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| 1 | - | Player = game:GetService("Players").LocalPlayer
|
| 1 | + | local LASTPART = Head |
| 2 | - | PlayerGui = Player.PlayerGui |
| 2 | + | for i = 1, 24 do |
| 3 | - | Cam = workspace.CurrentCamera |
| 3 | + | local MATH = (1-(i/30)) |
| 4 | - | Backpack = Player.Backpack |
| 4 | + | if LASTPART == Head then |
| 5 | - | Character = Player.Character |
| 5 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 6 | - | Humanoid = Character.Humanoid |
| 6 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.8, 0.3, -0.4) * ANGLES(RAD(-25), RAD(220), RAD(90)), CF(0, 0, 0))
|
| 7 | - | Mouse = Player:GetMouse() |
| 7 | + | LASTPART = Horn |
| 8 | - | RootPart = Character["HumanoidRootPart"] |
| 8 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 9 | - | Torso = Character["Torso"] |
| 9 | + | local Aura = Instance.new('ParticleEmitter')
|
| 10 | - | Head = Character["Head"] |
| 10 | + | Aura.Name = "Aura" |
| 11 | - | RightArm = Character["Right Arm"] |
| 11 | + | Aura.Texture = "rbxassetid://242997264" |
| 12 | - | LeftArm = Character["Left Arm"] |
| 12 | + | Aura.Parent = Horn |
| 13 | - | RightLeg = Character["Right Leg"] |
| 13 | + | Aura.LightEmission = 0.8 |
| 14 | - | LeftLeg = Character["Left Leg"] |
| 14 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 15 | - | RootJoint = RootPart["RootJoint"] |
| 15 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 16 | - | Neck = Torso["Neck"] |
| 16 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 17 | - | RightShoulder = Torso["Right Shoulder"] |
| 17 | + | Aura.LockedToPart = true |
| 18 | - | LeftShoulder = Torso["Left Shoulder"] |
| 18 | + | Aura.Lifetime = NumberRange.new(2) |
| 19 | - | RightHip = Torso["Right Hip"] |
| 19 | + | Aura.Rate = 25 |
| 20 | - | LeftHip = Torso["Left Hip"] |
| 20 | + | Aura.Speed = NumberRange.new(0.1) |
| 21 | - | local Weapon = Instance.new("Model")
|
| 21 | + | Aura.EmissionDirection = "Top" |
| 22 | - | Weapon.Name = "Adds" |
| 22 | + | else |
| 23 | - | Weapon.Parent = Character |
| 23 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 24 | - | |
| 24 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(5), RAD(3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
|
| 25 | - | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
| 25 | + | LASTPART = Horn |
| 26 | - | local NEWPART = Instance.new("Part")
|
| 26 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 27 | - | NEWPART.formFactor = FORMFACTOR |
| 27 | + | local Aura = Instance.new('ParticleEmitter')
|
| 28 | - | NEWPART.Reflectance = REFLECTANCE |
| 28 | + | Aura.Name = "Aura" |
| 29 | - | NEWPART.Transparency = TRANSPARENCY |
| 29 | + | Aura.Texture = "rbxassetid://242997264" |
| 30 | - | NEWPART.CanCollide = false |
| 30 | + | Aura.Parent = Horn |
| 31 | - | NEWPART.Locked = true |
| 31 | + | Aura.LightEmission = 0.8 |
| 32 | - | NEWPART.Anchored = true |
| 32 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 33 | - | if ANCHOR == false then |
| 33 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 34 | - | NEWPART.Anchored = false |
| 34 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 35 | Aura.LockedToPart = true | |
| 36 | - | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 36 | + | Aura.Lifetime = NumberRange.new(2) |
| 37 | - | NEWPART.Name = NAME |
| 37 | + | Aura.Rate = 25 |
| 38 | - | NEWPART.Size = SIZE |
| 38 | + | Aura.Speed = NumberRange.new(0.1) |
| 39 | - | NEWPART.Position = Torso.Position |
| 39 | + | Aura.EmissionDirection = "Top" |
| 40 | - | NEWPART.Material = MATERIAL |
| 40 | + | |
| 41 | - | NEWPART:BreakJoints() |
| 41 | + | |
| 42 | - | NEWPART.Parent = PARENT |
| 42 | + | local LASTPART = Head |
| 43 | - | return NEWPART |
