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1 | /*=====================Keapon V 2.0========================*\ | |
2 | |===================Fait par KonVict92x=====================| | |
3 | |===========================================================| | |
4 | |===========================================================| | |
5 | |===========================================================| | |
6 | |===========================================================| | |
7 | */ | |
8 | ||
9 | #include <a_samp> | |
10 | #pragma tabsize 0 //Veuillez ne pas toucher a ce code pour enlever les erreurs n°217 (loose identation) | |
11 | #define COLOR_VERT 0x33AA33AA | |
12 | #define COLOR_ORANGE 0xE27507FF | |
13 | #define COLOR_BLANC 0xF6F6F6F6 | |
14 | #if defined FILTERSCRIPT | |
15 | #endif | |
16 | ||
17 | public OnFilterScriptInit() | |
18 | { | |
19 | print("\n--------------------------------------"); | |
20 | print("----------Keapon par KonVict92x---------"); | |
21 | print("-----------------V 2.0-----------------\n"); | |
22 | return 1; | |
23 | } | |
24 | ||
25 | public OnPlayerCommandText(playerid, cmdtext[]) | |
26 | { | |
27 | if (strcmp("/armes", cmdtext, true, 10) == 0) | |
28 | { | |
29 | SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]==============="); | |
30 | - | SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag"); |
30 | + | SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag"); |
31 | SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur, Batte de Baseball"); | |
32 | SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)"); | |
33 | SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute"); | |
34 | SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov"); | |
35 | SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,"); | |
36 | return 1; | |
37 | } | |
38 | ||
39 | if (strcmp("/arme", cmdtext, true, 10) == 0) | |
40 | { | |
41 | SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]==============="); | |
42 | - | SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag"); |
42 | + | SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag"); |
43 | SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur"); | |
44 | SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)"); | |
45 | SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute"); | |
46 | SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov"); | |
47 | SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,"); | |
48 | return 1; | |
49 | } | |
50 | ||
51 | if (strcmp("/wep", cmdtext, true, 10) == 0) | |
52 | { | |
53 | SendClientMessage(playerid,COLOR_ORANGE,"=============[ Liste des Armes ]==============="); | |
54 | - | SendClientMessage(playerid,COLOR_BLANC,"Fleur , God1, God2, Vibro1, Vibro2, Bombe Tag"); |
54 | + | SendClientMessage(playerid,COLOR_BLANC,"God1, God2, Vibro1, Vibro2, Bombe Tag"); |
55 | SendClientMessage(playerid,COLOR_BLANC,"Fleur , Poing Americain, Bombe Tag, Extincteur"); | |
56 | SendClientMessage(playerid,COLOR_BLANC,"Couteau, Katana, Pelle, Grenade, 9mm, 9mms (silencieux)"); | |
57 | SendClientMessage(playerid,COLOR_BLANC,"Desert Eagle, Fusil a pompe, Fusil de combat, Parachute"); | |
58 | SendClientMessage(playerid,COLOR_BLANC,"MiniUzi, MP5, AK47, M4, Tec9, Sniper, RPG, Cocktail Molotov"); | |
59 | SendClientMessage(playerid,COLOR_BLANC,"RPGT (Téléguidé), C4 (+detonateur), Minigun, Lance Flamme,"); | |
60 | return 1; | |
61 | } | |
62 | ||
63 | if (strcmp("/couteau", cmdtext, true, 10) == 0) | |
64 | { | |
65 | GivePlayerWeapon(playerid,4,0); | |
66 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Couteau"); | |
67 | return 1; | |
68 | } | |
69 | ||
70 | if (strcmp("/katana", cmdtext, true, 10) == 0) | |
71 | { | |
72 | GivePlayerWeapon(playerid,8,0); | |
73 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Katana"); | |
74 | return 1; | |
75 | } | |
76 | ||
77 | if (strcmp("/grenade", cmdtext, true, 10) == 0) | |
78 | { | |
79 | GivePlayerWeapon(playerid,16,99999); | |
80 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Grenades"); | |
81 | return 1; | |
82 | } | |
83 | ||
