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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8-
local p = game.Players.LocalPlayer
8+
	script.Parent = Player.Character
9
10-
local mouse = p:GetMouse()
10+
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24-
local rs = game:GetService("RunService").RenderStepped
24+
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
88
89
--[[
90
User: TheDarkRevenant
91
Script: DSSJ3
92
Pass: QNAh3g8U
93
94
]]
95
96
local p = owner
97
local char = p.Character
98
99
local larm = char["Left Arm"]
100
local rarm = char["Right Arm"]
101
local lleg = char["Left Leg"]
102
local rleg = char["Right Leg"]
103
local hed = char.Head
104
local torso = char.Torso
105
local hum = char.Humanoid
106
local cam = game.Workspace.CurrentCamera
107
local root = char.HumanoidRootPart
108
local deb = false
109
local shot = 0
110
local debris=game:service"Debris"
111
local l = game:GetService("Lighting")
112
local rs = game:GetService("RunService").Stepped
113
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
114
math.randomseed(os.time())
115
for i,v in pairs(char:children()) do
116
    if v:IsA("Hat") then
117
        v:Destroy()
118
    end
119
end
120
for i,v in pairs (hed:GetChildren()) do
121
        if v:IsA("Sound") then
122
                v:Destroy()
123
        end
124
end
125
----------------------------------------------------
126
Debounces = {
127
CanAttack = true;
128
NoIdl = false;
129
Slashing = false;
130
Slashed = false;
131
RPunch = false;
132
RPunched = false;
133
LPunch = false;
134
LPunched = false;
135
}
136
local Touche = {char.Name, }
137
----------------------------------------------------
138
hed.face.Texture = "rbxassetid://382682899"
139
char["Body Colors"].HeadColor = BrickColor.new("Navy blue")
140
char["Body Colors"].TorsoColor = BrickColor.new("Navy blue")
141
char["Body Colors"].LeftArmColor = BrickColor.new("Navy blue")
142
char["Body Colors"].RightArmColor = BrickColor.new("Navy blue")
143
----------------------------------------------------
144
ypcall(function()
145
char.Shirt:Destroy()
146
char.Pants:Destroy()
147
shirt = Instance.new("Shirt", char)
148
shirt.Name = "Shirt"
149
pants = Instance.new("Pants", char)
150
pants.Name = "Pants"
151
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181553398"
152
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=181553813"
153
end)
154
----------------------------------------------------
155
function lerp(a, b, t) -- Linear interpolation
156
        return a + (b - a)*t
157
end
158
159
function slerp(a, b, t) --Spherical interpolation
160
        dot = a:Dot(b)
161
        if dot > 0.99999 or dot < -0.99999 then
162
                return t <= 0.5 and a or b
163
        else
164
                r = math.acos(dot)
165
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
166
        end
167
end
168
169
function matrixInterpolate(a, b, t)
170
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
171
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
172
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
173
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
174
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
175
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
176
        local t = v1:Dot(v2)
177
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
178
                return CFrame.new()
179
        end
180
        return CFrame.new(
181
        v0.x, v0.y, v0.z,
182
        v1.x, v1.y, v1.z,
183
        v2.x, v2.y, v2.z,
184
        v3.x, v3.y, v3.z)
185
end
186
----------------------------------------------------
187
function genWeld(a,b)
188
    local w = Instance.new("Weld",a)
189
    w.Part0 = a
190
    w.Part1 = b
191
    return w
192
end
193
function weld(a, b)
194
    local weld = Instance.new("Weld")
195
    weld.Name = "W"
196
    weld.Part0 = a
197
    weld.Part1 = b
198
    weld.C0 = a.CFrame:inverse() * b.CFrame
199
    weld.Parent = a
200
    return weld;
201
end
202
----------------------------------------------------
203
function Lerp(c1,c2,al)
204
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
205
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
206
for i,v in pairs(com1) do
207
com1[i] = v+(com2[i]-v)*al
208
end
209
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
210
end
211
----------------------------------------------------
212
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
213
local wld = Instance.new("Weld", wp1)
214
wld.Part0 = wp0
215
wld.Part1 = wp1
216
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
217
end
218
----------------------------------------------------
219
function weld5(part0, part1, c0, c1)
220
    weeld=Instance.new("Weld", part0)
221
    weeld.Part0=part0
222
    weeld.Part1=part1
223
    weeld.C0=c0
224
    weeld.C1=c1
225
    return weeld
226
end
227
----------------------------------------------------
228
function HasntTouched(plrname)
229
local ret = true
230
for _, v in pairs(Touche) do
231
if v == plrname then
232
ret = false
233
end
234
end
235
return ret
236
end
237
----------------------------------------------------
238
newWeld(torso, larm, -1.5, 0.5, 0)
239
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
240
newWeld(torso, rarm, 1.5, 0.5, 0)
241
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
242
newWeld(torso, hed, 0, 1.5, 0)
243
newWeld(torso, lleg, -0.5, -1, 0)
244
lleg.Weld.C1 = CFrame.new(0, 1, 0)
245
newWeld(torso, rleg, 0.5, -1, 0)
246
rleg.Weld.C1 = CFrame.new(0, 1, 0)
247
newWeld(root, torso, 0, -1, 0)
248
torso.Weld.C1 = CFrame.new(0, -1, 0)
249
----------------------------------------------------
250
z = Instance.new("Sound", char)
251
z.SoundId = "rbxassetid://447205625"
252
z.Looped = true
253
z.Pitch = 1
254
z.Volume = 1
255
wait(.3)
256
z:Play()
257
----------------------------------------------------
258
local Transforming = true
259
hum.WalkSpeed = 0
260
local fx = Instance.new("Part",torso)
261
fx.Anchored = true
262
fx.Material = "Neon"
263
fx.CanCollide = false
264
fx.Locked = true
265
fx.Transparency = 1
266
fx.Material = "SmoothPlastic"
267
fx.Size = Vector3.new(1,1,1)
268
fx.TopSurface = "SmoothNoOutlines"
269
fx.BottomSurface = "SmoothNoOutlines"
270
fx.BrickColor = BrickColor.new("Cyan")
271
fxm = Instance.new("SpecialMesh",fx)
272
fxm.MeshType = "Sphere"
273
fxm.Scale = Vector3.new(1,1,1)
274
for i = 1, 20 do rs:wait()
275
        fx.Transparency = fx.Transparency - (1/20)
276
        fx.CFrame = torso.CFrame
277
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
278
        rs:wait()
279
end
280
----------------------------------------------------
281
local m = Instance.new("Model")
282
m.Name = "Hair"
283
p1 = Instance.new("Part", m)
284
p1.BrickColor = BrickColor.new("Cyan")
285
p1.FormFactor = Enum.FormFactor.Symmetric
286
p1.Size = Vector3.new(1, 1, 1)
287
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
288
p1.CanCollide = false
289
p1.Locked = true
290
p1.BottomSurface = Enum.SurfaceType.Smooth
291
p1.TopSurface = Enum.SurfaceType.Smooth
292
b1 = Instance.new("SpecialMesh", p1)
293
b1.MeshId = "http://www.roblox.com/asset/?id=0"
294
b1.TextureId = ""
295
b1.MeshType = Enum.MeshType.FileMesh
296
b1.Name = "Mesh"
297
b1.VertexColor = Vector3.new(0, 0, 0)
298
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
299
p2 = Instance.new("Part", m)
300
p2.BrickColor = BrickColor.new("Pastel brown")
301
p2.Transparency = 1
302
p2.Name = "Head"
303
p2.FormFactor = Enum.FormFactor.Symmetric
304
p2.Size = Vector3.new(2, 1, 1)
305
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
306
p2.CanCollide = false
307
p2.Locked = true
308
p2.TopSurface = Enum.SurfaceType.Smooth
309
b2 = Instance.new("SpecialMesh", p2)
310
b2.MeshType = Enum.MeshType.Head
311
b2.Name = "Mesh"
312
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
313
p3 = Instance.new("Part", m)
314
p3.BrickColor = BrickColor.new("Cyan")
315
p3.FormFactor = Enum.FormFactor.Symmetric
316
p3.Size = Vector3.new(2, 2, 2)
317
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
318
p3.CanCollide = false
319
p3.Locked = true
320
p3.BottomSurface = Enum.SurfaceType.Smooth
321
p3.TopSurface = Enum.SurfaceType.Smooth
322
b3 = Instance.new("SpecialMesh", p3)
323
b3.MeshId = "http://www.roblox.com/asset/?id=0"
324
b3.TextureId = ""
325
b3.MeshType = Enum.MeshType.FileMesh
326
b3.Name = "Mesh"
327
b3.VertexColor = Vector3.new(0, 0, 0)
328
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
329
p4 = Instance.new("Part", m)
330
p4.BrickColor = BrickColor.new("Cyan")
331
p4.FormFactor = Enum.FormFactor.Symmetric
332
p4.Size = Vector3.new(1, 1, 1)
333
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
334
p4.CanCollide = false
335
p4.Locked = true
336
p4.BottomSurface = Enum.SurfaceType.Smooth
337
p4.TopSurface = Enum.SurfaceType.Smooth
338
b4 = Instance.new("SpecialMesh", p4)
339
b4.MeshId = "http://www.roblox.com/asset/?id=0"
340
b4.TextureId = ""
341
b4.MeshType = Enum.MeshType.FileMesh
342
b4.Name = "Mesh"
343
b4.VertexColor = Vector3.new(0, 0, 0)
344
p5 = Instance.new("Part", m)
345
p5.BrickColor = BrickColor.new("Cyan")
346
p5.FormFactor = Enum.FormFactor.Symmetric
347
p5.Size = Vector3.new(1, 1, 1)
348
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
349
p5.CanCollide = false
350
p5.Locked = true
351
p5.BottomSurface = Enum.SurfaceType.Smooth
352
p5.TopSurface = Enum.SurfaceType.Smooth
353
b5 = Instance.new("SpecialMesh", p5)
354
b5.MeshId = "http://www.roblox.com/asset/?id=0"
355
b5.TextureId = ""
356
b5.MeshType = Enum.MeshType.FileMesh
357
b5.Name = "Mesh"
358
b5.VertexColor = Vector3.new(0, 0, 0)
359
b5.Scale = Vector3.new(1, 0.899999976, 1)
360
p6 = Instance.new("Part", m)
361
p6.BrickColor = BrickColor.new("Cyan")
362
p6.FormFactor = Enum.FormFactor.Symmetric
363
p6.Size = Vector3.new(1, 1, 1)
364
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
365
p6.CanCollide = false
366
p6.Locked = true
367
p6.BottomSurface = Enum.SurfaceType.Smooth
368
p6.TopSurface = Enum.SurfaceType.Smooth
369
b6 = Instance.new("SpecialMesh", p6)
370
b6.MeshId = "http://www.roblox.com/asset/?id=0"
371
b6.TextureId = ""
372
b6.MeshType = Enum.MeshType.FileMesh
373
b6.Name = "Mesh"
374
b6.VertexColor = Vector3.new(0, 0, 0)
375
p7 = Instance.new("Part", m)
376
p7.BrickColor = BrickColor.new("Cyan")
377
p7.FormFactor = Enum.FormFactor.Symmetric
378
p7.Size = Vector3.new(1, 1, 1)
379
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
380
p7.CanCollide = false
381
p7.Locked = true
382
p7.BottomSurface = Enum.SurfaceType.Smooth
383
p7.TopSurface = Enum.SurfaceType.Smooth
384
b7 = Instance.new("SpecialMesh", p7)
385
b7.MeshId = "http://www.roblox.com/asset/?id=0"
386
b7.TextureId = ""
387
b7.MeshType = Enum.MeshType.FileMesh
388
b7.Name = "Mesh"
389
b7.VertexColor = Vector3.new(0, 0, 0)
390
p8 = Instance.new("Part", m)
391
p8.BrickColor = BrickColor.new("Cyan")
392
p8.FormFactor = Enum.FormFactor.Symmetric
393
p8.Size = Vector3.new(1, 1, 1)
394
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
395
p8.CanCollide = false
396
p8.Locked = true
397
p8.BottomSurface = Enum.SurfaceType.Smooth
398
p8.TopSurface = Enum.SurfaceType.Smooth
399
b8 = Instance.new("SpecialMesh", p8)
400
b8.MeshId = "http://www.roblox.com/asset/?id=0"
401
b8.TextureId = ""
402
b8.MeshType = Enum.MeshType.FileMesh
403
b8.Name = "Mesh"
404
b8.VertexColor = Vector3.new(0, 0, 0)
405
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
406
p9 = Instance.new("Part", m)
407
p9.BrickColor = BrickColor.new("Cyan")
408
p9.FormFactor = Enum.FormFactor.Symmetric
409
p9.Size = Vector3.new(2, 1, 2)
410
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
411
p9.CanCollide = false
412
p9.Locked = true
413
p9.BottomSurface = Enum.SurfaceType.Smooth
414
p9.TopSurface = Enum.SurfaceType.Smooth
415
b9 = Instance.new("SpecialMesh", p9)
416
b9.MeshId = "http://www.roblox.com/asset/?id=0"
417
b9.TextureId = ""
418
b9.MeshType = Enum.MeshType.FileMesh
419
b9.Name = "Mesh"
420
b9.VertexColor = Vector3.new(0, 0, 0)
421
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
422
p10 = Instance.new("Part", m)
423
p10.BrickColor = BrickColor.new("Cyan")
424
p10.FormFactor = Enum.FormFactor.Symmetric
425
p10.Size = Vector3.new(1, 1, 1)
426
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
427
p10.CanCollide = false
428
p10.Locked = true
429
p10.BottomSurface = Enum.SurfaceType.Smooth
430
p10.TopSurface = Enum.SurfaceType.Smooth
431
b10 = Instance.new("SpecialMesh", p10)
432
b10.MeshId = "http://www.roblox.com/asset/?id=0"
433
b10.TextureId = ""
434
b10.MeshType = Enum.MeshType.FileMesh
435
b10.Name = "Mesh"
436
b10.VertexColor = Vector3.new(0, 0, 0)
437
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
438
p11 = Instance.new("Part", m)
439
p11.BrickColor = BrickColor.new("Cyan")
440
p11.FormFactor = Enum.FormFactor.Symmetric
441
p11.Size = Vector3.new(1, 1, 1)
442
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
443
p11.CanCollide = false
444
p11.Locked = true
445
p11.BottomSurface = Enum.SurfaceType.Smooth
446
p11.TopSurface = Enum.SurfaceType.Smooth
447
b11 = Instance.new("SpecialMesh", p11)
448
b11.MeshId = "http://www.roblox.com/asset/?id=0"
449
b11.TextureId = ""
450
b11.MeshType = Enum.MeshType.FileMesh
451
b11.Name = "Mesh"
452
b11.VertexColor = Vector3.new(0, 0, 0)
453
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
454
p12 = Instance.new("Part", m)
455
p12.BrickColor = BrickColor.new("Cyan")
456
p12.FormFactor = Enum.FormFactor.Custom
457
p12.Size = Vector3.new(1, 3.5, 1)
458
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
459
p12.CanCollide = false
460
p12.Locked = true
461
p12.BottomSurface = Enum.SurfaceType.Smooth
462
p12.TopSurface = Enum.SurfaceType.Smooth
463
b12 = Instance.new("SpecialMesh", p12)
464
b12.MeshId = "http://www.roblox.com/asset/?id=0"
465
b12.TextureId = ""
466
b12.MeshType = Enum.MeshType.FileMesh
467
b12.Name = "Mesh"
468
b12.VertexColor = Vector3.new(0, 0, 0)
469
b12.Scale = Vector3.new(1, 3, 1.29999995)
470
p13 = Instance.new("Part", m)
471
p13.BrickColor = BrickColor.new("Cyan")
472
p13.FormFactor = Enum.FormFactor.Custom
473
p13.Size = Vector3.new(1, 2, 1)
474
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
475
p13.CanCollide = false
476
p13.Locked = true
477
p13.BottomSurface = Enum.SurfaceType.Smooth
478
p13.TopSurface = Enum.SurfaceType.Smooth
479
b13 = Instance.new("SpecialMesh", p13)
480
b13.MeshId = "http://www.roblox.com/asset/?id=0"
481
b13.TextureId = ""
482
b13.MeshType = Enum.MeshType.FileMesh
483
b13.Name = "Mesh"
484
b13.VertexColor = Vector3.new(0, 0, 0)
485
b13.Scale = Vector3.new(1, 3, 1.29999995)
486
p14 = Instance.new("Part", m)
487
p14.BrickColor = BrickColor.new("Cyan")
488
p14.FormFactor = Enum.FormFactor.Custom
489
p14.Size = Vector3.new(1, 2, 1)
490
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
491
p14.CanCollide = false
492
p14.Locked = true
493
p14.BottomSurface = Enum.SurfaceType.Smooth
494
p14.TopSurface = Enum.SurfaceType.Smooth
495
b14 = Instance.new("SpecialMesh", p14)
496
b14.MeshId = "http://www.roblox.com/asset/?id=0"
497
b14.TextureId = ""
498
b14.MeshType = Enum.MeshType.FileMesh
499
b14.Name = "Mesh"
500
b14.VertexColor = Vector3.new(0, 0, 0)
501
