SHOW:
|
|
- or go back to the newest paste.
| 1 | --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: Go to line 7 and 9 and put your name where it says "RazorShockk" | |
| 2 | ||
| 3 | Plrs = game:GetService("Players")
| |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | - | Name = "RazorShockk" |
| 7 | + | Name = "mikee112" |
| 8 | ||
| 9 | - | me = Plrs.RazorShockk |
| 9 | + | me = Plrs.mikee112 |
| 10 | ||
| 11 | char = me.Character | |
| 12 | ||
| 13 | Modelname = "AxE of Doom" | |
| 14 | ||
| 15 | Toolname = "AxE of Doom" | |
| 16 | ||
| 17 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 18 | ||
| 19 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 20 | ||
| 21 | selected = false | |
| 22 | ||
| 23 | Hurt = false | |
| 24 | ||
| 25 | Able = true | |
| 26 | ||
| 27 | ||
| 28 | ||
| 29 | CA = CFrame.Angles | |
| 30 | ||
| 31 | CN = CFrame.new | |
| 32 | ||
| 33 | MR = math.rad | |
| 34 | ||
| 35 | MP = math.pi | |
| 36 | ||
| 37 | MD = math.deg | |
| 38 | ||
| 39 | MH = math.huge | |
| 40 | ||
| 41 | MRA = math.random | |
| 42 | ||
| 43 | ||
| 44 | ||
| 45 | Add = {
| |
| 46 | ||
| 47 | Sphere = function(P) | |
| 48 | ||
| 49 | local m = Instance.new("SpecialMesh",P)
| |
| 50 | ||
| 51 | m.MeshType = "Sphere" | |
| 52 | ||
| 53 | return m | |
| 54 | ||
| 55 | end, | |
| 56 | ||
| 57 | BF = function(P) | |
| 58 | ||
| 59 | local bf = Instance.new("BodyForce",P)
| |
| 60 | ||
| 61 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
| 62 | ||
| 63 | return bf | |
| 64 | ||
| 65 | end, | |
| 66 | ||
| 67 | BP = function(P) | |
| 68 | ||
| 69 | local bp = Instance.new("BodyPosition",P)
| |
| 70 | ||
| 71 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 72 | ||
| 73 | bp.P = 14000 | |
| 74 | ||
| 75 | return bp | |
| 76 | ||
| 77 | end, | |
| 78 | ||
| 79 | BG = function(P) | |
| 80 | ||
| 81 | local bg = Instance.new("BodyGyro",P)
| |
| 82 | ||
| 83 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 84 | ||
| 85 | bg.P = 14000 | |
| 86 | ||
| 87 | return bg | |
| 88 | ||
| 89 | end, | |
| 90 | ||
| 91 | Mesh = function(P, ID, x, y, z) | |
| 92 | ||
| 93 | local m = Instance.new("SpecialMesh")
| |
| 94 | ||
| 95 | m.MeshId = ID | |
| 96 | ||
| 97 | m.Scale = Vector3.new(x, y, z) | |
| 98 | ||
| 99 | m.Parent = P | |
| 100 | ||
| 101 | return m | |
| 102 | ||
| 103 | end, | |
| 104 | ||
| 105 | Sound = function(P, ID, vol, pitch) | |
| 106 | ||
| 107 | local s = Instance.new("Sound")
| |
| 108 | ||
| 109 | s.SoundId = ID | |
| 110 | ||
| 111 | s.Volume = vol | |
| 112 | ||
| 113 | s.Pitch = pitch | |
| 114 | ||
| 115 | s.Parent = P | |
| 116 | ||
| 117 | return s | |
| 118 | ||
| 119 | end | |
| 120 | ||
| 121 | } | |
| 122 | ||
| 123 | ||
| 124 | ||
| 125 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 126 | ||
| 127 | local p = Instance.new("Part")
| |
| 128 | ||
