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| 1 | - | Player=game:GetService("Players").TheAngryN00B
|
| 1 | + | Player=game:GetService("Players").endermites15
|
| 2 | Character=Player.Character | |
| 3 | PlayerGui=Player.PlayerGui | |
| 4 | Backpack=Player.Backpack | |
| 5 | Torso=Character.Torso | |
| 6 | Head=Character.Head | |
| 7 | Humanoid=Character.Humanoid | |
| 8 | LeftArm=Character["Left Arm"] | |
| 9 | LeftLeg=Character["Left Leg"] | |
| 10 | RightArm=Character["Right Arm"] | |
| 11 | RightLeg=Character["Right Leg"] | |
| 12 | LS=Torso["Left Shoulder"] | |
| 13 | LH=Torso["Left Hip"] | |
| 14 | RS=Torso["Right Shoulder"] | |
| 15 | RH=Torso["Right Hip"] | |
| 16 | Face = Head.face | |
| 17 | Neck=Torso.Neck | |
| 18 | it=Instance.new | |
| 19 | attacktype=1 | |
| 20 | vt=Vector3.new | |
| 21 | cf=CFrame.new | |
| 22 | euler=CFrame.fromEulerAnglesXYZ | |
| 23 | angles=CFrame.Angles | |
| 24 | cloaked=false | |
| 25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 28 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 29 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 30 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 31 | RootPart=Character.HumanoidRootPart | |
| 32 | RootJoint=RootPart.RootJoint | |
| 33 | RootCF=euler(-1.57,0,3.14) | |
| 34 | attack = false | |
| 35 | attackdebounce = false | |
| 36 | deb=false | |
| 37 | equipped=true | |
| 38 | hand=false | |
| 39 | MMouse=nil | |
| 40 | combo=0 | |
| 41 | mana=0 | |
| 42 | trispeed=.2 | |
| 43 | attackmode='none' | |
| 44 | local idle=0 | |
| 45 | local Anim="Idle" | |
| 46 | local Effects={}
| |
| 47 | local gun=false | |
| 48 | local shoot=false | |
| 49 | player=nil | |
| 50 | mana=0 | |
| 51 | cam = workspace.CurrentCamera | |
| 52 | ZTarget = nil | |
| 53 | RocketTarget = nil | |
| 54 | local m = Instance.new("Model",Character)
| |
| 55 | m.Name = "WeaponModel" | |
| 56 | ||
| 57 | mouse=Player:GetMouse() | |
| 58 | --save shoulders | |
| 59 | RSH, LSH=nil, nil | |
| 60 | --welds | |
| 61 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 62 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 63 | LH=Torso["Left Hip"] | |
| 64 | RH=Torso["Right Hip"] | |
| 65 | TorsoColor=Torso.BrickColor | |
| 66 | function NoOutline(Part) | |
| 67 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 68 | end | |
| 69 | player=Player | |
| 70 | ch=Character | |
| 71 | RSH=ch.Torso["Right Shoulder"] | |
| 72 | LSH=ch.Torso["Left Shoulder"] | |
| 73 | -- | |
| 74 | RSH.Parent=nil | |
| 75 | LSH.Parent=nil | |
| 76 | -- | |
| 77 | RW.Name="Right Shoulder" | |
| 78 | RW.Part0=ch.Torso | |
| 79 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 80 | RW.C1=cf(0, 0.5, 0) | |
| 81 | RW.Part1=ch["Right Arm"] | |
| 82 | RW.Parent=ch.Torso | |
| 83 | -- | |
| 84 | LW.Name="Left Shoulder" | |
| 85 | LW.Part0=ch.Torso | |
| 86 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 87 | LW.C1=cf(0, 0.5, 0) | |
| 88 | LW.Part1=ch["Left Arm"] | |
| 89 | LW.Parent=ch.Torso | |
| 90 | ||
| 91 | function swait(num) | |
| 92 | if num==0 or num==nil then | |
| 93 | game:service'RunService'.Heartbeat:wait(0) | |
| 94 | else | |
| 95 | for i=0,num do | |
| 96 | game:service'RunService'.Heartbeat:wait(0) | |
| 97 | end | |
| 98 | end | |
| 99 | end | |
| 100 | ||
| 101 | function nooutline(part) | |
| 102 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 103 | end | |
| 104 | ||
| 105 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 106 | local fp=it("Part")
| |
| 107 | fp.formFactor=formfactor | |
| 108 | fp.Parent=parent | |
| 109 | fp.Reflectance=reflectance | |
| 110 | fp.Transparency=transparency | |
| 111 | fp.CanCollide=false | |
| 112 | fp.Locked=true | |
| 113 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 114 | fp.Name=name | |
| 115 | fp.Size=size | |
| 116 | fp.Position=Character.Torso.Position | |
| 117 | nooutline(fp) | |
| 118 | fp.Material=material | |
| 119 | fp:BreakJoints() | |
| 120 | return fp | |
| 121 | end | |
| 122 | ||
| 123 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 124 | local mesh=it(Mesh) | |
| 125 | mesh.Parent=part | |
| 126 | if Mesh=="SpecialMesh" then | |
| 127 | mesh.MeshType=meshtype | |
| 128 | mesh.MeshId=meshid | |
| 129 | end | |
| 130 | mesh.Offset=offset | |
| 131 | mesh.Scale=scale | |
| 132 | return mesh | |
| 133 | end | |
| 134 | ||
| 135 | function weld(parent,part0,part1,c0,c1) | |
| 136 | local weld=it("Weld")
| |
| 137 | weld.Parent=parent | |
| 138 | weld.Part0=part0 | |
| 139 | weld.Part1=part1 | |
| 140 | weld.C0=c0 | |
| 141 | weld.C1=c1 | |
| 142 | return weld | |
| 143 | end | |
| 144 | ||
| 145 | ||
| 146 | local function CFrameFromTopBack(at, top, back) | |
| 147 | local right = top:Cross(back) | |
| 148 | return CFrame.new(at.x, at.y, at.z, | |
| 149 | right.x, top.x, back.x, | |
| 150 | right.y, top.y, back.y, | |
| 151 | right.z, top.z, back.z) | |
| 152 | end | |
| 153 | ||
| 154 | function Triangle(a, b, c) | |
| 155 | local edg1 = (c-a):Dot((b-a).unit) | |
| 156 | local edg2 = (a-b):Dot((c-b).unit) | |
| 157 | local edg3 = (b-c):Dot((a-c).unit) | |
| 158 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 159 | a, b, c = a, b, c | |
| 160 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 161 | a, b, c = b, c, a | |
| 162 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 163 | a, b, c = c, a, b | |
| 164 | else | |
| 165 | assert(false, "unreachable") | |
| 166 | end | |
| 167 | ||
| 168 | local len1 = (c-a):Dot((b-a).unit) | |
| 169 | local len2 = (b-a).magnitude - len1 | |
| 170 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 171 | ||
| 172 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 173 | ||
| 174 | local list = {}
| |
| 175 | ||
| 176 | local TrailColor = ("New Yeller")
| |
| 177 | ||
| 178 | if len1 > 0.01 then | |
| 179 | local w1 = Instance.new('WedgePart', m)
| |
| 180 | game:GetService("Debris"):AddItem(w1,5)
| |
| 181 | w1.Material = "SmoothPlastic" | |
| 182 | w1.FormFactor = 'Custom' | |
| 183 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 184 | w1.Transparency = 0 | |
| 185 | w1.Reflectance = 0 | |
| 186 | w1.Material = "SmoothPlastic" | |
| 187 | w1.CanCollide = false | |
| 188 | NoOutline(w1) | |
| 189 | local sz = Vector3.new(0.2, width, len1) | |
| 190 | w1.Size = sz | |
| 191 | local sp = Instance.new("SpecialMesh",w1)
| |
| 192 | sp.MeshType = "Wedge" | |
| 193 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 194 | w1:BreakJoints() | |
| 195 | w1.Anchored = true | |
| 196 | w1.Parent = workspace | |
| 197 | w1.Transparency = 0.7 | |
| 198 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 199 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 200 | table.insert(list,w1) | |
| 201 | end | |
| 202 | ||
| 203 | if len2 > 0.01 then | |
| 204 | local w2 = Instance.new('WedgePart', m)
| |
| 205 | game:GetService("Debris"):AddItem(w2,5)
| |
| 206 | w2.Material = "SmoothPlastic" | |
| 207 | w2.FormFactor = 'Custom' | |
| 208 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 209 | w2.Transparency = 0 | |
| 210 | w2.Reflectance = 0 | |
| 211 | w2.Material = "SmoothPlastic" | |
| 212 | w2.CanCollide = false | |
