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1. --[[
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3
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2.User: ovalkey
5-
2.User: gokusteve
5+
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7
3.Script: DSSJ3
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9
10
4.Pass: QNAh3g8U
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5. 
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6.]]
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7. 
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8.local p = game.Players.LocalPlayer
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9.local char = p.Character
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10.local mouse = p:GetMouse()
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11.local larm = char["Left Arm"]
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12.local rarm = char["Right Arm"]
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13.local lleg = char["Left Leg"]
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14.local rleg = char["Right Leg"]
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15.local hed = char.Head
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16.local torso = char.Torso
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48
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17.local hum = char.Humanoid
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51
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18.local cam = game.Workspace.CurrentCamera
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19.local root = char.HumanoidRootPart
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20.local deb = false
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21.local shot = 0
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22.local debris=game:service"Debris"
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23.local l = game:GetService("Lighting")
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24.local rs = game:GetService("RunService").RenderStepped
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25.ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
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26.math.randomseed(os.time())
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27.for i,v in pairs(char:children()) do
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28.    if v:IsA("Hat") then
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29.        v:Destroy()
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30.    end
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31.end
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32.for i,v in pairs (hed:GetChildren()) do
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33.        if v:IsA("Sound") then
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34.                v:Destroy()
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35.        end
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36.end
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37.----------------------------------------------------
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38.Debounces = {
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39.CanAttack = true;
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40.NoIdl = false;
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41.Slashing = false;
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42.Slashed = false;
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43.RPunch = false;
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44.RPunched = false;
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45.LPunch = false;
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46.LPunched = false;
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138
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47.}
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48.local Touche = {char.Name, }
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144
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49.----------------------------------------------------
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50.hed.face.Texture = "rbxassetid://34668268"
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51.char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
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52.char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
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53.char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
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54.char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
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55.----------------------------------------------------
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56.ypcall(function()
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57.char.Shirt:Destroy()
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58.char.Pants:Destroy()
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59.shirt = Instance.new("Shirt", char)
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60.shirt.Name = "Shirt"
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61.pants = Instance.new("Pants", char)
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62.pants.Name = "Pants"
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63.char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=409540828"
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64.char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=416858853"
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65.end)
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66.----------------------------------------------------
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199
67.function lerp(a, b, t) -- Linear interpolation
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68.        return a + (b - a)*t
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69.end
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70. 
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71.function slerp(a, b, t) --Spherical interpolation
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72.        dot = a:Dot(b)
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73.        if dot > 0.99999 or dot < -0.99999 then
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74.                return t <= 0.5 and a or b
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75.        else
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76.                r = math.acos(dot)
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77.                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
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78.        end
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79.end
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80. 
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81.function matrixInterpolate(a, b, t)
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82.        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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83.        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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84.        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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85.        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
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86.        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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87.        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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88.        local t = v1:Dot(v2)
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89.        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
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90.                return CFrame.new()
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91.        end
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92.        return CFrame.new(
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93.        v0.x, v0.y, v0.z,
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94.        v1.x, v1.y, v1.z,
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95.        v2.x, v2.y, v2.z,
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96.        v3.x, v3.y, v3.z)
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97.end
290
291
292
98.----------------------------------------------------
293
294
295
99.function genWeld(a,b)
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100.    local w = Instance.new("Weld",a)
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101.    w.Part0 = a
302
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102.    w.Part1 = b
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103.    return w
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104.end
311
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105.function weld(a, b)
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106.    local weld = Instance.new("Weld")
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107.    weld.Name = "W"
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108.    weld.Part0 = a
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109.    weld.Part1 = b
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328
110.    weld.C0 = a.CFrame:inverse() * b.CFrame
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331
111.    weld.Parent = a
332
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112.    return weld;
335
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337
113.end
338
339
340
114.----------------------------------------------------
341
342
343
115.function Lerp(c1,c2,al)
344
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116.local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
347
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117.local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
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118.for i,v in pairs(com1) do
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355
119.com1[i] = v+(com2[i]-v)*al
356
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358
120.end
359
360
361
121.return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
362
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122.end
365
366
367
123.----------------------------------------------------
368
369
370
124.newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
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125.local wld = Instance.new("Weld", wp1)
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376
126.wld.Part0 = wp0
377
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127.wld.Part1 = wp1
380
381
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128.wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
383
384
385
129.end
386
387
388
130.----------------------------------------------------
389
390
391
131.function weld5(part0, part1, c0, c1)
392
393
394
132.    weeld=Instance.new("Weld", part0)
395
396
397
133.    weeld.Part0=part0
398
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134.    weeld.Part1=part1
401
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403
135.    weeld.C0=c0
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405
406
136.    weeld.C1=c1
407
408
409
137.    return weeld
410
411
412
138.end
413
414
415
139.----------------------------------------------------
416
417
418
140.function HasntTouched(plrname)
419
420
421
141.local ret = true
422
423
424
142.for _, v in pairs(Touche) do
425
426
427
143.if v == plrname then
428
429
430
144.ret = false
431
432
433
145.end
434
435
436
146.end
437
438
439
147.return ret
440
441
442
148.end
443
444
445
149.----------------------------------------------------
446
447
448
150.newWeld(torso, larm, -1.5, 0.5, 0)
449
450
451
151.larm.Weld.C1 = CFrame.new(0, 0.5, 0)
452
453
454
152.newWeld(torso, rarm, 1.5, 0.5, 0)
455
456
457
153.rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
458
459
460
154.newWeld(torso, hed, 0, 1.5, 0)
461
462
463
155.newWeld(torso, lleg, -0.5, -1, 0)
464
465
466
156.lleg.Weld.C1 = CFrame.new(0, 1, 0)
467
468
469
157.newWeld(torso, rleg, 0.5, -1, 0)
470
471
472
158.rleg.Weld.C1 = CFrame.new(0, 1, 0)
473
474
475
159.newWeld(root, torso, 0, -1, 0)
476
477
478
160.torso.Weld.C1 = CFrame.new(0, -1, 0)
479
480
481
161.----------------------------------------------------
482
483
484
162.z = Instance.new("Sound", char)
485
486
487
163.z.SoundId = "rbxassetid://181119184"--377311796
488
489
490
164.z.Looped = true
491
492
493
165.z.Pitch = 1
494
495
496
166.z.Volume = 1
497
498
499
167.wait(.1)
500
501
502
168.z:Play()
503
504
505
169.----------------------------------------------------
506
507
508
170.local Transforming = true
509
510
511
171.hum.WalkSpeed = 0
512
513
514
172.local fx = Instance.new("Part",torso)
515
516
517
173.fx.Anchored = true
518
519
520
174.fx.Material = "Neon"
521
522
523
175.fx.CanCollide = false
524
525
526
176.fx.Locked = true
527
528
529
177.fx.Transparency = 1
530
531
532
178.fx.Material = "SmoothPlastic"
533
534
535
179.fx.Size = Vector3.new(1,1,1)
536
537
538
180.fx.TopSurface = "SmoothNoOutlines"
539
540
541
181.fx.BottomSurface = "SmoothNoOutlines"
542
543
544
182.fx.BrickColor = BrickColor.new("Really black")
545
546
547
183.fxm = Instance.new("SpecialMesh",fx)
548
549
550
184.fxm.MeshType = "Sphere"
551
552
553
185.fxm.Scale = Vector3.new(1,1,1)
554
555
556
186.for i = 1, 20 do rs:wait()
557
558
559
187.        fx.Transparency = fx.Transparency - (1/20)
560
561
562
188.        fx.CFrame = torso.CFrame
563
564
565
189.        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
566
567
568
190.        rs:wait()
569
570
571
191.end
572
573
574
192.----------------------------------------------------
575
576
577
193.local m = Instance.new("Model")
578
579
580
194.m.Name = "Hair"
581
582
583
195.p1 = Instance.new("Part", m)
584
585
586
196.p1.BrickColor = BrickColor.new("Really black")
587
588
589
197.p1.FormFactor = Enum.FormFactor.Symmetric
590
591
592
198.p1.Size = Vector3.new(1, 1, 1)
593
594
595
199.p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
596
597
598
200.p1.CanCollide = false
599
600
601
201.p1.Locked = true
602
603
604
202.p1.BottomSurface = Enum.SurfaceType.Smooth
605
606
607
203.p1.TopSurface = Enum.SurfaceType.Smooth
608
609
610
204.b1 = Instance.new("SpecialMesh", p1)
611
612
613
205.b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
614
615
616
206.b1.TextureId = ""
617
618
619
207.b1.MeshType = Enum.MeshType.FileMesh
620
621
622
208.b1.Name = "Mesh"
623
624
625
209.b1.VertexColor = Vector3.new(0, 0, 0)
626
627
628
210.b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
629
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631
211.p2 = Instance.new("Part", m)
632
633
634
212.p2.BrickColor = BrickColor.new("Pastel brown")
635
636
637
213.p2.Transparency = 1
638
639
640
214.p2.Name = "Head"
641
642
643
215.p2.FormFactor = Enum.FormFactor.Symmetric
644
645
646
216.p2.Size = Vector3.new(2, 1, 1)
647
648
649
217.p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
650
651
652
218.p2.CanCollide = false
653
654
655
219.p2.Locked = true
656
657
658
220.p2.TopSurface = Enum.SurfaceType.Smooth
659
660
661
221.b2 = Instance.new("SpecialMesh", p2)
662
663
664
222.b2.MeshType = Enum.MeshType.Head
665
666
667
223.b2.Name = "Mesh"
668
669
670
224.b2.Scale = Vector3.new(1.25, 1.25, 1.25)
671
672
673
225.p3 = Instance.new("Part", m)
674
675
676
226.p3.BrickColor = BrickColor.new("Really black")
677
678
679
227.p3.FormFactor = Enum.FormFactor.Symmetric
680
681
682
228.p3.Size = Vector3.new(2, 2, 2)
683
684
685
229.p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
686
687
688
230.p3.CanCollide = false
689
690
691
231.p3.Locked = true
692
693
694
232.p3.BottomSurface = Enum.SurfaceType.Smooth
695
696
697
233.p3.TopSurface = Enum.SurfaceType.Smooth
698
699
700
234.b3 = Instance.new("SpecialMesh", p3)
701
702
703
235.b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
704
705
706
236.b3.TextureId = ""
707
708
709
237.b3.MeshType = Enum.MeshType.FileMesh
710
711
712
238.b3.Name = "Mesh"
713
714
715
239.b3.VertexColor = Vector3.new(0, 0, 0)
716
717
718
240.b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
719
720
721
241.p4 = Instance.new("Part", m)
722
723
724
242.p4.BrickColor = BrickColor.new("Really black")
725
726
727
243.p4.FormFactor = Enum.FormFactor.Symmetric
728
729
730
244.p4.Size = Vector3.new(1, 1, 1)
731
732
733
245.p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
734
735
736
246.p4.CanCollide = false
737
738
739
247.p4.Locked = true
740
741
742
248.p4.BottomSurface = Enum.SurfaceType.Smooth
743
744
745
249.p4.TopSurface = Enum.SurfaceType.Smooth
746
747
748
250.b4 = Instance.new("SpecialMesh", p4)
749
750
751
251.b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
752
753
754
252.b4.TextureId = ""
755
756
757
253.b4.MeshType = Enum.MeshType.FileMesh
758
759
760
254.b4.Name = "Mesh"
761
762
763
255.b4.VertexColor = Vector3.new(0, 0, 0)
764
765
766
256.p5 = Instance.new("Part", m)
767
768
769
257.p5.BrickColor = BrickColor.new("Really black")
770
771
772
258.p5.FormFactor = Enum.FormFactor.Symmetric
773
774
775
259.p5.Size = Vector3.new(1, 1, 1)
776
777
778
260.p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
779
780
781
261.p5.CanCollide = false
782
783
784
262.p5.Locked = true
785
786
787
263.p5.BottomSurface = Enum.SurfaceType.Smooth
788
789
790
264.p5.TopSurface = Enum.SurfaceType.Smooth
791
792
793
265.b5 = Instance.new("SpecialMesh", p5)
794
795
796
266.b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
797
798
799
267.b5.TextureId = ""
800
801
802
268.b5.MeshType = Enum.MeshType.FileMesh
803
804
805
269.b5.Name = "Mesh"
806
807
808
270.b5.VertexColor = Vector3.new(0, 0, 0)
809
810
811
271.b5.Scale = Vector3.new(1, 0.899999976, 1)
812
813
814
272.p6 = Instance.new("Part", m)
815
816
817
273.p6.BrickColor = BrickColor.new("Really black")
818
819
820
274.p6.FormFactor = Enum.FormFactor.Symmetric
821
822
823
275.p6.Size = Vector3.new(1, 1, 1)
824
825
826
276.p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
827
828
829
277.p6.CanCollide = false
830
831
832
278.p6.Locked = true
833
834
835
279.p6.BottomSurface = Enum.SurfaceType.Smooth
836
837
838
280.p6.TopSurface = Enum.SurfaceType.Smooth
839
840
841
281.b6 = Instance.new("SpecialMesh", p6)
842
843
844
282.b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
845
846
847
283.b6.TextureId = ""
848
849
850
284.b6.MeshType = Enum.MeshType.FileMesh
851
852
853
285.b6.Name = "Mesh"
854
855
856
286.b6.VertexColor = Vector3.new(0, 0, 0)
857
858
859
287.p7 = Instance.new("Part", m)
860
861
862
288.p7.BrickColor = BrickColor.new("Really black")
863
864
865
289.p7.FormFactor = Enum.FormFactor.Symmetric
866
867
868
290.p7.Size = Vector3.new(1, 1, 1)
869
870
871
291.p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
872
873
874
292.p7.CanCollide = false
875
876
877
293.p7.Locked = true
878
879
880
294.p7.BottomSurface = Enum.SurfaceType.Smooth
881
882
883
295.p7.TopSurface = Enum.SurfaceType.Smooth
884
885
886
296.b7 = Instance.new("SpecialMesh", p7)
887
888
889
297.b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
890
891
892
298.b7.TextureId = ""
893
894
895
299.b7.MeshType = Enum.MeshType.FileMesh
896
897
898
300.b7.Name = "Mesh"
899
900
901
301.b7.VertexColor = Vector3.new(0, 0, 0)
902
903
904
302.p8 = Instance.new("Part", m)
905
906
907
303.p8.BrickColor = BrickColor.new("Really black")
908
909
910
304.p8.FormFactor = Enum.FormFactor.Symmetric
911
912
913
305.p8.Size = Vector3.new(1, 1, 1)
914
915
916
306.p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
917
918
919
307.p8.CanCollide = false
920
921
922
308.p8.Locked = true
923
924
925
309.p8.BottomSurface = Enum.SurfaceType.Smooth
926
927
928
310.p8.TopSurface = Enum.SurfaceType.Smooth
929
930
931
311.b8 = Instance.new("SpecialMesh", p8)
932
933
934
312.b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
935
936
937
313.b8.TextureId = ""
938
939
940
314.b8.MeshType = Enum.MeshType.FileMesh
941
942
943
315.b8.Name = "Mesh"
944
945
946
316.b8.VertexColor = Vector3.new(0, 0, 0)
947
948
949
317.b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
950
951
952
318.p9 = Instance.new("Part", m)
953
954
955
319.p9.BrickColor = BrickColor.new("Really black")
956
957
958
320.p9.FormFactor = Enum.FormFactor.Symmetric
959
960
961
321.p9.Size = Vector3.new(2, 1, 2)
962
963
964
322.p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
965
966
967
323.p9.CanCollide = false
968
969
970
324.p9.Locked = true
971
972
973
325.p9.BottomSurface = Enum.SurfaceType.Smooth
974
975
976
326.p9.TopSurface = Enum.SurfaceType.Smooth
977
978
979
327.b9 = Instance.new("SpecialMesh", p9)
980
981
982
328.b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
983
984
985
329.b9.TextureId = ""
986
987
988
330.b9.MeshType = Enum.MeshType.FileMesh
989
990
991
331.b9.Name = "Mesh"
992
993
994
332.b9.VertexColor = Vector3.new(0, 0, 0)
995
996
997
333.b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
998
999
1000
334.p10 = Instance.new("Part", m)
1001
1002
1003
335.p10.BrickColor = BrickColor.new("Really black")
1004
1005
1006
336.p10.FormFactor = Enum.FormFactor.Symmetric
1007
1008
1009
337.p10.Size = Vector3.new(1, 1, 1)
1010
1011
1012
338.p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
1013
1014
1015
339.p10.CanCollide = false
1016
1017
1018
340.p10.Locked = true
1019
1020
1021
341.p10.BottomSurface = Enum.SurfaceType.Smooth
1022
1023
1024
342.p10.TopSurface = Enum.SurfaceType.Smooth
1025
1026
1027
343.b10 = Instance.new("SpecialMesh", p10)
1028
1029
1030
344.b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
1031
1032
1033
345.b10.TextureId = ""
1034
1035
1036
346.b10.MeshType = Enum.MeshType.FileMesh
1037
1038
1039
347.b10.Name = "Mesh"
1040
1041
1042
348.b10.VertexColor = Vector3.new(0, 0, 0)
1043
1044
1045
349.b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
1046
1047
1048
350.p11 = Instance.new("Part", m)
1049
1050
1051
351.p11.BrickColor = BrickColor.new("Really black")
1052
1053
1054
352.p11.FormFactor = Enum.FormFactor.Symmetric
1055
1056
1057
353.p11.Size = Vector3.new(1, 1, 1)
1058
1059
1060
354.p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
1061
1062
1063
355.p11.CanCollide = false
1064
1065
1066
356.p11.Locked = true
1067
1068
1069
357.p11.BottomSurface = Enum.SurfaceType.Smooth
1070
1071
1072
358.p11.TopSurface = Enum.SurfaceType.Smooth
1073
1074
1075
359.b11 = Instance.new("SpecialMesh", p11)
1076
1077
1078
360.b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
1079
1080
1081
361.b11.TextureId = ""
1082
1083
1084
362.b11.MeshType = Enum.MeshType.FileMesh
1085
1086
1087
363.b11.Name = "Mesh"
1088
1089
1090
364.b11.VertexColor = Vector3.new(0, 0, 0)
1091
1092
1093
365.b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
1094
1095
1096
366.p12 = Instance.new("Part", m)
1097
1098
1099
367.p12.BrickColor = BrickColor.new("Really black")
1100
1101
1102
368.p12.FormFactor = Enum.FormFactor.Custom
1103
1104
1105
369.p12.Size = Vector3.new(1, 3.5, 1)
1106
1107
1108
370.p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
1109
1110
1111
371.p12.CanCollide = false
1112
1113
1114
372.p12.Locked = true
1115
1116
1117
373.p12.BottomSurface = Enum.SurfaceType.Smooth
1118
1119
1120
374.p12.TopSurface = Enum.SurfaceType.Smooth
1121
1122
1123
375.b12 = Instance.new("SpecialMesh", p12)
1124
1125
1126
376.b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
1127
1128
1129
377.b12.TextureId = ""
1130
1131
1132
378.b12.MeshType = Enum.MeshType.FileMesh
1133
1134
1135
