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| 1 | >>[You are mobilized. Your current industrial efficiency is: 100%] | |
| 2 | >>[You gained the following units from mobilization:] | |
| 3 | >>4 Necro Imperialis Mixed Divisions [x19][Bombard][x4]] | |
| 4 | - | >>[[You are mobilized, 2 turns]] |
| 4 | + | >>[[You are mobilized, 3 turns]] |
| 5 | ||
| 6 | Currently have 2 mericon corpses | |
| 7 | >>>Necro Imperialis | |
| 8 | - | >>Population: (46.2) (1.1/turn) |
| 8 | + | >>Population: (45.3) (1.1/turn) |
| 9 | >>Food: N/A | |
| 10 | - | >>Raw Currency: (12) (+4/turn) |
| 10 | + | >>Raw Currency: (16) (+4/turn) |
| 11 | >>Legitimacy: very stable | |
| 12 | Government:Military-Theocratic Police State | |
| 13 | >>Culture: (12) | |
| 14 | >>Industry: (34) | |
| 15 | >>Unique Buildings: | |
| 16 | >Towns | |
| 17 | Oakwell, Orgul Oakwell to [Forge City])(+5 industry) | |
| 18 | Azazis Town, Orgul Major [Town] | |
| 19 | Xor, Orgul Major [Town]; +1 hex; +.1/pop a turn | |
| 20 | >networked across whole empire: | |
| 21 | Road Network [Simple]; Industry: +3 | |
| 22 | General education schools grades 1-12 (school network) | |
| 23 | UNAS The University Network of Advanced Sciences (unique university network) | |
| 24 | Trade college network (trade college network)[Thinking of a name] | |
| 25 | ||
| 26 | >The capital | |
| 27 | The Council Tower | |
| 28 | [The grand arena]; +4 culture; +1 industry | |
| 29 | [Embassy] Air Dwarves | |
| 30 | [Embassy] Kaldor | |
| 31 | Statues of Pezar +2 culture +2 industry | |
| 32 | [Trade Port] | |
| 33 | Ministry of faith | |
| 34 | Paper ministry +1 industry; +2 culture | |
| 35 | Ministry of finance | |
| 36 | Ministry of Education | |
| 37 | ||
| 38 | >The Necropolis [Fortress] | |
| 39 | Ministry of the military | |
| 40 | ||
| 41 | ||
| 42 | >Orgul Bridge, North [Fortress] [Need to rename this] | |
| 43 | Ministry of internal security | |
| 44 | ||
| 45 | >>Defenses: | |
| 46 | >networked across whole empire: | |
| 47 | Scout Tower Network [Basic] | |
| 48 | >Capital: | |
| 49 | Interlocked Bone Wall [Medium] | |
| 50 | Zombie Traps [Some] | |
| 51 | >>Trade routes | |
| 52 | Skyrates; Large: +3 Currency/turn; +3 industry | |
| 53 | Technocracy; [Medium: +2 industry; +2 currency/turn] | |
| 54 | Kaldor; Troll Corpses:It ships in corpses periodically | |
| 55 | ||
| 56 | ||
| 57 | >>Military Units: | |
| 58 | >In the necropolis fortress: | |
| 59 | >In the capital: | |
| 60 | [The People’s Shield I ][GMEN][Very Strong] | |
| 61 | [The People’s Shield II][GMEN][Very Strong] | |
| 62 | 3 Undead swarms [Very Strong+] | |
| 63 | NIA 1st magical division [Epic][x3][Mage] | |
| 64 | NIA 1st Shock Trooper Division [Titanic] | |
| 65 | - | 4 Necro Imperialis Mixed Divisions [x19][Bombard][x4]] |
| 65 | + | 8 Necro Imperialis Mixed Divisions [x19][Bombard][x4]] |
| 66 | ||
| 67 | In the North fortress: | |
| 68 | NIA 2nd infantry division [Epic][8x] | |
| 69 | [The People’s Shield III ][GMEN][Very Strong] | |
| 70 | ||
| 71 | ||
| 72 | >Anti Mericon forces: | |
| 73 | NIAF transport and attack 1st wing [Epic][10x] | |
| 74 | 2 Assault ships [Very Strong] | |
| 75 | 6 Mobilized Necro Imperialis Mixed Divisions [x19][Bombard][x4] | |
| 76 | ||
| 77 | >>Resources/Quantity: | |
| 78 | >Unprocessed: | |
| 79 | Sorenium [Some]; Weird Stones [Some]; Ancient Dragon Corpse [Single] | |
| 80 | >Metal: | |
| 81 | Iron [sustainable]x5 | |
| 82 | Cold Iron [Some] | |
| 83 | Gold [unmined]; | |
| 84 | - | Platinum [unmined] |
| 84 | + | Aluminum[Sustainable] |
| 85 | - | Rubicite [unmined] X2 |
| 85 | + | Platinum [Sustainable] |
| 86 | - | Odium [unmined] |
| 86 | + | Rubicite [Sustainable][x2] |
| 87 | - | Aluminum[Unmined] |
| 87 | + | Odium [Sustainable] |
