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| 1 | - | part1 = Instance.new("Part", game.Workspace)
|
| 1 | + | local part1 = Instance.new("Part", game.Workspace)
|
| 2 | - | part1.Size = Vector3.new(10,10,0.05) |
| 2 | + | local part6 = Instance.new("Part", part1)
|
| 3 | - | part1.Anchored = true |
| 3 | + | part6.Size = Vector3.new(0.1,0.1,0.1) |
| 4 | - | part1.Position = Vector3.new(20,5,0) |
| 4 | + | part6.Transparency = 1 |
| 5 | - | part1.Reflectance = 1 |
| 5 | + | local weld = Instance.new("Weld", part6)
|
| 6 | weld.Part0 = part1 | |
| 7 | - | screengui.Adornee = part1 |
| 7 | + | weld.Part1 = partl6 |
| 8 | part6.CFrame = CFrame.new(0,0,1.5) | |
| 9 | local part4 = Instance.new("Part", game.Workspace)
| |
| 10 | local part3 = Instance.new("Part", game.Workspace)
| |
| 11 | local part5 = Instance.new("Part", game.Workspace)
| |
| 12 | part1.Size = Vector3.new(1.487, 0.985, 2.72) | |
| 13 | part5.Size = Vector3.new(1.5, 1.5, 1.5) | |
| 14 | part1.Transparency = 1 | |
| 15 | part5.Transparency = 1 | |
| 16 | part4.Size = Vector3.new(1.487, 0.985, 2.72) | |
| 17 | Meshlol = Instance.new("SpecialMesh")
| |
| 18 | Meshlol.Parent = part4 | |
| 19 | - | if v:IsA("BasePart") or v:IsA("Decal") then
|
| 19 | + | Meshlol.MeshId = "http://www.roblox.com/asset/?id=2540334246" |
| 20 | Meshlol.TextureId = "http://www.roblox.com/asset/?id=2540334261" | |
| 21 | Meshlol.Scale = Vector3.new(1, 1, 1) | |
| 22 | Meshlol2 = Instance.new("SpecialMesh")
| |
| 23 | - | screengui.Adornee = part1 |
| 23 | + | Meshlol2.Parent = part3 |
| 24 | Meshlol2.MeshId = "http://www.roblox.com/asset/?id=2540333861" | |
| 25 | Meshlol2.TextureId = "http://www.roblox.com/asset/?id=2540333887" | |
| 26 | Meshlol2.Scale = Vector3.new(1, 1, 1) | |
| 27 | part3.Size = Vector3.new(1.03, 1.044, 1.185) | |
| 28 | part3.CanCollide = false | |
| 29 | part1.Position = Vector3.new(10, 10, 10) | |
| 30 | part5.CanCollide = false | |
| 31 | part5.Anchored = true | |
| 32 | part5.Position = Vector3.new(10, 10, 10) | |
| 33 | Weld4 = Instance.new("Weld")
| |
| 34 | Weld4.Parent = part1 | |
| 35 | Weld4.Part0 = part1 | |
| 36 | Weld4.Part1 = part4 | |
| 37 | Weld4.part1 = part4 | |
| 38 | Weld4.C1 = part4.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
| 39 | local bg = Instance.new("BodyGyro",part1)
| |
| 40 | bg.D = 100 | |
| 41 | bg.P = 10000 | |
| 42 | bg.MaxTorque = Vector3.new(400000, 400000, 400000) | |
| 43 | local bg2 = Instance.new("BodyGyro",part3)
| |
| 44 | - | if v:IsA("BasePart") or v:IsA("Decal") then
|
| 44 | + | bg2.D = 100 |
| 45 | bg2.P = 10000 | |
| 46 | bg2.MaxTorque = Vector3.new(0, 400000, 0) | |
| 47 | local bp = Instance.new("BodyPosition",part1)
| |
| 48 | - | screengui.Adornee = part1 |
| 48 | + | bp.D = 100 |
| 49 | bp.P = 10000 | |
| 50 | bp.position = Vector3.new(10, 10, 10) | |
| 51 | local bp2 = Instance.new("BodyPosition",part3)
| |
| 52 | bp2.D = 100 | |
| 53 | bp2.P = 10000 | |
| 54 | bp2.position = Vector3.new(10,9.25,10) | |
| 55 | part3.Position = Vector3.new(10,9.25,10) | |
| 56 | wait(0.1) | |
| 57 | part6.CanCollide = false | |
| 58 | part3.CFrame = part3.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
| 59 | ||
| 60 | function move(target) | |
| 61 | local dir = (part5.Position - target.Position).unit | |
| 62 | local spawnPos = part5.Position | |
| 63 | - | if v:IsA("BasePart") or v:IsA("Decal") then
|
| 63 | + | local pos = spawnPos + (dir * 1) |
| 64 | bg.cframe = CFrame.new(pos + dir, pos) | |
| 65 | bg2.cframe = CFrame.new(pos, pos + dir) | |
| 66 | end | |
| 67 | ||
| 68 | function findNearestTorso(pos) | |
| 69 | local list = game.Workspace:GetChildren() | |
| 70 | local torso = nil | |
| 71 | local dist = 1000 | |
| 72 | local temp = nil | |
| 73 | local human = nil | |
| 74 | local temp2 = nil | |
| 75 | for x = 1, #list do | |
| 76 | temp2 = list[x] | |
| 77 | if (temp2.className == "Model") and (temp2 ~= script.Parent) then | |
