SHOW:
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- or go back to the newest paste.
| 1 | warn'BAN THE SKIDS!!!!' | |
| 2 | plr = game.Players.LocalPlayer | |
| 3 | char = plr.Character | |
| 4 | hum = char.Humanoid | |
| 5 | local cam = game.Workspace.CurrentCamera | |
| 6 | t = char.Torso | |
| 7 | h = char.Head | |
| 8 | ra = char["Right Arm"] | |
| 9 | la = char["Left Arm"] | |
| 10 | rl = char["Right Leg"] | |
| 11 | ll = char["Left Leg"] | |
| 12 | tors = char.Torso | |
| 13 | lleg = char["Left Leg"] | |
| 14 | root = char.HumanoidRootPart | |
| 15 | hed = char.Head | |
| 16 | rleg = char["Right Leg"] | |
| 17 | rarm = char["Right Arm"] | |
| 18 | larm = char["Left Arm"] | |
| 19 | vt = Vector3.new | |
| 20 | bc = BrickColor.new | |
| 21 | br = BrickColor.random | |
| 22 | it = Instance.new | |
| 23 | cf = CFrame.new | |
| 24 | ||
| 25 | ||
| 26 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 27 | local gui = it(GuiType) | |
| 28 | gui.Parent = parent | |
| 29 | gui.Text = text | |
| 30 | gui.BackgroundTransparency = backtrans | |
| 31 | gui.BackgroundColor3 = backcol | |
| 32 | gui.SizeConstraint = "RelativeXY" | |
| 33 | gui.TextXAlignment = "Center" | |
| 34 | gui.TextYAlignment = "Center" | |
| 35 | gui.Position = pos | |
| 36 | gui.Size = size | |
| 37 | gui.Font = "SourceSans" | |
| 38 | gui.FontSize = "Size14" | |
| 39 | gui.TextWrapped = false | |
| 40 | gui.TextStrokeTransparency = 0 | |
| 41 | gui.TextColor = BrickColor.new("Really red")
| |
| 42 | return gui | |
| 43 | end | |
| 44 | ---- GUI set | |
| 45 | local basgui = it("GuiMain")
| |
| 46 | basgui.Parent = plr.PlayerGui | |
| 47 | basgui.Name = "CooldownsGUI" | |
| 48 | local basframe = it("Frame")
| |
| 49 | basframe.Parent = basgui | |
| 50 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 51 | basframe.BackgroundTransparency = 1 | |
| 52 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 53 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 54 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 55 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0))
| |
| 56 | x.ZIndex = 2 | |
| 57 | x.Font = "Highway" | |
| 58 | x.BackgroundTransparency = 0.5 | |
| 59 | x.BorderSizePixel = 0.65 | |
| 60 | x.TextScaled = true | |
| 61 | x.Text = "Element: BAN!!!" | |
| 62 | x.TextSize = 24 | |
| 63 | ||
| 64 | local Create = LoadLibrary("RbxUtility").Create
| |
| 65 | ||
| 66 | CFuncs = {
| |
| 67 | ["Part"] = {
| |
| 68 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 69 | local Part = Create("Part"){
| |
| 70 | Parent = Parent, | |
| 71 | Reflectance = Reflectance, | |
| 72 | Transparency = Transparency, | |
| 73 | CanCollide = false, | |
| 74 | Locked = true, | |
| 75 | BrickColor = BrickColor.new("Black"),
| |
| 76 | Name = Name, | |
| 77 | Size = Size, | |
| 78 | Material = Material, | |
| 79 | } | |
| 80 | RemoveOutlines(Part) | |
| 81 | return Part | |
| 82 | end; | |
| 83 | }; | |
| 84 | ||
| 85 | ["Mesh"] = {
| |
| 86 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 87 | local Msh = Create(Mesh){
| |
| 88 | Parent = Part, | |
| 89 | Offset = OffSet, | |
| 90 | Scale = Scale, | |
| 91 | } | |
| 92 | if Mesh == "SpecialMesh" then | |
| 93 | Msh.MeshType = MeshType | |
| 94 | Msh.MeshId = MeshId | |
| 95 | end | |
| 96 | return Msh | |
| 97 | end; | |
| 98 | }; | |
| 99 | ||
| 100 | ["Mesh"] = {
| |
| 101 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 102 | local Msh = Create(Mesh){
| |
| 103 | Parent = Part, | |
| 104 | Offset = OffSet, | |
| 105 | Scale = Scale, | |
| 106 | } | |
| 107 | if Mesh == "SpecialMesh" then | |
| 108 | Msh.MeshType = MeshType | |
| 109 | Msh.MeshId = MeshId | |
| 110 | end | |
| 111 | return Msh | |
| 112 | end; | |
| 113 | }; | |
| 114 | ||
| 115 | ["Weld"] = {
| |
| 116 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 117 | local Weld = Create("Weld"){
| |
| 118 | Parent = Parent, | |
| 119 | Part0 = Part0, | |
| 120 | Part1 = Part1, | |
| 121 | C0 = C0, | |
| 122 | C1 = C1, | |
| 123 | } | |
| 124 | return Weld | |
| 125 | end; | |
| 126 | }; | |
| 127 | ||
| 128 | ["Sound"] = {
| |
| 129 | Create = function(id, par, vol, pit) | |
| 130 | coroutine.resume(coroutine.create(function() | |
| 131 | local S = Create("Sound"){
| |
| 132 | Volume = vol, | |
| 133 | Pitch = pit or 1, | |
| 134 | SoundId = id, | |
| 135 | Parent = par or workspace, | |
| 136 | } | |
| 137 | wait() | |
| 138 | S:play() | |
| 139 | game:GetService("Debris"):AddItem(S, 10)
| |
| 140 | end)) | |
| 141 | end; | |
| 142 | }; | |
| 143 | ||
| 144 | ["ParticleEmitter"] = {
| |
| 145 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 146 | local fp = Create("ParticleEmitter"){
| |
| 147 | Parent = Parent, | |
| 148 | Color = ColorSequence.new(Color1, Color2), | |
| 149 | LightEmission = LightEmission, | |
| 150 | Size = Size, | |
| 151 | Texture = Texture, | |
| 152 | Transparency = Transparency, | |
| 153 | ZOffset = ZOffset, | |
| 154 | Acceleration = Accel, | |
| 155 | Drag = Drag, | |
| 156 | LockedToPart = LockedToPart, | |
| 157 | VelocityInheritance = VelocityInheritance, | |
| 158 | EmissionDirection = EmissionDirection, | |
| 159 | Enabled = Enabled, | |
| 160 | Lifetime = LifeTime, | |
| 161 | Rate = Rate, | |
| 162 | Rotation = Rotation, | |
| 163 | RotSpeed = RotSpeed, | |
| 164 | Speed = Speed, | |
| 165 | VelocitySpread = VelocitySpread, | |
| 166 | } | |
| 167 | return fp | |
| 168 | end; | |
| 169 | }; | |
| 170 | ||
| 171 | CreateTemplate = {
| |
| 172 | ||
| 173 | }; | |
| 174 | } | |
| 175 | ||
| 176 | ||
| 177 | ||
| 178 | New = function(Object, Parent, Name, Data) | |
| 179 | local Object = Instance.new(Object) | |
| 180 | for Index, Value in pairs(Data or {}) do
| |
| 181 | Object[Index] = Value | |
| 182 | end | |
| 183 | Object.Parent = Parent | |
| 184 | Object.Name = Name | |
| 185 | return Object | |
| 186 | end | |
| 187 | ||
| 188 | function Explode(rad,par,pitch,vol) | |
| 189 | local expart = Instance.new("Part",char)
| |
| 190 | local expart2 = Instance.new("Part",char)
| |
| 191 | local rin = Instance.new("Part",char)
| |
| 192 | local rin2 = Instance.new("Part",char)
| |
| 193 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 194 | partMesh.MeshType = "Sphere" | |
| 195 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 196 | partMesh2.MeshType = "Sphere" | |
| 197 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 198 | partMesh3.MeshType = "Sphere" | |
| 199 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 200 | partMesh4.MeshType = "Sphere" | |
| 201 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 202 | partMesh.Scale = vt(rad,rad,rad) | |
| 203 | expart.Size = vt(1,1,1) | |
| 204 | expart.Transparency = 0 | |
| 205 | expart.Anchored = true | |
| 206 | expart.Material = "Neon" | |
| 207 | expart.BrickColor = bc("Black")
| |
| 208 | expart.CFrame = par.CFrame | |
| 209 | partMesh2.Scale = vt(rad,rad,rad) | |
| 210 | expart2.Size = vt(1.15,1.15,1.15) | |
| 211 | expart2.Transparency = 0.5 | |
| 212 | expart2.Anchored = true | |
| 213 | expart2.Material = "Neon" | |
| 214 | expart2.BrickColor = par.BrickColor | |
| 215 | expart2.CFrame = par.CFrame | |
| 216 | rin.Size = vt(1.15,1.15,1.15) | |
| 217 | rin.Transparency = 0.75 | |
| 218 | rin.Anchored = true | |
| 219 | rin.Material = "Neon" | |
| 220 | rin.BrickColor = par.BrickColor | |
| 221 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 222 | rin2.Size = vt(1.15,1.15,1.15) | |
| 223 | rin2.Transparency = 0.75 | |
| 224 | rin2.Anchored = true | |
| 225 | rin2.Material = "Neon" | |
| 226 | rin2.BrickColor = par.BrickColor | |
| 227 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 228 | local hitbox = Instance.new("Part",char)
| |
| 229 | hitbox.Size = Vector3.new(1,1,1) | |
| 230 | hitbox.CFrame = par.CFrame | |
| 231 | hitbox.Anchored = true | |
| 232 | hitbox.Transparency = 1 | |
| 233 | hitbox.CanCollide = false | |
| 234 | partMesh3.Scale = vt(0,1,0) | |
| 235 | partMesh4.Scale = vt(0,1,0) | |
| 236 | expart.CanCollide = false | |
| 237 | expart2.CanCollide = false | |
| 238 | rin.CanCollide = false | |
| 239 | rin2.CanCollide = false | |
| 240 | pcall(function() | |
| 241 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 242 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 243 | ParticleEmitter12.Parent = hitbox | |
| 244 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 245 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 246 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 247 | ParticleEmitter12.Enabled = true | |
| 248 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 249 | ParticleEmitter12.ZOffset = -3 | |
| 250 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 251 | ParticleEmitter12.Rate = 120 | |
| 252 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 253 | ParticleEmitter12.VelocitySpread = 360 | |
| 254 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 255 | end) | |
| 256 | hitbox.Touched:connect(function(hit) | |
| 257 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
| 258 | end) | |
| 259 | game:GetService("Debris"):AddItem(hitbox, 3)
| |
| 260 | local value = 1*rad/6.5 | |
| 261 | for i = 0, 199 do | |
| 262 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 263 | expart.CFrame = expart.CFrame | |
| 264 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 265 | hitbox.CFrame = expart.CFrame | |
| 266 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 267 | expart2.CFrame = expart.CFrame | |
| 268 | value = value - 0.035*rad/30 | |
| 269 | if value < 7.5 then | |
| 270 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 271 | rin.CFrame = rin.CFrame | |
| 272 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 273 | rin2.CFrame = rin2.CFrame | |
| 274 | end | |
| 275 | if value < 0 then | |
| 276 | expart.Transparency = expart.Transparency + 0.025 | |
| 277 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 278 | rin.Transparency = rin.Transparency + 0.025 | |
| 279 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 280 | end | |
| 281 | swait() | |
| 282 | end | |
| 283 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 284 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 285 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 286 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 287 | end | |
| 288 | ||
| 289 | function ExplodeShort(rad,par,pitch,vol) | |
| 290 | local expart = Instance.new("Part",char)
| |
| 291 | local expart2 = Instance.new("Part",char)
| |
| 292 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 293 | partMesh.MeshType = "Sphere" | |
| 294 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 295 | partMesh2.MeshType = "Sphere" | |
| 296 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 297 | partMesh.Scale = vt(rad,rad,rad) | |
| 298 | expart.Size = vt(1,1,1) | |
| 299 | expart.Transparency = 0 | |
| 300 | expart.Anchored = true | |
| 301 | expart.Material = "Neon" | |
| 302 | expart.BrickColor = bc("Black")
| |
| 303 | expart.CFrame = par.CFrame | |
| 304 | partMesh2.Scale = vt(rad,rad,rad) | |
| 305 | expart2.Size = vt(1.15,1.15,1.15) | |
| 306 | expart2.Transparency = 0.5 | |
| 307 | expart2.Anchored = true | |
| 308 | expart2.Material = "Neon" | |
| 309 | expart2.BrickColor = par.BrickColor | |
| 310 | expart2.CFrame = par.CFrame | |
| 311 | expart.CanCollide = false | |
| 312 | expart2.CanCollide = false | |
| 313 | local hitbox = Instance.new("Part",char)
| |
| 314 | hitbox.Size = Vector3.new(1,1,1) | |
| 315 | hitbox.CFrame = par.CFrame | |
| 316 | hitbox.Anchored = true | |
| 317 | hitbox.Transparency = 1 | |
| 318 | hitbox.CanCollide = false | |
| 319 | pcall(function() | |
| 320 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 321 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 322 | ParticleEmitter12.Parent = hitbox | |
| 323 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 324 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 325 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 326 | ParticleEmitter12.Enabled = true | |
| 327 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 328 | ParticleEmitter12.ZOffset = -3 | |
| 329 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 330 | ParticleEmitter12.Rate = 120 | |
| 331 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 332 | ParticleEmitter12.VelocitySpread = 360 | |
| 333 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 334 | end) | |
| 335 | hitbox.Touched:connect(function(hit) | |
| 336 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
| 337 | end) | |
| 338 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 339 | local value = 1*rad/6.5 | |
| 340 | for i = 0, 75 do | |
| 341 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 342 | expart.CFrame = expart.CFrame | |
| 343 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 344 | hitbox.CFrame = expart.CFrame | |
| 345 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 346 | expart2.CFrame = expart.CFrame | |
| 347 | value = value - 0.035*rad/5 | |
| 348 | if value < 0 then | |
| 349 | value = 0 | |
| 350 | expart.Transparency = expart.Transparency + 0.05 | |
| 351 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 352 | end | |
| 353 | swait() | |
| 354 | end | |
| 355 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 356 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 357 | end | |
