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| 1 | --Scripted By coolallball | |
| 2 | wait() | |
| 3 | if game.Players.LocalPlayer.Character.Animate.Disabled==false then | |
| 4 | game.Players.LocalPlayer.Character.Animate.Disabled=true | |
| 5 | end | |
| 6 | if game.Players.LocalPlayer.Character.Humanoid.Animator then | |
| 7 | game.Players.LocalPlayer.Character.Humanoid.Animator:Destroy() | |
| 8 | end | |
| 9 | wait() | |
| 10 | local Player=game.Players.LocalPlayer | |
| 11 | repeat wait() | |
| 12 | until Player | |
| 13 | local Char=Player.Character | |
| 14 | repeat wait() | |
| 15 | until Char | |
| 16 | local CurrentEffects={}
| |
| 17 | local CurrentDamages={}
| |
| 18 | local Human=Char.Humanoid | |
| 19 | local LArm=Char["Left Arm"] | |
| 20 | local RArm=Char["Right Arm"] | |
| 21 | local LLeg=Char["Left Leg"] | |
| 22 | local RLeg=Char["Right Leg"] | |
| 23 | local Torso=Char.Torso | |
| 24 | local RS=Torso["Right Shoulder"] | |
| 25 | local LS=Torso["Left Shoulder"] | |
| 26 | local RH=Torso["Right Hip"] | |
| 27 | local LH=Torso["Left Hip"] | |
| 28 | local Head=Char.Head | |
| 29 | local Neck=Torso.Neck | |
| 30 | local RootPart=Char.HumanoidRootPart | |
| 31 | local RootJoint=RootPart.RootJoint | |
| 32 | local equipped=false | |
| 33 | local Debounce=false | |
| 34 | local Anim="Idle" | |
| 35 | local chat = game:GetService("Chat")
| |
| 36 | local Mouse=Player:GetMouse() | |
| 37 | local Lighting=game.Lighting | |
| 38 | local cam=workspace.CurrentCamera | |
| 39 | local cf=CFrame.new | |
| 40 | local v3=Vector3.new | |
| 41 | local c3=Color3.new | |
| 42 | local it=Instance.new | |
| 43 | local angles=CFrame.Angles | |
| 44 | local rad=math.rad | |
| 45 | local ran=math.random | |
| 46 | local huge=math.huge | |
| 47 | local attacking=false | |
| 48 | local attacktype=1 | |
| 49 | local Sheathed=true | |
| 50 | Tool=script.Parent | |
| 51 | Equipped=false | |
| 52 | op=false | |
| 53 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 54 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 55 | LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 56 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 57 | RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 58 | ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 59 | RHC01=cf(1, -1, 0, 0, -0.087155737, 0.99619472, 0, 0.99619472, 0.087155737, -1, 0, 0) | |
| 60 | LHC01=cf(-1, -1, 0, 0, 0.087155737, -0.99619472, 0, 0.99619472, 0.087155737, 1, 0, 0) | |
| 61 | RSC01=cf(1, 0.5, 0, 0, -0.173648179, 0.98480773, 0, 0.98480773, 0.173648179, -1, 0, 0) | |
| 62 | LSC01=cf(-1, 0.5, 0, 0, 0.173648179, -0.98480773, 0, 0.98480773, 0.173648179, 1, 0, 0) | |
| 63 | ROOTC01=cf(0, 0, 0, -0.939692616, 0.342020124, 0, 0, 0, 1, 0.342020124, 0.939692616, 0) | |
| 64 | NECKC01=cf(0, 1, 0, -0.939692616, -0.342020124, 0, -0.0593911707, 0.163175911, 0.98480773, -0.336824059, 0.925416529, -0.173648179) | |
| 65 | Joints={RH.C0,LH.C0,RS.C0,LS.C0,RootJoint.C0,Neck.C0}
| |
| 66 | --why do people label stuff with comments, y. | |
| 67 | r=game:service'RunService'.RenderStepped | |
| 68 | clerp=function(a,b,t) | |
| 69 | return a:lerp(b,t) | |
| 70 | end | |
| 71 | Combo=0 | |
| 72 | TotalDamage=0 | |
| 73 | Damage=0 | |
| 74 | ComboMoves={}
| |
| 75 | Inputs={}
| |
| 76 | CurrentTarget="" | |
| 77 | Inp=Player:GetChildren() | |
| 78 | LastAnim="" | |
| 79 | ||
| 80 | print(cam.CameraType) | |
| 81 | Human.WalkSpeed=30 | |
| 82 | Human.JumpPower=50 | |
| 83 | ||
| 84 | for i=1,#Inp do | |