| 129 | p.formFactor = "Custom" | |
| 130 | ||
| 131 | p.Anchored = Anchor | |
| 132 | ||
| 133 | p.CanCollide = Collide | |
| 134 | ||
| 135 | p.Transparency = Tran | |
| 136 | ||
| 137 | p.Reflectance = Ref | |
| 138 | ||
| 139 | p.BrickColor = BrickColor.new(Color) | |
| 140 | ||
| 141 | for _, Surf in pairs(Surfaces) do | |
| 142 | ||
| 143 | p[Surf] = "Smooth" | |
| 144 | ||
| 145 | end | |
| 146 | ||
| 147 | p.Size = Vector3.new(X, Y, Z) | |
| 148 | ||
| 149 | if Break then | |
| 150 | ||
| 151 | p:BreakJoints() | |
| 152 | ||
| 153 | else p:MakeJoints() end | |
| 154 | ||
| 155 | p.Parent = Parent | |
| 156 | ||
| 157 | return p | |
| 158 | ||
| 159 | end | |
| 160 | ||
| 161 | ||
| 162 | ||
| 163 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 164 | ||
| 165 | local w = Instance.new("Weld")
| |
| 166 | ||
| 167 | w.Parent = p0 | |
| 168 | ||
| 169 | w.Part0 = p0 | |
| 170 | ||
| 171 | w.Part1 = p1 | |
| 172 | ||
| 173 | w.C1 = CN(x,y,z) * CA(a,b,c) | |
| 174 | ||
| 175 | return w | |
| 176 | ||
| 177 | end | |
| 178 | ||
| 179 | ||
| 180 | ||
| 181 | function ComputePos(pos1, pos2) | |
| 182 | ||
| 183 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
| 184 | ||
| 185 | return CN(pos1, pos3) | |
| 186 | ||
| 187 | end | |
| 188 | ||
| 189 | ||
| 190 | ||
| 191 | function getHumanoid(c) | |
| 192 | ||
| 193 | local h = nil | |
| 194 | ||
| 195 | for i,v in pairs(c:children()) do | |
| 196 | ||
| 197 | if v:IsA("Humanoid") and c ~= char then
| |
| 198 | ||
| 199 | if v.Health > 0 then | |
| 200 | ||
| 201 | h = v | |
| 202 | ||
| 203 | end | |
| 204 | ||
| 205 | end | |
| 206 | ||
| 207 | end | |
| 208 | ||
| 209 | return h | |
| 210 | ||
| 211 | end | |
| 212 | ||
| 213 | ||
| 214 | ||
| 215 | for i,v in pairs(char:children()) do | |
| 216 | ||
| 217 | if v.Name == Modelname then | |
| 218 | ||
| 219 | v:remove() | |
| 220 | ||
| 221 | end | |
| 222 | ||
| 223 | end | |
| 224 | ||
| 225 | ||
| 226 | ||
| 227 | torso = char.Torso | |
| 228 | ||
| 229 | neck = torso.Neck | |
| 230 | ||
| 231 | hum = char.Humanoid | |
| 232 | ||
| 233 | Rarm = char["Right Arm"] | |
| 234 | ||
| 235 | Larm = char["Left Arm"] | |
| 236 | ||
| 237 | Rleg = char["Right Leg"] | |
| 238 | ||
| 239 | Lleg = char["Left Leg"] | |
| 240 | ||
| 241 | ||
| 242 | ||
| 243 | hc = Instance.new("Humanoid")
| |
| 244 | ||
| 245 | hc.Health = 0 | |
| 246 | ||
| 247 | hc.MaxHealth = 0 | |
| 248 | ||
| 249 | ||
| 250 | ||
| 251 | slash = Add.Sound(nil, "rbxasset://sounds//swordslash.wav", 0.9, 1) | |
| 252 | ||
| 253 | hitsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2801263", 0.7, 0.6) | |
| 254 | ||
| 255 | charge = Add.Sound(nil, "http://www.roblox.com/asset/?id=2101137", 0.8, 0.65) | |
| 256 | ||
| 257 | boom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2691586", 0.8, 0.3) | |
| 258 | ||
| 259 | ||
