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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | ||
| 172 | --//Paste script below this line. | |
| 173 | ||
| 174 | -- [ GlitchMaster ] -- | |
| 175 | -- [ Cucumber Quest ] -- | |
| 176 | wait() | |
| 177 | LoudVolume = false | |
| 178 | Music = true | |
| 179 | script.Name = "GlitchMaster" | |
| 180 | Player = game.Players.LocalPlayer | |
| 181 | c = game.Players.LocalPlayer.Character | |
| 182 | Head = c.Head | |
| 183 | anim = c.Humanoid.Animator | |
| 184 | rage = false | |
| 185 | Battle = false | |
| 186 | p = game.Players.LocalPlayer | |
| 187 | Music = false | |
| 188 | PhaseEnabled = true | |
| 189 | TeleportEnabled = true | |
| 190 | c.Archivable = true | |
| 191 | WholeBody = c:clone() | |
| 192 | local Effects = {}
| |
| 193 | attack = false | |
| 194 | local attacking = false | |
| 195 | vt = Vector3.new | |
| 196 | bc = BrickColor.new | |
| 197 | br = BrickColor.random | |
| 198 | it = Instance.new | |
| 199 | cf = CFrame.new | |
| 200 | euler = CFrame.fromEulerAnglesXYZ | |
| 201 | angles = CFrame.Angles | |
| 202 | matr = math.random | |
| 203 | mouse = Player:GetMouse() | |
| 204 | ||
| 205 | ||
| 206 | local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
| |
| 207 | ||
| 208 | c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50 | |
| 209 | ||
| 210 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 211 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 212 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 213 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 214 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 215 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 216 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 217 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 218 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 219 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 220 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 221 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 222 | RS = c.Torso:FindFirstChild("Right Shoulder")
| |
| 223 | LS = c.Torso:FindFirstChild("Left Shoulder")
| |
| 224 | RH = c.Torso:FindFirstChild("Right Hip")
| |
| 225 | LH = c.Torso:FindFirstChild("Left Hip")
| |
| 226 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
| |
| 227 | N = c.Torso:FindFirstChild("Neck")
| |
| 228 | cf = CFrame.new | |
| 229 | ang = CFrame.Angles | |
| 230 | rd = math.rad | |
| 231 | rd2 = math.random | |
| 232 | ||
| 233 | function swait(num) | |
| 234 | if num==0 or num==nil then | |
| 235 | game:service'RunService'.Heartbeat:wait(0) | |
| 236 | else | |
| 237 | for i=0,num do | |
| 238 | game:service'RunService'.Heartbeat:wait(0) | |
| 239 | end | |
| 240 | end | |
| 241 | end | |
| 242 | ||
| 243 | function AnimDis() | |
| 244 | if c.Animate.Disabled == false then | |
| 245 | c.Animate.Disabled = true | |
| 246 | anim.Parent = nil | |
| 247 | else | |
| 248 | anim.Parent = c.Humanoid | |
| 249 | c.Animate.Disabled = false | |
| 250 | end | |
| 251 | end | |
| 252 | function lerpz(joint, prop, cfrmz, alp) | |
| 253 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 254 | end | |
| 255 | function resetlerp() | |
| 256 | RJ.C0 = RJC0 | |
| 257 | RJ.C1 = RJC1 | |
| 258 | N.C0 = NC0 | |
| 259 | N.C1 = NC1 | |
| 260 | RS.C0 = RSC0 | |
| 261 | RS.C1 = RSC1 | |
| 262 | LS.C0 = LSC0 | |
| 263 | LS.C1 = LSC1 | |
| 264 | RH.C0 = RHC0 | |
| 265 | RH.C1 = RHC1 | |
| 266 | LH.C0 = LHC0 | |
| 267 | LH.C1 = LHC1 | |
| 268 | end | |
| 269 | ||
| 270 | game:GetService('UserInputService').InputBegan:connect(function(InputObj)
| |
| 271 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 272 | local finishEvent = nil | |
| 273 | isTyping = true | |
| 274 | finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
| |
| 275 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 276 | isTyping = false | |
| 277 | finishEvent:disconnect() | |
| 278 | end | |
| 279 | end) | |
| 280 | end | |
| 281 | end) | |
| 282 | ||
| 283 | function VirusDestroy(H) | |
| 284 | spawn(function() | |
| 285 | for i = 1,1000 do | |
| 286 | H.Transparency = H.Transparency + 1/1000 | |
| 287 | swait() | |
| 288 | end | |
| 289 | game.Debris:AddItem(H,3)H.Anchored = true | |
| 290 | end) | |
| 291 | end | |
| 292 | ||
| 293 | function HitInfect(Part) | |
| 294 | Part.Touched:connect(function(Hit) | |
| 295 | if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
| |
| 296 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 297 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
| |
| 298 | for i = 1,2 do | |
| 299 | local tra = S11:clone() tra.Parent = Hit | |
| 300 | tra.Texture = "rbxassetid://744949545" | |
| 301 | tra.LightEmission = 0 | |
| 302 | if i == 1 then | |