b14.Scale = Vector3.new(1, 3, 1.29999995)
502
p15 = Instance.new("Part", m)
503
p15.BrickColor = BrickColor.new("Cyan")
504
p15.FormFactor = Enum.FormFactor.Custom
505
p15.Size = Vector3.new(1, 2.5, 1)
506
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
507
p15.CanCollide = false
508
p15.Locked = true
509
p15.BottomSurface = Enum.SurfaceType.Smooth
510
p15.TopSurface = Enum.SurfaceType.Smooth
511
b15 = Instance.new("SpecialMesh", p15)
512
b15.MeshId = "http://www.roblox.com/asset/?id=0"
513
b15.TextureId = ""
514
b15.MeshType = Enum.MeshType.FileMesh
515
b15.Name = "Mesh"
516
b15.VertexColor = Vector3.new(0, 0, 0)
517
b15.Scale = Vector3.new(1, 3, 1.29999995)
518
p16 = Instance.new("Part", m)
519
p16.BrickColor = BrickColor.new("Cyan")
520
p16.FormFactor = Enum.FormFactor.Custom
521
p16.Size = Vector3.new(1, 2.5, 1)
522
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
523
p16.CanCollide = false
524
p16.Locked = true
525
p16.BottomSurface = Enum.SurfaceType.Smooth
526
p16.TopSurface = Enum.SurfaceType.Smooth
527
b16 = Instance.new("SpecialMesh", p16)
528
b16.MeshId = "http://www.roblox.com/asset/?id=0"
529
b16.TextureId = ""
530
b16.MeshType = Enum.MeshType.FileMesh
531
b16.Name = "Mesh"
532
b16.VertexColor = Vector3.new(0, 0, 0)
533
b16.Scale = Vector3.new(1, 3, 1.29999995)
534
p17 = Instance.new("Part", m)
535
p17.BrickColor = BrickColor.new("Cyan")
536
p17.FormFactor = Enum.FormFactor.Custom
537
p17.Size = Vector3.new(1, 2.4000001, 1)
538
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
539
p17.CanCollide = false
540
p17.Locked = true
541
p17.BottomSurface = Enum.SurfaceType.Smooth
542
p17.TopSurface = Enum.SurfaceType.Smooth
543
b17 = Instance.new("SpecialMesh", p17)
544
b17.MeshId = "http://www.roblox.com/asset/?id=0"
545
b17.TextureId = ""
546
b17.MeshType = Enum.MeshType.FileMesh
547
b17.Name = "Mesh"
548
b17.VertexColor = Vector3.new(0, 0, 0)
549
b17.Scale = Vector3.new(1, 3, 1.29999995)
550
p18 = Instance.new("Part", m)
551
p18.BrickColor = BrickColor.new("Cyan")
552
p18.FormFactor = Enum.FormFactor.Custom
553
p18.Size = Vector3.new(2, 2, 2)
554
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
555
p18.CanCollide = false
556
p18.Locked = true
557
p18.BottomSurface = Enum.SurfaceType.Smooth
558
p18.TopSurface = Enum.SurfaceType.Smooth
559
b18 = Instance.new("SpecialMesh", p18)
560
b18.MeshId = "http://www.roblox.com/asset/?id=0"
561
b18.TextureId = ""
562
b18.MeshType = Enum.MeshType.FileMesh
563
b18.Name = "Mesh"
564
b18.VertexColor = Vector3.new(0, 0, 0)
565
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
566
w1 = Instance.new("Weld", p1)
567
w1.Name = "Head_Weld"
568
m.Parent = char
569
m:MakeJoints()
570
----------------------------------------------------
571
local cor = Instance.new("Part", char.Hair)
572
cor.Name = "Link"
573
cor.Locked = true
574
cor.BottomSurface = 0
575
cor.CanCollide = false
576
cor.Size = Vector3.new(1, 9, 1)
577
cor.Transparency = 1
578
cor.TopSurface = 0
579
corw = Instance.new("Weld", cor)
580
corw.Part0 = hed
581
corw.Part1 = cor
582
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
583
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
584
weld1 = Instance.new("Weld", char.Hair)
585
weld1.Part0 = cor
586
weld1.Part1 = char.Hair.Head
587
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
588
----------------------------------------------------
589
GroundWave1 = function()
590
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
591
	local Colors = {"Cyan", "Really red"}
592
		local wave = Instance.new("Part", torso)
593
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
594
		wave.Anchored = true
595
		wave.CanCollide = false
596
		wave.Locked = true
597
		wave.Size = Vector3.new(1, 1, 1)
598
		wave.TopSurface = "Smooth"
599
		wave.BottomSurface = "Smooth"
600
		wave.Transparency = 0.35
601
		wave.CFrame = HandCF
602
		wm = Instance.new("SpecialMesh", wave)
603
		wm.MeshId = "rbxassetid://3270017"
604
		coroutine.wrap(function()
605
		for i = 1, 30, 1 do
606
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
607
		wave.Size = wm.Scale
608
		wave.CFrame = HandCF
609
		wave.Transparency = i/30
610
		wait()
611
		end
612
		wait()
613
		wave:Destroy()
614
	end)()
615
end
616
----------------------------------------------------
617
GroundWave = function()
618
        if Transforming == true then
619
                local wave = Instance.new("Part", torso)
620
                wave.BrickColor = BrickColor.new("Electric blue")
621
                wave.Anchored = true
622
                wave.CanCollide = false
623
                wave.Locked = true
624
                wave.Size = Vector3.new(1, 1, 1)
625
                wave.TopSurface = "Smooth"
626
                wave.BottomSurface = "Smooth"
627
                wave.Transparency = 0.35
628
                wave.CFrame = fx.CFrame
629
                wm = Instance.new("SpecialMesh", wave)
630
                wm.MeshType = "Sphere"
631
                wm.Scale = Vector3.new(1,1,1)
632
                coroutine.wrap(function()
633
                for i = 1, 18, 1 do
634
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
635
                --wave.Size = wm.Scale
636
                wave.CFrame = fx.CFrame
637
                wave.Transparency = i/14
638
                wait()
639
                end
640
                wait()
641
                wave:Destroy()
642
        end)()
643
        elseif Transforming == false then
644
        wait()
645
        end
646
end
647
648
for i = 1, 100 do rs:wait()
649
        fx.CFrame = torso.CFrame
650
end
651
652
Spawn(function()
653
	while wait(1) do
654
		GroundWave()
655
	end
656
end)
657
658
wait(4)
659
660
Transforming = false
661
662
for i = 1, 20 do rs:wait()
663
        fx.Transparency = fx.Transparency + (1/20)
664
        fx.CFrame = torso.CFrame
665
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
666
        rs:wait()
667
end
668
669
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
670
        local wave = Instance.new("Part", torso)
671
        wave.BrickColor = BrickColor.new("Institutional white")
672
        wave.Anchored = true
673
        wave.CanCollide = false
674
        wave.Locked = true
675
        wave.Size = Vector3.new(1, 1, 1)
676
        wave.TopSurface = "Smooth"
677
        wave.BottomSurface = "Smooth"
678
        wave.Transparency = 0.35
679
        wave.CFrame = HandCF
680
        wm = Instance.new("SpecialMesh", wave)
681
        wm.MeshId = "rbxassetid://3270017"
682
        coroutine.wrap(function()
683
        for i = 1, 14, 1 do
684
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
685
        wave.Size = wm.Scale
686
        wave.CFrame = HandCF
687
        wave.Transparency = i/14
688
        wait()
689
        end
690
        wait()
691
        wave:Destroy()
692
end)()
693
hum.WalkSpeed = 16
694
----------------------------------------------------
695
Blast = function()
696
	local Colors = {"Really red", "Really black"}
697
		local wave = Instance.new("Part", torso)
698
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
699
		wave.Anchored = true
700
		wave.CanCollide = false
701
		wave.Locked = true
702
		wave.Size = Vector3.new(1, 1, 1)
703
		wave.TopSurface = "Smooth"
704
		wave.BottomSurface = "Smooth"
705
		wave.Transparency = 0.35
706
		wave.CFrame = rarm.CFrame
707
		wm = Instance.new("SpecialMesh", wave)
708
		wm.MeshType = "Sphere"
709
		wm.Scale = Vector3.new(1,1,1)
710
		z = Instance.new("Sound",wave)
711
		z.SoundId = "rbxassetid://237035051"
712
		z.Volume = 1
713
		z.Pitch = .9
714
		z:Play()
715
		coroutine.wrap(function()
716
		for i = 1, 30, 1 do
717
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
718
		--wave.Size = wm.Scale
719
		wave.CFrame = rarm.CFrame
720
		wave.Transparency = (1/14)
721
		rs:wait()
722
		end
723
		rs:wait()
724
		wave:Destroy()
725
		z:Destroy()
726
	end)()
727
end
728
----------------------------------------------------
729
rarm.Touched:connect(function(ht)
730
    hit = ht.Parent
731
    if ht and hit:IsA("Model") then
732
            if hit:FindFirstChild("Humanoid") then
733
                if hit.Name ~= p.Name then
734
                    if Debounces.RPunch == true and Debounces.RPunched == false then
735
                            Debounces.RPunched = true
736
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
737
                                    if Debounces.ks==true then
738
                                    z = Instance.new("Sound",hed)
739
                                    z.SoundId = "rbxassetid://169380525"
740
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
741
                                    z.Volume = 1
742
                                    z:Play()
743
                                    end
744
                            wait(.2)
745
                            Debounces.RPunched = false
746
                    end
747
                end
748
            end
749
    elseif ht and hit:IsA("Hat") then
750
        if hit.Parent.Name ~= p.Name then
751
            if hit.Parent:FindFirstChild("Humanoid") then
752
                   if Debounces.RPunch == true and Debounces.RPunched == false then
753
                            Debounces.RPunched = true
754
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
755
                                    if Debounces.ks==true then
756
                                    z = Instance.new("Sound",hed)
757
                                    z.SoundId = "rbxassetid://169380525"
758
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
759
                                    z.Volume = 1
760
                                    z:Play()
761
                                    end
762
                            wait(.2)
763
                Debounces.RPunched = false
764
                                end
765
            end
766
        end
767
    end
768
end)
769
larm.Touched:connect(function(ht)
770
    hit = ht.Parent
771
    if ht and hit:IsA("Model") then
772
            if hit:FindFirstChild("Humanoid") then
773
                if hit.Name ~= p.Name then
774
                    if Debounces.LPunch == true and Debounces.LPunched == false then
775
                            Debounces.LPunched = true
776
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
777
                                    if Debounces.ks2==true then
778
                                    z = Instance.new("Sound",hed)
779
                                    z.SoundId = "rbxassetid://169380525"
780
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
781
                                    z.Volume = 1
782
                                    z:Play()
783
                                    end
784
                            wait(.2)
785
                        Debounces.LPunched = false
786
                    end
787
                end
788
            end
789
    elseif ht and hit:IsA("Hat") then
790
        if hit.Parent.Name ~= p.Name then
791
            if hit.Parent:FindFirstChild("Humanoid") then
792
                   if Debounces.LPunch == true and Debounces.LPunched == false then
793
                            Debounces.LPunched = true
794
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
795
                                    if Debounces.ks2==true then
796
                                    z = Instance.new("Sound",hed)
797
                                    z.SoundId = "rbxassetid://169380525"
798
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
799
                                    z.Volume = 1
800
                                    z:Play()
801
                                    end
802
                            wait(.2)
803
                Debounces.LPunched = false
804
                                end
805
            end
806
        end
807
    end
808
end)
809
----------------------------------------------------
810
mod4 = Instance.new("Model",char)
811
812
ptez = {0.7, 0.8, 0.9, 1}
813
814
function FindNearestTorso(Position,Distance,SinglePlayer)
815
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
816
        local List = {}
817
        for i,v in pairs(workspace:GetChildren())do
818
            if v:IsA("Model")then
819
                if v:findFirstChild("Torso")then
820
                    if v ~= char then
821
                        if(v.Torso.Position -Position).magnitude <= Distance then
822
                            table.insert(List,v)
823
                        end
824
                    end
825
                end
826
            end
827
        end
828
    return List
829
end
830
831
function Punch()
832
    part=Instance.new('Part',mod4)
833
    part.Anchored=true
834
    part.CanCollide=false
835
    part.FormFactor='Custom'
836
    part.Size=Vector3.new(.2,.2,.2)
837
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
838
    part.Transparency=.7
839
    part.BrickColor=BrickColor.new('Really red')
840
    mesh=Instance.new('SpecialMesh',part)
841
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
842
    mesh.Scale=Vector3.new(3,3,3)
843
    part2=Instance.new('Part',mod4)
844
    part2.Anchored=true
845
    part2.CanCollide=false
846
    part2.FormFactor='Custom'
847
    part2.Size=Vector3.new(.2,.2,.2)
848
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
849
    part2.Transparency=.7
850
    part2.BrickColor=BrickColor.new('Cyan')
851
    mesh2=Instance.new('SpecialMesh',part2)
852
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
853
    mesh2.Scale=Vector3.new(3,1.5,3)
854
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
855
        if v:FindFirstChild('Humanoid') then
856
            v.Humanoid:TakeDamage(math.random(2,6))
857
        end
858
    end
859
    coroutine.resume(coroutine.create(function()
860
        for i=0,0.62,0.4 do
861
            wait()
862
            part.CFrame=part.CFrame
863
            part.Transparency=i
864
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
865
            part2.CFrame=part2.CFrame
866
            part2.Transparency=i
867-
local player = game.Players.LocalPlayer
867+
868
            end
869-
local mouse = player:GetMouse()
869+
870
        part2.Parent=nil
871
    end))
872
end
873
----------------------------------------------------
874
rarm.Touched:connect(function(ht)
875
    hit = ht.Parent
876
    if ht and hit:IsA("Model") then
877
            if hit:FindFirstChild("Humanoid") then
878
                if hit.Name ~= p.Name then
879
                    if Debounces.RPunch == true and Debounces.RPunched == false then
880
                            Debounces.RPunched = true
881
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
882
                                    if Debounces.ks==true then
883
                                    z = Instance.new("Sound",hed)
884
                                    z.SoundId = "rbxassetid://169380525"
885
									z.Pitch = ptz[math.random(1,#ptz)]
886
                                    z.Volume = 1
887
                                    z:Play()
888
                                    end
889
                            wait(.2)
890
                            Debounces.RPunched = false
891
                    end
892
                end