| 213 | NoOutline(w2) | |
| 214 | local sz = Vector3.new(0.2, width, len2) | |
| 215 | w2.Size = sz | |
| 216 | local sp = Instance.new("SpecialMesh",w2)
| |
| 217 | sp.MeshType = "Wedge" | |
| 218 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 219 | w2:BreakJoints() | |
| 220 | w2.Anchored = true | |
| 221 | w2.Parent = workspace | |
| 222 | w2.Transparency = 0.7 | |
| 223 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 224 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 225 | table.insert(list,w2) | |
| 226 | end | |
| 227 | return unpack(list) | |
| 228 | end | |
| 229 | ||
| 230 | ||
| 231 | so = function(id,par,vol,pit) | |
| 232 | coroutine.resume(coroutine.create(function() | |
| 233 | local sou = Instance.new("Sound",par or workspace)
| |
| 234 | sou.Volume=vol | |
| 235 | sou.Pitch=pit or 1 | |
| 236 | sou.SoundId=id | |
| 237 | swait() | |
| 238 | sou:play() | |
| 239 | game:GetService("Debris"):AddItem(sou,6)
| |
| 240 | end)) | |
| 241 | end | |
| 242 | ||
| 243 | function clerp(a,b,t) | |
| 244 | local qa = {QuaternionFromCFrame(a)}
| |
| 245 | local qb = {QuaternionFromCFrame(b)}
| |
| 246 | local ax, ay, az = a.x, a.y, a.z | |
| 247 | local bx, by, bz = b.x, b.y, b.z | |
| 248 | local _t = 1-t | |
| 249 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 250 | end | |
| 251 | ||
| 252 | function QuaternionFromCFrame(cf) | |
| 253 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 254 | local trace = m00 + m11 + m22 | |
| 255 | if trace > 0 then | |
| 256 | local s = math.sqrt(1 + trace) | |
| 257 | local recip = 0.5/s | |
| 258 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 259 | else | |
| 260 | local i = 0 | |
| 261 | if m11 > m00 then | |
| 262 | i = 1 | |
| 263 | end | |
| 264 | if m22 > (i == 0 and m00 or m11) then | |
| 265 | i = 2 | |
| 266 | end | |
| 267 | if i == 0 then | |
| 268 | local s = math.sqrt(m00-m11-m22+1) | |
| 269 | local recip = 0.5/s | |
| 270 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 271 | elseif i == 1 then | |
| 272 | local s = math.sqrt(m11-m22-m00+1) | |
| 273 | local recip = 0.5/s | |
| 274 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 275 | elseif i == 2 then | |
| 276 | local s = math.sqrt(m22-m00-m11+1) | |
| 277 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 278 | end | |
| 279 | end | |
| 280 | end | |
| 281 | ||
| 282 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 283 | local xs, ys, zs = x + x, y + y, z + z | |
| 284 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 285 | local xx = x*xs | |
| 286 | local xy = x*ys | |
| 287 | local xz = x*zs | |
| 288 | local yy = y*ys | |
| 289 | local yz = y*zs | |
| 290 | local zz = z*zs | |
| 291 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 292 | end | |
| 293 | ||
| 294 | function QuaternionSlerp(a, b, t) | |
| 295 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 296 | local startInterp, finishInterp; | |
| 297 | if cosTheta >= 0.0001 then | |
| 298 | if (1 - cosTheta) > 0.0001 then | |
| 299 | local theta = math.acos(cosTheta) | |
| 300 | local invSinTheta = 1/math.sin(theta) | |
| 301 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 302 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 303 | else | |
| 304 | startInterp = 1-t | |
| 305 | finishInterp = t | |
| 306 | end | |
| 307 | else | |
| 308 | if (1+cosTheta) > 0.0001 then | |
| 309 | local theta = math.acos(-cosTheta) | |
| 310 | local invSinTheta = 1/math.sin(theta) | |
| 311 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 312 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 313 | else | |
| 314 | startInterp = t-1 | |
| 315 | finishInterp = t | |
| 316 | end | |
| 317 | end | |
| 318 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 319 | end | |
| 320 | ||
| 321 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 322 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 323 | end | |
| 324 | ||
| 325 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 326 | if hit.Parent==nil then | |
| 327 | return | |
| 328 | end | |
| 329 | local h=hit.Parent:FindFirstChild("Humanoid")
| |
| 330 | for _,v in pairs(hit.Parent:children()) do | |
| 331 | if v:IsA("Humanoid") then
| |
| 332 | h=v | |
| 333 | end | |
| 334 | end | |
| 335 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 336 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 337 | end | |
| 338 | if hit.Parent.className=="Hat" then | |
| 339 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 340 | end | |
| 341 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 342 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 343 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 344 | return | |
| 345 | end]] | |
| 346 | -- hs(hit,1.2) | |
| 347 | local c=Instance.new("ObjectValue")
| |
| 348 | c.Name="creator" | |
| 349 | c.Value=game:service("Players").LocalPlayer
| |
| 350 | c.Parent=h | |
| 351 | game:GetService("Debris"):AddItem(c,.5)
| |
| 352 | local Damage=math.random(minim,maxim) | |
| 353 | -- h:TakeDamage(Damage) | |
| 354 | local blocked=false | |
| 355 | local block=hit.Parent:findFirstChild("Block")
| |
| 356 | if block~=nil then | |
| 357 | print(block.className) | |
| 358 | if block.className=="NumberValue" then | |
| 359 | if block.Value>0 then | |
| 360 | blocked=true | |
| 361 | if decreaseblock==nil then | |
| 362 | block.Value=block.Value-1 | |
| 363 | end | |
| 364 | end | |
| 365 | end | |
| 366 | if block.className=="IntValue" then | |
| 367 | if block.Value>0 then | |
| 368 | blocked=true | |
| 369 | if decreaseblock~=nil then | |
| 370 | block.Value=block.Value-1 | |
| 371 | end | |
| 372 | end | |
| 373 | end | |
| 374 | end | |
| 375 | if blocked==false then | |
| 376 | -- h:TakeDamage(Damage) | |
| 377 | h.Health=h.Health-Damage | |
| 378 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
| 379 | else | |
| 380 | h.Health=h.Health-(Damage/2) | |
| 381 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
| |
| 382 | end | |
| 383 | if Type=="Knockdown" then | |
| 384 | local hum=hit.Parent.Humanoid | |
| 385 | hum.PlatformStand=true | |
| 386 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 387 | swait(1) | |
| 388 | HHumanoid.PlatformStand=false | |
| 389 | end),hum) | |
| 390 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 391 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 392 | local bodvol=Instance.new("BodyVelocity")
| |
| 393 | bodvol.velocity=angle*knockback | |
| 394 | bodvol.P=5000 | |
| 395 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 396 | bodvol.Parent=hit | |
| 397 | local rl=Instance.new("BodyAngularVelocity")
| |
| 398 | rl.P=3000 | |
| 399 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 400 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 401 | rl.Parent=hit | |
| 402 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 403 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 404 | elseif Type=="Normal" then | |
| 405 | local vp=Instance.new("BodyVelocity")
| |
| 406 | vp.P=500 | |
| 407 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 408 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 409 | if KnockbackType==1 then | |
