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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by StarzoZero");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("You monster.")
| |
| 141 | ||
| 142 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 143 | gun = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 144 | gun.Size = Vector3.new(0.5, 1, 2) | |
| 145 | gun.CanCollide = false | |
| 146 | gun:BreakJoints() | |
| 147 | weld = Instance.new("Weld", gun)
| |
| 148 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 149 | weld.Part1 = gun | |
| 150 | mesh = Instance.new("SpecialMesh", gun)
| |
| 151 | mesh.MeshId = "rbxassetid://430056568" | |
| 152 | mesh.TextureId = "rbxassetid://430056584" | |
| 153 | portalmoosic = Instance.new("Sound", game.Players.LocalPlayer.Character)
| |
| 154 | portalmoosic.SoundId = "rbxassetid://173064565" | |
| 155 | portalmoosic.Looped = true | |
| 156 | portalmoosic:Play() | |
| 157 | mesh.Scale = Vector3.new(0.17,0.17,0.17) | |
| 158 | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.3,-0.8) * CFrame.Angles(3,0,0) | |
| 159 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 160 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 161 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 162 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 163 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 164 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 165 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 166 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 167 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 168 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 169 | Pick = Instance.new("Sound", gun)
| |
| 170 | Pick.SoundId = "rbxassetid://291256829" | |
| 171 | Pick:Play() | |
| 172 | Shoot = Instance.new("Sound", gun)
| |
| 173 | Shoot.SoundId = "rbxassetid://142774034" | |
| 174 | blueexists = false | |
| 175 | tping = false | |
| 176 | orangeexists = false | |
| 177 | for i = 0,1 , 0.1 do | |
| 178 | wait() | |
| 179 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,-0.2,-0.28),i) | |
| 180 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.28),i) | |
| 181 | end | |
| 182 | for i = 0,1 , 0.1 do | |
| 183 | wait() | |
| 184 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.new(0,-0.25,0),i) | |
| 185 | end | |
| 186 | using = false | |
| 187 | orange = false | |
| 188 | blue = true | |
| 189 | function changeportals(key) | |
| 190 | key = key:lower() | |
| 191 | if key == "q" then | |
| 192 | if not blue then | |
| 193 | blue = true | |
| 194 | orange = false | |
| 195 | end | |
| 196 | end | |
| 197 | if key == "e" then | |
| 198 | if not orange then | |
| 199 | blue = false | |
| 200 | orange = true | |
| 201 | end | |
| 202 | end | |
| 203 | end | |
| 204 | function portal() | |
| 205 | if not using then | |
| 206 | using = true | |
| 207 | if blue then | |
| 208 | Shoot:Play() | |
| 209 | local projectile = Instance.new("Part", workspace)
| |
| 210 | projectile.Size = Vector3.new(1,1,1) | |
| 211 | projectile.BrickColor = BrickColor.new("Electric blue")
| |
| 212 | projectile.Shape = "Ball" | |
| 213 | projectile.CanCollide = true | |
| 214 | projectile.Anchored = false | |
| 215 | projectile.Material = "Neon" | |
| 216 | local vel = Instance.new("BodyVelocity", projectile)
| |
| 217 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 218 | vel.Velocity = mouse.Hit.lookVector * 80 | |
| 219 | projectile.Position = gun.CFrame.p | |
| 220 | wait(0.03) | |
| 221 | local function make(part) | |
| 222 | local gr = part.Parent:findFirstChild("Part")
| |
| 223 | local porjectileposition = projectile.Position | |
| 224 | local portaldoor = Instance.new("Part", workspace)
| |
| 225 | portaldoor.Size = Vector3.new(1, 1, 1) | |
| 226 | portaldoor.BrickColor = BrickColor.new("Electric blue")
| |
| 227 | portaldoor.Anchored = true | |
| 228 | portaldoor.Shape = "Cylinder" | |
| 229 | portaldoor.Material = "Neon" | |
| 230 | portaldoor.CanCollide = false | |
| 231 | if blueexists == true then | |
| 232 | workspace.BluePortal:destroy() | |
| 233 | end | |
| 234 | blueexists = true | |