| 88 | Copper [sustainable][1x] | |
| 89 | Silver [Some]; | |
| 90 | Gold [Some] | |
| 91 | >Modifier: | |
| 92 | Flux [Sustainable] | |
| 93 | Coal [unmined]x2 | |
| 94 | Coal [sustainable]x1 | |
| 95 | >Stone: | |
| 96 | Stone, [Sustainable]x2 | |
| 97 | Ioun [Sustainable] | |
| 98 | Gems [Lots] | |
| 99 | >Wood: | |
| 100 | Wood, [Sustainable ]x3 | |
| 101 | >Magic related: | |
| 102 | Raw Chaos [trace] | |
| 103 | Troll Corpses: [Massive - 10] | |
| 104 | Corpses [increasing]??? | |
| 105 | Roc Corpses [Sustainable] | |
| 106 | >Engineered: | |
| 107 | Silk [1x] | |
| 108 | Mercenary Command Crowns [A Few] | |
| 109 | Engines? [Some] The engines appear to be extremely advanced and based on necromatic magic of some sort… | |
| 110 | DT-Travel Equipment [Some] | |
| 111 | Modular High-Energy Cables [A lot] | |
| 112 | Healing Grass [Scarce] | |
| 113 | ||
| 114 | >>Magic/Spells: | |
| 115 | >Necromancy, Average. spells: | |
| 116 | Curse Terrain, Simple | |
| 117 | Mass Raise Undead [Good] | |
| 118 | ||
| 119 | ||
| 120 | ||
| 121 | ||
| 122 | >>Technology: | |
| 123 | ||
| 124 | >resource | |
| 125 | Stone, Wood, Copper, Iron, Steel | |
| 126 | ||
| 127 | >construction/making | |
| 128 | Sturdy Construction, [Average] | |
| 129 | Scaled Construction [Average] | |
| 130 | Specialized Modification [Simple] | |
| 131 | Command Crowns, [Average] (can create mercenary command crowns of the same level) requires necromancy. | |
| 132 | Airships [Average] | |
| 133 | Zepplins [Average] | |
| 134 | Fixed-Wing Aircraft | |
| 135 | Persuader Weapons [Primitive] | |
| 136 | Persuader Theory [Simple] | |
| 137 | The engines appear to be extremely advanced and based on necromatic magic of some sort… (N-Tech Engines/???) | |
| 138 | Golems [Simple] | |
| 139 | Recycling [Very Simple] | |
| 140 | Industrial Concentration [Simple] | |
| 141 | STC Construction [Simple]+2 industry | |
| 142 | Undead Production Lines [Simple] | |
| 143 | ||
| 144 | ||
| 145 | ||
| 146 | >Government/Society | |
| 147 | Standardization [Very simple] | |
| 148 | Rationalization [Average] | |
| 149 | Espionage [Average] | |
| 150 | Counter-Espionage [Good] | |
| 151 | The Total State [Simple] | |
| 152 | Secret Police [Less Simple] | |
| 153 | Bureaucracy [Good] | |
| 154 | Undead-Living Diplomacy [Simple] | |
| 155 | Economics [Very Simple]; +2 currency/turn | |
| 156 | Empiricism [Simple] | |
| 157 | Education [Excellent] | |
| 158 | Logistics [Simple] | |
| 159 | ||
| 160 | ||
| 161 | ||
| 162 | >Magic | |
| 163 | Projected Energy Theory [Simple] | |
| 164 | Planar Theory [Mediocre] | |
| 165 | ||
| 166 | >General tech | |
| 167 | Air Transport, Improvised | |
| 168 | Exotic creature training [Average] | |
| 169 | War Animal Training [Average] | |
| 170 | Pioneering [Average] | |
| 171 | ||
| 172 | >War | |
| 173 | Military-Industrial Complex [Primitive] | |
| 174 | Total Mobilization [Simple] | |
| 175 | Civil Defense: Average | |
| 176 | Morgazian Air-War [Simple] | |
| 177 | Urban Warfare [Basic] | |
| 178 | Urban Pacification [Primitive] | |
| 179 | Mass Combat [Simple] | |
| 180 | Bombardment [Very Simple] | |
| 181 | Infantry Combat [Simple] | |
| 182 | Entrenchment [Simple] | |
| 183 | Standing Armies to: Good) Your effective standing army cap is 9 | |
| 184 | Military-Industrial Complex [Primitive] | |
| 185 | Combined Arms [Very Simple] | |
| 186 | ||
| 187 | >>Territory: (80) | |
| 188 | >>Bonuses: | |
| 189 | 1. Perfectionist: | |
| 190 | 2. Undead: | |
| 191 | >>Eccentricities: | |
| 192 | Theocratic Total State: Your nation values your religious traditions and control generally speaking. Research into technology is generally penalized at -5, but, your legitimacy is increasingly difficult to reduce. This does not impact spells. |