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| 1 | if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") ~= nil then
| |
| 2 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").HeadColor = BrickColor.new("White")
| |
| 3 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftArmColor = BrickColor.new("Really black")
| |
| 4 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftLegColor = BrickColor.new("Really black")
| |
| 5 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightArmColor = BrickColor.new("Really black")
| |
| 6 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightLegColor = BrickColor.new("Really black")
| |
| 7 | game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").TorsoColor = BrickColor.new("Really black")
| |
| 8 | end | |
| 9 | ||
| 10 | BigTorso=Instance.new("SpecialMesh",game.Players.LocalPlayer.Character.Torso)
| |
| 11 | BigTorso.Offset=Vector3.new(0,0,0) | |
| 12 | BigTorso.MeshType="Brick" | |
| 13 | BigTorso.Scale=Vector3.new(2,4,2) | |
| 14 | - | BigTorso.Scale=Vector3.new(1,2,1) |
| 14 | + | |
| 15 | a=game.Players.LocalPlayer.Character["Right Arm"] | |
| 16 | aa=game.Players.LocalPlayer.Character.Torso["Right Shoulder"] | |
| 17 | a.Size=Vector3.new(2,4,2) | |
| 18 | - | a.Size=Vector3.new(1,4,1) |
| 18 | + | |
| 19 | aa.C1 = CFrame.new(0,(a.Size.y/2)-0.5,0) * CFrame.Angles(0,math.pi/2,0) | |
| 20 | aa.Parent=game.Players.LocalPlayer.Character.Torso | |
| 21 | ||
| 22 | b=game.Players.LocalPlayer.Character["Right Leg"] | |
| 23 | bb=game.Players.LocalPlayer.Character.Torso["Right Hip"] | |
| 24 | b.Size=Vector3.new(2,4,2) | |
| 25 | - | b.Size=Vector3.new(1,7,1) |
| 25 | + | |
| 26 | bb.C1 = CFrame.new(0,b.Size.y/2,0) * CFrame.Angles(0,math.pi/2,0) | |
| 27 | bb.Parent=game.Players.LocalPlayer.Character.Torso | |
| 28 | ||
| 29 | c=game.Players.LocalPlayer.Character["Left Arm"] | |
| 30 | cc=game.Players.LocalPlayer.Character.Torso["Left Shoulder"] | |
| 31 | c.Size=Vector3.new(2,4,2) | |
| 32 | - | c.Size=Vector3.new(1,4,1) |
| 32 | + | |
| 33 | cc.C1 = CFrame.new(0,(c.Size.y/2)-0.5,0) * CFrame.Angles(0,-math.pi/2,0) | |
| 34 | cc.Parent=game.Players.LocalPlayer.Character.Torso | |
| 35 | ||
| 36 | d=game.Players.LocalPlayer.Character["Left Leg"] | |
| 37 | dd=game.Players.LocalPlayer.Character.Torso["Left Hip"] | |
| 38 | d.Size=Vector3.new(2,4,2) | |
| 39 | - | d.Size=Vector3.new(1,7,1) |
| 39 | + | |
| 40 | dd.C1 = CFrame.new(0,d.Size.y/2,0) * CFrame.Angles(0,-math.pi/2,0) | |
| 41 | dd.Parent=game.Players.LocalPlayer.Character.Torso | |
| 42 | ||
| 43 | e=game.Players.LocalPlayer.Character["Head"] | |
| 44 | ee=game.Players.LocalPlayer.Character.Torso["Neck"] | |
| 45 | ee.C0=CFrame.new(0,2,0,-1,-0,-0,0,0,1,0,1,0) | |
| 46 | ee.Parent=game.Players.LocalPlayer.Character.Torso | |
| 47 | ||
| 48 | ||
| 49 | v = game.Players.LocalPlayer | |
| 50 | coroutine.resume(coroutine.create(function() | |
| 51 | if v and v.Character and v.Character:findFirstChild("Head") then
| |
| 52 | for c,b in pairs(v.Character:findFirstChild("Head"):GetChildren()) do
| |
| 53 | if b.ClassName == "Decal" then | |
| 54 | b:Remove() | |
| 55 | end | |
| 56 | end | |
| 57 | for a, moda in pairs(v.Character:children()) do if moda:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 moda:Destroy() end end
| |