| 43 | + | for i = 1, 24 do |
| 44 | local MATH = (1-(i/30)) | |
| 45 | - | |
| 45 | + | if LASTPART == Head then |
| 46 | - | local function weldBetween(a, b) |
| 46 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 47 | - | local weldd = Instance.new("ManualWeld")
|
| 47 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.8, 0.3, -0.4) * ANGLES(RAD(-25), RAD(-220), RAD(-90)), CF(0, 0, 0))
|
| 48 | - | weldd.Part0 = a |
| 48 | + | LASTPART = Horn |
| 49 | - | weldd.Part1 = b |
| 49 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 50 | - | weldd.C0 = CFrame.new() |
| 50 | + | local Aura = Instance.new('ParticleEmitter')
|
| 51 | - | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 51 | + | Aura.Name = "Aura" |
| 52 | - | weldd.Parent = a |
| 52 | + | Aura.Texture = "rbxassetid://242997264" |
| 53 | - | return weldd |
| 53 | + | Aura.Parent = Horn |
| 54 | Aura.LightEmission = 0.8 | |
| 55 | - | |
| 55 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 56 | - | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 56 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 57 | - | local NEWWELD = Instance.new(TYPE) |
| 57 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 58 | - | NEWWELD.Part0 = PART0 |
| 58 | + | Aura.LockedToPart = true |
| 59 | - | NEWWELD.Part1 = PART1 |
| 59 | + | Aura.Lifetime = NumberRange.new(2) |
| 60 | - | NEWWELD.C0 = C0 |
| 60 | + | Aura.Rate = 25 |
| 61 | - | NEWWELD.C1 = C1 |
| 61 | + | Aura.Speed = NumberRange.new(0.1) |
| 62 | - | NEWWELD.Parent = PARENT |
| 62 | + | Aura.EmissionDirection = "Top" |
| 63 | - | return NEWWELD |
| 63 | + | else |
| 64 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 65 | - | |
| 65 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(5), RAD(-3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
|
| 66 | - | IT = Instance.new |
| 66 | + | LASTPART = Horn |
| 67 | - | CF = CFrame.new |
| 67 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 68 | - | VT = Vector3.new |
| 68 | + | local Aura = Instance.new('ParticleEmitter')
|
| 69 | - | RAD = math.rad |
| 69 | + | Aura.Name = "Aura" |
| 70 | - | C3 = Color3.new |
| 70 | + | Aura.Texture = "rbxassetid://242997264" |
| 71 | - | UD2 = UDim2.new |
| 71 | + | Aura.Parent = Horn |
| 72 | - | BRICKC = BrickColor.new |
| 72 | + | Aura.LightEmission = 0.8 |
| 73 | - | ANGLES = CFrame.Angles |
| 73 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 74 | - | EULER = CFrame.fromEulerAnglesXYZ |
| 74 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 75 | - | COS = math.cos |
| 75 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 76 | - | ACOS = math.acos |
| 76 | + | Aura.LockedToPart = true |
| 77 | - | SIN = math.sin |
| 77 | + | Aura.Lifetime = NumberRange.new(2) |
| 78 | - | ASIN = math.asin |
| 78 | + | Aura.Rate = 25 |
| 79 | - | ABS = math.abs |
| 79 | + | Aura.Speed = NumberRange.new(0.1) |
| 80 | - | MRANDOM = math.random |
| 80 | + | Aura.EmissionDirection = "Top" |
| 81 | - | FLOOR = math.floor |
| 81 | + | |
| 82 | - | |
| 82 | + | |
| 83 | - | function MakeForm(PART,TYPE) |
| 83 | + | local LASTPART = Head |
| 84 | - | if TYPE == "Cyl" then |
| 84 | + | |
| 85 | - | local MSH = Instance.new("CylinderMesh",PART)
|
| 85 | + | local MATH = (1-(i/14)) |
| 86 | - | elseif TYPE == "Ball" then |
| 86 | + | if LASTPART == Head then |
| 87 | - | local MSH = Instance.new("SpecialMesh",PART)
|
| 87 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 88 | - | MSH.MeshType = "Sphere" |
| 88 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.65, -0.3, -0.4) * ANGLES(RAD(-25), RAD(250), RAD(90)), CF(0, 0, 0))
|
| 89 | - | elseif TYPE == "Wedge" then |
| 89 | + | LASTPART = Horn |
| 90 | - | local MSH = Instance.new("SpecialMesh",PART)
|
