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| 1 | #region Static Vars | |
| 2 | Var32 Static_0 = 0; | |
| 3 | Var32 Static_1 = 1; | |
| 4 | Var32 Static_2 = 1; | |
| 5 | Var32 Static_3 = 0; | |
| 6 | Var32 Static_4 = 0; | |
| 7 | Var32 Static_5 = 0; | |
| 8 | Var32 Static_6 = 0; | |
| 9 | Var32 Static_7 = 0; | |
| 10 | Var32 Static_8 = 0; | |
| 11 | Var32 Static_9 = 0; | |
| 12 | Var32 Static_10 = 0; | |
| 13 | Var32 Static_11 = 0; | |
| 14 | Var32 Static_12 = 0; | |
| 15 | Var32 Static_13 = 0; | |
| 16 | Var32 Static_14 = 0; | |
| 17 | Var32 Static_15 = 0; | |
| 18 | Var32 Static_16 = 0; | |
| 19 | Var32 Static_17 = 0; | |
| 20 | Var32 Static_18 = 0; | |
| 21 | Var32 Static_19 = 1; | |
| 22 | Var32 Static_20 = 0; | |
| 23 | Var32 Static_21 = 0; | |
| 24 | Var32 Static_22 = 0; | |
| 25 | Var32 Static_23 = 0; | |
| 26 | Var32 Static_24 = 0; | |
| 27 | Var32 Static_25 = 0; | |
| 28 | Var32 Static_26 = 0; | |
| 29 | Var32 Static_27 = 0; | |
| 30 | Var32 Static_28 = 0; | |
| 31 | Var32 Static_29 = 0; | |
| 32 | Var32 Static_30 = 0; | |
| 33 | Var32 Static_31 = 0; | |
| 34 | Var32 Static_32 = 0; | |
| 35 | Var32 Static_33 = 0; | |
| 36 | Var32 Static_34 = 0; | |
| 37 | Var32 Static_35 = 0; | |
| 38 | Var32 Static_36 = 0; | |
| 39 | Var32 Static_37 = 0; | |
| 40 | Var32 Static_38 = 0; | |
| 41 | Var32 Static_39 = 0; | |
| 42 | Var32 Static_40 = 0; | |
| 43 | Var32 Static_41 = 0; | |
| 44 | Var32 Static_42 = 0; | |
| 45 | Var32 Static_43 = 0; | |
| 46 | Var32 Static_44 = 0; | |
| 47 | Var32 Static_45 = 0; | |
| 48 | Var32 Static_46 = 0; | |
| 49 | Var32 Static_47 = 0; | |
| 50 | Var32 Static_48 = 0; | |
| 51 | Var32 Static_49 = 0; | |
| 52 | Var32 Static_50 = 0; | |
| 53 | Var32 Static_51 = 0; | |
| 54 | Var32 Static_52 = 0; | |
| 55 | Var32 Static_53 = 0; | |
| 56 | Var32 Static_54 = 0; | |
| 57 | Var32 Static_55 = 0; | |
| 58 | Var32 Static_56 = 0; | |
| 59 | Var32 Static_57 = 0; | |
| 60 | Var32 Static_58 = 0; | |
| 61 | Var32 Static_59 = 0; | |
| 62 | Var32 Static_60 = 0; | |
| 63 | Var32 Static_61 = 0; | |
| 64 | Var32 Static_62 = 0; | |
| 65 | Var32 Static_63 = 0; | |
| 66 | Var32 Static_64 = 0; | |
| 67 | Var32 Static_65 = 0; | |
| 68 | Var32 Static_66 = 0; | |
| 69 | Var32 Static_67 = 0; | |
| 70 | Var32 Static_68 = 0; | |
| 71 | Var32 Static_69 = 0; | |
| 72 | Var32 Static_70 = 0; | |
| 73 | Var32 Static_71 = 0; | |
| 74 | Var32 Static_72 = 0; | |
| 75 | Var32 Static_73 = 0; | |
| 76 | Var32 Static_74 = 0; | |
| 77 | Var32 Static_75 = 0; | |
| 78 | Var32 Static_76 = 0; | |
| 79 | Var32 Static_77 = 0; | |
| 80 | Var32 Static_78 = 0; | |
| 81 | Var32 Static_79 = 0; | |
| 82 | Var32 Static_80 = 0; | |
| 83 | Var32 Static_81 = 0; | |
| 84 | Var32 Static_82 = 0; | |
| 85 | Var32 Static_83 = 0; | |
| 86 | Var32 Static_84 = 0; | |
| 87 | Var32 Static_85 = 0; | |
| 88 | Var32 Static_86 = 0; | |
| 89 | Var32 Static_87 = 0; | |
| 90 | Var32 Static_88 = 0; | |
| 91 | Var32 Static_89 = 0; | |
| 92 | Var32 Static_90 = 0; | |
| 93 | Var32 Static_91 = 0; | |
| 94 | Var32 Static_92 = 0; | |
| 95 | Var32 Static_93 = 0; | |
| 96 | Var32 Static_94 = 0; | |
| 97 | Var32 Static_95 = 0; | |
| 98 | Var32 Static_96 = 0; | |
| 99 | Var32 Static_97 = 180; | |
| 100 | Var32 Static_98 = 255; | |
| 101 | Var32 Static_99 = 255; | |
| 102 | Var32 Static_100 = 255; | |
| 103 | Var32 Static_101 = 180; | |
| 104 | Var32 Static_102 = 0; | |
| 105 | Var32 Static_103 = 0; | |
| 106 | Var32 Static_104 = 0; | |
| 107 | Var32 Static_105 = 0; | |
| 108 | Var32 Static_106 = 0; | |
| 109 | Var32 Static_107 = 0; | |
| 110 | Var32 Static_108 = 0; | |
| 111 | Var32 Static_109 = 0; | |
| 112 | Var32 Static_110 = 0; | |
| 113 | Var32 Static_111 = 0; | |
| 114 | Var32 Static_112 = 0; | |
| 115 | Var32 Static_113 = 0; | |
| 116 | Var32 Static_114 = 0; | |
| 117 | Var32 Static_115 = 0; | |
| 118 | Var32 Static_116 = 0; | |
| 119 | Var32 Static_117 = 0; | |
| 120 | Var32 Static_118 = 0; | |
| 121 | Var32 Static_119 = 0; | |
| 122 | Var32 Static_120 = 0; | |
| 123 | Var32 Static_121 = 0; | |
| 124 | Var32 Static_122 = 0; | |
| 125 | Var32 Static_123 = 0; | |
| 126 | Var32 Static_124 = 0; | |
| 127 | Var32 Static_125 = 0; | |
| 128 | Var32 Static_126 = 0; | |
| 129 | Var32 Static_127 = 0; | |
| 130 | Var32 Static_128 = 0; | |
| 131 | Var32 Static_129 = 0; | |
| 132 | Var32 Static_130 = 0; | |
| 133 | Var32 Static_131 = 0; | |
| 134 | Var32 Static_132 = 0; | |
| 135 | Var32 Static_133 = 0; | |
| 136 | Var32 Static_134 = 0; | |
| 137 | Var32 Static_135 = 0; | |
| 138 | Var32 Static_136 = 0; | |
| 139 | Var32 Static_137 = 0; | |
| 140 | Var32 Static_138 = 0; | |
| 141 | Var32 Static_139 = 0; | |
| 142 | Var32 Static_140 = 0; | |
| 143 | Var32 Static_141 = 0; | |
| 144 | Var32 Static_142 = 0; | |
| 145 | Var32 Static_143 = 0; | |
| 146 | Var32 Static_144 = 0; | |
| 147 | Var32 Static_145 = 0; | |
| 148 | Var32 Static_146 = 0; | |
| 149 | Var32 Static_147 = 0; | |
| 150 | Var32 Static_148 = 0; | |
| 151 | Var32 Static_149 = 0; | |
| 152 | Var32 Static_150 = 0; | |
| 153 | Var32 Static_151 = 0; | |
| 154 | Var32 Static_152 = 0; | |
| 155 | Var32 Static_153 = 0; | |
| 156 | Var32 Static_154 = 0; | |
| 157 | Var32 Static_155 = 0; | |
| 158 | Var32 Static_156 = 0; | |
| 159 | Var32 Static_157 = 0; | |
| 160 | Var32 Static_158 = 0; | |
| 161 | Var32 Static_159 = 0; | |
| 162 | Var32 Static_160 = 0; | |
| 163 | Var32 Static_161 = 0; | |
| 164 | Var32 Static_162 = 0; | |
| 165 | Var32 Static_163 = 0; | |
| 166 | Var32 Static_164 = 0; | |
| 167 | Var32 Static_165 = 0; | |
| 168 | Var32 Static_166 = 0; | |
| 169 | Var32 Static_167 = 0; | |
| 170 | Var32 Static_168 = 0; | |
| 171 | Var32 Static_169 = 0; | |
| 172 | Var32 Static_170 = 0; | |
| 173 | Var32 Static_171 = 0; | |
| 174 | Var32 Static_172 = 0; | |
| 175 | Var32 Static_173 = 0; | |
| 176 | Var32 Static_174 = 0; | |
| 177 | Var32 Static_175 = 0; | |
| 178 | Var32 Static_176 = 0; | |
| 179 | Var32 Static_177 = 0; | |
| 180 | Var32 Static_178 = 0; | |
| 181 | Var32 Static_179 = 0; | |
| 182 | Var32 Static_180 = 0; | |
| 183 | Var32 Static_181 = 0; | |
| 184 | Var32 Static_182 = 0; | |
| 185 | Var32 Static_183 = 0; | |
| 186 | Var32 Static_184 = 0; | |
| 187 | Var32 Static_185 = 0; | |
| 188 | Var32 Static_186 = 0; | |
| 189 | Var32 Static_187 = 0; | |
| 190 | Var32 Static_188 = 0; | |
| 191 | Var32 Static_189 = 0; | |
| 192 | Var32 Static_190 = 0; | |
| 193 | Var32 Static_191 = 0; | |
| 194 | Var32 Static_192 = 0; | |
| 195 | Var32 Static_193 = 0; | |
| 196 | Var32 Static_194 = 0; | |
| 197 | Var32 Static_195 = 0; | |
| 198 | Var32 Static_196 = 0; | |
| 199 | Var32 Static_197 = 0; | |
| 200 | Var32 Static_198 = 0; | |
| 201 | Var32 Static_199 = 0; | |
| 202 | Var32 Static_200 = 0; | |
| 203 | Var32 Static_201 = 0; | |
| 204 | Var32 Static_202 = 0; | |
| 205 | Var32 Static_203 = 0; | |
| 206 | Var32 Static_204 = 0; | |
| 207 | Var32 Static_205 = 0; | |
| 208 | Var32 Static_206 = 0; | |
| 209 | Var32 Static_207 = 0; | |
| 210 | Var32 Static_208 = 0; | |
| 211 | Var32 Static_209 = 0; | |
| 212 | Var32 Static_210 = 0; | |
| 213 | Var32 Static_211 = 0; | |
| 214 | Var32 Static_212 = 0; | |
| 215 | Var32 Static_213 = 0; | |
| 216 | Var32 Static_214 = 0; | |
| 217 | Var32 Static_215 = 0; | |
| 218 | Var32 Static_216 = 0; | |
| 219 | Var32 Static_217 = 0; | |
| 220 | Var32 Static_218 = 0; | |
| 221 | Var32 Static_219 = 0; | |
| 222 | Var32 Static_220 = 0; | |
| 223 | Var32 Static_221 = 0; | |
| 224 | Var32 Static_222 = 0; | |
| 225 | Var32 Static_223 = 0; | |
| 226 | Var32 Static_224 = 0; | |
| 227 | Var32 Static_225 = 0; | |
| 228 | Var32 Static_226 = 0; | |
| 229 | Var32 Static_227 = 0; | |
| 230 | Var32 Static_228 = 0; | |
| 231 | Var32 Static_229 = 0; | |
| 232 | Var32 Static_230 = 0; | |
| 233 | Var32 Static_231 = 0; | |
| 234 | Var32 Static_232 = 0; | |
| 235 | Var32 Static_233 = 0; | |
| 236 | Var32 Static_234 = 0; | |
| 237 | Var32 Static_235 = 0; | |
| 238 | Var32 Static_236 = 0; | |
| 239 | Var32 Static_237 = 0; | |
| 240 | Var32 Static_238 = 0; | |
| 241 | Var32 Static_239 = 0; | |
| 242 | Var32 Static_240 = 0; | |
| 243 | Var32 Static_241 = 0; | |
| 244 | Var32 Static_242 = 0; | |
| 245 | Var32 Static_243 = 0; | |
| 246 | Var32 Static_244 = 0; | |
| 247 | Var32 Static_245 = 0; | |
| 248 | Var32 Static_246 = 0; | |
| 249 | Var32 Static_247 = 0; | |
| 250 | Var32 Static_248 = 0; | |
| 251 | Var32 Static_249 = 0; | |
| 252 | Var32 Static_250 = 0; | |
| 253 | Var32 Static_251 = 0; | |
| 254 | Var32 Static_252 = 0; | |
| 255 | Var32 Static_253 = 0; | |
| 256 | Var32 Static_254 = 0; | |
| 257 | Var32 Static_255 = 0; | |
| 258 | Var32 Static_256 = 0; | |
| 259 | Var32 Static_257 = 0; | |
| 260 | Var32 Static_258 = 0; | |
| 261 | Var32 Static_259 = 0; | |
| 262 | Var32 Static_260 = 0; | |
| 263 | Var32 Static_261 = 0; | |
| 264 | Var32 Static_262 = 0; | |
| 265 | Var32 Static_263 = 0; | |
| 266 | Var32 Static_264 = 0; | |
| 267 | Var32 Static_265 = 0; | |
| 268 | Var32 Static_266 = 0; | |
| 269 | Var32 Static_267 = 0; | |
| 270 | Var32 Static_268 = 0; | |
| 271 | Var32 Static_269 = 0; | |
| 272 | Var32 Static_270 = 0; | |
| 273 | Var32 Static_271 = 0; | |
| 274 | Var32 Static_272 = 0; | |
| 275 | Var32 Static_273 = 0; | |
| 276 | Var32 Static_274 = 0; | |
| 277 | Var32 Static_275 = 0; | |
| 278 | Var32 Static_276 = 0; | |
| 279 | Var32 Static_277 = 0; | |
| 280 | Var32 Static_278 = 0; | |
| 281 | Var32 Static_279 = 0; | |
| 282 | Var32 Static_280 = 0; | |
| 283 | Var32 Static_281 = 0; | |
| 284 | Var32 Static_282 = 0; | |
| 285 | Var32 Static_283 = 0; | |
| 286 | Var32 Static_284 = 0; | |
| 287 | Var32 Static_285 = 0; | |
| 288 | Var32 Static_286 = 0; | |
| 289 | Var32 Static_287 = 0; | |
| 290 | Var32 Static_288 = 0; | |
| 291 | Var32 Static_289 = 0; | |
| 292 | Var32 Static_290 = 0; | |
| 293 | Var32 Static_291 = 0; | |
| 294 | Var32 Static_292 = 0; | |
| 295 | Var32 Static_293 = 0; | |
| 296 | Var32 Static_294 = 0; | |
| 297 | Var32 Static_295 = 0; | |
| 298 | Var32 Static_296 = 0; | |
| 299 | Var32 Static_297 = 0; | |
| 300 | Var32 Static_298 = 0; | |
| 301 | Var32 Static_299 = 0; | |
| 302 | Var32 Static_300 = 0; | |
| 303 | Var32 Static_301 = 0; | |
| 304 | Var32 Static_302 = 0; | |
| 305 | Var32 Static_303 = 0; | |
| 306 | Var32 Static_304 = 0; | |
| 307 | Var32 Static_305 = 0; | |
| 308 | Var32 Static_306 = 0; | |
| 309 | Var32 Static_307 = 0; | |
| 310 | Var32 Static_308 = 0; | |
| 311 | Var32 Static_309 = 0; | |
| 312 | Var32 Static_310 = 0; | |
| 313 | Var32 Static_311 = 0; | |
| 314 | Var32 Static_312 = 0; | |
| 315 | Var32 Static_313 = 0; | |
| 316 | Var32 Static_314 = 0; | |
| 317 | Var32 Static_315 = 0; | |
| 318 | Var32 Static_316 = 0; | |
| 319 | Var32 Static_317 = 0; | |
| 320 | Var32 Static_318 = 0; | |
| 321 | Var32 Static_319 = 0; | |
| 322 | Var32 Static_320 = 0; | |
| 323 | Var32 Static_321 = 0; | |
| 324 | Var32 Static_322 = 0; | |
| 325 | Var32 Static_323 = 0; | |
| 326 | Var32 Static_324 = 0; | |
| 327 | Var32 Static_325 = 0; | |
| 328 | Var32 Static_326 = 0; | |
| 329 | Var32 Static_327 = 0; | |
| 330 | Var32 Static_328 = 0; | |
| 331 | Var32 Static_329 = 0; | |
| 332 | Var32 Static_330 = 0; | |
| 333 | Var32 Static_331 = 0; | |
| 334 | Var32 Static_332 = 0; | |
| 335 | Var32 Static_333 = 0; | |
| 336 | Var32 Static_334 = 0; | |
| 337 | Var32 Static_335 = 0; | |
| 338 | Var32 Static_336 = 0; | |
| 339 | Var32 Static_337 = 0; | |
| 340 | Var32 Static_338 = 0; | |
| 341 | Var32 Static_339 = 0; | |
| 342 | Var32 Static_340 = 0; | |
| 343 | Var32 Static_341 = 0; | |
| 344 | Var32 Static_342 = 0; | |
| 345 | Var32 Static_343 = 0; | |
| 346 | Var32 Static_344 = 0; | |
| 347 | Var32 Static_345 = 0; | |
| 348 | Var32 Static_346 = 0; | |
| 349 | Var32 Static_347 = 0; | |
| 350 | Var32 Static_348 = 0; | |
| 351 | Var32 Static_349 = 0; | |
| 352 | Var32 Static_350 = 0; | |
| 353 | Var32 Static_351 = 0; | |
| 354 | Var32 Static_352 = 0; | |
| 355 | Var32 Static_353 = 0; | |
| 356 | Var32 Static_354 = 0; | |
| 357 | Var32 Static_355 = 0; | |
| 358 | Var32 Static_356 = 0; | |
| 359 | Var32 Static_357 = 0; | |
| 360 | Var32 Static_358 = 0; | |
| 361 | Var32 Static_359 = 0; | |
| 362 | Var32 Static_360 = 0; | |
| 363 | Var32 Static_361 = 0; | |
| 364 | Var32 Static_362 = 0; | |
| 365 | Var32 Static_363 = 0; | |
| 366 | Var32 Static_364 = 0; | |
| 367 | Var32 Static_365 = 0; | |
| 368 | Var32 Static_366 = 0; | |
| 369 | Var32 Static_367 = 0; | |
| 370 | Var32 Static_368 = 0; | |
| 371 | Var32 Static_369 = 0; | |
| 372 | Var32 Static_370 = 0; | |
| 373 | Var32 Static_371 = 0; | |
| 374 | Var32 Static_372 = 0; | |
| 375 | Var32 Static_373 = 0; | |
| 376 | Var32 Static_374 = 0; | |
| 377 | Var32 Static_375 = 0; | |
| 378 | Var32 Static_376 = 0; | |
| 379 | Var32 Static_377 = 0; | |
| 380 | Var32 Static_378 = 0; | |
| 381 | Var32 Static_379 = 0; | |
| 382 | Var32 Static_380 = 0; | |
| 383 | Var32 Static_381 = 0; | |
| 384 | Var32 Static_382 = 0; | |
| 385 | Var32 Static_383 = 0; | |
| 386 | Var32 Static_384 = 0; | |
| 387 | Var32 Static_385 = 0; | |
| 388 | Var32 Static_386 = 0; | |
| 389 | Var32 Static_387 = 0; | |
| 390 | Var32 Static_388 = 0; | |
| 391 | Var32 Static_389 = 0; | |
| 392 | Var32 Static_390 = 0; | |
| 393 | Var32 Static_391 = 0; | |
| 394 | Var32 Static_392 = 0; | |
| 395 | Var32 Static_393 = 0; | |
| 396 | Var32 Static_394 = 0; | |
| 397 | Var32 Static_395 = 0; | |
| 398 | Var32 Static_396 = 0; | |
| 399 | Var32 Static_397 = 0; | |
| 400 | Var32 Static_398 = 0; | |
| 401 | Var32 Static_399 = 0; | |
| 402 | Var32 Static_400 = 0; | |
| 403 | Var32 Static_401 = 0; | |
| 404 | Var32 Static_402 = 0; | |
| 405 | Var32 Static_403 = 0; | |
| 406 | Var32 Static_404 = 0; | |
| 407 | Var32 Static_405 = 0; | |
| 408 | Var32 Static_406 = 0; | |
| 409 | Var32 Static_407 = 0; | |
| 410 | Var32 Static_408 = 0; | |
| 411 | Var32 Static_409 = 0; | |
| 412 | Var32 Static_410 = 0; | |
| 413 | Var32 Static_411 = 0; | |
| 414 | Var32 Static_412 = 0; | |
| 415 | Var32 Static_413 = 0; | |
| 416 | Var32 Static_414 = 0; | |
| 417 | Var32 Static_415 = 0; | |
| 418 | Var32 Static_416 = 0; | |
| 419 | Var32 Static_417 = 0; | |
| 420 | Var32 Static_418 = 0; | |
| 421 | Var32 Static_419 = 0; | |
| 422 | Var32 Static_420 = 0; | |
| 423 | Var32 Static_421 = 0; | |
| 424 | Var32 Static_422 = 0; | |
| 425 | Var32 Static_423 = 0; | |
| 426 | Var32 Static_424 = 0; | |
| 427 | Var32 Static_425 = 0; | |
| 428 | Var32 Static_426 = 0; | |
| 429 | Var32 Static_427 = 0; | |
| 430 | Var32 Static_428 = 0; | |
| 431 | Var32 Static_429 = 0; | |
| 432 | Var32 Static_430 = 0; | |
| 433 | Var32 Static_431 = 0; | |
| 434 | Var32 Static_432 = 0; | |
| 435 | Var32 Static_433 = 0; | |
| 436 | Var32 Static_434 = 0; | |
| 437 | Var32 Static_435 = 0; | |
| 438 | Var32 Static_436 = 0; | |
| 439 | Var32 Static_437 = 0; | |
| 440 | Var32 Static_438 = 0; | |
| 441 | Var32 Static_439 = 0; | |
| 442 | Var32 Static_440 = 0; | |
| 443 | Var32 Static_441 = 0; | |
| 444 | Var32 Static_442 = 0; | |
| 445 | Var32 Static_443 = 0; | |
| 446 | Var32 Static_444 = 0; | |
| 447 | Var32 Static_445 = 0; | |
| 448 | Var32 Static_446 = 0; | |
| 449 | Var32 Static_447 = 0; | |
| 450 | Var32 Static_448 = 0; | |
| 451 | Var32 Static_449 = 0; | |
| 452 | Var32 Static_450 = 0; | |
| 453 | Var32 Static_451 = 0; | |
| 454 | Var32 Static_452 = 0; | |
| 455 | Var32 Static_453 = 0; | |
| 456 | Var32 Static_454 = 0; | |
| 457 | Var32 Static_455 = 0; | |
| 458 | Var32 Static_456 = 0; | |
| 459 | Var32 Static_457 = 0; | |
| 460 | Var32 Static_458 = 0; | |
| 461 | Var32 Static_459 = 0; | |
| 462 | Var32 Static_460 = 0; | |
| 463 | Var32 Static_461 = 0; | |
| 464 | Var32 Static_462 = 0; | |
| 465 | Var32 Static_463 = 0; | |
| 466 | Var32 Static_464 = 0; | |
| 467 | Var32 Static_465 = 0; | |
| 468 | Var32 Static_466 = 0; | |
| 469 | Var32 Static_467 = 0; | |
| 470 | Var32 Static_468 = 0; | |
| 471 | Var32 Static_469 = 0; | |
| 472 | Var32 Static_470 = 0; | |
| 473 | Var32 Static_471 = 0; | |
| 474 | Var32 Static_472 = 0; | |
| 475 | Var32 Static_473 = 0; | |
| 476 | Var32 Static_474 = 0; | |
| 477 | Var32 Static_475 = 0; | |
| 478 | Var32 Static_476 = 0; | |
| 479 | Var32 Static_477 = 0; | |
| 480 | Var32 Static_478 = 0; | |
| 481 | Var32 Static_479 = 0; | |
| 482 | Var32 Static_480 = 0; | |
| 483 | Var32 Static_481 = 0; | |
| 484 | Var32 Static_482 = 0; | |
| 485 | Var32 Static_483 = 0; | |
| 486 | Var32 Static_484 = 0; | |
| 487 | Var32 Static_485 = 0; | |
| 488 | Var32 Static_486 = 0; | |
| 489 | Var32 Static_487 = 0; | |
| 490 | Var32 Static_488 = 0; | |
| 491 | Var32 Static_489 = 0; | |
| 492 | Var32 Static_490 = 0; | |
| 493 | Var32 Static_491 = 0; | |
| 494 | Var32 Static_492 = 0; | |
| 495 | Var32 Static_493 = 0; | |
| 496 | Var32 Static_494 = 0; | |
| 497 | Var32 Static_495 = 0; | |
| 498 | Var32 Static_496 = 0; | |
| 499 | Var32 Static_497 = 0; | |
| 500 | Var32 Static_498 = 0; | |
| 501 | Var32 Static_499 = 0; | |
| 502 | Var32 Static_500 = 0; | |
| 503 | Var32 Static_501 = 0; | |
| 504 | Var32 Static_502 = 0; | |
| 505 | Var32 Static_503 = 0; | |
| 506 | Var32 Static_504 = 0; | |
| 507 | Var32 Static_505 = 0; | |
| 508 | Var32 Static_506 = 0; | |
| 509 | Var32 Static_507 = 0; | |
| 510 | Var32 Static_508 = 0; | |
| 511 | Var32 Static_509 = 0; | |
| 512 | Var32 Static_510 = 0; | |
| 513 | Var32 Static_511 = 0; | |
| 514 | Var32 Static_512 = 0; | |
| 515 | Var32 Static_513 = 0; | |
| 516 | Var32 Static_514 = 0; | |
| 517 | Var32 Static_515 = 0; | |
| 518 | Var32 Static_516 = 0; | |
| 519 | Var32 Static_517 = 0; | |
| 520 | Var32 Static_518 = 0; | |
| 521 | Var32 Static_519 = 0; | |
| 522 | Var32 Static_520 = 0; | |
| 523 | Var32 Static_521 = 0; | |
| 524 | Var32 Static_522 = 0; | |
| 525 | Var32 Static_523 = 0; | |
| 526 | Var32 Static_524 = 0; | |
| 527 | Var32 Static_525 = 0; | |
| 528 | Var32 Static_526 = 0; | |
| 529 | Var32 Static_527 = 0; | |
| 530 | Var32 Static_528 = 0; | |
| 531 | Var32 Static_529 = 0; | |
| 532 | Var32 Static_530 = 0; | |
| 533 | Var32 Static_531 = 0; | |
| 534 | Var32 Static_532 = 0; | |
| 535 | Var32 Static_533 = 0; | |
| 536 | Var32 Static_534 = 0; | |
| 537 | Var32 Static_535 = 0; | |
| 538 | Var32 Static_536 = 0; | |
| 539 | Var32 Static_537 = 0; | |
| 540 | Var32 Static_538 = 0; | |
| 541 | Var32 Static_539 = 0; | |
| 542 | Var32 Static_540 = 0; | |
| 543 | Var32 Static_541 = 0; | |
| 544 | Var32 Static_542 = 0; | |
| 545 | Var32 Static_543 = 0; | |
| 546 | Var32 Static_544 = 0; | |
| 547 | Var32 Static_545 = 0; | |
| 548 | Var32 Static_546 = 0; | |
| 549 | Var32 Static_547 = 0; | |
| 550 | Var32 Static_548 = 0; | |
| 551 | Var32 Static_549 = 0; | |
| 552 | Var32 Static_550 = 0; | |
| 553 | Var32 Static_551 = 0; | |
| 554 | Var32 Static_552 = 0; | |
| 555 | Var32 Static_553 = 0; | |
| 556 | Var32 Static_554 = 0; | |
| 557 | Var32 Static_555 = 0; | |
| 558 | Var32 Static_556 = 0; | |
| 559 | Var32 Static_557 = 0; | |
| 560 | Var32 Static_558 = 0; | |
| 561 | Var32 Static_559 = 0; | |
| 562 | Var32 Static_560 = 0; | |
| 563 | Var32 Static_561 = 0; | |
| 564 | Var32 Static_562 = 0; | |
| 565 | Var32 Static_563 = 0; | |
| 566 | Var32 Static_564 = 0; | |
| 567 | Var32 Static_565 = 0; | |
| 568 | Var32 Static_566 = 0; | |
| 569 | Var32 Static_567 = 0; | |
| 570 | Var32 Static_568 = 0; | |
| 571 | Var32 Static_569 = 0; | |
| 572 | Var32 Static_570 = 0; | |
| 573 | Var32 Static_571 = 0; | |
| 574 | Var32 Static_572 = 0; | |
| 575 | Var32 Static_573 = 0; | |
| 576 | Var32 Static_574 = 0; | |
| 577 | Var32 Static_575 = 0; | |
| 578 | Var32 Static_576 = 0; | |
| 579 | Var32 Static_577 = 0; | |
| 580 | Var32 Static_578 = 0; | |
| 581 | Var32 Static_579 = 0; | |
| 582 | Var32 Static_580 = 0; | |
| 583 | Var32 Static_581 = 0; | |
| 584 | Var32 Static_582 = 0; | |
| 585 | Var32 Static_583 = 0; | |
| 586 | Var32 Static_584 = 0; | |
| 587 | Var32 Static_585 = 0; | |
| 588 | Var32 Static_586 = 0; | |
| 589 | Var32 Static_587 = 0; | |
| 590 | Var32 Static_588 = 0; | |
| 591 | Var32 Static_589 = 0; | |
| 592 | Var32 Static_590 = 0; | |
| 593 | Var32 Static_591 = 0; | |
| 594 | Var32 Static_592 = 0; | |
| 595 | Var32 Static_593 = 0; | |
| 596 | Var32 Static_594 = 0; | |
| 597 | Var32 Static_595 = 0; | |
| 598 | Var32 Static_596 = 0; | |
| 599 | Var32 Static_597 = 0; | |
| 600 | Var32 Static_598 = 0; | |
| 601 | Var32 Static_599 = 0; | |
| 602 | Var32 Static_600 = 0; | |
| 603 | Var32 Static_601 = 0; | |
| 604 | Var32 Static_602 = 0; | |
| 605 | Var32 Static_603 = 0; | |
| 606 | Var32 Static_604 = 0; | |
| 607 | Var32 Static_605 = 0; | |
| 608 | Var32 Static_606 = 0; | |
| 609 | Var32 Static_607 = 0; | |
| 610 | Var32 Static_608 = 0; | |
| 611 | Var32 Static_609 = 0; | |
| 612 | Var32 Static_610 = 0; | |
| 613 | Var32 Static_611 = 0; | |
| 614 | Var32 Static_612 = 0; | |
| 615 | Var32 Static_613 = 0; | |
| 616 | Var32 Static_614 = 0; | |
| 617 | Var32 Static_615 = 0; | |
| 618 | Var32 Static_616 = 0; | |
| 619 | Var32 Static_617 = 0; | |
| 620 | Var32 Static_618 = 0; | |
| 621 | Var32 Static_619 = 0; | |
| 622 | Var32 Static_620 = 0; | |
| 623 | Var32 Static_621 = 0; | |
| 624 | Var32 Static_622 = 0; | |
| 625 | Var32 Static_623 = 0; | |
| 626 | Var32 Static_624 = 0; | |
| 627 | Var32 Static_625 = 0; | |
| 628 | Var32 Static_626 = 0; | |
| 629 | Var32 Static_627 = 0; | |
| 630 | Var32 Static_628 = 0; | |
| 631 | Var32 Static_629 = 0; | |
| 632 | Var32 Static_630 = 0; | |
| 633 | Var32 Static_631 = 0; | |
| 634 | Var32 Static_632 = 0; | |
| 635 | Var32 Static_633 = 0; | |
| 636 | Var32 Static_634 = 0; | |
| 637 | Var32 Static_635 = 0; | |
| 638 | Var32 Static_636 = 0; | |
| 639 | Var32 Static_637 = 0; | |
| 640 | Var32 Static_638 = 0; | |
| 641 | Var32 Static_639 = 0; | |
| 642 | Var32 Static_640 = 0; | |
| 643 | Var32 Static_641 = 0; | |
| 644 | Var32 Static_642 = 0; | |
| 645 | Var32 Static_643 = 0; | |
| 646 | Var32 Static_644 = 0; | |
| 647 | Var32 Static_645 = 0; | |
| 648 | Var32 Static_646 = 0; | |
| 649 | Var32 Static_647 = 0; | |
| 650 | Var32 Static_648 = 0; | |
| 651 | Var32 Static_649 = 0; | |
| 652 | Var32 Static_650 = 0; | |
| 653 | Var32 Static_651 = 0; | |
| 654 | Var32 Static_652 = 0; | |
| 655 | Var32 Static_653 = 0; | |
| 656 | Var32 Static_654 = 0; | |
| 657 | Var32 Static_655 = 0; | |
| 658 | Var32 Static_656 = 0; | |
| 659 | Var32 Static_657 = 0; | |
| 660 | Var32 Static_658 = 0; | |
| 661 | Var32 Static_659 = 0; | |
| 662 | Var32 Static_660 = 0; | |
| 663 | Var32 Static_661 = 0; | |
| 664 | Var32 Static_662 = 0; | |
| 665 | Var32 Static_663 = 0; | |
| 666 | Var32 Static_664 = 0; | |
| 667 | Var32 Static_665 = 0; | |
| 668 | Var32 Static_666 = 0; | |
| 669 | Var32 Static_667 = 0; | |
| 670 | Var32 Static_668 = 0; | |
| 671 | Var32 Static_669 = 0; | |
| 672 | Var32 Static_670 = 0; | |
| 673 | Var32 Static_671 = 0; | |
| 674 | Var32 Static_672 = 0; | |
| 675 | Var32 Static_673 = 0; | |
| 676 | Var32 Static_674 = 0; | |
| 677 | Var32 Static_675 = 0; | |
| 678 | Var32 Static_676 = 0; | |
| 679 | Var32 Static_677 = 0; | |
| 680 | Var32 Static_678 = 0; | |
| 681 | Var32 Static_679 = 0; | |
| 682 | Var32 Static_680 = 0; | |
| 683 | Var32 Static_681 = 0; | |
| 684 | Var32 Static_682 = 0; | |
| 685 | Var32 Static_683 = 0; | |
| 686 | Var32 Static_684 = 0; | |
| 687 | Var32 Static_685 = 0; | |
| 688 | Var32 Static_686 = 0; | |
| 689 | Var32 Static_687 = 0; | |
| 690 | Var32 Static_688 = 0; | |
| 691 | Var32 Static_689 = 0; | |
| 692 | Var32 Static_690 = 0; | |
| 693 | Var32 Static_691 = 0; | |
| 694 | Var32 Static_692 = 0; | |
| 695 | Var32 Static_693 = 0; | |
| 696 | Var32 Static_694 = 0; | |
| 697 | Var32 Static_695 = 0; | |
| 698 | Var32 Static_696 = 0; | |
| 699 | Var32 Static_697 = 0; | |
| 700 | Var32 Static_698 = 0; | |
| 701 | Var32 Static_699 = 0; | |
| 702 | Var32 Static_700 = 0; | |
| 703 | Var32 Static_701 = 0; | |
| 704 | Var32 Static_702 = 0; | |
| 705 | Var32 Static_703 = 0; | |
| 706 | Var32 Static_704 = 0; | |
| 707 | Var32 Static_705 = 0; | |
| 708 | Var32 Static_706 = 0; | |
| 709 | Var32 Static_707 = 0; | |
| 710 | Var32 Static_708 = 0; | |
| 711 | Var32 Static_709 = 0; | |
| 712 | Var32 Static_710 = 0; | |
| 713 | Var32 Static_711 = 0; | |
| 714 | Var32 Static_712 = 0; | |
| 715 | Var32 Static_713 = 0; | |
| 716 | Var32 Static_714 = 0; | |
| 717 | Var32 Static_715 = 0; | |
| 718 | Var32 Static_716 = 0; | |
| 719 | Var32 Static_717 = 0; | |
| 720 | Var32 Static_718 = 0; | |
| 721 | Var32 Static_719 = 0; | |
| 722 | Var32 Static_720 = 0; | |
| 723 | Var32 Static_721 = 0; | |
| 724 | Var32 Static_722 = 0; | |
| 725 | Var32 Static_723 = 0; | |
| 726 | Var32 Static_724 = 0; | |
| 727 | Var32 Static_725 = 0; | |
| 728 | Var32 Static_726 = 0; | |
| 729 | Var32 Static_727 = 0; | |
| 730 | Var32 Static_728 = 0; | |
| 731 | Var32 Static_729 = 0; | |
| 732 | Var32 Static_730 = 0; | |
| 733 | Var32 Static_731 = 0; | |
| 734 | Var32 Static_732 = 0; | |
| 735 | Var32 Static_733 = 0; | |
| 736 | Var32 Static_734 = 0; | |
| 737 | Var32 Static_735 = 0; | |
| 738 | Var32 Static_736 = 0; | |
| 739 | Var32 Static_737 = 0; | |
| 740 | Var32 Static_738 = 0; | |
| 741 | Var32 Static_739 = 0; | |
| 742 | Var32 Static_740 = 0; | |
| 743 | Var32 Static_741 = 0; | |
| 744 | Var32 Static_742 = 0; | |
| 745 | Var32 Static_743 = 0; | |
| 746 | Var32 Static_744 = 0; | |
| 747 | Var32 Static_745 = 0; | |
| 748 | Var32 Static_746 = 0; | |
| 749 | Var32 Static_747 = 0; | |
| 750 | Var32 Static_748 = 0; | |
| 751 | Var32 Static_749 = 0; | |
| 752 | Var32 Static_750 = 0; | |
| 753 | Var32 Static_751 = 0; | |
| 754 | Var32 Static_752 = 0; | |
| 755 | Var32 Static_753 = 0; | |
| 756 | Var32 Static_754 = 0; | |
| 757 | Var32 Static_755 = 0; | |
| 758 | Var32 Static_756 = 0; | |
| 759 | Var32 Static_757 = 0; | |
| 760 | Var32 Static_758 = 0; | |
| 761 | Var32 Static_759 = 0; | |
| 762 | Var32 Static_760 = 0; | |
| 763 | Var32 Static_761 = 0; | |
| 764 | Var32 Static_762 = 0; | |
| 765 | Var32 Static_763 = 0; | |
| 766 | Var32 Static_764 = 0; | |
| 767 | Var32 Static_765 = 0; | |
| 768 | Var32 Static_766 = 0; | |
| 769 | Var32 Static_767 = 0; | |
| 770 | Var32 Static_768 = 0; | |
| 771 | Var32 Static_769 = 0; | |
| 772 | Var32 Static_770 = 0; | |
| 773 | Var32 Static_771 = 0; | |
| 774 | Var32 Static_772 = 0; | |
| 775 | #endregion | |
| 776 | void main(void) | |
| 777 | {
| |
| 778 | Var32 Var_2; | |
| 779 | Var32 var_0; | |
| 780 | network_set_script_is_safe_for_network_game(); | |
| 781 | func_0(); | |
| 782 | return; | |
| 783 | } | |
| 784 | ||
| 785 | void func_0() | |
| 786 | {
| |
| 787 | func_1(); | |
| 788 | func_2(); | |
| 789 | return; | |
| 790 | } | |
| 791 | ||
| 792 | void func_2() | |
| 793 | {
| |
| 794 | Var32 var_0; | |
| 795 | Var32 var_1; | |
| 796 | Var32 var_2; | |
| 797 | Var32 var_3; | |
| 798 | Var32 var_4; | |
| 799 | Var32 var_5; | |
| 800 | Var32 var_6; | |
| 801 | Var32 var_7; | |
| 802 | Var32 var_8; | |
| 803 | Var32 var_9; | |
| 804 | Var32 var_10; | |
| 805 | Var32 var_11; | |
| 806 | Var32 var_12; | |
| 807 | Var32 var_13; | |
| 808 | Var32 var_14; | |
| 809 | Var32 var_15; | |
| 810 | Var32 var_16; | |
| 811 | Var32 var_17; | |
| 812 | Static_1 = 1; | |
| 813 | Static_2 = 1; | |
| 814 | Static_245 = ""; | |
| 815 | Static_85 = 1; | |
| 816 | Static_40 = -1; | |
| 817 | Static_41 = -1; | |
| 818 | Static_15 = 0.188f; | |
| 819 | Static_46 = 0f; | |
| 820 | Static_66 = 540; | |
| 821 | Static_88 = 0; | |
| 822 | Static_79 = get_rendering_cam(); | |
| 823 | Static_67 = get_frame_count(); | |
| 824 | func_3(); | |
| 825 | ||
| 826 | :Label_8 | |
| 827 | wait( 0 ); | |
| 828 | func_4(); | |
| 829 | if ( !( func_5( 179, 176, 1 ) ) ) | |
| 830 | {
| |
| 831 | Jump @Label_6; | |
| 832 | } | |
| 833 | func_7(); | |
| 834 | ||
| 835 | :Label_6 | |
| 836 | if ( !( Static_0 ) ) | |
| 837 | {
| |
| 838 | Jump @Label_8; | |
| 839 | } | |
| 840 | func_9(); | |
| 841 | if ( is_disabled_control_just_pressed( 2, 199 ) ) | |
| 842 | {
| |
| 843 | Jump @Label_10; | |
| 844 | } | |
| 845 | if ( is_disabled_control_just_pressed( 2, 200 ) ) | |
| 846 | {
| |
| 847 | Jump @Label_11; | |
| 848 | } | |
| 849 | if ( (is_disabled_control_pressed( 2, 202 ) || is_disabled_control_pressed( 2, 201 )) ) | |
| 850 | {
| |
| 851 | Jump @Label_12; | |
| 852 | } | |
| 853 | Static_65 = 0; | |
| 854 | Jump @Label_13; | |
| 855 | ||
| 856 | :Label_12 | |
| 857 | Static_65 += 34; | |
| 858 | ||
| 859 | :Label_13 | |
| 860 | if ( is_disabled_control_just_pressed( 2, 201 ) ) | |
| 861 | {
| |
| 862 | Jump @Label_14; | |
| 863 | } | |
| 864 | if ( !( is_disabled_control_pressed( 2, 201 ) ) ) | |
| 865 | {
| |
| 866 | Jump @Label_15; | |
| 867 | } | |
| 868 | if ( !( Static_65 >= Static_66 ) ) | |
| 869 | {
| |
| 870 | Jump @Label_16; | |
| 871 | } | |
| 872 | if ( !( get_frame_count() - Static_67 >= 2 ) ) | |
| 873 | {
| |
| 874 | Jump @Label_15; | |
| 875 | } | |
| 876 | Static_67 = get_frame_count(); | |
| 877 | ||
| 878 | :Label_14 | |
| 879 | func_17( 0 ); | |
| 880 | ||
| 881 | :Label_15 | |
| 882 | if ( is_disabled_control_just_pressed( 2, 202 ) ) | |
| 883 | {
| |
| 884 | Jump @Label_18; | |
| 885 | } | |
| 886 | if ( !( is_disabled_control_pressed( 2, 202 ) ) ) | |
| 887 | {
| |
| 888 | Jump @Label_19; | |
| 889 | } | |
| 890 | if ( !( Static_65 >= Static_66 ) ) | |
| 891 | {
| |
| 892 | Jump @Label_16; | |
| 893 | } | |
| 894 | if ( !( get_frame_count() - Static_67 >= 2 ) ) | |
| 895 | {
| |
| 896 | Jump @Label_19; | |
| 897 | } | |
| 898 | Static_67 = get_frame_count(); | |
| 899 | ||
| 900 | :Label_18 | |
| 901 | func_17( 1 ); | |
| 902 | ||
| 903 | :Label_19 | |
| 904 | if ( is_disabled_control_just_pressed( 2, 174 ) ) | |
| 905 | {
| |
| 906 | Jump @Label_20; | |
| 907 | } | |
| 908 | if ( is_disabled_control_just_pressed( 2, 176 ) ) | |
| 909 | {
| |
| 910 | Jump @Label_21; | |
| 911 | } | |
| 912 | if ( is_disabled_control_just_pressed( 2, 175 ) ) | |
| 913 | {
| |
| 914 | Jump @Label_22; | |
| 915 | } | |
| 916 | Jump @Label_16; | |
| 917 | ||
| 918 | :Label_22 | |
| 919 | func_23(); | |
| 920 | Jump @Label_16; | |
| 921 | ||
| 922 | :Label_20 | |
| 923 | func_24(); | |
| 924 | Jump @Label_16; | |
| 925 | ||
| 926 | :Label_21 | |
| 927 | func_25(); | |
| 928 | Jump @Label_16; | |
| 929 | ||
| 930 | :Label_10 | |
| 931 | Static_55 = 1; | |
| 932 | if ( !( Static_2 != 1 ) ) | |
| 933 | {
| |
| 934 | Jump @Label_26; | |
| 935 | } | |
| 936 | Static_2--; | |
| 937 | Jump @Label_27; | |
| 938 | ||
| 939 | :Label_26 | |
| 940 | Static_2 = func_28(); | |
| 941 | Jump @Label_27; | |
| 942 | ||
| 943 | :Label_11 | |
| 944 | Static_55 = 2; | |
| 945 | if ( !( Static_2 != func_28() ) ) | |
| 946 | {
| |
| 947 | Jump @Label_29; | |
| 948 | } | |
| 949 | Static_2++; | |
| 950 | Jump @Label_27; | |
| 951 | ||
| 952 | :Label_29 | |
| 953 | Static_2 = 1; | |
| 954 | Jump @Label_27; | |
| 955 | ||
| 956 | :Label_27 | |
| 957 | play_sound_frontend( -1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET" ); | |
| 958 | Jump @Label_16; | |
| 959 | ||
| 960 | :Label_16 | |
| 961 | Jump @Label_30; | |
| 962 | ||
| 963 | :Label_30 | |
| 964 | func_31(); | |
| 965 | Switch( Static_1 ) | |
| 966 | {
| |
| 967 | case 1: Jump @Label_32; | |
| 968 | case 2: Jump @Label_33; | |
| 969 | case 3: Jump @Label_34; | |
| 970 | case 4: Jump @Label_35; | |
| 971 | case 5: Jump @Label_36; | |
| 972 | case 6: Jump @Label_37; | |
| 973 | case 7: Jump @Label_38; | |
| 974 | case 8: Jump @Label_39; | |
| 975 | case 9: Jump @Label_40; | |
| 976 | case 10: Jump @Label_41; | |
| 977 | case 11: Jump @Label_42; | |
| 978 | case 12: Jump @Label_43; | |
| 979 | case 13: Jump @Label_44; | |
| 980 | case 16: Jump @Label_45; | |
| 981 | case 17: Jump @Label_46; | |
| 982 | case 18: Jump @Label_47; | |
| 983 | case 19: Jump @Label_48; | |
| 984 | case 20: Jump @Label_49; | |
| 985 | case 21: Jump @Label_50; | |
| 986 | case 22: Jump @Label_51; | |
| 987 | case 23: Jump @Label_52; | |
| 988 | case 24: Jump @Label_53; | |
| 989 | case 25: Jump @Label_54; | |
| 990 | case 26: Jump @Label_55; | |
| 991 | case 27: Jump @Label_56; | |
| 992 | case 28: Jump @Label_57; | |
| 993 | case 29: Jump @Label_58; | |
| 994 | case 30: Jump @Label_59; | |
| 995 | case 31: Jump @Label_60; | |
| 996 | case 32: Jump @Label_61; | |
| 997 | case 33: Jump @Label_62; | |
| 998 | case 34: Jump @Label_63; | |
| 999 | case 35: Jump @Label_64; | |