| 358 | ||
| 359 | function PulseDam(rad,par,col) | |
| 360 | local expart = Instance.new("Part",char)
| |
| 361 | local expart2 = Instance.new("Part",char)
| |
| 362 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 363 | partMesh.MeshType = "Sphere" | |
| 364 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 365 | partMesh2.MeshType = "Sphere" | |
| 366 | partMesh.Scale = vt(rad,rad,rad) | |
| 367 | expart.Size = vt(1,1,1) | |
| 368 | expart.Transparency = 0 | |
| 369 | expart.Anchored = true | |
| 370 | expart.Material = "Neon" | |
| 371 | expart.BrickColor = bc("Black")
| |
| 372 | expart.CFrame = par.CFrame | |
| 373 | partMesh2.Scale = vt(rad,rad,rad) | |
| 374 | expart2.Size = vt(1.15,1.15,1.15) | |
| 375 | expart2.Transparency = 0.5 | |
| 376 | expart2.Anchored = true | |
| 377 | expart2.Material = "Neon" | |
| 378 | expart2.BrickColor = col | |
| 379 | expart2.CFrame = par.CFrame | |
| 380 | expart.CanCollide = false | |
| 381 | expart2.CanCollide = false | |
| 382 | local hitbox = Instance.new("Part",char)
| |
| 383 | hitbox.Size = Vector3.new(1,1,1) | |
| 384 | hitbox.CFrame = par.CFrame | |
| 385 | hitbox.Anchored = true | |
| 386 | hitbox.Transparency = 1 | |
| 387 | hitbox.CanCollide = false | |
| 388 | pcall(function() | |
| 389 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 390 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 391 | ParticleEmitter12.Parent = hitbox | |
| 392 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 393 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 394 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 395 | ParticleEmitter12.Enabled = true | |
| 396 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 397 | ParticleEmitter12.ZOffset = -3 | |
| 398 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 399 | ParticleEmitter12.Rate = 120 | |
| 400 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 401 | ParticleEmitter12.VelocitySpread = 360 | |
| 402 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 403 | end) | |
| 404 | hitbox.Touched:connect(function(hit) | |
| 405 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
| 406 | end) | |
| 407 | local value = 1*rad/10 | |
| 408 | for i = 0, 34 do | |
| 409 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 410 | expart.CFrame = expart.CFrame | |
| 411 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 412 | hitbox.CFrame = expart.CFrame | |
| 413 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 414 | expart2.CFrame = expart.CFrame | |
| 415 | value = value - 0.035*rad/10 | |
| 416 | if value < 0 then | |
| 417 | value = 0 | |
| 418 | end | |
| 419 | swait() | |
| 420 | end | |
| 421 | for z = 0, 4 do | |
| 422 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25)
| |
| 423 | for i = 0, 24 do | |
| 424 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 425 | expart.CFrame = expart.CFrame | |
| 426 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 427 | hitbox.CFrame = expart.CFrame | |
| 428 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 429 | expart2.CFrame = expart.CFrame | |
| 430 | value = value - 0.035*rad/10 | |
| 431 | swait() | |
| 432 | end | |
| 433 | for i = 0, 49 do | |
| 434 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 435 | expart.CFrame = expart.CFrame | |
| 436 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 437 | hitbox.CFrame = expart.CFrame | |
| 438 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 439 | expart2.CFrame = expart.CFrame | |
| 440 | value = value + 0.035*rad/10 | |
| 441 | swait() | |
| 442 | end | |
| 443 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25)
| |
| 444 | for i = 0, 24 do | |
| 445 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 446 | expart.CFrame = expart.CFrame | |
| 447 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 448 | hitbox.CFrame = expart.CFrame | |
| 449 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 450 | expart2.CFrame = expart.CFrame | |
| 451 | value = value - 0.035*rad/10 | |
| 452 | swait() | |
| 453 | end | |
| 454 | end | |
| 455 | for i = 0, 75 do | |
| 456 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 457 | expart.CFrame = expart.CFrame | |
| 458 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 459 | hitbox.CFrame = expart.CFrame | |
| 460 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 461 | expart2.CFrame = expart.CFrame | |
| 462 | value = value - 0.035*rad/10 | |
| 463 | if value < 0 then | |
| 464 | expart.Transparency = expart.Transparency + 0.025 | |
| 465 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 466 | end | |
| 467 | swait() | |
| 468 | end | |
| 469 | game:GetService("Debris"):AddItem(hitbox, 0.1)
| |
| 470 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 471 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 472 | end | |
| 473 | ||
| 474 | ||
| 475 | function PulseShort(rad,par,col,times) | |
| 476 | local expart = Instance.new("Part",char)
| |
| 477 | local expart2 = Instance.new("Part",char)
| |
| 478 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 479 | partMesh.MeshType = "Sphere" | |
| 480 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 481 | partMesh2.MeshType = "Sphere" | |
| 482 | partMesh.Scale = vt(rad,rad,rad) | |
| 483 | expart.Size = vt(1,1,1) | |
| 484 | expart.Transparency = 0 | |
| 485 | expart.Anchored = true | |
| 486 | expart.Material = "Neon" | |
| 487 | expart.BrickColor = bc("Black")
| |
| 488 | expart.CFrame = par.CFrame | |
| 489 | partMesh2.Scale = vt(rad,rad,rad) | |
| 490 | expart2.Size = vt(1.15,1.15,1.15) | |
| 491 | expart2.Transparency = 0.5 | |
| 492 | expart2.Anchored = true | |
| 493 | expart2.Material = "Neon" | |
| 494 | expart2.BrickColor = col | |
| 495 | expart2.CFrame = par.CFrame | |
| 496 | expart.CanCollide = false | |
| 497 | expart2.CanCollide = false | |
| 498 | local value = 1*rad/10 | |
| 499 | for i = 0, 34 do | |
| 500 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 501 | expart.CFrame = expart.CFrame | |
| 502 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 503 | expart2.CFrame = expart.CFrame | |
| 504 | value = value - 0.035*rad/10 | |
| 505 | if value < 0 then | |
| 506 | value = 0 | |
| 507 | end | |
| 508 | swait() | |
| 509 | end | |
| 510 | for z = 0, times do | |
| 511 | for i = 0, 24 do | |
| 512 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 513 | expart.CFrame = expart.CFrame | |
| 514 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 515 | expart2.CFrame = expart.CFrame | |
| 516 | value = value - 0.035*rad/10 | |
| 517 | swait() | |
| 518 | end | |
| 519 | for i = 0, 49 do | |
| 520 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 521 | expart.CFrame = expart.CFrame | |
| 522 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 523 | expart2.CFrame = expart.CFrame | |
| 524 | value = value + 0.035*rad/10 | |
| 525 | swait() | |
| 526 | end | |
| 527 | for i = 0, 24 do | |
| 528 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 529 | expart.CFrame = expart.CFrame | |
| 530 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 531 | expart2.CFrame = expart.CFrame | |
| 532 | value = value - 0.035*rad/10 | |
| 533 | swait() | |
| 534 | end | |
| 535 | end | |
| 536 | for i = 0, 75 do | |
| 537 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 538 | expart.CFrame = expart.CFrame | |
| 539 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 540 | expart2.CFrame = expart.CFrame | |
| 541 | value = value - 0.035*rad/10 | |
| 542 | if value < 0 then | |
| 543 | expart.Transparency = expart.Transparency + 0.025 | |
| 544 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 545 | end | |
| 546 | swait() | |
| 547 | end | |
| 548 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 549 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 550 | end | |
| 551 | ||
| 552 | ||
| 553 | ||
| 554 | function ExplodeLong(rad,par,pitch,vol) | |
| 555 | local expart = Instance.new("Part",char)
| |
| 556 | local expart2 = Instance.new("Part",char)
| |
| 557 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 558 | partMesh.MeshType = "Sphere" | |
| 559 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 560 | partMesh2.MeshType = "Sphere" | |
| 561 | CFuncs["Sound"].Create("rbxassetid://165970126", char, vol, pitch)
| |
| 562 | expart.Size = vt(1,1,1) | |
| 563 | expart.Transparency = 0 | |
| 564 | expart.Anchored = true | |
| 565 | expart.Material = "Neon" | |
| 566 | expart.BrickColor = bc("Black")
| |
| 567 | expart.CFrame = par.CFrame | |
| 568 | expart2.Size = vt(1.15,1.15,1.15) | |
| 569 | expart2.Transparency = 0.5 | |
| 570 | expart2.Anchored = true | |
| 571 | expart2.Material = "Neon" | |
| 572 | expart2.BrickColor = par.BrickColor | |
| 573 | expart2.CFrame = par.CFrame | |
| 574 | expart.CanCollide = false | |
| 575 | expart2.CanCollide = false | |
| 576 | local hitbox = Instance.new("Part",char)
| |
| 577 | hitbox.Size = Vector3.new(1,1,1) | |
| 578 | hitbox.CFrame = par.CFrame | |
| 579 | hitbox.Anchored = true | |
| 580 | hitbox.Transparency = 1 | |
| 581 | hitbox.CanCollide = false | |
| 582 | pcall(function() | |
| 583 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 584 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 585 | ParticleEmitter12.Parent = hitbox | |
| 586 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 587 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 588 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 589 | ParticleEmitter12.Enabled = true | |
| 590 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 591 | ParticleEmitter12.ZOffset = -3 | |
| 592 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 593 | ParticleEmitter12.Rate = 120 | |
| 594 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 595 | ParticleEmitter12.VelocitySpread = 360 | |
| 596 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 597 | end) | |
| 598 | hitbox.Touched:connect(function(hit) | |
| 599 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
| 600 | end) | |
| 601 | game:GetService("Debris"):AddItem(hitbox, 3)
| |
| 602 | local value = 1*rad/6.5 | |
| 603 | for i = 0, 175 do | |
| 604 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 605 | expart.CFrame = expart.CFrame | |
| 606 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 607 | hitbox.CFrame = expart.CFrame | |
| 608 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 609 | expart2.CFrame = expart.CFrame | |
| 610 | value = value - 0.035*rad/30 | |
| 611 | if value < 0 then | |
| 612 | expart.Transparency = expart.Transparency + 0.025 | |
| 613 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 614 | end | |
| 615 | swait() | |
| 616 | end | |
| 617 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 618 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 619 | end | |
| 620 | ||
| 621 | local m = Instance.new("Model",char)
| |
| 622 | ||
| 623 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
| 624 | local p = Instance.new("Part")
| |
| 625 | p.Parent = parent | |
| 626 | p.Size = Vector3.new(1,1,1) | |
| 627 | p.Transparency = transparency | |
| 628 | p.Reflectance = reflectance | |
| 629 | p.CanCollide = false | |
| 630 | p.Locked = true | |
| 631 | p.BrickColor = BrickColor.new("Black")
| |
| 632 | p.Material = material | |
| 633 | return p | |
| 634 | end | |
| 635 | ||
| 636 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 637 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 638 | mesh.MeshType = meshtype | |
| 639 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 640 | return mesh | |
| 641 | end | |
| 642 | ||
| 643 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 644 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 645 | mesh.MeshType = "FileMesh" | |
| 646 | mesh.MeshId = meshid | |
| 647 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 648 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 649 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 650 | return mesh | |
| 651 | end | |
| 652 | ||
| 653 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 654 | local weld = Instance.new("Weld")
| |
| 655 | weld.Parent = parent | |
| 656 | weld.Part0 = part0 | |
| 657 | weld.Part1 = part1 | |
| 658 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 659 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 660 | return weld | |
| 661 | end | |
| 662 | ||
| 663 | ||
| 664 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black"))
| |
| 665 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 666 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black"))
| |
| 667 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 668 | ||
| 669 | Player=game:GetService("Players").LocalPlayer
| |
| 670 | Character=Player.Character | |
| 671 | PlayerGui=Player.PlayerGui | |
| 672 | Backpack=Player.Backpack | |
| 673 | Torso=Character.Torso | |
| 674 | Head=Character.Head | |
| 675 | Humanoid=Character.Humanoid | |
| 676 | m=Instance.new('Model',Character)
| |
| 677 | LeftArm=Character["Left Arm"] | |
| 678 | LeftLeg=Character["Left Leg"] | |
| 679 | RightArm=Character["Right Arm"] | |
| 680 | RightLeg=Character["Right Leg"] | |
| 681 | LS=Torso["Left Shoulder"] | |
| 682 | LH=Torso["Left Hip"] | |
| 683 | RS=Torso["Right Shoulder"] | |
