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| 1 | if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | local rp = RealPlayer | |
| 6 | script.Parent = rp.Character | |
| 7 | ||
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | local function fakeEvent() | |
| 12 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 13 | t.connect = t.Connect | |
| 14 | return t | |
| 15 | end | |
| 16 | ||
| 17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 19 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 20 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 21 | end} | |
| 22 | CAS.UnbindAction = CAS.BindAction | |
| 23 | local function te(self,ev,...) | |
| 24 | local t = m[ev] | |
| 25 | if t and t._fakeEvent then | |
| 26 | for _,f in pairs(t.Functions) do | |
| 27 | f(...) | |
| 28 | end | |
| 29 | end | |
| 30 | end | |
| 31 | m.TrigEvent = te | |
| 32 | UIS.TrigEvent = te | |
| 33 | ||
| 34 | Event.OnServerEvent:Connect(function(plr,io) | |
| 35 | if plr~=rp then return end | |
| 36 | m.Target = io.Target | |
| 37 | m.Hit = io.Hit | |
| 38 | if not io.isMouse then | |
| 39 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 40 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 41 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 42 | end | |
| 43 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 44 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 45 | end | |
| 46 | for _,t in pairs(CAS.Actions) do | |
| 47 | for _,k in pairs(t.Keys) do | |
| 48 | if k==io.KeyCode then | |
| 49 | t.Function(t.Name,io.UserInputState,io) | |
| 50 | end | |
| 51 | end | |
| 52 | end | |
| 53 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 54 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 55 | end | |
| 56 | end) | |
| 57 | Event.Parent = NLS([==[ | |
| 58 | local Player = game:GetService("Players").LocalPlayer
| |
| 59 | local Event = script:WaitForChild("UserInput_Event")
| |
| 60 | local Mouse = Player:GetMouse() | |
| 61 | local UIS = game:GetService("UserInputService")
| |
| 62 | local input = function(io,a) | |
| 63 | if a then return end | |
| 64 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 65 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 66 | end | |
| 67 | UIS.InputBegan:Connect(input) | |
| 68 | UIS.InputEnded:Connect(input) | |
| 69 | local h,t | |
| 70 | while wait(1/30) do | |
| 71 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 72 | h,t=Mouse.Hit,Mouse.Target | |
| 73 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 74 | end | |
| 75 | end]==],Player.Character) | |
| 76 | ||
| 77 | local _rg = game | |
| 78 | ||
| 79 | local fsmt = {
| |
| 80 | __index = function(self,k) | |
| 81 | local s = rawget(self,"_RealService") | |
| 82 | if s then | |
| 83 | return typeof(s[k])=="function" | |
| 84 | and function(_,...)return s[k](s,...)end or s[k] | |
| 85 | end | |
| 86 | end, | |
| 87 | __newindex = function(self,k,v) | |
| 88 | local s = rawget(self,"_RealService") | |
| 89 | if s then s[k]=v end | |
| 90 | end | |
| 91 | } | |
| 92 | local function FakeService(t,RealService) | |
| 93 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 94 | return setmetatable(t,fsmt) | |
| 95 | end | |
| 96 | local g = {
| |
| 97 | GetService = function(self,s) | |
| 98 | return rawget(self,s) or _rg:GetService(s) | |
| 99 | end, | |
| 100 | Players = FakeService({
| |
| 101 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 102 | },"Players"), | |
| 103 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 104 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 105 | RunService = FakeService({
| |
| 106 | _btrs = {},
| |
| 107 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 108 | BindToRenderStep = function(self,name,_,fun) | |
| 109 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 110 | end, | |
| 111 | UnbindFromRenderStep = function(self,name) | |
| 112 | self._btrs[name]:Disconnect() | |
| 113 | end, | |
| 114 | },"RunService") | |
| 115 | } | |
| 116 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 117 | g.service = g.GetService | |
| 118 | FakeService(g,game) | |
| 119 | game,owner = g,g.Players.LocalPlayer | |
| 120 | end | |
| 121 | wait(2) | |
| 122 | local darius = true | |
| 123 | local grab8 = false | |
| 124 | local throw1 = 5 | |
| 125 | local throw2 = 5 | |
| 126 | local grabon3 = false | |
| 127 | local grabon4 = false | |
| 128 | local jkl = 1 | |
| 129 | local throw = 5 | |
| 130 | local grab1 = false | |
| 131 | local goo1 = 0 | |
| 132 | local punching = false | |
| 133 | local jk = false | |
| 134 | ||
| 135 | local grabon3 = false | |
| 136 | local grabon2 = false | |
| 137 | local grabon1 = false | |
| 138 | local goo = 0 | |
| 139 | local grabon = false | |
| 140 | local on = false | |
| 141 | local poon = false | |
| 142 | local clickon = false | |
| 143 | local beamknockback = 0 | |
| 144 | local beamdamage = 0.001 | |
| 145 | local hited1 = false | |
| 146 | local hited = false | |
| 147 | local kamesize = 1 | |
| 148 | local kamehameha = false | |
| 149 | local walksound = "rbxassetid://908473722" | |
| 150 | local aj1 = 1 | |
| 151 | local can = 5 | |
| 152 | local go = true | |
| 153 | local bomb = false | |
| 154 | local point = false | |
| 155 | local walkon = false | |
| 156 | local nohit = 0 | |
| 157 | local moving = false | |
| 158 | local combodamage = 1 | |
| 159 | local ssj22 = false | |
| 160 | local fly = false | |
| 161 | local ssbkaiox10 = false | |
| 162 | local ssbkaio = false | |
| 163 | local auracan3 = true | |
| 164 | local ssbon = false | |
| 165 | local base = true | |
| 166 | local new=Instance.new | |
| 167 | local rad=math.rad | |
| 168 | local cf=CFrame.new | |
| 169 | local v3=Vector3.new | |
| 170 | local hitmeter = 0 | |
| 171 | ssj33 = false | |
| 172 | local ang=function(x,y,z) | |
| 173 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 174 | end | |
| 175 | local player=game:service'Players'.LocalPlayer | |
| 176 | local char=player.Character | |
| 177 | local cam=workspace.Camera | |
| 178 | local mouse=player:GetMouse() | |
| 179 | local weld=function(a,b,c0,c1) | |
| 180 | m=Instance.new('Motor',a)
| |
| 181 | m.Part0=a | |
| 182 | m.Part1=b | |
| 183 | m.C0=c0 | |
| 184 | m.C1=c1 | |
| 185 | return m | |
| 186 | end | |
| 187 | ||
| 188 | ||
| 189 | beamm=Instance.new('Model',workspace)
| |
| 190 | beamm.Name='beam' | |
| 191 | ||
| 192 | laser=false | |
| 193 | ||
| 194 | rs=Instance.new('Part',char)
| |
| 195 | rs.Transparency=1 | |
| 196 | rs.CanCollide=false | |
| 197 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 198 | rs.FormFactor=3 | |
| 199 | rs.Size=Vector3.new(.5,.5,.5) | |
| 200 | ||
| 201 | ls=rs:Clone() | |
| 202 | ls.Parent=char | |
| 203 | ||
| 204 | ||
| 205 | ||
| 206 | s1=Instance.new('Sound',char)
| |
| 207 | s1.Volume=1 | |
| 208 | s1.Pitch=1 | |
| 209 | s1.Looped=true | |
| 210 | ||
| 211 | ||
| 212 | particles={}
| |
| 213 | ||
| 214 | local wep=new('Part',char)
| |
| 215 | ||
| 216 | wep.FormFactor=3 | |
| 217 | wep.Transparency = 1 | |
| 218 | wep.CanCollide=false | |
| 219 | wep.Size=v3(0.1,0.1,0.1) | |
| 220 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 221 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
| 222 | ||
| 223 | ||
| 224 | local beam1=wep:Clone() | |
| 225 | beam1:ClearAllChildren() | |
| 226 | beam1.Material='Neon' | |
| 227 | beam1.BrickColor=BrickColor.new('New yeller')
| |
| 228 | - | beam1.BrickColor=BrickColor.new('Bright blue')
|
| 228 | + | |
| 229 | beam1.Transparency=0 | |
| 230 | beam1.Anchored=true | |
| 231 | local ms=Instance.new('BlockMesh',beam1)
| |
| 232 | local inner1=beam1:Clone() | |
| 233 | inner1.Transparency=1 | |
| 234 | inner1.Material='SmoothPlastic' | |
| 235 | inner1.BrickColor=BrickColor.new('New yeller')
| |
| 236 | - | inner1.BrickColor=BrickColor.new('Bright blue')
|
| 236 | + | |
| 237 | ||
| 238 | local expl1=inner1:Clone() | |
| 239 | expl1.Mesh:Destroy() | |
| 240 | expl1.Material='Neon' | |
| 241 | expl1.BrickColor=BrickColor.new('New yeller')
| |
| 242 | - | expl1.BrickColor=BrickColor.new('Bright blue')
|
| 242 | + | |
| 243 | expl1.Transparency=0 | |
| 244 | pl=Instance.new('PointLight',expl1)
| |
| 245 | pl.Color=expl1.BrickColor.Color | |
| 246 | pl.Range=pl.Range*2 | |
| 247 | pl.Name='light' | |
| 248 | local br=pl.Range | |
| 249 | ||
| 250 | local exa1=expl1:Clone() | |
| 251 | exa1.Size=Vector3.new(10,10,10) | |
| 252 | pl2=exa1.light | |
| 253 | ||
| 254 | local part=exa1:Clone() | |
| 255 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 256 | pl3=part.light | |
| 257 | pms=Instance.new('BlockMesh',part)
| |
| 258 | ||
| 259 | char.Humanoid.Died:connect(function() | |
| 260 | laser=false | |
| 261 | beam1.Parent=nil | |
| 262 | inner1.Parent=nil | |
| 263 | expl1.Parent=nil | |
| 264 | exa1.Parent=nil | |
| 265 | s1:stop() | |
| 266 | end) | |
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | parti=0 | |
| 271 | game:service'RunService'.Stepped:connect(function() | |
| 272 | parti=parti+1 | |
| 273 | for i,v in pairs(particles) do | |
| 274 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 275 | v.Transparency=v.Transparency+.08 | |
| 276 | if v.Transparency >= 1 then | |
| 277 | v:Destroy() | |
| 278 | table.remove(particles,i) | |
| 279 | else | |
| 280 | v.Parent=beamm | |
| 281 | end | |
| 282 | end | |
| 283 | ||
| 284 | a=cam.CoordinateFrame.p | |
| 285 | b=mouse.Hit.p | |
| 286 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 287 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 288 | ||
| 289 | ||
| 290 | if laser then | |
| 291 | beamm.Parent=workspace | |
| 292 | beam1.Parent=beamm | |
| 293 | inner1.Parent=beamm | |
| 294 | expl1.Parent=beamm | |
| 295 | exa1.Parent=beamm | |
| 296 | s1.Volume=s1.Volume-0.0034 | |
| 297 | ||
| 298 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 299 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 300 | ||
| 301 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
| 302 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
| |
| 303 | hit.Parent:BreakJoints() | |
| 304 | hit.Anchored = false | |
| 305 | wait() | |
| 306 | ||
| 307 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 308 | block = Instance.new("BodyForce",hit)
| |
| 309 | block.Force = beam1.CFrame.lookVector | |
| 310 | s1.Volume=s1.Volume+0.0034 | |
| 311 | end | |
| 312 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
| |
| 313 | ||
| 314 | hit.Anchored = false | |
| 315 | wait() | |
| 316 | ||
| 317 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 318 | block = Instance.new("BodyForce",hit)
| |
| 319 | block.Force = beam1.CFrame.lookVector | |
| 320 | s1.Volume=s1.Volume+0.0034 | |
| 321 | end | |
| 322 | end | |
| 323 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 324 | if hited == true then | |
| 325 | hited = false | |
| 326 | hited1 = true | |
| 327 | on = true | |
| 328 | human = hit.Parent:FindFirstChild("Humanoid")
| |
| 329 | ts = hit.Parent:FindFirstChild("Torso")
| |
| 330 | s1.Volume=s1.Volume+0.0034 | |
| 331 | welld = Instance.new("Weld",hit)
| |
| 332 | welld.Part0 = beam1 | |
| 333 | welld.Part1 = ts | |
| 334 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
| 335 | part6 = Instance.new("Part",hit)
| |
| 336 | part6.Size = Vector3.new(1,1,1) | |
| 337 | part6.Transparency = 0 | |
| 338 | part6.Position = hit.Position | |
| 339 | part6.BrickColor = BrickColor.new("Toothpaste")
| |
| 340 | partmesh = Instance.new("SpecialMesh",part6)
| |
| 341 | partmesh.MeshType = "Sphere" | |
| 342 | partmesh.Scale = Vector3.new(1,1,1) | |
| 343 | partweld1 = Instance.new("Weld",hit)
| |
| 344 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
| |
| 345 | partweld1.Part1 = part6 | |
| 346 | partweld1.C0 = CFrame.new(0,0,0) | |
| 347 | if human.Health > 100 then | |
| 348 | human.MaxHealth = 100 | |
| 349 | human.Health = 100 | |
| 350 | ||
| 351 | end | |
| 352 | ||
| 353 | ||
| 354 | ||
| 355 | ||
| 356 | for i = 1,100 do | |
| 357 | wait() | |
| 358 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
| 359 | part6.Transparency = part6.Transparency + 0.05 | |
| 360 | end | |
| 361 | end | |
| 362 | end | |
| 363 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 364 | e=Instance.new('Explosion',workspace)
| |
| 365 | e.Position=pos | |
| 366 | e.BlastRadius=14 | |
| 367 | e.BlastPressure=1e4 | |
| 368 | end | |
| 369 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 370 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 371 | end | |
| 372 | ||
| 373 | if parti==math.floor(parti) then | |
| 374 | par=part:Clone() | |
| 375 | table.insert(particles,par) | |
| 376 | par.Parent=beamm | |
| 377 | par.Transparency=1-s1.Volume | |
| 378 | par.light.Range=br*s1.Volume | |
| 379 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
| 380 | end | |
| 381 | ||
| 382 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 383 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 384 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 385 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 386 | inner1.CFrame=beam1.CFrame | |
| 387 | pl.Range=br*s1.Volume | |
| 388 | pl2.Range=br*s1.Volume | |
| 389 | expl1.Size=v3(6,6,6)*s1.Volume | |
| 390 | expl1.Transparency=0 | |
| 391 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 392 | exa1.Size=v3(5,5,5)*s1.Volume | |
| 393 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 394 | ||
| 395 | end | |
| 396 | end) | |
| 397 | local p = game.Players.LocalPlayer | |
| 398 | local ssj = true | |
| 399 | local ssb = true | |
| 400 | ||
| 401 | local auracan = false | |
| 402 | local auracan1 = false | |
| 403 | local ssj2 = false | |
| 404 | local ssj3 = false | |
| 405 | local ssjg = false | |
| 406 | local ssjb = false | |
| 407 | local kaio = true | |
| 408 | local idle = true | |
| 409 | local idle1 = true | |
| 410 | local char = p.Character | |
| 411 | local mouse = p:GetMouse() | |
| 412 | local larm = char["Left Arm"] | |
| 413 | local rarm = char["Right Arm"] | |
| 414 | local lleg = char["Left Leg"] | |
| 415 | local rleg = char["Right Leg"] | |
| 416 | local hed = char.Head | |
| 417 | local torso = char.Torso | |
| 418 | hed.face:Destroy() | |
| 419 | local hum = char.Humanoid | |
| 420 | hum.Name = "idk" | |
| 421 | hum.JumpPower = 100 | |
| 422 | ||
| 423 | wait() | |
| 424 | local cam = game.Workspace.CurrentCamera | |
| 425 | local root = char.HumanoidRootPart | |
| 426 | local deb = false | |
| 427 | local shot = 0 | |
| 428 | local walk = true | |
| 429 | local debris=game:service"Debris" | |
| 430 | local l = game:GetService("Lighting")
| |
| 431 | local rs = game:GetService("RunService").RenderStepped
| |
| 432 | local canattack = true | |
| 433 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 434 | function lerp(a, b, t) -- Linear interpolation | |
| 435 | return a + (b - a)*t | |
| 436 | end | |
| 437 | ||
| 438 | function slerp(a, b, t) --Spherical interpolation | |
| 439 | dot = a:Dot(b) | |
| 440 | if dot > 0.99999 or dot < -0.99999 then | |
| 441 | return t <= 0.5 and a or b | |
| 442 | else | |
| 443 | r = math.acos(dot) | |
| 444 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 445 | end | |
| 446 | end | |
| 447 | function matrixInterpolate(a, b, t) | |
| 448 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 449 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 450 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 451 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 452 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 453 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 454 | local t = v1:Dot(v2) | |
| 455 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 456 | return CFrame.new() | |
| 457 | end | |
| 458 | return CFrame.new( | |
| 459 | v0.x, v0.y, v0.z, | |
| 460 | v1.x, v1.y, v1.z, | |
| 461 | v2.x, v2.y, v2.z, | |
| 462 | v3.x, v3.y, v3.z) | |
| 463 | end | |
| 464 | ---------------------------------------------------- | |
| 465 | function genWeld(a,b) | |
| 466 | local w = Instance.new("Weld",a)
| |
| 467 | w.Part0 = a | |
| 468 | w.Part1 = b | |
| 469 | return w | |
| 470 | end | |
| 471 | function weld(a, b) | |
| 472 | local weld = Instance.new("Weld")
| |
| 473 | weld.Name = "W" | |
| 474 | weld.Part0 = a | |
| 475 | weld.Part1 = b | |
| 476 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 477 | weld.Parent = a | |
| 478 | return weld; | |
| 479 | end | |
| 480 | ---------------------------------------------------- | |
| 481 | function Lerp(c1,c2,al) | |
| 482 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 483 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 484 | for i,v in pairs(com1) do | |
| 485 | com1[i] = v+(com2[i]-v)*al | |
| 486 | end | |
| 487 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 488 | end | |
| 489 | ---------------------------------------------------- | |
| 490 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 491 | local wld = Instance.new("Weld", wp1)
| |
| 492 | wld.Part0 = wp0 | |
| 493 | wld.Part1 = wp1 | |
| 494 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 495 | end | |
| 496 | hum.MaxHealth = math.huge | |
| 497 | wait() | |
| 498 | hum.Health = math.huge | |
| 499 | ---------------------------------------------------- | |
| 500 | function weld5(part0, part1, c0, c1) | |
| 501 | weeld=Instance.new("Weld", part0)
| |
| 502 | weeld.Part0=part0 | |
| 503 | weeld.Part1=part1 | |
| 504 | weeld.C0=c0 | |
| 505 | weeld.C1=c1 | |
| 506 | return weeld | |
| 507 | end | |
| 508 | ---------------------------------------------------- | |
| 509 | function HasntTouched(plrname) | |
| 510 | local ret = true | |
| 511 | for _, v in pairs(Touche) do | |
| 512 | if v == plrname then | |
| 513 | ret = false | |
| 514 | end | |
| 515 | end | |
| 516 | return ret | |
| 517 | end | |
| 518 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 519 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 520 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 521 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 522 | newWeld(torso, hed, 0, 1.5, 0) | |
