
| 413 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 414 | local tra = trazx:clone()tra.Parent = v | |
| 415 | tra.Texture = "rbxassetid://286708119" | |
| 416 | tra.LightEmission = 0 | |
| 417 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 418 | tra.Rate = 200 | |
| 419 | tra.Lifetime = NumberRange.new(1) | |
| 420 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,3,0)})
| |
| 421 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 422 | tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 423 | tra.VelocityInheritance = 0.5 tra.ZOffset = 3 | |
| 424 | if v.Name ~= "Head" then | |
| 425 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 426 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 427 | end | |
| 428 | end | |
| 429 | end | |
| 430 | end | |
| 431 | char.Head.Transparency = 1 | |
| 432 | local P = Instance.new("Part",char)P.Size = Vector3.new(2,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 433 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = char.Head
| |
| 434 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 435 | wait(3) | |
| 436 | char.Head:FindFirstChild("face").Texture = ""
| |
| 437 | if char:findFirstChild("Shirt")~=nil then
| |
| 438 | char:findFirstChild("Shirt"):remove()
| |
| 439 | end | |
| 440 | if char:findFirstChild("Pants")~=nil then
| |
| 441 | char:findFirstChild("Pants"):remove()
| |
| 442 | end | |
| 443 | for i,v in pairs (char:children()) do | |
| 444 | if v.ClassName == "Accessory" then | |
| 445 | v.Handle.Mesh.TextureId = "rbxassetid://64619306" | |
| 446 | v.Handle.Material = "Sand" | |
| 447 | end | |
| 448 | if v.ClassName == "Part" then | |
| 449 | if v:findFirstChild("Ink")~=nil then
| |
| 450 | v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
| |
| 451 | v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0.025),NumberSequenceKeypoint.new(1,0,0)})
| |
| 452 | end | |
| 453 | end | |
| 454 | end | |
| 455 | local S2 = soonds:clone() S2.Parent = hrp S2.SoundId = "rbxassetid://137473066" S2:Play() S2.Volume = 1 S2.PlaybackSpeed = 1.75 | |
| 456 | New = function(Object, Parent, Name, Data) | |
| 457 | local Object = Instance.new(Object) | |
| 458 | for Index, Value in pairs(Data or {}) do
| |
| 459 | Object[Index] = Value | |
| 460 | end | |
| 461 | Object.Parent = Parent | |
| 462 | Object.Name = Name | |
| 463 | return Object | |
| 464 | end | |
| 465 | ||
| 466 | function InkPuddle(Size,CFramez) | |
| 467 | local P4 = Instance.new("Part",game.Workspace)P4.BrickColor = BrickColor.new("Really black")P4.CanCollide = false P4.Name = "Ink"
| |
| 468 | P4.CFrame = CFramez P4.Anchored = true local M6 = Instance.new("SpecialMesh",P4) M6.MeshId = "rbxassetid://465435723" M6.TextureId = "rbxassetid://64619306"
| |
| 469 | M6.Scale = Vector3.new(Size/30,0.01,Size/30)game.Debris:AddItem(P4,15) | |
| 470 | P4.Size = P4.Size + Vector3.new(0.2,0.2,0.2) | |
| 471 | end | |
| 472 | ||
| 473 | function Submerge() | |
| 474 | if Submerged == false then | |
| 475 | Submerged = true | |
| 476 | attack = true | |
| 477 | hrp.Anchored = true | |
| 478 | Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250 | |
| 479 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 480 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 481 | local tra = trazx:clone()tra.Parent = P | |
| 482 | tra.Texture = "rbxassetid://286708119" | |
| 483 | tra.LightEmission = 0 | |
| 484 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 485 | tra.Rate = 400 | |
| 486 | tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0) | |
| 487 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 488 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 489 | tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 490 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 491 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 492 | for i = 1,1 do | |
| 493 | swait() | |
| 494 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1) | |
| 495 | end | |
| 496 | hrp.Anchored = false | |