| 684 | RH=Torso["Right Hip"] | |
| 685 | Face = Head.face | |
| 686 | Neck=Torso.Neck | |
| 687 | it=Instance.new | |
| 688 | attacktype=1 | |
| 689 | vt=Vector3.new | |
| 690 | cf=CFrame.new | |
| 691 | euler=CFrame.fromEulerAnglesXYZ | |
| 692 | angles=CFrame.Angles | |
| 693 | cloaked=false | |
| 694 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 695 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 696 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 697 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 698 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 699 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 700 | RootPart=Character.HumanoidRootPart | |
| 701 | RootJoint=RootPart.RootJoint | |
| 702 | RootCF=euler(-1.57,0,3.14) | |
| 703 | attack = false | |
| 704 | attackdebounce = false | |
| 705 | deb=false | |
| 706 | equipped=true | |
| 707 | hand=false | |
| 708 | MMouse=nil | |
| 709 | combo=0 | |
| 710 | mana=0 | |
| 711 | trispeed=.2 | |
| 712 | attackmode='none' | |
| 713 | local idle=0 | |
| 714 | local Anim="Idle" | |
| 715 | local Effects={}
| |
| 716 | local gun=false | |
| 717 | local shoot=false | |
| 718 | local sine = 0 | |
| 719 | local change = 1 | |
| 720 | player=nil | |
| 721 | ||
| 722 | mouse=Player:GetMouse() | |
| 723 | --save shoulders | |
| 724 | RSH, LSH=nil, nil | |
| 725 | --welds | |
| 726 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 727 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 728 | LH=Torso["Left Hip"] | |
| 729 | RH=Torso["Right Hip"] | |
| 730 | TorsoColor=BrickColor.new("Black")
| |
| 731 | function NoOutline(Part) | |
| 732 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 733 | end | |
| 734 | player=Player | |
| 735 | ch=Character | |
| 736 | RSH=ch.Torso["Right Shoulder"] | |
| 737 | LSH=ch.Torso["Left Shoulder"] | |
| 738 | -- | |
| 739 | RSH.Parent=nil | |
| 740 | LSH.Parent=nil | |
| 741 | -- | |
| 742 | RW.Name="Right Shoulder" | |
| 743 | RW.Part0=ch.Torso | |
| 744 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 745 | RW.C1=cf(0, 0.5, 0) | |
| 746 | RW.Part1=ch["Right Arm"] | |
| 747 | RW.Parent=ch.Torso | |
| 748 | -- | |
| 749 | LW.Name="Left Shoulder" | |
| 750 | LW.Part0=ch.Torso | |
| 751 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 752 | LW.C1=cf(0, 0.5, 0) | |
| 753 | LW.Part1=ch["Left Arm"] | |
| 754 | LW.Parent=ch.Torso | |
| 755 | ||
| 756 | local Stats=Instance.new("BoolValue")
| |
| 757 | Stats.Name="Stats" | |
| 758 | Stats.Parent=Character | |
| 759 | local Atk=Instance.new("NumberValue")
| |
| 760 | Atk.Name="Damage" | |
| 761 | Atk.Parent=Stats | |
| 762 | Atk.Value=1 | |
| 763 | local Def=Instance.new("NumberValue")
| |
| 764 | Def.Name="Defense" | |
| 765 | Def.Parent=Stats | |
| 766 | Def.Value=1 | |
| 767 | local Speed=Instance.new("NumberValue")
| |
| 768 | Speed.Name="Speed" | |
| 769 | Speed.Parent=Stats | |
| 770 | Speed.Value=1 | |
| 771 | local Mvmt=Instance.new("NumberValue")
| |
| 772 | Mvmt.Name="Movement" | |
| 773 | Mvmt.Parent=Stats | |
| 774 | Mvmt.Value=1 | |
| 775 | ||
| 776 | local donum=0 | |
| 777 | ||
| 778 | ||
| 779 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 780 | local fp=it("Part")
| |
| 781 | fp.formFactor=formfactor | |
| 782 | fp.Parent=parent | |
| 783 | fp.Reflectance=reflectance | |
| 784 | fp.Transparency=transparency | |
| 785 | fp.CanCollide=false | |
| 786 | fp.Locked=true | |
| 787 | fp.BrickColor=BrickColor.new("Black")
| |
| 788 | fp.Name=name | |
| 789 | fp.Size=size | |
| 790 | fp.Position=Torso.Position | |
| 791 | NoOutline(fp) | |
| 792 | fp.Material="SmoothPlastic" | |
| 793 | fp:BreakJoints() | |
| 794 | return fp | |
| 795 | end | |
| 796 | ||
| 797 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 798 | local mesh=it(Mesh) | |
| 799 | mesh.Parent=part | |
| 800 | if Mesh=="SpecialMesh" then | |
| 801 | mesh.MeshType=meshtype | |
| 802 | if meshid~="nil" then | |
| 803 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 804 | end | |
| 805 | end | |
| 806 | mesh.Offset=offset | |
| 807 | mesh.Scale=scale | |
| 808 | return mesh | |
| 809 | end | |
| 810 | ||
| 811 | function weld(parent,part0,part1,c0) | |
| 812 | local weld=it("Weld")
| |
| 813 | weld.Parent=parent | |
| 814 | weld.Part0=part0 | |
| 815 | weld.Part1=part1 | |
| 816 | weld.C0=c0 | |
| 817 | return weld | |
| 818 | end | |
| 819 | ||
| 820 | local Color1=BrickColor.new("Black")
| |
| 821 | ||
| 822 | local bodvel=Instance.new("BodyVelocity")
| |
| 823 | local bg=Instance.new("BodyGyro")
| |
| 824 | ||
| 825 | function swait(num) | |
| 826 | if num==0 or num==nil then | |
| 827 | game:service'RunService'.Stepped:wait(0) | |
| 828 | else | |
| 829 | for i=0,num do | |
| 830 | game:service'RunService'.Stepped:wait(0) | |
| 831 | end | |
| 832 | end | |
| 833 | end | |
| 834 | ||
| 835 | ||
| 836 | so = function(id,par,vol,pit) | |
| 837 | coroutine.resume(coroutine.create(function() | |
| 838 | local sou = Instance.new("Sound",par or workspace)
| |
| 839 | sou.Volume=vol | |
| 840 | sou.Pitch=pit or 1 | |
| 841 | sou.SoundId=id | |
| 842 | swait() | |
| 843 | sou:play() | |
| 844 | game:GetService("Debris"):AddItem(sou,6)
| |
| 845 | end)) | |
| 846 | end | |
| 847 | ||
| 848 | function clerp(a,b,t) | |
| 849 | local qa = {QuaternionFromCFrame(a)}
| |
| 850 | local qb = {QuaternionFromCFrame(b)}
| |
| 851 | local ax, ay, az = a.x, a.y, a.z | |
| 852 | local bx, by, bz = b.x, b.y, b.z | |
| 853 | local _t = 1-t | |
| 854 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 855 | end | |
| 856 | ||
| 857 | function QuaternionFromCFrame(cf) | |
| 858 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 859 | local trace = m00 + m11 + m22 | |
| 860 | if trace > 0 then | |
| 861 | local s = math.sqrt(1 + trace) | |
| 862 | local recip = 0.5/s | |
| 863 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 864 | else | |
| 865 | local i = 0 | |
| 866 | if m11 > m00 then | |
| 867 | i = 1 | |
| 868 | end | |
| 869 | if m22 > (i == 0 and m00 or m11) then | |
| 870 | i = 2 | |
| 871 | end | |
| 872 | if i == 0 then | |
| 873 | local s = math.sqrt(m00-m11-m22+1) | |
| 874 | local recip = 0.5/s | |
| 875 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 876 | elseif i == 1 then | |
| 877 | local s = math.sqrt(m11-m22-m00+1) | |
| 878 | local recip = 0.5/s | |
| 879 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 880 | elseif i == 2 then | |
| 881 | local s = math.sqrt(m22-m00-m11+1) | |
| 882 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 883 | end | |
| 884 | end | |
| 885 | end | |
| 886 | ||
| 887 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 888 | local xs, ys, zs = x + x, y + y, z + z | |
| 889 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 890 | local xx = x*xs | |
| 891 | local xy = x*ys | |
| 892 | local xz = x*zs | |
| 893 | local yy = y*ys | |
| 894 | local yz = y*zs | |
| 895 | local zz = z*zs | |
| 896 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 897 | end | |
| 898 | ||
| 899 | function QuaternionSlerp(a, b, t) | |
| 900 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 901 | local startInterp, finishInterp; | |
| 902 | if cosTheta >= 0.0001 then | |
| 903 | if (1 - cosTheta) > 0.0001 then | |
| 904 | local theta = math.acos(cosTheta) | |
| 905 | local invSinTheta = 1/math.sin(theta) | |
| 906 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 907 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 908 | else | |
| 909 | startInterp = 1-t | |
| 910 | finishInterp = t | |
| 911 | end | |
| 912 | else | |
| 913 | if (1+cosTheta) > 0.0001 then | |
| 914 | local theta = math.acos(-cosTheta) | |
| 915 | local invSinTheta = 1/math.sin(theta) | |
| 916 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 917 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 918 | else | |
| 919 | startInterp = t-1 | |
| 920 | finishInterp = t | |
| 921 | end | |
| 922 | end | |
| 923 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 924 | end | |
| 925 | ||
| 926 | local function CFrameFromTopBack(at, top, back) | |
| 927 | local right = top:Cross(back) | |
| 928 | return CFrame.new(at.x, at.y, at.z, | |
| 929 | right.x, top.x, back.x, | |
| 930 | right.y, top.y, back.y, | |
| 931 | right.z, top.z, back.z) | |
| 932 | end | |
| 933 | ||
| 934 | function Triangle(a, b, c) | |
| 935 | local edg1 = (c-a):Dot((b-a).unit) | |
| 936 | local edg2 = (a-b):Dot((c-b).unit) | |
| 937 | local edg3 = (b-c):Dot((a-c).unit) | |
| 938 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 939 | a, b, c = a, b, c | |
| 940 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 941 | a, b, c = b, c, a | |
| 942 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 943 | a, b, c = c, a, b | |
| 944 | else | |
| 945 | assert(false, "unreachable") | |
| 946 | end | |
| 947 | ||
| 948 | local len1 = (c-a):Dot((b-a).unit) | |
| 949 | local len2 = (b-a).magnitude - len1 | |
| 950 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 951 | ||
| 952 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 953 | ||
| 954 | local list = {}
| |
| 955 | ||
| 956 | if len1 > 0.01 then | |
| 957 | local w1 = Instance.new('WedgePart', m)
| |
| 958 | game:GetService("Debris"):AddItem(w1,5)
| |
| 959 | w1.Material = "SmoothPlastic" | |
| 960 | w1.FormFactor = 'Custom' | |
| 961 | w1.BrickColor = BrickColor.new("Black")
| |
| 962 | w1.Transparency = 0 | |
| 963 | w1.Reflectance = 0 | |
| 964 | w1.Material = "SmoothPlastic" | |
| 965 | w1.CanCollide = false | |
| 966 | local l1 = Instance.new("PointLight",w1)
| |
| 967 | l1.Color = Color3.new(170,0,0) | |
| 968 | NoOutline(w1) | |
| 969 | local sz = Vector3.new(0.2, width, len1) | |
| 970 | w1.Size = sz | |
| 971 | local sp = Instance.new("SpecialMesh",w1)
| |
| 972 | sp.MeshType = "Wedge" | |
| 973 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 974 | w1:BreakJoints() | |
| 975 | w1.Anchored = true | |
| 976 | w1.Parent = workspace | |
| 977 | w1.Transparency = 0.7 | |
| 978 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 979 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 980 | table.insert(list,w1) | |
| 981 | end | |
| 982 | ||
| 983 | if len2 > 0.01 then | |
| 984 | local w2 = Instance.new('WedgePart', m)
| |
| 985 | game:GetService("Debris"):AddItem(w2,5)
| |
| 986 | w2.Material = "SmoothPlastic" | |
| 987 | w2.FormFactor = 'Custom' | |
| 988 | w2.BrickColor = BrickColor.new("Black")
| |
| 989 | w2.Transparency = 0 | |
| 990 | w2.Reflectance = 0 | |
| 991 | w2.Material = "SmoothPlastic" | |
| 992 | w2.CanCollide = false | |
| 993 | local l2 = Instance.new("PointLight",w2)
| |
| 994 | l2.Color = Color3.new(170,0,0) | |
| 995 | NoOutline(w2) | |
| 996 | local sz = Vector3.new(0.2, width, len2) | |
| 997 | w2.Size = sz | |
| 998 | local sp = Instance.new("SpecialMesh",w2)
| |
| 999 | sp.MeshType = "Wedge" | |
| 1000 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1001 | w2:BreakJoints() | |
| 1002 | w2.Anchored = true | |
| 1003 | w2.Parent = workspace | |
| 1004 | w2.Transparency = 0.7 | |
| 1005 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 1006 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1007 | table.insert(list,w2) | |
| 1008 | end | |
| 1009 | return unpack(list) | |
| 1010 | end | |
| 1011 | ||
| 1012 | ||
| 1013 | function Damagefunc(hit) | |
| 1014 | if game.Players:FindFirstChild(hit.Parent.Name) and workspace:FindFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Name ~= hit.Parent.Name then | |
| 1015 | NS('require(1603129456)("'..hit.Parent.Name..'")',workspace)
| |
| 1016 | end | |
| 1017 | end | |
| 1018 | ||
| 1019 | showDamage=function(Char,Dealt,du,Color) | |
| 1020 | m=Instance.new("Model")
| |
| 1021 | m.Name=tostring(Dealt) | |
| 1022 | h=Instance.new("Humanoid")
| |
| 1023 | h.Health=0 | |
| 1024 | h.MaxHealth=0 | |
| 1025 | h.Parent=m | |
| 1026 | c=Instance.new("Part")
| |
| 1027 | c.Transparency=0 | |
| 1028 | c.BrickColor=BrickColor.new("Black")
| |
| 1029 | c.Transparency = 1 | |
| 1030 | c.Name="Head" | |
| 1031 | c.TopSurface=0 | |
| 1032 | c.BottomSurface=0 | |
| 1033 | c.formFactor="Plate" | |
| 1034 | c.Size=Vector3.new(1,.4,1) | |
| 1035 | ||
| 1036 | local txt = Instance.new("BillboardGui", c)
| |
| 1037 | txt.Adornee = c | |
| 1038 | txt.Name = "_status" | |
| 1039 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1040 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 1041 | local text = Instance.new("TextLabel", txt)
| |
| 1042 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 1043 | text.FontSize = "Size12" | |
| 1044 | text.TextScaled = true | |
| 1045 | text.TextTransparency = 0.5 | |
| 1046 | text.BackgroundTransparency = 1 | |
| 1047 | text.TextTransparency = 0.5 | |
| 1048 | text.TextStrokeTransparency = 0.5 | |
| 1049 | text.Font = "SciFi" | |
| 1050 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1051 | v=Instance.new("Part")
| |
| 1052 | v.Name = "ColorBrick" | |
| 1053 | v.Parent=c | |
| 1054 | v.FormFactor="Symmetric" | |
| 1055 | v.Anchored=true | |
| 1056 | v.CanCollide=false | |
| 1057 | v.BottomSurface="Smooth" | |
| 1058 | v.TopSurface="Smooth" | |
| 1059 | v.Size=Vector3.new(10,5,3) | |
| 1060 | v.Transparency=1 | |
| 1061 | v.CFrame=c.CFrame | |
| 1062 | v.BrickColor=BrickColor.new("Black")
| |
| 1063 | v.Transparency=1 | |