| 1000 | case 36: Jump @Label_65; | |
| 1001 | case 37: Jump @Label_66; | |
| 1002 | case 38: Jump @Label_67; | |
| 1003 | } | |
| 1004 | Jump @Label_68; | |
| 1005 | ||
| 1006 | :Label_32 | |
| 1007 | Static_700 = 1298229614; | |
| 1008 | Static_701 = 541943150; | |
| 1009 | Static_702 = 1965042976; | |
| 1010 | Static_703 = 1652105304; | |
| 1011 | Static_704 = 1112298607; | |
| 1012 | Static_705 = 1869899856; | |
| 1013 | Static_706 = 1768620032; | |
| 1014 | func_69( &Static_700 ); | |
| 1015 | func_70( "Player Options" ); | |
| 1016 | func_70( "Vehicle Options" ); | |
| 1017 | func_70( "Teleport Options" ); | |
| 1018 | func_70( "Weather/Time Options" ); | |
| 1019 | func_70( "Map Options" ); | |
| 1020 | func_70( "Menu Options" ); | |
| 1021 | func_70( "Tunables Options" ); | |
| 1022 | func_70( "Misc Options" ); | |
| 1023 | Jump @Label_68; | |
| 1024 | ||
| 1025 | :Label_33 | |
| 1026 | func_69( "Player Options" ); | |
| 1027 | func_70( "Online Players" ); | |
| 1028 | func_70( "Model Changer" ); | |
| 1029 | func_70( "Stats Editor" ); | |
| 1030 | func_70( func_71( "God Mode: ", Static_3 ) ); | |
| 1031 | func_70( func_71( "Never Wanted: ", Static_4 ) ); | |
| 1032 | func_70( func_71( "Invisibility: ", Static_17 ) ); | |
| 1033 | func_70( func_71( "Off The Radar: ", is_bit_set( Static_31, 9 ) ) ); | |
| 1034 | Jump @Label_68; | |
| 1035 | ||
| 1036 | :Label_34 | |
| 1037 | func_72(); | |
| 1038 | func_73( "Vehicle Options", 0.72f, 0.12f ); | |
| 1039 | func_70( "Vehicle Spawner" ); | |
| 1040 | func_70( "Car Mods" ); | |
| 1041 | func_70( "Misc Car Options" ); | |
| 1042 | func_70( func_71( "Vehicle Helper: ", Static_13 ) ); | |
| 1043 | func_70( func_71( "Stick To Ground: ", Static_9 ) ); | |
| 1044 | func_70( "Fix Vehicle" ); | |
| 1045 | func_70( "Teleport To Closest Vehicle" ); | |
| 1046 | Jump @Label_68; | |
| 1047 | ||
| 1048 | :Label_35 | |
| 1049 | func_72(); | |
| 1050 | func_73( "Player Options - Online Players", 0.72f, 0.12f ); | |
| 1051 | func_70( "[All Players]" ); | |
| 1052 | var_0 = 0; | |
| 1053 | ||
| 1054 | :Label_74 | |
| 1055 | func_70( get_player_name( var_0 ) ); | |
| 1056 | Stack.Push( var_0 + 1 ); | |
| 1057 | var_0 = Stack.Peek(); | |
| 1058 | Stack.Push( 17 ); | |
| 1059 | if ( !( Stack[1] > Stack[0] ) ) | |
| 1060 | {
| |
| 1061 | Jump @Label_74; | |
| 1062 | } | |
| 1063 | Jump @Label_68; | |
| 1064 | ||
| 1065 | :Label_36 | |
| 1066 | func_69( get_player_name( Static_8 ) ); | |
| 1067 | func_70( "Teleport Options" ); | |
| 1068 | func_70( "Vehicle Options" ); | |
| 1069 | func_70( "Weapon Options" ); | |
| 1070 | func_70( "Misc Options" ); | |
| 1071 | func_70( "Explode" ); | |
| 1072 | func_70( "Kick" ); | |
| 1073 | func_70( func_71( "Money Spawner: ", func_75( Static_8 ) ) ); | |
| 1074 | Jump @Label_68; | |
| 1075 | ||
| 1076 | :Label_37 | |
| 1077 | func_69( get_player_name( Static_8 ) ); | |
| 1078 | func_70( func_76( Static_8 ) ); | |
| 1079 | func_70( "Slingshot Vehicle" ); | |
| 1080 | func_70( "Set Vehicle On Fire" ); | |
| 1081 | func_70( "Freeze Vehicle Position" ); | |
| 1082 | func_70( "Unfreeze Vehicle Position" ); | |
| 1083 | func_70( "Control Vehicle" ); | |
| 1084 | func_70( "Teleport In Vehicle" ); | |
| 1085 | func_70( "Leave Vehicle" ); | |
| 1086 | func_70( "Delete Vehicle" ); | |
| 1087 | Jump @Label_68; | |
| 1088 | ||
| 1089 | :Label_38 | |
| 1090 | func_69( "All Players - Options" ); | |
| 1091 | func_70( "Explode" ); | |
| 1092 | func_70( "Take Weapons" ); | |
| 1093 | func_70( "Teleport To Me" ); | |
| 1094 | func_70( func_78( "Animation: ", func_77( Static_58 ) ) ); | |
| 1095 | func_70( "Throw Hands Up" ); | |
| 1096 | func_70( "Clear Tasks" ); | |
| 1097 | Jump @Label_68; | |
| 1098 | ||
| 1099 | :Label_39 | |
| 1100 | func_69( get_player_name( Static_8 ) ); | |
| 1101 | func_70( "Give All Weapons" ); | |
| 1102 | func_70( "Take All Weapons" ); | |
| 1103 | func_70( "Give Stungun" ); | |
| 1104 | func_70( "Give Firework" ); | |
| 1105 | func_70( "Give Flare" ); | |
| 1106 | func_70( "Give BZ Gas" ); | |
| 1107 | func_70( "Give MiniGun" ); | |
| 1108 | Jump @Label_68; | |
| 1109 | ||
| 1110 | :Label_40 | |
| 1111 | func_69( "Model Changer - Page 1" ); | |
| 1112 | func_70( "Next Page ->" ); | |
| 1113 | func_70( "Custom Model" ); | |
| 1114 | func_70( "Jesus" ); | |
| 1115 | func_70( "Space Ranger" ); | |
| 1116 | func_70( "Topless Woman" ); | |
| 1117 | func_70( "Naked Guy" ); | |
| 1118 | func_70( "Alien" ); | |
| 1119 | func_70( "Astronaut" ); | |
| 1120 | func_70( "Lamar" ); | |
| 1121 | func_70( "Pro" ); | |
| 1122 | func_70( "Ron" ); | |
| 1123 | func_70( "Wade" ); | |
| 1124 | func_70( "Lazlow" ); | |
| 1125 | func_70( "Klebitz" ); | |
| 1126 | func_70( "Jimmy" ); | |
| 1127 | func_70( "Chimp" ); | |
| 1128 | Jump @Label_68; | |
| 1129 | ||
| 1130 | :Label_41 | |
| 1131 | func_69( "Model Changer - Page 2" ); | |
| 1132 | func_70( "Next Page ->" ); | |
| 1133 | func_70( "Big Foot" ); | |
| 1134 | func_70( "Groom" ); | |
| 1135 | func_70( "Priest" ); | |
| 1136 | func_70( "Cletus" ); | |
| 1137 | func_70( "Russian Drunk" ); | |
| 1138 | func_70( "Ashley" ); | |
| 1139 | func_70( "Tonya" ); | |
| 1140 | func_70( "Body Builder" ); | |
| 1141 | func_70( "Fat Latin" ); | |
| 1142 | func_70( "Breakdancer" ); | |
| 1143 | func_70( "Old Manla" ); | |
| 1144 | func_70( "Female Cop" ); | |
| 1145 | func_70( "Highway Cop" ); | |
| 1146 | func_70( "Clown" ); | |
| 1147 | func_70( "Swat" ); | |
| 1148 | Jump @Label_68; | |
| 1149 | ||
| 1150 | :Label_42 | |
| 1151 | func_69( "Teleport Menu" ); | |
| 1152 | func_70( "Forward" ); | |
| 1153 | func_70( "Airport" ); | |
| 1154 | func_70( "Trevor's Airfield" ); | |
| 1155 | func_70( "Fort Zancudo" ); | |
| 1156 | func_70( "Mount Chiliad" ); | |
| 1157 | func_70( "Maze Bank" ); | |
| 1158 | func_70( "Del Perro Pier" ); | |
| 1159 | func_70( "Vinewood Sign" ); | |
| 1160 | func_70( "Beeker's Garage" ); | |
| 1161 | func_70( "Moor's Mutual" ); | |
| 1162 | func_70( "Impound Lot" ); | |
| 1163 | func_70( "10 Car Garage" ); | |
| 1164 | func_70( "IAA Building" ); | |
| 1165 | Jump @Label_68; | |
| 1166 | ||
| 1167 | :Label_43 | |
| 1168 | func_69( "Weather/Time Options" ); | |
| 1169 | func_70( "[TIME]" ); | |
| 1170 | func_70( "Clear" ); | |
| 1171 | func_70( "Extra Sunny" ); | |
| 1172 | func_70( "Cloudy" ); | |
| 1173 | func_70( "Smog" ); | |
| 1174 | func_70( "Foggy" ); | |
| 1175 | func_70( "Overcast" ); | |
| 1176 | func_70( "Rainy" ); | |
| 1177 | func_70( "Thunder" ); | |
| 1178 | func_70( "Clearing" ); | |
| 1179 | func_70( "Neutral" ); | |
| 1180 | func_70( "Snow" ); | |
| 1181 | func_70( "Blizzard" ); | |
| 1182 | func_70( "Snowlight" ); | |
| 1183 | Jump @Label_68; | |
| 1184 | ||
| 1185 | :Label_44 | |
| 1186 | func_69( "Stats Editor" ); | |
| 1187 | func_70( func_78( func_79( "MP Char: < ", Static_25 ), " >" ) ); | |
| 1188 | func_70( func_78( "Unlock: ", func_80( Static_41 ) ) ); | |
| 1189 | func_70( "Set Money" ); | |
| 1190 | func_70( "Set Rank" ); | |
| 1191 | func_70( "Set Mental State" ); | |
| 1192 | Jump @Label_68; | |
| 1193 | ||
| 1194 | :Label_45 | |
| 1195 | func_69( "Car Mod Options" ); | |
| 1196 | func_70( "Door Options" ); | |
| 1197 | func_70( "Color Options" ); | |
| 1198 | func_70( "Plate Options" ); | |
| 1199 | func_70( "Mod Shop" ); | |
| 1200 | func_70( func_78( "Preset: < ", func_81( Static_88 ) ) ); | |
| 1201 | Jump @Label_68; | |
| 1202 | ||
| 1203 | :Label_46 | |
| 1204 | func_69( "Car Color Options" ); | |
| 1205 | func_70( func_71( "Car Color Changer: ", Static_20 ) ); | |
| 1206 | if ( !( 1 != Static_29 ) ) | |
| 1207 | {
| |
| 1208 | Jump @Label_82; | |
| 1209 | } | |
| 1210 | Stack.Push( func_78( "Color Set: ", " < Primary >" ) ); | |
| 1211 | Jump @Label_83; | |
| 1212 | ||
| 1213 | :Label_82 | |
| 1214 | Stack.Push( func_78( "Color Set: ", " < Secondary >" ) ); | |
| 1215 | ||
| 1216 | :Label_83 | |
| 1217 | func_70( Stack[0] ); | |
| 1218 | func_70( func_78( func_79( "Red: < ", func_84( 0 ) ), " >" ) ); | |
| 1219 | func_70( func_78( func_79( "Green: < ", func_84( 1 ) ), " >" ) ); | |
| 1220 | func_70( func_78( func_79( "Blue: < ", func_84( 2 ) ), " >" ) ); | |
| 1221 | Jump @Label_68; | |
| 1222 | ||
| 1223 | :Label_47 | |
| 1224 | func_69( "Car Door Options" ); | |
| 1225 | func_70( func_78( func_79( "Door < ", Static_30 ), " >" ) ); | |
| 1226 | func_70( func_76( player_id() ) ); | |
| 1227 | func_70( "Open Door" ); | |
| 1228 | func_70( "Close Door" ); | |
| 1229 | Jump @Label_68; | |
| 1230 | ||
| 1231 | :Label_48 | |
| 1232 | func_72(); | |
| 1233 | func_73( "Mod Shop - Misc", 0.72f, 0.12f ); | |
| 1234 | Stack.Push( player_ped_id() ); | |
| 1235 | var_1 = Stack.Peek(); | |
| 1236 | Stack.Push( 0 ); | |
| 1237 | Stack.Push( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ); | |
| 1238 | var_0 = Stack.Peek(); | |
| 1239 | if ( !( Stack[0] ) ) | |
| 1240 | {
| |
| 1241 | Jump @Label_85; | |
| 1242 | } | |
| 1243 | var_1 = get_vehicle_ped_is_in( var_1, 0 ); | |
| 1244 | ||
| 1245 | :Label_85 | |
| 1246 | var_2 = 0; | |
| 1247 | if ( !( var_0 ) ) | |
| 1248 | {
| |
| 1249 | Jump @Label_86; | |
| 1250 | } | |
| 1251 | var_2 = get_vehicle_livery( var_1 ); | |
| 1252 | ||
| 1253 | :Label_86 | |
| 1254 | func_70( func_78( func_79( "Livery: < ", var_2 ), " >" ) ); | |
| 1255 | Jump @Label_68; | |
| 1256 | ||
| 1257 | :Label_49 | |
| 1258 | func_69( "Tunables Mods" ); | |
| 1259 | func_70( func_71( "Snow: ", Global_262144.Imm[4605] ) ); | |
| 1260 | func_70( func_71( "No Idle Timer: ", 900000 != Global_262144.Imm[71] ) ); | |
| 1261 | func_70( func_71( "Free Cars: ", 1.0f != Global_262144.Imm[60] ) ); | |
| 1262 | func_70( func_71( "Free Clothes: ", 1.0f != Global_262144.Imm[55] ) ); | |
| 1263 | func_70( func_71( "XMAS Content: ", Global_262144.Imm[4613] ) ); | |
| 1264 | Jump @Label_68; | |
| 1265 | ||
| 1266 | :Label_50 | |
| 1267 | func_69( "Misc Mods" ); | |
| 1268 | func_70( "Ped Options" ); | |
| 1269 | func_70( func_71( "Throw Cars: ", Static_36 ) ); | |
| 1270 | func_70( func_71( "Rocket Gun: ", Static_5 ) ); | |
| 1271 | func_70( func_71( "Gravity Gun: ", Static_12 ) ); | |
| 1272 | func_70( func_71( "Dead Eye: ", (1 && Static_51) ) ); | |
| 1273 | func_70( func_71( "First Person: ", Static_63 ) ); | |
| 1274 | func_70( func_78( "R* Shirt: < ", func_87( Static_87 ) ) ); | |
| 1275 | func_70( func_78( "Rocket Gun Bullet: ", func_88( Static_90 ) ) ); | |
| 1276 | Jump @Label_68; | |
| 1277 | ||
| 1278 | :Label_51 | |
| 1279 | func_69( get_player_name( Static_8 ) ); | |
| 1280 | func_70( "Player Tracking" ); | |
| 1281 | func_70( "Throw Hands Up" ); | |
| 1282 | func_70( "Cower" ); | |
| 1283 | func_70( "Stand Still" ); | |
| 1284 | func_70( "Enter My Car" ); | |
| 1285 | func_70( func_78( "Animation: ", func_77( Static_40 ) ) ); | |
| 1286 | func_70( "Clear Tasks" ); | |
| 1287 | Jump @Label_68; | |
| 1288 | ||
| 1289 | :Label_52 | |
| 1290 | func_69( "Misc Vehicle Options" ); | |
| 1291 | func_70( func_71( "RPG Car: ", Global_15000 ) ); | |
| 1292 | func_70( func_71( "Vehicle Boost: ", Static_42 ) ); | |
| 1293 | func_70( func_71( "Vehicle Ramp: ", Static_43 ) ); | |
| 1294 | func_70( func_78( "Funny Car: ", func_89( Static_16 ) ) ); | |
| 1295 | Jump @Label_68; | |
| 1296 | ||
| 1297 | :Label_53 | |
| 1298 | func_69( "Object Spawner" ); | |
| 1299 | Stack.Push( "Current Object: " ); | |
| 1300 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 1301 | {
| |
| 1302 | Jump @Label_90; | |
| 1303 | } | |
| 1304 | Stack.Push( Static_52 ); | |
| 1305 | Stack.Push( func_79( Stack[1], Stack[0] ) ); | |
| 1306 | Jump @Label_91; | |
| 1307 | ||
| 1308 | :Label_90 | |
| 1309 | Stack.Push( "N/A" ); | |
| 1310 | Stack.Push( func_78( Stack[1], Stack[0] ) ); | |
| 1311 | ||
| 1312 | :Label_91 | |
| 1313 | func_70( Stack[0] ); | |
| 1314 | func_70( "Spawn Object" ); | |
| 1315 | func_70( func_71( "Pick Up Object: ", Static_53 ) ); | |
| 1316 | func_70( func_71( "Point For Handle: ", Static_57 ) ); | |
| 1317 | func_70( func_71( "Freeze After Pick-Up: ", Static_54 ) ); | |
| 1318 | func_70( func_78( "Attachment: ", func_92() ) ); | |
| 1319 | func_70( func_78( "Precision Level: ", func_93( Static_56 ) ) ); | |
| 1320 | func_94( "-------------------Rotation-------------------" ); | |
| 1321 | func_96( func_95( Static_52, 0 ), does_entity_exist( Static_52 ) ); | |
| 1322 | func_70( " - X +" ); | |
| 1323 | func_96( func_95( Static_52, 1 ), does_entity_exist( Static_52 ) ); | |
| 1324 | func_70( " - Y +" ); | |
| 1325 | func_96( func_95( Static_52, 2 ), does_entity_exist( Static_52 ) ); | |
| 1326 | func_70( " - Z +" ); | |
| 1327 | func_94( "-------------------Position-------------------" ); | |
| 1328 | func_96( func_97( Static_52, 0 ), does_entity_exist( Static_52 ) ); | |
| 1329 | func_70( " - X +" ); | |
| 1330 | func_96( func_97( Static_52, 1 ), does_entity_exist( Static_52 ) ); | |
| 1331 | func_70( " - Y +" ); | |
| 1332 | func_96( func_97( Static_52, 2 ), does_entity_exist( Static_52 ) ); | |
| 1333 | func_70( " - Z +" ); | |
| 1334 | Jump @Label_68; | |
| 1335 | ||
| 1336 | :Label_54 | |
| 1337 | func_69( get_player_name( Static_8 ) ); | |
| 1338 | func_70( "Teleport To" ); | |
| 1339 | func_70( "Teleport To Me" ); | |
| 1340 | Jump @Label_68; | |
| 1341 | ||
| 1342 | :Label_55 | |
| 1343 | func_69( func_78( get_player_name( Static_8 ), " - Tracking" ) ); | |
| 1344 | func_70( func_71( "Tracer: ", is_bit_set( Static_59, Static_8 ) ) ); | |
| 1345 | func_70( func_71( "Show Vehicle Coords: ", Static_62 ) ); | |
| 1346 | func_96( func_98( Static_8, 0 ), does_entity_exist( get_player_ped( Static_8 ) ) ); | |
| 1347 | func_70( " X" ); | |
| 1348 | func_96( func_98( Static_8, 1 ), does_entity_exist( get_player_ped( Static_8 ) ) ); | |
| 1349 | func_70( " Y" ); | |
| 1350 | func_96( func_98( Static_8, 2 ), does_entity_exist( get_player_ped( Static_8 ) ) ); | |
| 1351 | func_70( " Z" ); | |
| 1352 | Jump @Label_68; | |
| 1353 | ||
| 1354 | :Label_56 | |
| 1355 | func_69( "Plate Options" ); | |
| 1356 | func_70( "Set Plate Text" ); | |
| 1357 | func_70( func_78( func_79( "Plate Index: < ", Static_14 ), " >" ) ); | |
| 1358 | Jump @Label_68; | |
| 1359 | ||
| 1360 | :Label_57 | |
| 1361 | func_72(); | |
| 1362 | func_73( "Player Options - Online Players", 0.72f, 0.12f ); | |
| 1363 | var_0 = 0; | |
| 1364 | ||
| 1365 | :Label_99 | |
| 1366 | func_70( get_player_name( var_0 ) ); | |
| 1367 | Stack.Push( var_0 + 1 ); | |
| 1368 | var_0 = Stack.Peek(); | |
| 1369 | Stack.Push( 15 ); | |
| 1370 | if ( !( Stack[1] > Stack[0] ) ) | |
| 1371 | {
| |
| 1372 | Jump @Label_99; | |
| 1373 | } | |
| 1374 | Jump @Label_68; | |
| 1375 | ||
| 1376 | :Label_58 | |
| 1377 | func_72(); | |
| 1378 | func_69( func_78( "Attach - ", get_player_name( Static_72 ) ) ); | |
| 1379 | func_70( "Ped" ); | |
| 1380 | func_70( "Vehicle" ); | |
| 1381 | Jump @Label_68; | |
| 1382 | ||
| 1383 | :Label_59 | |
| 1384 | func_69( "Mod Shop" ); | |
| 1385 | func_70( "Performance/Body Mods" ); | |
| 1386 | func_70( "Tire Mods" ); | |
| 1387 | func_70( "Window Options" ); | |
| 1388 | func_70( "Toggle Mods" ); | |
| 1389 | func_70( "Misc Mods" ); | |
| 1390 | Jump @Label_68; | |
| 1391 | ||
| 1392 | :Label_60 | |
| 1393 | func_72(); | |
| 1394 | func_73( "Mod Shop - Performance/Body", 0.72f, 0.12f ); | |
| 1395 | var_0 = 0; | |
| 1396 | var_1 = -1; | |
| 1397 | Stack.Push( player_ped_id() ); | |
| 1398 | var_2 = Stack.Peek(); | |
| 1399 | Stack.Push( 0 ); | |
| 1400 | Stack.Push( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ); | |
| 1401 | var_4 = Stack.Peek(); | |
| 1402 | if ( !( Stack[0] ) ) | |
| 1403 | {
| |
| 1404 | Jump @Label_100; | |
| 1405 | } | |
| 1406 | var_3 = get_vehicle_ped_is_in( var_2, 0 ); | |
| 1407 | ||
| 1408 | :Label_100 | |
| 1409 | var_1 = 0; | |
| 1410 | if ( !( var_4 ) ) | |
| 1411 | {
| |
| 1412 | Jump @Label_101; | |
| 1413 | } | |
| 1414 | var_1 = get_vehicle_mod( var_3, var_0 ); | |
| 1415 | ||
| 1416 | :Label_101 | |
| 1417 | func_70( func_78( func_79( func_102( var_0 ), var_1 ), " >" ) ); | |
| 1418 | Stack.Push( var_0 + 1 ); | |
| 1419 | var_0 = Stack.Peek(); | |
| 1420 | Stack.Push( 16 ); | |
| 1421 | if ( !( Stack[1] > Stack[0] ) ) | |
| 1422 | {
| |
| 1423 | Jump @Label_100; | |
| 1424 | } | |
| 1425 | Jump @Label_68; | |
| 1426 | ||
| 1427 | :Label_61 | |
| 1428 | func_72(); | |
| 1429 | func_73( "Mod Shop - Tires", 0.72f, 0.12f ); | |
| 1430 | var_2 = 0; | |
| 1431 | func_70( func_103( Static_21 ) ); | |
| 1432 | Stack.Push( player_ped_id() ); | |
| 1433 | var_0 = Stack.Peek(); | |
| 1434 | Stack.Push( 0 ); | |
| 1435 | Stack.Push( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ); | |
| 1436 | var_1 = Stack.Peek(); | |
| 1437 | if ( !( Stack[0] ) ) | |
| 1438 | {
| |
| 1439 | Jump @Label_104; | |
| 1440 | } | |
| 1441 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 1442 | ||
| 1443 | :Label_104 | |
| 1444 | if ( !( var_1 ) ) | |
| 1445 | {
| |
| 1446 | Jump @Label_105; | |
| 1447 | } | |
| 1448 | var_2 = get_vehicle_mod( var_0, 23 + Static_21 ); | |
| 1449 | ||
| 1450 | :Label_105 | |
| 1451 | func_70( func_78( func_79( func_102( Static_21 + 23 ), var_2 ), " >" ) ); | |
| 1452 | var_2 = 0; | |
| 1453 | if ( !( var_1 ) ) | |
| 1454 | {
| |
| 1455 | Jump @Label_106; | |
| 1456 | } | |
| 1457 | var_2 = get_vehicle_wheel_type( var_0 ); | |
| 1458 | ||
| 1459 | :Label_106 | |
| 1460 | func_70( func_78( func_79( "Wheel Type: < ", var_2 ), " >" ) ); | |
| 1461 | var_2 = 0; | |
| 1462 | var_3 = 0; | |
| 1463 | if ( !( var_1 ) ) | |
| 1464 | {
| |
| 1465 | Jump @Label_107; | |
| 1466 | } | |
| 1467 | get_vehicle_extra_colours( var_0, &var_2, &var_3 ); | |
| 1468 | ||
| 1469 | :Label_107 | |
| 1470 | func_70( func_78( func_79( "Wheel Color: < ", var_3 ), " >" ) ); | |
| 1471 | Jump @Label_68; | |
| 1472 | ||
| 1473 | :Label_62 | |
| 1474 | func_72(); | |
| 1475 | func_73( "Mod Shop - Toggles", 0.72f, 0.12f ); | |
| 1476 | var_0 = 17; | |
| 1477 | var_3 = 0; | |
| 1478 | Stack.Push( player_ped_id() ); | |
| 1479 | var_1 = Stack.Peek(); | |
| 1480 | Stack.Push( 0 ); | |
| 1481 | Stack.Push( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ); | |
| 1482 | var_2 = Stack.Peek(); | |
| 1483 | if ( !( Stack[0] ) ) | |
| 1484 | {
| |
| 1485 | Jump @Label_108; | |
| 1486 | } | |
| 1487 | var_1 = get_vehicle_ped_is_in( var_1, 0 ); | |
| 1488 | ||
| 1489 | :Label_108 | |
| 1490 | if ( !( var_2 ) ) | |
| 1491 | {
| |
| 1492 | Jump @Label_109; | |
| 1493 | } | |
| 1494 | var_3 = is_toggle_mod_on( var_1, var_0 ); | |
| 1495 | ||
| 1496 | :Label_109 | |
| 1497 | func_70( func_71( func_102( var_0 ), var_3 ) ); | |
| 1498 | Stack.Push( var_0 + 1 ); | |
| 1499 | var_0 = Stack.Peek(); | |
| 1500 | Stack.Push( 22 ); | |
| 1501 | if ( !( Stack[1] > Stack[0] ) ) | |
| 1502 | {
| |
| 1503 | Jump @Label_108; | |
| 1504 | } | |
| 1505 | Jump @Label_68; | |
| 1506 | ||
| 1507 | :Label_63 | |
| 1508 | func_72(); | |
| 1509 | func_73( "Mod Shop - Windows", 0.72f, 0.12f ); | |
| 1510 | var_2 = 0; | |
| 1511 | var_0 = 0; | |
| 1512 | Stack.Push( player_ped_id() ); | |
| 1513 | var_1 = Stack.Peek(); | |
| 1514 | Stack.Push( 0 ); | |
| 1515 | Stack.Push( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ); | |
| 1516 | var_0 = Stack.Peek(); | |
| 1517 | if ( !( Stack[0] ) ) | |
| 1518 | {
| |
| 1519 | Jump @Label_110; | |
| 1520 | } | |
| 1521 | var_1 = get_vehicle_ped_is_in( var_1, 0 ); | |
| 1522 | ||
| 1523 | :Label_110 | |
| 1524 | if ( !( var_0 ) ) | |
| 1525 | {
| |
| 1526 | Jump @Label_111; | |
| 1527 | } | |
| 1528 | var_2 = get_vehicle_window_tint( var_1 ); | |
| 1529 | ||
| 1530 | :Label_111 | |
| 1531 | func_70( func_78( func_79( "Window Tint: < ", var_2 ), " >" ) ); | |
| 1532 | Jump @Label_68; | |
| 1533 | ||
| 1534 | :Label_64 | |
| 1535 | func_69( "Map Mods" ); | |
| 1536 | func_70( func_112( Static_85 ) ); | |
| 1537 | func_70( func_78( "Map Mod: < ", func_113( Static_86 ) ) ); | |
| 1538 | Jump @Label_68; | |
| 1539 | ||
| 1540 | :Label_65 | |
| 1541 | func_69( "Map Options" ); | |
| 1542 | func_70( "Object Spawner" ); | |
| 1543 | func_70( "Map Mods" ); | |
| 1544 | Jump @Label_68; | |
| 1545 | ||
| 1546 | :Label_66 | |
| 1547 | func_69( "Ped Options" ); | |
| 1548 | func_70( func_79( "Ped: ", Static_52 ) ); | |
| 1549 | func_70( "Spawn Ped" ); | |
| 1550 | func_70( func_78( "Point For Ped: ", func_114( is_bit_set( Static_31, 12 ) ) ) ); | |
| 1551 | func_70( func_78( "Animation: ", func_77( Static_92 ) ) ); | |
| 1552 | Jump @Label_68; | |
| 1553 | ||
| 1554 | :Label_67 | |
| 1555 | func_69( "Menu Options" ); | |
| 1556 | func_70( func_78( "Color: ", func_115( Static_93 ) ) ); | |
| 1557 | func_70( func_78( func_79( "Red: < ", Static_94.Imm[Static_93 * 4].Imm[0] ), " >" ) ); | |
| 1558 | func_70( func_78( func_79( "Green: < ", Static_94.Imm[Static_93 * 4].Imm[1] ), " >" ) ); | |
| 1559 | func_70( func_78( func_79( "Blue: < ", Static_94.Imm[Static_93 * 4].Imm[2] ), " >" ) ); | |
| 1560 | func_70( func_78( func_79( "Alpha: < ", Static_94.Imm[Static_93 * 4].Imm[3] ), " >" ) ); | |
| 1561 | Jump @Label_68; | |
| 1562 | ||
| 1563 | :Label_68 | |
| 1564 | Jump @Label_8; | |
| 1565 | return; | |
| 1566 | } | |
| 1567 | ||
| 1568 | void func_24() | |
| 1569 | {
| |
| 1570 | Var32 var_0; | |
| 1571 | Var32 var_1; | |
| 1572 | Var32 var_2; | |
| 1573 | Var32 var_3; | |
| 1574 | Var32 var_4; | |
| 1575 | Var32 var_5; | |
| 1576 | Var32 var_6; | |
| 1577 | Var32 var_7; | |
| 1578 | Switch( Static_1 ) | |
| 1579 | {
| |
| 1580 | case 1: Jump @Label_116; | |
| 1581 | case 2: Jump @Label_117; | |
| 1582 | case 3: Jump @Label_118; | |
| 1583 | case 4: Jump @Label_119; | |
| 1584 | case 5: Jump @Label_120; | |
| 1585 | case 6: Jump @Label_121; | |
| 1586 | case 7: Jump @Label_122; | |
| 1587 | case 8: Jump @Label_123; | |
| 1588 | case 9: Jump @Label_124; | |
| 1589 | case 10: Jump @Label_125; | |
| 1590 | case 11: Jump @Label_126; | |
| 1591 | case 12: Jump @Label_127; | |
| 1592 | case 13: Jump @Label_128; | |
| 1593 | case 16: Jump @Label_129; | |
| 1594 | case 17: Jump @Label_130; | |
| 1595 | case 18: Jump @Label_131; | |
| 1596 | case 20: Jump @Label_132; | |
| 1597 | case 21: Jump @Label_133; | |
| 1598 | case 22: Jump @Label_134; | |
| 1599 | case 23: Jump @Label_135; | |
| 1600 | case 24: Jump @Label_136; | |
| 1601 | case 25: Jump @Label_137; | |
| 1602 | case 26: Jump @Label_138; | |
| 1603 | case 27: Jump @Label_139; | |
| 1604 | case 28: Jump @Label_140; | |
| 1605 | case 29: Jump @Label_141; | |
| 1606 | case 30: Jump @Label_142; | |
| 1607 | case 33: Jump @Label_143; | |
| 1608 | case 35: Jump @Label_144; | |
| 1609 | case 36: Jump @Label_145; | |
| 1610 | case 37: Jump @Label_146; | |
| 1611 | } | |
| 1612 | Jump @Label_147; | |
| 1613 | ||
| 1614 | :Label_116 | |
| 1615 | Switch( Static_2 ) | |
| 1616 | {
| |
| 1617 | case 1: Jump @Label_148; | |
| 1618 | case 2: Jump @Label_149; | |
| 1619 | case 3: Jump @Label_150; | |
| 1620 | case 4: Jump @Label_151; | |
| 1621 | case 5: Jump @Label_152; | |
| 1622 | case 6: Jump @Label_153; | |
| 1623 | case 7: Jump @Label_154; | |
| 1624 | case 8: Jump @Label_155; | |
| 1625 | } | |
| 1626 | Jump @Label_147; | |
| 1627 | ||
| 1628 | :Label_148 | |
| 1629 | Static_1 = 2; | |
| 1630 | Static_2 = 1; | |
| 1631 | Jump @Label_147; | |
| 1632 | ||
| 1633 | :Label_149 | |
| 1634 | Static_1 = 3; | |
| 1635 | Static_2 = 1; | |
| 1636 | Jump @Label_147; | |
| 1637 | ||
| 1638 | :Label_150 | |
| 1639 | Static_1 = 11; | |
| 1640 | Static_2 = 1; | |
| 1641 | Jump @Label_147; | |
| 1642 | ||
| 1643 | :Label_151 | |
| 1644 | Static_1 = 12; | |
| 1645 | Static_2 = 1; | |
| 1646 | Jump @Label_147; | |
| 1647 | ||
| 1648 | :Label_152 | |
| 1649 | Static_1 = 36; | |
| 1650 | Static_2 = 1; | |
| 1651 | Jump @Label_147; | |
| 1652 | ||
| 1653 | :Label_153 | |
| 1654 | Static_1 = 38; | |
| 1655 | Static_2 = 1; | |
| 1656 | Jump @Label_147; | |
| 1657 | ||
| 1658 | :Label_154 | |
| 1659 | Static_1 = 20; | |
| 1660 | Static_2 = 1; | |
| 1661 | Jump @Label_147; | |
| 1662 | ||
| 1663 | :Label_155 | |
| 1664 | Static_1 = 21; | |
| 1665 | Static_2 = 1; | |
| 1666 | Jump @Label_147; | |
| 1667 | ||
| 1668 | :Label_118 | |
| 1669 | Switch( Static_2 ) | |
| 1670 | {
| |
| 1671 | case 2: Jump @Label_156; | |
| 1672 | case 3: Jump @Label_157; | |
| 1673 | case 4: Jump @Label_158; | |
| 1674 | case 5: Jump @Label_159; | |
| 1675 | case 6: Jump @Label_160; | |
| 1676 | case 7: Jump @Label_161; | |
| 1677 | } | |
| 1678 | Jump @Label_147; | |
| 1679 | ||
| 1680 | :Label_156 | |
| 1681 | Static_1 = 16; | |
| 1682 | Static_2 = 1; | |
| 1683 | Jump @Label_147; | |
| 1684 | ||
| 1685 | :Label_157 | |
| 1686 | Static_1 = 23; | |
| 1687 | Static_2 = 1; | |
| 1688 | Jump @Label_147; | |
| 1689 | ||
| 1690 | :Label_158 | |
| 1691 | Static_13 = !Static_13; | |
| 1692 | Jump @Label_147; | |
| 1693 | ||
| 1694 | :Label_159 | |
| 1695 | Static_9 = !Static_9; | |
| 1696 | Jump @Label_147; | |
| 1697 | ||
| 1698 | :Label_160 | |
| 1699 | if ( !( is_ped_in_any_vehicle( player_ped_id(), 0 ) ) ) | |
| 1700 | {
| |
| 1701 | Jump @Label_147; | |
| 1702 | } | |
| 1703 | set_vehicle_fixed( get_vehicle_ped_is_in( player_ped_id(), 0 ) ); | |
| 1704 | Jump @Label_147; | |
| 1705 | ||
| 1706 | :Label_161 | |
| 1707 | func_162(); | |
| 1708 | Jump @Label_147; | |
| 1709 | ||
| 1710 | :Label_117 | |
| 1711 | Switch( Static_2 ) | |
| 1712 | {
| |
| 1713 | case 1: Jump @Label_163; | |
| 1714 | case 2: Jump @Label_164; | |
| 1715 | case 3: Jump @Label_165; | |
| 1716 | case 4: Jump @Label_166; | |
| 1717 | case 5: Jump @Label_167; | |
| 1718 | case 6: Jump @Label_168; | |
| 1719 | case 7: Jump @Label_169; | |
| 1720 | } | |
| 1721 | Jump @Label_147; | |
| 1722 | ||
| 1723 | :Label_163 | |
| 1724 | Static_1 = 4; | |
| 1725 | Static_2 = 1; | |
| 1726 | Jump @Label_147; | |
| 1727 | ||
| 1728 | :Label_164 | |
| 1729 | Static_1 = 9; | |
| 1730 | Static_2 = 1; | |
| 1731 | Jump @Label_147; | |
| 1732 | ||
| 1733 | :Label_165 | |
| 1734 | Static_1 = 13; | |
| 1735 | Static_2 = 1; | |
| 1736 | Jump @Label_147; | |
| 1737 | ||
| 1738 | :Label_166 | |
| 1739 | Static_3 = !Static_3; | |
| 1740 | Jump @Label_147; | |
| 1741 | ||
| 1742 | :Label_167 | |
| 1743 | Static_4 = !Static_4; | |
| 1744 | Jump @Label_147; | |
| 1745 | ||
| 1746 | :Label_168 | |
| 1747 | Static_17 = !Static_17; | |
| 1748 | Jump @Label_147; | |
| 1749 | ||
| 1750 | :Label_169 | |
| 1751 | func_170( &Static_31, 9 ); | |
| 1752 | Jump @Label_147; | |
| 1753 | ||
| 1754 | :Label_119 | |
| 1755 | Switch( Static_2 ) | |
| 1756 | {
| |
| 1757 | case 1: Jump @Label_171; | |
| 1758 | } | |
| 1759 | Jump @Label_172; | |
| 1760 | ||
| 1761 | :Label_171 | |
| 1762 | Static_1 = 7; | |
| 1763 | Static_2 = 1; | |
| 1764 | Jump @Label_147; | |
| 1765 | ||
| 1766 | :Label_172 | |
| 1767 | if ( !( network_is_player_active( Static_2 - 2 ) ) ) | |
| 1768 | {
| |
| 1769 | Jump @Label_147; | |
| 1770 | } | |
| 1771 | Static_8 = Static_2 - 2; | |
| 1772 | Static_1 = 5; | |
| 1773 | Static_2 = 1; | |
| 1774 | Jump @Label_147; | |
| 1775 | ||
| 1776 | :Label_122 | |
| 1777 | Switch( Static_2 ) | |
| 1778 | {
| |
| 1779 | case 1: Jump @Label_173; | |
| 1780 | case 2: Jump @Label_174; | |
| 1781 | case 3: Jump @Label_175; | |
| 1782 | case 4: Jump @Label_176; | |
| 1783 | case 5: Jump @Label_177; | |
| 1784 | case 6: Jump @Label_178; | |
| 1785 | } | |
| 1786 | Jump @Label_147; | |
| 1787 | ||
| 1788 | :Label_173 | |
| 1789 | func_179(); | |
| 1790 | Jump @Label_147; | |
| 1791 | ||
| 1792 | :Label_174 | |
| 1793 | func_180(); | |
| 1794 | Jump @Label_147; | |
| 1795 | ||
| 1796 | :Label_175 | |
| 1797 | var_0 = 0; | |
| 1798 | ||
| 1799 | :Label_183 | |
| 1800 | if ( !( network_is_player_active( var_0 ) ) ) | |
| 1801 | {
| |
| 1802 | Jump @Label_181; | |
| 1803 | } | |
| 1804 | if ( (func_182( get_player_name( var_0 ) ) || player_id() == var_0) ) | |
| 1805 | {
| |
| 1806 | Jump @Label_181; | |
| 1807 | } | |
| 1808 | var_1 = get_player_ped( var_0 ); | |
| 1809 | if ( !( does_entity_exist( var_1 ) ) ) | |
| 1810 | {
| |
| 1811 | Jump @Label_181; | |
| 1812 | } | |
| 1813 | task_follow_nav_mesh_to_coord( var_1, get_entity_coords( player_ped_id(), 1 ){3}, 3.0f, 1000, 1048576000, 0, 1193033728 );
| |
| 1814 | ||
| 1815 | :Label_181 | |
| 1816 | var_0++; | |
| 1817 | if ( !( var_0 <= 15 ) ) | |
| 1818 | {
| |
| 1819 | Jump @Label_147; | |
| 1820 | } | |
| 1821 | Jump @Label_183; | |
| 1822 | ||
| 1823 | :Label_176 | |
| 1824 | func_184(); | |
| 1825 | Jump @Label_147; | |
| 1826 | ||
| 1827 | :Label_177 | |
| 1828 | func_185(); | |
| 1829 | Jump @Label_147; | |
| 1830 | ||
| 1831 | :Label_178 | |
| 1832 | func_186(); | |
| 1833 | Jump @Label_147; | |
| 1834 | ||
| 1835 | :Label_120 | |
| 1836 | if ( !( network_is_player_active( Static_8 ) ) ) | |
| 1837 | {
| |
| 1838 | Jump @Label_147; | |
| 1839 | } | |
| 1840 | Switch( Static_2 ) | |
| 1841 | {
| |
| 1842 | case 1: Jump @Label_187; | |
| 1843 | case 2: Jump @Label_188; | |
| 1844 | case 3: Jump @Label_189; | |
| 1845 | case 4: Jump @Label_190; | |
| 1846 | case 5: Jump @Label_191; | |
| 1847 | case 6: Jump @Label_192; | |
| 1848 | case 7: Jump @Label_193; | |
| 1849 | } | |
| 1850 | Jump @Label_147; | |
| 1851 | ||
| 1852 | :Label_187 | |
| 1853 | Static_1 = 25; | |
| 1854 | Static_2 = 1; | |
| 1855 | Jump @Label_147; | |
| 1856 | ||
| 1857 | :Label_188 | |
| 1858 | Static_1 = 6; | |
| 1859 | Static_2 = 1; | |
| 1860 | Jump @Label_147; | |
| 1861 | ||
| 1862 | :Label_189 | |
| 1863 | Static_1 = 8; | |
| 1864 | Static_2 = 1; | |
| 1865 | Jump @Label_147; | |
| 1866 | ||
| 1867 | :Label_190 | |
| 1868 | Static_1 = 22; | |
| 1869 | Static_2 = 1; | |
| 1870 | Jump @Label_147; | |
| 1871 | ||
| 1872 | :Label_191 | |
| 1873 | func_194( Static_8 ); | |
| 1874 | Jump @Label_147; | |
| 1875 | ||
| 1876 | :Label_192 | |
| 1877 | func_195( Static_8 ); | |
| 1878 | Jump @Label_147; | |
| 1879 | ||
| 1880 | :Label_193 | |
| 1881 | func_196( Static_8 ); | |
| 1882 | Jump @Label_147; | |
| 1883 | ||
| 1884 | :Label_121 | |
| 1885 | Switch( Static_2 ) | |
| 1886 | {
| |
| 1887 | case 1: Jump @Label_197; | |
| 1888 | case 2: Jump @Label_198; | |
| 1889 | case 3: Jump @Label_199; | |
| 1890 | case 4: Jump @Label_200; | |
| 1891 | case 5: Jump @Label_201; | |
| 1892 | case 6: Jump @Label_202; | |
| 1893 | case 7: Jump @Label_203; | |
| 1894 | case 8: Jump @Label_204; | |
| 1895 | case 9: Jump @Label_205; | |
| 1896 | } | |
| 1897 | Jump @Label_147; | |
| 1898 | ||
| 1899 | :Label_197 | |
| 1900 | func_206( Static_8 ); | |
| 1901 | Jump @Label_147; | |
| 1902 | ||
| 1903 | :Label_198 | |
| 1904 | func_207( Static_8 ); | |
| 1905 | Jump @Label_147; | |
| 1906 | ||
| 1907 | :Label_199 | |
| 1908 | func_208( Static_8 ); | |
| 1909 | Jump @Label_147; | |
| 1910 | ||
| 1911 | :Label_200 | |
| 1912 | func_209( Static_8, 1 ); | |
| 1913 | Jump @Label_147; | |
| 1914 | ||
| 1915 | :Label_201 | |
| 1916 | func_209( Static_8, 0 ); | |
| 1917 | Jump @Label_147; | |
| 1918 | ||
| 1919 | :Label_202 | |
| 1920 | func_210( Static_8 ); | |
| 1921 | Jump @Label_147; | |
| 1922 | ||
| 1923 | :Label_203 | |
| 1924 | func_211( Static_8 ); | |
| 1925 | Jump @Label_147; | |
| 1926 | ||
| 1927 | :Label_204 | |
| 1928 | func_212( Static_8 ); | |
| 1929 | Jump @Label_147; | |
| 1930 | ||
| 1931 | :Label_205 | |
| 1932 | func_213( Static_8 ); | |
| 1933 | Jump @Label_147; | |
| 1934 | ||
| 1935 | :Label_123 | |
| 1936 | Switch( Static_2 ) | |
| 1937 | {
| |
| 1938 | case 1: Jump @Label_214; | |
| 1939 | case 2: Jump @Label_215; | |
| 1940 | case 3: Jump @Label_216; | |
| 1941 | case 4: Jump @Label_217; | |
| 1942 | case 5: Jump @Label_218; | |
| 1943 | case 6: Jump @Label_219; | |
| 1944 | case 7: Jump @Label_220; | |
| 1945 | } | |
| 1946 | Jump @Label_147; | |
| 1947 | ||
| 1948 | :Label_214 | |
| 1949 | func_221(); | |
| 1950 | Jump @Label_147; | |
| 1951 | ||
| 1952 | :Label_215 | |
| 1953 | func_222( Static_8 ); | |
| 1954 | Jump @Label_147; | |
| 1955 | ||
| 1956 | :Label_216 | |
| 1957 | func_223( Static_8, GetHash("WEAPON_STUNGUN") );
| |
| 1958 | Jump @Label_147; | |
| 1959 | ||
| 1960 | :Label_217 | |
| 1961 | func_223( Static_8, 2138347493 ); | |
| 1962 | Jump @Label_147; | |
| 1963 | ||
| 1964 | :Label_218 | |
| 1965 | func_223( Static_8, GetHash("WEAPON_FLARE") );