893
            end
894
    elseif ht and hit:IsA("Hat") then
895
        if hit.Parent.Name ~= p.Name then
896
            if hit.Parent:FindFirstChild("Humanoid") then
897
                   if Debounces.RPunch == true and Debounces.RPunched == false then
898
                            Debounces.RPunched = true
899
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
900
                                    if Debounces.ks==true then
901
                                    z = Instance.new("Sound",hed)
902
                                    z.SoundId = "rbxassetid://169380525"
903
									z.Pitch = ptz[math.random(1,#ptz)]
904
                                    z.Volume = 1
905
                                    z:Play()
906
                                    end
907
                            wait(.2)
908
                Debounces.RPunched = false
909
				end
910
            end
911
        end
912
    end
913
end)
914
larm.Touched:connect(function(ht)
915
    hit = ht.Parent
916
    if ht and hit:IsA("Model") then
917
            if hit:FindFirstChild("Humanoid") then
918
                if hit.Name ~= p.Name then
919
                    if Debounces.LPunch == true and Debounces.LPunched == false then
920
                            Debounces.LPunched = true
921
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
922
                                    if Debounces.ks2==true then
923
                                    z = Instance.new("Sound",hed)
924
                                    z.SoundId = "rbxassetid://169380525"
925
									z.Pitch = ptz[math.random(1,#ptz)]
926
                                    z.Volume = 1
927
                                    z:Play()
928
                                    end
929
                            wait(.2)
930
                            Debounces.LPunched = false
931
                    end
932
                end
933
            end
934
    elseif ht and hit:IsA("Hat") then
935
        if hit.Parent.Name ~= p.Name then
936
            if hit.Parent:FindFirstChild("Humanoid") then
937
                   if Debounces.LPunch == true and Debounces.LPunched == false then
938
                            Debounces.LPunched = true
939
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
940
                                    if Debounces.ks2==true then
941
                                    z = Instance.new("Sound",hed)
942
                                    z.SoundId = "rbxassetid://169380525"
943
									z.Pitch = ptz[math.random(1,#ptz)]
944
                                    z.Volume = 1
945
                                    z:Play()
946
                                    end
947
                            wait(.2)
948
                Debounces.LPunched = false
949
				end
950
            end
951
        end
952
    end
953
end)
954
----------------------------------------------------
955
local player = owner
956
local pchar = player.Character
957
958
local cam = workspace.CurrentCamera
959
960
local rad = math.rad
961
962
local keysDown = {}
963
local flySpeed = 0
964-
game:service'RunService'.RenderStepped:connect(function()
964+
965
966
local canFly = false
967
local flyToggled = false
968
969
local forward, side = 0, 0
970
local lastForward, lastSide = 0, 0
971
972
local floatBP = Instance.new("BodyPosition")
973
floatBP.maxForce = Vector3.new(0, math.huge, 0)
974
local flyBV = Instance.new("BodyVelocity")
975
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
976
local turnBG = Instance.new("BodyGyro")
977
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
978
979
mouse.KeyDown:connect(function(key)
980
        keysDown[key] = true
981
982
        if key == "f" then
983
                flyToggled = not flyToggled
984
985
        if not flyToggled then
986
                stanceToggle = "Normal"
987
                floatBP.Parent = nil
988
                flyBV.Parent = nil
989
                turnBG.Parent = nil
990
                root.Velocity = Vector3.new()
991
                pchar.Humanoid.PlatformStand = false
992
        end
993
end
994
995
end)
996
mouse.KeyUp:connect(function(key)
997
        keysDown[key] = nil
998
end)
999
1000
local function updateFly()
1001
1002
        if not flyToggled then return end
1003
1004
        lastForward = forward
1005
        lastSide = side
1006
1007
        forward = 0
1008
        side = 0
1009
1010
        if keysDown.w then
1011
                forward = forward + 1
1012
        end
1013
        if keysDown.s then
1014
                forward = forward - 1
1015
        end
1016
        if keysDown.a then
1017
                side = side - 1
1018
        end
1019
        if keysDown.d then
1020
                side = side + 1
1021
        end
1022
1023
        canFly = (forward ~= 0 or side ~= 0)
1024
1025
        if canFly then
1026
                stanceToggle = "Floating"
1027
                turnBG.Parent = root
1028
                floatBP.Parent = nil
1029
                flyBV.Parent = root
1030
1031
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1032
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1033
        else
1034
                floatBP.position = root.Position
1035
                floatBP.Parent = root
1036
1037
                flySpeed = flySpeed - 1
1038
                if flySpeed < 0 then flySpeed = 0 end
1039
        end
1040
1041
        local camCF = cam.CoordinateFrame
1042
        local in_forward = canFly and forward or lastForward
1043
        local in_side = canFly and side or lastSide
1044
1045
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1046
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1047
1048
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1049
0)
1050
end
1051
1052
game:service'RunService'.Stepped:connect(function()
1053
        if flyToggled then
1054
                pchar.Humanoid.PlatformStand = true
1055
        end
1056
        updateFly()
1057
end)
1058
-------------------------------
1059
mouse.KeyDown:connect(function(key)
1060
	if key == "q" then
1061
		if Debounces.CanAttack == true then
1062
			Debounces.CanAttack = false
1063
			Debounces.NoIdl = true
1064
			Debounces.on = true
1065
			function FindNearestTorso(Position,Distance,SinglePlayer)
1066
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1067
					local List = {}
1068
					for i,v in pairs(workspace:GetChildren())do
1069
						if v:IsA("Model")then
1070
							if v:findFirstChild("Torso")then
1071
								if v ~= char then
1072
									if(v.Torso.Position -Position).magnitude <= Distance then
1073
										table.insert(List,v)
1074
									end
1075
								end
1076
							end
1077
						end
1078
					end
1079
				return List
1080
			end
1081
	z = Instance.new("Sound",hed)
1082
	z.SoundId = "rbxassetid://232213955"
1083
	z.Pitch = 1
1084
	z.Volume = 1
1085
	wait(0.2)
1086
	z:Play()
1087
	sp = Instance.new("Part",rarm)
1088
	sp.Anchored = true
1089
	sp.CanCollide = false
1090
	sp.Locked = true
1091
	sp.Transparency = 0
1092
	sp.Material = "Neon"
1093
	sp.Size = Vector3.new(1,1,1)
1094
	sp.TopSurface = "SmoothNoOutlines"
1095
	sp.BottomSurface = "SmoothNoOutlines"
1096
	sp.BrickColor = BrickColor.new("institutional white")
1097
	spm = Instance.new("SpecialMesh",sp)
1098
	spm.MeshType = "Sphere"
1099
	spm.Scale = Vector3.new(21,21,21)
1100
	sp2 = Instance.new("Part", rarm)
1101
	sp2.Name = "Energy"
1102
	sp2.BrickColor = BrickColor.new("institutional white")
1103
	sp2.Size = Vector3.new(1, 1, 1)
1104
	sp2.Shape = "Ball"
1105
	sp2.CanCollide = false
1106
	sp2.Anchored = true
1107
	sp2.Locked = true
1108
	sp2.TopSurface = 0
1109
	sp2.BottomSurface = 0
1110
	sp2.Transparency = 1
1111
	spm2 = Instance.new("SpecialMesh",sp2)
1112
	spm2.MeshId = "rbxassetid://9982590"
1113
	spm2.Scale = Vector3.new(2,2,2)
1114
	for i = 1, 20 do
1115
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1116
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1117
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1118
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1119
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1120
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1121
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1122
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1123
		if Debounces.on == false then break end
1124
		rs:wait()
1125
	end
1126
	for i = 1, 100, 20 do rs:wait()
1127
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1128
	end
1129
	for i = 1, 20 do
1130
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1131
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1132
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1133
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1134
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1135
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1136
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1137
		if Debounces.on == false then break end
1138
		rs:wait()
1139
	end
1140
	sp.Transparency = 1
1141
	for i = 1, 20 do
1142
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1143
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1144
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1145
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1146
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1147
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1148
		if Debounces.on == false then break end
1149
		rs:wait()
1150
	end
1151
	wait(1)
1152
	sp.Transparency = 0
1153
	sp2.Transparency = 0.84
1154
	for i = 1, 20 do
1155
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1156
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1157
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1158
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1159
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1160
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1161
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1162
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1163
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1164
		if Debounces.on == false then break end
1165
		rs:wait()
1166
	end
1167
	for i = 1, 2880, 50 do
1168
		rs:wait()
1169
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1170
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1171
		rs:wait()
1172
	end
1173
	sp:Destroy()
1174
	sp2:Destroy()
1175
	local X = Instance.new("Part",char)
1176
	local O = Instance.new("ObjectValue",X)
1177
	O.Name = "creator"
1178
	X.Locked = true
1179
	X.Name = "Shell"
1180
	X.Anchored = false
1181
	X.CanCollide = false
1182
	X.Transparency = 0
1183
	X.Reflectance = 0
1184
	X.BottomSurface = 0
1185
	X.TopSurface = 0
1186
	X.Shape = 0
1187
	local V = Instance.new("ObjectValue",X)
1188
	V.Value = char
1189
	V.Name = "creator"
1190
	X.BrickColor = BrickColor.new("institutional white")
1191
	X.Size = Vector3.new(2,2,2)
1192
	X.Material = "Neon"
1193
	local Z = Instance.new("SpecialMesh",X)
1194
	Z.MeshType = "Sphere"
1195
	Z.Scale = Vector3.new(0.5,0.5,1)
1196
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1197
	local bv = Instance.new("BodyVelocity",X)
1198
	bv.maxForce = Vector3.new(99999,99999,99999)
1199
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1200
	bv.velocity = X.CFrame.lookVector*65
1201
1202
	Explode = X.Touched:connect(function(hit)
1203
		if hit ~= char and hit.Name ~= "Shell" then
1204
			local cf = X.CFrame
1205
			bv:Destroy()
1206
			X.Anchored = true
1207
			Z:Remove()
1208
			Explode:disconnect()
1209
			X.Size = Vector3.new(3,3,3)
1210
			X.Touched:connect(function(hit) end)
1211
			X.CanCollide = false
1212
			local part3 = Instance.new("Part", rarm)
1213
			part3.Anchored=true
1214
			part3.CanCollide=false
1215
			part3.Locked = true
1216
			part3.TopSurface = "SmoothNoOutlines"
1217
			part3.BottomSurface = "SmoothNoOutlines"
1218
			part3.FormFactor='Custom'
1219
			part3.Size=Vector3.new(1,1, 1)
1220
			part3.CFrame=X.CFrame
1221
			part3.Transparency=0
1222
			part3.BrickColor=BrickColor.new("institutional white")
1223
			local mesh3 = Instance.new("SpecialMesh",part3)
1224
			mesh3.MeshType = "Sphere"
1225
			mesh3.Scale = Vector3.new(1,1,1)
1226
			--debris:AddItem(X,8)
1227
			local part4 = Instance.new("Part", rarm)
1228
			part4.Material = "Neon"
1229
			part4.Anchored=true
1230
			part4.CanCollide=false
1231
			part4.Locked = true
1232
			part4.TopSurface = "SmoothNoOutlines"
1233
			part4.BottomSurface = "SmoothNoOutlines"
1234
			part4.FormFactor='Custom'
1235
			part4.Size=Vector3.new(1,1, 1)
1236
			part4.CFrame=X.CFrame
1237
			part4.Transparency=0
1238
			part4.BrickColor=BrickColor.new("Cyan")
1239
			local mesh4 = Instance.new("SpecialMesh",part4)
1240
			mesh4.MeshType = "Sphere"
1241
			mesh4.Scale = Vector3.new(.5,.5,.5)
1242
			local part7 = Instance.new("Part", rarm)
1243
			part7.Material = "Neon"
1244
			part7.Anchored=true
1245
			part7.CanCollide=false
1246
			part7.Locked = true
1247
			part7.TopSurface = "SmoothNoOutlines"
1248
			part7.BottomSurface = "SmoothNoOutlines"
1249
			part7.FormFactor='Custom'
1250
			part7.Size=Vector3.new(1,1, 1)
1251
			part7.CFrame=X.CFrame
1252
			part7.Transparency=0
1253
			part7.BrickColor=BrickColor.new("Really black")
1254
			local mesh7 = Instance.new("SpecialMesh",part7)
1255
			mesh7.MeshType = "Sphere"
1256
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1257
		--[[X.Touched:connect(function(ht)
1258
				hit = ht.Parent
1259
			if ht and hit:IsA("Model") then
1260
					if hit:FindFirstChild("Humanoid") then
1261
						if hit.Name ~= p.Name then
1262
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1263
							wait(.3)
1264
						end
1265
					end
1266
			elseif ht and hit:IsA("Hat") then
1267
				if hit.Parent.Name ~= p.Name then
1268
					if hit.Parent:FindFirstChild("Humanoid") then
1269
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1270
						wait(.3)
1271
					end
1272
				end
1273
			end
1274
		end)
1275
		part3.Touched:connect(function(ht)
1276
				hit = ht.Parent
1277
			if ht and hit:IsA("Model") then
1278
					if hit:FindFirstChild("Humanoid") then
1279
						if hit.Name ~= p.Name then
1280
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1281
							wait(.3)
1282
						end
1283
					end
1284
			elseif ht and hit:IsA("Hat") then
1285
				if hit.Parent.Name ~= p.Name then
1286
					if hit.Parent:FindFirstChild("Humanoid") then
1287
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1288
						wait(.3)
1289
					end
1290
				end
1291
			end
1292
		end)]]--
1293
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1294
			if v:FindFirstChild('Humanoid') then
1295
				v.Humanoid:TakeDamage(math.random(60,90))
1296
				v.Humanoid.PlatformStand = true
1297
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1298
			end
1299
		end
1300
1301
		local acos = math.acos
1302
		local sqrt = math.sqrt
1303
		local Vec3 = Vector3.new
1304
		local fromAxisAngle = CFrame.fromAxisAngle
1305
1306
		local function toAxisAngle(CFr)
1307
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1308
			local Angle = math.acos((R00+R11+R22-1)/2)
1309
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1310
			A = A == 0 and 0.00001 or A
1311