| 90 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 91 | - | MSH.MeshType = "Wedge" |
| 91 | + | local Aura = Instance.new('ParticleEmitter')
|
| 92 | Aura.Name = "Aura" | |
| 93 | Aura.Texture = "rbxassetid://242997264" | |
| 94 | - | |
| 94 | + | Aura.Parent = Horn |
| 95 | - | local Part = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false) |
| 95 | + | Aura.LightEmission = 0.8 |
| 96 | Aura.Transparency = NumberSequence.new(0,0.6,1) | |
| 97 | - | local Piece = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false) |
| 97 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 98 | - | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
|
| 98 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 99 | Aura.LockedToPart = true | |
| 100 | - | RightArm.Transparency = 1 |
| 100 | + | Aura.Lifetime = NumberRange.new(2) |
| 101 | - | local BasePart = CreatePart(3, Weapon, "Metal", 0, 0, "really black", "Part", VT(1,2,1),false) |
| 101 | + | Aura.Rate = 25 |
| 102 | - | CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, BasePart, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 102 | + | Aura.Speed = NumberRange.new(0.1) |
| 103 | - | local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(1.4,1.4,1.4),false) |
| 103 | + | Aura.EmissionDirection = "Top" |
| 104 | - | MakeForm(Sphere,"Ball") |
| 104 | + | else |
| 105 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.2,0.8,0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 105 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 106 | - | local LaserPart = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(0.3,0.3,0.1),false) |
| 106 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(10), RAD(3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
|
| 107 | - | MakeForm(LaserPart,"Ball") |
| 107 | + | LASTPART = Horn |
| 108 | - | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, LaserPart, CF(0,0,-0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 108 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 109 | - | local Bump = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.3,0.2),false) |
| 109 | + | local Aura = Instance.new('ParticleEmitter')
|
| 110 | - | MakeForm(Bump,"Ball") |
| 110 | + | Aura.Name = "Aura" |
| 111 | - | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Bump, CF(0,0,0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 111 | + | Aura.Texture = "rbxassetid://242997264" |
| 112 | - | local BottomLaser = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Part", VT(0.4,0,0.4),false) |
| 112 | + | Aura.Parent = Horn |
| 113 | - | MakeForm(BottomLaser,"Cyl") |
| 113 | + | Aura.LightEmission = 0.8 |
| 114 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, BottomLaser, CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 114 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 115 | - | local Part1 = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(0,0.5,0.5),false) |
| 115 | + | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) |
| 116 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Part1, CF(0,-0.76,-0.26) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 116 | + | Aura.Size = NumberSequence.new(0.3,0.2,0.1) |
| 117 | - | local Part2 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.5,0.5),false) |
| 117 | + | Aura.LockedToPart = true |
| 118 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part2, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, -0.25, 0))
|
| 118 | + | Aura.Lifetime = NumberRange.new(2) |
| 119 | - | local Part3 = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Part", VT(0,0.5,0.5),false) |
| 119 | + | Aura.Rate = 25 |
| 120 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part3, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-90)), CF(0, -0.26, 0))