| 410 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 411 | elseif KnockbackType==2 then | |
| 412 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 413 | end | |
| 414 | if knockback>0 then | |
| 415 | vp.Parent=hit.Parent.Torso | |
| 416 | end | |
| 417 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 418 | elseif Type=="Up" then | |
| 419 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 420 | bodyVelocity.velocity=vt(0,60,0) | |
| 421 | bodyVelocity.P=5000 | |
| 422 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 423 | bodyVelocity.Parent=hit | |
| 424 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 425 | local rl=Instance.new("BodyAngularVelocity")
| |
| 426 | rl.P=3000 | |
| 427 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 428 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 429 | rl.Parent=hit | |
| 430 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 431 | elseif Type=="Snare" then | |
| 432 | local bp=Instance.new("BodyPosition")
| |
| 433 | bp.P=2000 | |
| 434 | bp.D=100 | |
| 435 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 436 | bp.position=hit.Parent.Torso.Position | |
| 437 | bp.Parent=hit.Parent.Torso | |
| 438 | game:GetService("Debris"):AddItem(bp,1)
| |
| 439 | elseif Type=="Target" then | |
| 440 | local Targetting = false | |
| 441 | if Targetting==false then | |
| 442 | ZTarget=hit.Parent.Torso | |
| 443 | coroutine.resume(coroutine.create(function(Part) | |
| 444 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 445 | swait(5) | |
| 446 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 447 | end),ZTarget) | |
| 448 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 449 | local targetgui=Instance.new("BillboardGui")
| |
| 450 | targetgui.Parent=ZTarget | |
| 451 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 452 | local targ=Instance.new("ImageLabel")
| |
| 453 | targ.Parent=targetgui | |
| 454 | targ.BackgroundTransparency=1 | |
| 455 | targ.Image="rbxassetid://4834067" | |
| 456 | targ.Size=UDim2.new(1,0,1,0) | |
| 457 | cam.CameraType="Scriptable" | |
| 458 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 459 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 460 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 461 | Targetting=true | |
| 462 | RocketTarget=ZTarget | |
| 463 | for i=1,Property do | |
| 464 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 465 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 466 | swait() | |
| 467 | end | |
| 468 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 469 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 470 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 471 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 472 | end | |
| 473 | Targetting=false | |
| 474 | RocketTarget=nil | |
| 475 | targetgui.Parent=nil | |
| 476 | cam.CameraType="Custom" | |
| 477 | end | |
| 478 | end | |
| 479 | local debounce=Instance.new("BoolValue")
| |
| 480 | debounce.Name="DebounceHit" | |
| 481 | debounce.Parent=hit.Parent | |
| 482 | debounce.Value=true | |
| 483 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 484 | c=Instance.new("ObjectValue")
| |
| 485 | c.Name="creator" | |
| 486 | c.Value=Player | |
| 487 | c.Parent=h | |
| 488 | game:GetService("Debris"):AddItem(c,.5)
| |
| 489 | end | |
| 490 | end | |
| 491 | ||
| 492 | ||
| 493 | function ShowDamage(Pos, Text, Time, Color) | |
| 494 | local Rate = (1 / 30) | |
| 495 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 496 | local Text = (Text or "") | |
| 497 | local Time = (Time or 2) | |
| 498 | local Color = (Color or Color3.new(1, 0, 0)) | |
| 499 | local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
| |
| 500 | EffectPart.Anchored = true | |
| 501 | local BillboardGui = Instance.new("BillboardGui")
| |
| 502 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
| 503 | BillboardGui.Adornee = EffectPart | |
| 504 | local TextLabel = Instance.new("TextLabel")
| |
| 505 | TextLabel.BackgroundTransparency = 1 | |
| 506 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
| 507 | TextLabel.Text = Text | |
| 508 | TextLabel.TextColor3 = Color | |
| 509 | TextLabel.TextScaled = true | |
| 510 | TextLabel.Font = Enum.Font.ArialBold | |
| 511 | TextLabel.Parent = BillboardGui | |
| 512 | BillboardGui.Parent = EffectPart | |
| 513 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
| 514 | EffectPart.Parent = game:GetService("Workspace")
| |
| 515 | Delay(0, function() | |
| 516 | local Frames = (Time / Rate) | |
| 517 | for Frame = 1, Frames do | |
| 518 | wait(Rate) | |
| 519 | local Percent = (Frame / Frames) | |
| 520 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 521 | TextLabel.TextTransparency = Percent | |
| 522 | end | |
| 523 | if EffectPart and EffectPart.Parent then | |
| 524 | EffectPart:Destroy() | |
| 525 | end | |
| 526 | end) | |
| 527 | end | |
| 528 | ||
| 529 | --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) | |
| 530 | ||
| 531 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(0.420000046, 0.600000024, 0.420000017)) | |
| 532 | Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.989872932, 5.14984131e-005, -0.0971298218, 0.00113562564, 0.999999046, 6.29979866e-007, 1.55007165e-005, 6.12376937e-007, -1, -0.999999344, 0.00113562518, -1.55000125e-005)) | |
| 533 | mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 534 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FakeHandle",Vector3.new(0.420000046, 0.600000024, 0.420000017)) | |
| 535 | FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000012, -5.68434189e-014, -1.26180011e-010, -5.68434189e-014, 1, 1.8189894e-012, -1.26180011e-010, 1.8189894e-012, 1)) | |
| 536 | mesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 537 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Hitbox",Vector3.new(1.39999998, 3.4000001, 0.240000024)) | |
| 538 | Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100381494, -2.80010986, -0.00157928467, 0.999999344, -2.54890438e-008, 0.00119039777, 8.09688459e-008, 0.999997854, -4.66147467e-005, -0.00119039032, 4.64357872e-005, 0.999992192)) | |
| 539 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
| 540 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09976006, 8.48770142e-005, 0.000831604004, -7.60900548e-007, 0.999995708, -4.03491904e-005, 0.999999464, 8.04859837e-007, 0.00108918699, 0.00108917046, -3.99902237e-005, -0.999985218)) | |
| 541 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.472000003, 0.480000019, 2.5))
| |
| 542 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.410000026, 0.340000004, 0.460000038)) | |
| 543 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80533433, 0.00127029419, 0.910181046, -1.00000894, 5.18384013e-006, -0.00113239943, 0.00113235961, -3.96182295e-005, -0.999973297, -5.2299888e-006, -0.999989271, 4.05051287e-005)) | |
| 544 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 545 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.79999995, 0.240000024)) | |