| 523 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 524 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 525 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 526 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 527 | newWeld(root, torso, 0, -1, 0) | |
| 528 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 529 | local block = Instance.new("Part",torso)
| |
| 530 | block.Size = Vector3.new(0.1,0.1,0.1) | |
| 531 | block.Position = block.Position + Vector3.new(2,2,2) | |
| 532 | block.Transparency = 1 | |
| 533 | local weld = Instance.new("Weld",torso)
| |
| 534 | weld.Part0 = torso | |
| 535 | weld.Part1 = block | |
| 536 | weld.C0 = CFrame.new(0,5,0) | |
| 537 | local block2 = Instance.new("Part",torso)
| |
| 538 | block2.Size = Vector3.new(3,2,1) | |
| 539 | block2.CanCollide = false | |
| 540 | block2.Position = block.Position + Vector3.new(2,2,2) | |
| 541 | block2.Transparency = 1 | |
| 542 | local weld2 = Instance.new("Weld",torso)
| |
| 543 | weld2.Part0 = torso | |
| 544 | weld2.Part1 = block2 | |
| 545 | weld2.C0 = CFrame.new(0,-1.5,0) | |
| 546 | local part2 = Instance.new("ParticleEmitter",block)
| |
| 547 | part2.Lifetime = NumberRange.new(5) | |
| 548 | part2.Speed = NumberRange.new(0) | |
| 549 | part2.Size = NumberSequence.new(11) | |
| 550 | part2.Transparency = NumberSequence.new(1) | |
| 551 | part2.LockedToPart = true | |
| 552 | part2.Rate = 3 | |
| 553 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 554 | part2.ZOffset = -3 | |
| 555 | local model = Instance.new("Model",torso)
| |
| 556 | local part3 = Instance.new("ParticleEmitter",block2)
| |
| 557 | part3.Lifetime = NumberRange.new(1) | |
| 558 | part3.Speed = NumberRange.new(5) | |
| 559 | part3.Transparency = NumberSequence.new(1) | |
| 560 | part3.Size = NumberSequence.new(0.5) | |
| 561 | part3.LockedToPart = true | |
| 562 | part3.Rate = 40 | |
| 563 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
| 564 | part3.ZOffset = 3 | |
| 565 | part3.SpreadAngle = Vector2.new(50,50) | |
| 566 | ypcall(function() | |
| 567 | shirt = Instance.new("Shirt", char)
| |
| 568 | shirt.Name = "Shirt" | |
| 569 | pants = Instance.new("Pants", char)
| |
| 570 | pants.Name = "Pants" | |
| 571 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985" | |
| 572 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1488404117" | |
| 573 | end) | |
| 574 | for i,v in pairs(char:children()) do | |
| 575 | if v:IsA("Accessory") then
| |
| 576 | v:Destroy() | |
| 577 | end | |
| 578 | end | |
| 579 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 580 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 581 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 582 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 583 | Hair99 = Instance.new("Part")
| |
| 584 | ||
| 585 | Hair99.Parent = p.Character | |
| 586 | Hair99.Name = "Hair" | |
| 587 | Hair99.formFactor = "Symmetric" | |
| 588 | Hair99.Size = Vector3.new(1, 1, 1) | |
| 589 | Hair99.CFrame = p.Character.Head.CFrame | |
| 590 | Hair99:BreakJoints() | |
| 591 | Hair99.CanCollide = false | |
| 592 | Hair99.TopSurface = "Smooth" | |
| 593 | Hair99.BottomSurface = "Smooth" | |
| 594 | Hair99.BrickColor = BrickColor.new("New Yeller")
| |
| 595 | Hair99.Transparency = 1 | |
| 596 | ||
| 597 | Weld = Instance.new("Weld")
| |
| 598 | Weld.Part0 = p.Character.Head | |
| 599 | Weld.Part1 = Hair99 | |
| 600 | Weld.Parent = p.Character.Head | |
| 601 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 602 | ||
| 603 | Hair7 = Instance.new("Part")
| |
| 604 | Hair7.Parent = p.Character | |
| 605 | Hair7.Name = "Hair" | |
| 606 | Hair7.CanCollide = false | |
| 607 | Hair7.Locked = true | |
| 608 | Hair7.TopSurface = "Smooth" | |
| 609 | Hair7.BottomSurface = "Smooth" | |
| 610 | Hair7.formFactor = "Symmetric" | |
| 611 | Hair7.Material = "Neon" | |
| 612 | Hair7.BrickColor = BrickColor.new("Cyan")
| |
| 613 | - | Hair7.BrickColor = BrickColor.new("Black")
|
| 613 | + | |
| 614 | Hair7.Size = Vector3.new(1, 1, 1) | |
| 615 | Hair7.Transparency = 0 | |
| 616 | ||
| 617 | Mesh = Instance.new("SpecialMesh")
| |
| 618 | Mesh.Parent = Hair99 | |
| 619 | Mesh.MeshType = "Sphere" | |
| 620 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
| 621 | Mesh.Scale = Vector3.new() | |
| 622 | - | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) |
| 622 | + | |
| 623 | ||
| 624 | Weld1 = Instance.new("Weld")
| |
| 625 | Weld1.Parent = p.Character.Head | |
| 626 | Weld1.Part0 = p.Character.Head | |
| 627 | Weld1.Part1 = Hair7 | |
| 628 | Weld1.C0 = CFrame.new(0, 1.2, 0.64) | |
| 629 | - | Weld1.C0 = CFrame.new(0, 1, 0) |
| 629 | + | |
| 630 | Mesh = Instance.new("SpecialMesh")
| |
| 631 | Mesh.Offset = Vector3.new(6.7, 6.7, 6.7) | |
| 632 | - | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) |
| 632 | + | |
| 633 | Mesh.Scale = Vector3.new(0,-0.4,0) | |
| 634 | - | Mesh.Scale = Vector3.new(1, 1, 1) |
| 634 | + | |
| 635 | Mesh.MeshId = "http://www.roblox.com/asset/?id=560191672" | |
| 636 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" |
| 636 | + | |
| 637 | ||
| 638 | ----------------------------------------------------- | |
| 639 | ||
| 640 | ||
| 641 | GroundWave1 = function() | |
| 642 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 643 | ||
| 644 | local wave = Instance.new("Part", torso)
| |
| 645 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 646 | wave.Anchored = true | |
| 647 | wave.CanCollide = false | |
| 648 | wave.Locked = true | |
| 649 | wave.Size = Vector3.new(1, 1, 1) | |
| 650 | wave.TopSurface = "Smooth" | |
| 651 | wave.BottomSurface = "Smooth" | |
| 652 | wave.Transparency = 0.35 | |
| 653 | wave.CFrame = HandCF | |
| 654 | wm = Instance.new("SpecialMesh", wave)
| |
| 655 | wm.MeshId = "rbxassetid://3270017" | |
| 656 | coroutine.wrap(function() | |
| 657 | for i = 1, 30, 1 do | |
| 658 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 659 | wave.Size = wm.Scale | |
| 660 | wave.CFrame = HandCF | |
| 661 | wave.Transparency = i/30 | |
| 662 | wait() | |
| 663 | end | |
| 664 | wait() | |
| 665 | wave:Destroy() | |
| 666 | end)() | |
| 667 | end | |
| 668 | GroundWave2 = function() | |
| 669 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 670 | ||
| 671 | local wave = Instance.new("Part", spirit1)
| |
| 672 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 673 | wave.Anchored = true | |
| 674 | wave.CanCollide = false | |
| 675 | wave.Locked = true | |
| 676 | wave.Size = Vector3.new(1, 1, 1) | |
| 677 | wave.TopSurface = "Smooth" | |
| 678 | wave.BottomSurface = "Smooth" | |
| 679 | wave.Transparency = 0.35 | |
| 680 | wave.CFrame = HandCF | |
| 681 | wm = Instance.new("SpecialMesh", wave)
| |
| 682 | wm.MeshId = "rbxassetid://3270017" | |
| 683 | coroutine.wrap(function() | |
| 684 | for i = 1, 30, 1 do | |
| 685 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
| 686 | wave.Size = wm.Scale | |
| 687 | wave.CFrame = HandCF | |
| 688 | wave.Transparency = i/30 | |
| 689 | wait() | |
| 690 | end | |
| 691 | wait() | |
| 692 | wave:Destroy() | |
| 693 | end)() | |
| 694 | end | |
| 695 | --combat | |
| 696 | local grab = false | |
| 697 | function misssound() | |
| 698 | z = Instance.new("Sound",char)
| |
| 699 | z.Volume = 4 | |
| 700 | z.Looped = false | |
| 701 | z.SoundId = "rbxassetid://137579113" | |
| 702 | z:Play() | |
| 703 | end | |
| 704 | function strongsound() | |
| 705 | z = Instance.new("Sound",char)
| |
| 706 | z.Volume = 4 | |
| 707 | z.Looped = false | |
| 708 | z.SoundId = "rbxassetid://896242278" | |
| 709 | z:Play() | |
| 710 | end | |
| 711 | function punches() | |
| 712 | for i = 1, 10 do | |
| 713 | wait() | |
| 714 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
| 715 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
| 716 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 717 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
| 718 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
| 719 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 720 | end | |
| 721 | for i = 1, 10 do | |
| 722 | wait() | |
| 723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
| 724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
| 725 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
| 726 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
| 727 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
| 728 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 729 | end | |
| 730 | end | |
| 731 | function fastpunches() | |
| 732 | ||
| 733 | wait(0.01) | |
| 734 | misssound() | |
| 735 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 736 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 737 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 738 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 739 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 740 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 741 | ||
| 742 | wait(0.01) | |
| 743 | misssound() | |
| 744 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 745 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 746 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 747 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 748 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 749 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 750 | wait(0.01) | |
| 751 | misssound() | |
| 752 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 754 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 755 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 756 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 757 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 758 | ||
| 759 | wait(0.01) | |
| 760 | misssound() | |
| 761 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 762 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 763 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 764 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 765 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 766 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 767 | wait(0.01) | |
| 768 | misssound() | |
| 769 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 770 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 771 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 772 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 773 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 774 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 775 | ||
| 776 | wait(0.01) | |
| 777 | misssound() | |
| 778 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 779 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 780 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 781 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 782 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 783 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 784 | wait(0.01) | |
| 785 | misssound() | |
| 786 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 787 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 788 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 789 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 790 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 792 | ||
| 793 | wait(0.01) | |
| 794 | misssound() | |
| 795 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 796 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 797 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 798 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 799 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 800 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 801 | wait(0.01) | |
| 802 | misssound() | |
| 803 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 804 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 805 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 806 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 807 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 808 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 809 | ||
| 810 | wait(0.01) | |
| 811 | misssound() | |
| 812 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 813 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 815 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 818 | wait(0.01) | |
| 819 | misssound() | |
| 820 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 821 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 822 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 823 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 824 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 825 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 826 | ||
| 827 | wait(0.01) | |
| 828 | misssound() | |
| 829 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 830 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 831 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 832 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 833 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 834 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 835 | wait(0.01) | |
| 836 | misssound() | |
| 837 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 839 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 840 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 841 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 842 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 843 | ||
| 844 | wait(0.01) | |
| 845 | misssound() | |
| 846 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 847 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 848 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 849 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 852 | wait(0.01) | |
| 853 | misssound() | |
| 854 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 855 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 856 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 857 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 858 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 859 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 860 | ||
| 861 | wait(0.01) | |
| 862 | misssound() | |
| 863 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 865 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 866 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 867 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 868 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 869 | ||
| 870 | end | |
| 871 | function kick() | |
| 872 | for i = 1, 20 do | |
| 873 | wait() | |
| 874 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
| 875 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
| 876 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
| 877 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
| 878 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
| 879 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 880 | end | |
| 881 | ||
| 882 | end | |
| 883 | function strongpunchanim() | |
| 884 | strongsound() | |
| 885 | for i = 1, 15 do | |
| 886 | wait() | |
| 887 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
| 888 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
| 889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
| 890 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 891 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
| 892 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
| 893 | end | |
| 894 | ||
| 895 | for i = 1, 15 do | |
| 896 | wait() | |
| 897 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
| 898 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
| 899 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 900 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 901 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
| 902 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
| 903 | end | |
| 904 | ||
| 905 | end | |
| 906 | ||
| 907 | ||
| 908 | function gramanim() | |
| 909 | for i = 1, 20 do | |
| 910 | wait() | |
| 911 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 912 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 913 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
| 914 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
| 915 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 916 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 917 | end | |
| 918 | for i = 1, 20 do | |
| 919 | wait() | |
| 920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 922 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
| 923 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
| 924 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 925 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 926 | end | |
| 927 | end | |
| 928 | ||
| 929 | ||
| 930 | mouse.KeyDown:connect(function(key) | |
| 931 | if key == "c" then | |
| 932 | if ssj == true then | |
| 933 | if canattack == true then | |
| 934 | combodamage = 3 | |
| 935 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 936 | idle = false | |
| 937 | base = false | |
| 938 | idle1 = false | |
| 939 | canattack = false | |
| 940 | ssj = false | |
| 941 | wait(0.1) | |
| 942 | ||
| 943 | ||
| 944 | for i = 1, 20 do | |
| 945 | wait() | |
| 946 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 947 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
| 948 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 949 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
| 950 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
| 951 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
| 952 | end | |
| 953 | ||
| 954 | z1 = Instance.new("Sound",char)
| |
| 955 | z1.Volume = 10 | |
| 956 | z1.Looped = false | |
| 957 | z1.SoundId = "rbxassetid://740811119" | |
| 958 | z1:Play() | |
| 959 | ||
| 960 | Colors = {"New Yeller", "New Yeller"}
| |
| 961 | GroundWave1() | |
| 962 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 963 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 964 | ball.Transparency = 0 | |
| 965 | ||
| 966 | wait() | |
| 967 | zh = Instance.new("Sound",char)
| |
| 968 | zh.Volume = 1 | |
| 969 | zh.Looped = true | |