379.b12.Name = "Mesh"
1136
1137
1138
380.b12.VertexColor = Vector3.new(0, 0, 0)
1139
1140
1141
381.b12.Scale = Vector3.new(1, 3, 1.29999995)
1142
1143
1144
382.p13 = Instance.new("Part", m)
1145
1146
1147
383.p13.BrickColor = BrickColor.new("Really black")
1148
1149
1150
384.p13.FormFactor = Enum.FormFactor.Custom
1151
1152
1153
385.p13.Size = Vector3.new(1, 2, 1)
1154
1155
1156
386.p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
1157
1158
1159
387.p13.CanCollide = false
1160
1161
1162
388.p13.Locked = true
1163
1164
1165
389.p13.BottomSurface = Enum.SurfaceType.Smooth
1166
1167
1168
390.p13.TopSurface = Enum.SurfaceType.Smooth
1169
1170
1171
391.b13 = Instance.new("SpecialMesh", p13)
1172
1173
1174
392.b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
1175
1176
1177
393.b13.TextureId = ""
1178
1179
1180
394.b13.MeshType = Enum.MeshType.FileMesh
1181
1182
1183
395.b13.Name = "Mesh"
1184
1185
1186
396.b13.VertexColor = Vector3.new(0, 0, 0)
1187
1188
1189
397.b13.Scale = Vector3.new(1, 3, 1.29999995)
1190
1191
1192
398.p14 = Instance.new("Part", m)
1193
1194
1195
399.p14.BrickColor = BrickColor.new("Really black")
1196
1197
1198
400.p14.FormFactor = Enum.FormFactor.Custom
1199
1200
1201
401.p14.Size = Vector3.new(1, 2, 1)
1202
1203
1204
402.p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
1205
1206
1207
403.p14.CanCollide = false
1208
1209
1210
404.p14.Locked = true
1211
1212
1213
405.p14.BottomSurface = Enum.SurfaceType.Smooth
1214
1215
1216
406.p14.TopSurface = Enum.SurfaceType.Smooth
1217
1218
1219
407.b14 = Instance.new("SpecialMesh", p14)
1220
1221
1222
408.b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
1223
1224
1225
409.b14.TextureId = ""
1226
1227
1228
410.b14.MeshType = Enum.MeshType.FileMesh
1229
1230
1231
411.b14.Name = "Mesh"
1232
1233
1234
412.b14.VertexColor = Vector3.new(0, 0, 0)
1235
1236
1237
413.b14.Scale = Vector3.new(1, 3, 1.29999995)
1238
1239
1240
414.p15 = Instance.new("Part", m)
1241
1242
1243
415.p15.BrickColor = BrickColor.new("Really black")
1244
1245
1246
416.p15.FormFactor = Enum.FormFactor.Custom
1247
1248
1249
417.p15.Size = Vector3.new(1, 2.5, 1)
1250
1251
1252
418.p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
1253
1254
1255
419.p15.CanCollide = false
1256
1257
1258
420.p15.Locked = true
1259
1260
1261
421.p15.BottomSurface = Enum.SurfaceType.Smooth
1262
1263
1264
422.p15.TopSurface = Enum.SurfaceType.Smooth
1265
1266
1267
423.b15 = Instance.new("SpecialMesh", p15)
1268
1269
1270
424.b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
1271
1272
1273
425.b15.TextureId = ""
1274
1275
1276
426.b15.MeshType = Enum.MeshType.FileMesh
1277
1278
1279
427.b15.Name = "Mesh"
1280
1281
1282
428.b15.VertexColor = Vector3.new(0, 0, 0)
1283
1284
1285
429.b15.Scale = Vector3.new(1, 3, 1.29999995)
1286
1287
1288
430.p16 = Instance.new("Part", m)
1289
1290
1291
431.p16.BrickColor = BrickColor.new("Really black")
1292
1293
1294
432.p16.FormFactor = Enum.FormFactor.Custom
1295
1296
1297
433.p16.Size = Vector3.new(1, 2.5, 1)
1298
1299
1300
434.p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
1301
1302
1303
435.p16.CanCollide = false
1304
1305
1306
436.p16.Locked = true
1307
1308
1309
437.p16.BottomSurface = Enum.SurfaceType.Smooth
1310
1311
1312
438.p16.TopSurface = Enum.SurfaceType.Smooth
1313
1314
1315
439.b16 = Instance.new("SpecialMesh", p16)
1316
1317
1318
440.b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
1319
1320
1321
441.b16.TextureId = ""
1322
1323
1324
442.b16.MeshType = Enum.MeshType.FileMesh
1325
1326
1327
443.b16.Name = "Mesh"
1328
1329
1330
444.b16.VertexColor = Vector3.new(0, 0, 0)
1331
1332
1333
445.b16.Scale = Vector3.new(1, 3, 1.29999995)
1334
1335
1336
446.p17 = Instance.new("Part", m)
1337
1338
1339
447.p17.BrickColor = BrickColor.new("Really black")
1340
1341
1342
448.p17.FormFactor = Enum.FormFactor.Custom
1343
1344
1345
449.p17.Size = Vector3.new(1, 2.4000001, 1)
1346
1347
1348
450.p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
1349
1350
1351
451.p17.CanCollide = false
1352
1353
1354
452.p17.Locked = true
1355
1356
1357
453.p17.BottomSurface = Enum.SurfaceType.Smooth
1358
1359
1360
454.p17.TopSurface = Enum.SurfaceType.Smooth
1361
1362
1363
455.b17 = Instance.new("SpecialMesh", p17)
1364
1365
1366
456.b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
1367
1368
1369
457.b17.TextureId = ""
1370
1371
1372
458.b17.MeshType = Enum.MeshType.FileMesh
1373
1374
1375
459.b17.Name = "Mesh"
1376
1377
1378
460.b17.VertexColor = Vector3.new(0, 0, 0)
1379
1380
1381
461.b17.Scale = Vector3.new(1, 3, 1.29999995)
1382
1383
1384
462.p18 = Instance.new("Part", m)
1385
1386
1387
463.p18.BrickColor = BrickColor.new("Really black")
1388
1389
1390
464.p18.FormFactor = Enum.FormFactor.Custom
1391
1392
1393
465.p18.Size = Vector3.new(2, 2, 2)
1394
1395
1396
466.p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
1397
1398
1399
467.p18.CanCollide = false
1400
1401
1402
468.p18.Locked = true
1403
1404
1405
469.p18.BottomSurface = Enum.SurfaceType.Smooth
1406
1407
1408
470.p18.TopSurface = Enum.SurfaceType.Smooth
1409
1410
1411
471.b18 = Instance.new("SpecialMesh", p18)
1412
1413
1414
472.b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
1415
1416
1417
473.b18.TextureId = ""
1418
1419
1420
474.b18.MeshType = Enum.MeshType.FileMesh
1421
1422
1423
475.b18.Name = "Mesh"
1424
1425
1426
476.b18.VertexColor = Vector3.new(0, 0, 0)
1427
1428
1429
477.b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
1430
1431
1432
478.w1 = Instance.new("Weld", p1)
1433
1434
1435
479.w1.Name = "Head_Weld"
1436
1437
1438
480.w1.Part0 = p1
1439
1440
1441
481.w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
1442
1443
1444
482.w1.Part1 = p2
1445
1446
1447
483.w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1448
1449
1450
484.w2 = Instance.new("Weld", p2)
1451
1452
1453
485.w2.Name = "Part_Weld"
1454
1455
1456
486.w2.Part0 = p2
1457
1458
1459
487.w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1460
1461
1462
488.w2.Part1 = p3
1463
1464
1465
489.w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
1466
1467
1468
490.w3 = Instance.new("Weld", p3)
1469
1470
1471
491.w3.Name = "Part_Weld"
1472
1473
1474
492.w3.Part0 = p3
1475
1476
1477
493.w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
1478
1479
1480
494.w3.Part1 = p4
1481
1482
1483
495.w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
1484
1485
1486
496.w4 = Instance.new("Weld", p4)
1487
1488
1489
497.w4.Name = "Part_Weld"
1490
1491
1492
498.w4.Part0 = p4
1493
1494
1495
499.w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
1496
1497
1498
500.w4.Part1 = p5
1499
1500
1501
501.w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
1502
1503
1504
502.w5 = Instance.new("Weld", p5)
1505
1506
1507
503.w5.Name = "Part_Weld"
1508
1509
1510
504.w5.Part0 = p5
1511
1512
1513
505.w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
1514
1515
1516
506.w5.Part1 = p6
1517
1518
1519
507.w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
1520
1521
1522
508.w6 = Instance.new("Weld", p6)
1523
1524
1525
509.w6.Name = "Part_Weld"
1526
1527
1528
510.w6.Part0 = p6
1529
1530
1531
511.w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
1532
1533
1534
512.w6.Part1 = p7
1535
1536
1537
513.w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
1538
1539
1540
514.w7 = Instance.new("Weld", p7)
1541
1542
1543
515.w7.Name = "Part_Weld"
1544
1545
1546
516.w7.Part0 = p7
1547
1548
1549
517.w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
1550
1551
1552
518.w7.Part1 = p8
1553
1554
1555
519.w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
1556
1557
1558
520.w8 = Instance.new("Weld", p8)
1559
1560
1561
521.w8.Name = "Part_Weld"
1562
1563
1564
522.w8.Part0 = p8
1565
1566
1567
523.w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
1568
1569
1570
524.w8.Part1 = p9
1571
1572
1573
525.w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
1574
1575
1576
526.w9 = Instance.new("Weld", p9)
1577
1578
1579
527.w9.Name = "Part_Weld"
1580
1581
1582
528.w9.Part0 = p9
1583
1584
1585
529.w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
1586
1587
1588
530.w9.Part1 = p10
1589
1590
1591
531.w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
1592
1593
1594
532.w10 = Instance.new("Weld", p10)
1595
1596
1597
533.w10.Name = "Part_Weld"
1598
1599
1600
534.w10.Part0 = p10
1601
1602
1603
535.w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
1604
1605
1606
536.w10.Part1 = p11
1607
1608
1609
537.w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
1610
1611
1612
538.w11 = Instance.new("Weld", p11)
1613
1614
1615
539.w11.Name = "Part_Weld"
1616
1617
1618
540.w11.Part0 = p11
1619
1620
1621
541.w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
1622
1623
1624
542.w11.Part1 = p12
1625
1626
1627
543.w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
1628
1629
1630
544.w12 = Instance.new("Weld", p12)
1631
1632
1633
545.w12.Name = "Part_Weld"
1634
1635
1636
546.w12.Part0 = p12
1637
1638
1639
547.w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
1640
1641
1642
548.w12.Part1 = p13
1643
1644
1645
549.w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
1646
1647
1648
550.w13 = Instance.new("Weld", p13)
1649
1650
1651
551.w13.Name = "Part_Weld"
1652
1653
1654
552.w13.Part0 = p13
1655
1656
1657
553.w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
1658
1659
1660
554.w13.Part1 = p14
1661
1662
1663
555.w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
1664
1665
1666
556.w14 = Instance.new("Weld", p14)
1667
1668
1669
557.w14.Name = "Part_Weld"
1670
1671
1672
558.w14.Part0 = p14
1673
1674
1675
559.w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
1676
1677
1678
560.w14.Part1 = p15
1679
1680
1681
561.w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
1682
1683
1684
562.w15 = Instance.new("Weld", p15)
1685
1686
1687
563.w15.Name = "Part_Weld"
1688
1689
1690
564.w15.Part0 = p15
1691
1692
1693
565.w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
1694
1695
1696
566.w15.Part1 = p16
1697
1698
1699
567.w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
1700
1701
1702
568.w16 = Instance.new("Weld", p16)
1703
1704
1705
569.w16.Name = "Part_Weld"
1706
1707
1708
570.w16.Part0 = p16
1709
1710
1711
571.w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
1712
1713
1714
572.w16.Part1 = p17
1715
1716
1717
573.w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
1718
1719
1720
574.w17 = Instance.new("Weld", p17)
1721
1722
1723
575.w17.Name = "Part_Weld"
1724
1725
1726
576.w17.Part0 = p17
1727
1728
1729
577.w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
1730
1731
1732
578.w17.Part1 = p18
1733
1734
1735
579.w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
1736
1737
1738
580.m.Parent = char
1739
1740
1741
581.m:MakeJoints()
1742
1743
1744
582.----------------------------------------------------
1745
1746
1747
583.local cor = Instance.new("Part", char.Hair)
1748
1749
1750
584.cor.Name = "Link"
1751
1752
1753
585.cor.Locked = true
1754
1755
1756
586.cor.BottomSurface = 0
1757
1758
1759
587.cor.CanCollide = false
1760
1761
1762
588.cor.Size = Vector3.new(1, 9, 1)
1763
1764
1765
589.cor.Transparency = 1
1766
1767
1768
590.cor.TopSurface = 0
1769
1770
1771
591.corw = Instance.new("Weld", cor)
1772
1773
1774
592.corw.Part0 = hed
1775
1776
1777
593.corw.Part1 = cor
1778
1779
1780
594.corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1781
1782
1783
595.corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1784
1785
1786
596.weld1 = Instance.new("Weld", char.Hair)
1787
1788
1789
597.weld1.Part0 = cor
1790
1791
1792
598.weld1.Part1 = char.Hair.Head
1793
1794
1795
599.weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1796
1797
1798
600.----------------------------------------------------
1799
1800
1801
601.GroundWave1 = function()
1802
1803
1804
602.local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1805
1806
1807
603.local Colors = {"Royal purple", "Really black"}
1808
1809
1810
604.local wave = Instance.new("Part", torso)
1811
1812
1813
605.wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
1814
1815
1816
606.wave.Anchored = true
1817
1818
1819
607.wave.CanCollide = false
1820
1821
1822
608.wave.Locked = true
1823
1824
1825
609.wave.Size = Vector3.new(1, 1, 1)
1826
1827
1828
610.wave.TopSurface = "Smooth"
1829
1830
1831
611.wave.BottomSurface = "Smooth"
1832
1833
1834
612.wave.Transparency = 0.35
1835
1836
1837
613.wave.CFrame = HandCF
1838
1839
1840
614.wm = Instance.new("SpecialMesh", wave)
1841
1842
1843
615.wm.MeshId = "rbxassetid://3270017"
1844
1845
1846
616.coroutine.wrap(function()
1847
1848
1849
617.for i = 1, 30, 1 do
1850
1851
1852
618.wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
1853
1854
1855
619.wave.Size = wm.Scale
1856
1857
1858
620.wave.CFrame = HandCF
1859
1860
1861
621.wave.Transparency = i/30
1862
1863
1864
622.wait()
1865
1866
1867
623.end
1868
1869
1870
624.wait()
1871
1872
1873
625.wave:Destroy()
1874
1875
1876
626.end)()
1877
1878
1879
627.end
1880
1881
1882
628.----------------------------------------------------
1883
1884
1885
629.GroundWave = function()
1886
1887
1888
630.        if Transforming == true then
1889
1890
1891
631.                local wave = Instance.new("Part", torso)
1892
1893
1894
632.                wave.BrickColor = BrickColor.new("Really black")
1895
1896
1897
633.                wave.Anchored = true
1898
1899
1900
634.                wave.CanCollide = false
1901
1902
1903
635.                wave.Locked = true
1904
1905
1906
636.                wave.Size = Vector3.new(1, 1, 1)
1907
1908
1909
637.                wave.TopSurface = "Smooth"
1910
1911
1912
638.                wave.BottomSurface = "Smooth"
1913
1914
1915
639.                wave.Transparency = 0.35
1916
1917
1918
640.                wave.CFrame = fx.CFrame
1919
1920
1921
641.                wm = Instance.new("SpecialMesh", wave)
1922
1923
1924
642.                wm.MeshType = "Sphere"
1925
1926
1927
643.                wm.Scale = Vector3.new(1,1,1)
1928
1929
1930
644.                coroutine.wrap(function()
1931
1932
1933
645.                for i = 1, 18, 1 do
1934
1935
1936
646.                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
1937
1938
1939
647.                --wave.Size = wm.Scale
1940
1941
1942
648.                wave.CFrame = fx.CFrame
1943
1944
1945
649.                wave.Transparency = i/14
1946
1947
1948
650.                wait()
1949
1950
1951
651.                end
1952
1953
1954
652.                wait()
1955
1956
1957
653.                wave:Destroy()
1958
1959
1960
654.        end)()
1961
1962
1963
655.        elseif Transforming == false then
1964
1965
1966
656.        wait()
1967
1968
1969
657.        end
1970
1971
1972
658.end
1973
1974
1975
659. 
1976
1977
1978
660.for i = 1, 100 do rs:wait()
1979
1980
1981
661.        fx.CFrame = torso.CFrame
1982
1983
1984
662.end
1985
1986
1987
663. 
1988
1989
1990
664.Spawn(function()
1991
1992
1993
665.while wait(1) do
1994
1995
1996
666.GroundWave()
1997
1998
1999
667.end
2000
2001
2002
668.end)
2003
2004
2005
669. 
2006
2007
2008
670.wait(4)
2009
2010
2011
671. 
2012
2013
2014
672.Transforming = false
2015
2016
2017
673. 
2018
2019
2020
674.for i = 1, 20 do rs:wait()
2021
2022
2023
675.        fx.Transparency = fx.Transparency + (1/20)
2024
2025
2026
676.        fx.CFrame = torso.CFrame
2027
2028
2029
677.        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
2030
2031
2032
678.        rs:wait()
2033
2034
2035
679.end
2036
2037
2038
680. 
2039
2040
2041
681.local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2042
2043
2044
682.        local wave = Instance.new("Part", torso)
2045
2046
2047
683.        wave.BrickColor = BrickColor.new("Institutional white")
2048
2049
2050
684.        wave.Anchored = true
2051
2052
2053
685.        wave.CanCollide = false
2054
2055
2056
686.        wave.Locked = true
2057
2058
2059
687.        wave.Size = Vector3.new(1, 1, 1)
2060
2061
2062
688.        wave.TopSurface = "Smooth"
2063
2064
2065
689.        wave.BottomSurface = "Smooth"
2066
2067
2068
690.        wave.Transparency = 0.35
2069
2070
2071
691.        wave.CFrame = HandCF
2072
2073
2074
692.        wm = Instance.new("SpecialMesh", wave)
2075
2076
2077
693.        wm.MeshId = "rbxassetid://3270017"
2078
2079
2080
694.        coroutine.wrap(function()
2081
2082
2083
695.        for i = 1, 14, 1 do
2084
2085
2086
696.        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
2087
2088
2089
697.        wave.Size = wm.Scale
2090
2091
2092
698.        wave.CFrame = HandCF
2093
2094
2095
699.        wave.Transparency = i/14
2096
2097
2098
700.        wait()
2099
2100
2101
701.        end
2102
2103
2104
702.        wait()
2105
2106
2107
703.        wave:Destroy()
2108
2109
2110
704.end)()
2111
2112
2113
705.hum.WalkSpeed = 16
2114
2115
2116
706.----------------------------------------------------
2117
2118
2119
707.Blast = function()
2120
2121
2122
708.local Colors = {"Really red", "Really black"}
2123
2124
2125
709.local wave = Instance.new("Part", torso)
2126
2127
2128
710.wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
2129
2130
2131
711.wave.Anchored = true
2132
2133
2134
712.wave.CanCollide = false
2135
2136
2137
713.wave.Locked = true
2138
2139
2140
714.wave.Size = Vector3.new(1, 1, 1)
2141
2142
2143
715.wave.TopSurface = "Smooth"
2144
2145
2146
716.wave.BottomSurface = "Smooth"
2147
2148
2149
717.wave.Transparency = 0.35
2150
2151
2152
718.wave.CFrame = rarm.CFrame
2153
2154
2155
719.wm = Instance.new("SpecialMesh", wave)
2156
2157
2158
720.wm.MeshType = "Sphere"
2159
2160
2161
721.wm.Scale = Vector3.new(1,1,1)
2162
2163
2164
722.z = Instance.new("Sound",wave)
2165
2166
2167
723.z.SoundId = "rbxassetid://237035051"
2168
2169
2170
724.z.Volume = 1
2171
2172
2173
725.z.Pitch = .9
2174
2175
2176
726.z:Play()
2177
2178
2179
727.coroutine.wrap(function()
2180
2181
2182
728.for i = 1, 30, 1 do
2183
2184
2185
729.wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
2186
2187
2188
730.--wave.Size = wm.Scale
2189
2190
2191
731.wave.CFrame = rarm.CFrame
2192
2193
2194
732.wave.Transparency = (1/14)
2195
2196
2197
733.rs:wait()
2198
2199
2200
734.end
2201
2202
2203
735.rs:wait()
2204
2205
2206
736.wave:Destroy()
2207
2208
2209
737.z:Destroy()
2210
2211
2212
738.end)()
2213
2214
2215
739.end
2216
2217
2218
740.----------------------------------------------------
2219
2220
2221
741.rarm.Touched:connect(function(ht)
2222
2223
2224
742.    hit = ht.Parent
2225
2226
2227
743.    if ht and hit:IsA("Model") then
2228
2229
2230
744.            if hit:FindFirstChild("Humanoid") then
2231
2232
2233
745.                if hit.Name ~= p.Name then
2234
2235
2236
746.                    if Debounces.RPunch == true and Debounces.RPunched == false then
2237
2238
2239
747.                            Debounces.RPunched = true
2240
2241
2242
748.                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
2243
2244
2245
749.                                    if Debounces.ks==true then
2246
2247
2248
750.                                    z = Instance.new("Sound",hed)
2249
2250
2251
751.                                    z.SoundId = "rbxassetid://169380525"
2252
2253
2254
752.                                                                        z.Pitch = ptz[math.random(1,#ptz)]
2255
2256
2257
753.                                    z.Volume = 1
2258
2259
2260
754.                                    z:Play()
2261
2262
2263
755.                                    end
2264
2265
2266
756.                            wait(.2)
2267
2268
2269
757.                            Debounces.RPunched = false
2270
2271
2272
758.                    end
2273
2274
2275
759.                end
2276
2277
2278
760.            end
2279
2280
2281
761.    elseif ht and hit:IsA("Hat") then
2282
2283
2284
762.        if hit.Parent.Name ~= p.Name then
2285
2286
2287
763.            if hit.Parent:FindFirstChild("Humanoid") then
2288
2289
2290
764.                   if Debounces.RPunch == true and Debounces.RPunched == false then
2291
2292
2293
765.                            Debounces.RPunched = true
2294
2295
2296
766.                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
2297
2298
2299
767.                                    if Debounces.ks==true then
2300
2301
2302
768.                                    z = Instance.new("Sound",hed)
2303
2304
2305
769.                                    z.SoundId = "rbxassetid://169380525"
2306
2307
2308
770.                                                                        z.Pitch = ptz[math.random(1,#ptz)]
2309
2310
2311
771.                                    z.Volume = 1
2312
2313
2314
772.                                    z:Play()
2315
2316
2317
773.                                    end
2318
2319
2320
774.                            wait(.2)
2321
2322
2323
775.                Debounces.RPunched = false
2324
2325
2326
776.                                end
2327
2328
2329
777.            end
2330
2331
2332
778.        end
2333
2334
2335
779.    end
2336
2337
2338
780.end)
2339
2340
2341
781.larm.Touched:connect(function(ht)
2342
2343
2344
782.    hit = ht.Parent
2345
2346
2347
783.    if ht and hit:IsA("Model") then
2348
2349
2350
784.            if hit:FindFirstChild("Humanoid") then
2351
2352
2353
785.                if hit.Name ~= p.Name then
2354
2355
2356
786.                    if Debounces.LPunch == true and Debounces.LPunched == false then
2357
2358
2359
787.                            Debounces.LPunched = true
2360
2361
2362
788.                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
2363
2364
2365
789.                                    if Debounces.ks2==true then
2366
2367
2368
790.                                    z = Instance.new("Sound",hed)
2369
2370
2371
791.                                    z.SoundId = "rbxassetid://169380525"
2372
2373
2374
792.                                                                        z.Pitch = ptz[math.random(1,#ptz)]
2375
2376
2377
793.                                    z.Volume = 1
2378
2379
2380
794.                                    z:Play()
2381
2382
2383
795.                                    end
2384
2385
2386
796.                            wait(.2)
2387
2388
2389
797.                        Debounces.LPunched = false
2390
2391
2392
798.                    end
2393
2394
2395
799.                end
2396
2397
2398
800.            end
2399
2400
2401
801.    elseif ht and hit:IsA("Hat") then
2402
2403
2404
802.        if hit.Parent.Name ~= p.Name then
2405
2406
2407
803.            if hit.Parent:FindFirstChild("Humanoid") then
2408
2409
2410
804.                   if Debounces.LPunch == true and Debounces.LPunched == false then
2411
2412
2413
805.                            Debounces.LPunched = true
2414
2415
2416
806.                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
2417
2418
2419
807.                                    if Debounces.ks2==true then
2420
2421
2422
808.                                    z = Instance.new("Sound",hed)
2423
2424
2425
809.                                    z.SoundId = "rbxassetid://169380525"
2426
2427
2428
810.                                                                        z.Pitch = ptz[math.random(1,#ptz)]
2429
2430
2431
811.                                    z.Volume = 1
2432
2433
2434
812.                                    z:Play()
2435
2436
2437
813.                                    end
2438
2439
2440
814.                            wait(.2)
2441
2442
2443
815.                Debounces.LPunched = false
2444
2445
2446
816.                                end
2447
2448
2449
817.            end
2450
2451
2452
818.        end
2453
2454
2455
819.    end
2456
2457
2458
820.end)
2459
2460
2461
821.----------------------------------------------------
2462
2463
2464
822.mod4 = Instance.new("Model",char)
2465
2466
2467
823. 