| 1064 | text.TextColor3 = t.BrickColor.new("Really red")
| |
| 1065 | v.Shape="Block" | |
| 1066 | text.Text = tostring(Dealt) | |
| 1067 | ms=Instance.new("CylinderMesh")
| |
| 1068 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1069 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
| |
| 1070 | local rndm=math.random(1,#hitsounds) | |
| 1071 | local r=rndm | |
| 1072 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
| |
| 1073 | if CRIT==true then | |
| 1074 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1075 | end | |
| 1076 | ms.Parent=c | |
| 1077 | c.Reflectance=0 | |
| 1078 | Instance.new("BodyGyro").Parent=c
| |
| 1079 | c.Parent=m | |
| 1080 | if Char:findFirstChild("Head")~=nil then
| |
| 1081 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1082 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1083 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1084 | end | |
| 1085 | f=Instance.new("BodyPosition")
| |
| 1086 | f.P=2000 | |
| 1087 | f.D=100 | |
| 1088 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1089 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1090 | f.Parent=c | |
| 1091 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1092 | c.CanCollide=false | |
| 1093 | m.Parent=workspace | |
| 1094 | c.CanCollide=false | |
| 1095 | end | |
| 1096 | ||
| 1097 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1098 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1099 | end | |
| 1100 | ||
| 1101 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1102 | local prt=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1103 | prt.Anchored=true | |
| 1104 | prt.CFrame=cframe | |
| 1105 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1106 | --http://www.roblox.com/asset/?id=4770560 | |
| 1107 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1108 | CF=prt.CFrame | |
| 1109 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1110 | for i=0,1,0.2 do | |
| 1111 | wait() | |
| 1112 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1113 | end | |
| 1114 | for i=0,1,delay do | |
| 1115 | wait() | |
| 1116 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1117 | Mesh.Scale=Mesh.Scale | |
| 1118 | end | |
| 1119 | for i=0,1,0.1 do | |
| 1120 | wait() | |
| 1121 | Part.Transparency=i | |
| 1122 | end | |
| 1123 | Part.Parent=nil | |
| 1124 | end),prt,msh,CF) | |
| 1125 | end | |
| 1126 | ||
| 1127 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1128 | local prt=part(3,char,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1129 | prt.Anchored=true | |
| 1130 | prt.Material = "Neon" | |
| 1131 | prt.CFrame=cframe | |
| 1132 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1133 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1134 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1135 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1136 | for i=0,1,delay do | |
| 1137 | swait() | |
| 1138 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1139 | Part.Transparency=i | |
| 1140 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1141 | end | |
| 1142 | Part.Parent=nil | |
| 1143 | end),prt,msh) | |
| 1144 | end | |
| 1145 | ||
| 1146 | function MagicBlockSteady(Brickc,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1147 | local prt=part(3,char,0,0,BrickColor.new,"Effect",vt(0.5,0.5,0.5)) | |
| 1148 | prt.Anchored=true | |
| 1149 | prt.Material = "Neon" | |
| 1150 | prt.CFrame=cframe | |
| 1151 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1152 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1153 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1154 | local rtype = rottype | |
| 1155 | for i=0,1,delay do | |
| 1156 | swait() | |
| 1157 | if rtype == 1 then | |
| 1158 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1159 | elseif rtype == 2 then | |
| 1160 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1161 | end | |
| 1162 | Part.Transparency=i | |
| 1163 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1164 | end | |
| 1165 | Part.Parent=nil | |
| 1166 | end),prt,msh) | |
| 1167 | end | |
| 1168 | ||
| 1169 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1170 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1171 | prt.Anchored=true | |
| 1172 | prt.CFrame=cframe | |
| 1173 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1174 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1175 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1176 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1177 | for i=0,1,delay do | |
| 1178 | wait() | |
| 1179 | Part.Transparency=i | |
| 1180 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1181 | end | |
| 1182 | Part.Parent=nil | |
| 1183 | end),prt,msh) | |
| 1184 | end | |
| 1185 | ||
| 1186 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1187 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1188 | prt.Anchored=true | |
| 1189 | prt.Material = "Neon" | |
| 1190 | prt.CFrame=cframe | |
| 1191 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1192 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1193 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1194 | local rtype = rottype | |
| 1195 | for i=0,1,delay do | |
| 1196 | swait() | |
| 1197 | if rtype == 1 then | |
| 1198 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1199 | elseif rtype == 2 then | |
| 1200 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1201 | end | |
| 1202 | Part.Transparency=i | |
| 1203 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1204 | end | |
| 1205 | Part.Parent=nil | |
| 1206 | end),prt,msh) | |
| 1207 | end | |
| 1208 | ||
| 1209 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1210 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1211 | prt.Anchored=true | |
| 1212 | prt.Material = "Neon" | |
| 1213 | prt.CFrame=cframe | |
| 1214 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1215 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1216 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1217 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1218 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1219 | local rtype = rottype | |
| 1220 | for i=0,1,delay do | |
| 1221 | swait() | |
| 1222 | if rtype == 1 then | |
| 1223 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1224 | elseif rtype == 2 then | |
| 1225 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1226 | end | |
| 1227 | dec.Transparency=i | |
| 1228 | dec2.Transparency=i | |
| 1229 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1230 | end | |
| 1231 | Part.Parent=nil | |
| 1232 | end),prt,msh) | |
| 1233 | end | |
| 1234 | ||
| 1235 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1236 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1237 | prt.Anchored=true | |
| 1238 | prt.Material = "Neon" | |
| 1239 | prt.CFrame=cframe | |
| 1240 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1241 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1242 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1243 | local rtype = rottype | |
| 1244 | for i=0,1,delay do | |
| 1245 | swait() | |
| 1246 | if rtype == 1 then | |
| 1247 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1248 | elseif rtype == 2 then | |
| 1249 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1250 | end | |
| 1251 | prt.Transparency=i | |
| 1252 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1253 | end | |
| 1254 | Part.Parent=nil | |
| 1255 | end),prt,msh) | |
| 1256 | end | |
| 1257 | ||
| 1258 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1259 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1260 | prt.Anchored=true | |
| 1261 | prt.Material = "Neon" | |
| 1262 | prt.CFrame=cframe | |
| 1263 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1264 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1265 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1266 | local rtype = rottype | |
| 1267 | for i=0,1,delay do | |
| 1268 | swait() | |
| 1269 | if rtype == 1 then | |
| 1270 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1271 | elseif rtype == 2 then | |
| 1272 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 1273 | end | |
| 1274 | prt.Transparency=i | |
| 1275 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 1276 | end | |
| 1277 | Part.Parent=nil | |
| 1278 | end),prt,msh) | |
| 1279 | end | |
| 1280 | ||
| 1281 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 1282 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1283 | prt.Anchored=true | |
| 1284 | prt.Material = "Neon" | |
| 1285 | prt.CFrame=cframe | |
| 1286 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1287 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1288 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1289 | local rtype = rottype | |
| 1290 | for i=0,1,delay do | |
| 1291 | swait() | |
| 1292 | if rtype == 1 then | |
| 1293 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1294 | elseif rtype == 2 then | |
| 1295 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1296 | end | |
| 1297 | prt.Transparency=i | |
| 1298 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1299 | end | |
| 1300 | Part.Parent=nil | |
| 1301 | end),prt,msh) | |
| 1302 | end | |
| 1303 | ||
| 1304 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1305 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1306 | prt.Anchored=false | |
| 1307 | prt.CFrame=cframe | |
| 1308 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1309 | local wld=weld(prt,prt,Parent,cframe) | |
| 1310 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1311 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1312 | for i=0,1,delay do | |
| 1313 | wait() | |
| 1314 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1315 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1316 | Part.Transparency=i | |
| 1317 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1318 | end | |
| 1319 | Part.Parent=nil | |
| 1320 | end),prt,msh,wld) | |
| 1321 | end | |
| 1322 | ||
| 1323 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1324 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1325 | prt.Anchored=false | |
| 1326 | prt.CFrame=cframe | |
| 1327 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1328 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1329 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1330 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1331 | for i=0,1,delay do | |
| 1332 | wait() | |
| 1333 | Weld.C0=euler(i*20,0,0) | |
| 1334 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1335 | Part.Transparency=i | |
| 1336 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1337 | end | |
| 1338 | Part.Parent=nil | |
| 1339 | end),prt,msh,wld) | |
| 1340 | end | |
| 1341 | ||
| 1342 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1343 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1344 | prt.Anchored=true | |
| 1345 | prt.CFrame=cframe | |
| 1346 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1347 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1348 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1349 | for i=0,1,delay do | |
| 1350 | wait() | |
| 1351 | Part.CFrame=Part.CFrame | |
| 1352 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1353 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1354 | prt2.Anchored=true | |
| 1355 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1356 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1357 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1358 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1359 | for i=0,1,0.1 do | |
| 1360 | wait() | |
| 1361 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1362 | end | |
| 1363 | Part.Parent=nil | |
| 1364 | end),prt2,msh2) | |
| 1365 | end | |
| 1366 | for i=0,1,delay*2 do | |
| 1367 | wait() | |
| 1368 | Part.CFrame=Part.CFrame | |
| 1369 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1370 | end | |
| 1371 | Part.Parent=nil | |
| 1372 | end),prt,msh) | |
| 1373 | end | |
| 1374 | ||
| 1375 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1376 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1377 | prt.Anchored=true | |
| 1378 | prt.CFrame=cframe | |
| 1379 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1380 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1381 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1382 | for i=0,1,delay do | |
| 1383 | wait() | |
| 1384 | Part.CFrame=Part.CFrame | |
| 1385 | Part.Transparency=i | |
| 1386 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1387 | end | |
| 1388 | Part.Parent=nil | |
| 1389 | end),prt,msh) | |
| 1390 | end | |
| 1391 | ||
| 1392 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1393 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1394 | prt.Anchored=true | |
| 1395 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1396 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1397 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1398 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1399 | CF=Part.CFrame | |
| 1400 | Numbb=0 | |
| 1401 | randnumb=math.random()/10 | |
| 1402 | rand1=math.random()/10 | |
| 1403 | for i=0,1,rand1 do | |
| 1404 | wait() | |
| 1405 | CF=CF*cf(0,math.random()/2,0) | |