| 970 | zh.SoundId = "rbxassetid://891397456" | |
| 971 | zh:Play() | |
| 972 | aura.Transparency = NumberSequence.new(0) | |
| 973 | auracan = true | |
| 974 | Mesh.MeshId = "rbxassetid://430344159" | |
| 975 | Mesh.Scale = Vector3.new(6,6,6) | |
| 976 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 977 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 978 | wait(2) | |
| 979 | idle = true | |
| 980 | idle1 = true | |
| 981 | canattack = true | |
| 982 | ssj2 = true | |
| 983 | end | |
| 984 | end | |
| 985 | end | |
| 986 | end) | |
| 987 | mouse.KeyDown:connect(function(key) | |
| 988 | if key == "c" then | |
| 989 | if ssj2 == true then | |
| 990 | if canattack == true then | |
| 991 | combodamage = 6 | |
| 992 | idle = false | |
| 993 | idle1 = false | |
| 994 | canattack = false | |
| 995 | wait(0.1) | |
| 996 | for i = 1, 20 do | |
| 997 | ||
| 998 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 999 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1000 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1001 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1002 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1003 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1004 | end | |
| 1005 | z1 = Instance.new("Sound",char)
| |
| 1006 | z1.Volume = 10 | |
| 1007 | z1.Looped = false | |
| 1008 | z1.SoundId = "rbxassetid://740811119" | |
| 1009 | z1:Play() | |
| 1010 | for i = 1, 5 do | |
| 1011 | wait() | |
| 1012 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 1013 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1014 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 1015 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
| 1016 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1017 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1018 | end | |
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | aura.Transparency = NumberSequence.new(0) | |
| 1023 | aura1.Transparency = NumberSequence.new(0) | |
| 1024 | auracan1 = true | |
| 1025 | ||
| 1026 | auracan = false | |
| 1027 | zh:Destroy() | |
| 1028 | Colors = {"New Yeller", "New Yeller"}
| |
| 1029 | GroundWave1() | |
| 1030 | wait() | |
| 1031 | ||
| 1032 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1033 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1034 | ball.Transparency = 0 | |
| 1035 | ||
| 1036 | wait() | |
| 1037 | zh = Instance.new("Sound",char)
| |
| 1038 | zh.Volume = 1 | |
| 1039 | zh.Looped =true | |
| 1040 | zh.SoundId = "rbxassetid://850205092" | |
| 1041 | zh:Play() | |
| 1042 | Mesh.MeshId = "rbxassetid://560718478" | |
| 1043 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1044 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1045 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 1046 | wait(2) | |
| 1047 | idle = true | |
| 1048 | idle1 = true | |
| 1049 | canattack = true | |
| 1050 | ssj3 = true | |
| 1051 | ssj2 = false | |
| 1052 | end | |
| 1053 | end | |
| 1054 | end | |
| 1055 | end) | |
| 1056 | mouse.KeyDown:connect(function(key) | |
| 1057 | if key == "c" then | |
| 1058 | if ssj3 == true then | |
| 1059 | if canattack == true then | |
| 1060 | ||
| 1061 | idle = false | |
| 1062 | idle1 = false | |
| 1063 | canattack = false | |
| 1064 | combodamage = 10 | |
| 1065 | wait(0.1) | |
| 1066 | Colors = {"New Yeller", "New Yeller"}
| |
| 1067 | GroundWave1() | |
| 1068 | Colors = {"New Yeller", "New Yeller"}
| |
| 1069 | GroundWave1() | |
| 1070 | for i = 1, 20 do | |
| 1071 | wait() | |
| 1072 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1073 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1074 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 1075 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 1076 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1077 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1078 | end | |
| 1079 | Colors = {"New Yeller", "New Yeller"}
| |
| 1080 | GroundWave1() | |
| 1081 | Colors = {"New Yeller", "New Yeller"}
| |
| 1082 | GroundWave1() | |
| 1083 | Colors = {"New Yeller", "New Yeller"}
| |
| 1084 | GroundWave1() | |
| 1085 | wait(1) | |
| 1086 | Colors = {"New Yeller", "New Yeller"}
| |
| 1087 | GroundWave1() | |
| 1088 | z1 = Instance.new("Sound",char)
| |
| 1089 | z1.Volume = 10 | |
| 1090 | z1.Looped = false | |
| 1091 | z1.SoundId = "rbxassetid://740811119" | |
| 1092 | z1:Play() | |
| 1093 | Colors = {"New Yeller", "New Yeller"}
| |
| 1094 | GroundWave1() | |
| 1095 | for i = 1, 5 do | |
| 1096 | wait() | |
| 1097 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1098 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1099 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 1100 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 1101 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1102 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1103 | end | |
| 1104 | Colors = {"New Yeller", "New Yeller"}
| |
| 1105 | GroundWave1() | |
| 1106 | ||
| 1107 | Colors = {"New Yeller", "New Yeller"}
| |
| 1108 | GroundWave1() | |
| 1109 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1110 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1111 | ball.Transparency = 0 | |
| 1112 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1113 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1114 | Mesh.MeshId = "rbxassetid://430344159" | |
| 1115 | wait() | |
| 1116 | ||
| 1117 | ||
| 1118 | ||
| 1119 | Hair71 = Instance.new("Part")
| |
| 1120 | Hair71.Parent = p.Character | |
| 1121 | Hair71.Name = "Hair1" | |
| 1122 | Hair71.CanCollide = false | |
| 1123 | Hair71.Locked = true | |
| 1124 | Hair71.TopSurface = "Smooth" | |
| 1125 | Hair71.BottomSurface = "Smooth" | |
| 1126 | Hair71.formFactor = "Symmetric" | |
| 1127 | Hair71.Material = "Neon" | |
| 1128 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1129 | Hair71.CFrame = p.Character.Torso.CFrame | |
| 1130 | Hair71.Size = Vector3.new(1, 1, 1) | |
| 1131 | Hair71.Transparency = 0 | |
| 1132 | ||
| 1133 | Mesh1 = Instance.new("SpecialMesh")
| |
| 1134 | Mesh1.Parent = Hair991 | |
| 1135 | Mesh1.MeshType = "Sphere" | |
| 1136 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
| 1137 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
| 1138 | ||
| 1139 | ||
| 1140 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1141 | ||
| 1142 | Weld11 = Instance.new("Weld",char.Hair1)
| |
| 1143 | Weld11.Parent = p.Character.Head | |
| 1144 | Weld11.Part0 = p.Character.Head | |
| 1145 | Weld11.Part1 = Hair71 | |
| 1146 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
| 1147 | ||
| 1148 | Mesh1 = Instance.new("SpecialMesh",Mesh1)
| |
| 1149 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
| 1150 | Mesh1.Parent = Hair71 | |
| 1151 | ||
| 1152 | Mesh1.MeshType = "FileMesh" | |
| 1153 | Mesh1.MeshId = "rbxassetid://560193297" | |
| 1154 | Mesh1.Scale = Vector3.new(7,6,6) | |
| 1155 | Mesh1.TextureId = "" | |
| 1156 | wait(2) | |
| 1157 | ssj33 = true | |
| 1158 | idle = true | |
| 1159 | idle1 = true | |
| 1160 | canattack = true | |
| 1161 | ssj3 = false | |
| 1162 | end | |
| 1163 | end | |
| 1164 | end | |
| 1165 | end) | |
| 1166 | aurapart = Instance.new("Part",char)
| |
| 1167 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
| 1168 | aurapart.Transparency = 1 | |
| 1169 | aurapart.CanCollide = false | |
| 1170 | aurapart.Position = Vector3.new(0,2,0) | |
| 1171 | auraweld = Instance.new("Weld",char)
| |
| 1172 | auraweld.Part0 = aurapart | |
| 1173 | auraweld.Part1 = torso | |
| 1174 | auraweld.C0 = CFrame.new(0,-2,0) | |
| 1175 | aura = Instance.new("ParticleEmitter",aurapart)
| |
| 1176 | aura.Transparency = NumberSequence.new(1) | |
| 1177 | aura.Size = NumberSequence.new(8) | |
| 1178 | aura.Speed = NumberRange.new(0) | |
| 1179 | aura.LockedToPart = true | |
| 1180 | aura.Rate = 2 | |
| 1181 | aura.Lifetime = NumberRange.new(5) | |
| 1182 | aura.ZOffset = -2 | |
| 1183 | aura1 = Instance.new("ParticleEmitter",torso)
| |
| 1184 | aura1.Transparency = NumberSequence.new(1) | |
| 1185 | aura1.Size = NumberSequence.new(5) | |
| 1186 | aura1.Speed = NumberRange.new(0) | |
| 1187 | aura1.Lifetime = NumberRange.new(5) | |
| 1188 | aura1.LockedToPart = true | |
| 1189 | aura1.Rate = 1.5 | |
| 1190 | ||
| 1191 | aura1.ZOffset = 2 | |
| 1192 | aura1.Lifetime = NumberRange.new(3) | |
| 1193 | aurapart3 = Instance.new("Part",char)
| |
| 1194 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
| 1195 | aurapart3.Position = Vector3.new(0,2,0) | |
| 1196 | aurapart3.Transparency = 1 | |
| 1197 | aurapart3.CanCollide = false | |
| 1198 | auraweld3 = Instance.new("Weld",char)
| |
| 1199 | auraweld3.Part0 = aurapart3 | |
| 1200 | auraweld3.Part1 = torso | |
| 1201 | auraweld3.C0 = CFrame.new(0,-7,0) | |
| 1202 | aura3 = Instance.new("ParticleEmitter",aurapart3)
| |
| 1203 | aura3.Transparency = NumberSequence.new(1) | |
| 1204 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
| 1205 | aura3.Size = NumberSequence.new(14) | |
| 1206 | aura3.Speed = NumberRange.new(0) | |
| 1207 | aura3.LockedToPart = true | |
| 1208 | aura3.Rate = 5 | |
| 1209 | aura3.Lifetime = NumberRange.new(5) | |
| 1210 | aura3.ZOffset = -5 | |
| 1211 | ||
| 1212 | mouse.KeyDown:connect(function(key) | |
| 1213 | if key == "b" then | |
| 1214 | if ssb == true then | |
| 1215 | if canattack == true then | |
| 1216 | idle = false | |
| 1217 | base = false | |
| 1218 | ||
| 1219 | combodamage = 18 | |
| 1220 | ssbon = true | |
| 1221 | ssb = false | |
| 1222 | ssj = false | |
| 1223 | ssj2 = false | |
| 1224 | ssj3 = false | |
| 1225 | ssj33 = false | |
| 1226 | idle1 = false | |
| 1227 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1228 | canattack = false | |
| 1229 | wait(0.1) | |
| 1230 | ||
| 1231 | for i = 1, 20 do | |
| 1232 | ||
| 1233 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1234 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1235 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1236 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1237 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1238 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1239 | end | |
| 1240 | z1 = Instance.new("Sound",char)
| |
| 1241 | z1.Volume = 10 | |
| 1242 | z1.Looped = false | |
| 1243 | z1.SoundId = "rbxassetid://740811119" | |
| 1244 | z1:Play() | |
| 1245 | ||
| 1246 | Mesh.MeshId = "rbxassetid://430344159" | |
| 1247 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1248 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1249 | Hair7.BrickColor = BrickColor.new("Toothpaste")
| |
| 1250 | for i = 1, 5 do | |
| 1251 | wait() | |
| 1252 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 1253 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1254 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 1255 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
| 1256 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1257 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1258 | end | |
| 1259 | ||
| 1260 | ||
| 1261 | ||
| 1262 | zh = Instance.new("Sound",char)
| |
| 1263 | zh.Volume = 1 | |
| 1264 | zh.Looped = true | |
| 1265 | zh.SoundId = "rbxassetid://600060450" | |
| 1266 | zh:Play() | |
| 1267 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1268 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1269 | ball.Transparency = 0 | |
| 1270 | GroundWave1() | |
| 1271 | wait(0.3) | |
| 1272 | ||
| 1273 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1274 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1275 | ball.Transparency = 0 | |
| 1276 | GroundWave1() | |
| 1277 | wait(0.3) | |
| 1278 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1279 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1280 | ball.Transparency = 0 | |
| 1281 | GroundWave1() | |
| 1282 | wait(0.3) | |
| 1283 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1284 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1285 | ball.Transparency = 0 | |
| 1286 | GroundWave1() | |
| 1287 | wait(0.3) | |
| 1288 | GroundWave1() | |
| 1289 | part2.Transparency = NumberSequence.new(0) | |
| 1290 | part3.Transparency = NumberSequence.new(0) | |
| 1291 | wait(0.4) | |
| 1292 | idle = true | |
| 1293 | idle1 = true | |
| 1294 | canattack = true | |
| 1295 | ||
| 1296 | ||
| 1297 | end | |
| 1298 | end | |
| 1299 | end | |
| 1300 | end) | |
| 1301 | ||
| 1302 | ||
| 1303 | mouse.KeyDown:connect(function(Key) | |
| 1304 | if Key == "r" then | |
| 1305 | if canattack == true then | |
| 1306 | ||
| 1307 | ||
| 1308 | kamehamehaon = true | |
| 1309 | ||
| 1310 | idle = false | |
| 1311 | ||
| 1312 | idle1 = false | |
| 1313 | canattack = false | |
| 1314 | hum.WalkSpeed = 0 | |
| 1315 | z2 = Instance.new("Sound",char)
| |
| 1316 | z2.Volume = 3 | |
| 1317 | z2.Looped = false | |
| 1318 | z2.SoundId = "rbxassetid://2367212700" | |
| 1319 | z2:Play() | |
| 1320 | ||
| 1321 | ||
| 1322 | - | z2.SoundId = "rbxassetid://908489666" |
| 1322 | + | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head |
| 1323 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1324 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1325 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1326 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
| 1326 | + | |
| 1327 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
| 1327 | + | |
| 1328 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
| 1328 | + | |
| 1329 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
| 1329 | + | |
| 1330 | ||
| 1331 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
| 1331 | + | |
| 1332 | partaura1.Transparency = NumberSequence.new(0) | |
| 1333 | kamehameha = true | |
| 1334 | wait(5) | |
| 1335 | if kamehamehaon == true then | |
| 1336 | kamehamehaon = false | |
| 1337 | hited = true | |
| 1338 | wait(0.1) | |
| 1339 | point = true | |
| 1340 | kamehamehaon = false | |
| 1341 | kamehameha = false | |
| 1342 | ||
| 1343 | ||
| 1344 | ||
| 1345 | partaura.Transparency = NumberSequence.new(1) | |
| 1346 | partaura1.Transparency = NumberSequence.new(1) | |
| 1347 | z2:Stop() | |
| 1348 | z4 = Instance.new("Sound",char)
| |
| 1349 | z4.Volume = 5 | |
| 1350 | z4.Looped = false | |
| 1351 | z4.SoundId = "rbxassetid://908474188" | |
| 1352 | z4:Play() | |
| 1353 | ||
| 1354 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1355 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1356 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1357 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1358 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1359 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1360 | ||
| 1361 | ||
| 1362 | ||
| 1363 | ||
| 1364 | ||
| 1365 | laser = true | |
| 1366 | s1.Volume=1 | |
| 1367 | s1:play() | |
| 1368 | wait(5.4) | |
| 1369 | point = false | |
| 1370 | laser = false | |
| 1371 | beam1.Size = Vector3.new(1,1,1) | |
| 1372 | beam1.Parent=nil | |
| 1373 | inner1.Parent=nil | |
| 1374 | expl1.Parent=nil | |
| 1375 | ||
| 1376 | hited1 = false | |
| 1377 | exa1.Parent=nil | |
| 1378 | s1:stop() | |
| 1379 | ||
| 1380 | idle = true | |
| 1381 | canattack = true | |
| 1382 | idle1 = true | |
| 1383 | hum.WalkSpeed = 16 | |
| 1384 | ||
| 1385 | end | |
| 1386 | end | |
| 1387 | end | |
| 1388 | end) | |
| 1389 | mouse.KeyUp:connect(function(Key) | |
| 1390 | if Key == "r" then | |
| 1391 | if kamehamehaon == true then | |
| 1392 | hited = true | |
| 1393 | wait(0.1) | |
| 1394 | point = true | |
| 1395 | kamehamehaon = false | |
| 1396 | kamehameha = false | |
| 1397 | ||
| 1398 | ||
| 1399 | ||
| 1400 | partaura.Transparency = NumberSequence.new(1) | |
| 1401 | partaura1.Transparency = NumberSequence.new(1) | |
| 1402 | z2:Stop() | |
| 1403 | z4 = Instance.new("Sound",char)
| |
| 1404 | z4.Volume = 5 | |
| 1405 | z4.Looped = false | |
| 1406 | z4.SoundId = "rbxassetid://908474188" | |
| 1407 | z4:Play() | |
| 1408 | ||
| 1409 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1410 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1411 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1412 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1413 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1414 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1415 | ||
| 1416 | ||
| 1417 | ||
| 1418 | ||
| 1419 | ||
| 1420 | laser = true | |
| 1421 | s1.Volume=1 | |
| 1422 | s1:play() | |
| 1423 | wait(5.4) | |
| 1424 | point = false | |
| 1425 | laser = false | |
| 1426 | beam1.Size = Vector3.new(1,1,1) | |
| 1427 | beam1.Parent=nil | |
| 1428 | inner1.Parent=nil | |
| 1429 | expl1.Parent=nil | |
| 1430 | ||
| 1431 | hited1 = false | |
| 1432 | exa1.Parent=nil | |
| 1433 | s1:stop() | |
| 1434 | ||
| 1435 | idle = true | |
| 1436 | canattack = true | |
| 1437 | idle1 = true | |
| 1438 | hum.WalkSpeed = 16 | |
| 1439 | end | |
| 1440 | end | |
| 1441 | end) | |
| 1442 | ||
| 1443 | ||
| 1444 | mouse.KeyDown:connect(function(key) | |
| 1445 | if key == "x" then | |
| 1446 | if ssj33 == true then | |
| 1447 | aura.Transparency = NumberSequence.new(1) | |
| 1448 | ||
| 1449 | char.Hair1:Destroy() | |
| 1450 | zh:Destroy() | |
| 1451 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1452 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1453 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
| 1454 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1455 | ||
| 1456 | ||
| 1457 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1458 | end | |
| 1459 | aura.Transparency = NumberSequence.new(1) | |
| 1460 | aura1.Transparency = NumberSequence.new(1) | |
| 1461 | base = true | |
| 1462 | part2.Transparency = NumberSequence.new(1) | |
| 1463 | part3.Transparency = NumberSequence.new(1) | |
| 1464 | ball.BrickColor = BrickColor.new("White")
| |
| 1465 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1466 | ball.Transparency = 0 | |
| 1467 | ||
| 1468 | zh:Destroy() | |
| 1469 | walksound = "rbxassetid://908473722" | |
| 1470 | ssbkaio = false | |
| 1471 | ssbon = false | |
| 1472 | wait() | |
| 1473 | zh = Instance.new("Sound",char)
| |
