View difference between Paste ID: M3CMnRbw and Tc9m3kmA
SHOW: | | - or go back to the newest paste.
1
/*=====================Keapon V 2.0========================*\
2
|===================Fait par KonVict92x=====================|
3
|===========================================================|
4
|===========================================================|
5
|===========================================================|
6
|===========================================================|
7
*/
8
9
#include <a_samp>
10
#pragma tabsize 0 //Veuillez ne pas toucher a ce code pour enlever les erreurs n°217 (loose identation)
11
#define COLOR_VERT 0x33AA33AA
12
#define COLOR_ORANGE 0xE27507FF
13
#define COLOR_BLANC 0xF6F6F6F6
14
#if defined FILTERSCRIPT
15
#endif
16
17
public OnFilterScriptInit()
18
{
19
	print("\n--------------------------------------");
20
	print("----------Keapon par KonVict92x---------");
21
	print("-----------------V 2.0-----------------\n");
22
	return 1;
23
}
24
25
public OnPlayerCommandText(playerid, cmdtext[])
26
{
27
	if (strcmp("/armes", cmdtext, true, 10) == 0)
28
	{
29
	SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]===============");
30-
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag");
30+
	SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag");
31
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur, Batte de Baseball");
32
	SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)");
33
	SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute");
34
	SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov");
35
	SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,");
36
		return 1;
37
	}
38
39
	if (strcmp("/arme", cmdtext, true, 10) == 0)
40
	{
41
	SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]===============");
42-
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag");
42+
	SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag");
43
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur");
44
	SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)");
45
	SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute");
46
	SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov");
47
	SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,");
48
		return 1;
49
	}
50
51
	if (strcmp("/wep", cmdtext, true, 10) == 0)
52
	{
53
	SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]===============");
54-
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag");
54+
	SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag");
55
	SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur");
56
	SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)");
57
	SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute");
58
	SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov");
59
	SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,");
60
		return 1;
61
	}
62
63
	if (strcmp("/couteau", cmdtext, true, 10) == 0)
64
	{
65
	GivePlayerWeapon(playerid,4,0);
66
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Couteau");
67
		return 1;
68
	}
69
70
	if (strcmp("/katana", cmdtext, true, 10) == 0)
71
	{
72
	GivePlayerWeapon(playerid,8,0);
73
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Katana");
74
		return 1;
75
	}
76
77
	if (strcmp("/grenade", cmdtext, true, 10) == 0)
78
	{
79
	GivePlayerWeapon(playerid,16,99999);
80
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Grenades");
81
		return 1;
82
	 }
83
84
	if (strcmp("/9mm", cmdtext, true, 10) == 0)
85
	{
86
	GivePlayerWeapon(playerid,22,99999);
87
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un 9mm");
88
		return 1;
89
	}
90
91
 	if (strcmp("/9mms", cmdtext, true, 10) == 0)
92
	{
93
	GivePlayerWeapon(playerid,23,99999);
94
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un 9mm Silencieux");
95
			return 1;
96
	}
97
98
 	if (strcmp("/deserteagle", cmdtext, true, 10) == 0)
99
	{
100
	GivePlayerWeapon(playerid,24,99999);
101
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Desert Eagle");
102
			return 1;
103
	}
104
105
	if (strcmp("/deagle", cmdtext, true, 10) == 0)
106
	{
107
	GivePlayerWeapon(playerid,24,99999);
108
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Desert Eagle");
109
			return 1;
110
	}
111
112
 	if (strcmp("/fusilapompe", cmdtext, true, 10) == 0)
113
	{
114
	GivePlayerWeapon(playerid,25,99999);
115
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil a Pompe");
116
			return 1;
117
	}
118
	
119
 	if (strcmp("/shotgun", cmdtext, true, 10) == 0)
120
	{
121
	GivePlayerWeapon(playerid,25,99999);
122
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil a Pompe");
123
			return 1;
124
	}
125
126
 	if (strcmp("/fusildecombat", cmdtext, true, 10) == 0)
127
	{
128
	GivePlayerWeapon(playerid,27,99999);
129
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil de Combat");
130
			return 1;
131
	}
132
	
133
 	if (strcmp("/warshotgun", cmdtext, true, 10) == 0)
134
	{
135
	GivePlayerWeapon(playerid,27,99999);
136
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil de Combat");
137
			return 1;
138
	}
139
140
	if (strcmp("/parachute", cmdtext, true, 10) == 0)
141
	{
142
	GivePlayerWeapon(playerid,46,0);
143
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Parachute");
144
			return 1;
145
	}
146
	
