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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
 
3
local Player,game,owner = owner,game
4
 
5
local RealPlayer = Player
6
 
7
do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
8
9
10
-- BurnLegion strikes again!
11
-- wongxd, this is why you DON'T goto Voidacity's
12
-- SLPM has been absent, so I've taken it upon myself to make something
13
14
--------------------------------------------------------
15
16
        pls = game:GetService'Players'
17
        rs = game:GetService'RunService'
18
        uinps = game:GetService'UserInputService'
19
        lp = pls.LocalPlayer
20
        mouse = lp:GetMouse()
21
        c = lp.Character
22
        human = c.Humanoid
23
        human.MaxHealth = 50
24
        wait()
25
        human.Health = 50
26
        c.Health:Destroy()
27
28
--------------------------------------------------------
29
30
        Debounces = {
31
                AnimationCycles = 0;
32
                FPS = 0;
33
                scalingDamage = false;
34
                damageLevel = 0;
35
                attackNumber = 0;
36
                isAttacking = false;
37
                isMoving = false;
38
                isSprinting = false;
39
                isBoosting = false;
40
                isPassive = false;
41
                isTyping = false;
42
        }
43
44
--------------------------------------------------------
45
46
        numLerp = function(start, goal, alpha)
47
                return(((goal - start) * alpha) + start)
48
        end
49
50
        CFrameZero = function()
51
                return CFrame.new(Vector3.new())
52
        end
53
54
        rad = function(value)
55
                return math.rad(value)
56
        end
57
58
        CFAngles = function(Vector)
59
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
60
        end
61
62
--------------------------------------------------------
63
64
        AnimStat = {
65
                lerpSpeed = .2;
66
                lerpSpeed2 = .35;
67
                lerpTween = 0;
68
        }
69
70
        Joints = {
71
                c.HumanoidRootPart.RootJoint;
72
                c.Torso.Neck;
73
                c.Torso['Left Shoulder'];
74
                c.Torso['Right Shoulder'];
75
                c.Torso['Left Hip'];
76
                c.Torso['Right Hip'];
77
        }
78
79
        JointTargets = {
80
                CFrameZero();
81
                CFrameZero();
82
                CFrameZero();
83
                CFrameZero();
84
                CFrameZero();
85
                CFrameZero();
86
        }
87
88
--------------------------------------------------------
89
90
        BodyColors = {
91
                HeadColor = BrickColor.new("Institutional white");
92
                LeftArmColor = BrickColor.new("Institutional white");
93
                RightArmColor = BrickColor.new("Institutional white");
94
                LeftLegColor = BrickColor.new("Institutional white");
95
                RightLegColor = BrickColor.new("Institutional white");
96
                TorsoColor = BrickColor.new("Mid gray");
97
        }
98
99
        Customs = {
100
                Face = "http://www.roblox.com/asset/?id=8560915";
101
                Shirt = "http://www.roblox.com/asset/?id=334781688";
102
                Pants = "http://www.roblox.com/asset/?id=335237283";
103
        }
104
105
--------------------------------------------------------
106
107
        prepareCharacter = function()
108
                local transPoints = {
109
                        NumberSequenceKeypoint.new(0,.819,.0375),
110
                        NumberSequenceKeypoint.new(.207,.594,.0187),
111
                        NumberSequenceKeypoint.new(.4,.55,.031),
112
                        NumberSequenceKeypoint.new(.57,.619,.05),
113
                        NumberSequenceKeypoint.new(.76,.8,.0375),
114
                        NumberSequenceKeypoint.new(1,1,0),
115
                }
116
                local sizePoints = {
117
                        NumberSequenceKeypoint.new(0,.687,0),
118
                        NumberSequenceKeypoint.new(.111,.875,0),
119
                        NumberSequenceKeypoint.new(.327,1.19,0),
120
                        NumberSequenceKeypoint.new(.646,1.56,0),
121
                        NumberSequenceKeypoint.new(.805,1.37,0),
122
                        NumberSequenceKeypoint.new(.905,1.06,0),
123
                        NumberSequenceKeypoint.new(.968,.938,0),
124
                        NumberSequenceKeypoint.new(.984,1.13,0),
125
                        NumberSequenceKeypoint.new(1,1.62,0),
126
                }
127
                local Size = NumberSequence.new(sizePoints)
128
                local Transparency = NumberSequence.new(transPoints)
129
                rayModel = Instance.new("Model",c)
130
                efxBlock = Instance.new("Part",c)
131
                efxBlock.BrickColor = BrickColor.new("Cyan")
132
                efxBlock.Material = "Neon"
133
                efxBlock.FormFactor = "Custom"
134
                efxBlock.Transparency = .3
135
                efxBlock.Size = Vector3.new(.3,.3,.3)
136
                local mesh = Instance.new("SpecialMesh",efxBlock)
137
                mesh.MeshType = Enum.MeshType.Sphere
138
                mesh.Scale = Vector3.new(1,1,1)
139
                light = Instance.new("PointLight",c.Head)
140
                light.Range = 10
141
                light.Color = Color3.new(0,200/255,1)
142
                light.Shadows = false
143
                local particles = Instance.new("ParticleEmitter",efxBlock)
144
                particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
145
                particles.LightEmission = .95
146
                particles.Size = Size
147
                particles.Name = "Fire"
148
                particles.Transparency = Transparency
149
                particles.LockedToPart = true
150
                particles.VelocityInheritance = .5
151
                particles.LockedToPart = true
152
                particles.Rate = 70
153
                particles.Texture = "rbxassetid://56561915"
154
                particles.Lifetime = NumberRange.new(2,2)
155
                particles.RotSpeed = NumberRange.new(100,100)
156
                particles.Speed = NumberRange.new(7,7)
157
                script.Parent = efxBlock
158
                fire = particles
159
                local offset = Vector3.new(-0.11, .23, -0.5)
160
                local weld = Instance.new("Weld",c.Head)
161
                weld.Part0 = c.Head
162
                weld.Part1 = efxBlock
163
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
164
                efxBlock.Parent = c
165
                local music = Instance.new("Sound",c)
166
                music.SoundId = "rbxassetid://316012176"
167
                music.Looped = true
168
                music.Volume = 0
