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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("Love Bot Edit by Penien23")
6
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
   
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
   
123
    g.RunService = FakeService({
124
        RenderStepped = _rg:GetService("RunService").Heartbeat,
125
        BindToRenderStep = function(self,name,_,fun)
126
 
127
        end,
128
        UnbindFromRenderStep = function(self,name)
129
            self._btrs[name]:Disconnect()
130
        end,
131
    },"RunService")
132
 
133
    setmetatable(g,{
134
        __index=function(self,s)
135
            return _rg:GetService(s) or typeof(_rg[s])=="function"
136
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
        end,
138
        __newindex = fsmt.__newindex,
139
        __call = fsmt.__call
140
    })
141
    --Changing owner to fake player object to support owner:GetMouse()
142
    game,owner = g,g.Players.LocalPlayer
143
end
144
145
--[[
146
Jump in the CAAC
147
by EthanHong0407
148
149
why the hell did i make this
150
i dont even know anymore
151
]]
152
153
local plr = game.Players.LocalPlayer
154
local char = plr.Character
155
local hum = char:FindFirstChildOfClass("Humanoid")
156
local t = tick()
157
local action = ""
158
local torsorot = 0
159
if hum:FindFirstChild("Animator") then
160
hum.Animator:Destroy()
161
end
162
163
hum.WalkSpeed = 0
164
165
166
local song = Instance.new("Sound", char)
167
song.SoundId = "rbxassetid://1883633498"
168
song.Volume = 1
169
song.TimePosition = 3
170
song:Play()
171
function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
172
	local joint = Instance.new("Motor6D", wp0)
173
	joint.Part0 = wp0
174
	joint.Part1 = wp1
175
	joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
176
        joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
177
        joint.Name = name
178
	return joint
179
end
180
181
local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
182
local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
183
local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
184
local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
185
local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
186
local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
187
188
local rsc0 = RS.C0
189
local lsc0 = LS.C0
190
local tsc0 = TS.C0
191
local rhc0 = RH.C0
192
local lhc0 = LH.C0
193
local nkc0 = NK.C0
194
195
local gun = Instance.new("Part", char)
196
gun.Size = Vector3.new(1, 1, 1)
197
gun.Anchored = false
198
gun.CFrame = CFrame.new(0, 10, 0)
199
gun.BrickColor = BrickColor.new("Black")
200
gun:BreakJoints()
201
local gunMesh = Instance.new("SpecialMesh", gun)
202
gunMesh.MeshId = "rbxassetid://430697201"
203
gunMesh.Scale = Vector3.new(1, 1, 1)
204
205
local gunWeld = Instance.new("Weld", gun)
206
gunWeld.Part0 = char["Right Arm"]
207
gunWeld.Part1 = gun
208
gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
209
* CFrame.Angles(math.rad(-90), 0, 0)
210
* CFrame.Angles(0, math.rad(180), 0)
211
212
213
TS.C0 = CFrame.new(0, 10000, 0)
214
game:GetService("RunService").RenderStepped:connect(function()
215
t = t + 0.5
216
if action == "IGotAGun" then
217
local speed = 0.3
218
torsorot = torsorot + 45
219
NK.C0 = NK.C0:lerp(nkc0, speed)
220
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
221
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
222
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
223
* CFrame.Angles(math.rad(90), 0, 0), speed)
224
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
225
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
226
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
227
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
228
elseif action == "IGotAGun2" then
229
local speed = 0.3
230
231
NK.C0 = NK.C0:lerp(nkc0, speed)
232
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
233
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
234
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
235
* CFrame.Angles(math.rad(90), 0, 0), speed)
236
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
237
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
238
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
239
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
240
elseif action == "CoufCouf" then
241
local speed = 1
242
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
243
math.rad(math.random(-360, 360)), 
244
math.rad(math.random(-360, 360))), speed)
245
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
246
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
247
math.rad(math.random(-360, 360)), 
248
math.rad(math.random(-360, 360))), speed)
249
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
250
math.rad(math.random(-360, 360)), 
251
math.rad(math.random(-360, 360))), speed)
252
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
253
math.rad(math.random(-360, 360)), 
254
math.rad(math.random(-360, 360))), speed)
255
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
256