| 303 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 304 | tra.ZOffset = 2.5 | |
| 305 | else | |
| 306 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 307 | tra.ZOffset = 3 | |
| 308 | end | |
| 309 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 310 | tra.Lifetime = NumberRange.new(1,3) | |
| 311 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 312 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 313 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 314 | tra.LockedToPart = true | |
| 315 | tra.Rate = 15 | |
| 316 | tra.VelocityInheritance = 0.2 | |
| 317 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 318 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 319 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 320 | end | |
| 321 | elseif Hit.Name ~= "Head" then | |
| 322 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 323 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 324 | end | |
| 325 | end | |
| 326 | end | |
| 327 | end) | |
| 328 | end | |
| 329 | function Virusify(Hit) | |
| 330 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 331 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 332 | for i = 1,2 do | |
| 333 | local tra = S11:clone() tra.Parent = Hit | |
| 334 | tra.Texture = "rbxassetid://744949545" | |
| 335 | tra.LightEmission = 0 | |
| 336 | if i == 1 then | |
| 337 | tra.Name = "Glitch" | |
| 338 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 339 | tra.ZOffset = 2.5 | |
| 340 | else | |
| 341 | tra.Name = "Glitch2" | |
| 342 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 343 | tra.ZOffset = 3 | |
| 344 | end | |
| 345 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 346 | tra.Lifetime = NumberRange.new(1,3) | |
| 347 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 348 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 349 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 350 | tra.LockedToPart = true | |
| 351 | tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
| 352 | tra.VelocityInheritance = 0.2 | |
| 353 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 354 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 355 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 356 | end | |
| 357 | elseif Hit.Name ~= "Head" then | |
| 358 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 359 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 360 | end | |
| 361 | end | |
| 362 | end | |
| 363 | ||
| 364 | function Virusify2(Hit) | |
| 365 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 366 | for i = 1,2 do | |
| 367 | local tra = S11:clone() tra.Parent = Hit | |
| 368 | tra.Texture = "rbxassetid://744949545" | |
| 369 | tra.LightEmission = 0 | |
| 370 | if i == 1 then | |
| 371 | tra.Name = "Glitch" | |
| 372 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 373 | tra.ZOffset = 2.5 | |
| 374 | else | |
| 375 | tra.Name = "Glitch2" | |
| 376 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 377 | tra.ZOffset = 3 | |
| 378 | end | |
| 379 | local PSize = (Hit.Size.Y)/4 | |
| 380 | tra.Lifetime = NumberRange.new(0.5) | |
| 381 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 382 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 383 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 384 | tra.LockedToPart = true | |
| 385 | tra.Rate = 50 | |
| 386 | tra.VelocityInheritance = 0.2 | |
| 387 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 388 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 389 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 390 | end | |
| 391 | elseif Hit.Name ~= "Head" then | |
| 392 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 393 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 394 | end | |
| 395 | end | |
| 396 | end | |
| 397 | ||
| 398 | function Virusify3(Hit) | |
| 399 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 400 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 401 | for i2 = 1,2 do | |
| 402 | for i = 1,2 do | |
| 403 | local tra = S11:clone() tra.Parent = Hit | |
| 404 | tra.Texture = "rbxassetid://744949545" | |
| 405 | tra.LightEmission = 0 | |
| 406 | if i == 1 then | |
| 407 | tra.Name = "Glitch" | |
| 408 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 409 | tra.ZOffset = 2.5 | |
| 410 | else | |
| 411 | tra.Name = "Glitch2" | |
| 412 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 413 | tra.ZOffset = 3 | |
| 414 | end | |
| 415 | if i2 == 1 then | |
| 416 | tra.LockedToPart = true | |
| 417 | else | |
| 418 | tra.LockedToPart = false | |
| 419 | end | |
| 420 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 421 | tra.Lifetime = NumberRange.new(1,3) | |
