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1
--//====================================================\\--
2
--||			   CREATED BY SHACKLUSTER
3
--\\====================================================//--
4
5
6
7
wait(0.2)
8
9
10
11
Player = game:GetService("Players").LocalPlayer
12
PlayerGui = Player.PlayerGui
13
Cam = workspace.CurrentCamera
14
Backpack = Player.Backpack
15
Character = Player.Character
16
Humanoid = Character.Humanoid
17
Mouse = Player:GetMouse()
18
RootPart = Character["HumanoidRootPart"]
19
Torso = Character["Torso"]
20
Head = Character["Head"]
21
RightArm = Character["Right Arm"]
22
LeftArm = Character["Left Arm"]
23
RightLeg = Character["Right Leg"]
24
LeftLeg = Character["Left Leg"]
25
RootJoint = RootPart["RootJoint"]
26
Neck = Torso["Neck"]
27
RightShoulder = Torso["Right Shoulder"]
28
LeftShoulder = Torso["Left Shoulder"]
29
RightHip = Torso["Right Hip"]
30
LeftHip = Torso["Left Hip"]
31
local sick = Instance.new("Sound",Head)
32-
sick.SoundId = "rbxassetid://397874147"
32+
sick.SoundId = "rbxassetid://674973249"
33
sick.Looped = true
34
sick.Pitch = 1
35-
sick.Volume = 1
35+
sick.Volume = 10
36
sick:Play()
37
local EFFECT = Instance.new("DistortionSoundEffect",sick)
38
EFFECT.Level = 0
39
40
IT = Instance.new
41
CF = CFrame.new
42
VT = Vector3.new
43
RAD = math.rad
44
C3 = Color3.new
45
UD2 = UDim2.new
46
BRICKC = BrickColor.new
47
ANGLES = CFrame.Angles
48
EULER = CFrame.fromEulerAnglesXYZ
49
COS = math.cos
50
ACOS = math.acos
51
SIN = math.sin
52
ASIN = math.asin
53
ABS = math.abs
54
MRANDOM = math.random
55
FLOOR = math.floor
56
57
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
58
	local NEWMESH = IT(MESH)
59
	if MESH == "SpecialMesh" then
60
		NEWMESH.MeshType = MESHTYPE
61
		if MESHID ~= "nil" and MESHID ~= "" then
62
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
63
		end
64
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
65
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
66
		end
67
	end
68
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
69
	NEWMESH.Scale = SCALE
70
	NEWMESH.Parent = PARENT
71
	return NEWMESH
72
end
73
74
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
75
	local NEWPART = IT("Part")
76
	NEWPART.formFactor = FORMFACTOR
77
	NEWPART.Reflectance = REFLECTANCE
78
	NEWPART.Transparency = TRANSPARENCY
79
	NEWPART.CanCollide = false
80
	NEWPART.Locked = true
81
	NEWPART.Anchored = true
82
	if ANCHOR == false then
83
		NEWPART.Anchored = false
84
	end
85
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
86
	NEWPART.Name = NAME
87
	NEWPART.Size = SIZE
88
	NEWPART.Position = Torso.Position
89
	NEWPART.Material = MATERIAL
90
	NEWPART:BreakJoints()
91
	NEWPART.Parent = PARENT
92
	return NEWPART
93
end
94
95
--//=================================\\
96
--||		  CUSTOMIZATION
97
--\\=================================//
98
99
Player_Size = 1 --Size of the player.