| 546 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20038569, -2.00016212, -0.0015296936, 0.999999821, -2.57094825e-008, 0.00119039929, 8.05204081e-008, 0.999989271, -4.60809752e-005, -0.0011903618, 4.51860324e-005, 0.999964178)) | |
| 547 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 548 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199680805, 0.00106811523, 2.40017509, -1, 5.18667184e-006, -0.00103750592, 0.00103746285, -3.96308315e-005, -0.999964356, -5.22886558e-006, -0.999989271, 4.05205683e-005)) | |
| 549 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 550 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.240000024, 0.599999964, 0.400000006)) | |
| 551 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00107192993, -3.20015526, 0.200377941, 0.000704608741, -4.04538441e-005, -0.999975443, -5.49704419e-006, 0.999989271, -4.13497473e-005, 1.00001109, 5.52666734e-006, 0.000704663049)) | |
| 552 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 553 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 554 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199655533, 0.00110244751, 2.0001812, -1, 5.18713296e-006, -0.0010436594, 0.00104361644, -3.96242322e-005, -0.999964356, -5.22956361e-006, -0.999989271, 4.05139326e-005)) | |
| 555 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 556 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.800000012, 0.220000014, 0.600000024)) | |
| 557 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000421524048, -1.00017357, -0.00126647949, 0.999999404, -2.32401476e-008, 0.00125581096, 8.10034635e-008, 0.999989271, -4.60837255e-005, -0.00125577603, 4.51886735e-005, 0.99996388)) | |
| 558 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 559 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 560 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199651003, 0.00107192993, 2.80016708, -1.00000989, 5.18701017e-006, -0.00102521118, 0.00102516753, -3.96361102e-005, -0.999974251, -5.2289688e-006, -0.999989271, 4.0522682e-005)) | |
| 561 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 562 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 1.4000001, 0.400000036)) | |
| 563 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000336647034, -0.000192642212, -0.0012512207, 0.999999523, -2.84964585e-008, 0.00112658145, 8.0789448e-008, 0.999989271, -4.64118202e-005, -0.00112654176, 4.55167828e-005, 0.999963939)) | |
| 564 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 565 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) | |
| 566 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000339269638, 0.799800873, -0.00124359131, 0.999999404, -2.84293833e-008, 0.00112658448, 7.97619464e-008, 0.999995708, -4.55628397e-005, -0.00112656842, 4.52048407e-005, 0.999985158)) | |
| 567 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 568 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) | |
| 569 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335931778, -0.800178528, -0.0012512207, 0.999999523, -2.84964585e-008, 0.00112658145, 8.08229856e-008, 0.999989271, -4.64416225e-005, -0.00112654176, 4.55465852e-005, 0.999963939)) | |
| 570 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 571 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.410000026, 0.349999994, 0.460000038)) | |
| 572 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.614673376, 0.00531768799, 0.910186768, -1.00000215, 5.18241313e-006, -0.00116930669, 0.00116926827, -3.96170908e-005, -0.999966443, -5.22986102e-006, -0.999989271, 4.05056271e-005)) | |
| 573 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 574 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.419999987, 0.200000003)) | |
| 575 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599623919, 0.0012550354, 0.91018486, -0.999999464, 5.18242632e-006, -0.00116929796, 0.00116925966, -3.96166361e-005, -0.99996388, -5.22981782e-006, -0.999989271, 4.05057945e-005)) | |
| 576 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 577 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.419999987, 0.200000003)) | |
| 578 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800379038, 0.00220489502, 0.910179138, -0.999999464, 5.18217212e-006, -0.00117546378, 0.00117542536, -3.96167197e-005, -0.99996388, -5.22980736e-006, -0.999989271, 4.05058418e-005)) | |
| 579 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 580 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 581 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199681044, 0.00104141235, 1.6001873, -1.00000989, 5.18672232e-006, -0.00103751617, 0.00103747286, -3.96312353e-005, -0.999974251, -5.22916343e-006, -0.999989271, 4.05177416e-005)) | |
| 582 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 583 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 584 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199656725, 0.000995635986, 1.20018578, -1.00000989, 5.18580509e-006, -0.00102521083, 0.00102516718, -3.96470459e-005, -0.999974251, -5.22777509e-006, -0.999989271, 4.05336141e-005)) | |
| 585 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 586 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.240000024, 0.200000003)) | |
| 587 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199640751, 0.00107192993, 3.20015907, -1.00000942, 5.18610477e-006, -0.00102521037, 0.00102516694, -3.96441901e-005, -0.999973834, -5.22807204e-006, -0.999989271, 4.05311803e-005)) | |
| 588 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 589 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
| 590 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599658728, 0.00120544434, 0.9003582, -0.999999642, 5.18851675e-006, -0.00103381893, 0.00103377562, -3.90799905e-005, -0.999963999, -5.22998425e-006, -0.999989271, 3.99698911e-005)) | |
| 591 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 592 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 0.400000006, 0.400000006)) | |
| 593 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800349474, 0.00127410889, 0.900146484, -0.999999523, 5.1841489e-006, -0.00112616573, 0.00112612569, -3.96158393e-005, -0.99996388, -5.22982964e-006, -0.999989271, 4.05052488e-005)) | |
| 594 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 595 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.599999964, 0.400000036)) | |
| 596 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00119018555, -3.20015144, 0.600331545, 0.000926091801, -4.04512866e-005, -0.999964178, -5.49746846e-006, 0.999989271, -4.13516136e-005, 0.999999762, 5.53588961e-006, 0.000926138251)) | |
| 597 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 598 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000185, 0.200000003, 0.400000036)) | |
| 599 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.6003474, -0.800163269, -0.0012512207, 0.999999523, -2.74498575e-008, 0.00115119305, 8.06901994e-008, 0.999989271, -4.62624594e-005, -0.00115115393, 4.53673929e-005, 0.99996388)) | |
| 600 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000185, 0.200000003, 0.400000036)) | |