| 260 | ||
| 261 | function PlaySound(sound) | |
| 262 | ||
| 263 | local s = sound:clone() | |
| 264 | ||
| 265 | s.Parent = torso | |
| 266 | ||
| 267 | s.PlayOnRemove = true | |
| 268 | ||
| 269 | coroutine.resume(coroutine.create(function() | |
| 270 | ||
| 271 | wait() | |
| 272 | ||
| 273 | s:remove() | |
| 274 | ||
| 275 | end)) | |
| 276 | ||
| 277 | end | |
| 278 | ||
| 279 | ||
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | --[[ PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS | |
| 284 | ||
| 285 | PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS | |
| 286 | ||
| 287 | PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS PARTS | |
| 288 | ||
| 289 | ]] | |
| 290 | ||
| 291 | Mo = Instance.new("Model")
| |
| 292 | ||
| 293 | Mo.Name = Modelname | |
| 294 | ||
| 295 | ||
| 296 | ||
| 297 | RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 298 | ||
| 299 | LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 300 | ||
| 301 | RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 302 | ||
| 303 | LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 304 | ||
| 305 | ||
| 306 | ||
| 307 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
| 308 | ||
| 309 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
| 310 | ||
| 311 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
| 312 | ||
| 313 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
| 314 | ||
| 315 | ||
| 316 | ||
| 317 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 318 | ||
| 319 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 320 | ||
| 321 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 322 | ||
| 323 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 324 | ||
| 325 | ||
| 326 | ||
| 327 | HB = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 328 | ||
| 329 | HBW = Weld(Rarm, HB, 0, 1, 0, 0, 0, 0) | |
| 330 | ||
| 331 | HW = Weld(HB, nil, 0, -1, 0, math.pi/2, 0, 0) | |
| 332 | ||
| 333 | ||
| 334 | ||
| 335 | TH = Weld(torso, nil, -0.75, 0.7, 0.4, 0, math.pi/2, MR(-140)) | |
| 336 | ||
| 337 | TH.C0 = CA(MR(-10), MR(10), 0) | |
| 338 | ||
| 339 | ||
| 340 | ||
| 341 | handle = Part(Mo, false, false, 0, 0, "Camo", 0.45, 5.5, 0.45, true) | |
| 342 | ||
| 343 | Instance.new("SpecialMesh",handle)
| |
| 344 | ||
| 345 | handle.Name = "Handle" | |
| 346 | ||
| 347 | ||
| 348 | ||
| 349 | dec1 = Part(Mo, false, false, 0, 0, "Dark green", 0.2, 6, 0.2, true) | |
| 350 | ||
| 351 | Add.Mesh(dec1, "http://www.roblox.com/asset/?id=16606212", 0.38, 0.38, 1.55) | |
| 352 | ||
| 353 | Weld(handle, dec1, 0, 0, 0, math.pi/2, 0, 0) | |
| 354 | ||
| 355 | ||
| 356 | ||
| 357 | dec2 = Part(Mo, false, false, 0, 0, "Earth green", 0.2, 6, 0.2, true) | |
| 358 | ||
| 359 | Add.Mesh(dec2, "http://www.roblox.com/asset/?id=16606212", -0.3, 0.3, 1.55) | |
| 360 | ||