84 | if (strcmp("/9mm", cmdtext, true, 10) == 0) | |
85 | { | |
86 | GivePlayerWeapon(playerid,22,99999); | |
87 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un 9mm"); | |
88 | return 1; | |
89 | } | |
90 | ||
91 | if (strcmp("/9mms", cmdtext, true, 10) == 0) | |
92 | { | |
93 | GivePlayerWeapon(playerid,23,99999); | |
94 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un 9mm Silencieux"); | |
95 | return 1; | |
96 | } | |
97 | ||
98 | if (strcmp("/deserteagle", cmdtext, true, 10) == 0) | |
99 | { | |
100 | GivePlayerWeapon(playerid,24,99999); | |
101 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Desert Eagle"); | |
102 | return 1; | |
103 | } | |
104 | ||
105 | if (strcmp("/deagle", cmdtext, true, 10) == 0) | |
106 | { | |
107 | GivePlayerWeapon(playerid,24,99999); | |
108 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Desert Eagle"); | |
109 | return 1; | |
110 | } | |
111 | ||
112 | if (strcmp("/fusilapompe", cmdtext, true, 10) == 0) | |
113 | { | |
114 | GivePlayerWeapon(playerid,25,99999); | |
115 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil a Pompe"); | |
116 | return 1; | |
117 | } | |
118 | ||
119 | if (strcmp("/shotgun", cmdtext, true, 10) == 0) | |
120 | { | |
121 | GivePlayerWeapon(playerid,25,99999); | |
122 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil a Pompe"); | |
123 | return 1; | |
124 | } | |
125 | ||
126 | if (strcmp("/fusildecombat", cmdtext, true, 10) == 0) | |
127 | { | |
128 | GivePlayerWeapon(playerid,27,99999); | |
129 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil de Combat"); | |
130 | return 1; | |
131 | } | |
132 | ||
133 | if (strcmp("/warshotgun", cmdtext, true, 10) == 0) | |
134 | { | |
135 | GivePlayerWeapon(playerid,27,99999); | |
136 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Fusil de Combat"); | |
137 | return 1; | |
138 | } | |
139 | ||
140 | if (strcmp("/parachute", cmdtext, true, 10) == 0) | |
141 | { | |
142 | GivePlayerWeapon(playerid,46,0); | |
143 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Parachute"); | |
144 | return 1; | |
145 | } | |
146 | ||
147 | if (strcmp("/para", cmdtext, true, 10) == 0) | |
148 | { | |
149 | GivePlayerWeapon(playerid,46,0); | |
150 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Parachute"); | |
151 | return 1; | |
152 | } | |
153 | ||
154 | if (strcmp("/miniuzi", cmdtext, true, 10) == 0) | |
155 | { | |
156 | GivePlayerWeapon(playerid,28,99999); | |
157 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un MiniUzi"); | |
158 | return 1; | |
159 | } | |
160 | ||
161 | if (strcmp("/uzi", cmdtext, true, 10) == 0) | |
162 | { | |
163 | GivePlayerWeapon(playerid,28,99999); | |
164 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un MiniUzi"); | |
165 | return 1; | |
166 | } | |
167 | ||
168 | if (strcmp("/mp5", cmdtext, true, 10) == 0) | |
169 | { | |
170 | GivePlayerWeapon(playerid,29,99999); | |
171 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une MP5"); | |
172 | return 1; | |
173 | } | |
174 | ||
175 | if (strcmp("/ak47", cmdtext, true, 10) == 0) | |
176 | { | |
177 | GivePlayerWeapon(playerid,30,99999); | |
178 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un AK47"); | |
179 | return 1; | |
180 | } | |
181 | ||
182 | if (strcmp("/m4", cmdtext, true, 10) == 0) | |
183 | { | |
184 | GivePlayerWeapon(playerid,31,99999); | |
185 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une M4"); | |
186 | return 1; | |
187 | } | |
188 | ||
189 | if (strcmp("/tec9", cmdtext, true, 10) == 0) | |
190 | { | |
191 | GivePlayerWeapon(playerid,32,99999); | |
192 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Tec9"); | |
193 | return 1; | |
194 | } | |
195 | ||
196 | if (strcmp("/sniper", cmdtext, true, 10) == 0) | |
197 | { | |
198 | GivePlayerWeapon(playerid,34,99999); | |
199 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Sniper"); | |
200 | return 1; | |
201 | } | |
202 | ||
203 | if (strcmp("/rpg", cmdtext, true, 10) == 0) | |
204 | { | |
205 | GivePlayerWeapon(playerid,35,99999); | |
206 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un RPG"); | |
207 | return 1; | |
