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1 | # ------------------------------ # | |
2 | # | |
3 | # FeatherBoard 3 | |
4 | # Runs like a feather on your server | |
5 | # (c) Maxim Van de Wynckel | |
6 | # | |
7 | # ------------------------------ # | |
8 | ||
9 | # Permissions: To use the action groups give them the permission | |
10 | # featherboard.group.<group> | |
11 | # Make sure to remove them from the other groups | |
12 | # when giving a new permission. | |
13 | ||
14 | # Variables: These variables can be used in the TEXT section | |
15 | # of both the header as the footer. | |
16 | # | |
17 | # {PLAYER} - Player name | |
18 | # {PLAYERNICK} - Player nickname | |
19 | # {SERVER} - Server name | |
20 | # {PLAYERCOUNT} - Server player count | |
21 | # {BUNGEECOUNT} - Bungee network player count | |
22 | # 5000+ more ... see spigot page | |
23 | ||
24 | # Formatting: These are formatting tags allowing you to format the animations | |
25 | # or placeholders. | |
26 | # | |
27 | # Substring: This allows you to split a word (even a placeholder) in parts | |
28 | # example: <substring begin=0 end=3>Hello World</substring> = Hel | |
29 | # usage: This can be used to split placeholders when creating a typewriter | |
30 | # or to split the colors in a placeholder. | |
31 | # | |
32 | # Scroll: This creates a scrolling animation of the text inside it. It accepts | |
33 | # two arguments (the length and space between scrolls). | |
34 | # example: <scroll width=20 spaces=20>&2This is a &atest</scroll> | |
35 | # | |
36 | # PLENTY MORE! See spigot page | |
37 | ||
38 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
39 | # GENERAL PLUGIN SETTINGS | |
40 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
41 | ||
42 | ## Config version (DO NOT EDIT) | |
43 | config: 3 | |
44 | ||
45 | ## Language file | |
46 | lang: 'en' | |
47 | ||
48 | ## Debug mode | |
49 | debug: false | |
50 | ||
51 | ## Log to file | |
52 | log: | |
53 | enabled: true | |
54 | # Reset log on startup | |
55 | reset: false | |
56 | ||
57 | ## Update checking | |
58 | update: | |
59 | check: true # RECOMMENDED YOU LEAVE THIS TRUE | |
60 | ||
61 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
62 | # PLUGIN SPECIFIC SETTINGS | |
63 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
64 | ||
65 | # Placeholder settings | |
66 | placeholder: | |
67 | # logs the memory usage of placeholders on startup | |
68 | log-memory: false | |
69 | # Clear unused placeholders that are not enabled. | |
70 | clear-unused: true | |
71 | # Config cache only | |
72 | # This will only use placeholders in the config | |
73 | # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS! | |
74 | # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI) | |
75 | config-cache: false | |
76 | ||
77 | # Tweaks to increase performance (Use at own risk) | |
78 | tweaks: | |
79 | # This option does not send scoreboard remove packets | |
80 | # to the client on quit. This can increase performance on servers | |
81 | # where players quit a lot (hubs, ...) | |
82 | # | |
83 | # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds | |
84 | # /data folder | |
85 | # | |
86 | # Enabling this can cause the scoreboard not to work anymore. Use at your own risk | |
87 | keepScoreboardOnQuit: false | |
88 | # Some placeholders have a slow process behind them. Meaning they might contact a database | |
89 | # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded | |
90 | # separate from the sending. But can slow down the animation because it has to wait | |
91 | # for the placeholder to be loaded. When having multiple lines like a text that shows | |
92 | # the information about the placeholders you put below it, this can cause problems. | |
93 | # Enabling this will output a message in the console and ingame to operators | |
94 | # saying when a placeholder is causing delays. | |
95 | detect-placeholderdelay: false | |
96 | # Putting this to true will SPAM your console with timings report per placeholder/animation | |
97 | # refresh. Used for debugging purposes. | |
98 | # This requires detect-placeholderdelay to true | |
99 | verbose-placeholder-timings: false | |
100 | # Ignore placeholder problems | |
101 | # When set to true, the placeholder will not be disabled | |
102 | # this also means that no ERRORS will be logged -> no troubleshooting | |
103 | ignore-placeholder-problems: false | |
104 | ||
105 | # Toggling allows you to disable the scoreboard | |
106 | database: | |