| 497 | tra.Enabled = false | |
| 498 | game.Debris:AddItem(P,2) | |
| 499 | InkPuddle(12,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 500 | while Submerged == true do | |
| 501 | wait() | |
| 502 | end | |
| 503 | InkPuddle(24,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 504 | Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50 | |
| 505 | attack = false | |
| 506 | else | |
| 507 | Submerged = false | |
| 508 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 509 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 510 | local tra = trazx:clone()tra.Parent = P | |
| 511 | tra.Texture = "rbxassetid://286708119" | |
| 512 | tra.LightEmission = 0 | |
| 513 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 514 | tra.Rate = 400 | |
| 515 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 516 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 517 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 518 | tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 519 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 520 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 521 | wait(0.25) | |
| 522 | hrp.Anchored = false | |
| 523 | tra.Enabled = false | |
| 524 | game.Debris:AddItem(P,2) | |
| 525 | end | |
| 526 | end | |
| 527 | CarriedPlayah = nil | |
| 528 | function PullSubmerge() | |
| 529 | if Submerged == false and CarriedPlayah == nil then | |
| 530 | local hit = false | |
| 531 | for i,v in pairs (game.Workspace:children()) do | |
| 532 | if v ~= char and v:findFirstChild("Humanoid")~=nil and v:findFirstChild("HumanoidRootPart")~=nil then
| |
| 533 | if (v.HumanoidRootPart.Position-hrp.Position).magnitude <= 4 then | |
| 534 | if hit == true then return end | |
| 535 | InkPuddle(18,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 536 | v.Parent = nil | |
| 537 | CarriedPlayah = v | |
| 538 | hrp.Anchored = true | |
| 539 | Humanoid.WalkSpeed = 150 | |
| 540 | Submerged = true | |
| 541 | attack = true | |
| 542 | -- | |
| 543 | for i,v in pairs (v:children()) do | |
| 544 | if v.ClassName == "Part" or v.ClassName == "MeshPart" then | |
| 545 | if v.Name ~= "HumanoidRootPart" then | |
| 546 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 547 | local tra = trazx:clone()tra.Parent = v | |
| 548 | tra.Texture = "rbxassetid://286708119" | |
| 549 | tra.LightEmission = 0 | |
| 550 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 551 | tra.Rate = 200 | |
| 552 | tra.Lifetime = NumberRange.new(1) | |
| 553 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,2,0)})
| |
| 554 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 555 | tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 556 | tra.VelocityInheritance = 0.5 tra.ZOffset = 3 | |
| 557 | if v.Name ~= "Head" then | |
| 558 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 559 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 560 | end | |
| 561 | end | |
| 562 | end | |
| 563 | end | |
| 564 | v.Head:FindFirstChild("face"):remove()
| |
| 565 | local HM = Instance.new("SpecialMesh",v.Head)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306"
| |
| 566 | if v:findFirstChild("Shirt")~=nil then
| |
| 567 | v:findFirstChild("Shirt"):remove()
| |
| 568 | end | |
| 569 | if v:findFirstChild("Pants")~=nil then
| |
| 570 | v:findFirstChild("Pants"):remove()
| |
| 571 | end | |
| 572 | for i,v in pairs (v:children()) do | |
| 573 | if v.ClassName == "Accessory" then | |
| 574 | v.Handle.Mesh.TextureId = "rbxassetid://64619306" | |
| 575 | v.Handle.Material = "Sand" | |
| 576 | end | |
| 577 | if v.ClassName == "Part" or v.ClassName == "MeshPart" then | |
| 578 | if v.Name ~= "HumanoidRootPart" then | |
| 579 | if v:findFirstChild("Mesh")~= nil then
| |
| 580 | if v:findFirstChild("Mesh").ClassName == "SpecialMesh" then
| |
| 581 | v.Mesh.TextureId = "rbxassetid://64619306" | |
| 582 | end | |
| 583 | end | |
| 584 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 585 | v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