169
                fight = music
170
                local music2 = Instance.new("Sound",c)
171
                music2.SoundId = "rbxassetid://316014309"
172
                music2.Looped = true
173
                music2.Volume = 0
174
                sans = music2
175
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
176
                pointGyro.P = 1e7
177
                pointGyro.D = 1e3
178
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
179
                animator = c.Humanoid:FindFirstChild("Animator")
180
                if animator then
181
                        animator:Destroy()
182
                end
183
                c.Torso.roblox:Destroy()
184
                for i,v in pairs (c.Head:children()) do
185
                        if v.ClassName == "Sound" then
186
                                v:Destroy()
187
                        end
188
                end
189
                for i = 1,#Joints do
190
                        Joints[i].C1 = CFrame.new(Vector3.new())
191
                end
192
                human.WalkSpeed = 0
193
                human.JumpPower = 0
194
        end
195
196
        uinps.InputBegan:connect(function(InputObject)
197
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
198
                        Debounces.isPassive = not Debounces.isPassive
199
                end
200
        end)
201
202
        setJointCFrames = function(table)
203
                for i = 1,#table do
204
                        JointTargets[i] = table[i]
205
                end
206
                AnimationCycles = 0
207
        end
208
209
        setLerp = function(speed)
210
                AnimStat.lerpSpeed = speed
211
        end
212
213
        setTween = function(tween)
214
                AnimStat.lerpTween = tween
215
        end
216
217
        takeDamage = function(position,damage,distance,platformStand)
218
                for i,v in pairs (pls:children()) do
219
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
220
                                local torso = v.Character:FindFirstChild("Torso")
221
                                if torso and (torso.Position - position).magnitude < distance then
222
                                        v.Character.Humanoid:TakeDamage(damage)
223
                                        if platformStand == true then
224
                                                v.Character.PlatformStand = platformStand
225
                                        end
226
                                end
227
                        end
228
                end
229
        end
230
231
--------------------------------------------------------
232
233
        prepareCharacter()
234
235
--------------------------------------------------------
236
237
        spawn(function()
238
                local sine = 0
239
                while wait() do
240
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
241
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
242
                                setLerp(.1)
243
                                if Debounces.isPassive == true then
244
                                        setJointCFrames({
245
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
246
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
247
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
248
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
249
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
250
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
251
                                        })
252
                                else
253
                                        setJointCFrames({
254
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
255
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
256
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
257
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
258
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
259
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
260
                                        })
261
                                end
262
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
263
                                sine = sine + math.rad(12)
264
                                human.WalkSpeed = 15
265
                                setLerp(.15)
266
                                setJointCFrames({
267
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
268
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
269
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
270
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
271
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
272
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
273
                                })
274
                        end
275
                        if Debounces.scalingDamage == true then
276
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
277
                        end
278
                end
279
        end)
280
281
        human.Changed:connect(function(prop)
282
                if prop == "MoveDirection" then
283
                        if human.MoveDirection.magnitude > .02 then
284
                                Debounces.isMoving = true
285
                        else
286
                                Debounces.isMoving = false
287
                        end
288
                end
289
        end)
290
291
        uinps.InputBegan:connect(function(InputObject)
292
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
293
                        Debounces.isBoosting = true
294
                        Debounces.damageLevel = 10
295
                        Debounces.scalingDamage = true
296
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
297
                        setLerp(.15)
298
                        setJointCFrames({
299
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
300
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
301
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
302
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
303
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
304
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
305
                        })
306
                        local boostSpeed = 250
307
                        local efx = Instance.new("Sound",c.Head)
308
                        efx.SoundId = "rbxassetid://200632875"
309
                        efx.Pitch = math.random(1100,1300)/1000
310
                        efx.Volume = .5
311
                        efx:Play()
312
                        spawn(function()
313
                                wait(5)
314
                                efx:Destroy()
315
                        end)
316
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
317
                        vel.P = 1e3
318
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
319
                        wait(.15)