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1312
			B = B == 0 and 0.00001 or B
1313
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1314
			C = C == 0 and 0.00001 or C
1315
			local x = (R21-R12)/sqrt(A)
1316
			local y = (R02-R20)/sqrt(B)
1317
			local z = (R10-R01)/sqrt(C)
1318
			return Vec3(x,y,z),Angle
1319
		end
1320
1321
		function ApplyTrig(Num,Func)
1322
			local Min,Max = Func(0),Func(1)
1323
			local i = Func(Num)
1324
			return (i-Min)/(Max-Min)
1325
		end
1326
1327
		function LerpCFrame(CFrame1,CFrame2,Num)
1328
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1329
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1330
		end
1331
1332
		function Crater(Torso,Radius)
1333
			Spawn(function()
1334
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1335
				local Ignore = {}
1336
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1337
					if v.Character ~= nil then
1338
						Ignore[#Ignore+1] = v.Character
1339
					end
1340
				end
1341
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1342
				if Hit == nil then return end
1343
					local Parts = {}
1344
					for i = 1,360,10 do
1345
						local P = Instance.new("Part",Torso.Parent)
1346
						P.Anchored = true
1347
						P.FormFactor = "Custom"
1348
						P.BrickColor = Hit.BrickColor
1349
						P.Material = Hit.Material
1350
						P.TopSurface = "Smooth"
1351
						P.BottomSurface = "Smooth"
1352
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1353
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1354
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1355
						if math.random(0,5) == 0 then -- rubble
1356
							local P = Instance.new("Part",Torso.Parent)
1357
							P.Anchored = true
1358
							P.FormFactor = "Custom"
1359
							P.BrickColor = Hit.BrickColor
1360
							P.Material = Hit.Material
1361
							P.TopSurface = "Smooth"
1362
							P.BottomSurface = "Smooth"
1363
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1364
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1365
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1366
							end
1367
						end
1368
						for i = 0,1,0.05 do
1369
							for i2,v in pairs(Parts) do
1370
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1371
							end
1372
							wait(0.02)
1373
						end
1374
						for i,v in pairs(Parts) do
1375
							if v[1].Size.X > 2.1 then
1376
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1377
							end
1378
							v[1].Anchored = false
1379
						end
1380
						for i = 0,1,0.05 do
1381
							for i2,v in pairs(Parts) do
1382
								v[1].Transparency = i
1383
								if i == 1 then
1384
									v[1]:Destroy()
1385
								elseif i >= 0.25 then
1386
									v[1].CanCollide = false
1387
								end
1388
							end
1389
						wait(0.02)
1390
						end
1391
					Parts = nil
1392
					end)
1393
				end
1394
1395
				ROW = function(out, trans, s, wt, t, ang, plus)
1396
					for i = 1, 360, 360/t do
1397
						local c = Instance.new("Part", game.Workspace)
1398
						c.FormFactor = 3
1399
						c.TopSurface = 0
1400
						c.BottomSurface = 0
1401
						c.Size = s
1402
						c.Anchored = true
1403
						c.CanCollide = wt
1404
						c.Material=workspace.Base.Material
1405
						c.Transparency = trans
1406
						c.BrickColor = workspace.Base.BrickColor
1407
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1408
						c.Locked=true
1409
						game.Debris:AddItem(c,15)
1410
					end
1411
				end
1412
1413
				Part = function(x,y,z,color,tr,cc,an,parent)
1414
					local p = Instance.new('Part',parent or Weapon)
1415
					p.formFactor = 'Custom'
1416
					p.Size = Vector3.new(x,y,z)
1417
					p.BrickColor = BrickColor.new(color)
1418
					p.CanCollide = cc
1419
					p.Transparency = tr
1420
					p.Anchored = an
1421
					p.TopSurface,p.BottomSurface = 0,0
1422
					p.Locked=true
1423
					p:BreakJoints()
1424
				return p end
1425
1426
			Mesh = function(par,num,x,y,z)
1427
			local msh = _
1428
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1429
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1430
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1431
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1432
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1433
			end msh.Scale = Vector3.new(x,y,z)
1434
			return msh end
1435
1436
			function explosion(col1,col2,cfr,sz,rng,dmg)
1437
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1438
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1439
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1440
				v1,v2,v3=sz.x,sz.y,sz.z
1441
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1442
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1443
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1444
				a.CFrame=cfr
1445
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1446
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1447
1448
				Spawn(function()
1449
					while wait() do
1450
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1451
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1452
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1453
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1454
							a.Transparency=a.Transparency+0.05
1455
							a2.Transparency=a2.Transparency+0.05
1456
							a3.Transparency=a3.Transparency+0.05
1457
						end
1458
					end)
1459
				end
1460
1461
				Crater(X,20)
1462
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1463
				z = Instance.new("Sound",X)
1464
				z.SoundId = "rbxassetid://231917744"
1465
				z.Pitch = .5
1466
				z.Volume = 10
1467
				z1 = Instance.new("Sound",X)
1468
				z1.SoundId = "rbxassetid://231917744"
1469
				z1.Pitch = .5
1470
				z1.Volume = 10
1471
				z2 = Instance.new("Sound",X)
1472
				z2.SoundId = "rbxassetid://231917744"
1473
				z2.Pitch = .5
1474
				z2.Volume = 10
1475
				z3 = Instance.new("Sound",X)
1476
				z3.SoundId = "rbxassetid://245537790"
1477
				z3.Pitch = .7
1478
				z3.Volume = 1
1479
				z4 = Instance.new("Sound",X)
1480
				z4.SoundId = "rbxassetid://245537790"
1481
				z4.Pitch = .7
1482
				z4.Volume = 1
1483
				wait(0.1)
1484
				z:Play()
1485
				z1:Play()
1486
				z2:Play()
1487
				z3:Play()
1488
				z4:Play()
1489
1490
				local part=Instance.new('Part',rarm)
1491
				part.Anchored=true
1492
				part.CanCollide=false
1493
				part.Locked = true
1494
				part.FormFactor='Custom'
1495
				part.Size=Vector3.new(1,1,1)
1496
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1497
				part.Transparency=0
1498
				part.BrickColor=BrickColor.new('Really black')
1499
				local mesh=Instance.new('SpecialMesh',part)
1500
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1501
				mesh.Scale=Vector3.new(2,2,2)
1502
				local part2=part:clone()
1503
				part2.Parent = rarm
1504
				part2.BrickColor=BrickColor.new("institutional white")
1505
				local part5=part:clone()
1506
				part5.Parent = rarm
1507
				part5.BrickColor=BrickColor.new("Cyan")
1508
				local part6=part:clone()
1509
				part6.Parent = rarm
1510
				part6.BrickColor=BrickColor.new("Black")
1511
				local mesh2=mesh:clone()
1512
				mesh2.Parent=part2
1513
				mesh2.Scale=Vector3.new(3, 3, 3)
1514
				local mesh5=mesh:clone()
1515
				mesh5.Parent=part5
1516
				mesh5.Scale=Vector3.new(3, 3, 3)
1517
				local mesh6=mesh:clone()
1518
				mesh6.Parent=part6
1519
				mesh6.Scale=Vector3.new(3, 3, 3)
1520
				local blast = Instance.new("Part", rarm)
1521
				blast.BrickColor = BrickColor.new("Really black")
1522
				blast.Anchored = true
1523
				blast.CanCollide = false
1524
				blast.Locked = true
1525
				blast.Size = Vector3.new(1, 1, 1)
1526
				blast.TopSurface = "Smooth"
1527
				blast.BottomSurface = "Smooth"
1528
				blast.Transparency = 0
1529
				blast.CFrame = HandCF
1530
				local bm = Instance.new("SpecialMesh", blast)
1531
				bm.Scale = Vector3.new(5,1,5)
1532
				bm.MeshId = "rbxassetid://3270017"
1533
				local blast2 = Instance.new("Part", rarm)
1534
				blast2.BrickColor = BrickColor.new("Really black")
1535
				blast2.Anchored = true
1536
				blast2.CanCollide = false
1537
				blast2.Locked = true
1538
				blast2.Size = Vector3.new(1, 1, 1)
1539
				blast2.TopSurface = "Smooth"
1540
				blast2.BottomSurface = "Smooth"
1541
				blast2.Transparency = 0
1542
				blast2.CFrame = HandCF
1543
				local bm2 = Instance.new("SpecialMesh", blast2)
1544
				bm2.Scale = Vector3.new(3,1,3)
1545
				bm2.MeshId = "rbxassetid://3270017"
1546
				local blast3 = Instance.new("Part", rarm)
1547
				blast3.BrickColor = BrickColor.new("Really black")
1548
				blast3.Anchored = true
1549
				blast3.CanCollide = false
1550
				blast3.Locked = true
1551
				blast3.Size = Vector3.new(1, 1, 1)
1552
				blast3.TopSurface = "Smooth"
1553
				blast3.BottomSurface = "Smooth"
1554
				blast3.Transparency = 0
1555
				blast3.CFrame = HandCF
1556
				local bm3 = Instance.new("SpecialMesh", blast3)
1557
				bm3.Scale = Vector3.new(3,1,3)
1558
				bm3.MeshId = "rbxassetid://3270017"
1559
				for i = 1,120 do rs:wait()
1560
					X.Transparency = X.Transparency + (1/120)
1561
					part.Transparency = part.Transparency + (1/120)
1562
					part2.Transparency = part2.Transparency + (1/120)
1563
					part3.Transparency = part3.Transparency + (1/120)
1564
					part4.Transparency = part4.Transparency + (1/120)
1565
					part5.Transparency = part5.Transparency + (1/120)
1566
					part6.Transparency = part6.Transparency + (1/120)
1567
					part7.Transparency = part7.Transparency + (1/120)
1568
					blast.Transparency = blast.Transparency + (1/120)
1569
					blast2.Transparency = blast2.Transparency + (1/120)
1570
					blast3.Transparency = blast3.Transparency + (1/120)
1571
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1572
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1573
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1574
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1575
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1576
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1577
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1578
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1579
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1580
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1581
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1582
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1583
					X.CFrame = cf
1584
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1585
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1586
					part3.CFrame=X.CFrame
1587
					part4.CFrame=X.CFrame
1588
					part7.CFrame=X.CFrame
1589
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1590
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1591
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1592
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1593
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1594
					rs:wait()
1595
					end
1596
					X:Destroy()
1597
					part:Destroy()
1598
					part2:Destroy()
1599
					part3:Destroy()
1600
					part4:Destroy()
1601
					part5:Destroy()
1602
					part6:Destroy()
1603
					blast:Destroy()
1604
					blast2:Destroy()
1605
					blast3:Destroy()
1606
					z:Destroy()
1607
					z1:Destroy()
1608
					z2:Destroy()
1609
					z3:Destroy()
1610
					z4:Destroy()
1611
				end
1612
			end)
1613
			for i = 1, 20 do
1614
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1615
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1616
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1617
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1618
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1619
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1620
				if Debounces.on == false then break end
1621
				rs:wait()
1622
			end
1623
			if Debounces.CanAttack == false then
1624
				Debounces.CanAttack = true
1625
				Debounces.NoIdl = false
1626
				Debounces.on = false
1627
			end
1628
		end
1629
	end
1630
end)
1631
----------------------------------------------------
1632
mouse.KeyDown:connect(function(key)
1633
	if key == "e" then
1634
		if Debounces.CanAttack == true then
1635
		Debounces.CanAttack = false
1636
		Debounces.on = true
1637
		Debounces.NoIdl = true
1638
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1639
z = Instance.new("Sound", rarm)
1640
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1641
z.Volume = .6
1642
z.Pitch = pt[math.random(1,#pt)]
1643
z.Looped = false
1644
z:Play()
1645
Debounces.RPunch = true
1646
Debounces.LPunch = true
1647
Debounces.ks = true
1648
Debounces.ks2 = true
1649
for i = 1, 3 do
1650
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1651
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1652
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1653
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1654
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1655
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1656
if Debounces.on == false then break end
1657
wait()
1658
end
1659
z2 = Instance.new("Sound", larm)
1660
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1661
z2.Volume = .6
1662
z2.Pitch = pt[math.random(1,#pt)]
1663
z2.Looped = false
1664
z2:Play()
1665
for i = 1, 3 do
1666
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1667
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1668
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1669
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1670
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1671
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1672
if Debounces.on == false then break end
1673
wait()
1674
end
1675
z3 = Instance.new("Sound", rarm)
1676
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1677
z3.Volume = 0.6
1678
z3.Pitch = pt[math.random(1,#pt)]
1679
z3.Looped = false
1680
z3:Play()
1681
for i = 1, 3 do
1682
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1683
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1684
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1685
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1686
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1687
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1688
if Debounces.on == false then break end
1689
wait()
1690
end
1691
z4 = Instance.new("Sound", larm)
1692
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1693
z4.Volume = .6
1694
z4.Pitch = pt[math.random(1,#pt)]
1695
z4.Looped = false
1696
z4:Play()
1697
for i = 1, 3 do
1698
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1699
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1700
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1701
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1702
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1703
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1704
if Debounces.on == false then break end
1705
wait()
1706
end
1707
z5 = Instance.new("Sound", rarm)
1708
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1709
z5.Volume = .6
1710
z5.Pitch = pt[math.random(1,#pt)]
1711
z5.Looped = false
1712
z5:Play()
1713
for i = 1, 3 do
1714
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1715
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1716