| |
| 586 | v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2,0.025),NumberSequenceKeypoint.new(1,0,0)})
| |
| 587 | if v.Name ~= "Head" then | |
| 588 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 589 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 590 | end | |
| 591 | end | |
| 592 | end | |
| 593 | end | |
| 594 | -- | |
| 595 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 596 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 597 | local tra = trazx:clone()tra.Parent = P | |
| 598 | tra.Texture = "rbxassetid://286708119" | |
| 599 | tra.LightEmission = 0 | |
| 600 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 601 | tra.Rate = 400 | |
| 602 | tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0) | |
| 603 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 604 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 605 | tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 606 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 607 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 608 | for i = 1,1 do | |
| 609 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1) | |
| 610 | end | |
| 611 | hrp.Anchored = false | |
| 612 | tra.Enabled = false | |
| 613 | game.Debris:AddItem(P,2) | |
| 614 | end | |
| 615 | end | |
| 616 | end | |
| 617 | while Submerged == true do | |
| 618 | wait() | |
| 619 | end | |
| 620 | Humanoid.WalkSpeed = 16 | |
| 621 | attack = false | |
| 622 | elseif CarriedPlayah ~= nil then | |
| 623 | Submerged = false | |
| 624 | InkPuddle(30,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 625 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 626 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 627 | local tra = trazx:clone()tra.Parent = P | |
| 628 | tra.Texture = "rbxassetid://286708119" | |
| 629 | tra.LightEmission = 0 | |
| 630 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 631 | tra.Rate = 400 | |
| 632 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 633 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 634 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 635 | tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 636 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 637 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 638 | CarriedPlayah.Parent = game.Workspace | |
| 639 | CarriedPlayah.HumanoidRootPart.CFrame = hrp.CFrame | |
| 640 | CarriedPlayah = nil | |
| 641 | wait(0.25) | |
| 642 | hrp.Anchored = false | |
| 643 | tra.Enabled = false | |
| 644 | game.Debris:AddItem(P,2) | |
| 645 | end | |
| 646 | end | |
| 647 | ||
| 648 | function Whistle() | |
| 649 | local Whis = Instance.new("Sound",game.Workspace) Whis.Volume = 2 Whis.SoundId = "rbxassetid://850062880" Whis:Play()
| |
| 650 | end | |
| 651 | ||
| 652 | local Mosci = true | |
| 653 | function Musicz() | |
| 654 | if LoudVolume == true then | |
| 655 | if Mosci == true then | |
| 656 | Mosci = false | |
| 657 | for i = 1,10 do | |
| 658 | s.Volume = s.Volume - 5/10 | |
| 659 | wait() | |
| 660 | end | |
| 661 | else | |
| 662 | Mosci = true | |
| 663 | for i = 1,10 do | |
| 664 | s.Volume = s.Volume + 5/10 | |
| 665 | wait() | |
| 666 | end | |
| 667 | end | |
| 668 | else | |
| 669 | if Mosci == true then | |
| 670 | Mosci = false | |
| 671 | for i = 1,10 do | |
| 672 | s.Volume = s.Volume - 0.1 | |
| 673 | wait() | |
| 674 | end | |
| 675 | else | |
| 676 | Mosci = true | |
| 677 | for i = 1,10 do | |
| 678 | s.Volume = s.Volume + 0.1 | |
| 679 | wait() | |
| 680 | end | |
| 681 | end | |
| 682 | end | |
| 683 | end | |
| 684 | ||
| 685 | moosict = 1 | |
| 686 | function MusicSwitch() | |
| 687 | if moosict == 1 then | |
| 688 | moosict = 2 | |
| 689 | s.SoundId = "rbxassetid://742318689" | |
| 690 | elseif moosict == 2 then | |
| 691 | moosict = 3 | |
| 692 | s.SoundId = "rbxassetid://695408779" | |
| 693 | elseif moosict == 3 then | |
| 694 | moosict = 4 | |
| 695 | s.SoundId = "rbxassetid://914975605" | |
