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1 | --// MAINVARS //-- | |
2 | ||
3 | remotes = game:GetService("ReplicatedStorage").gameplay | |
4 | mouse = game.Players.LocalPlayer:GetMouse() | |
5 | ||
6 | --// EDITVARS //-- | |
7 | ||
8 | _G.accuracy = 99 -- Accuracy; 99 Makes it in almost always; 100 is always a green; | |
9 | _G.key = "f" -- Key to press to activate; | |
10 | ||
11 | --// SCRIPT //-- | |
12 | ||
13 | print("Press f to shoot! \nPress q to toggle accuracy between 99 and 100!") | |
14 | ||
15 | --// ACCURACY SWITCH | |
16 | ||
17 | mouse.KeyDown:connect(function(k) | |
18 | if k == "q" then | |
19 | if _G.accuracy == 99 then | |
20 | - | _G.accuracy = 100 |
20 | + | _G.accuracy = 100elseif _G.accuracy == 100 then |
21 | - | elseif _G.accuracy == 100 then |
21 | + | |
22 | end | |
23 | print(_G.accuracy) | |
24 | end | |
25 | end) | |
26 | ||
27 | --// SHOOT | |
28 | ||
29 | mouse.KeyDown:connect(function(k) | |
30 | if k == G.key then | |
31 | for ,v in pairs(game.Workspace:GetChildren()) do | |
32 | if v.Name == "Basketball" then | |
33 | if v.controller.Value == game.Players.LocalPlayer.Name then | |
34 | local oncourt = "Court"..tonumber(game.Players.LocalPlayer.System.OnCourt.Value) | |
35 | local onhoop = "_Hoop"..tonumber(game.Players.LocalPlayer.System.OnTeam.Value) | |
36 | remotes.character.value:FireServer("shooting", true) | |
37 | if game.Workspace[oncourt]:FindFirstChild(onhoop) then | |
38 | ot:FireServer(game.Workspace[oncourt][onhoop], _G.accuracy, true) | |
39 | - | v.shoot:FireServer(game.Workspace[oncourt][onhoop], _G.accuracy, true) |
39 | + | elseif game.Wv.shoorkspace[oncourt]:FindFirstChild("_Hoop1") then |
40 | - | elseif game.Workspace[oncourt]:FindFirstChild("_Hoop1") then |
40 | + | |
41 | end | |
42 | end | |
43 | end | |
44 | end | |
45 | end | |
46 | end) |