2468
2469
2470
824.ptez = {0.7, 0.8, 0.9, 1}
2471
2472
2473
825. 
2474
2475
2476
826.function FindNearestTorso(Position,Distance,SinglePlayer)
2477
2478
2479
827.    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2480
2481
2482
828.        local List = {}
2483
2484
2485
829.        for i,v in pairs(workspace:GetChildren())do
2486
2487
2488
830.            if v:IsA("Model")then
2489
2490
2491
831.                if v:findFirstChild("Torso")then
2492
2493
2494
832.                    if v ~= char then
2495
2496
2497
833.                        if(v.Torso.Position -Position).magnitude <= Distance then
2498
2499
2500
834.                            table.insert(List,v)
2501
2502
2503
835.                        end
2504
2505
2506
836.                    end
2507
2508
2509
837.                end
2510
2511
2512
838.            end
2513
2514
2515
839.        end
2516
2517
2518
840.    return List
2519
2520
2521
841.end
2522
2523
2524
842. 
2525
2526
2527
843.function Punch()
2528
2529
2530
844.    part=Instance.new('Part',mod4)
2531
2532
2533
845.    part.Anchored=true
2534
2535
2536
846.    part.CanCollide=false
2537
2538
2539
847.    part.FormFactor='Custom'
2540
2541
2542
848.    part.Size=Vector3.new(.2,.2,.2)
2543
2544
2545
849.    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
2546
2547
2548
850.    part.Transparency=.7
2549
2550
2551
851.    part.BrickColor=BrickColor.new('Really black')
2552
2553
2554
852.    mesh=Instance.new('SpecialMesh',part)
2555
2556
2557
853.    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
2558
2559
2560
854.    mesh.Scale=Vector3.new(3,3,3)
2561
2562
2563
855.    part2=Instance.new('Part',mod4)
2564
2565
2566
856.    part2.Anchored=true
2567
2568
2569
857.    part2.CanCollide=false
2570
2571
2572
858.    part2.FormFactor='Custom'
2573
2574
2575
859.    part2.Size=Vector3.new(.2,.2,.2)
2576
2577
2578
860.    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
2579
2580
2581
861.    part2.Transparency=.7
2582
2583
2584
862.    part2.BrickColor=BrickColor.new('Really red')
2585
2586
2587
863.    mesh2=Instance.new('SpecialMesh',part2)
2588
2589
2590
864.    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
2591
2592
2593
865.    mesh2.Scale=Vector3.new(3,1.5,3)
2594
2595
2596
866.    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
2597
2598
2599
867.        if v:FindFirstChild('Humanoid') then
2600
2601
2602
868.            v.Humanoid:TakeDamage(math.random(2,6))
2603
2604
2605
869.        end
2606
2607
2608
870.    end
2609
2610
2611
871.    coroutine.resume(coroutine.create(function()
2612
2613
2614
872.        for i=0,0.62,0.4 do
2615
2616
2617
873.            wait()
2618
2619
2620
874.            part.CFrame=part.CFrame
2621
2622
2623
875.            part.Transparency=i
2624
2625
2626
876.            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
2627
2628
2629
877.            part2.CFrame=part2.CFrame
2630
2631
2632
878.            part2.Transparency=i
2633
2634
2635
879.            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
2636
2637
2638
880.            end
2639
2640
2641
881.        part.Parent=nil
2642
2643
2644
882.        part2.Parent=nil
2645
2646
2647
883.    end))
2648
2649
2650
884.end
2651
2652
2653
885.----------------------------------------------------
2654
2655
2656
886.rarm.Touched:connect(function(ht)
2657
2658
2659
887.    hit = ht.Parent
2660
2661
2662
888.    if ht and hit:IsA("Model") then
2663
2664
2665
889.            if hit:FindFirstChild("Humanoid") then
2666
2667
2668
890.                if hit.Name ~= p.Name then
2669
2670
2671
891.                    if Debounces.RPunch == true and Debounces.RPunched == false then
2672
2673
2674
892.                            Debounces.RPunched = true
2675
2676
2677
893.                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
2678
2679
2680
894.                                    if Debounces.ks==true then
2681
2682
2683
895.                                    z = Instance.new("Sound",hed)
2684
2685
2686
896.                                    z.SoundId = "rbxassetid://169380525"
2687
2688
2689
897.z.Pitch = ptz[math.random(1,#ptz)]
2690
2691
2692
898.                                    z.Volume = 1
2693
2694
2695
899.                                    z:Play()
2696
2697
2698
900.                                    end
2699
2700
2701
901.                            wait(.2)
2702
2703
2704
902.                            Debounces.RPunched = false
2705
2706
2707
903.                    end
2708
2709
2710
904.                end
2711
2712
2713
905.            end
2714
2715
2716
906.    elseif ht and hit:IsA("Hat") then
2717
2718
2719
907.        if hit.Parent.Name ~= p.Name then
2720
2721
2722
908.            if hit.Parent:FindFirstChild("Humanoid") then
2723
2724
2725
909.                   if Debounces.RPunch == true and Debounces.RPunched == false then
2726
2727
2728
910.                            Debounces.RPunched = true
2729
2730
2731
911.                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
2732
2733
2734
912.                                    if Debounces.ks==true then
2735
2736
2737
913.                                    z = Instance.new("Sound",hed)
2738
2739
2740
914.                                    z.SoundId = "rbxassetid://169380525"
2741
2742
2743
915.z.Pitch = ptz[math.random(1,#ptz)]
2744
2745
2746
916.                                    z.Volume = 1
2747
2748
2749
917.                                    z:Play()
2750
2751
2752
918.                                    end
2753
2754
2755
919.                            wait(.2)
2756
2757
2758
920.                Debounces.RPunched = false
2759
2760
2761
921.end
2762
2763
2764
922.            end
2765
2766
2767
923.        end
2768
2769
2770
924.    end
2771
2772
2773
925.end)
2774
2775
2776
926.larm.Touched:connect(function(ht)
2777
2778
2779
927.    hit = ht.Parent
2780
2781
2782
928.    if ht and hit:IsA("Model") then
2783
2784
2785
929.            if hit:FindFirstChild("Humanoid") then
2786
2787
2788
930.                if hit.Name ~= p.Name then
2789
2790
2791
931.                    if Debounces.LPunch == true and Debounces.LPunched == false then
2792
2793
2794
932.                            Debounces.LPunched = true
2795
2796
2797
933.                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
2798
2799
2800
934.                                    if Debounces.ks2==true then
2801
2802
2803
935.                                    z = Instance.new("Sound",hed)
2804
2805
2806
936.                                    z.SoundId = "rbxassetid://169380525"
2807
2808
2809
937.z.Pitch = ptz[math.random(1,#ptz)]
2810
2811
2812
938.                                    z.Volume = 1
2813
2814
2815
939.                                    z:Play()
2816
2817
2818
940.                                    end
2819
2820
2821
941.                            wait(.2)
2822
2823
2824
942.                            Debounces.LPunched = false
2825
2826
2827
943.                    end
2828
2829
2830
944.                end
2831
2832
2833
945.            end
2834
2835
2836
946.    elseif ht and hit:IsA("Hat") then
2837
2838
2839
947.        if hit.Parent.Name ~= p.Name then
2840
2841
2842
948.            if hit.Parent:FindFirstChild("Humanoid") then
2843
2844
2845
949.                   if Debounces.LPunch == true and Debounces.LPunched == false then
2846
2847
2848
950.                            Debounces.LPunched = true
2849
2850
2851
951.                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
2852
2853
2854
952.                                    if Debounces.ks2==true then
2855
2856
2857
953.                                    z = Instance.new("Sound",hed)
2858
2859
2860
954.                                    z.SoundId = "rbxassetid://169380525"
2861
2862
2863
955.z.Pitch = ptz[math.random(1,#ptz)]
2864
2865
2866
956.                                    z.Volume = 1
2867
2868
2869
957.                                    z:Play()
2870
2871
2872
958.                                    end
2873
2874
2875
959.                            wait(.2)
2876
2877
2878
960.                Debounces.LPunched = false
2879
2880
2881
961.end
2882
2883
2884
962.            end
2885
2886
2887
963.        end
2888
2889
2890
964.    end
2891
2892
2893
965.end)
2894
2895
2896
966.----------------------------------------------------
2897
2898
2899
967.local player = game.Players.LocalPlayer
2900
2901
2902
968.local pchar = player.Character
2903
2904
2905
969.local mouse = player:GetMouse()
2906
2907
2908
970.local cam = workspace.CurrentCamera
2909
2910
2911
971. 
2912
2913
2914
972.local rad = math.rad
2915
2916
2917
973. 
2918
2919
2920
974.local keysDown = {}
2921
2922
2923
975.local flySpeed = 0
2924
2925
2926
976.local MAX_FLY_SPEED = 150
2927
2928
2929
977. 
2930
2931
2932
978.local canFly = false
2933
2934
2935
979.local flyToggled = false
2936
2937
2938
980. 
2939
2940
2941
981.local forward, side = 0, 0
2942
2943
2944
982.local lastForward, lastSide = 0, 0
2945
2946
2947
983. 
2948
2949
2950
984.local floatBP = Instance.new("BodyPosition")
2951
2952
2953
985.floatBP.maxForce = Vector3.new(0, math.huge, 0)
2954
2955
2956
986.local flyBV = Instance.new("BodyVelocity")
2957
2958
2959
987.flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
2960
2961
2962
988.local turnBG = Instance.new("BodyGyro")
2963
2964
2965
989.turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
2966
2967
2968
990. 
2969
2970
2971
991.mouse.KeyDown:connect(function(key)
2972
2973
2974
992.        keysDown[key] = true
2975
2976
2977
993. 
2978
2979
2980
994.        if key == "f" then
2981
2982
2983
995.                flyToggled = not flyToggled
2984
2985
2986
996. 
2987
2988
2989
997.        if not flyToggled then
2990
2991
2992
998.                stanceToggle = "Normal"
2993
2994
2995
999.                floatBP.Parent = nil
2996
2997
2998
1000.                flyBV.Parent = nil
2999
3000
3001
1001.                turnBG.Parent = nil
3002
3003
3004
1002.                root.Velocity = Vector3.new()
3005
3006
3007
1003.                pchar.Humanoid.PlatformStand = false
3008
3009
3010
1004.        end
3011
3012
3013
1005.end
3014
3015
3016
1006. 
3017
3018
3019
1007.end)
3020
3021
3022
1008.mouse.KeyUp:connect(function(key)
3023
3024
3025
1009.        keysDown[key] = nil
3026
3027
3028
1010.end)
3029
3030
3031
1011. 
3032
3033
3034
1012.local function updateFly()
3035
3036
3037
1013. 
3038
3039
3040
1014.        if not flyToggled then return end
3041
3042
3043
1015. 
3044
3045
3046
1016.        lastForward = forward
3047
3048
3049
1017.        lastSide = side
3050
3051
3052
1018. 
3053
3054
3055
1019.        forward = 0
3056
3057
3058
1020.        side = 0
3059
3060
3061
1021. 
3062
3063
3064
1022.        if keysDown.w then
3065
3066
3067
1023.                forward = forward + 1
3068
3069
3070
1024.        end
3071
3072
3073
1025.        if keysDown.s then
3074
3075
3076
1026.                forward = forward - 1
3077
3078
3079
1027.        end
3080
3081
3082
1028.        if keysDown.a then
3083
3084
3085
1029.                side = side - 1
3086
3087
3088
1030.        end
3089
3090
3091
1031.        if keysDown.d then
3092
3093
3094
1032.                side = side + 1
3095
3096
3097
1033.        end
3098
3099
3100
1034. 
3101
3102
3103
1035.        canFly = (forward ~= 0 or side ~= 0)
3104
3105
3106
1036. 
3107
3108
3109
1037.        if canFly then
3110
3111
3112
1038.                stanceToggle = "Floating"
3113
3114
3115
1039.                turnBG.Parent = root
3116
3117
3118
1040.                floatBP.Parent = nil
3119
3120
3121
1041.                flyBV.Parent = root
3122
3123
3124
1042. 
3125
3126
3127
1043.                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
3128
3129
3130
1044.                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
3131
3132
3133
1045.        else
3134
3135
3136
1046.                floatBP.position = root.Position
3137
3138
3139
1047.                floatBP.Parent = root
3140
3141
3142
1048. 
3143
3144
3145
1049.                flySpeed = flySpeed - 1
3146
3147
3148
1050.                if flySpeed < 0 then flySpeed = 0 end
3149
3150
3151
1051.        end
3152
3153
3154
1052. 
3155
3156
3157
1053.        local camCF = cam.CoordinateFrame
3158
3159
3160
1054.        local in_forward = canFly and forward or lastForward
3161
3162
3163
1055.        local in_side = canFly and side or lastSide
3164
3165
3166
1056. 
3167
3168
3169
1057.        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
3170
3171
3172
1058.in_forward * 0.2, 0).p) - camCF.p) * flySpeed
3173
3174
3175
1059. 
3176
3177
3178
1060.        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
3179
3180
3181
1061.0)
3182
3183
3184
1062.end
3185
3186
3187
1063. 
3188
3189
3190
1064.game:service'RunService'.RenderStepped:connect(function()
3191
3192
3193
1065.        if flyToggled then
3194
3195
3196
1066.                pchar.Humanoid.PlatformStand = true
3197
3198
3199
1067.        end
3200
3201
3202
1068.        updateFly()
3203
3204
3205
1069.end)
3206
3207
3208
1070.-------------------------------
3209
3210
3211
1071.mouse.KeyDown:connect(function(key)
3212
3213
3214
1072.if key == "q" then
3215
3216
3217
1073.if Debounces.CanAttack == true then
3218
3219
3220
1074.Debounces.CanAttack = false
3221
3222
3223
1075.Debounces.NoIdl = true
3224
3225
3226
1076.Debounces.on = true
3227
3228
3229
1077.function FindNearestTorso(Position,Distance,SinglePlayer)
3230
3231
3232
1078.if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
3233
3234
3235
1079.local List = {}
3236
3237
3238
1080.for i,v in pairs(workspace:GetChildren())do
3239
3240
3241
1081.if v:IsA("Model")then
3242
3243
3244
1082.if v:findFirstChild("Torso")then
3245
3246
3247
1083.if v ~= char then
3248
3249
3250
1084.if(v.Torso.Position -Position).magnitude <= Distance then
3251
3252
3253
1085.table.insert(List,v)
3254
3255
3256
1086.end
3257
3258
3259
1087.end
3260
3261
3262
1088.end
3263
3264
3265
1089.end
3266
3267
3268
1090.end
3269
3270
3271
1091.return List
3272
3273
3274
1092.end
3275
3276
3277
1093.z = Instance.new("Sound",hed)
3278
3279
3280
1094.z.SoundId = "rbxassetid://232213955"
3281
3282
3283
1095.z.Pitch = 1
3284
3285
3286
1096.z.Volume = 1
3287
3288
3289
1097.wait(0.2)
3290
3291
3292
1098.z:Play()
3293
3294
3295
1099.sp = Instance.new("Part",rarm)
3296
3297
3298
1100.sp.Anchored = true
3299
3300
3301
1101.sp.CanCollide = false
3302
3303
3304
1102.sp.Locked = true
3305
3306
3307
1103.sp.Transparency = 0
3308
3309
3310
1104.sp.Material = "Neon"
3311
3312
3313
1105.sp.Size = Vector3.new(1,1,1)
3314
3315
3316
1106.sp.TopSurface = "SmoothNoOutlines"
3317
3318
3319
1107.sp.BottomSurface = "SmoothNoOutlines"
3320
3321
3322
1108.sp.BrickColor = BrickColor.new("Royal purple")
3323
3324
3325
1109.spm = Instance.new("SpecialMesh",sp)
3326
3327
3328
1110.spm.MeshType = "Sphere"
3329
3330
3331
1111.spm.Scale = Vector3.new(21,21,21)
3332
3333
3334
1112.sp2 = Instance.new("Part", rarm)
3335
3336
3337
1113.sp2.Name = "Energy"
3338
3339
3340
1114.sp2.BrickColor = BrickColor.new("Royal purple")
3341
3342
3343
1115.sp2.Size = Vector3.new(1, 1, 1)
3344
3345
3346
1116.sp2.Shape = "Ball"
3347
3348
3349
1117.sp2.CanCollide = false
3350
3351
3352
1118.sp2.Anchored = true
3353
3354
3355
1119.sp2.Locked = true
3356
3357
3358
1120.sp2.TopSurface = 0
3359
3360
3361
1121.sp2.BottomSurface = 0
3362
3363
3364
1122.sp2.Transparency = 1
3365
3366
3367
1123.spm2 = Instance.new("SpecialMesh",sp2)
3368
3369
3370
1124.spm2.MeshId = "rbxassetid://9982590"
3371
3372
3373
1125.spm2.Scale = Vector3.new(2,2,2)
3374
3375
3376
1126.for i = 1, 20 do
3377
3378
3379
1127.spm.Scale = spm.Scale - Vector3.new(1,1,1)
3380
3381
3382
1128.sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
3383
3384
3385
1129.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3386
3387
3388
1130.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3389
3390
3391
1131.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3392
3393
3394
1132.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3395
3396
3397
1133.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3398
3399
3400
1134.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3401
3402
3403
1135.if Debounces.on == false then break end
3404
3405
3406
1136.rs:wait()
3407
3408
3409
1137.end
3410
3411
3412
1138.for i = 1, 100, 20 do rs:wait()
3413
3414
3415
1139.sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
3416
3417
3418
1140.end
3419
3420
3421
1141.for i = 1, 20 do
3422
3423
3424
1142.sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
3425
3426
3427
1143.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
3428
3429
3430
1144.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
3431
3432
3433
1145.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
3434
3435
3436
1146.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
3437
3438
3439
1147.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3440
3441
3442
1148.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3443
3444
3445
1149.if Debounces.on == false then break end
3446
3447
3448
1150.rs:wait()
3449
3450
3451
1151.end
3452
3453
3454
1152.sp.Transparency = 1
3455
3456
3457
1153.for i = 1, 20 do
3458
3459
3460
1154.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
3461
3462
3463
1155.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
3464
3465
3466
1156.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
3467
3468
3469
1157.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
3470
3471
3472
1158.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3473
3474
3475
1159.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3476
3477
3478
1160.if Debounces.on == false then break end
3479
3480
3481
1161.rs:wait()
3482
3483
3484
1162.end
3485
3486
3487
1163.wait(1)
3488
3489
3490
1164.sp.Transparency = 0
3491
3492
3493
1165.sp2.Transparency = 0.84
3494
3495
3496
1166.for i = 1, 20 do
3497
3498
3499
1167.--spm.Scale = spm.Scale - Vector3.new(1,1,1)
3500
3501
3502
1168.sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
3503
3504
3505
1169.sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
3506
3507
3508
1170.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
3509
3510
3511
1171.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
3512
3513
3514
1172.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
3515
3516
3517
1173.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
3518
3519
3520
1174.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
3521
3522
3523
1175.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
3524
3525
3526
1176.if Debounces.on == false then break end
3527
3528
3529
1177.rs:wait()
3530
3531
3532
1178.end
3533
3534
3535
1179.for i = 1, 2880, 50 do
3536
3537
3538
1180.rs:wait()
3539
3540
3541
1181.sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
3542
3543
3544
1182.sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
3545
3546
3547
1183.rs:wait()
3548
3549
3550
1184.end
3551
3552
3553
1185.sp:Destroy()
3554
3555
3556
1186.sp2:Destroy()
3557
3558
3559
1187.local X = Instance.new("Part",char)
3560
3561
3562
1188.local O = Instance.new("ObjectValue",X)
3563
3564
3565
1189.O.Name = "creator"
3566
3567
3568
1190.X.Locked = true
3569
3570
3571
1191.X.Name = "Shell"
3572
3573
3574
1192.X.Anchored = false
3575
3576
3577
1193.X.CanCollide = false
3578
3579
3580
1194.X.Transparency = 0
3581
3582
3583
1195.X.Reflectance = 0
3584
3585
3586
1196.X.BottomSurface = 0
3587
3588
3589
1197.X.TopSurface = 0
3590
3591
3592
1198.X.Shape = 0
3593
3594
3595
1199.local V = Instance.new("ObjectValue",X)
3596
3597
3598
1200.V.Value = char
3599
3600
3601
1201.V.Name = "creator"
3602
3603
3604
1202.X.BrickColor = BrickColor.new("Royal purple")
3605
3606
3607
1203.X.Size = Vector3.new(2,2,2)
3608
3609
3610
1204.X.Material = "Neon"
3611
3612
3613
1205.local Z = Instance.new("SpecialMesh",X)
3614
3615
3616
1206.Z.MeshType = "Sphere"
3617
3618
3619
1207.Z.Scale = Vector3.new(0.5,0.5,1)
3620
3621
3622
1208.X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
3623
3624
3625
1209.local bv = Instance.new("BodyVelocity",X)
3626
3627
3628
1210.bv.maxForce = Vector3.new(99999,99999,99999)
3629
3630
3631
1211.X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
3632
3633
3634
1212.bv.velocity = X.CFrame.lookVector*65
3635
3636
3637
1213. 