| |
| 1966 | Jump @Label_147; | |
| 1967 | ||
| 1968 | :Label_219 | |
| 1969 | func_223( Static_8, GetHash("WEAPON_BZGAS") );
| |
| 1970 | Jump @Label_147; | |
| 1971 | ||
| 1972 | :Label_220 | |
| 1973 | func_223( Static_8, GetHash("WEAPON_MINIGUN") );
| |
| 1974 | Jump @Label_147; | |
| 1975 | ||
| 1976 | :Label_124 | |
| 1977 | Switch( Static_2 ) | |
| 1978 | {
| |
| 1979 | case 1: Jump @Label_224; | |
| 1980 | case 2: Jump @Label_225; | |
| 1981 | case 3: Jump @Label_226; | |
| 1982 | case 4: Jump @Label_227; | |
| 1983 | case 5: Jump @Label_228; | |
| 1984 | case 6: Jump @Label_229; | |
| 1985 | case 7: Jump @Label_230; | |
| 1986 | case 8: Jump @Label_231; | |
| 1987 | case 9: Jump @Label_232; | |
| 1988 | case 10: Jump @Label_233; | |
| 1989 | case 11: Jump @Label_234; | |
| 1990 | case 12: Jump @Label_235; | |
| 1991 | case 13: Jump @Label_236; | |
| 1992 | case 14: Jump @Label_237; | |
| 1993 | case 15: Jump @Label_238; | |
| 1994 | case 16: Jump @Label_239; | |
| 1995 | } | |
| 1996 | Jump @Label_147; | |
| 1997 | ||
| 1998 | :Label_224 | |
| 1999 | Static_1 = 10; | |
| 2000 | Jump @Label_147; | |
| 2001 | ||
| 2002 | :Label_225 | |
| 2003 | var_0 = func_240( 30 ); | |
| 2004 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2005 | {
| |
| 2006 | Jump @Label_147; | |
| 2007 | } | |
| 2008 | var_0 = get_hash_key( var_0 ); | |
| 2009 | if ( !( is_model_in_cdimage( var_0 ) ) ) | |
| 2010 | {
| |
| 2011 | Jump @Label_147; | |
| 2012 | } | |
| 2013 | func_241( var_0 ); | |
| 2014 | Jump @Label_147; | |
| 2015 | ||
| 2016 | :Label_226 | |
| 2017 | func_241( GetHash("u_m_m_jesus_01") );
| |
| 2018 | Jump @Label_147; | |
| 2019 | ||
| 2020 | :Label_227 | |
| 2021 | func_241( GetHash("u_m_y_rsranger_01") );
| |
| 2022 | Jump @Label_147; | |
| 2023 | ||
| 2024 | :Label_228 | |
| 2025 | func_241( GetHash("a_f_y_topless_01") );
| |
| 2026 | Jump @Label_147; | |
| 2027 | ||
| 2028 | :Label_229 | |
| 2029 | func_241( GetHash("a_m_o_acult_01") );
| |
| 2030 | Jump @Label_147; | |
| 2031 | ||
| 2032 | :Label_230 | |
| 2033 | func_241( GetHash("s_m_m_movalien_01") );
| |
| 2034 | Jump @Label_147; | |
| 2035 | ||
| 2036 | :Label_231 | |
| 2037 | func_241( GetHash("s_m_m_movspace_01") );
| |
| 2038 | Jump @Label_147; | |
| 2039 | ||
| 2040 | :Label_232 | |
| 2041 | func_241( GetHash("ig_lamardavis") );
| |
| 2042 | Jump @Label_147; | |
| 2043 | ||
| 2044 | :Label_233 | |
| 2045 | func_241( GetHash("mp_g_m_pros_01") );
| |
| 2046 | Jump @Label_147; | |
| 2047 | ||
| 2048 | :Label_234 | |
| 2049 | func_241( GetHash("ig_nervousron") );
| |
| 2050 | Jump @Label_147; | |
| 2051 | ||
| 2052 | :Label_235 | |
| 2053 | func_241( GetHash("ig_wade") );
| |
| 2054 | Jump @Label_147; | |
| 2055 | ||
| 2056 | :Label_236 | |
| 2057 | func_241( GetHash("ig_lazlow") );
| |
| 2058 | Jump @Label_147; | |
| 2059 | ||
| 2060 | :Label_237 | |
| 2061 | func_241( GetHash("ig_johnnyklebitz") );
| |
| 2062 | Jump @Label_147; | |
| 2063 | ||
| 2064 | :Label_238 | |
| 2065 | func_241( GetHash("ig_jimmydisanto") );
| |
| 2066 | Jump @Label_147; | |
| 2067 | ||
| 2068 | :Label_239 | |
| 2069 | func_241( GetHash("a_c_chimp") );
| |
| 2070 | Jump @Label_147; | |
| 2071 | ||
| 2072 | :Label_125 | |
| 2073 | Switch( Static_2 ) | |
| 2074 | {
| |
| 2075 | case 2: Jump @Label_242; | |
| 2076 | case 3: Jump @Label_243; | |
| 2077 | case 4: Jump @Label_244; | |
| 2078 | case 5: Jump @Label_245; | |
| 2079 | case 6: Jump @Label_246; | |
| 2080 | case 7: Jump @Label_247; | |
| 2081 | case 8: Jump @Label_248; | |
| 2082 | case 9: Jump @Label_249; | |
| 2083 | case 10: Jump @Label_250; | |
| 2084 | case 11: Jump @Label_251; | |
| 2085 | case 12: Jump @Label_252; | |
| 2086 | case 13: Jump @Label_253; | |
| 2087 | case 14: Jump @Label_254; | |
| 2088 | case 15: Jump @Label_255; | |
| 2089 | case 16: Jump @Label_256; | |
| 2090 | } | |
| 2091 | Jump @Label_147; | |
| 2092 | ||
| 2093 | :Label_242 | |
| 2094 | func_241( GetHash("ig_orleans") );
| |
| 2095 | Jump @Label_147; | |
| 2096 | ||
| 2097 | :Label_243 | |
| 2098 | func_241( GetHash("ig_groom") );
| |
| 2099 | Jump @Label_147; | |
| 2100 | ||
| 2101 | :Label_244 | |
| 2102 | func_241( GetHash("ig_priest") );
| |
| 2103 | Jump @Label_147; | |
| 2104 | ||
| 2105 | :Label_245 | |
| 2106 | func_241( GetHash("ig_cletus") );
| |
| 2107 | Jump @Label_147; | |
| 2108 | ||
| 2109 | :Label_246 | |
| 2110 | func_241( GetHash("ig_russiandrunk") );
| |
| 2111 | Jump @Label_147; | |
| 2112 | ||
| 2113 | :Label_247 | |
| 2114 | func_241( GetHash("ig_ashley") );
| |
| 2115 | Jump @Label_147; | |
| 2116 | ||
| 2117 | :Label_248 | |
| 2118 | func_241( GetHash("ig_tonya") );
| |
| 2119 | Jump @Label_147; | |
| 2120 | ||
| 2121 | :Label_249 | |
| 2122 | func_241( GetHash("a_f_m_bodybuild_01") );
| |
| 2123 | Jump @Label_147; | |
| 2124 | ||
| 2125 | :Label_250 | |
| 2126 | func_241( GetHash("a_m_m_fatlatin_01") );
| |
| 2127 | Jump @Label_147; | |
| 2128 | ||
| 2129 | :Label_251 | |
| 2130 | func_241( GetHash("a_m_y_breakdance_01") );
| |
| 2131 | Jump @Label_147; | |
| 2132 | ||
| 2133 | :Label_252 | |
| 2134 | func_241( GetHash("ig_old_man1a") );
| |
| 2135 | Jump @Label_147; | |
| 2136 | ||
| 2137 | :Label_253 | |
| 2138 | func_241( GetHash("s_f_y_cop_01") );
| |
| 2139 | Jump @Label_147; | |
| 2140 | ||
| 2141 | :Label_254 | |
| 2142 | func_241( GetHash("s_m_y_hwaycop_01") );
| |
| 2143 | set_ped_prop_index( player_ped_id(), 1, 2, 1, 0 ); | |
| 2144 | Jump @Label_147; | |
| 2145 | ||
| 2146 | :Label_255 | |
| 2147 | func_241( GetHash("s_m_y_clown_01") );
| |
| 2148 | Jump @Label_147; | |
| 2149 | ||
| 2150 | :Label_256 | |
| 2151 | func_241( GetHash("s_m_y_swat_01") );
| |
| 2152 | Jump @Label_147; | |
| 2153 | ||
| 2154 | :Label_126 | |
| 2155 | Switch( Static_2 ) | |
| 2156 | {
| |
| 2157 | case 1: Jump @Label_257; | |
| 2158 | case 2: Jump @Label_258; | |
| 2159 | case 3: Jump @Label_259; | |
| 2160 | case 4: Jump @Label_260; | |
| 2161 | case 5: Jump @Label_261; | |
| 2162 | case 6: Jump @Label_262; | |
| 2163 | case 7: Jump @Label_263; | |
| 2164 | case 8: Jump @Label_264; | |
| 2165 | case 9: Jump @Label_265; | |
| 2166 | case 10: Jump @Label_266; | |
| 2167 | case 11: Jump @Label_266; | |
| 2168 | case 12: Jump @Label_267; | |
| 2169 | case 13: Jump @Label_268; | |
| 2170 | } | |
| 2171 | Jump @Label_147; | |
| 2172 | ||
| 2173 | :Label_257 | |
| 2174 | func_270( func_269( 4f ){3} );
| |
| 2175 | Jump @Label_147; | |
| 2176 | ||
| 2177 | :Label_258 | |
| 2178 | func_270( -1135.332f, -2885.237f, 14f ); | |
| 2179 | Jump @Label_147; | |
| 2180 | ||
| 2181 | :Label_259 | |
| 2182 | func_270( 1792.549f, 3247.944f, 43f ); | |
| 2183 | Jump @Label_147; | |
| 2184 | ||
| 2185 | :Label_260 | |
| 2186 | func_270( -2216.022f, 3222.149f, 33f ); | |
| 2187 | Jump @Label_147; | |
| 2188 | ||
| 2189 | :Label_261 | |
| 2190 | func_270( 494.844f, 5586.572f, 795f ); | |
| 2191 | Jump @Label_147; | |
| 2192 | ||
| 2193 | :Label_262 | |
| 2194 | func_270( -75.5983f, -819.0287f, 326.5f ); | |
| 2195 | Jump @Label_147; | |
| 2196 | ||
| 2197 | :Label_263 | |
| 2198 | func_270( -1838.935f, -1223.331f, 13.5f ); | |
| 2199 | Jump @Label_147; | |
| 2200 | ||
| 2201 | :Label_264 | |
| 2202 | func_270( 729.8096f, 1204.392f, 326.5f ); | |
| 2203 | Jump @Label_147; | |
| 2204 | ||
| 2205 | :Label_265 | |
| 2206 | func_270( 139.5538f, 6595.863f, 32f ); | |
| 2207 | Jump @Label_147; | |
| 2208 | func_270( -232.8728f, -1163.517f, 23.5f ); | |
| 2209 | Jump @Label_147; | |
| 2210 | ||
| 2211 | :Label_266 | |
| 2212 | func_270( 409f, -1634.155f, 30f ); | |
| 2213 | Jump @Label_147; | |
| 2214 | ||
| 2215 | :Label_267 | |
| 2216 | func_270( 228.7188f, -989.9847f, -99f ); | |
| 2217 | Jump @Label_147; | |
| 2218 | ||
| 2219 | :Label_268 | |
| 2220 | func_270( 136.3219f, -749.1016f, 258.5f ); | |
| 2221 | Jump @Label_147; | |
| 2222 | ||
| 2223 | :Label_128 | |
| 2224 | Switch( Static_2 ) | |
| 2225 | {
| |
| 2226 | case 2: Jump @Label_271; | |
| 2227 | case 3: Jump @Label_272; | |
| 2228 | case 4: Jump @Label_273; | |
| 2229 | case 5: Jump @Label_274; | |
| 2230 | } | |
| 2231 | Jump @Label_147; | |
| 2232 | ||
| 2233 | :Label_271 | |
| 2234 | func_275(); | |
| 2235 | Jump @Label_147; | |
| 2236 | ||
| 2237 | :Label_272 | |
| 2238 | var_1 = 0; | |
| 2239 | var_0 = func_240( 30 ); | |
| 2240 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2241 | {
| |
| 2242 | Jump @Label_147; | |
| 2243 | } | |
| 2244 | if ( !( string_to_int( var_0, &var_1 ) ) ) | |
| 2245 | {
| |
| 2246 | Jump @Label_147; | |
| 2247 | } | |
| 2248 | stat_set_int( func_276( "WALLET_BALANCE" ), 0, 1 ); | |
| 2249 | stat_increment( func_276( "WALLET_BALANCE" ), IntToFloat( var_1 ) ); | |
| 2250 | Jump @Label_147; | |
| 2251 | ||
| 2252 | :Label_273 | |
| 2253 | var_1 = 0; | |
| 2254 | var_0 = func_240( 30 ); | |
| 2255 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2256 | {
| |
| 2257 | Jump @Label_147; | |
| 2258 | } | |
| 2259 | if ( !( string_to_int( var_0, &var_1 ) ) ) | |
| 2260 | {
| |
| 2261 | Jump @Label_147; | |
| 2262 | } | |
| 2263 | if ( (var_1 > 8000 || var_1 <= 0) ) | |
| 2264 | {
| |
| 2265 | Jump @Label_147; | |
| 2266 | } | |
| 2267 | var_1 = Global_268036.Imm[var_1 + 1]; | |
| 2268 | stat_set_int( func_276( "CHAR_XP_FM" ), var_1, 1 ); | |
| 2269 | Jump @Label_147; | |
| 2270 | ||
| 2271 | :Label_274 | |
| 2272 | var_1 = 0; | |
| 2273 | var_0 = func_240( 30 ); | |
| 2274 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2275 | {
| |
| 2276 | Jump @Label_147; | |
| 2277 | } | |
| 2278 | if ( !( string_to_int( var_0, &var_1 ) ) ) | |
| 2279 | {
| |
| 2280 | Jump @Label_147; | |
| 2281 | } | |
| 2282 | var_1 = IntToFloat( var_1 ); | |
| 2283 | stat_set_float( func_276( "PLAYER_MENTAL_STATE" ), var_1, 1 ); | |
| 2284 | Jump @Label_147; | |
| 2285 | ||
| 2286 | :Label_130 | |
| 2287 | Switch( Static_2 ) | |
| 2288 | {
| |
| 2289 | case 1: Jump @Label_277; | |
| 2290 | } | |
| 2291 | Jump @Label_147; | |
| 2292 | ||
| 2293 | :Label_277 | |
| 2294 | Static_20 = !Static_20; | |
| 2295 | Jump @Label_147; | |
| 2296 | ||
| 2297 | :Label_129 | |
| 2298 | Switch( Static_2 ) | |
| 2299 | {
| |
| 2300 | case 1: Jump @Label_278; | |
| 2301 | case 2: Jump @Label_279; | |
| 2302 | case 3: Jump @Label_280; | |
| 2303 | case 4: Jump @Label_281; | |
| 2304 | case 5: Jump @Label_282; | |
| 2305 | } | |
| 2306 | Jump @Label_147; | |
| 2307 | ||
| 2308 | :Label_278 | |
| 2309 | Static_1 = 18; | |
| 2310 | Static_2 = 1; | |
| 2311 | Jump @Label_147; | |
| 2312 | ||
| 2313 | :Label_279 | |
| 2314 | Static_1 = 17; | |
| 2315 | Static_2 = 1; | |
| 2316 | Jump @Label_147; | |
| 2317 | ||
| 2318 | :Label_280 | |
| 2319 | Static_1 = 27; | |
| 2320 | Static_2 = 1; | |
| 2321 | Jump @Label_147; | |
| 2322 | ||
| 2323 | :Label_281 | |
| 2324 | Static_1 = 30; | |
| 2325 | Static_2 = 1; | |
| 2326 | Jump @Label_147; | |
| 2327 | ||
| 2328 | :Label_282 | |
| 2329 | Stack.Push( player_ped_id() ); | |
| 2330 | var_0 = Stack.Peek(); | |
| 2331 | Stack.Push( 0 ); | |
| 2332 | if ( !( is_ped_in_any_vehicle( Stack[1], Stack[0] ) ) ) | |
| 2333 | {
| |
| 2334 | Jump @Label_147; | |
| 2335 | } | |
| 2336 | func_283( get_vehicle_ped_is_in( var_0, 0 ), Static_88 ); | |
| 2337 | Jump @Label_147; | |
| 2338 | ||
| 2339 | :Label_131 | |
| 2340 | Switch( Static_2 ) | |
| 2341 | {
| |
| 2342 | case 2: Jump @Label_284; | |
| 2343 | case 3: Jump @Label_285; | |
| 2344 | case 4: Jump @Label_286; | |
| 2345 | } | |
| 2346 | Jump @Label_147; | |
| 2347 | ||
| 2348 | :Label_284 | |
| 2349 | func_206( player_id() ); | |
| 2350 | Jump @Label_147; | |
| 2351 | ||
| 2352 | :Label_285 | |
| 2353 | func_287( 1 ); | |
| 2354 | Jump @Label_147; | |
| 2355 | ||
| 2356 | :Label_286 | |
| 2357 | func_287( 0 ); | |
| 2358 | Jump @Label_147; | |
| 2359 | ||
| 2360 | :Label_132 | |
| 2361 | Switch( Static_2 ) | |
| 2362 | {
| |
| 2363 | case 1: Jump @Label_288; | |
| 2364 | case 2: Jump @Label_289; | |
| 2365 | case 3: Jump @Label_290; | |
| 2366 | case 4: Jump @Label_291; | |
| 2367 | case 5: Jump @Label_292; | |
| 2368 | } | |
| 2369 | Jump @Label_147; | |
| 2370 | ||
| 2371 | :Label_288 | |
| 2372 | Global_262144.Imm[4605] = !Global_262144.Imm[4605]; | |
| 2373 | Jump @Label_147; | |
| 2374 | ||
| 2375 | :Label_289 | |
| 2376 | if ( !( 900000 != Global_262144.Imm[71] ) ) | |
| 2377 | {
| |
| 2378 | Jump @Label_293; | |
| 2379 | } | |
| 2380 | Global_262144.Imm[71] = 900000; | |
| 2381 | Global_262144.Imm[68] = 120000; | |
| 2382 | Global_262144.Imm[69] = 300000; | |
| 2383 | Global_262144.Imm[70] = 600000; | |
| 2384 | Jump @Label_147; | |
| 2385 | ||
| 2386 | :Label_293 | |
| 2387 | Global_262144.Imm[71] = 2147483647; | |
| 2388 | Global_262144.Imm[68] = 2147483647; | |
| 2389 | Global_262144.Imm[69] = 2147483647; | |
| 2390 | Global_262144.Imm[70] = 2147483647; | |
| 2391 | Jump @Label_147; | |
| 2392 | ||
| 2393 | :Label_290 | |
| 2394 | if ( !( 1.0f != Global_262144.Imm[60] ) ) | |
| 2395 | {
| |
| 2396 | Jump @Label_294; | |
| 2397 | } | |
| 2398 | Global_262144.Imm[60] = 1.0f; | |
| 2399 | Jump @Label_147; | |
| 2400 | ||
| 2401 | :Label_294 | |
| 2402 | Global_262144.Imm[60] = 0.0f; | |
| 2403 | Jump @Label_147; | |
| 2404 | ||
| 2405 | :Label_291 | |
| 2406 | if ( !( 1.0f != Global_262144.Imm[55] ) ) | |
| 2407 | {
| |
| 2408 | Jump @Label_295; | |
| 2409 | } | |
| 2410 | Global_262144.Imm[55] = 1.0f; | |
| 2411 | Jump @Label_147; | |
| 2412 | ||
| 2413 | :Label_295 | |
| 2414 | Global_262144.Imm[55] = 0.0f; | |
| 2415 | Jump @Label_147; | |
| 2416 | ||
| 2417 | :Label_292 | |
| 2418 | Global_262144.Imm[4613] = !Global_262144.Imm[4613]; | |
| 2419 | Jump @Label_147; | |
| 2420 | ||
| 2421 | :Label_133 | |
| 2422 | Switch( Static_2 ) | |
| 2423 | {
| |
| 2424 | case 1: Jump @Label_296; | |
| 2425 | case 2: Jump @Label_297; | |
| 2426 | case 3: Jump @Label_298; | |
| 2427 | case 4: Jump @Label_299; | |
| 2428 | case 5: Jump @Label_300; | |
| 2429 | case 6: Jump @Label_301; | |
| 2430 | case 7: Jump @Label_302; | |
| 2431 | } | |
| 2432 | Jump @Label_147; | |
| 2433 | ||
| 2434 | :Label_296 | |
| 2435 | Static_1 = 37; | |
| 2436 | Static_2 = 1; | |
| 2437 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 2438 | {
| |
| 2439 | Jump @Label_147; | |
| 2440 | } | |
| 2441 | if ( is_entity_a_ped( Static_52 ) ) | |
| 2442 | {
| |
| 2443 | Jump @Label_147; | |
| 2444 | } | |
| 2445 | Static_52 = 0; | |
| 2446 | Jump @Label_147; | |
| 2447 | ||
| 2448 | :Label_297 | |
| 2449 | Static_36 = !Static_36; | |
| 2450 | Jump @Label_147; | |
| 2451 | ||
| 2452 | :Label_298 | |
| 2453 | Static_5 = !Static_5; | |
| 2454 | Jump @Label_147; | |
| 2455 | ||
| 2456 | :Label_299 | |
| 2457 | Static_12 = !Static_12; | |
| 2458 | Jump @Label_147; | |
| 2459 | ||
| 2460 | :Label_300 | |
| 2461 | func_170( &Static_51, 0 ); | |
| 2462 | Jump @Label_147; | |
| 2463 | ||
| 2464 | :Label_301 | |
| 2465 | Static_63 = !Static_63; | |
| 2466 | if ( !( Static_63 ) ) | |
| 2467 | {
| |
| 2468 | Jump @Label_303; | |
| 2469 | } | |
| 2470 | if ( !( does_cam_exist( Static_64 ) ) ) | |
| 2471 | {
| |
| 2472 | Jump @Label_303; | |
| 2473 | } | |
| 2474 | destroy_cam( Static_64, 0 ); | |
| 2475 | ||
| 2476 | :Label_303 | |
| 2477 | func_304(); | |
| 2478 | Jump @Label_147; | |
| 2479 | ||
| 2480 | :Label_302 | |
| 2481 | Switch( Static_87 ) | |
| 2482 | {
| |
| 2483 | case 0: Jump @Label_305; | |
| 2484 | case 1: Jump @Label_306; | |
| 2485 | } | |
| 2486 | Jump @Label_147; | |
| 2487 | ||
| 2488 | :Label_305 | |
| 2489 | unk_0x70559AC7( player_ped_id(), -1398869298, -1730534702 ); | |
| 2490 | Jump @Label_147; | |
| 2491 | ||
| 2492 | :Label_306 | |
| 2493 | clear_ped_decorations( player_ped_id() ); | |
| 2494 | Jump @Label_147; | |
| 2495 | ||
| 2496 | :Label_134 | |
| 2497 | Switch( Static_2 ) | |
| 2498 | {
| |
| 2499 | case 1: Jump @Label_307; | |
| 2500 | case 2: Jump @Label_308; | |
| 2501 | case 3: Jump @Label_309; | |
| 2502 | case 4: Jump @Label_310; | |
| 2503 | case 5: Jump @Label_311; | |
| 2504 | case 6: Jump @Label_312; | |
| 2505 | case 7: Jump @Label_313; | |
| 2506 | } | |
| 2507 | Jump @Label_147; | |
| 2508 | ||
| 2509 | :Label_307 | |
| 2510 | Static_1 = 26; | |
| 2511 | Static_2 = 1; | |
| 2512 | Jump @Label_147; | |
| 2513 | ||
| 2514 | :Label_308 | |
| 2515 | func_314( get_player_ped( Static_8 ) ); | |
| 2516 | Jump @Label_147; | |
| 2517 | ||
| 2518 | :Label_309 | |
| 2519 | func_315( get_player_ped( Static_8 ) ); | |
| 2520 | Jump @Label_147; | |
| 2521 | ||
| 2522 | :Label_310 | |
| 2523 | func_316( get_player_ped( Static_8 ) ); | |
| 2524 | Jump @Label_147; | |
| 2525 | ||
| 2526 | :Label_311 | |
| 2527 | func_317( get_player_ped( Static_8 ) ); | |
| 2528 | Jump @Label_147; | |
| 2529 | ||
| 2530 | :Label_312 | |
| 2531 | func_318( get_player_ped( Static_8 ), Static_40 ); | |
| 2532 | Jump @Label_147; | |
| 2533 | ||
| 2534 | :Label_313 | |
| 2535 | func_319( get_player_ped( Static_8 ) ); | |
| 2536 | Jump @Label_147; | |
| 2537 | ||
| 2538 | :Label_135 | |
| 2539 | Switch( Static_2 ) | |
| 2540 | {
| |
| 2541 | case 1: Jump @Label_320; | |
| 2542 | case 2: Jump @Label_321; | |
| 2543 | case 3: Jump @Label_322; | |
| 2544 | case 4: Jump @Label_323; | |
| 2545 | case 5: Jump @Label_324; | |
| 2546 | } | |
| 2547 | Jump @Label_147; | |
| 2548 | ||
| 2549 | :Label_320 | |
| 2550 | if ( !( Static_35 ) ) | |
| 2551 | {
| |
| 2552 | Jump @Label_147; | |
| 2553 | } | |
| 2554 | Global_15000 = !Global_15000; | |
| 2555 | Jump @Label_147; | |
| 2556 | ||
| 2557 | :Label_321 | |
| 2558 | Static_42 = !Static_42; | |
| 2559 | Jump @Label_147; | |
| 2560 | ||
| 2561 | :Label_322 | |
| 2562 | Static_43 = !Static_43; | |
| 2563 | if ( Static_43 ) | |
| 2564 | {
| |
| 2565 | Jump @Label_147; | |
| 2566 | } | |
| 2567 | if ( !( does_entity_exist( Static_7 ) ) ) | |
| 2568 | {
| |
| 2569 | Jump @Label_147; | |
| 2570 | } | |
| 2571 | delete_object( &Static_7 ); | |
| 2572 | Jump @Label_147; | |
| 2573 | ||
| 2574 | :Label_323 | |
| 2575 | Jump @Label_147; | |
| 2576 | func_325( Static_16 ); | |
| 2577 | Jump @Label_147; | |
| 2578 | ||
| 2579 | :Label_324 | |
| 2580 | if ( !( Static_49 ) ) | |
| 2581 | {
| |
| 2582 | Jump @Label_147; | |
| 2583 | } | |
| 2584 | Global_15001 = !Global_15001; | |
| 2585 | Jump @Label_147; | |
| 2586 | ||
| 2587 | :Label_136 | |
| 2588 | Switch( Static_2 ) | |
| 2589 | {
| |
| 2590 | case 1: Jump @Label_326; | |
| 2591 | case 2: Jump @Label_327; | |
| 2592 | case 3: Jump @Label_328; | |
| 2593 | case 4: Jump @Label_329; | |
| 2594 | case 5: Jump @Label_330; | |
| 2595 | case 6: Jump @Label_331; | |
| 2596 | } | |
| 2597 | if ( !( Stack[0] ) ) | |
| 2598 | {
| |
| 2599 | Jump @Label_147; | |
| 2600 | } | |
| 2601 | ||
| 2602 | :Label_326 | |
| 2603 | Static_52 = 0; | |
| 2604 | delete_object( &Static_52 ); | |
| 2605 | Jump @Label_147; | |
| 2606 | ||
| 2607 | :Label_327 | |
| 2608 | var_0 = func_240( 30 ); | |
| 2609 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2610 | {
| |
| 2611 | Jump @Label_147; | |
| 2612 | } | |
| 2613 | var_0 = get_hash_key( var_0 ); | |
| 2614 | if ( !( is_model_in_cdimage( var_0 ) ) ) | |
| 2615 | {
| |
| 2616 | Jump @Label_147; | |
| 2617 | } | |
| 2618 | var_1 = { func_269( 8f ){3} } {3};
| |
| 2619 | Static_52 = create_object( var_0, &var_1{3}, 1, 1, 0 );
| |
| 2620 | set_entity_invincible( Static_52, 1 ); | |
| 2621 | set_entity_proofs( Static_52, 0, 0, 0, 0, 0, 0, 0, 0 ); | |
| 2622 | Jump @Label_147; | |
| 2623 | ||
| 2624 | :Label_328 | |
| 2625 | Static_53 = !Static_53; | |
| 2626 | Static_57 = 0; | |
| 2627 | Jump @Label_147; | |
| 2628 | ||
| 2629 | :Label_329 | |
| 2630 | Static_57 = !Static_57; | |
| 2631 | Static_53 = 0; | |
| 2632 | if ( !( Static_57 ) ) | |
| 2633 | {
| |
| 2634 | Jump @Label_147; | |
| 2635 | } | |
| 2636 | clear_bit( &Static_31, 12 ); | |
| 2637 | Jump @Label_147; | |
| 2638 | ||
| 2639 | :Label_330 | |
| 2640 | Static_54 = !Static_54; | |
| 2641 | Jump @Label_147; | |
| 2642 | ||
| 2643 | :Label_331 | |
| 2644 | Switch( Static_80 ) | |
| 2645 | {
| |
| 2646 | case 0: Jump @Label_332; | |
| 2647 | case 1: Jump @Label_333; | |
| 2648 | } | |
| 2649 | Jump @Label_147; | |
| 2650 | ||
| 2651 | :Label_332 | |
| 2652 | Static_71 = 29; | |
| 2653 | Static_1 = 28; | |
| 2654 | Static_2 = 1; | |
| 2655 | Static_81 = 24; | |
| 2656 | Static_82 = Static_2; | |
| 2657 | Jump @Label_147; | |
| 2658 | ||
| 2659 | :Label_333 | |
| 2660 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 2661 | {
| |
| 2662 | Jump @Label_147; | |
| 2663 | } | |
| 2664 | if ( !( func_334( Static_52 ) ) ) | |
| 2665 | {
| |
| 2666 | Jump @Label_147; | |
| 2667 | } | |
| 2668 | detach_entity( Static_52, 1, 1 ); | |
| 2669 | Jump @Label_147; | |
| 2670 | ||
| 2671 | :Label_137 | |
| 2672 | Switch( Static_2 ) | |
| 2673 | {
| |
| 2674 | case 1: Jump @Label_335; | |
| 2675 | case 2: Jump @Label_336; | |
| 2676 | } | |
| 2677 | Jump @Label_147; | |
| 2678 | ||
| 2679 | :Label_335 | |
| 2680 | func_337(); | |
| 2681 | Jump @Label_147; | |
| 2682 | ||
| 2683 | :Label_336 | |
| 2684 | func_338( get_player_ped( Static_8 ) ); | |
| 2685 | Jump @Label_147; | |
| 2686 | ||
| 2687 | :Label_138 | |
| 2688 | Switch( Static_2 ) | |
| 2689 | {
| |
| 2690 | case 1: Jump @Label_339; | |
| 2691 | case 2: Jump @Label_340; | |
| 2692 | } | |
| 2693 | Jump @Label_147; | |
| 2694 | ||
| 2695 | :Label_339 | |
| 2696 | func_341( Static_8 ); | |
| 2697 | Jump @Label_147; | |
| 2698 | ||
| 2699 | :Label_340 | |
| 2700 | Static_62 = !Static_62; | |
| 2701 | Jump @Label_147; | |
| 2702 | ||
| 2703 | :Label_139 | |
| 2704 | Switch( Static_2 ) | |
| 2705 | {
| |
| 2706 | case 1: Jump @Label_342; | |
| 2707 | } | |
| 2708 | Jump @Label_147; | |
| 2709 | ||
| 2710 | :Label_342 | |
| 2711 | if ( !( func_343( player_ped_id() ) ) ) | |
| 2712 | {
| |
| 2713 | Jump @Label_147; | |
| 2714 | } | |
| 2715 | var_0 = func_240( 9 ); | |
| 2716 | if ( is_string_null_or_empty( var_0 ) ) | |
| 2717 | {
| |
| 2718 | Jump @Label_147; | |
| 2719 | } | |
| 2720 | if ( !( get_length_of_literal_string( var_0 ) == 8 ) ) | |
| 2721 | {
| |
| 2722 | Jump @Label_147; | |
| 2723 | } | |
| 2724 | set_vehicle_number_plate_text( func_344( player_ped_id() ), var_0 ); | |
| 2725 | Jump @Label_147; | |
| 2726 | ||
| 2727 | :Label_140 | |
| 2728 | Stack.Push( Static_2 - 1 ); | |
| 2729 | Static_72 = Stack.Peek(); | |
| 2730 | if ( !( network_is_player_active( Stack[0] ) ) ) | |
| 2731 | {
| |
| 2732 | Jump @Label_147; | |
| 2733 | } | |
| 2734 | Static_1 = Static_71; | |
| 2735 | Static_2 = Static_82; | |
| 2736 | Jump @Label_147; | |
| 2737 | ||
| 2738 | :Label_141 | |
| 2739 | Switch( Static_2 ) | |
| 2740 | {
| |
| 2741 | case 1: Jump @Label_345; | |
| 2742 | case 2: Jump @Label_346; | |
| 2743 | } | |
| 2744 | Jump @Label_147; | |
| 2745 | ||
| 2746 | :Label_345 | |
| 2747 | func_347( Static_72, 0 ); | |
| 2748 | Static_1 = 24; | |
| 2749 | Static_2 = 6; | |
| 2750 | Jump @Label_147; | |
| 2751 | ||
| 2752 | :Label_346 | |
| 2753 | func_347( Static_72, 1 ); | |
| 2754 | Static_1 = 24; | |
| 2755 | Static_2 = 6; | |
| 2756 | Jump @Label_147; | |
| 2757 | ||
| 2758 | :Label_142 | |
| 2759 | Switch( Static_2 ) | |
| 2760 | {
| |
| 2761 | case 1: Jump @Label_348; | |
| 2762 | case 2: Jump @Label_349; | |
| 2763 | case 3: Jump @Label_350; | |
| 2764 | case 4: Jump @Label_351; | |
| 2765 | case 5: Jump @Label_352; | |
| 2766 | } | |
| 2767 | Jump @Label_147; | |
| 2768 | ||
| 2769 | :Label_348 | |
| 2770 | Static_1 = 31; | |
| 2771 | Static_2 = 1; | |
| 2772 | Jump @Label_147; | |
| 2773 | ||
| 2774 | :Label_349 | |
| 2775 | Static_1 = 32; | |
| 2776 | Static_2 = 1; | |
| 2777 | Jump @Label_147; | |
| 2778 | ||
| 2779 | :Label_350 | |
| 2780 | Static_1 = 34; | |
| 2781 | Static_2 = 1; | |
| 2782 | Jump @Label_147; | |
| 2783 | ||
| 2784 | :Label_351 | |
| 2785 | Static_1 = 33; | |
| 2786 | Static_2 = 1; | |
| 2787 | Jump @Label_147; | |
| 2788 | ||
| 2789 | :Label_352 | |
| 2790 | Static_1 = 19; | |
| 2791 | Static_2 = 1; | |
| 2792 | Jump @Label_147; | |
| 2793 | ||
| 2794 | :Label_143 | |
| 2795 | Static_32 = Static_2 + 16; | |
| 2796 | func_170( &Static_31, 2 ); | |
| 2797 | func_170( &Static_31, 4 ); | |
| 2798 | Jump @Label_147; | |
| 2799 | ||
| 2800 | :Label_144 | |
| 2801 | Switch( Static_2 ) | |
| 2802 | {
| |
| 2803 | case 1: Jump @Label_353; | |
| 2804 | } | |
| 2805 | Jump @Label_147; | |
| 2806 | ||
| 2807 | :Label_353 | |
| 2808 | func_354(); | |
| 2809 | Jump @Label_147; | |
| 2810 | ||
| 2811 | :Label_145 | |
| 2812 | Switch( Static_2 ) | |
| 2813 | {
| |
| 2814 | case 1: Jump @Label_355; | |
| 2815 | case 2: Jump @Label_356; | |
| 2816 | } | |
| 2817 | Jump @Label_147; | |
| 2818 | ||
| 2819 | :Label_355 | |
| 2820 | Static_1 = 24; | |
| 2821 | Static_2 = 1; | |
| 2822 | clear_bit( &Static_51, 0 ); | |
| 2823 | Static_43 = 0; | |
| 2824 | Jump @Label_147; | |
| 2825 | ||
| 2826 | :Label_356 | |
| 2827 | Static_1 = 35; | |
| 2828 | Static_2 = 1; | |
| 2829 | Jump @Label_147; | |
| 2830 | ||
| 2831 | :Label_146 | |
| 2832 | Switch( Static_2 ) | |
| 2833 | {
| |
| 2834 | case 1: Jump @Label_357; | |
| 2835 | case 3: Jump @Label_358; | |
| 2836 | case 4: Jump @Label_359; | |
| 2837 | } | |
| 2838 | Jump @Label_147; | |
| 2839 | ||
| 2840 | :Label_357 | |
| 2841 | Static_52 = 0; | |
| 2842 | Jump @Label_147; | |
| 2843 | ||
| 2844 | :Label_358 | |
| 2845 | func_170( &Static_31, 12 ); | |
| 2846 | if ( !( is_bit_set( &Static_31, 12 ) ) ) | |
| 2847 | {
| |
| 2848 | Jump @Label_147; | |
| 2849 | } | |
| 2850 | Static_57 = 0; | |
| 2851 | Static_53 = 0; | |
| 2852 | Jump @Label_147; | |
| 2853 | ||
| 2854 | :Label_359 | |
| 2855 | if ( !( (is_entity_a_ped( Static_52 ) || does_entity_exist( Static_52 )) ) ) | |
| 2856 | {
| |
| 2857 | Jump @Label_147; | |
| 2858 | } | |
| 2859 | if ( is_ped_a_player( Static_52 ) ) | |
| 2860 | {
| |
| 2861 | Jump @Label_360; | |
| 2862 | } | |
| 2863 | if ( !( func_334( Static_52 ) ) ) | |
| 2864 | {
| |
| 2865 | Jump @Label_147; | |
| 2866 | } | |
| 2867 | ||
| 2868 | :Label_360 | |
| 2869 | set_ped_keep_task( Static_52, 0 ); | |
| 2870 | func_319( Static_52 ); | |
| 2871 | func_318( Static_52, Static_92 ); | |
| 2872 | ||
| 2873 | :Label_127 | |
| 2874 | if ( (Static_2 <= 14 && Static_2 >= 2) ) | |
| 2875 | {
| |
| 2876 | Jump @Label_361; | |
| 2877 | } | |
| 2878 | Jump @Label_147; | |
| 2879 | ||
| 2880 | :Label_361 | |
| 2881 | set_override_weather( *func_362().Imm[Static_2 - 2] ); | |
| 2882 | Jump @Label_147; | |
| 2883 | ||
| 2884 | :Label_147 | |
| 2885 | play_sound_frontend( -1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET" ); | |
| 2886 | return; | |
| 2887 | } | |
| 2888 | ||
| 2889 | void func_25() | |
| 2890 | {
| |
| 2891 | Var32 var_0; | |
| 2892 | Var32 var_1; | |
| 2893 | Var32 var_2; | |
| 2894 | Var32 var_3; | |
| 2895 | Var32 var_4; | |
| 2896 | Var32 var_5; | |
| 2897 | Switch( Static_1 ) | |
| 2898 | {
| |
| 2899 | case 24: Jump @Label_363; | |
| 2900 | } | |
| 2901 | Jump @Label_364; | |
| 2902 | ||
| 2903 | :Label_363 | |
| 2904 | Switch( Static_2 ) | |
| 2905 | {
| |
| 2906 | case 1: Jump @Label_365; | |
| 2907 | } | |
| 2908 | Jump @Label_364; | |
| 2909 | ||
| 2910 | :Label_365 | |
| 2911 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 2912 | {
| |
| 2913 | Jump @Label_364; | |
| 2914 | } | |
| 2915 | if ( (is_entity_a_vehicle( Static_52 ) || is_entity_a_ped( Static_52 )) ) | |
| 2916 | {
| |
| 2917 | Jump @Label_364; | |
| 2918 | } | |
| 2919 | if ( !( is_entity_an_object( Static_52 ) ) ) | |
| 2920 | {
| |
| 2921 | Jump @Label_364; | |
| 2922 | } | |
| 2923 | var_0 = { get_entity_coords( Static_52, 1 ){3} } {3};
| |
| 2924 | var_0.Imm[1] +f= 0.5f; | |
| 2925 | var_3 = { get_entity_rotation( Static_52, 2 ){3} } {3};
| |
| 2926 | Static_52 = create_object( get_entity_model( Static_52 ), &var_0{3}, 1, 1, 0 );
| |
| 2927 | set_entity_rotation( Static_52, &var_3{3}, 2, 1 );
| |
| 2928 | Jump @Label_364; | |
| 2929 | ||
| 2930 | :Label_364 | |
| 2931 | return; | |
| 2932 | } | |
| 2933 | ||
| 2934 | void func_17( Var32 param_0 ) | |
| 2935 | {
| |
| 2936 | Var32 var_0; | |
| 2937 | var_0 = 10; | |
| 2938 | Switch( param_0 ) | |
| 2939 | {
| |
| 2940 | case 0: Jump @Label_366; | |
| 2941 | case 1: Jump @Label_367; | |
| 2942 | } | |
| 2943 | Jump @Label_368; | |
| 2944 | ||
| 2945 | :Label_366 | |
| 2946 | Switch( Static_1 ) | |
| 2947 | {
| |
| 2948 | case 7: Jump @Label_369; | |
| 2949 | case 13: Jump @Label_370; | |
| 2950 | case 16: Jump @Label_371; | |
| 2951 | case 17: Jump @Label_372; | |
| 2952 | case 18: Jump @Label_373; | |
| 2953 | case 19: Jump @Label_374; | |
| 2954 | case 20: Jump @Label_375; | |
| 2955 | case 21: Jump @Label_376; | |
| 2956 | case 22: Jump @Label_377; | |
| 2957 | case 23: Jump @Label_378; | |
| 2958 | case 24: Jump @Label_379; | |
| 2959 | case 27: Jump @Label_380; | |
| 2960 | case 31: Jump @Label_381; | |
| 2961 | case 32: Jump @Label_382; | |
| 2962 | case 34: Jump @Label_383; | |
| 2963 | case 35: Jump @Label_384; | |
| 2964 | case 37: Jump @Label_385; | |
| 2965 | case 38: Jump @Label_386; | |
| 2966 | } | |
| 2967 | Jump @Label_368; | |
| 2968 | ||
| 2969 | :Label_372 | |
| 2970 | Switch( Static_2 ) | |
| 2971 | {
| |
| 2972 | case 2: Jump @Label_387; | |
| 2973 | case 3: Jump @Label_388; | |
| 2974 | case 4: Jump @Label_389; | |
| 2975 | case 5: Jump @Label_390; | |
| 2976 | } | |
| 2977 | Jump @Label_368; | |
| 2978 | ||
| 2979 | :Label_387 | |
| 2980 | if ( !( 0 != Static_29 ) ) | |
| 2981 | {
| |
| 2982 | Jump @Label_391; | |
| 2983 | } | |
| 2984 | Static_29--; | |
| 2985 | Jump @Label_368; | |
| 2986 | ||
| 2987 | :Label_391 | |
| 2988 | Static_29 = 1; | |
| 2989 | Jump @Label_368; | |
| 2990 | ||
| 2991 | :Label_388 | |
| 2992 | func_392(); | |
| 2993 | if ( !( 0 != *func_393( 0 ) ) ) | |
| 2994 | {
| |
| 2995 | Jump @Label_394; | |
| 2996 | } | |
| 2997 | *func_393( 0 )--; | |
| 2998 | Jump @Label_395; | |
| 2999 | ||
| 3000 | :Label_394 | |
| 3001 | *func_393( 0 ) = 255; | |
| 3002 | Jump @Label_395; | |
| 3003 | ||
| 3004 | :Label_389 | |
| 3005 | func_392(); | |
| 3006 | if ( !( 0 != *func_393( 1 ) ) ) | |
| 3007 | {
| |
| 3008 | Jump @Label_396; | |
| 3009 | } | |
| 3010 | *func_393( 1 )--; | |
| 3011 | Jump @Label_395; | |
| 3012 | ||
| 3013 | :Label_396 | |
| 3014 | *func_393( 1 ) = 255; | |
| 3015 | Jump @Label_395; | |
| 3016 | ||
| 3017 | :Label_390 | |
| 3018 | func_392(); | |
| 3019 | if ( !( 0 != *func_393( 2 ) ) ) | |
| 3020 | {
| |
| 3021 | Jump @Label_397; | |
| 3022 | } | |
| 3023 | *func_393( 2 )--; | |
| 3024 | Jump @Label_395; | |
| 3025 | ||
| 3026 | :Label_397 | |
| 3027 | *func_393( 2 ) = 255; | |
| 3028 | Jump @Label_395; | |
| 3029 | ||
| 3030 | :Label_370 | |
| 3031 | Switch( Static_2 ) | |
| 3032 | {
| |
| 3033 | case 1: Jump @Label_398; | |
| 3034 | case 2: Jump @Label_399; | |
| 3035 | } | |
| 3036 | Jump @Label_368; | |
| 3037 | ||
| 3038 | :Label_398 | |
| 3039 | if ( !( 0 != Static_25 ) ) | |
| 3040 | {
| |
| 3041 | Jump @Label_400; | |
| 3042 | } | |
| 3043 | Static_25--; | |
| 3044 | Jump @Label_368; | |
| 3045 | ||
| 3046 | :Label_400 | |
| 3047 | Static_25 = 4; | |
| 3048 | Jump @Label_368; | |
| 3049 | ||
| 3050 | :Label_399 | |
| 3051 | if ( !( -1 != Static_41 ) ) | |
| 3052 | {
| |
| 3053 | Jump @Label_401; | |
| 3054 | } | |
| 3055 | Static_41--; | |
| 3056 | Jump @Label_368; | |
| 3057 | ||
| 3058 | :Label_401 | |
| 3059 | Static_41 = 6; | |
| 3060 | Jump @Label_368; | |
| 3061 | ||
| 3062 | :Label_373 | |
| 3063 | Switch( Static_2 ) | |
| 3064 | {
| |
| 3065 | case 1: Jump @Label_402; | |
| 3066 | } | |
| 3067 | Jump @Label_368; | |
| 3068 | ||
| 3069 | :Label_402 | |
| 3070 | if ( !( 0 != Static_30 ) ) | |
| 3071 | {
| |
| 3072 | Jump @Label_403; | |
| 3073 | } | |
| 3074 | Static_30--; | |
| 3075 | Jump @Label_368; | |
| 3076 | ||
| 3077 | :Label_403 | |
| 3078 | Static_30 = 5; | |
| 3079 | Jump @Label_368; | |
| 3080 | ||
| 3081 | :Label_375 | |
| 3082 | Switch( Static_2 ) | |
| 3083 | {
| |
| 3084 | case 3: Jump @Label_404; | |
| 3085 | } | |
| 3086 | Jump @Label_368; | |
| 3087 | ||
| 3088 | :Label_404 | |
| 3089 | if ( !( -6 != Static_34 ) ) | |
| 3090 | {
| |
| 3091 | Jump @Label_405; | |
| 3092 | } | |
| 3093 | Static_34--; | |
| 3094 | Jump @Label_368; | |
| 3095 | ||