| 696 | elseif moosict == 4 then | |
| 697 | moosict = 1 | |
| 698 | s.SoundId = "rbxassetid://746781548" | |
| 699 | end | |
| 700 | end | |
| 701 | Dance1 = false | |
| 702 | Dance2 = false | |
| 703 | function DanceOne() | |
| 704 | if Dance1 == false then | |
| 705 | Dance1 = true attack = true | |
| 706 | anim.Parent = nil | |
| 707 | local Cane = Instance.new("Part",char)Cane.Size = Vector3.new(4,0.2,0.2)Cane.CanCollide = false Cane.BrickColor = BrickColor.new("Pine Cone")
| |
| 708 | Cane.Anchored = false Cane.Material = "Wood" | |
| 709 | local CW = Instance.new("Weld",RightArm)CW.Part0 = RightArm CW.Part1 = Cane CW.C0 = CFrame.new(-1.5,-1,0)
| |
| 710 | while Dance1 == true do | |
| 711 | CW.C0 = CFrame.new(-0.5,-1,0) | |
| 712 | for i = 1,3 do -- RIGHT | |
| 713 | swait() | |
| 714 | lerpz(RJ, "C0", RJC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(-5), rd(0)), 0.3) | |
| 715 | lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(-15), rd(0)), 0.3) | |
| 716 | lerpz(RS, "C0", RSC0 * cf(0, -0.2, 0) * ang(rd(-5), rd(-45), rd(25)), 0.3) | |
| 717 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 718 | lerpz(LS, "C0", LSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(10), rd(-45)), 0.3) | |
| 719 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 720 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3) | |
| 721 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 722 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) | |
| 723 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 724 | end | |
| 725 | wait(0.3) | |
| 726 | CW.C0 = CFrame.new(-1.5,-1,0) | |
| 727 | for i = 1,3 do | |
| 728 | swait() | |
| 729 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 730 | lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 731 | lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3) | |
| 732 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 733 | lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3) | |
| 734 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 735 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 736 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 737 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 738 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 739 | end | |
| 740 | wait(0.1) | |
| 741 | CW.C0 = CFrame.new(-0.5,-1,0) | |
| 742 | for i = 1,3 do -- LEFT | |
| 743 | swait() | |
| 744 | lerpz(RJ, "C0", RJC0 * cf(0.5, 0, 0) * ang(rd(0), rd(5), rd(0)), 0.3) | |
| 745 | lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(15), rd(0)), 0.3) | |
| 746 | lerpz(RS, "C0", RSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(-10), rd(45)), 0.3) | |
| 747 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 748 | lerpz(LS, "C0", LSC0 * cf(0, -0.2, 0) * ang(rd(-85), rd(-25), rd(-85)), 0.3) | |
| 749 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 750 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) | |
| 751 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 752 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3) | |
| 753 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 754 | end | |
| 755 | wait(0.3) | |
| 756 | CW.C0 = CFrame.new(-1.5,-1,0) | |
| 757 | for i = 1,3 do | |
| 758 | swait() | |
| 759 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 760 | lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 761 | lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3) | |
| 762 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 763 | lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3) | |
| 764 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 765 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 766 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 767 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 768 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 769 | end | |
| 770 | wait(0.1) | |
| 771 | end | |
| 772 | Cane:remove() | |
| 773 | anim.Parent = Humanoid | |
| 774 | attack = false | |