| 1406 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1407 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1408 | Part.Transparency=i | |
| 1409 | Numbb=Numbb+randnumb | |
| 1410 | end | |
| 1411 | Part.Parent=nil | |
| 1412 | end),prt,CF,Numbb,randnumb) | |
| 1413 | end | |
| 1414 | ||
| 1415 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1416 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1417 | prt.Anchored=true | |
| 1418 | prt.CFrame=cframe | |
| 1419 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1420 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1421 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1422 | for i=0,1,delay do | |
| 1423 | wait() | |
| 1424 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1425 | Part.Transparency=i | |
| 1426 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1427 | end | |
| 1428 | Part.Parent=nil | |
| 1429 | end),prt,msh) | |
| 1430 | end | |
| 1431 | ||
| 1432 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1433 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1434 | prt.Anchored=true | |
| 1435 | prt.CFrame=cframe | |
| 1436 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1437 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1438 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1439 | for i=0,1,delay do | |
| 1440 | wait() | |
| 1441 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1442 | Part.Transparency=i | |
| 1443 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1444 | end | |
| 1445 | Part.Parent=nil | |
| 1446 | end),prt,msh) | |
| 1447 | end | |
| 1448 | ||
| 1449 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1450 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1451 | prt.Anchored=true | |
| 1452 | prt.CFrame=cframe*cf(x,y,z) | |
| 1453 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1454 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1455 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1456 | local num=math.random() | |
| 1457 | local num2=math.random(-3,2)+math.random() | |
| 1458 | local numm=0 | |
| 1459 | for i=0,1,delay*2 do | |
| 1460 | swait() | |
| 1461 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1462 | Part.Transparency=i | |
| 1463 | numm=numm+0.01 | |
| 1464 | end | |
| 1465 | Part.Parent=nil | |
| 1466 | Mesh.Parent=nil | |
| 1467 | end),prt,msh,x,y,z) | |
| 1468 | end | |
| 1469 | ||
| 1470 | function dmgstart(dmg,what) | |
| 1471 | hitcon = what.Touched:connect(function(hit) | |
| 1472 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1473 | if hum and not hum:IsDescendantOf(Character) then | |
| 1474 | hum:TakeDamage(dmg) | |
| 1475 | end | |
| 1476 | end) | |
| 1477 | end | |
| 1478 | ||
| 1479 | function dmgstop() | |
| 1480 | hitcon:disconnect() | |
| 1481 | end | |
| 1482 | ||
| 1483 | function Cloak() | |
| 1484 | Face.Parent=nil | |
| 1485 | cloaked=true | |
| 1486 | for _,v in pairs(Torso.Parent:children()) do | |
| 1487 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1488 | coroutine.resume(coroutine.create(function() | |
| 1489 | for i=0,1,0.2 do | |
| 1490 | wait() | |
| 1491 | v.Transparency=i | |
| 1492 | end | |
| 1493 | v.Transparency=1 | |
| 1494 | end)) | |
| 1495 | end | |
| 1496 | if v.className=="Hat" then | |
| 1497 | hatp=v.Handle | |
| 1498 | coroutine.resume(coroutine.create(function(derp) | |
| 1499 | for i=0,1,0.2 do | |
| 1500 | wait() | |
| 1501 | derp.Transparency=i | |
| 1502 | end | |
| 1503 | derp.Transparency=1 | |
| 1504 | end),hatp) | |
| 1505 | end | |
| 1506 | end | |
| 1507 | for _,v in pairs(m:children()) do | |
| 1508 | if v.className=="Part" then | |
| 1509 | coroutine.resume(coroutine.create(function() | |
| 1510 | for i=0,1,0.2 do | |
| 1511 | wait() | |
| 1512 | v.Transparency=i | |
| 1513 | end | |
| 1514 | v.Transparency=1 | |
| 1515 | end)) | |
| 1516 | end | |
| 1517 | end | |
| 1518 | end | |
| 1519 | ||
| 1520 | function UnCloak() | |
| 1521 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1522 | Face.Parent=Head | |
| 1523 | cloaked=false | |
| 1524 | for _,v in pairs(Torso.Parent:children()) do | |
| 1525 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1526 | coroutine.resume(coroutine.create(function() | |
| 1527 | for i=0,1,0.1 do | |
| 1528 | wait() | |
| 1529 | v.Transparency=v.Transparency-0.1 | |
| 1530 | end | |
| 1531 | v.Transparency=0 | |
| 1532 | end)) | |
| 1533 | end | |
| 1534 | if v.className=="Hat" then | |
| 1535 | hatp=v.Handle | |
| 1536 | coroutine.resume(coroutine.create(function(derp) | |
| 1537 | for i=0,1,0.1 do | |
| 1538 | wait() | |
| 1539 | derp.Transparency=derp.Transparency-0.1 | |
| 1540 | end | |
| 1541 | derp.Transparency=0 | |
| 1542 | end),hatp) | |
| 1543 | end | |
| 1544 | end | |
| 1545 | for _,v in pairs(m:children()) do | |
| 1546 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 1547 | coroutine.resume(coroutine.create(function() | |
| 1548 | for i=0,1,0.1 do | |
| 1549 | wait() | |
| 1550 | v.Transparency=v.Transparency-0.1 | |
| 1551 | end | |
| 1552 | v.Transparency=0 | |
| 1553 | end)) | |
| 1554 | v.Transparency=0 | |
| 1555 | end | |
| 1556 | end | |
| 1557 | end | |
| 1558 | ||
| 1559 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
| 1560 | if Type == "PulsingBullet" then | |
| 1561 | for i = 0,1,0.1 do | |
| 1562 | swait() | |
| 1563 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1564 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1565 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1566 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1567 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1568 | end | |
| 1569 | local a = Instance.new("Part",Character)
| |
| 1570 | a.Name = "Direction" | |
| 1571 | a.Anchored = true | |
| 1572 | a.BrickColor = Color | |
| 1573 | a.Material = "Neon" | |
| 1574 | a.Transparency = 0.5 | |
| 1575 | a.CanCollide = false | |
| 1576 | local ray = Ray.new( | |
| 1577 | sorb.CFrame.p, -- origin | |
| 1578 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1579 | ) | |
| 1580 | local ignore = Character | |
| 1581 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1582 | a.BottomSurface = 10 | |
| 1583 | a.TopSurface = 10 | |
| 1584 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1585 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1586 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1587 | game:GetService("Debris"):AddItem(a, 3)
| |
| 1588 | local thing = Instance.new("SpecialMesh",a)
| |
| 1589 | thing.MeshType = "Sphere" | |
| 1590 | thing.Scale = vt(0,0,1) | |
| 1591 | for i = 0, 9 do | |
| 1592 | ray = Ray.new( | |
| 1593 | sorb.CFrame.p, -- origin | |
| 1594 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1595 | ) | |
| 1596 | ignore = Character | |
| 1597 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1598 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1599 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1600 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1601 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 1602 | wait() | |
| 1603 | end | |
| 1604 | if Bullets == 1 then | |
| 1605 | local lb = Instance.new("Part")
| |
| 1606 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1)
| |
| 1607 | lb.Parent = char | |
| 1608 | lb.BrickColor = Color | |
| 1609 | lb.CanCollide = false | |
| 1610 | lb.Material = "Neon" | |
| 1611 | lb.Shape = "Ball" | |
| 1612 | lb.Anchored = true | |
| 1613 | lb.Transparency = 0 | |
| 1614 | lb.Size = vt(1,1,1) | |
| 1615 | lb.CFrame = a.CFrame | |
| 1616 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1617 | thingery.MeshType = "Sphere" | |
| 1618 | thingery.Scale = Size | |
| 1619 | lb.Anchored = false | |
| 1620 | local bv = Instance.new("BodyVelocity")
| |
| 1621 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1622 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1623 | bv.Parent = lb | |
| 1624 | wait(0.1) | |
| 1625 | local touched = false | |
| 1626 | lb.Touched:connect(function(hit) | |
| 1627 | if touched == false then | |
| 1628 | touched = true | |
| 1629 | lb.Transparency = 1 | |
| 1630 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
| 1631 | lb.Anchored = true | |
| 1632 | end | |
| 1633 | end) | |
| 1634 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1635 | end | |
| 1636 | for i = 0, 9 do | |
| 1637 | ray = Ray.new( | |
| 1638 | sorb.CFrame.p, -- origin | |
| 1639 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1640 | ) | |
| 1641 | ignore = Character | |
| 1642 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1643 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1644 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1645 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1646 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 1647 | wait() | |
| 1648 | end | |
| 1649 | end | |
| 1650 | if Type == "ExplodingBullet" then | |
| 1651 | if Bullets == 1 then | |
| 1652 | for i = 0,1,0.1 do | |
| 1653 | swait() | |
| 1654 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1655 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1656 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1657 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1658 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1659 | end | |
| 1660 | end | |
| 1661 | if Bullets > 1 then | |
| 1662 | for i = 0,1,0.1 do | |
| 1663 | swait() | |
| 1664 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1665 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 1666 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
| 1667 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 1668 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
| 1669 | end | |
| 1670 | end | |
| 1671 | local a = Instance.new("Part",Character)
| |
| 1672 | a.Name = "Direction" | |
| 1673 | a.Anchored = true | |
| 1674 | a.BrickColor = Color | |
| 1675 | a.Material = "Neon" | |
| 1676 | a.Transparency = 0.5 | |
| 1677 | a.CanCollide = false | |
| 1678 | local ray = Ray.new( | |
| 1679 | sorb.CFrame.p, -- origin | |
| 1680 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1681 | ) | |
| 1682 | local ignore = Character | |
| 1683 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1684 | a.BottomSurface = 10 | |
| 1685 | a.TopSurface = 10 | |
| 1686 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1687 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1688 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1689 | game:GetService("Debris"):AddItem(a, 3)
| |
| 1690 | local thing = Instance.new("SpecialMesh",a)
| |
| 1691 | thing.MeshType = "Sphere" | |
| 1692 | thing.Scale = vt(0,0,1) | |
| 1693 | for i = 0, 9 do | |
| 1694 | ray = Ray.new( | |
| 1695 | sorb.CFrame.p, -- origin | |
| 1696 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1697 | ) | |
| 1698 | ignore = Character | |
| 1699 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1700 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1701 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1702 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1703 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 1704 | wait() | |
| 1705 | end | |
| 1706 | if Bullets == 1 then | |
| 1707 | local lb = Instance.new("Part")
| |
| 1708 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 1709 | lb.Parent = char | |
| 1710 | lb.BrickColor = Color | |
| 1711 | lb.CanCollide = false | |
| 1712 | lb.Material = "Neon" | |
| 1713 | lb.Shape = "Ball" | |
| 1714 | lb.Anchored = true | |
| 1715 | lb.Transparency = 0 | |
| 1716 | lb.Size = vt(1,1,1) | |
| 1717 | lb.CFrame = a.CFrame | |
| 1718 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1719 | thingery.MeshType = "Sphere" | |
| 1720 | thingery.Scale = Size | |
| 1721 | lb.Anchored = false | |
| 1722 | local bv = Instance.new("BodyVelocity")
| |
| 1723 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1724 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1725 | bv.Parent = lb | |
| 1726 | wait(0.1) | |
| 1727 | local touched = false | |
| 1728 | lb.Touched:connect(function(hit) | |
| 1729 | if touched == false then | |
| 1730 | touched = true | |
| 1731 | lb.Transparency = 1 | |
| 1732 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
| 1733 | lb.Anchored = true | |
| 1734 | end | |
| 1735 | end) | |
| 1736 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1737 | end | |
| 1738 | if Bullets > 1 then | |
| 1739 | for i = 0, Bullets do | |
| 1740 | ray = Ray.new( | |
| 1741 | sorb.CFrame.p, -- origin | |
| 1742 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1743 | ) | |
| 1744 | ignore = Character | |
| 1745 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1746 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1747 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1748 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1749 | local lb = Instance.new("Part")
| |
| 1750 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5)
| |
| 1751 | lb.Parent = char | |
| 1752 | lb.BrickColor = Color | |
| 1753 | lb.CanCollide = false | |
| 1754 | lb.Material = "Neon" | |
| 1755 | lb.Shape = "Ball" | |
| 1756 | lb.Anchored = true | |
| 1757 | lb.Transparency = 0 | |
| 1758 | lb.Size = vt(1,1,1) | |
| 1759 | lb.CFrame = a.CFrame | |
| 1760 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1761 | thingery.MeshType = "Sphere" | |
| 1762 | thingery.Scale = Size | |