100
Animation_Speed = 3
101
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
102
103
local Speed = 16
104
local Effects2 = {}
105
106
--//=================================\\
107
--|| 	  END OF CUSTOMIZATION
108
--\\=================================//
109
110
	local function weldBetween(a, b)
111
	    local weldd = Instance.new("ManualWeld")
112
	    weldd.Part0 = a
113
	    weldd.Part1 = b
114
	    weldd.C0 = CFrame.new()
115
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
116
	    weldd.Parent = a
117
	    return weldd
118
	end
119
120
function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
121
local acs = Instance.new("Part")
122
acs.CanCollide = false
123
acs.Anchored = false
124
acs.Size = Vector3.new(0,0,0)
125
acs.CFrame = attachmentpart.CFrame
126
acs.Parent = Character
127
acs.BrickColor = color
128
    local meshs = Instance.new("SpecialMesh")
129
    meshs.MeshId = mesh
130
    meshs.TextureId = texture
131
    meshs.Parent = acs
132
    meshs.Scale = scale
133
    meshs.Offset = offset
134
weldBetween(attachmentpart,acs)
135
end
136
137
function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
138
if TYPE == "Gem" then
139
	local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
140
	acs.Anchored = false
141
    acs.CanCollide = false
142
	acs.CFrame = PART.CFrame
143
	local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
144
weldBetween(PART,acs)
145
elseif TYPE == "Skull" then
146
	local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
147
	acs.Anchored = false
148
    acs.CanCollide = false
149
	acs.CFrame = PART.CFrame
150
	local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
151
weldBetween(PART,acs)
152
elseif TYPE == "Eye" then
153
	local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
154
	acs.Anchored = false
155
    acs.CanCollide = false
156
	acs.CFrame = PART.CFrame
157
	local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
158
weldBetween(PART,acs)
159
end
160
end
161
162
--//=================================\\
163
--|| 	      USEFUL VALUES
164
--\\=================================//
165
166
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
167
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
168
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
169
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
170
local CHANGEDEFENSE = 0
171
local CHANGEDAMAGE = 0
172
local CHANGEMOVEMENT = 0
173
local ANIM = "Idle"
174
local ATTACK = false
175
local EQUIPPED = false
176
local HOLD = false
177
local COMBO = 1
178
local Rooted = false
179
local SINE = 0
180
local KEYHOLD = false
181
local CHANGE = 2 / Animation_Speed
182
local WALKINGANIM = false
183
local WALK = 0
184
local VALUE1 = false
185
local VALUE2 = false
186
local ROBLOXIDLEANIMATION = IT("Animation")
187
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
188
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
189
--ROBLOXIDLEANIMATION.Parent = Humanoid
190
local WEAPONGUI = IT("ScreenGui", PlayerGui)
191
WEAPONGUI.Name = "Weapon GUI"
192
local Weapon = IT("Model")
193
Weapon.Name = "Adds"
194
local Effects = IT("Folder", Weapon)
195
Effects.Name = "Effects"
196
local ANIMATOR = Humanoid.Animator
197
local ANIMATE = Character.Animate
198
local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
199
local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
200
local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
201
local HITBLOCKSOUNDS = {"199148933", "199148947"}
202
local UNANCHOR = true
203
204
local SKILLTEXTCOLOR = C3(0,0,0)
205
206
--//=================================\\
207
--\\=================================//
208
209
210
--//=================================\\
211
--|| SAZERENOS' ARTIFICIAL HEARTBEAT
212
--\\=================================//
213
214
ArtificialHB = Instance.new("BindableEvent", script)
215
ArtificialHB.Name = "ArtificialHB"
216
217
script:WaitForChild("ArtificialHB")
218
219
frame = Frame_Speed
220
tf = 0
221
allowframeloss = false
222
tossremainder = false
223
lastframe = tick()
224
script.ArtificialHB:Fire()
225
226
game:GetService("RunService").Heartbeat:connect(function(s, p)
227
	tf = tf + s
228
	if tf >= frame then
229
		if allowframeloss then
230
			script.ArtificialHB:Fire()
231
			lastframe = tick()
232
		else
233
			for i = 1, math.floor(tf / frame) do
234
				script.ArtificialHB:Fire()
235
			end
236
		lastframe = tick()
237
		end
238
		if tossremainder then
239
			tf = 0
240
		else
241
			tf = tf - frame * math.floor(tf / frame)
242
		end
243
	end
244
end)
245
246
--//=================================\\
247
--\\=================================//
248
249
250
251
252
253
--//=================================\\
254
--|| 	      SOME FUNCTIONS
255
--\\=================================//
256
257
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
258
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
259
end
260
261
function PositiveAngle(NUMBER)
262