3638
3639
3640
1214.Explode = X.Touched:connect(function(hit)
3641
3642
3643
1215.if hit ~= char and hit.Name ~= "Shell" then
3644
3645
3646
1216.local cf = X.CFrame
3647
3648
3649
1217.bv:Destroy()
3650
3651
3652
1218.X.Anchored = true
3653
3654
3655
1219.Z:Remove()
3656
3657
3658
1220.Explode:disconnect()
3659
3660
3661
1221.X.Size = Vector3.new(3,3,3)
3662
3663
3664
1222.X.Touched:connect(function(hit) end)
3665
3666
3667
1223.X.CanCollide = false
3668
3669
3670
1224.local part3 = Instance.new("Part", rarm)
3671
3672
3673
1225.part3.Anchored=true
3674
3675
3676
1226.part3.CanCollide=false
3677
3678
3679
1227.part3.Locked = true
3680
3681
3682
1228.part3.TopSurface = "SmoothNoOutlines"
3683
3684
3685
1229.part3.BottomSurface = "SmoothNoOutlines"
3686
3687
3688
1230.part3.FormFactor='Custom'
3689
3690
3691
1231.part3.Size=Vector3.new(1,1, 1)
3692
3693
3694
1232.part3.CFrame=X.CFrame
3695
3696
3697
1233.part3.Transparency=0
3698
3699
3700
1234.part3.BrickColor=BrickColor.new("Royal purple")
3701
3702
3703
1235.local mesh3 = Instance.new("SpecialMesh",part3)
3704
3705
3706
1236.mesh3.MeshType = "Sphere"
3707
3708
3709
1237.mesh3.Scale = Vector3.new(1,1,1)
3710
3711
3712
1238.--debris:AddItem(X,8)
3713
3714
3715
1239.local part4 = Instance.new("Part", rarm)
3716
3717
3718
1240.part4.Material = "Neon"
3719
3720
3721
1241.part4.Anchored=true
3722
3723
3724
1242.part4.CanCollide=false
3725
3726
3727
1243.part4.Locked = true
3728
3729
3730
1244.part4.TopSurface = "SmoothNoOutlines"
3731
3732
3733
1245.part4.BottomSurface = "SmoothNoOutlines"
3734
3735
3736
1246.part4.FormFactor='Custom'
3737
3738
3739
1247.part4.Size=Vector3.new(1,1, 1)
3740
3741
3742
1248.part4.CFrame=X.CFrame
3743
3744
3745
1249.part4.Transparency=0
3746
3747
3748
1250.part4.BrickColor=BrickColor.new("Hot pink")
3749
3750
3751
1251.local mesh4 = Instance.new("SpecialMesh",part4)
3752
3753
3754
1252.mesh4.MeshType = "Sphere"
3755
3756
3757
1253.mesh4.Scale = Vector3.new(.5,.5,.5)
3758
3759
3760
1254.local part7 = Instance.new("Part", rarm)
3761
3762
3763
1255.part7.Material = "Neon"
3764
3765
3766
1256.part7.Anchored=true
3767
3768
3769
1257.part7.CanCollide=false
3770
3771
3772
1258.part7.Locked = true
3773
3774
3775
1259.part7.TopSurface = "SmoothNoOutlines"
3776
3777
3778
1260.part7.BottomSurface = "SmoothNoOutlines"
3779
3780
3781
1261.part7.FormFactor='Custom'
3782
3783
3784
1262.part7.Size=Vector3.new(1,1, 1)
3785
3786
3787
1263.part7.CFrame=X.CFrame
3788
3789
3790
1264.part7.Transparency=0
3791
3792
3793
1265.part7.BrickColor=BrickColor.new("Really black")
3794
3795
3796
1266.local mesh7 = Instance.new("SpecialMesh",part7)
3797
3798
3799
1267.mesh7.MeshType = "Sphere"
3800
3801
3802
1268.mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
3803
3804
3805
1269.--[[X.Touched:connect(function(ht)
3806
3807
3808
1270.hit = ht.Parent
3809
3810
3811
1271.if ht and hit:IsA("Model") then
3812
3813
3814
1272.if hit:FindFirstChild("Humanoid") then
3815
3816
3817
1273.if hit.Name ~= p.Name then
3818
3819
3820
1274.hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
3821
3822
3823
1275.wait(.3)
3824
3825
3826
1276.end
3827
3828
3829
1277.end
3830
3831
3832
1278.elseif ht and hit:IsA("Hat") then
3833
3834
3835
1279.if hit.Parent.Name ~= p.Name then
3836
3837
3838
1280.if hit.Parent:FindFirstChild("Humanoid") then
3839
3840
3841
1281.hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
3842
3843
3844
1282.wait(.3)
3845
3846
3847
1283.end
3848
3849
3850
1284.end
3851
3852
3853
1285.end
3854
3855
3856
1286.end)
3857
3858
3859
1287.part3.Touched:connect(function(ht)
3860
3861
3862
1288.hit = ht.Parent
3863
3864
3865
1289.if ht and hit:IsA("Model") then
3866
3867
3868
1290.if hit:FindFirstChild("Humanoid") then
3869
3870
3871
1291.if hit.Name ~= p.Name then
3872
3873
3874
1292.hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
3875
3876
3877
1293.wait(.3)
3878
3879
3880
1294.end
3881
3882
3883
1295.end
3884
3885
3886
1296.elseif ht and hit:IsA("Hat") then
3887
3888
3889
1297.if hit.Parent.Name ~= p.Name then
3890
3891
3892
1298.if hit.Parent:FindFirstChild("Humanoid") then
3893
3894
3895
1299.hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
3896
3897
3898
1300.wait(.3)
3899
3900
3901
1301.end
3902
3903
3904
1302.end
3905
3906
3907
1303.end
3908
3909
3910
1304.end)]]--
3911
3912
3913
1305.for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
3914
3915
3916
1306.if v:FindFirstChild('Humanoid') then
3917
3918
3919
1307.v.Humanoid:TakeDamage(math.random(60,90))
3920
3921
3922
1308.v.Humanoid.PlatformStand = true
3923
3924
3925
1309.v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
3926
3927
3928
1310.end
3929
3930
3931
1311.end
3932
3933
3934
1312. 
3935
3936
3937
1313.local acos = math.acos
3938
3939
3940
1314.local sqrt = math.sqrt
3941
3942
3943
1315.local Vec3 = Vector3.new
3944
3945
3946
1316.local fromAxisAngle = CFrame.fromAxisAngle
3947
3948
3949
1317. 
3950
3951
3952
1318.local function toAxisAngle(CFr)
3953
3954
3955
1319.local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
3956
3957
3958
1320.local Angle = math.acos((R00+R11+R22-1)/2)
3959
3960
3961
1321.local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
3962
3963
3964
1322.A = A == 0 and 0.00001 or A
3965
3966
3967
1323.local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
3968
3969
3970
1324.B = B == 0 and 0.00001 or B
3971
3972
3973
1325.local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
3974
3975
3976
1326.C = C == 0 and 0.00001 or C
3977
3978
3979
1327.local x = (R21-R12)/sqrt(A)
3980
3981
3982
1328.local y = (R02-R20)/sqrt(B)
3983
3984
3985
1329.local z = (R10-R01)/sqrt(C)
3986
3987
3988
1330.return Vec3(x,y,z),Angle
3989
3990
3991
1331.end
3992
3993
3994
1332. 
3995
3996
3997
1333.function ApplyTrig(Num,Func)
3998
3999
4000
1334.local Min,Max = Func(0),Func(1)
4001
4002
4003
1335.local i = Func(Num)
4004
4005
4006
1336.return (i-Min)/(Max-Min)
4007
4008
4009
1337.end
4010
4011
4012
1338. 
4013
4014
4015
1339.function LerpCFrame(CFrame1,CFrame2,Num)
4016
4017
4018
1340.local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
4019
4020
4021
1341.return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
4022
4023
4024
1342.end
4025
4026
4027
1343. 
4028
4029
4030
1344.function Crater(Torso,Radius)
4031
4032
4033
1345.Spawn(function()
4034
4035
4036
1346.local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
4037
4038
4039
1347.local Ignore = {}
4040
4041
4042
1348.for i,v in pairs(game:GetService("Players"):GetPlayers()) do
4043
4044
4045
1349.if v.Character ~= nil then
4046
4047
4048
1350.Ignore[#Ignore+1] = v.Character
4049
4050
4051
1351.end
4052
4053
4054
1352.end
4055
4056
4057
1353.local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
4058
4059
4060
1354.if Hit == nil then return end
4061
4062
4063
1355.local Parts = {}
4064
4065
4066
1356.for i = 1,360,10 do
4067
4068
4069
1357.local P = Instance.new("Part",Torso.Parent)
4070
4071
4072
1358.P.Anchored = true
4073
4074
4075
1359.P.FormFactor = "Custom"
4076
4077
4078
1360.P.BrickColor = Hit.BrickColor
4079
4080
4081
1361.P.Material = Hit.Material
4082
4083
4084
1362.P.TopSurface = "Smooth"
4085
4086
4087
1363.P.BottomSurface = "Smooth"
4088
4089
4090
1364.P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
4091
4092
4093
1365.P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
4094
4095
4096
1366.Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
4097
4098
4099
1367.if math.random(0,5) == 0 then -- rubble
4100
4101
4102
1368.local P = Instance.new("Part",Torso.Parent)
4103
4104
4105
1369.P.Anchored = true
4106
4107
4108
1370.P.FormFactor = "Custom"
4109
4110
4111
1371.P.BrickColor = Hit.BrickColor
4112
4113
4114
1372.P.Material = Hit.Material
4115
4116
4117
1373.P.TopSurface = "Smooth"
4118
4119
4120
1374.P.BottomSurface = "Smooth"
4121
4122
4123
1375.P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
4124
4125
4126
1376.P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
4127
4128
4129
1377.Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
4130
4131
4132
1378.end
4133
4134
4135
1379.end
4136
4137
4138
1380.for i = 0,1,0.05 do
4139
4140
4141
1381.for i2,v in pairs(Parts) do
4142
4143
4144
1382.v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
4145
4146
4147
1383.end
4148
4149
4150
1384.wait(0.02)
4151
4152
4153
1385.end
4154
4155
4156
1386.for i,v in pairs(Parts) do
4157
4158
4159
1387.if v[1].Size.X > 2.1 then
4160
4161
4162
1388.v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
4163
4164
4165
1389.end
4166
4167
4168
1390.v[1].Anchored = false
4169
4170
4171
1391.end
4172
4173
4174
1392.for i = 0,1,0.05 do
4175
4176
4177
1393.for i2,v in pairs(Parts) do
4178
4179
4180
1394.v[1].Transparency = i
4181
4182
4183
1395.if i == 1 then
4184
4185
4186
1396.v[1]:Destroy()
4187
4188
4189
1397.elseif i >= 0.25 then
4190
4191
4192
1398.v[1].CanCollide = false
4193
4194
4195
1399.end
4196
4197
4198
1400.end
4199
4200
4201
1401.wait(0.02)
4202
4203
4204
1402.end
4205
4206
4207
1403.Parts = nil
4208
4209
4210
1404.end)
4211
4212
4213
1405.end
4214
4215
4216
1406. 
4217
4218
4219
1407.ROW = function(out, trans, s, wt, t, ang, plus)
4220
4221
4222
1408.for i = 1, 360, 360/t do
4223
4224
4225
1409.local c = Instance.new("Part", game.Workspace)
4226
4227
4228
1410.c.FormFactor = 3
4229
4230
4231
1411.c.TopSurface = 0
4232
4233
4234
1412.c.BottomSurface = 0
4235
4236
4237
1413.c.Size = s
4238
4239
4240
1414.c.Anchored = true
4241
4242
4243
1415.c.CanCollide = wt
4244
4245
4246
1416.c.Material=workspace.Base.Material
4247
4248
4249
1417.c.Transparency = trans
4250
4251
4252
1418.c.BrickColor = workspace.Base.BrickColor
4253
4254
4255
1419.c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
4256
4257
4258
1420.c.Locked=true
4259
4260
4261
1421.game.Debris:AddItem(c,15)
4262
4263
4264
1422.end
4265
4266
4267
1423.end
4268
4269
4270
1424. 
4271
4272
4273
1425.Part = function(x,y,z,color,tr,cc,an,parent)
4274
4275
4276
1426.local p = Instance.new('Part',parent or Weapon)
4277
4278
4279
1427.p.formFactor = 'Custom'
4280
4281
4282
1428.p.Size = Vector3.new(x,y,z)
4283
4284
4285
1429.p.BrickColor = BrickColor.new(color)
4286
4287
4288
1430.p.CanCollide = cc
4289
4290
4291
1431.p.Transparency = tr
4292
4293
4294
1432.p.Anchored = an
4295
4296
4297
1433.p.TopSurface,p.BottomSurface = 0,0
4298
4299
4300
1434.p.Locked=true
4301
4302
4303
1435.p:BreakJoints()
4304
4305
4306
1436.return p end
4307
4308
4309
1437. 
4310
4311
4312
1438.Mesh = function(par,num,x,y,z)
4313
4314
4315
1439.local msh = _
4316
4317
4318
1440.if num == 1 then msh = Instance.new("CylinderMesh",par)
4319
4320
4321
1441.elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
4322
4323
4324
1442.elseif num == 3 then msh = Instance.new("BlockMesh",par)
4325
4326
4327
1443.elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
4328
4329
4330
1444.elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
4331
4332
4333
1445.end msh.Scale = Vector3.new(x,y,z)
4334
4335
4336
1446.return msh end
4337
4338
4339
1447. 
4340
4341
4342
1448.function explosion(col1,col2,cfr,sz,rng,dmg)
4343
4344
4345
1449.local a= Part(1,1,1,col1,.5,false,true,workspace)
4346
4347
4348
1450.local a2= Part(1,1,1,col2,.5,false,true,workspace)
4349
4350
4351
1451.local a3= Part(1,1,1,col2,.5,false,true,workspace)
4352
4353
4354
1452.v1,v2,v3=sz.x,sz.y,sz.z
4355
4356
4357
1453.local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
4358
4359
4360
1454.local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
4361
4362
4363
1455.local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
4364
4365
4366
1456.a.CFrame=cfr
4367
4368
4369
1457.a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
4370
4371
4372
1458.a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
4373
4374
4375
1459. 
4376
4377
4378
1460.Spawn(function()
4379
4380
4381
1461.while wait() do
4382
4383
4384
1462.if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
4385
4386
4387
1463.m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
4388
4389
4390
1464.m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
4391
4392
4393
1465.m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
4394
4395
4396
1466.a.Transparency=a.Transparency+0.05
4397
4398
4399
1467.a2.Transparency=a2.Transparency+0.05
4400
4401
4402
1468.a3.Transparency=a3.Transparency+0.05
4403
4404
4405
1469.end
4406
4407
4408
1470.end)
4409
4410
4411
1471.end
4412
4413
4414
1472. 
4415
4416
4417
1473.Crater(X,20)
4418
4419
4420
1474.ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
4421
4422
4423
1475.z = Instance.new("Sound",X)
4424
4425
4426
1476.z.SoundId = "rbxassetid://231917744"
4427
4428
4429
1477.z.Pitch = .5
4430
4431
4432
1478.z.Volume = 10
4433
4434
4435
1479.z1 = Instance.new("Sound",X)
4436
4437
4438
1480.z1.SoundId = "rbxassetid://231917744"
4439
4440
4441
1481.z1.Pitch = .5
4442
4443
4444
1482.z1.Volume = 10
4445
4446
4447
1483.z2 = Instance.new("Sound",X)
4448
4449
4450
1484.z2.SoundId = "rbxassetid://231917744"
4451
4452
4453
1485.z2.Pitch = .5
4454
4455
4456
1486.z2.Volume = 10
4457
4458
4459
1487.z3 = Instance.new("Sound",X)
4460
4461
4462
1488.z3.SoundId = "rbxassetid://245537790"
4463
4464
4465
1489.z3.Pitch = .7
4466
4467
4468
1490.z3.Volume = 1
4469
4470
4471
1491.z4 = Instance.new("Sound",X)
4472
4473
4474
1492.z4.SoundId = "rbxassetid://245537790"
4475
4476
4477
1493.z4.Pitch = .7
4478
4479
4480
1494.z4.Volume = 1
4481
4482
4483
1495.wait(0.1)
4484
4485
4486
1496.z:Play()
4487
4488
4489
1497.z1:Play()
4490
4491
4492
1498.z2:Play()
4493
4494
4495
1499.z3:Play()
4496
4497
4498
1500.z4:Play()
4499
4500
4501
1501. 