|
| 120 | + | Aura.Speed = NumberRange.new(0.1) |
| 121 | - | local Part4 = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(0,0.56,0.5),false) |
| 121 | + | Aura.EmissionDirection = "Top" |
| 122 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part4, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, -0.26, 0))
|
| 122 | + | |
| 123 | - | local Part5 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.56,0.5),false) |
| 123 | + | |
| 124 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part5, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-125)), CF(0, -0.26, 0))
|
| 124 | + | local LASTPART = Head |
| 125 | - | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.25,0.5),false) |
| 125 | + | |
| 126 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, -0.26/2, 0))
|
| 126 | + | local MATH = (1-(i/14)) |
| 127 | - | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(0,0.3,0.5),false) |
| 127 | + | if LASTPART == Head then |
| 128 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-65)), CF(0, -0.31/2, 0))
|
| 128 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) |
| 129 | - | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(1.4,0,1.4),false) |
| 129 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.65, -0.3, -0.4) * ANGLES(RAD(-25), RAD(-250), RAD(-90)), CF(0, 0, 0))
|
| 130 | - | MakeForm(Part,"Cyl") |
| 130 | + | LASTPART = Horn |
| 131 | - | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0.035,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 131 | + | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) |
| 132 | - | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(1.4,0,1.4),false) |
| 132 | + | local Aura = Instance.new('ParticleEmitter')
|
| 133 | - | MakeForm(Part,"Cyl") |
| 133 | + | Aura.Name = "Aura" |
| 134 | - | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0,-0.035,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, 0, 0))
|
| 134 | + | Aura.Texture = "rbxassetid://242997264" |
| 135 | - | local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Lime green", "Part", VT(0.3,1.6,0.7),false) |
| 135 | + | Aura.Parent = Horn |
| 136 | - | MakeForm(Sphere,"Ball") |
| 136 | + | Aura.LightEmission = 0.8 |
| 137 | - | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.45,0.5,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) |
| 137 | + | Aura.Transparency = NumberSequence.new(0,0.6,1) |
| 138 | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) | |
| 139 | Aura.Size = NumberSequence.new(0.3,0.2,0.1) | |
| 140 | Aura.LockedToPart = true | |
| 141 | Aura.Lifetime = NumberRange.new(2) | |
| 142 | Aura.Rate = 25 | |
| 143 | Aura.Speed = NumberRange.new(0.1) | |
| 144 | Aura.EmissionDirection = "Top" | |
| 145 | else | |
| 146 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Detail", VT(0.25*MATH,0.15,0.25*MATH),false) | |
| 147 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/2, 0) * ANGLES(RAD(10), RAD(-3), RAD(0)), CF(0, -Horn.Size.Y/2, 0))
| |
| 148 | LASTPART = Horn | |
| 149 | Horn.Color = C3(1-((i*4-4)/255),1-((i*6-6)/255),0/255) | |
| 150 | local Aura = Instance.new('ParticleEmitter')
| |
| 151 | Aura.Name = "Aura" | |
| 152 | Aura.Texture = "rbxassetid://242997264" | |
| 153 | Aura.Parent = Horn | |
| 154 | Aura.LightEmission = 0.8 | |
| 155 | Aura.Transparency = NumberSequence.new(0,0.6,1) | |
| 156 | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 255/255),Color3.new(0/255, 0/255, 0/255)) | |
| 157 | Aura.Size = NumberSequence.new(0.3,0.2,0.1) | |
| 158 | Aura.LockedToPart = true | |
| 159 | Aura.Lifetime = NumberRange.new(2) | |
| 160 | Aura.Rate = 25 | |
| 161 | Aura.Speed = NumberRange.new(0.1) | |
| 162 | Aura.EmissionDirection = "Top" | |
| 163 | end | |
| 164 | end |