| 235 | portaldoor.Name = "BluePortal" | |
| 236 | portaldoor.CFrame = part.CFrame | |
| 237 | if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla | |
| 238 | print("if y < x")
| |
| 239 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) | |
| 240 | elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then | |
| 241 | print("if x < y")
| |
| 242 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) | |
| 243 | elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then | |
| 244 | print("if z < y")
| |
| 245 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 246 | end | |
| 247 | portaldoor.Position = projectile.Position | |
| 248 | projectile:destroy() | |
| 249 | for i = 1,18 do | |
| 250 | portaldoor.Size = portaldoor.Size + Vector3.new(0,0.3,0.3) | |
| 251 | wait() | |
| 252 | end | |
| 253 | local function tp(part) | |
| 254 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 255 | if hum ~= nil and blueexists and orangeexists and not tping then | |
| 256 | tping = true | |
| 257 | local tor = part.Parent:findFirstChild("Torso")
| |
| 258 | if tor then | |
| 259 | local velocityoftorso = tor.Velocity | |
| 260 | local blport = workspace:findFirstChild("OrangePortal")
| |
| 261 | if blport then | |
| 262 | tor.CFrame = workspace.OrangePortal.CFrame | |
| 263 | tor.Velocity = workspace.OrangePortal.CFrame.rightVector * -velocityoftorso * 1.7 | |
| 264 | end | |
| 265 | end | |
| 266 | wait(0.3) | |
| 267 | tping = false | |
| 268 | end | |
| 269 | if not hum and blueexists and orangeexists and not tping then | |
| 270 | tping = true | |
| 271 | local cube = part.Parent:findFirstChild("Cube")
| |
| 272 | if cube then | |
| 273 | tping = true | |
| 274 | local velocityoftorso = cube.Velocity | |
| 275 | cube.CFrame = workspace.OrangePortal.CFrame | |
| 276 | cube.Velocity = workspace.OrangePortal.CFrame.rightVector * -velocityoftorso * 1.7 | |
| 277 | wait(0.3) | |
| 278 | tping = false | |
| 279 | end | |
| 280 | end | |
| 281 | wait(0.3) | |
| 282 | tping = false | |
| 283 | end | |
| 284 | portaldoor.Touched:connect(tp) | |
| 285 | end | |
| 286 | projectile.Touched:connect(make) | |
| 287 | end | |
| 288 | if orange then | |
| 289 | Shoot:Play() | |
| 290 | local projectile1 = Instance.new("Part", workspace)
| |
| 291 | projectile1.Size = Vector3.new(1,1,1) | |
| 292 | projectile1.BrickColor = BrickColor.new("Deep orange")
| |
| 293 | projectile1.Shape = "Ball" | |
| 294 | projectile1.CanCollide = true | |
| 295 | projectile1.Anchored = false | |
| 296 | projectile1.Material = "Neon" | |
| 297 | local vel1 = Instance.new("BodyVelocity", projectile1)
| |
| 298 | vel1.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 299 | vel1.Velocity = mouse.Hit.lookVector * 80 | |
| 300 | projectile1.Position = gun.CFrame.p | |
| 301 | wait(0.03) | |
| 302 | local function make1(part) | |
| 303 | local gr = part.Parent:findFirstChild("Part")
| |
| 304 | local portaldoor = Instance.new("Part", workspace)
| |
| 305 | portaldoor.Size = Vector3.new(1, 1, 1) | |
| 306 | portaldoor.BrickColor = BrickColor.new("Deep orange")
| |
| 307 | portaldoor.Anchored = true | |
| 308 | portaldoor.Material = "Neon" | |
| 309 | portaldoor.Shape = "Cylinder" | |
| 310 | portaldoor.CanCollide = false | |
| 311 | if orangeexists == true then | |
| 312 | workspace.OrangePortal:destroy() | |
| 313 | end | |
| 314 | portaldoor.CFrame = part.CFrame | |
| 315 | if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla | |
| 316 | print("if y < x")
| |
| 317 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) | |
| 318 | elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then | |
| 319 | print("if x < y")
| |
| 320 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) | |
| 321 | elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then | |
| 322 | print("if z < y")
| |
| 323 | portaldoor.CFrame = portaldoor.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) | |
| 324 | end | |
| 325 | portaldoor.Position = projectile1.Position | |
| 326 | projectile1:destroy() | |
| 327 | for i = 1,18 do | |
| 328 | portaldoor.Size = portaldoor.Size + Vector3.new(0,0.3,0.3) | |
| 329 | wait() | |
| 330 | end | |