| 85 | if Inp[i]:IsA('Sound') then Inp[i]:Remove() end
| |
| 86 | end | |
| 87 | ||
| 88 | --Functions | |
| 89 | ||
| 90 | function FindDist(a,b) | |
| 91 | return math.sqrt((b.p.x-a.p.x)^2+(b.p.y-a.p.y)^2+(b.p.z-a.p.z)^2) | |
| 92 | end | |
| 93 | ||
| 94 | Round=function(Num) | |
| 95 | local mid=math.ceil(Num) | |
| 96 | mid=mid-.5 | |
| 97 | if Num>=mid then | |
| 98 | return math.ceil(Num) | |
| 99 | else return math.floor(Num) | |
| 100 | end | |
| 101 | end | |
| 102 | ||
| 103 | SFX=function(id,name,vol) | |
| 104 | local s=it("Sound",Sounds)
| |
| 105 | s.SoundId=id | |
| 106 | s.Name=name | |
| 107 | s.Volume=vol | |
| 108 | end | |
| 109 | ||
| 110 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 111 | local gui = Instance.new(GuiType) | |
| 112 | gui.Parent = parent | |
| 113 | gui.Text = text | |
| 114 | gui.BackgroundTransparency = backtrans | |
| 115 | gui.BackgroundColor3 = backcol | |
| 116 | gui.SizeConstraint = "RelativeXY" | |
| 117 | gui.TextXAlignment = "Center" | |
| 118 | gui.TextYAlignment = "Center" | |
| 119 | gui.Position = pos | |
| 120 | gui.Size = size | |
| 121 | gui.Font = "Cartoon" | |
| 122 | gui.FontSize = "Size60" | |
| 123 | gui.TextWrapped = false | |
| 124 | gui.TextStrokeTransparency = 0 | |
| 125 | gui.TextColor = BrickColor.new("Pastal white")
| |
| 126 | return gui | |
| 127 | end | |
| 128 | ||
| 129 | Torso.Anchored=false | |
| 130 | ||
| 131 | ||
| 132 | ||
| 133 | function rayCast(Position, Direction, Range, Ignore) | |
| 134 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 135 | end | |
| 136 | --Damage function | |
| 137 | function Damage(part,min,max,range,font) | |
| 138 | for i,v in pairs(workspace:GetChildren()) do | |
| 139 | if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v.ClassName=="Model" and FindDist(part,v.Torso.CFrame)<=range and v.Name~= Player.Name then
| |
| 140 | local dmg=Round(math.random(min,max)) | |
| 141 | local bil=Instance.new("BillboardGui",v:FindFirstChild("Torso"))
| |
| 142 | bil.Adornee=v:FindFirstChild("Torso")
| |
| 143 | bil.Size=UDim2.new(0, 500, 0, 500) | |
| 144 | bil.ExtentsOffset=Vector3.new(ran(-3,3),ran(-3,3),ran(-3,3)) | |
| 145 | local tx=Instance.new("TextLabel",bil)
| |
| 146 | tx.Text=""..dmg.."" | |
| 147 | tx.Font="Cartoon" | |
| 148 | tx.FontSize="Size60" | |
| 149 | tx.TextWrapped = false | |
| 150 | tx.TextStrokeTransparency = 0 | |
| 151 | tx.TextColor = BrickColor.new("Pastel white")
| |
| 152 | tx.TextXAlignment = "Center" | |
| 153 | tx.TextYAlignment = "Center" | |
| 154 | tx.TextWrapped = false | |
| 155 | tx.SizeConstraint = "RelativeXY" | |
| 156 | v:FindFirstChild('Humanoid'):TakeDamage(math.random(min,max))
| |
| 157 | spawn(function() | |
| 158 | for ii=1,10 do r:wait() | |
| 159 | tx.TextTransparency=ii/10 end | |
| 160 | bil:Destroy() end) | |
| 161 | end end end | |
| 162 | ||
| 163 | sine=1 | |
| 164 | change=1 | |
| 165 | ||
| 166 | --Detect State | |
| 167 | ||
| 168 | detect_state = function() | |
| 169 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 170 | local velocity = RootPart.Velocity.y | |
| 171 | sine = sine + change | |
| 172 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Char) | |
| 173 | if attacking==false then | |
| 174 | if RootPart.Velocity.y > 1 and hit == nil and attacking==false then | |
| 175 | Anim = "Jump"--print(Anim) | |
| 176 | Neck.C0=clerp(Neck.C0,necko*angles(rad(-15),rad(0),rad(0)),.3) | |
| 177 | RH.C0=clerp(RH.C0,RHC0*angles(rad(-10),rad(0),rad(0)),.3) | |
| 178 | LH.C0=clerp(LH.C0,LHC0*angles(rad(-10),rad(0),rad(0)),.3) | |