| 1474 | zh.Volume = 10 | |
| 1475 | zh.Looped = false | |
| 1476 | zh.SoundId = "rbxassetid://700499285" | |
| 1477 | zh:Play() | |
| 1478 | aura3.Transparency = NumberSequence.new(1) | |
| 1479 | Colors = {"White", "White"}
| |
| 1480 | can = 5 | |
| 1481 | GroundWave1() | |
| 1482 | wait(0.5) | |
| 1483 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1484 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1485 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
| 1486 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1487 | ||
| 1488 | ssj = true | |
| 1489 | combodamage = 2 | |
| 1490 | ssb = true | |
| 1491 | ||
| 1492 | ssj2 = false | |
| 1493 | ssj3 = false | |
| 1494 | ssj33 = false | |
| 1495 | ||
| 1496 | ssbkaio = false | |
| 1497 | if ssbkaiox10 == true then | |
| 1498 | rarm1:Destroy() | |
| 1499 | larm1:Destroy() | |
| 1500 | torso1:Destroy() | |
| 1501 | lleg1:Destroy() | |
| 1502 | rleg1:Destroy() | |
| 1503 | rhed1:Destroy() | |
| 1504 | ssbkaiox10 = false | |
| 1505 | end | |
| 1506 | end | |
| 1507 | end) | |
| 1508 | ball = Instance.new("Part",char)
| |
| 1509 | ball.Size = Vector3.new(1,1,1) | |
| 1510 | ||
| 1511 | ball.Position = Vector3.new(999,999,999) | |
| 1512 | ball.BrickColor = BrickColor.new("New yeller")
| |
| 1513 | ball.CanCollide = false | |
| 1514 | ballmesh = Instance.new("SpecialMesh",ball)
| |
| 1515 | ballmesh.MeshType = "Sphere" | |
| 1516 | - | ball.BrickColor = BrickColor.new("White")
|
| 1516 | + | |
| 1517 | ballweld = Instance.new("Weld",ball)
| |
| 1518 | ballweld.Part0 = torso | |
| 1519 | ballweld.Part1 = ball | |
| 1520 | partt = Instance.new("Part",char)
| |
| 1521 | partt.Position = Vector3.new(999,999,999) | |
| 1522 | partt.Transparency = 1 | |
| 1523 | partt.CanCollide = false | |
| 1524 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
| 1525 | partweld = Instance.new("Weld",partt)
| |
| 1526 | partweld.Part0 = torso | |
| 1527 | partweld.Part1 = partt | |
| 1528 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
| 1529 | partaura = Instance.new("ParticleEmitter",partt)
| |
| 1530 | partaura.Size = NumberSequence.new(2) | |
| 1531 | partaura.LockedToPart = true | |
| 1532 | ||
| 1533 | partaura.Transparency = NumberSequence.new(1) | |
| 1534 | partaura.Texture = "rbxassetid://300899419" | |
| 1535 | partaura.Speed = NumberRange.new(0) | |
| 1536 | partaura.Rate = 2 | |
| 1537 | partaura.ZOffset = 0 | |
| 1538 | - | partaura.Texture = "rbxassetid://547574922" |
| 1538 | + | |
| 1539 | partaura1.Size = NumberSequence.new(5) | |
| 1540 | partaura1.LockedToPart = true | |
| 1541 | ||
| 1542 | partaura1.Transparency = NumberSequence.new(1) | |
| 1543 | partaura1.Texture = "http://www.roblox.com/asset/?id=1565612797" | |
| 1544 | partaura1.Speed = NumberRange.new(0) | |
| 1545 | partaura1.Rate = 3 | |
| 1546 | partaura1.ZOffset = -1 | |
| 1547 | - | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" |
| 1547 | + | partaura1.Color = ColorSequence.new(Color3.new(255,255,0)) |
| 1548 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
| 1549 | partaura1.SpreadAngle = Vector2.new(360,360) | |
| 1550 | partaura1.Rotation = NumberRange.new(0,360) | |
| 1551 | - | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) |
| 1551 | + | |
| 1552 | spirit = Instance.new("Part",char)
| |
| 1553 | spirit.CanCollide = false | |
| 1554 | spirit.Size = Vector3.new(1,1,1) | |
| 1555 | spirit.Transparency = 1 | |
| 1556 | spirit.Position = Vector3.new(999,999,999) | |
| 1557 | spirit.BrickColor = BrickColor.new("New yeller")
| |
| 1558 | spirit.Material = "Neon" | |
| 1559 | ||
| 1560 | ||
| 1561 | - | spirit.BrickColor = BrickColor.new("Toothpaste")
|
| 1561 | + | |
| 1562 | spirit1.CanCollide = false | |
| 1563 | spirit1.Size = Vector3.new(1,1,1) | |
| 1564 | spirit1.Transparency = 1 | |
| 1565 | spirit1.Position = Vector3.new(999,999,999) | |
| 1566 | spirit1.BrickColor = BrickColor.new("New yeller")
| |
| 1567 | spirit1.Material = "Neon" | |
| 1568 | spirit1mesh = Instance.new("SpecialMesh",spirit1)
| |
| 1569 | spirit1mesh.MeshType = "Sphere" | |
| 1570 | - | spirit1.BrickColor = BrickColor.new("Toothpaste")
|
| 1570 | + | |
| 1571 | partweld7 = Instance.new("Weld",spirit1)
| |
| 1572 | partweld7.Part0 = torso | |
| 1573 | partweld7.Part1 = spirit1 | |
| 1574 | partweld7.C0 = CFrame.new(0,40,0) | |
| 1575 | aj = 1 | |
| 1576 | spirit12 = Instance.new("Part",char)
| |
| 1577 | spirit12.Name = "XD" | |
| 1578 | spirit12.CanCollide = false | |
| 1579 | spirit12.Size = Vector3.new(50,50,50) | |
| 1580 | spirit12.Transparency = 1 | |
| 1581 | spirit12.Position = spirit1.Position | |
| 1582 | spirit12.BrickColor = BrickColor.new("New yeller")
| |
| 1583 | spirit12.Material = "Neon" | |
| 1584 | ||
| 1585 | ||
| 1586 | function touch122(hit) | |
| 1587 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1588 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1589 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1590 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1591 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1592 | end | |
| 1593 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1594 | ||
| 1595 | ||
| 1596 | end | |
| 1597 | end | |
| 1598 | spirit12.Touched:connect(touch122) | |
| 1599 | ||
| 1600 | ||
| 1601 | mouse.KeyDown:connect(function(key) | |
| 1602 | if key == "t" then | |
| 1603 | if base == true then | |
| 1604 | if canattack == true then | |
| 1605 | if clickon == true then | |
| 1606 | jk = true | |
| 1607 | clickon=false | |
| 1608 | end | |
| 1609 | idle = false | |
| 1610 | ||
| 1611 | ||
| 1612 | idle1 = false | |
| 1613 | canattack = false | |
| 1614 | wait(0.5) | |
| 1615 | hum.WalkSpeed = 0 | |
| 1616 | ||
| 1617 | for i = 1, 20 do | |
| 1618 | wait() | |
| 1619 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
| 1620 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
| 1621 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
| 1622 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
| 1623 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
| 1624 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
| 1625 | end | |
| 1626 | z142 = Instance.new("Sound",char)
| |
| 1627 | z142.Volume = 10 | |
| 1628 | z142.Looped = false | |
| 1629 | z142.SoundId = "rbxassetid://919429799" | |
| 1630 | z142:Play() | |
| 1631 | spirit1.Transparency = 0 | |
| 1632 | ||
| 1633 | go = false | |
| 1634 | ||
| 1635 | ||
| 1636 | wait(9) | |
| 1637 | ||
| 1638 | for i = 1, 20 do | |
| 1639 | wait() | |
| 1640 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 1641 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
| 1642 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 1643 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 1644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
| 1645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
| 1646 | end | |
| 1647 | ||
| 1648 | go = true | |
| 1649 | ||
| 1650 | z142.Volume = z142.Volume - 0.5 | |
| 1651 | ||
| 1652 | ||
| 1653 | ||
| 1654 | for i = 1,10 do | |
| 1655 | wait() | |
| 1656 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1657 | end | |
| 1658 | z142.Volume = z142.Volume - 0.5 | |
| 1659 | spirit12 = Instance.new("Part",char)
| |
| 1660 | spirit12.Name = "XD" | |
| 1661 | spirit12.CanCollide = false | |
| 1662 | spirit12.Size = Vector3.new(60,60,60) | |
| 1663 | spirit12.Transparency = 1 | |
| 1664 | spirit12.Position = spirit1.Position | |
| 1665 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1666 | spirit12.Material = "Neon" | |
| 1667 | ||
| 1668 | function touch122(hit) | |
| 1669 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1670 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1671 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1672 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1673 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1674 | end | |
| 1675 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1676 | ||
| 1677 | ||
| 1678 | end | |
| 1679 | end | |
| 1680 | for i = 1,10 do | |
| 1681 | wait() | |
| 1682 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1683 | end | |
| 1684 | z142.Volume = z142.Volume - 0.5 | |
| 1685 | spirit12 = Instance.new("Part",char)
| |
| 1686 | spirit12.Name = "XD" | |
| 1687 | spirit12.CanCollide = false | |
| 1688 | spirit12.Size = Vector3.new(60,60,60) | |
| 1689 | spirit12.Transparency = 1 | |
| 1690 | spirit12.Position = spirit1.Position | |
| 1691 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1692 | spirit12.Material = "Neon" | |
| 1693 | ||
| 1694 | function touch122(hit) | |
| 1695 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1696 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1697 | ||
| 1698 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1699 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1700 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1701 | end | |
| 1702 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1703 | ||
| 1704 | end | |
| 1705 | end | |
| 1706 | for i = 1,10 do | |
| 1707 | wait() | |
| 1708 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1709 | end | |
| 1710 | z142.Volume = z142.Volume - 0.5 | |
| 1711 | spirit12 = Instance.new("Part",char)
| |
| 1712 | spirit12.Name = "XD" | |
| 1713 | spirit12.CanCollide = false | |
| 1714 | spirit12.Size = Vector3.new(60,60,60) | |
| 1715 | spirit12.Transparency = 1 | |
| 1716 | spirit12.Position = spirit1.Position | |
| 1717 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1718 | spirit12.Material = "Neon" | |
| 1719 | ||
| 1720 | function touch122(hit) | |
| 1721 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1722 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1723 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1724 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1725 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1726 | end | |
| 1727 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1728 | ||
| 1729 | ||
| 1730 | end | |
| 1731 | end | |
| 1732 | for i = 1,10 do | |
| 1733 | wait() | |
| 1734 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1735 | end | |
| 1736 | z142.Volume = z142.Volume - 0.5 | |
| 1737 | z14 = Instance.new("Sound",char)
| |
| 1738 | z14.Volume = 10 | |
| 1739 | z14.Looped = false | |
| 1740 | z14.SoundId = "rbxassetid://638861091" | |
| 1741 | z14:Play() | |
| 1742 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1743 | GroundWave2() | |
| 1744 | spirit12 = Instance.new("Part",char)
| |
| 1745 | spirit12.Name = "XD" | |
| 1746 | spirit12.CanCollide = false | |
| 1747 | spirit12.Size = Vector3.new(60,60,60) | |
| 1748 | spirit12.Transparency = 1 | |
| 1749 | spirit12.Position = spirit1.Position | |
| 1750 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1751 | spirit12.Material = "Neon" | |
| 1752 | ||
| 1753 | function touch122(hit) | |
| 1754 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1755 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1756 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1757 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1758 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1759 | end | |
| 1760 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1761 | ||
| 1762 | ||
| 1763 | end | |
| 1764 | end | |
| 1765 | z142.Volume = z142.Volume - 0.5 | |
| 1766 | spirit12 = Instance.new("Part",char)
| |
| 1767 | spirit12.Name = "XD" | |
| 1768 | spirit12.CanCollide = false | |
| 1769 | spirit12.Size = Vector3.new(50,50,50) | |
| 1770 | spirit12.Transparency = 1 | |
| 1771 | spirit12.Position = spirit1.Position | |
| 1772 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1773 | spirit12.Material = "Neon" | |
| 1774 | ||
| 1775 | function touch122(hit) | |
| 1776 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1777 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1778 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1779 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1780 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1781 | end | |
| 1782 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1783 | ||
| 1784 | ||
| 1785 | end | |
| 1786 | end | |
| 1787 | spirit12.Touched:connect(touch122) | |
| 1788 | for i = 1,5 do | |
| 1789 | wait() | |
| 1790 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1791 | ||
| 1792 | end | |
| 1793 | z142.Volume = z142.Volume - 0.5 | |
| 1794 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1795 | GroundWave2() | |
| 1796 | spirit12 = Instance.new("Part",char)
| |
| 1797 | spirit12.Name = "XD" | |
| 1798 | spirit12.CanCollide = false | |
| 1799 | spirit12.Size = Vector3.new(50,50,50) | |
| 1800 | spirit12.Transparency = 1 | |
| 1801 | spirit12.Position = spirit1.Position | |
| 1802 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1803 | spirit12.Material = "Neon" | |
| 1804 | ||
| 1805 | function touch122(hit) | |
| 1806 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1807 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1808 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1809 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1810 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1811 | end | |
| 1812 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1813 | ||
| 1814 | ||
| 1815 | end | |
| 1816 | end | |
| 1817 | z142.Volume = z142.Volume - 0.5 | |
| 1818 | z142.Volume = z142.Volume - 0.5 | |
| 1819 | spirit12.Touched:connect(touch122) | |
| 1820 | for i = 1,5 do | |
| 1821 | wait() | |
| 1822 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1823 | end | |
| 1824 | z142.Volume = z142.Volume - 0.5 | |
| 1825 | spirit12 = Instance.new("Part",char)
| |
| 1826 | spirit12.Name = "XD" | |
| 1827 | spirit12.CanCollide = false | |
| 1828 | spirit12.Size = Vector3.new(50,50,50) | |
| 1829 | spirit12.Transparency = 1 | |
| 1830 | spirit12.Position = spirit1.Position | |
| 1831 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1832 | spirit12.Material = "Neon" | |
| 1833 | ||
| 1834 | function touch122(hit) | |
| 1835 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1836 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1837 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1838 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1839 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1840 | end | |
| 1841 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1842 | ||
| 1843 | ||
| 1844 | end | |
| 1845 | end | |
| 1846 | z142.Volume = z142.Volume - 0.5 | |
| 1847 | spirit12.Touched:connect(touch122) | |
| 1848 | for i = 1,5 do | |
| 1849 | wait() | |
| 1850 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1851 | ||
| 1852 | end | |
| 1853 | z142.Volume = z142.Volume - 0.5 | |
| 1854 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1855 | GroundWave2() | |
| 1856 | spirit12 = Instance.new("Part",char)
| |
| 1857 | spirit12.Name = "XD" | |
| 1858 | spirit12.CanCollide = false | |
| 1859 | spirit12.Size = Vector3.new(50,50,50) | |
| 1860 | spirit12.Transparency = 1 | |
| 1861 | spirit12.Position = spirit1.Position | |
| 1862 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1863 | spirit12.Material = "Neon" | |
| 1864 | ||
| 1865 | function touch122(hit) | |
| 1866 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1867 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1868 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1869 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1870 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1871 | end | |
| 1872 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1873 | ||
| 1874 | ||
| 1875 | end | |
| 1876 | end | |
| 1877 | z142.Volume = z142.Volume - 0.5 | |
| 1878 | spirit12.Touched:connect(touch122) | |
| 1879 | for i = 1,5 do | |
| 1880 | wait() | |
| 1881 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1882 | end | |
| 1883 | z142.Volume = z142.Volume - 0.5 | |
| 1884 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1885 | GroundWave2() | |
| 1886 | spirit12 = Instance.new("Part",char)
| |
| 1887 | spirit12.Name = "XD" | |
| 1888 | spirit12.CanCollide = false | |
| 1889 | spirit12.Size = Vector3.new(50,50,50) | |
| 1890 | spirit12.Transparency = 1 | |
| 1891 | spirit12.Position = spirit1.Position | |
| 1892 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1893 | spirit12.Material = "Neon" | |
| 1894 | ||
| 1895 | function touch122(hit) | |
| 1896 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1897 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1898 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1899 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1900 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1901 | end | |
| 1902 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1903 | ||
| 1904 | ||
| 1905 | end | |
| 1906 | end | |
| 1907 | z142.Volume = z142.Volume - 0.5 | |
| 1908 | spirit12.Touched:connect(touch122) | |
| 1909 | for i = 1,5 do | |
| 1910 | wait() | |
| 1911 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1912 | ||
| 1913 | end | |
| 1914 | z142.Volume = z142.Volume - 0.5 | |
| 1915 | z142.Volume = z142.Volume - 0.5 | |
| 1916 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1917 | GroundWave2() | |
| 1918 | spirit12 = Instance.new("Part",char)
| |
| 1919 | spirit12.Name = "XD" | |
| 1920 | spirit12.CanCollide = false | |
| 1921 | spirit12.Size = Vector3.new(50,50,50) | |
| 1922 | spirit12.Transparency = 1 | |
| 1923 | spirit12.Position = spirit1.Position | |
| 1924 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1925 | spirit12.Material = "Neon" | |
| 1926 | ||
| 1927 | z142.Volume = z142.Volume - 0.5 | |
| 1928 | function touch122(hit) | |
| 1929 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1930 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1931 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1932 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1933 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1934 | end | |
| 1935 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1936 | ||
| 1937 | ||
| 1938 | end | |