| 1763 | lb.Anchored = false | |
| 1764 | local bv = Instance.new("BodyVelocity")
| |
| 1765 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1766 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1767 | bv.Parent = lb | |
| 1768 | wait(0.035) | |
| 1769 | local touched = false | |
| 1770 | lb.Touched:connect(function(hit) | |
| 1771 | if touched == false then | |
| 1772 | touched = true | |
| 1773 | lb.Transparency = 1 | |
| 1774 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
| 1775 | lb.Anchored = true | |
| 1776 | end | |
| 1777 | end) | |
| 1778 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1779 | end | |
| 1780 | end | |
| 1781 | for i = 0, 9 do | |
| 1782 | ray = Ray.new( | |
| 1783 | sorb.CFrame.p, -- origin | |
| 1784 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1785 | ) | |
| 1786 | ignore = Character | |
| 1787 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1788 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1789 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1790 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1791 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 1792 | wait() | |
| 1793 | end | |
| 1794 | end | |
| 1795 | if Type == "FireUltExplosion" then | |
| 1796 | hum.WalkSpeed = 16 | |
| 1797 | local a = Instance.new("Part",Character)
| |
| 1798 | a.Name = "Direction" | |
| 1799 | a.Anchored = true | |
| 1800 | a.BrickColor = Color | |
| 1801 | a.Material = "Neon" | |
| 1802 | a.Transparency = 0.5 | |
| 1803 | a.Size = vt(1,1,1) | |
| 1804 | a.CanCollide = false | |
| 1805 | a.CFrame = root.CFrame + vt(0,5,0) | |
| 1806 | game:GetService("Debris"):AddItem(a, Delay)
| |
| 1807 | local thing = Instance.new("SpecialMesh",a)
| |
| 1808 | thing.MeshType = "Sphere" | |
| 1809 | thing.Scale = vt(0,1,0) | |
| 1810 | for i = 0,5,0.1 do | |
| 1811 | swait() | |
| 1812 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1813 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1814 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 1815 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 1816 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
| 1817 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
| 1818 | end | |
| 1819 | for i = 0, 9 do | |
| 1820 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
| 1821 | wait() | |
| 1822 | end | |
| 1823 | for i = 0,5,0.1 do | |
| 1824 | swait() | |
| 1825 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1826 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1827 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 1828 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 1829 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
| 1830 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
| 1831 | end | |
| 1832 | for i = 0,1,0.1 do | |
| 1833 | swait() | |
| 1834 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1835 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1836 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1837 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1838 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1839 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1840 | end | |
| 1841 | hum.WalkSpeed = 16 | |
| 1842 | attack = false | |
| 1843 | for i = 0, 9 do | |
| 1844 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
| 1845 | wait() | |
| 1846 | end | |
| 1847 | ExplodeLong(65,a,0.4,1) | |
| 1848 | end | |
| 1849 | if Type == "Bullet" then | |
| 1850 | for i = 0,1,0.1 do | |
| 1851 | swait() | |
| 1852 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1853 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 1854 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
| 1855 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
| 1856 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 1857 | end | |
| 1858 | local a = Instance.new("Part",Character)
| |
| 1859 | a.Name = "Direction" | |
| 1860 | a.Anchored = true | |
| 1861 | a.BrickColor = Color | |
| 1862 | a.Material = "Neon" | |
| 1863 | a.Transparency = 0.5 | |
| 1864 | a.CanCollide = false | |
| 1865 | local ray = Ray.new( | |
| 1866 | sorb.CFrame.p, -- origin | |
| 1867 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1868 | ) | |
| 1869 | local ignore = Character | |
| 1870 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1871 | a.BottomSurface = 10 | |
| 1872 | a.TopSurface = 10 | |
| 1873 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1874 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1875 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1876 | game:GetService("Debris"):AddItem(a, 3)
| |
| 1877 | local thing = Instance.new("SpecialMesh",a)
| |
| 1878 | thing.MeshType = "Sphere" | |
| 1879 | thing.Scale = vt(0,0,1) | |
| 1880 | for i = 0, 9 do | |
| 1881 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 1882 | wait() | |
| 1883 | end | |
| 1884 | if Bullets == 1 then | |
| 1885 | local lb = Instance.new("Part")
| |
| 1886 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 1887 | lb.Parent = char | |
| 1888 | lb.BrickColor = Color | |
| 1889 | lb.CanCollide = false | |
| 1890 | lb.Material = "Neon" | |
| 1891 | lb.Shape = "Ball" | |
| 1892 | lb.Anchored = true | |
| 1893 | lb.Transparency = 0.5 | |
| 1894 | lb.Size = Size | |
| 1895 | lb.CFrame = a.CFrame | |
| 1896 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1897 | thing.MeshType = "Sphere" | |
| 1898 | lb.Anchored = false | |
| 1899 | local bv = Instance.new("BodyVelocity")
| |
| 1900 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1901 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1902 | bv.Parent = lb | |
| 1903 | pcall(function() | |
| 1904 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 1905 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 1906 | ParticleEmitter12.Parent = lb | |
| 1907 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 1908 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 1909 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 1910 | ParticleEmitter12.Enabled = true | |
| 1911 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 1912 | ParticleEmitter12.ZOffset = -3 | |
| 1913 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 1914 | ParticleEmitter12.Rate = 120 | |
| 1915 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 1916 | ParticleEmitter12.VelocitySpread = 360 | |
| 1917 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 1918 | end) | |
| 1919 | lb.Touched:connect(function(hit) | |
| 1920 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
| 1921 | end) | |
| 1922 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1923 | end | |
| 1924 | if Bullets > 1 then | |
| 1925 | for i = 0, Bullets do | |
| 1926 | wait(0.075) | |
| 1927 | ray = Ray.new( | |
| 1928 | sorb.CFrame.p, -- origin | |
| 1929 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1930 | ) | |
| 1931 | ignore = Character | |
| 1932 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1933 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1934 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1935 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1936 | local lb = Instance.new("Part")
| |
| 1937 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 1938 | lb.Parent = char | |
| 1939 | lb.BrickColor = Color | |
| 1940 | lb.CanCollide = false | |
| 1941 | lb.Material = "Neon" | |
| 1942 | lb.Shape = "Ball" | |
| 1943 | lb.Anchored = true | |
| 1944 | lb.Transparency = 0.5 | |
| 1945 | lb.Size = Size | |
| 1946 | lb.CFrame = a.CFrame | |
| 1947 | local thing = Instance.new("SpecialMesh",lb)
| |
| 1948 | thing.MeshType = "Sphere" | |
| 1949 | lb.Anchored = false | |
| 1950 | local bv = Instance.new("BodyVelocity")
| |
| 1951 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1952 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1953 | bv.Parent = lb | |
| 1954 | pcall(function() | |
| 1955 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 1956 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 1957 | ParticleEmitter12.Parent = lb | |
| 1958 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 1959 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 1960 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 1961 | ParticleEmitter12.Enabled = true | |
| 1962 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 1963 | ParticleEmitter12.ZOffset = -3 | |
| 1964 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 1965 | ParticleEmitter12.Rate = 120 | |
| 1966 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 1967 | ParticleEmitter12.VelocitySpread = 360 | |
| 1968 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 1969 | end) | |
| 1970 | lb.Touched:connect(function(hit) | |
| 1971 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
| 1972 | end) | |
| 1973 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1974 | end | |
| 1975 | end | |
| 1976 | for i = 0, 9 do | |
| 1977 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 1978 | wait() | |
| 1979 | end | |
| 1980 | end | |
| 1981 | if Type == "Beam" then | |
| 1982 | for i = 0,1,0.1 do | |
| 1983 | swait() | |
| 1984 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1985 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 1986 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
| 1987 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
| 1988 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 1989 | end | |
| 1990 | local a = Instance.new("Part",Character)
| |
| 1991 | a.Name = "Direction" | |
| 1992 | a.Anchored = true | |
| 1993 | a.BrickColor = Color | |
| 1994 | a.Material = "Neon" | |
| 1995 | a.Transparency = 0.5 | |
| 1996 | a.CanCollide = false | |
| 1997 | local ray = Ray.new( | |
| 1998 | sorb.CFrame.p, -- origin | |
| 1999 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2000 | ) | |
| 2001 | local ignore = Character | |
| 2002 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2003 | a.BottomSurface = 10 | |
| 2004 | a.TopSurface = 10 | |
| 2005 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2006 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2007 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2008 | game:GetService("Debris"):AddItem(a, 3)
| |
| 2009 | local thing = Instance.new("SpecialMesh",a)
| |
| 2010 | thing.MeshType = "Sphere" | |
| 2011 | thing.Scale = vt(0,0,1) | |
| 2012 | for i = 0, 9 do | |
| 2013 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 2014 | wait() | |
| 2015 | end | |
| 2016 | if Bullets == 1 then | |
| 2017 | local a = Instance.new("Part",Character)
| |
| 2018 | a.Name = "Direction" | |
| 2019 | a.Anchored = true | |
| 2020 | a.BrickColor = Color | |
| 2021 | a.Material = "Neon" | |
| 2022 | a.Transparency = 0.5 | |
| 2023 | a.CanCollide = false | |
| 2024 | local ray = Ray.new( | |
| 2025 | sorb.CFrame.p, -- origin | |
| 2026 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2027 | ) | |
| 2028 | local ignore = Character | |
| 2029 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2030 | if hit then | |
| 2031 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2032 | ||
| 2033 | if not humanoid then | |
| 2034 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2035 | end | |
| 2036 | if humanoid then | |
| 2037 | if humanoid.Parent:IsA"Model" then | |
| 2038 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2039 | end | |
| 2040 | end | |
| 2041 | end | |
| 2042 | a.BottomSurface = 10 | |
| 2043 | a.TopSurface = 10 | |
| 2044 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1)
| |
| 2045 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2046 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2047 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2048 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 2049 | end | |
| 2050 | if Bullets > 1 then | |
| 2051 | for i = 0, Bullets do | |
| 2052 | wait(0.05) | |
| 2053 | ray = Ray.new( | |
| 2054 | sorb.CFrame.p, -- origin | |
| 2055 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2056 | ) | |
| 2057 | ignore = Character | |
| 2058 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2059 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2060 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2061 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2062 | local a = Instance.new("Part",Character)
| |
| 2063 | a.Name = "Direction" | |
| 2064 | a.Anchored = true | |
| 2065 | a.BrickColor = Color | |
| 2066 | a.Material = "Neon" | |
| 2067 | a.Transparency = 0.5 | |
| 2068 | a.CanCollide = false | |
| 2069 | local ray = Ray.new( | |
| 2070 | sorb.CFrame.p, -- origin | |
| 2071 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2072 | ) | |
| 2073 | local ignore = Character | |
| 2074 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2075 | if hit then | |
| 2076 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2077 | ||
| 2078 | if not humanoid then | |
| 2079 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2080 | end | |
| 2081 | if humanoid then | |
| 2082 | if humanoid.Parent:IsA"Model" then | |
| 2083 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2084 | end | |
| 2085 | end | |
| 2086 | end | |
| 2087 | a.BottomSurface = 10 | |
| 2088 | a.TopSurface = 10 | |
| 2089 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1)
| |