	if NUMBER >= 0 then
263
		NUMBER = 0
264
	end
265
	return NUMBER
266
end
267
268
function NegativeAngle(NUMBER)
269
	if NUMBER <= 0 then
270
		NUMBER = 0
271
	end
272
	return NUMBER
273
end
274
275
function Swait(NUMBER)
276
	if NUMBER == 0 or NUMBER == nil then
277
		ArtificialHB.Event:wait()
278
	else
279
		for i = 1, NUMBER do
280
			ArtificialHB.Event:wait()
281
		end
282
	end
283
end
284
285
function QuaternionFromCFrame(cf)
286
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
287
	local trace = m00 + m11 + m22
288
	if trace > 0 then 
289
		local s = math.sqrt(1 + trace)
290
		local recip = 0.5 / s
291
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
292
	else
293
		local i = 0
294
		if m11 > m00 then
295
			i = 1
296
		end
297
		if m22 > (i == 0 and m00 or m11) then
298
			i = 2
299
		end
300
		if i == 0 then
301
			local s = math.sqrt(m00 - m11 - m22 + 1)
302
			local recip = 0.5 / s
303
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
304
		elseif i == 1 then
305
			local s = math.sqrt(m11 - m22 - m00 + 1)
306
			local recip = 0.5 / s
307
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
308
		elseif i == 2 then
309
			local s = math.sqrt(m22 - m00 - m11 + 1)
310
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
311
		end
312
	end
313
end
314
 
315
function QuaternionToCFrame(px, py, pz, x, y, z, w)
316
	local xs, ys, zs = x + x, y + y, z + z
317
	local wx, wy, wz = w * xs, w * ys, w * zs
318
	local xx = x * xs
319
	local xy = x * ys
320
	local xz = x * zs
321
	local yy = y * ys
322
	local yz = y * zs
323
	local zz = z * zs
324
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
325
end
326
 
327
function QuaternionSlerp(a, b, t)
328
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
329
	local startInterp, finishInterp;
330
	if cosTheta >= 0.0001 then
331
		if (1 - cosTheta) > 0.0001 then
332
			local theta = ACOS(cosTheta)
333
			local invSinTheta = 1 / SIN(theta)
334
			startInterp = SIN((1 - t) * theta) * invSinTheta
335
			finishInterp = SIN(t * theta) * invSinTheta
336
		else
337
			startInterp = 1 - t
338
			finishInterp = t
339
		end
340
	else
341
		if (1 + cosTheta) > 0.0001 then
342
			local theta = ACOS(-cosTheta)
343
			local invSinTheta = 1 / SIN(theta)
344
			startInterp = SIN((t - 1) * theta) * invSinTheta
345
			finishInterp = SIN(t * theta) * invSinTheta
346
		else
347
			startInterp = t - 1
348
			finishInterp = t
349
		end
350
	end
351
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
352
end
353
354
function Clerp(a, b, t)
355
	local qa = {QuaternionFromCFrame(a)}
356
	local qb = {QuaternionFromCFrame(b)}
357
	local ax, ay, az = a.x, a.y, a.z
358
	local bx, by, bz = b.x, b.y, b.z
359
	local _t = 1 - t
360
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
361
end
362
363
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
364
	local frame = IT("Frame")
365
	frame.BackgroundTransparency = TRANSPARENCY
366
	frame.BorderSizePixel = BORDERSIZEPIXEL
367
	frame.Position = POSITION
368
	frame.Size = SIZE
369
	frame.BackgroundColor3 = COLOR
370
	frame.BorderColor3 = BORDERCOLOR
371
	frame.Name = NAME
372
	frame.Parent = PARENT
373
	return frame
374
end
375
376
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
377
	local label = IT("TextLabel")
378
	label.BackgroundTransparency = 1
379
	label.Size = UD2(1, 0, 1, 0)
380
	label.Position = UD2(0, 0, 0, 0)
381
	label.TextColor3 = TEXTCOLOR
382
	label.TextStrokeTransparency = STROKETRANSPARENCY
383
	label.TextTransparency = TRANSPARENCY
384
	label.FontSize = TEXTFONTSIZE
385
	label.Font = TEXTFONT
386
	label.BorderSizePixel = BORDERSIZEPIXEL
387
	label.TextScaled = false
388
	label.Text = TEXT
389
	label.Name = NAME
390
	label.Parent = PARENT
391
	return label
392
end
393
394
function NoOutlines(PART)
395
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
396
end
397
398
399
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
400
	local NEWWELD = IT(TYPE)
401
	NEWWELD.Part0 = PART0
402
	NEWWELD.Part1 = PART1
403
	NEWWELD.C0 = C0
404
	NEWWELD.C1 = C1
405
	NEWWELD.Parent = PARENT
406
	return NEWWELD
407
end
408
409
function CreateSound(ID, PARENT, VOLUME, PITCH)
410
	local NEWSOUND = nil
411
	coroutine.resume(coroutine.create(function()
412
		NEWSOUND = IT("Sound", PARENT)
413
		NEWSOUND.Volume = VOLUME
414
		NEWSOUND.Pitch = PITCH
415
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
416
		Swait()
417
		NEWSOUND:play()
418
		game:GetService("Debris"):AddItem(NEWSOUND, 10)
419
	end))
420
	return NEWSOUND
421
end
422
423
function CFrameFromTopBack(at, top, back)
424
	local right = top:Cross(back)
425
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
426
end
427
428
Debris = game:GetService("Debris")
429
430
--//=================================\\
431
--||	     WEAPON CREATION
432
--\\=================================//
433
434
local Gun = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0, 0, 0),false)
435