| 361 | Weld(handle, dec2, 0, 0, 0, math.pi/2, math.pi/2, 0) | |
| 362 | ||
| 363 | ||
| 364 | ||
| 365 | skull = Part(Mo, false, false, 0, 0, "Bright green", 0.2, 6, 0.2, true) | |
| 366 | ||
| 367 | Add.Mesh(skull, "http://www.roblox.com/asset/?id=4770583", 2.9, 2.9, 2.3) | |
| 368 | ||
| 369 | Weld(handle, skull, 0, -2.5, 0, 0, 0, 0) | |
| 370 | ||
| 371 | ||
| 372 | ||
| 373 | for x = 0, 180, 180 do | |
| 374 | ||
| 375 | for i = -40, 70, 110/3 do | |
| 376 | ||
| 377 | local asd = (i+90)/85 | |
| 378 | ||
| 379 | local p = Part(Mo, false, false, 0, 0, "Camo", 0.3, 0.8, 0.3, true) | |
| 380 | ||
| 381 | Add.Mesh(p, "http://www.roblox.com/asset/?id=1033714", 0.16, asd*1.2, 0.16) | |
| 382 | ||
| 383 | local w = Weld(skull, p, 0, 0, 0, 0, 0, 0) | |
| 384 | ||
| 385 | w.C0 = CA(0, MR(x), MR(i)) | |
| 386 | ||
| 387 | w.C1 = CN(0, -1, 0) * CA(math.pi/2, math.pi/2, 0) | |
| 388 | ||
| 389 | end | |
| 390 | ||
| 391 | end | |
| 392 | ||
| 393 | ||
| 394 | ||
| 395 | handletip1 = Part(Mo, false, false, 0, 0.2, "Earth green", 0.5, 0.5, 0.5, true) | |
| 396 | ||
| 397 | w1 = Weld(handle, handletip1, 0, 2.6, 0, 0, 0, 0) | |
| 398 | ||
| 399 | Add.Mesh(handletip1, "http://www.roblox.com/asset/?id=9756362", 0.6, 0.5, 0.6) | |
| 400 | ||
| 401 | ||
| 402 | ||
| 403 | handletip2 = Part(Mo, false, false, 0, 0.2, "Camo", 0.5, 0.5, 0.5, true) | |
| 404 | ||
| 405 | Weld(handletip1, handletip2, 0, 0, 0, 0, MR(45), 0) | |
| 406 | ||
| 407 | Add.Mesh(handletip2, "http://www.roblox.com/asset/?id=9756362", 0.6, 0.55, 0.6) | |
| 408 | ||
| 409 | ||
| 410 | ||
| 411 | Mo.Parent = char | |
| 412 | ||
| 413 | TH.Part1 = handle | |
| 414 | ||
| 415 | ||
| 416 | ||
| 417 | if script.Parent.className ~= "HopperBin" then | |
| 418 | ||
| 419 | h = Instance.new("HopperBin",me.Backpack)
| |
| 420 | ||
| 421 | h.Name = Toolname | |
| 422 | ||
| 423 | script.Parent = h | |
| 424 | ||
| 425 | end | |
| 426 | ||
| 427 | ||
| 428 | ||
| 429 | bin = script.Parent | |
| 430 | ||
| 431 | ||
| 432 | ||
| 433 | --[[ ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS | |
| 434 | ||
| 435 | ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS | |
| 436 | ||
| 437 | ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS ANIMATIONS | |
| 438 | ||
| 439 | ]] | |
| 440 | ||
| 441 | ||
| 442 | ||
| 443 | function detach(bool) | |
| 444 | ||
| 445 | LLW.C0 = CN(0, 0, 0) | |
| 446 | ||
| 447 | RLW.C0 = CN(0, 0, 0) | |
| 448 | ||
| 449 | LAW.C0 = CN(0, 0, 0) | |
| 450 | ||
| 451 | RAW.C0 = CN(0, 0, 0) | |
| 452 | ||
| 453 | if bool then | |
| 454 | ||
| 455 | LLW.Part1 = nil | |
| 456 | ||
| 457 | RLW.Part1 = nil | |
| 458 | ||
| 459 | RAW.Part1 = nil | |
| 460 | ||
| 461 | LAW.Part1 = nil | |
| 462 | ||
| 463 | TH.Part1 = handle | |
| 464 | ||
| 465 | HW.Part1 = nil | |
| 466 | ||
| 467 | end | |
| 468 | ||
| 469 | end | |
| 470 | ||
| 471 | ||
| 472 | ||