| 601 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400344014, -0.800178528, -0.0012512207, 0.999999523, -2.84964017e-008, 0.00112658169, 8.04200795e-008, 0.999989271, -4.60840165e-005, -0.00112654164, 4.51889646e-005, 0.999963939)) | |
| 602 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 603 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000215, 1.79999995, 0.200000003)) | |
| 604 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.60033536, -2.00016785, -0.00122833252, 0.99999994, -3.0568458e-008, 0.00107571227, 8.02099294e-008, 0.999989271, -4.60840602e-005, -0.00107567071, 4.51891974e-005, 0.999964356)) | |
| 605 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1, 0.200000003, 1.20000005)) | |
| 606 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996439457, 0.00126266479, 3.90008736, -0.999999762, 5.18900879e-006, -0.00102513155, 0.00102508825, -3.96170508e-005, -0.999964178, -5.23069548e-006, -0.999989271, 4.0506904e-005)) | |
| 607 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 608 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.00000024, 2.80000019, 0.200000003)) | |
| 609 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996809006, -2.50017929, -0.00126647949, 0.999999702, -3.56251917e-008, 0.000981151359, 8.79856543e-008, 0.999989271, -5.32280465e-005, -0.000981106539, 5.23331619e-005, 0.999964118)) | |
| 610 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006)) | |
| 611 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09976006, 8.48770142e-005, 0.000831604004, -7.60900548e-007, 0.999995708, -4.03491904e-005, 0.999999464, 8.04859837e-007, 0.00108918699, 0.00108917046, -3.99902237e-005, -0.999985218)) | |
| 612 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.440000027, 2.5))
| |
| 613 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.80000019, 0.240000024)) | |
| 614 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996136665, -2.50016022, -0.00128936768, 1.00000763, -2.69230327e-008, 0.00116579793, 8.07831952e-008, 0.999989271, -4.60829178e-005, -0.0011657594, 4.51905071e-005, 0.999971926)) | |
| 615 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.200000003, 0.800000012)) | |
| 616 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000339031219, -1.00017548, -0.0012512207, 0.999999523, -2.84964017e-008, 0.00112658145, 8.04200795e-008, 0.999989271, -4.60840165e-005, -0.00112654176, 4.51889646e-005, 0.999963939)) | |
| 617 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 618 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000262, 2.80000019, 0.220000014)) | |
| 619 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0996589661, -2.50015831, -0.00131988525, 1.00000072, -2.99469889e-008, 0.00109194557, 8.03250373e-008, 0.999989271, -4.60841256e-005, -0.00109190459, 4.51893393e-005, 0.999965131)) | |
| 620 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.40000021, 0.200000003, 0.400000036)) | |
| 621 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100340962, -1.00016212, -0.0012512207, 0.999999523, -2.74498575e-008, 0.00115119293, 8.06901994e-008, 0.999989271, -4.62624594e-005, -0.00115115405, 4.53673929e-005, 0.99996388)) | |
| 622 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.220000014, 1.20000005)) | |
| 623 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996358395, 0.00131225586, 3.9001503, -1.0000093, 5.18394791e-006, -0.00112979568, 0.00112975598, -3.9619059e-005, -0.999973714, -5.230032e-006, -0.999989271, 4.05055071e-005)) | |
| 624 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 625 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.240000024, 0.400000095)) | |
| 626 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997056961, 0.000782012939, 3.89823914, -0.999999523, 5.1841339e-006, -0.00104994467, 0.00104992767, -3.77789547e-006, -0.999985278, -5.1885263e-006, -0.999995708, 4.13091766e-006)) | |
| 627 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 628 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000274, 1.80000007, 0.220000014)) | |
| 629 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400346875, -2.00016785, -0.0013961792, 1.00000453, -2.93714493e-008, 0.00110425532, 8.03784133e-008, 0.999989271, -4.60836527e-005, -0.00110421469, 4.51898959e-005, 0.999968946)) | |
| 630 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.220000014, 0.599999964, 0.400000036)) | |
| 631 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00121307373, -3.20014572, 0.400348663, 0.000950718299, -4.04520761e-005, -0.999968886, -5.49733295e-006, 0.999989271, -4.1351148e-005, 1.00000453, 5.53682366e-006, 0.00095076405)) | |
| 632 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 633 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.40000021, 0.219999999, 0.340000033)) | |
| 634 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10036993, -1.00017548, -0.00131988525, 0.999999404, -2.29883881e-008, 0.00126199343, 8.10301231e-008, 0.999989271, -4.60837182e-005, -0.0012619585, 4.51886444e-005, 0.99996376)) | |
| 635 | ||
| 636 | function attackone() | |
| 637 | attack = true | |
| 638 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
| 639 | for i = 0,1,0.1 do | |
| 640 | swait() | |
| 641 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
| 642 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(80)),.3) | |
| 643 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3) | |
| 644 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-30)), 0.3) | |
| 645 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 646 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 647 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
| 648 | end | |
| 649 | so("rbxassetid://199145887",Hitbox,1,1)
| |
| 650 | for i = 0,1,0.1 do | |
| 651 | swait() | |
| 652 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
| 653 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
| 654 | local h = 5 | |
| 655 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 656 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 657 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 658 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 659 | scfr = blcf | |
| 660 | elseif not scfr then | |
| 661 | scfr = blcf | |
| 662 | end | |
| 663 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 664 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.3) | |
| 665 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3) | |
| 666 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
| 667 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 668 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 669 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(100)),.3) | |
| 670 | end | |
| 671 | attack = false | |
| 672 | con:disconnect() | |
| 673 | scfr = nil | |
| 674 | end | |
| 675 | ||
| 676 | function attacktwo() | |
| 677 | attack = true | |
| 678 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
| 679 | for i = 0,1,0.1 do | |
| 680 | swait() | |
| 681 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 682 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-2),math.rad(-50)),.3) | |
| 683 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3) | |
