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--By Rufus14
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for i,v in pairs(game.ReplicatedStorage:GetChildren()) do
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	if v.Name == "CopBegin" or v.Name == "CopWalk" or v.Name == "CopBust" or v.Name == "CopTaunt" then
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		v:destroy()
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	end
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end
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local RunTheServersided = Instance.new("ScreenGui")
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local Frame = Instance.new("Frame")
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local TextLabel = Instance.new("TextLabel")
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--Properties:
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RunTheServersided.Name = "RunTheServersided"
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RunTheServersided.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
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Frame.Parent = RunTheServersided
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Frame.BackgroundColor3 = Color3.new(0, 0, 0)
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Frame.BackgroundTransparency = 0.64999997615814
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Frame.Size = UDim2.new(1, 0, 1, 0)
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TextLabel.Parent = Frame
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TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel.BackgroundTransparency = 1
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TextLabel.Position = UDim2.new(0.427, 0, 0.427, 0)
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TextLabel.Size = UDim2.new(0, 464, 0, 117)
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TextLabel.Font = Enum.Font.SourceSans
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TextLabel.Text = "Run the serversided script now."
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TextLabel.TextColor3 = Color3.new(1, 1, 1)
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TextLabel.TextSize = 39
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mouse = game.Players.LocalPlayer:GetMouse()
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local walkevent = game.ReplicatedStorage:WaitForChild("CopWalk")
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local startevent = game.ReplicatedStorage:WaitForChild("CopBegin")
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local bustevent = game.ReplicatedStorage:WaitForChild("CopBust")
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startevent:FireServer()
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local content = game.Players.LocalPlayer.Character.Head:WaitForChild("iDubbbzTV Content Cop Theme song")
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RunTheServersided:destroy()
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local humanoid = game.Players.LocalPlayer.Character.Humanoid
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function walk(speed)
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	if speed > 5 then
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		walkevent:FireServer(true)
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	else
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		walkevent:FireServer(false)
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	end
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end
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humanoid.Running:connect(walk)
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function die()
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	workspace.CurrentCamera.FieldOfView = 70
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	script:Remove()
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end
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humanoid.Died:connect(die)
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function busted()
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	local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
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	if humanoid then
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		print("Busting "..humanoid.Parent.Name)
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		bustevent:FireServer(humanoid.Parent)
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	end
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end
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mouse.Button1Down:connect(busted)
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while content.PlaybackLoudness < 600 do
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	game:GetService("RunService").RenderStepped:wait()
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end
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workspace.CurrentCamera.FieldOfView = 110
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for i = 1,20 do
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	wait()
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	workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2
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end
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while game:GetService("RunService").RenderStepped:wait() do
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	workspace.CurrentCamera.FieldOfView = 70 + content.PlaybackLoudness / 200
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end