| 179 | RS.C0=clerp(RS.C0,RSC0*angles(rad(-20),rad(0),rad(-20)),.3) | |
| 180 | LS.C0=clerp(LS.C0,LSC0*angles(rad(-20),rad(0),rad(20)),.3) | |
| 181 | elseif RootPart.Velocity.y < -1 and hit == nil and attacking==false then | |
| 182 | Anim = "Fall"--print(Anim) | |
| 183 | Neck.C0=clerp(Neck.C0,necko*angles(rad(35),rad(0),rad(0)),.3) | |
| 184 | RH.C0=clerp(RH.C0,RHC01*angles(rad(0),rad(0),rad(-5)),.3) | |
| 185 | LH.C0=clerp(LH.C0,LHC01*angles(rad(0),rad(0),rad(20)),.3) | |
| 186 | RS.C0=clerp(RS.C0,RSC0*angles(rad(-100),rad(0),rad(0)),.3) | |
| 187 | LS.C0=clerp(LS.C0,LSC0*angles(rad(-100),rad(0),rad(0)),.3) | |
| 188 | LastAnim="Fall" | |
| 189 | elseif Torsovelocity < 1 and hit ~= nil and Equipped==false and attacking==false then | |
| 190 | Anim = "Idle"--print(Anim) | |
| 191 | change=1 | |
| 192 | if LastAnim~="Idle" then LastAnim="Idle" | |
| 193 | for i=1,16 do r:wait() | |
| 194 | RS.C0=RS.C0:lerp(RSC01,.3) | |
| 195 | LS.C0=LS.C0:lerp(LSC01,.3) | |
| 196 | RH.C0=RH.C0:lerp(RHC01,.3) | |
| 197 | LH.C0=LH.C0:lerp(LHC01,.3) | |
| 198 | RootJoint.C0=RootJoint.C0:lerp(ROOTC01,.3) | |
| 199 | Neck.C0=Neck.C0:lerp(NECKC01,.3) | |
| 200 | end | |
| 201 | end | |
| 202 | r:wait() RS.C0=RS.C0*cf(0,(math.cos(sine/15))/200,0)*angles(0,(math.cos(sine/-15))/-300,0) | |
| 203 | LS.C0=LS.C0*cf(0,(math.cos(sine/15))/200,0)*angles(0,(math.cos(sine/15))/300,0) | |
| 204 | Neck.C0=Neck.C0*angles((math.cos(sine/15))/300,0,0) | |
| 205 | RH.C0=RH.C0*cf((math.cos(sine/-15))/500,0,0) | |
| 206 | LH.C0=LH.C0*cf((math.cos(sine/-15))/500,0,0) | |
| 207 | RootJoint.C0=RootJoint.C0*cf(0,0,(math.cos(sine/15))/500) | |
| 208 | elseif Torsovelocity > 2 and hit ~= nil and attacking==false then | |
| 209 | Anim = "Walk" --print(Anim) | |
| 210 | r:wait() | |
| 211 | change=3 | |
| 212 | Neck.C0=clerp(Neck.C0,necko*angles(rad(0),0,0),.3) | |
| 213 | RootJoint.C0 = clerp(RootJoint.C0, ROOTC0 * cf(0, 0, 0) * angles(math.rad(10 + 1 * math.cos(sine / 15)), math.rad(0), 0), .3) | |
| 214 | RH.C0 = clerp(RH.C0, cf(0, 0, 0 - 0.5 * math.cos(sine / 10) / 2) * RHC0 * angles(math.rad(-3), math.rad(10), math.rad(30 * math.cos(sine / 10))), .3) | |
| 215 | LH.C0 = clerp(LH.C0, cf(0, 0, 0 + 0.5 * math.cos(sine / 10) / 2) * LHC0 * angles(math.rad(-3), math.rad(10), math.rad(30 * math.cos(sine / 10))), .3) | |
| 216 | RS.C0 = clerp(RS.C0, RSC0 * angles(math.rad(-10), math.rad(10), math.rad(-20)),.3) | |
| 217 | LS.C0 = clerp(LS.C0, LSC0 * angles(math.rad(-10), math.rad(10), math.rad(20)),.3) | |
| 218 | LastAnim="Walk" | |
| 219 | end | |
| 220 | end | |
| 221 | end | |
| 222 | ||
| 223 | --Folders+More functions | |
| 224 | ||
| 225 | Effects=Instance.new("Folder",Char)
| |
| 226 | Effects.Name="Effects" | |
| 227 | Welds=Instance.new("Folder",Char)
| |
| 228 | Welds.Name="Welds" | |
| 229 | Sounds=Instance.new("Folder",Char)
| |
| 230 | Sounds.Name="Sounds" | |
| 231 | part=function(parent,anchored,cancollide,size,cframe,col3,material,trans) | |
| 232 | local p=it("Part",parent)
| |
| 233 | p.Anchored=anchored | |
| 234 | p.CanCollide=cancollide | |
| 235 | p.Size=size | |
| 236 | p.CFrame=cframe | |
| 237 | p.Color=col3 | |
| 238 | p.Material=material | |
| 239 | p.Transparency=trans | |
| 240 | return p | |
| 241 | end | |
| 242 | ||
| 243 | mesh=function(parent,ttype,scale) | |
| 244 | local m=it("SpecialMesh",parent)
| |
| 245 | m.MeshType=ttype | |
| 246 | m.Scale=scale | |
| 247 | return m | |
| 248 | end | |
| 249 | ||
| 250 | spmesh=function(parent,id,scale) | |
| 251 | local m=it("SpecialMesh",parent)