4502
4503
4504
1502.local part=Instance.new('Part',rarm)
4505
4506
4507
1503.part.Anchored=true
4508
4509
4510
1504.part.CanCollide=false
4511
4512
4513
1505.part.Locked = true
4514
4515
4516
1506.part.FormFactor='Custom'
4517
4518
4519
1507.part.Size=Vector3.new(1,1,1)
4520
4521
4522
1508.part.CFrame=X.CFrame*CFrame.new(0,0,0)
4523
4524
4525
1509.part.Transparency=0
4526
4527
4528
1510.part.BrickColor=BrickColor.new('Really black')
4529
4530
4531
1511.local mesh=Instance.new('SpecialMesh',part)
4532
4533
4534
1512.mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
4535
4536
4537
1513.mesh.Scale=Vector3.new(2,2,2)
4538
4539
4540
1514.local part2=part:clone()
4541
4542
4543
1515.part2.Parent = rarm
4544
4545
4546
1516.part2.BrickColor=BrickColor.new("Royal purple")
4547
4548
4549
1517.local part5=part:clone()
4550
4551
4552
1518.part5.Parent = rarm
4553
4554
4555
1519.part5.BrickColor=BrickColor.new("Magenta")
4556
4557
4558
1520.local part6=part:clone()
4559
4560
4561
1521.part6.Parent = rarm
4562
4563
4564
1522.part6.BrickColor=BrickColor.new("Black")
4565
4566
4567
1523.local mesh2=mesh:clone()
4568
4569
4570
1524.mesh2.Parent=part2
4571
4572
4573
1525.mesh2.Scale=Vector3.new(3, 3, 3)
4574
4575
4576
1526.local mesh5=mesh:clone()
4577
4578
4579
1527.mesh5.Parent=part5
4580
4581
4582
1528.mesh5.Scale=Vector3.new(3, 3, 3)
4583
4584
4585
1529.local mesh6=mesh:clone()
4586
4587
4588
1530.mesh6.Parent=part6
4589
4590
4591
1531.mesh6.Scale=Vector3.new(3, 3, 3)
4592
4593
4594
1532.local blast = Instance.new("Part", rarm)
4595
4596
4597
1533.blast.BrickColor = BrickColor.new("Really black")
4598
4599
4600
1534.blast.Anchored = true
4601
4602
4603
1535.blast.CanCollide = false
4604
4605
4606
1536.blast.Locked = true
4607
4608
4609
1537.blast.Size = Vector3.new(1, 1, 1)
4610
4611
4612
1538.blast.TopSurface = "Smooth"
4613
4614
4615
1539.blast.BottomSurface = "Smooth"
4616
4617
4618
1540.blast.Transparency = 0
4619
4620
4621
1541.blast.CFrame = HandCF
4622
4623
4624
1542.local bm = Instance.new("SpecialMesh", blast)
4625
4626
4627
1543.bm.Scale = Vector3.new(5,1,5)
4628
4629
4630
1544.bm.MeshId = "rbxassetid://3270017"
4631
4632
4633
1545.local blast2 = Instance.new("Part", rarm)
4634
4635
4636
1546.blast2.BrickColor = BrickColor.new("Really black")
4637
4638
4639
1547.blast2.Anchored = true
4640
4641
4642
1548.blast2.CanCollide = false
4643
4644
4645
1549.blast2.Locked = true
4646
4647
4648
1550.blast2.Size = Vector3.new(1, 1, 1)
4649
4650
4651
1551.blast2.TopSurface = "Smooth"
4652
4653
4654
1552.blast2.BottomSurface = "Smooth"
4655
4656
4657
1553.blast2.Transparency = 0
4658
4659
4660
1554.blast2.CFrame = HandCF
4661
4662
4663
1555.local bm2 = Instance.new("SpecialMesh", blast2)
4664
4665
4666
1556.bm2.Scale = Vector3.new(3,1,3)
4667
4668
4669
1557.bm2.MeshId = "rbxassetid://3270017"
4670
4671
4672
1558.local blast3 = Instance.new("Part", rarm)
4673
4674
4675
1559.blast3.BrickColor = BrickColor.new("Really black")
4676
4677
4678
1560.blast3.Anchored = true
4679
4680
4681
1561.blast3.CanCollide = false
4682
4683
4684
1562.blast3.Locked = true
4685
4686
4687
1563.blast3.Size = Vector3.new(1, 1, 1)
4688
4689
4690
1564.blast3.TopSurface = "Smooth"
4691
4692
4693
1565.blast3.BottomSurface = "Smooth"
4694
4695
4696
1566.blast3.Transparency = 0
4697
4698
4699
1567.blast3.CFrame = HandCF
4700
4701
4702
1568.local bm3 = Instance.new("SpecialMesh", blast3)
4703
4704
4705
1569.bm3.Scale = Vector3.new(3,1,3)
4706
4707
4708
1570.bm3.MeshId = "rbxassetid://3270017"
4709
4710
4711
1571.for i = 1,120 do rs:wait()
4712
4713
4714
1572.X.Transparency = X.Transparency + (1/120)
4715
4716
4717
1573.part.Transparency = part.Transparency + (1/120)
4718
4719
4720
1574.part2.Transparency = part2.Transparency + (1/120)
4721
4722
4723
1575.part3.Transparency = part3.Transparency + (1/120)
4724
4725
4726
1576.part4.Transparency = part4.Transparency + (1/120)
4727
4728
4729
1577.part5.Transparency = part5.Transparency + (1/120)
4730
4731
4732
1578.part6.Transparency = part6.Transparency + (1/120)
4733
4734
4735
1579.part7.Transparency = part7.Transparency + (1/120)
4736
4737
4738
1580.blast.Transparency = blast.Transparency + (1/120)
4739
4740
4741
1581.blast2.Transparency = blast2.Transparency + (1/120)
4742
4743
4744
1582.blast3.Transparency = blast3.Transparency + (1/120)
4745
4746
4747
1583.X.Size = X.Size + Vector3.new(.8,.8,.8)
4748
4749
4750
1584.--part3.Size = part3.Size + Vector3.new(3,3,3)
4751
4752
4753
1585.mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
4754
4755
4756
1586.mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
4757
4758
4759
1587.mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
4760
4761
4762
1588.mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
4763
4764
4765
1589.mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
4766
4767
4768
1590.mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
4769
4770
4771
1591.mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
4772
4773
4774
1592.bm.Scale = bm.Scale + Vector3.new(6,6,.2)
4775
4776
4777
1593.bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
4778
4779
4780
1594.bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
4781
4782
4783
1595.X.CFrame = cf
4784
4785
4786
1596.part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
4787
4788
4789
1597.part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
4790
4791
4792
1598.part3.CFrame=X.CFrame
4793
4794
4795
1599.part4.CFrame=X.CFrame
4796
4797
4798
1600.part7.CFrame=X.CFrame
4799
4800
4801
1601.part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
4802
4803
4804
1602.part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
4805
4806
4807
1603.blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
4808
4809
4810
1604.blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
4811
4812
4813
1605.blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
4814
4815
4816
1606.rs:wait()
4817
4818
4819
1607.end
4820
4821
4822
1608.X:Destroy()
4823
4824
4825
1609.part:Destroy()
4826
4827
4828
1610.part2:Destroy()
4829
4830
4831
1611.part3:Destroy()
4832
4833
4834
1612.part4:Destroy()
4835
4836
4837
1613.part5:Destroy()
4838
4839
4840
1614.part6:Destroy()
4841
4842
4843
1615.blast:Destroy()
4844
4845
4846
1616.blast2:Destroy()
4847
4848
4849
1617.blast3:Destroy()
4850
4851
4852
1618.z:Destroy()
4853
4854
4855
1619.z1:Destroy()
4856
4857
4858
1620.z2:Destroy()
4859
4860
4861
1621.z3:Destroy()
4862
4863
4864
1622.z4:Destroy()
4865
4866
4867
1623.end
4868
4869
4870
1624.end)
4871
4872
4873
1625.for i = 1, 20 do
4874
4875
4876
1626.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
4877
4878
4879
1627.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
4880
4881
4882
1628.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
4883
4884
4885
1629.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
4886
4887
4888
1630.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
4889
4890
4891
1631.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
4892
4893
4894
1632.if Debounces.on == false then break end
4895
4896
4897
1633.rs:wait()
4898
4899
4900
1634.end
4901
4902
4903
1635.if Debounces.CanAttack == false then
4904
4905
4906
1636.Debounces.CanAttack = true
4907
4908
4909
1637.Debounces.NoIdl = false
4910
4911
4912
1638.Debounces.on = false
4913
4914
4915
1639.end
4916
4917
4918
1640.end
4919
4920
4921
1641.end
4922
4923
4924
1642.end)
4925
4926
4927
1643.----------------------------------------------------
4928
4929
4930
1644.mouse.KeyDown:connect(function(key)
4931
4932
4933
1645.if key == "e" then
4934
4935
4936
1646.if Debounces.CanAttack == true then
4937
4938
4939
1647.Debounces.CanAttack = false
4940
4941
4942
1648.Debounces.on = true
4943
4944
4945
1649.Debounces.NoIdl = true
4946
4947
4948
1650.pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
4949
4950
4951
1651.z = Instance.new("Sound", rarm)
4952
4953
4954
1652.z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
4955
4956
4957
1653.z.Volume = .6
4958
4959
4960
1654.z.Pitch = pt[math.random(1,#pt)]
4961
4962
4963
1655.z.Looped = false
4964
4965
4966
1656.z:Play()
4967
4968
4969
1657.Debounces.RPunch = true
4970
4971
4972
1658.Debounces.LPunch = true
4973
4974
4975
1659.Debounces.ks = true
4976
4977
4978
1660.Debounces.ks2 = true
4979
4980
4981
1661.for i = 1, 3 do
4982
4983
4984
1662.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
4985
4986
4987
1663.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
4988
4989
4990
1664.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
4991
4992
4993
1665.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
4994
4995
4996
1666.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
4997
4998
4999
1667.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5000
5001
5002
1668.if Debounces.on == false then break end
5003
5004
5005
1669.wait()
5006
5007
5008
1670.end
5009
5010
5011
1671.z2 = Instance.new("Sound", larm)
5012
5013
5014
1672.z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
5015
5016
5017
1673.z2.Volume = .6
5018
5019
5020
1674.z2.Pitch = pt[math.random(1,#pt)]
5021
5022
5023
1675.z2.Looped = false
5024
5025
5026
1676.z2:Play()
5027
5028
5029
1677.for i = 1, 3 do
5030
5031
5032
1678.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5033
5034
5035
1679.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
5036
5037
5038
1680.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5039
5040
5041
1681.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5042
5043
5044
1682.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5045
5046
5047
1683.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5048
5049
5050
1684.if Debounces.on == false then break end
5051
5052
5053
1685.wait()
5054
5055
5056
1686.end
5057
5058
5059
1687.z3 = Instance.new("Sound", rarm)
5060
5061
5062
1688.z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
5063
5064
5065
1689.z3.Volume = 0.6
5066
5067
5068
1690.z3.Pitch = pt[math.random(1,#pt)]
5069
5070
5071
1691.z3.Looped = false
5072
5073
5074
1692.z3:Play()
5075
5076
5077
1693.for i = 1, 3 do
5078
5079
5080
1694.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
5081
5082
5083
1695.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
5084
5085
5086
1696.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5087
5088
5089
1697.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5090
5091
5092
1698.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5093
5094
5095
1699.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5096
5097
5098
1700.if Debounces.on == false then break end
5099
5100
5101
1701.wait()
5102
5103
5104
1702.end
5105
5106
5107
1703.z4 = Instance.new("Sound", larm)
5108
5109
5110
1704.z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
5111
5112
5113
1705.z4.Volume = .6
5114
5115
5116
1706.z4.Pitch = pt[math.random(1,#pt)]
5117
5118
5119
1707.z4.Looped = false
5120
5121
5122
1708.z4:Play()
5123
5124
5125
1709.for i = 1, 3 do
5126
5127
5128
1710.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5129
5130
5131
1711.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5132
5133
5134
1712.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5135
5136
5137
1713.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5138
5139
5140
1714.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5141
5142
5143
1715.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5144
5145
5146
1716.if Debounces.on == false then break end
5147
5148
5149
1717.wait()
5150
5151
5152
1718.end
5153
5154
5155
1719.z5 = Instance.new("Sound", rarm)
5156
5157
5158
1720.z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
5159
5160
5161
1721.z5.Volume = .6
5162
5163
5164
1722.z5.Pitch = pt[math.random(1,#pt)]
5165
5166
5167
1723.z5.Looped = false
5168
5169
5170
1724.z5:Play()
5171
5172
5173
1725.for i = 1, 3 do
5174
5175
5176
1726.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
5177
5178
5179
1727.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
5180
5181
5182
1728.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
5183
5184
5185
1729.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
5186
5187
5188
1730.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
5189
5190
5191
1731.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
5192
5193
5194
1732.if Debounces.on == false then break end
5195
5196
5197
1733.wait()
5198
5199
5200
1734.end
5201
5202
5203
1735.z6 = Instance.new("Sound", larm)
5204
5205
5206
1736.z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
5207
5208
5209
1737.z6.Volume = .6
5210
5211
5212
1738.z6.Pitch = pt[math.random(1,#pt)]
5213
5214
5215
1739.z6.Looped = false
5216
5217
5218
1740.z6:Play()
5219
5220
5221
1741.for i = 1, 3 do
5222
5223
5224
1742.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5225
5226
5227
1743.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5228
5229
5230
1744.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5231
5232
5233
1745.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5234
5235
5236
1746.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5237
5238
5239
1747.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5240
5241
5242
1748.if Debounces.on == false then break end
5243
5244
5245
1749.wait()
5246
5247
5248
1750.end
5249
5250
5251
1751.z7 = Instance.new("Sound", rarm)
5252
5253
5254
1752.z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
5255
5256
5257
1753.z7.Volume = .6
5258
5259
5260
1754.z7.Pitch = pt[math.random(1,#pt)]
5261
5262
5263
1755.z7.Looped = false
5264
5265
5266
1756.z7:Play()
5267
5268
5269
1757.for i = 1, 3 do
5270
5271
5272
1758.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
5273
5274
5275
1759.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
5276
5277
5278
1760.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5279
5280
5281
1761.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5282
5283
5284
1762.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5285
5286
5287
1763.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5288
5289
5290
1764.if Debounces.on == false then break end
5291
5292
5293
1765.wait()
5294
5295
5296
1766.end
5297
5298
5299
1767.z8 = Instance.new("Sound", larm)
5300
5301
5302
1768.z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
5303
5304
5305
1769.z8.Volume = .6
5306
5307
5308
1770.z8.Pitch = pt[math.random(1,#pt)]
5309
5310
5311
1771.z8.Looped = false
5312
5313
5314
1772.z8:Play()
5315
5316
5317
1773.for i = 1, 3 do
5318
5319
5320
1774.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5321
5322
5323
1775.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
5324
5325
5326
1776.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5327
5328
5329
1777.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5330
5331
5332
1778.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5333
5334
5335
1779.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5336
5337
5338
1780.if Debounces.on == false then break end
5339
5340
5341
1781.wait()
5342
5343
5344
1782.end
5345
5346
5347
1783.z9 = Instance.new("Sound", rarm)
5348
5349
5350
1784.z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
5351
5352
5353
1785.z9.Volume = 0.6
5354
5355
5356
1786.z9.Pitch = pt[math.random(1,#pt)]
5357
5358
5359
1787.z9.Looped = false
5360
5361
5362
1788.z9:Play()
5363
5364
5365
1789.for i = 1, 3 do
5366
5367
5368
1790.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
5369
5370
5371
1791.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
5372
5373
5374
1792.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5375
5376
5377
1793.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5378
5379
5380
1794.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5381
5382
5383
1795.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5384
5385
5386
1796.if Debounces.on == false then break end
5387
5388
5389
1797.wait()
5390
5391
5392
1798.end
5393
5394
5395
1799.z10 = Instance.new("Sound", larm)
5396
5397
5398
1800.z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
5399
5400
5401
1801.z10.Volume = .6
5402
5403
5404
1802.z10.Pitch = pt[math.random(1,#pt)]
5405
5406
5407
1803.z10.Looped = false
5408
5409
5410
1804.z10:Play()
5411
5412
5413
1805.for i = 1, 3 do
5414
5415
5416
1806.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5417
5418
5419
1807.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5420
5421
5422
1808.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5423
5424
5425
1809.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5426
5427
5428
1810.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5429
5430
5431
1811.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5432
5433
5434
1812.if Debounces.on == false then break end
5435
5436
5437
1813.wait()
5438
5439
5440
1814.end
5441
5442
5443
1815.z11 = Instance.new("Sound", rarm)
5444
5445
5446
1816.z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
5447
5448
5449
1817.z11.Volume = .6
5450
5451
5452
1818.z11.Pitch = pt[math.random(1,#pt)]
5453
5454
5455
1819.z11.Looped = false
5456
5457
5458
1820.z11:Play()
5459
5460
5461
1821.for i = 1, 3 do
5462
5463
5464
1822.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
5465
5466
5467
1823.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
5468
5469
5470
1824.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
5471
5472
5473
1825.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
5474
5475
5476
1826.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
5477
5478
5479
1827.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
5480
5481
5482
1828.if Debounces.on == false then break end
5483
5484
5485
1829.wait()
5486
5487
5488
1830.end
5489
5490
5491
1831.z12 = Instance.new("Sound", larm)
5492
5493
5494
1832.z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
5495
5496
5497
1833.z12.Volume = .6
5498
5499
5500
1834.z12.Pitch = pt[math.random(1,#pt)]
5501
5502
5503
1835.z12.Looped = false
5504
5505
5506
1836.z12:Play()
5507
5508
5509
1837.for i = 1, 3 do
5510
5511
5512
1838.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5513
5514
5515
1839.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
5516
5517
5518
1840.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5519
5520
5521
1841.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5522
5523
5524
1842.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5525
5526
5527
1843.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5528
5529
5530
1844.if Debounces.on == false then break end
5531
5532
5533
1845.wait()
5534
5535
5536
1846.end
5537
5538
5539
1847.z13 = Instance.new("Sound", rarm)
5540
5541
5542
1848.z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
5543
5544
5545
1849.z13.Volume = 0.6
5546
5547
5548
1850.z13.Pitch = pt[math.random(1,#pt)]
5549
5550
5551
1851.z13.Looped = false
5552
5553
5554
1852.z13:Play()
5555
5556
5557
1853.for i = 1, 3 do
5558
5559
5560
1854.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
5561
5562
5563
1855.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
5564
5565
5566
1856.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5567
5568
5569
1857.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5570
5571
5572
1858.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5573
5574
5575
1859.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5576
5577
5578
1860.if Debounces.on == false then break end
5579
5580
5581
1861.wait()
5582
5583
5584
1862.end
5585
5586
5587
1863.z14 = Instance.new("Sound", larm)
5588
5589
5590
1864.z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
5591
5592
5593
1865.z14.Volume = .6
5594
5595
5596
1866.z14.Pitch = pt[math.random(1,#pt)]
5597
5598
5599
1867.z14.Looped = false
5600
5601
5602
1868.z14:Play()
5603
5604
5605
1869.for i = 1, 3 do
5606
5607
5608
1870.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5609
5610
5611
1871.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5612
5613
5614
1872.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5615
5616
5617
1873.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5618
5619
5620
1874.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5621
5622
5623
1875.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5624
5625
5626
1876.if Debounces.on == false then break end
5627
5628
5629
1877.wait()
5630
5631
5632
1878.end
5633
5634
5635
1879.z15 = Instance.new("Sound", rarm)
5636
5637
5638
1880.z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
5639
5640
5641
1881.z15.Volume = .6
5642
5643
5644
1882.z15.Pitch = pt[math.random(1,#pt)]
5645
5646
5647
1883.z15.Looped = false
5648
5649
5650
1884.z15:Play()
5651
5652
5653
1885.for i = 1, 3 do
5654
5655
5656
1886.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
5657
5658
5659
1887.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
5660
5661
5662
1888.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
5663
5664
5665
1889.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
5666
5667
5668
1890.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
5669
5670
5671
1891.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
5672
5673
5674
1892.if Debounces.on == false then break end
5675
5676
5677
1893.wait()
5678
5679
5680
1894.end
5681
5682
5683
1895.z16 = Instance.new("Sound", larm)
5684
5685
5686
1896.z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
5687
5688
5689
1897.z16.Volume = .6
5690
5691
5692
1898.z16.Pitch = pt[math.random(1,#pt)]
5693
5694
5695
1899.z16.Looped = false
5696
5697
5698
1900.z16:Play()
5699
5700
5701
1901.for i = 1, 3 do
5702
5703
5704
1902.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5705
5706
5707
1903.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5708
5709
5710
1904.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5711
5712
5713
1905.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5714
5715
5716
1906.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5717
5718
5719
1907.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5720
5721
5722
1908.if Debounces.on == false then break end
5723
5724
5725
1909.wait()
5726
5727
5728
1910.end
5729
5730
5731
1911.z17 = Instance.new("Sound", rarm)
5732
5733
5734
1912.z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
5735
5736
5737
1913.z17.Volume = .6
5738
5739
5740
1914.z17.Pitch = pt[math.random(1,#pt)]
5741
5742
5743
1915.z17.Looped = false
5744
5745
5746
1916.z17:Play()
5747
5748
5749
1917.for i = 1, 3 do
5750
5751
5752
1918.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
5753
5754
5755
1919.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
5756
5757
5758
1920.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5759
5760
5761
1921.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5762
5763
5764
1922.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5765
5766
5767
1923.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5768
5769
5770
1924.if Debounces.on == false then break end
5771
5772
5773
1925.wait()
5774
5775
5776
1926.end
5777
5778
5779
1927.z18 = Instance.new("Sound", larm)
5780
5781
5782
1928.z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
5783
5784
5785
1929.z18.Volume = .6
5786
5787
5788
1930.z18.Pitch = pt[math.random(1,#pt)]
5789
5790
5791
1931.z18.Looped = false
5792
5793
5794
1932.z18:Play()
5795
5796
5797
1933.for i = 1, 3 do
5798
5799
5800
1934.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5801
5802
5803
1935.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
5804
5805
5806
1936.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5807
5808
5809
1937.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5810
5811
5812
1938.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5813
5814
5815
1939.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5816
5817
5818
1940.if Debounces.on == false then break end
5819
5820
5821
1941.wait()
5822
5823
5824
1942.end
5825
5826
5827
1943.z19 = Instance.new("Sound", rarm)
5828
5829
5830
1944.z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
5831
5832
5833
1945.z19.Volume = 0.6
5834
5835
5836
1946.z19.Pitch = pt[math.random(1,#pt)]
5837
5838
5839
1947.z19.Looped = false
5840
5841
5842
1948.z19:Play()
5843
5844
5845
1949.for i = 1, 3 do
5846
5847
5848
1950.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
5849
5850
5851
1951.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
5852
5853
5854
1952.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
5855
5856
5857
1953.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
5858
5859
5860
1954.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
5861
5862
5863
1955.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
5864
5865
5866
1956.if Debounces.on == false then break end
5867
5868
5869
1957.wait()
5870
5871
5872
1958.end
5873
5874
5875
1959.z20 = Instance.new("Sound", larm)
5876
5877
5878
1960.z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
5879
5880
5881
1961.z20.Volume = .6
5882
5883
5884
