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| 1 | while true do | |
| 2 | wait(3) | |
| 3 | bomb = Instance.new("Explosion")
| |
| 4 | bomb.Parent = game.Workspace | |
| 5 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 6 | bomb.BlastRadius = 10000000000000000 | |
| 7 | bomb.BlastPressure = 1000000000000000000 | |
| 8 | bomb = Instance.new("Explosion")
| |
| 9 | bomb.Parent = game.Workspace | |
| 10 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 11 | bomb.BlastRadius = 10000000000000000 | |
| 12 | bomb.BlastPressure = 1000000000000000000 | |
| 13 | bomb = Instance.new("Explosion")
| |
| 14 | bomb.Parent = game.Workspace | |
| 15 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 16 | bomb.BlastRadius = 10000000000000000 | |
| 17 | bomb.BlastPressure = 1000000000000000000 | |
| 18 | bomb = Instance.new("Explosion")
| |
| 19 | bomb.Parent = game.Workspace | |
| 20 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 21 | bomb.BlastRadius = 10000000000000000 | |
| 22 | bomb.BlastPressure = 1000000000000000000 | |
| 23 | bomb = Instance.new("Explosion")
| |
| 24 | bomb.Parent = game.Workspace | |
| 25 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 26 | bomb.BlastRadius = 10000000000000000 | |
| 27 | bomb.BlastPressure = 1000000000000000000 | |
| 28 | bomb = Instance.new("Explosion")
| |
| 29 | bomb.Parent = game.Workspace | |
| 30 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 31 | bomb.BlastRadius = 10000000000000000 | |
| 32 | bomb.BlastPressure = 1000000000000000000 | |
| 33 | bomb = Instance.new("Explosion")
| |
| 34 | bomb.Parent = game.Workspace | |
| 35 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 36 | bomb.BlastRadius = 10000000000000000 | |
| 37 | bomb.BlastPressure = 1000000000000000000 | |
| 38 | bomb = Instance.new("Explosion")
| |
| 39 | bomb.Parent = game.Workspace | |
| 40 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 41 | bomb.BlastRadius = 10000000000000000 | |
| 42 | bomb.BlastPressure = 1000000000000000000 | |
| 43 | bomb = Instance.new("Explosion")
| |
| 44 | bomb.Parent = game.Workspace | |
| 45 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 46 | bomb.BlastRadius = 10000000000000000 | |
| 47 | bomb.BlastPressure = 1000000000000000000 | |
| 48 | bomb = Instance.new("Explosion")
| |
| 49 | bomb.Parent = game.Workspace | |
| 50 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 51 | bomb.BlastRadius = 10000000000000000 | |
| 52 | bomb.BlastPressure = 1000000000000000000 | |
| 53 | bomb = Instance.new("Explosion")
| |
| 54 | bomb.Parent = game.Workspace | |
| 55 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 56 | bomb.BlastRadius = 10000000000000000 | |
| 57 | bomb.BlastPressure = 1000000000000000000 | |
| 58 | bomb = Instance.new("Explosion")
| |
| 59 | bomb.Parent = game.Workspace | |
| 60 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 61 | bomb.BlastRadius = 10000000000000000 | |
| 62 | bomb.BlastPressure = 1000000000000000000 | |
| 63 | bomb = Instance.new("Explosion")
| |
| 64 | bomb.Parent = game.Workspace | |
| 65 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 66 | bomb.BlastRadius = 10000000000000000 | |
| 67 | bomb.BlastPressure = 1000000000000000000 | |
| 68 | bomb = Instance.new("Explosion")
| |
| 69 | bomb.Parent = game.Workspace | |
| 70 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 71 | bomb.BlastRadius = 10000000000000000 | |
| 72 | bomb.BlastPressure = 1000000000000000000 | |
| 73 | bomb = Instance.new("Explosion")
| |
| 74 | bomb.Parent = game.Workspace | |
| 75 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 76 | bomb.BlastRadius = 10000000000000000 | |
| 77 | bomb.BlastPressure = 1000000000000000000 | |
| 78 | bomb = Instance.new("Explosion")
| |
| 79 | bomb.Parent = game.Workspace | |
| 80 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 81 | bomb.BlastRadius = 10000000000000000 | |
| 82 | bomb.BlastPressure = 1000000000000000000 | |
| 83 | bomb = Instance.new("Explosion")
| |
| 84 | bomb.Parent = game.Workspace | |
| 85 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 86 | bomb.BlastRadius = 10000000000000000 | |
| 87 | bomb.BlastPressure = 1000000000000000000 | |
| 88 | bomb = Instance.new("Explosion")
| |
| 89 | bomb.Parent = game.Workspace | |
| 90 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
| 91 | bomb.BlastRadius = 10000000000000000 | |
| 92 | bomb.BlastPressure = 1000000000000000000 | |
| 93 | end |