| 422 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 423 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 424 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 425 | tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
| 426 | tra.VelocityInheritance = 0.2 | |
| 427 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 428 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 429 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 430 | end | |
| 431 | elseif Hit.Name ~= "Head" then | |
| 432 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 433 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 434 | end | |
| 435 | end | |
| 436 | end | |
| 437 | end | |
| 438 | ||
| 439 | local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
| |
| 440 | ||
| 441 | for i,v in pairs(c:children()) do | |
| 442 | if v.ClassName == "Accessory" then | |
| 443 | v:remove() | |
| 444 | end | |
| 445 | end | |
| 446 | ||
| 447 | if c:findFirstChild("Body Colors") then
| |
| 448 | c:findFirstChild("Body Colors"):remove()
| |
| 449 | end | |
| 450 | for i,v in pairs (c:children()) do | |
| 451 | if v.ClassName == "Part" then | |
| 452 | if v.Name ~= "HumanoidRootPart" then | |
| 453 | HitInfect(v) | |
| 454 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 455 | for i2 = 1,2 do | |
| 456 | for i = 1,2 do | |
| 457 | local tra = S11:clone() tra.Parent = v | |
| 458 | tra.Texture = "rbxassetid://744949545" | |
| 459 | tra.LightEmission = 0 | |
| 460 | if i == 1 then | |
| 461 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 462 | tra.ZOffset = 2.5 | |
| 463 | else | |
| 464 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 465 | tra.ZOffset = 3 | |
| 466 | end | |
| 467 | tra.Rate = 15 | |
| 468 | tra.Lifetime = NumberRange.new(1,3) | |
| 469 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 470 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 471 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 472 | if i2 == 1 then | |
| 473 | tra.LockedToPart = true | |
| 474 | tra.Rate = 10 | |
| 475 | else | |
| 476 | tra.LockedToPart = false | |
| 477 | tra.ZOffset = tra.ZOffset - 2.25 | |
| 478 | end | |
| 479 | tra.VelocityInheritance = 0.2 | |
| 480 | end | |
| 481 | if v.Name ~= "Head" then | |
| 482 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 483 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 484 | end | |
| 485 | end | |
| 486 | end | |
| 487 | end | |
| 488 | end | |
| 489 | c.Head.Transparency = 1 | |
| 490 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 491 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
| |
| 492 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 493 | wait() | |
| 494 | c.Head:FindFirstChild("face").Texture = ""
| |
| 495 | if c:findFirstChild("Shirt")~=nil then
| |
| 496 | c:findFirstChild("Shirt"):remove()
| |
| 497 | end | |
| 498 | if c:findFirstChild("Pants")~=nil then
| |
| 499 | c:findFirstChild("Pants"):remove()
| |
| 500 | end | |
| 501 | ||
| 502 | local flying = false | |
| 503 | local deb = true | |
| 504 | local ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 505 | local lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 506 | local maxspeed = 25 | |
| 507 | local speed = 0 | |
| 508 | ||
| 509 | function Fly() | |
| 510 | local bg = Instance.new("BodyGyro", c.HumanoidRootPart)
| |
| 511 | bg.P = 100000 bg.D = 100 | |
| 512 | bg.maxTorque = Vector3.new(math.huge, 0, math.huge) | |
| 513 | bg.cframe = c.HumanoidRootPart.CFrame | |
| 514 | local bv = Instance.new("BodyVelocity", c.HumanoidRootPart)
| |
| 515 | bv.velocity = Vector3.new(0,0.1,0) | |
| 516 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 517 | repeat wait() | |
| 518 | c.Humanoid.PlatformStand = true | |
| 519 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 520 | speed = speed+1+(speed/maxspeed) | |
| 521 | if speed > maxspeed then | |
| 522 | speed = maxspeed | |
| 523 | end | |
| 524 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
| 525 | speed = speed-1 | |
| 526 | if speed < 0 then | |
| 527 | speed = 0 | |
| 528 | end | |
| 529 | end | |
| 530 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
| 531 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 532 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
| |
| 533 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
| 534 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 535 | else | |
| 536 | bv.velocity = Vector3.new(0,0.1,0) | |
| 537 | end | |
| 538 | until not flying | |
| 539 | ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 540 | lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 541 | speed = 0 | |
| 542 | bv:Destroy() | |
| 543 | c.Humanoid.PlatformStand = false | |
| 544 | end | |
| 545 | ||
| 546 | Cloud = false | |
| 547 | function CloudForm() | |
| 548 | if Cloud == false then | |
| 549 | S.Volume = 1 | |