| 473 | function attach() | |
| 474 | ||
| 475 | RAW.Part1 = Rarm | |
| 476 | ||
| 477 | LAW.Part1 = Larm | |
| 478 | ||
| 479 | RLW.Part1 = Rleg | |
| 480 | ||
| 481 | LLW.Part1 = Lleg | |
| 482 | ||
| 483 | end | |
| 484 | ||
| 485 | ||
| 486 | ||
| 487 | function normal() | |
| 488 | ||
| 489 | neck.C0 = necko | |
| 490 | ||
| 491 | RAW.C0 = RAWStand | |
| 492 | ||
| 493 | LAW.C0 = LAWStand | |
| 494 | ||
| 495 | RLW.C0 = RLWStand | |
| 496 | ||
| 497 | LLW.C0 = LLWStand | |
| 498 | ||
| 499 | HW.C0 = HWStand | |
| 500 | ||
| 501 | end | |
| 502 | ||
| 503 | ||
| 504 | ||
| 505 | function idleanim() | |
| 506 | ||
| 507 | attach() | |
| 508 | ||
| 509 | for i = 0, 1, 0.016 do | |
| 510 | ||
| 511 | RAW.C0 = RAWStand * CA(0, MR(-7*i), MR(12*i)) | |
| 512 | ||
| 513 | LAW.C0 = LAWStand * CA(0, MR(-5*i), MR(7*i)) * CN(0, -0.2*i, 0) | |
| 514 | ||
| 515 | RLW.C0 = RLWStand * CA(MR(-4*i), 0, MR(3*i)) | |
| 516 | ||
| 517 | LLW.C0 = LLWStand * CA(MR(4*i), 0, MR(-3*i)) | |
| 518 | ||
| 519 | neck.C0 = necko * CA(MR(7*i), 0, MR(-6*i)) | |
| 520 | ||
| 521 | if selected == false or torso.Velocity.magnitude > 4 or Able == false then break end | |
| 522 | ||
| 523 | wait() | |
| 524 | ||
| 525 | end | |
| 526 | ||
| 527 | wait() | |
| 528 | ||
| 529 | for i = 1, 0, -0.013 do | |
| 530 | ||
| 531 | RAW.C0 = RAWStand * CA(0, MR(-7*i), MR(12*i)) | |
| 532 | ||
| 533 | LAW.C0 = LAWStand * CA(0, MR(-5*i), MR(7*i)) * CN(0, -0.2*i, 0) | |
| 534 | ||
| 535 | RLW.C0 = RLWStand * CA(MR(-4*i), 0, MR(3*i)) | |
| 536 | ||
| 537 | LLW.C0 = LLWStand * CA(MR(4*i), 0, MR(-3*i)) | |
| 538 | ||
| 539 | neck.C0 = necko * CA(MR(7*i), 0, MR(-6*i)) | |
| 540 | ||
| 541 | if selected == false or torso.Velocity.magnitude > 4 or Able == false then break end | |
| 542 | ||
| 543 | wait() | |
| 544 | ||
| 545 | end | |
| 546 | ||
| 547 | normal() | |
| 548 | ||
| 549 | end | |
| 550 | ||
| 551 | ||
| 552 | ||
| 553 | function runanim() | |
| 554 | ||
| 555 | RLW.Part1 = nil | |
| 556 | ||
| 557 | LLW.Part1 = nil | |
| 558 | ||
| 559 | end | |
| 560 | ||
| 561 | ||
| 562 | ||
| 563 | coroutine.resume(coroutine.create(function() | |
| 564 | ||
| 565 | while true do | |
| 566 | ||
| 567 | wait() | |
| 568 | ||
| 569 | if selected and Able == true then | |
| 570 | ||
| 571 | if torso.Velocity.magnitude < 0.1 then | |
| 572 | ||
| 573 | idleanim() | |
| 574 | ||
| 575 | else | |
| 576 | ||
| 577 | runanim() | |
| 578 | ||
| 579 | end | |
| 580 | ||
| 581 | wait() | |
| 582 | ||
| 583 | end | |
| 584 | ||
| 585 | end | |
| 586 | ||
| 587 | end)) | |
| 588 | ||
| 589 | ||
| 590 | ||
| 591 | function selectanim() | |
| 592 | ||
| 593 | RAW.Part1 = Rarm | |
| 594 | ||
| 595 | LLW.Part1 = Lleg | |
| 596 | ||
| 597 | RLW.Part1 = Rleg | |
| 598 | ||
| 599 | for i = 0, 1, 0.2 do | |
| 600 | ||
| 601 | RAW.C0 = CA(MR(185*i), MR(70*i), 0) | |