math.rad(math.random(-360, 360)), 
257
math.rad(math.random(-360, 360))), speed)
258
elseif action == "Sleep" then
259
local speed = 1 
260
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
261
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) 
262
* CFrame.Angles(math.rad(90), 0, 0), speed)
263
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
264
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
265
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
266
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
267
elseif action == "WakeUp" then
268
local speed = 0.3
269
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
270
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
271
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
272
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
273
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
274
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
275
elseif action == "Whehw" then
276
local speed = 1
277
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
278
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
279
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
280
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
281
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
282
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
283
elseif action == "Julioliolio" then
284
local speed = 1
285
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
286
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
287
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
288
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
289
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
290
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
291
elseif action == "ICan" then
292
local speed = 1
293
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
294
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
295
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
296
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
297
* CFrame.Angles(math.rad(-5), 0, 0), speed)
298
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
299
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
300
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
301
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
302
elseif action == "ICan2" then
303
local speed = 0.4
304
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
305
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
306
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
307
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
308
* CFrame.Angles(math.rad(-5), 0, 0), speed)
309
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
310
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
311
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
312
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
313
elseif action == "ICant" then
314
local speed = 0.4
315
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
316
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
317
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
318
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
319
* CFrame.Angles(math.rad(-5), 0, 0), speed)
320
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
321
* CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
322
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
323
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
324
elseif action == "BabyJeans" then
325
NK.C0 = nkc0
326
TS.C0 = tsc0 * CFrame.new(0, 8, 0)
327
LS.C0 = lsc0
328
RS.C0 = rsc0
329
LH.C0 = lhc0
330
RH.C0 = rhc0
331
elseif action == "YouAndYour" then
332
local speed = 1
333
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
334
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
335
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
336
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
337
* CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
338
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
339
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
340
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
341
elseif action == "Painis" then
342
local speed = 0.4
343
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
344
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
345
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
346
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
347
 * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
348
LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
349
* CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
350
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
351
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
352
elseif action == "Impoopments" then
353
local speed = 1
354
NK.C0 = NK.C0:lerp(nkc0, speed)
355
TS.C0 = TS.C0:lerp(tsc0, speed)
356
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
357
math.rad(math.random(-360, 360)), 
358
math.rad(math.random(-360, 360))), speed)
359
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
360