1962.z20.Pitch = pt[math.random(1,#pt)]
5885
5886
5887
1963.z20.Looped = false
5888
5889
5890
1964.z20:Play()
5891
5892
5893
1965.for i = 1, 3 do
5894
5895
5896
1966.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
5897
5898
5899
1967.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
5900
5901
5902
1968.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
5903
5904
5905
1969.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
5906
5907
5908
1970.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
5909
5910
5911
1971.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
5912
5913
5914
1972.if Debounces.on == false then break end
5915
5916
5917
1973.wait()
5918
5919
5920
1974.end
5921
5922
5923
1975.z:Destroy()
5924
5925
5926
1976.z2:Destroy()
5927
5928
5929
1977.z3:Destroy()
5930
5931
5932
1978.z4:Destroy()
5933
5934
5935
1979.z5:Destroy()
5936
5937
5938
1980.z6:Destroy()
5939
5940
5941
1981.z7:Destroy()
5942
5943
5944
1982.z8:Destroy()
5945
5946
5947
1983.z9:Destroy()
5948
5949
5950
1984.z10:Destroy()
5951
5952
5953
1985.z11:Destroy()
5954
5955
5956
1986.z12:Destroy()
5957
5958
5959
1987.z13:Destroy()
5960
5961
5962
1988.z14:Destroy()
5963
5964
5965
1989.z15:Destroy()
5966
5967
5968
1990.z16:Destroy()
5969
5970
5971
1991.z17:Destroy()
5972
5973
5974
1992.z18:Destroy()
5975
5976
5977
1993.z19:Destroy()
5978
5979
5980
1994.z20:Destroy()
5981
5982
5983
1995.Debounces.LPunch = false
5984
5985
5986
1996.Debounces.RPunch = false
5987
5988
5989
1997.Debounces.ks = false
5990
5991
5992
1998.Debounces.ks2 = false
5993
5994
5995
1999.if Debounces.CanAttack == false then
5996
5997
5998
2000.Debounces.CanAttack = true
5999
6000
6001
2001.Debounces.on = false
6002
6003
6004
2002.Debounces.NoIdl = false
6005
6006
6007
2003.end
6008
6009
6010
2004.end
6011
6012
6013
2005.end
6014
6015
6016
2006.end)
6017
6018
6019
2007.-------------------------------
6020
6021
6022
2008.mouse.KeyDown:connect(function(key)
6023
6024
6025
2009.if key == "t" then
6026
6027
6028
2010.if Debounces.CanAttack == true then
6029
6030
6031
2011.Debounces.CanAttack = false
6032
6033
6034
2012.Debounces.NoIdl = true
6035
6036
6037
2013.Debounces.on = true
6038
6039
6040
2014.Debounces.ks = true
6041
6042
6043
2015.    kik = rleg.Touched:connect(function(ht)
6044
6045
6046
2016.        hit = ht.Parent
6047
6048
6049
2017.            if ht and hit:IsA("Model") then
6050
6051
6052
2018.                    if hit:FindFirstChild("Humanoid") then
6053
6054
6055
2019.                        if hit.Name ~= p.Name then
6056
6057
6058
2020.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
6059
6060
6061
2021.                                    Debounces.Slashed = true]]--
6062
6063
6064
2022.                                    if Debounces.ks==true then
6065
6066
6067
2023.                                    z = Instance.new("Sound",hed)
6068
6069
6070
2024.                                    z.SoundId = "rbxassetid://169380525"
6071
6072
6073
2025.                                    z.Volume = 1
6074
6075
6076
2026.                                    z:Play()
6077
6078
6079
2027.                                    Debounces.ks=false
6080
6081
6082
2028.                                    end
6083
6084
6085
2029.                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
6086
6087
6088
2030.                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
6089
6090
6091
2031.                            --Debounces.Slashed = false
6092
6093
6094
2032.                        --end
6095
6096
6097
2033.                    end
6098
6099
6100
2034.                end
6101
6102
6103
2035.            elseif ht and hit:IsA("Hat") then
6104
6105
6106
2036.                if hit.Parent.Name ~= p.Name then
6107
6108
6109
2037.                    if hit.Parent:FindFirstChild("Humanoid") then
6110
6111
6112
2038.                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
6113
6114
6115
2039.                                    Debounces.Slashed = true]]--
6116
6117
6118
2040.                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
6119
6120
6121
2041.                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
6122
6123
6124
2042.                            --Debounces.Slashed = false
6125
6126
6127
2043.                        --end
6128
6129
6130
2044.                    end
6131
6132
6133
2045.                end
6134
6135
6136
2046.            end
6137
6138
6139
2047.        end)
6140
6141
6142
2048.for i = 1,20 do
6143
6144
6145
2049.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
6146
6147
6148
2050.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
6149
6150
6151
2051.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
6152
6153
6154
2052.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
6155
6156
6157
2053.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
6158
6159
6160
2054.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
6161
6162
6163
2055.if Debounces.on == false then break end
6164
6165
6166
2056.rs:wait()
6167
6168
6169
2057.end
6170
6171
6172
2058.kik:disconnect()
6173
6174
6175
2059.if Debounces.CanAttack == false then
6176
6177
6178
2060.Debounces.CanAttack = true
6179
6180
6181
2061.Debounces.NoIdl = false
6182
6183
6184
2062.Debounces.on = false
6185
6186
6187
2063.            end
6188
6189
6190
2064.        end
6191
6192
6193
2065.    end
6194
6195
6196
2066.end)
6197
6198
6199
2067.----------------------------------------------------
6200
6201
6202
2068.mouse.KeyDown:connect(function(key)
6203
6204
6205
2069.if key == "y" then
6206
6207
6208
2070.if Debounces.CanAttack == true then
6209
6210
6211
2071.            Debounces.CanAttack = false
6212
6213
6214
2072.            Debounces.on = true
6215
6216
6217
2073.            Debounces.NoIdl = true
6218
6219
6220
2074.for i = 1, 15 do
6221
6222
6223
2075.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
6224
6225
6226
2076.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
6227
6228
6229
2077.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
6230
6231
6232
2078.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
6233
6234
6235
2079.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
6236
6237
6238
2080.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
6239
6240
6241
2081.                    if Debounces.on == false then break end
6242
6243
6244
2082.                    rs:wait(2.7)
6245
6246
6247
2083.                end
6248
6249
6250
2084.x = Instance.new("Sound",char)
6251
6252
6253
2085.x.SoundId = "rbxassetid://228343271"
6254
6255
6256
2086.x.Pitch = 1
6257
6258
6259
2087.x.Volume = .8
6260
6261
6262
2088.wait(.1)
6263
6264
6265
2089.x:Play()
6266
6267
6268
2090.Debounces.on = false
6269
6270
6271
2091.Debounces.Here = false
6272
6273
6274
2092.shot = shot + 1
6275
6276
6277
2093.local rng = Instance.new("Part", larm)
6278
6279
6280
2094.rng.Anchored = true
6281
6282
6283
2095.rng.BrickColor = BrickColor.new("Royal purple")
6284
6285
6286
2096.rng.CanCollide = false
6287
6288
6289
2097.rng.FormFactor = 3
6290
6291
6292
2098.rng.Name = "Ring"
6293
6294
6295
2099.rng.Size = Vector3.new(1, 1, 1)
6296
6297
6298
2100.rng.Transparency = 0.35
6299
6300
6301
2101.rng.TopSurface = 0
6302
6303
6304
2102.rng.BottomSurface = 0
6305
6306
6307
2103.rng2 = rng:clone()
6308
6309
6310
2104.rng3 = rng2:clone()
6311
6312
6313
2105.rng4 = rng2:clone()
6314
6315
6316
2106.local rngm = Instance.new("SpecialMesh", rng)
6317
6318
6319
2107.rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
6320
6321
6322
2108.rngm.Scale = Vector3.new(10, 10, 1)
6323
6324
6325
2109.rngm2 = rngm:clone()
6326
6327
6328
2110.rngm2.Scale = Vector3.new(5, 5, 3)
6329
6330
6331
2111.rngm3=rngm2:clone()
6332
6333
6334
2112.rngm3.Parent = rng3
6335
6336
6337
2113.rngm3.Scale = Vector3.new(8, 8, 1)
6338
6339
6340
2114.rngm4 = rngm2:clone()
6341
6342
6343
2115.rngm4.Parent = rng4
6344
6345
6346
2116.rngm4.Scale = Vector3.new(6, 6, 1)
6347
6348
6349
2117.local bem = Instance.new("Part", larm)
6350
6351
6352
2118.bem.Anchored = true
6353
6354
6355
2119.bem.BrickColor = BrickColor.new("Really black")
6356
6357
6358
2120.bem.CanCollide = false
6359
6360
6361
2121.bem.FormFactor = 3
6362
6363
6364
2122.bem.Name = "Beam" .. shot
6365
6366
6367
2123.bem.Size = Vector3.new(1, 1, 1)
6368
6369
6370
2124.bem.Transparency = 0.35
6371
6372
6373
2125.bem.TopSurface = 0
6374
6375
6376
2126.bem.BottomSurface = 0
6377
6378
6379
2127.local bemm = Instance.new("SpecialMesh", bem)
6380
6381
6382
2128.bemm.MeshType = 4
6383
6384
6385
2129.bemm.Scale = Vector3.new(1, 4, 4)
6386
6387
6388
2130.local out = Instance.new("Part", larm)
6389
6390
6391
2131.out.Anchored = true
6392
6393
6394
2132.out.BrickColor = BrickColor.new("Really black")
6395
6396
6397
2133.out.CanCollide = false
6398
6399
6400
2134.out.FormFactor = 3
6401
6402
6403
2135.out.Name = "Out"
6404
6405
6406
2136.out.Size = Vector3.new(4, 4, 4)
6407
6408
6409
2137.out.Transparency = 0.35
6410
6411
6412
2138.out.TopSurface = 0
6413
6414
6415
2139.out.BottomSurface = 0
6416
6417
6418
2140.local outm = Instance.new("SpecialMesh", out)
6419
6420
6421
2141.outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
6422
6423
6424
2142.outm.Scale = Vector3.new(6, 4, 6)
6425
6426
6427
2143.local bnd = Instance.new("Part", larm)
6428
6429
6430
2144.bnd.Anchored = true
6431
6432
6433
2145.bnd.BrickColor = BrickColor.new("Really red")
6434
6435
6436
2146.bnd.CanCollide = false
6437
6438
6439
2147.bnd.FormFactor = 3
6440
6441
6442
2148.bnd.Name = "Bend"
6443
6444
6445
2149.bnd.Size = Vector3.new(1, 1, 1)
6446
6447
6448
2150.bnd.Transparency = 1
6449
6450
6451
2151.bnd.TopSurface = 0
6452
6453
6454
2152.bnd.BottomSurface = 0
6455
6456
6457
2153.local bndm = Instance.new("SpecialMesh", bnd)
6458
6459
6460
2154.bndm.MeshType = 3
6461
6462
6463
2155.bndm.Scale = Vector3.new(8, 8, 8)
6464
6465
6466
2156.out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
6467
6468
6469
2157.bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
6470
6471
6472
2158.bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
6473
6474
6475
2159.rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
6476
6477
6478
2160.rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
6479
6480
6481
2161.rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
6482
6483
6484
2162.Debounces.Shewt = true
6485
6486
6487
2163.coroutine.wrap(function()
6488
6489
6490
2164.for i = 1, 20, 0.2 do
6491
6492
6493
2165.rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
6494
6495
6496
2166.rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
6497
6498
6499
2167.rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
6500
6501
6502
2168.rng.Transparency = i/20
6503
6504
6505
2169.rng3.Transparency = 1/24
6506
6507
6508
2170.rng4.Transparency = i/26
6509
6510
6511
2171.wait()
6512
6513
6514
2172.end
6515
6516
6517
2173.wait()
6518
6519
6520
2174.rng:Destroy()
6521
6522
6523
2175.end)()
6524
6525
6526
2176.if Debounces.Shewt == true then
6527
6528
6529
2177.larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
6530
6531
6532
2178.hit = ht.Parent
6533
6534
6535
2179.if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
6536
6537
6538
2180.if HasntTouched(hit.Name) == true and deb == false then
6539
6540
6541
2181.deb = true
6542
6543
6544
2182.coroutine.wrap(function()
6545
6546
6547
2183.hit:FindFirstChild("Humanoid").PlatformStand = true
6548
6549
6550
2184.hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
6551
6552
6553
2185.hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
6554
6555
6556
2186.end)()
6557
6558
6559
2187.table.insert(Touche, hit.Name)
6560
6561
6562
2188.deb = false
6563
6564
6565
2189.end
6566
6567
6568
2190.elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
6569
6570
6571
2191.if HasntTouched(hit.Parent.Name) == true and deb == false then
6572
6573
6574
2192.deb = true
6575
6576
6577
2193.coroutine.wrap(function()
6578
6579
6580
2194.hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
6581
6582
6583
2195.hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
6584
6585
6586
2196.wait(1)
6587
6588
6589
2197.hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
6590
6591
6592
2198.end)()
6593
6594
6595
2199.table.insert(Touche, hit.Parent.Name)
6596
6597
6598
2200.deb = false
6599
6600
6601
2201.for i, v in pairs(Touche) do
6602
6603
6604
2202.print(v)
6605
6606
6607
2203.end
6608
6609
6610
2204.end
6611
6612
6613
2205.end
6614
6615
6616
2206.end)
6617
6618
6619
2207.end
6620
6621
6622
2208.for i = 0, 260, 8 do
6623
6624
6625
2209.bem.Size = Vector3.new(i, 3, 3)
6626
6627
6628
2210.out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
6629
6630
6631
2211.bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
6632
6633
6634
2212.bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
6635
6636
6637
2213.bnd.Size = Vector3.new(1,1,1)
6638
6639
6640
2214.bndm.Scale = Vector3.new(8,8,8)
6641
6642
6643
2215.if i % 10 == 0 then
6644
6645
6646
2216.local newRng = rng2:Clone()
6647
6648
6649
2217.newRng.Parent = larm
6650
6651
6652
2218.newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
6653
6654
6655
2219.local newRngm = rngm2:clone()
6656
6657
6658
2220.newRngm.Parent=newRng
6659
6660
6661
2221.coroutine.wrap(function()
6662
6663
6664
2222.for i = 1, 10, 0.2 do
6665
6666
6667
2223.newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
6668
6669
6670
2224.newRng.Transparency = i/10
6671
6672
6673
2225.wait()
6674
6675
6676
2226.end
6677
6678
6679
2227.wait()
6680
6681
6682
2228.newRng:Destroy()
6683
6684
6685
2229.end)()
6686
6687
6688
2230.end
6689
6690
6691
2231.wait()
6692
6693
6694
2232.end
6695
6696
6697
2233.wait()
6698
6699
6700
2234.Debounces.Shewt = false
6701
6702
6703
2235.bem:Destroy()
6704
6705
6706
2236.out:Destroy()
6707
6708
6709
2237.bnd:Destroy()
6710
6711
6712
2238.Debounces.Ready = false
6713
6714
6715
2239.for i, v in pairs(Touche) do
6716
6717
6718
2240.table.remove(Touche, i)
6719
6720
6721
2241.end
6722
6723
6724
2242.wait()
6725
6726
6727
2243.table.insert(Touche, char.Name)
6728
6729
6730
2244.Debounces.NoIdl = false
6731
6732
6733
2245.if Debounces.CanAttack == false then
6734
6735
6736
2246.Debounces.CanAttack = true
6737
6738
6739
2247.end
6740
6741
6742
2248.end
6743
6744
6745
2249.end
6746
6747
6748
2250.end)
6749
6750
6751
2251.----------------------------------------------------
6752
6753
6754
2252.--[[mouse.KeyDown:connect(function(key)
6755
6756
6757
2253.if key == "y" then
6758
6759
6760
2254.if Debounces.CanAttack == true then
6761
6762
6763
2255.Debounces.CanAttack = false
6764
6765
6766
2256.Debounces.NoIdl = true
6767
6768
6769
2257.Debounces.on = true
6770
6771
6772
2258.local shell = Instance.new("Part",torso)
6773
6774
6775
2259.shell.BrickColor = BrickColor.new("Royal purple")
6776
6777
6778
2260.shell.Anchored = false
6779
6780
6781
2261.shell.CanCollide = false
6782
6783
6784
2262.shell.Locked = true
6785
6786
6787
2263.shell.TopSurface = "SmoothNoOutlines"
6788
6789
6790
2264.shell.BottomSurface = "SmoothNoOutlines"
6791
6792
6793
2265.shell.Size = Vector3.new(1.2,1.2,1.2)
6794
6795
6796
2266.shell.FormFactor = 3
6797
6798
6799
2267.local shellm = Instance.new("SpecialMesh",shell)
6800
6801
6802
2268.shellm.MeshType = "Sphere"
6803
6804
6805
2269.shellm.Scale = Vector3.new(1.2,1.2,1.2)
6806
6807
6808
2270.Omega = function()
6809
6810
6811
2271.local X = Instance.new("Part",char)
6812
6813
6814
2272.local O = Instance.new("ObjectValue",X)
6815
6816
6817
2273.O.Name = "creator"
6818
6819
6820
2274.X.Locked = true
6821
6822
6823
2275.X.Name = "Shell"
6824
6825
6826
2276.X.Anchored = false
6827
6828
6829
2277.X.CanCollide = false
6830
6831
6832
2278.X.Transparency = 0.5
6833
6834
6835
2279.X.Reflectance = 0
6836
6837
6838
2280.X.BottomSurface = 0
6839
6840
6841
2281.X.TopSurface = 0
6842
6843
6844
2282.X.Shape = 0
6845
6846
6847
2283.local V = Instance.new("ObjectValue",X)
6848
6849
6850
2284.V.Value = char
6851
6852
6853
2285.V.Name = "creator"
6854
6855
6856
2286.X.BrickColor = BrickColor.new("Royal purple")
6857
6858
6859
2287.X.Size = Vector3.new(40,40,40)
6860
6861
6862
2288.--X.Material = "Neon"
6863
6864
6865
2289.local Z = Instance.new("SpecialMesh",X)
6866
6867
6868
2290.Z.MeshType = "Sphere"
6869
6870
6871
2291.Z.Scale = Vector3.new(0.2,0.2,0.2)
6872
6873
6874
2292.X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
6875
6876
6877
2293.local bv = Instance.new("BodyVelocity",X)
6878
6879
6880
2294.bv.maxForce = Vector3.new(99999,99999,99999)
6881
6882
6883
2295.X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
6884
6885
6886
2296.bv.velocity = root.CFrame.lookVector*10
6887
6888
6889
2297.Explode = X.Touched:connect(function(hit)
6890
6891
6892
2298.if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
6893
6894
6895
2299.local cf = X.CFrame
6896
6897
6898
2300.bv:Destroy()
6899
6900
6901
2301.X.Anchored = true
6902
6903
6904
2302.Z:Remove()
6905
6906
6907
2303.Explode:disconnect()
6908
6909
6910
2304.X.Size = Vector3.new(3,3,3)
6911
6912
6913
2305.X.Touched:connect(function(hit) end)
6914
6915
6916
2306.X.CanCollide = false
6917
6918
6919
2307.for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
6920
6921
6922
2308.if v:FindFirstChild('Humanoid') then
6923
6924
6925
2309.v.Humanoid:TakeDamage(math.random(80,120))
6926
6927
6928
2310.end
6929
6930
6931
2311.end
6932
6933
6934
2312.for i = 1, (40) do rs:wait()
6935
6936
6937
2313.X.Transparency = X.Transparency + (1/40)
6938
6939
6940
2314.X.Size = X.Size + Vector3.new(1,1,1)
6941
6942
6943
2315.X.CFrame = root.CFrame * CFrame.new(0,0,-10)
6944
6945
6946
2316.end
6947
6948
6949
2317.X:Destroy()
6950
6951
6952
2318.end
6953
6954
6955
2319.end)
6956
6957
6958
2320.end
6959
6960
6961
2321.for i = 1,200 do
6962
6963
6964
2322.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
6965
6966
6967
2323.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
6968
6969
6970
2324.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
6971
6972
6973
2325.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
6974
6975
6976
2326.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
6977
6978
6979
2327.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
6980
6981
6982
2328.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
6983
6984
6985
2329.if Debounces.on == false then break end
6986
6987
6988
2330.rs:wait()
6989
6990
6991
2331.end
6992
6993
6994
2332.for i = 1,30 do
6995
6996
6997
2333.shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
6998
6999
7000
2334.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
7001
7002
7003
2335.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
7004
7005
7006
2336.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
7007
7008
7009
2337.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
7010
7011
7012
2338.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7013
7014
7015
2339.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7016
7017
7018
2340.if Debounces.on == false then break end
7019
7020
7021
2341.rs:wait()
7022
7023
7024
2342.end
7025
7026
7027
2343.for i = 1,40 do
7028
7029
7030
2344.shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
7031
7032
7033
2345.shell.Size = shell.Size + Vector3.new(1,1,1)
7034
7035
7036
2346.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
7037
7038
7039
2347.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
7040
7041
7042
2348.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
7043
7044
7045
2349.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
7046
7047
7048
2350.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7049
7050
7051
2351.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7052
7053
7054
2352.if Debounces.on == false then break end
7055
7056
7057
2353.rs:wait()
7058
7059
7060
2354.end
7061
7062
7063
2355.for i = 1,40 do
7064
7065
7066
2356.shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
7067
7068
7069
2357.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
7070
7071
7072
2358.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
7073
7074
7075
2359.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
7076
7077
7078
2360.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
7079
7080
7081
2361.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7082
7083
7084
2362.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7085
7086
7087
2363.if Debounces.on == false then break end
7088
7089
7090
2364.rs:wait()
7091
7092
7093
2365.end
7094
7095
7096
2366.for i = 1,60 do
7097
7098
7099
2367.shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
7100
7101
7102
2368.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
7103
7104
7105
2369.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
7106
7107
7108
2370.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
7109
7110
7111
2371.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
7112
7113
7114
2372.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7115
7116
7117
2373.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7118
7119
7120
2374.if Debounces.on == false then break end
7121
7122
7123
2375.rs:wait()
7124
7125
7126
2376.end
7127
7128
7129
2377.for i = 1,60 do
7130
7131
7132
2378.shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
7133
7134
7135
2379.shell.Size = shell.Size + Vector3.new(1,1,1)
7136
7137
7138
2380.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
7139
7140
7141
2381.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
7142
7143
7144
2382.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
7145
7146
7147
2383.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
7148
7149
7150
2384.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7151
7152
7153
2385.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
7154
7155
7156
2386.if Debounces.on == false then break end
7157
7158
7159
2387.rs:wait()
7160
7161
7162
2388.end
7163
7164
7165
2389.if Debounces.CanAttack == false then
7166
7167
7168
2390.Debounces.CanAttack = true
7169
7170
7171
2391.Debounces.NoIdl = false
7172
7173
7174
2392.Debounces.on = false
7175
7176
7177
2393.            end
7178
7179
7180
2394.        end
7181
7182
7183
2395.    end
7184
7185
7186
2396.end)]]--
7187
7188
7189
2397.----------------------------------------------------
7190
7191
7192
2398.Charging = false
7193
7194
7195
2399.mouse.KeyDown:connect(function(key)
7196
7197
7198
2400.if key == "r" then
7199
7200
7201
2401.if Charging == false then
7202
7203
7204
2402.Charging = true
7205
7206
7207
2403.if Debounces.CanAttack == true then
7208
7209
7210
2404.Debounces.CanAttack = false
7211
7212
7213
2405.Debounces.NoIdl = true
7214
7215
7216
2406.Debounces.on = true
7217
7218
7219
2407.for i = 1,20 do
7220
7221
7222
2408.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
7223
7224
7225
2409.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
7226
7227
7228
2410.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
7229
7230
7231
2411.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
7232
7233
7234
2412.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
7235
7236
7237
2413.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
7238
7239
7240
2414.if Debounces.on == false then break end
7241
7242
7243
2415.rs:wait()
7244
7245
7246
2416.end
7247
7248
7249
2417.--[[for i = 1,20 do
7250
7251
7252
2418.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
7253
7254
7255
2419.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
7256
7257
7258
2420.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
7259
7260
7261
2421.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
7262
7263
7264
2422.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
7265
7266
7267
2423.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
7268
7269
7270
2424.if Debounces.on == false then break end
7271
7272
7273
2425.rs:wait()
7274
7275
7276
2426.end]]--
7277
7278
7279
2427.pt=Instance.new('Part',torso)
7280
7281
7282
2428.pt.Anchored=true
7283
7284
7285
2429.pt.CanCollide=false
7286
7287
7288
2430.pt.Locked = true
7289
7290
7291
2431.pt.FormFactor='Custom'
7292
7293
7294
2432.pt.Size=Vector3.new(1,1,1)
7295
7296
7297
2433.pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
7298
7299
7300
2434.pt.Transparency=.6
7301
7302
7303
2435.pt.BrickColor=BrickColor.new('Really black')
7304
7305
7306
2436.msh=Instance.new('SpecialMesh',pt)
7307
7308
7309
2437.msh.MeshId='http://www.roblox.com/asset/?id=20329976'
7310
7311
7312
2438.msh.Scale=Vector3.new(8,4,8)
7313
7314
7315
2439.pt2=pt:clone()
7316
7317
7318
2440.pt2.Parent = torso
7319
7320
7321
2441.pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
7322
7323
7324
2442.pt2.BrickColor=BrickColor.new("Royal purple")
7325
7326
7327
2443.msh2=msh:clone()
7328
7329
7330
2444.msh2.Parent=pt2
7331
7332
7333
2445.msh2.Scale=Vector3.new(10,5,10)
7334
7335
7336
2446. 