| 58 | local char = v.Character | |
| 59 | local moda = Instance.new("Model", char) moda.Name = "FHEAD"
| |
| 60 | local cl = char.Head:Clone() cl.Transparency = 0 cl.Parent = moda cl.Name = "Head" | |
| 61 | local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
| |
| 62 | char.Head.Transparency = 1 | |
| 63 | end | |
| 64 | end)) | |
| 65 | ||
| 66 | ab = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
| |
| 67 | ab.Name = "Slender" | |
| 68 | abu = Instance.new("TextButton",ab)
| |
| 69 | abu.Text = "Invisible" | |
| 70 | abu.Position = UDim2.new(0,0,1,-30) | |
| 71 | abu.Size = UDim2.new(0,100,0,30) | |
| 72 | abu.MouseButton1Click:connect(function() | |
| 73 | if abu.Text == "Invisible" then | |
| 74 | abu.Text = "Visible" | |
| 75 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 76 | if v.ClassName == "Part" then | |
| 77 | v.Transparency = 1 | |
| 78 | elseif v.Name == "FHEAD" then | |
| 79 | v.Head.Transparency = 1 | |
| 80 | end | |
| 81 | end | |
| 82 | elseif abu.Text == "Visible" then | |
| 83 | abu.Text = "Invisible" | |
| 84 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 85 | if v.ClassName == "Part" then | |
| 86 | if v.Name == "Head" or v.Name == "HumanoidRootPart" then else | |
| 87 | v.Transparency = 0 | |
| 88 | end | |
| 89 | elseif v.Name == "FHEAD" then | |
| 90 | v.Head.Transparency = 0 | |
| 91 | end | |
| 92 | end | |
| 93 | end | |
| 94 | end) | |
| 95 | mouse=game.Players.LocalPlayer:GetMouse() | |
| 96 | mouse.KeyDown:connect(function(key) local key=key:lower() | |
| 97 | if key=="g" then | |
| 98 | if abu.Text == "Invisible" then | |
| 99 | abu.Text = "Visible" | |
| 100 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 101 | if v.ClassName == "Part" then | |
| 102 | v.Transparency = 1 | |
| 103 | elseif v.Name == "FHEAD" then | |
| 104 | v.Head.Transparency = 1 | |
| 105 | end | |
| 106 | end | |
| 107 | elseif abu.Text == "Visible" then | |
| 108 | abu.Text = "Invisible" | |
| 109 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 110 | if v.ClassName == "Part" then | |
| 111 | if v.Name == "Head" or v.Name == "HumanoidRootPart" then else | |
| 112 | v.Transparency = 0 | |
| 113 | end | |
| 114 | elseif v.Name == "FHEAD" then | |
| 115 | v.Head.Transparency = 0 | |
| 116 | end | |
| 117 | end | |
| 118 | end | |
| 119 | end | |
| 120 | end) | |
| 121 | ||
| 122 | ||
| 123 | local Player = game.Players.LocalPlayer | |
| 124 | local Mouse = Player:GetMouse() | |
| 125 | Mouse.KeyDown:connect(function(key) | |
| 126 | if key:byte() == 50 or key:byte() == 49 then | |
| 127 | if Mouse.Target ~= nil then | |
| 128 | Player.Character.HumanoidRootPart.CFrame = Mouse.Hit+Vector3.new(0,9,0) | |
| 129 | end | |
| 130 | end | |
| 131 | end) | |
| 132 | ||
| 133 | while true do | |
| 134 | for i,a in pairs(game.Players:GetChildren()) do | |
| 135 | local v = a.Character | |
| 136 | if v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') and Player.Character:FindFirstChild('HumanoidRootPart') then
| |
| 137 | if v ~= Player.Character then | |
| 138 | if (Player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude < 10 and Player.Character.Torso.Transparency ~= 1 then | |
| 139 | v.Humanoid.Health = 0 | |
| 140 | end | |
| 141 | end | |
| 142 | end | |
| 143 | end | |
| 144 | wait() | |
| 145 | end |