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| 1 | spawn(function() | |
| 2 | while wait() do | |
| 3 | game.Players.LocalPlayer.MaximumSimulationRadius = math.huge; | |
| 4 | setsimulationradius(math.huge); | |
| 5 | end | |
| 6 | end) | |
| 7 | ||
| 8 | local OGPN = game.Players.LocalPlayer.Name | |
| 9 | local Player = game.Players.LocalPlayer | |
| 10 | local Mouse = Player:GetMouse() | |
| 11 | Mouse.Button1Down:connect(function() | |
| 12 | if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) and Mouse.Target ~= nil and Mouse.Target.Parent.Name ~= "Workspace" and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
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| 13 | local Char = Mouse.Target.Parent | |
| 14 | Player.Character = Mouse.Target.Parent | |
| 15 | workspace.CurrentCamera.CameraSubject = Char | |
| 16 | Char.Animate.Disabled = true | |
| 17 | wait(0.1) | |
| 18 | Char.Animate.Disabled = false | |
| 19 | end | |
| 20 | end) | |
| 21 | ||
| 22 | Mouse.KeyDown:connect(function() | |
| 23 | if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Quote) then
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| 24 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
| 25 | if v.Name == OGPN then | |
| 26 | local Char = v | |
| 27 | Player.Character = v | |
| 28 | workspace.CurrentCamera.CameraSubject = Char | |
| 29 | Char.Animate.Disabled = true | |
| 30 | wait(0.1) | |
| 31 | Char.Animate.Disabled = false | |
| 32 | end | |
| 33 | end | |
| 34 | end | |
| 35 | end) |