| |
| 252 | m.MeshId=id | |
| 253 | m.Scale=scale | |
| 254 | return m | |
| 255 | end | |
| 256 | ||
| 257 | local Smooth=function(Table) | |
| 258 | for _, v in pairs(Table) do | |
| 259 | if v.ClassName=="Part" then | |
| 260 | v.TopSurface,v.BottomSurface,v.BackSurface,v.FrontSurface,v.LeftSurface,v.RightSurface=10,10,10,10,10,10 end end | |
| 261 | end | |
| 262 | ||
| 263 | local function PowerGlow(Parent,Cframe,Col1,Col2,Material,Size)spawn(function() | |
| 264 | local Colours = {BrickColor.new(Col1),BrickColor.new(Col2)}
| |
| 265 | local Power1 = Instance.new("Part", Parent)
| |
| 266 | Power1.CFrame = Cframe | |
| 267 | Power1.Size = Vector3.new(0,0,0) | |
| 268 | Power1.TopSurface = 0 | |
| 269 | Power1.BottomSurface = 0 | |
| 270 | Power1.CanCollide = false | |
| 271 | Power1.Anchored = true | |
| 272 | Power1.Material = Material | |
| 273 | Power1.BrickColor = Colours[math.random(1,#Colours)] | |
| 274 | local m = Instance.new("SpecialMesh", Power1)
| |
| 275 | m.MeshType = "Sphere" | |
| 276 | m.Scale = Vector3.new(Size*.3,Size*.3,Size*.3) | |
| 277 | local a = Size/30 | |
| 278 | local b = Size/30 | |
| 279 | local c = (Size/3)*13.25999999 | |
| 280 | Power1.CFrame = Power1.CFrame*CFrame.Angles(rad(90),0,0) | |
| 281 | for i = 1,10 do | |
| 282 | m.Scale = m.Scale+Vector3.new(a,b,c/2) | |
| 283 | Power1.Transparency = i/10 | |
| 284 | game:service'RunService'.RenderStepped:wait() | |
| 285 | end | |
| 286 | m:Destroy() | |
| 287 | Power1:Destroy()end) | |
| 288 | end | |
| 289 | ||
| 290 | Lightning = function(Start,End,Times,Offset,Color,Thickness) | |
| 291 | ||
| 292 | local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
| |
| 293 | ||
| 294 | for i=1,Times do | |
| 295 | ||
| 296 | local li = Instance.new("Part",Char) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
| |
| 297 | ||
| 298 | li.Material = "Neon" | |
| 299 | ||
| 300 | li:BreakJoints() | |
| 301 | ||
| 302 | li.Transparency = 0 li.BrickColor = Color | |
| 303 | ||
| 304 | li.formFactor = "Custom" li.CanCollide = false | |
| 305 | ||
| 306 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 307 | ||
| 308 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 309 | ||
| 310 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 311 | ||
| 312 | if Times == i then | |
| 313 | ||
| 314 | local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 315 | ||
| 316 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 317 | ||
| 318 | else | |
| 319 | ||
| 320 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 321 | ||
| 322 | end | |
| 323 | ||
| 324 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p spawn(function() wait() li:Destroy() end) | |
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | end | |
| 329 | ||
| 330 | end | |
| 331 | ||
| 332 | --Feet Welds | |
| 333 | ||
| 334 | RightFoot=part(Char,false,false,v3(0,0,0),cf(0,0,0),c3(-1,0,0),"Neon",1) | |
| 335 | LeftFoot=part(Char,false,false,v3(0,0,0),cf(0,0,0),c3(-1,0,0),"Neon",1) | |
| 336 | RF=it("Weld",Welds)
| |
| 337 | RF.Name="RF" | |
| 338 | RF.Part0=RightFoot | |
| 339 | RF.Part1=RLeg | |
| 340 | RF.C0=RF.C0*cf(0,1,0) | |
| 341 | LF=it("Weld",Welds)
| |
| 342 | LF.Name="LF" | |
| 343 | LF.Part0=LeftFoot | |
| 344 | LF.Part1=LLeg | |
| 345 | LF.C0=LF.C0*cf(0,1,0) | |
| 346 | ||
| 347 | --Click Combo | |
| 348 | ||
| 349 | --[[Mouse.Button1Down:connect(function() | |
| 350 | if attacking== false and attacktype == 1 and Equipped==false then print"RAWR" | |
| 351 | attackone() | |
| 352 | attacktype = 2 | |