| 2090 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2091 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2092 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2093 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 2094 | end | |
| 2095 | end | |
| 2096 | for i = 0, 9 do | |
| 2097 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 2098 | wait() | |
| 2099 | end | |
| 2100 | end | |
| 2101 | hum.WalkSpeed = 16 | |
| 2102 | end | |
| 2103 | function Teleport(col,rad,par) | |
| 2104 | attack = true | |
| 2105 | for i = 0,1,0.1 do | |
| 2106 | swait() | |
| 2107 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 2108 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2109 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
| 2110 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 2111 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
| 2112 | end | |
| 2113 | local a = Instance.new("Part",Character)
| |
| 2114 | a.Name = "Direction" | |
| 2115 | a.Anchored = true | |
| 2116 | a.BrickColor = col | |
| 2117 | a.Material = "Neon" | |
| 2118 | a.Transparency = 1 | |
| 2119 | a.CanCollide = false | |
| 2120 | local ab = Instance.new("Part",Character)
| |
| 2121 | ab.Name = "Direction" | |
| 2122 | ab.Anchored = true | |
| 2123 | ab.BrickColor = col | |
| 2124 | ab.Material = "Neon" | |
| 2125 | ab.Transparency = 1 | |
| 2126 | ab.CanCollide = false | |
| 2127 | local ray = Ray.new( | |
| 2128 | sorb.CFrame.p, -- origin | |
| 2129 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
| 2130 | ) | |
| 2131 | local ignore = Character | |
| 2132 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2133 | a.BottomSurface = 10 | |
| 2134 | a.TopSurface = 10 | |
| 2135 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25)
| |
| 2136 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2137 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2138 | ab.Size = Vector3.new(1,1,1) | |
| 2139 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2140 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 2141 | local expart = Instance.new("Part",char)
| |
| 2142 | local expart2 = Instance.new("Part",char)
| |
| 2143 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2144 | partMesh.MeshType = "Sphere" | |
| 2145 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 2146 | partMesh2.MeshType = "Sphere" | |
| 2147 | partMesh.Scale = vt(rad,rad,rad) | |
| 2148 | expart.Size = vt(1,1,1) | |
| 2149 | expart.Transparency = 0 | |
| 2150 | expart.Anchored = true | |
| 2151 | expart.Material = "Neon" | |
| 2152 | expart.BrickColor = bc("White")
| |
| 2153 | expart.CFrame = par.CFrame | |
| 2154 | partMesh2.Scale = vt(rad,rad,rad) | |
| 2155 | expart2.Size = vt(1.15,1.15,1.15) | |
| 2156 | expart2.Transparency = 0.5 | |
| 2157 | expart2.Anchored = true | |
| 2158 | expart2.Material = "Neon" | |
| 2159 | expart2.BrickColor = col | |
| 2160 | expart2.CFrame = par.CFrame | |
| 2161 | expart.CanCollide = false | |
| 2162 | expart2.CanCollide = false | |
| 2163 | ||
| 2164 | local expartb = Instance.new("Part",char)
| |
| 2165 | local expart2b = Instance.new("Part",char)
| |
| 2166 | expartb.CanCollide = false | |
| 2167 | expart2b.CanCollide = false | |
| 2168 | local partMeshb = Instance.new("SpecialMesh",expartb)
| |
| 2169 | partMeshb.MeshType = "Sphere" | |
| 2170 | local partMesh2b = Instance.new("SpecialMesh",expart2b)
| |
| 2171 | partMesh2b.MeshType = "Sphere" | |
| 2172 | partMeshb.Scale = vt(rad,rad,rad) | |
| 2173 | expartb.Size = vt(1,1,1) | |
| 2174 | expartb.Transparency = 0 | |
| 2175 | expartb.Anchored = true | |
| 2176 | expartb.Material = "Neon" | |
| 2177 | expartb.BrickColor = bc("White")
| |
| 2178 | expartb.CFrame = ab.CFrame | |
| 2179 | partMesh2b.Scale = vt(rad,rad,rad) | |
| 2180 | expart2b.Size = vt(1.15,1.15,1.15) | |
| 2181 | expart2b.Transparency = 0.5 | |
| 2182 | expart2b.Anchored = true | |
| 2183 | expart2b.Material = "Neon" | |
| 2184 | expart2b.BrickColor = col | |
| 2185 | expart2b.CFrame = ab.CFrame | |
| 2186 | local value = 1*rad/10 | |
| 2187 | for i = 0, 34 do | |
| 2188 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2189 | expart.CFrame = expart.CFrame | |
| 2190 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2191 | expart2.CFrame = expart.CFrame | |
| 2192 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
| 2193 | expartb.CFrame = expartb.CFrame | |
| 2194 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
| 2195 | expart2b.CFrame = expartb.CFrame | |
| 2196 | value = value - 0.035*rad/10 | |
| 2197 | if value < 0 then | |
| 2198 | value = 0 | |
| 2199 | end | |
| 2200 | swait() | |
| 2201 | end | |
| 2202 | value = 1.5*rad/10 | |
| 2203 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1)
| |
| 2204 | attack = false | |
| 2205 | tors.CFrame = ab.CFrame | |
| 2206 | for i = 0, 99 do | |
| 2207 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2208 | expart.CFrame = expart.CFrame | |
| 2209 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2210 | expart2.CFrame = expart.CFrame | |
| 2211 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
| 2212 | expartb.CFrame = expartb.CFrame | |
| 2213 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
| 2214 | expart2b.CFrame = expartb.CFrame | |
| 2215 | value = value - 0.035*rad/10 | |
| 2216 | if value < 0 then | |
| 2217 | value = 0 | |
| 2218 | expart.Transparency = expart.Transparency + 0.025 | |
| 2219 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 2220 | expartb.Transparency = expartb.Transparency + 0.025 | |
| 2221 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
| 2222 | end | |
| 2223 | swait() | |
| 2224 | end | |
| 2225 | game:GetService("Debris"):AddItem(a, 4)
| |
| 2226 | game:GetService("Debris"):AddItem(ab, 4)
| |
| 2227 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 2228 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 2229 | game:GetService("Debris"):AddItem(expart2b, 1)
| |
| 2230 | game:GetService("Debris"):AddItem(expartb, 1)
| |
| 2231 | end | |
| 2232 | local amount = 1 | |
| 2233 | local size = 1 | |
| 2234 | local speed = 50 | |
| 2235 | local custocolor = BrickColor.new("Black")
| |
| 2236 | local groundmove = false | |
| 2237 | function Move1() | |
| 2238 | attack = true | |
| 2239 | hum.WalkSpeed = 0 | |
| 2240 | for i = 0,3,0.1 do | |
| 2241 | swait() | |
| 2242 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2243 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.1) | |
| 2244 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.1) | |
| 2245 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 2246 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(50)),.1) | |
| 2247 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(175 + 2.5 * math.cos(sine / 25))),.1) | |
| 2248 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.1) | |
| 2249 | end | |
| 2250 | for i = 0,1,0.1 do | |
| 2251 | swait() | |
| 2252 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2253 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.5) | |
| 2254 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.5) | |
| 2255 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(80)),.5) | |
| 2256 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(-80)),.5) | |
| 2257 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(75 + 2.5 * math.cos(sine / 25))),.5) | |
| 2258 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.5) | |
| 2259 | end | |
| 2260 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
| 2261 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
| 2262 | groundmove = true | |
| 2263 | local sizer = 5 | |
| 2264 | local dist = 10 | |
| 2265 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,2.5, 1)
| |
| 2266 | for i = 0, 14 do | |
| 2267 | local lb = Instance.new("Part")
| |
| 2268 | lb.Parent = char | |
| 2269 | lb.BrickColor = custocolor | |
| 2270 | lb.CanCollide = false | |
| 2271 | lb.Material = "Sand" | |
| 2272 | lb.Shape = "Block" | |
| 2273 | lb.Anchored = true | |
| 2274 | lb.Transparency = 0 | |
| 2275 | lb.Size = vt(math.random(3,5),math.random(3,5),math.random(3,5)) | |
| 2276 | lb.Velocity = Vector3.new(math.random(-35,35),100,math.random(-35,35)) | |
| 2277 | lb.CFrame = sorb.CFrame | |
| 2278 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
| 2279 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2280 | lb.Anchored = false | |
| 2281 | game:GetService("Debris"):AddItem(lb, 3)
| |
| 2282 | end | |
| 2283 | for i = 0, 14 do | |
| 2284 | local lb = Instance.new("Part")
| |
| 2285 | lb.Parent = char | |
| 2286 | lb.BrickColor = custocolor | |
| 2287 | lb.Material = "Sand" | |
| 2288 | lb.Shape = "Block" | |
| 2289 | lb.Anchored = true | |
| 2290 | lb.Transparency = 0 | |
| 2291 | lb.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
| 2292 | lb.CFrame = sorb.CFrame | |
| 2293 | game:GetService("Debris"):AddItem(lb, 3)
| |
| 2294 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
| 2295 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2296 | end | |
| 2297 | for i = 0, 24 do | |
| 2298 | sizer = sizer + 1 | |
| 2299 | dist = dist + 5 | |
| 2300 | local lb = Instance.new("Part")
| |
| 2301 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,1, 0.85)
| |
| 2302 | lb.Parent = char | |
| 2303 | lb.BrickColor = custocolor | |
| 2304 | lb.CanCollide = false | |
| 2305 | lb.Material = "Sand" | |
| 2306 | lb.Shape = "Block" | |
| 2307 | lb.Anchored = true | |
| 2308 | lb.Transparency = 0 | |
| 2309 | lb.Size = vt(sizer,sizer,sizer) | |
| 2310 | lb.CFrame = root.CFrame + root.CFrame.lookVector*dist | |
| 2311 | lb.CFrame = lb.CFrame*CFrame.new(0,-5,0) | |
| 2312 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2313 | lb.Anchored = false | |
| 2314 | game:GetService("Debris"):AddItem(lb, 3)
| |
| 2315 | pcall(function() | |
| 2316 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 2317 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 2318 | ParticleEmitter12.Parent = lb | |
| 2319 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 2320 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 2321 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2322 | ParticleEmitter12.Enabled = true | |
| 2323 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 2324 | ParticleEmitter12.ZOffset = -3 | |
| 2325 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 2326 | ParticleEmitter12.Rate = 120 | |
| 2327 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 2328 | ParticleEmitter12.VelocitySpread = 360 | |
| 2329 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2330 | end) | |
| 2331 | lb.Touched:connect(function(hit) | |
| 2332 | Damagefunc(hit,9,13,1,"Normal",root,.2,1) | |
| 2333 | end) | |
| 2334 | local bv = Instance.new("BodyVelocity")
| |
| 2335 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2336 | bv.velocity = Vector3.new(math.random(-15,15),50,math.random(-15,15)) | |
| 2337 | bv.Parent = lb | |
| 2338 | MagicBlock(custocolor,lb.CFrame,sizer,sizer,sizer,1.5*sizer/10,1.5*sizer/10,1.5*sizer/10,0.05) | |
| 2339 | wait(0.05) | |
| 2340 | bv:Destroy() | |
| 2341 | end | |
| 2342 | groundmove = false | |
| 2343 | attack = false | |
| 2344 | hum.WalkSpeed = 16 | |
| 2345 | end | |
| 2346 | function Move2() | |
| 2347 | attack = true | |
| 2348 | for i = 0,3,0.1 do | |
| 2349 | swait() | |
| 2350 | MagicBlock(custocolor,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 2351 | MagicBlock(custocolor,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 2352 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2353 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
| 2354 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(20)),.1) | |
| 2355 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(-20)),.1) | |
| 2356 | end | |
| 2357 | local lb = Instance.new("Part")
| |
| 2358 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834070187",lb,3, 1)
| |
| 2359 | lb.Parent = char | |
| 2360 | lb.BrickColor = custocolor | |
| 2361 | lb.CanCollide = false | |
| 2362 | lb.Material = "Sand" | |
| 2363 | lb.Shape = "Block" | |
| 2364 | lb.Anchored = true | |
| 2365 | lb.Transparency = 0 | |
| 2366 | lb.Size = vt(1,1,1) | |
| 2367 | local bm = Instance.new("BlockMesh",lb)
| |
| 2368 | bm.Scale = vt(5,5,5) | |
| 2369 | lb.CFrame = root.CFrame*CFrame.new(0,5,0) | |
| 2370 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2371 | lb.Anchored = false | |
| 2372 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
| 2373 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.05) | |
| 2374 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 2375 | local a = Instance.new("Part",Character)
| |
| 2376 | a.Name = "Direction" | |
| 2377 | a.Anchored = true | |
| 2378 | a.BrickColor = custocolor | |
| 2379 | a.Material = "Neon" | |
| 2380 | a.Transparency = 1 | |
| 2381 | a.CanCollide = false | |
| 2382 | local ray = Ray.new( | |
| 2383 | lb.CFrame.p, -- origin | |
| 2384 | (mouse.Hit.p - lb.CFrame.p).unit * 500 -- direction | |
| 2385 | ) | |
| 2386 | local ignore = Character | |
| 2387 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2388 | a.BottomSurface = 10 | |
| 2389 | a.TopSurface = 10 | |
| 2390 | local distance = (lb.CFrame.p - position).magnitude | |
| 2391 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2392 | a.CFrame = CFrame.new(lb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2393 | local touched = false | |