| 78 | - | viewportCamera.CFrame = owner.Character.Torso.CFrame |
| 78 | + | temp = temp2:findFirstChild("Head")
|
| 79 | human = temp2:findFirstChild("Humanoid")
| |
| 80 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 81 | if (temp.Position - pos).magnitude < dist then | |
| 82 | torso = temp | |
| 83 | dist = (temp.Position - pos).magnitude | |
| 84 | end | |
| 85 | end | |
| 86 | end | |
| 87 | end | |
| 88 | return torso | |
| 89 | end | |
| 90 | coroutine.wrap(function() | |
| 91 | while true do | |
| 92 | local torso = findNearestTorso(part5.Position) | |
| 93 | if torso~=nil then | |
| 94 | move(torso) | |
| 95 | end | |
| 96 | task.wait() | |
| 97 | end | |
| 98 | end)() | |
| 99 | ||
| 100 | part12 = Instance.new("Part", game.Workspace)
| |
| 101 | part12.Size = Vector3.new(10,10,0.05) | |
| 102 | part12.Anchored = true | |
| 103 | part12.Position = Vector3.new(20,5,0) | |
| 104 | part12.Reflectance = 1 | |
| 105 | local screengui = Instance.new("SurfaceGui",owner.PlayerGui)
| |
| 106 | screengui.Adornee = part12 | |
| 107 | local viewportFrame = Instance.new("ViewportFrame",screengui)
| |
| 108 | local viewportCamera = Instance.new("Camera",viewportFrame)
| |
| 109 | test = Instance.new("RemoteEvent",owner.PlayerGui)
| |
| 110 | game.Players.PlayerAdded:Connect(function(a) | |
| 111 | local screengui = screengui:Clone() | |
| 112 | screengui.Parent = a.PlayerGui | |
| 113 | screengui.Name = "hello" | |
| 114 | viewportFrame.Size = UDim2.new(1, 0, 1, 0) | |
| 115 | viewportFrame.Position = UDim2.new(0,0,0,0) | |
| 116 | viewportFrame.Name = "gaming" | |
| 117 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
| 118 | if v:IsA("BasePart") then
| |
| 119 | if not v:IsA("Terrain") then
| |
| 120 | local part = v:Clone() | |
| 121 | part.Parent = viewportFrame | |
| 122 | screengui.Adornee = part12 | |
| 123 | viewportFrame.CurrentCamera = viewportCamera | |
| 124 | end | |
| 125 | end | |
| 126 | end | |
| 127 | test.OnServerEvent:Connect(function(player,cf) | |
| 128 | local s, f = pcall(function() | |
| 129 | viewportCamera.CFrame = cf | |
| 130 | end) | |
| 131 | end) | |
| 132 | end) | |
| 133 | local s, f = pcall(function() | |
| 134 | for i, a in pairs(game.Players:GetChildren()) do | |
| 135 | if a:IsA("Player") then
| |
| 136 | local screengui = screengui:Clone() | |
| 137 | screengui.Parent = a.PlayerGui | |
| 138 | screengui.Name = "hello" | |
| 139 | viewportFrame.Size = UDim2.new(1, 0, 1, 0) | |
| 140 | viewportFrame.Position = UDim2.new(0,0,0,0) | |
| 141 | viewportFrame.Name = "gaming" | |
| 142 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
| 143 | if v:IsA("BasePart") then
| |
| 144 | if not v:IsA("Terrain") then
| |
| 145 | local part = v:Clone() | |
| 146 | part.Parent = viewportFrame | |
| 147 | screengui.Adornee = part12 | |
| 148 | viewportFrame.CurrentCamera = viewportCamera | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | end | |
| 153 | test.OnServerEvent:Connect(function(player,cf) | |
| 154 | local s, f = pcall(function() | |
| 155 | viewportCamera.CFrame = cf | |
| 156 | end) | |
| 157 | end) | |
| 158 | end | |
| 159 | end) | |
| 160 | local s, f = pcall(function() | |
| 161 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
| 162 | if v:IsA("BasePart") then
| |
| 163 | if not v:IsA("Terrain") then
| |
| 164 | local part = v:Clone() | |
| 165 | part.Parent = viewportFrame | |
| 166 | screengui.Face = Enum.NormalId.Front | |
| 167 | viewportFrame.BackgroundTransparency = 1 | |
| 168 | end | |
| 169 | end | |
| 170 | end | |
| 171 | end) | |
| 172 | while true do | |
| 173 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
| 174 | if v:IsA("BasePart") then
| |
| 175 | if not v:IsA("Terrain") then
| |
| 176 | cf = v.CFrame | |
| 177 | viewportCamera.CFrame = part1.CFrame | |
| 178 | task.wait() | |
| 179 | end | |
| 180 | end | |
| 181 | end | |
| 182 | end |