| 775 | else | |
| 776 | Dance1 = false | |
| 777 | end | |
| 778 | end | |
| 779 | ||
| 780 | function DanceTwo() | |
| 781 | if Dance2 == false then | |
| 782 | Dance2 = true attack = true | |
| 783 | anim.Parent = nil | |
| 784 | while Dance2 == true do | |
| 785 | for i = 1,3 do | |
| 786 | swait() | |
| 787 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 788 | lerpz(N, "C0", NC0 * cf(0, 0, 0.25) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 789 | lerpz(RS, "C0", RSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35) | |
| 790 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 791 | lerpz(LS, "C0", LSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35) | |
| 792 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 793 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 794 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 795 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 796 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 797 | end | |
| 798 | wait(0.415) | |
| 799 | for i = 1,3 do | |
| 800 | swait() | |
| 801 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 802 | lerpz(N, "C0", NC0 * cf(0.2, 0, -0.2) * ang(rd(0), rd(-20), rd(0)), 0.35) | |
| 803 | lerpz(RS, "C0", RSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35) | |
| 804 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 805 | lerpz(LS, "C0", LSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35) | |
| 806 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 807 | lerpz(RH, "C0", RHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35) | |
| 808 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 809 | lerpz(LH, "C0", LHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35) | |
| 810 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 811 | end | |
| 812 | wait(0.415) | |
| 813 | end | |
| 814 | anim.Parent = Humanoid | |
| 815 | attack = false | |
| 816 | else | |
| 817 | Dance2 = false | |
| 818 | end | |
| 819 | end | |
| 820 | ||
| 821 | Smile = false | |
| 822 | function BSmile() | |
| 823 | if Smile == true then | |
| 824 | char.Head:FindFirstChild("face").Texture = "rbxassetid://875244780"
| |
| 825 | Smile = false | |
| 826 | else | |
| 827 | Smile = true | |
| 828 | char.Head:FindFirstChild("face").Texture = ""
| |
| 829 | end | |
| 830 | end | |
| 831 | ||
| 832 | function BFrown() | |
| 833 | if Smile == true then | |
| 834 | char.Head:FindFirstChild("face").Texture = "rbxassetid://876092595"
| |
| 835 | Smile = false | |
| 836 | else | |
| 837 | Smile = true | |
| 838 | char.Head:FindFirstChild("face").Texture = ""
| |
| 839 | end | |
| 840 | end | |
| 841 | ||
| 842 | TimeFreeze = false | |
| 843 | function TimeFresh() | |
| 844 | if TimeFreeze == false then | |
| 845 | TimeFreeze = true | |
| 846 | for i,v in pairs (char:children()) do | |
| 847 | if v.ClassName == "Accessory" then | |
| 848 | for i,v2 in pairs (v:children()) do | |
| 849 | if v2.ClassName == "Part" then | |
| 850 | v2.Anchored = true | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | for i,v in pairs (char:children()) do | |
| 855 | if v.ClassName == "Part" then | |
| 856 | v.Anchored = true | |
| 857 | end | |
| 858 | end | |
| 859 | end | |
| 860 | else | |
| 861 | TimeFreeze = false | |
| 862 | end | |
| 863 | end | |
| 864 | ||
| 865 | function InkClone() | |
| 866 | char.Archivable = true | |
| 867 | local C = char:clone()C.Parent = game.Workspace | |
| 868 | C.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame | |
| 869 | C.HumanoidRootPart.Touched:connect(function(Part) | |
| 870 | if Part.Parent ~= char and Part.Name ~= "Handle" and Part.Size.Z <= 150 and Part.Size.X <= 150 and Part.Size.Y <= 150 then | |
| 871 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 872 | P.CFrame = C.HumanoidRootPart.CFrame*CFrame.new(0,-2,0) | |
| 873 | local tra = trazx:clone()tra.Parent = P | |
| 874 | tra.Texture = "rbxassetid://286708119" | |
| 875 | tra.LightEmission = 0 | |