local HandleMesh = CreateMesh("SpecialMesh", Gun, "FileMesh", "430345282", "430345284", VT(0.2,0.2,0.2), VT(0,0, 0))
436
local Weld = CreateWeldOrSnapOrMotor("Weld", Gun, RightArm, Gun, CF(-0.55, -1.2, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), CF(0, 0, 0))
437
438
for _, c in pairs(Weapon:GetChildren()) do
439
	if c.ClassName == "Part" then
440
		c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
441
	end
442
end
443
444
Weapon.Parent = Character
445
446
Humanoid.Died:connect(function()
447
	ATTACK = true
448
end)
449
450
local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
451
452
local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Pizza launcher", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1")
453
454
--//=================================\\
455
--||	ATTACK FUNCTIONS AND STUFF
456
--\\=================================//
457
458
function PizzaLauncher()
459
	local PIZZA = CreatePart(3, Effects, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(1,1,1),false)
460
	PIZZA.CFrame = CF(RootPart.Position,Mouse.Hit.p)*ANGLES(RAD(0),RAD(-90),RAD(0))
461
	local bv = Instance.new("BodyVelocity") 
462
	bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
463
	bv.velocity = CF(PIZZA.Position,Mouse.Hit.p).lookVector*200
464
	bv.Parent = PIZZA
465
	bv.Name = "MOVE"
466
	CreateSound("1058021195", PIZZA, 10, MRANDOM(8,10)/10)
467-
	CreateMesh("SpecialMesh", PIZZA, "FileMesh", "22589477", "22589467", VT(1,1,1), VT(0,0, 0))
467+
	CreateMesh("SpecialMesh", PIZZA, "FileMesh", "904109290", "904109303", VT(1,1,1), VT(0,0, 0))
468
	local HIT = PIZZA.Touched:Connect(function(hit)
469
		if hit.Parent ~= Character and hit.Parent ~= Weapon then
470
			hit.Parent:BreakJoints()
471
		end
472
	end)
473
	Debris:AddItem(PIZZA,5)
474
end
475
476
--//=================================\\
477
--||	  ASSIGN THINGS TO KEYS
478
--\\=================================//
479
480
function MouseDown(Mouse)
481
	if ATTACK == false then
482
	end
483
end
484
485
function MouseUp(Mouse)
486
HOLD = false
487
end
488
489
function KeyDown(Key)
490
	KEYHOLD = true
491
	if Key == "z" and ATTACK == false then
492
		PizzaLauncher()
493
	end
494
495
	if Key == "x" and ATTACK == false then
496
		if sick.Volume == 1 then
497
			sick.Volume = 10
498
			EFFECT.Level = 1
499
		elseif sick.Volume == 10 then
500
			sick.Volume = 1
501
			EFFECT.Level = 0
502
		end
503
	end
504
end
505
506
function KeyUp(Key)
507
	KEYHOLD = false
508
end
509
510
	Mouse.Button1Down:connect(function(NEWKEY)
511
		MouseDown(NEWKEY)
512
	end)
513
	Mouse.Button1Up:connect(function(NEWKEY)
514
		MouseUp(NEWKEY)
515
	end)
516
	Mouse.KeyDown:connect(function(NEWKEY)
517
		KeyDown(NEWKEY)
518
	end)
519
	Mouse.KeyUp:connect(function(NEWKEY)
520
		KeyUp(NEWKEY)
521
	end)
522
523
--//=================================\\
524
--\\=================================//
525
526
527
function unanchor()
528
	if UNANCHOR == true then
529
		g = Character:GetChildren()
530
		for i = 1, #g do
531
			if g[i].ClassName == "Part" then
532
				g[i].Anchored = false
533
			end
534
		end
535
	end
536
end
537
538
539
--//=================================\\
540
--||	WRAP THE WHOLE SCRIPT UP
541
--\\=================================//
542
543
Humanoid.Changed:connect(function(Jump)
544
	if Jump == "Jump" and (Disable_Jump == true) then
545
		Humanoid.Jump = false
546
	end
547
end)
548
549
Speed = 100
550
551
while true do
552
	Swait()
553
	ANIMATE.Parent = nil
554
	local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
555
	IDLEANIMATION:Play()
556
	SINE = SINE + CHANGE
557
	local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
558
	local TORSOVERTICALVELOCITY = RootPart.Velocity.y
559
	local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
560
	local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
561
	local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
562
		ANIM = "Idle"
563
		if ATTACK == false then
564
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1)
565
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360))), 1)
566
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.15, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1)
567
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(-12)) * LEFTSHOULDERC0, 1)
568
			RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), 1)
569
			LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), 1)
570
		end
571
	unanchor()
572
	Humanoid.MaxHealth = "inf"
573
	Humanoid.Health = "inf"
574
	if Rooted == false then
575
		Disable_Jump = false
576
		Humanoid.WalkSpeed = Speed
577
	elseif Rooted == true then
578
		Disable_Jump = true
579
		Humanoid.WalkSpeed = 0
580
	end
581
	sick.Parent = Head
582
end
583
584
--//=================================\\
585
--\\=================================//
586
587
588
589
590
591
--//====================================================\\--
592
--||			  		 END OF SCRIPT
593
--\\====================================================//--