| 684 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-20)), 0.3) | |
| 685 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 686 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 687 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(20)),.3) | |
| 688 | end | |
| 689 | so("rbxassetid://199145913",Hitbox,1,1)
| |
| 690 | for i = 0,1,0.1 do | |
| 691 | swait() | |
| 692 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
| 693 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
| 694 | local h = 5 | |
| 695 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 696 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 697 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 698 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 699 | scfr = blcf | |
| 700 | elseif not scfr then | |
| 701 | scfr = blcf | |
| 702 | end | |
| 703 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 704 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(60)),.3) | |
| 705 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, .3) * angles(math.rad(0), math.rad(-10), math.rad(70)), 0.3) | |
| 706 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3) | |
| 707 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 708 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 709 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(60)),.3) | |
| 710 | end | |
| 711 | attack = false | |
| 712 | con:disconnect() | |
| 713 | scfr = nil | |
| 714 | end | |
| 715 | ||
| 716 | function attackthree() | |
| 717 | attack = true | |
| 718 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,20,25,math.random(5,10),"Normal",RootPart,.2,1) end) | |
| 719 | so("http://roblox.com/asset/?id=153092348",Torso,1,.8)
| |
| 720 | for i = 0,1,0.1 do | |
| 721 | swait() | |
| 722 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 723 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(-80)),.3) | |
| 724 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(0), math.rad(130), math.rad(80)), 0.3) | |
| 725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-20)), 0.3) | |
| 726 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 727 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 728 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3) | |
| 729 | Torso.Velocity=Head.CFrame.lookVector*100 | |
| 730 | end | |
| 731 | so("http://roblox.com/asset/?id=199145327",Torso,1,.9)
| |
| 732 | for i = 0,1,0.1 do | |
| 733 | swait() | |
| 734 | local blcf = Hitbox.CFrame*cf(0,0,0) | |
| 735 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
| 736 | local h = 5 | |
| 737 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 738 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 739 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 740 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 741 | scfr = blcf | |
| 742 | elseif not scfr then | |
| 743 | scfr = blcf | |
| 744 | end | |
| 745 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),-7*i),.3) | |
| 746 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3) | |
| 747 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
| 748 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-40)), 0.3) | |
| 749 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 750 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 751 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 752 | end | |
| 753 | attack = false | |
| 754 | con:disconnect() | |
| 755 | scfr = nil | |
| 756 | end | |
| 757 | ||
| 758 | function MagniDamage(Hit,Part,magni,mindam,maxdam,knock,Type) | |
| 759 | for _,c in pairs(workspace:children()) do | |
| 760 | local hum=c:findFirstChild("Humanoid")
| |
| 761 | if hum~=nil then | |
| 762 | local head=c:findFirstChild("Torso")
| |
| 763 | if head~=nil then | |
| 764 | local targ=head.Position-Part.Position | |
| 765 | local mag=targ.magnitude | |
| 766 | if mag<=magni and c.Name~=Player.Name then | |
| 767 | Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,1,3) | |
| 768 | end | |
| 769 | end | |
| 770 | end | |
| 771 | end | |
| 772 | end | |
| 773 | ||
| 774 | function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 775 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 776 | prt.Anchored=true | |
| 777 | prt.CFrame=cframe | |
| 778 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 779 | game:GetService("Debris"):AddItem(prt,5)
| |
| 780 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3,msh})
| |
| 781 | end | |
| 782 | ||
| 783 | function attackfour() | |
| 784 | attack = true | |
| 785 | Humanoid.WalkSpeed = 0 | |
| 786 | for i = 0,1,0.1 do | |
| 787 | swait() | |
| 788 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 789 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 790 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) | |
| 791 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 792 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
| 793 | LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
| 794 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
| 795 | end | |
| 796 | MagniDamage(Hitbox,LeftLeg,20,30,50,math.random(30,40),"Knockdown",true) | |
| 797 | so("http://roblox.com/asset/?id=199145264",LeftLeg,1,1.1)
| |
| 798 | so("http://roblox.com/asset/?id=200632561",LeftLeg,1,1)
| |
| 799 | MagicWave(BrickColor.new("New Yeller"),cf(LeftLeg.Position),.7,.7,.7,.7,.7,.7,.05)
| |
| 800 | MagicWave(BrickColor.new("Really black"),cf(LeftLeg.Position),.6,.6,.6,.6,.6,.6,.05)
| |
| 801 | for i = 0,1,0.1 do | |
| 802 | swait() | |
| 803 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 804 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 805 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
| 806 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 807 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
| 808 | LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
| 809 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(-10)),.3) | |
| 810 | end | |
| 811 | attack = false | |
| 812 | Humanoid.WalkSpeed = 16 | |
| 813 | end | |
| 814 | ||
| 815 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 816 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 817 | prt.Anchored=true | |
| 818 | prt.CFrame=cframe | |
| 819 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 820 | game:GetService("Debris"):AddItem(prt,2)
| |
| 821 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 822 | for i=0,1,delay do | |
| 823 | wait() | |
| 824 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 825 | Part.Transparency=i | |
| 826 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 827 | end | |
| 828 | Part.Parent=nil | |
| 829 | end),prt,msh) | |
| 830 | end | |
| 831 | ||
| 832 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 833 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 834 | prt.Anchored=true | |
| 835 | prt.CFrame=cframe | |
| 836 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 837 | game:GetService("Debris"):AddItem(prt,2)
| |
| 838 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 839 | local wld=nil | |
| 840 | for i=0,1,delay do | |
| 841 | wait() | |
| 842 | Part.CFrame=Part.CFrame | |