147
	if (strcmp("/para", cmdtext, true, 10) == 0)
148
	{
149
	GivePlayerWeapon(playerid,46,0);
150
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Parachute");
151
			return 1;
152
	}
153
154
 	if (strcmp("/miniuzi", cmdtext, true, 10) == 0)
155
	{
156
	GivePlayerWeapon(playerid,28,99999);
157
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un MiniUzi");
158
			return 1;
159
	}
160
161
 	if (strcmp("/uzi", cmdtext, true, 10) == 0)
162
	{
163
	GivePlayerWeapon(playerid,28,99999);
164
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un MiniUzi");
165
			return 1;
166
	}
167
168
 	if (strcmp("/mp5", cmdtext, true, 10) == 0)
169
	{
170
	GivePlayerWeapon(playerid,29,99999);
171
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une MP5");
172
			return 1;
173
	}
174
175
	if (strcmp("/ak47", cmdtext, true, 10) == 0)
176
	{
177
	GivePlayerWeapon(playerid,30,99999);
178
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un AK47");
179
			return 1;
180
 	}
181
182
	if (strcmp("/m4", cmdtext, true, 10) == 0)
183
	{
184
	GivePlayerWeapon(playerid,31,99999);
185
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une M4");
186
			return 1;
187
	}
188
189
	if (strcmp("/tec9", cmdtext, true, 10) == 0)
190
	{
191
	GivePlayerWeapon(playerid,32,99999);
192
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Tec9");
193
			return 1;
194
	}
195
196
	if (strcmp("/sniper", cmdtext, true, 10) == 0)
197
	{
198
	GivePlayerWeapon(playerid,34,99999);
199
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Sniper");
200
			return 1;
201
	}
202
203
	if (strcmp("/rpg", cmdtext, true, 10) == 0)
204
	{
205
	GivePlayerWeapon(playerid,35,99999);
206
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un RPG");
207
			return 1;
208
	}
209
210
	if (strcmp("/rpgt", cmdtext, true, 10) == 0)
211
	{
212
	GivePlayerWeapon(playerid,36,99999);
213
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un RPG Téléguidé");
214
			return 1;
215
	}
216
217
	if (strcmp("/lanceflamme", cmdtext, true, 10) == 0)
218
	{
219
	GivePlayerWeapon(playerid,37,99999);
220
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Lance Flamme");
221
			return 1;
222
	}
223
224
 	if (strcmp("/minigun", cmdtext, true, 10) == 0)
225
	{
226
	GivePlayerWeapon(playerid,38,99999);
227
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Minigun");
228
			return 1;
229
	}
230
231
 	if (strcmp("/c4", cmdtext, true, 10) == 0)
232
	{
233
	GivePlayerWeapon(playerid,39,99999);
234
	GivePlayerWeapon(playerid,40,0);
235
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir du C4 (+detonateur)");
236
			return 1;
237
 	}
238
239
 	if (strcmp("/cocktailmolotov", cmdtext, true, 10) == 0)
240
	{
241
	GivePlayerWeapon(playerid,18,99999);
242
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Cocktail Molotov");
243
			return 1;
244
 	}
245
246
 	if (strcmp("/molotov", cmdtext, true, 10) == 0)
247
	{
248
	GivePlayerWeapon(playerid,18,99999);
249
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Cocktail Molotov");
250
			return 1;
251
	}
252
253
 	if (strcmp("/pelle", cmdtext, true, 10) == 0)
254
	{
255
	GivePlayerWeapon(playerid,6,0);
256
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Pelle");
257
			return 1;
258
	}
259
260
 	if (strcmp("/fleur", cmdtext, true, 10) == 0)
261
	{
262
	GivePlayerWeapon(playerid,14,0);
263
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Fleur");
264
			return 1;
265
	}
266
	
267
 	if (strcmp("/god1", cmdtext, true, 10) == 0)
268
	{
269
	GivePlayerWeapon(playerid,10,0);
270
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un God (n°1)");
271
			return 1;
272
	}
273
	
274
 	if (strcmp("/god2", cmdtext, true, 10) == 0)
275
	{
276
	GivePlayerWeapon(playerid,11,0);
277
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un God (n°2)");
278
			return 1;
279
	}
280
	
281
 	if (strcmp("/vibro1", cmdtext, true, 10) == 0)
282
	{
283
	GivePlayerWeapon(playerid,12,0);
284
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Vibromasseur (n°1)");
285
			return 1;
286
	}
287
	
288
 	if (strcmp("/vibro2", cmdtext, true, 10) == 0)
289
	{
290
	GivePlayerWeapon(playerid,13,0);
291
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Vibromasseur (n°2)");
292
			return 1;
293
	}
294
295
 	if (strcmp("/bombetag", cmdtext, true, 10) == 0)
296
	{
297
	GivePlayerWeapon(playerid,41,99999);
298
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Bombe a Tag");
299
			return 1;
300
	}
301
	
302
 	if (strcmp("/tag", cmdtext, true, 10) == 0)
303
	{
304
	GivePlayerWeapon(playerid,41,99999);
305
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Bombe a Tag");
306
			return 1;
307
	}
308
309
 	if (strcmp("/extincteur", cmdtext, true, 10) == 0)
310
	{
311
	GivePlayerWeapon(playerid,42,99999);
312
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Extincteur");
313
			return 1;
314
	}
315
	
316
 	if (strcmp("/battedebaseball", cmdtext, true, 10) == 0)
317
	{
318
	GivePlayerWeapon(playerid,5,0);
319
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Batte de Baseball");
320
			return 1;
321
	}
322
	
323
 	if (strcmp("/batte", cmdtext, true, 10) == 0)
324
	{
325
	GivePlayerWeapon(playerid,5,0);
326
	SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Batte de Baseball");
327
			return 1;
328
	}
329
330
	return 0;
331
}