208 | } | |
209 | ||
210 | if (strcmp("/rpgt", cmdtext, true, 10) == 0) | |
211 | { | |
212 | GivePlayerWeapon(playerid,36,99999); | |
213 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un RPG Téléguidé"); | |
214 | return 1; | |
215 | } | |
216 | ||
217 | if (strcmp("/lanceflamme", cmdtext, true, 10) == 0) | |
218 | { | |
219 | GivePlayerWeapon(playerid,37,99999); | |
220 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Lance Flamme"); | |
221 | return 1; | |
222 | } | |
223 | ||
224 | if (strcmp("/minigun", cmdtext, true, 10) == 0) | |
225 | { | |
226 | GivePlayerWeapon(playerid,38,99999); | |
227 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Minigun"); | |
228 | return 1; | |
229 | } | |
230 | ||
231 | if (strcmp("/c4", cmdtext, true, 10) == 0) | |
232 | { | |
233 | GivePlayerWeapon(playerid,39,99999); | |
234 | GivePlayerWeapon(playerid,40,0); | |
235 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir du C4 (+detonateur)"); | |
236 | return 1; | |
237 | } | |
238 | ||
239 | if (strcmp("/cocktailmolotov", cmdtext, true, 10) == 0) | |
240 | { | |
241 | GivePlayerWeapon(playerid,18,99999); | |
242 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Cocktail Molotov"); | |
243 | return 1; | |
244 | } | |
245 | ||
246 | if (strcmp("/molotov", cmdtext, true, 10) == 0) | |
247 | { | |
248 | GivePlayerWeapon(playerid,18,99999); | |
249 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir des Cocktail Molotov"); | |
250 | return 1; | |
251 | } | |
252 | ||
253 | if (strcmp("/pelle", cmdtext, true, 10) == 0) | |
254 | { | |
255 | GivePlayerWeapon(playerid,6,0); | |
256 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Pelle"); | |
257 | return 1; | |
258 | } | |
259 | ||
260 | if (strcmp("/fleur", cmdtext, true, 10) == 0) | |
261 | { | |
262 | GivePlayerWeapon(playerid,14,0); | |
263 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Fleur"); | |
264 | return 1; | |
265 | } | |
266 | ||
267 | if (strcmp("/god1", cmdtext, true, 10) == 0) | |
268 | { | |
269 | GivePlayerWeapon(playerid,10,0); | |
270 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un God (n°1)"); | |
271 | return 1; | |
272 | } | |
273 | ||
274 | if (strcmp("/god2", cmdtext, true, 10) == 0) | |
275 | { | |
276 | GivePlayerWeapon(playerid,11,0); | |
277 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un God (n°2)"); | |
278 | return 1; | |
279 | } | |
280 | ||
281 | if (strcmp("/vibro1", cmdtext, true, 10) == 0) | |
282 | { | |
283 | GivePlayerWeapon(playerid,12,0); | |
284 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Vibromasseur (n°1)"); | |
285 | return 1; | |
286 | } | |
287 | ||
288 | if (strcmp("/vibro2", cmdtext, true, 10) == 0) | |
289 | { | |
290 | GivePlayerWeapon(playerid,13,0); | |
291 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Vibromasseur (n°2)"); | |
292 | return 1; | |
293 | } | |
294 | ||
295 | if (strcmp("/bombetag", cmdtext, true, 10) == 0) | |
296 | { | |
297 | GivePlayerWeapon(playerid,41,99999); | |
298 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Bombe a Tag"); | |
299 | return 1; | |
300 | } | |
301 | ||
302 | if (strcmp("/tag", cmdtext, true, 10) == 0) | |
303 | { | |
304 | GivePlayerWeapon(playerid,41,99999); | |
305 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Bombe a Tag"); | |
306 | return 1; | |
307 | } | |
308 | ||
309 | if (strcmp("/extincteur", cmdtext, true, 10) == 0) | |
310 | { | |
311 | GivePlayerWeapon(playerid,42,99999); | |
312 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir un Extincteur"); | |
313 | return 1; | |
314 | } | |
315 | ||
316 | if (strcmp("/battedebaseball", cmdtext, true, 10) == 0) | |
317 | { | |
318 | GivePlayerWeapon(playerid,5,0); | |
319 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Batte de Baseball"); | |
320 | return 1; | |
321 | } | |
322 | ||
323 | if (strcmp("/batte", cmdtext, true, 10) == 0) | |
324 | { | |
325 | GivePlayerWeapon(playerid,5,0); | |
326 | SendClientMessage(playerid,COLOR_VERT,"Vous venez de recevoir une Batte de Baseball"); | |
327 | return 1; | |
328 | } | |
329 | ||
330 | return 0; | |
331 | } |