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1717
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1718
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1719
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1720
if Debounces.on == false then break end
1721
wait()
1722
end
1723
z6 = Instance.new("Sound", larm)
1724
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1725
z6.Volume = .6
1726
z6.Pitch = pt[math.random(1,#pt)]
1727
z6.Looped = false
1728
z6:Play()
1729
for i = 1, 3 do
1730
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1731
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1732
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1733
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1734
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1735
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1736
if Debounces.on == false then break end
1737
wait()
1738
end
1739
z7 = Instance.new("Sound", rarm)
1740
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1741
z7.Volume = .6
1742
z7.Pitch = pt[math.random(1,#pt)]
1743
z7.Looped = false
1744
z7:Play()
1745
for i = 1, 3 do
1746
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1747
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1748
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1749
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1750
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1751
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1752
if Debounces.on == false then break end
1753
wait()
1754
end
1755
z8 = Instance.new("Sound", larm)
1756
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1757
z8.Volume = .6
1758
z8.Pitch = pt[math.random(1,#pt)]
1759
z8.Looped = false
1760
z8:Play()
1761
for i = 1, 3 do
1762
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1763
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1764
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1765
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1766
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1767
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1768
if Debounces.on == false then break end
1769
wait()
1770
end
1771
z9 = Instance.new("Sound", rarm)
1772
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1773
z9.Volume = 0.6
1774
z9.Pitch = pt[math.random(1,#pt)]
1775
z9.Looped = false
1776
z9:Play()
1777
for i = 1, 3 do
1778
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1779
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1780
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1781
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1782
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1783
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1784
if Debounces.on == false then break end
1785
wait()
1786
end
1787
z10 = Instance.new("Sound", larm)
1788
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1789
z10.Volume = .6
1790
z10.Pitch = pt[math.random(1,#pt)]
1791
z10.Looped = false
1792
z10:Play()
1793
for i = 1, 3 do
1794
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1795
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1796
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1797
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1798
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1799
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1800
if Debounces.on == false then break end
1801
wait()
1802
end
1803
z11 = Instance.new("Sound", rarm)
1804
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1805
z11.Volume = .6
1806
z11.Pitch = pt[math.random(1,#pt)]
1807
z11.Looped = false
1808
z11:Play()
1809
for i = 1, 3 do
1810
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1811
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1812
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1813
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1814
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1815
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1816
if Debounces.on == false then break end
1817
wait()
1818
end
1819
z12 = Instance.new("Sound", larm)
1820
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1821
z12.Volume = .6
1822
z12.Pitch = pt[math.random(1,#pt)]
1823
z12.Looped = false
1824
z12:Play()
1825
for i = 1, 3 do
1826
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1827
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1828
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1829
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1830
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1831
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1832
if Debounces.on == false then break end
1833
wait()
1834
end
1835
z13 = Instance.new("Sound", rarm)
1836
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1837
z13.Volume = 0.6
1838
z13.Pitch = pt[math.random(1,#pt)]
1839
z13.Looped = false
1840
z13:Play()
1841
for i = 1, 3 do
1842
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1843
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1844
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1845
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1846
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1847
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1848
if Debounces.on == false then break end
1849
wait()
1850
end
1851
z14 = Instance.new("Sound", larm)
1852
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1853
z14.Volume = .6
1854
z14.Pitch = pt[math.random(1,#pt)]
1855
z14.Looped = false
1856
z14:Play()
1857
for i = 1, 3 do
1858
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1859
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1860
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1861
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1862
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1863
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1864
if Debounces.on == false then break end
1865
wait()
1866
end
1867
z15 = Instance.new("Sound", rarm)
1868
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1869
z15.Volume = .6
1870
z15.Pitch = pt[math.random(1,#pt)]
1871
z15.Looped = false
1872
z15:Play()
1873
for i = 1, 3 do
1874
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1875
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1876
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1877
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1878
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1879
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1880
if Debounces.on == false then break end
1881
wait()
1882
end
1883
z16 = Instance.new("Sound", larm)
1884
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1885
z16.Volume = .6
1886
z16.Pitch = pt[math.random(1,#pt)]
1887
z16.Looped = false
1888
z16:Play()
1889
for i = 1, 3 do
1890
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1891
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1892
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1893
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1894
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1895
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1896
if Debounces.on == false then break end
1897
wait()
1898
end
1899
z17 = Instance.new("Sound", rarm)
1900
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1901
z17.Volume = .6
1902
z17.Pitch = pt[math.random(1,#pt)]
1903
z17.Looped = false
1904
z17:Play()
1905
for i = 1, 3 do
1906
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1907
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1908
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1909
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1910
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1911
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1912
if Debounces.on == false then break end
1913
wait()
1914
end
1915
z18 = Instance.new("Sound", larm)
1916
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1917
z18.Volume = .6
1918
z18.Pitch = pt[math.random(1,#pt)]
1919
z18.Looped = false
1920
z18:Play()
1921
for i = 1, 3 do
1922
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1923
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1924
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1925
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1926
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1927
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1928
if Debounces.on == false then break end
1929
wait()
1930
end
1931
z19 = Instance.new("Sound", rarm)
1932
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1933
z19.Volume = 0.6
1934
z19.Pitch = pt[math.random(1,#pt)]
1935
z19.Looped = false
1936
z19:Play()
1937
for i = 1, 3 do
1938
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1939
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1940
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1941
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1942
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1943
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1944
if Debounces.on == false then break end
1945
wait()
1946
end
1947
z20 = Instance.new("Sound", larm)
1948
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1949
z20.Volume = .6
1950
z20.Pitch = pt[math.random(1,#pt)]
1951
z20.Looped = false
1952
z20:Play()
1953
for i = 1, 3 do
1954
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1955
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1956
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1957
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1958
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1959
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1960
if Debounces.on == false then break end
1961
wait()
1962
end
1963
z:Destroy()
1964
z2:Destroy()
1965
z3:Destroy()
1966
z4:Destroy()
1967
z5:Destroy()
1968
z6:Destroy()
1969
z7:Destroy()
1970
z8:Destroy()
1971
z9:Destroy()
1972
z10:Destroy()
1973
z11:Destroy()
1974
z12:Destroy()
1975
z13:Destroy()
1976
z14:Destroy()
1977
z15:Destroy()
1978
z16:Destroy()
1979
z17:Destroy()
1980
z18:Destroy()
1981
z19:Destroy()
1982
z20:Destroy()
1983
Debounces.LPunch = false
1984
Debounces.RPunch = false
1985
Debounces.ks = false
1986
Debounces.ks2 = false
1987
if Debounces.CanAttack == false then
1988
Debounces.CanAttack = true
1989
Debounces.on = false
1990
Debounces.NoIdl = false
1991
end
1992
end
1993
end
1994
end)
1995
-------------------------------
1996
mouse.KeyDown:connect(function(key)
1997
	if key == "t" then
1998
		if Debounces.CanAttack == true then
1999
			Debounces.CanAttack = false
2000
			Debounces.NoIdl = true
2001
			Debounces.on = true
2002
			Debounces.ks = true
2003
    kik = rleg.Touched:connect(function(ht)
2004
        hit = ht.Parent
2005
            if ht and hit:IsA("Model") then
2006
                    if hit:FindFirstChild("Humanoid") then
2007
                        if hit.Name ~= p.Name then
2008
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2009
                                    Debounces.Slashed = true]]--
2010
                                    if Debounces.ks==true then
2011
                                    z = Instance.new("Sound",hed)
2012
                                    z.SoundId = "rbxassetid://169380525"
2013
                                    z.Volume = 1
2014
                                    z:Play()
2015
                                    Debounces.ks=false
2016
                                    end
2017
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2018
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2019
                            --Debounces.Slashed = false
2020
                        --end
2021
                    end
2022
                end
2023
            elseif ht and hit:IsA("Hat") then
2024
                if hit.Parent.Name ~= p.Name then
2025
                    if hit.Parent:FindFirstChild("Humanoid") then
2026
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2027
                                    Debounces.Slashed = true]]--
2028
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2029
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2030
                            --Debounces.Slashed = false
2031
                        --end
2032
                    end
2033
                end
2034
            end
2035
        end)
2036
			for i = 1,20 do
2037
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2038
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2039
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2040
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2041
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2042
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2043
				if Debounces.on == false then break end
2044
				rs:wait()
2045
			end
2046
			kik:disconnect()
2047
			if Debounces.CanAttack == false then
2048
				Debounces.CanAttack = true
2049
				Debounces.NoIdl = false
2050
				Debounces.on = false
2051
            end
2052
        end
2053
    end
2054
end)
2055
----------------------------------------------------
2056
mouse.KeyDown:connect(function(key)
2057
	if key == "y" then
2058
		if Debounces.CanAttack == true then
2059
            Debounces.CanAttack = false
2060
            Debounces.on = true
2061
            Debounces.NoIdl = true
2062
				for i = 1, 15 do
2063
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2064
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2065
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2066
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2067
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2068
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2069
                    if Debounces.on == false then break end
2070
                    rs:wait(2.7)
2071
                end
2072
				x = Instance.new("Sound",char)
2073
				x.SoundId = "rbxassetid://228343271"
2074
				x.Pitch = 1
2075
				x.Volume = .8
2076
				wait(.1)
2077
				x:Play()
2078
				Debounces.on = false
2079
				Debounces.Here = false
2080
				shot = shot + 1
2081
local rng = Instance.new("Part", larm)
2082
rng.Anchored = true
2083
rng.BrickColor = BrickColor.new("institutional white")
2084
rng.CanCollide = false
2085
rng.FormFactor = 3
2086
rng.Name = "Ring"
2087
rng.Size = Vector3.new(1, 1, 1)
2088
rng.Transparency = 0.35
2089
rng.TopSurface = 0
2090
rng.BottomSurface = 0
2091
rng2 = rng:clone()
2092
rng3 = rng2:clone()
2093
rng4 = rng2:clone()
2094
local rngm = Instance.new("SpecialMesh", rng)
2095
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2096
rngm.Scale = Vector3.new(10, 10, 1)
2097
rngm2 = rngm:clone()
2098
rngm2.Scale = Vector3.new(5, 5, 3)
2099
rngm3=rngm2:clone()
2100
rngm3.Parent = rng3
2101
rngm3.Scale = Vector3.new(8, 8, 1)
2102
rngm4 = rngm2:clone()
2103
rngm4.Parent = rng4
2104
rngm4.Scale = Vector3.new(6, 6, 1)
2105
local bem = Instance.new("Part", larm)
2106
bem.Anchored = true
2107
bem.BrickColor = BrickColor.new("Really black")
2108
bem.CanCollide = false
2109
bem.FormFactor = 3
2110
bem.Name = "Beam" .. shot
2111
bem.Size = Vector3.new(1, 1, 1)
2112
bem.Transparency = 0.35
2113
bem.TopSurface = 0
2114
bem.BottomSurface = 0
2115