| 3096 | :Label_405 | |
| 3097 | Static_34 = 6; | |
| 3098 | Jump @Label_368; | |
| 3099 | ||
| 3100 | :Label_377 | |
| 3101 | Switch( Static_2 ) | |
| 3102 | {
| |
| 3103 | case 6: Jump @Label_406; | |
| 3104 | } | |
| 3105 | Jump @Label_368; | |
| 3106 | ||
| 3107 | :Label_406 | |
| 3108 | if ( !( -1 != Static_40 ) ) | |
| 3109 | {
| |
| 3110 | Jump @Label_407; | |
| 3111 | } | |
| 3112 | Static_40--; | |
| 3113 | Jump @Label_368; | |
| 3114 | ||
| 3115 | :Label_407 | |
| 3116 | Static_40 = 9; | |
| 3117 | Jump @Label_368; | |
| 3118 | ||
| 3119 | :Label_378 | |
| 3120 | Switch( Static_2 ) | |
| 3121 | {
| |
| 3122 | case 4: Jump @Label_408; | |
| 3123 | } | |
| 3124 | Jump @Label_368; | |
| 3125 | ||
| 3126 | :Label_408 | |
| 3127 | if ( !( 0 != Static_16 ) ) | |
| 3128 | {
| |
| 3129 | Jump @Label_409; | |
| 3130 | } | |
| 3131 | Static_16--; | |
| 3132 | Jump @Label_368; | |
| 3133 | ||
| 3134 | :Label_409 | |
| 3135 | Static_16 = 1; | |
| 3136 | Jump @Label_368; | |
| 3137 | ||
| 3138 | :Label_379 | |
| 3139 | Switch( Static_2 ) | |
| 3140 | {
| |
| 3141 | case 6: Jump @Label_410; | |
| 3142 | case 7: Jump @Label_411; | |
| 3143 | case 9: Jump @Label_412; | |
| 3144 | case 10: Jump @Label_413; | |
| 3145 | case 11: Jump @Label_414; | |
| 3146 | case 13: Jump @Label_415; | |
| 3147 | case 14: Jump @Label_416; | |
| 3148 | case 15: Jump @Label_417; | |
| 3149 | } | |
| 3150 | Jump @Label_368; | |
| 3151 | ||
| 3152 | :Label_410 | |
| 3153 | if ( !( 0 != Static_80 ) ) | |
| 3154 | {
| |
| 3155 | Jump @Label_418; | |
| 3156 | } | |
| 3157 | Static_80--; | |
| 3158 | Jump @Label_368; | |
| 3159 | ||
| 3160 | :Label_418 | |
| 3161 | Static_80 = 1; | |
| 3162 | Jump @Label_368; | |
| 3163 | ||
| 3164 | :Label_411 | |
| 3165 | if ( !( 0 != Static_56 ) ) | |
| 3166 | {
| |
| 3167 | Jump @Label_419; | |
| 3168 | } | |
| 3169 | Static_56--; | |
| 3170 | Jump @Label_368; | |
| 3171 | ||
| 3172 | :Label_419 | |
| 3173 | Static_56 = 6; | |
| 3174 | Jump @Label_368; | |
| 3175 | ||
| 3176 | :Label_412 | |
| 3177 | func_420( 0, 0 ); | |
| 3178 | Jump @Label_368; | |
| 3179 | ||
| 3180 | :Label_413 | |
| 3181 | func_420( 1, 0 ); | |
| 3182 | Jump @Label_368; | |
| 3183 | ||
| 3184 | :Label_414 | |
| 3185 | func_420( 2, 0 ); | |
| 3186 | Jump @Label_368; | |
| 3187 | ||
| 3188 | :Label_415 | |
| 3189 | func_421( 0, 0 ); | |
| 3190 | Jump @Label_368; | |
| 3191 | ||
| 3192 | :Label_416 | |
| 3193 | func_421( 1, 0 ); | |
| 3194 | Jump @Label_368; | |
| 3195 | ||
| 3196 | :Label_417 | |
| 3197 | func_421( 2, 0 ); | |
| 3198 | Jump @Label_368; | |
| 3199 | ||
| 3200 | :Label_369 | |
| 3201 | Switch( Static_2 ) | |
| 3202 | {
| |
| 3203 | case 4: Jump @Label_422; | |
| 3204 | } | |
| 3205 | Jump @Label_368; | |
| 3206 | ||
| 3207 | :Label_422 | |
| 3208 | if ( !( 0 != Static_58 ) ) | |
| 3209 | {
| |
| 3210 | Jump @Label_423; | |
| 3211 | } | |
| 3212 | Static_58--; | |
| 3213 | Jump @Label_368; | |
| 3214 | ||
| 3215 | :Label_423 | |
| 3216 | Static_58 = 9; | |
| 3217 | Jump @Label_368; | |
| 3218 | ||
| 3219 | :Label_380 | |
| 3220 | Switch( Static_2 ) | |
| 3221 | {
| |
| 3222 | case 2: Jump @Label_424; | |
| 3223 | } | |
| 3224 | Jump @Label_368; | |
| 3225 | ||
| 3226 | :Label_424 | |
| 3227 | if ( !( Static_14 != 0 ) ) | |
| 3228 | {
| |
| 3229 | Jump @Label_425; | |
| 3230 | } | |
| 3231 | Static_14--; | |
| 3232 | Jump @Label_426; | |
| 3233 | ||
| 3234 | :Label_425 | |
| 3235 | Static_14 = get_number_of_vehicle_number_plates() - 1; | |
| 3236 | Jump @Label_426; | |
| 3237 | ||
| 3238 | :Label_381 | |
| 3239 | if ( !( (Static_2 <= 17 && Static_2 >= 1) ) ) | |
| 3240 | {
| |
| 3241 | Jump @Label_368; | |
| 3242 | } | |
| 3243 | Static_32 = Static_2 - 1; | |
| 3244 | func_170( &Static_31, 2 ); | |
| 3245 | clear_bit( &Static_31, 3 ); | |
| 3246 | Jump @Label_368; | |
| 3247 | ||
| 3248 | :Label_382 | |
| 3249 | Switch( Static_2 ) | |
| 3250 | {
| |
| 3251 | case 1: Jump @Label_427; | |
| 3252 | case 2: Jump @Label_428; | |
| 3253 | case 3: Jump @Label_429; | |
| 3254 | case 4: Jump @Label_430; | |
| 3255 | } | |
| 3256 | Jump @Label_368; | |
| 3257 | ||
| 3258 | :Label_427 | |
| 3259 | if ( !( 0 != Static_21 ) ) | |
| 3260 | {
| |
| 3261 | Jump @Label_431; | |
| 3262 | } | |
| 3263 | Static_21--; | |
| 3264 | Jump @Label_368; | |
| 3265 | ||
| 3266 | :Label_431 | |
| 3267 | Static_21 = 1; | |
| 3268 | Jump @Label_368; | |
| 3269 | ||
| 3270 | :Label_428 | |
| 3271 | func_170( &Static_31, 2 ); | |
| 3272 | func_170( &Static_31, 5 ); | |
| 3273 | clear_bit( &Static_31, 3 ); | |
| 3274 | Static_32 = Static_21 + 23; | |
| 3275 | Jump @Label_368; | |
| 3276 | ||
| 3277 | :Label_429 | |
| 3278 | func_170( &Static_31, 2 ); | |
| 3279 | clear_bit( &Static_31, 3 ); | |
| 3280 | func_170( &Static_31, 6 ); | |
| 3281 | Jump @Label_368; | |
| 3282 | ||
| 3283 | :Label_430 | |
| 3284 | func_170( &Static_31, 2 ); | |
| 3285 | clear_bit( &Static_31, 3 ); | |
| 3286 | func_170( &Static_31, 8 ); | |
| 3287 | set_bit( &Static_31, 10 ); | |
| 3288 | Jump @Label_368; | |
| 3289 | ||
| 3290 | :Label_384 | |
| 3291 | Switch( Static_2 ) | |
| 3292 | {
| |
| 3293 | case 1: Jump @Label_432; | |
| 3294 | case 2: Jump @Label_433; | |
| 3295 | } | |
| 3296 | Jump @Label_368; | |
| 3297 | ||
| 3298 | :Label_432 | |
| 3299 | if ( !( 0 != Static_85 ) ) | |
| 3300 | {
| |
| 3301 | Jump @Label_434; | |
| 3302 | } | |
| 3303 | Static_85--; | |
| 3304 | Jump @Label_368; | |
| 3305 | ||
| 3306 | :Label_434 | |
| 3307 | Static_85 = 1; | |
| 3308 | Jump @Label_368; | |
| 3309 | ||
| 3310 | :Label_433 | |
| 3311 | if ( !( 0 != Static_86 ) ) | |
| 3312 | {
| |
| 3313 | Jump @Label_435; | |
| 3314 | } | |
| 3315 | Static_86--; | |
| 3316 | Jump @Label_368; | |
| 3317 | ||
| 3318 | :Label_435 | |
| 3319 | Static_86 = 1; | |
| 3320 | Jump @Label_368; | |
| 3321 | ||
| 3322 | :Label_376 | |
| 3323 | Switch( Static_2 ) | |
| 3324 | {
| |
| 3325 | case 7: Jump @Label_436; | |
| 3326 | case 8: Jump @Label_437; | |
| 3327 | } | |
| 3328 | Jump @Label_368; | |
| 3329 | ||
| 3330 | :Label_436 | |
| 3331 | if ( !( 0 != Static_87 ) ) | |
| 3332 | {
| |
| 3333 | Jump @Label_438; | |
| 3334 | } | |
| 3335 | Static_87--; | |
| 3336 | Jump @Label_368; | |
| 3337 | ||
| 3338 | :Label_438 | |
| 3339 | Static_87 = 1; | |
| 3340 | Jump @Label_368; | |
| 3341 | ||
| 3342 | :Label_437 | |
| 3343 | if ( !( 0 != Static_90 ) ) | |
| 3344 | {
| |
| 3345 | Jump @Label_439; | |
| 3346 | } | |
| 3347 | Static_90--; | |
| 3348 | Jump @Label_368; | |
| 3349 | ||
| 3350 | :Label_439 | |
| 3351 | Static_90 = 3; | |
| 3352 | Jump @Label_368; | |
| 3353 | ||
| 3354 | :Label_371 | |
| 3355 | Switch( Static_2 ) | |
| 3356 | {
| |
| 3357 | case 7: Jump @Label_440; | |
| 3358 | } | |
| 3359 | Jump @Label_368; | |
| 3360 | ||
| 3361 | :Label_440 | |
| 3362 | if ( !( 0 != Static_88 ) ) | |
| 3363 | {
| |
| 3364 | Jump @Label_441; | |
| 3365 | } | |
| 3366 | Static_88 = 0; | |
| 3367 | Jump @Label_368; | |
| 3368 | ||
| 3369 | :Label_441 | |
| 3370 | Static_88 = 0; | |
| 3371 | Jump @Label_368; | |
| 3372 | ||
| 3373 | :Label_383 | |
| 3374 | Switch( Static_2 ) | |
| 3375 | {
| |
| 3376 | case 1: Jump @Label_442; | |
| 3377 | } | |
| 3378 | Jump @Label_368; | |
| 3379 | ||
| 3380 | :Label_442 | |
| 3381 | func_170( &Static_31, 2 ); | |
| 3382 | clear_bit( &Static_31, 3 ); | |
| 3383 | func_170( &Static_31, 7 ); | |
| 3384 | Jump @Label_368; | |
| 3385 | ||
| 3386 | :Label_374 | |
| 3387 | Switch( Static_2 ) | |
| 3388 | {
| |
| 3389 | case 6: Jump @Label_443; | |
| 3390 | } | |
| 3391 | Jump @Label_368; | |
| 3392 | ||
| 3393 | :Label_443 | |
| 3394 | func_170( &Static_31, 2 ); | |
| 3395 | clear_bit( &Static_31, 3 ); | |
| 3396 | func_170( &Static_31, 11 ); | |
| 3397 | Jump @Label_368; | |
| 3398 | ||
| 3399 | :Label_385 | |
| 3400 | Switch( Static_2 ) | |
| 3401 | {
| |
| 3402 | case 4: Jump @Label_444; | |
| 3403 | } | |
| 3404 | Jump @Label_368; | |
| 3405 | ||
| 3406 | :Label_444 | |
| 3407 | if ( !( 0 != Static_92 ) ) | |
| 3408 | {
| |
| 3409 | Jump @Label_445; | |
| 3410 | } | |
| 3411 | Static_92--; | |
| 3412 | Jump @Label_368; | |
| 3413 | ||
| 3414 | :Label_445 | |
| 3415 | Static_92 = var_0; | |
| 3416 | Jump @Label_368; | |
| 3417 | ||
| 3418 | :Label_386 | |
| 3419 | if ( (Static_2 <= 5 && Static_2 >= 2) ) | |
| 3420 | {
| |
| 3421 | Jump @Label_446; | |
| 3422 | } | |
| 3423 | Switch( Static_2 ) | |
| 3424 | {
| |
| 3425 | case 1: Jump @Label_447; | |
| 3426 | } | |
| 3427 | Jump @Label_368; | |
| 3428 | ||
| 3429 | :Label_447 | |
| 3430 | if ( !( 0 != Static_93 ) ) | |
| 3431 | {
| |
| 3432 | Jump @Label_448; | |
| 3433 | } | |
| 3434 | Static_93--; | |
| 3435 | Jump @Label_368; | |
| 3436 | ||
| 3437 | :Label_448 | |
| 3438 | Static_93 = 1; | |
| 3439 | Jump @Label_368; | |
| 3440 | ||
| 3441 | :Label_446 | |
| 3442 | var_0 = &Static_94.Imm[Static_93 * 4].Imm[Static_2 - 2]; | |
| 3443 | if ( !( 0 != *var_0 ) ) | |
| 3444 | {
| |
| 3445 | Jump @Label_449; | |
| 3446 | } | |
| 3447 | *var_0--; | |
| 3448 | Jump @Label_368; | |
| 3449 | ||
| 3450 | :Label_449 | |
| 3451 | *var_0 = 255; | |
| 3452 | Jump @Label_368; | |
| 3453 | ||
| 3454 | :Label_367 | |
| 3455 | Switch( Static_1 ) | |
| 3456 | {
| |
| 3457 | case 7: Jump @Label_450; | |
| 3458 | case 13: Jump @Label_451; | |
| 3459 | case 16: Jump @Label_452; | |
| 3460 | case 17: Jump @Label_453; | |
| 3461 | case 18: Jump @Label_454; | |
| 3462 | case 19: Jump @Label_455; | |
| 3463 | case 20: Jump @Label_456; | |
| 3464 | case 21: Jump @Label_457; | |
| 3465 | case 22: Jump @Label_458; | |
| 3466 | case 23: Jump @Label_459; | |
| 3467 | case 24: Jump @Label_460; | |
| 3468 | case 27: Jump @Label_461; | |
| 3469 | case 31: Jump @Label_462; | |
| 3470 | case 32: Jump @Label_463; | |
| 3471 | case 34: Jump @Label_464; | |
| 3472 | case 35: Jump @Label_465; | |
| 3473 | case 37: Jump @Label_466; | |
| 3474 | case 38: Jump @Label_467; | |
| 3475 | } | |
| 3476 | Jump @Label_368; | |
| 3477 | ||
| 3478 | :Label_453 | |
| 3479 | Switch( Static_2 ) | |
| 3480 | {
| |
| 3481 | case 2: Jump @Label_468; | |
| 3482 | case 3: Jump @Label_469; | |
| 3483 | case 4: Jump @Label_470; | |
| 3484 | case 5: Jump @Label_471; | |
| 3485 | } | |
| 3486 | Jump @Label_395; | |
| 3487 | ||
| 3488 | :Label_468 | |
| 3489 | if ( !( 1 != Static_29 ) ) | |
| 3490 | {
| |
| 3491 | Jump @Label_472; | |
| 3492 | } | |
| 3493 | Static_29++; | |
| 3494 | Jump @Label_368; | |
| 3495 | ||
| 3496 | :Label_472 | |
| 3497 | Static_29 = 0; | |
| 3498 | Jump @Label_368; | |
| 3499 | ||
| 3500 | :Label_469 | |
| 3501 | func_392(); | |
| 3502 | if ( !( 255 != *func_393( 0 ) ) ) | |
| 3503 | {
| |
| 3504 | Jump @Label_473; | |
| 3505 | } | |
| 3506 | *func_393( 0 )++; | |
| 3507 | Jump @Label_395; | |
| 3508 | ||
| 3509 | :Label_473 | |
| 3510 | *func_393( 0 ) = 0; | |
| 3511 | Jump @Label_395; | |
| 3512 | ||
| 3513 | :Label_470 | |
| 3514 | func_392(); | |
| 3515 | if ( !( 255 != *func_393( 1 ) ) ) | |
| 3516 | {
| |
| 3517 | Jump @Label_474; | |
| 3518 | } | |
| 3519 | *func_393( 1 )++; | |
| 3520 | Jump @Label_395; | |
| 3521 | ||
| 3522 | :Label_474 | |
| 3523 | *func_393( 1 ) = 0; | |
| 3524 | Jump @Label_395; | |
| 3525 | ||
| 3526 | :Label_471 | |
| 3527 | func_392(); | |
| 3528 | if ( !( 255 != *func_393( 2 ) ) ) | |
| 3529 | {
| |
| 3530 | Jump @Label_475; | |
| 3531 | } | |
| 3532 | *func_393( 2 )++; | |
| 3533 | Jump @Label_395; | |
| 3534 | ||
| 3535 | :Label_475 | |
| 3536 | *func_393( 2 ) = 0; | |
| 3537 | Jump @Label_395; | |
| 3538 | ||
| 3539 | :Label_451 | |
| 3540 | Switch( Static_2 ) | |
| 3541 | {
| |
| 3542 | case 1: Jump @Label_476; | |
| 3543 | case 2: Jump @Label_477; | |
| 3544 | } | |
| 3545 | Jump @Label_368; | |
| 3546 | ||
| 3547 | :Label_476 | |
| 3548 | if ( !( 6 != Static_25 ) ) | |
| 3549 | {
| |
| 3550 | Jump @Label_478; | |
| 3551 | } | |
| 3552 | Static_25++; | |
| 3553 | Jump @Label_368; | |
| 3554 | ||
| 3555 | :Label_478 | |
| 3556 | Static_25 = 0; | |
| 3557 | Jump @Label_368; | |
| 3558 | ||
| 3559 | :Label_477 | |
| 3560 | if ( !( 6 != Static_41 ) ) | |
| 3561 | {
| |
| 3562 | Jump @Label_479; | |
| 3563 | } | |
| 3564 | Static_41++; | |
| 3565 | Jump @Label_368; | |
| 3566 | ||
| 3567 | :Label_479 | |
| 3568 | Static_41 = -1; | |
| 3569 | Jump @Label_368; | |
| 3570 | ||
| 3571 | :Label_454 | |
| 3572 | Switch( Static_2 ) | |
| 3573 | {
| |
| 3574 | case 1: Jump @Label_480; | |
| 3575 | } | |
| 3576 | Jump @Label_368; | |
| 3577 | ||
| 3578 | :Label_480 | |
| 3579 | if ( !( 5 != Static_30 ) ) | |
| 3580 | {
| |
| 3581 | Jump @Label_481; | |
| 3582 | } | |
| 3583 | Static_30++; | |
| 3584 | Jump @Label_368; | |
| 3585 | ||
| 3586 | :Label_481 | |
| 3587 | Static_30 = 0; | |
| 3588 | Jump @Label_368; | |
| 3589 | ||
| 3590 | :Label_456 | |
| 3591 | Switch( Static_2 ) | |
| 3592 | {
| |
| 3593 | case 3: Jump @Label_482; | |
| 3594 | } | |
| 3595 | Jump @Label_368; | |
| 3596 | ||
| 3597 | :Label_482 | |
| 3598 | if ( !( 6 != Static_34 ) ) | |
| 3599 | {
| |
| 3600 | Jump @Label_483; | |
| 3601 | } | |
| 3602 | Static_34++; | |
| 3603 | Jump @Label_368; | |
| 3604 | ||
| 3605 | :Label_483 | |
| 3606 | Static_34 = -6; | |
| 3607 | Jump @Label_368; | |
| 3608 | ||
| 3609 | :Label_458 | |
| 3610 | Switch( Static_2 ) | |
| 3611 | {
| |
| 3612 | case 6: Jump @Label_484; | |
| 3613 | } | |
| 3614 | Jump @Label_368; | |
| 3615 | ||
| 3616 | :Label_484 | |
| 3617 | if ( !( 9 != Static_40 ) ) | |
| 3618 | {
| |
| 3619 | Jump @Label_485; | |
| 3620 | } | |
| 3621 | Static_40++; | |
| 3622 | Jump @Label_368; | |
| 3623 | ||
| 3624 | :Label_485 | |
| 3625 | Static_40 = -1; | |
| 3626 | Jump @Label_368; | |
| 3627 | ||
| 3628 | :Label_459 | |
| 3629 | Switch( Static_2 ) | |
| 3630 | {
| |
| 3631 | case 4: Jump @Label_486; | |
| 3632 | } | |
| 3633 | Jump @Label_368; | |
| 3634 | ||
| 3635 | :Label_486 | |
| 3636 | if ( !( 1 != Static_16 ) ) | |
| 3637 | {
| |
| 3638 | Jump @Label_487; | |
| 3639 | } | |
| 3640 | Static_16++; | |
| 3641 | Jump @Label_368; | |
| 3642 | ||
| 3643 | :Label_487 | |
| 3644 | Static_16 = 0; | |
| 3645 | Jump @Label_368; | |
| 3646 | ||
| 3647 | :Label_460 | |
| 3648 | Switch( Static_2 ) | |
| 3649 | {
| |
| 3650 | case 6: Jump @Label_488; | |
| 3651 | case 7: Jump @Label_489; | |
| 3652 | case 9: Jump @Label_490; | |
| 3653 | case 10: Jump @Label_491; | |
| 3654 | case 11: Jump @Label_492; | |
| 3655 | case 13: Jump @Label_493; | |
| 3656 | case 14: Jump @Label_494; | |
| 3657 | case 15: Jump @Label_495; | |
| 3658 | } | |
| 3659 | Jump @Label_368; | |
| 3660 | ||
| 3661 | :Label_488 | |
| 3662 | if ( !( 1 != Static_80 ) ) | |
| 3663 | {
| |
| 3664 | Jump @Label_496; | |
| 3665 | } | |
| 3666 | Static_80++; | |
| 3667 | Jump @Label_368; | |
| 3668 | ||
| 3669 | :Label_496 | |
| 3670 | Static_80 = 0; | |
| 3671 | Jump @Label_368; | |
| 3672 | ||
| 3673 | :Label_489 | |
| 3674 | if ( !( 6 != Static_56 ) ) | |
| 3675 | {
| |
| 3676 | Jump @Label_497; | |
| 3677 | } | |
| 3678 | Static_56++; | |
| 3679 | Jump @Label_368; | |
| 3680 | ||
| 3681 | :Label_497 | |
| 3682 | Static_56 = 0; | |
| 3683 | Jump @Label_368; | |
| 3684 | ||
| 3685 | :Label_490 | |
| 3686 | func_420( 0, 1 ); | |
| 3687 | Jump @Label_368; | |
| 3688 | ||
| 3689 | :Label_491 | |
| 3690 | func_420( 1, 1 ); | |
| 3691 | Jump @Label_368; | |
| 3692 | ||
| 3693 | :Label_492 | |
| 3694 | func_420( 2, 1 ); | |
| 3695 | Jump @Label_368; | |
| 3696 | ||
| 3697 | :Label_493 | |
| 3698 | func_421( 0, 1 ); | |
| 3699 | Jump @Label_368; | |
| 3700 | ||
| 3701 | :Label_494 | |
| 3702 | func_421( 1, 1 ); | |
| 3703 | Jump @Label_368; | |
| 3704 | ||
| 3705 | :Label_495 | |
| 3706 | func_421( 2, 1 ); | |
| 3707 | Jump @Label_368; | |
| 3708 | ||
| 3709 | :Label_450 | |
| 3710 | Switch( Static_2 ) | |
| 3711 | {
| |
| 3712 | case 4: Jump @Label_498; | |
| 3713 | } | |
| 3714 | Jump @Label_368; | |
| 3715 | ||
| 3716 | :Label_498 | |
| 3717 | if ( !( 9 != Static_58 ) ) | |
| 3718 | {
| |
| 3719 | Jump @Label_499; | |
| 3720 | } | |
| 3721 | Static_58++; | |
| 3722 | Jump @Label_368; | |
| 3723 | ||
| 3724 | :Label_499 | |
| 3725 | Static_58 = 0; | |
| 3726 | Jump @Label_368; | |
| 3727 | ||
| 3728 | :Label_461 | |
| 3729 | Switch( Static_2 ) | |
| 3730 | {
| |
| 3731 | case 2: Jump @Label_500; | |
| 3732 | } | |
| 3733 | Jump @Label_368; | |
| 3734 | ||
| 3735 | :Label_500 | |
| 3736 | if ( !( get_number_of_vehicle_number_plates() - 1 != Static_14 ) ) | |
| 3737 | {
| |
| 3738 | Jump @Label_501; | |
| 3739 | } | |
| 3740 | Static_14++; | |
| 3741 | Jump @Label_426; | |
| 3742 | ||
| 3743 | :Label_501 | |
| 3744 | Static_14 = 0; | |
| 3745 | Jump @Label_426; | |
| 3746 | ||
| 3747 | :Label_462 | |
| 3748 | if ( !( (Static_2 <= 17 && Static_2 >= 1) ) ) | |
| 3749 | {
| |
| 3750 | Jump @Label_368; | |
| 3751 | } | |
| 3752 | Static_32 = Static_2 - 1; | |
| 3753 | func_170( &Static_31, 2 ); | |
| 3754 | set_bit( &Static_31, 3 ); | |
| 3755 | Jump @Label_368; | |
| 3756 | ||
| 3757 | :Label_463 | |
| 3758 | Switch( Static_2 ) | |
| 3759 | {
| |
| 3760 | case 1: Jump @Label_502; | |
| 3761 | case 2: Jump @Label_503; | |
| 3762 | case 3: Jump @Label_504; | |
| 3763 | case 4: Jump @Label_505; | |
| 3764 | } | |
| 3765 | Jump @Label_368; | |
| 3766 | ||
| 3767 | :Label_502 | |
| 3768 | if ( !( 1 != Static_21 ) ) | |
| 3769 | {
| |
| 3770 | Jump @Label_506; | |
| 3771 | } | |
| 3772 | Static_21++; | |
| 3773 | Jump @Label_368; | |
| 3774 | ||
| 3775 | :Label_506 | |
| 3776 | Static_21 = 0; | |
| 3777 | Jump @Label_368; | |
| 3778 | ||
| 3779 | :Label_503 | |
| 3780 | func_170( &Static_31, 2 ); | |
| 3781 | set_bit( &Static_31, 3 ); | |
| 3782 | set_bit( &Static_31, 5 ); | |
| 3783 | Static_32 = Static_21 + 23; | |
| 3784 | Jump @Label_368; | |
| 3785 | ||
| 3786 | :Label_504 | |
| 3787 | func_170( &Static_31, 2 ); | |
| 3788 | set_bit( &Static_31, 3 ); | |
| 3789 | func_170( &Static_31, 6 ); | |
| 3790 | Jump @Label_368; | |
| 3791 | ||
| 3792 | :Label_505 | |
| 3793 | func_170( &Static_31, 2 ); | |
| 3794 | set_bit( &Static_31, 3 ); | |
| 3795 | set_bit( &Static_31, 8 ); | |
| 3796 | set_bit( &Static_31, 10 ); | |
| 3797 | Jump @Label_368; | |
| 3798 | ||
| 3799 | :Label_465 | |
| 3800 | Switch( Static_2 ) | |
| 3801 | {
| |
| 3802 | case 1: Jump @Label_507; | |
| 3803 | case 2: Jump @Label_508; | |
| 3804 | } | |
| 3805 | Jump @Label_368; | |
| 3806 | ||
| 3807 | :Label_507 | |
| 3808 | if ( !( 1 != Static_85 ) ) | |
| 3809 | {
| |
| 3810 | Jump @Label_509; | |
| 3811 | } | |
| 3812 | Static_85++; | |
| 3813 | Jump @Label_368; | |
| 3814 | ||
| 3815 | :Label_509 | |
| 3816 | Static_85 = 0; | |
| 3817 | Jump @Label_368; | |
| 3818 | ||
| 3819 | :Label_508 | |
| 3820 | if ( !( 1 != Static_86 ) ) | |
| 3821 | {
| |
| 3822 | Jump @Label_510; | |
| 3823 | } | |
| 3824 | Static_86++; | |
| 3825 | Jump @Label_368; | |
| 3826 | ||
| 3827 | :Label_510 | |
| 3828 | Static_86 = 0; | |
| 3829 | Jump @Label_368; | |
| 3830 | ||
| 3831 | :Label_457 | |
| 3832 | Switch( Static_2 ) | |
| 3833 | {
| |
| 3834 | case 7: Jump @Label_511; | |
| 3835 | case 8: Jump @Label_512; | |
| 3836 | } | |
| 3837 | Jump @Label_368; | |
| 3838 | ||
| 3839 | :Label_511 | |
| 3840 | if ( !( 1 != Static_87 ) ) | |
| 3841 | {
| |
| 3842 | Jump @Label_513; | |
| 3843 | } | |
| 3844 | Static_87++; | |
| 3845 | Jump @Label_368; | |
| 3846 | ||
| 3847 | :Label_513 | |
| 3848 | Static_87 = 0; | |
| 3849 | Jump @Label_368; | |
| 3850 | ||
| 3851 | :Label_512 | |
| 3852 | if ( !( 3 != Static_90 ) ) | |
| 3853 | {
| |
| 3854 | Jump @Label_514; | |
| 3855 | } | |
| 3856 | Static_90++; | |
| 3857 | Jump @Label_368; | |
| 3858 | ||
| 3859 | :Label_514 | |
| 3860 | Static_90 = 0; | |
| 3861 | Jump @Label_368; | |
| 3862 | ||
| 3863 | :Label_452 | |
| 3864 | Switch( Static_2 ) | |
| 3865 | {
| |
| 3866 | case 7: Jump @Label_515; | |
| 3867 | } | |
| 3868 | Jump @Label_368; | |
| 3869 | ||
| 3870 | :Label_515 | |
| 3871 | if ( !( 0 != Static_88 ) ) | |
| 3872 | {
| |
| 3873 | Jump @Label_516; | |
| 3874 | } | |
| 3875 | Jump @Label_368; | |
| 3876 | ||
| 3877 | :Label_516 | |
| 3878 | Static_88 = 0; | |
| 3879 | Jump @Label_368; | |
| 3880 | ||
| 3881 | :Label_464 | |
| 3882 | Switch( Static_2 ) | |
| 3883 | {
| |
| 3884 | case 1: Jump @Label_517; | |
| 3885 | } | |
| 3886 | Jump @Label_368; | |
| 3887 | ||
| 3888 | :Label_517 | |
| 3889 | func_170( &Static_31, 2 ); | |
| 3890 | set_bit( &Static_31, 3 ); | |
| 3891 | func_170( &Static_31, 7 ); | |
| 3892 | Jump @Label_368; | |
| 3893 | ||
| 3894 | :Label_455 | |
| 3895 | func_170( &Static_31, 2 ); | |
| 3896 | set_bit( &Static_31, 3 ); | |
| 3897 | set_bit( &Static_31, 11 ); | |
| 3898 | Jump @Label_368; | |
| 3899 | ||
| 3900 | :Label_466 | |
| 3901 | Switch( Static_2 ) | |
| 3902 | {
| |
| 3903 | case 4: Jump @Label_518; | |
| 3904 | } | |
| 3905 | Jump @Label_368; | |
| 3906 | ||
| 3907 | :Label_518 | |
| 3908 | if ( !( var_0 != Static_92 ) ) | |
| 3909 | {
| |
| 3910 | Jump @Label_519; | |
| 3911 | } | |
| 3912 | Static_92++; | |
| 3913 | Jump @Label_368; | |
| 3914 | ||
| 3915 | :Label_519 | |
| 3916 | Static_92 = 0; | |
| 3917 | Jump @Label_368; | |
| 3918 | ||
| 3919 | :Label_467 | |
| 3920 | if ( (Static_2 <= 5 && Static_2 >= 2) ) | |
| 3921 | {
| |
| 3922 | Jump @Label_520; | |
| 3923 | } | |
| 3924 | Switch( Static_2 ) | |
| 3925 | {
| |
| 3926 | case 1: Jump @Label_521; | |
| 3927 | } | |
| 3928 | Jump @Label_368; | |
| 3929 | ||
| 3930 | :Label_521 | |
| 3931 | if ( !( 1 != Static_93 ) ) | |
| 3932 | {
| |
| 3933 | Jump @Label_522; | |
| 3934 | } | |
| 3935 | Static_93++; | |
| 3936 | Jump @Label_368; | |
| 3937 | ||
| 3938 | :Label_522 | |
| 3939 | Static_93 = 0; | |
| 3940 | Jump @Label_368; | |
| 3941 | ||
| 3942 | :Label_520 | |
| 3943 | var_0 = &Static_94.Imm[Static_93 * 4].Imm[Static_2 - 2]; | |
| 3944 | if ( !( 255 != *var_0 ) ) | |
| 3945 | {
| |
| 3946 | Jump @Label_523; | |
| 3947 | } | |
| 3948 | *var_0++; | |
| 3949 | Jump @Label_368; | |
| 3950 | ||
| 3951 | :Label_523 | |
| 3952 | *var_0 = 0; | |
| 3953 | Jump @Label_368; | |
| 3954 | ||
| 3955 | :Label_395 | |
| 3956 | func_170( &Static_31, 0 ); | |
| 3957 | Jump @Label_368; | |
| 3958 | ||
| 3959 | :Label_426 | |
| 3960 | func_170( &Static_31, 1 ); | |
| 3961 | Jump @Label_368; | |
| 3962 | ||
| 3963 | :Label_368 | |
| 3964 | play_sound_frontend( -1, "NAV_LEFT_RIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET" ); | |
| 3965 | return; | |
| 3966 | } | |
| 3967 | ||
| 3968 | void func_4() | |
| 3969 | {
| |
| 3970 | Var32 var_0; | |
| 3971 | Var32 var_1; | |
| 3972 | Var32 var_2; | |
| 3973 | Var32 var_3; | |
| 3974 | Var32 var_4; | |
| 3975 | Var32 var_5; | |
| 3976 | Var32 var_6; | |
| 3977 | Var32 var_7; | |
| 3978 | Var32 var_8; | |
| 3979 | Var32 var_9; | |
| 3980 | Var32 var_10; | |
| 3981 | Var32 var_11; | |
| 3982 | Var32 var_12; | |
| 3983 | func_524(); | |
| 3984 | set_player_invincible( player_id(), Static_3 ); | |
| 3985 | if ( ! (Static_4 ) ) | |
| 3986 | {
| |
| 3987 | } | |
| 3988 | else | |
| 3989 | {
| |
| 3990 | set_player_wanted_level( player_id(), 0 ); | |
| 3991 | Jump @Label_526; | |
| 3992 | } | |
| 3993 | ||
| 3994 | :Label_526 | |
| 3995 | if ( does_entity_exist( player_ped_id() ) ) | |
| 3996 | {
| |
| 3997 | set_entity_visible( player_ped_id(), !Static_17 ); | |
| 3998 | } | |
| 3999 | Stack.Push( player_ped_id() ); | |
| 4000 | var_0 = Stack.Peek(); | |
| 4001 | if ( does_entity_exist( Stack[0] ) ) | |
| 4002 | {
| |
| 4003 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 4004 | {
| |
| 4005 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 4006 | var_1 = Stack.Peek(); | |
| 4007 | if ( does_entity_exist( Stack[0] ) ) | |
| 4008 | {
| |
| 4009 | if ( network_has_control_of_entity( var_1 ) ) | |
| 4010 | {
| |
| 4011 | set_vehicle_can_be_visibly_damaged( var_1, !Static_13 ); | |
| 4012 | set_vehicle_tyres_can_burst( var_1, !Static_13 ); | |
| 4013 | set_entity_can_be_damaged( var_1, !Static_13 ); | |
| 4014 | } | |
| 4015 | } | |
| 4016 | } | |
| 4017 | } | |
| 4018 | if ( Static_20 ) | |
| 4019 | {
| |
| 4020 | if ( timera() >= 400 ) | |
| 4021 | {
| |
| 4022 | settimera( 0 ); | |
| 4023 | var_0 = player_ped_id(); | |
| 4024 | if ( ! (is_entity_dead( var_0 ) ) ) | |
| 4025 | {
| |
| 4026 | if ( ! (is_ped_on_foot( var_0 ) ) ) | |
| 4027 | {
| |
| 4028 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 4029 | {
| |
| 4030 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 4031 | if ( network_has_control_of_entity( var_0 ) ) | |
| 4032 | {
| |
| 4033 | if ( ! (is_entity_dead( var_0 ) ) ) | |
| 4034 | {
| |
| 4035 | set_vehicle_colours( var_0, get_random_int_in_range( 0, 157 ), get_random_int_in_range( 0, 157 ) ); | |
| 4036 | set_vehicle_extra_colours( var_0, get_random_int_in_range( 0, 157 ), get_random_int_in_range( 0, 157 ) ); | |
| 4037 | } | |
| 4038 | else | |
| 4039 | {
| |
| 4040 | } | |
| 4041 | } | |
| 4042 | } | |
| 4043 | } | |
| 4044 | } | |
| 4045 | } | |
| 4046 | } | |
| 4047 | if ( Static_9 ) | |
| 4048 | {
| |
| 4049 | Stack.Push( get_player_ped( player_id() ) ); | |
| 4050 | var_0 = Stack.Peek(); | |
| 4051 | if ( ! (is_entity_dead( Stack[0] ) ) ) | |
| 4052 | {
| |
| 4053 | if ( ! (is_ped_on_foot( var_0 ) ) ) | |
| 4054 | {
| |
| 4055 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 4056 | {
| |
| 4057 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 4058 | var_0 = Stack.Peek(); | |
| 4059 | if ( does_entity_exist( Stack[0] ) ) | |
| 4060 | {
| |
| 4061 | if ( ! (is_entity_dead( var_0 ) ) ) | |
| 4062 | {
| |
| 4063 | if ( network_has_control_of_entity( var_0 ) ) | |
| 4064 | {
| |
| 4065 | set_vehicle_on_ground_properly( var_0 ); | |
| 4066 | } | |
| 4067 | else | |
| 4068 | {
| |
| 4069 | } | |
| 4070 | } | |
| 4071 | } | |
| 4072 | } | |
| 4073 | } | |
| 4074 | } | |
| 4075 | } | |
| 4076 | if ( Static_36 ) | |
| 4077 | {
| |
| 4078 | func_532(); | |
| 4079 | } | |
| 4080 | if ( Static_42 ) | |
| 4081 | {
| |
| 4082 | func_534(); | |
| 4083 | } | |
| 4084 | if ( Static_5 ) | |
| 4085 | {
| |
| 4086 | func_536(); | |
| 4087 | } | |
| 4088 | if ( Static_43 ) | |
| 4089 | {
| |
| 4090 | func_538(); | |
| 4091 | } | |
| 4092 | if ( Static_12 ) | |
| 4093 | {
| |
| 4094 | func_540(); | |
| 4095 | } | |
| 4096 | if ( (1 && Static_51) ) | |
| 4097 | {
| |
| 4098 | func_542(); | |
| 4099 | } | |
| 4100 | if ( Static_53 ) | |
| 4101 | {
| |
| 4102 | func_544(); | |
| 4103 | } | |
| 4104 | if ( Static_57 ) | |
| 4105 | {
| |
| 4106 | func_546(); | |
| 4107 | } | |
| 4108 | if ( does_entity_exist( Static_52 ) ) | |
| 4109 | {
| |
| 4110 | func_548(); | |
| 4111 | } | |
| 4112 | if ( Static_59 ) | |
| 4113 | {
| |
| 4114 | func_550(); | |
| 4115 | } | |
| 4116 | if ( is_bit_set( Static_31, 0 ) ) | |
| 4117 | {
| |
| 4118 | func_552(); | |
| 4119 | func_170( &Static_31, 0 ); | |
| 4120 | } | |
| 4121 | if ( is_bit_set( Static_31, 1 ) ) | |
| 4122 | {
| |
| 4123 | func_554(); | |
| 4124 | func_170( &Static_31, 1 ); | |
| 4125 | } | |
| 4126 | if ( is_bit_set( Static_31, 2 ) ) | |
| 4127 | {
| |
| 4128 | func_556(); | |
| 4129 | func_170( &Static_31, 2 ); | |
| 4130 | clear_bit( &Static_31, 3 ); | |
| 4131 | clear_bit( &Static_31, 4 ); | |
| 4132 | clear_bit( &Static_31, 5 ); | |
| 4133 | clear_bit( &Static_31, 6 ); | |
| 4134 | clear_bit( &Static_31, 7 ); | |
| 4135 | clear_bit( &Static_31, 8 ); | |
| 4136 | clear_bit( &Static_31, 10 ); | |
| 4137 | clear_bit( &Static_31, 11 ); | |
| 4138 | } | |
| 4139 | if ( Static_64 ) | |
| 4140 | {
| |
| 4141 | func_558(); | |
| 4142 | } | |
| 4143 | Global_2391871.Imm[55] = get_network_time(); | |
| 4144 | Global_2387908[player_id() * 220].Imm[171] = is_bit_set( Static_31, 9 ); | |
| 4145 | if ( is_bit_set( Static_31, 12 ) ) | |
| 4146 | {
| |
| 4147 | func_560(); | |
| 4148 | } | |
| 4149 | Jump @Label_561; | |
| 4150 | ||
| 4151 | :Label_561 | |
| 4152 | return; | |
| 4153 | } | |
| 4154 | ||
| 4155 | var32 func_28() | |
| 4156 | {
| |
| 4157 | Switch( Static_1 ) | |
| 4158 | {
| |
| 4159 | case 1: Jump @Label_562; | |
| 4160 | case 2: Jump @Label_563; | |
| 4161 | case 3: Jump @Label_564; | |
| 4162 | case 4: Jump @Label_565; | |
| 4163 | case 5: Jump @Label_566; | |
| 4164 | case 6: Jump @Label_567; | |
| 4165 | case 7: Jump @Label_568; | |
| 4166 | case 8: Jump @Label_569; | |
| 4167 | case 9: Jump @Label_570; | |
| 4168 | case 10: Jump @Label_571; | |
| 4169 | case 11: Jump @Label_572; | |
| 4170 | case 12: Jump @Label_573; | |
| 4171 | case 13: Jump @Label_574; | |
| 4172 | case 16: Jump @Label_575; | |
| 4173 | case 17: Jump @Label_576; | |
| 4174 | case 18: Jump @Label_577; | |
| 4175 | case 19: Jump @Label_578; | |
| 4176 | case 20: Jump @Label_579; | |
| 4177 | case 21: Jump @Label_580; | |
| 4178 | case 22: Jump @Label_581; | |
| 4179 | case 23: Jump @Label_582; | |
| 4180 | case 24: Jump @Label_583; | |
| 4181 | case 25: Jump @Label_584; | |
| 4182 | case 26: Jump @Label_585; | |
| 4183 | case 27: Jump @Label_586; | |
| 4184 | case 28: Jump @Label_587; | |
| 4185 | case 29: Jump @Label_588; | |
| 4186 | case 30: Jump @Label_589; | |
| 4187 | case 31: Jump @Label_590; | |
| 4188 | case 32: Jump @Label_591; | |
| 4189 | case 33: Jump @Label_592; | |
| 4190 | case 34: Jump @Label_593; | |
| 4191 | case 35: Jump @Label_594; | |
| 4192 | case 36: Jump @Label_595; | |
| 4193 | case 37: Jump @Label_596; | |
| 4194 | case 38: Jump @Label_597; | |
| 4195 | } | |
| 4196 | Stack.Push( 0 ); | |
| 4197 | Jump @Label_598; | |
| 4198 | ||
| 4199 | :Label_562 | |
| 4200 | Stack.Push( 8 ); | |
| 4201 | Jump @Label_598; | |
| 4202 | ||
| 4203 | :Label_563 | |
| 4204 | Stack.Push( 7 ); | |
| 4205 | Jump @Label_598; | |
| 4206 | ||
| 4207 | :Label_564 | |
| 4208 | Stack.Push( 7 ); | |
| 4209 | Jump @Label_598; | |
| 4210 | ||
| 4211 | :Label_565 | |
| 4212 | Stack.Push( 19 ); | |
| 4213 | Jump @Label_598; | |
| 4214 | ||
| 4215 | :Label_568 | |
| 4216 | Stack.Push( 6 ); | |
| 4217 | Jump @Label_598; | |
| 4218 | ||
| 4219 | :Label_566 | |
| 4220 | Stack.Push( 7 ); | |
| 4221 | Jump @Label_598; | |
| 4222 | ||
| 4223 | :Label_567 | |
| 4224 | Stack.Push( 9 ); | |
| 4225 | Jump @Label_598; | |
| 4226 | ||
| 4227 | :Label_570 | |
| 4228 | Stack.Push( 16 ); | |
| 4229 | Jump @Label_598; | |
| 4230 | ||
| 4231 | :Label_571 | |
| 4232 | Stack.Push( 16 ); | |
| 4233 | Jump @Label_598; | |
| 4234 | ||
| 4235 | :Label_569 | |
| 4236 | Stack.Push( 7 ); | |
| 4237 | Jump @Label_598; | |
| 4238 | ||
| 4239 | :Label_572 | |
| 4240 | Stack.Push( 13 ); | |
| 4241 | Jump @Label_598; | |
| 4242 | Stack.Push( 1 ); | |
| 4243 | Jump @Label_598; | |
| 4244 | ||
| 4245 | :Label_574 | |
| 4246 | Stack.Push( 5 ); | |
| 4247 | Jump @Label_598; | |
| 4248 | ||
| 4249 | :Label_576 | |
| 4250 | Stack.Push( 5 ); | |
| 4251 | Jump @Label_598; | |
| 4252 | ||
| 4253 | :Label_575 | |
| 4254 | Stack.Push( 5 ); | |
| 4255 | Jump @Label_598; | |
| 4256 | ||
| 4257 | :Label_577 | |
| 4258 | Stack.Push( 4 ); | |
| 4259 | Jump @Label_598; | |
| 4260 | ||
| 4261 | :Label_579 | |
| 4262 | Stack.Push( 5 ); | |
| 4263 | Jump @Label_598; | |
| 4264 | ||
| 4265 | :Label_580 | |
| 4266 | Stack.Push( 8 ); | |
| 4267 | Jump @Label_598; | |
| 4268 | ||
| 4269 | :Label_581 | |
| 4270 | Stack.Push( 7 ); | |
| 4271 | Jump @Label_598; | |
| 4272 | ||
| 4273 | :Label_582 | |
| 4274 | Stack.Push( 4 ); | |
| 4275 | Jump @Label_598; | |
| 4276 | ||
| 4277 | :Label_584 | |
| 4278 | Stack.Push( 2 ); | |
| 4279 | Jump @Label_598; | |
| 4280 | ||
| 4281 | :Label_583 | |
| 4282 | Stack.Push( 15 ); | |
| 4283 | Jump @Label_598; | |
| 4284 | ||
| 4285 | :Label_585 | |
| 4286 | Stack.Push( 5 ); | |
| 4287 | Jump @Label_598; | |
| 4288 | ||
| 4289 | :Label_586 | |
| 4290 | Stack.Push( 2 ); | |
| 4291 | Jump @Label_598; | |
| 4292 | ||
| 4293 | :Label_587 | |
| 4294 | Stack.Push( 16 ); | |
| 4295 | Jump @Label_598; | |
| 4296 | ||
| 4297 | :Label_588 | |
| 4298 | Stack.Push( 2 ); | |
| 4299 | Jump @Label_598; | |
| 4300 | ||
| 4301 | :Label_590 | |
| 4302 | Stack.Push( 17 ); | |
| 4303 | Jump @Label_598; | |
| 4304 | ||
| 4305 | :Label_589 | |
| 4306 | Stack.Push( 5 ); | |
| 4307 | Jump @Label_598; | |
| 4308 | ||
| 4309 | :Label_591 | |
| 4310 | Stack.Push( 4 ); | |
| 4311 | Jump @Label_598; | |
| 4312 | ||
| 4313 | :Label_592 | |
| 4314 | Stack.Push( 6 ); | |
| 4315 | Jump @Label_598; | |