320
                        vel.P = 1000
321
                        vel.MaxForce = Vector3.new(3000,0,3000)
322
                        vel.Velocity = Vector3.new()
323
                        wait(.3)
324
                        setLerp(.3)
325
                        setJointCFrames({
326
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
327
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
328
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
329
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
330
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
331
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
332
                        })
333
                        wait(.2)
334
                        vel:Destroy()
335
                        Debounces.damageLevel = 0
336
                        Debounces.scalingDamage = false
337
                        Debounces.isBoosting = false
338
                end
339
        end)
340
341
        uinps.InputBegan:connect(function(InputObject)
342
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
343
                        Debounces.isBoosting = true
344
                        Debounces.damageLevel = 10
345
                        Debounces.scalingDamage = true
346
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
347
                        setLerp(.15)
348
                        setJointCFrames({
349
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
350
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
351
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
352
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
353
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
354
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
355
                        })
356
                        local boostSpeed = 250
357
                        local efx = Instance.new("Sound",c.Head)
358
                        efx.SoundId = "rbxassetid://200632875"
359
                        efx.Pitch = math.random(1100,1300)/1000
360
                        efx.Volume = .5
361
                        efx:Play()
362
                        spawn(function()
363
                                wait(5)
364
                                efx:Destroy()
365
                        end)
366
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
367
                        vel.P = 1e3
368
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
369
                        wait(.15)
370
                        vel.P = 1000
371
                        vel.MaxForce = Vector3.new(3000,0,3000)
372
                        vel.Velocity = Vector3.new()
373
                        wait(.3)
374
                        setLerp(.3)
375
                        setJointCFrames({
376
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
377
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
378
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
379
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
380
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
381
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
382
                        })
383
                        wait(.2)
384
                        vel:Destroy()
385
                        Debounces.damageLevel = 0
386
                        Debounces.scalingDamage = false
387
                        Debounces.isBoosting = false
388
                end
389
        end)
390
391
        uinps.InputBegan:connect(function(InputObject)
392
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
393
                        Debounces.isBoosting = true
394
                        Debounces.damageLevel = 10
395
                        Debounces.scalingDamage = true
396
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
397
                        setLerp(.15)
398
                        setJointCFrames({
399
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
400
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
401
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
402
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
403
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
404
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
405
                        })
406
                        local boostSpeed = 250
407
                        local efx = Instance.new("Sound",c.Head)
408
                        efx.SoundId = "rbxassetid://200632875"
409
                        efx.Pitch = math.random(1100,1300)/1000
410
                        efx.Volume = .5
411
                        efx:Play()
412
                        spawn(function()
413
                                wait(5)
414
                                efx:Destroy()
415
                        end)
416
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
417
                        vel.P = 1e3
418
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
419
                        wait(.15)
420
                        vel.P = 1000
421
                        vel.MaxForce = Vector3.new(3000,0,3000)
422
                        vel.Velocity = Vector3.new()
423
                        wait(.3)
424
                        setLerp(.3)
425
                        setJointCFrames({
426
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
427
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
428
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
429
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
430
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
431
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
432
                        })
433
                        wait(.2)
434
                        vel:Destroy()
435
                        Debounces.damageLevel = 0
436
                        Debounces.scalingDamage = false
437
                        Debounces.isBoosting = false
438
                end
439
        end)
440
441
        uinps.InputBegan:connect(function(InputObject)
442
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
443
                        Debounces.isBoosting = true
444
                        Debounces.damageLevel = 10
445
                        Debounces.scalingDamage = true
446
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
447
                        setLerp(.15)
448
                        setJointCFrames({
449
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
450
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
451
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
452
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
453
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
454
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
455
                        })
456
                        local boostSpeed = 150
457
                        local boostSpeed = 250
458
                        local efx = Instance.new("Sound",c.Head)
459