local bemm = Instance.new("SpecialMesh", bem)
2116
bemm.MeshType = 4
2117
bemm.Scale = Vector3.new(1, 4, 4)
2118
local out = Instance.new("Part", larm)
2119
out.Anchored = true
2120
out.BrickColor = BrickColor.new("Really black")
2121
out.CanCollide = false
2122
out.FormFactor = 3
2123
out.Name = "Out"
2124
out.Size = Vector3.new(4, 4, 4)
2125
out.Transparency = 0.35
2126
out.TopSurface = 0
2127
out.BottomSurface = 0
2128
local outm = Instance.new("SpecialMesh", out)
2129
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2130
outm.Scale = Vector3.new(6, 4, 6)
2131
local bnd = Instance.new("Part", larm)
2132
bnd.Anchored = true
2133
bnd.BrickColor = BrickColor.new("Cyan")
2134
bnd.CanCollide = false
2135
bnd.FormFactor = 3
2136
bnd.Name = "Bend"
2137
bnd.Size = Vector3.new(1, 1, 1)
2138
bnd.Transparency = 1
2139
bnd.TopSurface = 0
2140
bnd.BottomSurface = 0
2141
local bndm = Instance.new("SpecialMesh", bnd)
2142
bndm.MeshType = 3
2143
bndm.Scale = Vector3.new(8, 8, 8)
2144
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2145
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2146
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2147
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2148
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2149
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2150
Debounces.Shewt = true
2151
coroutine.wrap(function()
2152
for i = 1, 20, 0.2 do
2153
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2154
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2155
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2156
rng.Transparency = i/20
2157
rng3.Transparency = 1/24
2158
rng4.Transparency = i/26
2159
wait()
2160
end
2161
wait()
2162
rng:Destroy()
2163
end)()
2164
if Debounces.Shewt == true then
2165
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2166
hit = ht.Parent
2167
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2168
if HasntTouched(hit.Name) == true and deb == false then
2169
deb = true
2170
coroutine.wrap(function()
2171
hit:FindFirstChild("Humanoid").PlatformStand = true
2172
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2173
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2174
end)()
2175
table.insert(Touche, hit.Name)
2176
deb = false
2177
end
2178
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2179
if HasntTouched(hit.Parent.Name) == true and deb == false then
2180
deb = true
2181
coroutine.wrap(function()
2182
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2183
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2184
wait(1)
2185
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2186
end)()
2187
table.insert(Touche, hit.Parent.Name)
2188
deb = false
2189
for i, v in pairs(Touche) do
2190
print(v)
2191
end
2192
end
2193
end
2194
end)
2195
end
2196
for i = 0, 260, 8 do
2197
bem.Size = Vector3.new(i, 3, 3)
2198
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2199
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2200
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2201
bnd.Size = Vector3.new(1,1,1)
2202
bndm.Scale = Vector3.new(8,8,8)
2203
if i % 10 == 0 then
2204
local newRng = rng2:Clone()
2205
newRng.Parent = larm
2206
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2207
local newRngm = rngm2:clone()
2208
newRngm.Parent=newRng
2209
coroutine.wrap(function()
2210
for i = 1, 10, 0.2 do
2211
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2212
newRng.Transparency = i/10
2213
wait()
2214
end
2215
wait()
2216
newRng:Destroy()
2217
end)()
2218
end
2219
wait()
2220
end
2221
wait()
2222
Debounces.Shewt = false
2223
bem:Destroy()
2224
out:Destroy()
2225
bnd:Destroy()
2226
Debounces.Ready = false
2227
for i, v in pairs(Touche) do
2228
table.remove(Touche, i)
2229
end
2230
wait()
2231
table.insert(Touche, char.Name)
2232
Debounces.NoIdl = false
2233
if Debounces.CanAttack == false then
2234
Debounces.CanAttack = true
2235
end
2236
end
2237
end
2238
end)
2239
----------------------------------------------------
2240
--[[mouse.KeyDown:connect(function(key)
2241
	if key == "y" then
2242
		if Debounces.CanAttack == true then
2243
			Debounces.CanAttack = false
2244
			Debounces.NoIdl = true
2245
			Debounces.on = true
2246
				local shell = Instance.new("Part",torso)
2247
				shell.BrickColor = BrickColor.new("Royal purple")
2248
				shell.Anchored = false
2249
				shell.CanCollide = false
2250
				shell.Locked = true
2251
				shell.TopSurface = "SmoothNoOutlines"
2252
				shell.BottomSurface = "SmoothNoOutlines"
2253
				shell.Size = Vector3.new(1.2,1.2,1.2)
2254
				shell.FormFactor = 3
2255
				local shellm = Instance.new("SpecialMesh",shell)
2256
				shellm.MeshType = "Sphere"
2257
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2258
				Omega = function()
2259
					local X = Instance.new("Part",char)
2260
					local O = Instance.new("ObjectValue",X)
2261
					O.Name = "creator"
2262
					X.Locked = true
2263
					X.Name = "Shell"
2264
					X.Anchored = false
2265
					X.CanCollide = false
2266
					X.Transparency = 0.5
2267
					X.Reflectance = 0
2268
					X.BottomSurface = 0
2269
					X.TopSurface = 0
2270
					X.Shape = 0
2271
					local V = Instance.new("ObjectValue",X)
2272
					V.Value = char
2273
					V.Name = "creator"
2274
					X.BrickColor = BrickColor.new("Royal purple")
2275
					X.Size = Vector3.new(40,40,40)
2276
					--X.Material = "Neon"
2277
					local Z = Instance.new("SpecialMesh",X)
2278
					Z.MeshType = "Sphere"
2279
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2280
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2281
					local bv = Instance.new("BodyVelocity",X)
2282
					bv.maxForce = Vector3.new(99999,99999,99999)
2283
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2284
					bv.velocity = root.CFrame.lookVector*10
2285
					Explode = X.Touched:connect(function(hit)
2286
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2287
							local cf = X.CFrame
2288
							bv:Destroy()
2289
							X.Anchored = true
2290
							Z:Remove()
2291
							Explode:disconnect()
2292
							X.Size = Vector3.new(3,3,3)
2293
							X.Touched:connect(function(hit) end)
2294
							X.CanCollide = false
2295
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2296
								if v:FindFirstChild('Humanoid') then
2297
									v.Humanoid:TakeDamage(math.random(80,120))
2298
								end
2299
							end
2300
								for i = 1, (40) do rs:wait()
2301
									X.Transparency = X.Transparency + (1/40)
2302
									X.Size = X.Size + Vector3.new(1,1,1)
2303
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2304
								end
2305
							X:Destroy()
2306
							end
2307
						end)
2308
					end
2309
			for i = 1,200 do
2310
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2311
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2312
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2313
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2314
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2315
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2316
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2317
				if Debounces.on == false then break end
2318
				rs:wait()
2319
			end
2320
			for i = 1,30 do
2321
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2322
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2323
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2324
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2325
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2326
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2327
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2328
				if Debounces.on == false then break end
2329
				rs:wait()
2330
			end
2331
			for i = 1,40 do
2332
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2333
				shell.Size = shell.Size + Vector3.new(1,1,1)
2334
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2335
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2336
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2337
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2338
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2339
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2340
				if Debounces.on == false then break end
2341
				rs:wait()
2342
			end
2343
			for i = 1,40 do
2344
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2345
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2346
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2347
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2348
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2349
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2350
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2351
				if Debounces.on == false then break end
2352
				rs:wait()
2353
			end
2354
			for i = 1,60 do
2355
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2356
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2357
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2358
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2359
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2360
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2361
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2362
				if Debounces.on == false then break end
2363
				rs:wait()
2364
			end
2365
			for i = 1,60 do
2366
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2367
				shell.Size = shell.Size + Vector3.new(1,1,1)
2368
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2369
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2370
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2371
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2372
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2373
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2374
				if Debounces.on == false then break end
2375
				rs:wait()
2376
			end
2377
			if Debounces.CanAttack == false then
2378
				Debounces.CanAttack = true
2379
				Debounces.NoIdl = false
2380
				Debounces.on = false
2381
            end
2382
        end
2383
    end
2384
end)]]--
2385
----------------------------------------------------
2386
Charging = false
2387
mouse.KeyDown:connect(function(key)
2388
	if key == "r" then
2389
		if Charging == false then
2390
			Charging = true
2391
			if Debounces.CanAttack == true then
2392
				Debounces.CanAttack = false
2393
				Debounces.NoIdl = true
2394
				Debounces.on = true
2395
				for i = 1,20 do
2396
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2397
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2398
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2399
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2400
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2401
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2402
					if Debounces.on == false then break end
2403
					rs:wait()
2404
				end
2405
				--[[for i = 1,20 do
2406
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2407
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2408
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2409
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2410
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2411
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2412
					if Debounces.on == false then break end
2413
					rs:wait()
2414
				end]]--
2415
pt=Instance.new('Part',torso)
2416
pt.Anchored=true
2417
pt.CanCollide=false
2418
pt.Locked = true
2419
pt.FormFactor='Custom'
2420
pt.Size=Vector3.new(1,1,1)
2421
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2422
pt.Transparency=.6
2423
pt.BrickColor=BrickColor.new('Really black')
2424
msh=Instance.new('SpecialMesh',pt)
2425
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2426
msh.Scale=Vector3.new(8,4,8)
2427
pt2=pt:clone()
2428
pt2.Parent = torso
2429
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2430
pt2.BrickColor=BrickColor.new("Cyan")
2431
msh2=msh:clone()
2432
msh2.Parent=pt2
2433
msh2.Scale=Vector3.new(10,5,10)
2434
2435
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2436
2437
bl = Instance.new("Part", char)
2438
bl.Locked = true
2439
bl.Name = "Shell"
2440
bl.BrickColor = BrickColor.new("Really black")
2441
bl.Anchored = true
2442
bl.CanCollide = false
2443
bl.Transparency = 0
2444
bl.Reflectance = 0
2445
bl.BottomSurface = 0
2446
bl.TopSurface = 0
2447
bl.Shape = 0
2448
blm = Instance.new("SpecialMesh",bl)
2449
blm.MeshType = "Sphere"
2450
blm.Scale = Vector3.new(1,1,1)
2451
blm.MeshId = "rbxassetid://9982590"
2452
2453
	coroutine.resume(coroutine.create(function()
2454
        for i=1, math.huge, 4 do
2455
			if Charging == true then
2456
				rs:wait()
2457
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2458
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2459
				bl.Transparency = bl.Transparency + 0.005
2460
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2461
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2462
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2463
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2464
				elseif Charging == false then break
2465
			end
2466
		end
2467
    end))
2468
2469
repeat
2470
    local p = Instance.new('Part',torso)
2471
    p.formFactor = 'Custom'
2472
    p.Size = Vector3.new(1,1,1)
2473
    p.BrickColor = workspace.Base.BrickColor
2474
    p.CanCollide = false
2475
    p.Transparency = 0
2476
    p.Anchored = true
2477
    p.Locked=true
2478
    p.Material = workspace.Base.Material
2479
    s = math.random(1,40)/10
2480
    local m = Instance.new("BlockMesh",p)
2481
    m.Scale = Vector3.new(s,s,s)
2482
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2483
	--[[coroutine.wrap(function()
2484
		wait(2)
2485
		while Charging == true do
2486
		wait(2)
2487
		GroundWave1()
2488
		wait(2)
2489
		end
2490
	end)()]]--
2491
	Spawn(function()
2492
		while rs:wait() do
2493
			if Charging == true then
2494
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2495
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2496
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2497
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2498
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2499
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2500
			elseif Charging == false then break
2501
			end
2502
		end
2503
	end)
2504
	Spawn(function()
2505
        while rs:wait() do
2506
            if p.Transparency >= 1 then p:Destroy() break end
2507
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2508
            p.Transparency = p.Transparency+0.01
2509
        end
2510
    end)
2511
    wait(.3)
2512
until Charging == false
2513
			end
2514
		end
2515
	end
2516
end)
2517
----------------------------------------------------
2518
mouse.KeyUp:connect(function(key)
2519
	if key == "r" then
2520
		if Charging == true then
2521
			Charging = false
2522
				pt:Destroy()
2523
				pt2:Destroy()
2524
				bl:Destroy()
2525
			if Debounces.CanAttack == false then
2526
				Debounces.CanAttack = true
2527
				Debounces.NoIdl = false
2528
				Debounces.on = false
2529
			end
2530
		end
2531
	end
2532
end)
2533
----------------------------------------------------
2534
mouse.KeyDown:connect(function(key)
2535
	if key == "g" then
2536
		if Debounces.CanAttack == true then