| 602 | ||
| 603 | LLW.C0 = CA(MR(2*i), 0, MR(-5*i)) | |
| 604 | ||
| 605 | RLW.C0 = CA(MR(-2*i), 0, MR(5*i)) | |
| 606 | ||
| 607 | neck.C0 = necko * CA(0, 0, MR(-40*i)) | |
| 608 | ||
| 609 | wait() | |
| 610 | ||
| 611 | end | |
| 612 | ||
| 613 | TH.Part1 = nil | |
| 614 | ||
| 615 | HW.Part1 = handle | |
| 616 | ||
| 617 | HW.C0 = CA(MR(40), 0, MR(-20)) | |
| 618 | ||
| 619 | for i = 0, 1, 0.08 do | |
| 620 | ||
| 621 | RAW.C0 = CA(MR(185-110*i), MR(70-60*i), MR(30*i)) | |
| 622 | ||
| 623 | LLW.C0 = CA(MR(2-8*i), 0, MR(-5-10*i)) | |
| 624 | ||
| 625 | RLW.C0 = CA(MR(-2+8*i), 0, MR(5+10*i)) | |
| 626 | ||
| 627 | neck.C0 = necko * CA(MR(-15*i), 0, MR(-40+35*i)) | |
| 628 | ||
| 629 | HW.C0 = CA(MR(40-80*i), 0, MR(-20+20*i)) | |
| 630 | ||
| 631 | wait() | |
| 632 | ||
| 633 | end | |
| 634 | ||
| 635 | LAW.Part1 = Larm | |
| 636 | ||
| 637 | for i = 0, 1, 0.1 do | |
| 638 | ||
| 639 | RAW.C0 = CA(MR(185-110+15*i), MR(70-60-10*i), MR(30-65*i)) * CN(0, -0.8*i, 0) | |
| 640 | ||
| 641 | LAW.C0 = CA(MR(90*i), 0, MR(35*i)) * CN(0.1*i, -0.1*i, 0) * CN(0, -0.8*i, 0) | |
| 642 | ||
| 643 | LLW.C0 = CA(MR(-6), 0, MR(-5-10+10*i)) | |
| 644 | ||
| 645 | RLW.C0 = CA(MR(6), 0, MR(5+10-10*i)) | |
| 646 | ||
| 647 | neck.C0 = necko * CA(MR(-15+15*i), 0, MR(-5+5*i)) | |
| 648 | ||
| 649 | HW.C0 = CA(MR(-40+40*i), 0, MR(35*i)) * CN(0, 0, 1.6*i) | |
| 650 | ||
| 651 | wait() | |
| 652 | ||
| 653 | end | |
| 654 | ||
| 655 | selected = true | |
| 656 | ||
| 657 | end | |
| 658 | ||
| 659 | ||
| 660 | ||
| 661 | function deselanim() | |
| 662 | ||
| 663 | selected = false | |
| 664 | ||
| 665 | for i = 1, 0, -0.1 do | |
| 666 | ||
| 667 | RAW.C0 = CA(MR(185-110+15*i), MR(70-60-10*i), MR(30-65*i)) * CN(0, -0.8*i, 0) | |
| 668 | ||
| 669 | LAW.C0 = CA(MR(90*i), 0, MR(35*i)) * CN(0.1*i, -0.1*i, 0) * CN(0, -0.8*i, 0) | |
| 670 | ||
| 671 | LLW.C0 = CA(MR(-6), 0, MR(-5-10+10*i)) | |
| 672 | ||
| 673 | RLW.C0 = CA(MR(6), 0, MR(5+10-10*i)) | |
| 674 | ||
| 675 | neck.C0 = necko * CA(MR(-15+15*i), 0, MR(-5+5*i)) | |
| 676 | ||
| 677 | HW.C0 = CA(MR(-40+40*i), 0, 0) * CN(0, 0, 1.6*i) | |
| 678 | ||
| 679 | wait() | |
| 680 | ||
| 681 | end | |
| 682 | ||
| 683 | LAW.Part1 = nil | |
| 684 | ||
| 685 | for i = 1, 0, -0.08 do | |
| 686 | ||
| 687 | RAW.C0 = CA(MR(185-110*i), MR(70-60*i), MR(30*i)) | |
| 688 | ||
| 689 | LLW.C0 = CA(MR(2-8*i), 0, MR(-5-10*i)) | |
| 690 | ||
| 691 | RLW.C0 = CA(MR(-2+8*i), 0, MR(5+10*i)) | |
| 692 | ||
| 693 | neck.C0 = necko * CA(MR(-15*i), 0, MR(-40+35*i)) | |
| 694 | ||
| 695 | HW.C0 = CA(MR(40-70*i), 0, MR(-20+20*i)) | |
| 696 | ||
| 697 | wait() | |
| 698 | ||
| 699 | end | |
| 700 | ||
| 701 | TH.Part1 = handle | |
| 702 | ||
| 703 | HW.Part1 = nil | |
| 704 | ||
| 705 | HW.C0 = CA(MR(40), 0, MR(-20)) | |
| 706 | ||
| 707 | for i = 1, 0, -0.2 do | |
| 708 | ||
| 709 | RAW.C0 = CA(MR(185*i), MR(70*i), 0) | |