| 353 | elseif attacking== false and attacktype == 1 and Equipped==true then print"Swish" | |
| 354 | attackfour() | |
| 355 | attacktype=2 | |
| 356 | else | |
| 357 | if attacking == false and attacktype == 2 and Equipped==false then print"XD" | |
| 358 | attacktwo() | |
| 359 | attacktype = 3 | |
| 360 | elseif attacking == false and attacktype == 2 and Equipped==true then print"Swash" | |
| 361 | attackfive() | |
| 362 | attacktype=3 | |
| 363 | else | |
| 364 | if attacking == false and attacktype == 3 and Equipped==false then print"DAI" | |
| 365 | attackthree() | |
| 366 | attacktype = 1 | |
| 367 | elseif attacking == false and attacktype == 3 and Equipped==true then print"STEB" | |
| 368 | attacksix() | |
| 369 | attacktype=1 | |
| 370 | end | |
| 371 | end | |
| 372 | end | |
| 373 | end)]] | |
| 374 | ||
| 375 | --Sounds | |
| 376 | ||
| 377 | local Draw=Instance.new("Sound",Sounds)
| |
| 378 | Draw.Name="Draw" | |
| 379 | Draw.SoundId="rbxassetid://608618332" | |
| 380 | Draw.Volume=1.1 | |
| 381 | local poo=it('Sound',Sounds)
| |
| 382 | poo.Name="JumpEffect" | |
| 383 | poo.SoundId="rbxassetid://231917987" | |
| 384 | poo.Volume=.3 | |
| 385 | SFX("rbxassetid://320557487","BasicAttackOne",1)
| |
| 386 | ||
| 387 | --Key Input Detection | |
| 388 | ||
| 389 | Input="" | |
| 390 | ||
| 391 | Mouse.KeyDown:connect(function(key) Input=Input..key wait() Input ="" end) | |
| 392 | spawn(function()while r:wait() do | |
| 393 | if Input=="z" and attacking==false then print(Input) | |
| 394 | Input ="" Z()Input="" | |
| 395 | elseif Input=="x" and attacking==false then print(Input) | |
| 396 | Input="" X()Input="" | |
| 397 | elseif Input=="c" and attacking==false then print(Input) | |
| 398 | Input=""C()Input="" | |
| 399 | elseif Input=="v" and attacking==false then print(Input) | |
| 400 | Input=""V()Input="" | |
| 401 | end | |
| 402 | end end) | |
| 403 | ||
| 404 | --Moves | |
| 405 | ||
| 406 | Z=function() | |
| 407 | RH.C0=clerp(RH.C0,RHC0*angles(rad(-5),rad(0),rad(0)),1) | |
| 408 | LH.C0=clerp(LH.C0,LHC0*angles(rad(-5),rad(0),rad(0)),1) | |
| 409 | RS.C0=clerp(RS.C0,RSC0*angles(rad(-10),rad(0),rad(0)),1) | |
| 410 | LS.C0=clerp(LS.C0,LSC0*angles(rad(-10),rad(0),rad(0)),1) | |
| 411 | Neck.C0=clerp(Neck.C0,necko*angles(rad(10),rad(0),rad(-20)),1) | |
| 412 | RootJoint.C0=RootJoint.C0:lerp(ROOTC0*angles(rad(0),rad(0),rad(20)),1) | |
| 413 | ||
| 414 | print(RH.C0) | |
| 415 | print(LH.C0) | |
| 416 | print(RS.C0) | |
| 417 | print(LS.C0) | |
| 418 | print(RootJoint.C0) | |
| 419 | print(Neck.C0) | |
| 420 | end | |
| 421 | ||
| 422 | X=function() | |
| 423 | attacking=true | |
| 424 | math.randomseed(tick()) | |
| 425 | math.random() | |
| 426 | local ids={"rbxassetid://327264499","rbxassetid://327264897","rbxassetid://331196652","rbxassetid://298947115"}
| |
| 427 | local Li = Instance.new("BillboardGui",Char)
| |
| 428 | Li.Size = UDim2.new(0,100,0,40) | |
| 429 | Li.StudsOffset = Vector3.new(0,3,0) | |
| 430 | Li.Adornee = Torso | |
| 431 | Li.Size=UDim2.new(5,0,5,0) | |
| 432 | local img=it("ImageLabel",Li)
| |
| 433 | img.Image=ids[math.random(1,#ids)] | |
| 434 | img.BackgroundTransparency=1 | |
| 435 | img.Size=UDim2.new(1,0,1,0) | |
| 436 | for i=1,200000000000000 do r:wait() | |
| 437 | img.Image=ids[math.random(1,#ids)] | |
| 438 | img.Rotation=math.random(1,360) | |
| 439 | end | |
| 440 | attacking=false | |
| 441 | end | |
| 442 | li=function() | |
| 443 | local ids={"rbxassetid://327264499","rbxassetid://327264897","rbxassetid://331196652","rbxassetid://298947115"}