| 550 | attack = true Cloud = true | |
| 551 | for i = 1,10 do | |
| 552 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 553 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 554 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 555 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 556 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 557 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 558 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 559 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 560 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 561 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 562 | swait() | |
| 563 | end | |
| 564 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1) | |
| 565 | local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
| |
| 566 | Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5) | |
| 567 | Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
| |
| 568 | HitInfect(Cl) | |
| 569 | for i2 = 1,2 do | |
| 570 | for i = 1,2 do | |
| 571 | local tra = S11:clone() tra.Parent = CL | |
| 572 | tra.Texture = "rbxassetid://744949545" | |
| 573 | tra.LightEmission = 0 | |
| 574 | if i == 1 then | |
| 575 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 576 | tra.ZOffset = 2.5 | |
| 577 | else | |
| 578 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 579 | tra.ZOffset = 3 | |
| 580 | end | |
| 581 | tra.Lifetime = NumberRange.new(1,3) | |
| 582 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 583 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 584 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 585 | if i2 == 1 then | |
| 586 | tra.LockedToPart = true | |
| 587 | tra.Speed = NumberRange.new(0.5) | |
| 588 | else | |
| 589 | tra.LockedToPart = false | |
| 590 | tra.Speed = NumberRange.new(4) | |
| 591 | end | |
| 592 | tra.Rate = 250 | |
| 593 | tra.VelocityInheritance = 0.2 | |
| 594 | end | |
| 595 | end | |
| 596 | local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
| |
| 597 | local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 598 | for i = 1,80 do | |
| 599 | M.Scale = Vector3.new(i/4,i/4,i/4) | |
| 600 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
| 601 | swait() | |
| 602 | end | |
| 603 | flying = true attack = false | |
| 604 | Fly() | |
| 605 | else | |
| 606 | attack = true S.Volume = 0.4 | |
| 607 | if c:findFirstChild("Cloud") ~= nil then
| |
| 608 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 609 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
| |
| 610 | for i = 1,20 do | |
| 611 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
| 612 | swait() | |
| 613 | end | |
| 614 | c.HumanoidRootPart.Smile:remove() | |
| 615 | end | |
| 616 | for i,v in pairs(c:findFirstChild("Cloud"):children()) do
| |
| 617 | if v.Name == "Glitch" then | |
| 618 | v.Enabled = false | |
| 619 | end | |
| 620 | end | |
| 621 | for i = 1,80 do | |
| 622 | c:findFirstChild("Cloud").Mesh.Scale = c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
| |
| 623 | swait() | |
| 624 | end | |
| 625 | game.Debris:AddItem(c:findFirstChild("Cloud"),2)
| |
| 626 | Cloud = false end flying = false | |
| 627 | wait(2) | |
| 628 | attack = false | |
| 629 | end | |
| 630 | end | |
| 631 | ||
| 632 | function CloudFace() | |
| 633 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
| |
| 634 | for i = 1,20 do | |
| 635 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
| 636 | swait() | |
| 637 | end | |
| 638 | c.HumanoidRootPart.Smile:remove() | |
| 639 | else | |
| 640 | local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
| |
| 641 | local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021"
| |
| 642 | end | |
| 643 | end | |
| 644 | ||
| 645 | ||
| 646 | function VirusExplosion(Pos) | |
| 647 | for i = 1,10 do | |
| 648 | for i2 = 1,8 do | |
| 649 | local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
| |
| 650 | V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
| 651 | V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace | |
| 652 | end | |
| 653 | swait() | |
| 654 | end | |
| 655 | end | |
| 656 | ||
| 657 | function VirusFade(H) | |
| 658 | spawn(function() | |
| 659 | for i = 1,10 do | |
| 660 | H.Transparency = H.Transparency + 1/10 | |
| 661 | swait() | |
| 662 | end | |
| 663 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
| |
| 664 | game.Debris:AddItem(H,0.2) | |
| 665 | end) | |
| 666 | end | |
| 667 | ||
| 668 | function VirusFade2(H) | |
| 669 | spawn(function() | |
| 670 | for i = 1,25 do | |
| 671 | H.Transparency = H.Transparency + 1/25 | |
| 672 | swait() | |
| 673 | end | |
| 674 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
| |
| 675 | game.Debris:AddItem(H,4) | |
| 676 | end) | |
| 677 | end | |
| 678 | ||