| 1939 | end | |
| 1940 | spirit12.Touched:connect(touch122) | |
| 1941 | for i = 1,5 do | |
| 1942 | wait() | |
| 1943 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1944 | end | |
| 1945 | z142.Volume = z142.Volume - 0.5 | |
| 1946 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1947 | GroundWave2() | |
| 1948 | spirit12 = Instance.new("Part",char)
| |
| 1949 | spirit12.Name = "XD" | |
| 1950 | spirit12.CanCollide = false | |
| 1951 | spirit12.Size = Vector3.new(200,200,200) | |
| 1952 | spirit12.Transparency = 1 | |
| 1953 | spirit12.Position = spirit1.Position | |
| 1954 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1955 | spirit12.Material = "Neon" | |
| 1956 | ||
| 1957 | function touch122(hit) | |
| 1958 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1959 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1960 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1961 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1962 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1963 | end | |
| 1964 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
| |
| 1965 | ||
| 1966 | ||
| 1967 | end | |
| 1968 | end | |
| 1969 | spirit12.Touched:connect(touch122) | |
| 1970 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1971 | GroundWave2() | |
| 1972 | ||
| 1973 | spirit12.Touched:connect(touch122) | |
| 1974 | for i = 1,50 do | |
| 1975 | wait() | |
| 1976 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1977 | ||
| 1978 | ||
| 1979 | end | |
| 1980 | z142.Volume = z142.Volume - 0.5 | |
| 1981 | z142:Destroy() | |
| 1982 | ||
| 1983 | ||
| 1984 | partweld7.C0 = CFrame.new(0,40,0) | |
| 1985 | spirit1.Transparency = 1 | |
| 1986 | aj = 1 | |
| 1987 | ||
| 1988 | wait(0.5) | |
| 1989 | idle = true | |
| 1990 | canattack = true | |
| 1991 | idle1 = true | |
| 1992 | wait(0.5) | |
| 1993 | if jk == true then | |
| 1994 | jk = false | |
| 1995 | clickon = true | |
| 1996 | end | |
| 1997 | hum.WalkSpeed = 16 | |
| 1998 | ||
| 1999 | end | |
| 2000 | end | |
| 2001 | end | |
| 2002 | end) | |
| 2003 | mouse.KeyDown:connect(function(key) | |
| 2004 | if key == "k" then | |
| 2005 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
| 2006 | if canattack == true then | |
| 2007 | ||
| 2008 | idle = false | |
| 2009 | ||
| 2010 | idle1 = false | |
| 2011 | canattack = false | |
| 2012 | combodamage = 12 | |
| 2013 | wait(1) | |
| 2014 | for i = 1, 20 do | |
| 2015 | wait() | |
| 2016 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2017 | - | z7 = Instance.new("Sound",char)
|
| 2017 | + | |
| 2018 | - | z7.Volume = 10 |
| 2018 | + | |
| 2019 | - | z7.Looped = false |
| 2019 | + | |
| 2020 | - | z7.SoundId = "rbxassetid://738749992" |
| 2020 | + | |
| 2021 | - | z7:Play() |
| 2021 | + | |
| 2022 | end | |
| 2023 | wait(0.6) | |
| 2024 | for i = 1, 5 do | |
| 2025 | wait() | |
| 2026 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2027 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2028 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
| 2029 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
| 2030 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2031 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2032 | end | |
| 2033 | Colors = {"New yeller", "New yeller"}
| |
| 2034 | GroundWave1() | |
| 2035 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 2036 | ball.BrickColor = BrickColor.new("New yeller")
| |
| 2037 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2038 | ball.Transparency = 0 | |
| 2039 | ssbon = false | |
| 2040 | zh:Destroy() | |
| 2041 | wait() | |
| 2042 | - | Colors = {"Really red", "Really red"}
|
| 2042 | + | |
| 2043 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 2044 | - | aura.Color = ColorSequence.new(Color3.new(0,255,0)) |
| 2044 | + | |
| 2045 | - | ball.BrickColor = BrickColor.new("Really red")
|
| 2045 | + | |
| 2046 | ssj3 = false | |
| 2047 | aura1.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 2048 | Hair7.BrickColor = BrickColor.new("New yeller")
| |
| 2049 | if ssj33 == true then | |
| 2050 | Hair71.BrickColor = BrickColor.new("New yeller")
| |
| 2051 | ||
| 2052 | - | aura.Color = ColorSequence.new(Color3.new(255,0,0)) |
| 2052 | + | |
| 2053 | ||
| 2054 | wait(2) | |
| 2055 | idle = true | |
| 2056 | - | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) |
| 2056 | + | |
| 2057 | - | Hair7.BrickColor = BrickColor.new("Really red")
|
| 2057 | + | |
| 2058 | end | |
| 2059 | - | Hair71.BrickColor = BrickColor.new("Really red")
|
| 2059 | + | |
| 2060 | end | |
| 2061 | end) | |
| 2062 | mouse.KeyDown:connect(function(key) | |
| 2063 | if key == "k" then | |
| 2064 | if ssbon == true then | |
| 2065 | if canattack == true then | |
| 2066 | idle = false | |
| 2067 | ssbkaio = true | |
| 2068 | idle1 = false | |
| 2069 | can = 4 | |
| 2070 | canattack = false | |
| 2071 | combodamage = 25 | |
| 2072 | ||
| 2073 | for i = 1, 20 do | |
| 2074 | wait() | |
| 2075 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2076 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2077 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 2078 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 2079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2081 | end | |
| 2082 | ||
| 2083 | ||
| 2084 | ||
| 2085 | game.Chat:Chat(char, "BLACK YOU'LL PAY!!!", "White") | |
| 2086 | wait(2) | |
| 2087 | for i = 1, 10 do | |
| 2088 | wait() | |
| 2089 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2090 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2091 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
| 2092 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
| 2093 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2094 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2095 | end | |
| 2096 | - | z7 = Instance.new("Sound",char)
|
| 2096 | + | Colors = {"New yeller", "New yeller"}
|
| 2097 | - | z7.Volume = 10 |
| 2097 | + | |
| 2098 | - | z7.Looped = false |
| 2098 | + | ball.BrickColor = BrickColor.new("New yeller")
|
| 2099 | - | z7.SoundId = "rbxassetid://738749992" |
| 2099 | + | |
| 2100 | - | z7:Play() |
| 2100 | + | |
| 2101 | ssbon = false | |
| 2102 | zh:Destroy() | |
| 2103 | ||
| 2104 | wait() | |
| 2105 | zh = Instance.new("Sound",char)
| |
| 2106 | zh.Volume = 4 | |
| 2107 | zh.Looped = true | |
| 2108 | zh.SoundId = "rbxassetid://590580496" | |
| 2109 | zh:Play() | |
| 2110 | aura3.Transparency = NumberSequence.new(0) | |
| 2111 | - | Colors = {"Really red", "Really red"}
|
| 2111 | + | |
| 2112 | wait(2) | |
| 2113 | - | ball.BrickColor = BrickColor.new("Really red")
|
| 2113 | + | |
| 2114 | ||
| 2115 | canattack = true | |
| 2116 | idle1 = true | |
| 2117 | end | |
| 2118 | end | |
| 2119 | end | |
| 2120 | end) | |
| 2121 | ||
| 2122 | mouse.KeyDown:connect(function(key) | |
| 2123 | if key == "k" then | |
| 2124 | if ssbkaio == true then | |
| 2125 | if canattack == true then | |
| 2126 | idle = false | |
| 2127 | combodamage = 40 | |
| 2128 | ssbkaiox10 = true | |
| 2129 | ssbkaio = false | |
| 2130 | idle1 = false | |
| 2131 | can = 3 | |
| 2132 | canattack = false | |
| 2133 | walksound = "rbxassetid://712795056" | |
| 2134 | ||
| 2135 | for i = 1, 20 do | |
| 2136 | wait() | |
| 2137 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2138 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2139 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 2140 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 2141 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2142 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2143 | end | |
| 2144 | Colors = {"New yeller", "New yeller"}
| |
| 2145 | GroundWave1() | |
| 2146 | wait(0.1) | |
| 2147 | Colors = {"New yeller", "New yeller"}
| |
| 2148 | - | walksound = "rbxassetid://863810402" |
| 2148 | + | |
| 2149 | wait(0.1) | |
| 2150 | Colors = {"New yeller", "New yeller"}
| |
| 2151 | GroundWave1() | |
| 2152 | wait(0.1) | |
| 2153 | Colors = {"New yeller", "New yeller"}
| |
| 2154 | GroundWave1() | |
| 2155 | wait(0.1) | |
| 2156 | Colors = {"New yeller", "New yeller"}
| |
| 2157 | GroundWave1() | |
| 2158 | wait(0.1) | |
| 2159 | - | Colors = {"Really red", "Really red"}
|
| 2159 | + | Colors = {"New yeller", "New yeller"}
|
| 2160 | GroundWave1() | |
| 2161 | wait(0.1) | |
| 2162 | - | Colors = {"Really red", "Really red"}
|
| 2162 | + | |
| 2163 | Colors = {"New yeller", "New yeller"}
| |
| 2164 | GroundWave1() | |
| 2165 | - | Colors = {"Really red", "Really red"}
|
| 2165 | + | |
| 2166 | Colors = {"New yeller", "New yeller"}
| |
| 2167 | GroundWave1() | |
| 2168 | - | Colors = {"Really red", "Really red"}
|
| 2168 | + | |
| 2169 | Colors = {"New yeller", "New yeller"}
| |
| 2170 | GroundWave1() | |
| 2171 | - | Colors = {"Really red", "Really red"}
|
| 2171 | + | |
| 2172 | Colors = {"New yeller", "New yeller"}
| |
| 2173 | GroundWave1() | |
| 2174 | - | Colors = {"Really red", "Really red"}
|
| 2174 | + | |
| 2175 | Colors = {"New yeller", "New yeller"}
| |
| 2176 | GroundWave1() | |
| 2177 | wait(0.1) | |
| 2178 | - | Colors = {"Really red", "Really red"}
|
| 2178 | + | Colors = {"New yeller", "New yeller"}
|
| 2179 | GroundWave1() | |
| 2180 | wait(0.1) | |
| 2181 | - | Colors = {"Really red", "Really red"}
|
| 2181 | + | Colors = {"New yeller", "New yeller"}
|
| 2182 | GroundWave1() | |
| 2183 | wait(0.1) | |
| 2184 | - | Colors = {"Really red", "Really red"}
|
| 2184 | + | Colors = {"New yeller", "New yeller"}
|
| 2185 | GroundWave1() | |
| 2186 | wait(0.1) | |
| 2187 | - | Colors = {"Really red", "Really red"}
|
| 2187 | + | Colors = {"New yeller", "New yeller"}
|
| 2188 | GroundWave1() | |
| 2189 | wait(0.1) | |
| 2190 | - | Colors = {"Really red", "Really red"}
|
| 2190 | + | |
| 2191 | ||
| 2192 | Colors = {"New yeller", "New yeller"}
| |
| 2193 | - | Colors = {"Really red", "Really red"}
|
| 2193 | + | |
| 2194 | Colors = {"New yeller", "New yeller"}
| |
| 2195 | GroundWave1() | |
| 2196 | - | Colors = {"Really red", "Really red"}
|
| 2196 | + | |
| 2197 | for i = 1, 10 do | |
| 2198 | wait() | |
| 2199 | - | Colors = {"Really red", "Really red"}
|
| 2199 | + | |
| 2200 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2201 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
| 2202 | - | Colors = {"Really red", "Really red"}
|
| 2202 | + | |
| 2203 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2204 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2205 | end | |
| 2206 | ||
| 2207 | - | Colors = {"Really red", "Really red"}
|
| 2207 | + | |
| 2208 | zh1.Volume = 4 | |
| 2209 | - | Colors = {"Really red", "Really red"}
|
| 2209 | + | |
| 2210 | zh1.SoundId = "rbxassetid://590580746" | |
| 2211 | zh1:Play() | |
| 2212 | aura3.Transparency = NumberSequence.new(0) | |
| 2213 | aura3.Size = NumberSequence.new(18) | |
| 2214 | ||
| 2215 | ||
| 2216 | ||
| 2217 | ||
| 2218 | Hair7.BrickColor = BrickColor.new("New yeller")
| |
| 2219 | larm1 = Instance.new("Part",char)
| |
| 2220 | larm1.Transparency = 0.5 | |
| 2221 | larm1.BrickColor = BrickColor.new("New yeller")
| |
| 2222 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2223 | larm1.Position = Vector3.new(999,999,999) | |
| 2224 | larmhold = Instance.new("Weld",char)
| |
| 2225 | larmhold.Part0 = larm | |
| 2226 | larmhold.Part1 = larm1 | |
| 2227 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2228 | rarm1 = Instance.new("Part",char)
| |
| 2229 | rarm1.Transparency = 0.5 | |
| 2230 | rarm1.BrickColor = BrickColor.new("New yeller")
| |
| 2231 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2232 | rarm1.Position = Vector3.new(999,999,999) | |
| 2233 | - | Hair7.BrickColor = BrickColor.new("Quill grey")
|
| 2233 | + | |
| 2234 | rarmhold.Part0 = rarm | |
| 2235 | rarmhold.Part1 = rarm1 | |
| 2236 | - | larm1.BrickColor = BrickColor.new("Bright red")
|
| 2236 | + | |
| 2237 | torso1 = Instance.new("Part",char)
| |
| 2238 | torso1.Transparency = 0.5 | |
| 2239 | torso1.BrickColor = BrickColor.new("New yeller")
| |
| 2240 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
| 2241 | torso1.Position = Vector3.new(999,999,999) | |
| 2242 | torsohold = Instance.new("Weld",char)
| |
| 2243 | torsohold.Part0 = torso | |
| 2244 | torsohold.Part1 = torso1 | |
| 2245 | - | rarm1.BrickColor = BrickColor.new("Bright red")
|
| 2245 | + | |
| 2246 | lleg1 = Instance.new("Part",char)
| |
| 2247 | lleg1.Transparency = 0.5 | |
| 2248 | lleg1.BrickColor = BrickColor.new("New yeller")
| |
| 2249 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2250 | lleg1.Position = Vector3.new(999,999,999) | |
| 2251 | lleghold = Instance.new("Weld",char)
| |
| 2252 | lleghold.Part0 = lleg | |
| 2253 | lleghold.Part1 = lleg1 | |
| 2254 | - | torso1.BrickColor = BrickColor.new("Bright red")
|
| 2254 | + | |
| 2255 | rleg1 = Instance.new("Part",char)
| |
| 2256 | rleg1.Transparency = 0.5 | |
| 2257 | rleg1.BrickColor = BrickColor.new("New yeller")
| |
| 2258 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2259 | rleg1.Position = Vector3.new(999,999,999) | |
| 2260 | rleghold = Instance.new("Weld",char)
| |
| 2261 | rleghold.Part0 = rleg | |
| 2262 | rleghold.Part1 = rleg1 | |
| 2263 | - | lleg1.BrickColor = BrickColor.new("Bright red")
|
| 2263 | + | |
| 2264 | rhed1 = Instance.new("Part",char)
| |
| 2265 | rhed1.Transparency = 0.5 | |
| 2266 | rhed1.BrickColor = BrickColor.new("New yeller")
| |
| 2267 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
| 2268 | rhed1.Position = Vector3.new(999,999,999) | |
| 2269 | rhedhold = Instance.new("Weld",char)
| |
| 2270 | rhedhold.Part0 = hed | |
| 2271 | rhedhold.Part1 = rhed1 | |
| 2272 | - | rleg1.BrickColor = BrickColor.new("Bright red")
|
| 2272 | + | |
| 2273 | rhedmesh1 = Instance.new("SpecialMesh",rhed1)
| |
| 2274 | rhedmesh1.MeshType = "Head" | |
| 2275 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
| 2276 | Colors = {"New yeller", "New yeller"}
| |
| 2277 | GroundWave1() | |
| 2278 | wait(0.1) | |
| 2279 | Colors = {"New yeller", "New yeller"}
| |
| 2280 | GroundWave1() | |
| 2281 | - | rhed1.BrickColor = BrickColor.new("Bright red")
|
| 2281 | + | |
| 2282 | Colors = {"New yeller", "New yeller"}
| |
| 2283 | GroundWave1() | |
| 2284 | wait(0.1) | |
| 2285 | Colors = {"New yeller", "New yeller"}
| |
| 2286 | GroundWave1() | |
| 2287 | wait(0.1) | |
| 2288 | Colors = {"New yeller", "New yeller"}
| |
| 2289 | GroundWave1() | |
| 2290 | wait(0.1) | |
| 2291 | - | Colors = {"Really red", "Really red"}
|
| 2291 | + | ball.BrickColor = BrickColor.new("New yeller")
|
| 2292 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2293 | ball.Transparency = 0 | |
| 2294 | - | Colors = {"Really red", "Really red"}
|
| 2294 | + | |
| 2295 | Colors = {"New yeller", "New yeller"}
| |
| 2296 | GroundWave1() | |
| 2297 | - | Colors = {"Really red", "Really red"}
|
| 2297 | + | |
| 2298 | Colors = {"New yeller", "New yeller"}
| |
| 2299 | GroundWave1() | |
| 2300 | - | Colors = {"Really red", "Really red"}
|
| 2300 | + | |
| 2301 | Colors = {"New yeller", "New yeller"}
| |
| 2302 | GroundWave1() | |
| 2303 | - | Colors = {"Really red", "Really red"}
|
| 2303 | + | |
| 2304 | Colors = {"New yeller", "New yeller"}
| |
| 2305 | GroundWave1() | |
| 2306 | - | ball.BrickColor = BrickColor.new("Really red")
|
| 2306 | + | |
| 2307 | Colors = {"New yeller", "New yeller"}
| |
| 2308 | GroundWave1() | |
| 2309 | wait(0.1) | |
| 2310 | - | Colors = {"Really red", "Really red"}
|
| 2310 | + | |
| 2311 | wait() | |
| 2312 | ||
| 2313 | - | Colors = {"Really red", "Really red"}
|
| 2313 | + | |
| 2314 | wait(2) | |
| 2315 | idle = true | |
| 2316 | - | Colors = {"Really red", "Really red"}
|
| 2316 | + | |
| 2317 | idle1 = true | |
| 2318 | end | |
| 2319 | - | Colors = {"Really red", "Really red"}
|
| 2319 | + | |
| 2320 | end | |
| 2321 | end) | |
| 2322 | - | Colors = {"Really red", "Really red"}
|
| 2322 | + | |
| 2323 | local pchar = player.Character | |
| 2324 | local mouse = player:GetMouse() | |
| 2325 | local cam = workspace.CurrentCamera | |
| 2326 | ||
| 2327 | local rad = math.rad | |
| 2328 | ||
| 2329 | local keysDown = {}
| |
| 2330 | local flySpeed = 0 | |
| 2331 | local MAX_FLY_SPEED = 150 | |
| 2332 | ||
| 2333 | local canFly = false | |
| 2334 | local flyToggled = false | |
| 2335 | ||
| 2336 | local forward, side = 0, 0 | |
| 2337 | local lastForward, lastSide = 0, 0 | |
| 2338 | ||
| 2339 | local floatBP = Instance.new("BodyPosition")
| |
| 2340 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
| 2341 | local flyBV = Instance.new("BodyVelocity")
| |
| 2342 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 2343 | local turnBG = Instance.new("BodyGyro")
| |
| 2344 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 2345 | ||
| 2346 | mouse.KeyDown:connect(function(key) | |
| 2347 | keysDown[key] = true | |
| 2348 | ||
| 2349 | if key == "f" then | |
| 2350 | ||
| 2351 | ||
| 2352 | idle = false | |
| 2353 | ||
| 2354 | idle1 = false | |
| 2355 | canattack = false | |
| 2356 | ||
| 2357 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
| 2358 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
| 2359 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
| 2360 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
| 2361 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 2362 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 2363 | fly = true | |
| 2364 | flyToggled = not flyToggled | |
| 2365 | ||
| 2366 | if not flyToggled then | |
| 2367 | fly = false | |
| 2368 | stanceToggle = "Normal" | |
| 2369 | floatBP.Parent = nil | |
| 2370 | flyBV.Parent = nil | |
| 2371 | turnBG.Parent = nil | |
| 2372 | root.Velocity = Vector3.new() | |
| 2373 | hum.PlatformStand = false | |
| 2374 | wait(0.5) | |
| 2375 | idle = true | |
| 2376 | ||
| 2377 | idle1 = true | |
| 2378 | canattack = true | |
| 2379 | end | |
| 2380 | end | |
| 2381 | ||
| 2382 | end) | |
| 2383 | mouse.KeyUp:connect(function(key) | |
| 2384 | keysDown[key] = nil | |
| 2385 | wait(0.1) | |
| 2386 | if fly == true and moving == false then | |
| 2387 | ||
| 2388 | for i = 1, 15 do | |