| 843 | Part.Transparency=i | |
| 844 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 845 | end | |
| 846 | Part.Parent=nil | |
| 847 | end),prt,msh) | |
| 848 | end | |
| 849 | ||
| 850 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 851 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 852 | prt.Anchored=true | |
| 853 | prt.CFrame=cframe | |
| 854 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
| |
| 855 | game:GetService("Debris"):AddItem(prt,5)
| |
| 856 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 857 | for i=0,1,delay do | |
| 858 | wait() | |
| 859 | Part.CFrame=Part.CFrame | |
| 860 | Part.Transparency=i | |
| 861 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 862 | end | |
| 863 | Part.Parent=nil | |
| 864 | end),prt,msh) | |
| 865 | end | |
| 866 | ||
| 867 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 868 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 869 | prt.Anchored=true | |
| 870 | prt.CFrame=cframe | |
| 871 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 872 | game:GetService("Debris"):AddItem(prt,5)
| |
| 873 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 874 | for i=0,1,delay do | |
| 875 | wait() | |
| 876 | Part.CFrame=Part.CFrame | |
| 877 | Part.Transparency=i | |
| 878 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 879 | end | |
| 880 | Part.Parent=nil | |
| 881 | end),prt,msh) | |
| 882 | end | |
| 883 | ||
| 884 | local n = 0 | |
| 885 | ||
| 886 | function Blast() | |
| 887 | n=2 | |
| 888 | attack = true | |
| 889 | for i=0,1,0.1 do | |
| 890 | swait() | |
| 891 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3) | |
| 892 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(30)),.3) | |
| 893 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 894 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
| 895 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 896 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 897 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
| 898 | end | |
| 899 | so("http://roblox.com/asset/?id=160772554",Torso,1,0.6)
| |
| 900 | so("http://roblox.com/asset/?id=161006069",Torso,1,0.6)
| |
| 901 | local charging=true | |
| 902 | for _,c in pairs(workspace:children()) do | |
| 903 | if c.className=="Model" then | |
| 904 | if c:findFirstChild("Torso")~=nil and c:findFirstChild("Humanoid")~=nil and c.Name~="Vanta" then
| |
| 905 | print(c) | |
| 906 | local Tors=c:findFirstChild("Torso")
| |
| 907 | coroutine.resume(coroutine.create(function(Part) | |
| 908 | local ef=part(3,Character,"SmoothPlastic",0,0.5,BrickColor.new("Really black"),"Laser",vt(0.2,0.2,0.2))
| |
| 909 | ef.Anchored=true | |
| 910 | local emsh=mesh("SpecialMesh",ef,"Head","",vt(0,0,0),vt(1,1,1))
| |
| 911 | game:GetService("Debris"):AddItem(ef,5)
| |
| 912 | while charging==true do | |
| 913 | wait() | |
| 914 | local TheHit=Part.Position | |
| 915 | local MouseLook=cf((LeftArm.Position+TheHit)/2,TheHit) | |
| 916 | local hit,pos = rayCast(LeftArm.Position,MouseLook.lookVector,999,Character) | |
| 917 | local mag=(LeftArm.Position-pos).magnitude | |
| 918 | ef.CFrame=CFrame.new((LeftArm.Position+pos)/2,pos)*euler(1.57,0,0) | |
| 919 | emsh.Scale=vt(1,mag*5,1) | |
| 920 | end | |
| 921 | ef.Parent=nil | |
| 922 | local TheHit=Part.Position | |
| 923 | local MouseLook=cf((Torso.Position+TheHit)/2,TheHit) | |
| 924 | wait() | |
| 925 | local hit,pos = rayCast(Torso.Position,MouseLook.lookVector,999,Character) | |
| 926 | local mag=(Torso.Position-pos).magnitude | |
| 927 | if hit~=nil then | |
| 928 | Damagefunc(hit,hit,20,40,50,"Knockdown",RootPart,0) | |
| 929 | MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,6,6,6,0.02)
| |
| 930 | MagicBlock(BrickColor.new("Really black"),cf(pos),5,5,5,7,7,7,0.02)
| |
| 931 | MagicCylinder(BrickColor.new("Really black"),CFrame.new((LeftArm.Position+pos)/2,pos)*euler(1.57,0,0),5,mag*5,5,0.5,0,0.5,0.01)
| |
| 932 | so("http://roblox.com/asset/?id=183763515",hit,1,1)
| |
| 933 | so("http://roblox.com/asset/?id=183763512",hit,1,1)
| |
| 934 | end | |
| 935 | end),Tors) | |
| 936 | end | |
| 937 | end | |
| 938 | end | |
| 939 | wait(1) | |
| 940 | n=2 | |
| 941 | --[[for i=0,1,0.2 do | |
| 942 | wait() | |
| 943 | Neck.C0=cf(0,1,0)*euler(-0.4+0.2*i*n,0,0) | |
| 944 | RW.C0=cf(1+0.5*i*n,0.5,-0.5+0.5*i*n)*euler(1.4+0.17*i*n,0,-1.2+2.77*i*n) | |
| 945 | LW.C0=cf(-1-0.5*i*n,0.5,-0.5+0.5*i*n)*euler(1.6-0.03*i*n,0,1.4-2.97*i*n) | |
| 946 | n=n-0.2 | |
| 947 | end]]-- | |
| 948 | charging=false | |
| 949 | wait(1) | |
| 950 | n=2 | |
| 951 | --[[for i=0,1,0.1 do | |
| 952 | wait() | |
| 953 | Neck.C0=cf(0,1,0)*euler(-0.2,0,0) | |
| 954 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.57*i*n,0,1.57-1.37*i*n) | |
| 955 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i*n,0,-1.57+1.37*i*n) | |
| 956 | n=n-0.1 | |
| 957 | end]]-- | |
| 958 | attack = false | |
| 959 | end | |
| 960 | ||
| 961 | function PlaySound(id, pitch, parent, volume) | |
| 962 | if volume == nil then volume=tonumber(1) end | |
| 963 | local epicsound = Instance.new("Sound")
| |
| 964 | epicsound.Name = "Epicosound" | |
| 965 | epicsound.SoundId = "rbxassetid://"..id | |
| 966 | epicsound.Volume = volume | |
| 967 | epicsound.Pitch = pitch | |
| 968 | epicsound.Looped = false | |
| 969 | epicsound.Parent = parent | |
| 970 | wait() | |
| 971 | epicsound:Play() | |
| 972 | game:service'Debris':AddItem(epicsound, 8) | |
| 973 | end | |
| 974 | ||
| 975 | Shots = {263609809, 263609836, 263609864, 263609874, 263609898}
| |
| 976 | ||
| 977 | Shot = function(part) | |
| 978 | local shot=math.random(1, #Shots) | |
| 979 | PlaySound(Shots[shot], 1, part) | |
| 980 | end | |
| 981 | ||
| 982 | function CelestialStorm() | |
| 983 | local n=2 | |
| 984 | attack = true | |
| 985 | for i=0,1,0.1 do | |
| 986 | swait() | |
| 987 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 988 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(0)),.3) | |
| 989 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 990 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(-20)), 0.3) | |
| 991 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 992 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 993 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
| 994 | end | |
| 995 | for i=1,math.random(5,10) do | |
| 996 | wait(.05) | |
| 997 | MagicBlock(BrickColor.new("New Yeller"),LeftArm.CFrame*cf(0,-1,0),5,5,5,2,2,2,0.1)
| |
| 998 | local orb=part(3,Character,"SmoothPlastic",0,0.5,BrickColor.new("New Yeller"),"Orb",vt())
| |
| 999 | orb.Anchored=true | |
| 1000 | Shot(orb) | |
| 1001 | local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(10,10,10))
| |
| 1002 | orb.CFrame=cf(Player:GetMouse().Hit.p+vt(math.random(-10,10),math.random(50,100),math.random(-10,10))) | |
| 1003 | MagicCircle(BrickColor.new("New Yeller"),orb.CFrame,10,10,10,1,1,1,0.1)
| |
| 1004 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1005 | wait(1) | |
| 1006 | Part.Parent=nil | |
| 1007 | local spread=vt((math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16)*(Part.Position-(Part.Position+vt(0,-1,0))).magnitude/100 | |