                        efx.SoundId = "rbxassetid://200632875"
460
                        efx.Pitch = math.random(1100,1300)/1000
461
                        efx.Volume = .5
462
                        efx:Play()
463
                        spawn(function()
464
                                wait(5)
465
                                efx:Destroy()
466
                        end)
467
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
468
                        vel.P = 1e3
469
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
470
                        wait(.15)
471
                        vel.P = 1000
472
                        vel.MaxForce = Vector3.new(3000,0,3000)
473
                        vel.Velocity = Vector3.new()
474
                        wait(.3)
475
                        setLerp(.3)
476
                        setJointCFrames({
477
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
478
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
479
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
480
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
481
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
482
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
483
                        })
484
                        wait(.2)
485
                        vel:Destroy()
486
                        Debounces.damageLevel = 0
487
                        Debounces.scalingDamage = false
488
                        Debounces.isBoosting = false
489
                end
490
        end)
491
492
        uinps.InputBegan:connect(function(InputObject)
493
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
494
                        local isLooping = true
495
                        uinps.InputEnded:connect(function(InputObject2)
496
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
497
                                        isLooping = false
498
                                end
499
                        end)
500
                        while true do
501
                                if isLooping == false then
502
                                        break
503
                                end
504
                                Debounces.attackNumber = Debounces.attackNumber + 1
505
                                local aimPos = mouse.Hit.p
506
                                local head = Instance.new("Part",c)
507
                                head.Size = Vector3.new(12,.2,12)
508
                                head.CanCollide = false
509
                                head.Anchored = true
510
                                head.Transparency = 1
511
                                for i = 1,2 do
512
                                        local decal = Instance.new("Decal",head)
513
                                        decal.Texture = "rbxassetid://323497117"
514
                                        if i == 1 then
515
                                                decal.Face = Enum.NormalId.Top
516
                                        else
517
                                                decal.Face = Enum.NormalId.Bottom
518
                                        end
519
                                end
520
                                if Debounces.attackNumber%2 == 1 then
521
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
522
                                else
523
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
524
                                end
525
                                spawn(function()
526
                                        local timer = 0
527
                                        while rs.RenderStepped:wait() do
528
                                                if timer >= 1.55 then
529
                                                        break
530
                                                end
531
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
532
                                                timer = timer + 1/30/(Debounces.FPS/60)
533
                                        end
534
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
535
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
536
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
537
                                        local dis = (head.CFrame.p - pos).magnitude
538
                                        local rayPart = Instance.new("Part",rayModel)
539
                                        rayPart.Material = "Neon"
540
                                        rayPart.FormFactor = "Custom"
541
                                        rayPart.BrickColor = BrickColor.new(1,1,1)
542
                                        rayPart.Anchored = true
543
                                        rayPart.CanCollide = false
544
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
545
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
546
                                        rayPart.CFrame = rayCFrame
547
                                        head:Destroy()
548
                                end)
549
                                wait()
550
                                local s = Instance.new("Sound",head)
551
                                s.Volume = 1
552
                                s.SoundId = "rbxassetid://332223043"
553
                                s:Play()
554
                                wait(.04)
555
                        end
556
                end
557
        end)
558
559
        uinps.InputBegan:connect(function(InputObj)
560
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
561
                        Debounces.isAttacking = true
562
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
563
                        local head = Instance.new("Part",c)
564
                        head.Size = Vector3.new(18,.2,18)
565
                        head.CanCollide = false
566
                        head.Anchored = true
567
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
568
                        head.Transparency = 1
569
                        for i = 1,2 do
570
                                local decal = Instance.new("Decal",head)
571
                                decal.Texture = "rbxassetid://323497117"
572
                                if i == 1 then
573
                                        decal.Face = Enum.NormalId.Top
574
                                else
575
                                        decal.Face = Enum.NormalId.Bottom
576
                                end
577
                        end
578
                        setLerp(.1)
579
                        setJointCFrames({
580
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
581
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
582
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
583
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
584
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
585