| 679 | function HammerSlam() | |
| 680 | c.HumanoidRootPart.Anchored = true | |
| 681 | attack = true | |
| 682 | AnimDis() | |
| 683 | for i = 1,15 do | |
| 684 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
| 685 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
| 686 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y | |
| 687 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y | |
| 688 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
| 689 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
| 690 | swait() | |
| 691 | end | |
| 692 | local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
| |
| 693 | local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
| |
| 694 | local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H W.C0 = CFrame.new(0,-2,0)
| |
| 695 | local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
| |
| 696 | Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2) | |
| 697 | for i = 1,45 do | |
| 698 | W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0) | |
| 699 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
| 700 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
| 701 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y | |
| 702 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y | |
| 703 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
| 704 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
| 705 | swait() | |
| 706 | end | |
| 707 | W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0) | |
| 708 | for i = 1,15 do | |
| 709 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z | |
| 710 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z | |
| 711 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y | |
| 712 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y | |
| 713 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
| 714 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
| 715 | swait() | |
| 716 | end | |
| 717 | local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
| |
| 718 | for i = 1,45 do | |
| 719 | for i2 = 1,8 do | |
| 720 | local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
| |
| 721 | V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
| 722 | V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace | |
| 723 | end | |
| 724 | swait() | |
| 725 | end | |
| 726 | H.Anchored = true H2.Anchored = true | |
| 727 | W:remove() W2:remove() | |
| 728 | c.HumanoidRootPart.Anchored = false | |
| 729 | AnimDis() | |
| 730 | attack = false | |
| 731 | spawn(function() | |
| 732 | wait(3) H.Transparency = 1 H2.Transparency = 1 | |
| 733 | H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
| |
| 734 | H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
| |
| 735 | game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4) | |
| 736 | end) | |
| 737 | end | |
| 738 | ||
| 739 | function Missiles() | |
| 740 | attack = true | |
| 741 | local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
| |
| 742 | Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))) | |
| 743 | Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
| |
| 744 | local hit = false | |
| 745 | Mis.Touched:connect(function(Hit) | |
| 746 | if Hit.Parent ~= c then | |
| 747 | if hit == false then hit = true | |
| 748 | Mis.Anchored = true VirusFade2(Mis) | |
| 749 | VirusExplosion(CFrame.new(Mis.Position)) | |
| 750 | end | |
| 751 | end | |
| 752 | end) | |
| 753 | wait(0.1) | |
| 754 | attack = false | |
| 755 | end | |
| 756 | ||
| 757 | mouse.KeyDown:connect(function(key) | |
| 758 | if c.Humanoid.Health <= 0 then return end | |
| 759 | if attack == true then return end | |
| 760 | if Cloud == true then | |
| 761 | if key == "f" then | |
| 762 | CloudFace() | |
| 763 | end | |
| 764 | if key == "z" then | |
| 765 | Missiles() | |
| 766 | end | |
| 767 | elseif Cloud == false then | |
| 768 | if key == "z" then | |
| 769 | HammerSlam() | |
| 770 | end | |
| 771 | end | |
| 772 | if key == "m" then | |
| 773 | CloudForm() | |
| 774 | end | |
| 775 | end) | |
| 776 | ||
| 777 | local LastPos = c.HumanoidRootPart.CFrame | |
| 778 | local Resetting = false | |
| 779 | function Reset() | |
| 780 | if Resetting == false then Resetting = true | |
| 781 | c.Parent = nil | |
| 782 | c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge | |
| 783 | for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end | |
| 784 | local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
| |
| 785 | local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
| |
| 786 | makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck") | |
| 787 | local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
| |
| 788 | makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint") | |