| 4316 | ||
| 4317 | :Label_593 | |
| 4318 | Stack.Push( 1 ); | |
| 4319 | Jump @Label_598; | |
| 4320 | ||
| 4321 | :Label_594 | |
| 4322 | Stack.Push( 2 ); | |
| 4323 | Jump @Label_598; | |
| 4324 | ||
| 4325 | :Label_578 | |
| 4326 | Stack.Push( 1 ); | |
| 4327 | Jump @Label_598; | |
| 4328 | ||
| 4329 | :Label_595 | |
| 4330 | Stack.Push( 2 ); | |
| 4331 | Jump @Label_598; | |
| 4332 | ||
| 4333 | :Label_596 | |
| 4334 | Stack.Push( 4 ); | |
| 4335 | Jump @Label_598; | |
| 4336 | ||
| 4337 | :Label_597 | |
| 4338 | Stack.Push( 5 ); | |
| 4339 | Jump @Label_598; | |
| 4340 | ||
| 4341 | :Label_573 | |
| 4342 | Stack.Push( 14 ); | |
| 4343 | Jump @Label_598; | |
| 4344 | ||
| 4345 | :Label_598 | |
| 4346 | return Stack[0]; | |
| 4347 | } | |
| 4348 | ||
| 4349 | void func_23() | |
| 4350 | {
| |
| 4351 | if ( !( 1 != Static_1 ) ) | |
| 4352 | {
| |
| 4353 | Jump @Label_599; | |
| 4354 | } | |
| 4355 | Switch( Static_1 ) | |
| 4356 | {
| |
| 4357 | case 2: Jump @Label_600; | |
| 4358 | case 3: Jump @Label_601; | |
| 4359 | case 4: Jump @Label_602; | |
| 4360 | case 5: Jump @Label_603; | |
| 4361 | case 6: Jump @Label_604; | |
| 4362 | case 7: Jump @Label_605; | |
| 4363 | case 8: Jump @Label_606; | |
| 4364 | case 9: Jump @Label_607; | |
| 4365 | case 10: Jump @Label_608; | |
| 4366 | case 11: Jump @Label_609; | |
| 4367 | case 12: Jump @Label_610; | |
| 4368 | case 13: Jump @Label_611; | |
| 4369 | case 16: Jump @Label_612; | |
| 4370 | case 17: Jump @Label_613; | |
| 4371 | case 18: Jump @Label_614; | |
| 4372 | case 19: Jump @Label_615; | |
| 4373 | case 20: Jump @Label_616; | |
| 4374 | case 21: Jump @Label_617; | |
| 4375 | case 22: Jump @Label_618; | |
| 4376 | case 23: Jump @Label_619; | |
| 4377 | case 24: Jump @Label_620; | |
| 4378 | case 25: Jump @Label_621; | |
| 4379 | case 26: Jump @Label_622; | |
| 4380 | case 27: Jump @Label_623; | |
| 4381 | case 28: Jump @Label_624; | |
| 4382 | case 29: Jump @Label_625; | |
| 4383 | case 30: Jump @Label_626; | |
| 4384 | case 31: Jump @Label_627; | |
| 4385 | case 32: Jump @Label_628; | |
| 4386 | case 33: Jump @Label_629; | |
| 4387 | case 34: Jump @Label_630; | |
| 4388 | case 35: Jump @Label_631; | |
| 4389 | case 36: Jump @Label_632; | |
| 4390 | case 37: Jump @Label_633; | |
| 4391 | case 38: Jump @Label_634; | |
| 4392 | } | |
| 4393 | Jump @Label_599; | |
| 4394 | ||
| 4395 | :Label_600 | |
| 4396 | Static_1 = 1; | |
| 4397 | Static_2 = 1; | |
| 4398 | Jump @Label_635; | |
| 4399 | ||
| 4400 | :Label_601 | |
| 4401 | Static_1 = 1; | |
| 4402 | Static_2 = 2; | |
| 4403 | Jump @Label_635; | |
| 4404 | ||
| 4405 | :Label_602 | |
| 4406 | Static_1 = 2; | |
| 4407 | Static_2 = 1; | |
| 4408 | Jump @Label_635; | |
| 4409 | ||
| 4410 | :Label_603 | |
| 4411 | Static_1 = 4; | |
| 4412 | Static_2 = Static_8 + 2; | |
| 4413 | Jump @Label_635; | |
| 4414 | ||
| 4415 | :Label_604 | |
| 4416 | Static_1 = 5; | |
| 4417 | Static_2 = 2; | |
| 4418 | Jump @Label_635; | |
| 4419 | ||
| 4420 | :Label_605 | |
| 4421 | Static_1 = 4; | |
| 4422 | Static_2 = 1; | |
| 4423 | Jump @Label_635; | |
| 4424 | ||
| 4425 | :Label_606 | |
| 4426 | Static_1 = 5; | |
| 4427 | Static_2 = 3; | |
| 4428 | Jump @Label_635; | |
| 4429 | ||
| 4430 | :Label_607 | |
| 4431 | Static_1 = 2; | |
| 4432 | Static_2 = 2; | |
| 4433 | Jump @Label_635; | |
| 4434 | ||
| 4435 | :Label_608 | |
| 4436 | Static_1 = 9; | |
| 4437 | Static_2 = 1; | |
| 4438 | Jump @Label_635; | |
| 4439 | ||
| 4440 | :Label_609 | |
| 4441 | Static_1 = 1; | |
| 4442 | Static_2 = 3; | |
| 4443 | Jump @Label_635; | |
| 4444 | ||
| 4445 | :Label_611 | |
| 4446 | Static_1 = 2; | |
| 4447 | Static_2 = 3; | |
| 4448 | Jump @Label_635; | |
| 4449 | ||
| 4450 | :Label_613 | |
| 4451 | Static_1 = 16; | |
| 4452 | Static_2 = 2; | |
| 4453 | Jump @Label_635; | |
| 4454 | ||
| 4455 | :Label_612 | |
| 4456 | Static_1 = 3; | |
| 4457 | Static_2 = 2; | |
| 4458 | Jump @Label_635; | |
| 4459 | ||
| 4460 | :Label_614 | |
| 4461 | Static_1 = 16; | |
| 4462 | Static_2 = 1; | |
| 4463 | Jump @Label_635; | |
| 4464 | ||
| 4465 | :Label_616 | |
| 4466 | Static_1 = 1; | |
| 4467 | Static_2 = 7; | |
| 4468 | Jump @Label_635; | |
| 4469 | ||
| 4470 | :Label_617 | |
| 4471 | Static_1 = 1; | |
| 4472 | Static_2 = 8; | |
| 4473 | Jump @Label_635; | |
| 4474 | ||
| 4475 | :Label_618 | |
| 4476 | Static_1 = 5; | |
| 4477 | Static_2 = 4; | |
| 4478 | Jump @Label_635; | |
| 4479 | ||
| 4480 | :Label_619 | |
| 4481 | Static_1 = 3; | |
| 4482 | Static_2 = 3; | |
| 4483 | Jump @Label_635; | |
| 4484 | ||
| 4485 | :Label_620 | |
| 4486 | Static_1 = 36; | |
| 4487 | Static_2 = 1; | |
| 4488 | Jump @Label_635; | |
| 4489 | ||
| 4490 | :Label_621 | |
| 4491 | Static_1 = 5; | |
| 4492 | Static_2 = 1; | |
| 4493 | Jump @Label_635; | |
| 4494 | ||
| 4495 | :Label_622 | |
| 4496 | Static_1 = 22; | |
| 4497 | Static_2 = 1; | |
| 4498 | Jump @Label_635; | |
| 4499 | ||
| 4500 | :Label_623 | |
| 4501 | Static_1 = 16; | |
| 4502 | Static_2 = 3; | |
| 4503 | Jump @Label_635; | |
| 4504 | ||
| 4505 | :Label_624 | |
| 4506 | Static_1 = Static_81; | |
| 4507 | Static_2 = Static_82; | |
| 4508 | Jump @Label_635; | |
| 4509 | ||
| 4510 | :Label_625 | |
| 4511 | Static_1 = 24; | |
| 4512 | Static_2 = 1; | |
| 4513 | Jump @Label_635; | |
| 4514 | ||
| 4515 | :Label_627 | |
| 4516 | Static_1 = 30; | |
| 4517 | Static_2 = 1; | |
| 4518 | Jump @Label_635; | |
| 4519 | ||
| 4520 | :Label_626 | |
| 4521 | Static_1 = 16; | |
| 4522 | Static_2 = 4; | |
| 4523 | Jump @Label_635; | |
| 4524 | ||
| 4525 | :Label_628 | |
| 4526 | Static_1 = 30; | |
| 4527 | Static_2 = 2; | |
| 4528 | Jump @Label_635; | |
| 4529 | ||
| 4530 | :Label_629 | |
| 4531 | Static_1 = 30; | |
| 4532 | Static_2 = 4; | |
| 4533 | Jump @Label_635; | |
| 4534 | ||
| 4535 | :Label_630 | |
| 4536 | Static_1 = 30; | |
| 4537 | Static_2 = 3; | |
| 4538 | Jump @Label_635; | |
| 4539 | ||
| 4540 | :Label_631 | |
| 4541 | Static_1 = 36; | |
| 4542 | Static_2 = 2; | |
| 4543 | Jump @Label_635; | |
| 4544 | ||
| 4545 | :Label_615 | |
| 4546 | Static_1 = 30; | |
| 4547 | Static_2 = 5; | |
| 4548 | Jump @Label_635; | |
| 4549 | ||
| 4550 | :Label_632 | |
| 4551 | Static_1 = 1; | |
| 4552 | Static_2 = 5; | |
| 4553 | Jump @Label_635; | |
| 4554 | ||
| 4555 | :Label_633 | |
| 4556 | Static_1 = 21; | |
| 4557 | Static_2 = 1; | |
| 4558 | Jump @Label_635; | |
| 4559 | ||
| 4560 | :Label_634 | |
| 4561 | Static_1 = 1; | |
| 4562 | Static_2 = 6; | |
| 4563 | Jump @Label_635; | |
| 4564 | ||
| 4565 | :Label_610 | |
| 4566 | Static_1 = 1; | |
| 4567 | Static_2 = 4; | |
| 4568 | Jump @Label_635; | |
| 4569 | ||
| 4570 | :Label_635 | |
| 4571 | play_sound_frontend( -1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET" ); | |
| 4572 | ||
| 4573 | :Label_599 | |
| 4574 | return; | |
| 4575 | } | |
| 4576 | ||
| 4577 | void func_560() | |
| 4578 | {
| |
| 4579 | if ( ! ((is_entity_a_ped( Static_52 ) && does_entity_exist( Static_52 )) ) ) | |
| 4580 | {
| |
| 4581 | if ( unk_0x8866D9D0( player_id(), &Static_52 ) ) | |
| 4582 | {
| |
| 4583 | if ( ! ((is_entity_a_ped( Static_52 ) && does_entity_exist( Static_52 )) ) ) | |
| 4584 | {
| |
| 4585 | } | |
| 4586 | Static_52 = 0; | |
| 4587 | } | |
| 4588 | } | |
| 4589 | return; | |
| 4590 | } | |
| 4591 | ||
| 4592 | void func_548() | |
| 4593 | {
| |
| 4594 | if ( (24 == Static_1 && is_control_just_pressed( 0, 194 )) ) | |
| 4595 | {
| |
| 4596 | if ( is_entity_a_ped( Static_52 ) ) | |
| 4597 | {
| |
| 4598 | if ( is_ped_a_player( Static_52 ) ) | |
| 4599 | {
| |
| 4600 | if ( is_ped_in_any_vehicle( Static_52, 0 ) ) | |
| 4601 | {
| |
| 4602 | Static_52 = get_vehicle_ped_is_in( Static_52, 0 ); | |
| 4603 | } | |
| 4604 | else | |
| 4605 | {
| |
| 4606 | set_entity_as_mission_entity( Static_52, 0, 1 ); | |
| 4607 | delete_ped( &Static_52 ); | |
| 4608 | } | |
| 4609 | else | |
| 4610 | {
| |
| 4611 | } | |
| 4612 | if ( is_entity_a_vehicle( Static_52 ) ) | |
| 4613 | {
| |
| 4614 | Stack.Push( func_334( Static_52 ) ); | |
| 4615 | set_entity_as_mission_entity( Static_52, 0, 1 ); | |
| 4616 | delete_vehicle( &Static_52 ); | |
| 4617 | } | |
| 4618 | else if ( func_334( Static_52 ) ) | |
| 4619 | {
| |
| 4620 | delete_object( &Static_52 ); | |
| 4621 | } | |
| 4622 | else | |
| 4623 | {
| |
| 4624 | } | |
| 4625 | } | |
| 4626 | } | |
| 4627 | } | |
| 4628 | return; | |
| 4629 | } | |
| 4630 | ||
| 4631 | void func_546() | |
| 4632 | {
| |
| 4633 | if ( ! (does_entity_exist( Static_52 ) ) ) | |
| 4634 | {
| |
| 4635 | if ( unk_0x8866D9D0( player_id(), &Static_52 ) ) | |
| 4636 | {
| |
| 4637 | } | |
| 4638 | if ( does_entity_exist( Static_52 ) ) | |
| 4639 | {
| |
| 4640 | if ( is_entity_a_ped( Static_52 ) ) | |
| 4641 | {
| |
| 4642 | if ( ! (is_ped_in_any_vehicle( Static_52, 0 ) ) ) | |
| 4643 | {
| |
| 4644 | if ( is_ped_a_player( Static_52 ) ) | |
| 4645 | {
| |
| 4646 | } | |
| 4647 | else | |
| 4648 | {
| |
| 4649 | Static_52 = get_vehicle_ped_is_in( Static_52, 0 ); | |
| 4650 | } | |
| 4651 | else | |
| 4652 | {
| |
| 4653 | } | |
| 4654 | } | |
| 4655 | Static_52 = 0; | |
| 4656 | } | |
| 4657 | } | |
| 4658 | } | |
| 4659 | return; | |
| 4660 | } | |
| 4661 | ||
| 4662 | void func_421( Var32 param_0, Var32 param_1 ) | |
| 4663 | {
| |
| 4664 | Var32 var_0; | |
| 4665 | Var32 var_1; | |
| 4666 | Var32 var_2; | |
| 4667 | Var32 var_3; | |
| 4668 | Var32 var_4; | |
| 4669 | Var32 var_5; | |
| 4670 | Var32 var_6; | |
| 4671 | Var32 var_7; | |
| 4672 | Var32 var_8; | |
| 4673 | Var32 var_9; | |
| 4674 | Var32 var_10; | |
| 4675 | Var32 var_11; | |
| 4676 | Var32 var_12; | |
| 4677 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 4678 | {
| |
| 4679 | Jump @Label_646; | |
| 4680 | } | |
| 4681 | if ( !( func_334( Static_52 ) ) ) | |
| 4682 | {
| |
| 4683 | Jump @Label_646; | |
| 4684 | } | |
| 4685 | var_4 = func_647( Static_56 ); | |
| 4686 | if ( is_entity_attached( Static_52 ) ) | |
| 4687 | {
| |
| 4688 | Jump @Label_648; | |
| 4689 | } | |
| 4690 | var_0 = { get_entity_coords( Static_52, 0 ){3} } {3};
| |
| 4691 | Switch( param_0 ) | |
| 4692 | {
| |
| 4693 | case 0: Jump @Label_649; | |
| 4694 | case 1: Jump @Label_650; | |
| 4695 | case 2: Jump @Label_651; | |
| 4696 | } | |
| 4697 | Jump @Label_652; | |
| 4698 | ||
| 4699 | :Label_649 | |
| 4700 | var_3 = &var_0; | |
| 4701 | Jump @Label_652; | |
| 4702 | ||
| 4703 | :Label_650 | |
| 4704 | var_3 = &var_0.Imm[1]; | |
| 4705 | Jump @Label_652; | |
| 4706 | ||
| 4707 | :Label_651 | |
| 4708 | var_3 = &var_0.Imm[2]; | |
| 4709 | ||
| 4710 | :Label_652 | |
| 4711 | Switch( param_1 ) | |
| 4712 | {
| |
| 4713 | case 0: Jump @Label_653; | |
| 4714 | case 1: Jump @Label_654; | |
| 4715 | } | |
| 4716 | Jump @Label_655; | |
| 4717 | ||
| 4718 | :Label_654 | |
| 4719 | *var_3 +f= var_4; | |
| 4720 | Jump @Label_655; | |
| 4721 | ||
| 4722 | :Label_653 | |
| 4723 | *var_3 -f= var_4; | |
| 4724 | ||
| 4725 | :Label_655 | |
| 4726 | set_entity_coords_no_offset( Static_52, &var_0{3}, 0, 0, 0 );
| |
| 4727 | Jump @Label_646; | |
| 4728 | ||
| 4729 | :Label_648 | |
| 4730 | var_5 = get_entity_attached_to( Static_52 ); | |
| 4731 | Switch( param_0 ) | |
| 4732 | {
| |
| 4733 | case 0: Jump @Label_656; | |
| 4734 | case 1: Jump @Label_657; | |
| 4735 | case 2: Jump @Label_658; | |
| 4736 | } | |
| 4737 | Jump @Label_659; | |
| 4738 | ||
| 4739 | :Label_656 | |
| 4740 | var_3 = &Static_73; | |
| 4741 | Jump @Label_659; | |
| 4742 | ||
| 4743 | :Label_657 | |
| 4744 | var_3 = &Static_74; | |
| 4745 | Jump @Label_659; | |
| 4746 | ||
| 4747 | :Label_658 | |
| 4748 | var_3 = &Static_75; | |
| 4749 | ||
| 4750 | :Label_659 | |
| 4751 | Switch( param_1 ) | |
| 4752 | {
| |
| 4753 | case 0: Jump @Label_660; | |
| 4754 | case 1: Jump @Label_661; | |
| 4755 | } | |
| 4756 | Jump @Label_662; | |
| 4757 | ||
| 4758 | :Label_661 | |
| 4759 | *var_3 +f= var_4; | |
| 4760 | Jump @Label_662; | |
| 4761 | ||
| 4762 | :Label_660 | |
| 4763 | *var_3 -f= var_4; | |
| 4764 | ||
| 4765 | :Label_662 | |
| 4766 | attach_entity_to_entity( Static_52, var_5, 0, Static_73, Static_74, Static_75, Static_76, Static_77, Static_78, 1, 1, 0, 0, 2, 1 ); | |
| 4767 | ||
| 4768 | :Label_646 | |
| 4769 | return; | |
| 4770 | } | |
| 4771 | ||
| 4772 | void func_420( Var32 param_0, Var32 param_1 ) | |
| 4773 | {
| |
| 4774 | Var32 var_0; | |
| 4775 | Var32 var_1; | |
| 4776 | Var32 var_2; | |
| 4777 | Var32 var_3; | |
| 4778 | Var32 var_4; | |
| 4779 | Var32 var_5; | |
| 4780 | Var32 var_6; | |
| 4781 | Var32 var_7; | |
| 4782 | Var32 var_8; | |
| 4783 | Var32 var_9; | |
| 4784 | Var32 var_10; | |
| 4785 | if ( !( does_entity_exist( Static_52 ) ) ) | |
| 4786 | {
| |
| 4787 | Jump @Label_663; | |
| 4788 | } | |
| 4789 | if ( !( func_334( Static_52 ) ) ) | |
| 4790 | {
| |
| 4791 | Jump @Label_663; | |
| 4792 | } | |
| 4793 | var_4 = func_647( Static_56 ); | |
| 4794 | if ( is_entity_attached( Static_52 ) ) | |
| 4795 | {
| |
| 4796 | Jump @Label_664; | |
| 4797 | } | |
| 4798 | var_0 = { get_entity_rotation( Static_52, 2 ){3} } {3};
| |
| 4799 | Switch( param_0 ) | |
| 4800 | {
| |
| 4801 | case 0: Jump @Label_665; | |
| 4802 | case 1: Jump @Label_666; | |
| 4803 | case 2: Jump @Label_667; | |
| 4804 | } | |
| 4805 | ||
| 4806 | :Label_665 | |
| 4807 | var_3 = &var_0; | |
| 4808 | Jump @Label_668; | |
| 4809 | ||
| 4810 | :Label_666 | |
| 4811 | var_3 = &var_0.Imm[1]; | |
| 4812 | Jump @Label_668; | |
| 4813 | ||
| 4814 | :Label_667 | |
| 4815 | var_3 = &var_0.Imm[2]; | |
| 4816 | ||
| 4817 | :Label_668 | |
| 4818 | Switch( param_1 ) | |
| 4819 | {
| |
| 4820 | case 0: Jump @Label_669; | |
| 4821 | case 1: Jump @Label_670; | |
| 4822 | } | |
| 4823 | Jump @Label_671; | |
| 4824 | ||
| 4825 | :Label_670 | |
| 4826 | *var_3 +f= var_4; | |
| 4827 | Jump @Label_671; | |
| 4828 | ||
| 4829 | :Label_669 | |
| 4830 | *var_3 -f= var_4; | |
| 4831 | ||
| 4832 | :Label_671 | |
| 4833 | set_entity_rotation( Static_52, &var_0{3}, 2, 1 );
| |
| 4834 | Jump @Label_663; | |
| 4835 | ||
| 4836 | :Label_664 | |
| 4837 | Switch( param_0 ) | |
| 4838 | {
| |
| 4839 | case 0: Jump @Label_672; | |
| 4840 | case 1: Jump @Label_673; | |
| 4841 | case 2: Jump @Label_674; | |
| 4842 | } | |
| 4843 | ||
| 4844 | :Label_672 | |
| 4845 | var_3 = &Static_76; | |
| 4846 | Jump @Label_675; | |
| 4847 | ||
| 4848 | :Label_673 | |
| 4849 | var_3 = &Static_77; | |
| 4850 | Jump @Label_675; | |
| 4851 | ||
| 4852 | :Label_674 | |
| 4853 | var_3 = &Static_78; | |
| 4854 | ||
| 4855 | :Label_675 | |
| 4856 | Switch( param_1 ) | |
| 4857 | {
| |
| 4858 | case 0: Jump @Label_676; | |
| 4859 | case 1: Jump @Label_677; | |
| 4860 | } | |
| 4861 | Jump @Label_678; | |
| 4862 | ||
| 4863 | :Label_677 | |
| 4864 | *var_3 +f= var_4; | |
| 4865 | Jump @Label_678; | |
| 4866 | ||
| 4867 | :Label_676 | |
| 4868 | *var_3 -f= var_4; | |
| 4869 | ||
| 4870 | :Label_678 | |
| 4871 | attach_entity_to_entity( Static_52, get_entity_attached_to( Stack.Peek() ), 0, Static_73, Static_74, Static_75, Static_76, Static_77, Static_78, 1, 1, 0, 0, 2, 1 ); | |
| 4872 | ||
| 4873 | :Label_663 | |
| 4874 | return; | |
| 4875 | } | |
| 4876 | ||
| 4877 | void func_544() | |
| 4878 | {
| |
| 4879 | Var32 var_0; | |
| 4880 | Var32 var_1; | |
| 4881 | Var32 var_2; | |
| 4882 | Var32 var_3; | |
| 4883 | Var32 var_4; | |
| 4884 | Var32 var_5; | |
| 4885 | Var32 var_6; | |
| 4886 | Var32 var_7; | |
| 4887 | Var32 var_8; | |
| 4888 | Var32 var_9; | |
| 4889 | Var32 var_10; | |
| 4890 | Var32 var_11; | |
| 4891 | if ( is_control_pressed( 0, 180 ) ) | |
| 4892 | {
| |
| 4893 | var_0 = player_ped_id(); | |
| 4894 | var_1 = player_id(); | |
| 4895 | if ( does_entity_exist( var_0 ) ) | |
| 4896 | {
| |
| 4897 | if ( ! (does_entity_exist( Static_52 ) ) ) | |
| 4898 | {
| |
| 4899 | if ( unk_0x8866D9D0( var_1, &Static_52 ) ) | |
| 4900 | {
| |
| 4901 | } | |
| 4902 | if ( is_entity_a_ped( Static_52 ) ) | |
| 4903 | {
| |
| 4904 | if ( ! (is_ped_in_any_vehicle( Static_52, 0 ) ) ) | |
| 4905 | {
| |
| 4906 | if ( is_ped_a_player( Static_52 ) ) | |
| 4907 | {
| |
| 4908 | } | |
| 4909 | else | |
| 4910 | {
| |
| 4911 | Static_52 = get_vehicle_ped_is_in( Static_52, 0 ); | |
| 4912 | } | |
| 4913 | else | |
| 4914 | {
| |
| 4915 | } | |
| 4916 | } | |
| 4917 | if ( func_334( Static_52 ) ) | |
| 4918 | {
| |
| 4919 | get_model_dimensions( get_entity_model( Static_52 ), &var_2, &var_5 ); | |
| 4920 | var_8 = { func_684( var_2 +f var_5 +f 8f ){3} } {3};
| |
| 4921 | set_entity_coords_no_offset( Static_52, &var_8{3}, 0, 0, 0 );
| |
| 4922 | set_entity_heading( Static_52, get_entity_heading( var_0 ) -f 270f ); | |
| 4923 | freeze_entity_position( Static_52, Static_54 ); | |
| 4924 | } | |
| 4925 | else | |
| 4926 | {
| |
| 4927 | } | |
| 4928 | Static_52 = 0; | |
| 4929 | } | |
| 4930 | } | |
| 4931 | } | |
| 4932 | } | |
| 4933 | return; | |
| 4934 | } | |
| 4935 | ||
| 4936 | void func_558() | |
| 4937 | {
| |
| 4938 | Var32 var_0; | |
| 4939 | Var32 var_1; | |
| 4940 | Var32 var_2; | |
| 4941 | Var32 var_3; | |
| 4942 | Var32 var_4; | |
| 4943 | Var32 var_5; | |
| 4944 | Var32 var_6; | |
| 4945 | var_3 = 0; | |
| 4946 | if ( var_3 ) | |
| 4947 | {
| |
| 4948 | var_4 = { get_cam_rot( Static_64, 0 ){3} } {3};
| |
| 4949 | func_686( var_4.Imm[0], 0.2f, 0.2f ); | |
| 4950 | func_686( var_4.Imm[1], 0.2f, 0.4f ); | |
| 4951 | func_686( var_4.Imm[2], 0.2f, 0.6f ); | |
| 4952 | } | |
| 4953 | if ( does_cam_exist( Static_64 ) ) | |
| 4954 | {
| |
| 4955 | Stack.Push( player_ped_id() ); | |
| 4956 | var_0 = Stack.Peek(); | |
| 4957 | if ( does_entity_exist( Stack[0] ) ) | |
| 4958 | {
| |
| 4959 | set_cam_rot( Static_64, get_gameplay_cam_rot( 2 ){3}, 2 );
| |
| 4960 | } | |
| 4961 | } | |
| 4962 | return; | |
| 4963 | } | |
| 4964 | ||
| 4965 | void func_304() | |
| 4966 | {
| |
| 4967 | Var32 var_0; | |
| 4968 | Var32 var_1; | |
| 4969 | if ( ! (does_cam_exist( Static_64 ) ) ) | |
| 4970 | {
| |
| 4971 | Static_64 = create_cam( "DEFAULT_SCRIPTED_CAMERA", 1 ); | |
| 4972 | attach_cam_to_ped_bone( Static_64, player_ped_id(), 31086, 0.0f, 0.15f, 0.02f, 1 ); | |
| 4973 | } | |
| 4974 | set_cam_active( Static_64, !is_cam_active( Static_64 ) ); | |
| 4975 | render_script_cams( 1, 0, 3000, 1, 0 ); | |
| 4976 | set_cam_active( Static_79, !is_cam_active( Static_64 ) ); | |
| 4977 | return; | |
| 4978 | } | |
| 4979 | ||
| 4980 | void func_542() | |
| 4981 | {
| |
| 4982 | Var32 var_0; | |
| 4983 | Var32 var_1; | |
| 4984 | var_0 = player_ped_id(); | |
| 4985 | var_1 = player_id(); | |
| 4986 | if ( (is_player_free_aiming( var_1 ) || is_player_targetting_anything( var_1 )) ) | |
| 4987 | {
| |
| 4988 | if ( is_control_just_pressed( 0, 7 ) ) | |
| 4989 | {
| |
| 4990 | func_170( &Static_51, 1 ); | |
| 4991 | } | |
| 4992 | if ( is_bit_set( Static_51, 1 ) ) | |
| 4993 | {
| |
| 4994 | if ( ! (is_bit_set( Static_51, 2 ) ) ) | |
| 4995 | {
| |
| 4996 | set_bit( &Static_51, 2 ); | |
| 4997 | set_time_scale( 0.2f ); | |
| 4998 | set_timecycle_modifier( "REDMIST" ); | |
| 4999 | } | |
| 5000 | else | |
| 5001 | {
| |
| 5002 | } | |
| 5003 | if ( is_bit_set( Static_51, 2 ) ) | |
| 5004 | {
| |
| 5005 | clear_bit( &Static_51, 2 ); | |
| 5006 | clear_bit( &Static_51, 1 ); | |
| 5007 | set_time_scale( 1.0f ); | |
| 5008 | set_timecycle_modifier( "DEFAULT" ); | |
| 5009 | Jump @Label_691; | |
| 5010 | } | |
| 5011 | } | |
| 5012 | } | |
| 5013 | ||
| 5014 | :Label_691 | |
| 5015 | return; | |
| 5016 | } | |
| 5017 | ||
| 5018 | void func_540() | |
| 5019 | {
| |
| 5020 | Var32 var_0; | |
| 5021 | Var32 var_1; | |
| 5022 | Var32 var_2; | |
| 5023 | Var32 var_3; | |
| 5024 | Var32 var_4; | |
| 5025 | Var32 var_5; | |
| 5026 | Var32 var_6; | |
| 5027 | Var32 var_7; | |
| 5028 | Var32 var_8; | |
| 5029 | Var32 var_9; | |
| 5030 | Var32 var_10; | |
| 5031 | Var32 var_11; | |
| 5032 | Var32 var_12; | |
| 5033 | Var32 var_13; | |
| 5034 | Var32 var_14; | |
| 5035 | if ( Static_47 ) | |
| 5036 | {
| |
| 5037 | return; | |
| 5038 | } | |
| 5039 | Stack.Push( 0 ); | |
| 5040 | Static_47 = Stack.Peek(); | |
| 5041 | Static_48 = Stack[0]; | |
| 5042 | var_0 = player_ped_id(); | |
| 5043 | if ( does_entity_exist( var_0 ) ) | |
| 5044 | {
| |
| 5045 | if ( ! (Static_45 ) ) | |
| 5046 | {
| |
| 5047 | if ( get_player_target_entity( player_id(), &var_2 ) ) | |
| 5048 | {
| |
| 5049 | if ( does_entity_exist( var_2 ) ) | |
| 5050 | {
| |
| 5051 | if ( is_entity_a_vehicle( var_2 ) ) | |
| 5052 | {
| |
| 5053 | Static_44 = var_2; | |
| 5054 | Static_45 = 1; | |
| 5055 | } | |
| 5056 | var_1 = player_id(); | |
| 5057 | if ( (is_player_free_aiming( var_1 ) || is_player_targetting_anything( var_1 )) ) | |
| 5058 | {
| |
| 5059 | get_model_dimensions( get_entity_model( Static_44 ), &var_4, &var_7 ); | |
| 5060 | var_10 = { func_684( var_4 +f var_7 +f 8f ){3} } {3};
| |
| 5061 | if ( func_334( Static_44 ) ) | |
| 5062 | {
| |
| 5063 | Jump @Label_695; | |
| 5064 | Stack.Push( var_10.Imm[2] ); | |
| 5065 | Stack.PushArray( 3, &var_10 ); | |
| 5066 | Stack.Push( 400f ); | |
| 5067 | Stack.Push( Stack[1] +f Stack[0] ); | |
| 5068 | Stack.Push( &var_13 ); | |
| 5069 | if ( get_ground_z_for_3d_coord( Stack[3], Stack[2], Stack[1], Stack[0] ) ) | |
| 5070 | {
| |
| 5071 | Stack.Push( var_13 ); | |
| 5072 | if ( Stack[1] < Stack[0] ) | |
| 5073 | {
| |
| 5074 | var_10.Imm[2] = var_13; | |
| 5075 | } | |
| 5076 | } | |
| 5077 | ||
| 5078 | :Label_695 | |
| 5079 | set_entity_coords_no_offset( Static_44, &var_10{3}, 0, 0, 0 );
| |
| 5080 | set_entity_heading( Static_44, get_entity_heading( var_0 ) -f 270f ); | |
| 5081 | disable_control_action( 0, 183 ); | |
| 5082 | if ( is_disabled_control_just_pressed( 0, 183 ) ) | |
| 5083 | {
| |
| 5084 | apply_force_to_entity( Static_44, 1, 80f, 0.0f, 0.0f, 2.0f, 0.0f, 0.0f, 0, 1, 1, 1, 0, 1 ); | |
| 5085 | Static_47 = 1; | |
| 5086 | Static_48 = 0; | |
| 5087 | } | |
| 5088 | else | |
| 5089 | {
| |
| 5090 | } | |
| 5091 | } | |
| 5092 | } | |
| 5093 | } | |
| 5094 | } | |
| 5095 | } | |
| 5096 | Stack.Push( 0 ); | |
| 5097 | Static_44 = 0; | |
| 5098 | Static_45 = Stack[0]; | |
| 5099 | } | |
| 5100 | return; | |
| 5101 | } | |
| 5102 | ||
| 5103 | void func_325( Var32 param_0 ) | |
| 5104 | {
| |
| 5105 | Var32 var_0; | |
| 5106 | Var32 var_1; | |
| 5107 | Var32 var_2; | |
| 5108 | Var32 var_3; | |
| 5109 | Var32 var_4; | |
| 5110 | Jump @Label_697; | |
| 5111 | Switch( param_0 ) | |
| 5112 | {
| |
| 5113 | case 0: | |
| 5114 | Stack.Push( "prop_bumper_car_01" ); | |
| 5115 | Jump @Label_700; | |
| 5116 | ||
| 5117 | case 1: | |
| 5118 | Stack.Push( "prop_roller_car_01" ); | |
| 5119 | Jump @Label_700; | |
| 5120 | ||
| 5121 | :Label_700 | |
| 5122 | var_4 = get_hash_key( Stack[0] ); | |
| 5123 | var_0 = player_ped_id(); | |
| 5124 | if ( !( does_entity_exist( var_0 ) ) ) | |
| 5125 | {
| |
| 5126 | break; | |
| 5127 | } | |
| 5128 | if ( !( is_ped_in_any_vehicle( var_0, 0 ) ) ) | |
| 5129 | {
| |
| 5130 | break; | |
| 5131 | } | |
| 5132 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 5133 | var_1 = { get_entity_coords( var_0, 1 ){3} } {3};
| |
| 5134 | var_4 = create_object( var_4, &var_1{3}, 1, 1, 0 );
| |
| 5135 | set_entity_visible( var_0, 0 ); | |
| 5136 | attach_entity_to_entity( var_4, var_0, -1, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, 0, 0, 0, 2, 1 ); | |
| 5137 | set_entity_visible( var_4, 1 ); | |
| 5138 | ||
| 5139 | } | |
| 5140 | ||
| 5141 | :Label_697 | |
| 5142 | return; | |
| 5143 | } | |
| 5144 | ||
| 5145 | void func_538() | |
| 5146 | {
| |
| 5147 | Var32 var_0; | |
| 5148 | Var32 var_1; | |
| 5149 | Var32 var_2; | |
| 5150 | Var32 var_3; | |
| 5151 | Var32 var_4; | |
| 5152 | Var32 var_5; | |
| 5153 | Var32 var_6; | |
| 5154 | Var32 var_7; | |
| 5155 | if ( is_control_just_pressed( 0, 7 ) ) | |
| 5156 | {
| |
| 5157 | if ( does_entity_exist( Static_7 ) ) | |
| 5158 | {
| |
| 5159 | delete_object( &Static_7 ); | |
| 5160 | } | |
| 5161 | Stack.Push( player_ped_id() ); | |
| 5162 | var_0 = Stack.Peek(); | |
| 5163 | if ( does_entity_exist( Stack[0] ) ) | |
| 5164 | {
| |
| 5165 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5166 | {
| |
| 5167 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 5168 | var_1 = { func_269( 5.5f ){3} } {3};
| |
| 5169 | var_1.Imm[2] -f= 1f; | |
| 5170 | Stack.Push( create_object( GetHash("prop_mp_ramp_03"), &var_1{3}, 1, 1, 0 ) );
| |
| 5171 | Static_7 = Stack.Peek(); | |
| 5172 | Stack.Push( get_entity_heading( var_0 ) ); | |
| 5173 | set_entity_heading( Stack[1], Stack[0] ); | |
| 5174 | } | |
| 5175 | } | |
| 5176 | } | |
| 5177 | return; | |
| 5178 | } | |
| 5179 | ||
| 5180 | void func_536() | |
| 5181 | {
| |
| 5182 | Var32 var_0; | |
| 5183 | Stack.Push( player_ped_id() ); | |
| 5184 | var_0 = Stack.Peek(); | |
| 5185 | if ( is_ped_shooting( Stack[0] ) ) | |
| 5186 | {
| |
| 5187 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5188 | {
| |
| 5189 | Stack.Push( 5.0f ); | |
| 5190 | } | |
| 5191 | else | |
| 5192 | {
| |
| 5193 | Stack.Push( vdist( get_entity_coords( var_0, 0 ){3}, get_gameplay_cam_coord(){3} ) +f 0.5f );
| |
| 5194 | } | |
| 5195 | shoot_single_bullet_between_coords( func_684( Stack[0] ){3}, func_684( 500f ){3}, 5, 1, func_706( Static_90 ), var_0, 0, 1, 2500f );
| |
| 5196 | } | |
| 5197 | return; | |
| 5198 | } | |
| 5199 | ||
| 5200 | void func_534() | |
| 5201 | {
| |
| 5202 | Var32 var_0; | |
| 5203 | disable_control_action( 2, 69 ); | |
| 5204 | if ( is_disabled_control_just_pressed( 2, 69 ) ) | |
| 5205 | {
| |
| 5206 | Stack.Push( player_ped_id() ); | |
| 5207 | var_0 = Stack.Peek(); | |
| 5208 | if ( does_entity_exist( Stack[0] ) ) | |
| 5209 | {
| |
| 5210 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5211 | {
| |
| 5212 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 5213 | var_0 = Stack.Peek(); | |
| 5214 | Stack.Push( 1 ); | |
| 5215 | set_vehicle_boost_active( Stack[1], Stack[0] ); | |
| 5216 | unk_0x1D980479( "RaceTurbo", 0, 0 ); | |
| 5217 | apply_force_to_entity( var_0, 1, 0f, 20f, 0f, 0f, 0f, 0f, 0, 1, 1, 1, 0, 1 ); | |
| 5218 | set_vehicle_boost_active( var_0, 0 ); | |
| 5219 | } | |
| 5220 | } | |
| 5221 | } | |
| 5222 | return; | |
| 5223 | } | |
| 5224 | ||
| 5225 | void func_532() | |
| 5226 | {
| |
| 5227 | Var32 var_0; | |
| 5228 | Var32 var_1; | |
| 5229 | var_0 = player_ped_id(); | |
| 5230 | var_1 = player_id(); | |
| 5231 | if ( does_entity_exist( var_0 ) ) | |
| 5232 | {
| |
| 5233 | if ( ! (is_entity_dead( var_0 ) ) ) | |
| 5234 | {
| |
| 5235 | if ( (is_player_targetting_anything( var_1 ) || is_player_free_aiming( var_1 )) ) | |
| 5236 | {
| |
| 5237 | disable_control_action( 0, 24 ); | |
| 5238 | if ( is_disabled_control_just_pressed( 0, 24 ) ) | |
| 5239 | {
| |
| 5240 | if ( ! (Static_38 ) ) | |
| 5241 | {
| |
| 5242 | Static_39 = get_closest_vehicle( get_entity_coords( var_0, 0 ){3}, 600f, 0, 0 );
| |
| 5243 | if ( does_entity_exist( Static_39 ) ) | |
| 5244 | {
| |
| 5245 | Static_38 = 1; | |
| 5246 | } | |
| 5247 | if ( does_entity_exist( Static_39 ) ) | |
| 5248 | {
| |
| 5249 | if ( func_334( Static_39 ) ) | |
| 5250 | {
| |
| 5251 | set_entity_coords( Static_39, func_269( 8f ){3}, 0, 0, 0, 1 );
| |
| 5252 | set_entity_heading( Static_39, get_entity_heading( player_ped_id() ) ); | |
| 5253 | set_vehicle_on_ground_properly( Static_39 ); | |
| 5254 | apply_force_to_entity( Static_39, 1, 0.0f, 1000f, 0.0f, 0.0f, -1.5f, 0.0f, 0, 1, 1, 1, 0, 1 ); | |
| 5255 | Static_38 = 0; | |
| 5256 | } | |
| 5257 | else | |
| 5258 | {
| |
| 5259 | } | |
| 5260 | } | |
| 5261 | } | |
| 5262 | } | |
| 5263 | } | |
| 5264 | } | |
| 5265 | } | |
| 5266 | return; | |
| 5267 | } | |
| 5268 | ||
| 5269 | void func_275() | |
| 5270 | {
| |
| 5271 | Var32 var_0; | |
| 5272 | Switch( Static_41 ) | |
| 5273 | {
| |
| 5274 | case 0: Jump @Label_710; | |
| 5275 | case 1: Jump @Label_711; | |
| 5276 | case 2: Jump @Label_712; | |
| 5277 | case 3: Jump @Label_713; | |
| 5278 | case 4: Jump @Label_714; | |
| 5279 | case 5: Jump @Label_715; | |
| 5280 | case 6: Jump @Label_716; | |
| 5281 | } | |
| 5282 | Jump @Label_717; | |
| 5283 | ||
| 5284 | :Label_710 | |
| 5285 | var_0 = 0; | |
| 5286 | ||
| 5287 | :Label_718 | |
| 5288 | stat_set_int( func_276( func_79( "TATTOO_FM_UNLOCKS_", var_0 ) ), -1, 1 ); | |
| 5289 | var_0++; | |
| 5290 | if ( !( var_0 > 4 ) ) | |
| 5291 | {
| |
| 5292 | Jump @Label_718; | |
| 5293 | } | |
| 5294 | Jump @Label_717; | |
| 5295 | ||
| 5296 | :Label_711 | |
| 5297 | var_0 = 1; | |
| 5298 | ||
| 5299 | :Label_719 | |
| 5300 | stat_set_int( func_276( func_78( func_79( "CHAR_FM_CARMOD_", var_0 ), "_UNLCK" ) ), -1, 1 ); | |
| 5301 | var_0++; | |
| 5302 | if ( !( var_0 > 7 ) ) | |
| 5303 | {
| |
| 5304 | Jump @Label_719; | |
| 5305 | } | |
| 5306 | Jump @Label_717; | |
| 5307 | ||
| 5308 | :Label_712 | |
| 5309 | var_0 = 1; | |
| 5310 | ||
| 5311 | :Label_720 | |
| 5312 | stat_set_int( func_276( func_78( func_79( "CHAR_FM_CLOTHES_", var_0 ), "_UNLCK" ) ), -1, 1 ); | |
| 5313 | var_0++; | |
| 5314 | if ( !( var_0 > 11 ) ) | |
| 5315 | {
| |
| 5316 | Jump @Label_720; | |
| 5317 | } | |
| 5318 | var_0 = 5914; | |
| 5319 | ||
| 5320 | :Label_721 | |
| 5321 | Global_262144.Imm[var_0] = 1; | |
| 5322 | Stack.Push( var_0 + 1 ); | |
| 5323 | var_0 = Stack.Peek(); | |
| 5324 | Stack.Push( 5920 ); | |
| 5325 | if ( !( Stack[1] > Stack[0] ) ) | |
| 5326 | {
| |
| 5327 | Jump @Label_721; | |
| 5328 | } | |
| 5329 | Jump @Label_717; | |
| 5330 | ||
| 5331 | :Label_713 | |
| 5332 | var_0 = 0; | |
| 5333 | ||
| 5334 | :Label_722 | |
| 5335 | stat_set_int( func_276( func_79( "RANKAP_UNLK_", var_0 ) ), -1, 1 ); | |
| 5336 | var_0++; | |
| 5337 | if ( !( var_0 > 3 ) ) | |
| 5338 | {
| |
| 5339 | Jump @Label_722; | |
| 5340 | } | |
| 5341 | Jump @Label_717; | |
| 5342 | ||
| 5343 | :Label_714 | |
| 5344 | stat_set_int( func_276( "CHAR_FM_WEAP_UNLOCKED" ), -1, 1 ); | |
| 5345 | stat_set_int( func_276( "CHAR_FM_WEAP_UNLOCKED2" ), -1, 1 ); | |
| 5346 | Jump @Label_717; | |
| 5347 | ||
| 5348 | :Label_715 | |
| 5349 | var_0 = 0; | |
| 5350 | ||
| 5351 | :Label_723 | |
| 5352 | stat_set_int( func_276( func_78( func_79( "CHAR_WEAP_ADDON_", var_0 ), "_UNLCK" ) ), -1, 1 ); | |
| 5353 | var_0++; | |
| 5354 | if ( !( var_0 > 4 ) ) | |
| 5355 | {
| |
| 5356 | Jump @Label_723; | |
| 5357 | } | |
| 5358 | Jump @Label_717; | |
| 5359 | ||
| 5360 | :Label_716 | |
| 5361 | var_0 = 0; | |
| 5362 | ||
| 5363 | :Label_724 | |
| 5364 | var_0++; | |
| 5365 | if ( !( var_0 <= 49 ) ) | |
| 5366 | {
| |
| 5367 | Jump @Label_717; | |
| 5368 | } | |
| 5369 | if ( has_achievement_been_passed( var_0 ) ) | |
| 5370 | {
| |
| 5371 | Jump @Label_724; | |
| 5372 | } | |
| 5373 | give_achievement_to_player( var_0 ); | |
| 5374 | if ( !( var_0 < 49 ) ) | |
| 5375 | {
| |
| 5376 | Jump @Label_717; | |
| 5377 | } | |
| 5378 | Jump @Label_724; | |
| 5379 | ||
| 5380 | :Label_717 | |
| 5381 | return; | |
| 5382 | } | |
| 5383 | ||
| 5384 | void func_Unused_0() | |
| 5385 | {
| |
| 5386 | Var32 var_0; | |
| 5387 | var_0 = player_ped_id(); | |
| 5388 | if ( does_entity_exist( var_0 ) ) | |
| 5389 | {
| |
| 5390 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5391 | {
| |
| 5392 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 5393 | set_vehicle_tyres_can_burst( var_0, !get_vehicle_tyres_can_burst( var_0 ) ); | |
| 5394 | } | |
| 5395 | } | |
| 5396 | return; | |
| 5397 | } | |
| 5398 | ||
| 5399 | var32 func_Unused_1( Var32 param_0 ) | |
| 5400 | {
| |
| 5401 | Var32 var_0; | |
| 5402 | var_0 = player_ped_id(); | |
| 5403 | if ( does_entity_exist( var_0 ) ) | |
| 5404 | {
| |
| 5405 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5406 | {
| |
| 5407 | if ( get_vehicle_tyres_can_burst( get_vehicle_ped_is_in( var_0, 0 ) ) ) | |
| 5408 | {
| |
| 5409 | Stack.Push( func_78( param_0, " OFF" ) ); | |
| 5410 | } | |
| 5411 | else | |
| 5412 | {
| |
| 5413 | } | |
| 5414 | } | |
| 5415 | Stack.Push( func_78( param_0, " ON" ) ); | |
| 5416 | } | |
| 5417 | return Stack[0]; | |
| 5418 | } | |
| 5419 | ||
| 5420 | void func_392() | |
| 5421 | {
| |
| 5422 | Var32 var_0; | |
| 5423 | Stack.Push( player_ped_id() ); | |
| 5424 | var_0 = Stack.Peek(); | |
| 5425 | if ( !( does_entity_exist( Stack[0] ) ) ) | |
| 5426 | {
| |
| 5427 | Jump @Label_728; | |
| 5428 | } | |
| 5429 | if ( !( is_ped_in_any_vehicle( var_0, 0 ) ) ) | |