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
586
                        })
587
                        spawn(function()
588
                                local timer = 0
589
                                while rs.RenderStepped:wait() do
590
                                        if timer >= 1.55/.8 then
591
                                                break
592
                                        end
593
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
594
                                        timer = timer + 1/30/(Debounces.FPS/60)
595
                                end
596
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
597
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
598
                                local hit, pos = workspace:FindPartOnRay(ray,c)
599
                                local dis = (head.CFrame.p - pos).magnitude
600
                                local rayPart = Instance.new("Part",rayModel)
601
                                rayPart.Material = "Neon"
602
                                rayPart.FormFactor = "Custom"
603
                                rayPart.Name = "Punch"
604
                                rayPart.BrickColor = BrickColor.new(1,1,1)
605
                                rayPart.Anchored = true
606
                                rayPart.CanCollide = false
607
                                rayPart.Size = Vector3.new(28,28,dis + 400)
608
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
609
                                rayPart.CFrame = rayCFrame
610
                                head:Destroy()
611
                        end)
612
                        wait()
613
                        local s = Instance.new("Sound",head)
614
                        s.Volume = 1
615
                        s.SoundId = "rbxassetid://332223043"
616
                        s.Pitch = .8
617
                        s:Play()
618
                        wait(.75)
619
                        setLerp(.17)
620
                        setJointCFrames({
621
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
622
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
623
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
624
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
625
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
626
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
627
                        })
628
                        wait(.5)
629
                        Debounces.isAttacking = false
630
                end
631
        end)
632
        
633
        reflect = function(d,n)
634
                local i, n = -1 * d.unit, n.unit
635
                local dot = n:Dot(i)
636
                return 2*dot*n - i
637
        end
638
639
        makeReflectionBeam = function(pos,look,isCrit)
640
                local ray = Ray.new(pos,look)
641
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
642
                local e = Instance.new("Part",rayModel)
643
                e.Anchored = true
644
                e.CanCollide = false
645
                e.BrickColor = BrickColor.new("White")
646
                e.Material = "Neon"
647
                e.FormFactor = "Custom"
648
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
649
                if isCrit == true then
650
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
651
                        e.Name = "Punch"
652
                end
653
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
654
                local e = Instance.new("Sound",c)
655
                if isCrit == true then
656
                        e.Volume = .5
657
                else
658
                        e.Volume = .3
659
                        e.Pitch = 1.5
660
                end
661
                e.SoundId = "rbxassetid://200632875"
662
                e:Play()
663
                spawn(function()
664
                        wait(6)
665
                        e:Destroy()
666
                end)
667
                wait(.05)
668
                if hit ~= nil then
669
                        newDir = reflect(look.unit,norm,isCrit)
670
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
671
                end
672
        end
673
674
        uinps.InputBegan:connect(function(InputObject)
675
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
676
                        local isLooping = true
677
                        uinps.InputEnded:connect(function(InputObject2)
678
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
679
                                        isLooping = false
680
                                end
681
                        end)
682
                        while true do
683
                                if isLooping == false then
684
                                        break
685
                                end
686
                                Debounces.attackNumber = Debounces.attackNumber + 1
687
                                local aimPos = mouse.Hit.p
688
                                local head = Instance.new("Part",c)
689
                                head.Size = Vector3.new(12,.2,12)
690
                                head.CanCollide = false
691
                                head.Anchored = true
692
                                head.Transparency = 1
693
                                for i = 1,2 do
694
                                        local decal = Instance.new("Decal",head)
695
                                        decal.Texture = "rbxassetid://323497117"
696
                                        if i == 1 then
697
                                                decal.Face = Enum.NormalId.Top
698
                                        else
699
                                                decal.Face = Enum.NormalId.Bottom
700
                                        end
701
                                end
702
                                if Debounces.attackNumber%2 == 1 then
703
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
704
                                else
705
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
706
                                end
707
                                spawn(function()
708
                                        local timer = 0
709
                                        while rs.RenderStepped:wait() do
710
                                                if timer >= 1.55 then
711
                                                        break
712
                                                end
713
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
714
                                                timer = timer + 1/30/(Debounces.FPS/60)
715
                                        end
716
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
717
                                        head:Destroy()
718