| |
| 444 | local Li = Instance.new("BillboardGui",Torso)
| |
| 445 | Li.Size = UDim2.new(0,300,0,120) | |
| 446 | Li.StudsOffset = Vector3.new(0,0,0) | |
| 447 | Li.Adornee = Torso | |
| 448 | Li.Size=UDim2.new(5,0,5,0) | |
| 449 | local img=it("ImageLabel",Li)
| |
| 450 | img.Image=ids[math.random(1,#ids)] | |
| 451 | img.BackgroundTransparency=1 | |
| 452 | img.Size=UDim2.new(1,0,1,0) spawn(function() | |
| 453 | while op==true do r:wait() | |
| 454 | img.Image=ids[math.random(1,#ids)] | |
| 455 | img.Rotation=math.random(1,360) | |
| 456 | end | |
| 457 | Li:Destroy() | |
| 458 | end) | |
| 459 | end | |
| 460 | C=function() | |
| 461 | attacking=true | |
| 462 | local bv=it("BodyVelocity")
| |
| 463 | bv.maxForce=v3(huge,huge,huge) | |
| 464 | ||
| 465 | for i=1,40 do r:wait() | |
| 466 | RootJoint.C0=clerp(RootJoint.C0,ROOTC0*angles(0,0,rad(-90)),.3) | |
| 467 | Neck.C0=clerp(Neck.C0,necko*angles(0,0,rad(90)),.3) | |
| 468 | RS.C0=clerp(RS.C0,RSC0*angles(rad(-90),0,0),.3) | |
| 469 | end | |
| 470 | bv.Velocity=((Head.CFrame*angles(0,0,rad(90)).p-Head.CFrame*angles(0,0,rad(90))*cf(0,0,-1).p)*-1).unit*80 | |
| 471 | local ball=part(Effects,true,false,v3(.2,.2,.2),RArm.CFrame*cf(0,-1.5,0),BrickColor.new('Cyan').Color,"Neon",0)
| |
| 472 | local bm=mesh(ball,"Sphere",v3(1,1,1)) | |
| 473 | ball.Shape="Ball" | |
| 474 | for i=1,50 do r:wait() | |
| 475 | bm.Scale=bm.Scale+v3(.1,.1,.1) | |
| 476 | PowerGlow(Effects,RArm.CFrame*cf(0,-1.5,0)*angles(ran(-math.pi,math.pi),ran(-math.pi,math.pi),ran(-math.pi,math.pi)),BrickColor.new('Cyan').Color,'Pastel white',"Neon",i/20)
| |
| 477 | end | |
| 478 | bv.Parent=Torso | |
| 479 | spawn(function() | |
| 480 | repeat r:wait() | |
| 481 | ball.CFrame=RArm.CFrame*cf(0,-1.5,0) | |
| 482 | until attacking==false | |
| 483 | ball:Destroy() | |
| 484 | end) | |
| 485 | for i=1,30 do r:wait() | |
| 486 | RootJoint.C0=clerp(RootJoint.C0,ROOTC0*angles(rad(45),0,0)*cf(0,0,-.6),.3) | |
| 487 | Neck.C0=clerp(Neck.C0,necko*angles(rad(5),0,0),.3) | |
| 488 | RS.C0=clerp(RS.C0,RSC0*angles(0,0,rad(90))*cf(.3,0,0),.3) | |
| 489 | RH.C0=clerp(RH.C0,RHC0*angles(0,0,rad(-45)),.3) | |
| 490 | LH.C0=clerp(LH.C0,LHC0*angles(0,0,rad(-45)),.3) | |
| 491 | end | |
| 492 | bv:Destroy() | |
| 493 | wait(.455) | |
| 494 | local fg=Ray.new(RArm.Position+v3(0,-1.5,0),v3(0,-5,0)) | |
| 495 | local par,pos=workspace:FindPartOnRayWithIgnoreList(fg,Char:children(),false,true) | |
| 496 | if par and pos then | |
| 497 | local bem=part(Effects,true,false,v3(1,1,1),cf(pos)*angles(0,0,rad(-90)),BrickColor.new("Cyan").Color,"Neon",0)
| |
| 498 | local beem=mesh(bem,"Cylinder",v3(400,2,400)) | |
| 499 | local cirs={}
| |
| 500 | for i=1,3 do r:wait() | |
| 501 | local c=part(Effects,true,false,v3(0,0,0),cf(pos)*angles(rad(-90),0,0),BrickColor.new("Cyan").Color,"Neon",0)
| |
| 502 | local cm=spmesh(c,"rbxassetid://3270017",v3((i*8)+5,(i*8)+5,(i*2)+18)) | |
| 503 | table.insert(cirs,c) | |
| 504 | ||
| 505 | end | |
| 506 | for i=1,60 do r:wait() | |
| 507 | beem.Scale=beem.Scale+v3(.5,.5,.5) | |
| 508 | bem.Transparency=i/180 | |
| 509 | for _,v in pairs(cirs) do | |
| 510 | spawn(function() | |
| 511 | v.Transparency=i/60 | |
| 512 | v.Mesh.Scale=v.Mesh.Scale+v3(.5,.5,.1) | |
| 513 | end) | |
| 514 | end | |
| 515 | end | |
| 516 | bem:Destroy() | |
| 517 | for _,v in pairs(cirs) do | |
| 518 | v:Destroy() | |
| 519 | end | |
| 520 | end | |
| 521 | attacking=false | |
| 522 | end | |
| 523 | function mhands(cframe) | |
| 524 | spawn(function() | |