| 5430 | {
| |
| 5431 | Jump @Label_728; | |
| 5432 | } | |
| 5433 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 5434 | var_0 = Stack.Peek(); | |
| 5435 | if ( !( func_334( Stack[0] ) ) ) | |
| 5436 | {
| |
| 5437 | Jump @Label_729; | |
| 5438 | } | |
| 5439 | get_vehicle_custom_primary_colour( var_0, func_730( 0, 0 ), func_730( 1, 0 ), func_730( 2, 0 ) ); | |
| 5440 | get_vehicle_custom_secondary_colour( var_0, func_730( 0, 1 ), func_730( 1, 1 ), func_730( 2, 1 ) ); | |
| 5441 | ||
| 5442 | :Label_728 | |
| 5443 | return; | |
| 5444 | } | |
| 5445 | ||
| 5446 | void func_554() | |
| 5447 | {
| |
| 5448 | Var32 var_0; | |
| 5449 | Stack.Push( player_ped_id() ); | |
| 5450 | var_0 = Stack.Peek(); | |
| 5451 | if ( does_entity_exist( Stack[0] ) ) | |
| 5452 | {
| |
| 5453 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5454 | {
| |
| 5455 | set_vehicle_number_plate_text_index( get_vehicle_ped_is_in( var_0, 0 ), Static_14 ); | |
| 5456 | } | |
| 5457 | } | |
| 5458 | return; | |
| 5459 | } | |
| 5460 | ||
| 5461 | void func_552() | |
| 5462 | {
| |
| 5463 | Var32 var_0; | |
| 5464 | Stack.Push( player_ped_id() ); | |
| 5465 | var_0 = Stack.Peek(); | |
| 5466 | if ( does_entity_exist( Stack[0] ) ) | |
| 5467 | {
| |
| 5468 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5469 | {
| |
| 5470 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 5471 | var_0 = Stack.Peek(); | |
| 5472 | if ( does_entity_exist( Stack[0] ) ) | |
| 5473 | {
| |
| 5474 | Switch( Static_29 ) | |
| 5475 | {
| |
| 5476 | case 0: | |
| 5477 | Stack.Push( var_0 ); | |
| 5478 | clear_vehicle_custom_primary_colour( Stack.Peek() ); | |
| 5479 | Stack.Push( *func_393( 0 ) ); | |
| 5480 | Stack.Push( *func_393( 1 ) ); | |
| 5481 | Stack.Push( *func_393( 2 ) ); | |
| 5482 | set_vehicle_custom_primary_colour( Stack[3], Stack[2], Stack[1], Stack[0] ); | |
| 5483 | break; | |
| 5484 | ||
| 5485 | case 1: | |
| 5486 | Stack.Push( var_0 ); | |
| 5487 | clear_vehicle_custom_secondary_colour( Stack.Peek() ); | |
| 5488 | Stack.Push( *func_393( 0 ) ); | |
| 5489 | Stack.Push( *func_393( 1 ) ); | |
| 5490 | Stack.Push( *func_393( 2 ) ); | |
| 5491 | set_vehicle_custom_secondary_colour( Stack[3], Stack[2], Stack[1], Stack[0] ); | |
| 5492 | ||
| 5493 | } | |
| 5494 | } | |
| 5495 | } | |
| 5496 | } | |
| 5497 | return; | |
| 5498 | } | |
| 5499 | ||
| 5500 | void func_162() | |
| 5501 | {
| |
| 5502 | Var32 var_0; | |
| 5503 | Var32 var_1; | |
| 5504 | var_0 = get_closest_vehicle( get_entity_coords( player_ped_id(), 0 ){3}, 100f, 0, 4 );
| |
| 5505 | if ( does_entity_exist( var_0 ) ) | |
| 5506 | {
| |
| 5507 | var_1 = func_735( var_0 ); | |
| 5508 | if ( -2 != var_1 ) | |
| 5509 | {
| |
| 5510 | set_ped_into_vehicle( player_ped_id(), var_0, var_1 ); | |
| 5511 | } | |
| 5512 | } | |
| 5513 | return; | |
| 5514 | } | |
| 5515 | ||
| 5516 | void func_211( Var32 param_0 ) | |
| 5517 | {
| |
| 5518 | Var32 var_0; | |
| 5519 | Var32 var_1; | |
| 5520 | if ( network_is_player_active( param_0 ) ) | |
| 5521 | {
| |
| 5522 | var_0 = get_player_ped( param_0 ); | |
| 5523 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 5524 | {
| |
| 5525 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 5526 | var_1 = func_735( var_0 ); | |
| 5527 | if ( -2 != var_1 ) | |
| 5528 | {
| |
| 5529 | task_warp_ped_into_vehicle( player_ped_id(), var_0, var_1 ); | |
| 5530 | } | |
| 5531 | } | |
| 5532 | } | |
| 5533 | return; | |
| 5534 | } | |
| 5535 | ||
| 5536 | void func_283( Var32 param_0, Var32 param_1 ) | |
| 5537 | {
| |
| 5538 | Switch( param_1 ) | |
| 5539 | {
| |
| 5540 | case 0: | |
| 5541 | func_739( param_0 ); | |
| 5542 | break; | |
| 5543 | ||
| 5544 | } | |
| 5545 | return; | |
| 5546 | } | |
| 5547 | ||
| 5548 | void func_739( Var32 param_0 ) | |
| 5549 | {
| |
| 5550 | if ( does_entity_exist( param_0 ) ) | |
| 5551 | {
| |
| 5552 | if ( is_entity_a_vehicle( param_0 ) ) | |
| 5553 | {
| |
| 5554 | if ( GetHash("police3") == get_entity_model( param_0 ) )
| |
| 5555 | {
| |
| 5556 | Static_684 = { param_0, 85, 0, 0, 8, 8, 8, " POLICE ", 5, 1, 1, 3, 16, 0, 132, 5, 1, 1, 1, 1, 0, 1, -1, 1, -1, -1, -1, 3, 2, 2, 5, 3, 4 } {33};
| |
| 5557 | func_741( &Static_684 ); | |
| 5558 | } | |
| 5559 | } | |
| 5560 | } | |
| 5561 | return; | |
| 5562 | } | |
| 5563 | ||
| 5564 | void func_741( Var32 param_0 ) | |
| 5565 | {
| |
| 5566 | Var32 var_0; | |
| 5567 | if ( !( does_entity_exist( *param_0.Imm[0] ) ) ) | |
| 5568 | {
| |
| 5569 | Jump @Label_742; | |
| 5570 | } | |
| 5571 | if ( !( is_entity_a_vehicle( *param_0.Imm[0] ) ) ) | |
| 5572 | {
| |
| 5573 | Jump @Label_742; | |
| 5574 | } | |
| 5575 | if ( !( func_334( *param_0.Imm[0] ) ) ) | |
| 5576 | {
| |
| 5577 | Jump @Label_742; | |
| 5578 | } | |
| 5579 | set_vehicle_mod_kit( *param_0.Imm[0], 0 ); | |
| 5580 | set_vehicle_custom_primary_colour( *param_0.Imm[0], param_0.Imm[1]{3} );
| |
| 5581 | set_vehicle_custom_secondary_colour( *param_0.Imm[0], param_0.Imm[4]{3} );
| |
| 5582 | set_vehicle_number_plate_text( *param_0.Imm[0], *param_0.Imm[7] ); | |
| 5583 | set_vehicle_number_plate_text_index( *param_0.Imm[0], *param_0.Imm[8] ); | |
| 5584 | toggle_vehicle_mod( *param_0.Imm[0], 18, *param_0.Imm[9] ); | |
| 5585 | toggle_vehicle_mod( *param_0.Imm[0], 22, *param_0.Imm[10] ); | |
| 5586 | set_vehicle_wheel_type( *param_0.Imm[0], *param_0.Imm[11] ); | |
| 5587 | set_vehicle_mod( *param_0.Imm[0], 23, *param_0.Imm[12], 0 ); | |
| 5588 | set_vehicle_extra_colours( *param_0.Imm[0], *param_0.Imm[13], *param_0.Imm[14] ); | |
| 5589 | set_vehicle_window_tint( *param_0.Imm[0], *param_0.Imm[15] ); | |
| 5590 | var_0 = 0; | |
| 5591 | ||
| 5592 | :Label_743 | |
| 5593 | set_vehicle_mod( *param_0.Imm[0], var_0, *param_0.Imm[16].Imm[var_0], 0 ); | |
| 5594 | var_0++; | |
| 5595 | if ( !( var_0 > 16 ) ) | |
| 5596 | {
| |
| 5597 | Jump @Label_743; | |
| 5598 | } | |
| 5599 | ||
| 5600 | :Label_742 | |
| 5601 | return; | |
| 5602 | } | |
| 5603 | ||
| 5604 | void func_556() | |
| 5605 | {
| |
| 5606 | Var32 var_0; | |
| 5607 | Var32 var_1; | |
| 5608 | Var32 var_2; | |
| 5609 | Var32 var_3; | |
| 5610 | Var32 var_4; | |
| 5611 | Var32 var_5; | |
| 5612 | Var32 var_6; | |
| 5613 | Var32 var_7; | |
| 5614 | Stack.Push( player_ped_id() ); | |
| 5615 | var_0 = Stack.Peek(); | |
| 5616 | if ( !( does_entity_exist( Stack[0] ) ) ) | |
| 5617 | {
| |
| 5618 | Jump @Label_744; | |
| 5619 | } | |
| 5620 | if ( !( is_ped_in_any_vehicle( var_0, 0 ) ) ) | |
| 5621 | {
| |
| 5622 | Jump @Label_744; | |
| 5623 | } | |
| 5624 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 5625 | var_0 = Stack.Peek(); | |
| 5626 | if ( !( func_334( Stack[0] ) ) ) | |
| 5627 | {
| |
| 5628 | Jump @Label_744; | |
| 5629 | } | |
| 5630 | var_1 = get_vehicle_mod( var_0, Static_32 ); | |
| 5631 | var_2 = get_num_vehicle_mods( var_0, Static_32 ) - 1; | |
| 5632 | set_vehicle_mod_kit( var_0, 0 ); | |
| 5633 | if ( is_bit_set( Static_31, 4 ) ) | |
| 5634 | {
| |
| 5635 | Jump @Label_745; | |
| 5636 | } | |
| 5637 | if ( is_bit_set( Static_31, 5 ) ) | |
| 5638 | {
| |
| 5639 | Jump @Label_746; | |
| 5640 | } | |
| 5641 | if ( is_bit_set( Static_31, 6 ) ) | |
| 5642 | {
| |
| 5643 | Jump @Label_747; | |
| 5644 | } | |
| 5645 | if ( is_bit_set( Static_31, 8 ) ) | |
| 5646 | {
| |
| 5647 | Jump @Label_748; | |
| 5648 | } | |
| 5649 | if ( is_bit_set( Static_31, 7 ) ) | |
| 5650 | {
| |
| 5651 | Jump @Label_749; | |
| 5652 | } | |
| 5653 | if ( is_bit_set( Static_31, 11 ) ) | |
| 5654 | {
| |
| 5655 | Jump @Label_750; | |
| 5656 | } | |
| 5657 | if ( !( is_bit_set( Static_31, 3 ) ) ) | |
| 5658 | {
| |
| 5659 | Jump @Label_751; | |
| 5660 | } | |
| 5661 | if ( !( var_2 != var_1 ) ) | |
| 5662 | {
| |
| 5663 | Jump @Label_752; | |
| 5664 | } | |
| 5665 | var_1++; | |
| 5666 | Jump @Label_753; | |
| 5667 | ||
| 5668 | :Label_752 | |
| 5669 | var_1 = -1; | |
| 5670 | Jump @Label_753; | |
| 5671 | ||
| 5672 | :Label_751 | |
| 5673 | if ( !( -1 != var_1 ) ) | |
| 5674 | {
| |
| 5675 | Jump @Label_754; | |
| 5676 | } | |
| 5677 | var_1--; | |
| 5678 | Jump @Label_753; | |
| 5679 | ||
| 5680 | :Label_754 | |
| 5681 | var_1 = var_2; | |
| 5682 | ||
| 5683 | :Label_753 | |
| 5684 | set_vehicle_mod( var_0, Static_32, var_1, 0 ); | |
| 5685 | Jump @Label_744; | |
| 5686 | ||
| 5687 | :Label_747 | |
| 5688 | var_1 = get_vehicle_wheel_type( var_0 ); | |
| 5689 | if ( !( is_bit_set( Static_31, 3 ) ) ) | |
| 5690 | {
| |
| 5691 | Jump @Label_755; | |
| 5692 | } | |
| 5693 | if ( !( 7 != var_2 ) ) | |
| 5694 | {
| |
| 5695 | Jump @Label_756; | |
| 5696 | } | |
| 5697 | var_1++; | |
| 5698 | Jump @Label_757; | |
| 5699 | ||
| 5700 | :Label_756 | |
| 5701 | var_1 = -1; | |
| 5702 | Jump @Label_757; | |
| 5703 | ||
| 5704 | :Label_755 | |
| 5705 | if ( !( var_1 != -1 ) ) | |
| 5706 | {
| |
| 5707 | Jump @Label_758; | |
| 5708 | } | |
| 5709 | var_1--; | |
| 5710 | Jump @Label_757; | |
| 5711 | ||
| 5712 | :Label_758 | |
| 5713 | var_1 = 7; | |
| 5714 | ||
| 5715 | :Label_757 | |
| 5716 | set_vehicle_wheel_type( var_0, var_1 ); | |
| 5717 | Jump @Label_744; | |
| 5718 | ||
| 5719 | :Label_746 | |
| 5720 | var_1 = get_vehicle_mod( var_0, Static_32 ); | |
| 5721 | if ( !( is_bit_set( Static_31, 3 ) ) ) | |
| 5722 | {
| |
| 5723 | Jump @Label_759; | |
| 5724 | } | |
| 5725 | if ( !( var_2 != var_1 ) ) | |
| 5726 | {
| |
| 5727 | Jump @Label_760; | |
| 5728 | } | |
| 5729 | var_1++; | |
| 5730 | Jump @Label_761; | |
| 5731 | ||
| 5732 | :Label_760 | |
| 5733 | var_1 = -1; | |
| 5734 | Jump @Label_761; | |
| 5735 | ||
| 5736 | :Label_759 | |
| 5737 | if ( !( -1 != var_1 ) ) | |
| 5738 | {
| |
| 5739 | Jump @Label_762; | |
| 5740 | } | |
| 5741 | var_1--; | |
| 5742 | Jump @Label_761; | |
| 5743 | ||
| 5744 | :Label_762 | |
| 5745 | var_1 = var_2; | |
| 5746 | ||
| 5747 | :Label_761 | |
| 5748 | set_vehicle_mod( var_0, Static_32, var_1, get_vehicle_mod_variation( var_0, Static_32 ) ); | |
| 5749 | Jump @Label_744; | |
| 5750 | ||
| 5751 | :Label_745 | |
| 5752 | toggle_vehicle_mod( var_0, Static_32, !is_toggle_mod_on( var_0, Static_32 ) ); | |
| 5753 | Jump @Label_744; | |
| 5754 | ||
| 5755 | :Label_748 | |
| 5756 | get_vehicle_extra_colours( var_0, &var_2, &var_3 ); | |
| 5757 | var_1 = &var_2.Imm[is_bit_set( Static_31, 10 )]; | |
| 5758 | Switch( is_bit_set( Static_31, 3 ) ) | |
| 5759 | {
| |
| 5760 | case 1: Jump @Label_763; | |
| 5761 | case 0: Jump @Label_764; | |
| 5762 | } | |
| 5763 | ||
| 5764 | :Label_763 | |
| 5765 | if ( !( 160 != *var_1 ) ) | |
| 5766 | {
| |
| 5767 | Jump @Label_765; | |
| 5768 | } | |
| 5769 | *var_1++; | |
| 5770 | Jump @Label_766; | |
| 5771 | ||
| 5772 | :Label_765 | |
| 5773 | *var_1 = 0; | |
| 5774 | Jump @Label_766; | |
| 5775 | ||
| 5776 | :Label_764 | |
| 5777 | if ( !( 0 != *var_1 ) ) | |
| 5778 | {
| |
| 5779 | Jump @Label_767; | |
| 5780 | } | |
| 5781 | *var_1--; | |
| 5782 | Jump @Label_766; | |
| 5783 | ||
| 5784 | :Label_767 | |
| 5785 | *var_1 = 160; | |
| 5786 | ||
| 5787 | :Label_766 | |
| 5788 | set_vehicle_extra_colours( var_0, var_2, var_3 ); | |
| 5789 | Jump @Label_744; | |
| 5790 | ||
| 5791 | :Label_749 | |
| 5792 | var_1 = get_vehicle_window_tint( var_0 ); | |
| 5793 | Switch( is_bit_set( Static_31, 3 ) ) | |
| 5794 | {
| |
| 5795 | case 1: Jump @Label_768; | |
| 5796 | case 0: Jump @Label_769; | |
| 5797 | } | |
| 5798 | Jump @Label_744; | |
| 5799 | ||
| 5800 | :Label_768 | |
| 5801 | if ( !( 6 != var_1 ) ) | |
| 5802 | {
| |
| 5803 | Jump @Label_770; | |
| 5804 | } | |
| 5805 | var_1++; | |
| 5806 | Jump @Label_771; | |
| 5807 | ||
| 5808 | :Label_770 | |
| 5809 | var_1 = 0; | |
| 5810 | Jump @Label_771; | |
| 5811 | ||
| 5812 | :Label_769 | |
| 5813 | if ( !( 0 != var_1 ) ) | |
| 5814 | {
| |
| 5815 | Jump @Label_772; | |
| 5816 | } | |
| 5817 | var_1--; | |
| 5818 | Jump @Label_771; | |
| 5819 | ||
| 5820 | :Label_772 | |
| 5821 | var_1 = 6; | |
| 5822 | ||
| 5823 | :Label_771 | |
| 5824 | set_vehicle_window_tint( var_0, var_1 ); | |
| 5825 | Jump @Label_744; | |
| 5826 | ||
| 5827 | :Label_750 | |
| 5828 | Stack.Push( get_vehicle_livery_count( var_0 ) ); | |
| 5829 | var_2 = Stack.Peek() - 1; | |
| 5830 | Stack.Push( 0 ); | |
| 5831 | if ( !( Stack[1] > Stack[0] ) ) | |
| 5832 | {
| |
| 5833 | Jump @Label_744; | |
| 5834 | } | |
| 5835 | var_1 = get_vehicle_livery( var_0 ); | |
| 5836 | Switch( is_bit_set( Static_31, 3 ) ) | |
| 5837 | {
| |
| 5838 | case 1: Jump @Label_773; | |
| 5839 | case 0: Jump @Label_774; | |
| 5840 | } | |
| 5841 | Jump @Label_744; | |
| 5842 | ||
| 5843 | :Label_773 | |
| 5844 | if ( !( var_2 != var_1 ) ) | |
| 5845 | {
| |
| 5846 | Jump @Label_775; | |
| 5847 | } | |
| 5848 | var_1++; | |
| 5849 | Jump @Label_776; | |
| 5850 | ||
| 5851 | :Label_775 | |
| 5852 | var_1 = -1; | |
| 5853 | Jump @Label_776; | |
| 5854 | ||
| 5855 | :Label_774 | |
| 5856 | if ( !( -1 != var_1 ) ) | |
| 5857 | {
| |
| 5858 | Jump @Label_777; | |
| 5859 | } | |
| 5860 | var_1--; | |
| 5861 | Jump @Label_776; | |
| 5862 | ||
| 5863 | :Label_777 | |
| 5864 | var_1 = var_2; | |
| 5865 | ||
| 5866 | :Label_776 | |
| 5867 | set_vehicle_livery( var_0, var_1 ); | |
| 5868 | ||
| 5869 | :Label_744 | |
| 5870 | return; | |
| 5871 | } | |
| 5872 | ||
| 5873 | void func_354() | |
| 5874 | {
| |
| 5875 | Switch( Static_85 ) | |
| 5876 | {
| |
| 5877 | case 1: Jump @Label_778; | |
| 5878 | case 0: Jump @Label_779; | |
| 5879 | } | |
| 5880 | Jump @Label_780; | |
| 5881 | ||
| 5882 | :Label_778 | |
| 5883 | Switch( Static_86 ) | |
| 5884 | {
| |
| 5885 | case 0: Jump @Label_781; | |
| 5886 | case 1: Jump @Label_782; | |
| 5887 | } | |
| 5888 | Jump @Label_780; | |
| 5889 | ||
| 5890 | :Label_781 | |
| 5891 | func_783(); | |
| 5892 | func_784(); | |
| 5893 | Jump @Label_780; | |
| 5894 | ||
| 5895 | :Label_782 | |
| 5896 | func_785(); | |
| 5897 | func_784(); | |
| 5898 | Jump @Label_780; | |
| 5899 | ||
| 5900 | :Label_779 | |
| 5901 | Switch( Static_86 ) | |
| 5902 | {
| |
| 5903 | case 0: Jump @Label_786; | |
| 5904 | case 1: Jump @Label_787; | |
| 5905 | } | |
| 5906 | Jump @Label_780; | |
| 5907 | ||
| 5908 | :Label_786 | |
| 5909 | func_783(); | |
| 5910 | func_788(); | |
| 5911 | ||
| 5912 | :Label_787 | |
| 5913 | func_785(); | |
| 5914 | func_788(); | |
| 5915 | ||
| 5916 | :Label_780 | |
| 5917 | return; | |
| 5918 | } | |
| 5919 | ||
| 5920 | void func_788() | |
| 5921 | {
| |
| 5922 | Var32 var_0; | |
| 5923 | Var32 var_1; | |
| 5924 | Var32 var_2; | |
| 5925 | var_0 = 0; | |
| 5926 | ||
| 5927 | :Label_790 | |
| 5928 | var_1 = &Global_15003.Imm[var_0 * 7]; | |
| 5929 | Stack.Push( get_closest_object_of_type( *var_1.Imm[1], *var_1.Imm[2], *var_1.Imm[3], 4.0f, *var_1.Imm[0], 0 ) ); | |
| 5930 | var_2 = Stack.Peek(); | |
| 5931 | if ( !( does_entity_exist( Stack[0] ) ) ) | |
| 5932 | {
| |
| 5933 | Jump @Label_789; | |
| 5934 | } | |
| 5935 | if ( !( func_334( var_2 ) ) ) | |
| 5936 | {
| |
| 5937 | Jump @Label_789; | |
| 5938 | } | |
| 5939 | set_entity_as_mission_entity( var_2, 0, 1 ); | |
| 5940 | delete_object( &var_2 ); | |
| 5941 | ||
| 5942 | :Label_789 | |
| 5943 | Stack.Push( var_0 + 1 ); | |
| 5944 | var_0 = Stack.Peek(); | |
| 5945 | Stack.Push( Static_89 / 7 ); | |
| 5946 | if ( !( Stack[1] > Stack[0] ) ) | |
| 5947 | {
| |
| 5948 | Jump @Label_790; | |
| 5949 | } | |
| 5950 | return; | |
| 5951 | } | |
| 5952 | ||
| 5953 | void func_784() | |
| 5954 | {
| |
| 5955 | Var32 var_0; | |
| 5956 | Var32 var_1; | |
| 5957 | var_0 = 0; | |
| 5958 | ||
| 5959 | :Label_792 | |
| 5960 | var_1 = &Global_15003.Imm[var_0 * 7]; | |
| 5961 | func_791( *var_1.Imm[0], *var_1.Imm[1], *var_1.Imm[2], *var_1.Imm[3], *var_1.Imm[4], *var_1.Imm[5], *var_1.Imm[6] ); | |
| 5962 | Stack.Push( var_0 + 1 ); | |
| 5963 | var_0 = Stack.Peek(); | |
| 5964 | Stack.Push( Static_89 / 7 ); | |
| 5965 | if ( !( Stack[1] > Stack[0] ) ) | |
| 5966 | {
| |
| 5967 | Jump @Label_792; | |
| 5968 | } | |
| 5969 | return; | |
| 5970 | } | |
| 5971 | ||
| 5972 | void func_785() | |
| 5973 | {
| |
| 5974 | Static_89 = 252; | |
| 5975 | Stack.Push( GetHash("prop_container_01a") );
| |
| 5976 | Stack.Push( 509.8423f ); | |
| 5977 | Stack.Push( 5589.242f ); | |
| 5978 | Stack.Push( 791.0656f ); | |
| 5979 | Stack.Push( 0.141f ); | |
| 5980 | Stack.Push( 0.0f ); | |
| 5981 | Stack.Push( 65.3998f ); | |
| 5982 | Stack.Push( GetHash("prop_container_01a") );
| |
| 5983 | Stack.Push( 520.5002f ); | |
| 5984 | Stack.Push( 5584.377f ); | |
| 5985 | Stack.Push( 790.5033f ); | |
| 5986 | Stack.Push( 5.441f ); | |
| 5987 | Stack.Push( 0.0f ); | |
| 5988 | Stack.Push( 65.3998f ); | |
| 5989 | Stack.Push( GetHash("prop_container_01a") );
| |
| 5990 | Stack.Push( 531.0571f ); | |
| 5991 | Stack.Push( 5579.541f ); | |
| 5992 | Stack.Push( 788.6912f ); | |
| 5993 | Stack.Push( 12.441f ); | |
| 5994 | Stack.Push( 0.0f ); | |
| 5995 | Stack.Push( 65.3998f ); | |
| 5996 | Stack.Push( GetHash("prop_container_01a") );
| |
| 5997 | Stack.Push( 541.3253f ); | |
| 5998 | Stack.Push( 5574.84f ); | |
| 5999 | Stack.Push( 785.4896f ); | |
| 6000 | Stack.Push( 19.4409f ); | |
| 6001 | Stack.Push( 0.0f ); | |
| 6002 | Stack.Push( 65.3998f ); | |
| 6003 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6004 | Stack.Push( 551.0662f ); | |
| 6005 | Stack.Push( 5570.37f ); | |
| 6006 | Stack.Push( 780.799f ); | |
| 6007 | Stack.Push( 27.5407f ); | |
| 6008 | Stack.Push( 0.0f ); | |
| 6009 | Stack.Push( 65.3998f ); | |
| 6010 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6011 | Stack.Push( 560.1738f ); | |
| 6012 | Stack.Push( 5566.205f ); | |
| 6013 | Stack.Push( 774.6979f ); | |
| 6014 | Stack.Push( 35.0403f ); | |
| 6015 | Stack.Push( 0.0f ); | |
| 6016 | Stack.Push( 65.3998f ); | |
| 6017 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6018 | Stack.Push( 568.6718f ); | |
| 6019 | Stack.Push( 5562.32f ); | |
| 6020 | Stack.Push( 767.4281f ); | |
| 6021 | Stack.Push( 40.7396f ); | |
| 6022 | Stack.Push( 0.0f ); | |
| 6023 | Stack.Push( 65.3998f ); | |
| 6024 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6025 | Stack.Push( 576.9716f ); | |
| 6026 | Stack.Push( 5558.527f ); | |
| 6027 | Stack.Push( 759.5663f ); | |
| 6028 | Stack.Push( 40.7396f ); | |
| 6029 | Stack.Push( 0.0f ); | |
| 6030 | Stack.Push( 65.3998f ); | |
| 6031 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6032 | Stack.Push( 585.2493f ); | |
| 6033 | Stack.Push( 5554.747f ); | |
| 6034 | Stack.Push( 751.7451f ); | |
| 6035 | Stack.Push( 40.7396f ); | |
| 6036 | Stack.Push( 0.0f ); | |
| 6037 | Stack.Push( 65.3998f ); | |
| 6038 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6039 | Stack.Push( 593.5072f ); | |
| 6040 | Stack.Push( 5550.972f ); | |
| 6041 | Stack.Push( 743.917f ); | |
| 6042 | Stack.Push( 40.7396f ); | |
| 6043 | Stack.Push( 0.0f ); | |
| 6044 | Stack.Push( 65.3998f ); | |
| 6045 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6046 | Stack.Push( 601.777f ); | |
| 6047 | Stack.Push( 5547.191f ); | |
| 6048 | Stack.Push( 736.0764f ); | |
| 6049 | Stack.Push( 40.7396f ); | |
| 6050 | Stack.Push( 0.0f ); | |
| 6051 | Stack.Push( 65.3998f ); | |
| 6052 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6053 | Stack.Push( 610.0651f ); | |
| 6054 | Stack.Push( 5543.399f ); | |
| 6055 | Stack.Push( 728.2167f ); | |
| 6056 | Stack.Push( 40.7396f ); | |
| 6057 | Stack.Push( 0.0f ); | |
| 6058 | Stack.Push( 65.3998f ); | |
| 6059 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6060 | Stack.Push( 618.3337f ); | |
| 6061 | Stack.Push( 5539.623f ); | |
| 6062 | Stack.Push( 720.3861f ); | |
| 6063 | Stack.Push( 40.7936f ); | |
| 6064 | Stack.Push( 0.0f ); | |
| 6065 | Stack.Push( 65.3998f ); | |
| 6066 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6067 | Stack.Push( 626.6017f ); | |
| 6068 | Stack.Push( 5535.848f ); | |
| 6069 | Stack.Push( 712.5473f ); | |
| 6070 | Stack.Push( 40.7396f ); | |
| 6071 | Stack.Push( 0.0f ); | |
| 6072 | Stack.Push( 65.3998f ); | |
| 6073 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6074 | Stack.Push( 634.8616f ); | |
| 6075 | Stack.Push( 5532.067f ); | |
| 6076 | Stack.Push( 704.7252f ); | |
| 6077 | Stack.Push( 40.7396f ); | |
| 6078 | Stack.Push( 0.0f ); | |
| 6079 | Stack.Push( 65.3998f ); | |
| 6080 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6081 | Stack.Push( 643.1213f ); | |
| 6082 | Stack.Push( 5528.286f ); | |
| 6083 | Stack.Push( 696.894f ); | |
| 6084 | Stack.Push( 40.7936f ); | |
| 6085 | Stack.Push( 0.0f ); | |
| 6086 | Stack.Push( 65.3998f ); | |
| 6087 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6088 | Stack.Push( 651.3914f ); | |
| 6089 | Stack.Push( 5524.506f ); | |
| 6090 | Stack.Push( 689.0526f ); | |
| 6091 | Stack.Push( 40.7396f ); | |
| 6092 | Stack.Push( 0.0f ); | |
| 6093 | Stack.Push( 65.3998f ); | |
| 6094 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6095 | Stack.Push( 659.6512f ); | |
| 6096 | Stack.Push( 5520.728f ); | |
| 6097 | Stack.Push( 681.2211f ); | |
| 6098 | Stack.Push( 40.7396f ); | |
| 6099 | Stack.Push( 0.0f ); | |
| 6100 | Stack.Push( 65.3998f ); | |
| 6101 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6102 | Stack.Push( 667.911f ); | |
| 6103 | Stack.Push( 5516.942f ); | |
| 6104 | Stack.Push( 673.3893f ); | |
| 6105 | Stack.Push( 40.7396f ); | |
| 6106 | Stack.Push( 0.0f ); | |
| 6107 | Stack.Push( 65.3998f ); | |
| 6108 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6109 | Stack.Push( 676.1708f ); | |
| 6110 | Stack.Push( 5513.167f ); | |
| 6111 | Stack.Push( 665.558f ); | |
| 6112 | Stack.Push( 40.7396f ); | |
| 6113 | Stack.Push( 0.0f ); | |
| 6114 | Stack.Push( 65.3998f ); | |
| 6115 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6116 | Stack.Push( 684.4307f ); | |
| 6117 | Stack.Push( 5509.379f ); | |
| 6118 | Stack.Push( 657.7266f ); | |
| 6119 | Stack.Push( 40.7396f ); | |
| 6120 | Stack.Push( 0.0f ); | |
| 6121 | Stack.Push( 65.3998f ); | |
| 6122 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6123 | Stack.Push( 692.6906f ); | |
| 6124 | Stack.Push( 5505.608f ); | |
| 6125 | Stack.Push( 649.9052f ); | |
| 6126 | Stack.Push( 40.7396f ); | |
| 6127 | Stack.Push( 0.0f ); | |
| 6128 | Stack.Push( 65.3998f ); | |
| 6129 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6130 | Stack.Push( 700.9504f ); | |
| 6131 | Stack.Push( 5501.827f ); | |
| 6132 | Stack.Push( 642.0737f ); | |
| 6133 | Stack.Push( 40.7396f ); | |
| 6134 | Stack.Push( 0.0f ); | |
| 6135 | Stack.Push( 65.3998f ); | |
| 6136 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6137 | Stack.Push( 709.2201f ); | |
| 6138 | Stack.Push( 5498.046f ); | |
| 6139 | Stack.Push( 634.2426f ); | |
| 6140 | Stack.Push( 40.7396f ); | |
| 6141 | Stack.Push( 0.0f ); | |
| 6142 | Stack.Push( 65.3998f ); | |
| 6143 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6144 | Stack.Push( 717.4602f ); | |
| 6145 | Stack.Push( 5494.276f ); | |
| 6146 | Stack.Push( 626.4309f ); | |
| 6147 | Stack.Push( 40.7396f ); | |
| 6148 | Stack.Push( 0.0f ); | |
| 6149 | Stack.Push( 65.3998f ); | |
| 6150 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6151 | Stack.Push( 725.7202f ); | |
| 6152 | Stack.Push( 5490.498f ); | |
| 6153 | Stack.Push( 618.5996f ); | |
| 6154 | Stack.Push( 40.7396f ); | |
| 6155 | Stack.Push( 0.0f ); | |
| 6156 | Stack.Push( 65.3998f ); | |
| 6157 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6158 | Stack.Push( 733.98f ); | |
| 6159 | Stack.Push( 5486.723f ); | |
| 6160 | Stack.Push( 610.7783f ); | |
| 6161 | Stack.Push( 40.7396f ); | |
| 6162 | Stack.Push( 0.0f ); | |
| 6163 | Stack.Push( 65.3998f ); | |
| 6164 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6165 | Stack.Push( 742.5997f ); | |
| 6166 | Stack.Push( 5482.776f ); | |
| 6167 | Stack.Push( 603.1669f ); | |
| 6168 | Stack.Push( 36.9395f ); | |
| 6169 | Stack.Push( 0.0f ); | |
| 6170 | Stack.Push( 65.3998f ); | |
| 6171 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6172 | Stack.Push( 751.8304f ); | |
| 6173 | Stack.Push( 5478.552f ); | |
| 6174 | Stack.Push( 596.3347f ); | |
| 6175 | Stack.Push( 31.0392f ); | |
| 6176 | Stack.Push( 0.0f ); | |
| 6177 | Stack.Push( 65.3998f ); | |
| 6178 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6179 | Stack.Push( 761.7103f ); | |
| 6180 | Stack.Push( 5474.022f ); | |
| 6181 | Stack.Push( 590.6132f ); | |
| 6182 | Stack.Push( 24.5989f ); | |
| 6183 | Stack.Push( 0.0f ); | |
| 6184 | Stack.Push( 65.3998f ); | |
| 6185 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6186 | Stack.Push( 772.0702f ); | |
| 6187 | Stack.Push( 5469.283f ); | |
| 6188 | Stack.Push( 586.0803f ); | |
| 6189 | Stack.Push( 18.9288f ); | |
| 6190 | Stack.Push( 0.0f ); | |
| 6191 | Stack.Push( 65.3998f ); | |
| 6192 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6193 | Stack.Push( 782.84f ); | |
| 6194 | Stack.Push( 5464.343f ); | |
| 6195 | Stack.Push( 582.8604f ); | |
| 6196 | Stack.Push( 11.5788f ); | |
| 6197 | Stack.Push( 0.0f ); | |
| 6198 | Stack.Push( 65.3998f ); | |
| 6199 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6200 | Stack.Push( 793.8899f ); | |
| 6201 | Stack.Push( 5459.285f ); | |
| 6202 | Stack.Push( 581.1174f ); | |
| 6203 | Stack.Push( 5.0787f ); | |
| 6204 | Stack.Push( 0.0f ); | |
| 6205 | Stack.Push( 65.3998f ); | |
| 6206 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6207 | Stack.Push( 805.1001f ); | |
| 6208 | Stack.Push( 5454.148f ); | |
| 6209 | Stack.Push( 580.8762f ); | |
| 6210 | Stack.Push( -2.5212f ); | |
| 6211 | Stack.Push( 0.0f ); | |
| 6212 | Stack.Push( 65.3998f ); | |
| 6213 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6214 | Stack.Push( 816.1702f ); | |
| 6215 | Stack.Push( 5449.08f ); | |
| 6216 | Stack.Push( 581.9746f ); | |
| 6217 | Stack.Push( -7.6213f ); | |
| 6218 | Stack.Push( 0.0f ); | |
| 6219 | Stack.Push( 65.3998f ); | |
| 6220 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6221 | Stack.Push( 827.1907f ); | |
| 6222 | Stack.Push( 5444.041f ); | |
| 6223 | Stack.Push( 584.5823f ); | |
| 6224 | Stack.Push( -16.6212f ); | |
| 6225 | Stack.Push( 0.0f ); | |
| 6226 | Stack.Push( 65.3998f ); | |
| 6227 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6228 | Stack.Push( 837.6807f ); | |
| 6229 | Stack.Push( 5439.241f ); | |
| 6230 | Stack.Push( 588.899f ); | |
| 6231 | Stack.Push( -24.421f ); | |
| 6232 | Stack.Push( 0.0f ); | |
| 6233 | Stack.Push( 65.3998f ); | |
| 6234 | Stack.Push( Static_89 ); | |
| 6235 | Stack.Push( &Global_15003 ); | |
| 6236 | FromStack; | |
| 6237 | return; | |
| 6238 | } | |
| 6239 | ||
| 6240 | void func_783() | |
| 6241 | {
| |
| 6242 | Static_89 = 105; | |
| 6243 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6244 | Stack.Push( -367.639f ); | |
| 6245 | Stack.Push( -159.6263f ); | |
| 6246 | Stack.Push( 39.9918f ); | |
| 6247 | Stack.Push( 0.0f ); | |
| 6248 | Stack.Push( 0.0f ); | |
| 6249 | Stack.Push( -59.919f ); | |
| 6250 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6251 | Stack.Push( -367.639f ); | |
| 6252 | Stack.Push( -159.6263f ); | |
| 6253 | Stack.Push( 37.1933f ); | |
| 6254 | Stack.Push( 0.0f ); | |
| 6255 | Stack.Push( 0.0f ); | |
| 6256 | Stack.Push( -59.919f ); | |
| 6257 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6258 | Stack.Push( -376.6173f ); | |
| 6259 | Stack.Push( -156.4899f ); | |
| 6260 | Stack.Push( 37.1933f ); | |
| 6261 | Stack.Push( 0.0f ); | |
| 6262 | Stack.Push( 0.0f ); | |
| 6263 | Stack.Push( -150.6845f ); | |
| 6264 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6265 | Stack.Push( -376.6173f ); | |
| 6266 | Stack.Push( -156.4899f ); | |
| 6267 | Stack.Push( 40.0226f ); | |
| 6268 | Stack.Push( 0.0f ); | |
| 6269 | Stack.Push( 0.0f ); | |
| 6270 | Stack.Push( -150.6845f ); | |
| 6271 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6272 | Stack.Push( -393.11f ); | |
| 6273 | Stack.Push( -94.3922f ); | |
| 6274 | Stack.Push( 41.9025f ); | |
| 6275 | Stack.Push( 0.0f ); | |
| 6276 | Stack.Push( 0.0f ); | |
| 6277 | Stack.Push( -18.8002f ); | |
| 6278 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6279 | Stack.Push( -393.11f ); | |
| 6280 | Stack.Push( -94.3922f ); | |
| 6281 | Stack.Push( 39.1168f ); | |
| 6282 | Stack.Push( 0.0f ); | |
| 6283 | Stack.Push( 0.0f ); | |
| 6284 | Stack.Push( -18.8002f ); | |
| 6285 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6286 | Stack.Push( -400.0598f ); | |
| 6287 | Stack.Push( -103.1192f ); | |
| 6288 | Stack.Push( 41.0517f ); | |
| 6289 | Stack.Push( 0.0f ); | |
| 6290 | Stack.Push( 0.0f ); | |
| 6291 | Stack.Push( -59.8135f ); | |
| 6292 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6293 | Stack.Push( -400.0598f ); | |
| 6294 | Stack.Push( -103.1192f ); | |
| 6295 | Stack.Push( 38.2532f ); | |
| 6296 | Stack.Push( 0.0f ); | |
| 6297 | Stack.Push( 0.0f ); | |
| 6298 | Stack.Push( -59.8135f ); | |
| 6299 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6300 | Stack.Push( -401.3876f ); | |
| 6301 | Stack.Push( -100.8391f ); | |
| 6302 | Stack.Push( 41.0502f ); | |
| 6303 | Stack.Push( 0.0f ); | |
| 6304 | Stack.Push( 0.0f ); | |
| 6305 | Stack.Push( -59.8135f ); | |
| 6306 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6307 | Stack.Push( -409.4334f ); | |
| 6308 | Stack.Push( -96.4273f ); | |
| 6309 | Stack.Push( 43.8101f ); | |
| 6310 | Stack.Push( -24.4283f ); | |
| 6311 | Stack.Push( 0.0f ); | |
| 6312 | Stack.Push( -150.263f ); | |
| 6313 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6314 | Stack.Push( -413.456f ); | |
| 6315 | Stack.Push( -90.2701f ); | |
| 6316 | Stack.Push( 42.7943f ); | |
| 6317 | Stack.Push( 90f ); | |
| 6318 | Stack.Push( 35.1179f ); | |
| 6319 | Stack.Push( -4.4701f ); | |
| 6320 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6321 | Stack.Push( -416.6499f ); | |
| 6322 | Stack.Push( -86.3867f ); | |
| 6323 | Stack.Push( 46.0292f ); | |
| 6324 | Stack.Push( 0.0f ); | |
| 6325 | Stack.Push( 0.0f ); | |
| 6326 | Stack.Push( 42.9901f ); | |
| 6327 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6328 | Stack.Push( -424.7959f ); | |
| 6329 | Stack.Push( -77.5469f ); | |
| 6330 | Stack.Push( 46.0318f ); | |
| 6331 | Stack.Push( 0.0f ); | |
| 6332 | Stack.Push( 0.0f ); | |
| 6333 | Stack.Push( 42.3861f ); | |
| 6334 | Stack.Push( GetHash("prop_container_01a") );
| |
| 6335 | Stack.Push( -428.2729f ); | |
| 6336 | Stack.Push( -73.7499f ); | |
| 6337 | Stack.Push( 42.2047f ); | |
| 6338 | Stack.Push( -72.9995f ); | |
| 6339 | Stack.Push( 0.0f ); | |
| 6340 | Stack.Push( 42.3861f ); | |
| 6341 | Stack.Push( 1572208841 ); | |
| 6342 | Stack.Push( -425.8954f ); | |
| 6343 | Stack.Push( -78.2232f ); | |
| 6344 | Stack.Push( 48.8151f ); | |
| 6345 | Stack.Push( 0.0f ); | |
| 6346 | Stack.Push( 0.0f ); | |
| 6347 | Stack.Push( 172.0799f ); | |
| 6348 | Stack.Push( Static_89 ); | |
| 6349 | Stack.Push( &Global_15003 ); | |
| 6350 | FromStack; | |
| 6351 | return; | |
| 6352 | } | |
| 6353 | ||
| 6354 | void func_791( Var32 param_0, Var32 param_1, Var32 param_2, Var32 param_3, Var32 param_4, Var32 param_5, Var32 param_6 ) | |
| 6355 | {
| |
| 6356 | Var32 var_0; | |
| 6357 | Var32 var_1; | |
| 6358 | Var32 var_2; | |
| 6359 | Var32 var_3; | |
| 6360 | Var32 var_4; | |
| 6361 | Var32 var_5; | |
| 6362 | Var32 var_6; | |
| 6363 | Var32 var_7; | |
| 6364 | var_0 = create_object( param_0, ¶m_1{3}, 1, 1, 0 );
| |
| 6365 | set_entity_rotation( var_0, ¶m_4{3}, 2, 1 );
| |
| 6366 | freeze_entity_position( var_0, 1 ); | |
| 6367 | set_entity_lod_dist( var_0, 900000 ); | |
| 6368 | set_entity_invincible( var_0, 0 ); | |
| 6369 | set_entity_proofs( var_0, 0, 0, 0, 0, 0, 0, 0, 0 ); | |
| 6370 | return; | |
| 6371 | } | |
| 6372 | ||
| 6373 | void func_347( Var32 param_0, Var32 param_1 ) | |
| 6374 | {
| |
| 6375 | Var32 var_0; | |
| 6376 | if ( network_is_player_active( param_0 ) ) | |
| 6377 | {
| |
| 6378 | Stack.Push( get_player_ped( param_0 ) ); | |
| 6379 | var_0 = Stack.Peek(); | |
| 6380 | if ( does_entity_exist( Stack[0] ) ) | |
| 6381 | {
| |
| 6382 | if ( param_1 ) | |
| 6383 | {
| |
| 6384 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 6385 | {
| |
| 6386 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 6387 | } | |
| 6388 | } | |
| 6389 | if ( func_334( Static_52 ) ) | |
| 6390 | {
| |
| 6391 | attach_entity_to_entity( Static_52, var_0, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1, 1, 0, 0, 2, 1 ); | |
