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| 1 | #include <cstdlib> | |
| 2 | #include <iostream> | |
| 3 | ||
| 4 | #include "gtest/gtest.h" | |
| 5 | #include "gmock/gmock.h" | |
| 6 | ||
| 7 | #define STATE_AMOUNT 5 | |
| 8 | - | enum State {
|
| 8 | + | |
| 9 | using namespace std; | |
| 10 | ||
| 11 | enum State | |
| 12 | {
| |
| 13 | Off, | |
| 14 | Stopped, | |
| 15 | Walking, | |
| 16 | Running, | |
| 17 | Error | |
| 18 | - | class state_interface { /* Abstract Class */
|
| 18 | + | |
| 19 | ||
| 20 | /** The interface of the different states */ | |
| 21 | ||
| 22 | class state_interface /* Abstract Class */ | |
| 23 | {
| |
| 24 | public: | |
| 25 | virtual State turnOn () = 0; | |
| 26 | virtual State turnOff () = 0; | |
| 27 | - | class off_State: public state_interface {
|
| 27 | + | |
| 28 | virtual State speedDown () = 0; | |
| 29 | }; | |
| 30 | ||
| 31 | /** The different states */ | |
| 32 | class off_State: public state_interface | |
| 33 | {
| |
| 34 | public: | |
| 35 | State turnOn () {
| |
| 36 | cout << "Off --[turnOn]--> Stopped \n"; | |
| 37 | return Stopped; | |
| 38 | - | cout << "Off --[speedUp]--> Off \n"; |
| 38 | + | |
| 39 | State turnOff () {
| |
| 40 | cout << "Off --[turnOff]--> Off \n"; | |
| 41 | return Off; | |
| 42 | - | cout << "Off --[speedDown]--> Off \n"; |
| 42 | + | |
| 43 | State speedUp () {
| |
| 44 | cout << "Off --[speedUp]--> Error \n"; | |
| 45 | return Error; | |
| 46 | }; | |
| 47 | - | class stopped_State: public state_interface {
|
| 47 | + | |
| 48 | cout << "Off --[speedDown]--> Error \n"; | |
| 49 | return Error; | |
| 50 | - | cout << "Stopped --[turnOn]--> Stopped \n"; |
| 50 | + | |
| 51 | }; | |
| 52 | ||
| 53 | class stopped_State: public state_interface | |
| 54 | {
| |
| 55 | public: | |
| 56 | State turnOn () {
| |
| 57 | cout << "Stopped --[turnOn]--> Error \n"; | |
| 58 | return Stopped; | |
| 59 | }; | |
| 60 | State turnOff () {
| |
| 61 | cout << "Stopped --[turnOff]--> Off \n"; | |
| 62 | return Off; | |
| 63 | }; | |
| 64 | State speedUp () {
| |
| 65 | cout << "Stopped --[speedUp]--> Walking \n"; | |
| 66 | return Walking; | |
| 67 | - | class walking_State: public state_interface {
|
| 67 | + | |
| 68 | State speedDown () {
| |
| 69 | cout << "Stopped --[speedDown]--> Error \n"; | |
| 70 | return Error; | |
| 71 | }; | |
| 72 | }; | |
| 73 | ||
| 74 | class walking_State: public state_interface | |
| 75 | {
| |
| 76 | public: | |
| 77 | State turnOn () {
| |
| 78 | cout << "Walking --[turnOn]--> Walking \n"; | |
| 79 | return Walking; | |
| 80 | }; | |
| 81 | State turnOff () {
| |
| 82 | cout << "Walking --[turnOff]--> Off \n"; | |
| 83 | return Off; | |
| 84 | }; | |
| 85 | State speedUp () {
| |
| 86 | cout << "Walking --[speedUp]--> Running \n"; | |
| 87 | - | class running_State: public state_interface {
|
| 87 | + | |
| 88 | }; | |
| 89 | State speedDown () {
| |
| 90 | cout << "Walking --[speedDown]--> Stopped \n"; | |
| 91 | return Stopped; | |
| 92 | }; | |
| 93 | }; | |
| 94 | ||
| 95 | class running_State: public state_interface | |
| 96 | {
| |
| 97 | public: | |
| 98 | State turnOn () {
| |
| 99 | cout << "Running --[turnOn]--> Running \n"; | |
| 100 | return Running; | |
| 101 | }; | |
| 102 | State turnOff () {
| |
| 103 | cout << "Running --[turnOff]--> Off \n"; | |