| 525 | l=BrickColor.new('Cyan')
| |
| 526 | local h=part(Effects,true,false,v3(0,0,0),cframe*angles(ran(-10,10),ran(-10,10),ran(-10,10)),l.Color,"Neon",0) | |
| 527 | local hm=mesh(h,"Brick",v3(7*3,7*3,7*3)) | |
| 528 | for i=1,40 do r:wait() | |
| 529 | h.Transparency=i/40 | |
| 530 | end | |
| 531 | h:Destroy() | |
| 532 | end) | |
| 533 | end | |
| 534 | function circles(cfr) | |
| 535 | spawn(function() | |
| 536 | local cir=part(Effects,true,false,v3(0,0,0),cfr,BrickColor.new('Cyan').Color,"Neon",0)
| |
| 537 | local cm=spmesh(cir,"rbxassetid://3270017",v3(4,4,2)) | |
| 538 | for i=1,180 do r:wait() | |
| 539 | cm.Scale=cm.Scale+v3(2,2,2) | |
| 540 | cir.Transparency=i/10 | |
| 541 | end | |
| 542 | cir:Destroy() | |
| 543 | end) | |
| 544 | end | |
| 545 | V=function() | |
| 546 | attacking=true | |
| 547 | Human.WalkSpeed=0 | |
| 548 | Human.JumpPower=0 | |
| 549 | li() | |
| 550 | function sw(t) spawn(function() | |
| 551 | local c=part(Effects,true,false,v3(0,0,0),Torso.CFrame*cf(0,-1.3,0),l.Color,"Neon",.9) | |
| 552 | local cm=spmesh(c,"rbxassetid://20329976",v3(6,2,6)) | |
| 553 | for i=1,100 do r:wait() | |
| 554 | cm.Scale=cm.Scale:Lerp(cm.Scale+Vector3.new(4,-.021,4),1) | |
| 555 | if t==true then | |
| 556 | c.CFrame=c.CFrame*angles(0,rad(i),0) | |
| 557 | elseif t==false then | |
| 558 | c.CFrame=c.CFrame*angles(0,rad(i*-1),0) | |
| 559 | end | |
| 560 | c.Transparency=.9+i/100 | |
| 561 | end | |
| 562 | c:Destroy() end) | |
| 563 | end | |
| 564 | for i=1,100 do r:wait() | |
| 565 | if i%3==0 then | |
| 566 | mhands(RArm.CFrame*cf(0,-1.5,0)) | |
| 567 | mhands(LArm.CFrame*cf(0,-1.5,0)) | |
| 568 | sw(true) | |
| 569 | end | |
| 570 | if i%4==0 then | |
| 571 | Lightning(RArm.CFrame*cf(0,-1.5,0).p,RArm.CFrame*cf(0,-30,0).p,7,3,BrickColor.new('Cyan'),.2)
| |
| 572 | Lightning(LArm.CFrame*cf(0,-1.5,0).p,LArm.CFrame*cf(0,-30,0).p,7,3,BrickColor.new('Cyan'),.2)
| |
| 573 | circles(Torso.CFrame*cf(-30,0,0)*angles(0,math.pi/2,0)) | |
| 574 | circles(Torso.CFrame*cf(30,0,0)*angles(0,math.pi/2,0)) | |
| 575 | sw(false) | |
| 576 | end | |
| 577 | Damage(Torso.CFrame,.5,1,30) | |
| 578 | PowerGlow(Effects,Torso.CFrame*cf(ran(-10,10),-1.3,ran(-10,10)),BrickColor.new('Cyan').Color,'Pastel white',"Neon",3)
| |
| 579 | RH.C0=clerp(RH.C0,RHC0*angles(rad(0),rad(0),rad(0))*cf(0,0,0),.3) | |
| 580 | LH.C0=clerp(LH.C0,LHC0*angles(rad(0),rad(0),rad(0))*cf(0,0,0),.3) | |
| 581 | RS.C0=clerp(RS.C0,RSC0*angles(rad(-90),rad(0),rad(0))*cf(0,0,0),.3) | |
| 582 | LS.C0=clerp(LS.C0,LSC0*angles(rad(-90),rad(0),rad(10)),.3) | |
| 583 | Neck.C0=clerp(Neck.C0,necko*angles(rad(-15),rad(0),rad(0)),.3) | |
| 584 | RootJoint.C0=RootJoint.C0:lerp(ROOTC0*angles(rad(0),rad(0),rad(0)),.3) | |
| 585 | end | |
| 586 | Lightning(Torso.Position,Torso.Position+v3(0,200,0),18,3,BrickColor.new('Cyan'),4)
| |
| 587 | local cc=it("ColorCorrectionEffect",game.Lighting)
| |
| 588 | cc.Brightness=1 | |
| 589 | local p=part(Effects,true,false,v3(0,0,0),Torso.CFrame,BrickColor.new('Cyan').Color,"Neon",0)
| |
| 590 | local pm=mesh(p,"Sphere",v3(1,1,1)) | |
| 591 | spawn(function() | |
| 592 | for i=50,1,-1 do r:wait() | |
| 593 | cc.Brightness=i/50 | |
| 594 | end | |
| 595 | cc:Destroy() | |
| 596 | end) | |
| 597 | spawn(function()for c=1,25 do r:wait() | |
| 598 | pm.Scale=pm.Scale+v3(3,3,3) | |
| 599 | p.Transparency=c/25 | |
| 600 | ||
| 601 | end | |
| 602 | local EyePart=part(Char,false,false,v3(.3,.3,.3),Torso.CFrame,BrickColor.new('Cyan').Color,"Neon",0)
| |
| 603 | EyePart.Name="EyePart" | |