| 2389 | wait() | |
| 2390 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
| 2391 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2392 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
| 2393 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 2394 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
| 2395 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2396 | end | |
| 2397 | end | |
| 2398 | end) | |
| 2399 | ||
| 2400 | local function updateFly() | |
| 2401 | ||
| 2402 | if not flyToggled then return end | |
| 2403 | ||
| 2404 | lastForward = forward | |
| 2405 | lastSide = side | |
| 2406 | ||
| 2407 | forward = 0 | |
| 2408 | side = 0 | |
| 2409 | ||
| 2410 | if keysDown.w then | |
| 2411 | moving = true | |
| 2412 | forward = forward + 1.2 | |
| 2413 | ||
| 2414 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2415 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
| 2416 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2417 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2418 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2419 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2420 | else | |
| 2421 | moving = false | |
| 2422 | end | |
| 2423 | if keysDown.s then | |
| 2424 | ||
| 2425 | forward = forward - 0.5 | |
| 2426 | ||
| 2427 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
| 2428 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
| 2429 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 2430 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 2431 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
| 2432 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
| 2433 | ||
| 2434 | end | |
| 2435 | if keysDown.a then | |
| 2436 | ||
| 2437 | side = side - 0.5 | |
| 2438 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2439 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
| 2440 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2441 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2442 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2443 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2444 | else | |
| 2445 | ||
| 2446 | end | |
| 2447 | if keysDown.d then | |
| 2448 | ||
| 2449 | side = side + 0.5 | |
| 2450 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2451 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
| 2452 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2453 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2454 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2455 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2456 | ||
| 2457 | ||
| 2458 | end | |
| 2459 | ||
| 2460 | canFly = (forward ~= 0 or side ~= 0) | |
| 2461 | ||
| 2462 | if canFly then | |
| 2463 | ||
| 2464 | stanceToggle = "Floating" | |
| 2465 | turnBG.Parent = root | |
| 2466 | floatBP.Parent = nil | |
| 2467 | flyBV.Parent = root | |
| 2468 | ||
| 2469 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
| 2470 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
| 2471 | else | |
| 2472 | floatBP.position = root.Position | |
| 2473 | floatBP.Parent = root | |
| 2474 | ||
| 2475 | flySpeed = flySpeed - 1 | |
| 2476 | if flySpeed < 0 then flySpeed = 0 end | |
| 2477 | end | |
| 2478 | ||
| 2479 | local camCF = cam.CoordinateFrame | |
| 2480 | local in_forward = canFly and forward or lastForward | |
| 2481 | local in_side = canFly and side or lastSide | |
| 2482 | ||
| 2483 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
| 2484 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
| 2485 | ||
| 2486 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
| 2487 | 0) | |
| 2488 | end | |
| 2489 | ||
| 2490 | game:service'RunService'.RenderStepped:connect(function() | |
| 2491 | if flyToggled then | |
| 2492 | hum.PlatformStand = true | |
| 2493 | end | |
| 2494 | updateFly() | |
| 2495 | end) | |
| 2496 | ||
| 2497 | local hit1 = true | |
| 2498 | local hit2 = false | |
| 2499 | local hit3 = false | |
| 2500 | local hit4 = false | |
| 2501 | zw = Instance.new("Sound",char)
| |
| 2502 | zw.Volume = 1 | |
| 2503 | zw.Looped = false | |
| 2504 | zw.SoundId = "rbxassetid://896243541" | |
| 2505 | ||
| 2506 | function leftkick() | |
| 2507 | for i = 1, 5 do | |
| 2508 | wait() | |
| 2509 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
| 2510 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
| 2511 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
| 2512 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2513 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
| 2514 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
| 2515 | end | |
| 2516 | zw:Play() | |
| 2517 | end | |
| 2518 | function rightkick() | |
| 2519 | for i = 1, 5 do | |
| 2520 | wait() | |
| 2521 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
| 2522 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
| 2523 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2524 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
| 2525 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
| 2526 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
| 2527 | end | |
| 2528 | ||
| 2529 | end | |
| 2530 | function leftpunch() | |
| 2531 | for i = 1, can do | |
| 2532 | wait() | |
| 2533 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
| 2534 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 2535 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 2536 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2537 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2538 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2539 | end | |
| 2540 | zw:Play() | |
| 2541 | end | |
| 2542 | function rightpunch() | |
| 2543 | for i = 1, can do | |
| 2544 | wait() | |
| 2545 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2546 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2547 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2548 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2549 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2550 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2551 | end | |
| 2552 | zw:Play() | |
| 2553 | end | |
| 2554 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 2555 | function kickup() | |
| 2556 | for i = 1, 20 do | |
| 2557 | wait() | |
| 2558 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2559 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2560 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
| 2561 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
| 2562 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2563 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2564 | end | |
| 2565 | zw:Play() | |
| 2566 | ||
| 2567 | end | |
| 2568 | function knockdown() | |
| 2569 | for i = 1, 10 do | |
| 2570 | wait() | |
| 2571 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2572 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
| 2573 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
| 2574 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
| 2575 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2576 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2577 | ||
| 2578 | end | |
| 2579 | zw1 = Instance.new("Sound",char)
| |
| 2580 | zw1.Volume = 1 | |
| 2581 | zw1.Looped = false | |
| 2582 | zw1.SoundId = "rbxassetid://896242278" | |
| 2583 | zw1:Play() | |
| 2584 | for i = 1, 20 do | |
| 2585 | wait() | |
| 2586 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2588 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
| 2589 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
| 2590 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
| 2591 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
| 2592 | end | |
| 2593 | ||
| 2594 | ||
| 2595 | end | |
| 2596 | mouse.KeyDown:connect(function(key) | |
| 2597 | if key == "e" and hit1 == true and canattack == true then | |
| 2598 | canattack = false | |
| 2599 | nohit = 0 | |
| 2600 | ||
| 2601 | hit1 = false | |
| 2602 | hit2 = true | |
| 2603 | hit3 = false | |
| 2604 | hit4 = false | |
| 2605 | hand1 = Instance.new("Part",rarm)
| |
| 2606 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
| 2607 | hand1.CanCollide = false | |
| 2608 | hand1.Transparency = 1 | |
| 2609 | hand1.Position = Vector3.new(999,999,999) | |
| 2610 | hand1weld = Instance.new("Weld",hand1)
| |
| 2611 | hand1weld.Part0 = rarm | |
| 2612 | hand1weld.Part1 = hand1 | |
| 2613 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2614 | ---------------------------------------------------------------- | |
| 2615 | ||
| 2616 | function touch1(hit) | |
| 2617 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2618 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2619 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2620 | zwt = Instance.new("Sound",char)
| |
| 2621 | zwt.Volume = 1 | |
| 2622 | zwt.Looped = false | |
| 2623 | zwt.SoundId = "rbxassetid://137579113" | |
| 2624 | zwt:Play() | |
| 2625 | end | |
| 2626 | end | |
| 2627 | hand1.Touched:connect(touch1) | |
| 2628 | rightpunch() | |
| 2629 | ||
| 2630 | hand1:Destroy() | |
| 2631 | canattack = true | |
| 2632 | end | |
| 2633 | end) | |
| 2634 | mouse.KeyDown:connect(function(key) | |
| 2635 | if key == "e" and hit2 == true and canattack == true then | |
| 2636 | canattack = false | |
| 2637 | nohit = 0 | |
| 2638 | ||
| 2639 | hit1 = false | |
| 2640 | hit2 = false | |
| 2641 | hit3 = true | |
| 2642 | hit4 = false | |
| 2643 | hand2 = Instance.new("Part",rarm)
| |
| 2644 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
| 2645 | hand1.CanCollide = false | |
| 2646 | hand2.Transparency = 1 | |
| 2647 | hand2.Position = Vector3.new(999,999,999) | |
| 2648 | hand2weld = Instance.new("Weld",hand2)
| |
| 2649 | hand2weld.Part0 = larm | |
| 2650 | hand2weld.Part1 = hand2 | |
| 2651 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2652 | ---------------------------------------------------------------- | |
| 2653 | ||
| 2654 | function touch1(hit) | |
| 2655 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2656 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2657 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2658 | zwr = Instance.new("Sound",char)
| |
| 2659 | zwr.Volume = 1 | |
| 2660 | zwr.Looped = false | |
| 2661 | zwr.SoundId = "rbxassetid://137579113" | |
| 2662 | zwr:Play() | |
| 2663 | end | |
| 2664 | end | |
| 2665 | hand2.Touched:connect(touch1) | |
| 2666 | leftpunch() | |
| 2667 | ||
| 2668 | canattack = true | |
| 2669 | hand2:Destroy() | |
| 2670 | ||
| 2671 | end | |
| 2672 | end) | |
| 2673 | mouse.KeyDown:connect(function(key) | |
| 2674 | if key == "e" and hit3 == true and canattack == true then | |
| 2675 | canattack = false | |
| 2676 | nohit = 0 | |
| 2677 | ||
| 2678 | hit1 = false | |
| 2679 | hit2 = false | |
| 2680 | hit3 = false | |
| 2681 | hit4 = true | |
| 2682 | hand3 = Instance.new("Part",lleg)
| |
| 2683 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
| 2684 | hand3.CanCollide = false | |
| 2685 | hand3.Transparency = 1 | |
| 2686 | hand3.Position = Vector3.new(999,999,999) | |
| 2687 | hand3weld = Instance.new("Weld",hand3)
| |
| 2688 | hand3weld.Part0 = lleg | |
| 2689 | hand3weld.Part1 = hand3 | |
| 2690 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
| 2691 | ---------------------------------------------------------------- | |
| 2692 | ||
| 2693 | function touch1(hit) | |
| 2694 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2695 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2696 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2697 | zwc = Instance.new("Sound",char)
| |
| 2698 | zwc.Volume = 1 | |
| 2699 | zwc.Looped = false | |
| 2700 | zwc.SoundId = "rbxassetid://137579113" | |
| 2701 | zwc:Play() | |
| 2702 | end | |
| 2703 | end | |
| 2704 | hand3.Touched:connect(touch1) | |
| 2705 | rightkick() | |
| 2706 | ||
| 2707 | canattack = true | |
| 2708 | hand3:Destroy() | |
| 2709 | ||
| 2710 | end | |
| 2711 | end) | |
| 2712 | mouse.KeyDown:connect(function(key) | |
| 2713 | if key == "e" and hit4 == true and canattack == true then | |
| 2714 | canattack = false | |
| 2715 | nohit = 0 | |
| 2716 | wait()hit4 = false | |
| 2717 | hit3 = false | |
| 2718 | hit2 = false | |
| 2719 | hit1 = true | |
| 2720 | hand4 = Instance.new("Part",rleg)
| |
| 2721 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
| 2722 | hand4.CanCollide = false | |
| 2723 | hand4.Transparency = 1 | |
| 2724 | hand4.Position = Vector3.new(999,999,999) | |
| 2725 | hand4weld = Instance.new("Weld",hand4)
| |
| 2726 | hand4weld.Part0 = rleg | |
| 2727 | hand4weld.Part1 = hand4 | |
| 2728 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
| 2729 | ---------------------------------------------------------------- | |
| 2730 | ||
| 2731 | function touch1(hit) | |
| 2732 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2733 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2734 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2735 | zwe = Instance.new("Sound",char)
| |
| 2736 | zwe.Volume = 1 | |
| 2737 | zwe.Looped = false | |
| 2738 | zwe.SoundId = "rbxassetid://137579113" | |
| 2739 | zwe:Play() | |
| 2740 | end | |
| 2741 | end | |
| 2742 | hand4.Touched:connect(touch1) | |
| 2743 | leftkick() | |
| 2744 | ||
| 2745 | canattack = true | |
| 2746 | hand4:Destroy() | |
| 2747 | ||
| 2748 | end | |
| 2749 | end) | |
| 2750 | local player = game.Players.LocalPlayer | |
| 2751 | repeat wait() until player:GetMouse() and player.Character | |
| 2752 | local mouse = player:GetMouse() | |
| 2753 | local character = player.Character | |
| 2754 | ||
| 2755 | ||
| 2756 | local clickon = false | |
| 2757 | p = game.Players.LocalPlayer | |
| 2758 | char = p.Character | |
| 2759 | mouse = p:GetMouse() | |
| 2760 | torso = char.Torso | |
| 2761 | mouse.Button1Down:connect(function() | |
| 2762 | t = mouse.Target.Parent:FindFirstChild("Torso")
| |
| 2763 | hu = mouse.Target.Parent:FindFirstChild("Humanoid")
| |
| 2764 | if mouse.Target == nil then | |
| 2765 | clickon = false | |
| 2766 | end | |
| 2767 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2768 | clickon = true | |
| 2769 | poon = true | |
| 2770 | zwc1s2 = Instance.new("Sound",mouse.Target)
| |
| 2771 | zwc1s2.Volume = 5 | |
| 2772 | zwc1s2.Looped = false | |
| 2773 | zwc1s2.SoundId = "rbxassetid://915341277" | |
| 2774 | zwc1s2:Play() | |
| 2775 | ||
| 2776 | ||
| 2777 | ||
| 2778 | else | |
| 2779 | clickon = false | |
| 2780 | ||
| 2781 | end | |
| 2782 | ||
| 2783 | end) | |
| 2784 | ||
| 2785 | you = game.Players.LocalPlayer.Character.Torso | |
| 2786 | ||
| 2787 | ||
| 2788 | ||
| 2789 | mouse.KeyDown:connect(function(key) | |
| 2790 | if key == "z" then | |
| 2791 | if canattack == true then | |
| 2792 | ||
| 2793 | canattack = false | |
| 2794 | idle = false | |
| 2795 | hum.WalkSpeed = 0 | |
| 2796 | nohit = 0 | |
| 2797 | idle1 = false | |
| 2798 | for i = 1, 10 do | |
| 2799 | wait() | |
| 2800 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2801 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2802 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
| 2803 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
| 2804 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2805 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2806 | end | |
| 2807 | zwc1 = Instance.new("Sound",torso)
| |
| 2808 | zwc1.Volume = 1 | |
| 2809 | zwc1.Looped = false | |
| 2810 | zwc1.SoundId = "rbxassetid://744770874" | |
| 2811 | zwc1:Play() | |
| 2812 | if clickon == true then | |
| 2813 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
| 2814 | else | |
| 2815 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
| 2816 | end | |
| 2817 | canattack = true | |
| 2818 | idle = true | |
| 2819 | hum.WalkSpeed = 10 | |
| 2820 | idle1 = true | |
| 2821 | end | |
| 2822 | ||
| 2823 | ||
| 2824 | end | |
| 2825 | end) | |
| 2826 | ||
| 2827 | mouse.KeyDown:connect(function(key) | |
| 2828 | if key == "h" then | |
| 2829 | if canattack == true then | |
| 2830 | idle = false | |
| 2831 | idle1 = false | |
| 2832 | canattack = false | |
| 2833 | grab = false | |
| 2834 | grab5() | |
| 2835 | grabhit = Instance.new("Part",char)
| |
| 2836 | grabhit.Size = Vector3.new(2,2,2) | |
| 2837 | grabhit.Position = Vector3.new(999,999,999) | |
| 2838 | grabhit.Transparency = 1 | |
| 2839 | grabweld = Instance.new("Weld",grabhit)
| |
| 2840 | grabweld.Part0 = torso | |
| 2841 | grabweld.Part1 = grabhit | |
| 2842 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 2843 | --------------------------------------------------------------- | |
| 2844 | hand1 = Instance.new("Part",rarm)
| |
| 2845 | hand1.Size = Vector3.new(1,1,1) | |
| 2846 | hand1.CanCollide = false | |
| 2847 | hand1.Transparency = 1 | |
| 2848 | hand1.Position = Vector3.new(999,999,999) | |
| 2849 | hand1weld = Instance.new("Weld",hand1)
| |
| 2850 | hand1weld.Part0 = rarm | |
| 2851 | hand1weld.Part1 = hand1 | |
| 2852 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2853 | ---------------------------------------------------------------- | |
| 2854 | hand2 = Instance.new("Part",rarm)
| |
| 2855 | hand2.Size = Vector3.new(1,1,1) | |
| 2856 | hand1.CanCollide = false | |
| 2857 | hand2.Transparency = 1 | |
| 2858 | hand2.Position = Vector3.new(999,999,999) | |
| 2859 | hand2weld = Instance.new("Weld",hand2)
| |
| 2860 | hand2weld.Part0 = larm | |
| 2861 | hand2weld.Part1 = hand2 | |
| 2862 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2863 | function touch1(hit) | |
| 2864 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2865 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2866 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2867 | ||
| 2868 | end | |
| 2869 | end | |
| 2870 | hand1.Touched:connect(touch1) | |
| 2871 | function touch2(hit) | |
| 2872 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2873 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2874 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2875 | ||
| 2876 | end | |
| 2877 | end | |
