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Player = game:GetService("Players").LocalPlayer
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Player = game:GetService("Humanoid").LocalPlayer
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Character = Player.Character
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PlayerGui = Player.PlayerGui
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Backpack = Player.Backpack
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Torso = Character.Torso
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Head = Character.Head
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Humanoid = Character.Humanoid
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RootPart = Character.HumanoidRootPart
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RootJoint = RootPart.RootJoint
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LeftArm = Character["Left Arm"]
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LeftLeg = Character["Left Leg"]
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RightArm = Character["Right Arm"]
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RightLeg = Character["Right Leg"]
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LS = Torso["Left Shoulder"]
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LH = Torso["Left Hip"]
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RS = Torso["Right Shoulder"]
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RH = Torso["Right Hip"]
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Humanoid.MaxHealth = 1
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wait()
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Humanoid.Health = Humanoid.MaxHealth	
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Player = game.Players.LocalPlayer
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	char = Player.Character
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	local txt = Instance.new("BillboardGui", Character)
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	txt.Adornee = Character .Head
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	txt.Name = "status"
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	txt.Size = UDim2.new(2, 0, 1.2, 0)
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	txt.StudsOffset = Vector3.new(-9, 8, 0)
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	local text = Instance.new("TextLabel", txt)
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	text.Size = UDim2.new(10, 0, 7, 0)
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	text.FontSize = "Size24"
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	text.TextScaled = true
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	text.TextTransparency = 0
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	text.BackgroundTransparency = 1 
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	text.TextTransparency = 0
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	text.TextStrokeTransparency = 0
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	text.Font = "SciFi"
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	text.TextStrokeColor3 = Color3.new(0,0,0)
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	v=Instance.new("Part")
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	v.Name = "ColorBrick"
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	v.Parent=Player.Character
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	v.FormFactor="Symmetric"
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	v.Anchored=true
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	v.CanCollide=false
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	v.BottomSurface="Smooth"
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	v.TopSurface="Smooth"
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	v.Size=Vector3.new(10,5,3)
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	v.Transparency=1
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	v.CFrame=Character.Torso.CFrame
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	v.BrickColor=BrickColor.new("New Yeller")
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	v.Transparency=1
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	text.TextColor3 = Color3.new(255,255,0)
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	v.Shape="Block"
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	text.Text = "im afk so you cant kill me lol"
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function owie() -- 2 lazi hoh
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delays = true
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while wait() and asd and asd.Volume >= 0.02 do
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	asd.Volume = asd.Volume - 3.5
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end
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wait(0.1)
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asd.Pitch = 0
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asd.PlaybackSpeed = 0
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play = false
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delays = false
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end
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asd= Instance.new("Sound",Character)
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asd.Volume = 3
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asd.Pitch = 1
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asd.SoundId = "rbxassetid://377603964"
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asd:Play()
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asd.Name = "musik"
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asd.Looped = true
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Me = game.Players.LocalPlayer
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player = Me
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char = Me.Character
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chara = char
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larm = char["Left Arm"]
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rarm = char["Right Arm"]
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lleg = char["Left Leg"]
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rleg = char["Right Leg"]
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torso = char.Torso
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hed = char.Head
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mouse = player:GetMouse()
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lght = game.Lighting
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lichtact = false
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moosicact = false
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gotsagofest = true
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New = function(Object, Parent, Name, Data)
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	local Object = Instance.new(Object)
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	for Index, Value in pairs(Data or {}) do
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		Object[Index] = Value
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	end
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	Object.Parent = Parent
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	Object.Name = Name
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	return Object
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end
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deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://291113454",PlaybackSpeed = 1,Volume = 999})
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chara.Humanoid.Died:connect(function()
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local pat = Instance.new("Part",game.Workspace)
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pat.Transparency = 1
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pat.Anchored = true
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pat.CFrame = chara.Torso.CFrame
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owie()
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deathex.Parent = game.Workspace
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deathex:Play()
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text.Text = "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
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text.TextColor3 = Color3.new(255,0,0)
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game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
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game.Lighting.FogColor = Color3.new(0,0,0)
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game.Lighting.FogEnd = 100000
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local ex = Instance.new("Explosion",game.Workspace)
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ex.Position = chara.Torso.Position
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ex.Visible = true
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ex.BlastRadius = math.huge
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ex.BlastPressure = math.huge
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end)