| 104 | return Off; | |
| 105 | }; | |
| 106 | State speedUp () {
| |
| 107 | - | class error_State: public state_interface {
|
| 107 | + | |
| 108 | return Error; | |
| 109 | }; | |
| 110 | State speedDown () {
| |
| 111 | cout << "Running --[speedDown]--> Walking \n"; | |
| 112 | return Walking; | |
| 113 | }; | |
| 114 | }; | |
| 115 | ||
| 116 | class error_State: public state_interface | |
| 117 | {
| |
| 118 | public: | |
| 119 | State turnOn () {
| |
| 120 | cout << "Error --[turnOn]--> Error \n"; | |
| 121 | return Error; | |
| 122 | }; | |
| 123 | State turnOff () {
| |
| 124 | cout << "Error --[turnOff]--> Off \n"; | |
| 125 | return Off; | |
| 126 | }; | |
| 127 | State speedUp () {
| |
| 128 | - | class FSM { /* Singleton */
|
| 128 | + | |
| 129 | return Error; | |
| 130 | }; | |
| 131 | State speedDown () {
| |
| 132 | cout << "Error --[speedDown]--> Error \n"; | |
| 133 | - | void initialize () {
|
| 133 | + | |
| 134 | }; | |
| 135 | }; | |
| 136 | ||
| 137 | ||
| 138 | class FSM /* Singleton */ | |
| 139 | {
| |
| 140 | private: | |
| 141 | state_interface * current; | |
| 142 | - | void cleanUp () {
|
| 142 | + | |
| 143 | public: | |
| 144 | - | i = 0; |
| 144 | + | FSM() |
| 145 | - | for (i; i<STATE_AMOUNT; i++) {
|
| 145 | + | {
|
| 146 | states[Off] = new (off_State); | |
| 147 | states[Stopped] = new (stopped_State); | |
| 148 | states[Walking] = new (walking_State); | |
| 149 | states[Running] = new (running_State); | |
| 150 | states[Error] = new (error_State); | |
| 151 | current = states[Off]; | |
| 152 | - | void live () {
|
| 152 | + | |
| 153 | ||
| 154 | void cleanUp () | |
| 155 | - | while (input != 4) {
|
| 155 | + | {
|
| 156 | int i; | |
| 157 | ||
| 158 | for (i=0; i<STATE_AMOUNT; i++) | |
| 159 | - | switch(input){
|
| 159 | + | {
|
| 160 | delete (states[i]); | |
| 161 | states[i] = 0; | |
| 162 | } | |
| 163 | current = 0; | |
| 164 | }; | |
| 165 | ||
| 166 | void live () | |
| 167 | {
| |
| 168 | int input = 0; | |
| 169 | ||
| 170 | while (input != 4) | |
| 171 | {
| |
| 172 | cout << "Input stimulus: 0_On, 1_Off, 2_SpUp, 3_SpDn, 4_Exit \n"; | |
| 173 | cin >> input; | |
| 174 | ||
| 175 | switch(input) | |
| 176 | {
| |
| 177 | State new_state; | |
| 178 | case(0): | |
| 179 | new_state = current -> turnOn(); | |
| 180 | current = states[new_state]; | |
| 181 | break; | |
| 182 | case(1): | |
| 183 | new_state = current -> turnOff(); | |
| 184 | current = states[new_state]; | |
| 185 | break; | |
| 186 | - | int main (void) {
|
| 186 | + | |
| 187 | new_state = current -> speedUp(); | |
| 188 | - | FSM * the_machine; |
| 188 | + | |
| 189 | break; | |
| 190 | - | the_machine = new (FSM); |
| 190 | + | |
| 191 | new_state = current -> speedDown(); | |
| 192 | - | the_machine -> initialize(); |
| 192 | + | |
| 193 | - | the_machine -> live(); |
| 193 | + | |
| 194 | - | the_machine -> cleanUp(); |
| 194 | + | case(4): |
| 195 | cleanUp (); | |
| 196 | - | delete (the_machine); |
| 196 | + | |
| 197 | default: | |
| 198 | - | return 0; |
| 198 | + | |
| 199 | } | |
| 200 | ||
| 201 | } | |
| 202 | }; | |
| 203 | }; | |
| 204 | ||
| 205 | int main(int argc, char** argv) | |
| 206 | {
| |
| 207 | FSM the_machine; | |
| 208 | the_machine.live(); | |
| 209 | return EXIT_SUCCESS; | |
| 210 | } |