| 2878 | hand2.Touched:connect(touch2) | |
| 2879 | function touch(hit) | |
| 2880 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2881 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2882 | grabhit.TouchInterest:Destroy() | |
| 2883 | grab = true | |
| 2884 | hu = hit.Parent:findFirstChild("Humanoid")
| |
| 2885 | to = hit.Parent:findFirstChild("Torso")
| |
| 2886 | he = hit.Parent:findFirstChild("Head")
| |
| 2887 | hu.WalkSpeed = 0 | |
| 2888 | if hu.Health > 100 then | |
| 2889 | hu.MaxHealth = 100 | |
| 2890 | hu.Health = 100 | |
| 2891 | end | |
| 2892 | towe = Instance.new("Weld",to)
| |
| 2893 | towe.Part0 = torso | |
| 2894 | towe.Part1 = to | |
| 2895 | towe.C0 = CFrame.new(0,0,-1.5) | |
| 2896 | ||
| 2897 | ||
| 2898 | wait(0.5) | |
| 2899 | end | |
| 2900 | if grab == true then | |
| 2901 | if clickon == true then | |
| 2902 | jk = true | |
| 2903 | clickon = false | |
| 2904 | end | |
| 2905 | towe.Part0 = nil | |
| 2906 | partv = Instance.new("Part",to)
| |
| 2907 | partv.Transparency = 1 | |
| 2908 | ||
| 2909 | partv.CanCollide = false | |
| 2910 | partv.Anchored = true | |
| 2911 | towe1 = Instance.new("Weld",to)
| |
| 2912 | towe1.Part0 = to | |
| 2913 | towe1.Part1 = partv | |
| 2914 | towe1.C0 = CFrame.new(0,0,0) | |
| 2915 | ||
| 2916 | ||
| 2917 | ||
| 2918 | partv:Destroy() | |
| 2919 | towe.Part0 = torso | |
| 2920 | ||
| 2921 | ||
| 2922 | ---------------------------------------------------- | |
| 2923 | grabon = true | |
| 2924 | towe:Destroy() | |
| 2925 | ||
| 2926 | kickup() | |
| 2927 | wait(0.1) | |
| 2928 | for i = 1, 10 do | |
| 2929 | wait() | |
| 2930 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
| 2931 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2932 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 2933 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
| 2934 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 2935 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
| 2936 | end | |
| 2937 | grabon = false | |
| 2938 | to.Anchored = true | |
| 2939 | ||
| 2940 | ||
| 2941 | grabon1 = true | |
| 2942 | zwc12 = Instance.new("Sound",torso)
| |
| 2943 | zwc12.Volume = 1 | |
| 2944 | zwc12.Looped = false | |
| 2945 | zwc12.SoundId = "rbxassetid://436748675" | |
| 2946 | zwc12:Play() | |
| 2947 | knockdown() | |
| 2948 | hu.Health = hu.Health - 30 | |
| 2949 | to.Anchored = false | |
| 2950 | grabon1 = false | |
| 2951 | ||
| 2952 | ||
| 2953 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2954 | Colors = {"White"}
| |
| 2955 | local wave = Instance.new("Part", torso)
| |
| 2956 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 2957 | wave.Anchored = true | |
| 2958 | wave.CanCollide = false | |
| 2959 | wave.Locked = true | |
| 2960 | wave.Size = Vector3.new(1, 1, 1) | |
| 2961 | wave.TopSurface = "Smooth" | |
| 2962 | wave.BottomSurface = "Smooth" | |
| 2963 | wave.Transparency = 0.35 | |
| 2964 | wave.CFrame = HandCF4 | |
| 2965 | wm = Instance.new("SpecialMesh", wave)
| |
| 2966 | wm.MeshId = "rbxassetid://3270017" | |
| 2967 | coroutine.wrap(function() | |
| 2968 | for i = 1, 30, 1 do | |
| 2969 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 2970 | wave.Size = wm.Scale | |
| 2971 | wave.CFrame = HandCF4 | |
| 2972 | wave.Transparency = i/30 | |
| 2973 | wait() | |
| 2974 | end | |
| 2975 | wait() | |
| 2976 | wave:Destroy() | |
| 2977 | end)() | |
| 2978 | wait(0.3) | |
| 2979 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2980 | Colors = {"White"}
| |
| 2981 | zwd = Instance.new("Sound",char)
| |
| 2982 | zwd.Volume = 5 | |
| 2983 | zwd.Looped = false | |
| 2984 | zwd.SoundId = "rbxassetid://863810402" | |
| 2985 | zwd:Play() | |
| 2986 | local wave = Instance.new("Part", torso)
| |
| 2987 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 2988 | wave.Anchored = true | |
| 2989 | wave.CanCollide = false | |
| 2990 | wave.Locked = true | |
| 2991 | wave.Size = Vector3.new(1, 1, 1) | |
| 2992 | wave.TopSurface = "Smooth" | |
| 2993 | wave.BottomSurface = "Smooth" | |
| 2994 | wave.Transparency = 0.35 | |
| 2995 | wave.CFrame = HandCF4 | |
| 2996 | wm = Instance.new("SpecialMesh", wave)
| |
| 2997 | wm.MeshId = "rbxassetid://3270017" | |
| 2998 | coroutine.wrap(function() | |
| 2999 | for i = 1, 30, 1 do | |
| 3000 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 3001 | wave.Size = wm.Scale | |
| 3002 | wave.CFrame = HandCF4 | |
| 3003 | wave.Transparency = i/30 | |
| 3004 | wait() | |
| 3005 | end | |
| 3006 | ||
| 3007 | wait() | |
| 3008 | wave:Destroy() | |
| 3009 | ||
| 3010 | end)() | |
| 3011 | ||
| 3012 | wait(0.6) | |
| 3013 | zwd:Destroy() | |
| 3014 | wait(0.4) | |
| 3015 | hed.Anchored = false | |
| 3016 | ||
| 3017 | ||
| 3018 | canattack = true | |
| 3019 | idle = true | |
| 3020 | hand1:Destroy() | |
| 3021 | hand2:Destroy() | |
| 3022 | ||
| 3023 | goo = 0 | |
| 3024 | idle1 = true | |
| 3025 | grab = false | |
| 3026 | wait(1) | |
| 3027 | if jk == true then | |
| 3028 | jk = false | |
| 3029 | clickon = true | |
| 3030 | end | |
| 3031 | ||
| 3032 | end | |
| 3033 | ||
| 3034 | ||
| 3035 | end | |
| 3036 | ||
| 3037 | ||
| 3038 | grabhit.Touched:connect(touch) | |
| 3039 | wait(0.1) | |
| 3040 | grabhit:Destroy() | |
| 3041 | ||
| 3042 | ||
| 3043 | ||
| 3044 | ||
| 3045 | if grab == false then | |
| 3046 | hand1:Destroy() | |
| 3047 | hand2:Destroy() | |
| 3048 | ||
| 3049 | canattack = true | |
| 3050 | idle = true | |
| 3051 | ||
| 3052 | idle1 = true | |
| 3053 | ||
| 3054 | end | |
| 3055 | end | |
| 3056 | end | |
| 3057 | end) | |
| 3058 | ||
| 3059 | mouse.KeyDown:connect(function(Key) | |
| 3060 | if Key == "g" then | |
| 3061 | if canattack == true then | |
| 3062 | ||
| 3063 | ||
| 3064 | kamehamehaon = true | |
| 3065 | beam1.Size = Vector3.new(6,6,1) | |
| 3066 | ||
| 3067 | partaura.Size = NumberSequence.new(0.8) | |
| 3068 | idle = false | |
| 3069 | ||
| 3070 | idle1 = false | |
| 3071 | canattack = false | |
| 3072 | hum.WalkSpeed = 0 | |
| 3073 | z2 = Instance.new("Sound",char)
| |
| 3074 | z2.Volume = 3 | |
| 3075 | z2.Looped = false | |
| 3076 | z2.SoundId = "rbxassetid://2367212700" | |
| 3077 | z2:Play() | |
| 3078 | ||
| 3079 | ||
| 3080 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 3081 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 3082 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 3083 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 3084 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 3085 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 3086 | ||
| 3087 | ||
| 3088 | ||
| 3089 | partaura.Transparency = NumberSequence.new(0) | |
| 3090 | partaura1.Transparency = NumberSequence.new(0) | |
| 3091 | - | z2.SoundId = "rbxassetid://908489666" |
| 3091 | + | |
| 3092 | wait(6) | |
| 3093 | zwc1 = Instance.new("Sound",char)
| |
| 3094 | zwc1.Volume = 1 | |
| 3095 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head |
| 3095 | + | |
| 3096 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso |
| 3096 | + | |
| 3097 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm |
| 3097 | + | |
| 3098 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm |
| 3098 | + | |
| 3099 | hum.HipHeight = 10 | |
| 3100 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg |
| 3100 | + | |
| 3101 | if kamehamehaon == true then | |
| 3102 | kamehamehaon = false | |
| 3103 | hited = true | |
| 3104 | wait(0.1) | |
| 3105 | point = true | |
| 3106 | kamehamehaon = false | |
| 3107 | kamehameha = false | |
| 3108 | ||
| 3109 | ||
| 3110 | ||
| 3111 | partaura.Transparency = NumberSequence.new(1) | |
| 3112 | partaura1.Transparency = NumberSequence.new(1) | |
| 3113 | z2:Stop() | |
| 3114 | z4 = Instance.new("Sound",char)
| |
| 3115 | z4.Volume = 5 | |
| 3116 | z4.Looped = false | |
| 3117 | z4.SoundId = "rbxassetid://908474188" | |
| 3118 | z4:Play() | |
| 3119 | ||
| 3120 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 3121 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 3122 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 3123 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 3124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 3125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 3126 | ||
| 3127 | ||
| 3128 | ||
| 3129 | ||
| 3130 | ||
| 3131 | laser = true | |
| 3132 | s1.Volume=1 | |
| 3133 | s1:play() | |
| 3134 | wait(5.4) | |
| 3135 | point = false | |
| 3136 | ||
| 3137 | laser = false | |
| 3138 | beam1.Size = Vector3.new(1,1,1) | |
| 3139 | beam1.Parent=nil | |
| 3140 | inner1.Parent=nil | |
| 3141 | expl1.Parent=nil | |
| 3142 | ||
| 3143 | hited1 = false | |
| 3144 | exa1.Parent=nil | |
| 3145 | s1:stop() | |
| 3146 | ||
| 3147 | idle = true | |
| 3148 | canattack = true | |
| 3149 | idle1 = true | |
| 3150 | hum.WalkSpeed = 16 | |
| 3151 | hum.HipHeight = 0 | |
| 3152 | end | |
| 3153 | end | |
| 3154 | end | |
| 3155 | end) | |
| 3156 | ||
| 3157 | function spin() | |
| 3158 | for i = 1, 50 do | |
| 3159 | wait() | |
| 3160 | ||
| 3161 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3162 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3163 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
| 3164 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
| 3165 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
| 3166 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3167 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3168 | end | |
| 3169 | end | |
| 3170 | function grab5() | |
| 3171 | for i = 1, 10 do | |
| 3172 | wait() | |
| 3173 | ||
| 3174 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3175 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
| 3177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
| 3178 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3179 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3180 | end | |
| 3181 | for i = 1, 10 do | |
| 3182 | wait() | |
| 3183 | ||
| 3184 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
| 3185 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 3186 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
| 3187 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
| 3188 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
| 3189 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
| 3190 | end | |
| 3191 | end | |
| 3192 | mouse.KeyDown:connect(function(key) | |
| 3193 | if key == "y" then | |
| 3194 | if canattack == true then | |
| 3195 | idle = false | |
| 3196 | idle1 = false | |
| 3197 | canattack = false | |
| 3198 | grab5() | |
| 3199 | ||
| 3200 | grabhit = Instance.new("Part",char)
| |
| 3201 | grabhit.Size = Vector3.new(2,2,2) | |
| 3202 | grabhit.Position = Vector3.new(999,999,999) | |
| 3203 | grabhit.Transparency = 1 | |
| 3204 | grabweld = Instance.new("Weld",grabhit)
| |
| 3205 | grabweld.Part0 = torso | |
| 3206 | grabweld.Part1 = grabhit | |
| 3207 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3208 | --------------------------------------------------------------- | |
| 3209 | hand1 = Instance.new("Part",rarm)
| |
| 3210 | hand1.Size = Vector3.new(1,1,1) | |
| 3211 | hand1.CanCollide = false | |
| 3212 | hand1.Transparency = 1 | |
| 3213 | hand1.Position = Vector3.new(999,999,999) | |
| 3214 | hand1weld = Instance.new("Weld",hand1)
| |
| 3215 | hand1weld.Part0 = rarm | |
| 3216 | hand1weld.Part1 = hand1 | |
| 3217 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 3218 | ---------------------------------------------------------------- | |
| 3219 | hand2 = Instance.new("Part",rarm)
| |
| 3220 | hand2.Size = Vector3.new(1,1,1) | |
| 3221 | hand1.CanCollide = false | |
| 3222 | hand2.Transparency = 1 | |
| 3223 | hand2.Position = Vector3.new(999,999,999) | |
| 3224 | hand2weld = Instance.new("Weld",hand2)
| |
| 3225 | hand2weld.Part0 = larm | |
| 3226 | hand2weld.Part1 = hand2 | |
| 3227 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3228 | function touch1(hit) | |
| 3229 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3230 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3231 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3232 | grab1 = true | |
| 3233 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3234 | if hu1.Health > 100 then | |
| 3235 | hu1.MaxHealth = 100 | |
| 3236 | hu1.Health = 100 | |
| 3237 | end | |
| 3238 | end | |
| 3239 | end | |
| 3240 | hand1.Touched:connect(touch1) | |
| 3241 | function touch2(hit) | |
| 3242 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3243 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3244 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3245 | grab1 = true | |
| 3246 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3247 | if hu1.Health > 100 then | |
| 3248 | hu1.MaxHealth = 100 | |
| 3249 | hu1.Health = 100 | |
| 3250 | end | |
| 3251 | end | |
| 3252 | end | |
| 3253 | hand2.Touched:connect(touch2) | |
| 3254 | function touch(hit) | |
| 3255 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3256 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3257 | grab1 = true | |
| 3258 | if clickon == true then | |
| 3259 | jk = true | |
| 3260 | clickon = false | |
| 3261 | end | |
| 3262 | grabhit.TouchInterest:Destroy() | |
| 3263 | ||
| 3264 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3265 | to1 = hit.Parent:findFirstChild("Torso")
| |
| 3266 | he1 = hit.Parent:findFirstChild("Head")
| |
| 3267 | hu1.WalkSpeed = 0 | |
| 3268 | if hu1.Health > 100 then | |
| 3269 | hu1.MaxHealth = 100 | |
| 3270 | hu1.Health = 100 | |
| 3271 | end | |
| 3272 | ||
| 3273 | ||
| 3274 | ||
| 3275 | ||
| 3276 | end | |
| 3277 | ||
| 3278 | if grab1 == true then | |
| 3279 | throw = 5 | |
| 3280 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
| 3281 | kickup() | |
| 3282 | hum.HipHeight = 10 | |
| 3283 | wait() | |
| 3284 | grabon1 = true | |
| 3285 | ||
| 3286 | hed.Anchored = true | |
| 3287 | wait(0.3) | |
| 3288 | ||
| 3289 | hed.Anchored = false | |
| 3290 | spin() | |
| 3291 | ds = Instance.new("Sound",torso)
| |
| 3292 | ds.Volume = 4 | |
| 3293 | ds.Looped = false | |
| 3294 | ds.SoundId = "rbxassetid://860448713" | |
| 3295 | ds:Play() | |
| 3296 | ||
| 3297 | grabon1 = false | |
| 3298 | grabon2 = true | |
| 3299 | wait(0.5) | |
| 3300 | grabon2 = false | |
| 3301 | hand1:Destroy() | |
| 3302 | ||
| 3303 | hand2:Destroy() | |
| 3304 | ||
| 3305 | hum.HipHeight = 0 | |
| 3306 | wait(0.5) | |
| 3307 | canattack = true | |
| 3308 | idle = true | |
| 3309 | grabhit:Destroy() | |
| 3310 | idle1 = true | |
| 3311 | grab1 = false | |
| 3312 | ||
| 3313 | if jk == true then | |
| 3314 | jk = false | |
| 3315 | clickon = true | |
| 3316 | end | |
| 3317 | end | |
| 3318 | ||
| 3319 | ||
| 3320 | end | |
| 3321 | ||
| 3322 | ||
| 3323 | end | |
| 3324 | ||
| 3325 | ||
| 3326 | ||
| 3327 | ||
| 3328 | ||
| 3329 | grabhit.Touched:connect(touch) | |
| 3330 | ||
| 3331 | ||
| 3332 | ||
| 3333 | ||
| 3334 | wait(0.2) | |
| 3335 | ||
| 3336 | if grab1 == false then | |
| 3337 | hand1:Destroy() | |
| 3338 | hand2:Destroy() | |
| 3339 | grabhit:Destroy() | |
| 3340 | ||
| 3341 | canattack = true | |
| 3342 | idle = true | |
| 3343 | ||
| 3344 | idle1 = true | |
| 3345 | ||
| 3346 | ||
| 3347 | ||
| 3348 | end | |
| 3349 | end | |
| 3350 | end) | |
| 3351 | ||
| 3352 | function pushaway() | |
| 3353 | for i = 1, 10 do | |
| 3354 | wait() | |
| 3355 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3356 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3357 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3358 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3359 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3360 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3361 | end | |
| 3362 | for i = 1, 10 do | |
| 3363 | wait() | |
| 3364 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3365 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3366 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
| 3367 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3368 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3369 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3370 | end | |
| 3371 | end | |
| 3372 | ||
| 3373 | function dragoncharge() | |
| 3374 | for i = 1, 10 do | |
| 3375 | wait() | |
| 3376 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 3377 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3378 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3379 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
| 3380 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3381 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3382 | end | |
| 3383 | end | |
| 3384 | function dragonfist() | |
| 3385 | for i = 1, 10 do | |
| 3386 | wait() | |
| 3387 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3388 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3389 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3390 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3391 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3392 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3393 | end | |
| 3394 | for i = 1, 10 do | |
| 3395 | wait() | |
| 3396 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3397 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3398 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
| 3399 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3400 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
| 3401 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
| 3402 | end | |
| 3403 | end | |
| 3404 | mouse.KeyDown:connect(function(key) | |
| 3405 | if key == "u" then | |
| 3406 | if canattack == true then | |
| 3407 | if ssj33 == true then | |
| 3408 | idle = false | |
| 3409 | idle1 = false | |
| 3410 | canattack = false | |
| 3411 | grab5() | |
| 3412 | ||
| 3413 | grabhit = Instance.new("Part",char)
| |
| 3414 | grabhit.Size = Vector3.new(2,2,2) | |
| 3415 | grabhit.Position = Vector3.new(999,999,999) | |
| 3416 | grabhit.Transparency = 1 | |
| 3417 | grabweld = Instance.new("Weld",grabhit)
| |
| 3418 | grabweld.Part0 = torso | |
| 3419 | grabweld.Part1 = grabhit | |