| 710 | ||
| 711 | LLW.C0 = CA(MR(2*i), 0, MR(-5*i)) | |
| 712 | ||
| 713 | RLW.C0 = CA(MR(-2*i), 0, MR(5*i)) | |
| 714 | ||
| 715 | neck.C0 = necko * CA(0, 0, MR(-40*i)) | |
| 716 | ||
| 717 | wait() | |
| 718 | ||
| 719 | end | |
| 720 | ||
| 721 | detach(true) | |
| 722 | ||
| 723 | end | |
| 724 | ||
| 725 | ||
| 726 | ||
| 727 | function slash(mp) | |
| 728 | ||
| 729 | attach() | |
| 730 | ||
| 731 | local Orig = torso.CFrame | |
| 732 | ||
| 733 | local bg = Add.BG(torso) | |
| 734 | ||
| 735 | local bp = Add.BP(torso) | |
| 736 | ||
| 737 | bp.position = Orig.p | |
| 738 | ||
| 739 | local CF = ComputePos(Orig.p, mp) | |
| 740 | ||
| 741 | bg.cframe = CF | |
| 742 | ||
| 743 | for i = 0, 1, 0.05 do | |
| 744 | ||
| 745 | RAW.C0 = RAWStand * CA(MR(-80*i), 0, MR(20*i)) * CN(0, 0.2*i, 0.8*i) | |
| 746 | ||
| 747 | LAW.C0 = LAWStand * CA(MR(-50*i), 0, MR(40*i)) * CN(0, -0.8*i, 0) | |
| 748 | ||
| 749 | HW.C0 = HWStand * CA(0, 0, 0) * CN(0, 0, 0.4*i) | |
| 750 | ||
| 751 | neck.C0 = necko * CA(MR(20*i), 0, MR(-40*i)) | |
| 752 | ||
| 753 | wait() | |
| 754 | ||
| 755 | end | |
| 756 | ||
| 757 | for i = 0, 1, 0.1 do | |
| 758 | ||
| 759 | RAW.C0 = RAWStand * CA(MR(-80-4*i), 0, MR(20+2*i)) * CN(0, 0.2-0.1*i, 0.8-0.1*i) | |
| 760 | ||
| 761 | LAW.C0 = LAWStand * CA(MR(-50-3*i), 0, MR(40-2*i)) * CN(0, -0.8-0.1*i, 0) | |
| 762 | ||
| 763 | HW.C0 = HWStand * CA(0, 0, MR(-35*i)) * CN(0, 0, 0.4) | |
| 764 | ||
| 765 | neck.C0 = necko * CA(MR(20+2*i), 0, MR(-40)) | |
| 766 | ||
| 767 | wait() | |
| 768 | ||
| 769 | end | |
| 770 | ||
| 771 | wait(1) | |
| 772 | ||
| 773 | for i = 0, 1, 0.03 do | |
| 774 | ||
| 775 | RAW.C0 = RAWStand * CA(MR(-84+64*i), 0, MR(22)) * CN(0, 0.1, 0.7) | |
| 776 | ||
| 777 | LAW.C0 = LAWStand * CA(MR(-53), 0, MR(38)) * CN(0, -0.9, 0) | |
| 778 | ||
| 779 | HW.C0 = HWStand * CA(MR(-45*i), MR(15*i), MR(-35)) * CN(-1.5*i, 0, 0.4-2.4*i) | |
| 780 | ||
| 781 | neck.C0 = necko * CA(MR(22), 0, MR(-40)) | |
| 782 | ||
| 783 | wait() | |
| 784 | ||
| 785 | end | |
| 786 | ||
| 787 | normal() | |
| 788 | ||
| 789 | bg:remove() | |
| 790 | ||
| 791 | bp:remove() | |
| 792 | ||
| 793 | end | |
| 794 | ||
| 795 | ||
| 796 | ||
| 797 | function select(mouse) | |
| 798 | ||
| 799 | selectanim() | |
| 800 | ||
| 801 | mouse.Button1Down:connect(function() | |
| 802 | ||
| 803 | if Able then | |
| 804 | ||
| 805 | Able = false | |
| 806 | ||
| 807 | slash(mouse.Hit.p) | |
| 808 | ||
| 809 | Able = true | |
| 810 | ||
| 811 | end | |
| 812 | ||
| 813 | end) | |
| 814 | ||
| 815 | end | |
| 816 | ||
| 817 | ||
| 818 | ||
| 819 | function deselect(mouse) | |
| 820 | ||
| 821 | deselanim() | |
| 822 | ||
| 823 | end | |
| 824 | ||
| 825 | ||
| 826 | ||
| 827 | bin.Selected:connect(select) | |
| 828 | ||
| 829 | bin.Deselected:connect(deselect) | |
| 830 | ||
| 831 | --lego |