| 876 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 877 | tra.Rate = 400 | |
| 878 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 879 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,6,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 880 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 881 | tra.Speed = NumberRange.new(45) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 882 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 883 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 884 | InkPuddle(4,C.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0)) | |
| 885 | C:remove() | |
| 886 | wait(0.1) | |
| 887 | tra.Enabled = false game.Debris:AddItem(P,2) | |
| 888 | end | |
| 889 | end) | |
| 890 | char.Archivable = false | |
| 891 | end | |
| 892 | ||
| 893 | mouse.KeyDown:connect(function(key) | |
| 894 | if key == "z" then | |
| 895 | Submerge() | |
| 896 | end | |
| 897 | if key == "x" then | |
| 898 | PullSubmerge() | |
| 899 | end | |
| 900 | if key == "c" then | |
| 901 | InkClone() | |
| 902 | end | |
| 903 | if key == "b" then | |
| 904 | Whistle() | |
| 905 | end | |
| 906 | if key == "f" then | |
| 907 | DanceOne() | |
| 908 | end | |
| 909 | if key == "g" then | |
| 910 | DanceTwo() | |
| 911 | end | |
| 912 | if key == "j" then | |
| 913 | TimeFresh() | |
| 914 | end | |
| 915 | if key == "l" then | |
| 916 | BSmile() | |
| 917 | end | |
| 918 | - | if key == ";" then |
| 918 | + | if key == "p" then |
| 919 | BFrown() | |
| 920 | end | |
| 921 | if key == "n" then | |
| 922 | MusicSwitch() | |
| 923 | end | |
| 924 | if key == "m" then | |
| 925 | Musicz() | |
| 926 | end | |
| 927 | end) | |
| 928 | ||
| 929 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 930 | ||
| 931 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
| 932 | Humanoid.Health = Humanoid.MaxHealth*2 | |
| 933 | if TimeFreeze == false then | |
| 934 | for i,v in pairs (char:children()) do | |
| 935 | if v.ClassName == "Accessory" then | |
| 936 | for i,v2 in pairs (v:children()) do | |
| 937 | if v2.ClassName == "Part" then | |
| 938 | v2.Anchored = false | |
| 939 | for i,v3 in pairs (v2:children()) do | |
| 940 | if v3.ClassName == "Fire" then | |
| 941 | v3:remove() | |
| 942 | end | |
| 943 | if v3.ClassName == "ParticleEmitter" and v3.Name ~= "Ink" then | |
| 944 | v3:remove() | |
| 945 | end | |
| 946 | end | |
| 947 | end | |
| 948 | end | |
| 949 | end | |
| 950 | end | |
| 951 | for i,v in pairs (char:children()) do | |
| 952 | if v.ClassName == "Part" then | |
| 953 | v.Anchored = false | |
| 954 | end | |
| 955 | end | |
| 956 | end | |
| 957 | if attack == false and Dance1 == false and Dance2 == false then | |
| 958 | if RootPart.Velocity.y > 1 then | |
| 959 | Anim = "Jump" | |
| 960 | ||
| 961 | else | |
| 962 | if RootPart.Velocity.y < -1 then | |
| 963 | Anim = "Fall" | |
| 964 | ||
| 965 | else | |
| 966 | if Torsovelocity < 1 then | |
| 967 | Anim = "Idle" | |
| 968 | local animsped = 1 | |
| 969 | sine = sine + 5 | |
| 970 | lerpz(RJ, "C0", RJC0 * cf(0, 0, ( 0.1 * cos(sine / 20))) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 971 | lerpz(N, "C0", NC0 * cf(0, 0, -(0.1 * cos(sine / 40))) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), animsped) | |
| 972 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped) | |
| 973 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 974 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped) | |
| 975 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 976 | lerpz(RH, "C0", RHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(-5), rd(1)), animsped) | |
| 977 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 978 | lerpz(LH, "C0", LHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(5), rd(1)), animsped) | |
| 979 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 980 | else | |
| 981 | if Torsovelocity > 2 then | |
| 982 | Anim = "Walk" | |
| 983 | ||
| 984 | end | |
| 985 | end | |
| 986 | end | |
| 987 | end | |
| 988 | end | |
| 989 | end) |