2537
			Debounces.CanAttack = false
2538
			Debounces.NoIdl = true
2539
			Debounces.on = true
2540
				local shell = Instance.new("Part",torso)
2541
				shell.BrickColor = BrickColor.new("Cyan")
2542
				shell.Anchored = true
2543
				shell.CanCollide = false
2544
				shell.Locked = true
2545
				shell.TopSurface = "SmoothNoOutlines"
2546
				shell.BottomSurface = "SmoothNoOutlines"
2547
				shell.Size = Vector3.new(1,1,1)
2548
				shellm = Instance.new("SpecialMesh",shell)
2549
				shellm.MeshType = "Sphere"
2550
				shellm.Scale = Vector3.new(1,1,1)
2551
				local shell2 = Instance.new("Part",torso)
2552
				shell2.BrickColor = BrickColor.new("Cyan")
2553
				shell2.Anchored = true
2554
				shell2.CanCollide = false
2555
				shell2.Locked = true
2556
				shell2.TopSurface = "SmoothNoOutlines"
2557
				shell2.BottomSurface = "SmoothNoOutlines"
2558
				shell2.Size = Vector3.new(1,1,1)
2559
				shellm2 = Instance.new("SpecialMesh",shell2)
2560
				shellm2.MeshType = "Sphere"
2561
				shellm2.Scale = Vector3.new(1,1,1)
2562
2563
function FindNearestTorso(Position,Distance,SinglePlayer)
2564
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2565
        local List = {}
2566
        for i,v in pairs(workspace:GetChildren())do
2567
            if v:IsA("Model")then
2568
                if v:findFirstChild("Torso")then
2569
                    if v ~= char then
2570
                        if(v.Torso.Position -Position).magnitude <= Distance then
2571
                            table.insert(List,v)
2572
                        end
2573
                    end
2574
                end
2575
            end
2576
        end
2577
    return List
2578
end
2579
2580
Shell = function()
2581
local X = Instance.new("Part",char)
2582
local O = Instance.new("ObjectValue",X)
2583
        O.Name = "creator"
2584
        X.Locked = true
2585
		X.Name = "Shell"
2586
        X.Anchored = false
2587
        X.CanCollide = false
2588
        X.Transparency = 0
2589
        X.Reflectance = 0
2590
        X.BottomSurface = 0
2591
        X.TopSurface = 0
2592
        X.Shape = 0
2593
        local V = Instance.new("ObjectValue",X)
2594
        V.Value = char
2595
        V.Name = "creator"
2596
        X.BrickColor = BrickColor.new("Cyan")
2597
        X.Size = Vector3.new(1,1,1)
2598
        --X.Material = "Neon"
2599
        local Z = Instance.new("SpecialMesh",X)
2600
        Z.MeshType = "Sphere"
2601
        Z.Scale = Vector3.new(1,1,1)
2602
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2603
        local bv = Instance.new("BodyVelocity",X)
2604
        bv.maxForce = Vector3.new(99999,99999,99999)
2605
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2606
        bv.velocity = root.CFrame.lookVector*65
2607
Explode = X.Touched:connect(function(hit)
2608
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2609
        local cf = X.CFrame
2610
        bv:Destroy()
2611
        X.Anchored = true
2612
        Z:Remove()
2613
        Explode:disconnect()
2614
        X.Size = Vector3.new(3,3,3)
2615
        X.Touched:connect(function(hit) end)
2616
        X.CanCollide = false
2617
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2618
			if v:FindFirstChild('Humanoid') then
2619
				v.Humanoid:TakeDamage(math.random(6,12))
2620
			end
2621
		end
2622
			for i = 1, (40) do rs:wait()
2623
				X.Transparency = X.Transparency + (1/40)
2624
				X.Size = X.Size + Vector3.new(1,1,1)
2625
				X.CFrame = cf
2626
			end
2627
		X:Destroy()
2628
		end
2629
	end)
2630
end
2631
				Shell()
2632
				for i = 1, 10 do
2633
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2634
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2635
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2636
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2637
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2638
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2639
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2640
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2641
					if Debounces.on == false then break end
2642
					rs:wait()
2643
				end
2644
				Shell()
2645
				shell.Transparency = 1
2646
				for i = 1, 10 do
2647
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2648
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2649
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2650
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2651
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2652
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2653
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2654
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2655
					if Debounces.on == false then break end
2656
					rs:wait()
2657
				end
2658
				Shell()
2659
				shell.Transparency = 0
2660
				shell2.Transparency = 1
2661
				for i = 1, 10 do
2662
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2663
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2664
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2665
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2666
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2667
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2668
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2669
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2670
					if Debounces.on == false then break end
2671
					rs:wait()
2672
				end
2673
				Shell()
2674
				shell2.Transparency = 0
2675
				shell.Transparency = 1
2676
				for i = 1, 10 do
2677
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2678
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2679
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2680
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2681
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2682
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2683
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2684
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2685
					if Debounces.on == false then break end
2686
					rs:wait()
2687
				end
2688
				Shell()
2689
				shell.Transparency = 0
2690
				shell2.Transparency = 1
2691
				for i = 1, 10 do
2692
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2693
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2694
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2695
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2696
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2697
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2698
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2699
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2700
					if Debounces.on == false then break end
2701
					rs:wait()
2702
				end
2703
				Shell()
2704
				shell2.Transparency = 0
2705
				shell.Transparency = 1
2706
				for i = 1, 10 do
2707
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2708
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2709
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2710
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2711
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2712
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2713
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2714
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2715
					if Debounces.on == false then break end
2716
					rs:wait()
2717
				end
2718
				Shell()
2719
				shell.Transparency = 0
2720
				shell2.Transparency = 1
2721
				for i = 1, 10 do
2722
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2723
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2724
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2725
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2726
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2727
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2728
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2729
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2730
					if Debounces.on == false then break end
2731
					rs:wait()
2732
				end
2733
				Shell()
2734
				shell2.Transparency = 0
2735
				shell.Transparency = 1
2736
				for i = 1, 10 do
2737
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2738
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2739
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2740
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2741
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2742
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2743
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2744
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2745
					if Debounces.on == false then break end
2746
					rs:wait()
2747
				end
2748
				Shell()
2749
				shell.Transparency = 0
2750
				shell2.Transparency = 1
2751
				for i = 1, 10 do
2752
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2753
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2754
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2755
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2756
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2757
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2758
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2759
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2760
					if Debounces.on == false then break end
2761
					rs:wait()
2762
				end
2763
				Shell()
2764
				shell2.Transparency = 0
2765
				shell.Transparency = 1
2766
				for i = 1, 10 do
2767
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2768
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2769
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2770
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2771
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2772
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2773
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2774
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2775
					if Debounces.on == false then break end
2776
					rs:wait()
2777
				end
2778
				Shell()
2779
				shell.Transparency = 0
2780
				shell2.Transparency = 1
2781
				for i = 1, 10 do
2782
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2783
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2784
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2785
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2786
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2787
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2788
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2789
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2790
					if Debounces.on == false then break end
2791
					rs:wait()
2792
				end
2793
				Shell()
2794
				shell2.Transparency = 0
2795
				shell.Transparency = 1
2796
				for i = 1, 10 do
2797
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2798
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2799
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2800
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2801
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2802
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2803
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2804
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2805
					if Debounces.on == false then break end
2806
					rs:wait()
2807
				end
2808
				Shell()
2809
				shell.Transparency = 0
2810
				shell2.Transparency = 1
2811
				for i = 1, 10 do
2812
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2813
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2814
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2815
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2816
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2817
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2818
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2819
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2820
					if Debounces.on == false then break end
2821
					rs:wait()
2822
				end
2823
				shell.Transparency = 1
2824
			if Debounces.CanAttack == false then
2825
				Debounces.CanAttack = true
2826
				Debounces.NoIdl = false
2827
				Debounces.on = false
2828
			end
2829
		end
2830
	end
2831
end)
2832
----------------------------------------------------
2833
Search = false
2834
mouse.KeyDown:connect(function(key)
2835
	if key == "n" then
2836
		if Search == false then
2837
			Search = true
2838
			for i,v in pairs(game.Players:getPlayers()) do
2839
				if v.Name~=char.Name then
2840
					for j,k in pairs(v.Character:GetChildren()) do
2841
						if k:IsA("BasePart") and k.Transparency >= 1 then
2842
							bawx=Instance.new("SelectionBox",cam)
2843
							bawx.Color = BrickColor.new("Bright red")
2844
							bawx.Transparency = .5
2845
							bawx.Adornee = k
2846
						end
2847
                    end
2848
                end
2849
            end
2850
		elseif Search == true then
2851
			Search = false
2852
			for i, v in pairs(cam:GetChildren()) do
2853
				if v:IsA("SelectionBox") then
2854
					v:Destroy()
2855
				end
2856
			end
2857
	    end
2858
    end
2859
end)
2860
----------------------------------------------------
2861
Grab = false
2862
mouse.KeyDown:connect(function(key)
2863
    if key == "z" then
2864
        Debounces.on = true
2865
        Debounces.NoIdl = true
2866
		Debounces.ks = true
2867
        if Grab == false then
2868
        gp = nil
2869
		for i = 1, 20 do
2870
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2871
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2872
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2873
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2874
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2875
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2876
			if Debounces.on == false then break end
2877
			rs:wait()
2878
		end
2879
        con1=larm.Touched:connect(function(hit) -- this is grab
2880
            ht = hit.Parent
2881
            hum1=ht:FindFirstChild('Humanoid')
2882
            if hum1 ~= nil then
2883
			    if Debounces.ks==true then
2884
                z = Instance.new("Sound",hed)
2885
                z.SoundId = "rbxassetid://169380525"
2886
                z.Volume = 1
2887
                z:Play()
2888
                Debounces.ks=false
2889
				end
2890
                hum1.PlatformStand=true
2891
                gp = ht
2892
                Grab = true
2893
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2894
                asd.Parent = larm
2895
                asd.Name = "asd"
2896
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2897
            --[[elseif hum1 == nil then
2898
                con1:disconnect()
2899
                wait() return]]--
2900
            end
2901
        end)
2902
		for i = 1, 20 do
2903
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2904
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2905
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2906
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2907
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2908
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2909
			if Debounces.on == false then break end
2910
			rs:wait()
2911
		end
2912
	if hum1 == nil then
2913
    Debounces.on = false