7337
7338
7339
2447.custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
7340
7341
7342
2448. 
7343
7344
7345
2449.bl = Instance.new("Part", char)
7346
7347
7348
2450.bl.Locked = true
7349
7350
7351
2451.bl.Name = "Shell"
7352
7353
7354
2452.bl.BrickColor = BrickColor.new("Really black")
7355
7356
7357
2453.bl.Anchored = true
7358
7359
7360
2454.bl.CanCollide = false
7361
7362
7363
2455.bl.Transparency = 0
7364
7365
7366
2456.bl.Reflectance = 0
7367
7368
7369
2457.bl.BottomSurface = 0
7370
7371
7372
2458.bl.TopSurface = 0
7373
7374
7375
2459.bl.Shape = 0
7376
7377
7378
2460.blm = Instance.new("SpecialMesh",bl)
7379
7380
7381
2461.blm.MeshType = "Sphere"
7382
7383
7384
2462.blm.Scale = Vector3.new(1,1,1)
7385
7386
7387
2463.blm.MeshId = "rbxassetid://9982590"
7388
7389
7390
2464. 
7391
7392
7393
2465.coroutine.resume(coroutine.create(function()
7394
7395
7396
2466.        for i=1, math.huge, 4 do
7397
7398
7399
2467.if Charging == true then
7400
7401
7402
2468.rs:wait()
7403
7404
7405
2469.bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
7406
7407
7408
2470.blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
7409
7410
7411
2471.bl.Transparency = bl.Transparency + 0.005
7412
7413
7414
2472.pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
7415
7416
7417
2473.pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
7418
7419
7420
2474.msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
7421
7422
7423
2475.msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
7424
7425
7426
2476.elseif Charging == false then break
7427
7428
7429
2477.end
7430
7431
7432
2478.end
7433
7434
7435
2479.    end))
7436
7437
7438
2480. 
7439
7440
7441
2481.repeat
7442
7443
7444
2482.    local p = Instance.new('Part',torso)
7445
7446
7447
2483.    p.formFactor = 'Custom'
7448
7449
7450
2484.    p.Size = Vector3.new(1,1,1)
7451
7452
7453
2485.    p.BrickColor = workspace.Base.BrickColor
7454
7455
7456
2486.    p.CanCollide = false
7457
7458
7459
2487.    p.Transparency = 0
7460
7461
7462
2488.    p.Anchored = true
7463
7464
7465
2489.    p.Locked=true
7466
7467
7468
2490.    p.Material = workspace.Base.Material
7469
7470
7471
2491.    s = math.random(1,40)/10
7472
7473
7474
2492.    local m = Instance.new("BlockMesh",p)
7475
7476
7477
2493.    m.Scale = Vector3.new(s,s,s)
7478
7479
7480
2494.    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
7481
7482
7483
2495.--[[coroutine.wrap(function()
7484
7485
7486
2496.wait(2)
7487
7488
7489
2497.while Charging == true do
7490
7491
7492
2498.wait(2)
7493
7494
7495
2499.GroundWave1()
7496
7497
7498
2500.wait(2)
7499
7500
7501
2501.end
7502
7503
7504
2502.end)()]]--
7505
7506
7507
2503.Spawn(function()
7508
7509
7510
2504.while rs:wait() do
7511
7512
7513
2505.if Charging == true then
7514
7515
7516
2506.rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
7517
7518
7519
2507.larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
7520
7521
7522
2508.hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
7523
7524
7525
2509.torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
7526
7527
7528
2510.lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
7529
7530
7531
2511.rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
7532
7533
7534
2512.elseif Charging == false then break
7535
7536
7537
2513.end
7538
7539
7540
2514.end
7541
7542
7543
2515.end)
7544
7545
7546
2516.Spawn(function()
7547
7548
7549
2517.        while rs:wait() do
7550
7551
7552
2518.            if p.Transparency >= 1 then p:Destroy() break end
7553
7554
7555
2519.            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
7556
7557
7558
2520.            p.Transparency = p.Transparency+0.01
7559
7560
7561
2521.        end
7562
7563
7564
2522.    end)
7565
7566
7567
2523.    wait(.3)
7568
7569
7570
2524.until Charging == false
7571
7572
7573
2525.end
7574
7575
7576
2526.end
7577
7578
7579
2527.end
7580
7581
7582
2528.end)
7583
7584
7585
2529.----------------------------------------------------
7586
7587
7588
2530.mouse.KeyUp:connect(function(key)
7589
7590
7591
2531.if key == "r" then
7592
7593
7594
2532.if Charging == true then
7595
7596
7597
2533.Charging = false
7598
7599
7600
2534.pt:Destroy()
7601
7602
7603
2535.pt2:Destroy()
7604
7605
7606
2536.bl:Destroy()
7607
7608
7609
2537.if Debounces.CanAttack == false then
7610
7611
7612
2538.Debounces.CanAttack = true
7613
7614
7615
2539.Debounces.NoIdl = false
7616
7617
7618
2540.Debounces.on = false
7619
7620
7621
2541.end
7622
7623
7624
2542.end
7625
7626
7627
2543.end
7628
7629
7630
2544.end)
7631
7632
7633
2545.----------------------------------------------------
7634
7635
7636
2546.mouse.KeyDown:connect(function(key)
7637
7638
7639
2547.if key == "g" then
7640
7641
7642
2548.if Debounces.CanAttack == true then
7643
7644
7645
2549.Debounces.CanAttack = false
7646
7647
7648
2550.Debounces.NoIdl = true
7649
7650
7651
2551.Debounces.on = true
7652
7653
7654
2552.local shell = Instance.new("Part",torso)
7655
7656
7657
2553.shell.BrickColor = BrickColor.new("Royal purple")
7658
7659
7660
2554.shell.Anchored = true
7661
7662
7663
2555.shell.CanCollide = false
7664
7665
7666
2556.shell.Locked = true
7667
7668
7669
2557.shell.TopSurface = "SmoothNoOutlines"
7670
7671
7672
2558.shell.BottomSurface = "SmoothNoOutlines"
7673
7674
7675
2559.shell.Size = Vector3.new(1,1,1)
7676
7677
7678
2560.shellm = Instance.new("SpecialMesh",shell)
7679
7680
7681
2561.shellm.MeshType = "Sphere"
7682
7683
7684
2562.shellm.Scale = Vector3.new(1,1,1)
7685
7686
7687
2563.local shell2 = Instance.new("Part",torso)
7688
7689
7690
2564.shell2.BrickColor = BrickColor.new("Royal purple")
7691
7692
7693
2565.shell2.Anchored = true
7694
7695
7696
2566.shell2.CanCollide = false
7697
7698
7699
2567.shell2.Locked = true
7700
7701
7702
2568.shell2.TopSurface = "SmoothNoOutlines"
7703
7704
7705
2569.shell2.BottomSurface = "SmoothNoOutlines"
7706
7707
7708
2570.shell2.Size = Vector3.new(1,1,1)
7709
7710
7711
2571.shellm2 = Instance.new("SpecialMesh",shell2)
7712
7713
7714
2572.shellm2.MeshType = "Sphere"
7715
7716
7717
2573.shellm2.Scale = Vector3.new(1,1,1)
7718
7719
7720
2574. 
7721
7722
7723
2575.function FindNearestTorso(Position,Distance,SinglePlayer)
7724
7725
7726
2576.    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
7727
7728
7729
2577.        local List = {}
7730
7731
7732
2578.        for i,v in pairs(workspace:GetChildren())do
7733
7734
7735
2579.            if v:IsA("Model")then
7736
7737
7738
2580.                if v:findFirstChild("Torso")then
7739
7740
7741
2581.                    if v ~= char then
7742
7743
7744
2582.                        if(v.Torso.Position -Position).magnitude <= Distance then
7745
7746
7747
2583.                            table.insert(List,v)
7748
7749
7750
2584.                        end
7751
7752
7753
2585.                    end
7754
7755
7756
2586.                end
7757
7758
7759
2587.            end
7760
7761
7762
2588.        end
7763
7764
7765
2589.    return List
7766
7767
7768
2590.end
7769
7770
7771
2591. 
7772
7773
7774
2592.Shell = function()
7775
7776
7777
2593.local X = Instance.new("Part",char)
7778
7779
7780
2594.local O = Instance.new("ObjectValue",X)
7781
7782
7783
2595.        O.Name = "creator"
7784
7785
7786
2596.        X.Locked = true
7787
7788
7789
2597.X.Name = "Shell"
7790
7791
7792
2598.        X.Anchored = false
7793
7794
7795
2599.        X.CanCollide = false
7796
7797
7798
2600.        X.Transparency = 0
7799
7800
7801
2601.        X.Reflectance = 0
7802
7803
7804
2602.        X.BottomSurface = 0
7805
7806
7807
2603.        X.TopSurface = 0
7808
7809
7810
2604.        X.Shape = 0
7811
7812
7813
2605.        local V = Instance.new("ObjectValue",X)
7814
7815
7816
2606.        V.Value = char
7817
7818
7819
2607.        V.Name = "creator"
7820
7821
7822
2608.        X.BrickColor = BrickColor.new("Royal purple")
7823
7824
7825
2609.        X.Size = Vector3.new(1,1,1)
7826
7827
7828
2610.        --X.Material = "Neon"
7829
7830
7831
2611.        local Z = Instance.new("SpecialMesh",X)
7832
7833
7834
2612.        Z.MeshType = "Sphere"
7835
7836
7837
2613.        Z.Scale = Vector3.new(1,1,1)
7838
7839
7840
2614.        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
7841
7842
7843
2615.        local bv = Instance.new("BodyVelocity",X)
7844
7845
7846
2616.        bv.maxForce = Vector3.new(99999,99999,99999)
7847
7848
7849
2617.        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
7850
7851
7852
2618.        bv.velocity = root.CFrame.lookVector*65
7853
7854
7855
2619.Explode = X.Touched:connect(function(hit)
7856
7857
7858
2620.        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
7859
7860
7861
2621.        local cf = X.CFrame
7862
7863
7864
2622.        bv:Destroy()
7865
7866
7867
2623.        X.Anchored = true
7868
7869
7870
2624.        Z:Remove()
7871
7872
7873
2625.        Explode:disconnect()
7874
7875
7876
2626.        X.Size = Vector3.new(3,3,3)
7877
7878
7879
2627.        X.Touched:connect(function(hit) end)
7880
7881
7882
2628.        X.CanCollide = false
7883
7884
7885
2629.for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
7886
7887
7888
2630.if v:FindFirstChild('Humanoid') then
7889
7890
7891
2631.v.Humanoid:TakeDamage(math.random(6,12))
7892
7893
7894
2632.end
7895
7896
7897
2633.end
7898
7899
7900
2634.for i = 1, (40) do rs:wait()
7901
7902
7903
2635.X.Transparency = X.Transparency + (1/40)
7904
7905
7906
2636.X.Size = X.Size + Vector3.new(1,1,1)
7907
7908
7909
2637.X.CFrame = cf
7910
7911
7912
2638.end
7913
7914
7915
2639.X:Destroy()
7916
7917
7918
2640.end
7919
7920
7921
2641.end)
7922
7923
7924
2642.end
7925
7926
7927
2643.Shell()
7928
7929
7930
2644.for i = 1, 10 do
7931
7932
7933
2645.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
7934
7935
7936
2646.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
7937
7938
7939
2647.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
7940
7941
7942
2648.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
7943
7944
7945
2649.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
7946
7947
7948
2650.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
7949
7950
7951
2651.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
7952
7953
7954
2652.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
7955
7956
7957
2653.if Debounces.on == false then break end
7958
7959
7960
2654.rs:wait()
7961
7962
7963
2655.end
7964
7965
7966
2656.Shell()
7967
7968
7969
2657.shell.Transparency = 1
7970
7971
7972
2658.for i = 1, 10 do
7973
7974
7975
2659.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
7976
7977
7978
2660.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
7979
7980
7981
2661.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
7982
7983
7984
2662.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
7985
7986
7987
2663.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
7988
7989
7990
2664.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
7991
7992
7993
2665.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
7994
7995
7996
2666.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
7997
7998
7999
2667.if Debounces.on == false then break end
8000
8001
8002
2668.rs:wait()
8003
8004
8005
2669.end
8006
8007
8008
2670.Shell()
8009
8010
8011
2671.shell.Transparency = 0
8012
8013
8014
2672.shell2.Transparency = 1
8015
8016
8017
2673.for i = 1, 10 do
8018
8019
8020
2674.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8021
8022
8023
2675.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8024
8025
8026
2676.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8027
8028
8029
2677.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8030
8031
8032
2678.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
8033
8034
8035
2679.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8036
8037
8038
2680.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8039
8040
8041
2681.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8042
8043
8044
2682.if Debounces.on == false then break end
8045
8046
8047
2683.rs:wait()
8048
8049
8050
2684.end
8051
8052
8053
2685.Shell()
8054
8055
8056
2686.shell2.Transparency = 0
8057
8058
8059
2687.shell.Transparency = 1
8060
8061
8062
2688.for i = 1, 10 do
8063
8064
8065
2689.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8066
8067
8068
2690.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8069
8070
8071
2691.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
8072
8073
8074
2692.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
8075
8076
8077
2693.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
8078
8079
8080
2694.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
8081
8082
8083
2695.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
8084
8085
8086
2696.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
8087
8088
8089
2697.if Debounces.on == false then break end
8090
8091
8092
2698.rs:wait()
8093
8094
8095
2699.end
8096
8097
8098
2700.Shell()
8099
8100
8101
2701.shell.Transparency = 0
8102
8103
8104
2702.shell2.Transparency = 1
8105
8106
8107
2703.for i = 1, 10 do
8108
8109
8110
2704.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8111
8112
8113
2705.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8114
8115
8116
2706.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8117
8118
8119
2707.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8120
8121
8122
2708.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
8123
8124
8125
2709.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8126
8127
8128
2710.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8129
8130
8131
2711.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8132
8133
8134
2712.if Debounces.on == false then break end
8135
8136
8137
2713.rs:wait()
8138
8139
8140
2714.end
8141
8142
8143
2715.Shell()
8144
8145
8146
2716.shell2.Transparency = 0
8147
8148
8149
2717.shell.Transparency = 1
8150
8151
8152
2718.for i = 1, 10 do
8153
8154
8155
2719.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8156
8157
8158
2720.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8159
8160
8161
2721.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
8162
8163
8164
2722.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
8165
8166
8167
2723.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
8168
8169
8170
2724.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
8171
8172
8173
2725.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
8174
8175
8176
2726.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
8177
8178
8179
2727.if Debounces.on == false then break end
8180
8181
8182
2728.rs:wait()
8183
8184
8185
2729.end
8186
8187
8188
2730.Shell()
8189
8190
8191
2731.shell.Transparency = 0
8192
8193
8194
2732.shell2.Transparency = 1
8195
8196
8197
2733.for i = 1, 10 do
8198
8199
8200
2734.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8201
8202
8203
2735.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8204
8205
8206
2736.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8207
8208
8209
2737.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
8210
8211
8212
2738.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8213
8214
8215
2739.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8216
8217
8218
2740.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8219
8220
8221
2741.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8222
8223
8224
2742.if Debounces.on == false then break end
8225
8226
8227
2743.rs:wait()
8228
8229
8230
2744.end
8231
8232
8233
2745.Shell()
8234
8235
8236
2746.shell2.Transparency = 0
8237
8238
8239
2747.shell.Transparency = 1
8240
8241
8242
2748.for i = 1, 10 do
8243
8244
8245
2749.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8246
8247
8248
2750.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8249
8250
8251
2751.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
8252
8253
8254
2752.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
8255
8256
8257
2753.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
8258
8259
8260
2754.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
8261
8262
8263
2755.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
8264
8265
8266
2756.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
8267
8268
8269
2757.if Debounces.on == false then break end
8270
8271
8272
2758.rs:wait()
8273
8274
8275
2759.end
8276
8277
8278
2760.Shell()
8279
8280
8281
2761.shell.Transparency = 0
8282
8283
8284
2762.shell2.Transparency = 1
8285
8286
8287
2763.for i = 1, 10 do
8288
8289
8290
2764.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8291
8292
8293
2765.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8294
8295
8296
2766.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8297
8298
8299
2767.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8300
8301
8302
2768.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
8303
8304
8305
2769.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8306
8307
8308
2770.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8309
8310
8311
2771.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8312
8313
8314
2772.if Debounces.on == false then break end
8315
8316
8317
2773.rs:wait()
8318
8319
8320
2774.end
8321
8322
8323
2775.Shell()
8324
8325
8326
2776.shell2.Transparency = 0
8327
8328
8329
2777.shell.Transparency = 1
8330
8331
8332
2778.for i = 1, 10 do
8333
8334
8335
2779.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8336
8337
8338
2780.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8339
8340
8341
2781.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
8342
8343
8344
2782.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
8345
8346
8347
2783.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
8348
8349
8350
2784.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
8351
8352
8353
2785.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
8354
8355
8356
2786.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
8357
8358
8359
2787.if Debounces.on == false then break end
8360
8361
8362
2788.rs:wait()
8363
8364
8365
2789.end
8366
8367
8368
2790.Shell()
8369
8370
8371
2791.shell.Transparency = 0
8372
8373
8374
2792.shell2.Transparency = 1
8375
8376
8377
2793.for i = 1, 10 do
8378
8379
8380
2794.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8381
8382
8383
2795.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8384
8385
8386
2796.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8387
8388
8389
2797.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8390
8391
8392
2798.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
8393
8394
8395
2799.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8396
8397
8398
2800.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8399
8400
8401
2801.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8402
8403
8404
2802.if Debounces.on == false then break end
8405
8406
8407
2803.rs:wait()
8408
8409
8410
2804.end
8411
8412
8413
2805.Shell()
8414
8415
8416
2806.shell2.Transparency = 0
8417
8418
8419
2807.shell.Transparency = 1
8420
8421
8422
2808.for i = 1, 10 do
8423
8424
8425
2809.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8426
8427
8428
2810.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8429
8430
8431
2811.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
8432
8433
8434
2812.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
8435
8436
8437
2813.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
8438
8439
8440
2814.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
8441
8442
8443
2815.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
8444
8445
8446
2816.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
8447
8448
8449
2817.if Debounces.on == false then break end
8450
8451
8452
2818.rs:wait()
8453
8454
8455
2819.end
8456
8457
8458
2820.Shell()
8459
8460
8461
2821.shell.Transparency = 0
8462
8463
8464
2822.shell2.Transparency = 1
8465
8466
8467
2823.for i = 1, 10 do
8468
8469
8470
2824.shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
8471
8472
8473
2825.shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
8474
8475
8476
2826.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
8477
8478
8479
2827.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
8480
8481
8482
2828.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
8483
8484
8485
2829.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
8486
8487
8488
2830.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
8489
8490
8491
2831.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
8492
8493
8494
2832.if Debounces.on == false then break end
8495
8496
8497
2833.rs:wait()
8498
8499
8500
2834.end
8501
8502
8503
2835.shell.Transparency = 1
8504
8505
8506
2836.if Debounces.CanAttack == false then
8507
8508
8509
2837.Debounces.CanAttack = true
8510
8511
8512
2838.Debounces.NoIdl = false
8513
8514
8515
2839.Debounces.on = false
8516
8517
8518
2840.end
8519
8520
8521
2841.end
8522
8523
8524
2842.end
8525
8526
8527
2843.end)
8528
8529
8530
2844.----------------------------------------------------
8531
8532
8533
2845.Search = false
8534
8535
8536
2846.mouse.KeyDown:connect(function(key)
8537
8538
8539
2847.if key == "n" then
8540
8541
8542
2848.if Search == false then
8543
8544
8545
2849.Search = true
8546
8547
8548
2850.for i,v in pairs(game.Players:getPlayers()) do
8549
8550
8551
2851.if v.Name~=char.Name then
8552
8553
8554
2852.for j,k in pairs(v.Character:GetChildren()) do
8555
8556
8557
2853.if k:IsA("BasePart") and k.Transparency >= 1 then
8558
8559
8560
2854.bawx=Instance.new("SelectionBox",cam)
8561
8562
8563
2855.bawx.Color = BrickColor.new("Bright red")
8564
8565
8566
2856.bawx.Transparency = .5
8567
8568
8569
2857.bawx.Adornee = k
8570
8571
8572
2858.end
8573
8574
8575
2859.                    end
8576
8577
8578
2860.                end
8579
8580
8581
2861.            end
8582
8583
8584
2862.elseif Search == true then
8585
8586
8587
2863.Search = false
8588
8589
8590
2864.for i, v in pairs(cam:GetChildren()) do
8591
8592
8593
2865.if v:IsA("SelectionBox") then
8594
8595
8596
2866.v:Destroy()
8597
8598
8599
2867.end
8600
8601
8602
2868.end
8603
8604
8605
2869.   end
8606
8607
8608
2870.    end
8609
8610
8611
2871.end)
8612
8613
8614
2872.----------------------------------------------------
8615
8616
8617
2873.Grab = false
8618
8619
8620
2874.mouse.KeyDown:connect(function(key)
8621
8622
8623
2875.    if key == "z" then
8624
8625
8626
2876.        Debounces.on = true
8627
8628
8629
2877.        Debounces.NoIdl = true
8630
8631
8632
2878.Debounces.ks = true
8633
8634
8635
2879.        if Grab == false then
8636
8637
8638
2880.        gp = nil
8639
8640
8641
2881.for i = 1, 20 do
8642
8643
8644
2882.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
8645
8646
8647
2883.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
8648
8649
8650
2884.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
8651
8652
8653
2885.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
8654
8655
8656
2886.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
8657
8658
8659
2887.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
8660
8661
8662
2888.if Debounces.on == false then break end
8663
8664
8665
2889.rs:wait()