math.rad(math.random(-360, 360)), 
361
math.rad(math.random(-360, 360))), speed)
362
RH.C0 = RH.C0:lerp(rhc0, speed)
363
LH.C0 = LH.C0:lerp(lhc0, speed)
364
elseif action == "Normal" then
365
local speed = 1
366
NK.C0 = nkc0
367
TS.C0 = tsc0
368
LS.C0 = lsc0
369
RS.C0 = rsc0
370
LH.C0 = lhc0
371
RH.C0 = rhc0
372
elseif action == "Jooj" then
373
NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
374
TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
375
LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
376
LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
377
RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
378
RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
379
elseif action == "Upsidedown" then
380
local speed = 1
381
NK.C0 = nkc0
382
TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
383
LS.C0 = lsc0
384
RS.C0 = rsc0
385
LH.C0 = lhc0
386
RH.C0 = rhc0
387
elseif action == "CAAC" then
388
local speed = 0.1
389
NK.C0 = nkc0
390
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
391
LS.C0 = lsc0
392
RS.C0 = rsc0
393
LH.C0 = lhc0
394
RH.C0 = rhc0
395
end
396
end)
397
398
399
action = "IGotAGun"
400
wait(0.5)
401
action = "IGotAGun2"
402
wait(2.9)
403
action = "CoufCouf"
404
local part = Instance.new("Part", char)
405
part.Anchored = true
406
part.Material = "Neon"
407
part.BrickColor = BrickColor.new("New Yeller")
408
part.CanCollide = false
409
part.Size = Vector3.new(0.1, 0.1, 10000)
410
for i = 1, 16 do
411
412
413
part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) 
414
wait(0.5/16)
415
416
end
417
part:Destroy()
418
gun:Destroy()
419
local bed = Instance.new("Part", char)
420
bed.Anchored = false
421
bed.CanCollide = false
422
bed.Size = Vector3.new(4, 8, 2)
423
bed:BreakJoints()
424
local bedmesh = Instance.new("SpecialMesh", bed)
425
bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
426
bedmesh.MeshId = "rbxassetid://473508427"
427
bedmesh.TextureId = "rbxassetid://473508936"
428
local bedweld = Instance.new("Weld", bed)
429
bedweld.Part0 = char.HumanoidRootPart
430
bedweld.Part1 = bed
431
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
432
* CFrame.Angles(math.rad(-90), 0, 0)
433
action = "Sleep"
434
wait(0.25)
435
action = "WakeUp"
436
wait(0.5)
437
action = "Whehw"
438
wait(0.7)
439
action = "Julioliolio"
440
for i = 1, 16 do
441
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
442
* CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
443
wait(1/16)
444
end
445
bed:Destroy()
446
action = "ICan"
447
wait(0.2)
448
action = "ICant"
449
wait(0.25)
450
action = "ICan2"
451
wait(0.2)
452
action = "ICant"
453
wait(0.35)
454
action = "BabyJeans"
455
local baby = Instance.new("Part", char)
456
baby.Size = Vector3.new(2, 2, 1)
457
baby.Anchored = false
458
baby.CanCollide = false
459
baby:BreakJoints()
460
461
local baby2 = Instance.new("SpecialMesh", baby)
462
baby2.MeshId = "rbxassetid://430300723"
463
baby2.Scale = Vector3.new(5, 5, 5)
464
baby2.TextureId = "rbxassetid://430300725"
465
466
local babyweld = Instance.new("Weld", baby)
467
babyweld.Part0 = char.Torso
468
babyweld.Part1 = baby
469
babyweld.C0 = CFrame.new(0, -1, 0) 
470
* CFrame.Angles(0, math.rad(180), 0)
471
wait(0.5)
472
baby2.TextureId = "rbxassetid://140688857"
473
wait(1.1)
474
baby:Destroy()
475
action = "YouAndYour"
476
wait(0.5)
477
action = "Painis"
478
wait(0.4)
479
action = "Impoopments"
480
wait(1)
481
482
local pp = Instance.new("Part", char)
483
pp.Size = Vector3.new(1, 1, 1)
484
pp.Anchored = true
485
pp.CanCollide = false
486
pp.BrickColor = char.Torso.BrickColor
487
pp:BreakJoints()
488
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
489
490
for i = 1, 20 do
491
pp.Size = pp.Size + Vector3.new(0, 0, 2)
492
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
493
wait(0.5/20)
494
end
495
pp:Destroy()
496
action = "Jooj"
497
wait(1.7)
498
action = "Normal"
499
wait(0.5)
500
action = "Upsidedown"
501
wait(0.5)
502
action = "Normal"
503
TS.C0 = tsc0 * CFrame.new(0, 10, 0)
504
local caac = Instance.new("Part", char)
505
caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
506
caac.Anchored = true
507
caac.CanCollide = true
508
caac.Size = Vector3.new(8, 4, 1)
509
caac:BreakJoints()
510
local caactext = Instance.new("SurfaceGui", caac)
511
caactext.Adornee = caac
512
local caactext2 = Instance.new("TextLabel", caactext)
513
caactext2.Size = UDim2.new(1, 0, 1, 0)
514
caactext2.TextScaled = true
515
caactext2.Text = "CAAC"
516
caactext2.Font = "Legacy"
517
action = "CAAC"
518
wait(1.7)
519
coroutine.resume(coroutine.create(function()
520
for i = 1, 100 do
521
if char.Head ~= nil then
522
char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
523
end
524
wait(0.5/100)
525
end
526
end))
527
wait(1)
528
caac.Anchored = false
529
char.Head:Destroy()
530
local sound = Instance.new("Sound", char.Torso)
531
sound.SoundId = "rbxassetid://440431180"
532
sound.Volume = 1
533
sound:Play()
534
535
local explosion = Instance.new("Explosion", char)
536
explosion.BlastRadius = 1
537
explosion.BlastPressure = 9000
538
explosion.Position = char.Torso.Position