| 6392 | } | |
| 6393 | } | |
| 6394 | } | |
| 6395 | return; | |
| 6396 | } | |
| 6397 | ||
| 6398 | void func_550() | |
| 6399 | {
| |
| 6400 | Var32 var_0; | |
| 6401 | Var32 var_1; | |
| 6402 | var_0 = 0; | |
| 6403 | ||
| 6404 | :Label_796 | |
| 6405 | if ( !( is_bit_set( Static_59, var_0 ) ) ) | |
| 6406 | {
| |
| 6407 | Jump @Label_795; | |
| 6408 | } | |
| 6409 | if ( !( network_is_player_active( var_0 ) ) ) | |
| 6410 | {
| |
| 6411 | Jump @Label_795; | |
| 6412 | } | |
| 6413 | Stack.Push( get_player_ped( var_0 ) ); | |
| 6414 | var_1 = Stack.Peek(); | |
| 6415 | if ( !( does_entity_exist( Stack[0] ) ) ) | |
| 6416 | {
| |
| 6417 | Jump @Label_795; | |
| 6418 | } | |
| 6419 | draw_line( get_entity_coords( player_ped_id(), 0 ){3}, get_entity_coords( var_1, 0 ){3}, 234, 235, 221, 225 );
| |
| 6420 | ||
| 6421 | :Label_795 | |
| 6422 | Stack.Push( var_0 + 1 ); | |
| 6423 | var_0 = Stack.Peek(); | |
| 6424 | Stack.Push( 15 ); | |
| 6425 | if ( !( Stack[1] > Stack[0] ) ) | |
| 6426 | {
| |
| 6427 | Jump @Label_796; | |
| 6428 | } | |
| 6429 | return; | |
| 6430 | } | |
| 6431 | ||
| 6432 | void func_341( Var32 param_0 ) | |
| 6433 | {
| |
| 6434 | func_170( &Static_59, param_0 ); | |
| 6435 | return; | |
| 6436 | } | |
| 6437 | ||
| 6438 | void func_185() | |
| 6439 | {
| |
| 6440 | Var32 var_0; | |
| 6441 | var_0 = 0; | |
| 6442 | ||
| 6443 | :Label_798 | |
| 6444 | if ( !( player_id() != var_0 ) ) | |
| 6445 | {
| |
| 6446 | Jump @Label_797; | |
| 6447 | } | |
| 6448 | if ( func_182( get_player_name( var_0 ) ) ) | |
| 6449 | {
| |
| 6450 | Jump @Label_797; | |
| 6451 | } | |
| 6452 | func_314( var_0 ); | |
| 6453 | ||
| 6454 | :Label_797 | |
| 6455 | Stack.Push( var_0 + 1 ); | |
| 6456 | var_0 = Stack.Peek(); | |
| 6457 | Stack.Push( 15 ); | |
| 6458 | if ( !( Stack[1] > Stack[0] ) ) | |
| 6459 | {
| |
| 6460 | Jump @Label_798; | |
| 6461 | } | |
| 6462 | return; | |
| 6463 | } | |
| 6464 | ||
| 6465 | void func_186() | |
| 6466 | {
| |
| 6467 | Var32 var_0; | |
| 6468 | var_0 = 0; | |
| 6469 | ||
| 6470 | :Label_800 | |
| 6471 | if ( func_182( get_player_name( var_0 ) ) ) | |
| 6472 | {
| |
| 6473 | Jump @Label_799; | |
| 6474 | } | |
| 6475 | if ( !( player_id() != var_0 ) ) | |
| 6476 | {
| |
| 6477 | Jump @Label_799; | |
| 6478 | } | |
| 6479 | func_319( var_0 ); | |
| 6480 | ||
| 6481 | :Label_799 | |
| 6482 | Stack.Push( var_0 + 1 ); | |
| 6483 | var_0 = Stack.Peek(); | |
| 6484 | Stack.Push( 15 ); | |
| 6485 | if ( !( Stack[1] > Stack[0] ) ) | |
| 6486 | {
| |
| 6487 | Jump @Label_800; | |
| 6488 | } | |
| 6489 | return; | |
| 6490 | } | |
| 6491 | ||
| 6492 | void func_184() | |
| 6493 | {
| |
| 6494 | Var32 var_0; | |
| 6495 | Var32 var_1; | |
| 6496 | var_0 = 0; | |
| 6497 | ||
| 6498 | :Label_802 | |
| 6499 | if ( !( network_is_player_active( var_0 ) ) ) | |
| 6500 | {
| |
| 6501 | Jump @Label_801; | |
| 6502 | } | |
| 6503 | if ( !( player_id() != var_0 ) ) | |
| 6504 | {
| |
| 6505 | Jump @Label_801; | |
| 6506 | } | |
| 6507 | if ( func_182( get_player_name( var_0 ) ) ) | |
| 6508 | {
| |
| 6509 | Jump @Label_801; | |
| 6510 | } | |
| 6511 | func_318( get_player_ped( var_0 ), Static_58 ); | |
| 6512 | ||
| 6513 | :Label_801 | |
| 6514 | Stack.Push( var_0 + 1 ); | |
| 6515 | var_0 = Stack.Peek(); | |
| 6516 | Stack.Push( 15 ); | |
| 6517 | if ( !( Stack[1] > Stack[0] ) ) | |
| 6518 | {
| |
| 6519 | Jump @Label_802; | |
| 6520 | } | |
| 6521 | return; | |
| 6522 | } | |
| 6523 | ||
| 6524 | void func_213( Var32 param_0 ) | |
| 6525 | {
| |
| 6526 | Var32 var_0; | |
| 6527 | if ( network_is_player_active( param_0 ) ) | |
| 6528 | {
| |
| 6529 | var_0 = get_player_ped( param_0 ); | |
| 6530 | if ( does_entity_exist( var_0 ) ) | |
| 6531 | {
| |
| 6532 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 6533 | {
| |
| 6534 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 6535 | if ( func_334( var_0 ) ) | |
| 6536 | {
| |
| 6537 | set_entity_as_mission_entity( var_0, 0, 1 ); | |
| 6538 | delete_vehicle( &var_0 ); | |
| 6539 | } | |
| 6540 | } | |
| 6541 | } | |
| 6542 | } | |
| 6543 | return; | |
| 6544 | } | |
| 6545 | ||
| 6546 | void func_524() | |
| 6547 | {
| |
| 6548 | Var32 var_0; | |
| 6549 | var_0 = 0; | |
| 6550 | ||
| 6551 | :Label_805 | |
| 6552 | if ( !( network_is_player_active( var_0 ) ) ) | |
| 6553 | {
| |
| 6554 | Jump @Label_804; | |
| 6555 | } | |
| 6556 | if ( !( func_75( var_0 ) ) ) | |
| 6557 | {
| |
| 6558 | Jump @Label_804; | |
| 6559 | } | |
| 6560 | var_0 = get_player_ped( var_0 ); | |
| 6561 | if ( !( does_entity_exist( var_0 ) ) ) | |
| 6562 | {
| |
| 6563 | Jump @Label_804; | |
| 6564 | } | |
| 6565 | create_ambient_pickup( GetHash("PICKUP_MONEY_VARIABLE"), get_entity_coords( var_0, 1 ){3}, 0, 100000, 0, 0, 1 );
| |
| 6566 | ||
| 6567 | :Label_804 | |
| 6568 | Stack.Push( var_0 + 1 ); | |
| 6569 | var_0 = Stack.Peek(); | |
| 6570 | Stack.Push( 15 ); | |
| 6571 | if ( !( Stack[1] > Stack[0] ) ) | |
| 6572 | {
| |
| 6573 | Jump @Label_805; | |
| 6574 | } | |
| 6575 | return; | |
| 6576 | } | |
| 6577 | ||
| 6578 | void func_319( Var32 param_0 ) | |
| 6579 | {
| |
| 6580 | if ( does_entity_exist( param_0 ) ) | |
| 6581 | {
| |
| 6582 | clear_ped_tasks( param_0 ); | |
| 6583 | } | |
| 6584 | return; | |
| 6585 | } | |
| 6586 | ||
| 6587 | void func_317( Var32 param_0 ) | |
| 6588 | {
| |
| 6589 | Var32 var_0; | |
| 6590 | Var32 var_1; | |
| 6591 | Var32 var_2; | |
| 6592 | if ( does_entity_exist( param_0 ) ) | |
| 6593 | {
| |
| 6594 | if ( is_ped_in_any_vehicle( param_0, 0 ) ) | |
| 6595 | {
| |
| 6596 | var_1 = get_vehicle_ped_is_in( param_0, 0 ); | |
| 6597 | if ( ! (is_entity_dead( var_1 ) ) ) | |
| 6598 | {
| |
| 6599 | var_2 = func_735( var_1 ); | |
| 6600 | if ( -2 != var_2 ) | |
| 6601 | {
| |
| 6602 | task_enter_vehicle( param_0, var_1, -1, var_2, 1073741824, 1, 0 ); | |
| 6603 | } | |
| 6604 | } | |
| 6605 | } | |
| 6606 | } | |
| 6607 | return; | |
| 6608 | } | |
| 6609 | ||
| 6610 | void func_315( Var32 param_0 ) | |
| 6611 | {
| |
| 6612 | if ( does_entity_exist( param_0 ) ) | |
| 6613 | {
| |
| 6614 | task_cower( param_0, -1 ); | |
| 6615 | } | |
| 6616 | return; | |
| 6617 | } | |
| 6618 | ||
| 6619 | void func_338( Var32 param_0 ) | |
| 6620 | {
| |
| 6621 | if ( does_entity_exist( param_0 ) ) | |
| 6622 | {
| |
| 6623 | task_follow_nav_mesh_to_coord( param_0, get_entity_coords( player_ped_id(), 1 ){3}, 3.0f, 1000, 1048576000, 0, 1193033728 );
| |
| 6624 | } | |
| 6625 | return; | |
| 6626 | } | |
| 6627 | ||
| 6628 | void func_316( Var32 param_0 ) | |
| 6629 | {
| |
| 6630 | if ( does_entity_exist( param_0 ) ) | |
| 6631 | {
| |
| 6632 | task_stand_still( param_0, -1 ); | |
| 6633 | } | |
| 6634 | return; | |
| 6635 | } | |
| 6636 | ||
| 6637 | void func_314( Var32 param_0 ) | |
| 6638 | {
| |
| 6639 | if ( does_entity_exist( param_0 ) ) | |
| 6640 | {
| |
| 6641 | task_hands_up( param_0, -1, 0, 1, 0 ); | |
| 6642 | } | |
| 6643 | return; | |
| 6644 | } | |
| 6645 | ||
| 6646 | void func_212( Var32 param_0 ) | |
| 6647 | {
| |
| 6648 | if ( does_entity_exist( param_0 ) ) | |
| 6649 | {
| |
| 6650 | if ( is_ped_in_any_vehicle( param_0, 0 ) ) | |
| 6651 | {
| |
| 6652 | task_leave_any_vehicle( param_0, 0, 0 ); | |
| 6653 | } | |
| 6654 | } | |
| 6655 | return; | |
| 6656 | } | |
| 6657 | ||
| 6658 | void func_318( Var32 param_0, Var32 param_1 ) | |
| 6659 | {
| |
| 6660 | Var32 var_0; | |
| 6661 | Var32 var_1; | |
| 6662 | if ( does_entity_exist( param_0 ) ) | |
| 6663 | {
| |
| 6664 | Switch( param_1 ) | |
| 6665 | {
| |
| 6666 | case 0: | |
| 6667 | Stack.Push( "ragdoll@human" ); | |
| 6668 | Stack.Push( "electrocute" ); | |
| 6669 | Jump @Label_824; | |
| 6670 | ||
| 6671 | case 1: | |
| 6672 | Stack.Push( "ragdoll@human" ); | |
| 6673 | Stack.Push( "on_fire" ); | |
| 6674 | Jump @Label_824; | |
| 6675 | ||
| 6676 | case 2: | |
| 6677 | Stack.Push( "mini@strip_club@pole_dance@pole_dance1" ); | |
| 6678 | Stack.Push( "pd_dance_01" ); | |
| 6679 | Jump @Label_824; | |
| 6680 | ||
| 6681 | case 3: | |
| 6682 | Stack.Push( "mini@strip_club@pole_dance@pole_dance2" ); | |
| 6683 | Stack.Push( "pd_dance_02" ); | |
| 6684 | Jump @Label_824; | |
| 6685 | ||
| 6686 | case 4: | |
| 6687 | Stack.Push( "mini@strip_club@pole_dance@pole_dance3" ); | |
| 6688 | Stack.Push( "pd_dance_03" ); | |
| 6689 | Jump @Label_824; | |
| 6690 | ||
| 6691 | case 5: | |
| 6692 | Stack.Push( "mini@strip_club@private_dance@part1" ); | |
| 6693 | Stack.Push( "priv_dance_p1" ); | |
| 6694 | Jump @Label_824; | |
| 6695 | ||
| 6696 | case 6: | |
| 6697 | Stack.Push( "rcmpaparazzo_2" ); | |
| 6698 | Stack.Push( "shag_loop_a" ); | |
| 6699 | Jump @Label_824; | |
| 6700 | ||
| 6701 | case 7: | |
| 6702 | Stack.Push( "rcmpaparazzo_2" ); | |
| 6703 | Stack.Push( "shag_loop_poppy" ); | |
| 6704 | Jump @Label_824; | |
| 6705 | ||
| 6706 | case 8: | |
| 6707 | Stack.Push( "amb@world_human_sit_ups@male@base" ); | |
| 6708 | Stack.Push( "base" ); | |
| 6709 | Jump @Label_824; | |
| 6710 | ||
| 6711 | case 9: | |
| 6712 | Stack.Push( "amb@world_human_push_ups@male@base" ); | |
| 6713 | Stack.Push( "base" ); | |
| 6714 | Jump @Label_824; | |
| 6715 | ||
| 6716 | :Label_824 | |
| 6717 | var_1 = Stack[0]; | |
| 6718 | var_0 = Stack[0]; | |
| 6719 | task_play_anim( param_0, var_0, var_1, 8f, 0f, -1, 9, 0, 0, 0, 0 ); | |
| 6720 | ||
| 6721 | } | |
| 6722 | } | |
| 6723 | return; | |
| 6724 | } | |
| 6725 | ||
| 6726 | void func_826( Var32 param_0 ) | |
| 6727 | {
| |
| 6728 | Var32 var_0; | |
| 6729 | if ( !( network_is_player_active( param_0 ) ) ) | |
| 6730 | {
| |
| 6731 | Jump @Label_825; | |
| 6732 | } | |
| 6733 | var_0 = get_player_ped( param_0 ); | |
| 6734 | if ( !( does_entity_exist( var_0 ) ) ) | |
| 6735 | {
| |
| 6736 | } | |
| 6737 | if ( !( is_ped_in_any_vehicle( var_0, 0 ) ) ) | |
| 6738 | {
| |
| 6739 | } | |
| 6740 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 6741 | if ( !( 4 == get_vehicle_door_lock_status( var_0 ) ) ) | |
| 6742 | {
| |
| 6743 | Jump @Label_827; | |
| 6744 | } | |
| 6745 | Stack.Push( func_334( var_0 ) ); | |
| 6746 | set_vehicle_doors_locked( var_0, 1 ); | |
| 6747 | Jump @Label_825; | |
| 6748 | ||
| 6749 | :Label_827 | |
| 6750 | if ( !( func_334( var_0 ) ) ) | |
| 6751 | {
| |
| 6752 | Jump @Label_825; | |
| 6753 | } | |
| 6754 | set_vehicle_doors_locked( var_0, 4 ); | |
| 6755 | ||
| 6756 | :Label_825 | |
| 6757 | return; | |
| 6758 | } | |
| 6759 | ||
| 6760 | void func_210( Var32 param_0 ) | |
| 6761 | {
| |
| 6762 | Var32 var_0; | |
| 6763 | Var32 var_1; | |
| 6764 | var_0 = func_344( get_player_ped( param_0 ) ); | |
| 6765 | if ( does_entity_exist( var_0 ) ) | |
| 6766 | {
| |
| 6767 | var_1 = func_344( player_ped_id() ); | |
| 6768 | if ( does_entity_exist( var_1 ) ) | |
| 6769 | {
| |
| 6770 | if ( ! (var_1 == var_0 ) ) | |
| 6771 | {
| |
| 6772 | if ( ! (is_entity_attached( var_0 ) ) ) | |
| 6773 | {
| |
| 6774 | if ( func_334( var_0 ) ) | |
| 6775 | {
| |
| 6776 | set_entity_visible( var_1, 0 ); | |
| 6777 | attach_entity_to_entity( var_0, var_1, -1, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, 0, 0, 0, 2, 1 ); | |
| 6778 | } | |
| 6779 | else | |
| 6780 | {
| |
| 6781 | set_entity_visible( var_1, 1 ); | |
| 6782 | Stack.Push( func_334( var_0 ) ); | |
| 6783 | detach_entity( var_0, 0, 0 ); | |
| 6784 | } | |
| 6785 | } | |
| 6786 | } | |
| 6787 | } | |
| 6788 | } | |
| 6789 | return; | |
| 6790 | } | |
| 6791 | ||
| 6792 | void func_222( Var32 param_0 ) | |
| 6793 | {
| |
| 6794 | if ( network_is_player_active( param_0 ) ) | |
| 6795 | {
| |
| 6796 | remove_all_ped_weapons( get_player_ped( param_0 ), 1 ); | |
| 6797 | } | |
| 6798 | return; | |
| 6799 | } | |
| 6800 | ||
| 6801 | void func_221() | |
| 6802 | {
| |
| 6803 | func_831( GetHash("WEAPON_KNIFE") );
| |
| 6804 | func_831( GetHash("WEAPON_NIGHTSTICK") );
| |
| 6805 | func_831( GetHash("WEAPON_HAMMER") );
| |
| 6806 | func_831( GetHash("WEAPON_BAT") );
| |
| 6807 | func_831( GetHash("WEAPON_GOLFCLUB") );
| |
| 6808 | func_831( GetHash("WEAPON_CROWBAR") );
| |
| 6809 | func_831( GetHash("WEAPON_PISTOL") );
| |
| 6810 | func_831( GetHash("WEAPON_COMBATPISTOL") );
| |
| 6811 | func_831( GetHash("WEAPON_APPISTOL") );
| |
| 6812 | func_831( GetHash("WEAPON_PISTOL50") );
| |
| 6813 | func_831( GetHash("WEAPON_MICROSMG") );
| |
| 6814 | func_831( GetHash("WEAPON_SMG") );
| |
| 6815 | func_831( GetHash("WEAPON_ASSAULTSMG") );
| |
| 6816 | func_831( GetHash("WEAPON_ASSAULTRIFLE") );
| |
| 6817 | func_831( GetHash("WEAPON_CARBINERIFLE") );
| |
| 6818 | func_831( GetHash("WEAPON_ADVANCEDRIFLE") );
| |
| 6819 | func_831( GetHash("WEAPON_MG") );
| |
| 6820 | func_831( GetHash("WEAPON_COMBATMG") );
| |
| 6821 | func_831( GetHash("WEAPON_PUMPSHOTGUN") );
| |
| 6822 | func_831( GetHash("WEAPON_SAWNOFFSHOTGUN") );
| |
| 6823 | func_831( GetHash("WEAPON_ASSAULTSHOTGUN") );
| |
| 6824 | func_831( GetHash("WEAPON_BULLPUPSHOTGUN") );
| |
| 6825 | func_831( GetHash("WEAPON_STUNGUN") );
| |
| 6826 | func_831( GetHash("WEAPON_SNIPERRIFLE") );
| |
| 6827 | func_831( GetHash("WEAPON_HEAVYSNIPER") );
| |
| 6828 | func_831( GetHash("WEAPON_GRENADELAUNCHER") );
| |
| 6829 | func_831( GetHash("WEAPON_GRENADELAUNCHER_SMOKE") );
| |
| 6830 | func_831( GetHash("WEAPON_RPG") );
| |
| 6831 | func_831( GetHash("WEAPON_STINGER") );
| |
| 6832 | func_831( GetHash("WEAPON_MINIGUN") );
| |
| 6833 | func_831( GetHash("WEAPON_GRENADE") );
| |
| 6834 | func_831( GetHash("WEAPON_STICKYBOMB") );
| |
| 6835 | func_831( GetHash("WEAPON_SMOKEGRENADE") );
| |
| 6836 | func_831( GetHash("WEAPON_BZGAS") );
| |
| 6837 | func_831( GetHash("WEAPON_MOLOTOV") );
| |
| 6838 | func_831( GetHash("WEAPON_FIREEXTINGUISHER") );
| |
| 6839 | func_831( GetHash("WEAPON_PETROLCAN") );
| |
| 6840 | func_831( GetHash("WEAPON_PASSENGER_ROCKET") );
| |
| 6841 | func_831( GetHash("WEAPON_BALL") );
| |
| 6842 | func_831( GetHash("WEAPON_FLARE") );
| |
| 6843 | func_831( GetHash("WEAPON_BOTTLE") );
| |
| 6844 | func_831( -614487164 ); | |
| 6845 | func_831( GetHash("WEAPON_SPECIALCARBINE") );
| |
| 6846 | func_831( GetHash("WEAPON_HEAVYPISTOL") );
| |
| 6847 | func_831( GetHash("WEAPON_SNSPISTOL") );
| |
| 6848 | func_831( 2132975508 ); | |
| 6849 | func_831( -1834847097 ); | |
| 6850 | func_831( 1930974213 ); | |
| 6851 | func_831( 2138347493 ); | |
| 6852 | func_831( -1466123874 ); | |
| 6853 | return; | |
| 6854 | } | |
| 6855 | ||
| 6856 | void func_831( Var32 param_0 ) | |
| 6857 | {
| |
| 6858 | give_weapon_to_ped( get_player_ped( Static_8 ), param_0, 9999, 1, 1 ); | |
| 6859 | return; | |
| 6860 | } | |
| 6861 | ||
| 6862 | void func_223( Var32 param_0, Var32 param_1 ) | |
| 6863 | {
| |
| 6864 | Var32 var_0; | |
| 6865 | if ( network_is_player_active( param_0 ) ) | |
| 6866 | {
| |
| 6867 | var_0 = get_player_ped( param_0 ); | |
| 6868 | if ( does_entity_exist( var_0 ) ) | |
| 6869 | {
| |
| 6870 | give_delayed_weapon_to_ped( var_0, param_1, 9999, 1 ); | |
| 6871 | } | |
| 6872 | } | |
| 6873 | return; | |
| 6874 | } | |
| 6875 | ||
| 6876 | void func_241( Var32 param_0 ) | |
| 6877 | {
| |
| 6878 | request_model( param_0 ); | |
| 6879 | ||
| 6880 | :Label_833 | |
| 6881 | wait( 0 ); | |
| 6882 | if ( !( has_model_loaded( param_0 ) ) ) | |
| 6883 | {
| |
| 6884 | Jump @Label_833; | |
| 6885 | } | |
| 6886 | set_player_model( player_id(), param_0 ); | |
| 6887 | set_model_as_no_longer_needed( param_0 ); | |
| 6888 | return; | |
| 6889 | } | |
| 6890 | ||
| 6891 | void func_209( Var32 param_0, Var32 param_1 ) | |
| 6892 | {
| |
| 6893 | Var32 var_0; | |
| 6894 | Var32 var_1; | |
| 6895 | if ( network_is_player_active( param_0 ) ) | |
| 6896 | {
| |
| 6897 | var_0 = get_player_ped( param_0 ); | |
| 6898 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 6899 | {
| |
| 6900 | var_1 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 6901 | if ( func_334( var_1 ) ) | |
| 6902 | {
| |
| 6903 | freeze_entity_position( var_1, param_1 ); | |
| 6904 | set_vehicle_forward_speed( var_1, 0.0f ); | |
| 6905 | } | |
| 6906 | } | |
| 6907 | } | |
| 6908 | return; | |
| 6909 | } | |
| 6910 | ||
| 6911 | void func_208( Var32 param_0 ) | |
| 6912 | {
| |
| 6913 | Var32 var_0; | |
| 6914 | Var32 var_1; | |
| 6915 | var_1 = get_player_ped( param_0 ); | |
| 6916 | if ( is_ped_in_any_vehicle( var_1, 0 ) ) | |
| 6917 | {
| |
| 6918 | var_0 = get_vehicle_ped_is_in( var_1, 0 ); | |
| 6919 | if ( func_334( var_0 ) ) | |
| 6920 | {
| |
| 6921 | set_vehicle_engine_health( var_0, -1.0f ); | |
| 6922 | set_vehicle_petrol_tank_health( var_0, -1.0f ); | |
| 6923 | set_entity_health( var_0, -1 ); | |
| 6924 | start_entity_fire( var_0 ); | |
| 6925 | } | |
| 6926 | } | |
| 6927 | return; | |
| 6928 | } | |
| 6929 | ||
| 6930 | void func_195( Var32 param_0 ) | |
| 6931 | {
| |
| 6932 | if ( network_is_game_in_progress() ) | |
| 6933 | {
| |
| 6934 | if ( network_is_host() ) | |
| 6935 | {
| |
| 6936 | network_session_kick_player( param_0 ); | |
| 6937 | } | |
| 6938 | } | |
| 6939 | return; | |
| 6940 | } | |
| 6941 | ||
| 6942 | void func_179() | |
| 6943 | {
| |
| 6944 | Var32 var_0; | |
| 6945 | Var32 var_1; | |
| 6946 | var_0 = 0; | |
| 6947 | while ( var_0 < 16 ) | |
| 6948 | {
| |
| 6949 | if ( player_id() != var_0 ) | |
| 6950 | {
| |
| 6951 | if ( ! (func_182( get_player_name( var_0 ) ) ) ) | |
| 6952 | {
| |
| 6953 | if ( network_is_player_active( var_0 ) ) | |
| 6954 | {
| |
| 6955 | var_1 = get_player_ped( var_0 ); | |
| 6956 | if ( does_entity_exist( var_1 ) ) | |
| 6957 | {
| |
| 6958 | add_explosion( get_entity_coords( var_1, 1 ){3}, 5, 7.0f, 0, 1, 0.0f );
| |
| 6959 | } | |
| 6960 | } | |
| 6961 | } | |
| 6962 | } | |
| 6963 | var_0++; | |
| 6964 | } | |
| 6965 | return; | |
| 6966 | } | |
| 6967 | ||
| 6968 | void func_180() | |
| 6969 | {
| |
| 6970 | Var32 var_0; | |
| 6971 | Var32 var_1; | |
| 6972 | var_0 = 0; | |
| 6973 | while ( var_0 < 16 ) | |
| 6974 | {
| |
| 6975 | if ( player_id() != var_0 ) | |
| 6976 | {
| |
| 6977 | if ( network_is_player_active( var_0 ) ) | |
| 6978 | {
| |
| 6979 | var_1 = get_player_ped( var_0 ); | |
| 6980 | if ( does_entity_exist( var_1 ) ) | |
| 6981 | {
| |
| 6982 | remove_all_ped_weapons( var_1, 1 ); | |
| 6983 | } | |
| 6984 | } | |
| 6985 | } | |
| 6986 | var_0++; | |
| 6987 | } | |
| 6988 | return; | |
| 6989 | } | |
| 6990 | ||
| 6991 | void func_194( Var32 param_0 ) | |
| 6992 | {
| |
| 6993 | if ( does_entity_exist( get_player_ped( param_0 ) ) ) | |
| 6994 | {
| |
| 6995 | add_explosion( get_entity_coords( get_player_ped( param_0 ), 1 ){3}, 4, 2.0f, 1, 0, 0.0f );
| |
| 6996 | } | |
| 6997 | return; | |
| 6998 | } | |
| 6999 | ||
| 7000 | void func_270( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 7001 | {
| |
| 7002 | Var32 var_0; | |
| 7003 | Var32 var_1; | |
| 7004 | var_0 = player_ped_id(); | |
| 7005 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7006 | {
| |
| 7007 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 7008 | if ( does_entity_exist( var_0 ) ) | |
| 7009 | {
| |
| 7010 | if ( func_334( var_0 ) ) | |
| 7011 | {
| |
| 7012 | set_entity_coords( var_0, param_0, param_1, param_2, 0, 0, 0, 1 ); | |
| 7013 | } | |
| 7014 | else | |
| 7015 | {
| |
| 7016 | set_entity_coords( var_0, param_0, param_1, param_2, 0, 0, 0, 1 ); | |
| 7017 | } | |
| 7018 | } | |
| 7019 | } | |
| 7020 | return; | |
| 7021 | } | |
| 7022 | ||
| 7023 | void func_337() | |
| 7024 | {
| |
| 7025 | Var32 var_0; | |
| 7026 | if ( does_entity_exist( get_player_ped( Static_8 ) ) ) | |
| 7027 | {
| |
| 7028 | if ( is_ped_in_any_vehicle( player_ped_id(), 0 ) ) | |
| 7029 | {
| |
| 7030 | var_0 = get_vehicle_ped_is_in( player_ped_id(), 0 ); | |
| 7031 | if ( func_334( var_0 ) ) | |
| 7032 | {
| |
| 7033 | set_entity_coords( var_0, get_entity_coords( get_player_ped( Static_8 ), 1 ){3}, 0, 0, 0, 1 );
| |
| 7034 | } | |
| 7035 | else | |
| 7036 | {
| |
| 7037 | set_entity_coords( player_ped_id(), get_entity_coords( get_player_ped( Static_8 ), 1 ){3}, 0, 0, 0, 1 );
| |
| 7038 | } | |
| 7039 | else | |
| 7040 | {
| |
| 7041 | } | |
| 7042 | } | |
| 7043 | } | |
| 7044 | return; | |
| 7045 | } | |
| 7046 | ||
| 7047 | void func_207( Var32 param_0 ) | |
| 7048 | {
| |
| 7049 | Var32 var_0; | |
| 7050 | Var32 var_1; | |
| 7051 | Var32 var_2; | |
| 7052 | var_0 = get_player_ped( param_0 ); | |
| 7053 | if ( does_entity_exist( var_0 ) ) | |
| 7054 | {
| |
| 7055 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7056 | {
| |
| 7057 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 7058 | if ( does_entity_exist( var_0 ) ) | |
| 7059 | {
| |
| 7060 | var_1 = -1; | |
| 7061 | if ( func_334( var_0 ) ) | |
| 7062 | {
| |
| 7063 | apply_force_to_entity( var_0, 1, 0.0f, 0.0f, 10000f, 0.0f, 0.0f, 0.0f, 0, 1, 1, 1, 0, 1 ); | |
| 7064 | } | |
| 7065 | } | |
| 7066 | } | |
| 7067 | } | |
| 7068 | return; | |
| 7069 | } | |
| 7070 | ||
| 7071 | void func_Unused_2( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 7072 | {
| |
| 7073 | Var32 var_0; | |
| 7074 | Var32 var_1; | |
| 7075 | Var32 var_2; | |
| 7076 | var_0 = 0; | |
| 7077 | var_1 = shift_left( param_1, 3 ); | |
| 7078 | ||
| 7079 | :Label_850 | |
| 7080 | func_849( param_0, var_1, 1 == (1 && shift_right( param_2, var_0 )) ); | |
| 7081 | var_1++; | |
| 7082 | Stack.Push( var_0 + 1 ); | |
| 7083 | var_0 = Stack.Peek(); | |
| 7084 | Stack.Push( 7 ); | |
| 7085 | if ( !( Stack[1] > Stack[0] ) ) | |
| 7086 | {
| |
| 7087 | Jump @Label_850; | |
| 7088 | } | |
| 7089 | return; | |
| 7090 | } | |
| 7091 | ||
| 7092 | void func_849( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 7093 | {
| |
| 7094 | Switch( param_2 ) | |
| 7095 | {
| |
| 7096 | case 0: | |
| 7097 | clear_bit( param_0, param_1 ); | |
| 7098 | break; | |
| 7099 | ||
| 7100 | case 1: | |
| 7101 | set_bit( param_0, param_1 ); | |
| 7102 | ||
| 7103 | } | |
| 7104 | return; | |
| 7105 | } | |
| 7106 | ||
| 7107 | var32 func_84( Var32 param_0 ) | |
| 7108 | {
| |
| 7109 | Var32 var_0; | |
| 7110 | Var32 var_1; | |
| 7111 | Var32 var_2; | |
| 7112 | Var32 var_3; | |
| 7113 | Stack.Push( player_ped_id() ); | |
| 7114 | var_0 = Stack.Peek(); | |
| 7115 | if ( does_entity_exist( Stack[0] ) ) | |
| 7116 | {
| |
| 7117 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7118 | {
| |
| 7119 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 7120 | var_0 = Stack.Peek(); | |
| 7121 | if ( does_entity_exist( Stack[0] ) ) | |
| 7122 | {
| |
| 7123 | Switch( Static_29 ) | |
| 7124 | {
| |
| 7125 | case 0: | |
| 7126 | get_vehicle_custom_primary_colour( var_0, &var_1, &var_2, &var_3 ); | |
| 7127 | Jump @Label_857; | |
| 7128 | ||
| 7129 | case 1: | |
| 7130 | get_vehicle_custom_secondary_colour( var_0, &var_1, &var_2, &var_3 ); | |
| 7131 | Jump @Label_857; | |
| 7132 | ||
| 7133 | :Label_857 | |
| 7134 | Stack.Push( var_1.Imm[param_0] ); | |
| 7135 | Jump @Label_858; | |
| 7136 | ||
| 7137 | } | |
| 7138 | } | |
| 7139 | } | |
| 7140 | } | |
| 7141 | Stack.Push( 0 ); | |
| 7142 | ||
| 7143 | :Label_858 | |
| 7144 | return Stack[0]; | |
| 7145 | } | |
| 7146 | ||
| 7147 | var32 func_98( Var32 param_0, Var32 param_1 ) | |
| 7148 | {
| |
| 7149 | Var32 var_0; | |
| 7150 | Var32 var_1; | |
| 7151 | Var32 var_2; | |
| 7152 | Var32 var_3; | |
| 7153 | if ( network_is_player_active( param_0 ) ) | |
| 7154 | {
| |
| 7155 | Stack.Push( get_player_ped( param_0 ) ); | |
| 7156 | var_0 = Stack.Peek(); | |
| 7157 | if ( does_entity_exist( Stack[0] ) ) | |
| 7158 | {
| |
| 7159 | if ( Static_62 ) | |
| 7160 | {
| |
| 7161 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7162 | {
| |
| 7163 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 7164 | } | |
| 7165 | } | |
| 7166 | var_1 = { get_entity_coords( var_0, 0 ){3} } {3};
| |
| 7167 | return var_1.Imm[param_1]; | |
| 7168 | } | |
| 7169 | } | |
| 7170 | return 0.0f; | |
| 7171 | } | |
| 7172 | ||
| 7173 | var32 func_95( Var32 param_0, Var32 param_1 ) | |
| 7174 | {
| |
| 7175 | Var32 var_0; | |
| 7176 | Var32 var_1; | |
| 7177 | Var32 var_2; | |
| 7178 | if ( does_entity_exist( param_0 ) ) | |
| 7179 | {
| |
| 7180 | var_0 = { get_entity_rotation( param_0, 2 ){3} } {3};
| |
| 7181 | return var_0.Imm[param_1]; | |
| 7182 | } | |
| 7183 | return 0.0f; | |
| 7184 | } | |
| 7185 | ||
| 7186 | var32 func_97( Var32 param_0, Var32 param_1 ) | |
| 7187 | {
| |
| 7188 | Var32 var_0; | |
| 7189 | Var32 var_1; | |
| 7190 | Var32 var_2; | |
| 7191 | if ( does_entity_exist( param_0 ) ) | |
| 7192 | {
| |
| 7193 | var_0 = { get_entity_coords( param_0, 0 ){3} } {3};
| |
| 7194 | return var_0.Imm[param_1]; | |
| 7195 | } | |
| 7196 | return 0.0f; | |
| 7197 | } | |
| 7198 | ||
| 7199 | void func_7() | |
| 7200 | {
| |
| 7201 | Static_0 = !Static_0; | |
| 7202 | return; | |
| 7203 | } | |
| 7204 | ||
| 7205 | var32 func_Unused_3( Var32 param_0, Var32 param_1 ) | |
| 7206 | {
| |
| 7207 | return unk_0x8A04E1FE( param_0, param_1 ); | |
| 7208 | } | |
| 7209 | ||
| 7210 | void func_170( Var32 param_0, Var32 param_1 ) | |
| 7211 | {
| |
| 7212 | *param_0 = (*param_0 ^ shift_left( 1, param_1 )); | |
| 7213 | return; | |
| 7214 | } | |
| 7215 | ||
| 7216 | var32 func_276( Var32 param_0 ) | |
| 7217 | {
| |
| 7218 | Var32 var_0; | |
| 7219 | Switch( Static_25 ) | |
| 7220 | {
| |
| 7221 | case 0: Jump @Label_863; | |
| 7222 | case 1: Jump @Label_864; | |
| 7223 | case 2: Jump @Label_865; | |
| 7224 | case 3: Jump @Label_866; | |
| 7225 | case 4: Jump @Label_867; | |
| 7226 | } | |
| 7227 | Stack.Push( "NIL" ); | |
| 7228 | Jump @Label_868; | |
| 7229 | ||
| 7230 | :Label_863 | |
| 7231 | Stack.Push( "MP0_" ); | |
| 7232 | Jump @Label_868; | |
| 7233 | ||
| 7234 | :Label_864 | |
| 7235 | Stack.Push( "MP1_" ); | |
| 7236 | Jump @Label_868; | |
| 7237 | ||
| 7238 | :Label_865 | |
| 7239 | Stack.Push( "MP2_" ); | |
| 7240 | Jump @Label_868; | |
| 7241 | ||
| 7242 | :Label_866 | |
| 7243 | Stack.Push( "MP3_" ); | |
| 7244 | Jump @Label_868; | |
| 7245 | ||
| 7246 | :Label_867 | |
| 7247 | Stack.Push( "MP4_" ); | |
| 7248 | Jump @Label_868; | |
| 7249 | ||
| 7250 | :Label_868 | |
| 7251 | Stack.Push( param_0 ); | |
| 7252 | return get_hash_key( func_78( Stack[1], Stack[0] ) ); | |
| 7253 | } | |
| 7254 | ||
| 7255 | void func_196( Var32 param_0 ) | |
| 7256 | {
| |
| 7257 | func_170( &Static_50, param_0 ); | |
| 7258 | return; | |
| 7259 | } | |
| 7260 | ||
| 7261 | var32 func_75( Var32 param_0 ) | |
| 7262 | {
| |
| 7263 | return is_bit_set( Static_50, param_0 ); | |
| 7264 | } | |
| 7265 | ||
| 7266 | var32 func_Unused_4( Var32 param_0, Var32 param_1 ) | |
| 7267 | {
| |
| 7268 | return func_71( param_0, unk_0x029D3841( get_hash_key( param_1 ) ) >= 1 ); | |
| 7269 | } | |
| 7270 | ||
| 7271 | var32 func_114( Var32 param_0 ) | |
| 7272 | {
| |
| 7273 | if ( param_0 ) | |
| 7274 | {
| |
| 7275 | Stack.Push( "ON" ); | |
| 7276 | } | |
| 7277 | else | |
| 7278 | {
| |
| 7279 | Stack.Push( "OFF" ); | |
| 7280 | } | |
| 7281 | return Stack[0]; | |
| 7282 | } | |
| 7283 | ||
| 7284 | var32 func_71( Var32 param_0, Var32 param_1 ) | |
| 7285 | {
| |
| 7286 | if ( param_1 ) | |
| 7287 | {
| |
| 7288 | Stack.Push( func_78( param_0, "ON" ) ); | |
| 7289 | } | |
| 7290 | else | |
| 7291 | {
| |
| 7292 | Stack.Push( func_78( param_0, "OFF" ) ); | |
| 7293 | } | |
| 7294 | return Stack[0]; | |
| 7295 | } | |
| 7296 | ||
| 7297 | void func_3() | |
| 7298 | {
| |
| 7299 | if ( does_script_exist( "rpg_car" ) ) | |
| 7300 | {
| |
| 7301 | Static_35 = func_874( "rpg_car", 512 ); | |
| 7302 | } | |
| 7303 | if ( does_script_exist( "1plugin" ) ) | |
| 7304 | {
| |
| 7305 | Static_49 = func_874( "1plugin", 512 ); | |
| 7306 | } | |
| 7307 | return; | |
| 7308 | } | |
| 7309 | ||
| 7310 | var32[] func_684( Var32 param_0 ) | |
| 7311 | {
| |
| 7312 | Var32 var_0; | |
| 7313 | Var32 var_1; | |
| 7314 | Var32 var_2; | |
| 7315 | Var32 var_3; | |
| 7316 | Var32 var_4; | |
| 7317 | Var32 var_5; | |
| 7318 | Var32 var_6; | |
| 7319 | Var32 var_7; | |
| 7320 | Var32 var_8; | |
| 7321 | Var32 var_9; | |
| 7322 | Stack.PushArray( 3, get_gameplay_cam_rot( 2 ) ); | |
| 7323 | var_2 = Stack[0]; | |
| 7324 | Stack.Drop(); | |
| 7325 | var_0 = Stack[0]; | |
| 7326 | Stack.PushArray( 3, get_gameplay_cam_coord() ); | |
| 7327 | var_5 = Stack[0]; | |
| 7328 | var_4 = Stack[0]; | |
| 7329 | var_3 = Stack[0]; | |
| 7330 | var_1 = var_2; | |
| 7331 | var_6 = param_0 *f cos( var_0 ); | |
| 7332 | var_7 = var_6 *f sin( var_1 *f -1.0f ) +f var_3; | |
| 7333 | var_8 = var_6 *f cos( var_1 *f -1.0f ) +f var_4; | |
| 7334 | var_9 = param_0 *f sin( var_0 ) +f var_5; | |
| 7335 | return var_7, var_8, var_9; | |
| 7336 | } | |
| 7337 | ||
| 7338 | var32[] func_269( Var32 param_0 ) | |
| 7339 | {
| |
| 7340 | Var32 var_0; | |
| 7341 | Var32 var_1; | |
| 7342 | Var32 var_2; | |
| 7343 | Var32 var_3; | |
| 7344 | Var32 var_4; | |
| 7345 | var_0 = get_entity_heading( player_ped_id() ); | |
| 7346 | Stack.PushArray( 3, get_entity_coords( player_ped_id(), 1 ) ); | |
| 7347 | var_3 = Stack[0]; | |
| 7348 | var_2 = Stack[0]; | |
| 7349 | var_1 = Stack[0]; | |
| 7350 | var_1 = sin( -1.0f *f var_0 ) *f param_0 +f var_1; | |
| 7351 | var_2 = cos( -1.0f *f var_0 ) *f param_0 +f var_2; | |
| 7352 | return var_1, var_2, var_3; | |
| 7353 | } | |
| 7354 | ||
| 7355 | var32[] func_Unused_5( Var32 param_0 ) | |
| 7356 | {
| |
| 7357 | Var32 var_0; | |
| 7358 | Var32 var_1; | |
| 7359 | Var32 var_2; | |
| 7360 | Var32 var_3; | |
| 7361 | Var32 var_4; | |
| 7362 | Stack.PushArray( 3, get_entity_coords( player_ped_id(), 1 ) ); | |
| 7363 | var_3 = Stack[0]; | |
| 7364 | var_2 = Stack[0]; | |
| 7365 | var_1 = Stack[0]; | |
| 7366 | var_1 = sin( -1.0f *f *param_0[1] ) *f *param_0[0] +f var_1; | |
| 7367 | var_2 = cos( -1.0f *f *param_0[1] ) *f param_0 +f var_2; | |
| 7368 | return var_1, var_2, var_3; | |
| 7369 | } | |
| 7370 | ||
| 7371 | void func_287( Var32 param_0 ) | |
| 7372 | {
| |
| 7373 | Var32 var_0; | |
| 7374 | var_0 = player_ped_id(); | |
| 7375 | if ( does_entity_exist( var_0 ) ) | |
| 7376 | {
| |
| 7377 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7378 | {
| |
| 7379 | var_0 = get_vehicle_ped_is_in( var_0, 0 ); | |
| 7380 | if ( param_0 ) | |
| 7381 | {
| |
| 7382 | set_vehicle_door_open( var_0, Static_30, 0, 0 ); | |
| 7383 | } | |
| 7384 | else | |
| 7385 | {
| |
| 7386 | set_vehicle_door_shut( var_0, Static_30, 1 ); | |
| 7387 | } | |
| 7388 | } | |
| 7389 | } | |
| 7390 | return; | |
| 7391 | } | |
| 7392 | ||
| 7393 | var32 func_79( Var32 param_0, Var32 param_1 ) | |
| 7394 | {
| |
| 7395 | Var32 var_0; | |
| 7396 | Var32 var_1; | |
| 7397 | Var32 var_2; | |
| 7398 | Var32 var_3; | |
| 7399 | Var32 var_4; | |
| 7400 | Var32 var_5; | |
| 7401 | Var32 var_6; | |
| 7402 | Var32 var_7; | |
| 7403 | Var32 var_8; | |
| 7404 | Var32 var_9; | |
| 7405 | Var32 var_10; | |
| 7406 | Var32 var_11; | |
| 7407 | Var32 var_12; | |
| 7408 | Var32 var_13; | |
| 7409 | Var32 var_14; | |
| 7410 | Var32 var_15; | |
| 7411 | Var32 var_16; | |
| 7412 | Var32 var_17; | |
| 7413 | Var32 var_18; | |
| 7414 | Var32 var_19; | |
| 7415 | Var32 var_20; | |
| 7416 | Var32 var_21; | |
| 7417 | Var32 var_22; | |
| 7418 | Var32 var_23; | |
| 7419 | Static_667 = ""; | |
| 7420 | StringCopyTo( &Static_667, param_0, 64 ); | |
| 7421 | StringAddInt( &Static_667, param_1, 32 ); | |
| 7422 | return &Static_667; | |
| 7423 | } | |
| 7424 | ||
| 7425 | var32 func_78( Var32 param_0, Var32 param_1 ) | |
| 7426 | {
| |
| 7427 | Var32 var_0; | |
| 7428 | Var32 var_1; | |
| 7429 | Static_684 = ""; | |
| 7430 | StringCopyTo( &Static_684, param_0, 64 ); | |
| 7431 | StringConCat( &Static_684, param_1, 64 ); | |
| 7432 | return &Static_684; | |
| 7433 | } | |
| 7434 | ||
| 7435 | var32 func_240( Var32 param_0 ) | |
| 7436 | {
| |
| 7437 | display_onscreen_keyboard( 0, "PM_NAME_CHALL", "", "", "", "", "", param_0 ); | |
| 7438 | wait( 100 ); | |
| 7439 | while ( true ) | |
| 7440 | {
| |
| 7441 | wait( 0 ); | |
| 7442 | if ( !( is_system_ui_being_displayed() ) ) | |
| 7443 | {
| |
| 7444 | break; | |
| 7445 | } | |
| 7446 | } | |
| 7447 | return get_onscreen_keyboard_result(); | |
| 7448 | } | |
| 7449 | ||
| 7450 | void func_Unused_6( Var32 param_0, Var32 param_1, Var32 param_2, Var32 param_3, Var32 param_4, Var32 param_5 ) | |
| 7451 | {
| |