| 3420 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3421 | --------------------------------------------------------------- | |
| 3422 | hand1 = Instance.new("Part",rarm)
| |
| 3423 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
| 3424 | hand1.CanCollide = false | |
| 3425 | hand1.Transparency = 1 | |
| 3426 | hand1.Position = Vector3.new(999,999,999) | |
| 3427 | hand2mesh = Instance.new("SpecialMesh",hand1)
| |
| 3428 | hand2mesh.MeshType = "FileMesh" | |
| 3429 | ||
| 3430 | hand2mesh.Scale = Vector3.new(1,1,1) | |
| 3431 | hand2aura = Instance.new("ParticleEmitter",hand1)
| |
| 3432 | hand2aura.Size = NumberSequence.new(1) | |
| 3433 | hand2aura.Texture = "rbxassetid://715401010" | |
| 3434 | hand2aura.Speed = NumberRange.new(0) | |
| 3435 | hand2aura.LockedToPart = true | |
| 3436 | hand2aura.Transparency = NumberSequence.new(1) | |
| 3437 | hand2aura.RotSpeed = NumberRange.new(999) | |
| 3438 | hand1weld = Instance.new("Weld",hand1)
| |
| 3439 | hand1weld.Part0 = rarm | |
| 3440 | hand1weld.Part1 = hand1 | |
| 3441 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
| 3442 | ---------------------------------------------------------------- | |
| 3443 | hand2 = Instance.new("Part",rarm)
| |
| 3444 | hand2.Size = Vector3.new(1,1,1) | |
| 3445 | hand1.CanCollide = false | |
| 3446 | hand2.Transparency = 1 | |
| 3447 | hand2.Position = Vector3.new(999,999,999) | |
| 3448 | ||
| 3449 | hand2weld = Instance.new("Weld",hand2)
| |
| 3450 | hand2weld.Part0 = larm | |
| 3451 | hand2weld.Part1 = hand2 | |
| 3452 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3453 | function touch1(hit) | |
| 3454 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3455 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3456 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3457 | grab2 = true | |
| 3458 | ||
| 3459 | if clickon == true then | |
| 3460 | jk = true | |
| 3461 | clickon = false | |
| 3462 | end | |
| 3463 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3464 | if hu1.Health > 100 then | |
| 3465 | hu1.MaxHealth = 100 | |
| 3466 | hu1.Health = 100 | |
| 3467 | end | |
| 3468 | end | |
| 3469 | end | |
| 3470 | hand1.Touched:connect(touch1) | |
| 3471 | function touch2(hit) | |
| 3472 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3473 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3474 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3475 | grab2 = true | |
| 3476 | if clickon == true then | |
| 3477 | jk = true | |
| 3478 | clickon = false | |
| 3479 | end | |
| 3480 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3481 | if hu1.Health > 100 then | |
| 3482 | hu1.MaxHealth = 100 | |
| 3483 | hu1.Health = 100 | |
| 3484 | end | |
| 3485 | end | |
| 3486 | end | |
| 3487 | hand2.Touched:connect(touch2) | |
| 3488 | function touch(hit) | |
| 3489 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3490 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3491 | grab8 = true | |
| 3492 | if clickon == true then | |
| 3493 | jk = true | |
| 3494 | clickon = false | |
| 3495 | end | |
| 3496 | grabhit.TouchInterest:Destroy() | |
| 3497 | ||
| 3498 | hu12 = hit.Parent:findFirstChild("Humanoid")
| |
| 3499 | to12 = hit.Parent:findFirstChild("Torso")
| |
| 3500 | he12 = hit.Parent:findFirstChild("Head")
| |
| 3501 | hu1.WalkSpeed = 0 | |
| 3502 | if hu12.Health > 100 then | |
| 3503 | hu12.MaxHealth = 100 | |
| 3504 | hu12.Health = 100 | |
| 3505 | end | |
| 3506 | ||
| 3507 | ||
| 3508 | ||
| 3509 | ||
| 3510 | end | |
| 3511 | ||
| 3512 | if grab2 == true then | |
| 3513 | z4f = Instance.new("Sound",torso)
| |
| 3514 | z4f.Volume = 5 | |
| 3515 | z4f.Looped = false | |
| 3516 | z4f.SoundId = "rbxassetid://815202315" | |
| 3517 | z4f:Play() | |
| 3518 | ||
| 3519 | pushaway() | |
| 3520 | grabon3 = true | |
| 3521 | wait(1) | |
| 3522 | grabon3 = false | |
| 3523 | he12.Anchored = true | |
| 3524 | ||
| 3525 | dragoncharge() | |
| 3526 | hand2aura.Transparency = NumberSequence.new(0) | |
| 3527 | wait(1.5) | |
| 3528 | dragonfist() | |
| 3529 | z4f:Destroy() | |
| 3530 | z4x = Instance.new("Sound",torso)
| |
| 3531 | z4x.Volume = 5 | |
| 3532 | z4x.Looped = false | |
| 3533 | z4x.SoundId = "rbxassetid://908474188" | |
| 3534 | z4x:Play() | |
| 3535 | hand1.Transparency = 0 | |
| 3536 | hand2mesh.MeshId = "rbxassetid://58430372" | |
| 3537 | hand1.BrickColor = BrickColor.new("New Yeller")
| |
| 3538 | hand2mesh.Scale = Vector3.new(5,5,5) | |
| 3539 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
| 3540 | grabon4 = true | |
| 3541 | wait(0.5) | |
| 3542 | ||
| 3543 | hu12.Health = 0 | |
| 3544 | grabon4 = false | |
| 3545 | wait(0.5) | |
| 3546 | he12.Anchored = false | |
| 3547 | z4x:Destroy() | |
| 3548 | throw1 = 5 | |
| 3549 | throw2 = 5 | |
| 3550 | ||
| 3551 | ||
| 3552 | ||
| 3553 | ||
| 3554 | ||
| 3555 | ||
| 3556 | ||
| 3557 | ------------------------------------------------------------ | |
| 3558 | hand1:Destroy() | |
| 3559 | hand2:Destroy() | |
| 3560 | ||
| 3561 | canattack = true | |
| 3562 | idle = true | |
| 3563 | grabhit:Destroy() | |
| 3564 | idle1 = true | |
| 3565 | ||
| 3566 | if jk == true then | |
| 3567 | jk = false | |
| 3568 | clickon = true | |
| 3569 | end | |
| 3570 | ||
| 3571 | grab8 = false | |
| 3572 | end | |
| 3573 | ||
| 3574 | ||
| 3575 | end | |
| 3576 | ||
| 3577 | ||
| 3578 | ||
| 3579 | ||
| 3580 | ||
| 3581 | ||
| 3582 | ||
| 3583 | ||
| 3584 | grabhit.Touched:connect(touch) | |
| 3585 | ||
| 3586 | ||
| 3587 | ||
| 3588 | ||
| 3589 | wait(0.2) | |
| 3590 | ||
| 3591 | if grab8 == false then | |
| 3592 | hand1:Destroy() | |
| 3593 | hand2:Destroy() | |
| 3594 | grabhit:Destroy() | |
| 3595 | ||
| 3596 | canattack = true | |
| 3597 | idle = true | |
| 3598 | ||
| 3599 | idle1 = true | |
| 3600 | ||
| 3601 | ||
| 3602 | ||
| 3603 | end | |
| 3604 | end | |
| 3605 | end | |
| 3606 | end | |
| 3607 | end) | |
| 3608 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3609 | if grabon3 == true then | |
| 3610 | throw1 = throw1 + 1 | |
| 3611 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
| 3612 | ||
| 3613 | end | |
| 3614 | if grabon4 == true then | |
| 3615 | throw2 = throw2 + 0.2 | |
| 3616 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
| 3617 | end | |
| 3618 | if grabon1 == true then | |
| 3619 | ||
| 3620 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
| 3621 | ||
| 3622 | end | |
| 3623 | if grabon2 == true then | |
| 3624 | throw = throw + 6 | |
| 3625 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
| 3626 | end | |
| 3627 | if grabon == true then | |
| 3628 | goo = goo + 0.5 | |
| 3629 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
| 3630 | end | |
| 3631 | if hum.Jump == true then | |
| 3632 | if canattack == true then | |
| 3633 | if clickon == true then | |
| 3634 | jk = true | |
| 3635 | clickon=false | |
| 3636 | end | |
| 3637 | zwc12 = Instance.new("Sound",torso)
| |
| 3638 | zwc12.Volume = 1 | |
| 3639 | zwc12.Looped = false | |
| 3640 | zwc12.SoundId = "rbxassetid://436748675" | |
| 3641 | zwc12:Play() | |
| 3642 | canattack = false | |
| 3643 | idle = false | |
| 3644 | idle1 = false | |
| 3645 | nohit = 0 | |
| 3646 | ||
| 3647 | for i = 1, 20 do | |
| 3648 | wait() | |
| 3649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
| 3650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
| 3652 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 3653 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 3654 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
| 3655 | end | |
| 3656 | wait(0.5) | |
| 3657 | canattack = true | |
| 3658 | idle = true | |
| 3659 | idle1 = true | |
| 3660 | if jk == true then | |
| 3661 | jk = false | |
| 3662 | clickon = true | |
| 3663 | end | |
| 3664 | end | |
| 3665 | end | |
| 3666 | if kamehameha == true then | |
| 3667 | aj1 = aj1 + 0.005 | |
| 3668 | partaura.Size = NumberSequence.new(aj1) | |
| 3669 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
| 3670 | beamdamage = beamdamage + 0.001 | |
| 3671 | ||
| 3672 | else | |
| 3673 | aj1 = 0.1 | |
| 3674 | ||
| 3675 | end | |
| 3676 | if hited1 == true then | |
| 3677 | wait(0.3) | |
| 3678 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
| 3679 | human.Health = human.Health - beamdamage | |
| 3680 | ||
| 3681 | ||
| 3682 | human.PlatformStand = true | |
| 3683 | human.Sit = true | |
| 3684 | ||
| 3685 | if hited1 == false and on == true then | |
| 3686 | on = false | |
| 3687 | wait(0.5) | |
| 3688 | human.PlatformStand = false | |
| 3689 | human.Sit = false | |
| 3690 | beamknockback = 0 | |
| 3691 | beamdamage = 0.001 | |
| 3692 | human.Jump = true | |
| 3693 | ||
| 3694 | end | |
| 3695 | end | |
| 3696 | if clickon == true then | |
| 3697 | if point == false then | |
| 3698 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
| 3699 | if hu.Health < 1 then | |
| 3700 | clickon = false | |
| 3701 | end | |
| 3702 | end | |
| 3703 | ||
| 3704 | end | |
| 3705 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
| 3706 | ball.Transparency = ball.Transparency + 0.05 | |
| 3707 | if go == false then | |
| 3708 | aj = aj + 0.13 | |
| 3709 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
| 3710 | ||
| 3711 | end | |
| 3712 | if auracan1 == true then | |
| 3713 | auracan1 = false | |
| 3714 | aura1.Texture = "rbxassetid://281983000" | |
| 3715 | wait(0.1) | |
| 3716 | aura1.Texture = "rbxassetid://281982895" | |
| 3717 | wait(0.1) | |
| 3718 | aura1.Texture = "rbxassetid://281983092" | |
| 3719 | wait(0.1) | |
| 3720 | aura1.Texture = "rbxassetid://281996097" | |
| 3721 | wait(0.1) | |
| 3722 | aura1.Texture = "rbxassetid://281983189" | |
| 3723 | wait(0.1) | |
| 3724 | aura1.Texture = "rbxassetid://281983242" | |
| 3725 | wait(0.1) | |
| 3726 | aura1.Texture = "rbxassetid://281983280" | |
| 3727 | wait(0.1) | |
| 3728 | aura1.Texture = "rbxassetid://281983337" | |
| 3729 | wait(0.1) | |
| 3730 | ||
| 3731 | auracan1 = true | |
| 3732 | end | |
| 3733 | if auracan == true then | |
| 3734 | auracan = false | |
| 3735 | aura.Texture = "rbxassetid://901509906" | |
| 3736 | wait(0.07) | |
| 3737 | aura.Texture = "rbxassetid://901510046" | |
| 3738 | wait(0.07) | |
| 3739 | aura.Texture = "rbxassetid://901510125" | |
| 3740 | wait(0.07) | |
| 3741 | ||
| 3742 | auracan = true | |
| 3743 | end | |
| 3744 | if auracan3 == true then | |
| 3745 | auracan3 = false | |
| 3746 | aura3.Texture = "rbxassetid://901509906" | |
| 3747 | wait(0.07) | |
| 3748 | aura3.Texture = "rbxassetid://901510046" | |
| 3749 | wait(0.07) | |
| 3750 | aura3.Texture = "rbxassetid://901510125" | |
| 3751 | wait(0.07) | |
| 3752 | auracan3 = true | |
| 3753 | end | |
| 3754 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3755 | ||
| 3756 | if walk == true then | |
| 3757 | ||
| 3758 | if canattack == true then | |
| 3759 | walk = false | |
| 3760 | walkon = true | |
| 3761 | ||
| 3762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3764 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3765 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3766 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3767 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3768 | wait(0.1) | |
| 3769 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3770 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3771 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3772 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3773 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3774 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3775 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3776 | wait(0.1) | |
| 3777 | end | |
| 3778 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3779 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3780 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3781 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3782 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3783 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3784 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3785 | ||
| 3786 | z41 = Instance.new("Sound",char)
| |
| 3787 | z41.Volume = 10 | |
| 3788 | z41.Looped = false | |
| 3789 | z41.SoundId = walksound | |
| 3790 | z41:Play() | |
| 3791 | wait(.1) | |
| 3792 | end | |
| 3793 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3794 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3795 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3796 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3797 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3798 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3799 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3800 | ||
| 3801 | ||
| 3802 | wait(.1) | |
| 3803 | end | |
| 3804 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3805 | ||
| 3806 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3807 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3808 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3809 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3810 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3811 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3812 | wait(0.1) | |
| 3813 | ||
| 3814 | end | |
| 3815 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3816 | ||
| 3817 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3818 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3819 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3820 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3821 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3822 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3823 | wait(0.1) | |
| 3824 | ||
| 3825 | end | |
| 3826 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3827 | ||
| 3828 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3829 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3830 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3831 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3832 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3833 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3834 | wait(0.1) | |
| 3835 | end | |
| 3836 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3837 | ||
| 3838 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3839 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3840 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3841 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3842 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3843 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3844 | wait(0.1) | |
| 3845 | end | |
| 3846 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3847 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3848 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3849 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3850 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3851 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3852 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3853 | wait(0.1) | |
| 3854 | z41 = Instance.new("Sound",char)
| |
| 3855 | z41.Volume = 10 | |
| 3856 | z41.Looped = false | |
| 3857 | z41.SoundId = walksound | |
| 3858 | z41:Play() | |
| 3859 | end | |
| 3860 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3861 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3862 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3863 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3864 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3867 | wait(0.1) | |
| 3868 | ||
| 3869 | end | |
| 3870 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3871 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3872 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3873 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3874 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3875 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3876 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3877 | ||
| 3878 | wait(0.1) | |
| 3879 | end | |
| 3880 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3881 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3882 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3883 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3884 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3885 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3886 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3887 | ||
| 3888 | wait(0.1) | |
| 3889 | end | |
| 3890 | ||
| 3891 | walk = true | |
| 3892 | end | |
| 3893 | end | |
| 3894 | end | |
| 3895 | if hum.MoveDirection.x == 0 then | |
| 3896 | if idle1 == true then | |
| 3897 | walkon = false | |
| 3898 | idle1 = false | |
| 3899 | idle = false | |
| 3900 | ||
| 3901 | ||
| 3902 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3903 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3906 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3907 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3908 | wait(0.1) | |
| 3909 | ||
| 3910 | if canattack == true then | |
| 3911 | idle = true | |
| 3912 | idle1 = true | |
| 3913 | end | |
| 3914 | end | |
| 3915 | ||
| 3916 | end | |
| 3917 | nohit = nohit + 0.2 | |
| 3918 | if nohit > 10 and canattack == true and walkon == false then | |
| 3919 | idle = true | |
| 3920 | idle1 = true | |
| 3921 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3922 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3924 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3925 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3926 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3927 | ||
| 3928 | end | |
| 3929 | if darius == true then | |
| 3930 | darius = false | |
| 3931 | wait(0.1) | |
| 3932 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 3933 | wait(0.1) | |
| 3934 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
| 3935 | wait(0.1) | |
| 3936 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
| 3937 | wait(0.1) | |
| 3938 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
| 3939 | darius = true | |
| 3940 | end | |
| 3941 | end) |