| 604 | EyePart.Shape="Ball" | |
| 605 | local EyePart2=EyePart:Clone() | |
| 606 | EyePart2.Parent=Char | |
| 607 | local EyeWeld=it("Weld",Char)
| |
| 608 | EyeWeld.Part0=EyePart | |
| 609 | EyeWeld.Part1=Head | |
| 610 | EyeWeld.C0=EyeWeld.C0*cf(.2,-.25,.578) | |
| 611 | local EyeWeld2=it("Weld",Char)
| |
| 612 | EyeWeld2.Part0=EyePart2 | |
| 613 | EyeWeld2.Part1=Head | |
| 614 | EyeWeld2.C0=EyeWeld2.C0*cf(-.2,-.25,.578) | |
| 615 | local EyeSizes={
| |
| 616 | NumberSequenceKeypoint.new(0,.4,0), | |
| 617 | NumberSequenceKeypoint.new(1,0,0) | |
| 618 | } | |
| 619 | local EyeTrans={
| |
| 620 | NumberSequenceKeypoint.new(0,0,0), | |
| 621 | NumberSequenceKeypoint.new(1,1,0) | |
| 622 | } | |
| 623 | local PE=it("ParticleEmitter",EyePart)
| |
| 624 | PE.LightEmission=1 | |
| 625 | PE.LockedToPart=false | |
| 626 | PE.Size=NumberSequence.new(EyeSizes) | |
| 627 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 628 | --PE.Acceleration=v3(2,0,0) | |
| 629 | PE.Lifetime=NumberRange.new(2,2,2) | |
| 630 | PE.Rate=34958349053045 | |
| 631 | PE.Speed=NumberRange.new(2,2,2) | |
| 632 | PE.Texture="rbxassetid://253188606" | |
| 633 | local PE2=PE:Clone() | |
| 634 | PE2.Parent=EyePart2 | |
| 635 | while r:wait() do | |
| 636 | PE.Acceleration=v3(math.sin(tick()),0,math.sin(tick())) | |
| 637 | PE2.Acceleration=v3(math.cos(tick()),0,math.cos(tick())) | |
| 638 | end | |
| 639 | end) | |
| 640 | for i=1,10 do r:wait() spawn(function() | |
| 641 | local c=part(Effects,true,false,v3(1,1,1),Head.CFrame,BrickColor.new("Cyan").Color,"Neon",.4)
| |
| 642 | local c2=part(Effects,true,false,v3(1,1,1),Head.CFrame,BrickColor.new("Cyan").Color,"Neon",.4)
| |
| 643 | local cm=spmesh(c,"rbxassetid://3270017",v3(1,1,.4)) | |
| 644 | local cm2=spmesh(c2,"rbxassetid://3270017",v3(1,1,.4)) | |
| 645 | for ii=1,60 do r:wait() | |
| 646 | c.CFrame=c.CFrame*angles(ran(-math.pi,math.pi),ran(-math.pi,math.pi),ran(-math.pi,math.pi)) | |
| 647 | c2.CFrame=c2.CFrame*angles(ran(-math.pi,math.pi),ran(-math.pi,math.pi),ran(-math.pi,math.pi)) | |
| 648 | cm.Scale=cm.Scale+v3(4,4,0) | |
| 649 | cm2.Scale=cm2.Scale+v3(4,4,0) | |
| 650 | c.Transparency=.4+ii/50 | |
| 651 | c2.Transparency=.4+ii/50 | |
| 652 | Damage(Torso.CFrame,8,20,35) | |
| 653 | end | |
| 654 | end) wait() | |
| 655 | end | |
| 656 | wait(.75) | |
| 657 | li() | |
| 658 | p:Destroy() | |
| 659 | Human.WalkSpeed=20 | |
| 660 | Human.JumpPower=50 | |
| 661 | attacking=false | |
| 662 | op=true | |
| 663 | for _,v in pairs(Effects:GetChildren()) do | |
| 664 | v:Destroy() | |
| 665 | end | |
| 666 | for i=1,40 do r:wait() | |
| 667 | if attacking==true then break end | |
| 668 | RH.C0=clerp(RH.C0,RHC01,.3) | |
| 669 | LH.C0=clerp(LH.C0,LHC01,.3) | |
| 670 | RS.C0=clerp(RS.C0,RSC01,.3) | |
| 671 | LS.C0=clerp(LS.C0,LSC01,.3) | |
| 672 | Neck.C0=clerp(Neck.C0,NECKC01,.3) | |
| 673 | RootJoint.C0=clerp(RootJoint.C0,ROOTC01,.3) | |
| 674 | end | |
| 675 | end | |
| 676 | ||
| 677 | spawn(function() | |
| 678 | for i=1,huge do r:wait() | |
| 679 | if op==true then | |
| 680 | if i%5 ==0 then | |
| 681 | sw(true) | |
| 682 | sw(false) | |
| 683 | mhands(RArm.CFrame*cf(0,-1.5,0)) | |
| 684 | mhands(LArm.CFrame*cf(0,-1.5,0)) | |
| 685 | end | |
| 686 | if i%40==0 then | |
| 687 | Lightning(Torso.CFrame*cf(ran(-10,10),ran(-3,10),ran(-10,10)).p,Torso.CFrame*cf(ran(-10,10),ran(-3,10),ran(-10,10)).p,4,3,BrickColor.new('Cyan'),.2)
| |
| 688 | end | |
| 689 | end | |
| 690 | end | |
| 691 | end) | |
| 692 | while r:wait() do detect_state() end | |
| 693 |