| 789 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 790 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
| |
| 791 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 792 | local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
| |
| 793 | makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder") | |
| 794 | local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
| |
| 795 | makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder") | |
| 796 | local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
| |
| 797 | makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip") | |
| 798 | local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
| |
| 799 | makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip") | |
| 800 | c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5)) | |
| 801 | Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace | |
| 802 | end | |
| 803 | end | |
| 804 | c.Humanoid.Died:connect(Reset) | |
| 805 | ||
| 806 | function onKeyPress(inputObject, gameProcessedEvent) | |
| 807 | if isTyping == true then return end | |
| 808 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end | |
| 809 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end | |
| 810 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end | |
| 811 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end | |
| 812 | end | |
| 813 | game:GetService("UserInputService").InputBegan:connect(onKeyPress)
| |
| 814 | ||
| 815 | function onKeyLift(inputObject, gameProcessedEvent) | |
| 816 | if isTyping == true then return end | |
| 817 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end | |
| 818 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end | |
| 819 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end | |
| 820 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end | |
| 821 | end | |
| 822 | game:GetService("UserInputService").InputEnded:connect(onKeyLift)
| |
| 823 | ||
| 824 | WholeBody = c:clone() | |
| 825 | ||
| 826 | function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
| |
| 827 | idletime = 0 | |
| 828 | sine = 0 | |
| 829 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 830 | c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge | |
| 831 | if Resetting == false then | |
| 832 | if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then
| |
| 833 | Reset() | |
| 834 | else | |
| 835 | LastPos = c.HumanoidRootPart.CFrame | |
| 836 | end | |
| 837 | if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
| |
| 838 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 839 | makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder") | |
| 840 | end | |
| 841 | if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
| |
| 842 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 843 | makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder") | |
| 844 | end | |
| 845 | if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
| |
| 846 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 847 | makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip") | |
| 848 | end | |
| 849 | if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
| |
| 850 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 851 | makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip") | |
| 852 | end | |
| 853 | local r = math.random(1,15) | |
| 854 | if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end | |
| 855 | if attack == false and Cloud == false then | |
| 856 | local r2 = math.random(1,50) | |
| 857 | if r2 == 1 then | |
| 858 | lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z | |
| 859 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z | |
| 860 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 861 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 862 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 863 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 864 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 865 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 866 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 867 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 868 | end | |
| 869 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z | |
| 870 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z | |
| 871 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 872 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 873 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 874 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 875 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 876 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 877 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 878 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 879 | end | |
| 880 | end | |
| 881 | end) |