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1 | spawn(function() | |
2 | while wait() do | |
3 | game.Players.LocalPlayer.MaximumSimulationRadius = math.huge; | |
4 | setsimulationradius(math.huge); | |
5 | end | |
6 | end) | |
7 | ||
8 | local OGPN = game.Players.LocalPlayer.Name | |
9 | local Player = game.Players.LocalPlayer | |
10 | local Mouse = Player:GetMouse() | |
11 | Mouse.Button1Down:connect(function() | |
12 | if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) and Mouse.Target ~= nil and Mouse.Target.Parent.Name ~= "Workspace" and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
13 | local Char = Mouse.Target.Parent | |
14 | Player.Character = Mouse.Target.Parent | |
15 | workspace.CurrentCamera.CameraSubject = Char | |
16 | Char.Animate.Disabled = true | |
17 | wait(0.1) | |
18 | Char.Animate.Disabled = false | |
19 | end | |
20 | end) | |
21 | ||
22 | Mouse.KeyDown:connect(function() | |
23 | if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Quote) then | |
24 | for i,v in pairs(game.Workspace:GetDescendants()) do | |
25 | if v.Name == OGPN then | |
26 | local Char = v | |
27 | Player.Character = v | |
28 | workspace.CurrentCamera.CameraSubject = Char | |
29 | Char.Animate.Disabled = true | |
30 | wait(0.1) | |
31 | Char.Animate.Disabled = false | |
32 | end | |
33 | end | |
34 | end | |
35 | end) |