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)        
719
                                end)
720
                                
721
                                wait()
722
                                local s = Instance.new("Sound",head)
723
                                s.Volume = 1
724
                                s.SoundId = "rbxassetid://332223043"
725
                                s.Pitch = 1.02
726
                                s:Play()
727
                                wait(.2)
728
                        end
729
                end
730
        end)
731
732
        uinps.InputBegan:connect(function(InputObj)
733
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
734
                        Debounces.isAttacking = true
735
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
736
                        local head = Instance.new("Part",c)
737
                        head.Size = Vector3.new(18,.2,18)
738
                        head.CanCollide = false
739
                        head.Anchored = true
740
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
741
                        head.Transparency = 1
742
                        for i = 1,2 do
743
                                local decal = Instance.new("Decal",head)
744
                                decal.Texture = "rbxassetid://323497117"
745
                                if i == 1 then
746
                                        decal.Face = Enum.NormalId.Top
747
                                else
748
                                        decal.Face = Enum.NormalId.Bottom
749
                                end
750
                        end
751
                        setLerp(.1)
752
                        setJointCFrames({
753
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
754
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
755
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
756
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
757
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
758
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
759
                        })
760
                        spawn(function()
761
                                local timer = 0
762
                                while rs.RenderStepped:wait() do
763
                                        if timer >= 1.55/.8 then
764
                                                break
765
                                        end
766
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
767
                                        timer = timer + 1/30/(Debounces.FPS/60)
768
                                end
769
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
770
                                head:Destroy()
771
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
772
                        end)
773
                        wait()
774
                        local s = Instance.new("Sound",head)
775
                        s.Volume = 2
776
                        s.SoundId = "rbxassetid://332223043"
777
                        s.Pitch = .8
778
                        s:Play()
779
                        wait(.75)
780
                        setLerp(.17)
781
                        setJointCFrames({
782
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
783
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
784
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
785
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
786
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
787
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
788
                        })
789
                        wait(.5)
790
                        Debounces.isAttacking = false
791
                end
792
        end)
793
794
        uinps.InputBegan:connect(function(InputObj)
795
                if InputObj.KeyCode == Enum.KeyCode.Slash then
796
                        local finishEvent = nil
797
                        Debounces.isTyping = true
798
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
799
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
800
                                        Debounces.isTyping = false
801
                                        finishEvent:disconnect()
802
                                end
803
                        end)
804
                end
805
        end)
806
807
        uinps.InputBegan:connect(function(InputObj)
808
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
809
                        Debounces.isSprinting = true
810
                end
811
        end)
812
813
        uinps.InputEnded:connect(function(InputObj)
814
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
815
                        Debounces.isSprinting = false
816
                end
817
        end)
818
819
        rs.RenderStepped:connect(function()
820
                Debounces.FPS = 1/rs.RenderStepped:wait()
821
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
822
                if Debounces.isPassive == false then
823
                        fire.Enabled = false
824
                        light.Range = 0
825
                        fight:Pause()
826
                        sans:Resume()
827
                        efxBlock.Transparency = 1
828
                else
829
                        fire.Enabled = true
830
                        light.Range = 10
831
                        fight:Resume()
832
                        sans:Pause()
833
                        efxBlock.Transparency = 0
834
                end
835
                for i,v in pairs (rayModel:children()) do
836
                        if v.Transparency >= 1 then
837
                                v:Destroy()
838
                        else
839
                                v.CanCollide = true
840
                                local parts = v:GetTouchingParts()
841
                                v.CanCollide = false
842
                                for i = 1,#parts do
843
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
844
                                                parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
845
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
846
                                                parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
847
                                        end
848
                                end
849
                                v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
850
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
851
                        end
852
                end
853
                for i = 1,#Joints do
854
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
855
                end
856
                local sineval = math.sin(tick() * 2) * 3
857
                fire.Acceleration = Vector3.new(sineval,1,sineval)
858
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
859
        end)