107 | # If you want the toggle to stay even when your users | |
108 | # log off you can enable this. Keep in mind that this requires a | |
109 | # MySQL or SQLite database. | |
110 | # If you are configuring the plugin for the first time it is advised | |
111 | # to stay away from these settings until you managed the scoreboard | |
112 | # set up. | |
113 | persistent: false | |
114 | # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database | |
115 | # with isolation, url, driver, ... | |
116 | # Database name | |
117 | database: "featherboard" | |
118 | # Database username | |
119 | username: bukkit | |
120 | # Database isolation type | |
121 | isolation: SERIALIZABLE | |
122 | # Database driver | |
123 | driver: org.sqlite.JDBC | |
124 | # Database password | |
125 | password: walrus | |
126 | # Database driver URL | |
127 | # {DIR} will be replaced with the plugin directory | |
128 | # {NAME} will be replaced wit the plugin name | |
129 | url: jdbc:sqlite:{DIR}{NAME}.db | |
130 | # Save interval in ticks | |
131 | save-interval: 6000 | |
132 | ||
133 | # Disabled worlds. Add your world name in this list to | |
134 | # disable it. | |
135 | disabled-worlds: | |
136 | - 'example_world' | |
137 | ||
138 | # Show delay on join. Usefull if you wish to let the user | |
139 | # enjoy a Title MOTD without having the scoreboard obstructing | |
140 | # the view. | |
141 | show-delay: 0 | |
142 | ||
143 | # Anti Flicker will use a new engine that will allow you to use fast animations | |
144 | # without any flicker. | |
145 | # You can disable this feature if you do not have fast refresh rates. | |
146 | antiflicker: true | |
147 | ||
148 | # Scoreboard assigning. The boards can be assigned by various ways. | |
149 | # default the scoreboards will be assigned by permissions. | |
150 | # You can only have one way of assigning the scoreboards | |
151 | # | |
152 | # PERMISSION - Assign scoreboards based on permissions | |
153 | # This is the default setting (since 2014) | |
154 | # featherboard.group.<scoreboard> | |
155 | # | |
156 | # GROUP - Assign scoreboards based on Vault groups | |
157 | # this means the scoreboard name has to | |
158 | # have the name of your Vault group. | |
159 | # | |
160 | # WORLD - Assign scoreboards based on the world | |
161 | # the player is in. | |
162 | # | |
163 | # NONE - Do no assign scoreboards and just rely on | |
164 | # manual assigning (triggers, etc...) | |
165 | scoreboard-assigning: "PERMISSION" | |
166 | ||
167 | # GUI: This is a feature enabling a GUI to select a specific scoreboard | |
168 | # The GUI will show all scoreboards you have permission to. It is not very | |
169 | # configurable in the way you can't control the location or order of the scoreboards | |
170 | # For a more configurable GUI I recommend DeluxeMenus | |
171 | gui: | |
172 | # This is the title of the GUI | |
173 | title: "Scoreboards" | |
174 | # Size of the GUI (leave to -1 to make it dynamic) | |
175 | # Sizes: 9,27,54 | |
176 | size: -1 | |
177 | ||
178 | # A list of different scoreboards | |
179 | boards: | |
180 | default: | |
181 | title: | |
182 | text: | |
183 | - '<glow glowsize="2">Lava Parkour</glow>' | |
184 | interval: 5 | |
185 | random: false | |
186 | spacer0: | |
187 | text: [] | |
188 | interval: 100 | |
189 | random: false | |
190 | title-game: | |
191 | text: | |
192 | - '&e[GAME]' | |
193 | interval: 100 | |
194 | random: false | |
195 | gamePlace0: | |
196 | text: | |
197 | - ' {fplace0} {fscore0}' | |
198 | interval: 2 | |
199 | random: false | |
200 | gamePlace1: | |
201 | text: | |
202 | - ' {fplace1} {fscore1}' | |
203 | interval: 2 | |
204 | random: false | |
205 | gamePlace2: | |
206 | text: | |
207 | - ' {fplace2} {fscore2}' | |
208 | interval: 2 | |
209 | random: false | |
210 | gamePlace3: | |
211 | text: | |
212 | - ' {fplace3} {fscore3}' | |
213 | interval: 2 | |
214 | random: false | |
215 | gamePlace4: | |
216 | text: | |
217 | - ' {fplace4} {fscore4}' | |
218 | interval: 2 | |
219 | random: false | |
220 | spacer1: | |
221 | text: [] | |
222 | interval: 100 | |
223 | random: false | |
224 | title-you: | |
225 | text: | |
226 | - '&e[YOU]' | |
227 | interval: 2 | |
228 | random: false | |
229 | wins: | |
230 | text: | |
231 | - ' &fWins: &a{wins}' | |
232 | interval: 2 | |
233 | random: false | |
234 | spacer2: | |
235 | text: [] | |
236 | interval: 100 | |
237 | random: false | |
238 | level: | |
239 | text: | |
240 | - '&e[LEVEL &6{currentLevel}&7/&6{totalLevels}&e]' | |
241 | interval: 2 | |
242 | random: false |