2914
    Debounces.NoIdl = false
2915
	end
2916
	con1:disconnect()
2917
    elseif Grab == true then
2918
        Grab = false
2919
		Punch()
2920
		z = Instance.new("Sound",hed)
2921
		z.SoundId = "rbxassetid://169380525"
2922
		z.Pitch = ptz[math.random(1,#ptz)]
2923
		z.Volume = 1
2924
		z:Play()
2925
		for i = 1, 10 do
2926
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2927
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2928
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2929
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2930
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2931
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2932
			if Debounces.on == false then break end
2933
			rs:wait()
2934
		end
2935
		Punch()
2936
		z = Instance.new("Sound",hed)
2937
		z.SoundId = "rbxassetid://169380525"
2938
		z.Pitch = ptz[math.random(1,#ptz)]
2939
		z.Volume = 1
2940
		z:Play()
2941
		for i = 1, 10 do
2942
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2943
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2944
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2945
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2946
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2947
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2948
			if Debounces.on == false then break end
2949
			rs:wait()
2950
		end
2951
		Punch()
2952
		z = Instance.new("Sound",hed)
2953
		z.SoundId = "rbxassetid://169380525"
2954
		z.Pitch = ptz[math.random(1,#ptz)]
2955
		z.Volume = 1
2956
		z:Play()
2957
		for i = 1, 10 do
2958
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2959
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2960
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2961
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2962
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2963
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2964
			if Debounces.on == false then break end
2965
			rs:wait()
2966
		end
2967
		Punch()
2968
		z = Instance.new("Sound",hed)
2969
		z.SoundId = "rbxassetid://169380525"
2970
		z.Pitch = ptz[math.random(1,#ptz)]
2971
		z.Volume = 1
2972
		z:Play()
2973
		for i = 1, 10 do
2974
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2975
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2976
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2977
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2978
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2979
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2980
			if Debounces.on == false then break end
2981
			rs:wait()
2982
		end
2983
		Punch()
2984
		z = Instance.new("Sound",hed)
2985
		z.SoundId = "rbxassetid://169380525"
2986
		z.Pitch = ptz[math.random(1,#ptz)]
2987
		z.Volume = 1
2988
		z:Play()
2989
		for i = 1, 10 do
2990
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2991
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2992
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2993
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2994
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2995
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2996
			if Debounces.on == false then break end
2997
			rs:wait()
2998
		end
2999
		Punch()
3000
		z = Instance.new("Sound",hed)
3001
		z.SoundId = "rbxassetid://169380525"
3002
		z.Pitch = ptz[math.random(1,#ptz)]
3003
		z.Volume = 1
3004
		z:Play()
3005
		for i = 1, 10 do
3006
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3007
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3008
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3009
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3010
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3011
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3012
			if Debounces.on == false then break end
3013
			rs:wait()
3014
		end
3015
		Punch()
3016
		z = Instance.new("Sound",hed)
3017
		z.SoundId = "rbxassetid://169380525"
3018
		z.Pitch = ptz[math.random(1,#ptz)]
3019
		z.Volume = 1
3020
		z:Play()
3021
		for i = 1, 10 do
3022
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3023
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3024
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3025
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3026
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3027
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3028
			if Debounces.on == false then break end
3029
			rs:wait()
3030
		end
3031
		Punch()
3032
		z = Instance.new("Sound",hed)
3033
		z.SoundId = "rbxassetid://169380525"
3034
		z.Pitch = ptz[math.random(1,#ptz)]
3035
		z.Volume = 1
3036
		z:Play()
3037
		for i = 1, 10 do
3038
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3039
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3040
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3041
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3042
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3043
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3044
			if Debounces.on == false then break end
3045
			rs:wait()
3046
		end
3047
		Punch()
3048
		z = Instance.new("Sound",hed)
3049
		z.SoundId = "rbxassetid://169380525"
3050
		z.Pitch = ptz[math.random(1,#ptz)]
3051
		z.Volume = 1
3052
		z:Play()
3053
		for i = 1, 10 do
3054
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3055
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3056
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3057
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3058
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3059
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3060
			if Debounces.on == false then break end
3061
			rs:wait()
3062
		end
3063
		Punch()
3064
		z = Instance.new("Sound",hed)
3065
		z.SoundId = "rbxassetid://169380525"
3066
		z.Pitch = ptz[math.random(1,#ptz)]
3067
		z.Volume = 1
3068-
game:GetService("RunService").RenderStepped:connect(function()
3068+
3069
		for i = 1, 10 do
3070
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3071
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3072
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3073
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3074
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3075
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3076
			if Debounces.on == false then break end
3077
			rs:wait()
3078
		end
3079
		Punch()
3080
		z = Instance.new("Sound",hed)
3081
		z.SoundId = "rbxassetid://169380525"
3082
		z.Pitch = ptz[math.random(1,#ptz)]
3083
		z.Volume = 1
3084
		z:Play()
3085
		for i = 1, 10 do
3086
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3087
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3088
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3089
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3090
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3091
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3092
			if Debounces.on == false then break end
3093
			rs:wait()
3094
		end
3095
		Punch()
3096
		z = Instance.new("Sound",hed)
3097
		z.SoundId = "rbxassetid://338700363"
3098
		z.Pitch = ptz[math.random(1,#ptz)]
3099
		z.Volume = 1
3100
		z:Play()
3101
		for i = 1, 10 do
3102
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3103
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3104
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3105
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3106
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3107
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3108
			if Debounces.on == false then break end
3109
			rs:wait()
3110
		end
3111
		con1:disconnect()
3112
		Debounces.on = false
3113
		Debounces.NoIdl = false
3114
		if gp ~= nil then
3115
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3116
				for i,v in pairs(larm:GetChildren()) do
3117
					if v.Name == "asd" and v:IsA("Weld") then
3118
				v:Remove()
3119
			end
3120
		end
3121
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3122
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3123
        bv.P = 125000
3124
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3125
        hum1=nil
3126
		ht=nil
3127
        Debounces.on = false
3128
        Debounces.NoIdl = false
3129
        elseif ht == nil then wait()
3130
        Grab = false
3131
        Debounces.on = false
3132
        Debounces.NoIdl = false
3133
            end
3134
        end
3135
    end
3136
end)
3137
----------------------------------------------------
3138
mouse.KeyDown:connect(function(key)
3139
    if string.byte(key) == 52 then
3140
        char.Humanoid.WalkSpeed = 60
3141
    end
3142
end)
3143
mouse.KeyUp:connect(function(key)
3144
    if string.byte(key) == 52 then
3145
        char.Humanoid.WalkSpeed = 8
3146
    end
3147
end)
3148
-------------------------------
3149
local animpose = "Idle"
3150
local lastanimpose = "Idle"
3151
local sine = 0
3152
local change = 1
3153
local val = 0
3154
local ffing = false
3155
-------------------------------
3156
game:GetService("RunService").Stepped:connect(function()
3157
--[[if char.Humanoid.Jump == true then
3158
jump = true
3159
else
3160
jump = false
3161
end]]
3162
char.Humanoid.FreeFalling:connect(function(f)
3163
if f then
3164
ffing = true
3165
else
3166
ffing = false
3167
end
3168
end)
3169
sine = sine + change
3170
if jumpn == true then
3171
animpose = "Jumping"
3172
elseif ffing == true then
3173
animpose = "Freefalling"
3174
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3175
animpose = "Idle"
3176
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3177
animpose = "Walking"
3178
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3179
animpose = "Running"
3180
end
3181
if animpose ~= lastanimpose then
3182
sine = 0
3183
if Debounces.NoIdl == false then
3184
if animpose == "Idle" then
3185
for i = 1, 2 do
3186
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3187
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3188
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3189
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3190
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3191
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3192
end
3193
elseif animpose == "Walking" then
3194
for i = 1, 2 do
3195
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3196
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3197
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3198
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3199
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3200
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3201
end
3202
elseif animpose == "Running" then
3203
for i = 1, 2 do
3204
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3205
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3206
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3207
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3208
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3209
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3210
wait()
3211
end
3212
end
3213
else
3214
end
3215
end
3216
lastanimpose = animpose
3217
if Debounces.NoIdl == false then
3218
if animpose == "Idle" then
3219
change = 0.5
3220
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3221
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3222
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3223
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3224
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3225
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3226
elseif animpose == "Walking" then
3227
change = 1
3228
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3229
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3230
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3231
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3232
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3233
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3234
elseif animpose == "Running" then
3235
change = 1
3236
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3237
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3238
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3239
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3240
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3241
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3242
end
3243
end
3244
end)
3245
3246
hum.MaxHealth = 9001
3247
wait(3)
3248
hum.Health = 9001
3249
3250
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3251
    --[[Part0 = Vector3 (Start pos)
3252
		Part1 = Vector3 (End pos)
3253
		Times = number (Amount of lightning parts)
3254
		Offset = number (Offset)
3255
		Color = color (brickcolor value)
3256
		Thickness = number (thickness)
3257
		Trans = number (transparency)
3258
    ]]--
3259
    local magz = (Part0 - Part1).magnitude
3260
    local curpos = Part0
3261
    local trz = {-Offset,Offset}
3262
    for i=1,Times do
3263
        local li = Instance.new("Part", torso)
3264
		li.Name = "Lightning"
3265
		li.TopSurface =0
3266
		li.Material = "Neon"
3267
		li.BottomSurface = 0
3268
		li.Anchored = true
3269
		li.Locked = true
3270
		li.Transparency = Trans or 0.4
3271
		li.BrickColor = BrickColor.new(Color)
3272
		li.formFactor = "Custom"
3273
		li.CanCollide = false
3274
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3275
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3276
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3277
        if Times == i then
3278
        local magz2 = (curpos - Part1).magnitude
3279
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3280
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3281
        else
3282
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3283
        end
3284
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3285
        game.Debris:AddItem(li,.1)
3286
    end
3287
end
3288
3289
BodyParts = {} -- Parts to emit lightning effects from
3290
for _, v in pairs(char:GetChildren()) do
3291
    if v:IsA("Part") then
3292
        table.insert(BodyParts, v)
3293
    end
3294
end
3295
3296
Bounding = {} -- Calculate the bounding boxes
3297
for _, v in pairs(BodyParts) do
3298
	local temp = {X=nil, Y=nil, Z=nil}
3299
	temp.X = v.Size.X/2 * 10
3300
	temp.Y = v.Size.Y/2 * 10
3301
	temp.Z = v.Size.Z/2 * 10
3302
	Bounding[v.Name] = temp
3303
	--table.insert(Bounding, v.Name, temp)
3304
end
3305
3306
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3307
	local Body1 = BodyParts[math.random(#BodyParts)]
3308
	local Body2 = BodyParts[math.random(#BodyParts)]
3309
	local Pos1 = Vector3.new(
3310
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3311
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3312
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3313
)
3314
	local Pos2 = Vector3.new(
3315
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3316
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3317
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3318
)
3319
	local SPos1 = Body1.Position + Pos1
3320
	local SPos2 = Body2.Position + Pos2
3321
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3322
end
3323
-- ~CLarramore