| 331 | orangeexists = true | |
| 332 | portaldoor.Name = "OrangePortal" | |
| 333 | local function tp(part) | |
| 334 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 335 | if hum ~= nil and blueexists and orangeexists and not tping then | |
| 336 | tping = true | |
| 337 | local tor = part.Parent:findFirstChild("Torso")
| |
| 338 | if tor then | |
| 339 | local velocityoftorso = tor.Velocity | |
| 340 | local blport = workspace:findFirstChild("BluePortal")
| |
| 341 | if blport then | |
| 342 | tor.CFrame = workspace.BluePortal.CFrame | |
| 343 | tor.Velocity = workspace.BluePortal.CFrame.rightVector * -velocityoftorso * 1.7 | |
| 344 | end | |
| 345 | end | |
| 346 | wait(0.3) | |
| 347 | tping = false | |
| 348 | end | |
| 349 | if not hum and blueexists and orangeexists and not tping then | |
| 350 | tping = true | |
| 351 | local cube = part.Parent:findFirstChild("Cube")
| |
| 352 | if cube then | |
| 353 | tping = true | |
| 354 | local velocityoftorso = cube.Velocity | |
| 355 | local blport = workspace:findFirstChild("BluePortal")
| |
| 356 | if velocityoftorso.y < velocityoftorso.z and velocityoftorso.y < velocityoftorso.x then | |
| 357 | cube.Velocity = -velocityoftorso * 1.5 | |
| 358 | if blport then | |
| 359 | cube.CFrame = workspace.BluePortal.rightVector * -velocityoftorso * 1.7 | |
| 360 | end | |
| 361 | end | |
| 362 | wait(0.3) | |
| 363 | tping = false | |
| 364 | end | |
| 365 | wait(0.3) | |
| 366 | tping = false | |
| 367 | end | |
| 368 | wait(0.3) | |
| 369 | tping = false | |
| 370 | end | |
| 371 | portaldoor.Touched:connect(tp) | |
| 372 | end | |
| 373 | projectile1.Touched:connect(make1) | |
| 374 | end | |
| 375 | ||
| 376 | for i = 0,1 , 0.3 do | |
| 377 | wait() | |
| 378 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.2),i) | |
| 379 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.2),i) | |
| 380 | end | |
| 381 | for i = 0,1 , 0.3 do | |
| 382 | wait() | |
| 383 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.2),i) | |
| 384 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.2),i) | |
| 385 | end | |
| 386 | using = false | |
| 387 | end | |
| 388 | end | |
| 389 | function remove(key) | |
| 390 | key = key:lower() | |
| 391 | if key == "r" then | |
| 392 | if blueexists or orangeexists or blueexists and orangeexists then | |
| 393 | workspace.OrangePortal:destroy() | |
| 394 | workspace.BluePortal:destroy() | |
| 395 | orangeexists = false | |
| 396 | blueexists = false | |
| 397 | end | |
| 398 | end | |
| 399 | end | |
| 400 | cubesp = false | |
| 401 | function cubespawn(key) | |
| 402 | key = key:lower() | |
| 403 | if key == "c" then | |
| 404 | if cubesp then | |
| 405 | workspace.Cube:destroy() | |
| 406 | end | |
| 407 | cubesp = true | |
| 408 | local coobe = Instance.new("Part", workspace)
| |
| 409 | coobe.Size = Vector3.new(2.774, 2.834, 2.804) | |
| 410 | coobe:BreakJoints() | |
| 411 | coobe.Position = game.Players.LocalPlayer.Character.Torso.Position | |
| 412 | coobe.Name = "Cube" | |
| 413 | local meh = Instance.new("SpecialMesh", coobe)
| |
| 414 | meh.MeshId = "rbxassetid://464957313" | |
| 415 | meh.TextureId = "rbxassetid://464957325" | |
| 416 | meh.Scale = Vector3.new(0.8,0.8,0.8) | |
| 417 | local function sounds() | |
| 418 | if not impacting then | |
| 419 | impacting = true | |
| 420 | local impactspeed = math.random(0.9,1.1) | |
| 421 | impact.PlaybackSpeed = impactspeed | |
| 422 | wait(0.2) | |
| 423 | impacting = false | |
| 424 | end | |
| 425 | end | |
| 426 | coobe.Touched:connect(sounds) | |
| 427 | end | |
| 428 | end | |
| 429 | function deleterportalsondedth() | |
| 430 | if orangeexists or blueexists or blueexists and orangeexists then | |
| 431 | workspace.OrangePortal:destroy() | |
| 432 | workspace.BluePortal:destroy() | |
| 433 | if cubesp then | |
| 434 | workspace.Cube:destroy() | |
| 435 | end | |
| 436 | end | |
| 437 | end | |
| 438 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(deleterportalsondedth) | |
| 439 | mouse.KeyDown:connect(cubespawn) | |
| 440 | mouse.Button1Down:connect(portal) | |
| 441 | mouse.KeyDown:connect(changeportals) | |
| 442 | mouse.KeyDown:connect(remove) |