| 1008 | local TheHit=Part.Position+vt(0,-1,0) | |
| 1009 | local MouseLook=cf((Part.Position+TheHit)/2,TheHit+spread) | |
| 1010 | local hit,pos = rayCast(Part.Position,MouseLook.lookVector,999,Character) | |
| 1011 | local mag=(Part.Position-pos).magnitude | |
| 1012 | MagicCylinder(BrickColor.new("New Yeller"),CFrame.new((Part.Position+pos)/2,pos)*angles(1.57,0,0) ,1,mag*5,1,0.5,0,0.5,0.05)
| |
| 1013 | MagicBlock(BrickColor.new("New Yeller"),Part.CFrame,8,8,8,0.5,0.5,0.5,0.1)
| |
| 1014 | MagicBlock(BrickColor.new("New Yeller"),cf(pos),15,15,15,6,6,6,0.1)
| |
| 1015 | MagicRing(BrickColor.new("New Yeller"),cf(pos)*euler(1.57,math.random(-100,100)/100,math.random(-100,100)/100),1,1,1,2,2,2,0.05)
| |
| 1016 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Effect",vt())
| |
| 1017 | ref.CFrame=cf(pos) | |
| 1018 | so("http://roblox.com/asset/?id=231917788",ref,1,1.4)
| |
| 1019 | coroutine.resume(coroutine.create(function(Part) | |
| 1020 | wait(1) | |
| 1021 | Part.Parent=nil | |
| 1022 | end),ref) | |
| 1023 | MagniDamage(ref,ref,15,5,10,0,"Normal",RootPart) | |
| 1024 | if hit~=nil then | |
| 1025 | Damagefunc(ref,hit,20,40,1,"Knockdown",RootPart,0) | |
| 1026 | end | |
| 1027 | end),orb,omsh) | |
| 1028 | end | |
| 1029 | wait(0.5) | |
| 1030 | local n=2 | |
| 1031 | for i=0,1,0.1 do | |
| 1032 | wait() | |
| 1033 | --[[Neck.C0=cf(0,1,0)*euler(0.4-0.6*i*n,0,0) | |
| 1034 | RW.C0=cf(1.5,0.5,0)*euler(3.14-3.14*i*n,0,0.3*i*n) | |
| 1035 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1036 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2+0.2*i*n,0,-0.3) | |
| 1037 | LW.C1=cf(0,0.5,0)*euler(0,0,0)]] | |
| 1038 | n=n-0.1 | |
| 1039 | end | |
| 1040 | attack = false | |
| 1041 | end | |
| 1042 | ||
| 1043 | ||
| 1044 | ||
| 1045 | mouse.Button1Down:connect(function() | |
| 1046 | if attack == false and attacktype == 1 then | |
| 1047 | attacktype = 2 | |
| 1048 | attackone() | |
| 1049 | elseif attack == false and attacktype == 2 then | |
| 1050 | attacktype = 3 | |
| 1051 | attacktwo() | |
| 1052 | elseif attack == false and attacktype == 3 then | |
| 1053 | attacktype = 4 | |
| 1054 | attackthree() | |
| 1055 | elseif attack == false and attacktype == 4 then | |
| 1056 | attacktype = 1 | |
| 1057 | attackfour() | |
| 1058 | end | |
| 1059 | end) | |
| 1060 | ||
| 1061 | mouse.KeyDown:connect(function(k) | |
| 1062 | k=k:lower() | |
| 1063 | if attack == false and k == 'q' then | |
| 1064 | CelestialStorm() | |
| 1065 | elseif attack == false and k == 'e' then | |
| 1066 | Blast() | |
| 1067 | end | |
| 1068 | end) | |
| 1069 | ||
| 1070 | ||
| 1071 | local sine = 0 | |
| 1072 | local change = 1 | |
| 1073 | local val = 0 | |
| 1074 | local donum=0 | |
| 1075 | ||
| 1076 | while true do | |
| 1077 | swait() | |
| 1078 | sine = sine + change | |
| 1079 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 1080 | local velderp=RootPart.Velocity.y | |
| 1081 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 1082 | if equipped==true or equipped==false then | |
| 1083 | if attack==false then | |
| 1084 | idle=idle+1 | |
| 1085 | else | |
| 1086 | idle=0 | |
| 1087 | end | |
| 1088 | if idle>=500 then | |
| 1089 | if attack==false then | |
| 1090 | end | |
| 1091 | end | |
| 1092 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 1093 | Anim="Jump" | |
| 1094 | if attack==false then | |
| 1095 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1096 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1097 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 1098 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.3) | |
| 1099 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1100 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1101 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 1102 | end | |
| 1103 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 1104 | Anim="Fall" | |
| 1105 | if attack==false then | |
| 1106 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(50)), 0.3) | |
| 1109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
| 1110 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 1111 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 1112 | end | |
| 1113 | elseif torvel<1 and hitfloor~=nil then | |
| 1114 | Anim="Idle" | |
| 1115 | if attack==false then | |
| 1116 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-30)),.3) | |
| 1117 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-2),math.rad(-2),math.rad(30)),.3) | |
| 1118 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 1119 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-20)), 0.3) | |
| 1120 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1121 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1122 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(10)),.3) | |
| 1123 | end | |
| 1124 | elseif torvel>2 and hitfloor~=nil then | |
| 1125 | Anim="Walk" | |
| 1126 | if attack==false then | |
| 1127 | change=3 | |
| 1128 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 1129 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1130 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-15)*math.cos(sine/13), math.rad(0), math.rad(10)), 0.3) | |
| 1131 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15)*math.cos(sine/13), math.rad(0), math.rad(-10)), 0.3) | |
| 1132 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
| 1133 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
| 1134 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 1135 | end | |
| 1136 | end | |
| 1137 | end | |
| 1138 | if #Effects>0 then | |
| 1139 | for e=1,#Effects do | |
| 1140 | if Effects[e]~=nil then | |
| 1141 | local Thing=Effects[e] | |
| 1142 | if Thing~=nil then | |
| 1143 | local Part=Thing[1] | |
| 1144 | local Mode=Thing[2] | |
| 1145 | local Delay=Thing[3] | |
| 1146 | local IncX=Thing[4] | |
| 1147 | local IncY=Thing[5] | |
| 1148 | local IncZ=Thing[6] | |
| 1149 | if Thing[1].Transparency<=1 then | |
| 1150 | if Thing[2]=="Block1" then | |
| 1151 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1152 | Mesh=Thing[1].Mesh | |
| 1153 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 1154 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1155 | elseif Thing[2]=="Cylinder" then | |
| 1156 | Mesh=Thing[1].Mesh | |
| 1157 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 1158 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1159 | elseif Thing[2]=="Blood" then | |
| 1160 | Mesh=Thing[7] | |
| 1161 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
| 1162 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 1163 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1164 | elseif Thing[2]=="Elec" then | |
| 1165 | Mesh=Thing[1].Mesh | |
| 1166 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
| 1167 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1168 | elseif Thing[2]=="Disappear" then | |
| 1169 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1170 | end | |
| 1171 | else | |
| 1172 | Part.Parent=nil | |
| 1173 | table.remove(Effects,e) | |
| 1174 | end | |
| 1175 | end | |
| 1176 | end | |
| 1177 | end | |
| 1178 | end | |
| 1179 | end |