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| 1 | - | plr = game.Players.Darxiuss |
| 1 | + | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
|
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 141 | ||
| 142 | plr = game.Players.LocalPlayer | |
| 143 | mouse = plr:GetMouse() | |
| 144 | part = nil | |
| 145 | bp = nil | |
| 146 | particles = nil | |
| 147 | function clerp(a,b,c,d) | |
| 148 | for i = 0,d,.01 do | |
| 149 | a.CFrame = CFrame.new(b:lerp(c,i)) | |
| 150 | wait() | |
| 151 | end | |
| 152 | end | |
| 153 | function slerp(a2,b2,c2,d2) | |
| 154 | for i2 = 0,d2,.01 do | |
| 155 | a2.CFrame = CFrame.new(b2:lerp(c2,i2)) | |
| 156 | wait() | |
| 157 | end | |
| 158 | end | |
| 159 | mouse.KeyDown:connect(function(key) | |
| 160 | if key == "e" and plr.Character.Parent == workspace then | |
| 161 | plr.Character.Parent = workspace.Camera | |
| 162 | plr.Character.Archivable = true | |
| 163 | Instance.new("ForceField",plr.Character).Visible = false
| |
| 164 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 165 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
| |
| 166 | t.Transparency = 1 | |
| 167 | if t.Name == "Head" and t:FindFirstChild("face") then
| |
| 168 | t.face.Transparency = 1 | |
| 169 | end | |
| 170 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
| |
| 171 | t.Handle.Transparency = 1 | |
| 172 | end | |
| 173 | end | |
| 174 | elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 175 | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p) | |
| 176 | elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 177 | if plr.Character.Torso.Anchored == true then | |
| 178 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 179 | if t:IsA("Part") then
| |
| 180 | t.Anchored = false | |
| 181 | end | |
| 182 | end | |
| 183 | else | |
| 184 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 185 | if t:IsA("Part") then
| |
| 186 | t.Anchored = true | |
| 187 | end | |
| 188 | end | |
| 189 | end | |
| 190 | elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then | |
| 191 | local clone = part:Clone() | |
| 192 | clone.Parent = workspace | |
| 193 | clone.Anchored = false | |
| 194 | clone:ClearAllChildren() | |
| 195 | clone.CanCollide = true | |
| 196 | bp.Parent = clone | |
| 197 | particles.Parent = clone | |
| 198 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 199 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
| |
| 200 | end | |
| 201 | part:Destroy() | |
| 202 | part = clone | |
| 203 | elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 204 | plr.Character.Parent = workspace | |
| 205 | plr.Character.Archivable = false | |
| 206 | plr.Character:FindFirstChildOfClass("ForceField"):Remove()
| |
| 207 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 208 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
| |
| 209 | t.Transparency = 0 | |
| 210 | if t.Name == "Head" and t:FindFirstChild("face") then
| |
| 211 | t.face.Transparency = 0 | |
| 212 | end | |
| 213 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
| |
| 214 | t.Handle.Transparency = 0 | |
| 215 | end | |
| 216 | end | |
| 217 | end | |
| 218 | end) | |
| 219 | mouse.Button1Down:connect(function() | |
| 220 | if plr.Character.Parent == workspace.Camera then | |
| 221 | if mouse ~= nil then | |
| 222 | if mouse.Target ~= nil then | |
| 223 | part = mouse.Target | |
| 224 | bp = Instance.new("BodyPosition",part)
| |
| 225 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 226 | bp.Position = part.Position | |
| 227 | particles = Instance.new("ParticleEmitter",part)
| |
| 228 | particles.Color = ColorSequence.new(Color3.new(0,0,0)) | |
| 229 | particles.Size = NumberSequence.new(1) | |
| 230 | particles.Texture = "rbxassetid://292289455" | |
| 231 | particles.VelocitySpread = 360 | |
| 232 | particles.Speed = NumberRange.new(0) | |
| 233 | particles.RotSpeed = NumberRange.new(0) | |
| 234 | particles.Rotation = NumberRange.new(0) | |
| 235 | particles.Rate = 250 | |
| 236 | particles.Lifetime = NumberRange.new(.2,.4) | |
| 237 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 238 | dwn = true | |
| 239 | end | |
| 240 | end | |
| 241 | while dwn == true do | |
| 242 | wait() | |
| 243 | bp.Position = mouse.hit.p | |
| 244 | if part then | |
| 245 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 246 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 247 | end | |
| 248 | end | |
| 249 | end | |
| 250 | end | |
| 251 | end) | |
| 252 | mouse.Button1Up:connect(function() | |
| 253 | dwn = false | |
| 254 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
| |
| 255 | if bp then bp:Destroy() end | |
| 256 | if particles then particles:Destroy() end | |
| 257 | end) | |
| 258 | base = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 259 | bbg = Instance.new("BillboardGui",plr.Character.Head)
| |
| 260 | bbg.Size = UDim2.new(0,200,0,50) | |
| 261 | bbg.StudsOffset = Vector3.new(0,3,0) | |
| 262 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 263 | bbgTl.BackgroundTransparency = 1 | |
| 264 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 265 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 266 | bbgTl.Font = "Code" | |
| 267 | bbgTl.Text = " " | |
| 268 | bbgTl.TextSize = 25 | |
| 269 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
| 270 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
| 271 | bbgTl.TextStrokeTransparency = 0 | |
| 272 | bbgTl.TextWrapped = true | |
| 273 | plr.Chatted:connect(function(msg) | |
| 274 | bbgTl.Text = msg | |
| 275 | wait(5) | |
| 276 | if bbgTl.Text == msg then | |
| 277 | bbgTl.Text = " " | |
| 278 | end | |
| 279 | end) | |
| 280 | touchCounter = 0 | |
| 281 | while wait() do | |
| 282 | if plr.Character.Parent == workspace.Camera then | |
| 283 | local c = plr.Character:Clone() | |
| 284 | c:MakeJoints() | |
| 285 | for y,t in pairs(c:GetChildren()) do | |
| 286 | if t:IsA("Part") then
| |
| 287 | t.CanCollide = false | |
| 288 | t.Anchored = true | |
| 289 | t.Transparency = .5 | |
| 290 | t.TopSurface = "Smooth" | |
| 291 | t.BottomSurface = "Smooth" | |
| 292 | t.RightSurface = "Smooth" | |
| 293 | t.LeftSurface = "Smooth" | |
| 294 | t.FrontSurface = "Smooth" | |
| 295 | t.BackSurface = "Smooth" | |
| 296 | t.BrickColor = BrickColor.new("Really black")
| |
| 297 | if t.Name == "Head" and t:FindFirstChild("face") then
| |
| 298 | t.face:Remove() | |
| 299 | elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
| |
| 300 | t.roblox:Remove() | |
| 301 | elseif t.Name == "HumanoidRootPart" then | |
| 302 | t:Remove() | |
| 303 | end | |
| 304 | else | |
| 305 | t:Remove() | |
| 306 | end | |
| 307 | end | |
| 308 | c.Parent = workspace | |
| 309 | game.Debris:AddItem(c,.05) | |
| 310 | end | |
| 311 | end |