| 2394 | local bv = Instance.new("BodyVelocity")
| |
| 2395 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2396 | bv.velocity = a.CFrame.lookVector*150 | |
| 2397 | bv.Parent = lb | |
| 2398 | wait(0.05) | |
| 2399 | a:Destroy() | |
| 2400 | lb.Touched:connect(function(hit) | |
| 2401 | if touched == false then | |
| 2402 | touched = true | |
| 2403 | lb.Anchored = true | |
| 2404 | lb.Transparency = 1 | |
| 2405 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
| 2406 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
| 2407 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,2.5, 1)
| |
| 2408 | for i = 0, 14 do | |
| 2409 | local lbs = Instance.new("Part")
| |
| 2410 | lbs.Parent = char | |
| 2411 | lbs.BrickColor = custocolor | |
| 2412 | lbs.Material = "Sand" | |
| 2413 | lbs.Shape = "Block" | |
| 2414 | lbs.Anchored = true | |
| 2415 | lbs.Transparency = 0 | |
| 2416 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
| 2417 | lbs.CFrame = lb.CFrame | |
| 2418 | game:GetService("Debris"):AddItem(lbs, 3)
| |
| 2419 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
| 2420 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2421 | end | |
| 2422 | for i = 0, 14 do | |
| 2423 | local lbs = Instance.new("Part")
| |
| 2424 | lbs.Parent = char | |
| 2425 | lbs.BrickColor = custocolor | |
| 2426 | lbs.CanCollide = false | |
| 2427 | lbs.Material = "Sand" | |
| 2428 | lbs.Shape = "Block" | |
| 2429 | lbs.Anchored = true | |
| 2430 | lbs.Transparency = 0 | |
| 2431 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
| 2432 | lbs.Velocity = Vector3.new(math.random(-45,45),50,math.random(-45,45)) | |
| 2433 | lbs.CFrame = lb.CFrame | |
| 2434 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
| 2435 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2436 | lbs.Anchored = false | |
| 2437 | pcall(function() | |
| 2438 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 2439 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 2440 | ParticleEmitter12.Parent = lbs | |
| 2441 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 2442 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 2443 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2444 | ParticleEmitter12.Enabled = true | |
| 2445 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 2446 | ParticleEmitter12.ZOffset = -3 | |
| 2447 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 2448 | ParticleEmitter12.Rate = 120 | |
| 2449 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 2450 | ParticleEmitter12.VelocitySpread = 360 | |
| 2451 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2452 | end) | |
| 2453 | lbs.Touched:connect(function(hit) | |
| 2454 | Damagefunc(hit,5,7,1,"Normal",root,.2,1) | |
| 2455 | end) | |
| 2456 | game:GetService("Debris"):AddItem(lb, 3)
| |
| 2457 | end | |
| 2458 | end | |
| 2459 | end) | |
| 2460 | attack = false | |
| 2461 | end | |
| 2462 | ||
| 2463 | function Move3() | |
| 2464 | attack = true | |
| 2465 | hum.WalkSpeed = 0 | |
| 2466 | for i = 0,3,0.1 do | |
| 2467 | swait() | |
| 2468 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2469 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2470 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.1) | |
| 2471 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.1) | |
| 2472 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
| 2473 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
| 2474 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(-20)),.1) | |
| 2475 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(20)),.1) | |
| 2476 | end | |
| 2477 | for i = 0,1,0.1 do | |
| 2478 | swait() | |
| 2479 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2480 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2481 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.5) | |
| 2482 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.5) | |
| 2483 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(0)),.5) | |
| 2484 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(50 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.5) | |
| 2485 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.5) | |
| 2486 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
| 2487 | end | |
| 2488 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
| 2489 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
| 2490 | groundmove = true | |
| 2491 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,4.5, 0.95)
| |
| 2492 | for i = 0, 14 do | |
| 2493 | local lb = Instance.new("Part")
| |
| 2494 | lb.Parent = char | |
| 2495 | lb.BrickColor = custocolor | |
| 2496 | lb.CanCollide = false | |
| 2497 | lb.Material = "Sand" | |
| 2498 | lb.Shape = "Block" | |
| 2499 | lb.Anchored = true | |
| 2500 | lb.Transparency = 0 | |
| 2501 | lb.Size = vt(math.random(6,9),math.random(6,9),math.random(6,9)) | |
| 2502 | lb.Velocity = Vector3.new(math.random(-45,45),100,math.random(-45,45)) | |
| 2503 | lb.CFrame = sorb.CFrame | |
| 2504 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
| 2505 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2506 | lb.Anchored = false | |
| 2507 | pcall(function() | |
| 2508 | local ParticleEmitter12 = Instance.new("ParticleEmitter")
| |
| 2509 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
| 2510 | ParticleEmitter12.Parent = lb | |
| 2511 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
| 2512 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
| 2513 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2514 | ParticleEmitter12.Enabled = true | |
| 2515 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
| 2516 | ParticleEmitter12.ZOffset = -3 | |
| 2517 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
| 2518 | ParticleEmitter12.Rate = 120 | |
| 2519 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
| 2520 | ParticleEmitter12.VelocitySpread = 360 | |
| 2521 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
| 2522 | end) | |
| 2523 | lb.Touched:connect(function(hit) | |
| 2524 | Damagefunc(hit,9,12,1,"Normal",root,.2,1) | |
| 2525 | end) | |
| 2526 | game:GetService("Debris"):AddItem(lb, 8)
| |
| 2527 | end | |
| 2528 | for i = 0, 24 do | |
| 2529 | local lb = Instance.new("Part")
| |
| 2530 | lb.Parent = char | |
| 2531 | lb.BrickColor = custocolor | |
| 2532 | lb.Material = "Sand" | |
| 2533 | lb.Shape = "Block" | |
| 2534 | lb.Anchored = true | |
| 2535 | lb.Transparency = 0 | |
| 2536 | lb.Size = vt(math.random(10,15),math.random(10,15),math.random(10,15)) | |
| 2537 | lb.CFrame = root.CFrame*CFrame.new(0,-5,0) | |
| 2538 | game:GetService("Debris"):AddItem(lb, 8)
| |
| 2539 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-30,30),math.random(-1,1),math.random(-30,30)) | |
| 2540 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
| 2541 | end | |
| 2542 | groundmove = false | |
| 2543 | attack = false | |
| 2544 | hum.WalkSpeed = 16 | |
| 2545 | end | |
| 2546 | ||
| 2547 | local coold = false | |
| 2548 | ||
| 2549 | for i,v in pairs(Character:children()) do | |
| 2550 | if v:IsA'Accessory' or v:IsA'ShirtGraphic' or v:IsA'Clothing' then | |
| 2551 | v:Destroy() | |
| 2552 | end | |
| 2553 | end | |
| 2554 | eye2 = Instance.new("Part", Character)
| |
| 2555 | eye2.Anchored = false | |
| 2556 | eye2.Parent = hed | |
| 2557 | eye2.TopSurface = 0 | |
| 2558 | eye2.BrickColor = BrickColor.new("Royal purple")
| |
| 2559 | eye2.Material = "Neon" | |
| 2560 | eye2.BottomSurface = 0 | |
| 2561 | eye2m = Instance.new("SpecialMesh", eye2)
| |
| 2562 | - | eye2m.MeshId = "rbxassetid://31309506" |
| 2562 | + | eye2m.MeshId = "rbxassetid://437432511" |
| 2563 | - | eye2m.TextureId = "rbxassetid://31309468" |
| 2563 | + | eye2m.TextureId = "rbxassetid://1562555896" |
| 2564 | eye2m.Scale = Vector3.new(1.03, 1.05, 1.03) | |
| 2565 | ogsize = eye2m.Scale | |
| 2566 | weld = Instance.new("Weld", Head)
| |
| 2567 | weld.Part0 = eye2 | |
| 2568 | weld.Part1 = hed | |
| 2569 | weld.Name = "eye2Weld" | |
| 2570 | weld.C1 = CFrame.new(0,.45,0.05) | |
| 2571 | local shir = Instance.new("Shirt",Character)
| |
| 2572 | local pan = Instance.new("Pants",Character)
| |
| 2573 | - | shir.ShirtTemplate = "http://www.roblox.com/asset/?id=83326831" |
| 2573 | + | shir.ShirtTemplate = "http://www.roblox.com/asset/?id=102728036" |
| 2574 | - | pan.PantsTemplate = "http://www.roblox.com/asset/?id=10045638" |
| 2574 | + | pan.PantsTemplate = "http://www.roblox.com/asset/?id=102728036" |
| 2575 | local BC = Character["Body Colors"] | |
| 2576 | - | BC.HeadColor = BrickColor.new("Bright yellow")
|
| 2576 | + | BC.HeadColor = BrickColor.new("Peach")
|
| 2577 | - | BC.LeftArmColor = BrickColor.new("Bright yellow")
|
| 2577 | + | BC.LeftArmColor = BrickColor.new("Crimson")
|
| 2578 | - | BC.LeftLegColor = BrickColor.new("Bright yellow")
|
| 2578 | + | BC.LeftLegColor = BrickColor.new("Crimson")
|
| 2579 | - | BC.RightArmColor = BrickColor.new("Bright yellow")
|
| 2579 | + | BC.RightArmColor = BrickColor.new("Crimson")
|
| 2580 | - | BC.RightLegColor = BrickColor.new("Bright yellow")
|
| 2580 | + | BC.RightLegColor = BrickColor.new("Crimson")
|
| 2581 | - | BC.TorsoColor = BrickColor.new("Bright yellow")
|
| 2581 | + | BC.TorsoColor = BrickColor.new("Crimson")
|
| 2582 | - | hed.face.Texture = "rbxassetid://42070872" |
| 2582 | + | hed.face.Texture = "rbxassetid://20418658" |
| 2583 | ||
| 2584 | mouse.KeyDown:connect(function(k) | |
| 2585 | if k == "z" and attack == false then | |
| 2586 | Move2() | |
| 2587 | end | |
| 2588 | if k == "x" and attack == false then | |
| 2589 | Move1() | |
| 2590 | end | |
| 2591 | if k == "c" and attack == false then | |
| 2592 | Move3() | |
| 2593 | end | |
| 2594 | end) | |
| 2595 | ||
| 2596 | Humanoid.Animator.Parent = nil | |
| 2597 | idleanim=.4 | |
| 2598 | while true do | |
| 2599 | swait() | |
| 2600 | sine = sine + change | |
| 2601 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2602 | local velderp=RootPart.Velocity.y | |
| 2603 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2604 | if equipped==true or equipped==false then | |
| 2605 | if attack==false then | |
| 2606 | idle=idle+1 | |
| 2607 | else | |
| 2608 | idle=0 | |
| 2609 | end | |
| 2610 | if idle>=500 then | |
| 2611 | if attack==false then | |
| 2612 | --Sheath() | |
| 2613 | end | |
| 2614 | end | |
| 2615 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2616 | Anim="Jump" | |
| 2617 | if attack==false then | |
| 2618 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2619 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2620 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2621 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2622 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2623 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
| 2624 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2625 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
| 2626 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
| 2627 | end | |
| 2628 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2629 | Anim="Fall" | |
| 2630 | if attack==false then | |
| 2631 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
| 2632 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2633 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 2634 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
| 2635 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2636 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2637 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2638 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
| 2639 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
| 2640 | end | |
| 2641 | elseif torvel<1 and hitfloor~=nil then | |
| 2642 | Anim="Idle" | |
| 2643 | if groundmove == false then | |
| 2644 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
| 2645 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
| 2646 | end | |
| 2647 | if attack==false then | |
| 2648 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2649 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
| 2650 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
| 2651 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
| 2652 | end | |
| 2653 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 2654 | Anim="Walk" | |
| 2655 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
| 2656 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
| 2657 | if attack==false then | |
| 2658 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
| 2659 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2660 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
| 2661 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
| 2662 | end | |
| 2663 | elseif torvel>=22 and hitfloor~=nil then | |
| 2664 | Anim="Run" | |
| 2665 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2666 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2667 | if attack==false then | |
| 2668 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 2669 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2670 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
| 2671 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
| 2672 | end | |
| 2673 | end | |
| 2674 | end | |
| 2675 | end |