8666
8667
8668
2890.end
8669
8670
8671
2891.        con1=larm.Touched:connect(function(hit) -- this is grab
8672
8673
8674
2892.            ht = hit.Parent
8675
8676
8677
2893.            hum1=ht:FindFirstChild('Humanoid')
8678
8679
8680
2894.            if hum1 ~= nil then
8681
8682
8683
2895.   if Debounces.ks==true then
8684
8685
8686
2896.                z = Instance.new("Sound",hed)
8687
8688
8689
2897.                z.SoundId = "rbxassetid://169380525"
8690
8691
8692
2898.                z.Volume = 1
8693
8694
8695
2899.                z:Play()
8696
8697
8698
2900.                Debounces.ks=false
8699
8700
8701
2901.end
8702
8703
8704
2902.                hum1.PlatformStand=true
8705
8706
8707
2903.                gp = ht
8708
8709
8710
2904.                Grab = true
8711
8712
8713
2905.                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
8714
8715
8716
2906.                asd.Parent = larm
8717
8718
8719
2907.                asd.Name = "asd"
8720
8721
8722
2908.                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
8723
8724
8725
2909.            --[[elseif hum1 == nil then
8726
8727
8728
2910.                con1:disconnect()
8729
8730
8731
2911.                wait() return]]--
8732
8733
8734
2912.            end
8735
8736
8737
2913.        end)
8738
8739
8740
2914.for i = 1, 20 do
8741
8742
8743
2915.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
8744
8745
8746
2916.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
8747
8748
8749
2917.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
8750
8751
8752
2918.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
8753
8754
8755
2919.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
8756
8757
8758
2920.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
8759
8760
8761
2921.if Debounces.on == false then break end
8762
8763
8764
2922.rs:wait()
8765
8766
8767
2923.end
8768
8769
8770
2924.if hum1 == nil then
8771
8772
8773
2925.    Debounces.on = false
8774
8775
8776
2926.    Debounces.NoIdl = false
8777
8778
8779
2927.end
8780
8781
8782
2928.con1:disconnect()
8783
8784
8785
2929.    elseif Grab == true then
8786
8787
8788
2930.        Grab = false
8789
8790
8791
2931.Punch()
8792
8793
8794
2932.z = Instance.new("Sound",hed)
8795
8796
8797
2933.z.SoundId = "rbxassetid://169380525"
8798
8799
8800
2934.z.Pitch = ptz[math.random(1,#ptz)]
8801
8802
8803
2935.z.Volume = 1
8804
8805
8806
2936.z:Play()
8807
8808
8809
2937.for i = 1, 10 do
8810
8811
8812
2938.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
8813
8814
8815
2939.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
8816
8817
8818
2940.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
8819
8820
8821
2941.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
8822
8823
8824
2942.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
8825
8826
8827
2943.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
8828
8829
8830
2944.if Debounces.on == false then break end
8831
8832
8833
2945.rs:wait()
8834
8835
8836
2946.end
8837
8838
8839
2947.Punch()
8840
8841
8842
2948.z = Instance.new("Sound",hed)
8843
8844
8845
2949.z.SoundId = "rbxassetid://169380525"
8846
8847
8848
2950.z.Pitch = ptz[math.random(1,#ptz)]
8849
8850
8851
2951.z.Volume = 1
8852
8853
8854
2952.z:Play()
8855
8856
8857
2953.for i = 1, 10 do
8858
8859
8860
2954.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
8861
8862
8863
2955.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
8864
8865
8866
2956.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
8867
8868
8869
2957.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
8870
8871
8872
2958.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
8873
8874
8875
2959.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
8876
8877
8878
2960.if Debounces.on == false then break end
8879
8880
8881
2961.rs:wait()
8882
8883
8884
2962.end
8885
8886
8887
2963.Punch()
8888
8889
8890
2964.z = Instance.new("Sound",hed)
8891
8892
8893
2965.z.SoundId = "rbxassetid://169380525"
8894
8895
8896
2966.z.Pitch = ptz[math.random(1,#ptz)]
8897
8898
8899
2967.z.Volume = 1
8900
8901
8902
2968.z:Play()
8903
8904
8905
2969.for i = 1, 10 do
8906
8907
8908
2970.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
8909
8910
8911
2971.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
8912
8913
8914
2972.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
8915
8916
8917
2973.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
8918
8919
8920
2974.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
8921
8922
8923
2975.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
8924
8925
8926
2976.if Debounces.on == false then break end
8927
8928
8929
2977.rs:wait()
8930
8931
8932
2978.end
8933
8934
8935
2979.Punch()
8936
8937
8938
2980.z = Instance.new("Sound",hed)
8939
8940
8941
2981.z.SoundId = "rbxassetid://169380525"
8942
8943
8944
2982.z.Pitch = ptz[math.random(1,#ptz)]
8945
8946
8947
2983.z.Volume = 1
8948
8949
8950
2984.z:Play()
8951
8952
8953
2985.for i = 1, 10 do
8954
8955
8956
2986.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
8957
8958
8959
2987.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
8960
8961
8962
2988.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
8963
8964
8965
2989.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
8966
8967
8968
2990.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
8969
8970
8971
2991.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
8972
8973
8974
2992.if Debounces.on == false then break end
8975
8976
8977
2993.rs:wait()
8978
8979
8980
2994.end
8981
8982
8983
2995.Punch()
8984
8985
8986
2996.z = Instance.new("Sound",hed)
8987
8988
8989
2997.z.SoundId = "rbxassetid://169380525"
8990
8991
8992
2998.z.Pitch = ptz[math.random(1,#ptz)]
8993
8994
8995
2999.z.Volume = 1
8996
8997
8998
3000.z:Play()
8999
9000
9001
3001.for i = 1, 10 do
9002
9003
9004
3002.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
9005
9006
9007
3003.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
9008
9009
9010
3004.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
9011
9012
9013
3005.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
9014
9015
9016
3006.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9017
9018
9019
3007.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9020
9021
9022
3008.if Debounces.on == false then break end
9023
9024
9025
3009.rs:wait()
9026
9027
9028
3010.end
9029
9030
9031
3011.Punch()
9032
9033
9034
3012.z = Instance.new("Sound",hed)
9035
9036
9037
3013.z.SoundId = "rbxassetid://169380525"
9038
9039
9040
3014.z.Pitch = ptz[math.random(1,#ptz)]
9041
9042
9043
3015.z.Volume = 1
9044
9045
9046
3016.z:Play()
9047
9048
9049
3017.for i = 1, 10 do
9050
9051
9052
3018.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
9053
9054
9055
3019.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
9056
9057
9058
3020.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
9059
9060
9061
3021.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
9062
9063
9064
3022.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9065
9066
9067
3023.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9068
9069
9070
3024.if Debounces.on == false then break end
9071
9072
9073
3025.rs:wait()
9074
9075
9076
3026.end
9077
9078
9079
3027.Punch()
9080
9081
9082
3028.z = Instance.new("Sound",hed)
9083
9084
9085
3029.z.SoundId = "rbxassetid://169380525"
9086
9087
9088
3030.z.Pitch = ptz[math.random(1,#ptz)]
9089
9090
9091
3031.z.Volume = 1
9092
9093
9094
3032.z:Play()
9095
9096
9097
3033.for i = 1, 10 do
9098
9099
9100
3034.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
9101
9102
9103
3035.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
9104
9105
9106
3036.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
9107
9108
9109
3037.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
9110
9111
9112
3038.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9113
9114
9115
3039.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9116
9117
9118
3040.if Debounces.on == false then break end
9119
9120
9121
3041.rs:wait()
9122
9123
9124
3042.end
9125
9126
9127
3043.Punch()
9128
9129
9130
3044.z = Instance.new("Sound",hed)
9131
9132
9133
3045.z.SoundId = "rbxassetid://169380525"
9134
9135
9136
3046.z.Pitch = ptz[math.random(1,#ptz)]
9137
9138
9139
3047.z.Volume = 1
9140
9141
9142
3048.z:Play()
9143
9144
9145
3049.for i = 1, 10 do
9146
9147
9148
3050.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
9149
9150
9151
3051.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
9152
9153
9154
3052.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
9155
9156
9157
3053.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
9158
9159
9160
3054.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9161
9162
9163
3055.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9164
9165
9166
3056.if Debounces.on == false then break end
9167
9168
9169
3057.rs:wait()
9170
9171
9172
3058.end
9173
9174
9175
3059.Punch()
9176
9177
9178
3060.z = Instance.new("Sound",hed)
9179
9180
9181
3061.z.SoundId = "rbxassetid://169380525"
9182
9183
9184
3062.z.Pitch = ptz[math.random(1,#ptz)]
9185
9186
9187
3063.z.Volume = 1
9188
9189
9190
3064.z:Play()
9191
9192
9193
3065.for i = 1, 10 do
9194
9195
9196
3066.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
9197
9198
9199
3067.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
9200
9201
9202
3068.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
9203
9204
9205
3069.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
9206
9207
9208
3070.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9209
9210
9211
3071.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9212
9213
9214
3072.if Debounces.on == false then break end
9215
9216
9217
3073.rs:wait()
9218
9219
9220
3074.end
9221
9222
9223
3075.Punch()
9224
9225
9226
3076.z = Instance.new("Sound",hed)
9227
9228
9229
3077.z.SoundId = "rbxassetid://169380525"
9230
9231
9232
3078.z.Pitch = ptz[math.random(1,#ptz)]
9233
9234
9235
3079.z.Volume = 1
9236
9237
9238
3080.z:Play()
9239
9240
9241
3081.for i = 1, 10 do
9242
9243
9244
3082.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
9245
9246
9247
3083.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
9248
9249
9250
3084.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
9251
9252
9253
3085.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
9254
9255
9256
3086.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9257
9258
9259
3087.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9260
9261
9262
3088.if Debounces.on == false then break end
9263
9264
9265
3089.rs:wait()
9266
9267
9268
3090.end
9269
9270
9271
3091.Punch()
9272
9273
9274
3092.z = Instance.new("Sound",hed)
9275
9276
9277
3093.z.SoundId = "rbxassetid://169380525"
9278
9279
9280
3094.z.Pitch = ptz[math.random(1,#ptz)]
9281
9282
9283
3095.z.Volume = 1
9284
9285
9286
3096.z:Play()
9287
9288
9289
3097.for i = 1, 10 do
9290
9291
9292
3098.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
9293
9294
9295
3099.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
9296
9297
9298
3100.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
9299
9300
9301
3101.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
9302
9303
9304
3102.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9305
9306
9307
3103.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9308
9309
9310
3104.if Debounces.on == false then break end
9311
9312
9313
3105.rs:wait()
9314
9315
9316
3106.end
9317
9318
9319
3107.Punch()
9320
9321
9322
3108.z = Instance.new("Sound",hed)
9323
9324
9325
3109.z.SoundId = "rbxassetid://169380525"
9326
9327
9328
3110.z.Pitch = ptz[math.random(1,#ptz)]
9329
9330
9331
3111.z.Volume = 1
9332
9333
9334
3112.z:Play()
9335
9336
9337
3113.for i = 1, 10 do
9338
9339
9340
3114.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
9341
9342
9343
3115.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
9344
9345
9346
3116.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
9347
9348
9349
3117.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
9350
9351
9352
3118.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
9353
9354
9355
3119.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
9356
9357
9358
3120.if Debounces.on == false then break end
9359
9360
9361
3121.rs:wait()
9362
9363
9364
3122.end
9365
9366
9367
3123.con1:disconnect()
9368
9369
9370
3124.Debounces.on = false
9371
9372
9373
3125.Debounces.NoIdl = false
9374
9375
9376
3126.if gp ~= nil then
9377
9378
9379
3127.gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
9380
9381
9382
3128.for i,v in pairs(larm:GetChildren()) do
9383
9384
9385
3129.if v.Name == "asd" and v:IsA("Weld") then
9386
9387
9388
3130.v:Remove()
9389
9390
9391
3131.end
9392
9393
9394
3132.end
9395
9396
9397
3133.        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
9398
9399
9400
3134.        bv.maxForce = Vector3.new(400000, 400000, 400000)
9401
9402
9403
3135.        bv.P = 125000
9404
9405
9406
3136.        bv.velocity = char.Head.CFrame.lookVector * 200]]--
9407
9408
9409
3137.        hum1=nil
9410
9411
9412
3138.ht=nil
9413
9414
9415
3139.        Debounces.on = false
9416
9417
9418
3140.        Debounces.NoIdl = false
9419
9420
9421
3141.        elseif ht == nil then wait()
9422
9423
9424
3142.        Grab = false
9425
9426
9427
3143.        Debounces.on = false
9428
9429
9430
3144.        Debounces.NoIdl = false
9431
9432
9433
3145.            end
9434
9435
9436
3146.        end
9437
9438
9439
3147.    end
9440
9441
9442
3148.end)
9443
9444
9445
3149.----------------------------------------------------
9446
9447
9448
3150.mouse.KeyDown:connect(function(key)
9449
9450
9451
3151.    if string.byte(key) == 52 then
9452
9453
9454
3152.        char.Humanoid.WalkSpeed = 60
9455
9456
9457
3153.    end
9458
9459
9460
3154.end)
9461
9462
9463
3155.mouse.KeyUp:connect(function(key)
9464
9465
9466
3156.    if string.byte(key) == 52 then
9467
9468
9469
3157.        char.Humanoid.WalkSpeed = 8
9470
9471
9472
3158.    end
9473
9474
9475
3159.end)
9476
9477
9478
3160.-------------------------------
9479
9480
9481
3161.local animpose = "Idle"
9482
9483
9484
3162.local lastanimpose = "Idle"
9485
9486
9487
3163.local sine = 0
9488
9489
9490
3164.local change = 1
9491
9492
9493
3165.local val = 0
9494
9495
9496
3166.local ffing = false
9497
9498
9499
3167.-------------------------------
9500
9501
9502
3168.game:GetService("RunService").RenderStepped:connect(function()
9503
9504
9505
3169.--[[if char.Humanoid.Jump == true then
9506
9507
9508
3170.jump = true
9509
9510
9511
3171.else
9512
9513
9514
3172.jump = false
9515
9516
9517
3173.end]]
9518
9519
9520
3174.char.Humanoid.FreeFalling:connect(function(f)
9521
9522
9523
3175.if f then
9524
9525
9526
3176.ffing = true
9527
9528
9529
3177.else
9530
9531
9532
3178.ffing = false
9533
9534
9535
3179.end
9536
9537
9538
3180.end)
9539
9540
9541
3181.sine = sine + change
9542
9543
9544
3182.if jumpn == true then
9545
9546
9547
3183.animpose = "Jumping"
9548
9549
9550
3184.elseif ffing == true then
9551
9552
9553
3185.animpose = "Freefalling"
9554
9555
9556
3186.elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
9557
9558
9559
3187.animpose = "Idle"
9560
9561
9562
3188.elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
9563
9564
9565
3189.animpose = "Walking"
9566
9567
9568
3190.elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
9569
9570
9571
3191.animpose = "Running"
9572
9573
9574
3192.end
9575
9576
9577
3193.if animpose ~= lastanimpose then
9578
9579
9580
3194.sine = 0
9581
9582
9583
3195.if Debounces.NoIdl == false then
9584
9585
9586
3196.if animpose == "Idle" then
9587
9588
9589
3197.for i = 1, 2 do
9590
9591
9592
3198.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
9593
9594
9595
3199.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
9596
9597
9598
3200.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
9599
9600
9601
3201.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
9602
9603
9604
3202.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
9605
9606
9607
3203.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
9608
9609
9610
3204.end
9611
9612
9613
3205.elseif animpose == "Walking" then
9614
9615
9616
3206.for i = 1, 2 do
9617
9618
9619
3207.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
9620
9621
9622
3208.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
9623
9624
9625
3209.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
9626
9627
9628
3210.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
9629
9630
9631
3211.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
9632
9633
9634
3212.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
9635
9636
9637
3213.end
9638
9639
9640
3214.elseif animpose == "Running" then
9641
9642
9643
3215.for i = 1, 2 do
9644
9645
9646
3216.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
9647
9648
9649
3217.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
9650
9651
9652
3218.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
9653
9654
9655
3219.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
9656
9657
9658
3220.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
9659
9660
9661
3221.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
9662
9663
9664
3222.wait()
9665
9666
9667
3223.end
9668
9669
9670
3224.end
9671
9672
9673
3225.else
9674
9675
9676
3226.end
9677
9678
9679
3227.end
9680
9681
9682
3228.lastanimpose = animpose
9683
9684
9685
3229.if Debounces.NoIdl == false then
9686
9687
9688
3230.if animpose == "Idle" then
9689
9690
9691
3231.change = 0.5
9692
9693
9694
3232.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
9695
9696
9697
3233.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
9698
9699
9700
3234.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
9701
9702
9703
3235.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
9704
9705
9706
3236.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
9707
9708
9709
3237.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
9710
9711
9712
3238.elseif animpose == "Walking" then
9713
9714
9715
3239.change = 1
9716
9717
9718
3240.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
9719
9720
9721
3241.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
9722
9723
9724
3242.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
9725
9726
9727
3243.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
9728
9729
9730
3244.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
9731
9732
9733
3245.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
9734
9735
9736
3246.elseif animpose == "Running" then
9737
9738
9739
3247.change = 1
9740
9741
9742
3248.rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
9743
9744
9745
3249.larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
9746
9747
9748
3250.hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
9749
9750
9751
3251.torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
9752
9753
9754
3252.lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
9755
9756
9757
3253.rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
9758
9759
9760
3254.end
9761
9762
9763
3255.end
9764
9765
9766
3256.end)
9767
9768
9769
3257. 
9770
9771
9772
3258.hum.MaxHealth = 9001
9773
9774
9775
3259.wait(3)
9776
9777
9778
3260.hum.Health = 9001
9779
9780
9781
3261. 
9782
9783
9784
3262.function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
9785
9786
9787
3263.    --[[Part0 = Vector3 (Start pos)
9788
9789
9790
3264.Part1 = Vector3 (End pos)
9791
9792
9793
3265.Times = number (Amount of lightning parts)
9794
9795
9796
3266.Offset = number (Offset)
9797
9798
9799
3267.Color = color (brickcolor value)
9800
9801
9802
3268.Thickness = number (thickness)
9803
9804
9805
3269.Trans = number (transparency)
9806
9807
9808
3270.    ]]--
9809
9810
9811
3271.    local magz = (Part0 - Part1).magnitude
9812
9813
9814
3272.    local curpos = Part0
9815
9816
9817
3273.    local trz = {-Offset,Offset}
9818
9819
9820
3274.    for i=1,Times do
9821
9822
9823
3275.        local li = Instance.new("Part", torso)
9824
9825
9826
3276.li.Name = "Lightning"
9827
9828
9829
3277.li.TopSurface =0
9830
9831
9832
3278.li.Material = "Neon"
9833
9834
9835
3279.li.BottomSurface = 0
9836
9837
9838
3280.li.Anchored = true
9839
9840
9841
3281.li.Locked = true
9842
9843
9844
3282.li.Transparency = Trans or 0.4
9845
9846
9847
3283.li.BrickColor = BrickColor.new(Color)
9848
9849
9850
3284.li.formFactor = "Custom"
9851
9852
9853
3285.li.CanCollide = false
9854
9855
9856
3286.li.Size = Vector3.new(Thickness,Thickness,magz/Times)
9857
9858
9859
3287.        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
9860
9861
9862
3288.        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
9863
9864
9865
3289.        if Times == i then
9866
9867
9868
3290.        local magz2 = (curpos - Part1).magnitude
9869
9870
9871
3291.        li.Size = Vector3.new(Thickness,Thickness,magz2)
9872
9873
9874
3292.        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
9875
9876
9877
3293.        else
9878
9879
9880
3294.        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
9881
9882
9883
3295.        end
9884
9885
9886
3296.        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
9887
9888
9889
3297.        game.Debris:AddItem(li,.1)
9890
9891
9892
3298.    end
9893
9894
9895
3299.end
9896
9897
9898
3300. 
9899
9900
9901
3301.BodyParts = {} -- Parts to emit lightning effects from
9902
9903
9904
3302.for _, v in pairs(char:GetChildren()) do
9905
9906
9907
3303.    if v:IsA("Part") then
9908
9909
9910
3304.        table.insert(BodyParts, v)
9911
9912
9913
3305.    end
9914
9915
9916
3306.end
9917
9918
9919
3307. 
9920
9921
9922
3308.Bounding = {} -- Calculate the bounding boxes
9923
9924
9925
3309.for _, v in pairs(BodyParts) do
9926
9927
9928
3310.local temp = {X=nil, Y=nil, Z=nil}
9929
9930
9931
3311.temp.X = v.Size.X/2 * 10
9932
9933
9934
3312.temp.Y = v.Size.Y/2 * 10
9935
9936
9937
3313.temp.Z = v.Size.Z/2 * 10
9938
9939
9940
3314.Bounding[v.Name] = temp
9941
9942
9943
3315.--table.insert(Bounding, v.Name, temp)
9944
9945
9946
3316.end
9947
9948
9949
3317. 
9950
9951
9952
3318.while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
9953
9954
9955
3319.local Body1 = BodyParts[math.random(#BodyParts)]
9956
9957
9958
3320.local Body2 = BodyParts[math.random(#BodyParts)]
9959
9960
9961
3321.local Pos1 = Vector3.new(
9962
9963
9964
3322.math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
9965
9966
9967
3323.math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
9968
9969
9970
3324.math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
9971
9972
9973
3325.)
9974
9975
9976
3326.local Pos2 = Vector3.new(
9977
9978
9979
3327.math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
9980
9981
9982
3328.math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
9983
9984
9985
3329.math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
9986
9987
9988
3330.)
9989
9990
9991
3331.local SPos1 = Body1.Position + Pos1
9992
9993
9994
3332.local SPos2 = Body2.Position + Pos2
9995
9996
9997
3333.Lightning(SPos1, SPos2, 4, 3, "Bright red", .3, .56)
9998
9999
10000
3334.end