| 7452 | if ( !( is_model_in_cdimage( param_0 ) ) ) | |
| 7453 | {
| |
| 7454 | Jump @Label_880; | |
| 7455 | } | |
| 7456 | request_model( param_0 ); | |
| 7457 | ||
| 7458 | :Label_881 | |
| 7459 | wait( 0 ); | |
| 7460 | if ( !( has_model_loaded( param_0 ) ) ) | |
| 7461 | {
| |
| 7462 | Jump @Label_881; | |
| 7463 | } | |
| 7464 | *param_1 = veh_to_net( create_vehicle( param_0, ¶m_1{3}, param_4, 1, 1 ) );
| |
| 7465 | set_model_as_no_longer_needed( param_0 ); | |
| 7466 | Jump @Label_882; | |
| 7467 | ||
| 7468 | :Label_880 | |
| 7469 | func_883( "Model Not In CDImage", 2450 ); | |
| 7470 | Jump @Label_882; | |
| 7471 | ||
| 7472 | :Label_882 | |
| 7473 | return; | |
| 7474 | } | |
| 7475 | ||
| 7476 | void func_206( Var32 param_0 ) | |
| 7477 | {
| |
| 7478 | Var32 var_0; | |
| 7479 | if ( network_is_player_active( param_0 ) ) | |
| 7480 | {
| |
| 7481 | Stack.Push( get_player_ped( param_0 ) ); | |
| 7482 | var_0 = Stack.Peek(); | |
| 7483 | if ( does_entity_exist( Stack[0] ) ) | |
| 7484 | {
| |
| 7485 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7486 | {
| |
| 7487 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 7488 | var_0 = Stack.Peek(); | |
| 7489 | if ( 4 != get_vehicle_door_lock_status( Stack[0] ) ) | |
| 7490 | {
| |
| 7491 | } | |
| 7492 | else if ( func_334( var_0 ) ) | |
| 7493 | {
| |
| 7494 | set_vehicle_doors_locked( var_0, 0 ); | |
| 7495 | Jump @Label_884; | |
| 7496 | } | |
| 7497 | if ( func_334( var_0 ) ) | |
| 7498 | {
| |
| 7499 | set_vehicle_doors_locked( var_0, 4 ); | |
| 7500 | } | |
| 7501 | else | |
| 7502 | {
| |
| 7503 | } | |
| 7504 | } | |
| 7505 | } | |
| 7506 | } | |
| 7507 | ||
| 7508 | :Label_884 | |
| 7509 | return; | |
| 7510 | } | |
| 7511 | ||
| 7512 | var32 func_76( Var32 param_0 ) | |
| 7513 | {
| |
| 7514 | Var32 var_0; | |
| 7515 | if ( network_is_player_active( param_0 ) ) | |
| 7516 | {
| |
| 7517 | Stack.Push( get_player_ped( param_0 ) ); | |
| 7518 | var_0 = Stack.Peek(); | |
| 7519 | if ( does_entity_exist( Stack[0] ) ) | |
| 7520 | {
| |
| 7521 | if ( is_ped_in_any_vehicle( var_0, 0 ) ) | |
| 7522 | {
| |
| 7523 | Stack.Push( get_vehicle_ped_is_in( var_0, 0 ) ); | |
| 7524 | var_0 = Stack.Peek(); | |
| 7525 | if ( does_entity_exist( Stack[0] ) ) | |
| 7526 | {
| |
| 7527 | if ( 4 == get_vehicle_door_lock_status( var_0 ) ) | |
| 7528 | {
| |
| 7529 | Stack.Push( "Unlock Doors" ); | |
| 7530 | } | |
| 7531 | else | |
| 7532 | {
| |
| 7533 | } | |
| 7534 | } | |
| 7535 | } | |
| 7536 | } | |
| 7537 | Stack.Push( "Lock Doors" ); | |
| 7538 | } | |
| 7539 | return Stack[0]; | |
| 7540 | } | |
| 7541 | ||
| 7542 | var32 func_735( Var32 param_0 ) | |
| 7543 | {
| |
| 7544 | Var32 var_0; | |
| 7545 | Var32 var_1; | |
| 7546 | var_1 = get_vehicle_max_number_of_passengers( param_0 ); | |
| 7547 | var_0 = -1; | |
| 7548 | while ( var_0 < var_1 ) | |
| 7549 | {
| |
| 7550 | if ( is_vehicle_seat_free( param_0, var_0 ) ) | |
| 7551 | {
| |
| 7552 | return var_0; | |
| 7553 | } | |
| 7554 | var_0++; | |
| 7555 | } | |
| 7556 | return -2; | |
| 7557 | } | |
| 7558 | ||
| 7559 | var32 func_343( Var32 param_0 ) | |
| 7560 | {
| |
| 7561 | if ( does_entity_exist( param_0 ) ) | |
| 7562 | {
| |
| 7563 | Stack.Push( is_ped_in_any_vehicle( param_0, 0 ) ); | |
| 7564 | } | |
| 7565 | else | |
| 7566 | {
| |
| 7567 | Stack.Push( 0 ); | |
| 7568 | } | |
| 7569 | return Stack[0]; | |
| 7570 | } | |
| 7571 | ||
| 7572 | var32 func_344( Var32 param_0 ) | |
| 7573 | {
| |
| 7574 | return get_vehicle_ped_is_in( param_0, 0 ); | |
| 7575 | } | |
| 7576 | ||
| 7577 | var32 func_115( Var32 param_0 ) | |
| 7578 | {
| |
| 7579 | Switch( param_0 ) | |
| 7580 | {
| |
| 7581 | case 0: | |
| 7582 | Stack.Push( "< Background Color >" ); | |
| 7583 | break; | |
| 7584 | ||
| 7585 | case 1: | |
| 7586 | Stack.Push( "< Scroller Color >" ); | |
| 7587 | break; | |
| 7588 | ||
| 7589 | } | |
| 7590 | return Stack[0]; | |
| 7591 | } | |
| 7592 | ||
| 7593 | var32 func_706( Var32 param_0 ) | |
| 7594 | {
| |
| 7595 | Switch( param_0 ) | |
| 7596 | {
| |
| 7597 | case 0: | |
| 7598 | Stack.Push( GetHash("WEAPON_STINGER") );
| |
| 7599 | break; | |
| 7600 | ||
| 7601 | case 1: | |
| 7602 | Stack.Push( 2138347493 ); | |
| 7603 | break; | |
| 7604 | ||
| 7605 | case 2: | |
| 7606 | Stack.Push( GetHash("WEAPON_MOLOTOV") );
| |
| 7607 | break; | |
| 7608 | ||
| 7609 | case 3: | |
| 7610 | Stack.Push( GetHash("WEAPON_AIRSTRIKE_ROCKET") );
| |
| 7611 | break; | |
| 7612 | ||
| 7613 | } | |
| 7614 | return Stack[0]; | |
| 7615 | } | |
| 7616 | ||
| 7617 | var32 func_88( Var32 param_0 ) | |
| 7618 | {
| |
| 7619 | Switch( param_0 ) | |
| 7620 | {
| |
| 7621 | case 0: Jump @Label_902; | |
| 7622 | case 1: Jump @Label_903; | |
| 7623 | case 2: Jump @Label_904; | |
| 7624 | case 3: Jump @Label_905; | |
| 7625 | } | |
| 7626 | Stack.Push( "[NULL]" ); | |
| 7627 | Jump @Label_906; | |
| 7628 | ||
| 7629 | :Label_902 | |
| 7630 | Stack.Push( "< Stinger Rocket >" ); | |
| 7631 | Jump @Label_906; | |
| 7632 | ||
| 7633 | :Label_903 | |
| 7634 | Stack.Push( "< Firework >" ); | |
| 7635 | Jump @Label_906; | |
| 7636 | ||
| 7637 | :Label_904 | |
| 7638 | Stack.Push( "< Molotov >" ); | |
| 7639 | Jump @Label_906; | |
| 7640 | ||
| 7641 | :Label_905 | |
| 7642 | Stack.Push( "< Airstrike Rocket >" ); | |
| 7643 | Jump @Label_906; | |
| 7644 | ||
| 7645 | :Label_906 | |
| 7646 | return Stack[0]; | |
| 7647 | } | |
| 7648 | ||
| 7649 | var32 func_81( Var32 param_0 ) | |
| 7650 | {
| |
| 7651 | Switch( param_0 ) | |
| 7652 | {
| |
| 7653 | case 0: Jump @Label_907; | |
| 7654 | } | |
| 7655 | Stack.Push( "NULL" ); | |
| 7656 | Jump @Label_908; | |
| 7657 | ||
| 7658 | :Label_907 | |
| 7659 | Stack.Push( "Police Cruiser >" ); | |
| 7660 | Jump @Label_908; | |
| 7661 | ||
| 7662 | :Label_908 | |
| 7663 | return Stack[0]; | |
| 7664 | } | |
| 7665 | ||
| 7666 | var32 func_87( Var32 param_0 ) | |
| 7667 | {
| |
| 7668 | Switch( param_0 ) | |
| 7669 | {
| |
| 7670 | case 0: | |
| 7671 | Stack.Push( "Give >" ); | |
| 7672 | break; | |
| 7673 | ||
| 7674 | case 1: | |
| 7675 | Stack.Push( "Remove >" ); | |
| 7676 | break; | |
| 7677 | ||
| 7678 | } | |
| 7679 | return Stack[0]; | |
| 7680 | } | |
| 7681 | ||
| 7682 | var32 func_113( Var32 param_0 ) | |
| 7683 | {
| |
| 7684 | Switch( param_0 ) | |
| 7685 | {
| |
| 7686 | case 0: | |
| 7687 | Stack.Push( "LSC Fort >" ); | |
| 7688 | break; | |
| 7689 | ||
| 7690 | case 1: | |
| 7691 | Stack.Push( "Chiliad Ramp >" ); | |
| 7692 | break; | |
| 7693 | ||
| 7694 | } | |
| 7695 | return Stack[0]; | |
| 7696 | } | |
| 7697 | ||
| 7698 | var32 func_112( Var32 param_0 ) | |
| 7699 | {
| |
| 7700 | Switch( param_0 ) | |
| 7701 | {
| |
| 7702 | case 1: | |
| 7703 | Stack.Push( "Mode: < Load >" ); | |
| 7704 | break; | |
| 7705 | ||
| 7706 | case 0: | |
| 7707 | Stack.Push( "Mode: < Unload >" ); | |
| 7708 | ||
| 7709 | } | |
| 7710 | return Stack[0]; | |
| 7711 | } | |
| 7712 | ||
| 7713 | var32 func_Unused_7( Var32 param_0 ) | |
| 7714 | {
| |
| 7715 | Switch( param_0 ) | |
| 7716 | {
| |
| 7717 | case 0: Jump @Label_918; | |
| 7718 | case 1: Jump @Label_919; | |
| 7719 | } | |
| 7720 | Stack.Push( "Helper[ERROR]" ); | |
| 7721 | Jump @Label_920; | |
| 7722 | ||
| 7723 | :Label_918 | |
| 7724 | Stack.Push( " < Fix Vehicle >" ); | |
| 7725 | Jump @Label_920; | |
| 7726 | ||
| 7727 | :Label_919 | |
| 7728 | Stack.Push( "NOT FINISHED" ); | |
| 7729 | ||
| 7730 | :Label_920 | |
| 7731 | return Stack[0]; | |
| 7732 | } | |
| 7733 | ||
| 7734 | var32 func_103( Var32 param_0 ) | |
| 7735 | {
| |
| 7736 | Switch( param_0 ) | |
| 7737 | {
| |
| 7738 | case 0: Jump @Label_921; | |
| 7739 | case 1: Jump @Label_922; | |
| 7740 | } | |
| 7741 | Stack.Push( "TireName[ERROR]" ); | |
| 7742 | Jump @Label_923; | |
| 7743 | ||
| 7744 | :Label_921 | |
| 7745 | Stack.Push( "Tires: < Front >" ); | |
| 7746 | Jump @Label_923; | |
| 7747 | ||
| 7748 | :Label_922 | |
| 7749 | Stack.Push( "Tires: < Back >" ); | |
| 7750 | ||
| 7751 | :Label_923 | |
| 7752 | return Stack[0]; | |
| 7753 | } | |
| 7754 | ||
| 7755 | var32 func_102( Var32 param_0 ) | |
| 7756 | {
| |
| 7757 | Switch( param_0 ) | |
| 7758 | {
| |
| 7759 | case 0: Jump @Label_924; | |
| 7760 | case 1: Jump @Label_925; | |
| 7761 | case 2: Jump @Label_926; | |
| 7762 | case 3: Jump @Label_927; | |
| 7763 | case 4: Jump @Label_928; | |
| 7764 | case 5: Jump @Label_929; | |
| 7765 | case 6: Jump @Label_930; | |
| 7766 | case 7: Jump @Label_931; | |
| 7767 | case 8: Jump @Label_932; | |
| 7768 | case 9: Jump @Label_933; | |
| 7769 | case 10: Jump @Label_934; | |
| 7770 | case 11: Jump @Label_935; | |
| 7771 | case 12: Jump @Label_936; | |
| 7772 | case 13: Jump @Label_937; | |
| 7773 | case 14: Jump @Label_938; | |
| 7774 | case 15: Jump @Label_939; | |
| 7775 | case 16: Jump @Label_940; | |
| 7776 | case 17: Jump @Label_941; | |
| 7777 | case 18: Jump @Label_942; | |
| 7778 | case 19: Jump @Label_943; | |
| 7779 | case 20: Jump @Label_944; | |
| 7780 | case 21: Jump @Label_945; | |
| 7781 | case 22: Jump @Label_946; | |
| 7782 | case 23: Jump @Label_947; | |
| 7783 | case 24: Jump @Label_948; | |
| 7784 | } | |
| 7785 | Stack.Push( "IndexName[ERROR]" ); | |
| 7786 | Jump @Label_949; | |
| 7787 | ||
| 7788 | :Label_924 | |
| 7789 | Stack.Push( "Spoiler: < " ); | |
| 7790 | Jump @Label_949; | |
| 7791 | ||
| 7792 | :Label_925 | |
| 7793 | Stack.Push( "Front Bumper: < " ); | |
| 7794 | Jump @Label_949; | |
| 7795 | ||
| 7796 | :Label_926 | |
| 7797 | Stack.Push( "Rear Bumper: < " ); | |
| 7798 | Jump @Label_949; | |
| 7799 | ||
| 7800 | :Label_927 | |
| 7801 | Stack.Push( "Side Skirt: < " ); | |
| 7802 | Jump @Label_949; | |
| 7803 | ||
| 7804 | :Label_928 | |
| 7805 | Stack.Push( "Exhaust: < " ); | |
| 7806 | Jump @Label_949; | |
| 7807 | ||
| 7808 | :Label_929 | |
| 7809 | Stack.Push( "Frame: < " ); | |
| 7810 | Jump @Label_949; | |
| 7811 | ||
| 7812 | :Label_930 | |
| 7813 | Stack.Push( "Grilles: < " ); | |
| 7814 | Jump @Label_949; | |
| 7815 | ||
| 7816 | :Label_931 | |
| 7817 | Stack.Push( "Hoods: < " ); | |
| 7818 | Jump @Label_949; | |
| 7819 | ||
| 7820 | :Label_932 | |
| 7821 | Stack.Push( "Fenders: < " ); | |
| 7822 | Jump @Label_949; | |
| 7823 | ||
| 7824 | :Label_933 | |
| 7825 | Stack.Push( "Right Fender: < " ); | |
| 7826 | Jump @Label_949; | |
| 7827 | ||
| 7828 | :Label_934 | |
| 7829 | Stack.Push( "Roof: < " ); | |
| 7830 | Jump @Label_949; | |
| 7831 | ||
| 7832 | :Label_935 | |
| 7833 | Stack.Push( "Engine: < " ); | |
| 7834 | Jump @Label_949; | |
| 7835 | ||
| 7836 | :Label_936 | |
| 7837 | Stack.Push( "Brakes: < " ); | |
| 7838 | Jump @Label_949; | |
| 7839 | ||
| 7840 | :Label_937 | |
| 7841 | Stack.Push( "Transmission: < " ); | |
| 7842 | Jump @Label_949; | |
| 7843 | ||
| 7844 | :Label_938 | |
| 7845 | Stack.Push( "Horn: < " ); | |
| 7846 | Jump @Label_949; | |
| 7847 | ||
| 7848 | :Label_939 | |
| 7849 | Stack.Push( "Suspension: < " ); | |
| 7850 | Jump @Label_949; | |
| 7851 | ||
| 7852 | :Label_940 | |
| 7853 | Stack.Push( "Armor: < " ); | |
| 7854 | Jump @Label_949; | |
| 7855 | ||
| 7856 | :Label_941 | |
| 7857 | Stack.Push( "Unkown17: " ); | |
| 7858 | Jump @Label_949; | |
| 7859 | ||
| 7860 | :Label_942 | |
| 7861 | Stack.Push( "Turbo: " ); | |
| 7862 | Jump @Label_949; | |
| 7863 | ||
| 7864 | :Label_943 | |
| 7865 | Stack.Push( "Unknown19: " ); | |
| 7866 | Jump @Label_949; | |
| 7867 | ||
| 7868 | :Label_944 | |
| 7869 | Stack.Push( "Unknown20: " ); | |
| 7870 | Jump @Label_949; | |
| 7871 | ||
| 7872 | :Label_945 | |
| 7873 | Stack.Push( "Unknown21: " ); | |
| 7874 | Jump @Label_949; | |
| 7875 | ||
| 7876 | :Label_946 | |
| 7877 | Stack.Push( "Xenon Headlights: " ); | |
| 7878 | Jump @Label_949; | |
| 7879 | ||
| 7880 | :Label_947 | |
| 7881 | Stack.Push( "Front Wheels: < " ); | |
| 7882 | Jump @Label_949; | |
| 7883 | ||
| 7884 | :Label_948 | |
| 7885 | Stack.Push( "Rear Wheels: < " ); | |
| 7886 | Jump @Label_949; | |
| 7887 | ||
| 7888 | :Label_949 | |
| 7889 | return Stack[0]; | |
| 7890 | } | |
| 7891 | ||
| 7892 | var32 func_92() | |
| 7893 | {
| |
| 7894 | Switch( Static_80 ) | |
| 7895 | {
| |
| 7896 | case 0: | |
| 7897 | Stack.Push( " < Attach > " ); | |
| 7898 | break; | |
| 7899 | ||
| 7900 | case 1: | |
| 7901 | Stack.Push( " < Detach >" ); | |
| 7902 | ||
| 7903 | } | |
| 7904 | return Stack[0]; | |
| 7905 | } | |
| 7906 | ||
| 7907 | var32 func_647( Var32 param_0 ) | |
| 7908 | {
| |
| 7909 | Switch( param_0 ) | |
| 7910 | {
| |
| 7911 | case 0: Jump @Label_953; | |
| 7912 | case 1: Jump @Label_954; | |
| 7913 | case 2: Jump @Label_955; | |
| 7914 | case 3: Jump @Label_956; | |
| 7915 | case 4: Jump @Label_957; | |
| 7916 | case 5: Jump @Label_958; | |
| 7917 | case 6: Jump @Label_959; | |
| 7918 | } | |
| 7919 | Stack.Push( 0.0f ); | |
| 7920 | Jump @Label_960; | |
| 7921 | ||
| 7922 | :Label_953 | |
| 7923 | Stack.Push( 5.0f ); | |
| 7924 | Jump @Label_960; | |
| 7925 | ||
| 7926 | :Label_954 | |
| 7927 | Stack.Push( 2.0f ); | |
| 7928 | Jump @Label_960; | |
| 7929 | ||
| 7930 | :Label_955 | |
| 7931 | Stack.Push( 1.0f ); | |
| 7932 | Jump @Label_960; | |
| 7933 | ||
| 7934 | :Label_956 | |
| 7935 | Stack.Push( 0.5f ); | |
| 7936 | Jump @Label_960; | |
| 7937 | ||
| 7938 | :Label_957 | |
| 7939 | Stack.Push( 0.1f ); | |
| 7940 | Jump @Label_960; | |
| 7941 | ||
| 7942 | :Label_958 | |
| 7943 | Stack.Push( 0.01f ); | |
| 7944 | Jump @Label_960; | |
| 7945 | ||
| 7946 | :Label_959 | |
| 7947 | Stack.Push( 0.001f ); | |
| 7948 | Jump @Label_960; | |
| 7949 | ||
| 7950 | :Label_960 | |
| 7951 | return Stack[0]; | |
| 7952 | } | |
| 7953 | ||
| 7954 | var32 func_93( Var32 param_0 ) | |
| 7955 | {
| |
| 7956 | Switch( param_0 ) | |
| 7957 | {
| |
| 7958 | case 0: Jump @Label_961; | |
| 7959 | case 1: Jump @Label_962; | |
| 7960 | case 2: Jump @Label_963; | |
| 7961 | case 3: Jump @Label_964; | |
| 7962 | case 4: Jump @Label_965; | |
| 7963 | case 5: Jump @Label_966; | |
| 7964 | case 6: Jump @Label_967; | |
| 7965 | } | |
| 7966 | Stack.Push( "ERROR" ); | |
| 7967 | Jump @Label_968; | |
| 7968 | ||
| 7969 | :Label_961 | |
| 7970 | Stack.Push( "< Whole [5]>" ); | |
| 7971 | Jump @Label_968; | |
| 7972 | ||
| 7973 | :Label_962 | |
| 7974 | Stack.Push( "< Whole [2]>" ); | |
| 7975 | Jump @Label_968; | |
| 7976 | ||
| 7977 | :Label_963 | |
| 7978 | Stack.Push( "< Whole [1]>" ); | |
| 7979 | Jump @Label_968; | |
| 7980 | ||
| 7981 | :Label_964 | |
| 7982 | Stack.Push( "< Half [0.5]>" ); | |
| 7983 | Jump @Label_968; | |
| 7984 | ||
| 7985 | :Label_965 | |
| 7986 | Stack.Push( "< Tenth [0.1] >" ); | |
| 7987 | Jump @Label_968; | |
| 7988 | ||
| 7989 | :Label_966 | |
| 7990 | Stack.Push( "< Hundredth [0.01] >" ); | |
| 7991 | Jump @Label_968; | |
| 7992 | ||
| 7993 | :Label_967 | |
| 7994 | Stack.Push( "< Thousandth [0.001] >" ); | |
| 7995 | Jump @Label_968; | |
| 7996 | ||
| 7997 | :Label_968 | |
| 7998 | return Stack[0]; | |
| 7999 | } | |
| 8000 | ||
| 8001 | var32 func_89( Var32 param_0 ) | |
| 8002 | {
| |
| 8003 | Switch( param_0 ) | |
| 8004 | {
| |
| 8005 | case 0: Jump @Label_969; | |
| 8006 | case 1: Jump @Label_970; | |
| 8007 | } | |
| 8008 | Stack.Push( "< UNKNOWN >" ); | |
| 8009 | Jump @Label_971; | |
| 8010 | ||
| 8011 | :Label_969 | |
| 8012 | Stack.Push( "< Bumper Car >" ); | |
| 8013 | Jump @Label_971; | |
| 8014 | ||
| 8015 | :Label_970 | |
| 8016 | Stack.Push( "< Roller Car >" ); | |
| 8017 | Jump @Label_971; | |
| 8018 | ||
| 8019 | :Label_971 | |
| 8020 | return Stack[0]; | |
| 8021 | } | |
| 8022 | ||
| 8023 | var32 func_80( Var32 param_0 ) | |
| 8024 | {
| |
| 8025 | Switch( param_0 ) | |
| 8026 | {
| |
| 8027 | case 0: Jump @Label_972; | |
| 8028 | case 1: Jump @Label_973; | |
| 8029 | case 2: Jump @Label_974; | |
| 8030 | case 3: Jump @Label_975; | |
| 8031 | case 4: Jump @Label_976; | |
| 8032 | case 5: Jump @Label_977; | |
| 8033 | case 6: Jump @Label_978; | |
| 8034 | } | |
| 8035 | Stack.Push( "< None >" ); | |
| 8036 | Jump @Label_979; | |
| 8037 | ||
| 8038 | :Label_972 | |
| 8039 | Stack.Push( "< All Tattoos >" ); | |
| 8040 | Jump @Label_979; | |
| 8041 | ||
| 8042 | :Label_973 | |
| 8043 | Stack.Push( "< All Car Mods >" ); | |
| 8044 | Jump @Label_979; | |
| 8045 | ||
| 8046 | :Label_974 | |
| 8047 | Stack.Push( "< All Clothes >" ); | |
| 8048 | Jump @Label_979; | |
| 8049 | ||
| 8050 | :Label_975 | |
| 8051 | Stack.Push( "< Rank Apparel >" ); | |
| 8052 | Jump @Label_979; | |
| 8053 | ||
| 8054 | :Label_976 | |
| 8055 | Stack.Push( "< Weapons >" ); | |
| 8056 | Jump @Label_979; | |
| 8057 | ||
| 8058 | :Label_977 | |
| 8059 | Stack.Push( "< Weapon Mods >" ); | |
| 8060 | Jump @Label_979; | |
| 8061 | ||
| 8062 | :Label_978 | |
| 8063 | Stack.Push( "< All Achievements >" ); | |
| 8064 | Jump @Label_979; | |
| 8065 | ||
| 8066 | :Label_979 | |
| 8067 | return Stack[0]; | |
| 8068 | } | |
| 8069 | ||
| 8070 | var32 func_77( Var32 param_0 ) | |
| 8071 | {
| |
| 8072 | Switch( param_0 ) | |
| 8073 | {
| |
| 8074 | case 0: Jump @Label_980; | |
| 8075 | case 1: Jump @Label_981; | |
| 8076 | case 2: Jump @Label_982; | |
| 8077 | case 3: Jump @Label_983; | |
| 8078 | case 4: Jump @Label_984; | |
| 8079 | case 5: Jump @Label_985; | |
| 8080 | case 6: Jump @Label_986; | |
| 8081 | case 7: Jump @Label_987; | |
| 8082 | case 8: Jump @Label_988; | |
| 8083 | case 9: Jump @Label_989; | |
| 8084 | } | |
| 8085 | Stack.Push( "< None >" ); | |
| 8086 | Jump @Label_990; | |
| 8087 | ||
| 8088 | :Label_980 | |
| 8089 | Stack.Push( "< Electrocute >" ); | |
| 8090 | Jump @Label_990; | |
| 8091 | ||
| 8092 | :Label_981 | |
| 8093 | Stack.Push( "< On Fire >" ); | |
| 8094 | Jump @Label_990; | |
| 8095 | ||
| 8096 | :Label_982 | |
| 8097 | Stack.Push( "< Pole Dance 1 >" ); | |
| 8098 | Jump @Label_990; | |
| 8099 | ||
| 8100 | :Label_983 | |
| 8101 | Stack.Push( "< Pole Dance 2 >" ); | |
| 8102 | Jump @Label_990; | |
| 8103 | ||
| 8104 | :Label_984 | |
| 8105 | Stack.Push( "< Pole Dance 3 >" ); | |
| 8106 | Jump @Label_990; | |
| 8107 | ||
| 8108 | :Label_985 | |
| 8109 | Stack.Push( "< Lap Dance 1 >" ); | |
| 8110 | Jump @Label_990; | |
| 8111 | ||
| 8112 | :Label_986 | |
| 8113 | Stack.Push( "< Fucking >" ); | |
| 8114 | Jump @Label_990; | |
| 8115 | ||
| 8116 | :Label_987 | |
| 8117 | Stack.Push( "< Getting Fucked >" ); | |
| 8118 | Jump @Label_990; | |
| 8119 | ||
| 8120 | :Label_988 | |
| 8121 | Stack.Push( "< Sit-Ups >" ); | |
| 8122 | Jump @Label_990; | |
| 8123 | ||
| 8124 | :Label_989 | |
| 8125 | Stack.Push( "< Push-Ups>" ); | |
| 8126 | Jump @Label_990; | |
| 8127 | ||
| 8128 | :Label_990 | |
| 8129 | return Stack[0]; | |
| 8130 | } | |
| 8131 | ||
| 8132 | var32 func_393( Var32 param_0 ) | |
| 8133 | {
| |
| 8134 | Switch( Static_29 ) | |
| 8135 | {
| |
| 8136 | case 0: Jump @Label_991; | |
| 8137 | case 1: Jump @Label_992; | |
| 8138 | } | |
| 8139 | Jump @Label_993; | |
| 8140 | ||
| 8141 | :Label_992 | |
| 8142 | Stack.Push( &Static_68.Imm[param_0] ); | |
| 8143 | Jump @Label_993; | |
| 8144 | ||
| 8145 | :Label_991 | |
| 8146 | Stack.Push( &Static_26.Imm[param_0] ); | |
| 8147 | ||
| 8148 | :Label_993 | |
| 8149 | return Stack[0]; | |
| 8150 | } | |
| 8151 | ||
| 8152 | var32 func_730( Var32 param_0, Var32 param_1 ) | |
| 8153 | {
| |
| 8154 | Switch( param_1 ) | |
| 8155 | {
| |
| 8156 | case 0: Jump @Label_994; | |
| 8157 | case 1: Jump @Label_995; | |
| 8158 | } | |
| 8159 | Jump @Label_996; | |
| 8160 | ||
| 8161 | :Label_995 | |
| 8162 | Stack.Push( &Static_68.Imm[param_0] ); | |
| 8163 | Jump @Label_996; | |
| 8164 | ||
| 8165 | :Label_994 | |
| 8166 | Stack.Push( &Static_26.Imm[param_0] ); | |
| 8167 | ||
| 8168 | :Label_996 | |
| 8169 | return Stack[0]; | |
| 8170 | } | |
| 8171 | ||
| 8172 | var32 func_334( Var32 param_0 ) | |
| 8173 | {
| |
| 8174 | Var32 var_0; | |
| 8175 | var_0 = -1; | |
| 8176 | if ( !( does_entity_exist( param_0 ) ) ) | |
| 8177 | {
| |
| 8178 | Jump @Label_997; | |
| 8179 | } | |
| 8180 | if ( !( network_has_control_of_entity( param_0 ) ) ) | |
| 8181 | {
| |
| 8182 | Jump @Label_998; | |
| 8183 | } | |
| 8184 | return 1; | |
| 8185 | ||
| 8186 | :Label_998 | |
| 8187 | var_0++; | |
| 8188 | if ( !( var_0 <= 20 ) ) | |
| 8189 | {
| |
| 8190 | Jump @Label_997; | |
| 8191 | } | |
| 8192 | wait( 0 ); | |
| 8193 | network_request_control_of_entity( param_0 ); | |
| 8194 | if ( !( network_has_control_of_entity( param_0 ) ) ) | |
| 8195 | {
| |
| 8196 | Jump @Label_998; | |
| 8197 | } | |
| 8198 | return 1; | |
| 8199 | ||
| 8200 | :Label_997 | |
| 8201 | return 0; | |
| 8202 | } | |
| 8203 | ||
| 8204 | var32 func_5( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 8205 | {
| |
| 8206 | Stack.Push( (is_control_just_pressed( 2, param_1 ) && is_control_pressed( 2, param_0 )) ); | |
| 8207 | if ( param_2 ) | |
| 8208 | {
| |
| 8209 | Stack.Push( (is_disabled_control_just_pressed( 2, param_1 ) && is_disabled_control_pressed( 2, param_0 )) ); | |
| 8210 | Stack.Push( (Stack[0] || Stack[1]) ); | |
| 8211 | } | |
| 8212 | return Stack[0]; | |
| 8213 | } | |
| 8214 | ||
| 8215 | void func_96( Var32 param_0, Var32 param_1 ) | |
| 8216 | {
| |
| 8217 | if ( param_1 ) | |
| 8218 | {
| |
| 8219 | Static_61 = param_0; | |
| 8220 | func_170( &Static_60, 0 ); | |
| 8221 | } | |
| 8222 | return; | |
| 8223 | } | |
| 8224 | ||
| 8225 | void func_Unused_8( Var32 param_0 ) | |
| 8226 | {
| |
| 8227 | Static_61 = param_0; | |
| 8228 | func_170( &Static_60, 0 ); | |
| 8229 | return; | |
| 8230 | } | |
| 8231 | ||
| 8232 | void func_70( Var32 param_0 ) | |
| 8233 | {
| |
| 8234 | Var32 var_0; | |
| 8235 | Var32 var_1; | |
| 8236 | Var32 var_2; | |
| 8237 | if ( Static_19 == Static_1 ) | |
| 8238 | {
| |
| 8239 | if ( Static_18 != func_28() ) | |
| 8240 | {
| |
| 8241 | Static_18++; | |
| 8242 | } | |
| 8243 | else | |
| 8244 | {
| |
| 8245 | while ( true ) | |
| 8246 | {
| |
| 8247 | Static_18 = 1; | |
| 8248 | break; | |
| 8249 | } | |
| 8250 | Static_19 = Static_1; | |
| 8251 | } | |
| 8252 | } | |
| 8253 | if ( Static_2 != Static_18 ) | |
| 8254 | {
| |
| 8255 | func_1005(); | |
| 8256 | } | |
| 8257 | else | |
| 8258 | {
| |
| 8259 | func_1007(); | |
| 8260 | } | |
| 8261 | var_1 = 0.72f; | |
| 8262 | var_2 = IntToFloat( Static_18 - 1 ) *f 0.025f +f 0.15f +f 0.001f; | |
| 8263 | unk_0x3E35563E( "STRING" ); | |
| 8264 | unk_0x27A244D8( param_0 ); | |
| 8265 | unk_0x6F8350CE( var_1, var_2 ); | |
| 8266 | if ( Static_2 != Static_18 ) | |
| 8267 | {
| |
| 8268 | func_1005(); | |
| 8269 | } | |
| 8270 | else | |
| 8271 | {
| |
| 8272 | func_1007(); | |
| 8273 | } | |
| 8274 | if ( is_bit_set( Static_60, 0 ) ) | |
| 8275 | {
| |
| 8276 | unk_0x3E35563E( "NUMBER" ); | |
| 8277 | add_text_component_float( Static_61, 4 ); | |
| 8278 | unk_0x6F8350CE( 0.78f, var_2 ); | |
| 8279 | clear_bit( &Static_60, 0 ); | |
| 8280 | } | |
| 8281 | if ( Static_2 == Static_18 ) | |
| 8282 | {
| |
| 8283 | draw_rect( 0.84f, IntToFloat( Static_18 - 1 ) *f 0.025f +f Static_15 -f 0.02f, 0.25f, 0.024f, &Static_98{4} );
| |
| 8284 | } | |
| 8285 | return; | |
| 8286 | } | |
| 8287 | ||
| 8288 | void func_94( Var32 param_0 ) | |
| 8289 | {
| |
| 8290 | Var32 var_0; | |
| 8291 | Var32 var_1; | |
| 8292 | Var32 var_2; | |
| 8293 | if ( Static_19 == Static_1 ) | |
| 8294 | {
| |
| 8295 | if ( Static_18 != func_28() ) | |
| 8296 | {
| |
| 8297 | Static_18++; | |
| 8298 | } | |
| 8299 | else | |
| 8300 | {
| |
| 8301 | while ( true ) | |
| 8302 | {
| |
| 8303 | Static_18 = 1; | |
| 8304 | break; | |
| 8305 | } | |
| 8306 | Static_19 = Static_1; | |
| 8307 | } | |
| 8308 | } | |
| 8309 | Switch( Static_55 ) | |
| 8310 | {
| |
| 8311 | case 1: | |
| 8312 | if ( !( Static_18 == Static_2 ) ) | |
| 8313 | {
| |
| 8314 | break; | |
| 8315 | } | |
| 8316 | if ( 0 != Static_2 - 1 ) | |
| 8317 | {
| |
| 8318 | Static_2--; | |
| 8319 | break; | |
| 8320 | } | |
| 8321 | Static_2 = func_28(); | |
| 8322 | break; | |
| 8323 | ||
| 8324 | case 2: | |
| 8325 | if ( !( Static_18 == Static_2 ) ) | |
| 8326 | {
| |
| 8327 | break; | |
| 8328 | } | |
| 8329 | if ( Static_2 + 1 <= func_28() ) | |
| 8330 | {
| |
| 8331 | Static_2++; | |
| 8332 | break; | |
| 8333 | } | |
| 8334 | Static_2 = 1; | |
| 8335 | ||
| 8336 | } | |
| 8337 | func_1005(); | |
| 8338 | var_1 = 0.72f; | |
| 8339 | var_2 = IntToFloat( Static_18 - 1 ) *f 0.025f +f 0.15f; | |
| 8340 | unk_0x3E35563E( "STRING" ); | |
| 8341 | unk_0x27A244D8( param_0 ); | |
| 8342 | unk_0x6F8350CE( var_1, var_2 ); | |
| 8343 | return; | |
| 8344 | } | |
| 8345 | ||
| 8346 | void func_31() | |
| 8347 | {
| |
| 8348 | draw_rect( 0.84f, IntToFloat( func_28() ) -f 1f *f 0.025f +f 0.16f +f 0.16f /f 2f, 0.25f, IntToFloat( func_28() ) *f 0.05f /f 2f +f 0.08f, &Static_94{4} );
| |
| 8349 | return; | |
| 8350 | } | |
| 8351 | ||
| 8352 | var32 func_362() | |
| 8353 | {
| |
| 8354 | Static_684 = { "CLEAR", "EXTRASUNNY", "CLOUDS", "SMOG", "FOGGY", "OVERCAST", "RAIN", "THUNDER", "CLEARING", "NEUTRAL", "SNOW", "BLIZZARD", "SNOWLIGHT" } {13};
| |
| 8355 | return &Static_684; | |
| 8356 | } | |
| 8357 | ||
| 8358 | var32 func_874( Var32 param_0, Var32 param_1 ) | |
| 8359 | {
| |
| 8360 | if ( !( does_script_exist( param_0 ) ) ) | |
| 8361 | {
| |
| 8362 | Jump @Label_1020; | |
| 8363 | } | |
| 8364 | request_script( param_0 ); | |
| 8365 | ||
| 8366 | :Label_1021 | |
| 8367 | wait( 0 ); | |
| 8368 | if ( !( has_script_loaded( param_0 ) ) ) | |
| 8369 | {
| |
| 8370 | Jump @Label_1021; | |
| 8371 | } | |
| 8372 | if ( !( param_1 <= 0 ) ) | |
| 8373 | {
| |
| 8374 | Jump @Label_1022; | |
| 8375 | } | |
| 8376 | param_1 = 512; | |
| 8377 | ||
| 8378 | :Label_1022 | |
| 8379 | start_new_script( param_0, param_1 ); | |
| 8380 | set_script_as_no_longer_needed( param_0 ); | |
| 8381 | Stack.Push( 1 ); | |
| 8382 | Jump @Label_1023; | |
| 8383 | ||
| 8384 | :Label_1020 | |
| 8385 | Stack.Push( 0 ); | |
| 8386 | ||
| 8387 | :Label_1023 | |
| 8388 | return Stack[0]; | |
| 8389 | } | |
| 8390 | ||
| 8391 | void func_9() | |
| 8392 | {
| |
| 8393 | hide_help_text_this_frame(); | |
| 8394 | set_cinematic_button_active( 0 ); | |
| 8395 | disable_control_action( 0, 0 ); | |
| 8396 | disable_control_action( 0, 90 ); | |
| 8397 | disable_control_action( 0, 69 ); | |
| 8398 | disable_control_action( 0, 73 ); | |
| 8399 | set_input_exclusive( 2, 176 ); | |
| 8400 | set_input_exclusive( 2, 174 ); | |
| 8401 | set_input_exclusive( 2, 175 ); | |
| 8402 | disable_control_action( 0, 46 ); | |
| 8403 | set_input_exclusive( 2, 161 ); | |
| 8404 | set_input_exclusive( 2, 162 ); | |
| 8405 | disable_control_action( 2, 174 ); | |
| 8406 | disable_control_action( 2, 175 ); | |
| 8407 | disable_control_action( 2, 163 ); | |
| 8408 | disable_control_action( 2, 164 ); | |
| 8409 | disable_control_action( 2, 161 ); | |
| 8410 | disable_control_action( 2, 162 ); | |
| 8411 | hide_hud_component_this_frame( 10 ); | |
| 8412 | hide_hud_component_this_frame( 6 ); | |
| 8413 | hide_hud_component_this_frame( 7 ); | |
| 8414 | hide_hud_component_this_frame( 9 ); | |
| 8415 | hide_hud_component_this_frame( 8 ); | |
| 8416 | set_input_exclusive( 2, 163 ); | |
| 8417 | set_input_exclusive( 2, 164 ); | |
| 8418 | disable_control_action( 0, 37 ); | |
| 8419 | disable_control_action( 0, 136 ); | |
| 8420 | disable_control_action( 0, 137 ); | |
| 8421 | disable_control_action( 0, 138 ); | |
| 8422 | disable_control_action( 0, 139 ); | |
| 8423 | disable_control_action( 0, 140 ); | |
| 8424 | disable_control_action( 0, 141 ); | |
| 8425 | disable_control_action( 0, 142 ); | |
| 8426 | disable_control_action( 0, 143 ); | |
| 8427 | disable_control_action( 0, 144 ); | |
| 8428 | disable_control_action( 0, 14 ); | |
| 8429 | disable_control_action( 0, 15 ); | |
| 8430 | disable_control_action( 0, 50 ); | |
| 8431 | disable_control_action( 0, 51 ); | |
| 8432 | disable_control_action( 0, 120 ); | |
| 8433 | disable_control_action( 0, 121 ); | |
| 8434 | disable_control_action( 0, 123 ); | |
| 8435 | disable_control_action( 0, 45 ); | |
| 8436 | disable_control_action( 0, 67 ); | |
| 8437 | disable_control_action( 0, 76 ); | |
| 8438 | disable_control_action( 0, 49 ); | |
| 8439 | disable_control_action( 0, 43 ); | |
| 8440 | disable_control_action( 0, 52 ); | |
| 8441 | disable_control_action( 0, 73 ); | |
| 8442 | disable_control_action( 0, 22 ); | |
| 8443 | disable_control_action( 0, 90 ); | |
| 8444 | disable_control_action( 0, 103 ); | |
| 8445 | disable_control_action( 0, 146 ); | |
| 8446 | disable_control_action( 0, 145 ); | |
| 8447 | disable_control_action( 0, 147 ); | |
| 8448 | disable_control_action( 0, 148 ); | |
| 8449 | disable_control_action( 0, 19 ); | |
| 8450 | return; | |
| 8451 | } | |
| 8452 | ||
| 8453 | void func_69( Var32 param_0 ) | |
| 8454 | {
| |
| 8455 | func_72(); | |
| 8456 | unk_0x3E35563E( "STRING" ); | |
| 8457 | unk_0x27A244D8( param_0 ); | |
| 8458 | unk_0x6F8350CE( 0.72f, 0.12f ); | |
| 8459 | return; | |
| 8460 | } | |
| 8461 | ||
| 8462 | void func_883( Var32 param_0, Var32 param_1 ) | |
| 8463 | {
| |
| 8464 | Var32 var_0; | |
| 8465 | unk_0xF42C43C7( "STRING" ); | |
| 8466 | unk_0x27A244D8( param_0 ); | |
| 8467 | unk_0x38F82261( param_1, 1 ); | |
| 8468 | return; | |
| 8469 | } | |
| 8470 | ||
| 8471 | void func_Unused_9( Var32 param_0, Var32 param_1 ) | |
| 8472 | {
| |
| 8473 | Var32 var_0; | |
| 8474 | unk_0xF42C43C7( "NUMBER" ); | |
| 8475 | add_text_component_integer( param_0 ); | |
| 8476 | unk_0x38F82261( param_1, 1 ); | |
| 8477 | return; | |
| 8478 | } | |
| 8479 | ||
| 8480 | void func_72() | |
| 8481 | {
| |
| 8482 | set_text_font( 15 ); | |
| 8483 | set_text_scale( 0.52f, 0.52f ); | |
| 8484 | set_text_colour( 255, 255, 255, 255 ); | |
| 8485 | set_text_wrap( 0.0f, 1.0f ); | |
| 8486 | set_text_centre( 0 ); | |
| 8487 | set_text_dropshadow( 0, 0, 0, 0, 0 ); | |
| 8488 | set_text_edge( 0, 0, 0, 0, 0 ); | |
| 8489 | return; | |
| 8490 | } | |
| 8491 | ||
| 8492 | void func_1005() | |
| 8493 | {
| |
| 8494 | set_text_font( 0 ); | |
| 8495 | set_text_scale( 0.4f, 0.4f ); | |
| 8496 | set_text_colour( 255, 255, 255, 255 ); | |
| 8497 | set_text_wrap( 0.0f, 1.0f ); | |
| 8498 | set_text_centre( 0 ); | |
| 8499 | set_text_dropshadow( 0, 0, 0, 0, 0 ); | |
| 8500 | set_text_edge( 0, 0, 0, 0, 0 ); | |
| 8501 | return; | |
| 8502 | } | |
| 8503 | ||
| 8504 | void func_1007() | |
| 8505 | {
| |
| 8506 | set_text_font( 0 ); | |
| 8507 | set_text_scale( 0.4f, 0.4f ); | |
| 8508 | set_text_colour( 0, 0, 0, 255 ); | |
| 8509 | set_text_wrap( 0.0f, 1.0f ); | |
| 8510 | set_text_centre( 0 ); | |
| 8511 | set_text_dropshadow( 0, 0, 0, 0, 0 ); | |
| 8512 | set_text_edge( 0, 0, 0, 0, 0 ); | |
| 8513 | return; | |
| 8514 | } | |
| 8515 | ||
| 8516 | void func_73( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 8517 | {
| |
| 8518 | unk_0x3E35563E( "STRING" ); | |
| 8519 | unk_0x27A244D8( param_0 ); | |
| 8520 | unk_0x6F8350CE( param_1, param_2 ); | |
| 8521 | return; | |
| 8522 | } | |
| 8523 | ||
| 8524 | void func_686( Var32 param_0, Var32 param_1, Var32 param_2 ) | |
| 8525 | {
| |
| 8526 | Var32 var_0; | |
| 8527 | func_1005(); | |
| 8528 | unk_0x3E35563E( "NUMBER" ); | |
| 8529 | add_text_component_float( param_0, 4 ); | |
| 8530 | unk_0x6F8350CE( param_1, param_2 ); | |
| 8531 | return; | |
| 8532 | } | |
| 8533 | ||
| 8534 | var32 func_182( Var32 param_0 ) | |
| 8535 | {
| |
| 8536 | Var32 var_0; | |
| 8537 | var_0 = get_hash_key( param_0 ); | |
| 8538 | if ( 1378519497 != var_0 ) | |
| 8539 | {
| |
| 8540 | if ( -108426955 != var_0 ) | |
| 8541 | {
| |
| 8542 | if ( 1513610823 != var_0 ) | |
| 8543 | {
| |
| 8544 | if ( -2044571326 != var_0 ) | |
| 8545 | {
| |
| 8546 | if ( 519537309 != var_0 ) | |
| 8547 | {
| |
| 8548 | if ( -352237411 != var_0 ) | |
| 8549 | {
| |
| 8550 | Stack.Push( 0 ); | |
| 8551 | } | |
| 8552 | else | |
| 8553 | {
| |
| 8554 | } | |
| 8555 | } | |
| 8556 | } | |
| 8557 | } | |
| 8558 | } | |
| 8559 | Stack.Push( 1 ); | |
| 8560 | Jump @Label_1025; | |
| 8561 | } | |
| 8562 | ||
| 8563 | :Label_1025 | |
| 8564 | return Stack[0]; | |
| 8565 | } | |
| 8566 | ||
| 8567 | var32 func_1() | |
| 8568 | {
| |
| 8569 | Var32 var_0; | |
| 8570 | var_0 = get_player_name( player_id() ); | |
| 8571 | return (compare_strings( var_0, "REMOVED_GAMERTAG" ) || compare_strings( var_0, "REMOVED_GAMERTAG" )); | |
| 8572 | } |